details of the files :
0) DoubleMenu.pk4
- Mainmenu : display new interface.
1) DoublePlayer.pk4
- Speed : exchage walk and run.
- Heath : 200 max.
- Armor : 200 max.
2) DoubleCrosshair.pk4
- Crosshair : removed but hud is not hide.
3) DoubleShader.pk4
- Shader : double specular factor and map effects.
4) DoubleWeapon.pk4
- Pistol : double damage.
- Shotgun : better accuracy, double projectiles and then damage, double clip size, reload shells one by one, can not fire until the current shell is reloaded.
- Machinegun : better accuracy, double damage, double fire rate time.
- Chaingun : better accuracy, double damage, double fire rate time.
- Plasmagun : double damage, double fire rate, double projectile velocity.
- Rocketlauncher : better accuracy, double damage, double radius, double knockback, double fire delay.
- Bfg : double damage, double radius, double knockback, double fire rate, double fire delay, never overcharge.
5) DoubleMonster.pk4
- Turret : double damage, double fire rate time.
- ZombieSecurityPistol : better accuracy, double damage.
- ZombieSecurityShield : better accuracy, double damage.
- ZombieSecurityShotgun : better accuracy, double projectiles and then damage.
- ZombieSecurityMachinegun : better accuracy, double damage, double fire rate time.
- ZombieCommandoChaingun : better accuracy, double damage, double fire rate time.
- DemonHellKnight : no gravity effect on fireball, double projectile velocity.
- DemonImp : no gravity effect on fireball, double projectile velocity.
- DemonManCumbus : double projectile velocity.
- DemonRevenant : double projectile velocity.
- FlyingCacodemon : double projectile velocity.
6) DoubleMulti.pk4
Enables "Double" rules to multiplayer game.
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Remark : [b] The mod is for the updated version of Doom 3[/b]
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The mod is really small so give it a try - Loky ;)
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