Age of Mythology

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20166 downloads

Uploaded:01-17-2003

10 AoM Custom Maps

10_aom_custom_maps.exe | 3.35 MB

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23712 downloads

Uploaded:06-28-2003

AoMED - .BAR Extractor (Reviewed)

aomed_updated.zip | 1.28 MB

XML, making it the most useful AoM data file conversion program. --------------------------------------------------------------------------------------------------------------------- Reviewer: Shimano55 If you are modder of AoM in any way, then this program is essential. Its easy interface leaves way for fast and pain-free extracting of the .bar files, converting of xml, xmb, brg, and many more AoM file types. Without this, you would be able to do almost nothing. It's hard to write a full length review, but if you are a modder or wish to be one, than I STRONGLY recommend that you download this. ---------------------------------------------------------------------------------------------------------------------

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10482 downloads

Uploaded:03-16-2003

Lord of the Rings ~ The White City (Reviewed)

lord_of_the_rings_~_the_white_city_sp.zip | 9.4 MB

work ---------------------------------------------------------------------------------------------------- Reviewed by CoolSk8r32 ---------------------------------------------------------------------------------------------------- If you haven't downloaded this map, YOU DON'T KNOW WHAT YOU'VE BEEN MISSING!!! I'd call this one of the best maps on the whole AoM fansite network. GREAT JOB!!! This scenario covers the battles of Gondor and mordor, and is challenging and fun. Many quality triggers that and eye candy (not THAT much eye candy) that I could not accomplish myself. Much time and effort was put into this map. Download it. You start out with a base in gondor and in another city in the center of the map, which starts out during an invasion. That city falls and gondor must use its resources to create an army an invade mordor. Many events take place, such as the arriving of the riders of rohan and the journey into mordor to take out a major section of the enemy army at a settlement. Creative, useful, fun, clear, and everything else. Great map overall, Dave Young! --------------------------------------------------------------------------------------------------- I must continually be amazed by such a wonderful map. What amazes me the most though must be the level of detail and eyecandy. That alone makes the map a mondo 9.4 megabytes large. You start off with a city in the center of the map, numerous farming areas, and the City of Minas Tirith. You use the resources from the cities to create an army to go and invade Mordor. Many events take place such as the arrival of the Riders of Rohan. Although when I went to explore the map, they attacked me for some reason unknown. A round of applause to DaveYoung and his maps. .::.the0thermonkey.::. --------------------------------------------------------------------------------------------------- I apologize if i seem a little negative, but this isnt a 9.6 scenario. The map design of that city located at the corner of the map seems really detailed, but the other parts of the map arent very good. where is the grass, flowers, rocks, granite rocks along the fields and mountains? I was curious to see everyone so happy about this scenario. not many triggers were involved. no intro cinematics. what this scenario needs the most is more clear objectives, hints, and more background story. You suddenly start in this map with a mission of defending the city. Why are they attacking the city? who are they?. those questions were never answered when i was playing the game. these are some hints: 1). add the effect "Objectives" and add the objectives in there as well, with hints included. 2). make some sort of cinematic intro which mentions the background story of why are these two civilizations are fighting eachother. if you dont know how to make cinematics, simply use the spotlight window located at the objectives window. 3). instead of the camera starting in just anyplace in the map, use the camera object and camera cut effect to have an exact point where the camera will focus The scenario is far too easy! you have infinite resources, 300 of population, and you already have armies which makes the population over 500+. i didnt even had to bother to create more army. the army which i had from the beginning was enough to kill all the enemies. There were also some villagers located in really tight places which couldnt get out. i had to delete some buildings in order to take them out. there were other villagers that were just stuck in places like mountains, which at the end, just caused a waste in population. The enemy AI you assigned to player 2 is useless. it doesnt do anything at all. The scenario is basicly "Kill all player 2 units", which really, it isnt much fun. there are some things to realize. you forgot to disable "Omnience". with the amount of infinite gold, i was able to get omnience with no problem and located my enemies and kill them. the thing that annoyed me was that if all players 2 units are not dead, then i will not win the game, unless the AI sends a message of surrending. also, when the game ends, there is actually no conclusion. the enemies are dead, but what happens? hints: 1). come up with real objectives other than killing units 2). make it more challenging by adding surprice attack to the city 3). disable omnience and the titan gate at: player data/forbitten units 4). sometimes looping music will not sound so well. oh, and talking about music, i put the sound file in the sounds folder but it didnt work. 5). when you want to play a music file, use the effect "Music File Name". you can also use Music Play to make the average culture music play. 6). instead of changing the reinforcements(like the army of when the king returns army from one player to another, use cinematic blocks and use the effect change unit type(from cinematic block to unit) 7). make the enemy more active. most of the time player 2 units just stand there. move them around the map. another problem i encounter was some lag due to the amount of units used. oh, there was also an army of player 2 located and the opposite corner of the white city, which never moved during the game. FINAL COMMENTS: It is an scenario with basic triggers, an average in map design, but not an scenario which can meet the standards of achieving a 9.6. none the less, good job. dont take my comments in the negative way, they are just hints to help you out in the future My rating: 4 REVIEWER: AURON_2 ---------------------------------------------------------------------------------------------------

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4214 downloads

Uploaded:02-09-2003

AOM Sound Pack

aomsoundpackv2.zip | 7.93 MB

feedback, the game lost of lot of the atmosphere that was present in AOK. Thankfully, Ensemble made the sounds very easy to modify and change, thus, the first AOM soundpack was born! I took the best sounds I could find from a variety of games to create this, changing everything from the most obvious (Combat and siege sounds) to the most subtle ones (Farming). Overall, there should be a huge improvement in "feel" of the game. List of Changes: Arrow hitting Flesh, Building, and Metal sounds Attack warning and Town bell Avenger death and grunt Ballista, catapult, and Siege towers attack and death Siege select and move sounds Generic heavy fall Sword slicing against sword sounds Pheonix attack Sword on flesh, metal, and building Crush (Ram, catapult, etc) vs building sound New as of V2: Minotaur Gore sound (Maybe now ppl will use them =P) Ajax grunt Barracks, Academy, Longhouse, House, Temple, Castle, Farm, Wall, Archery range, Armory, Tower, Town center, and Siege camp sounds. (Yay, the stupid default ones are gone) Anubite Camelry death Colossus grunt Female grunt and death Giant footsteps Male grunt and death (These are quite cool =D, but I guess some might not like them. You can easily delete them if you don't want them though) Healing spring (It actually sounds like water now) Horse grunt Fire giant attack, death Nidhogg and Pheonix (They actually sound like huge dragons now!) Odysseus grunt and death (The default ones sounded really bad IMHO) Scarab death (Sounds so cool now!) Farming sounds! and farm birth and death (No more sand farms =D) Fimbulwinter Wadjet grunt, death, and spit (The defaults were sooooooo bad!) To install, just extract to your Age of Mythology\sound folder. It won't replace any files (Except the ones from my previous versions), and if there is any sound you don't like, just delete it! Version History: V0.8: Initial Release V0.9: Removed Attack warning and Town bell, all siege engine sounds, and swordonflesh sounds due to possible copyright infringment =P. Added Einheriar horn sound with added war cry at the end. V2: Huge update. Added tons of great sounds, this time replacing anything that I thought sounded below average.

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8064 downloads

Uploaded:11-23-2002

Black Forest Summer (Reviewed)

black_forest_summer.zip | 5.41 KB

appear inyour random maps menu. This is one of the first random maps that I have seen on AoM Files that really makes use of the trigger function that is set out by the scenario editor featured in AoM. Most all scenarios contain triggers, but this is because they are recreating events while a random map is just that. Random. Anything can happen depending on what the players do. The creator uses a few of these triggers. For example, every so often the lighting turns from day to night. There are many other triggers that the creator makes good use of. The map is also made very well terrain-wise. There is some candy, but not too much. Though in a random map too much eye candy would be overwhelming. The placement of trees and rivers is very appealing and fun to play on. Good job krad7. I definately recommend this map for download. -shimano55 ----------------------------------------------------------

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1555 downloads

Uploaded:01-15-2011

Defend Your Town 6.1 - Islands

dyt_6.1_snakedoctor.zip | 381.41 KB

them. So here, for your eyes, is a new version: Defend Your Town 6 - Islands. The first major change is that, instead of playing on a flat cliff, the defending team starts on a group of four islands. All players have five minutes to prepare. At the end of the granted mercy period, the attacker will spawn from the middle island. [img]http://img809.imageshack.us/img809/6320/screenshot1r.jpg[/img] He will try to dislodge (and will eventually) your naval supremacy that you created in the five minute period. After destroying your docks (if the attacker wisely chooses), a more familiar style of play resumes. During the period of a battle for control of the seas, you have hopefully been walling in the canyon road to your town. As in the other versions, the attacker, with his economic advantage, will try to destroy your town. [img]http://img813.imageshack.us/img813/1741/screenshot3dy.jpg[/img] At five minutes remaining, the attacker is given god powers, extra resources, and upgraded units to try and finish off the defenders. Good luck! I have a pet peeve: there have been many alterations of the same map for the only purpose of \"no defender god powers\" or \"no gastraphetes.\" I created a system where the host may either boot any of the other three defenders, assist a weak attacker, assist a team of weak defenders, remove defender god powers, or remove \"gamey\" units from the attacker\'s arsenal, all by deleting the selected shade at the top of the map. [img]http://img8.imageshack.us/img8/9945/screenshot2tc.jpg[/img] I have also tried to eliminate \"low blows.\" If a defender uses Gaia\'s forest to try and wall himself in, the attacker is granted forest fire. If a defender chooses Hermes as a classical age god, ceasefire is replaced with restoration (imagine all four defenders choosing Hermes, and using ceasefire in sequence at the end of the map.) [img]http://img825.imageshack.us/img825/8316/screenshot5d.jpg[/img] If anything, this is the prettiest defend your town to date. There\'s an opening cinematic and the lighting even changes ;o! A special thanks to OreoTheSlayer, HoRH_Scout, alexis85, and minotauro for help beta testing. I don\'t mind if you edit, distribute, reverse engineer, or whatever my map. Just give me proper credit. Have fun and enjoy! ----------------------------------------------- UPDATED 6.1 CHANGES: Attacker has god powers. Attacker\'s Shifting Sands, Underworld Passage, and Vortex replaced with other god powers. Attacker has five docks instead of four. Attacker has access to siege ships (although very expensive with an added 50 favor cost.) Added a \"Christmas\" Option for the giggles. Host\'s Control Panel Shades replaced with statues to avoid terrible vortex mistakes. Attacker is now correctly granted god powers from a defender\'s use of Gaia\'s forest, Assist Attacker Option, and Extreme Difficulty mode. Fixed cliff bug where player 3 could access trees. Added an option to disable all attacker god powers. Added a quick help guide in the objectives banner.

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5704 downloads

Uploaded:11-20-2002

Age of Mythology Patch

aom10to101.zip | 2.03 MB

Improved cheat checks for the zoom out exploit. - Fixed an Advanced Setup crash when changing public / private rapidly. - Fixed a problem with Advanced Setup host dialog not closing when inviting others. - Quick Setup games now default to 5 pauses maximum. - Requests for in-game saves are now counted as a pause towards the maximum pause limit. - Fixed DirectIP connection issues. NETWORK AND ESO FIXES - Improved the ESO login code. - Fixes for the stats upload (2,4) problem. If you continue to receive this error message, please try shutting down any other applications or services you have running before launching AoM - the problem may be related to having other processes running in the background. We are continuing to investigate this issue. - Improved NAT/firewall support on ESO. - Improved NAT/firewall support for DirectIP.

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4507 downloads

Uploaded:03-24-2003

Macedonia

macedonia_rms.zip | 5.77 KB

paradigms for developing midgame and endgame strategy. 1.Both the Macedonia Normal and Large rm scripts produce unusually large map areas. This will permit more time for you to build your economy and improvements. The opposition forces are at a greater distance and will not aggressively pursue early attacks; however, midgame and endgame battles will be challenging. 2. Early exploration of the immediate adjacent areas is recommended. Find the gold, relics and locate herd and huntable food. Chickens and berries are close by for initial food harvesting. 3. Plan your strategy based on the random map layout. There will be many choke points, and with appropriate walls and towers, you can channel your opponent into the battle area of your choosing. 4. Good sound strategy will prevail over a larger opponent. It is not unusual for the AI opponent, at the \"Hard\" level, to have a greater score and larger military during most if not all of the game. 5. Sound economy (vils, gold and TCs) and superb strategy will prevail.

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3586 downloads

Uploaded:11-13-2002

AoM Sounds compiled

complete_aom_sounds.zip | 297.37 MB

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766 downloads

Uploaded:12-04-2003

La Odisea

la_odisea_cam.zip | 1.3 MB

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5576 downloads

Uploaded:11-24-2002

AOM Defensive MOD

aom_defensive_mod_v1_1.zip | 311.78 KB

strongness, costs and buildtimes for towers and walls. It makes them much stronger but in the same time the strong ones need longer to be build and repaired and it costs you more resources. In addition the costs for upgrading walls and towers are raised too. Costs and buildtimes now vary between the several types of one of these buildings and their upgrades. In the original game it does not depends if you build a Watch or Guard tower for exmaple, the cost and buildtime was everytime the same. Another thing in the original Game, to build "Wood Walls" without the need of wood, what is a little bit curious in my eyes, is changed with this MOD too.

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3167 downloads

Uploaded:04-27-2006

Legends of the Third Age: The Fellowship of the Ring

fotr_ltafinalrelease.zip | 42.6 MB

Present.... [img]http://lta.liquidfirestudios.net/imgs/LTA%20logo%20-%20Pellanor%20-%20AOMH.jpg[/img] THE LORD OF THE RINGS: THE FELLOWSHIP OF THE RING For over 2 years, the Legends of the Third Age team have been working to re-create the first installment of Tolkien's classic Lord of the Rings trilogy in AoM. In this long-awaited campaign, the player follows the adventures of the nine members of the Fellowship in their quest to destroy the One Ring. The scenarios are made to the highest quality by some of the best designers in the community, and will lead the player from the sweeping rural hills of the Shire to the deepest depths of Moria to the wooded ruins of Amon Hen. Complex map design and amazing eye candy will keep gamers coming back simply to watch the brilliantly created cinematics. Even more fantastic is the completely original soundtrack created by a true genius at his craft. From Rivendell to Mordor, Legends of the Third Age: The Fellowship of the Ring brings Middle-Earth alive like never before. Aside from the excellent scenarios, The Fellowship of the Ring boasts what may be the largest and most expansive modpack in Age of Mythology history. Each weapon is authentic, and gamers will feel the fires of the Balrog and hear the crack of Gimli's axe. Each face of each hero is authentic and detailed, as is every structure in the many exotic Middle-Earth locales. The mods were made by legends in the Age of Mythology community, and the quality does show. The Fellowship of the Ring has features such as: - The world of J.R.R tolkein created in AoM for the first time! - 13 beautiful maps, pain-stakingly made to the finest quality by some of the best Age of Mythology mappers out there. - The largest and most detailed modpack ever created in AoM! - Original and never before seen game play. - Extensive and professional sound track. Credits: Project Founder: Coolsk8r Project Lead: EazY_Ben Lead Scenario Designer: Guardian Of Isis Lead Modder: Dnas Public Relations: Zeus174 Designers: - Guardian Of Isis - Deianeira (BlueDragon27) - EazY_Ben (EaZy) - Blackhunter - Razzia - Myst Modders: - FlipBizcut (1979-2005) - Dnas - Coolsk8r - Antisback - Waveslave610 - Stephen Caines - Guardian Of Isis - King Jared - Sjouke - Daemon Crudelis - Dude12345 Playtesters: - casper15 - DeadHead - Oscar - Guardian of Isis - Deianeira (BlueDragon27) - EazY_Ben (EaZy) - RiderOfEternity This project is dedicated to the late, great Flipbizcut (1979-2005). For more screenshots visit: http://lta.liquidfirestudios.net/media.php UPDATE: The patch for this file is available here -http://ageofempires3.filefront.com/file/;66303

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2607 downloads

Uploaded:07-02-2004

Winter Athena

winterathinav2.zip | 7.48 KB

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139 downloads

Uploaded:04-08-2004

Samurai (Reviewed)

samuraiunit.zip | 2.15 MB

white version, but download and install the mod to see the full capacity and entirety of this wonderful mod, including the black-horsed version! You get two versions of the Samurai in the editor, easily switchable with the right-click of your mouse, a katana texture, which the Samurai uses, and a well-thought-out body, horse, and head that make this unit great. Download now! ------------------------------------------------------------------------------------------------------------------------------------------------------ [b]Reviewer: WaveSlave[/b] This mod recieves a 10 from me, seeing as, being one of the excellent BotM mods, it was given more effort than most of Cool Skater's mods. It has sounds, stats, anim, multiple textures, you name it. I don't give out ten's very often, but this is well worth it, based on the amount of quality and effort put into this modification. The greatest of all Cool's mods to date is definitely worth a download. ~ ------------------------------------------------------------------------------------------------------------------------------------------------------

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1702 downloads

Uploaded:11-15-2002

AoMED - .Bar extractor

aomed.zip | 1.12 MB

compression and converts them to XML, so you dont have to.

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1349 downloads

Uploaded:06-01-2005

Fire and Ice Dragons

fireandicedragons.zip | 819.92 KB

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957 downloads

Uploaded:03-07-2005

The Hobbit

the_hobbit.zip | 1.75 MB

eat: it was a Hobbit-hole, and that means comfort.\" - The Hobbit, by John Ronald Reuel Tolkien The scenario \'The Hobbit\' chronicles nearly every major plot point in the novel, from the encounter with the Trolls to the Battle of Five Armies. I tried to stay as close to the original story as possible, incorporating a lot of dialogue straight from the book. Other features include: - Different gameplay methods such as stealth and strategy - RPG elements such as sub-quests - A level-up system based on the number and type of enemies you kill - A bonus mission should you reach high enough a level - Cinematic cut-scenes render important points of the plot - An \'html\' readme file which contains many tips and tricks, as well as a comprehensive walkthrough for every sub-quest and power-up in the game - Different modes of gameplay for beginners and experts NOTE: The scenario can theoretically be played on all difficulty levels, with varying degrees of difficulty respectively. I would play on \'Easy\' though, for that is what I based my play-testing on. Enjoy!

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594 downloads

Uploaded:03-06-2005

Ekanta's User Interface VTBM

vtbm.zip | 16.08 KB

fix for titans (you can now access bookmarks in rec games in titans also) 4. Fix for minimize/maximize without loosing statspanel/age up snake or myth recharge (use new button at top right)

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735 downloads

Uploaded:12-16-2003

AoM soundpack

aom_sound_replacement_sound.zip | 2.77 MB

this makes AoM at its best! [quote] There is a lack of good sound effects in AOM (Especially the combat ones! Uggh). [/quote] The combat sounds are very good. Simple villagers fighting with this sound pack sound like armies fighting with the original sounds. (

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24558 downloads

Uploaded:07-02-2003

Age of Mythology 1.06 Patch

aom10to106s.exe | 7.65 MB

Save games from all previous versions will not be affected by the balance changes. Recorded games from all previous versions are still supported and will replay as before): Odin's bonus now grants only +10% hitpoints to Jarls (was +20%). Thundering Hooves now adds only +10% hitpoints to Jarls (was +20%). Hoplites cost -10 Food and +5 Gold. This should make them more affordable in the early game. Set animals do less damage to buildings. Set animals take longer to convert. Set's bonus now grants only +10% hitpoints to Slingers (was +20%). Feral now improves animal attack by +25% (was +50%). Sphinx upgrades now much cheaper. NETWORK AND ESO FIXES - Fixed a bug in the vote dialog that was causing lockups when a player was dropped. - Added better diagnostics for determing connection problems.

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466 downloads

Uploaded:07-26-2008

The City

the_city.rar | 146.32 KB

it. Read the Readme for more info.

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552 downloads

Uploaded:11-27-2005

Lost Woods

lost_woods.zip | 4.18 KB

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3123 downloads

Uploaded:08-22-2005

Extreme Multiplayer Maps Adventure World Map

extreme_multiplayer_maps_adventure_world_map.zip | 37.05 KB

promising better war experience kill the huge titan sitting somewhere in the map. Please have fun and use strategy as this map needs conquering and capturing :) !

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329 downloads

Uploaded:04-24-2004

Raptorsaurus

raptorsaurusunit.zip | 745.87 KB

should've released it a long time ago (during which time I became a better modeler), but I never got around to it. This unit is compatible with both AoM and the Titans Expansion Pack! >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> From the depths of the prehistoric jungles comes a ferocious beast, the RAPTORSAURUS! This creature has never been studied by scientists due to its keen sense of hearing, and will attack anything in range. The raptorsaurus is a carnivore, but will not hesitate to eat Carnivorae, Gaia Forest Trees, and other plants that grow in the lush environments that it thrives it. I've journeyed to the jungles to capture some pictures of the Raptorsaurus in action! In the first shot, the raptorsaurus starts to eat the leaves of a gaia tree, but spies a monkey! The monkey is terrified and runs! In the second shot, the monkey is tired from the chase, and turns around to face his predator. The raptorsaurus lunges out with his huge jaws and catches the monkey!

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3005 downloads

Uploaded:02-14-2004

World Map v3x

worldmapv3x.zip | 762.94 KB

accurate portrait of the world -Randomly placed Settlements and Relics on the map. Over 100 Quest Var triggers controlling the randomly placed Settlements. -Weather, sometimes it’s cloudy, sometimes it isn’t… it might be foggy in the morning, it might not, and who knows sometimes a storm might even brew up :) -Proper starting conditions: Players get their appropriate starting units when the map loads. -Balanced start. Due to changes in V3X, the game plays more like a random map, Economy and starting positions are once again very important. -200+ Triggers are in the map used to control events and variable events on the map. -a 30 minute spanning day-to-night cycle using the VX lighting pack. (So yes, you can play at night, which alot of people I\'m sure would find cool) -The Legendary Killer Giant Duck Billed Platypus – there is only one in the world, hunt it for 9000 food. (Note, the LKGDBP is often disguised as a bear surrounded by it’s monkey Body Guards, beware!) -Eye candy worked into the map, such as tents, abandoned settlements, waterfalls, Neutral players, and even a quarry. -Hidden surprises - look under a tent to see what’s inside, loot relics from pyramids, and an appearance by the killer giant duck billed platypus, a Legendary Animal. -Audio atmosphere – there’s about 20 triggers in the World Map that control the sounds and music in the game. -Balanced start out - Everyone starts on a small island with a Roc Transport. Everyone also gets 2 sets of the Vision god power to help them choose a location in which to settle in. -Smooth Map Layout - the map is designed to be played like a Random Map, meaning that there are fair settlement areas throughout the map, along with resources and terrain elements to take advantage of in the surroundings. The map is tweaked to be fair from almost every place. -Terrain Elements - there’s cliffs, hills, ditches, rivers, lakes, more cliffs, mountains, valleys, and tundras, all transitioning smoothly throughout the map. Terrains blend, shorelines blend, hills transition, everything looks good more or less.

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621 downloads

Uploaded:02-14-2004

Horse Race (Reviewed)

horseracemp.zip | 192.77 KB

teleport your rider through the map, to use the portal right click them to enter. Hosting this map: If you're going to host the game make sure player 7 and 8 are computers, and that everyone is on team 1 besides player 8who is on team 2. ------------------------------------------------------------- Reviewer: Shimano55 This is great map in which you must race your scout to the other end of the map. There are many obstacles along the way, including enemies and dead ends. The map employs eye candy along with great effects to creat a GREAT scenario. There are portals throughout the course that will help you in getting to the other end, as well as god powers cast by Mother Nature. The music is great, and really adds to the scenario. This is a MUST for all Age of Mythology players. Download ASAP!!!

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7807 downloads

Uploaded:11-22-2002

Aegean Sea (Reviewed)

aegeansea.zip | 196.62 KB

- :::::::::::::::::::::::::::::::::::::::::::::::: Reviwer: t0m -Great Map! Resources are not cluttered together like other maps but are spread all over. You dont have enought space on your island or the resources so you are forced to move over to gain more resources. It was pretty fun and we hope to see more of these kinds of maps! :::::::::::::::::::::::::::::::::::::::::::::::: This random map is like islands except is comes with Aegean Sea, and two smaller islands on the side for you to expand. The file also comes with an installer, so its a lot easier for you.

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337 downloads

Uploaded:11-07-2009

Wrath of the Olympians

aomwotopt1.wjf | 239.43 KB

in the city "Poseidona". but all is not what it seems at mt. Olypus...

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640 downloads

Uploaded:01-08-2006

Stronghold X1 + X2

stronghold20map20pack1.zip | 13.07 KB

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125 downloads

Uploaded:07-02-2004

Winter Part 1: A New Horizon (Reviewed)

falloutpart1.zip | 83.75 KB

something like Miami or such a place. You need to clear away the mutant humanoids from the city. The plot is not very original but the eye-candy is great. The city looks like a demolished city in Florida with roads, palm trees (some even burning), and sandy beaches. The scenario uses the orc mod from the LotR Texture Modpack. Overall, the story is only so-so, but it makes up for that in the map creativity and is worth downloading. More installments might bring this story into a perfect review. -- Reviewed by Zeus174

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922555 downloads

Uploaded:03-25-2004

Age of Mythology Demo

aomtrial.exe | 337.19 MB

human armies and diplomacy, progress through development ages, enhance military and economic performance with improvements, and manage economics through resource gathering and trade. Mythology enters the mix when players call upon the gods to act on their behalf or reinforce their armies with more than 20 mythological creatures. Ensemble Studios' new 3D engine adds a deep richness of graphical detail and creates a unique new title based on the ancient cultural history of the Greek, Norse, and Egyptian cultures, which are divided into nine detailed civilizations.

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1702 downloads

Uploaded:03-14-2004

Congo

congo.zip | 9.1 KB

Matei--------// //-----------------------------------------// //=========================================//

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1162 downloads

Uploaded:12-22-2003

Ajax to Thor (Reviewed)

ajax_to_thor_mod.zip | 8.07 KB

original skin [i]only[/i]. I like his original skin, but I guess some people dont! :( And yet again, no uninstall instructions in the readme. - :::::::::::::::::::::::::::: Makes your Ajax look like Thor, it gives him a metal shield with a picture of a hammer and a wooden rim, it also gives him a silver and gold spear with silver armour and a picture of a hammer on his armour.

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445 downloads

Uploaded:12-22-2003

Golden Anubite (Reviewed)

golden_anubite_unit.zip | 10.05 KB

helmet. :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:[b]Reviewed by CoolSk8r32[/b]:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: This is a pretty good texture, but I think he could've made it a new unit, sorta like my "Scorpion King" which improves the Scorpion Man texture. Not much to say, it gives the anubite some gold plating and stuff. Pretty good. Download it if you like texture mods.

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3389 downloads

Uploaded:12-04-2003

The Odyssey (Reviewed)

the_odyssey_cam.zip | 1.21 MB

campaign and i highly reccomend it for download. It consists of 4 scenarios, all with good cinematics and fitting sounds/music. It is very fun to play, and as for installation, you get an auto.exe installer! I do not think i could find a major flaw within this campaign and again, this has to be one of the best. I also like the credits parts at the end, but i don't want to spoil anything! Downlaod now! Well done Arkantos! Keep them coming in, AoMFiles needs them! -------------------------------------------------------------------------------------------- Reviewer: theOthermonkey This file has got to be one of my favorite files on the whole network. The file has lots of eye candy and is fun to play. There weren't any major flaws within the scenario either. The plot is easy to understand and can be understood by almost anyone (even though the installation was in spanish) The file consists of 4 scenarios, each with a lot of eye candy and stuff. Good Job to the creator of the scenario and please make more of these wonderful scenarios. -------------------------------------------------------------------------------------------- Reviewer: Antisback Introductional Cinematic: 3.5 This is quite good with the sfx and eye candy, but the camera was too systematical it did not feel real and at the bit with the cyclops, it is very laggy and takes about two minutes to get through a ten second bit. Mission 1: 3.5 I liked the idea of having to convince the dwarf to join you, but it wasn't exactly that intersting once you got there, they just chatted for a litle while. Once out of the mines it was a bit confusing about where the prisoners are being kept, (I walked right up to the aurochs, and died). The times when polythemus speaks with sound are disjointed and random. Mission 2: 4.5 The Opening cinematic was once again a bit systematical, but quite good. In the Village there was good use of eyecandy, I especially liked the mirror temple of Zeus. I sailed straight past the giant scylla on the way to rescuing atlanta, making life easier than it ought to have been. On the way to Circe the resistance was a tad easy, and I ran past the ambush. Circe's citadel had good eyecandy. Mission 3: 4.0 Nice opening Cinematic, not systematical at all flowed really nicely. I almost lost a transport ship coming into the harbour. Good eyecandy in the city, bit confusing on where to go once your there, but once you've got that sorted its pretty linear. I liked the idea of dressing as a priest to sneak in. Additional Comments: Good campaign!

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368 downloads

Uploaded:11-03-2003

Flying Green Sea Turtle

flying_green_sea_turtle.zip | 42.03 KB

not important to the game. I consider it humoras and am guessing that this had alot of time spent on it, lets sit and wait for the Monkey Barfing Update!

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1207 downloads

Uploaded:03-06-2003

Sim of Mythology

som_install.exe | 1.02 MB

values I strongly reccomend you to take BACKUP of existing files, since you may get awkward results if the program tries to read a value that it doesn't understand. Never use alphanumeric values where it should be numeric values. The values in the tech- and unitfiles are semicolon seperated, which means that you may not use semicolon as a value for anything. It can be a teedious task to edit the values in notepad, so if you have Microsoft Excel or something similar I strongly reccomend you to import the file you want to edit in your spreadsheet application, do the editing, and export it back as a text file when you're done. It's possible to create your very own civilization by adding the file name in the datacivs.txt file. And then create a new text file with the same name (You MUST use .txt extension of your file if you want your Civilisation to display correctly in the drop-down box). Please make sure that your new file has the same amount of coloums as the default ones(egypt.txt, norse.txt and greek.txt).

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1477 downloads

Uploaded:11-23-2002

Islands

islands.zip | 7.77 KB

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430 downloads

Uploaded:11-18-2002

AOM Sound pack

aom_sounds_0.9.zip | 826.38 KB

death Siege select and move sounds Generic heavy fall Sword slicing against sword sounds Minotaur Gore sound Pheonix attack Sword on flesh, metal, and building Crush (Ram, catapult, etc) vs building sound Einheriar horn sound

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578 downloads

Uploaded:07-05-2010

Pokemon Sparkling Crystal BETA1

pokemon_sparkling_crystal_beta1.zip | 4.24 MB

aesthetics right now are ok but not amazing, I'm focusing on getting the actual game done, then pretty-frying it later. This map is an AOM RTS emulation of the popular Pokemon game Crystal version. Some aspects are similar, but some I made unique to this map. Download and enjoy! Screen shot is of Ho-Oh on top of the Tin/Bell Tower, sorry it's a cramped screen shot (not playable in this release, will be eventually though) feedback, comments, and questions are welcome; here or on this project's forum: http://aom.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=13,28618,0,20 ---------------------- CURRENT MAP PROGRESS: Working on Cerulean City (Making the Kanto portion of the map in the same order you play through it)

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2103 downloads

Uploaded:01-25-2008

AoM \'The Golden Gift\' Campaign - English

aom_goldengift.exe | 10.4 MB

of the Trident campaign. This four-scenario campaign follows the brothers\' first encounter with the god Loki and features all-new voice acting by the original actors. To install Age of Mythology: The Golden Gift, you must be using Microsoft Windows® 98, Windows Millennium Edition, Windows 2000, or Windows XP. Age of Mythology must also be installed prior to installing Age of Mythology: The Golden Gift. Note:You will need to install the latest Age of Mythology update for the campaign to work properly (available for download below). Localized versions of the mini-campaign will be completed shortly, however, you can use the English version of the mini-campaign on localized versions of the game if you like. To install Age of Mythology: The Golden Gift Install the latest Age of Mythology update (available below). Download the self-extracting Age of Mythology: The Golden Gift setup package. Double-click on the .exe. The installation menu will appear. Click Install, and then follow the onscreen prompts. Once in the game, The Golden Gift campaign will be listed under the Single Player Campaign drop down menu.

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588 downloads

Uploaded:07-15-2006

Legends of the Third Age: FOTR (Patch)

ltafotrpatch1.zip | 8.04 MB

required to play this patch: http://ageofempires3.filefront.com/file/Legends_of_the_Third_Age_The_Fellowship_of_the_Ring;61292 ) ======================================== UPDATES IN THE 1.1 PATCH: - Relic Animations for some of the Fellowship units. - Bug fixes, including which: *Stamina that didn\'t stop running. (in Escape from the Shire) *More balance into Fall of Sauron. (weaker archers) *Stamina being too hard, or too easy. (in Escape from the Shire and Flight to the Ford, respectively) *Cave Troll not attacking in Balin\'s tomb. - New background menu of Lothlórien. - New menu background music. - Protox converted with AoMEd instead of AoM, hopefully preventing installation problems. - An updated main menu with a button for the FotR campaign. - Heroes regenerate in later levels. - Green arrows (:P) removed on higher difficulty levels. - A new Dwarf statue for Moria. - A Dwarf Lord to replace the Ragnarok Heroes in the prologue. ========================================

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231 downloads

Uploaded:05-31-2006

Regi\'s Way

regis.zip | 13.28 MB

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1278 downloads

Uploaded:12-23-2005

Hades

hades.zip.zip | 77.5 KB

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423 downloads

Uploaded:11-26-2005

Siberian Winter

siberian_winter1.zip | 5.28 KB

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199 downloads

Uploaded:06-18-2005

ASMS Cave Map

asms_cave_map_v1.zip | 89.51 KB

for 2vs2 deathmatch. The main feature is the cave containing myth units and a capturable plenty vault with a special suprise for the player who captures it. Each player starts with one roc to get around more easily and cannot build another.

