Armada 2

Download

69 downloads

Uploaded:10-17-2009

Locutus Cube

locutus.zip | 2.45 KB

Download

85 downloads

Uploaded:04-06-2008

USS Voyager

voyager_v1.rar | 34.99 KB

presuming, like the last mod, this will be the stock Intrepid model and textures (although better then using the Akira for a Stargazer base). Still, this will be a buildable hero ship, meaning it will be far more powerful then your average Intrepid class in-game. That being said, the modifications are promising for future work.

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107 downloads

Uploaded:04-06-2008

Defiant and Diamond Stock HP Maps

defiant_diamond_hp_map.zip | 108.39 KB

and where ships can dock etc. etc. adm_tyler has gone to the trouble of easily mapping out the stock Defiant and Diamond craft with simple-to-understand hp map\'s and combined with recommended odf\'s that do differ from stock play and make them more powerful (better hull/shields and more weapons). So how is this helpful? Well, if you use stock material and want to mod them, by say putting weapons at different locations, hp maps enable you to view only that and the odf at the same time, other than having to go into a 3d modelling program and work it out from there. So, it saves time and this one looks pretty good. My only gripe is that there seems to have been a loss of balance from the stock game with the tweaked odf\'s, however needless to say I think both the Diamond and Defiant probably should\'ve been more powerful in the game then they were assigned to be, so I don\'t think much harm is done here. Download if you want.

Download

98 downloads

Uploaded:04-06-2008

Enhanced Sovereigns

enhanced_soverei00.zip | 7.63 KB

Download

137 downloads

Uploaded:03-05-2008

Borg Upgrade Mod

borg_upgrade_v1.0.zip | 125.02 KB

readme for specifics. :cool:

Download

71 downloads

Uploaded:12-04-2007

Venture refit

venture_nbsp_refit.zip | 2.43 KB

and to use if they cant do it themselves. this ODF modification will let you smite your enemies with a cheap fleet of Ventures! they’re still weak as hell but at least this time you’ll die fighting!

Download

390 downloads

Uploaded:09-16-2007

Advanced Federation Construction Ship

advanced_construction_ship.zip | 655.46 KB

These include a new stronger phaser specifically assigned to the Construction ship, a better tractor beam, Corbomite Reflector enhancements (might need it on the front lines ;)) and a Romulan cloaking device (which would violate the treaty of Algeron I might add :)) For a first mod it shows good initiative but I would have liked to have seen a bit of work done to the textures to complement it\'s status as an \"Advanced\" version of a stock ship. If you like the sound of this mod and are in dire need of a Construction ship with some teeth to last it on the frontlines then I suggest getting this :thumbsup: [b]- IKS[/b]

Download

32 downloads

Uploaded:01-11-2012

NCIS Vessel

ncis_class.zip | 129.12 KB

familiar to NCIS fans. A fleet of them can engage a formidable foe or cause heavy damage to enemy bases.

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64 downloads

Uploaded:10-29-2010

Mini canon

system.rar | 15.07 MB

times more time to reload. This when combined with same hit to miss ratio makes missed shots much more penalizing (as your ship needs to wait 2 or 4 times more for another go). Also Type 3 torpedos on Galaxy now have artillery range and fire at one target. Federation pulse phaser platforms, outpost, defiant and venture now fire pulse phaser in salvos of 6, but have 6 times longer reload time. I have decided that Phalanx will use its pulse phasers as torpedoes and will fire them on volleys of 4 instead of 6 (he has 4x longer reload time, 0.20 second delay between shots). Defiant is now a bit stronger because it gets a phaser when it achieve any rank (1st gray rank - you get a phaser). To do (if I don\'t get tired of editing): - Make adaptor more useful - Edit defiants new phaser location (possibly) - Repair any bugs - Possibly make Federations fully upgraded outpost change into spacedock (just a model change).

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119 downloads

Uploaded:09-06-2010

Borg Cube with Detachable Sphere

borgspherecube.zip | 310.38 KB

1.2.5 patch is required for this to work. A neat idea. Worth a look. :cool:

Download

46 downloads

Uploaded:06-13-2010

Defiant/Incursion-Class adjustment

defiant_incursion_mod.rar | 415.03 KB

phasers creating two different fire rates that have a slight delay between them.

