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Open-RPG for up to six players. What I have tried to do is a much more interactive world than the ones generally found in RPGs. Even some simple things like rain or wind might have an effect on the world. Characters can do more than just slaughter different kinds of monsters, for there are several non-combat skills they can practice and numerous NPCs they can talk to. I have also planned several different maps all having the same core systems and the same Save/load to enable players to see different landscapes, cities and to develop their characters even further. Quite early version, lots to be done. I'd say that all the basic systems and triggers are pretty much place, just need to add more content in the form of items, monsters, quests, dialogue and so forth.