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733 downloads

Uploaded:06-13-2005

Titan Predator

titanpredator_aom.zip | 3.04 MB

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2508 downloads

Uploaded:09-07-2004

Norse Ice Age Modpack (Reviewed)

modpack_norse_iceage.zip | 526.23 KB

compatiable with online play, however if the people you play with do not have this Mod Pack they will be viewing the units normally but you will be viewing icy style. As you can see from the screenshots, I have taken care into making sure that these units are of the highest detail for your enjoyment. Here is a list of what units have been changed in this Mod Pack: Ajax Older (Now with Blue spear and sheild) Battle Boar Fire Giants Most Norse Buildings(Now with Iced Rooftops) Kraken Jormund Brood Mountain Giant Nidhogg ~Inferno_char~ Review This modpack which is used to modify norse units and buildings has a great amount of detail to it and by looking at them you can tell that inferno_char has spent a great amount of time and work on it. The units look great. The new icy style battle boars have a shine to them and the fire giants have completely changed from fire, to ice as it now instead of fire around it ice. The detail used in each unit is roughly the same so the quality of the units is always quite high. The building's rooftops have also been changed to ice but however, when you rise to the mythic age the ice from the rooftops dissappear. This fault is not the same for the units though which are good. This modpack is really worth downloading and i guarantee that you will get quite alot of fun from it. If the slight fault with the buildings was fixed then it would be better. Reviewer: coolcronin

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662 downloads

Uploaded:07-22-2004

Atlantis (Reviewed)

spatlantis.zip | 125.65 KB

the first scneario of the campaign "Fall of the Trident". the dialogs need more work too. Map Design: same like you other scenario siege of troy. it needs more terrain textures, details like rugs, pots, grass, ETC. spread the buildings around a bit. is a little boring to see them alligned. Balance: player one has way too many buildings, units, and resources. you start off with a bunch of villagers, which made it too easy to advance to classical age. not only you start with a wonder, armory, and market, but you already have enough army to almost take over players 2 base! during the entire game, player 2 didnt do anything. next time, go to player data/AI/ and put to player 2 this AI: aomdefaultai.xs this AI will make player 2 to be active, build, and attack player 1. ----------------------------------------------------------------------------------------------------

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1198 downloads

Uploaded:05-13-2004

Battle of Troy (Beta) Reviewed

spbattleoftroy.zip | 250.65 KB

personally enjoy maps that have a good story and aren't just shallow recreations of events. THis map also lacks greatly in eye candy and triggers. I must admit that I expected moe from this map when I was hearing about it on the forums. What happened to all the "We need voices for some of the triggers that we have," and all the other threads talking about how create the triggers and cinematics that it would have. I also DO understand that this is a beta version, but if the createors expect it to be anything like was expected by the general public.....they have a lot of work to do. I do not reccomend this mpa for downlaod. -shimano55 ---------------------------------------------

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414 downloads

Uploaded:02-02-2004

Zyphria Unit ModPack

zyphiria_version3_modpack.zip | 248.66 KB

accuracy. -Fires a NEW PROJECTILE, which I modelled myself in GMAX. -Fires two more projectiles than normal, 5 discs normally and 7 in the special attack. -For all the other features you'll just have to try it out! New in version 2: -Green wings -Attack doubled but number of projectiles cut in half, so aesthetically better but no real change in attack -Greater accuracy -Comes with an aquatic Zyphria unit and a terrestrial one - two units for the editor! New in version 3: -Attack slightly improved -Doesn't walk underwater but 'swims' instead -Historic details in detailed help -Updated Readme |||||||||||||||||||||||||||||||||||||||||Contact Info|||||||||||||||||||||||||||||||||||||||||| Email: CoolSk8r32@comcast.net AIM: AOM CoolSk8r32 AIM (2): Cool Skater 069 MSN: CoolSk8r32@comcast.net |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||

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506 downloads

Uploaded:12-22-2003

Avenger Ninja (Reviewed)

avenged_ninja_unit.zip | 7.92 KB

look. :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:[b]Reviewed by CoolSk8r32[/b]:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: Ugh. Man. So he darkened the Avenger's texture and colored it in a few places. I mean really, man, spend more time on your mods. This is not recommended. Come on, at least give him a new weapon, red eyes, [b]something[/b] to make it better! I think Joey the Titan does not put enough effort into his mods. Resubmit this with an update, man.

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815 downloads

Uploaded:11-22-2003

The Battle of Helms Deep

battle_of_helms_deep_sp.zip | 1.14 MB

see. The units moving about is not good... it is very unrealistic. The second, the installation instructions. They don't tell you anything and also, in the readme you have some files missing, which it mentions in the readme. It is terrible, sorry about the bad review but i really couldnt play this scenario. Not reccomended. If you feel offended, i am sorry, i am a strict reviewer and it could be good if you re-worked it. Clean it up, it needs it.

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4022 downloads

Uploaded:03-03-2003

All The Known World Map Reviewed

all_the_known_world_map_mp.zip | 1.34 MB

alot of animals to get for food, and as there is no competitions you end up with a nice food source. It is fun to try and take over the world and their is two downfalls, one major, one minor. Major: No AI, or triggers to send opponents to claim! We need to see this, if this is included then it would be even better, i'm sure there would be nothing more fun than challanging your freinds to take over the world! Minor: No Installation Instructions! The readme is to short and doesn't include all the stuff we need to know how to install it! So, i love the scenario but i think it needs updating!

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1024 downloads

Uploaded:01-08-2003

Battlemachine A.I Beta

battlemachinebeta.zip | 60.61 KB

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15127 downloads

Uploaded:12-21-2002

Age of Mythology Patch

aomupdate102.zip | 7.01 MB

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534 downloads

Uploaded:12-11-2002

AoM Zoom Editor

zoom_editor_light.zip | 233.19 KB

will be overwritten). If you want to remove the Zoom mod, just press reset and it\'ll remove it. You can adjust the Zoom limits(min and max) and the pitch(angle at which the camera is put in normal games). To use it, you have to put it in the startup folder of AoM otherwise the file will be created somewhere else. To be able to put it anywhere, download the full version.

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1276 downloads

Uploaded:11-28-2002

Land Nomad

landnomad.zip | 4.41 KB

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3698 downloads

Uploaded:11-24-2002

4 Player Warz

4_player_warz.zip | 159.81 KB

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1776 downloads

Uploaded:11-23-2002

BAR Explorer

barexplorer_1.1.8.zip | 118.5 KB

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2741 downloads

Uploaded:11-23-2002

Green Arabia New

greenanew.zip | 4.84 KB

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4545 downloads

Uploaded:11-22-2002

Volcanic Island

volcanic_island.zip | 3.83 KB

minutes covering the map in earthquakes and meteors. There are a lot of resources allowing the players to keep their armies big and the casualty rate when the volcano erupts high. A campfire has been provided for every player so they can have a luau or keep their units warm depending on which type of map is made.

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224 downloads

Uploaded:09-19-2008

Finland - Suomi

finlandbeta.zip | 5.17 MB

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381 downloads

Uploaded:01-25-2006

Jungle Cruise

jungle_cruise.zip | 378.92 KB

version of the Heart of Darkness, for those who may be familiar with it.

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1147 downloads

Uploaded:12-10-2005

Heart of Darkness (UPDATED) (REVIEWED)

heartofdarkness3.zip | 315.21 KB

encounters dangerous creatures and increasingly strange situations. If he makes it to the end of the river, he must destroy the temple to reveal the dragon. Victory is achieved when the dragon is killed. Reviewed ----------------------------------------------------------------------------------------------------------------------------------------------- This is an updated version of a previously submitted scenario and I have to say that this scenario is now very high quality. My previous criticisms included the apparent lack of a storyline. The author has improved this though in the new version by including a short but sweet introductory cinematic and a description of the storyline in the objectives. The whole purpose of the scenario is crystal clear now and the scenario is now more appealing. This storyline is that a dragon has taken over Arkantos\' town and he, along with Ajax, must fight to win it back. Although this is not the most original storyline, the scenario in itself is still quite fun to play. However, the story really isn\'t described in the cinematic, which for all intents and purposes, consists only of a camera track. This is perfectly adequate though and does look quite good, but I\'d suggest that in future scenarios the author should try something a little more challenging, such as adding dialog, special effects, and different camera angles to his cinematics. Nice work all the same though ;) My comments on other aspects of the old version file still stand and are as follows: The map is very well designed and there is plenty of eye candy to be seen. All parts of the explorable map were covered in trees, grass, bushes and other embellishments, for which the author should be commended. It is also evident that a great deal of time was spent in designing the \'paradise\' part of the map and the ruined city - which both looked quite amazing. A good deal of terrain blending was used for a more natural look. The author clearly also had a fair knowledge of triggers. Overall, this is a well designed scenario and is satisfyingly fun to play. Reviewed by BlueDragon27

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280 downloads

Uploaded:12-04-2005

Heart of Darkness (REVIEWED)

heart_of_darkness.zip | 299.42 KB

encounters dangerous creatures and increasingly strange situations. If he makes it to the end of the river, he must destroy the temple to reveal the dragon. Victory is achieved when the dragon is killed. Review ---------------------------------------------------------------------------------------------------------------------------------- The story of this particular scenario is somewhat unclear. No introductory cinematic and the instructions are fairly rudamentory and not particularly descriptive. The general gist of the scenario is that for some unknown reason there is a temple on the map that needs to be attacked and the dragon that guards it killed. In this respect therefore, a neat little cinematic at the beginning of the scenario or even a story given in the initial objective would have improved my overall impression of the scenario. However, having said that, this is one particular scenario that does have a great deal of potential. The map is [u]very[/u] well designed and there is plenty of eye candy to be seen. All parts of the explorable map were covered in trees, grass, bushes and other embellishments, for which the author should be commended. It is also evident that a great deal of time was spent in designing the 'paradise' part of the map and the ruined city - which both looked quite amazing. A good deal of terrain blending was used for a more natural look. The author clearly also had a fair knowledge of triggers. Overall, this is a well designed scenario and is satisfyingly fun to play. Reviewed by BlueDragon27

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371 downloads

Uploaded:11-30-2005

Fox McCloud

fox20mccloud1.zip | 13.54 KB

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402 downloads

Uploaded:11-27-2005

River Land

riverland.zip | 6.11 KB

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315 downloads

Uploaded:11-27-2005

The Void

the_void_ii.zip | 8 KB

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356 downloads

Uploaded:11-26-2005

River Island

river_island1.zip | 6.22 KB

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391 downloads

Uploaded:11-24-2005

Birthright - The Adventure

birthright_00041.zip | 2.28 MB

150 quests available accross the world.

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337 downloads

Uploaded:11-24-2005

The Rise of Zeus

theriseofzeusfinished211.zip | 4.83 MB

him.

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89 downloads

Uploaded:11-24-2005

Disciples of Chaos 3: Snotbeard and Hammerfoot

snotbeard20and20hammerfoot_00011.zip | 593.24 KB

Hefichi, Snotbeard and Hammerfoot of the East.

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108 downloads

Uploaded:11-24-2005

Disciples of Chaos 2: Reign of Agbar

reign20of20agbar1.zip | 763.67 KB

summoner Hefichi.

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117 downloads

Uploaded:11-24-2005

Dark City (REVIEWED)

darkcity1.zip | 288.15 KB

country, he finds himself in a rainy, muddy marshland. They are going to Zartos City, a place where they will rest up before continuing their journey. However, when they reach Zartos City, it is empty... REVIEWED -------------------------------------------------------------------------------------------------------------------------------------------------- The cinematic describes an adventure of Ajax after he and a small contigent of troops are left supply-less and virtually stranded in a wolf-infested forest. They make their way to near-by Zarto city for rest and recouperation only to discover that the city is seeminly empty, caused by a betrayal from the ferryman on the river Styx. The cinematic itself is very well designed. The storyline itself is a little weak, and perhaps a little unimaginative, but this is more than made up for by the high quality technical aspects of the cinematic. The author made excellent use of camera angles to provide mood and suspense as well as well orchestrated and timed close-ups of the main characters. The transformations of the city during the arrival of cerberus with the meteors and special effects was brilliantly carried off and the flashes to blood red screens were absolutely fantastic! Music and animations were also well utilised and provided atmosphere to the cinematic in crucial moments. However, the dialog at times came across as cheap and probably could have done with modification. That and the storyline were the only aspects that dropped the rating slightly. Otherwise the cinematic is brilliantly constructed and at times awe-inspiring. A good baseline for anyone looking for inspiration and guidance on how to construct a quality cinematic. Reviewed by BlueDragon27

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149 downloads

Uploaded:11-24-2005

Anathema

anathema1.zip | 847.47 KB

that he can make a comeback. Controlling the anti-hero group, you\'ll travel to various locations of the map trying to find and recover Azor\'s pieces-relics, while fighting/solving problems in overcoming local passive defenses, meanwhile dodging the enemy armies of 4 comp players who are fighting each other and you. The map is full of eye-candy and special effects, while the relic locations offer puzzles in the form of finding the way of overcoming the static defenses.

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415 downloads

Uploaded:09-30-2005

Middle Earth

middleearth.zip | 1.56 MB

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1665 downloads

Uploaded:06-06-2005

Darth Maul

darth_maul.zip.zip | 18.13 KB

[file=\"15647\"]HERE[/file] as stated in the readme.

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104 downloads

Uploaded:06-06-2005

Escape of Doom

mp_escape_of_doom.zip | 291.33 KB

and water\" types and was fun to play. Enjoy!

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120 downloads

Uploaded:06-01-2005

Kronos Wall

kronoswall.zip | 43.73 KB

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33 downloads

Uploaded:04-26-2005

Desert

desert.zip | 87.24 KB

it is a scrap. It doesn\'t look like much of a desert since there are trees everywhere. Download if you like.

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28 downloads

Uploaded:04-21-2005

The Mount Olympus Journey

mountolympusjourneydemo.zip | 87.45 KB

another corner. There's a few fire-burned areas with some dead troops (see one of the screenshots). You start off with very little and I didn't notice any gold mines so you can't really get too far. Every time I attacked Mount Olympus, I was destroyed! Mount Olympus is heavily guarded by monsters and warriors. Like I said, there's not much to see or do here, but that's why it's a demo. It has some promising elements to it and what is there looks good. Nice starting point and I can't wait to see the finished product! NOTE: The full version is now available. Click the link in the red text to the new file.

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1491 downloads

Uploaded:04-12-2005

The Lost Legion (Full)

the_lost_legion_full.zip | 7.99 MB

download them at the following addresses (good for 56kers): Map: [file="36140"]The Lost Legion (1.0)[/file] Audio: [file="36148"]The Lost Legion (music)[/file] And here's the descreption from the original file for reference: [quote]One moment, they stood under the skies of Gaul, facing each other in a strange duel of survival. In the hand of the Roman tribune Marcus Scarus was the spell-scribed sword of a Druid priest. The Celtic chieftain Viridovix held a similar sword, bespelled by a rival Druid sorcerer. Then, as the two swords touched, a dome of golden light flared out and surrounded Marcus, Viridovix, and three cohorts of Caesar's legions. The next moment, they found themselves under a strange night sky where no stars were familiar and where Gaul and Rome were unknown. They were in an outpost of the embattled Empire of Videssos - in a world where magic and dark sorcery would test their skill and courage as no Roman legion had ever been tested before. Singleplayer scenario for The Titans expansion freely ispired by the Videssos Cicle by Harry Turtledove.[/quote] Enjoy!

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591 downloads

Uploaded:04-07-2005

Attack of the Space Monkeys

attack_of_the_space_monkeys.zip | 5.8 MB

Earth... Features: - Almost 40 minutes long - Chapter menu (you can choose from 9 different chapters) - Over 100 camera tracks - You see what happen after real story (so don\'t hit esc right after the movie) Installing: Add scx. file to scenario folder and 2 mp3. files to sound folder. Language of the movie is not perfect at all but I hope it don\'t bother you so much.

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541 downloads

Uploaded:03-06-2005

Peloponnesian War - Titans Tournament Edition

peloponnesian_war_final.zip | 860.42 KB

randomly as one of 6 historical city-states (Athens, Sparta, Thessaly, Thebes, Elis, and Corinth). Each player has its own unique set of bonuses and abilities based on historical records and good gameplay. Advancement is very fast with more starting resources than a supremacy game, but less than a Death Match. Researching upgrades is also nearly instantaneous once the upgrade has been selected. Fight the titanic Peloponnesian War today, and recreate (or rewrite) history!

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74 downloads

Uploaded:03-04-2005

The Decent Defend

decent_defend.zip | 113.7 KB

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648 downloads

Uploaded:02-17-2005

Attack on Rivendell

rivendell.zip | 141.18 KB

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197 downloads

Uploaded:01-16-2005

King of the Cannon

king_of_the_cannon.zip | 89.6 KB

after the cannon. Note that there are no settlements on the map. You may however build double the amount of house/manors. Made by Inuyasha_Wraith

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193 downloads

Uploaded:01-14-2005

Spiral Maze

spiralmaze.zip | 34.46 KB

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739 downloads

Uploaded:01-14-2005

The War of the Ring

wotr_v1a.zip | 438.75 KB

skies and spread terror & destruction wherever they go. Sauron is amassing a dreadful army of Southrons with their enormous Oliphaunts to supplement the horde of Orcs, Trolls, Goblins he has sent to smash the remaining resistance in Gondor. Convinced that the Dark Lord will win in the end, Saruman has shifted allegiance and now prepares for open war against Rohan with his army of Uruk-Hai. The In desperation, the Wise have sent a small fellowship on a quest to take the One Ring to the only place it can be destroyed -- Mt. Doom, in the heart of a Mordor, the stronghold of Sauron. But the Fellowship is broken and scattered. Boromir is dead. Merry and Pippin have narrowly escaped into Fangorn Forest. Aragorn, Gimli & Legolas stand with Rohan in the ancient fortress of Helms Deep. Gandalf is desperately trying to find and rally the scattered & leaderless horsemen of Rohan. Frodo and Sam wander in the Emyn Muil, with no hope but to trust the treacherous Gollum to be their guide. Lord of the Rings fans - get ready to re-enact the major battles of the War of the Ring in a single, combined, epic scenario involving all the main players in the struggle for the fate of Middle Earth. AoM fans - get ready to experience \'the best scenario ever written\' for AoM. The map itself is based directly on Tolkien\'s original, and covers (roughly) an area stretching from Isengard & Helm\'s Deep in the west to Mordor in the east. From the north, you can follow the course of the mighty Anduin past the massive Argonath, the falls of Rauros, Cair Andros, Osgiliath, MinasTirith and finally Pelargir before it empties into the sea in the extreme south of the map. The map is true to Tolkien & rich in detail, yet optimized to minimize lag (i.e. this is not just another massive Helm\'s Deep lag-fest). Months in the making and heavily tested for balance & playability, the War of the Ring can be played over and over and over again, with the outcome up for grabs each time. Although the fighting is epic in scale, it is not just a giant slug fest. With dozens of key objectives (to reflect the richness & complexity of Tolkien\'s world), it is possible for each of the five players -- Gondor, Rohan, the Fellowship, Isengard, Mordor -- to play the decisive role. Visually inspired by Peter Jackson\'s movies but faithful to Tolkien, great care has been taken to keep everything balanced and extremely authentic. Gandalf & Aragorn are powerful, for example, but not supermen with thousands of hitpoints who can take out entire armies by themselves. Their greatest strength lies in using them to unlock other forces that can turn back the tides of darkness. Even Merry & Pippin can become major contributors by staying long enough at Entmoot to convince all the reluctant Ents to actually DO something about Saruman. And of course there is Frodo, who has the toughest but most important task of all How to get it: Go to http://www.geocities.com/mikeaspaco/War_of_the_Ring.html and download it or go to the Download section here at Aomfiles(once it has been updated) and download it here. Make sure you DL the two music files as well -- it really sets the mood and makes the opening cinematics worthwhile. Note: unfortunately, a pre-release copy has found it\'s way onto ESO (one of our testers just couldn\'t wait). This rogue copy has some bugs (and a very long opening cinematic which has been improved & shortened in the release version) How to play it: DL the map, host a game, and fill slots 1-5 with human players (don’t bother using computer players – they will sit and do nothing). Slot 6 should always be a computer, as it controls the \'neutral\' characters. Difficulty level does not matter, and neither does team choice (players 1, 2 & 3 are automatically put on the same team, while players 4 & 5 are put on the opposite team. God choice is important (primarily for visual purposes), but is simple to remember -- use Kronos for everyone except player 2, who should use Thor(for optimal visual appearance, the opening cinematic states who you should be). The breathtaking opening cinematics (courtesy of our trigger & cinematics guru, pacosgames) gives a summary of the most important tasks for each player, and you can always get a complete objectives list in game from the objectives banner. But there is a short guide to the basics of each player (for full details, read “the Lord of the Rings” by J.R.R. Tolkien) to be released sometime in the near future. Enjoy!! [/quote]

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229 downloads

Uploaded:11-05-2004

Zanda Trailer

media_zanda_trailer.zip | 1.13 MB

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815 downloads

Uploaded:11-05-2004

Jason - TheLegend of Krokan 2

sp_jason.zip | 445.05 KB

unlimited interaction, a truly thought-out and creative story, and so much more!! This is definatly a must-download for any Age of Mythology owner, and I give it an A+++.

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110 downloads

Uploaded:11-05-2004

The River (Reviewed)

sp_the_river.zip | 95.94 KB

enemies with your army. Fun was taken out of this as you did not make your army from scratch you started off with it all. You also get many transport boats to start off with on one side of the river. The part that i did like about the scenario was when you approached the opponents beach it reminded me of the UK/US invasion of the normandy beaches in world war 2 off the medal of honour games. There however were no cinematics, no objectives, and barely any triggers if any. This took a great amount of fun out of it and in my opinion it was not that creative. The buildings of the enemy in most places were spread out right but there were a couple of exceptions where buildings are clumped together. This scenario could be a whole lot better if more time was spent on it. It could be great if cinematics, triggers and objectives were added to it. Reviewer : coolcronin

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206 downloads

Uploaded:10-29-2004

Hades's Home (Reviewed)

hadeshome.zip | 25.03 KB

becasue the second I started the map up, it said I was victorious. If the purpose of this map was just to create a place, than the triggers served their purposes, I suppose. But otherwise, it DEFINATELY needs some work. If the point of this map was to create a place, and that place happens to be Hades, home, as the title implies, than, in my opinion, this map needs some work. The map is just like to layers of Walls of Troys with fire/smoke in the middle, and Citadels lined up to form a fan-like figure around the outsides. It is not very detailed, and is uninteresting to say the least. I'm sorry, but I don't recommend this map, mainly because there are no objectives or purpose except for viewing. Reviewed by: shimano55 (zintron@cox.net) ---------------------------------------------------------

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271 downloads

Uploaded:09-07-2004

The Challenge (Reviewed)

sp_the_challenge.zip | 600.51 KB

;). ------------------------------------------------------------------------------------------------------------------------- REVIEWED BY AURON_2: The scenario really seems to be worth having. it features some amaizing cinematics that play really well along with the story. unfortunatelly, the scenario is in Italian, which made it hard to review and make comments on. Map Design is colorful, full of new ideas, good terrain mixture, overlapping, with some really nice tricks along with it. I didnt find many problems with the scenario. the scenario/objectives seems tobe playing really smooth. however, since its in italian, i couldnt really understand the story line, and objectives, so no points added-substracted from this category. The scenario Is a chanllenge if you dont understand italian. also, the cinematics are over too long that sometimes just ruins the funfactor, but just some minor bugs.

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836 downloads

Uploaded:08-06-2004

Middle Earth

spmiddleearth.zip | 254.01 KB

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189 downloads

Uploaded:07-24-2004

Olympius VS Erebus Reviewed

spolympiusverebus.zip | 166.77 KB

to stop Gargarensis from opening the Hades Gate, and freeing Kronos, the God of Chaos. The scneario starts by showing a cinematic where Zeus informs Arkantos that he must kill Gargarensis again, and than gives him LARGE amount of reasources...hehe. There are many places to build an army form in your large city in the middle of the map. You have fortresses, archerys, barracks', and stables, and can build almost every unit possible for the Greeks to build. After you get a large enough army, you can head towards Gargarensis's base in Erebus. This map is not easy by any standards. In the enemy base there are fortresses that rain arrows upon your army followed by waves or infantry/archers/and cavalry. The teel you the truth, itn took me a few times to beat it. :D Even though this map is not bad, im not saying that there is no for improvement. The terrain could be a bit more interesting. Adding forests, water, and some eye candy wouldn't hurt either. The cineatic could be a little more enticing as well. Currently it zooms a bit to quickly across the screen. I'd definately slow that down. There could also be more triggers, and secondary objectives to make it more interesting. Even though this map is a quick play, I still recommend that you give it a try and see what you think. -shimano55 ------------------------------------------------------

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334 downloads

Uploaded:07-24-2004

Gladiator Reviewed

spgladiator.zip | 52.71 KB

map. It looked like it was going to be a cool map in which you have to become the new Gladiator of an arena by defeating waves of hungry animals. The cinematic wasn't bad, and more than adaquate for the purpose of the map, but after the first few seconds of the cinematic, the scenario brings up the "You have been defeated screen", but the cinematic onctinued until the end, where the scenario reported an invalid function entry. This is usually casued by the incorrect entry of a trigger. My suggestion for the developer is to test his/her maps before releasing them to the general public. It would sure save a lot of errors, and wasted time on the developers part (has to go back and fix the errors). I think that with some work and devotion, this could become a decent scenario. I dont recommend this to downloaders. -shimano55 (btw: I cannot rate this because the map was incomplete) ------------------------------------------------------------

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152 downloads

Uploaded:07-22-2004

Siege of Troy (Reviewed)

spsiegeoftroy.zip | 73.74 KB

problems: 1). Map Design: The scenario needs more different terrain texture. buildings are too aligned, spread them through the map. i suggest using objects like pots, rugs, columns, markets stalls, grass, ETC 2). Balance: What player was I supposed to be? When I played this scenario i was playing as player 2. I was given 3 plentys, a bunch of villagers, buildings, ETC, which really, didnt make it a challenge at all. besides starting with high resources, map revealed, and 300 of population, you already start with a large army, that can easily take out greens army. i suggest adding a little more challenge by making player 2 start from the archaic age, and not giving the player such a large army and resource to start off. Green and blue doesnt seem to be ally or at least neutral to each other. so i sended my scout, and make greens army follow my scout and into blues army, killing almost all of greens army. blues army has 2 gate rams which are usless. when the counter reach a certain time, one gate ram is teleportted to players 2 gate. however, these gates DO NOT cause damage to anything at all! Even before player one moved to my base, i had enough time to build an army and kill about half of blues army. when blues army moves to players 2 base, it will no attack until it reaches a certain point. i suggest putting the optiob put more enemies around the map. put player 1 army and greens army to attack different places. oh, about cinematics. i guess they were okay, but there were many speeling errors. to make the objective window appear, use the effect. you wrote the objectives but you forgot to add this objective. player 2= overpowered

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185 downloads

Uploaded:07-18-2004

Defense of Ba Mai Fortress(REVIEWED)

defense.zip | 69.96 KB

map offers quick-thinking skills and plenty of other moral lessons (hehe).

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147 downloads

Uploaded:07-02-2004

Ra\'s Citadel

rascitadel2.1.zip | 120.37 KB

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433 downloads

Uploaded:07-02-2004

Ballte For Pelennor Fields Reviewed

battleonpalennor.zip | 519.52 KB

everything yourself. What I mean by this is that there are NO cinematics, NO displayed objectives, NO army moves, and NO renaming of units...so you have to take a guess at who is who....I spent very little time playing this game becasue of its easy setup. It is also very unrealistic to the movie and book. The first thing that the little chat tells you to do is retake Osgiliath..which doesn't happen in the real thing. The rest is pretty straight forward. The feeling that I get after playing this map is that creator just made a VERY basic map(no trees, water, or other eye candy) and expected everyone to think that it was a good recreation of the Battle of The Pelanor Fields. For a first map...it is not horrrible. But if the creator wants to release trulely well done maps..he is going to have to do better. I don't reccomend this to downloaders. -shimano55 ------------------------------------------

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445 downloads

Uploaded:07-02-2004

Aurum Athina

aurumathina.zip | 7.34 KB

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65 downloads

Uploaded:07-02-2004

The Search for Mjlner (Reviewed)

thesearchformjlner.zip | 189.81 KB

eye candy. It ended at a city that had maybe five buildings and a gate ram attacking the gate (gate of troy). Once the row of trees that borders the road ends, there is nothing but grass 1 for the rest of the map. It's possible that someone might find this fun, but then I would have to question their sanity. -- Reviewed by Zeus174

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381 downloads

Uploaded:05-28-2004

Siege of Gondolin (Reviewed)

spsiegeofgondolin.zip | 70.23 KB

(though it is no less good). However, the same cannot be said about this scenario. You have an army in a city, made up of toxotes, hoplites, and some calvery. Another army lies on the other side of the map, made up of all myth units, including seven+ fire giants, countless scarabs, and two niddhogs. The fight is rather biased to put it lightly. Then you must manuever your army around pointlessly placed cliffs and rivers to the battlefield. The eye-candy leaves much to be desired, as does the gameplay. -- Reviewed by Zeus174

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151 downloads

Uploaded:05-13-2004

Destroy the Lighthouse Reviewed

spdestroythelighthouse.zip | 84.41 KB

follows the story of Ajax as he quests to destroy the "Master's" lighthouse. He has to capture a city and build an army befroe getting a transport ship and saliing to the light house. This map WOULD be difficult if it were not for the fact that upon arrival at the your city you recieve two gaurdians...... After you sail accross the river you simply have to destroy the master(living posiedon), and posiedon lightning statue, and destroy the twp lighthouses. This map lacks in eye candy and developed triggers. The only triggers that were used were the "Chat Message" and the "Unit Change Owner". Even though the creator makes good use of these, they are just not complex enough triggers to really add to the scenario. The terrian on the map is mostly grass and trees that help to establish the paths that Ajax and his army must follow. I don't reccomend this map for download. -shimano55 --------------------------------------------------

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828 downloads

Uploaded:04-28-2004

Dragon River

mpdragonriver.zip | 141.21 KB

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1201 downloads

Uploaded:04-09-2004

Hyrule Nomad (Reviewed)

hyrulenomadmp.zip | 1.07 MB

representation of what such a map should look like. Taking its look from the map from The Legend of Zelda: A Link to the Past, this looks exactly what a 3D form of that flat ingame map should look like. Aside from the perfect layout, there are all sorts of details not normally found in such a scenario. The lost woods changes seasons, there is a day/night cycle, randomized relics and animals, and more! For anyone who plays on ESO, this is a must-have. I don't even normally like nomad maps. Great job. Reviewed by Zeus174 The Legend of Zelda a link to the Past. Aeons ago, the dieties of power, courage, and wisdom decended to the world of chaos. They created the world that we know today and left behind a symbol of their strength, the golden emblem known as the triforce, which they hid in the golden land. After many years, an opening was found that led from our fair Hyrule to the Golden Land, where the mystical triforce was still hidden. Many sought treasure in this place, but none returned-only beings of great evil emerged from the Golden Land. The King of Hyrule gathered the sevens sages to find a way to seal the entrance to the golden land so that his kingdom would be safe from the evil there. The sages succeeded and brought peace again to hyrule.

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196 downloads

Uploaded:04-03-2004

The Waterfall (Cinematic)

thewaterfallcinematicsp.zip | 1.88 MB

to "Waterfall.mp3" from the original composition by Clint Mansell "Requiem Overture." I listen to Requiem every day, and I did not like that the developer changed the name without giving proper credit. FYI, Requiem Overture was the music used in the Two Towers trailer, and it was also used by NeoSoft_Studios when creating the trailer for "The Siege of Troy" campaign. 2. The use of camera is awesome, with dramatic cuts and tracks, although the triggers are very delayed and need to be "prioritized." There are often periods of time when one simply sits and looks at water or grass for about five seconds while the music plays... not too good. Overall however, not bad, recommended for download, it's about 2 minutes long, and you can tell the author has had experience with scenario design.

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2702 downloads

Uploaded:02-08-2004

Gandalf (BotM)

gandalfunitmod.zip | 934.64 KB

the new attacks. Gandalf has a regenerate feature, shown just below the icon and health meter. That means he can't keep shooting spells, it empties after a special attack, and while he is regenerating "spell strength" he can fight with his sword until the meter is full. Lightning Bolt= Flying units, human and myth archers, and ships. Lightning Blast= Myth and human infantry, cavalry, and villagers. Sword Attack= All ~~V1.6 Updates~~ Sound error now fixed :) IMPORTANT: RUN THE SETUP PROGRAM BEFORE SELF-INSTALLING THE OTHER FILES!