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110 downloads

Uploaded:06-10-2010

Enhanced Orbital Facility

forbital.odf | 5.09 KB

Download

56 downloads

Uploaded:06-05-2010

Galaxy-Class MVAM

galaxyclass_mvam.rar | 647.87 KB

starship, that should not weaken the hulls on either section unless the undocking went wrong. This makes their hull integrities equal to the stock Galaxy-Class but they can be easily rebalanced for whatever Galaxy-Class you happen to be using. Note- this should be another drop-in, if there are any problems post them in the comments section, I try to check them every day.

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54 downloads

Uploaded:06-05-2010

Aegean-Class Refit MkII

aegean_class_refit.rar | 2.12 MB

substitute the Nebula-Class repair team weapon so that this ship may repair the other ships in the fleet. I created this mod with the idea to create a better frigate, I believe that I have succeded. As a side note a frigate(for those who don't know naval terminolgy is a support ship designed,in this case, to provide some form of protection or covering fire for friendly ships. Note-You do not need the previous version of this to make this one work.

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33 downloads

Uploaded:06-01-2010

Agean-Class Refit

79agean_class_refit.rar | 2.12 MB

please let me know. I also cleaned up the stock textures a bit. NOTE-The stock Agean-Class is needed for this to work!

Download

114 downloads

Uploaded:12-20-2009

Spacebased habitat

spacebased_habitat.zip | 1.25 MB

target. Since the station is quite huge that, in my opinion did not do it justice. So making good use of the HP map provided I set out to puzzle how to fix this. Take a look. I think you will find it to be more to your liking. I created some Borg textures as well, but the are not really to my own satisfaction. Franxoftimports

Download

166 downloads

Uploaded:08-04-2009

Enhanced Mining Station

fmining.odf | 6.31 KB

Download

90 downloads

Uploaded:07-28-2009

Tractorable federation stations

tractorablestations1.0.exe | 360.84 KB

will have to decommission everything and build again. Well not any more. You can now tractor your stations around the map and move your base anywhere.[/quote] There are some drawbacks --take a look at the readme for more-- but the moving station mod, along with the "maximum Defiant" mod, is probably one of those .ODF mods we've seen the most of around here. :cool:

Download

79 downloads

Uploaded:07-09-2009

construction ship attack

construction_ship_attack.zip | 3.16 MB

starbases and have included some screenshots for you to view. My computer didn't exactly take the screenshots right but I included them in the file itself of some of my results. I tested with the federations ships. Simply put, it was pure ownage. The weapon is overpowered and this mod is intended to be more comical than anything. To view the screenshots simply open them into the paint program. [/quote] Which would explain why this mod is 3MB-- all the screenshots are in MSPaint format. If you haven't already given your conships the ability to defend themselves, or even if you have, this is an often-repeated concept done a little better (with bigger booms) by staingar. :cool:

Download

166 downloads

Uploaded:05-27-2009

Blue Shock Wave

shock_wave.rar | 695 B

mods that A2 inspires in you, the community. Your efforts mean something no matter how insignificant you convince yourself they'll be. Some people consider a mod a failure if it doesn't get some mystical number of downloads. But even one person downloading it means you've inspired someone else to mod A2. And for that, we thank you. This so-called "extremely basic" mod changes the shockwave for larger ships to have a blue, faint colour rather than a bright orange shade. It's exactly what you'll need if you like your explosions to be powerful yet subtle. :cool:

Download

70 downloads

Uploaded:05-10-2009

Cardassian A2PP .ODFs

cardassian_odfs.zip | 72.19 KB

Download

81 downloads

Uploaded:03-21-2009

ODF Mod (Fed) with stations

federationmod.zip | 27.86 KB

backups. While to some .ODF mods get filed under A for "Anyone can do this", it's still a lot of work and worthy of some respect. :cool:

Download

113 downloads

Uploaded:02-23-2009

Klingon Upgrade 1

klingon_upgrade_1.zip | 1.88 MB

is prepared to deal with all manners of threats; several changes have occured. Powerful new ships, fast mining and battles galore await you as the Klingons test drive the latest inventions. The only question is whether the power will stabilise the Empire or give thought to expanding the Empire once again! Today is a good day to die!

