The doom31.3.1.exe file you have requested: Official Releases / Patches / DOOM 3 Patch - 18.74mb is not available. Perhaps try browsing all files for the game Doom III and upload any files you want to share or are missing. This is the only information we could locate:
This is the newest release from id Software that improves Vista compatibility, the SDK as well as fixes several minor bugs in the game among other things.Please note that in-game console commands are not supported by Activision(R). This update for Doom 3 addresses issues found in multiplayer and single player since release. A complete list of what we have fixed and added is below. For future releases and more information about the game, please visit our web site: Doom3.comHave a look at what awaits you...Some of the other features included are:Fix renderingFix a potential crash in physicsFix an issue with pak downloaded being immediately appended without filesystem restartFixes to DNS lookup, reduced the stalls Fixes for modding/SDK:Fix RevBitFieldSwap issue (affected only big endian platforms)Fix ReadBindFromSnapshot Pass lastPredictFrame to the game (client prediction)Pass HandleMainMenuCommands to the game Allow game to override gui load menuFor additional technical help with Doom 3, please see the Help system that came with the game, or visit the DOOM 3 web site: Doom3.comA few notes about Vista:We've tested Doom 3 and Quake 4 to run fine on Windows Vista, provided you have an OpenGL ICD installed (provided by your GPU vendor). Both NVidia and AMD/ATI have released an OpenGL ICD in their latest driver line.If no OpenGL ICD is present, the default OpenGL driver is a wrapper to D3D provided by Microsoft, which lacks the necessary features to run id games with their full performance and graphical impact.The install CDs (and DVDs) for Doom 3 and Quake 4 will install the game fine under Vista. The Quake 4 installer may require you to install Flash Player first, and Vista may pop occasional warning windows but in the end you will get a working installation.Refer to the readme for more information.