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246 downloads

Uploaded:02-02-2004

Mystery of Troy

mistery_nbsp_of_nbsp_troy.zip | 63.2 KB

troy well, thats all for now but i did this for fun, so let me know what you found of it ------------------------------------------------------------------------------------------ Reviewer: shimano55 This is a hard scenario to play. There are no objectives that are displayed ingame. You have to guess at what to do next. The map is layed out in an interesting way, with a large stream of lava in the middle, cutting off half of the map. The map does include a lot of eye candy which makes it somewhat pleaseing to look at. Though, the lava is very out of place in the grassy map. I don't reccomend this map for download. If the developer could add some objectives, and make the map more realistic, it could be much better. -----------------------------------------------------------------------------------------

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274 downloads

Uploaded:01-30-2004

Bull Man (Reviewed)

bull_man_unitmod.zip | 137.35 KB

interesting modification. All that it does is edit the minotour's texture and animations. The main con that I have about this unit mod is that it doens't have any new sounds, or, sounds at all. The minotour doesn't make it's normal sounds on this mod (at least on my computer it doesn't). That really hurts it's rating. it is a very simple mod, and I can't say that I recommend it. Rveiewer: Shimano55 ----------------------------------------------------------------------------------------

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1137 downloads

Uploaded:01-30-2004

Minas Tirith

minas_tirith_sp.zip | 5.38 MB

On The Wings. V 1.5 Made The Eye Bigger. V 1.7 Added Readme To The Zip. ---------------------------------------------------------------

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273 downloads

Uploaded:01-11-2004

Bandits vs. Undead (Reviewed)

bandits_vs_undead_sp.zip | 68.51 KB

this map. You are stuck in this tiny space between a cliff and a layer of walls. Myth units attack you, and there is only one wave. That's the scenario. I normally give long reviews, but I can't do that here. This scenario lasts about 5 minutes, and is as boring as you can get. It lacks just about everything but the bare minimum. He actually pressed the 'Place Cliff' button a few times, and he painted some sand on. Then he stuck a migdol right smack dab in front of the entrance which really annoys me. Then he tried to look cool by using a 'cinematic'. This 'cinematic' is an annoying, swaying camera track looking at the MUs attack you. I think Asmodeus2 needs [u]just a bit[/u] of work to do with his mapping... I do NOT recommend this file. I also have to mark him down in his readme for saying the possibly wrong folder, as not all gamers install their games to the directory he provides. [b]To Asmodeus2[/b]: If this sounds harsh, please note that I cannot give a better review than I found your map to be. I understand you're a beginner, but maybe you shouldn't submit your maps until they are good enough. Sorry.

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368 downloads

Uploaded:01-02-2004

Gamie's Attack on Minas Tirith (Reviewed)

gamies_attack_on_minas_tirith_sp.zip | 52.96 KB

showing the whole city, because this one only showed the top of the wall. Every so often you will recieve reinforcments. If you do not beat the enemy in the alloted time, your city will be overrun. The map is quite plain and the trigger work could have been better. I don't recommend this map.

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138 downloads

Uploaded:01-02-2004

Strange Places (Reviewed)

strange_places_sp.zip | 267.61 KB

isn't very well done either, you can easily tell it's a first. There is no objectives banner, the landscape is boring and you can't get far. I think there is a problem also. You are player 3, not player 1. There is not much more i can say to this but to the author: Every first attempt isn't as good as you hope. Yeah... Reviewer:t0m Well this is prolly the worst map Ive ever played. The author didnt do a very good job at translating it into English. What is stranger is, you play as player3 not player1. Well thats the greatest help. I hope we see better maps from this author soon.

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372 downloads

Uploaded:01-02-2004

Again Trouble (Reviewed)

again_trouble_sp.zip | 486.14 KB

negative qualities. There were a few grammatical errors, but that is excuseable since it is a Dutch author. The plot seemed weak and uncreative, and sometimes I wish people would change the names Ajax and Amanra to better fit an original plot. Overall, I think this is an average file with some eyecandy but not a strong storyline. Reviwer:t0m Well this is a better scenario made by Slavel. The other one seemed to kill us all. I do believe this one is a Beta though. The translations went along more smoothly than I expected. Although I didnt quite seem to comprehend the plot, it was fairly understandable. Keep working Slavel! Youll get there.

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632 downloads

Uploaded:01-02-2004

Gamie's Helm's Deep(Reviewed)

gamies_helms_deep_sp.zip | 56.13 KB

would like to share: Do not use your infantry at the gate... try and keep your archers and cavalry away also if possible. Use your lightning bolt on the first catapult. Now, put a few of your units at the gate with the drain. Put the rest at the back besides a line of archers seperating the gate... make sure that all unit stances are defensive and keep your cavalry where they are. Fight to the death with the men at the gate (when the gate blows) and then use your archers to fight a few off then send a group of warriors to the gap in the gate. Keep doing so. When your units are gone, or you think its the right time to go out on the plains get your riders! IIt is good, besides the AI bugs which im sure Gamie can fix by version 2. Good work.

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2945 downloads

Uploaded:12-30-2003

Legolas V2 and Installer (Reviewed)

legolas_with_installer_unit.zip | 398.21 KB

Ashatay ----------------------------------- This pack is great. Firstly, the unit: This mod is fantastic, amazing job with the actual unit itself, in how it looks. Also, it's stats are fantastic. It isn't too powerful, but with 30 of them you can kill a titan before he even gets close to you ;) You might say that's too powerful, but why would you have 30 Legolas' in one map? Fantastic job waveslave610!!! Secondly, the installer: Without this I would never be able to use the mod. It makes everything extremly simple. Withing one minute I had installed and used my first ever mod! Great job shimano55!!!

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354 downloads

Uploaded:12-22-2003

Legionary of Destruction (Reviewed)

legionary_of_destruction_unit.zip | 7.06 KB

doesn't look that different from the actual Destroyer, with the exception of a shield (which was actually well done) and a reddish cape. Not to say the mod looks bad, its just he hasn't changed much. Nevertheless, it looks like a Roman Legionaire, and probably is his best texture so far... ...waveslave...

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290 downloads

Uploaded:12-17-2003

Battle for the Lost Kingdom (Reviewed)

battle_for_the_lost_kingdom_sp.zip | 113.52 KB

forest? Then, I wonder why villagers say, "We give up, and we want to join your army" then convert to a different army and fight you...then a similar problem occurs when a huge army comes and says, "We have come to help you on your side" then convert to a different team and fight you. Finally, when I fight a small band of soldiers at the end, I realize that poor Vijay probably placed an enemy unit last in the editor, and we play on the wrong team...sadly, this scenario is not recommended, and I think the author should resubmit a Battle for the Lost Kingdom V.2 ...waveslave...

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286 downloads

Uploaded:12-17-2003

Sorcery: Revamped (Reviewed)

sorcery2_sp.zip | 1.04 MB

pleas and earning gold, which he uses to either upgrade himself or hire friends to help him. To help you, your customers are shrouded in heavenlight, and talk to you when you select them. Combining advanced triggers and a detailed map, this scenario is one that will definitely be added to my favorite AoM scenarios of all time. ...waveslave...

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188 downloads

Uploaded:12-17-2003

Treason (Reviewed)

treason_sp.zip | 864.19 KB

talk, you mistake them as rogue trolls and kill them, instantly learning your mistake afterwards. From there on, your decisions are up to you. That is what I like about Istari's scenarios; the real RPG like play, without a set course, but more of a make your own decisons scn. The map is also wonderfully detailed, and the trigger work is excellent. It seems Istari is building a good reputation at AoMfiles as an excellent scenario designer. ...waveslave...

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415 downloads

Uploaded:11-25-2003

Guardian Of Atlantis (Reviewed)

guardianatlantis_unit.zip | 1.27 KB

replaces the Guardian's Sword with a trident. That's it. No new texture. It's not a new unit. My god, do me a favor and update this Dozza! Give it a new texture, and maybe make a new unit out of it. Do something to it! I placed it in the editor and just stared blankly at it. He doesn't do anything. He's just a normal Guardian, except he has a trident. I do not recommend this. Sorry Dozza, but this isn't your best work.

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396 downloads

Uploaded:11-05-2003

Nidhogg Wars

nidhogg_wars_sp.zip | 82.66 KB

your ally you have todefeat the Nidhoggs as well as the other enemy forces. This was an interestingly set-up map. The item placement in the city is very exotic. The healing spring is sorrounded by phenix eggs and your city is mostly in grass, but the cliffs around it are Hades type land. This makes the map look unnatural and fake. Another con that I have about this map is that there are no triggers. It's just an all-out battle with the enemies and their Nidhoggs. I do not recommend this map for download.

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549 downloads

Uploaded:11-05-2003

Archers Blood (Reviewed)

archers_blood_sp.zip | 60.03 KB

really, you are always looking back for reinforcements. I loved the centaurs i kept pouring into battle and it is very challanging because your enemies get reinforcements to. For Fun Factor i gave it 7, and for Balance: 10. The triggers work alright, not very advanced but still, they work. There are no errors and you get your units! For Tech i gave it 5. As i have mentioned it is not of high quality. The texture seems to be rushed and the walls are messy. You get villagers, uneeded and i can;t quite figure why you are given the great hunt god power. There is a bit of open space around your base and it is not creaticly made. Check above for it's marks. The installation instructions are not very good and the readme, extrememly short. It gets a low mark for installation instructions. Overall the map is messy, unproffesional, and seems rushed. With more marks against than for,it is not highly reccomended, but if you are up for a fun ESO battle then download it.

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335 downloads

Uploaded:11-05-2003

Archers Blood 4th defense (Reviewed)

archerblood_4th_defense_sp.zip | 63.5 KB

blood. Actually, this scenario does require some thought and strategy, as you decide whether or not you should wait and let your archer army build itself up, with in mind that your enemies' armies are also growing, or lead small skirmishes to stop your enemies' militant growth. All in all, this scenario lacks the depth, storyline, and eye candy that make others great, but still provides a somewhat addicting gameplay. ...waveslave610...

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526 downloads

Uploaded:11-05-2003

The Lion King

the_lion_king_sp.zip | 127.33 KB

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477 downloads

Uploaded:11-03-2003

Golden Cyclops

cyclops_unit.zip | 40.29 KB

reccomend this mod, it does improve the cyclops, and good work to Trollbasher.

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938 downloads

Uploaded:11-03-2003

The Battle of 'Gloinhelm' (REVIEWED)

battle_of_gloinhelm_sp.zip | 2.99 MB

starts out with a cinematic and very mood-matching music. You then are given control of the army and the king, who is the only way you can win this map. The trolls immediately start attacking, and are easily defeated. Then mountain giants come. Easily defeated, but harder than the trolls. Each next invasion is stronger than the last, ending with a fire giant attack that has enough power to kill Demi-God ("uber") Arkantos. It finishes with a camera cut at the gates, and mediocre conclusion. Download this one, it's pretty good. Dorian does a good job of the terrain, but the trigger timing is sometimes sketchy. Some of the invasions are too spread apart, and Reginleif can heal your whole army back before more giants come. Overall good; a very skillfully made map, and if it had a good storyline, it would've gotten a much better rating. Good design, but cliche storyline. Still fun.

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799 downloads

Uploaded:09-24-2003

Myth-forrest

mythforrest_mp.zip | 373.64 KB

the max of 4 players duking it out. So its a good 2v2 map, but all the ways to reach a persons base is either blocked off by water (which has myth units in it) or forests (which has myth units in it) -tyriel

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2263 downloads

Uploaded:09-24-2003

Aegean Sea 2(Reviewed)

aegeansea2_rm.zip | 145.42 KB

map exept it was enhanced. The ratios of resources was balanced and I was easily able to pummel my enemy with a flotilla of ships. Overall, it was a pretty good map. ::::::::::::::::::::::::::::::::::::::::::::::

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199 downloads

Uploaded:09-24-2003

Loyalty and Honor (Review Pending)

loyaltyandhonor_sp.zip | 623.74 KB

less units and thus is not so jerky - I can hardly play it, let alone review it, it is so shaky. Also, please flare the Underworld Passage at the beginning so players know where it is. One last thing, please make the scuffle between Arkantos and the Avengers / Einherjars right after the Underworld Passage a bit easier. It is hard to beat that, and you should take out one Avenger - that isn't a part of the map that I should have to try over and over again to beat. Please change all those things before resubmitting if you want to resubmit (please do! lol)

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825 downloads

Uploaded:07-31-2003

Flight From Elinos (REVIEWED)

flightfromelinos_sp.zip | 521.97 KB

buildup: 8/10 Resource Placement: NA Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: This is one that everyone must play. it’s a great challenge with the best cut scenes and special effects I’ve seen in any AOM map.

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935 downloads

Uploaded:07-31-2003

Atalanta Race (REVIEWED)

atalanta_race_sp.zip | 72.15 KB

10/10 Resource Placement: NA Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: This map actually made me laugh! It’s an entirely different concept of map design, a true one of a kind. I don’t want to ruin anything so all I have to say is play this map!!! Good job to whoever created it!

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867 downloads

Uploaded:07-31-2003

Europe[Metal]

europemetal_mp.zip | 268.12 KB

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898 downloads

Uploaded:07-31-2003

Anubite Army (REVIEW PENDING)

anubite_army_sp.zip | 357.95 KB

:) --------------------------------------------------------------------------------------------------- ASHATAY: I would review this map but there is no purpose, work on it more so that it is playable please and then i will do something with it. give the enemies some town centers and some ai files to go with it please.

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289 downloads

Uploaded:07-31-2003

Sneak Attack (Reviewed)

sneak_attack_sp.zip | 90.93 KB

should talk after some people talk at the same time. I will guess about 4 people. Then the cinematic nicely moves over to a ship and Setnas men that move across the land. Then the camera zooms right in and Arkantos speeks and starts to walk. The cinematic ends and you have to zoom out yourself. You will see Setna and three men running towards you. You have 4 heroes all streonger than there strongest units. Guess what? Defeat them and you have one. Well that was pretty easy, besides the map looking good, the cinematic also being good there is nothing special about this scenario. Infact, those two good points are not special either. Please reqork this, when it started i was expecting a great scenario, that could easily be linked to more of your work to become a brilliant camapaign. If you reworked the speech triggers it would be fine, and i would like to work on this, as the author states [b]anyone[/b] can but i won't have much time. Let's see what other desingers can do for it, unless of course you want to do it yourself. Allso, if there is v2 add a better readme, Bryon.

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975 downloads

Uploaded:07-31-2003

Center Ring

centerring_mp.zip | 283.43 KB

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521 downloads

Uploaded:06-27-2003

Dark War 2v2

dark_war_2v2_mp.zip | 131.03 KB

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615 downloads

Uploaded:06-27-2003

Wall of Jerico

wall_of_jerico_sp.zip | 271.99 KB

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1096 downloads

Uploaded:06-27-2003

Dragon Slayer

dragon_slayer_mp.zip | 325.33 KB

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471 downloads

Uploaded:06-27-2003

Ahmose

ahmose_updated_sp.zip | 114.64 KB

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264 downloads

Uploaded:06-27-2003

Myth Lake

myth_lake_version_2_sp.zip | 182.51 KB

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399 downloads

Uploaded:06-15-2003

Cool Animations (Moving Eye Candy)

silly_animations_sp.zip | 33.22 KB

larger than life! The animations play when the scenario starts - sit back and watch! Credits go to the guy who made the giant poseidon statue with AoMED. I just animated it using reyk's New Editor 8.3 (not NE 7 like in the readme). I think this is very cool - also some POTDs SHOULD be coming out soon (hint hint Ashatay approve some of these) of this scenario so you can see for yourself what it's like. To sum it all up: LOL!

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2504 downloads

Uploaded:06-14-2003

Gandalf

gandalf_unit.zip | 3.26 KB

the same. I would not reccomend it for download.

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2680 downloads

Uploaded:06-02-2003

The Mines of Moria (Updated)

the_mines_of_moria_updated_sp.zip | 244.16 KB

editer and boost the stats of your heros.

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1667 downloads

Uploaded:05-25-2003

Ragnarok(Updated) (Reviewed)

ragnarok_updated_sp.zip | 10.8 MB

in that were unexpected but nevertheless, still good. It is a beatiful map, the realms are portrayed very nicely and i reccomend this for download, if you havn't done so already. This is the inspiration to my first succesful (?) scenario: Battle of Gloinhelm. But back to complimenting the author. Great job Michael. This is an update... The author had this to say: In this particular case I assumed that the player would play defense from the outset of the scenario and wait for the enemy to come to him. But if a player decides to send the gods out right at the beginning, it's possible for him to pretty much destroy the giants before the war even starts. And that would take all the fun out of it. In this slightly modified version of the scenario, the player can't do that. All I did was keep the gods and giants neutral to each other until the giants attack. That takes away the possibility of a pre-emptive strike on the players part.

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170 downloads

Uploaded:05-25-2003

Jail Break (Reviewed)

jail_break_sp.zip | 159.8 KB

14226 Overall rating: 88% Breakdown: Creativity: 9/10 Challenge: 7/10 Map usage: 8/10 Enemy buildup: 10/10 Player buildup: 10/10 Resource Placement: 5/10 Amusement: 9/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: I would say this is a very good map. There were only a few minor things like no gold and odd little things that took points off but if you have 15 minutes I would definitely suggest playing this map.

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643 downloads

Uploaded:05-22-2003

Ragnarok

ragnarok_sp.zip | 10.81 MB

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100 downloads

Uploaded:05-19-2003

The Other View

the_other_view_sp.zip | 73.39 KB

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342 downloads

Uploaded:05-19-2003

Midgard (Reviewed)

midgard_sp.zip | 83.97 KB

14015 Overall rating: 85% Breakdown: Creativity: 8/10 Challenge: 5/10 Map usage: 7/10 Enemy buildup: 8/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 5/10 Objectives: 10/10 Comments: Great map, but it could be a little more challenging. If I wanted to I could end it in 5 minutes. In the last battle I actually killed half my units with the delete key to make it more interesting. I would suggest downloading it anyway.

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150 downloads

Uploaded:05-11-2003

Theris (Updated)

theris_updated_sp.zip | 83.6 KB

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480 downloads

Uploaded:05-11-2003

Gargarensis (Updated) (Reviewed)

gargarensis_updated_sp.zip | 327.76 KB

map is not part of the other Gargarensis map series. I don't like reviewing my own stuff so will one of the reviewers review this please.

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238 downloads

Uploaded:05-11-2003

Kamos (Reviewed)

kamos_sp.zip | 90.31 KB

mapping, no offense intended of course. It was a very simple map, and not at all exciting. The objectives were very shallow and uninteresting. Also, it took me about 5 minutes to win. At the end, there is a simple cinematic showing Kamos dying. After that, the screen fades to red, and you win. I do not reccomend that you download this map.

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1505 downloads

Uploaded:05-11-2003

A New Domain (Reviewed)

a_new_domain_sp.zip | 109.18 KB

Domain’ ID: 13771 Overall rating: 99% Breakdown: Creativity: 10/10 Challenge: 10/10 Map usage: 10/10 Enemy buildup: 9/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: I liked how most of the gold was protected by a ‘neutral’ computer player who occasionally would attack but guarded the gold for the most part. I say ‘neutral’ because it was an enemy to both myself and my own enemy yet didn’t build any forces. You, as the player, start with a very small party and must claim a settlement. The options are to take one that is open and face the guardians of the gold, or destroy one of your enemies and take it. I destroyed one only to surround myself with the enemy buildings. After a good 15 minutes I had a working village that could defend itself and started building an army. I will continue to play this map over and over with different strategies because it is that fun. This map poses a challenge and yet is still winnable with some effort. Reviewer: t0m This map was interesting but for the most part bad... I did not like the lack of gold (I needed it as I was playing as Greeks) I was attacked continuosly throughout the game (The horror never stopped) and just when I seem like I am cowering in a corner, the enemy lays off its relentless pursuit of me. Then I come in and take over the map, forcing the enemy into a corner. I give this map on a scale of 1 to 10, a 7. Good but not the best.

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2320 downloads

Uploaded:05-11-2003

Aral Lake(Reviewed)

aral_lake_rms.zip | 92.81 KB

desert like instead of tundra. I also noticed an increase in resources on the map which made it easier to play. Overall, a pretty good map.

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184 downloads

Uploaded:04-30-2003

Summon Blood (Reviewed)

summon_blood_v3_mp.zip | 89.9 KB

war, total MAYHEM. You start out with 3 basic units and to collect resources you go to the middle of the map and stand in the square, fight off your enemies, collect favor, advance through the ages - a typical fantastic blood map. The best thing about it is the little cinematics - they were pretty cool! What I didn't find good was when the short movies start for your spells, they seem to stop on the movie for 5 minutes without even attacking before you can start attacking again. I thought this was a time waster and pretty dumb Other than that, this is my favorite blood map! -------------------------------------------------------------------------------------------------------------------------------

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797 downloads

Uploaded:04-30-2003

Blood Sport

blood_sport_v2_mp.zip | 52.61 KB

efficent triggers make this map fast & lag free.

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143 downloads

Uploaded:04-29-2003

The Curse of Baldurang

the_curse_of_baldurang_sp.zip | 222.98 KB

must undo the curse and defeat to the Invaders.

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97 downloads

Uploaded:04-29-2003

Only One Way!

only_one_way_sp.zip | 226.87 KB

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549 downloads

Uploaded:04-29-2003

Dwarves Vs. Giants (Reviewed)

dwarves_versus_giants_v1.2_sp.zip | 140.15 KB

‘Dwarves Vs. Giants’ ID: 13315 Overall rating: 90% Breakdown: Creativity: 10/10 Challenge: 10/10 Map usage: 10/10 Enemy buildup: 10/10 Player buildup: 5/10 Resource Placement: 5/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: This map is one of the best I have ever seen! You have to meet certain requirements and then build an army and destroy the enemy. The problem is you have a low population limit and you have to transport your units across water to attack. I don’t want to give away any more, but boy is it a challenge just to stay alive let alone win!

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114 downloads

Uploaded:04-29-2003

The Fort

the_fort_sp.zip | 185.33 KB

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268 downloads

Uploaded:04-29-2003

Pirate Attack (Reviewed)

pirate_attack_sp.zip | 208.4 KB

great in this scenario, a few spelling errors, but that's all. The town layout is great, and on the minimap it feels like a sprawling town. The garrison is also good. It is a hard map to face and if i can offer one top: In the fight (at the garrison) go for the archers at the back, and protect your heros! I reccomend this scenario, it is ver nicely done. Well done 'dutchpower'!

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275 downloads

Uploaded:04-29-2003

Hornburg (Reviewed)

hornburg_sp.zip | 40.61 KB

a Helms Deep city. I do not recommend this for download, but if mouth_of_sauron could improve the trigger work and the map, I think it could be very good.

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186 downloads

Uploaded:04-29-2003

Norse Myth Terror (Reviewed)

norse_myth_terror_sp.zip | 119.09 KB

buildup: 5/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: Great map, rather hard, I will suggest you send your spearmen out as scouts to kill a few water creatures from inland.

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646 downloads

Uploaded:04-29-2003

AoM EyeCandy

aom_eyecandy_sp.zip | 429.69 KB

computers some AI to back up all their jazz I will review it. Get rid of all that crap too, it just makes the map slower to load.

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232 downloads

Uploaded:04-29-2003

Crest Mudlands (Reviewed)

crest_mudlands_sp.zip | 82.19 KB

13309 Overall rating: 52% Breakdown: Creativity: 10/10 Challenge: 0/10 Map usage: 5/10 Enemy buildup: 9/10 Player buildup: 9/10 Resource Placement: 10/10 (NA) Amusement: 4/10 Interest Level: 5/10 Messages: 0/10 Objectives: 0/10 Comments: This is a great idea. It’s a map full of cliffs that form a maze you must navigate and find and destroy all enemy units. For the most part they are Norse giants. This would be great except it’s too easy. All you have to do is send your medusas out to turn them all to stone. Good idea, but it needs expansion.

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60 downloads

Uploaded:04-29-2003

The Fiery Finding

the_fiery_finding_sp.zip | 52.84 KB

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215 downloads

Uploaded:04-29-2003

The Dragon\'s Lair

the_dragons_lair_sp.zip | 160.81 KB

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715 downloads

Uploaded:04-29-2003

Death Gate (Reviewed)

death_gate_sp.zip | 2.06 MB

59% Breakdown: Creativity: 6/10 Challenge: 7/10 Map usage: 10/10 Enemy buildup: 5/10 Player buildup: 8/10 Resource Placement: 10/10 Amusement: 6/10 Interest Level: 7/10 Messages: 0/10 Objectives: 0/10 Comments: Well, the percentage comes out to 59%, but I must say, I think it deserves better in many aspects. The areas that hurt it were; A) I lost interest after so long, B) It became a ‘I have to win’ instead of a ‘I want to win’, C) There were no messages, D) There were no objectives, and E) The end was FAR too easy. On a good note, the map was GREAT, absolutely a great job. The map actually goes from night to day which isn’t very common. I think the creator spent a little too much time focusing on the map and not thinking whether or not the person will enjoy all the hard effort.

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48 downloads

Uploaded:04-28-2003

Theris (Outdated)

theris_sp.zip | 83.61 KB

this about my own map, but I am. It isn't any longer a worthy download. Sorry. Lol.

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119 downloads

Uploaded:04-28-2003

Gargarensis (Outdated)

gagarensis_sp.zip | 328.17 KB

soaperab or aboyd plz.

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385 downloads

Uploaded:04-24-2003

Greeks Versus Gods (Reviewed)

greeks_versus_gods_sp.zip | 89.26 KB

units placed. Your armies of massive in this struggle against the Gods and although it is like that it isn't really that fun. Just a big clash that start straight aeway with no real story line. I will say: Make it smaller Bob! So, get ready for a large battle.

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2626 downloads

Uploaded:04-23-2003

AoM patch

aom10to105.zip | 7.44 MB

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541 downloads

Uploaded:04-14-2003

Black Forest (Reviewed)

black_forest_sp.zip | 350.59 KB

Forest’ ID: 12793 Overall rating: 98% Breakdown: Creativity: 10/10 Challenge: 8/10 Map usage: 10/10 Enemy buildup: 10/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: I know, I know. There aren’t any messages or objectives. This map just doesn’t need them. This is a must have, must play, must win!

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454 downloads

Uploaded:04-04-2003

Centaurs of Erebus (Reviewed)

centuars_of_erebus_sp.zip | 63.99 KB

Arkantos is trapped in a prison to the North and we must rescue him. I thought about now that this was slightly more creative than the traditional 'Bandits are attacking' plot. Creativity points there, heh. Now I notice that Arkantos in the prison is on your team, and fully controllable! He also has two villagers with him in the poorly designed prison (???). There are a few guards, but you just bolt one of them, or (if you have titans) bolt all of them with some of the four bolts that are given to you! Arkantos escapes completely on his own and you meet up with the centaurs and Chiron. At this time you are advised to build a settlement to the North, so you take your villagers and army and go up to the settlement. By now I've noticed that the scenario creator didn't bother to give you any resources to build the settlement! I cheated one-thousand of each resource and started building a base. Basically you wait for the villager to finish the settlement, then you begin a low-resource one-villager starting game. I was not about to build fifty units like the objectives said, as with one villager and very little resources that would take forever and is NOT what a scenario player wants to do. Minus a LOT of FunFactor points here. Now, I'm pretty pissed off and go to the 'Abyss', which is in the center of the map. I see a dialog saying 'Zeus has blessed us!'. I have reached the abyss now, and nothing has happened except I see a dead guardian standing by a Trojan Gate between two cliffs. I thought to myself: '[i]This is the abyss??? And the scenario creator advised me to build an army of fifty first?!?![/i] I beat down a few anubites and einherjars, and then the scenario is over. I regreat having played this. As usual, the creator of this put so little effort into this scenario... You really don't need the reinforcements of centaurs he gives you! There is so little judgement in this scenario it seems that the creator didn't test it. I do not recommend it.

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2038 downloads

Uploaded:04-01-2003

War of the Ring (Reviewed)

war_of_the_ring_sp.zip | 586.85 KB

05/26/03 Map: ‘War of the Ring’ ID: 12297 Overall rating: 90% Breakdown: Creativity: 10/10 Challenge: 10/10 Map usage: 10/10 Enemy buildup: 10/10 Player buildup: 0/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: This map is an absolute must. You haven’t played AOM until you have played this scenario. The only reason the rating is 90% is because you, as the player, are utterly under built in comparison. This might as well be categorized as a map set to ‘Titan’ for difficulty. It’s possible, easy even after you build up, but very hard to survive the first attack. OOPS! I’ve said too much!

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547 downloads

Uploaded:04-01-2003

Avalon (Reviewed)

avalon_sp.zip | 433.13 KB

‘Avalon’ ID: 12295 Overall rating: 47% Breakdown: Creativity: 2/10 Challenge: 1/10 Map usage: 7/10 Enemy buildup: 10/10 Player buildup: 10/10 Resource Placement: 8/10 Amusement: 5/10 Interest Level: 5/10 Messages: 0/10 Objectives: 0/10 Comments: There isn’t much to say about this map. It looks like the creator generated it via the map editor and then added a few perks. Those perks are the only reason why it got even that little 2 for creativity. The only challenge is that you’re limited to 120 population once you max your houses because the only settlements are your town center and the enemy’s. There are some neat neutral units, which managed to achieve that 1 in challenge and 7 in map usage. I like how it goes from day to night. I managed to win with just 5 helepolis. There are no objectives, no messages. I wouldn’t suggest downloading this map; just generate one with your game. The most amusement I got was from watching the Pegasus fly over cliffs.

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3322 downloads

Uploaded:03-24-2003

The Battle for Middle Earth (Reviewed)

the_battle_for_middle_earth_sp.zip | 998.07 KB

is a quest to find frodo. It is long and does get boring soemtimes, and seems to be like a random map but it is fun to play most of the time. It really wasn't what i was expecting when i saw the title but hey, we can't always get what we want, or rather expect, because i didn't actually want it. So basically, it is a long scenario. The scenario is very good. It could use some cinematics but it is of high quality. The map design is nice but maybe it coulda give you some greek units to control. Maybe you coulda been the greeks as they suit elves best i think. It doesn't have the Lord of the Rings story, no, Gaia won't appear in a fourth LotR people... and the Rings won't return and so on. Anyway, i'd like to compliment connerfrey and reccomend it.

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320 downloads

Uploaded:03-22-2003

Paradise Lost (Reviewed)

paradise_lost_sp.zip | 654.42 KB

the single most annoying think about scenarios. Add this to your v2 list. Also, there could of been a nice storyline to this. Being lost on a paradize island. It coul of been themed, instead it is more like a randome map that repeats the same one. Make sure you take note of this for v2, connerfrey. I will compliment, for the beauty of the map tough, so well done in that area. I am going to leave it unmarked, because a lot depends on the computer AI. Oh yeah, the readme is a little skethcy to. Remake it conner ;)

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730 downloads

Uploaded:02-26-2003

Jason and the Argonauts (Reviewed)

jason_and_the_argonauts_sp.zip | 250.29 KB

one. The triggers are done very nicely, a few spelling mistakes and other punctuation faults and is a bit easy (besides a few parts). I reccomend this for download, you should enjoy it. Good work Krysar.

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2335 downloads

Uploaded:02-11-2003

AoM Patch

aom104s.zip | 7.23 MB

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933 downloads

Uploaded:02-10-2003

AoM taunts

aomtaunts739-900.zip | 5.08 MB

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212 downloads

Uploaded:02-08-2003

Nice Day (Reviewed)

nice_day_v2.zip | 981.09 KB

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1 downloads

Uploaded:02-05-2003

Nice Day 1.0 (Outdated)

nice_day.zip | 138.07 KB

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305 downloads

Uploaded:02-05-2003

Returning Home (Reviewed)

returning_home.zip | 269.15 KB

real campaign, in that you get to Atlantis a different way. With sound and cinematics it might have been better. I don't want to give away the game but you firstly have to travel to Atlantis. Through many realms that reminded me of the Lord of the RIngs, with a Fellowship. You go through the land that could be thought of as greek, then though the snowy norse type terrain and then the sands of egypt for a short while. When you get to the dark realms and have to travel through until you get to Atlantis. I don't want to say more, but there is more after that. You get level ups and are granted god powers that help you make your way back. I very highly reccomend this scenario, it is now one of my favourites and you might play it more than once.

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60 downloads

Uploaded:02-05-2003

Reign - preview movie (Reviewed)

reign_preview.zip | 105.04 KB

where an old man is telling some people a story about the begining of the earth and the rivalry between Gaia and Osiris (the evil lord). Osiris creates an egg which holds the Son of Osiris before Gaia banishes him to the evil realm taht he had created. After watching this preview, I can't wait to play the complete version. Great job Deceptive and I can't wait for the full campaign. I recommend for all downloaders to watch this preview.

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188 downloads

Uploaded:02-05-2003

The Unforgotten Land

the_unforgotten_land_sp.zip | 258.07 KB

increasing all of the evil God’s magic power. So someday the will all have stronger magic power than all of the good God’s unless it is broken. You must destroy all of the beings of Ra in this land for they are the molders of this evil curse. Important things to know before playing this scenario: Your village already has a marina in place on the banks of the river to the west of you. There is a time limit but it\'s more than an hour away.

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354 downloads

Uploaded:02-05-2003

Keeper of the Realms (Reviewed)

keeper_of_the_realms.zip | 543.67 KB

and eye candy looks pretty good, but the gameplay is to simple. There are no frills like triggers, cinematics, etc. It is fairly boring, and I don't recommend it. You might want to try it though. -- Reviewed by Zeus174

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264 downloads

Uploaded:02-05-2003

Day-Night Scenario Template (Reviewed)

day_night_blank_scenario_template_sp.zip | 23.96 KB

idea not to save your map over this. If you do that you will have to redownload the trigger editer, instead save as.