Download

88 downloads

Uploaded:02-15-2009

Ship-Building Construction Ship

mobile_shipyard.zip | 49.24 KB

way because there is no .SOD included. By the looks of it, this'll work perfectly well if you copy "fconst.sod" as "fmyard.sod", but you shouldn't have to figure that out for yourself. Otherwise you'll have a white box with a red bug on it building Galaxy, Akira, Steamrunner and Defiant class starships. All this while firing phasers and using the Federation repair team special weapon as well. You've never seen a .SOD error this powerful! Standard operating procedure is that new mods include every last file that they require, even if they're just stock ships doing new things. This is why the author's mention (in two places) in the readme that "it does not have an image yet" is all the more irritating. These are stock. All you had to do was copy the wireframe and build button entry from stock and re-name it. For that matter.... All you had to do was copy the .SOD from stock and re-name it! To make a mod with such an unbalanced and outdated concept using stock materials is bad enough. To release such a mod in an incomplete and poorly done fashion.... we deserve better. Here's hoping we get it in future releases from this modder. :cool:

Download

125 downloads

Uploaded:01-31-2009

Federation Race Cloak

federation_race_cloak.zip | 71.93 KB

all ships are cloakable, which makes it a bit more realistic.[/quote] Actually, given that "realistic" in this case means that no Federation starship would have cloaking ability.... ah, never mind. Download this one if you want it, or if it's something you haven't already figured out for yourself. :cool:

Download

66 downloads

Uploaded:11-01-2008

8472 mother warp

8472_mother_warp.rar | 3.01 KB

In theory you could use Mother as a mighty offensive weapon for 8472 if there were enough of them to move as a formation. Terrifying thought, isn't it. Doesn't 8472 have enough offensive weaponry already!? Tom_720's second .ODF mod makes it possible for yo fluidic space mamas to both go to warp and move far more quickly than before. A simple tweaking of the physics files turns the strong arm of the Ma from a starbase to a superdreadnought. One thing I've always wondered about the Species 8472 design is why only the Mother is mobile. But you'd think the research cores should be mobile, too. I can see why the gates wouldn't be mobile since there's a fixed point in fluidic space involved. I mean, technically speaking, those structures all come from embryos. So why can't those other structures move when they're made of the same embryo 8472s as are used to evolve into being a mother? (And if they evolve before they're supposed to, does that make them teen Mothers?) :lol: :cool:

Download

107 downloads

Uploaded:10-31-2008

Warp Mod

warp_mod.zip | 4.17 KB

go to warp?" For many, the answer was their first mod. Our new friend Tom_720 proves no exception. Simply put, this mod allows warp speed ahead for every construction ship, cargo ship, and mining freighter (as an added bonus for both of our 8472 players, transmuters can now also warp)! While this is a fairly regular feature among mods, notably the Physics Project, it's always nice to see someone new among the community. :cool:

Download

212 downloads

Uploaded:10-27-2008

The A2 Weapons Project

a2wepsproj_v1.1.zip | 584.38 KB

How come all of the stock regular weapons have exactly the same ranges? The damage dealt by each weapon seems to have been randomly decided based upon how cool the ship looked at the time. I found the situation irritating. Yet at the time there was little I could do about it. That time has passed. Before you is the A2 Weapons Project. It addresses my concerns and the flaws and mistakes I found in the weapons odf files. In conjunction with the A2 Physics Project, it diversifies the stock races even more. Each is now different enough so entirely new tactics and strategies are now viable options to the old ones.

Download

105 downloads

Uploaded:10-21-2008

battlebase

battlebase.zip | 585.2 KB

Download

77 downloads

Uploaded:10-12-2008

thunderfoot's Klingon Disruptor mod

thunderfoot_s_klingon_disruptors.zip | 307.22 KB

of the Klingons firing their signature weapon while others used phasers. So I decided to redo ALL of the Klingon ships to fire disruptors. This is not a new set of weapons, although it does include one. It is mostly an adjustment to the stock ships odfs. I've sent in the odfs my Klingon ships use with the new weapons mounted where the old ones were. These odfs also include things like self destruct and tractor beams. You may need to adjust the "ScaleSOD = X.X" to get the ships to fit into your game better. The disruptors were tweaked to fit A2PhysProj v1.1 a little more closely. This mod is intended to be used with elevatormusic's Random Textures mod installed, but it will work without it. As usual, I've also included a set of backup files in case your game crashes or you do not like this mod.

