Green Mod (1.3)
Version 1.3 changes: * new resource "salt". +1 health, +1/5 gold, rare * new unit: Inquisitor, removes one religion of one of your cities, (needs tech_divine_right, can be built in palace, one max per player) The new bonus resources all have
This updates the mod to v 1.3. The new bonus resources all have their icon for cityscreen, for map, for worldeditor, and for civilopedia.