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3741 downloads

Uploaded:02-05-2003

Battle for Helm's Deep (Reviewed)

the_battle_of_helms_deep_beta_sp_.zip | 279.66 KB

events that can alter the outcome of the battle. There are at least two super secrets that can only be triggered by a specific hero unit. You have limited balistas so use them wisely. You also have food generators that produce new animals for food every so often. Planning on defending Helm's Deep until the enemies run out of resources? Well that won't happen. Aside from the regular resources around them, they both get resources at a regular rate. Also there is a time limit to win the game. The limit is 7 Days which is just over 2 hours of game play. This is plenty of time so you don't have to rush to win, but ultimately there is a limit. There's a day/night lighting cycle and mother nature influences as you do battle with the two towers. This game does not follow the Hobbits quest and it's not an accurate recreation of Helm's Deep, just an inspired one. This Scenario was designed to be played on moderate difficulty level. Other levels have not been tested. ----------reviewed by shimano55---------- This is a very well made map. The map is very well designed and Helms Deep looks very much like it looked in the movie. be forwarned, this is a very difficult scenario to win. Evan with the large group of reinforcements that you recieve the enemy forces are very large and hard to defeat. The map looks very real with well used eyecandy and ambient objects. Even though this is a very difficult map, I recommend it to ALL downloaders. I played it once and I was awstruck. The details were amazing. Right down to the battlefield. This is a very good download. A must for all LOTR lovers. The map used quite a few triggers that I myself have never heard of or used for that matter. The map was very difficult to play as the enemy kept coming back and also, as I discovered, had a timelimit set to it. Approximately 7 days which is somthing close to aroun 2 hours. I reccomend it to all avid LOTR fans. .::.the0thermonkey.::.

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252 downloads

Uploaded:02-05-2003

Loki vs. 6

loki_vs_6_sp.zip | 338.51 KB

He gets the Mythological upgrades for the deity he picks for free when he advances to the Heroic and Mythological Ages (such as Wrath of the Deep). When he advances to the Classical Age, he gets both Thundering Hooves and Hall of Thanes for free regardless of which Minor Deity he chooses. 5. He gets a free Niddhogg every 10 minutes. 6. However, he doesn\'t get his Mythological Age GP.

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578 downloads

Uploaded:02-05-2003

Assualt (Reviewed)

assualt_sp.zip | 65.28 KB

made map in which you control Ajax and a medium-sized army. The point of the map is to destroy the enemy fortress that lies to the North of your starting postion. It is quite easy to break through the enemy forces to reach the fortress. While the design and look of the map is quite simple, Dutchpower used eyecandy very well to give the map a very forested feel. The objectives in the scenario are good as well as the occasional chat message. The scenario is quite easy to win, but that does not lower the amount of fun you have with it. I don't recommend this scenario.

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919 downloads

Uploaded:02-05-2003

The Battle for Helms Deep (Reviewed)

batlle_for_helms_deep_sp.zip | 301.58 KB

Deep for tactics. ;) This is a very nice map. JediSmurf really does a great job, and although it isn't the best quality... it is fun to play. I reccomend this map.

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568 downloads

Uploaded:02-05-2003

Battle with the Norse (REVIEWED)

battle_with_the_norse_sp.zip | 135.17 KB

There is no storline. Esencially all that you do is build a small army and defeat your enemies. The dwarves help you everry so often with gold. This is an all around good map and will keep you occupied for a good 30 minutes. I recomend it to downloaders. A nice scenario battle against the Norse.

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610 downloads

Uploaded:01-08-2003

Greek City

greekcity.zip | 85.35 KB

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1478 downloads

Uploaded:01-05-2003

Waterfall template

waterfalltemplate.zip | 20.55 KB

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662 downloads

Uploaded:12-22-2002

Hearts of Winter (REVIEW PENDING)

heart_of_winter_.zip | 560.34 KB

of great effects. Day and Night, snow falling, rainbows, rain etc. A very detailed map - plenty of resources, and animals and wild beasts too! ---------------------------------------------------------------------------------------------------- ASHATAY: Add some AI files and I will give this map an actual review.

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262 downloads

Uploaded:12-22-2002

Myth Land Final (Reviewed)

mythland_final_aom.zip | 191.35 KB

except with a little more effort. KillZaw has done a very good job with this. The only thing that would make it MUCH better, would be a random map script so taht it could be used from the random map menu in Age of Mythology. Also, some triggers would have made it better. Like a day to night cycle or something. Right now it is just a modified Anatolia. Very well done, though. I reccomend it. Reviewer: shimano55 ----------------------------------

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510 downloads

Uploaded:12-22-2002

Myth Island (Reviewed)

mythisland.zip | 452.72 KB

though. there are no special myth qualities or anything. Anyways, the map is well made, with well placed trees and other ambient features. The island is like a large desert island with pine trees. A little hard to imagine, but not too fantastic to believe. The only con that have about this map is that there is no AI script, so the computers on the map just stand there. I'm not sure if the author was submitting just the map, or a random map. KillZaw, I would suggest that you resubmit this map with an AI script as a Random Map. I don't recommend this map for download, mainly because of the absense of an AI script, but with one, this map would be a GREAT dowload.

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321 downloads

Uploaded:12-22-2002

The Perfect Greek

the_perfect_greek.scn | 90.86 KB

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4797 downloads

Uploaded:12-06-2002

AoM Text Editor

text_editor_installer.exe | 533.67 KB

Download

447 downloads

Uploaded:12-06-2002

AOM Taunts 100-129

taunts_100-129.zip | 835.3 KB

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605 downloads

Uploaded:12-02-2002

GN World Map (REVIEW PENDING)

gn_world_map.zip | 326.72 KB

actually review.

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295 downloads

Uploaded:12-02-2002

Island Hoppers

islandhoppers.zip | 218.16 KB

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1537 downloads

Uploaded:12-02-2002

Africa with eye candy and lots of resources (Reviewed)

africawitheyecandyinmiddle.zip | 214.9 KB

and lots of resources’ ID: 8397 Overall rating: 39% Breakdown: Creativity: 5/10 Challenge: 0/10 Map usage: 9/10 Enemy buildup: 0/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 0/10 Interest Level: 5/10 Messages: 0/10 Objectives: 0/10 Comments: This map is fantastic. The only problem is that the person didn’t use any AI files. So someone do me the favors of downloading this, putting some AIs behind it, then submitting it so I can give it a percentage that it deserves please.

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2109 downloads

Uploaded:12-02-2002

The Island

theisland.zip | 376.85 KB

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189 downloads

Uploaded:12-02-2002

Home Coming (Reviewed)

homecoming.zip | 103.2 KB

thus rushes you into the scenario with a mediocre intro, but at least he's taken the time to make a cinematic, however not-so-great it might be. You pretty much watch Ajax run down a path for a while. Then the scenario starts; this is probably the most common plot for a scenario. He says: 'What the...' and whadaya know, cyclopes are attacking your town. You take your spread out crappy army and beat back the cyclopes, and you are transferred into another cinematic. Ajax talks to his father, who says that the cyclops have been attacking for a few days, and now some imitation heroic dialog, ending with Ajax: I WILL FIND OUT THE SOURCE OF THESE ATTACKS! or something like that. Now some of the villagers start working and you task the other on farms etc. Right at this point you notice that there is some pretty good eye candy in this map, like the area around the temple, which is isolated from the city and has villies praying at it. There is no music even up to this point, degrading the FunFactor heavily. You wait a few minutes playing a normal, extremely uneventful time, and then about 10 cyclopes attack. You by now have had no chance to rebuild your army and you are completely undefendable and you have no other choice. At this point you could either lose the scenario or cheat. TINES OF POWER comes in handy. With about 30 forkboys, you beat back the invading cyclopes (Cyclopes use their special ability to instantly kill forkboys, but there is no other option besides mass cheating or extremely harsh rebuilding). I took about 10 more forkboys and created a small defense army. I tasked all of my villagers on wood and gathered 300 wood, thus able to build a barracks, archery range, and a tower. I trained a few hoplites, got bored and attacked the northern cyclopes. You have perfect knowledge of approximately how many enemies you have to face, because the teams are listed in plain view on the right side; the creator of the scn didn't bother to hide them from view. Needing all of my units, I travel north and just barely defeat the proportionately-to-your-army gigantic force, and the scenario ends with a camera cut of Ajax seeing an underworld passage and then the scenario ends. The conclusion has no point to it. An ending title comes up and says 'Victory!.' You are presented with a traditional 'Next Scenario' screen, but obviously there is no second scenario and you are taken back to the main menu. Overall, meh. I don't recommend it. I mean, the creator of this needs to know what effort is. His eye candy isn't bad, but the triggers are completely generic and way out of proportion. I'm sorry I had to cheat, I know, lol, but there was that option or never be able to review it, so... Seriously, Tranceman, update this! Besides all this, there is no readme!!! Come on, at the very least write something. TO ALL WHO DON'T KNOW HOW TO INSTALL SCENARIOS: Put the .scn or (Titans only) .scx file in your ...Age of Mythology/Scenario program files folder.

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545 downloads

Uploaded:12-02-2002

Dark Forest (Reviewed)

darkforest.zip | 80.35 KB

CoolSk8r32 - Da Mazta ov Dizaztah! Well, it's not bad. The creator of this map probably doesn't know how to random map script, so he made a single player random map style scenario. The map isn't bad, its a combination of watering hole, aflheim, and macedonia with some elephants and other animals. I can't make a random map either, so I can see how he feels. I don't play multiplayer, but you would play an advanced setup game and choose this as the scenario (two-players only!). It is a good download, but maybe someone could random map script this as an update. Just a thought. Overall good!

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286 downloads

Uploaded:12-02-2002

Mystic Christmas

mysticxmas.zip | 342.13 KB

opponents and the multiplayer is for playing online in ESO.

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2838 downloads

Uploaded:12-02-2002

Underworld Random Map

worldmap.zip | 475 B

is made with only Hades terrain with dead and sometimes burning trees (unharvestable). It has cracks of impassable lava throughout the map, which would make for great choke points.

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2759 downloads

Uploaded:12-02-2002

Snow And Hades Random Map Pack

snowandhades.zip | 21.14 KB

list : Snowvannah : The Savannah map covered with snow. Snowcropolis : The Acropolis map covered with snow. Hadesavannah : The Savannah map in Hades. Hadesopolis : The Acropolis map in Hades. Please note that the animals have been changed to match the map type but the food amount is still balanced.

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8980 downloads

Uploaded:12-02-2002

Object Editor(reviewed)

object_editor_installer.exe | 646.08 KB

without calling for me to actually extract it myself. I played around with its functions a bit and discovered quite a few things. You can basically edit unit stats with this application. The onlydownsides are: Inability to use on eso and enemy units are upgraded.

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172 downloads

Uploaded:11-28-2002

Moving on Up

movingonup.zip | 175.52 KB

middle of the map. Teams are set to 1&2 vs 3&4. For best results, set difficulty on something higher than beginner. To make it more challenging, the food supplies can not be found from fish.

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251 downloads

Uploaded:11-28-2002

The Alternate Dimension (Reviewed)

the_alternate_dimension.zip | 63.52 KB

little map that jason_ng12345 made. Its like a random map. You have to defeat your two enemies and collect relics to gain reasource bonuses. You start with just a towncenter and 3 villagers and you build up your economy and attack. The map is quite plain in most parts, but has some nice areas. The developer tried to put objectives in the map, but forgot to put in the correct trigger to diplay his objectives. It was a nice, quick map, but I do not recommend it.

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289 downloads

Uploaded:11-28-2002

The Trial of Arkantos

trialofarkantos.zip | 130.82 KB

Ajax and Odysseus have recently arrived and setup a camp near the town of Minos, Hades\' corrupt town of judgement where Arkantos is being tried. You have only 20 minutes to train an army to destroy all of Hades followers, his 2 temples and the town center. You must train quickly and efficiently to complete this task.

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199 downloads

Uploaded:11-28-2002

River Canals

rivercanals.zip | 220.34 KB

time.

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133 downloads

Uploaded:11-28-2002

The Underworld (Reviewed)

the_underworld.zip | 124.04 KB

---------------------------------------------------------------------------------------------------- Reviewer: Ashatay Date: 06/25/03 Map: ‘The Underworld’ ID: 8253 Overall rating: 74% Breakdown: Creativity: 5/10 Challenge: 5/10 Map usage: 7/10 Enemy buildup: 7/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 0/10 Comments: It’s a good map but the mapper just generated a random map, added some buildings, maybe a few effects, and then 3 objectives. I would suggest downloading it to work on more than playing.

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304 downloads

Uploaded:11-24-2002

Old Enemies Re-encounter

old_enemies_re-encounter.zip | 353.21 KB

file and two ai files, this scenario uses a special ai that allows enemies to build docks and perform water activities.

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683 downloads

Uploaded:11-24-2002

Gods and Titans (Reviewed)

gods_and_titans.zip | 34.73 KB

:rocks: ---------------------------------------------------------------------------------------------------- Reviewer: Ashatay Date: 05/25/03 Map: ‘Gods and Titans’ ID: 8109 Overall rating: 0% Breakdown: Creativity: 0/10 Challenge: 0/10 Map usage: 0/10 Enemy buildup: 0/10 Player buildup: 0/10 Resource Placement: 0/10 Amusement: 0/10 Interest Level: 0/10 Messages: 0/10 Objectives: 0/10 Comments: This map is as worthless as it gets. Someone made 4 teams of 2 and put them in each corner. They then added about 15-20 villagers. The map is entirely blank. Not only can you do nothing because there are no resources, but the enemies and even your one ally have no AI behind them.

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2737 downloads

Uploaded:11-23-2002

Styx River

river_styx.zip | 4.85 KB

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1576 downloads

Uploaded:11-23-2002

Manaheim

manaheim.zip | 4.96 KB

Download

2876 downloads

Uploaded:11-23-2002

Black Forest Winter

black_forest_winter.zip | 5.49 KB

and night time. a. Nights longer. 4. Snows occasionaly and sometimes heavily.

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3067 downloads

Uploaded:11-23-2002

Highlands

highlands.zip | 5.64 KB

dividing each adjacent player.

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2149 downloads

Uploaded:11-23-2002

Gold Rush (RMS)

gold_rush_random.zip | 5.2 KB

The amount of gold in the center ranges depending on the number of players playing. The more players there are, the more Gold Mines there are.

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1782 downloads

Uploaded:11-23-2002

Vanaheim

vanaheim.zip | 4.82 KB

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948 downloads

Uploaded:11-22-2002

Very Sudden Death

verysuddendeath.zip | 4.96 KB

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145 downloads

Uploaded:11-21-2002

Volcaco or Revolt Against Osiris (Reviewed)

volcano_spc.zip | 89.68 KB

revenge! ----------------------------------------------------------------------------------------------------Reviewer: Ashatay Date: 05/29/03 Map: ‘Volcaco or Revolt against Osiris’ ID: 8008 Overall rating: 35% Breakdown: Creativity: 0/10 Challenge: 10/10 Map usage: 4/10 Enemy buildup: 10/10 Player buildup: 5/10 Resource Placement: 0/10 Amusement: 3/10 Interest Level: 3/10 Messages: 0/10 Objectives: 0/10 Comments: This map is worthless. Everyone knows that even one guardian or even one Osiris are nearly invincible. In the end you are up against Osiris himself and 4 or 5 Sons of Osiris. In other words this map takes LOTS of effort just to be struck down by a giant who wields a staff that shoot lighting.

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642 downloads

Uploaded:11-21-2002

From Dusk Till Dawn (Reviewed)

from_duk_till_dawn.zip | 128.94 KB

be easy. It is possible to hold out till dawn but those undead are going to give you a lot of hassle. Then you have to seek the source. Not to give to much away, this is a brilliant scenario that will keep you fixed for a bit. I highly reccomend this download, and i wish to compliment tranceman and i hope to see the next installment soon. The story goes about a guy cald Jason. At one night his village is under attack by creatures from the Underworld. He survives the attack and wants to know who attacked him, and why. A long journey, through 10 scenarios, begins. In this scenario you have to defend your village.

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779 downloads

Uploaded:11-21-2002

Gargarensis Returns I (Reviewed)

gargarensis_returns_i.zip | 356.15 KB

‘Gagarensis/Gargarensis (Updated)/ Gargarensis Returns I/Gargarensis Returns II/Gargarensis Returns III/Gargarensis Returns IVGargarensis Returns V (Underworld Entrance)’ ID: 13291, 13773, 8006, 8005, 8004, 7999, 7997 Overall rating: 94% Breakdown: Creativity: 9/10 Challenge: 7/10 Map usage: 10/10 Enemy buildup: 10/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: Download all of these and then play them in order. Then work onm them somewhat and play them again. That’s what I did. NOTE1: ALL screenshots will be loaded to the map ‘Gagarensis: 13291’ for reference. NOTE2: ALL ID numbers are listed in the same order as the names of of the maps. NOTE3: ALL 7 maps will have the same review (this one). NOTE4: I noticed that these maps are from atleast two different users. NOTE5: They are all graded colectivly so where one might be great in reality, another might suck thus bringing the other down with it.

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608 downloads

Uploaded:11-21-2002

Gargarensis Returns II (Reviewed)

gargarensis_returns_ii.zip | 360.05 KB

Ashatay Date: 06/19/03 Map: ‘Gagarensis/Gargarensis (Updated)/ Gargarensis Returns I/Gargarensis Returns II/Gargarensis Returns III/Gargarensis Returns IVGargarensis Returns V (Underworld Entrance)’ ID: 13291, 13773, 8006, 8005, 8004, 7999, 7997 Overall rating: 94% Breakdown: Creativity: 9/10 Challenge: 7/10 Map usage: 10/10 Enemy buildup: 10/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: Download all of these and then play them in order. Then work onm them somewhat and play them again. That’s what I did. NOTE1: ALL screenshots will be loaded to the map ‘Gagarensis: 13291’ for reference. NOTE2: ALL ID numbers are listed in the same order as the names of of the maps. NOTE3: ALL 7 maps will have the same review (this one). NOTE4: I noticed that these maps are from atleast two different users. NOTE5: They are all graded colectivly so where one might be great in reality, another might suck thus bringing the other down with it.

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631 downloads

Uploaded:11-21-2002

Gargarensis Returns III (Reviewed)

gargarensis_returns_iii.zip | 683.86 KB

Ashatay Date: 06/19/03 Map: ‘Gagarensis/Gargarensis (Updated)/ Gargarensis Returns I/Gargarensis Returns II/Gargarensis Returns III/Gargarensis Returns IVGargarensis Returns V (Underworld Entrance)’ ID: 13291, 13773, 8006, 8005, 8004, 7999, 7997 Overall rating: 94% Breakdown: Creativity: 9/10 Challenge: 7/10 Map usage: 10/10 Enemy buildup: 10/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: Download all of these and then play them in order. Then work onm them somewhat and play them again. That’s what I did. NOTE1: ALL screenshots will be loaded to the map ‘Gagarensis: 13291’ for reference. NOTE2: ALL ID numbers are listed in the same order as the names of of the maps. NOTE3: ALL 7 maps will have the same review (this one). NOTE4: I noticed that these maps are from atleast two different users. NOTE5: They are all graded colectivly so where one might be great in reality, another might suck thus bringing the other down with it.

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277 downloads

Uploaded:11-21-2002

Pasargad (Reviewed)

pasargad_spc.zip | 317.82 KB

the computer does nothing. There is no AI! I would compliment the author if only the computer was building when i visited. So, i think this is going to go unmarked, sorry 'BruTheFrench' this scenario needs to be re-released. Get some help in it. Also, it needed a readme. I am reviewing alot of files with readmes. Iwill awat v2.

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184 downloads

Uploaded:11-21-2002

The Long Journey

the_long_journey.zip | 427.68 KB

Download

148 downloads

Uploaded:11-21-2002

Island Help Map

nile_region.zip | 238.27 KB

Download

1072 downloads

Uploaded:11-21-2002

Arctic Forest Single Player (Reviewed)

arctis_forest_single.zip | 604.22 KB

will review after someone downloads it and makes it use the AI files. Its a fantastic map that would pose a challenge except your enemies and ally just stand there. I would do it but that's not my job.

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558 downloads

Uploaded:11-21-2002

Gargarensis Returns IV (Reviewed)

gargarensis_returns_iv.zip | 293.07 KB

‘Gagarensis/Gargarensis (Updated)/ Gargarensis Returns I/Gargarensis Returns II/Gargarensis Returns III/Gargarensis Returns IVGargarensis Returns V (Underworld Entrance)’ ID: 13291, 13773, 8006, 8005, 8004, 7999, 7997 Overall rating: 94% Breakdown: Creativity: 9/10 Challenge: 7/10 Map usage: 10/10 Enemy buildup: 10/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: Download all of these and then play them in order. Then work onm them somewhat and play them again. That’s what I did. NOTE1: ALL screenshots will be loaded to the map ‘Gagarensis: 13291’ for reference. NOTE2: ALL ID numbers are listed in the same order as the names of of the maps. NOTE3: ALL 7 maps will have the same review (this one). NOTE4: I noticed that these maps are from atleast two different users. NOTE5: They are all graded colectivly so where one might be great in reality, another might suck thus bringing the other down with it.

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583 downloads

Uploaded:11-21-2002

Gargarensis Returns V (Underworld Entrance) (Reviewed)

gargarensis_returns_v_underworld_entrance.zip | 94.72 KB

particular scenario Jetbilix developed cinematics nearly as good as the fall of the trident campaign, the only feature missing is the sounds (dialogs). ---------------------------------------------------------------------------------------------------- Reviewer: Ashatay Date: 06/19/03 Map: ‘Gagarensis/Gargarensis (Updated)/ Gargarensis Returns I/Gargarensis Returns II/Gargarensis Returns III/Gargarensis Returns IVGargarensis Returns V (Underworld Entrance)’ ID: 13291, 13773, 8006, 8005, 8004, 7999, 7997 Overall rating: 94% Breakdown: Creativity: 9/10 Challenge: 7/10 Map usage: 10/10 Enemy buildup: 10/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: Download all of these and then play them in order. Then work onm them somewhat and play them again. That’s what I did. NOTE1: ALL screenshots will be loaded to the map ‘Gagarensis: 13291’ for reference. NOTE2: ALL ID numbers are listed in the same order as the names of of the maps. NOTE3: ALL 7 maps will have the same review (this one). NOTE4: I noticed that these maps are from atleast two different users. NOTE5: They are all graded colectivly so where one might be great in reality, another might suck thus bringing the other down with it.

Download

306 downloads

Uploaded:11-21-2002

The Volcano Pack

the_volcano_pack_spc.zip | 278.52 KB

Download

507 downloads

Uploaded:11-21-2002

Animal Blood (Reviewed)

animal_blood.zip | 244.7 KB

05/25/03 Map: ‘Animal Blood’ ID: 7995 Overall rating: 27% Breakdown: Creativity: 7/10 Challenge: 0/10 Map usage: 5/10 Enemy buildup: 0/10 Player buildup: 10/10 Resource Placement: 5/10 Amusement: 0/10 Interest Level: 0/10 Messages: 0/10 Objectives: 0/10 Comments: Great idea, but it needs lots of building on. No AI usage so your enemies are sitting ducks. You start off with 100K of each resource. There is only food on the map and it’s a bunch of animals fenced in a box in the center. Overall I would say download it, but to build on, not play.

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564 downloads

Uploaded:11-21-2002

Loki Splash

loki_splash.zip | 639.63 KB

Loki_splash.bmp to splash and then put it into your AoM game folder.

Download

60 downloads

Uploaded:06-02-2009

Laser Bear Skins

laserbear.zip | 7.15 KB

Download

152 downloads

Uploaded:09-19-2008

Finland (BETA)

47finlandbeta.zip | 929.45 KB

Download

750 downloads

Uploaded:03-22-2008

Age of Emprires The Conquerors Conversion

aoe_2_pack_1.rar | 708.11 KB

and a huge forest. Since the size is so small there is no reason not to download it to just try it out.

Download

381 downloads

Uploaded:02-28-2008

The Lands Of The Mysterious

the_lands_of_the_mysterious.zip | 1.45 MB

scenario that we achieve are used nine months .. However, thanks to an oscar, matty is also MagoMerlino ... Arkantos without native land, and with a lot wants to return in its house, dispersed in a island still today disowned, and to the taken ones with maleficent stregone, between tremendous pirati and monster frightening ones, it is what we will find in this splendid scene. To its flank the beautifulst Reginleif, scaltra and fast guerriera that will guide it for all the adventure, in the attempt to free the lost island of Telmos from the tyranny of the bad Kemsyt wizard. byby... ^^

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345 downloads

Uploaded:01-25-2008

AoM \'The Golden Gift\' Campaign - Spanish

aom_minicampaign_spanish.exe | 10.13 MB

of the Trident campaign. This four-scenario campaign follows the brothers\' first encounter with the god Loki and features all-new voice acting by the original actors. To install Age of Mythology: The Golden Gift, you must be using Microsoft Windows® 98, Windows Millennium Edition, Windows 2000, or Windows XP. Age of Mythology must also be installed prior to installing Age of Mythology: The Golden Gift. Note:You will need to install the latest Age of Mythology update for the campaign to work properly (available for download below). Localized versions of the mini-campaign will be completed shortly, however, you can use the English version of the mini-campaign on localized versions of the game if you like. To install Age of Mythology: The Golden Gift Install the latest Age of Mythology update (available below). Download the self-extracting Age of Mythology: The Golden Gift setup package. Double-click on the .exe. The installation menu will appear. Click Install, and then follow the onscreen prompts. Once in the game, The Golden Gift campaign will be listed under the Single Player Campaign drop down menu.

Download

289 downloads

Uploaded:01-25-2008

AoM \'The Golden Gift\' Campaign - Portuguese

aom_minicampaign_portuguese.exe | 10.17 MB

of the Trident campaign. This four-scenario campaign follows the brothers\' first encounter with the god Loki and features all-new voice acting by the original actors. To install Age of Mythology: The Golden Gift, you must be using Microsoft Windows® 98, Windows Millennium Edition, Windows 2000, or Windows XP. Age of Mythology must also be installed prior to installing Age of Mythology: The Golden Gift. Note:You will need to install the latest Age of Mythology update for the campaign to work properly (available for download below). Localized versions of the mini-campaign will be completed shortly, however, you can use the English version of the mini-campaign on localized versions of the game if you like. To install Age of Mythology: The Golden Gift Install the latest Age of Mythology update (available below). Download the self-extracting Age of Mythology: The Golden Gift setup package. Double-click on the .exe. The installation menu will appear. Click Install, and then follow the onscreen prompts. Once in the game, The Golden Gift campaign will be listed under the Single Player Campaign drop down menu.

Download

110 downloads

Uploaded:01-25-2008

AoM \'The Golden Gift\' Campaign - Korean

aom_goldengift_korean.exe | 10.42 MB

of the Trident campaign. This four-scenario campaign follows the brothers\' first encounter with the god Loki and features all-new voice acting by the original actors. To install Age of Mythology: The Golden Gift, you must be using Microsoft Windows® 98, Windows Millennium Edition, Windows 2000, or Windows XP. Age of Mythology must also be installed prior to installing Age of Mythology: The Golden Gift. Note:You will need to install the latest Age of Mythology update for the campaign to work properly (available for download below). Localized versions of the mini-campaign will be completed shortly, however, you can use the English version of the mini-campaign on localized versions of the game if you like. To install Age of Mythology: The Golden Gift Install the latest Age of Mythology update (available below). Download the self-extracting Age of Mythology: The Golden Gift setup package. Double-click on the .exe. The installation menu will appear. Click Install, and then follow the onscreen prompts. Once in the game, The Golden Gift campaign will be listed under the Single Player Campaign drop down menu.

Download

85 downloads

Uploaded:01-25-2008

AoM \'The Golden Gift\' Campaign - Japanese

aom_goldengift_japanese.exe | 10.65 MB

of the Trident campaign. This four-scenario campaign follows the brothers\' first encounter with the god Loki and features all-new voice acting by the original actors. To install Age of Mythology: The Golden Gift, you must be using Microsoft Windows® 98, Windows Millennium Edition, Windows 2000, or Windows XP. Age of Mythology must also be installed prior to installing Age of Mythology: The Golden Gift. Note:You will need to install the latest Age of Mythology update for the campaign to work properly (available for download below). Localized versions of the mini-campaign will be completed shortly, however, you can use the English version of the mini-campaign on localized versions of the game if you like. To install Age of Mythology: The Golden Gift Install the latest Age of Mythology update (available below). Download the self-extracting Age of Mythology: The Golden Gift setup package. Double-click on the .exe. The installation menu will appear. Click Install, and then follow the onscreen prompts. Once in the game, The Golden Gift campaign will be listed under the Single Player Campaign drop down menu.

Download

156 downloads

Uploaded:01-25-2008

AoM \'The Golden Gift\' Campaign - Italian

aom_minicampaign_italian.exe | 10.24 MB

of the Trident campaign. This four-scenario campaign follows the brothers\' first encounter with the god Loki and features all-new voice acting by the original actors. To install Age of Mythology: The Golden Gift, you must be using Microsoft Windows® 98, Windows Millennium Edition, Windows 2000, or Windows XP. Age of Mythology must also be installed prior to installing Age of Mythology: The Golden Gift. Note:You will need to install the latest Age of Mythology update for the campaign to work properly (available for download below). Localized versions of the mini-campaign will be completed shortly, however, you can use the English version of the mini-campaign on localized versions of the game if you like. To install Age of Mythology: The Golden Gift Install the latest Age of Mythology update (available below). Download the self-extracting Age of Mythology: The Golden Gift setup package. Double-click on the .exe. The installation menu will appear. Click Install, and then follow the onscreen prompts. Once in the game, The Golden Gift campaign will be listed under the Single Player Campaign drop down menu.

Download

299 downloads

Uploaded:01-25-2008

AoM \'The Golden Gift\' Campaign - German

aom_minicampaign_german.exe | 10.25 MB

of the Trident campaign. This four-scenario campaign follows the brothers\' first encounter with the god Loki and features all-new voice acting by the original actors. To install Age of Mythology: The Golden Gift, you must be using Microsoft Windows® 98, Windows Millennium Edition, Windows 2000, or Windows XP. Age of Mythology must also be installed prior to installing Age of Mythology: The Golden Gift. Note:You will need to install the latest Age of Mythology update for the campaign to work properly (available for download below). Localized versions of the mini-campaign will be completed shortly, however, you can use the English version of the mini-campaign on localized versions of the game if you like. To install Age of Mythology: The Golden Gift Install the latest Age of Mythology update (available below). Download the self-extracting Age of Mythology: The Golden Gift setup package. Double-click on the .exe. The installation menu will appear. Click Install, and then follow the onscreen prompts. Once in the game, The Golden Gift campaign will be listed under the Single Player Campaign drop down menu.

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175 downloads

Uploaded:01-25-2008

AoM \'The Golden Gift\' Campaign - French

aom_minicampaign_french.exe | 10.13 MB

of the Trident campaign. This four-scenario campaign follows the brothers\' first encounter with the god Loki and features all-new voice acting by the original actors. To install Age of Mythology: The Golden Gift, you must be using Microsoft Windows® 98, Windows Millennium Edition, Windows 2000, or Windows XP. Age of Mythology must also be installed prior to installing Age of Mythology: The Golden Gift. Note:You will need to install the latest Age of Mythology update for the campaign to work properly (available for download below). Localized versions of the mini-campaign will be completed shortly, however, you can use the English version of the mini-campaign on localized versions of the game if you like. To install Age of Mythology: The Golden Gift Install the latest Age of Mythology update (available below). Download the self-extracting Age of Mythology: The Golden Gift setup package. Double-click on the .exe. The installation menu will appear. Click Install, and then follow the onscreen prompts. Once in the game, The Golden Gift campaign will be listed under the Single Player Campaign drop down menu.

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69 downloads

Uploaded:01-25-2008

AoM \'The Golden Gift\' Campaign - Chinese

aom_goldengift_chinese.exe | 7.77 MB

of the Trident campaign. This four-scenario campaign follows the brothers\' first encounter with the god Loki and features all-new voice acting by the original actors. To install Age of Mythology: The Golden Gift, you must be using Microsoft Windows® 98, Windows Millennium Edition, Windows 2000, or Windows XP. Age of Mythology must also be installed prior to installing Age of Mythology: The Golden Gift. Note:You will need to install the latest Age of Mythology update for the campaign to work properly (available for download below). Localized versions of the mini-campaign will be completed shortly, however, you can use the English version of the mini-campaign on localized versions of the game if you like. To install Age of Mythology: The Golden Gift Install the latest Age of Mythology update (available below). Download the self-extracting Age of Mythology: The Golden Gift setup package. Double-click on the .exe. The installation menu will appear. Click Install, and then follow the onscreen prompts. Once in the game, The Golden Gift campaign will be listed under the Single Player Campaign drop down menu.

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270 downloads

Uploaded:08-12-2007

Fall of Themouas - Part 2

fall_of_themouas_part_2.zip | 418.17 KB

games\\Age of Mythology. 2. Place the files into the scenario folder. 3. Go to Load scenario at the main menu screen to play it! Start with: The end? Saviour2 Plan Plan2 The new order The new Themouas Is it really over?

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358 downloads

Uploaded:08-06-2007

Fall of Themouas

fall_of_themouas.zip | 440.76 KB

appear on the load scenario menu! Story:In 2000BC,villagers came across a small town in Greece,it was named Themouas,it soon became a large city,now barbarians threaten the city and only General Agatio can help! Note:In order to make it actually a challenge,put it on hard or titan mode,even on moderate it can be too easy! Need more help?Comment me at filefront.com or email me at peterreilly16@hotmail.com! Please enjoy! Notice: AoE3 Files apologizes deeply for the delayed publishing of this campaign. We hope that you will enjoy this campaign now that it has finally been published. Thank you for your patience.

