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SilHUDSilHUD is a lightweight, repositionable, resizable HUD system for those of you desiring to have more information available in the center of your screen as opposed to the edges.Displays:Player health, mana/rage/energyPet health (if any)Target's name and healthTarget of target's nameIt has two styles, a brighter, more Warcraft-like style I called Tropical Fruit, and a more subdued, clinical style based off the HUD of a fighter jet that I called Minty Green (I prefer Minty Green, myself). These are selectable through slash commands.MobHealth3 is supported.Also available is a context-sensitive fade. It is defaulted to off, but it can be enable via '/hud fade'. The HUD will then fade to 1/4 of your set transparency when you are out of combat and at full health and mana.Slash command list:/hud [parameters]Parameters:reset -resets the HUD to its default location and sizefade -toggles out-of-combat fade on and offunlock -unlocks the HUD for movementlock -locks the HUD and saves its current locationscale [number] -scales the HUD to the given percentage of its current sizestyle [1 or 2] -selects the HUD Style. 1=Tropical Fruit 2=Minty Greenshow -Displays the HUDhide -Hides the HUDalpha [0-100] -Sets the transparency of the HUD 0=invisible 100=opaque[NONE] -Displays help textFuture Additions:Togglable pet and target health (percentages vs. actual totals)Target's target display (Sorry Ironclad!)Low health warning flashMore Styles - I have my artist working on warlock-y and rogue-y artworkAlterable HUD widthGUIThanks to Dagdar, Ironclad and Fizzypop for their input.Thanks to Heslo for all the artwork!Special thanks to Arshena for putting up with all my questions as I learned the API (and XML AND Lua, hehe)!And thanks to everyone who is using this mod!

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