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After close to a year, we have the next version of this mod ready for your Doom III gaming enjoyment! This version of the Holyshit Mod comes with numerous changes and tweaks...all of which are guaranteed to enhance your Doom III adventure!Some these changes include:Fixed some levelsBalanced some weapon soundsFixed level load-barAdded some performance tweaksEnhanced the installerBalanced imp damageImproved health station. For those of you just tuning in and haven't heard of this mod...or just need a refresher, Freakness was less then impressed with the way this game was made, and with the engine it was delivered with, so he did what any developer with the know-how would do...he set out to improve it, and have Doom III the way that he, and others, would like to have it played...and so, the Holyshit Mod was born.Some of the features of this mod include:Added easter eggs and config optimizationsCyberdemon now could be killed with not just the soulcubeHealth station now gives all remaining health in one clickClicking exit quits the game instantlyRemoved intro video [you have seen it a million times anyways]Removed half of the badly designed monsters to boost the game-playRemoved some lame pentagram decalsRevrant now fires not guided rockets and do more damageVagary doesn't throw objects anymoreDecreased stamina drainRemoved stupid monster teleportation fxImps now crawl, do more damage and leap more frequently, do less blur and have no eyesVideo/audio options change applied immediately in-gameAll cabinets are now unlocked so you wont have to listen to those shit storiesRefer to the readme for more information.

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