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123 downloads

Uploaded:02-17-2007

Imperfect Kronos

imperfectkronos.zip | 436.51 KB

owners could have him, but It wasn't what I thought it would be. King Kronos is the King of EVERYTHING, because he has no texture. What he does is blends in useing textures, provided by an object he is near. And I made him invisible when he walks.[/quote]

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757 downloads

Uploaded:07-28-2006

Reach268 Map Pack

reach.zip | 804.64 KB

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225 downloads

Uploaded:06-23-2006

The Tundra

the_tundra_v1.zip | 238.48 KB

online. You can play it in single player but its not recommended. In the map, there are may mountians. In the east corner is a mountain with many gold mines but BEWARE THE WOLVES! The atlantian base is in a mountain fortress to the north. A river separates it from the greeks, on the south coast of the river.

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197 downloads

Uploaded:05-03-2006

Project \"Clear Fountain\"

project_clear_fountain_real.zip | 71.69 KB

bloodbath. You will fail. * FEATURES * - Pick from 13 different units. - A different set of recharging god-powers for each unit type, (hero, human soldier, myth unit.) - 12 difficulty levels, each longer and harder than the last! - Infinite level-ups, (your counter is your wood stockpile.) - A lot of random BONUSes for your unit every difficulty level passed: everything from additional attack, to your very own healing caladria, or even \"God-Like Regeneration\"! - Extremely difficult and addictive gameplay. - Tiny 50x50 map size. - Kill value counter at the end - to tell you just how much enemy HP you have munched away at. - Random lighting at the start. - Ever annoying and angry \"Narrator\" greetings at the start. In summary, this scenario is a short, but fun game and a totally unique playing experience. Try it for yourself and see how far you can get with some friends!

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136 downloads

Uploaded:03-29-2006

The Long Way Home

the20long20way20home_00011.zip | 599.04 KB

something, others wants him to buy something or look at something, and someone just wants him dead. You must get him home. For a fairly mundane storyline this is one scenario that, for all intents and purposes, is really well designed. It starts out, as the title suggests, with a small cinematic of Achilles saying farewell to Ajax who must return home. This cinematic is failry mediocre quality-wise, mostly because the author made the mistake of using a camera angle that showed the edge of the map, its nice to see a new designer at least attempting to create a cinematic. They really do add to the storyline and give a professional edge and despite appearances they really aren\'t that difficult to create. Back on track. The basic gist of the scenario from there is to trek through villages and valleys, completing a multitude of small tasks along the way, to get Ajax back home. It\'s difficult to get lost in this scenario as the author has created a path for Ajax to follow that doesn\'t allow you to defer from it much. Although this is relatively handy and does allow the scenario to progress both smoothly and rapidly, it\'s a little unrealistic and detracts from the challenge. The game play itself is easy to grasp and very difficult to fail at as there isn\'t much in the way of fight-time. Probably not the best scenario for those who prefer all-out battles but overall a brilliant piece of work.

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1598 downloads

Uploaded:01-31-2006

Millitary Mod

aom_mod_v11.1.zip | 3.34 MB

upgraded (will be upgrading other civilization in future versions) - Toxotes now have atlantean arcus bow and hoplites now have a sword - Walls are cheaper - Walls start with 7,000hp - Seige units have also been upgraded due to the need of units to destroy walls - Walls are more ressistant to pierce and hack - Towers have extra hp - Towers have better range and attack - There is 100 limit on the amount of towers you can build - Fortresses are cheaper - There is 100 limit to the amount of forts you can build - Anti units are now well balanced Weakness's have been changed to represent reality I.E cavalry are good against archers, archers are good against infantry, etc.

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277 downloads

Uploaded:01-14-2006

The Adventures of Johnny Ray

greyshark27s20the20adventures20of20johnny20ray1.zip | 4.73 MB

this scenario to rival those of current top positions. Part I: Poor Young Johnny Ray Barleybrawl, a mining town on the coast of Newreach, awakens one morning to an out of the ordinary wind. As 8 year old Johnny Ray plays with his friends, he is oblivious to the worries of the villagers around him and his own terrible fate. But what will the wind of change bring...? Part II: The Dangerous Beast 30 years after the Barleybrawl mine disaster, the villagers are ready to open their abandoned mine. But unfriendly creatures have moved in, and there is something much more dangerous killing off the miners... Soon, Johnny Ray and his chums will face the beast but what will be the outcome? FEATURES: -Music from Michael Jackson and Blondie. Meanwhile, tracks from the Zelda game complement parts of the game perfectly. -A stamina system; you can run, but you can't run for long. -A large quotation system. Click on the villagers and they'll insult you. Your fighters will congratulate each other after a fight. Let a fighter die, and they will grieve around the gravestone. -A chicken named 'chicken delight'. -Over 100 forumer references. -Rather nice eye-candy; walk around a busy town, explore an abandoned mine, or stroll through an enchanted forest. -Set up a camp; by having your characters put up their tents they can sleep off fatigue or injury. -A pet dog that will follow you and your chums around. -10 unlockables, including two lengthy word documents. -An argus named 'Groper'. -Several quality cinematics. -An exciting storyline. It'll make you laugh, and it'll make you cry. -Play hide n' seek with your childhood chums. -Snowstorms will rise and fall in intensity over time; stay in an Inn to wait them off. -A giant named Thurg Bigwilly, who will warn you not to run under his skirt or risk being hit with his 'enormous' club. -Much innuendo.

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381 downloads

Uploaded:12-02-2005

Werewolf

werewolf1.zip | 261.02 KB

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10 downloads

Uploaded:12-01-2005

Aurons Menu Background Guide

menu_background.zip | 26.6 KB

i made. If you dont have the User.CFG file, simply create one by opening the notepad, and adding the text content in the guide. (thanx to AomPlayer000 for that suggestion). The three different files contain the same information.

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144 downloads

Uploaded:12-01-2005

Aurons Day/Night Cycle Guide and Template

daynight_cycle_templates.zip | 19.46 KB

person how to create their own day/night cycle.

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788 downloads

Uploaded:12-01-2005

Metriod Series

metroid_series.zip | 1015.85 KB

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577 downloads

Uploaded:11-29-2005

Elvish Druid

elvish20druid20autoinstaller1.zip | 1.28 MB

more powerful and resistant.

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152 downloads

Uploaded:11-27-2005

Shilmista - The Era of Rain Showers (REVIEWED)

shilmista_0001_0001.zip | 6.32 MB

forever. Reviewed ---------------------------------------------------------------------------------------------------------------- Shilmista: The Era of Rain Showers follows the story of a humble merchant forced to abandon his homeland and business after it is destroyed by invading soldiers. He comes across a neutral village and decides to establish himself there instead by conducting a series of small quests for the locals. Shilmista is an original scenario, being one of the first AOM scenarios to have an RPG (role-playing game) element to it. The player, for example, has the ability to select the quests he or she wants to undertake. The player can also select which weapon and armour upgrades they wish to purchase with the gold they are awarded from completing these tasks. This aspect of the scenario is extremely well triggered with no evident bugs and a true credit to the authors thorough knowledge of triggers and the AOM editor. The scenario eye candy, though not outstanding as the map is mostly forest, is still well constructed and no area of the map is left blank. It is not however over-the-top and un-natural looking, which can occur in such scenarios. The storyline is far more engaging than the description suggests. I, to be honest, when I first played this scenario thought it would be quite uninspiring and dull. I was pleasantly surpised though, to discover that it was quite the opposite. Though the initial scene (the escape from Shilmista) was relatively mundane, the tasks you are required to undertake in the village are both original, fun, and overall quite engaging. In fact, the only disappointing aspect of the scenario are the cinematics. The author over-used complex camera tracks, which at the best of times are messy and rough. The use of camera cuts, both close-ups and distance shots of the characters, would have been better suited in certain places. He also had a tendency to show the edge of the map, which looks unprofessional. Overall though, Shilmista: The Era of Rain Showers is a thoroughly enjoyable little scenario, bringing enjoyable and challenging task ideas and gaming styles to AOM. Reviewed by BlueDragon27

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546 downloads

Uploaded:11-27-2005

Doom Lords RPG

doom_lords_rpg.zip | 397.59 KB

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562 downloads

Uploaded:11-27-2005

Mystery Island

mys.zip | 6.76 KB

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722 downloads

Uploaded:11-27-2005

Alone in the Dark (part 1)

alone1.zip | 2.07 MB

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588 downloads

Uploaded:11-26-2005

Elven Archers

elvish20archers.20by.20karpunk28installer29_00011.zip | 1.11 MB

the archers with 4 different heads.

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738 downloads

Uploaded:11-26-2005

The Guardians

the_guardians_v1.11.zip | 4.37 MB

survival of all.

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150 downloads

Uploaded:11-26-2005

Soccer Pro Edition

soccer20pro20edition2028v.201.0229_00031.zip | 58.79 KB

opponent will obtain a 30 seconds lasting \"boost\" that doubles the speed of his giants. The dwarf is invulnerable and runs if it gets kicked towards the border of the court. The advanced Quest Var work and the proper playtesting guarantee a nice bug-free gaming experience.

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132 downloads

Uploaded:11-26-2005

Marathon of DOOM!

fc_nidhogg7emarathon20of20doom_00081.zip | 399.42 KB

newest version now!)

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2010 downloads

Uploaded:11-25-2005

Jedi Modpack

jedimodv21.zip | 3.66 MB

Jedi Temple available in the Classical Age by all civilations.

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545 downloads

Uploaded:11-24-2005

Heroes Chronicles

heroes20chronicles1.zip | 5.33 MB

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153 downloads

Uploaded:11-24-2005

Disciples of Chaos: 4. The Lords of the Shadows

lords20of20the20shadows1.zip | 835.17 KB

launched a final attempt in removing Hefichi from Ommech

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381 downloads

Uploaded:10-31-2005

Deth

deth_1.0.zip | 5.31 KB

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340 downloads

Uploaded:08-29-2005

Green Giant

green_giant.zip.zip | 49.21 KB

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882 downloads

Uploaded:08-22-2005

Captain America and the Hulk

captainamericaandhulk.zip | 699.35 KB

Captain America more similar to the real one, I changed all the models I used for animation. Then I created a new big shield and a new weapon,\" the explosive shield \", that can be thrown very far and explode ( it really explodes ), killing many enemies. Captain America is almost invincible. HULK is very very strong. He fights with naked hands and he need no weapons. He can throw lots of enemies far, with a fist.

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117 downloads

Uploaded:07-19-2005

Mino Battle 666

mino_battle_666_mp_xp.zip | 22.45 KB

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117 downloads

Uploaded:07-15-2005

Star Destroyer

star_destroyer_11.zip | 1.41 MB

peoblem is that the installer won\'t replace your proto file, so you have to do it yourself. See the readme for help. Very neat mod!

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122 downloads

Uploaded:06-25-2005

ASMS Canyon

asms_canyon_v1.zip | 45.27 KB

these can be found in the middle of the canyon where there are also mythunits protecting a plenty vault. The only objective is too wipe out your opponent.

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54 downloads

Uploaded:06-21-2005

Herodea Mythos

herodea_mythos_mp_tt.zip | 113.07 KB

random god acts every 3 minutes.

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394 downloads

Uploaded:06-18-2005

Flying Demigod

flyingdemigod_.zip | 480.99 KB

powerful unit. Enjoy!

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164 downloads

Uploaded:06-16-2005

Cannon of Destruction

mp_cannon_of_destruction_tt.zip | 173.05 KB

collect them because you run out of them fast.

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36 downloads

Uploaded:06-14-2005

Star Destroyer

star_destroyer.zip | 4.94 KB

you how much work has been done so already.

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542 downloads

Uploaded:06-13-2005

Count Dracula

count_dracula_vr_1.3.zip | 908.5 KB

that exact moment, two members of Gormine’s armed guards came round the corner, and you had the largest and most valuable diamond known to man in your hands. They looked at you, and started closing in. You looked from side to side, trying to see if there was a safe exit. The guards were getting closer, and were blocking the only way out, apart from the chimney. You leapt towards the empty fire place, the diamond still in your hands. Putting the diamond into your leather pouch, you held onto the first rung on the chimney. And with all your might, you climbed. You were very far up the chimney before the guards were at the bottom. But still you climbed. When you got the top, you could see the roofs of all Gormines houses. You ran over the roof of the house you had just been in, and threw yourself on to the next. By that time, the guards had caught up and were just coming out of the chimney. You knew that if you were caught, exile would be the lightest charge. You ran on, but your tired legs gave way and at that moment you tripped over and fell down the three storys to the pebbled path below. You didn\'t remember anything else after that....

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493 downloads

Uploaded:05-30-2005

Titan Predator

titanpredator.zip | 2.46 MB

uninstall any other mod you are using. Enjoy!

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109 downloads

Uploaded:05-16-2005

King Kronos

king_kronos.zip | 1.05 MB

texture. What he does is blends in useing textures, provided by an object he is near. And I made him invisible when he walks.

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348 downloads

Uploaded:04-30-2005

Fire Dragon

firedragon.zip | 35.72 KB

done well and the quality is great. Download it if you want a red fire dragon!

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1404 downloads

Uploaded:04-24-2005

The Ring of The Nibelungen Act #1 - The Rhinegold

therhinegold2.zip | 10.63 MB

the custom overlays have their own folder.[/QUOTE]

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739 downloads

Uploaded:04-22-2005

The Mount Olympus Journey

the_mount_olympus_journey.zip | 228.44 KB

jason heros and a group of men attacking the enemies there are alot of gold mines you get 50000 from the gods at the beginning. Just prepare for a long game!

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225 downloads

Uploaded:04-14-2005

Cretan Mercenary

cretan_mercenary.zip | 262.58 KB

his back). The unit choose automatically how to attack. Greeks armies made a large use of mercenary (especially in Alexander\'s period). The Cretan Mercenaries are specialized in the use of bow, not much used by other greek soldiers.

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214 downloads

Uploaded:03-31-2005

Battle for The Palace

battle_for_the_palace.zip | 127.05 KB

buildings at all. The only military buildings are at your town. You must protect them and bring your troops across a small forest into the mountians. Remeber you have many fortifications in the cliffs. Use them wisely. Player 2 you cannot rush for the first three minutes because of limited resources. Once you settle down you arte able to build any building any where. You already have two armies postioned in your bases. Use them wisely. But resources isint a problem for you, neither is population get villagers working fast build camps and claim that mountian for yourself! But you could also attack there city and cut of there supply of renforcements. There is river separiting your two bases. You could wall it up.... Be sure to look around for secrets like caves stockpiled with gold. Features: |- Opening Cinimatic |- Closing cinimatic if player 2 wins |- Eyecandy |- Story |- Most triggers ever used in a Canadian Clan map

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404 downloads

Uploaded:03-23-2005

The Ring of The Nibelungen Act #1 - The Rhinegold

therhinegold.zip | 10.61 MB

and gods... forever. In the end he even can cause the downfall of the Light Alba himself... Alberich, the Nibelungen (a nightdwarf), steals the magical Rhinegold from the daughters of the Rhine. With the powers this treasure holds he is finally able to fullfill his long last dream; to become the ruler of Nibelheim and the entire world. As Alberich and his legions start their tour of death and destruction he is not aware that he will play a key role in a deal between Wotan, the supreme leader of the gods, and the mighty Titans.... The campaign will take you from the dark underground world of Nibelheim along the various races which live by the Rhine up into the realm of the gods themselves....... and back. You take controle of Alberich, his Generals and his legions as they proceed to meet their destiny.... ------------- Features: ------------- |- 8 playable and 10 full cinematic scenarios |- Detailed maps with personalised location features |- Mixed gameplay (rpg / ff/ b&d) |- Soundscore is based on leitmotifs just as the original opera |- Rpg scenarios contain simple interaction like bying stuff |- Rpg scenarios contain simple puzzles |- Introducing a hero shapeshifting ability controled by the player |- All playable scenarios contain cinematics |- Some high detailed cinematics |- Nice storyline with imbedded links to the next 3 acts. (See the ingame highlight menu for the full story and/or background information)

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167 downloads

Uploaded:03-16-2005

Olaf

olaf.zip | 273.86 KB

the Vaca de Odin. Please enjoy this map!!!

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205 downloads

Uploaded:03-16-2005

Ragnarok Escape

ragnarok_escape.zip | 83.05 KB

super-power hersir (loki for player 5, hel for player 6) Note that this is still beta version.

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242 downloads

Uploaded:03-12-2005

Murder Worldmap V

murder_worldmap_v.zip | 323.98 KB

not base sitting. -Beautiful scenes for you to build and take advantage upon. -Up to 8 people multiplayer based.

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338 downloads

Uploaded:03-09-2005

Fly By Night

fly_by_night.zip | 153.12 KB

scenario? An escape is a scenario in which there are 2 teams - one team is composed of the hunters, and the other is composed of escapees. The hunter team is usually smaller than the escapees. The hunters must use powerful units to destroy the escapee\'s single villager. However, the villager can build buildings and towers to defend himself.

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138 downloads

Uploaded:03-06-2005

Ram Rush Titan

ram_rush_titan.zip | 139.84 KB

and sent in rams when their army was away. File Details: |- Players #: 2 |- Map Type: Savannah |- Map Size: Normal |- AI Difficulty: Titan |- Game Type: Supremacy |- Handicapped: No |- Shared Resources: No |- Shared Population: No |- Cheats: No |- Running Time: 24:32 Installation instructions: ---- |- Drop the file in your AoM\'s \'savegame\' folder |- Start the game, select \'Single Player\' then \'Recorded Games\' and just pick up the REC file |- Last but not least: enjoy!!

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461 downloads

Uploaded:03-04-2005

The Last Spartan

the_last_spartan.zip | 3.82 MB

Outstanding Puzzles- can you solve them all? - Tons of Cinematics. - Engaging Story Line. Known Bugs: Jumping Bug: If you click on a sentry tower (in order to jump) while moving, the trigger will not fire. Terrain Bug: If you type terrain in the chat box, to change view, it will fire twice (no big deal, just thought I would let you know). Please save often incase the jumping bug occurs for you. The F8 Button allows you to quicksave.

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144 downloads

Uploaded:03-04-2005

Two Player Island

two_player_island.zip | 487.12 KB

(TPOOC). You start with not too much resources. The resources are on different places, instead alot on one place. There are unique areas, no eye candy, but still fun to play.

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1377 downloads

Uploaded:02-25-2005

Helm's Deep (Oscar) Reviewed

spridersofrohanoscar.zip | 2.92 MB

acually plays out the battle form the time that King Theoden and hisdaughter Eowyn leave from their camp with the citizens of Rohan toward the fortress of Helms Deep. In all the other Helms Deep recreations, the creator starts the map from the city of Helms Deep and the attack has already began. The only objective in those other maps is to defend the city until "Gandalf Arrives at Sunrise". This map is different in that aspect. The first objective is to defend the Rohan encampment from the Tartaurian spawns. The rest of the objectives after that involve getting to and defending Helms Deep, though I believe that the first is very unique. Another great thing about this map is its layout of Helms Deep. It is very acurate and follows the design laid out in both the movie and book. It even has the cool elevated area behind the gaet, which is unseen so far in these Helms Deep maps. The only problem with the design is that the ramp up the the aget could be longer and shallower. At the moment it is short and steep. The cinematics and triggers in this map are amazingly detailed. The first cinematic is my favorite as it desends upon Theoden and Eowyn discussing their situation with the river sparkling in the background. Another great feature is Oscars use of unit speaking animation so it looks as if the characters are REALLY talking and not just standing there. The only con with the map design is that it could use more eye candy to make the terrain a little more inviting. Other than that, the map is very welldone. Even though this may not be the best map EVER, it is one of the best Helms Deep scenarios. Good job Oscar. (and also: no offense was meant to other creators of Helms Deep recreations). -shimano55 ------------------------------------------------

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429 downloads

Uploaded:02-21-2005

Acid Bird

acid_bird_fixed_by_dom.zip | 414.5 KB

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2212 downloads

Uploaded:02-17-2005

Minas Tirith

minas_tirith2.zip | 343.57 KB

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314 downloads

Uploaded:01-31-2005

Minas Tirith

minas_tirith.zip | 65.93 KB

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254 downloads

Uploaded:01-16-2005

The Lost Legion(music)

lost_legion_sounds.zip | 5.92 MB

the audio file. The map is a separate file. If you wish to download the map, click [file="36140"]HERE[/file]. To download the map AND the audio in one file, click [file="40467"]HERE[/file]

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403 downloads

Uploaded:01-16-2005

The Lost Legion

thelostlegion.zip | 2.07 MB

The Celtic chieftain Viridovix held a similar sword, bespelled by a rival Druid sorcerer. Then, as the two swords touched, a dome of golden light flared out and surrounded Marcus, Viridovix, and three cohorts of Caesar's legions. The next moment, they found themselves under a strange night sky where no stars were familiar and where Gaul and Rome were unknown. They were in an outpost of the embattled Empire of Videssos - in a world where magic and dark sorcery would test their skill and courage as no Roman legion had ever been tested before. Singleplayer scenario for The Titans expansion freely ispired by the Videssos Cicle by Harry Turtledove.[/quote] Review coming soon [b]NOTE:[/b] This is ONLY the map file. The audio is a separate file. If you wish to download the audio, click [file="36148"]HERE[/file]. To download the map AND the audio in one file, click [file="40467"]HERE[/file]

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677 downloads

Uploaded:01-13-2005

Lacademonian Hoplite

hoplite.zip | 541.4 KB

Battle of Thermopylae. Full Review and pics coming soon.

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110 downloads

Uploaded:11-26-2004

AoM-Themed Media Player (Reviewed)

aomplayer2.zip | 202.08 KB

detailed and overall very easy to install and use. As it is AOM themed there are pics of the gods on it. On the skin it has AOM displayed clearly. On the O there is one of the patterns from the original media player which has a great effect. The quality of the skin made it look like there was a high amount of work put into it. Well done on this new idea inferno_char! Reviewer: coolcronin

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1087 downloads

Uploaded:10-30-2004

Gimli Unit (November Modding Contest Entry #1)(Reviewed)

gimlicontest_entry.zip | 1006.78 KB

from hand to hand battling to a ranged attack where he throws his axes. As well as this, there are actual sounds from the movie. When he is selected and made to move or attack another unit he says things like ' i have the eyes of a hawk and ears of a fox' and ' nobody tosses a dwarf!'. These sounds come from all three of the Lord Of The Rings films. You can make a Gimli in your temple when you rise to the heroic age. He is quite an expensive unit compared to some but is well worth it. When you try to access details on the unit by right clicking on his picture it tells you about his past and his ancestors. However, on when you try to create the unit he has no name and on the right click menu he is known as default. Also, on editor where his name is supposed to be it is blank. It would be even better if names were included. All of the great points about Gimli though overcome the few slight problems. I recommend this unit to anyone who likes the Lord of the rings and anyone who likes AOM. reviewer: coolcronin

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434 downloads

Uploaded:10-21-2004

Link and Dark Link Modpack (Reviewed)

linkvsdarklinkversion1.04.zip | 603.87 KB

units look and work great. The Link looks exactally like he did in Ocarina of Time. The Dark Link, while well made, looks nothing like the Shadow Link in Ocarina, however. They are both still great units and should be downloaded by Zelda fans and everyone else alike. --Reviewed by Zeus174

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208 downloads

Uploaded:09-05-2004

Soleman\'s Wrath

sp_solemans_wrath.zip | 93.08 KB

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506 downloads

Uploaded:09-05-2004

Frost Toe Unit Mod

unit_frost_toe_mod.zip | 95.66 KB

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372 downloads

Uploaded:08-28-2004

End of the World Background

menubackground_end_of_the_world.zip | 65.72 KB

a few people please test this and tell me if it works? Thanks

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207 downloads

Uploaded:08-28-2004

Farm Menu Background

menubackground_farm.zip | 78.2 KB

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5789 downloads

Uploaded:08-06-2004

Gladiator (Reviewed)

cpn_gladiator_maximus.zip | 18.55 MB

music, speech, an EXCELLENT mod, hard work, and bonus levels, this campaign is sure to be great. It has been remodeled and re-made twice, I believe, and has fixed just about everything. But I must warn you, however cool this sounds, the filesize is 18.55 MB, so take care before downloading! Sorry to those of you with Dial-up! ----------------------------------------------------------------------------------------- Reviewed By: Auron_2 ~ The campaign seems enjoyable. The awesome sounds, dialogs, and story were simply amaizing. the way story plays during the scenarios might had needed a better way to make the player understand the story. there seems to be soemthing wrong with the installer. The installer does not install the sounds, icons of King Jared unit. When king jareds new unit is in cinematic mode, it changes to the unit model from it was made. i suppose this might had been a problem with the auto installer. I personally felt that the campaign could have been shorter. There were some short scenarios, such as cinematics where the author could have easily put 2 scenarios in 1. the campaign in general is challenging. I, myself have to play a couple of time through some scenarios in order to win. however, most of these scenarios dont last longer than 15 minutes. After the first scenario, the campaign gets very repetitive. Go to colliseums and kill, over and over. during most of these scenarios, i found some errors, such as Setting "set Obscured units . during some parts of some cinematics, the outlines of some units really messed up the quality of the cinematic. also, during some cinematics, render sky was showed half way only. the only thing i could suggest is making differnt views that prevent this from happening. during a cinematic, never show the borders of the map. also, take out the fog of war during cinematics. in starting cinematics, or places, use the "camera start" object. the first scenario is really enternaining and original. It really gives you that feeling of you being in the middle of a battle. however, there were some certain things that should have been improved. the dialogs were too low, and most enemies just standed there waiting for player 1 to attack. the objective is to kill the leader of the enemy, but the problem is, who is the leader? there were about 100 enemy units and it took me a while to figure out who was the leader i had to kill. i wouls suggest adding some sort of hint on this part. also, stronger and active enemies that will attack the player by themselfs more often. the map design in general was sometimes very impressive. however, i felt that in some parts the map design could have been better, such as the colliseums, or the fields. like i said above, the campaign is really short. i would suggest adding more objectives or longer objectives in some scenarios. also, in some scenarios i felt that more activity for the computer was needed the scenario of the water reeds field. people are just standing there. the scenario might have some minor bugs, but its still fun to play:-). 8/10

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43 downloads

Uploaded:08-01-2004

Early PotDs of AoMFiles

excesspotd.zip | 3.48 MB

Download

157 downloads

Uploaded:07-26-2004

Phunky Laser Bear (Reviewed)

unitphunkylaserbear.zip | 5.08 KB

eyes. ---------------------------------------------------------------------------------------------------- REVIEWED BY: AURON_2 The mod seems mighty good. in my opinion some downloaders might not like to have their lazer bear with a cape of george bush market with a red X. the face of george bush was, of course, copied and paste it from a real picture. the textures didnt came so good for some reason. they were kind of like foggy. clearly a mod made by MS Paint, but not bad. The lazer itself looked really nice. i cant say much about it. in general is just a simmple modification of two .ddt files.

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393 downloads

Uploaded:07-23-2004

Undead Kamos

unitundeadkamos1.1.zip | 124.82 KB

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297 downloads

Uploaded:07-22-2004

Troll Wars (Reviewed)

mptrollwarspack.zip | 57.64 KB

players! --------------------------------------------------------------------------------------------------- REVIEWED BY: AURON_2 The scenario seems okay. the map design was just wonderful for being a blood map. the way you used straight lines and different terrains was a very nice detail into the map. I was playing your scenario a couple of times on ESO. and these were the problems i found: 1). no hints, no instrctions. i just found myself in the map without knowing exactly what to do until the map got revealed. dont expect everybody to know how to paly bloodmaps. use the message or objective effect to tell the people about the scenario. it was also weird that you didnt mention your name as the creator of the author, or at least i didnt noticed. 2). impossible to win. you can play as much as 2 hours and still without the game ending!. the trolls are far to weak to destroy 4 statues of lighting which are right beside the hillfort that you have to destroy in order to win. your units deploy in front of the statues of lighting which makes it impossible to reach the hillfort to destroy it. the statues of lightings are far too strong! a simple attack killed 5 trolls of my army and left others with half energy. meanwhile the enemy trolls were deploying in front of the hillfort killing my trolls, plus blocking my way into getting close enough to thehillfort. to fix this problem, make the map bigger and give all the players base more space so this doesnt happen. also, increase the damage on buildings to the trolls. 3). when i started playing this map, i expected to get better units if i get certain amount of kills, like a blood map. however, no matter what you do, or where you go, everyone will get new units, and godpowers at the same time!, which makes it even more unbalance. i suggest making levels with kill counter. also grand some siege weapons because the buildings are too strong. 4). I suggest putting the map revealed but not making it visible like is currenly. it wasnt fair that i could jsut invoke the thunderstorm in everyplace in the map. 5). the scenario needed some music, sounds. maybe some kind of intro or decent precentation. i suggest if you know cinematics, make a really nonlaggy-shot one. if not, use the "camera start" object and camera cut. this is a really good idea for a blood map. it only needs some playtesting, and work more on the triggers and balance.

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2 downloads

Uploaded:07-18-2004

Acid Bird

greenphoenix.zip | 10.05 KB

missing the protox.XMB file. therefore, this mod does not work, and could not be reviewed.

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135 downloads

Uploaded:07-18-2004

The Assassin (Reviewed)

theassassin.zip | 935.5 KB

simply too much space, which is never use. you can easily get into the city by just using the special anubite attacking in a sentinel. the only challenge was to find the oracle when i was in the city, which really didnt took me long to find, and was easy to kill. there is no story, you just suddenly start in the middle of the map. If you know how to make cinematics, i suggest you make one as an intro of the scenario. also, you the effect to tell the player the objectives. the scenario took less than 10 minutes to finish. when you kill the oracle an "advance scenario campaign" box appears. however, the victory condition didnt turned on, nor the game ended. when the oracle is killed, i suggest adding "Set Player Won" and "End Game" effects. the hints didnt came much uselful since it wasnt neccesary to find the other oracles and kill them in order to get godpowers. the map design was okay. But more terrain mixing, eyecandy, would give the scenario a better rating.

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116 downloads

Uploaded:07-08-2004

Zaza's game Reviewed

aomleveleyecandy1.zip | 961.27 KB

interesting map. The intro cinematic gives of the most interesting parts of the map, but lacks complexity. The music is something else, lol. It is not very Age of Mythology-Like, and, in my opinion, doesn't have much of a place in an AoM scenario. The other problem with the music is that the transition between songs is very rough. They usually end and start abruptly. The terrain is pretty well-done. The readme is true in saying that this scnario demonstrates almost all of the terrain types, with the exception of the ugly burned grass and stuff. The lighting of the scenario, Dusk, I think, adds A LOT to the overal alure of the map. The lake is pretty beautiful to look at, with the reflective water and trees surrounding it. Attention to detail is obvious. The major con that I have with this map is that the ONLY objective is to defeat your enemies. So, in a sense, this scenario is like a dressed-up random map. I cant say that I recommend this map for downloaders expecting an objective-driven scenario, because it is not. Reviewed by: shimano55(zintron@cox.net) -------------------------------------------------------------

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195 downloads

Uploaded:07-02-2004

Some New X Triggers

snxt2.zip | 107.16 KB

always implemented (even if this SNXT file is not installed). GAIA is selectable at all respective triggers. All triggers with an object selection are also present as "By Name" triggers, you can write in the object-info name or the scen-name of a new created object.

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1236 downloads

Uploaded:07-02-2004

Titans Main Menu Mod

uimain3.zip | 32.37 KB

with the number of present objects/idle units -Button for open the Strategic Map -Button for Cut the camera to the Normal View (after rotating, zooming) -Button for making a Screenshot -Button for Finding the Last Minimap-Event -Button for Minimize Background and one button for Maximize Background -Button for showing all players` Scores in each Scenario -4 Check-Buttons for toggle \"Blackmap\", \"Fog\", \"Hide Unit Outlines\" and \"Schreenshot Hide UI\". -Button to Save a Camera Cut at any particular spot on the map -Button to Show this Camera Cut New functions for \"Playtest\" ---------------------------- Four new buttons to Restart the scenario, Load another scenario, Save the scenario As a Savegame and Copy the tested scenario (as “None”). 6 small buttons for open/close “AI Debug Info”, go to “Play Campaign”, “Exit To Windows”, open/close “Pitch Bar” (for changing the Camera Pitch at Playtest only), “Black Map” off/on, “Fog” off/on. New functions for \"Leave SP Game\" --------------------------------- Buttons for Save Game, Load Game, Restart, button for open “Editor”

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335 downloads

Uploaded:07-02-2004

Sound Set Addon for the TT Editor

soundsetaddon.zip | 268.4 KB

the Yellow button at the bottom of the Animation View box. Some example sound files from AoE are also included. This addon only works with the Expansion \"The Titans\", NOT with AoM. One must not have installed the NewXEditor, this file functioned also with the original editor

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1839 downloads

Uploaded:07-02-2004

New X Editor

nxe200001.zip | 515.3 KB

files -- > Brush Type "Rectangular" -- > View Postgame in the editor -- > New Editor Help with important Console Commands

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1011 downloads

Uploaded:07-02-2004

Text Editor - Updated data.vdf for Titans

texteditordatatt.zip | 146.67 KB

you\'ve already made AoM modifications.

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667 downloads

Uploaded:07-02-2004

Silver Warrior

unit_silver_warrior_1.1.zip | 389.58 KB

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4 downloads

Uploaded:07-02-2004

Silver Warrior

modpacksilverwarrior.zip | 212.38 KB

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412 downloads

Uploaded:07-02-2004

Terrain X Mod

terrainxmod.zip | 427.09 KB

mountains and waters are not shown. 56 new forests 56 new waterbodies 29 new cliffs The files are tested online, no errors are found!

