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What's new in version 2.1As you can probably guess by the title, my mod has merged with the AxP mod. This does not mean my mod will be any different than before, all it means is that our titles have merged. I will be getting a web site soon and I will make better info file there along with more detailed readme and help files.==============New Characters==============/////// Aliens ///////1. Facehugger2. Stealth Runner3. Acid Spitter/////// Marines ///////1. Synthetic2. Exterminator/////// Corporates ///////1. Cyborg/////// Predators ///////1. Sniper Predator2. Elder Predator===========New Weapons===========/////// (Human) ///////1. Auto Shotgun/////// (Alien) ///////1. Acid Spit2. Stealth Runner's Claws/////// (Predators) ///////1. Self Destruct2. Advanced Shoulder Cannon3. Energy Flechette===========Attrib Mods===========/////// (Human) ///////1. All humans can run a little faster./////// (Alien) ///////1. All aliens run fast enough to catch a running human.2. All aliens can head bite past 100 health.3. The Praetorian has been given wall-walk and an enhanced jump (to use the enhanced jump, press the crouch toggle and jump while running and holding forward. He then jumps forward more than a regular alien)4. The tail attack when fully charged does more damage./////// (Predators) ///////1. Predators have been given more energy.2. The predators are faster now.3. The shoulder cannon projectile is faster.

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