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So you're sitting in front of your monitor, in the midst of a frag-fest, when you're picked off from a distance...again. While you're spawning, you think to yourself: "...Gosh darn it! I spend more time spawning then I do playing! It would be nice to see some great MP maps made that somehow deal with the issue of being killed from a distance." If you've thought this, or something close to it, then fear not, Sci_Fi_Gunman has developed just such a map!Low Visibility tackels this issue by...well...reducing the visibility within the map. (See the screenshot for an example) Objects, and more importantly, players are not quite as identifiable as they are in the stock version, so now, for you 'up-close-and-personal type gamers will be able to reach out and touch someone with a bit less worry about being killed from a distance.Refer to the readme for more information.

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