Takaro has updated his CryImporter (for Importing geometry and animation from Crytek CGF, CGA, and CAF files into 3ds max 6 or above.). This version fixes a bug in the importing of mesh chunks,
caused by a discrepancy between the official CGF file format documentation and reality! This was first spotted in rl.cgf, the first person rocket launcher model file. This release is version 1.0.2 of the utility. This is a must have for any moddeler! See the readme for complete notes.