DM1[/file] and it\'s layout and design has been influenced from lessons learned from the original. Unlike the original, the layout and design of this map was built from the ground up to make strong use of [b]DOOM 3[/b] rendering optimization techniques (using vis portals more effectively), allowing for a higher level of lighting and geometric detail without any significant sacrifice on frame rates. It boasts a well lit and open free-flowing feel about it and is fairly simple to learn due to its symetrical layout.
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