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This is my First ever mod I created so don't give it too much slack, plus it's in it's beta stage so I'm going to need some feedback from some members via the comment panel or by email. I have changed most of the prices that I thought needed to be changed to a allow better gameplay and more fighting. I have adjusted the command points with the prices of the units to make sure more fighting happens earlier and more frequently in the game. This means this is a NO CAMPERS Mod!I will list all the technical changes in the readme, here are just a few:Commandpoints:GoodCommandPointsAI = 500 - 2000EvilCommandPointsAI = 750 - 3000You get extra command points for of course expanding and making more farms.I have changed some of the costs of units as well for example:Gondor Soldier: 150 instead of 200Goblin warrior: 25 instead of 75Rohirrum: 800 instead of 750Knights: 600 instead of 500And just some buildings i have changed:Mine/Tunnel: 250 instead of 300 - To allow more tunnel rushing and fast attacks!Armouries( all including blacksmiths): 750 instead of 1000Fortress: 4500 instead of 5000 - Keep that 500 to build another farm or Rax!And some misc changes as well:Forged blades: 750 instead of 1000See the readme for the full list of changes.Copyright 2006 Digz All Rights Reserved. Reproduction in whole or in part in any form or medium without express written permission of Digz is prohibited. Use of this file is governed by our Privacy Policy, Ziff Davis Terms of Use, and FileFront AUP.If you need to contact me or host this mod on your site or want to make changes you must contact you Digz

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