Age of Mythology
then the terrain was shifted and the rocks clipped into each other so that rock a is going through rock b and rock c is underneath rock a and b. While the storyline isn't as fresh and as full of WOW as the original its a really good download, even for someone with 56k (all who think that crusader needs a life so he doesn't notice little clipping bugs say I) -Crusader, never ending reviewer. Aomfiles
in the city "Poseidona". but all is not what it seems at mt. Olypus...
campaign much easier to understand what is going on, and it isn't a bad cinematic either. The campaign is fairly creative, but not too much. The pharoah asks a pair of reliable shopkeepers to get some "supplies" from a Greek city that took them in a battle. Brokk and Eitri are not told what these supplies are, but fight through rime-infested forests and greek savages and thieving pirates to them back - or else be beheaded! This is a good campaign - not excellent, but good - worth downloading. Reviewer: Dozza/Script He is right, this is worth downloading. He has told you about the campaign, im here to confirm it. The one thing i dislike is being able to see the edge of the map, and walk up to it.
egyptians (and why did he put in a town center for your one person - you also have villagers and a scout so technically you could build an army before you start out...) and go through a tartar-infested desert to find a norse town, who tell you to go kill some animals and then they will allow you to see their chief in the longhouse. You hear of their quest and join them, adding one more warrior to their force of 12, to go to the land of King Hrothgar. A mediocre cut-scene (it's not a cinematic; no cinematic mode) ends this scenario. In the second part, "Help King Hrothgar", you go back to the Vikings' homeland to find that he cannot stop the enemy's invading of his lands. This scenario isn't too much fun. The third scenario is pretty straightforward; build a small army, go into the enemy base "underground", and kill the medusa (mother) at the end of the winding path in the enemy town.
somewhat enjoyable" maps. I noticed that It was somewhat boring and also somewhat fun. I enjoyed using my giants to kill all those little infantry that ran up to me, trying to "destroy me." I would give this map a 7 in all categorys.
games\\Age of Mythology. 2. Place the files into the scenario folder. 3. Go to Load scenario at the main menu screen to play it! Start with: The end? Saviour2 Plan Plan2 The new order The new Themouas Is it really over?
appear on the load scenario menu! Story:In 2000BC,villagers came across a small town in Greece,it was named Themouas,it soon became a large city,now barbarians threaten the city and only General Agatio can help! Note:In order to make it actually a challenge,put it on hard or titan mode,even on moderate it can be too easy! Need more help?Comment me at filefront.com or email me at firstname.lastname@example.org! Please enjoy! Notice: AoE3 Files apologizes deeply for the delayed publishing of this campaign. We hope that you will enjoy this campaign now that it has finally been published. Thank you for your patience.
events and conditions.
Set destroyed all of the Phoenixes. So a group of warriors joined him to retrieve three Phoenix eggs to restore the almost extinct race and stop the wrath of Set. This is a huge campaign, with 12 scenarios, and each of them are very good. The intro cinematic is impeccable, and the end is awe-inspiring. Its that good. Accolades Oddy. ...waveslave... Well Its that Time again. This campaign was possibly the largest that I have played in a long time. I was confused by the first mission in which you have to collect resources because I had accidentally killed the pigs that I had encountered while playing it. Although It was understandable, I would not reccomend it. Some of the instructions were hard to understand because of the not-so-straight forwardness. It got kind of boring towards the end of the campaign. .::.the0thermonkey.::.
action to produce a scenario which excels in nearly every aspect. The talk-to-villagers is a fresh idea created (I think) by Gaurdian which lets you talk to units to complete objectives and minor submissions. It uses excerpts of the Hobbit for its plot, in which Thorin and his band of heroes travel to kill Smaug the dragon and reclaim the mountain. True, it does get tedious at points when you are slaying Frost Giant after Frost Giant and bands of hero enemies, but this is very minor and just gives it more of a challenge. Overall, this scenario is an excellent download which is much more than the average scenario, and if you liked it, try KotM : the Mists of Lothrendell and KotM : War of the Crowns... -Reviewed by Waveslave610
attacking Greenbacks. The maps are interestingly set up and look like they would look like in real life. The trigger work could have been much better. There were very few triggers and the ones that were used were not unique at all (very ordinary). All of the objectives in the scenarios were the same and after the first few scenarios this campaign was starting to drive me nuts, no offense bennyboy275. In almost every scenario the objectives tell you to go to a flagged area and than destroy 1 or 2 hill forts. Bennyboy275 included many cinematics. The ones in the first few scenarios were quite bland with no pitch or anything, though the ones in the second half of the campaign were more involved. They included pitch and rotation. I do not recommend this map for download.
