The kmod1.3finalbetanomap.zip file you have requested: Mods / Kyrans Mod of Doom - 16.85mb is not available. Perhaps try browsing all files for the game Company of Heroes and upload any files you want to share or are missing. This is the only information we could locate:

KMOD is a mod that has been designed (using feedback from the community, any my own initiative) to create huge battles in mind, and to make Company of Heroes a broader and more enjoyable experience. Both realism and fun factors have been included in this mod, and is great for multiplayer games, however still makes the compaign more interesting (harder). KMOD effectively increases the strategy involved with playing COH, new units and squads like Anti-armour and recon squads as well as Half rifle and smaller fireteams add to the small scale - yet larger scale combat. Large main-line squads and no population cap lendsto the huge battles that the late-game can experience.WARNING: please backup you relicCOH.English.usc before installing this mod, you can find it in THQ\Company of Heroes\Engine\Locale\EnglishINSTALLATION:to install this, just unzip the .zip file all into your main COH folder. Make sure you back your english.usc text file for later use, then make a shortcut to your relicCOH.exe and in the target line add:"blah blah\relicCOH.exe" -modname KMOD -devor use the one providedCHANGES:v1.3.06 final beta*fixed mortars:* make the rate of fire another 6 seconds* lower range by 100m (-1/3)* increase scatter range by another 10m* fix german "barrage" ability's range (it was default, not extended like the allied one)* lower the area of effect by 1-2m* lower damge by 10* lower armour penetration. keep in mind that mortars really could damage tanks. impact on the top armour did SOME minor damage, and im sure repeating impacts could destroy/disable even a tiger.note: unless stated, these changes affect both allied and german mortars.*rotateable buildings*fixed 280mm rockets*6 new maps*fixed perma-wounded men for allies, the wounded stay for 8 mins. didnt have time for axis men yet.*Vehicles act as shot blockers, protecting anything behind themtanks, trucks, and halftracks. not jeep/motorcyle or Flak/At guns*AI improvements by Warnstaff and Fenwe (only partially, some of thier mod is noteasily compatable. i will fix the rest later)*population up to 450 (500 max)v1.3.051 beta*volks/grens mp40 upgrade cost 25 ammo less*people dont stand with their arms out when they die while holding an abnormal gunthat wasnt originally used by that model.*concrete walls for the axis*icon for the concrete wall*Feldgrau skins for volksgrenadiers*Feldgun (green) skins for the Grenadiers*Feldgrau skin with camo helmet for Pioneers*pioneers + engineers have standard rifles (K98 and M1 garand)v1.3.03 beta*grenades are free*german 280mm rocket barrage now costs 300ammo and 2.5min recharge. it is, of course, reasonably priced for the hideous onslaught that it creates.*Allied tanks now slightly cheaper in manpower and fuel.*increased price of Vickers team for allies*fixed Sticky bombs covereing the build icon for engineers (occured in beta, no prob in 1.29)*US command platoon's howitzer barrage is 500 ammo and 5 min recharge time. starts with an initial recharge time. which means you need to wait 5 min before the squad can use it.*jeeps and motorcycles now in squads of 3. this leads up to me making them garrisonable for motorized squads.*removed that random grenadier dude that tags along for the ride with the german halftrack lol.. anyone notice him?*reduced cost of allied off map howitzer from 200, back to 150 ammo. increased recharge time even more.*on-map howitzers cost 20 ammo to shoot barrage.*nebelwerfer range at 280m now*sticky bombs reduced to 25 ammo*satchel charge 50 ammo*fixed range of allied mortar barrage attack. up to 275m now.*new icons for 80% of Allied soldiers. some are funny, some are just cool!*decreased cost of paradrop airborne ability to 200 man power, with recharge time of 50 seconds.*fixed price of Half assault team, so they are more affordable now.*beefed up the Elite K98 rifle used by the sturmgrenadiere men. more accurate now (reflecting skill of the actual soldiers)*fixed range of the MG bike, it was default 35m for some reason. bit more damage too. look out, they are really annoying now lol.. unless you make them eat rockets >__

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