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517 downloads

Uploaded:07-02-2004

Scipio

sp_scipio_1.1.zip | 649.5 KB

computers. Recommended!

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149 downloads

Uploaded:07-02-2004

Revenge Of Kemsyt

scnrevengeofkemsyt.zip | 339.75 KB

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78 downloads

Uploaded:07-02-2004

Save Kastor Reviewed

sp_save_kastor.zip | 38.79 KB

training scenario. The developer did NOT create a readme, which is a big no-no, because I don't know who made it. Please everyone, SEND YOUR FILES ZIPPED UP, WITH READMES IN [u]TXT[/u] FORMAT! Review ------------------------------------------------------- Sorry, but I can't write much of a review if I can't play the game. The map starts out and it displays a few messages telling you to save Kastor before Gargarensis kills him, but you control the red units...not the blue ones which are on Kastors team. I don't think tha tthis is the intended effect, so I suggest more editing before release. I don't recommend that you download this. -shimano55 Btw: this map will only recieve a few ratings because of its incompletness. -------------------------------------------------------

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301 downloads

Uploaded:07-02-2004

The Bridge

mpthebridge.zip | 82.87 KB

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443 downloads

Uploaded:07-02-2004

Peloponnesian War (Reviewed)

mppeloponnesianwartitansv2.zip | 804.56 KB

BY: AURON_2 this is one of the best multiplayer scenarios there is. it almost plays liike a random map, with different starting places, and players have different advantages and disadvantages bonuses. a great map to play, i totally recommend to download it and play it

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1016 downloads

Uploaded:07-02-2004

Link and Dark Link Modpack (Reviewed)

modpack_link_and_dark_link_v1.03.zip | 364.45 KB

units look and work great. The Link looks exactally like he did in Ocarina of Time. The Dark Link, while well made, looks nothing like the Shadow Link in Ocarina, however. They are both still great units and should be downloaded by Zelda fans and everyone else alike. --Reviewed by Zeus174

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1416 downloads

Uploaded:07-02-2004

Extreme Desert Athena

xtremedesertathina.zip | 13.29 KB

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859 downloads

Uploaded:07-02-2004

Fall of Atlantis

fallofatlantisv11.1sp.zip | 706.25 KB

events and conditions.

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253 downloads

Uploaded:05-28-2004

Link and Dark Link Modpack

modpacklinkanddarklink.zip | 364.23 KB

permission to do this.

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912 downloads

Uploaded:05-28-2004

Lady Hawk (Reviewed)

spladyhawke.zip | 831.91 KB

extremely strong prison and follows his story as he enters a town where he would have been captured by armed guards if it had not been for a mighty Captain who saved him with the aid of a large Hawk. As it turns out, and is described in the intro....the hawk is truly a beatiful princess put under a curse that causes her to become a hawk when the sun rises. Her lover, the great captain, has been put under a similar curse and turns into a fierce wolf when the sun sets. The young prisoner must take the hawk to a great monk for healing. The rest of the story unfolds as the escapee must find a way to release the two lovers form their curse forever. This is a MUST have map for EVERY age of mythology player. Even though I think that the movie is REALLY sappy and corny....this may be one of the best maps released yet. It takes a boring story (in my opinion) and brings it to life in a fun and adventurous enviornment. There are a few grammatical errors in the cinematics, but it doesn't interupt gameplay at all because the misspelled words are close enough to their real-life spellings to make sense to the reader. Once again...GREAT job Grande4. I am truly amazed at how well you can use the scenario editor to its fullest. Very well done. I recommend this to ALL downloaders. -Shimano55 ---------------------------------------------------

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460 downloads

Uploaded:05-26-2004

Ain Dalla

spaindalla.zip | 7.7 MB

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856 downloads

Uploaded:05-21-2004

The Lion King

mplionkingpacosgames.zip | 7.29 MB

team, don't venture off by your self. Be sure to read all instructions, especially when it comes to the healing areas. All 4 players must make it through or else you will not be able to finish the scenario. Features: 1. Three themed songs from the movie/play 2. Use of cinematics throughout the cinematic 3. Themed lands like the movie 4. Credits section followed by; 5. An arena match where you fight with your different animals and the objective is to destroy your opponents breeder pen. At this point the teams become p1 and p2 vs p3 and p4, so dont forget to turn on select all chat! Be sure to tell the people your playing with to come here and download this, as they cant hear any music until the arena match at the end of the scenario. Check out the screenshot at http://www.aomfiles.com/file.potd?ID=18014 Enjoy! Any questions or comments please email me at mikeaspaco@hotmail.com

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203 downloads

Uploaded:05-13-2004

Troubled Waters

sptroubledwaters.zip | 134.46 KB

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1002 downloads

Uploaded:05-13-2004

Wizard Eagle Unit

modwizardeaglev2.zip | 461.3 KB

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287 downloads

Uploaded:05-02-2004

Ra\'s Citadel

mprascitadelv2.zip | 120.27 KB

gain victory. Second version of the original map.

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436 downloads

Uploaded:04-30-2004

Nubian Elite

modnubianelite.zip | 69.65 KB

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134 downloads

Uploaded:04-30-2004

Ra\'s Citadel

mprascitadel.zip | 114.73 KB

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306 downloads

Uploaded:04-28-2004

Olympian Clans

mpolympianclansv2.zip | 161.97 KB

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383 downloads

Uploaded:04-28-2004

Moon Landings

mpmoonlandings.zip | 59.95 KB

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391 downloads

Uploaded:04-28-2004

Double Agent

mpdoubleagent.zip | 160.03 KB

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947 downloads

Uploaded:04-28-2004

Raptorsaurus

modraptorsaurusv2.zip | 749.65 KB

should've released it a long time ago (during which time I became a better modeler), but I never got around to it. This is the second version that fixes the overly large walking animation and fixes the whirlwind attack's texture failure. This unit is compatible with the Titans Expansion Pack only! >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> From the depths of the prehistoric jungles comes a ferocious beast, the RAPTORSAURUS! This creature has never been studied by scientists due to its keen sense of hearing, and will attack anything in range. The raptorsaurus is a carnivore, but will not hesitate to eat Carnivorae, Gaia Forest Trees, and other plants that grow in the lush environments that it thrives in. I've journeyed to the jungles to capture some shots of the Raptorsaurus in action! In the first picture, the raptorsaurus starts to eat the leaves of a gaia tree, but spies a monkey! The monkey is terrified and runs! In the second shot, the monkey is tired from the chase, and turns around to face his predator. The raptorsaurus lunges out with his huge jaws and catches the monkey!

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522 downloads

Uploaded:04-27-2004

Helm\'s Deep (OOF)

sphelmsdeepoofv21.zip | 99.65 KB

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237 downloads

Uploaded:04-26-2004

Mountain Giant to Santa

modmountaingianttosanta.zip | 3.96 KB

mean, it\'s funny, but it\'s good, too! Definitely download, full review coming!

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1 downloads

Uploaded:04-26-2004

Olympian Clans

mpolympianclans.zip | 155.33 KB

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484 downloads

Uploaded:04-26-2004

Fimbulwinter Forest

mpfimbulwinterforest.zip | 258.14 KB

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950 downloads

Uploaded:04-24-2004

Lumberjack Heaven

mplumberjackheaven.zip | 174.05 KB

Download

877 downloads

Uploaded:04-24-2004

Lightning Wall

mplightningwall.zip | 159.19 KB

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1869 downloads

Uploaded:04-23-2004

The Siege of Gondor

thesiegeofgondorv2sp.zip | 1.56 MB

Download

586 downloads

Uploaded:04-23-2004

The Five Great Guardians Part 1

thefivegreatguardianspart1mp.zip | 136.68 KB

But there is someone evil and powerful trying to stop them.

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24 downloads

Uploaded:04-18-2004

Troll Wars

trollwarsmp.zip | 27.85 KB

watch the clock!

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976 downloads

Uploaded:04-17-2004

The Destiny of Moria (Reviewed)

thedestinyofmoriasp.zip | 1.7 MB

film but what takes place before the fellowship of the ring enter in Moria. ----------------------------------------- VERY well done. This map employs than full power of AoM's scenario editor. The cinematics are aweinspiring, and the music only adds to the greatness. Oscar Baldessari has done a great job on making sure that everything worked out perfectly. The story follows that of GImli and Balin, as they regain moria form the evil goblins, and their ice titans. The only con that I have, is that the objectives could be a little more exciting and developed, but that doesn't interupt gameplay at all. I reccomend this map to ALL downloaders. Review by: shimano55 -----------------------------------------

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838 downloads

Uploaded:04-15-2004

Mythodea Fortress

mythodeafortress.zip | 58.46 KB

Download

178 downloads

Uploaded:04-15-2004

Conversation (Reviewed)

conversationaudio.zip | 4.14 MB

meet Gargarensis, and much more. It's funny at times, and I like it. The runtime is 5:30 and the file is an MP3, so it's not a very big file. Download and enjoy, a break from the traditional mod or map to bring you an audio file! I look back on this file and see that it took Black Hunter LOTS of work to do this one!

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1468 downloads

Uploaded:04-14-2004

Final Fantasy: Crystal Chronicles

finalfantasycrystalchroniclessp.zip | 273.39 KB

from that blasting music -Day/Night cycle -Hidden Objectives -Hidden quests -And much more!

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418 downloads

Uploaded:04-14-2004

Betrayal

betrayalsp.zip | 996.08 KB

impending domination.

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946 downloads

Uploaded:04-10-2004

Motsognir the Mighty

motsognirv1unit.zip | 2.59 MB

hero at their Temple in the Mythic Age, as well as upgrade him with several custom technologies. The unit itself has two versions: a fast-moving, agile one, and a slow-moving, powerful one. Players can transform the unit from one version to the other at any time, at a small cost of resources, namely Gold and Favor. Each version, agile and strong, has it's own advantages and disadvantages. Like all Norse military units, the hero can build all of the Norse buildings (except the farm). Motsognir is based on the animations of the SPC Eitri unit. ---------------- Modpack Features ---------------- ~> Double-resolution standard textures. ~> Cinematic texture. Replaces Eitri's Granny texture. ~> Two interchangeable unit versions: agile and strong. ~> Two customized unit upgrade technologies. ~> Customized ProtoUnit stats for each unit. ~> Modified ProtoUnit stats for the Temple unit, allowing the unit to be trained. ~> Modified Mythic Age technologies, also allowing the unit to be trained. ~> Unit and technology history info, based (loosely) on the works of the Poetic Eddas. ~> Customized unit sounds. ~> Customized unit icons. ~> DLL defined names and rollover text.

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1030 downloads

Uploaded:04-09-2004

Crusaders Modpack (Reviewed)

crusadersmodpack.zip | 478.16 KB

set, but with bland anim and sounds. [u]Modpack Includes [b]3 Units[/u][/b]: -Ranged Crusader -Footman Crusader -Mounted Crusader [b]Part 1: Textures[/b] --The textures for these crusader units are definitely the best part of the modpack. The heads of the units are all the same, but skillfully designed nonetheless. They are made of iron, and the author made it look like it was crafted from this metal. It looks awesome to see a huge sea of silver gradiented helms charging over the battlefield. These helmets also have black eyelines (like eyeholes, but it's like one line used for both eyes to guarantee good Line of Sight!) for seeing! Professionally designed head! The bodies of the units are all the same as well, whether on a horse or on foot. The body texture is white fabric, very medieval-like, and adds to the appearance of the middle ages Crusaders. The body comes with a huge, embroidered, Crucifix on their chest (or back, think it's the chest though) to denote they're Crusaders. I LOVE this part of the texture, it's very cool. The crucifix is also colored whatever player color you have, making it even better! The horse of the mounted crusader is good, it, too, is clad in white fabric, but the head is uncovered. Nice horse, but could have more detail here. [b]Part 2: Anim, Proto, and Sound[/b] --These sections do not come up to par with the textures, but are still good. [u]Anim:[/u] The anims of these units have not been changed from their originals except for the necessary texture replacement. Other than that, no changes have been made to the anim text file, which means no special effects or weapons changing or anything like that. Big drawback to this mod! [u]Stats:[/u] The units' stats were designed mediocrely, with correct implementation of everything except the icons, which I had to fix myself for them to work. The stats otherwise are good, but overpowered in the attack / HP sections. Slight drawback here. [u]Sound:[/u] I was surprised and disappointed to find out that these units DO have sounds attached to them, but they are simply the generic greek military voices, nothing new or different. VERY bland, and I'm taking off [i][b]Tech[/i][/b] points here! All-around good mod, [b]recommended for download[/b], but there is definitely room for improvement! ---------------------------------------------------------------------------------------------------------------------- This mod pack comes with 3 new units added to the editor! New features include: --New Textures --New xpacklanguage.DLL file (gets rid of the *** in front of the name!) --New Awesome Shield --Sounds --Historically accurate damage bonus vs. Egyptians (in Crusader's sake, the Saracens) --All around awesome mod! Enjoy this new, fun, and great mod! Have fun Crusading! Please, I'd like some comments!

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333 downloads

Uploaded:04-08-2004

Samurai v2.1 Patch

samuraiv2.1patch.zip | 323.87 KB

is named "xpacklanguage.ORIGINAL.dll" This patch also adds in-game history to the Detailed Help of Samurai. [b]To use this patch, you need to first [url="http://www.aomfiles.com/file.info?ID=24844"]download the Samurai Unit v2.1[/url]

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256 downloads

Uploaded:04-08-2004

Count Dracula (Updated)

countdraculaupdatedsp.zip | 951.96 KB

two members of Gormine’s armed guards came round the corner, and you had the largest and most valuable diamond known to man in your hands. They looked at you, and started closing in. You looked from side to side, trying to see if there was a safe exit. The guards were getting closer, and were blocking the only way out, apart from the chimney. You leapt towards the empty fire place, the diamond still in your hands. Putting the diamond into your leather pouch, you held onto the first rung on the chimney. And with all your might, you climbed. You were very far up the chimney before the guards were at the bottom. But still you climbed. When you got the top, you could see the roofs of all Gormines houses. You ran over the roof of the house you had just been in, and threw yourself on to the next. By that time, the guards had caught up and were just coming out of the chimney. You knew that if you were caught, exile would be the lightest charge. You ran on, but your tired legs gave way and at that moment you tripped over and fell down the three storys to the pebbled path below. You didn't remember anything else after that.... As you had guessed, exile was the lightest charge. The ship left the port of Gormine early that morning. As the shore got further and further away, the more and more you realized that you would miss it. Three weeks past before you arrived at your destination, the terrorized land of Hagdan. Legend has it that a terrible blood-sucking vampire, that goes by the name of Count Dracula, has been killing and terrorising this land for many century’s. What would be there? You were given a map when you were thrown ashore. 'The only way you'll ever go back to Gormine is if you kill Dracula!' smirked the guards as they threw you off the ship. The map says that there is a town called Betheran, you must go there to find shelter and work. Good Luck. Comments+review of vr1.1 welcome!

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1863 downloads

Uploaded:04-03-2004

Brothers of Gondor: Faramir and Boromir Reviewed

brothersofgondormodpack.zip | 1.2 MB

Creations. Both of the units are very expertly made, with photo-cloned textures and flawless sounds and animations. --------------------------------------------------------------------- Woah. These units are awsome. The extra work that Waveslave put into the cloned textures is very noticable in the fact that the units look like their real-life counterparts. He also edited the textures for the unit's sheild, sword and bow. This enhances the overal look of the characters as well as make them look closer to the characters in the movies/books. The install is not very difficult, which is good for people who are not very expirienced in installing mods. The readme is complete, and includes all of the neccesary information. Well done Waveslave, and I look forward to more of your work. I do reccomend this file to downloaders. -shimano55 ---------------------------------------------------------------------

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255 downloads

Uploaded:04-03-2004

Olympian Armadillo (Reviewed)

olympianarmadillomod.zip | 166.1 KB

color change from the Behemoth, with a few alterations. Overall, this mod is an above average project, which is worthy of a download recommendation, but don't get your expectations too high. ~Waveslave

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460 downloads

Uploaded:03-25-2004

The Maze

themaze.zip | 3.68 MB

Download

1634 downloads

Uploaded:02-18-2004

The Silmarillian

thesilmarillionsn.zip | 7.19 MB

Middle Earth. It began when Morgoth (Sauron\'s boss) stole the three Silmarils from the race of elves known as The Noldor. He fled from the Undying Lands and took them back to Middle Earth where he fortified himself in one of his great strongholds. But Feanor, Prince of the Noldor, vowed vengeance on Morgoth and pursued him with an army of elves. That is where the scenario begins.

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1428 downloads

Uploaded:02-18-2004

Maximus

maximusmodv1.3.zip | 875.23 KB

unit Maximus from the movie GLADIATOR (Dreamworks, 2000, starring Russell Crowe and Joaquin Pheonix), as he appears fighting the undefeated gladiator Tigris of Gaul. The unit is based on the animations of the General Melagius unit from THE TITANS expansion. -------------------- Modpack Features... -------------------- ~> Highly detailed cinematic texture ~> Double-resolution standard texture ~> Highly detailed cinematic and standard shield textures ~> Customized unit icons ~> Customized ProtoUnit stats ~> DLL defined name and roll over information ~> Unit history (based on the movie, not history) ------------ Version 1.3 ------------ - Removes the desktop folder that somehow got included in the extractor of version 1.0. - Head and face textures edited to give the unit a closer likeness to Russell Crowe. Used a still from the DVD to capture facial features. - Standard texture edited so that armor designs appear correctly. Were shown flipped in original textures. - Adds the ProtoUnit information in a separate text file, for those who wish to install the modpack, but have other mods with an edited protox.xml/xmb installed.

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375 downloads

Uploaded:02-18-2004

Modeling Guide

modelingguide.zip | 4.49 MB

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80 downloads

Uploaded:02-14-2004

DA Trailer

datrailer.zip | 179.1 KB

xwaveslave610x AIM: rickywam ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~What is This?~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This is a trailer to my upcoming campaign, Dark Invasion: The Epoch of Death. It involves Arcel, a young boy who\'s village was burnt and destroyed by the malicious Vercs, hideous beasts of their overseer, Arscen. Arcel met Discanimero, a wizard who brought him to the great city Orellan to complete his destiny as the heir of Orellan and the King, to destroy the invading evil and bring an end to the Epoch of Death.

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240 downloads

Uploaded:02-14-2004

Undead Kamos

undeadkamosv1mod.zip | 117.49 KB

shimano55@aomfiles.com Description: This unit will create a new unit in the game; Undead Kamos. The unit comes with an animation file (slightly edited), one texture files, and it\'s own place in the proto file so that Kamos isn\'t overwritten.

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1798 downloads

Uploaded:02-14-2004

New Editor Objects

neweditorobjectspatch.zip | 57.58 KB

Ojects/////////////////////////// ///////////////////////////////////////////////////////////////// ________________________________________________________________ ////////////////////By CheeZy monkey/////////////////////////// _____________________________________________________________ 63 new objects for the scenario editor. Wowza :) General Info: (READ THIS, IT"S IMPORTANT) This is a small (yes, small) mod that adds 63 new objects to AOM through Anim modding. ---This patch is compatible with online play and with other scenarios who don't have this mod installed.--- If you make a scenario using these objects and distribute it to someone who doesn't have this mod installed, then they'll see either cinematic trees, cinematic rocks, cinematic scorches, or nothing instead of the modded units. -------------------------------------------------------- Reviewed by Shimano55 These are VERY cool objects...at least I liked them a lot........ I'm pretty sure that you need the New Editor for AoM...but read the Readme on the file. There's not much else to say about these objects except that they are very life-like, well made, and yoiu should download them ASAP. Good Job Cheezy. -----------------------------------------------------

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147 downloads

Uploaded:02-14-2004

VX Custom Lighting Pack

vxcustomlightingpack.zip | 6.67 KB

other half are other goodies also meant to mimic natural weather, such as fog, rain, cloudy skies, dry hazes and so on. I threw in a few more exagerated effects sutch as The \"Copper\" sunrise (also featured in Render\'s lighting effect editor program) and a sunset, black night and so on for the people who need just an extra spurt of color and \"VX\" in their map. To shift or fade to different lighting effects in your scenario, use the Set Lighting effect.

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694 downloads

Uploaded:02-14-2004

Rogue Wars

roguewars.zip | 511.7 KB

Paintball in Age of Kings. In Rogue Wars the objective is to use strategy and battle manneuvers to defeat your enemies. The last person (or team) left alive wins. This map pack includes 3 skins of the map. Mountain, Rivers, and Plateaus. The different maps have the exact same gameplay, just on a different map.

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654 downloads

Uploaded:02-08-2004

Automaton Improvement

automatonmod.zip | 97.98 KB

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1275 downloads

Uploaded:02-03-2004

The Black Pearl (BATTLE OF THE MODDERS)

the_black_pearl_v1_mod.zip.zip | 1.76 MB

Mapper Clan contact: shimano55@aomfiles.com This mod will bring the unit "The Black Pearl" into your game. This is a new unit, not a "replacer." Check out the screenshots below!

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238 downloads

Uploaded:02-01-2004

Gandalf (Battle of the Modders)

gandalf_wave_unit.zip | 906.54 KB

the new attacks. Gandalf has a regenerate feature, shown just below the icon and health meter. That means he can't keep shooting spells, it empties after a special attack, and while he is regenerating "spell strength" he can fight with his sword until the meter is full. Lightning Bolt= Flying units, human and myth archers, and ships. Lightning Blast= Myth and human infantry, cavalry, and villagers. Sword Attack= All

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495 downloads

Uploaded:01-31-2004

Samurai (BATTLE OF THE MODDERS)

samuri_unitmod.zip | 487.22 KB

weapons, but their large speeds make them hard to hit. Hack Attack Damage: 30 Other Damage: 10 Huge bonus vs. Infantry and smaller bonus vs. archers and myth units. Counter the Samurai with heroes and cavalry. Samurai also regenerate, so kill them quickly or they'll be back! Well, it looks great. He has a new head/helmet, horse colour variation, sound and effects. This is going to be tough to beat. The new head has horns added. The horse variations are light and dark and the sound the Samurai makes when it is placed is a japanese meditation call. You're gonna enjoy this one, CoolSk8r32 does a great job on the texture. Check out the screenies below!!!

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971 downloads

Uploaded:01-29-2004

Secret Video

secret_video_mod.zip | 98.27 KB

you see first? The AoM logo with the globe of all the civilizations. Then you see a movie of Arkantos in a temple. Well once you\'ve got this mod, the first thing you\'ll see is a HILARIOUS video of Arkantos\'s audition for his part. Watch him say his lines as... well I won\'t give it away! You\'ll just have to see it to find out! And the best part of it all is, you don\'t need to download this video: it came with AoM! Only it\'s encrypted and you can\'t watch it... without this mod, of course! :D

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1238 downloads

Uploaded:01-22-2004

The Fields of Pelennor (Reviewed)

the_fields_of_pelennor_sp_titans.zip | 158.79 KB

starts off with a whole load of orcs destroying Osgiliath, and Faramir is in the city as well. Note here that his name actually is Faramir, and not Jarl or whatever. Nice job with the stat editing. You rescue Faramir with Gandalf (Bellerophon), which is basically saying bring Faramir out of the city because he's faster than the orcs :D. Once he is safe, the orcs attack the White City in waves. At this point I noticed that the beacons of Gondor are burning, something that DaveYoung left out in his scenario, I think... Anyways, eye candy points here and more points for actually remembering to do this. The orcs keep attacking, and they use a variety of soldiers, too. All have edited stats, [u]every unit on the map[/u] is faster and stronger etc. It's super fun to play like this - definitely more realistic. You keep Faramir and Gandalf out of the battle (because they need to survive if you want to win) and start bringing out all of your men. Arcus line the walls along with super-catapults and a huge load of Myrmidon, spread out nicely and in formation. By now I noticed Pippin (Hero of Ragnarok) standing on the top of the big, plateau thing that stretches out nicely from the palace, and he is overlooking the battle. I didn't bring him down, though, because the author doesn't say anything about him (and I might've lost if he'd died, we don't know, though) You have huge amounts of fun dying and killing orcs, and then it becomes too much. Your heroes are good, but not good enough. This map is too hard. I cheated. WRATH OF THE GODS kept me alive, otherwise I would have lost then and there. This map needs to be easier. But, just when I thought I needed to enter the code a second time, the camera cuts to the riders of rohan, who come to your aid. You're saved! Finally, you can beat the orcs! Until you realize that orcs have attack bonus against riders of rohan, even with Eomer (Contarius) and Theoden (Contarius Hero) to help you. Just when you think all is lost, it isn't. A flare at the bottom of the map comes, and the Oath Breakers arrive, with Aragorn. With humongous hitpoints, they and Aragorn (Kastor Adult), Gimli (Eitri), and the other heroes cleanly wipe out all of the orcs still in Osgiliath, and then with super-sped-up speeds, they zoom over to Gondor and kick some orc ass to win this scenario. The Oath Breakers defeat all the orcs in Osgiliath and in Gondor, but you still don't win. ZENOS PARADOX. I used the vision god power to find some randomly placed units in the corner of the map, sedentary, not moving. This should be fixed, as well as there being absolutely NO eye candy outside of Osgiliath and Gondor. Minus points there, but the superb FunFactor of this scenario makes up for it. Check out the screenies for some shots of this map in action. Great map, keep 'em coming, Luna! P.S. I've averaged my scores with WaveSlave's, so they represent both of our opinions. ---------------------------------------------------------------------------------------------------- :::::Reviewer: WaveSlave610::::: Hmmm. My first thought is, I wish this had a cinematic opening to it. It doesn't matter much, but I think it adds to the quality. Next, I see the awesome eye candy on this map, which looks inspired from the movie, from the highest parts of Minis Tirith to the burning atop the mountains signaling the Rohan to come. The gameplay is average, on the hard side, but it feels like LotR. Especially when I see my Legolas unit used :). So, no, I have not yet seen a true remarkable scenario that lives up to the letters LotR, but this certainly deserves a download.

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815 downloads

Uploaded:01-11-2004

Spider Queen (Reviewed)

spider_queen_unit.zip | 373.28 KB

power). This attack instantly kills the unit the Spider Queen is attacking. This is a great mod. Download ASAP!!

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694 downloads

Uploaded:01-11-2004

Titans Units

titandll.zip | 2.49 MB

techtreex.xmb from the 1.01 patch. Simply put in AOM program folder. Check out http://members.shaw.ca/markstrawson/ for updates.

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2791 downloads

Uploaded:01-02-2004

Asgard vs. Olympus (Reviewed)

asgard_v_olympus_sp_titans.zip | 5.19 MB

shows. This scenario, unlike others, includes objectives, and I really like that element of it, because lots of times people leave out objectives, and I forget what I was supposed to do since almost all maps don't make it obvious for you. The eye candy in this scenario is pretty good. Not that great, but, again, you can see the time and effort put into this section, like the great spiraling hill topped with a shrine. I also liked the time he spent on the forest section, which I think you might need Reyk's new terrain pack to see parts of it... I like how most of your units are heroes that he named and edited their stats. This makes it fun, as I even spent a few minutes looking at the edited stats and names of the heroes made into gods with the Titans Editor Trigger: Modify Protounit. The battling in this map is its downfall. There is little battling, and when you DO fight, it is at the very end and it doesn't last long enough to appreciate it. That's why this map is so-so. Overall, I recommend it [b]only[/b] if you are itching for more custom scenarios to play. But if you're not, then this one isn't for you. Good map, but kind of low on action, and for most of us, we're not all about strategy: we like action and battling. That's the reason some of us bought the game. Low on action, high on the rest of it. Good map, but there's work to be done on it.

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319 downloads

Uploaded:01-02-2004

Gate to Hell (Reviewed)

gate_to_hell_menu_bg.zip | 22.98 KB

I didn't really like all the camera angles. It has a good readme, but like so many others, no uninstallation info! Recommended download. - :::::::::::::::::::::::::::::::::: A Custom Background for your AoM menu.

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171 downloads

Uploaded:01-02-2004

Dalmation Bella (Reviewed)

dalmation_bella_v1.zip | 110.37 KB

fairly well made texture, making Bella white with black spots. It's an easy texture job, but nevertheless, still effective, and it actually looks like a Dalmation! Good job Shimano, and we hope to see more mods from you (join the Battle of the Modders!).

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144 downloads

Uploaded:01-02-2004

The Siege of Troy (Reviewed)

seige_of_troy_trailer2_sp_titans.zip | 3.91 MB

wait for the campaign.

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406 downloads

Uploaded:12-30-2003

Multiplayer Color Changer (Reviewed)

multiplayer_color_changer_utilities.zip | 1.9 MB

information though. It does not say how to uninstall it, or how to use it. But it is'nt that hard to use....you run the file before the game, and set the colors. Recommended if you want to have a new color in AOM. :::::::::::::::::::::::::::::::::::::::: This program allows you to change the colors of any player in a multiplayer game.

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244 downloads

Uploaded:12-29-2003

Legolas (Reviewed)

legolas_unit.zip | 215.28 KB

CoolSk8r32 ----------------------------------- Well well well, WaveSlave strikes again. He gives us Legolas from the LotR. I love the texture, man that's good! Still, there is room for improvement. His stats could've been better, as he can barely stand up to an arcus without getting severely injured :/ Legolas's texture is great, but can only be seen great when zoomed in on, and since most people don't play Age of Mythology zoomed in all the time, it is harder to appreciate the texture. If you could update this, waveslave, then that would be great. Give the best and only archer in the fellowship a nice special attack, and improve his stats. One last thing: the readme. Waveslave expects too much of the modding n00bs out there who will download this. There are a lot of assumptions in the readme as: 'make sure the # is one more than the one before'. Now, I'm a modder, and I know that this means the dbid number should be 1+ the previous. But say so for people who don't know! Please update your unit with a better, more noobie-friendly readme! You don't get a 10 on your installation instructions 'cause an auto-installer section and a proto installation section would be nice. Overall, the texture is great, but the stats and FunFactor of this mod aren't as good. Room for updating, but I can see a fantastic texturer upcoming...

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1544 downloads

Uploaded:12-29-2003

Modding Guide (Reviewed)

modding_guide_v1.5.zip | 14.72 KB

texture, animation, and stat editing and helps you to understand unit modding. I recommend this file to ALL downloaders. Great job CoolSk8r. ---------------------Reviewed by Dozza-------------------------- This is a good guide, and has been granted it's own page. If you are a begginer, downlaod this, it gives all the basics, which will lead on to more advanced stuff, as you experiment. I was taught how to mod, by CoolSk8r (on MSN messenger) and he was a great tutor, so his guide will be of high quality. It is great to refer to, so download it. You want it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The reviews below were submitted to me by people who used the guide. Email me a review at CoolSk8r32@comcast.net and I will publish it here! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thank you for your help; the walkthrough is very well put together, and after reading it, I found some things I did not do. I would suggest getting some more FAQs. It is fairly complicated, however, good news is that I think others will get a lot of use out of that walkthrough you wrote, it is pretty good. Thanks again for all of your help. -Greg Starr {fullmooncello@hotmail.com} ---------------------------------------------------------------------------------------------------- Download now this if you are starting to anim edit/texture/etc...It helped me a lot . -WaveSlave610 ---------------------------------------------------------------------------------------------------- YOUR COMMENT HERE!!! E-mail me at CoolSk8r32@comcast.net with a review and get it posted here! Thanks! -CoolSk8r32 {Alex Boyd}

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119 downloads

Uploaded:12-23-2003

Ashatay VS Comp

ashatay_vs_comp_rg.zip | 379.62 KB

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679 downloads

Uploaded:12-22-2003

Red and Black Nidhogg (Reviewed)

red_and_black_nidhogg_unit.zip | 27.2 KB

they are flat and undetailed, but this one does fairly well in detail. It should be a new unit though, instead of a replacer. Still, this is a great mod, and is recommended for a download. ...waveslave...

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322 downloads

Uploaded:12-22-2003

Golden Minotaur (Reviewed)

golden_minotaur_unit.zip | 23.3 KB

only if your race is yellow. So basically, it gives the Minotaur gold around the neck and gold horns. I would say what's the point, if I wanted a gold minotaur I would be player 7 or something. Oh, and this is a replacer. So basically, i don't recommend this mod, unless you like golden enemies... ...waveslave...

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132 downloads

Uploaded:12-22-2003

Hypaspist to Murmillo (Reviewed)

hypaspist_to_murmillo_mod.zip | 3.44 KB

can't diss that. It also seems they rushed it. Not much of a recommended download....at all. And there is no uninstall instructions in the readme. - ::::::::::::::::::::::::::::::::::: This mod gives your Champion Hypaspist the skin of a Champion Murmillo.

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247 downloads

Uploaded:12-22-2003

Golden Polythemus (Reviewed)

golden_poly_v2_unit.zip | 12.05 KB

shield. :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:[b]Reviewed by CoolSk8r32[/b]:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: Nice mod, Joey. This one gives Polythemus some gold plated armor, and a few other gold accessories. I like it, personally. This is recommended. I won't say that it should've been a new unit because I think this one would be better than making an almost exactly the same golden polythemus. Good mod.

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107 downloads

Uploaded:12-22-2003

Myrmiddon to Fanatic (Reviewed)

myrmiddon_to_fanatic_mod.zip | 3.29 KB

uninstall instructions in the readme. Download if you wanna, but not recommended. - :::::::::::::::::::::::::::: This mod gives your Champion Myrmiddon the skin of a Champion Fanatic, it does not change it's head however.

