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For all those Earth's Special Forces fans! Here is the patch (I bet) most of you were waiting for. Just a quick note for everyone. You are required to have the Full Open Beta already installed, because all you have to do is "extract" this in your half-life folder, and to overwrite all the files. So, for all the curious people, go quickly check out the "What's New In This lovely Patch" Below!What's New?Maps Added:- esf_timechamber- esf_OWtourn- esf_newguru- esf_lookout- esf_janemba- esf_encounter- esf_cave- esf_budokaiMaps Edited:- esf_kamehouse

  • Code- Switch into buddy (default button: p)- Various bugfixes on blockstruggle- Bodychange fx (attack not working yet)- Charged turbo (swoop) now stops when player lets go of directional key; dash still works the same wayo Note: Changes still in discussion for dash. To stop dash or swoop prematurely, the block or powerup key can be pressed. Block + Fly allows 'gliding' - temporary solution.- Fixed "Swoop trail stuck when pausing dash" bug- Fixed "After selecting a custom model, impossible to select original model again" bug- Fixed "Dash Model not rotating" bug- Fixed "Aura always emits white light" bug- Fixed "You can disc people during their respawn protecion time" bug- Fixed "Able to basic melee beam struggled players and players charging spirit bomb" bug- Removed old transformation FX system in preparation for new FX script system- "powerlevel" cheat can only be used when sv_cheats is active now- cvars to tweak the stats of all classes[*]AnimationsGoku - 100%- SSJ Goku - 100%- SSJ2 Goku - 100%- SSJ3 Goku - 100%Gohan - 100%- SSJ Gohan - 100%- SSJ2 Gohan - 100%Vegeta - 100%- SSJ Vegeta - 100%-Krillin-Scatter Beam : FX added to charge animation-Trunks-Finishing Buster : FX added to end of animation[*]Misc- Updated dash effect (new model)- Character select now has additional information about characters and attacks (still not complete though, place holder data still present)- Zero's dbz track added as the steam gamestartup sound
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