The bhmod_d3_60b.zip file you have requested: Mods / Graphical Tweaks / Brilliant Highlights - 472.24kb is not available. Perhaps try browsing all files for the game Doom III and upload any files you want to share or are missing. This is the only information we could locate:

This is a modified shader for Doom 3 and RoE (and Quake 4 as a separate mod) which enhances the appearance of lights and bumpmaps.-------------Features:-------------# HQ specular highlights #- Power function based falloff- Dynamic falloff (shinyness)- Specular map masking- Reflect vector math for true per-pixel result# HQ Normalmapping #- Normalmap normalization increases bumpmap quality- (new) Normalmap filtering reduces specular aliasing# HQ diffuse falloff #- (new) New math based diffuse falloff enhances the contrast and appearance of lighting# Backlights #- (new) New backlights add realism by casting subtle light behind objects, as in reality, light tends to reflect and shine back from surfaces it hits.--------------Remarks:--------------- The unpleasant \"X-ray\" light has been fixed (from version 0.50)- There seems to be a major incompatibility with the ATI Radeon X1000 series! Sorry guys, but this one I think is up to ATI to fix.. Older models should work fine.- Performance trend has been downward from the first version of BH, and 0.60 is no exception :) Still way playable on my 6800GT @ 1280x720 4xAA 8xAF

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