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917 downloads

Uploaded:12-22-2003

Dark Elf (Reviewed)

dark_elf_unit.zip | 5.51 KB

itself, it looks pretty well made, and certainly worth a download for those hoping for more enemy units. Its only bad feature is the fact that it is not a new unit, and I think Joey should resubmit his mods with new unit ones, but beside that, this mod isn't bad... ...waveslave...

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443 downloads

Uploaded:12-22-2003

Armoured Bear (Reviewed)

armoured_bear_unit.zip | 3.08 KB

eyes. :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:[b]Reviewed by CoolSk8r32[/b]:.:.:.:.:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: Man, this one's good. Check out the screenshot. Though detail is this mod's downfall, it still is a pretty good texture. I like the almost shining red eyes and silvery armor. I recommend it.

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239 downloads

Uploaded:12-22-2003

Scottish Arkantos (Reviewed)

scottish_arkantos_unit.zip | 10.15 KB

beard. :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:[b]Reviewed by CoolSk8r32[/b]:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: I like this mod a bit. I think this one took more effort than some of Joey's other mods, because I'm not quite sure how he took off Arkantos's shirt and made it look realistic. Maybe he ripped it off another texture, or maybe he's just got skill :). However this was made, it is pretty good, 'cause Arkantos actually does look Scottish. I recommend this mod.

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292 downloads

Uploaded:12-22-2003

Greek Devils (Reviewed)

greek_devils_unit.zip | 4.15 KB

greek dress. :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:[b]Reviewed by CoolSk8r32[/b]:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: :.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.: Well, Joey the Titan did a pretty good job... at making the most common, generic unit in the game seem... well... kinda weird looking. You can tell he probably didn't shade the texture by hand. If you did, Joey, than sorry, but it doesn't look like it too much. I'd have to not recommend this mod because it feels like a beta version of a small mod, which gets annoying. I included a screenshot of it - pretty much just turns the villager into this red guy who is supposedly a devil. He modded the mouth a bit so it looks like "an evil smile." Ya coulda done a better job on this, Joey. Update it or something.

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6379 downloads

Uploaded:12-18-2003

The Fall of Atlantis (Reviewed)

fall_of_atlantis_v1.1_sp.zip | 706.25 KB

cinematics, which I enjoy very much, good trigger work, and fun gameplay. The only con I have with this is that some areas are rather undetailed and plain, but this doesn't interrupt gameplay much as the main areas are bettter detailed..To top it all off, he included a auto-installer, which I believe is the reason for the update. This is great work Shimano, and I recommend it to all downloaders. ...waveslave...

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708 downloads

Uploaded:12-18-2003

The Siege of Troy (Reviewed)

seige_of_troy_trailer_sp_titans.zip | 67.66 KB

units in battle, a naval skirmish, and a Titan (forgot the name)...It did not reveal any of the plot or even a title, and I was a bit disappointed that none of Dozza's or Coolsk8er's mods were included...but nevertheless, it is only a preview trailer, and I know the Seige of Troy campaign is going to be great. ...waveslave...

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1677 downloads

Uploaded:12-17-2003

Survival of the Phoenix (Reviewed)

sop_v1_cam.zip | 3.09 MB

Set destroyed all of the Phoenixes. So a group of warriors joined him to retrieve three Phoenix eggs to restore the almost extinct race and stop the wrath of Set. This is a huge campaign, with 12 scenarios, and each of them are very good. The intro cinematic is impeccable, and the end is awe-inspiring. Its that good. Accolades Oddy. ...waveslave... Well Its that Time again. This campaign was possibly the largest that I have played in a long time. I was confused by the first mission in which you have to collect resources because I had accidentally killed the pigs that I had encountered while playing it. Although It was understandable, I would not reccomend it. Some of the instructions were hard to understand because of the not-so-straight forwardness. It got kind of boring towards the end of the campaign. .::.the0thermonkey.::.

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8391 downloads

Uploaded:12-04-2003

Lord of the Rings ~ The Black Gate (Reviewed)

lord_of_the_rings_~_the_black_gate_sptitans.zip | 10.12 MB

doubled his effort from "The White City" to better recreate the Tolkien universe in the end of the Third Age, as Aragorn, Legolas, Gimli, and Gandalf (all edited with names, attack, and health) lead a massive army to defend the city of Minas Tirith and attack Orcs, Trolls, and more at the foot of Mordor itself. The heroes attempt to draw the Eye of Sauron's attention from Mordor to the themselves at the Black Gate, allowing Sam and Frodo to fulfill their quest. The map itself is one of the best designs I have seen, from the intricate city of Minas Tirith to the Black Gate itself. Along with the 2 included LOTR music clips, detailed map and Tolkien-accurate interpretation of the events, you will experience LOTR as never before seen on AOM. Overall, this map makes me feel like saying, "Why are you still reading this? GO DOWNLOAD IT!!!" -Reviewed by Waveslave610 ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ---------------------------------------------------------------------------------------------------- Reviewed by CoolSk8r32 ---------------------------------------------------------------------------------------------------- ~I was ecstatic when Dave Young submitted a sequel to the White City, which is one of my favorite scenarios made for Age of Mythology. I hate to say it, but as usual, the sequel is never as good as the first. The city Gondor is great! I don't know exactly how he managed to raise the city at its peak so much. It looks great, but could've had a little more time put into it. I commend Dave Young on his eye candy abilities. ~The first scene starts out with no cinematic, rushing you into the scenario, which has a funny feeling to it. I don't like that: a cinematic would be perfect here, but there is none. You are told to go to Gondor and defeat the orcs attacking it. This first battle is monotonous and lasts about one minute. I did however like the music he uses. It adds a great feel to it, and livens up the battle a bit. I also think that in this first scene a god power invokation would be nice. The orcs attack is quickly defeated by your souped up heroes, and you move on to the Black Gate. ~The Black Gate is amazingly far away, and since your armies are huge, it makes it difficult to travel the narrow forest roads. I also found this odd that there is a civilized road in the middle of a forest. A dirt road would add to the experience, and maybe some lighting changes. ~When you reach the Black Gate you defeat Kamos, a.k.a. the Mouth of Sauron?! I don't get this part: maybe the Mouth of Sauron could be something different than a tiny minotaur... ~Then, the lighting changes and the second piece of LotR music starts. Trolls and Einherjars (No, he didn't bother to change their names) come and attack you. And there are a lot! For the first two minutes of this three-minute battle, it is amusing to watch. Your archers are stationed on two hills as he recommends and the heroes, infantry, and Contarii attack the 'orcs.' The Nidhogg comes, cleverly named Nazgul, and attacks you, but is beaten by your archers. ~When all of the orcs were destroyed, I expected the map to be over, or maybe the view would switch to Frodo and Sam or something. But no, Dave Young changes the LotR storyline and has your armies go up to Sauron's tower and destroy it. There are no guards, no nothing. Now you have these eagles helping you, but they don't help much as the battle is long over. You monotonously destroy the Kronos Wonder, named the 'Tower of Barad-Dur.' After that, then the map is finished. This scenario ends too late and begins too quickly. Download this, I recommend it, but if you really are an impatient one you might want to hesitate before doing so. I got bored at some parts. ~Nice map, Dave Young, but the action could be more eventful. I have averaged my ratings with the ratings of WaveSlave610. ~No, I don't think he has doubled his effort, he has put in about 3/4 of the effort he put into [file="11661"]The White City[/file]. Download that before you get this, I like it much better. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

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677 downloads

Uploaded:12-04-2003

Modding Guide

modding_guide_v1.2.zip | 13.29 KB

experiment. I was taught how to mod, by coolsk8er (without the guide) and he was a great tutor, so his guide will be of high quality. It is great to refer to, so download it here, or read it on the menu to the left. You want it. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The reviews below were submitted to me by people who used the guide. Email me a review at CoolSk8r32@comcast.net and I will publish it here! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Thank you for your help; the walkthrough is very well put together, and after reading it, I found some things I did not do. I would suggest getting some more FAQs. It is fairly complicated, however, good news is that I think others will get a lot of use out of that walkthrough you wrote, it is pretty good. Thanks again for all of your help. -Greg Starr {fullmooncello@hotmail.com} ---------------------------------------------------------------------------------------------------- Download now this if you are starting to anim edit/texture/etc...It helped me a lot :D. -WaveSlave610 ---------------------------------------------------------------------------------------------------- YOUR COMMENT HERE!!! E-mail me at CoolSk8r32@comcast.net with a review and get it posted here! Thanks! -CoolSk8r32 {Alex Boyd}

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2479 downloads

Uploaded:12-04-2003

KoTM: Heroes of Avalon (Reviewed)

kotm_heroes_of_avalon_cam.zip | 2.5 MB

action to produce a scenario which excels in nearly every aspect. The talk-to-villagers is a fresh idea created (I think) by Gaurdian which lets you talk to units to complete objectives and minor submissions. It uses excerpts of the Hobbit for its plot, in which Thorin and his band of heroes travel to kill Smaug the dragon and reclaim the mountain. True, it does get tedious at points when you are slaying Frost Giant after Frost Giant and bands of hero enemies, but this is very minor and just gives it more of a challenge. Overall, this scenario is an excellent download which is much more than the average scenario, and if you liked it, try KotM : the Mists of Lothrendell and KotM : War of the Crowns... -Reviewed by Waveslave610

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1225 downloads

Uploaded:12-04-2003

Gates of Karaz-a-Karak (REVIEWED)

gates_of_karaz-a-karak_part_1.zip | 4.77 MB

attacking Greenbacks. The maps are interestingly set up and look like they would look like in real life. The trigger work could have been much better. There were very few triggers and the ones that were used were not unique at all (very ordinary). All of the objectives in the scenarios were the same and after the first few scenarios this campaign was starting to drive me nuts, no offense bennyboy275. In almost every scenario the objectives tell you to go to a flagged area and than destroy 1 or 2 hill forts. Bennyboy275 included many cinematics. The ones in the first few scenarios were quite bland with no pitch or anything, though the ones in the second half of the campaign were more involved. They included pitch and rotation. I do not recommend this map for download.

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1864 downloads

Uploaded:12-04-2003

Eye of the Titan (Reviewed)

eye_of_the_titan_v.2_cam.zip | 435.72 KB

her village from invading beasts, lead by the evil leader Herupexen. I appreciate the originality, and the creativity this author gave to produce this scen. Also, other points of excellence include Sziggi's cinematics, which I always enjoy. My only concern is that this file was not submitted with a readme, and even though it seems most people would know where a scx file goes, the other downloader newbies would be lost and confused. Overall, this is an above average scenario, and is definitely worth a download. -Reviewed by Waveslave610

Download

1020 downloads

Uploaded:12-04-2003

The Kamos Campaigns 1

the_kamos_campaigns_1_cam.zip | 402.04 KB

follows Kamos around until they come to a village of Dwarves that for no reason wish to help them. Then ther are long and boring roads to find Kamos. So, another problem is the semi-cinematic at the start. yes i say semi because it wasn't in cinematic mode, but anyway, the developer seems to be manipulating the camera well when suddenly the camera goes insane, can't describe it to good. When meeting the Dwarves, there could be a mini task, there isn't, and when the units convert, they don't all convert. Some are left to get killed by freinds they had just a second ago. Life sure is bad. So, after fighting your allies you travel on long broing roads, eventually the music runs out and then you go to a town. Now, if you walked into a town, im sure the people their wouldn't just attack you, but this happens. The terrain doesn't match the texture. Sandy deserts with.... pine trees? And it's only tress that set the road. It could change every now and again to cliffs and rivers, but no. I could pick out more but i won't. I can see that this is a first, and i remember playing around in the editer the firts time, and my first scenario was rubbish. I don't reccomend this.

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540 downloads

Uploaded:12-04-2003

The Survival of the Phoenix (REVIEWED)

the_survival_of_the_phoenix_trial_cam.zip | 807.56 KB

campaign follows the story of setna as he tries to sve the Phoenixs from extinction. This trial has great cinematics and i enjoyed them very much. The trial also has a very good storyline and it is easy to follow. The only con that I have is that the one scenario that Oddy lets you play has very ordinary objectives. The only thing that you have to do is do secondary missions to get the four Egyption villages to give you reasources. A little boring, but the rest of the scenario, like the design and the continuing storyline make up for that. I recommend this trial to EVERY downloader.

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1083 downloads

Uploaded:12-04-2003

Scorpion King

scorpion_king_unit.zip | 100.51 KB

grand. Remember: This is not the Scorpian King from one of the mummy films, this, but it is great, nonetheless. Download this, i like it and am sure you will to, and guess what? It doesn't replace the original unit. Hehe, you may have noticed how much i dislike that type of mod (usually).

Download

242 downloads

Uploaded:12-04-2003

Alaskan Bear

alaskan_bear_unit.zip | 190.57 KB

of chill in a scenario, and needed a bear, up to the job, they could use the polar bear. For installation instuctions: it gets 10! Why, you ask, it has no instuctions you say! Well, it has an Auto Installer! Which is great! What an easy way to install things! Thanks Coolsk8er!

Download

565 downloads

Uploaded:12-04-2003

Discanimero the Wizard

discanimero_unit.zip | 18.44 KB

interesting and the texture on his cloak is brilliant. Let me guess, you used a huskarl for the template, right? Now, not many people would think of that, but it works well! For wizards people would have used the preist, whihc i don't think fits the popular wizard in tales. Good work, i might say this is you most succesful, up to yet.

Download

77 downloads

Uploaded:12-04-2003

Monkey Weilding Eitri (REVIEWED)

monkey_weilding_eitri_unit.zip | 21.4 KB

offense intended Dozza. It is still a fun mod to have. I recommend this mod for download.

Download

413 downloads

Uploaded:11-25-2003

William Wallace (REVIEWED)

braveheart_unit.zip | 28.39 KB

used is Jason, and i can't see any relation except for the basic shape, the sheild, and the sword (which all have different tetures to). The added sounds for the unit are an added bonus. I enjoy this mod and recommend it to all downloaders.

Download

546 downloads

Uploaded:11-25-2003

Gods and Traders

godsandtraders_cam.zip | 813.24 KB

Download

179 downloads

Uploaded:11-25-2003

Golden Pig (Semi-Reviewed)

golden_pig_unit.zip | 2.85 KB

Download

158 downloads

Uploaded:11-17-2003

Monkey-Throwing Peltast

monkey-throwing_peltast_unit.zip | 2.27 KB

might question wether it is actually a modification, and not just someone messing about. Well, it is actually quite funny, but i wouldn't use it with the promo monkey mod pack, that just takes it to far over the top. It is a humorous mod and something for fun. I beleive that there may be quite a range of monkey attacking units from coolsk8er.

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1654 downloads

Uploaded:11-05-2003

The Revenge of Kronos (Reviewed)

rok_sp.zip | 85.07 KB

order to stop the release of Kronos himself from the Titan Gate. The gameplay is nothing extraordinary, with no triggers and 1 cinematic track that doesn't have the trigger to start it. And the strangest part is, you have a Kastor that doesn't talk, can't fight, and won't die. I would recommend this scenario, but be warned, don't anticipate anything really amazing. ...waveslave610...

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1775 downloads

Uploaded:11-05-2003

LOTR Texture Modpack #1 (ReViEwEd)

lotr_modpack_1_units.zip | 15.18 KB

be made into a new unit instead. The Axeman texture is also good, but you need to zoom in to see it well - you shouldn't have to do this. Overall, needs a little work, but the textures are skillfully made, and I can see where he made his mistakes in the editing. These all should be made into new units, and the Orc texture should be more visible and closer to the real Orc. Download if you're a new texture fan.

Download

314 downloads

Uploaded:11-05-2003

Cow-Swinging Guardian

cow-swinging_guardian_unit.zip | 890 B

don't reccomend it for download for this reason: It changes the Guardian unit, and i dislike changing current units unless it helps the game. If you want your game a bit less serious, and a bit funner then download this one.

Download

2246 downloads

Uploaded:11-03-2003

Anubis (Reviewed)

anubis_unit.zip | 343.93 KB

just a texture mod. It is pretty good, and I'm guessing he really tried to make this mod like the Anubis on the Age of Mythology box cover. It would be hard to give him a six-pack, so he didn't, but he DID give Anubis a newer sword, which could be bigger (in my opinion), but is good nonetheless. The Guardian is sort of a "Fight-for-the-Good-Side" guy texture, but Anubis's texture is more... maniacal... evil... and stuff like that. Recommended!

Download

503 downloads

Uploaded:11-03-2003

Animal Textures Modpack

animal_textures_modpack.zip | 185.16 KB

this review. Some are better than others.

Download

15210 downloads

Uploaded:10-23-2003

The Titans Expansion

aomxtrial.exe | 311.61 MB

Titans adds a fourth mythology, the Atlanteans, to the existing Greek, Egyptian and Norse mythologies in Age of Mythology. A new single-player campaign will add yet another chapter to the expansive panoply of ancient folklore along with the addition of new scenarios. Atlantean players will be able to call upon the might of the Titan gods (such as Atlas and Cronus) multiple times throughout the game, and may also upgrade human units to heroes. The expansion pack will introduce 12 new god powers, 15 new human units and 10 formidable myth units to the game. Atlantean mythology. Take advantage of unique cultural attributes, god powers, myth units and much more to dominate your opponents. Use your Titan god powers multiple times to demolish the opposition, promote selected units within the culture to hero status, and reap the benefits of a culture with new features, such as the ability to control time and space. Explore new maps and expand the "playground of the gods." An extended story line. The Titans adds new scenarios to explore and conquer. In-game cinematics help to integrate and further enrich the game’s story. A new victory condition. Create a Titan unit that dwarfs everyone else; wreak havoc and rain destruction on enemy civilizations. Additional powers, heroes and mythological units.The Titans brings the ancient world to life in more detail than ever before with exciting gameplay elements and characters. The expansion pack will unveil the incredible powers of the Titan gods, which can be unleashed by the Atlanteans who worship them. In addition, new myth units and human units allow gamers to build their civilization and go into battle in a nearly infinite number of ways. NOTE: In the demo version, players cannot build titans, although you do get to use most of the titans data for modding and you can experience the new atlantean civilization. Download this, and then buy it.

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542 downloads

Uploaded:09-27-2003

Advanced Enemies

advanced_enemies_spsg.zip | 1.39 MB

understand so send some feedback both to ashatay@aomfiles.com and feedback@aomfiles.com thanks!

Download

119 downloads

Uploaded:09-24-2003

Safari Rhino

safari_rhino_mod.zip | 36.13 KB

reccomend this one, but it is still good.

Download

316 downloads

Uploaded:09-24-2003

Disco Minotaur

disco_minotaur_mod.zip | 10.75 KB

seem to fit, i think it looks a tiny bit ugly, and messy. It seems to me a simple mod, and is not actually just yellow spots on the minotaur, he has spent a little more time on this one than other.

Download

370 downloads

Uploaded:09-24-2003

Dark Elephant

dark_elephant_mod.zip | 34.61 KB

do add the evil to it. Download this one if your into changing yoiur units, but it isn't a new unit. It has to be one of his best animal mods.

Download

118 downloads

Uploaded:09-24-2003

Blue Mahi Mahi(REVIEWED)

blue_mahi_mahi_mod.zip | 1.09 KB

much, and they are under water, which is undoubtably blue itself. I would say it is not creative, and could not say wether i reccomend it for download, it just wouldn't matter to me. This make me ask, did coolsk8er do this just so he had more files on this site? Reviewer:t0m A mod for the mahi mahi fish to make them look blue. But a question on most people's mind is 'Why?' The mahi mahi fish is harldy noticeable in the game and nobody really pays attention to it (Unless they really like mahi mahi). This mod has been deemed useless by me and my fellow reviewers. 5/10 for effort.

Download

306 downloads

Uploaded:09-24-2003

Arctic Giraffe

arctic_giraffe_mod.zip | 11.33 KB

not going to reccomend it, for that reason.

Download

4424 downloads

Uploaded:09-24-2003

The Rise of Anubis

anubis_cam.zip | 3.79 MB

menu, select "scenario" from the group dropdown box and select "Savages" from the list, choose the conditions option and where it says Seconds and 20 change the 20 to 120 (2mins). This campaign is of good quality and i reccomend it for download. Those who might have told you it was to hard probably played without editing, and i'm sure the developer is sorry for this. This campaign is challanging, and includes sounds unused in AOM before, which is good. The character of the Guardian is done well but the ending cinematic is long, without much happening besides at the start. It gets a higher than average mark. The installation instructions are good and the author has spent time on the readme, which i consider important. 'Kingers' seems to have spent alot of tiem on the campaign as it is rare to find someone who will look for sounds and music from unrelated sources.

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2708 downloads

Uploaded:07-31-2003

The Titans Expansion Promo Video

aom_titanspromo_1.5mbps.wmv | 8.65 MB

Expansion. Great movie.

Download

1111 downloads

Uploaded:07-06-2003

Aetius Wolf vs Mox

aetius_wolf_vs_mox.rec | 182.85 KB

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4 downloads

Uploaded:07-06-2003

Insanity vs Jwayne

insanity_vs_jwayne.rec | 123.61 KB

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342 downloads

Uploaded:07-03-2003

Hope vs Halens 1

hope_vs_halens_1.rec | 44.92 KB

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26 downloads

Uploaded:07-03-2003

Hope VS Zworny 1

hope_vs_zworny_1.rec | 52.28 KB

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1 downloads

Uploaded:07-03-2003

Hope VS Zhaz 1

hope_vs_zhaz_1.rec | 47.66 KB

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27 downloads

Uploaded:07-03-2003

Hope VS Zg_Sith 1

hope_vs_zg_sith_1.rec | 103.77 KB

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32 downloads

Uploaded:07-03-2003

Hope VS Wolf 1

hope_vs_wolf_1.rec | 60.29 KB

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24 downloads

Uploaded:07-03-2003

Hope VS Void 1

hope_vs_void_1.rec | 78.1 KB

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73 downloads

Uploaded:07-03-2003

Hope VS Troy 1

hope_vs_troy_1.rec | 100.74 KB

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7 downloads

Uploaded:07-03-2003

Hope VS Thump_ST 1

hope_vs_thump_st_1.rec | 94.79 KB

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14 downloads

Uploaded:07-03-2003

Hope VS Taiwan 2

hope_vs_taiwan_2.rec | 59.68 KB

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54 downloads

Uploaded:07-03-2003

Hope VS Taiwan 1

hope_vs_taiwan_1.rec | 97.21 KB

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22 downloads

Uploaded:07-03-2003

Hope VS Swinger 1

hope_vs_swinger_dm.rec | 80.42 KB

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20 downloads

Uploaded:07-03-2003

Hope VS Seed 1

hope_vs_seed_1.rec | 81.4 KB

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18 downloads

Uploaded:07-03-2003

Hope VS Scream 1

hope_vs_scream_1.rec | 40.56 KB

Download

51 downloads

Uploaded:07-03-2003

Hope VS Salska 2

hope_vs_salska_2.rec | 118.26 KB

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47 downloads

Uploaded:07-03-2003

Hope VS Salska 1

hope_vs_salska_1.rec | 86.95 KB

Download

1 downloads

Uploaded:07-03-2003

Hope VS Ruksmurf 1

hope_vs_ruksmurf_1.rec | 104.39 KB

Download

1 downloads

Uploaded:07-03-2003

Hope vs ZM_Marquis 2

hope_vs_marquis_2.rec | 63.07 KB

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133 downloads

Uploaded:07-03-2003

Hooe vs ZM_Marquis 1

hope_vs_marquis_1.rec | 44.47 KB

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2 downloads

Uploaded:07-03-2003

Hope VS Lumen 2

hope_vs_lumen_2.rec | 115.53 KB

Download

8 downloads

Uploaded:07-03-2003

Hope VS Lumen 1

hope_vs_lumen_1.rec | 92.08 KB

Download

12 downloads

Uploaded:07-03-2003

Hope vs StorM_Glouky 2

hope_vs_glouk_2.rec | 89.97 KB

Download

18 downloads

Uploaded:07-03-2003

Hope vs StorM_Glouky 1

hope_vs_glouk_1.rec | 100.93 KB

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14 downloads

Uploaded:07-03-2003

Hope VS GP 1

hope_vs_gp_1.rec | 88.12 KB

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6 downloads

Uploaded:07-03-2003

Hope vs Frank

hope_vs_frank_dm_1.rec | 135.68 KB

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2 downloads

Uploaded:07-03-2003

Hope VS Flank 1

hope_vs_flank_1.rec | 55.6 KB

Download

62 downloads

Uploaded:07-03-2003

Hope vs PG_FIRE_ 4

hope_vs_fire_4.rec | 299.92 KB

Download

2 downloads

Uploaded:07-03-2003

Hope VS Fire 3

hope_vs_fire_3.rec | 66.34 KB

Download

27 downloads

Uploaded:07-03-2003

Hope VS Fire 2

hope_vs_fire_2.rec | 112 KB

Download

60 downloads

Uploaded:07-03-2003

Hope VS Fire 1

hope_vs_fire_1.rec | 132.06 KB

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3 downloads

Uploaded:07-03-2003

Hope VS Dustyn

hope_vs_dustyn_1.rec | 73 KB

Download

87 downloads

Uploaded:07-03-2003

Hope VS Droom 2

hope_vs_droom_2.rec | 38.32 KB

Download

65 downloads

Uploaded:07-03-2003

Hope VS Droom 1

hope_vs_droom_1.rec | 53.43 KB

Download

108 downloads

Uploaded:07-03-2003

Hope VS Dragon 1

hope_vs_dragon_1.rec | 70.79 KB

Download

49 downloads

Uploaded:07-03-2003

Hope VS Crusader 1

hope_vs_crusader_1.rec | 97.73 KB

Download

41 downloads

Uploaded:07-03-2003

Hope VS Crusader 2

hope_vs_crusader_2.rec | 65.45 KB

Download

30 downloads

Uploaded:07-03-2003

Hope VS Chichiri 1

hope_vs_chichiri_1.rec | 86.28 KB

Download

43 downloads

Uploaded:07-03-2003

Hope VS Cherry 2

hope_vs_cherry_2.rec | 100.43 KB

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66 downloads

Uploaded:07-03-2003

Hope VS Cherry 1

hope_vs_cherry_1.rec | 104.12 KB

Download

54 downloads

Uploaded:07-03-2003

Hope vs Champ_Qc 4

hope_vs_champ_4.rec | 99.53 KB

Download

44 downloads

Uploaded:07-03-2003

Hope vs Champ_Qc 3

hope_vs_champ_3.rec | 53.97 KB

Download

49 downloads

Uploaded:07-03-2003

Hope VS Champ 2

hope_vs_champ_2.rec | 90.47 KB

Download

114 downloads

Uploaded:07-03-2003

Hope VS Champ 1

hope_vs_champ_1.rec | 164.2 KB

Download

56 downloads

Uploaded:07-03-2003

Hope VS Capoch 2

hope_vs_capoch_2.rec | 88.65 KB

Download

99 downloads

Uploaded:07-03-2003

Hope VS Capoch 1

hope_vs_capoch_1.rec | 118 KB

Download

72 downloads

Uploaded:07-03-2003

Hope VS Bluewater 1

hope_vs_bluewater_1.rec | 130.37 KB

Download

68 downloads

Uploaded:07-03-2003

Hope vs BGM_SIGMA_ 1

hope_vs_bgm_sigma_1.rec | 71.22 KB

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179 downloads

Uploaded:07-03-2003

Hope VS Ambience 1

hope_vs_ambience_1.rec | 105.82 KB

Download

94 downloads

Uploaded:07-03-2003

Hope VS AN77 1

hope_vs_an77_1.rec | 50.92 KB

Download

268 downloads

Uploaded:07-03-2003

Example of Odin Start

odin_example.zip | 63.35 KB

Shared Resources: N/A Shared Population: N/A Cheats Allowed: N/A AoM Version: 1.0 Total Game Time: N/A

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135 downloads

Uploaded:07-03-2003

AOMH Forum Party April 19 Shimo Alfheim

aomh_forum_party_april_19_shimo_alfheim.zip | 135.54 KB

Dark_Nation :D # of Players: 6 Map Type: Alfheim Map Size: Large AI Difficulty: N/A Game Type: Scenario Handicapped: No Shared Resources: No Shared Population: No Cheats Allowed: No AoM Version: 1.0 Total Game Time: N/A Player 1's Name: Dark_Nation Player 2's Name: NoFx__Jim Player 3's Name: FC_ed Player 4's Name: Hero_Jason

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141 downloads

Uploaded:07-03-2003

Isis vs Zeus Fast Game

isis_vs_zeus_fast_game.zip | 70.02 KB

Handicapped: No Shared Resources: No Shared Population: No Cheats Allowed: No AoM Version: 1.0 Player 1's Name: RoboticKnave Player 2's Name: Dark_Nation

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351 downloads

Uploaded:06-28-2003

Campaign Template

campaign_template.zip | 1.99 KB

Download

368 downloads

Uploaded:06-28-2003

Beta Textures

beta_aom_textures.zip | 200.24 KB

BMP format but the DDT info is listed as well.

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3215 downloads

Uploaded:06-27-2003

Twelve Unit Modpack

twelve_unit_modpack_unit.zip | 90.89 KB

will come out soon - I submitted it last night.

Download

2457 downloads

Uploaded:06-27-2003

A Greater Challenge

a_greater_challenge_cam.zip | 464.05 KB

Mainly cinematics (but well done cinematics) are included in this campaign, except for one short scenario. Well done.

Download

788 downloads

Uploaded:06-19-2003

E3 Video of Remember the Titans

aom_xpac_at_e3_video.wmv | 92.34 MB

Windows Media Player. Many thanks to Ensemble Studios for letting me shoot this demo. [url="http://gamingfiles.pricegrabber.com/search_getprod.php/masterid=814618"]Click here to pre-order Age Of Mythology: The Titans[/url]

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1644 downloads

Uploaded:06-14-2003

Warrior of Poseidon

warrior_of_poseidon_unit_v2.zip | 3.34 KB

simple, it will be good for people (without The Titans) to have units that people will recognize as Atlantean units. Download this one, it is of high quality, you won't be dissapointed, although, maybe the Cine Tridents are a bit large! When you place the unit it is not a full strength. You can edit this in the editer, it is a donwfall but the unit is good.

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413 downloads

Uploaded:06-14-2003

Star Trek Jason Texture

star_trek_jason_texture_v2.zip | 344.47 KB

not much else to say...

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332 downloads

Uploaded:06-14-2003

Improved Lighting Cycle

improved_lighting_cycle.zip | 67.01 KB

how long long each cycle is, but it's good.

Download

1371 downloads

Uploaded:06-14-2003

Great Swordsman

great_swordsman_unit_v2.zip | 4.83 KB

download AoMED here: http://www.aomfiles.com/file.info?ID=15647 and then run it. Click "Direct File Conversion" and find proto.xmb in the data folder (after extracting data.bar remember). Convert it to proto.xml before continuing. Thanks!

Download

277 downloads

Uploaded:06-14-2003

Archipelago

archipelago_rec.zip | 334.04 KB

Download

2297 downloads

Uploaded:06-10-2003

Campaign Editor

campaign_editor.zip | 621.95 KB

this at all. Sorry. Will people please post, telling me if it works or not for them or not. Please also post your operating system. If it works for a different map reviewer then will they please review it.

Download

170 downloads

Uploaded:06-10-2003

Norse Battle Background

norse_battle_background_1024x768.zip | 349.64 KB

screenshot. The UI is still there, you can see the banner sticking out from the top and i don't suspect anybody would use this as their background. Sorry for the bad review, but i figure you won't be unhappy, it seems it would have to be a first wallpaper attempt.

Download

5 downloads

Uploaded:06-10-2003

Great Swordsman

great_swordsman_unit.zip | 4.78 KB

Download

4444 downloads

Uploaded:06-02-2003

Gods and Traders

gods_and_traders_campaign_cam.zip | 988.65 KB

campaign much easier to understand what is going on, and it isn't a bad cinematic either. The campaign is fairly creative, but not too much. The pharoah asks a pair of reliable shopkeepers to get some "supplies" from a Greek city that took them in a battle. Brokk and Eitri are not told what these supplies are, but fight through rime-infested forests and greek savages and thieving pirates to them back - or else be beheaded! This is a good campaign - not excellent, but good - worth downloading. Reviewer: Dozza/Script He is right, this is worth downloading. He has told you about the campaign, im here to confirm it. The one thing i dislike is being able to see the edge of the map, and walk up to it.

