Doom III

Water Physics Mod

Description:

An attempt to add liquid like physics to Doom 3. It adds buoyancy properties to rigid bodies and ragdolls (AF\'s) using defined density and viscosity. In a later version I think it\'s be fun to
Show All
add a wavey surface that\'s affected by object colliding but I can\'t really think of a fast way to do this so if anyone\'s got any ideas I\'m listening. I\'m still stuck with a DirectX 8 video card so I don\'t see any of the fancy vertex programs or anything but I know there are some good ones out there for anyone interested in looking around. What I\'ve provided is a slightly modified version of someone else\'s work (credits at the bottom). It\'s really only a place holder. ---------------- How to play ---------------- 1. make a a folder Doom3/waterphysics 2. unzip the contents of the zip file into that folder 3. Start doom and choose \"Water Physics\" from the mods menu 4. Go to console (CTRL+ALT+~) and type \"map test_water\" and play around a little I usually play with a key bound to \"toggle g_dragentity 0 1\" to help move stuff around but it\'s up to you.
Hide
File Name:
water_physics_mod_v1.zip
File Size:
2.38 MB
Date Added:
05-08-2005
Download Last 2 Week:
1
Downloads All Time:
647
Popularity:
0.11%
HELP KEEP GAME FRONT FREE BY
ANSWERING THE SURVEY QUESTION BELOW.

After completing the survey click the download button
to get your file
THANK YOU FOR COMPLETING THE SURVEY
Click the link below to sart downloading your file now
Download 'water_physics_mod_v1.zip'
advertisement

About Game Front  

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

Copyright © 2002-2012 Game Front. All rights reserved.