Download

68 downloads

Uploaded:10-07-2008

UNSC Frigate Collection v 1.3 "The Frigate Quartet"

unsc_frigate_collection_v_1.3.zip | 219.38 KB

IceBite's put together, you'll want to download this one. :cool:

Download

42 downloads

Uploaded:10-05-2008

ODF Mod (Fed)

fedodfmod.zip | 22.41 KB

ship names. This promises to be a preview of a new mod yet to come. If I had to guess, the tractor beam plays an important role in that mod, since it seems to be the only offered improvement. File this one under "anyone can do this". :cool:

Download

76 downloads

Uploaded:09-26-2008

Incursion Class .ODF mod

incursion_class.zip | 181.82 KB

make its special weapons assimilation-friendly. Note that the author makes no guarantees it works, since apparently there's some questionable .ODF entries. To have that sort of thing in the description of your .ODF-only mod really begs the question.... why release a simple .ODF mod that anyone can do if you're not going to check to see if it works for the average modder straight from the download? We expect better at A2Files. Nonetheless, the installation instructions are lengthy and detailed, and if anything needs fixing, please post a comment and let us know. :cool:

Download

110 downloads

Uploaded:09-14-2008

UNSC Frigate Collection

unsc_frigate_collection_v_1.1.zip | 222.93 KB

credited, but were made by Agroborg), with proper .ODFs for every weapon, plus buildbuttons and wireframes for every one of these frigates. This revision marks a substantial improvement, however, proper credit MUST be given on all new mods. Just be sure to do that in future, IceBite. Worth a look for all you Halo fans. :cool:

Download

32 downloads

Uploaded:09-11-2008

UNSC Frigate .ODF pack

unsc_frgate_collection.zip | 210.49 KB

Note that the author does NOT include weapons sprites in order for the missiles to work. This is a major oversight and represents a HUGE problem in this mod, as it apparently requires you to download not one, but two separate other mods in order for it to work. From the readme: [quote]for missiles to work, download the Star Wars Fleet Command Mod then install a Borg/Federation mod (Loke Ultra Borg Mod 3 Final Battle and the Missiles on all 3 SHOULD work)[/quote] For my time and effort, that's too much work to put into a mod that promises the same exact thing in three separate types --and no buildbuttons for the individual types. It's a disappointing second mod which offers little more than the original effort. Yours for the download, just hope and pray it works the first time. :cool:

Download

45 downloads

Uploaded:09-07-2008

UNSC Frigate ODF File

unsc_frigate_odf.zip | 1.78 KB

confuse you: that's just the Admiral's Log bitmap. The actual ship isn't nearly that detailed. And this mod offers nothing in terms of an improvement in the model or its textures--- it's just a new .ODF for the game to use. :cool:

Download

71 downloads

Uploaded:09-04-2008

Premonition odf fix

premonition_odf_fix.zip | 9.36 KB

Download

66 downloads

Uploaded:09-02-2008

Romulan Bio-genic decimator

bgd.zip | 35.93 KB

Bio-genic decimator is a early 22nd century Romulan technology. Once used against Earth and Dominion colones in the war. It is equipped with the Kulinor class' (Cardassian science ship) Plasma cannon for the Decimator. It looks like the federation Cargo ship except bigger and uses Bio-matter so you won't be able to use alot (Unless you edit it, lol) Armed with the Borg assimilator torpedos. It comes with it's own special yard. It looks like the Phoenix facility and a Romulan Mark II construction ship. All files needed are included. There is alot of TechTree entries so you might not be overwriting much. It has alot of special energy, shielding and Health. Energy regenerates at 99 points per second and same with shields.[/quote] Sounds like a god-ship to me, but I might be wrong. Either way, here you have it. :cool:

Download

30 downloads

Uploaded:08-29-2008

Griffin Squad At Start Of Instant Action

griffin_squad_mod.zip | 1.67 KB

may be thinking "anyone can do this", it's this modder's first mod, and not a bad concept, at that. :cool:

Download

120 downloads

Uploaded:07-25-2008

Borg Omega Particle Containment Facility

borg_omega_containment_facility.zip | 41.71 KB

in being there. Anyway, Firestorm603 has given us the means to access the aforementioned vestigial Collective station. So now you can build as many of 'em as you want. Best of all, the programming didn't change one bit between A1 and A2, so the shockwave looks pretty much the same once it's destroyed. Bonus. Download this one if you hadn't already discovered this old stuff made new again. :cool:

Download

60 downloads

Uploaded:07-20-2008

Romulan Armed Freighter

romulan_armed_freighter.zip | 2.08 KB

these mods together as a single "armed freighters!" release in future. :cool:

Download

71 downloads

Uploaded:07-20-2008

Armed Borg Mining Freighter

borg_armed_freighter.zip | 2 KB

:cool:

Download

54 downloads

Uploaded:07-20-2008

Cardassian Armed Freighter

cardassian_armed_freighter.zip | 1.91 KB

trickery. Download this one if you're sick and tired of losing your support vessels. :cool:

