The jeteye1s_mod_v3.0.rar file you have requested: Mods / FoC Mods / JETEYE1's Mod - 3.93mb is not available. Perhaps try browsing all files for the game Star Wars: Empire At War and upload any files you want to share or are missing. This is the only information we could locate:

Jeteye's mod is for FoC, and changes a range of things.List of changed items:

New Planets Added to Heart of the Maw GC map: Mygeeto and Polis Massa Most units improved in terms of speed,weapons,cost and,armor/shields ( Juggernaut,Executor,etc )Some unit removals for balancing reasons ( see new tech tree ). Also removed from starting GC units and garrisonsTIE defender buildable only on The_MawCorellian Corvette buildable only on CorelliaMC30 frigate buildable only on Mon CalamariAll MDU's build a shield generator and that factions MDU turretTIE bomber given "HUNT" abilityBunkers and transports can garrison more"Merciless" has bribe in place of blast, will always fire blast projectiles DSII comes with 4 ISD'sVeers and Garm Bel iblis taken out of skirmish for hero balancingTurbolaser Towers more powerful with better aim, can hit bombers easilyConsortium has new projectiles for some weaponsAll original GC maps from EAW vanillaISD's and VSD's have the Deploy Squadron abilityMDU's only buildable in skirmishThe Arc Hammer has assault and deploy squadron as well as a new ion cannon hardpointAggressor's have mass drivers instead of turbolasersOpening logos removedNew "splash screen"Defiler now purchased at barracks in skirmishNoghri Assassin squad buildable in skirmish at barracksAll GC scenario player start with a level 5 tech level and the same amount of credits as everyone elseAll planets can have a level five space stationHutt space station no longer sells units but works like a large capturable turretskirmish starting credit amount increased Executor has no tractor beam, instead comes with assault and launch squadronNew opening battle sceneUnit abilities no longer need to be bought on the black market all blackmarkets removedNo more annoying corruption missions click kidnapping, piracy etc and you're done with a guaranteed winCaptain Piett removed, he is now on the ExecutorHTT hovers instead of flyingPiracy grants you 10,000 credits instead of a new shipSlavery and blackmarkets removedAll text entries redoneCampaign edited to work with mod.The Adominator is twice as powerful with new hardpointsExecutor is only buildable once by each player in skirmishCountless other small changesCUSTOM SKIRMISH MAPS INCLUDED:*Battle on the Death Star *Bespin: Cloud City Conflict*Hoth Wampa Lair *Hypori: Droid Foundry*Hypori: Asteroid Field*Kashyyyk: Kachiro *Kessel: Mines*Manann: Ahato City*Mon Calamari: Docks*Mygeeto: Bridge*The Maw: Chaos

~Scorpinox

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