With the return of Scourgey comes an updated version of his crowd-pleasing Eternal Guardians map! This version comes with some major changes, including a number of enhancements to the heros, terrain
and items. This well-liked download is based on the popular Aeon of strife style games with humans against the undead, there are several important key features of this map that set it apart from others. [b]Some features of Eternal Guardians are:[/b] Each hero ability has four levels. There are no passive abilities, and very few channelling spells. Each hero has an innate ability and 5 hero abilities. The maximum level for each hero is level 20. Daytime and nighttime bring more differences then just the obvious, there is a definate swing in balance when it turns between night and day, during night time the undead necromancers gain healing powers and lose it during the day, for the human priests, the opposite is true. And how are you going to fund you Cyber-space battles? No need to worry, not only do you gain gold by fighting, but you also gain gold according to your level. Periodically you will gain some gold throughout the game. [b][i]Some changes in this version include:[/i][/b] [list][b]Heros | Spells[/b] [*]New Hero: Demon Mage [*]The Demon Mage is a complex summoning hero, and it possibly the hardest hero to play well. [*]Demonic Transformation: Transform a minor demon into a greater demon form. [*]Abyssal Pain: A blast of screaming pain launches towards an enemy unit to deal damage. [*]Summoned units are no longer under your control if you die. [*]Decreased spawning time later in the game. [*]New shop in middle with potions + scroll of teleportation (125 gold) 2 charges, no cooldown. [/list] [list][b]Items[/b] [*]Crown of kings down from +11 to +10 to all stats [*]Ioun Stone of protection - +20 ->+15 armour. [*]All potions now have a 5 second cooldown. [*]Greater Invisibility potion cooldown 90 -> 60 [*]Dust of appearance cost from 200->100 [/list] Refer to the readme for more information.