her village from invading beasts, lead by the evil leader Herupexen. I appreciate the originality, and the creativity this author gave to produce this scen. Also, other points of excellence include Sziggi's cinematics, which I always enjoy. My only concern is that this file was not submitted with a readme, and even though it seems most people would know where a scx file goes, the other downloader newbies would be lost and confused. Overall, this is an above average scenario, and is definitely worth a download. -Reviewed by Waveslave610
campaign and i highly reccomend it for download. It consists of 4 scenarios, all with good cinematics and fitting sounds/music. It is very fun to play, and as for installation, you get an auto.exe installer! I do not think i could find a major flaw within this campaign and again, this has to be one of the best. I also like the credits parts at the end, but i don't want to spoil anything! Downlaod now! Well done Arkantos! Keep them coming in, AoMFiles needs them! -------------------------------------------------------------------------------------------- Reviewer: theOthermonkey This file has got to be one of my favorite files on the whole network. The file has lots of eye candy and is fun to play. There weren't any major flaws within the scenario either. The plot is easy to understand and can be understood by almost anyone (even though the installation was in spanish) The file consists of 4 scenarios, each with a lot of eye candy and stuff. Good Job to the creator of the scenario and please make more of these wonderful scenarios. -------------------------------------------------------------------------------------------- Reviewer: Antisback Introductional Cinematic: 3.5 This is quite good with the sfx and eye candy, but the camera was too systematical it did not feel real and at the bit with the cyclops, it is very laggy and takes about two minutes to get through a ten second bit. Mission 1: 3.5 I liked the idea of having to convince the dwarf to join you, but it wasn't exactly that intersting once you got there, they just chatted for a litle while. Once out of the mines it was a bit confusing about where the prisoners are being kept, (I walked right up to the aurochs, and died). The times when polythemus speaks with sound are disjointed and random. Mission 2: 4.5 The Opening cinematic was once again a bit systematical, but quite good. In the Village there was good use of eyecandy, I especially liked the mirror temple of Zeus. I sailed straight past the giant scylla on the way to rescuing atlanta, making life easier than it ought to have been. On the way to Circe the resistance was a tad easy, and I ran past the ambush. Circe's citadel had good eyecandy. Mission 3: 4.0 Nice opening Cinematic, not systematical at all flowed really nicely. I almost lost a transport ship coming into the harbour. Good eyecandy in the city, bit confusing on where to go once your there, but once you've got that sorted its pretty linear. I liked the idea of dressing as a priest to sneak in. Additional Comments: Good campaign!
follows Kamos around until they come to a village of Dwarves that for no reason wish to help them. Then ther are long and boring roads to find Kamos. So, another problem is the semi-cinematic at the start. yes i say semi because it wasn't in cinematic mode, but anyway, the developer seems to be manipulating the camera well when suddenly the camera goes insane, can't describe it to good. When meeting the Dwarves, there could be a mini task, there isn't, and when the units convert, they don't all convert. Some are left to get killed by freinds they had just a second ago. Life sure is bad. So, after fighting your allies you travel on long broing roads, eventually the music runs out and then you go to a town. Now, if you walked into a town, im sure the people their wouldn't just attack you, but this happens. The terrain doesn't match the texture. Sandy deserts with.... pine trees? And it's only tress that set the road. It could change every now and again to cliffs and rivers, but no. I could pick out more but i won't. I can see that this is a first, and i remember playing around in the editer the firts time, and my first scenario was rubbish. I don't reccomend this.
campaign follows the story of setna as he tries to sve the Phoenixs from extinction. This trial has great cinematics and i enjoyed them very much. The trial also has a very good storyline and it is easy to follow. The only con that I have is that the one scenario that Oddy lets you play has very ordinary objectives. The only thing that you have to do is do secondary missions to get the four Egyption villages to give you reasources. A little boring, but the rest of the scenario, like the design and the continuing storyline make up for that. I recommend this trial to EVERY downloader.
menu, select "scenario" from the group dropdown box and select "Savages" from the list, choose the conditions option and where it says Seconds and 20 change the 20 to 120 (2mins). This campaign is of good quality and i reccomend it for download. Those who might have told you it was to hard probably played without editing, and i'm sure the developer is sorry for this. This campaign is challanging, and includes sounds unused in AOM before, which is good. The character of the Guardian is done well but the ending cinematic is long, without much happening besides at the start. It gets a higher than average mark. The installation instructions are good and the author has spent time on the readme, which i consider important. 'Kingers' seems to have spent alot of tiem on the campaign as it is rare to find someone who will look for sounds and music from unrelated sources.
