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Thats right! OFP is going after HL2. Gigan made this sweet little addon. Its a gravity gun where the laws of nature are twisted into something totally sweet There are three modes:-Lite -Powerful -Uber Ultimate

If it continues firing a Gravity Gun towards object, Object can be drawnnear to the point (Gravity Point) of about 10m beyond from a muzzle of agun. Range which gravity attains to is the range of a Gravity Point to10m radius. When it draws near within the limits of it and there are twoor more possible objects, power attains to the nearest object from aGravity Point.Gravity Gun has the two modes, Normal Mode and Combat Mode. It canchange to Combat Mode by choosing \"Combat Mode ON\" from Action Menu. Ifit shifts to Combat Mode, Object can be drawn near to this side ofplayer, and Gravity Gun will shift to Lock State with sound peep. Iffiring of Gravity Gun is stopped after shifting to Lock State, lockedobject can be ahead flown with sufficient vigor.- Feature of three units -- Gravity Gun Man (Lite)Object which can be drawn near is only flammable drum (Fuel Drum). Inorder that there may be no search processing of object, processing islightest and operation is light.- Gravity Gun Man (Powerful)Object which can be drawn near is all vehicles of Car Attribute andflammable drum (Fuel Drum). Since there is search processing of object,Normal Mode and processing until it shifts to Lock State in Battle Modeare heavy, and operation is heavy. Since amount of processings aftershifting to Lock State is the same as the Lite version, operation islight.- Gravity Gun Man (Ultimate)Object which can be drawn near is all vehicles of Car Attribute andflammable drum (Fuel Drum) as same Powerful version. Difference fromPowerful version is that effect to which chain of light is extendedtoward target object from muzzle of gun is added. Although it isadvantage that it turns out clearly which object power has attained towhen Gravity Gun is used in the place where it is crowded with objects,since very heavy processing is performed, operation is heavy most. If itshifts to Lock State, effect will stop.- Feature of additional objects -- Fuel DrumIt is flammable drum. It can draw near by Gravity Gun. If flammable drumflown by Gravity Gun collides with wall or ground speed more than fixed,it will explode. Moreover, since Collision and Hit Point are set up,even if it gives damage with the usual rifle etc., it explodes.Vehicles can supply fuel.- Problem -- Processing which shifts to Lock State in Combat ModeSince it has realized by method of receiving influence in Script Filewhich may change by height of the processing speed in game, andexecution timing of trigger considerably, depending on height ofprocessing speed, Lock may not be made at all or it may generate inmultiplex.- Effect range without directivityOobject which is not meant can draw near in place where it draws nearand is crowded with possible objects.- Future schedule -- Directivity is given to effect range

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