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3 downloads

Uploaded:05-19-2003

Sea of Worms

sea_of_worms_rec.zip | 42.72 KB

Download

276 downloads

Uploaded:04-30-2003

Wonder Wars

wonder_wars_mp.zip | 179.2 KB

Download

206 downloads

Uploaded:04-30-2003

Flowing Lava

flowing_lava_bridge_mp.zip | 126.69 KB

Download

674 downloads

Uploaded:04-30-2003

Deity

deity_mp.zip | 254.42 KB

Download

271 downloads

Uploaded:04-30-2003

circe1

cice1_mp.zip | 289.92 KB

Download

130 downloads

Uploaded:04-30-2003

The Mediterranean

the_mediterranean_mp.zip | 927.74 KB

Download

209 downloads

Uploaded:04-30-2003

Rich Island

rich_island_mp.zip | 210.46 KB

Download

77 downloads

Uploaded:04-30-2003

Plague

plague_mp.zip | 436.63 KB

Download

210 downloads

Uploaded:04-30-2003

Naval Wonder Wars(Reviewed)

naval_wonder_wars_mp.zip | 81.03 KB

and spaciousness. This is a must download for all avid deathmatch players. The map has about 10 settlements on it and is set up for 4 players (2v2). It features a large mass of water in the center with rectangular banks on either sides. The map is not too plaesing to look at, but with too much foliage and eye candy, it would be hard to use this map for a death match. I recomend this map if you love to play deathmatch games, but I cannot recomend it to other downloaders, becasue it is not very interesting or fun top play a normal random map on. This map doesn't get very high ratings because the rating system is set-up very well to accomidate deathmatch maps, but I can assure you that it is a GREAT map for deathmatch purposes. Reviewer:theOthermonkey This map was highly exhillarating. The map is basically a water map which has two areas of land on either side of a river The river has a mountain in the middle of it. Basically you must occupy a wonder (or build one) and keep it protected, while offering some offensive support. You start off with high resources and 3 villagers. The map went along smoothly and was fun to play. The map could have offered some music to help keep the blandness away but that option is customizable by editing the triggers within it. The map is a bit mysterious though. The mountain in the middle server no purpose at all. -------------------------------------------------------------------

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186 downloads

Uploaded:04-30-2003

Mystica

mystica_mp.zip | 251.2 KB

Download

269 downloads

Uploaded:04-30-2003

Forest Blood 3

forest_blood_3_mp.zip | 306.07 KB

Download

1997 downloads

Uploaded:04-30-2003

Ancient Greece

ancient_greece_v1.3_mp.zip | 1.01 MB

Download

226 downloads

Uploaded:04-29-2003

The Siege at Karfont (Reviewed)

the_siege_at_karfontbak_sp.zip | 398.3 KB

Karfont' ID: 13304 Overall rating: 92% Breakdown: Creativity: 9/10 Challenge: 10/10 Map usage: 8/10 Enemy buildup: 10/10 Player buildup: 5/10 Resource Placement: 10/10 Amusement: 10/10 Interest Level: 10/10 Messages: 10/10 Objectives: 10/10 Comments: I highly doubt this is possible. The forces that you have to use are not enough to take on this entire army. Getting in and destroying the outlying parties and buildings takes 1 minute. After that you face so many armies of myth units it’s hopeless.

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338 downloads

Uploaded:04-29-2003

Bandits (Reviewed)

bandits_sp.zip | 253.71 KB

87% Breakdown: Creativity: 9/10 Challenge: 10/10 Map usage: 10/10 Enemy buildup: 10/10 Player buildup: 10/10 Resource Placement: 10/10 Amusement: 8/10 Interest Level: 8/10 Messages: 6/10 Objectives: 6/10 Comments: This is a very original idea. The only things that held it back were minor problems. The biggest of them was the fact that I won with atleast one objective left. There are several bugs that make you need to start over if you don’t do it exactly right. Overall I would say this is another map to download to work on not play.

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19 downloads

Uploaded:04-23-2003

Isis Wallpaper

isis_wallpaper_1152x864.zip | 1.11 MB

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1160 downloads

Uploaded:04-14-2003

Black Forest

black_forest_mp.zip | 350.75 KB

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150 downloads

Uploaded:04-08-2003

Vengeance Trailer

vengeance_trailer.zip | 78.3 KB

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6402 downloads

Uploaded:04-07-2003

The Golden Gift: A Dwarven Tale (Reviewed)

the_golden_gift_cam.exe | 10.4 MB

then the terrain was shifted and the rocks clipped into each other so that rock a is going through rock b and rock c is underneath rock a and b. While the storyline isn't as fresh and as full of WOW as the original its a really good download, even for someone with 56k (all who think that crusader needs a life so he doesn't notice little clipping bugs say I) -Crusader, never ending reviewer. Aomfiles

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155 downloads

Uploaded:04-02-2003

Opening Moves

opening_moves_mp.zip | 221.94 KB

Download

363 downloads

Uploaded:03-24-2003

Waterfall Islands

waterfall_islands_mp.zip | 252.63 KB

Download

536 downloads

Uploaded:03-14-2003

The Longest War

the_longest_war_mp.zip | 2.22 MB

online you have a 1GHz processor and dsl or faster." I found this map was only fun online, mass bots simply taking relics and getting ambushed isnt really fun. To sum up, a good download for online people, if you like sp better I reccomend the LOTR maps.

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272 downloads

Uploaded:03-03-2003

Tai\'Pan River

taipan_river_mp.zip | 1.13 MB

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123 downloads

Uploaded:03-03-2003

Greed

greed_v1.1_mp.zip | 528.94 KB

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336 downloads

Uploaded:03-03-2003

Waterworld

waterworld_mp.zip | 343.35 KB

Download

106 downloads

Uploaded:03-03-2003

Warlocks Heaven

warlocks_heaven_mp.zip | 388.45 KB

Download

199 downloads

Uploaded:03-03-2003

Volcano

volcano_v3_mp.zip | 262.03 KB

Download

42 downloads

Uploaded:03-03-2003

Volcanic Reef

volcanic_reef_demo_mp.zip | 217.64 KB

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72 downloads

Uploaded:03-03-2003

Tug of Mythology

tug_of_mythology_v2_mp.zip | 68.63 KB

Download

94 downloads

Uploaded:03-03-2003

Navy Blood

navy_blood_mp.zip | 59.37 KB

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58 downloads

Uploaded:03-03-2003

MMMT

mmmt_mp.zip | 84.92 KB

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279 downloads

Uploaded:03-03-2003

EUF2

euf2_mp.zip | 558.36 KB

Download

119 downloads

Uploaded:03-03-2003

Dwarf Run Around (Reviewed)

dwarf_run_around_mp.zip | 77.69 KB

destory team work game player 1 and 2 search for player 2's units and destory them - team work is the main goal - player 3 must run and hide "main goal" Personally I found this kind of boring. -------------------------------------------------------------------------------------------------------------------------------

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454 downloads

Uploaded:03-03-2003

Battle LX Arena

battle_lx_arena_v1.7_mp.zip | 79.02 KB

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1333 downloads

Uploaded:03-02-2003

The Lord of the Gods

the_lord_of_the_gods_demo_cam.zip | 289.94 KB

you. To the other Files Reviewers, see if you can review it please. Review Pending.

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9680 downloads

Uploaded:03-02-2003

13th Warrior (Eaters of the Dead) (Reviewed)

13th_warrior_cam.zip | 342.77 KB

egyptians (and why did he put in a town center for your one person - you also have villagers and a scout so technically you could build an army before you start out...) and go through a tartar-infested desert to find a norse town, who tell you to go kill some animals and then they will allow you to see their chief in the longhouse. You hear of their quest and join them, adding one more warrior to their force of 12, to go to the land of King Hrothgar. A mediocre cut-scene (it's not a cinematic; no cinematic mode) ends this scenario. In the second part, "Help King Hrothgar", you go back to the Vikings' homeland to find that he cannot stop the enemy's invading of his lands. This scenario isn't too much fun. The third scenario is pretty straightforward; build a small army, go into the enemy base "underground", and kill the medusa (mother) at the end of the winding path in the enemy town.

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3266 downloads

Uploaded:03-02-2003

Rise of Orath

rise_of_orath_cam.zip | 313.36 KB

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2270 downloads

Uploaded:02-26-2003

Crimson Isles

crimson_isles_rm.zip | 6.34 KB

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539 downloads

Uploaded:02-10-2003

LoR: TheTwo Towers Taunts

ttt_taunts.zip | 3.23 MB

Download

281 downloads

Uploaded:02-10-2003

Queen of the Hill + Bonus Map

queen_of_the_hill_and_bonus_map_mp.zip | 422.4 KB

map (queen of the hill) the idea of the vault on the island is original, as is the name. Its a pretty and simple map, ideal for a good online koth match -crusader

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452 downloads

Uploaded:02-10-2003

Infilitrator

infiltrator_mp.zip | 748.06 KB

makes for a great ambush.....very pretty, well thought out and well designed, cheers. As the readme says, its prettymuch a must download 2 player map, i enjoyed it -crusader

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357 downloads

Uploaded:02-08-2003

Nutralzone

nutralzone.zip | 177.77 KB

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2137 downloads

Uploaded:02-05-2003

A Force in the Norse(REVIEWED)

a_force_in_the_norse_cam.zip | 70.74 KB

somewhat enjoyable" maps. I noticed that It was somewhat boring and also somewhat fun. I enjoyed using my giants to kill all those little infantry that ran up to me, trying to "destroy me." I would give this map a 7 in all categorys.

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2951 downloads

Uploaded:02-05-2003

Alone in the Dark Part 1 (Reviewed)

alone_in_the_dark_part1_cam.zip | 2.07 MB

"WoW"! There was some typo errors in the cinematics, but not too many to ruin it. The cinematic helps you understand the story, and prepares you for the real scenario. Now on to the real scenario! The starting was great, you have to use your head to get through the defenses to get to the city. You must then get as many myth units as you can before nightfall. Then, the army starts to attack. If you loose your temples, you loose. I encountered a weird bug in the game though. I did not loose any of my temples, but I still lost after a minute or so. It's ashame, because I wanted to see what happens after I won. So I could not go to the end of the map sadly. Hopefully, in Part 2, they fix this bug! Good trigger use though, the creator put triggers in there that I did not know even existed! The cinematics did have alot of cuss words, so this map MIGHT not be suitable for children 18 and under. But the games in the map were pretty fun. Check out the screenies below, and download the map! But watch out for the bug! ;P - :::::::::::::::::::::: Hundreds of years passed without incident. It seemed that the world had calmed down, and that the old rulers had died out, and left the planet to the Humans. But one relic had been left behind from the previous rulers. A stone that could bring life and prosperity to any place. A seemingly innocent item, but with a darker intention. This is the story of how it was controlled, and how it was destroyed. And that in the hour of seemingly endless prosperity, the world, and its defenders were left alone in the dark... Long ago the Planet was ruled by an Advanced people. Their names were not remembered, nor were their actions. Only a few even knew of their existance, but many relics were left behind. But time took it's toll on them, the relics were destroyed by nature's fury. But one was found by a man named Kemsyt. An insane soldier, from a war long ago. But his plan was good in his eyes, evil in others..this is his story and how he was stopped. And the world brought out of the darkess.. The Alone in the Dark game will contain two scenarios, one of them is a cutscene, the other is a well crafted playable level. Each level will contain: - New Sounds - New Music -Great Story -Great Gameplay -Bonus features

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1164 downloads

Uploaded:02-05-2003

Addon Manager

addon_manager_1.5_utilities.zip | 429.47 KB

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467 downloads

Uploaded:02-05-2003

ZSLUpload

zslupload_1.01_utilities.zip | 116.95 KB

Download

157 downloads

Uploaded:02-05-2003

True RPG

true_rpg_ver1_mp.zip | 238.67 KB

area. You level up by killing people.

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218 downloads

Uploaded:02-05-2003

Titan Blood

titan_blood_v1_mp.zip | 48.49 KB

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233 downloads

Uploaded:02-05-2003

Island of Rewards

island_of_rewards_mp.zip | 279.73 KB

Download

417 downloads

Uploaded:02-05-2003

Myth Blood for 8 Players(Reviewed)

myth_blood_for_8_players_mp.zip | 94.69 KB

your 3 starter units to the blue square and then the myth units start spawning at your temple. Bring your units to the middle of the map and gain resources. Hold your place there and gain more.

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93 downloads

Uploaded:02-05-2003

Genesis Blood

genesis_blood_v2a_mp.zip | 67.97 KB

Download

427 downloads

Uploaded:02-05-2003

Zelda RPG

zelda_rpg_demo.zip | 45.6 KB

Download

197 downloads

Uploaded:02-05-2003

Online Tug of War

online_tug_of_war_mp.zip | 205.02 KB

Osiris cart to your flagspot. Each player has his own flagspot. Altough you still have to build up a base which was\'nt necesary in the single player campaign. The cart is located in the middle and protected by cliffs and bandit migdols so the cart can not be reached until the classical age. When you have brought the cart to you\'re spot you have actually already won but the game is not over yet. Because the god Osiris is now under you\'re control and with him you can destroy you\'re opponents base in only a few seconds.

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308 downloads

Uploaded:02-05-2003

Hill Fort

hill_fort_v1.9_mp.zip | 228.05 KB

with a healing spring that generates favour

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1171 downloads

Uploaded:02-05-2003

Bridge of Fire

bridge_of_fire_mp.zip | 343.79 KB

creatures there to guard this \"Bridge Of Fire\"...cross it, and you may then continue on with your ally to find and defeat your enemies abroad...

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696 downloads

Uploaded:02-05-2003

Athens vs. Luxor

athens_vs_luxor_v2a_mp.zip | 301.15 KB

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459 downloads

Uploaded:02-05-2003

Archfest

archfest_mp.zip | 56.22 KB

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1886 downloads

Uploaded:02-05-2003

Afrika!

afrika_mp.zip | 249.71 KB

Download

95 downloads

Uploaded:02-05-2003

Real RPG

real_rpg_demo_mp.zip | 124.11 KB

Download

327 downloads

Uploaded:02-05-2003

Passage of Anubis

passage_of_anubis_mp.zip | 134.09 KB

Download

188 downloads

Uploaded:02-05-2003

Volcano

volcano_mp.zip | 476.51 KB

play and look at, the AI isn’t the best vs. CPU in this version but worth checking out.

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431 downloads

Uploaded:02-05-2003

AoM AI Tutorial

aom_ai_tutorial_2.zip | 164.8 KB

Download

3023 downloads

Uploaded:01-08-2003

9 Mile Quest (Reviewed)

_9mile_quest_0001.zip | 70.13 KB

to beat (I barely won!), which I like a lot. You get a nice amount of units to win with, but you need every one of them. The layout of the map was great, and the trees and water helped lay out the way you go. The story line was small, but sufficient for one mission. This was one fun map, and it took me about 30 minutes to complete. I do not like a map which takes 3 hours to beat. So in closing, check out the screenies below, and download this map! - |||||||||||||||||||||||||||||||||||||||||||||| [b]Reviewer: CoolSk8r32[/b] I definitely liked this map. Contrary to the section it is in, it is not a campaign but a scenario. This map is good, and while a little bit more eye candy would've given it the final touch, it still has good gameplay and the triggers are good and have exact timing. I agree with Pcgamermofo: you need every last one of your units to win, but it didn't take me all too long to beat this. The playing time of this is about one half-hour. Good map, Mojo14! My rating is 9.2 / 10 |||||||||||||||||||||||||||||||||||||||||||||| In a time of grief, in a land plagued by evil, a trial takes place. The trial of a thug, the trial to bring peace to the lands captured by evil. Your quest begins, where many ended, fight your way out of jail and begin your quest to redeem your self of all the lying and stealing you did in your past life. An evil Swordsman has taken over the land and the gods have sent you along with a few others to bring back the freedom to the lands. Fight along side your ally trough 100s of enemies and bring the evil Swordsman's kingdom to its knees in this fast paced adventure game. Can you handle the quest before you?

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2157 downloads

Uploaded:01-08-2003

Ahmose

ahmose.zip | 105.58 KB

rebellion against the Hyksos which have taken Egypt and denied Egyptains their freedom. After the rebellion is successful, you must complete two other objectives to ultimately drive the Hyksos out of Egypt. This is meant to be a good challenge, however, so don\'t download this if you are new to the game or you like your wins handed to you with no skill required.

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630 downloads

Uploaded:01-08-2003

AOM-X(explorer)

aom-x.zip | 297.07 KB

Download

509 downloads

Uploaded:01-08-2003

AoM simulation tool

aom_sim_tool_0002.zip | 501.53 KB

resource would be collected at a specific time. 2) Use this collection information to build an army and determine ideally what time and assignments would be required to get make a specific mix of units. To use the tool, you need MS Access 97/MS Access 2000 (which comes bundled with Microsoft Office) or you will have to download the free runtime version of access, 70 meg. You can find it here Full documentation is enclosed. There are three versions of the file: AOM_1197.mbd is the Access 97 version AOM_1100.mbd is the Access 2000 version AOM_1100.mbe is the Access 2000 runtime version Send comments to me at nomad_own@hotmail.com You can view an image of the util here: http://files.mrfixitonline.com/u/806/aomsimman.jpg \"

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1007 downloads

Uploaded:01-08-2003

Trigger selection Mod

selection_modpack.zip | 6.68 KB

so look below.

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227 downloads

Uploaded:01-08-2003

Winter Scene Menu Background

wintermenu.zip | 93.97 KB

menu background.

Download

782 downloads

Uploaded:01-08-2003

Norse Town Invasion

norsefight.zip | 235 KB

Download

150 downloads

Uploaded:01-08-2003

Greek Splash

greek_splash.zip | 57.09 KB

Download

100 downloads

Uploaded:01-08-2003

Menu Background Base

baseattack_0001.zip | 68.52 KB

Download

366 downloads

Uploaded:01-08-2003

Arkantos

arkantos_menu.zip | 62.7 KB

Download

320 downloads

Uploaded:01-08-2003

A Nature Splash Picture

splash_snake.zip | 419.91 KB

Download

143 downloads

Uploaded:01-08-2003

Norse Landing

norse_landing.zip | 48.89 KB

Download

520 downloads

Uploaded:01-08-2003

Egyptian Ritual

egyptian_ritual.zip | 104.24 KB

Download

998 downloads

Uploaded:01-08-2003

Enhanced AI

enhanced_ai.zip | 26.9 KB

Download

419 downloads

Uploaded:01-08-2003

DomBrain

dombrain.zip | 43.53 KB

Download

1096 downloads

Uploaded:12-12-2002

Canals of Doom Reviewed

canalsofdoom.zip | 216.21 KB

Download

1949 downloads

Uploaded:12-11-2002

AoM Zoom Editor

zoom_editor.zip | 1.15 MB

can install this program in any folder. Note that it is in a MSI file format. If you cannot install it automatically, download the Windows Installer here: Windows 95/98/ME/XP : http://www.microsoft.com/downloads/release.asp?ReleaseID=32831 Windows NT 4.0 and 2000 : http://www.microsoft.com/downloads/release.asp?releaseid=32832&NewList=1 Thanks to Enrique Orduno for this prog! You can reach him on the forums at http://mods.dgdn.net/forum

Download

483 downloads

Uploaded:12-06-2002

RPG Theone

rpg_theone.zip | 652.97 KB

Download

748 downloads

Uploaded:12-02-2002

Blumens Mod Guide(REVIEWED)

blumensmodguide.zip | 543.41 KB

t0m This Aom modding Help guide is a fantastic way to start of modding if you are new to it. It provides all the neccessary information to mod simple map. Although I aldready know how to mod, I found this guide quite fascinating because I never knew half of what it takes to place a mod on the internet and also be efficient aswell.

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397 downloads

Uploaded:12-02-2002

Team Arena Map

teamarenamap.zip | 173.45 KB

an area defended by a canyon. There are plenty of resources in your area already, but in the middle of the map lays loads and loads of gold, along with multiple relics. Also, the middle can serve as a giant battlefield when it is all cleaned out.

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383 downloads

Uploaded:12-02-2002

AoM Taunts 800-848

aomtaunts800to848.zip | 1.08 MB

Download

620 downloads

Uploaded:12-02-2002

Battle Machine A.I (Alpha Version)

battlemachinealpha.zip | 49.87 KB

version, while it 100% works, it maybe still has minor bugs or strategy errors.

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1132 downloads

Uploaded:11-28-2002

Blank Maps

blank_maps.zip | 2.6 KB

Each map also generates triggers for a nice day/night cycle. Installation instruction included!

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197 downloads

Uploaded:11-28-2002

Oasis Background

oasis1.zip | 50.17 KB

Download

415 downloads

Uploaded:11-28-2002

Taunt Pack 50-75

tauntpack50-75.zip | 1.24 MB

Download

462 downloads

Uploaded:11-28-2002

Taunts Pack (36 to 50)

taunts_36-50.zip | 319.36 KB

Download

198 downloads

Uploaded:11-28-2002

Party Blood

partybloodv1b.zip | 68.88 KB

teleport your units to the center for battle. Make lots of lavish, 4th age totally-upgraded units. They build instantly and you have so many resources that you dont have to worry about expensiveness. IMPORTANT NOTE TO THE HOST: Make sure that the 5th player is a computer, not a human player. The comp is needed to cast the wells of urd and a healing spring in the center. Plus there are some cute monkeys watching the game :)

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299 downloads

Uploaded:11-28-2002

River Battle

river_battle.zip | 174.09 KB

Download

1043 downloads

Uploaded:11-24-2002

Apollo's Lighting Pack

apollolight.zip | 3.22 KB

It looks best with Egyptian scenery. Apollo Cloudy - Dark and cloudy, it looks like it's gonna rain! Apollo Sunset - No lighting pack is complete without a sunset! Beautiful! Apollo Moonlit - Looks like a full moon out tonight. Time for ghost stories! Apollo Midnight - A little like Moonlit, this one has a little more blue. Scary! Apollo Oceanic - This is a nice one that is good for maps that are mainly water. *splash* Apollo Underworld - Darkness with a fiery hue... only good for underworld maps and maps with Styx River. Apollo Mystic - A beautiful purple hue that is good for many scenes, including snow, water, shorelines, sand, and more!

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810 downloads

Uploaded:11-24-2002

Scenario Editor Camera Pitch Template

pitch_template.zip | 30.96 KB

to a scenario which allows you to change the camera pitch to many differant angles.

Download

247 downloads

Uploaded:11-24-2002

Forest Main Menu Background

aom_forest.zip | 44.57 KB

Download

575 downloads

Uploaded:11-23-2002

Menu Manager

menu_manager.zip | 113.41 KB

have up to 10 menus at once. AoM picks one at random when it starts.

Download

230 downloads

Uploaded:11-23-2002

Light Editor by Vachu

lightit_1.0.7.zip | 93.93 KB

Download

864 downloads

Uploaded:11-22-2002

AoM AI Tutorial

aomaitutorialrev1.zip | 137.05 KB

Download

796 downloads

Uploaded:11-22-2002

Water Map AI

watermapai.zip | 27.68 KB

Download

518 downloads

Uploaded:11-22-2002

RPG For 5 Players

rpg_for_5_players.zip | 402.9 KB

Download

588 downloads

Uploaded:11-22-2002

Elknor\'s Lock

elknor_lock.zip | 634.19 KB

accessible early in the game.

Download

215 downloads

Uploaded:11-22-2002

Elknor\'s Quest

elknor_quest.zip | 298.96 KB

but not wide open. Provides exceptional 1v1v1 FFA fun.

Download

229 downloads

Uploaded:11-22-2002

Super Death Match

superdeathmatch_0001.zip | 196.68 KB

Download

382 downloads

Uploaded:11-22-2002

Elknor Cauldron

elknor_cauldron.zip | 100.39 KB

decend from their highland homes, through Elknor\'s Cauldron to advance on their fellow occupants. While the warm valleys may be hospitable to the attackers, their foes may not.

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596 downloads

Uploaded:11-22-2002

Island Map

5isles.zip | 306.6 KB

Download

256 downloads

Uploaded:11-22-2002

Lion King

lionking.zip | 76.8 KB

Download

744 downloads

Uploaded:11-22-2002

Archer Vault

archervault-1.zip | 49.29 KB

your archers, that are, by the way, spewing out continuously. Anyways, so you\'ll find most of the battles to be made at the middle hill where the vault is, because whoever controls it, truly controls the game. If somebody is controlling it, it would be a good idea to gang up on him with other players. This is very similar to the old AOK blood games. Remember this is a multiplayer scenario - the ai is stupid when it comes to these kind of maps.

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561 downloads

Uploaded:11-22-2002

Gold Rush

goldrush_multiplayer.zip | 361.32 KB

Download

265 downloads

Uploaded:11-22-2002

Real World Blood

realworld_blood.zip | 198.48 KB

beware. Easy: 10:00, Moderate: 9:00, Hard: 7:00, Titan: 6:00. The 9th player is a hazard more than anything. (Prevents rushing too.)

Download

2 downloads

Uploaded:11-22-2002

The Road

the_road.zip | 195.7 KB

Download

201 downloads

Uploaded:11-22-2002

The Road

the_road_v2.0.zip | 197.16 KB

Download

134 downloads

Uploaded:11-22-2002

RW BYO Blood

rw_byo_blood.zip | 172.94 KB

Download

55 downloads

Uploaded:11-22-2002

Light Editor by Vachu

aom_light_it.zip | 89.58 KB

Download

247 downloads

Uploaded:11-22-2002

BAR Explorer

aom_bar_explorer.zip | 85.43 KB

Download

185 downloads

Uploaded:11-21-2002

Light Editor by Render

aom_light_editor.zip | 1.37 MB

Select the position and Strength of the sun by entering the sun inclination and sun rotation values. Then save the file in your Age Of Mythology, and it will be avaliable for you to use in the games map editor. Also: Also included in the zip are some samples to use in your maps made by CheeZy Monkey, and Render to use them, put them in the \data folder in your AOM directory.

Download

149 downloads

Uploaded:11-21-2002

Waterfalls/Seashore Background Reviewed

waterfalls_background.zip | 63.67 KB

you will still see the "Norse snow scene" some of the time. To get rid of this file, simply delete, and the "lighthouse" will be restored. Scene desription: Waterfalls along a seashore :-p... Weird combination but looks good :) Review ------------------------------------- There's not much to say about this background mod. It looks great when applied to the aom menu, and the installation is quite easy. Just place the.scn file into your \Microsoft Games\Age of Mythology\scenario folder and you're done. I Do recommend that you download this, because personally, I hate the lighthouse background :D. Good job krad7. -shimano55 -------------------------------------

Download

193 downloads

Uploaded:11-21-2002

Cyclops On Ice

cyclops_on_ice_.zip | 53.43 KB

of Mythology scenario folder. This will cause the new background to be shown instead of the lighthouse background, if you wish to have the old background back then simply delete or move the file out of the scenario directory.

Download

272 downloads

Uploaded:11-21-2002

African Landscape Background

aom_african_landscape_background_.zip | 116.19 KB

The main menu backgrounds are chosen randomly, so it may take a couple times before it can be seen. The two sound files go in the sound subfolder in the Age of Mythology folder. They enhance the background scene, but are not needed for it to run. The background is a ground level view of an African landscape. Hyenas charge in and are able to kill a disoriented gazelle. After a moment or two, they pursue more game. Vultures keep an eye out for their kills. Because of the camera pitch, you are able to see the nice sky texture. To unistall, simply delete the scenario, and the menu will revert back to the original Norse scene. The sound files will not affect anything, but may also be deleated.

Download

423 downloads

Uploaded:11-20-2002

AoM Defense MOD

aom_defense_modpack.zip | 342.89 KB

especially the really strong ones, is changed too.

Download

1017 downloads

Uploaded:11-18-2002

AoM Taunts 36-100

taunts_36-100.zip | 3.25 MB

Taunts Taunt 55: \"Super Chicken\" Taunts 56-57: Mel Gibson Taunts Taunts 58-67: Monty Python and the Holy Grail Taunts Taunt 68: \"You see this? This is my BOOM stick!\" Taunts 69-72: The Matrix Taunts Taunt 73: Yeti Daddy \"huh?\" Taunt 74: -\"Surely you can\'t be serious!\" -\"I am serious! And don\'t call be Shirley!\" Taunt 75: Are you a good witch or a bad witch? Taunt 76: -\"You think he\'s gone? He\'s not gone, that’s the point! He\'s never gone!\" -\"Is this some radical new therapy?\" -\"You see?!\" Taunt 77: \"I thought I told you never to interrupt me while I’m WORKING!\" Taunt 78: \"No matter how hard you try, you can\'t stop us now\" Taunt 79: \"I\'ll make him an offer he can\'t refuse.\" Taunt 80: \"Oh no! We suck again!\" Taunt 81: Yeti Daddy \"ohhh\" Taunt 82: \"You are the weakest link, good bye!\" Taunt 83: \"You made a mistake, well that was entirely unacceptable.\" Taunts 84-86: Ghostbusters Taunts Taunts 87-92: 2001: A Space Odyssey Taunts Taunts 93-96: Spaceballs Taunts Taunts 97-100: Ren and Stimpy Taunts

Download

860 downloads

Uploaded:11-18-2002

Promo Monkey Modpack

aom_monkey_mod.zip | 1.44 KB

Snowman, a Santa monkey, a monkey roasting a banana, a scared monkey or a monkey with a axe ready to chop wood. But these animations only stay when the monkey is idle since there are no other animations for the Promo monkey than idle ones.

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757 downloads

Uploaded:11-18-2002

AoM Taunts 101-200

taunts_101-200.zip | 3.45 MB

Taunts Taunts 151-161: Ren and Stimpy Taunts Taunt 162: \"Danger! Danger!\" Taunt 163: \"Don\'t make me angry, you wouldn\'t like me when i\'m angry.\" Taunt 164: \"I know nothing, i see nothing, and i say nothing.\" Taunt 165: \"I luv ya man.\" Taunt 166: \"Marcia Marcia Marcia\" Taunt 167: \"Who knows what evil lurks in the hearts of men, the shadow knows hahaha.\" Taunt 168: \"You rang?\" Taunts 169-195: Age of Kings and Age of Empires Taunts Taunt 196: \"Baahhh\" Taunt 197: chicken sounds Taunt 198: \"Come out, come out, where ever you are!\" Taunt 199: \"What you just said, is one of the most insanely idiotic things i have ever heard. At no point were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for listening to it.\" Taunt 200: \"Moooo\"

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681 downloads

Uploaded:11-18-2002

Less Agressive AI

aom_less_aggressive.zip | 43.5 KB

more fun for those of you who like to play at a more leisurely pace, including those who like to turtle. It attacks less often on moderate and hard than do the standard AI (I also weakened it slightly on defense), but otherwise it\'s mostly identical.

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527 downloads

Uploaded:11-18-2002

Turtle Heaven

aom_turtle_heaven.zip | 43.89 KB

This gives you plenty of time to build up a large base and army. After 30 mins., the attacks will come, especially if you\'re playing on titan. The AI will continue to play aggressively for the next 30 minutes. If you survive that long, you will then be facing a less aggressive AI (identical at this point to my \"Less Aggressive\" AI mod). The time periods may need some tweaking (too long, too short?), so I\'d appreciate any suggestions (including different ways of making defensive play possible with AOM, short of editing unit and structure stats which apparently can\'t be done at this time). Also, if you have any problems getting it to work, let me know. You can e-mail me at ebgb0@attbi.com

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1358 downloads

Uploaded:11-14-2002

Minor gods - Nice Pics

aom_minorgods.zip | 857.58 KB

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22 downloads

Uploaded:11-08-2002

Cinematic Wallpaper #6

cinematic_wp06b1280.zip | 1.5 MB

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97 downloads

Uploaded:11-08-2002

AoM Wallpaper #2

aom_wallpaper_2_1600.zip | 3.42 MB

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262 downloads

Uploaded:11-08-2002

AoM Wallpaper #2

aom_wallpaper_2_1024.zip | 1.43 MB

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41 downloads

Uploaded:11-08-2002

AoM Wallpaper #2

aom_wallpaper_2_800.zip | 912.06 KB

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57 downloads

Uploaded:11-08-2002

AoM Wallpaper #1

aom_wallpaper_1_1600.zip | 2.3 MB

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285 downloads

Uploaded:11-08-2002

AoM Wallpaper #1

aom_wallpaper_1_1024.zip | 986.96 KB

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114 downloads

Uploaded:11-08-2002

AoM Wallpaper #1

aom_wallpaper_1_800.zip | 612.43 KB

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192 downloads

Uploaded:11-08-2002

AoM Windows Blind Skin

aom_skins.zip | 5.37 MB

bars, borders, radio buttons, Start bar, and virtually every other part of Windows. In addition, you can also change your Windows Media Player skins.

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160 downloads

Uploaded:11-07-2002

Norse Flyover Video

norse_flyover.zip | 14.38 MB

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313 downloads

Uploaded:11-07-2002

Myth Units Video

myth_units.zip | 11.02 MB

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312 downloads

Uploaded:11-07-2002

Battle Scene Flyover Video

battle_flyover.zip | 10.75 MB

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774 downloads

Uploaded:11-07-2002

Age of Mythology Movie Trailer

aom_trailer.zip | 24.95 MB

Loews Cineplex which includes a trip to Athens, Greece sweepstakes.

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196 downloads

Uploaded:11-07-2002

Set Battle Scenes Video

set_preview.zip | 7.91 MB

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223 downloads

Uploaded:11-07-2002

Odin Battle Scenes Video

odin_preview.zip | 4.86 MB

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238 downloads

Uploaded:11-07-2002

Hades Battle Scenes Video

hades_preview.zip | 4.04 MB

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152 downloads

Uploaded:11-07-2002

Game Flyover Video

flyover_preview.zip | 9.13 MB

Download

downloads

Uploaded:04-11-2004

Scipio

scipiosp.zip | 734.39 KB

must play this scenario with level of difficulty "Hard". 2)If you use map-editor with this scenario you will see a lot of units in the map that seem to be useless but in fact they are necessary for same triggers. 3)If you want some advice you can see it during the mission clicking on the objectives and “show hints”. 4)To hear the music better I advise you to turn up the volume. 5)Use god powers in the right time. 6)Remember to correctly place the file. 7)In this scenario there are thousands of units (I'm not joking) so some cinematics and triggers (at the beginning) could work slowly, so be patient! 8)If you find problems or mistakes, send me an email!

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downloads

Uploaded:07-03-2003

Hope VS Rahl 1

hope_vs_rahl_1.rec | 82.34 KB

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downloads

Uploaded:07-03-2003

Hope VS Rolex 1

hope_vs_rolex_1.rec | 103.33 KB

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downloads

Uploaded:07-03-2003

Hope VS Gobo 1

hope_vs_gobo_1.rec | 40.04 KB

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downloads

Uploaded:07-03-2003

Hope VS GP 2

hope_vs_gp_2.rec | 86.63 KB

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