Mainly cinematics (but well done cinematics) are included in this campaign, except for one short scenario. Well done.
you. To the other Files Reviewers, see if you can review it please. Review Pending.
"WoW"! There was some typo errors in the cinematics, but not too many to ruin it. The cinematic helps you understand the story, and prepares you for the real scenario. Now on to the real scenario! The starting was great, you have to use your head to get through the defenses to get to the city. You must then get as many myth units as you can before nightfall. Then, the army starts to attack. If you loose your temples, you loose. I encountered a weird bug in the game though. I did not loose any of my temples, but I still lost after a minute or so. It's ashame, because I wanted to see what happens after I won. So I could not go to the end of the map sadly. Hopefully, in Part 2, they fix this bug! Good trigger use though, the creator put triggers in there that I did not know even existed! The cinematics did have alot of cuss words, so this map MIGHT not be suitable for children 18 and under. But the games in the map were pretty fun. Check out the screenies below, and download the map! But watch out for the bug! ;P - :::::::::::::::::::::: Hundreds of years passed without incident. It seemed that the world had calmed down, and that the old rulers had died out, and left the planet to the Humans. But one relic had been left behind from the previous rulers. A stone that could bring life and prosperity to any place. A seemingly innocent item, but with a darker intention. This is the story of how it was controlled, and how it was destroyed. And that in the hour of seemingly endless prosperity, the world, and its defenders were left alone in the dark... Long ago the Planet was ruled by an Advanced people. Their names were not remembered, nor were their actions. Only a few even knew of their existance, but many relics were left behind. But time took it's toll on them, the relics were destroyed by nature's fury. But one was found by a man named Kemsyt. An insane soldier, from a war long ago. But his plan was good in his eyes, evil in others..this is his story and how he was stopped. And the world brought out of the darkess.. The Alone in the Dark game will contain two scenarios, one of them is a cutscene, the other is a well crafted playable level. Each level will contain: - New Sounds - New Music -Great Story -Great Gameplay -Bonus features
to beat (I barely won!), which I like a lot. You get a nice amount of units to win with, but you need every one of them. The layout of the map was great, and the trees and water helped lay out the way you go. The story line was small, but sufficient for one mission. This was one fun map, and it took me about 30 minutes to complete. I do not like a map which takes 3 hours to beat. So in closing, check out the screenies below, and download this map! - |||||||||||||||||||||||||||||||||||||||||||||| [b]Reviewer: CoolSk8r32[/b] I definitely liked this map. Contrary to the section it is in, it is not a campaign but a scenario. This map is good, and while a little bit more eye candy would've given it the final touch, it still has good gameplay and the triggers are good and have exact timing. I agree with Pcgamermofo: you need every last one of your units to win, but it didn't take me all too long to beat this. The playing time of this is about one half-hour. Good map, Mojo14! My rating is 9.2 / 10 |||||||||||||||||||||||||||||||||||||||||||||| In a time of grief, in a land plagued by evil, a trial takes place. The trial of a thug, the trial to bring peace to the lands captured by evil. Your quest begins, where many ended, fight your way out of jail and begin your quest to redeem your self of all the lying and stealing you did in your past life. An evil Swordsman has taken over the land and the gods have sent you along with a few others to bring back the freedom to the lands. Fight along side your ally trough 100s of enemies and bring the evil Swordsman's kingdom to its knees in this fast paced adventure game. Can you handle the quest before you?
rebellion against the Hyksos which have taken Egypt and denied Egyptains their freedom. After the rebellion is successful, you must complete two other objectives to ultimately drive the Hyksos out of Egypt. This is meant to be a good challenge, however, so don\'t download this if you are new to the game or you like your wins handed to you with no skill required.