Download

113 downloads

Uploaded:07-20-2008

Armed Fed Freighter

armed_federation_mining_freighter.zip | 2.07 KB

Not a bad idea, considering it doesn't exactly arm the freighter with offensive weapons but does give them the opportunity to mine and live another day. Worth a shot if you don't know how to do this yourself. :cool:

Download

67 downloads

Uploaded:07-17-2008

Valiant Class - Defiant Refit

valiant_class.zip | 53.85 KB

any way. It's simply a slightly bigger Defiant, with a cloaking device and the engine overload special weapon added. "This is for people new to modding and are unsure of how to edit an odf", as the author says. A decent first release, and although we've seen other mods like it before, it's still good to see new content from new comers. :cool:

Download

121 downloads

Uploaded:07-17-2008

Intrepid Class Enhancement

intrepid_enhancement.zip | 117.67 KB

Cube. It has several Phaser and photon/quantum torpedo bays, and a crew compliment of 750. [/quote] Sounds like a god-ship to me. If it's your sort of thing, this simple .ODF mod has what you're looking for. :cool:

Download

77 downloads

Uploaded:04-26-2008

The A2 Physics Project - The Weak Shall Perish! Species 8472

a2physproj_the_weak_shall_perish.zip | 138.99 KB

particularly appealing-- either as an adversary or as a concept. So when thunderfoot006 told me he wanted to work out the physics used by canon 8472, then apply them to our still-kickin' Physics Project, I was all for it. I didn't expect him to come up with anything overnight.... ;) I just tried these out in game, and to be honest, so much of 8472 in this game is based on a conjecture-- even more than any other race, even the Borg. And they're a total nightmare to face already in stock. And thunderfoot006 has gone way out of his way to make these guys as close to the fluidic norm as you can hope for in a mod. I'll leave it to y'all to see if you like what he and Chiletrek came up with. As it's a pretty safe bet, since Chiletrek is the resident expert on Species 8472, I'm pretty certain you'll appreciate this addition to the Physics Project. - the Kid :cool:

Download

112 downloads

Uploaded:04-24-2008

TurretsBases 4

turretsbases4.rar | 37.13 KB

the smallest of mods that give the greatest of inspiration. :cool:

Download

120 downloads

Uploaded:04-20-2008

The A2 Physics Project - We are the Borg

a2physproj_we_are_the_borg.zip | 24.02 KB

special consideration in their physics files. That consideration is paid, and with serious awesomeness, by thunderfoot006 in this mod. Note that the original A2 Physics Project files, while truly awesome, are not required to make this work. Complete installation instructions are included, however. Highly suggested that you follow those for every ship in the Collective, whether they're stock Wedges and Spheres or such bizarre fan-designed concoctions as the Tactical Pyramid. Get this one today. Resistance is now futile with more accurate motion. - the Kid :cool:

Download

56 downloads

Uploaded:04-06-2008

Static wave

static_wave.zip | 168.77 KB

its useful enough to... be quite useful.

Download

36 downloads

Uploaded:04-06-2008

USS Stargazer

stargazer_v1.zip | 40.46 KB

seems to have enhanced general weapons and an enhanced hull and shielding strength, but clearly, it "can't" resemble the look of the Stargazer, no matter how much squinting you do. Nonethelss, it is a good ODF modification and it's a positive sign of things to come from this developer, keep it up and soon, you will be making the Stargazer.

Download

40 downloads

Uploaded:04-06-2008

Starfinder update

starfinder_update_pack.zip | 25.64 KB

Download

84 downloads

Uploaded:04-06-2008

Federation Construction Ship

shipconst.zip | 456.74 KB

Download

55 downloads

Uploaded:04-06-2008

Shield Remodulation mod

shield_remodulation.zip | 304.36 KB

//Shield absorbs all damage until it\'s gone shieldProtection = 1.0 In every file for every ship and station. And, erm... Thats it. If you want to apply this for some reason and you have other mods installed remember to make a backup as this will overwrite everything. -Freyr

Download

39 downloads

Uploaded:04-06-2008

New Ship and Station ODFs

s.zip | 160.91 KB

Download

128 downloads

Uploaded:04-06-2008

Officer Mod

officermod.exe | 61.98 KB

working out: [quote](4 bases=4800 officer, 5 bases= 6000 officer, 6 bases=6000 officer)[/quote]. Have fun with this little mod. :)

Download

52 downloads

Uploaded:04-06-2008

Puddle Jumper ODF mod

odf_mod_for_cdps_puddle_jumper.zip | 2.17 KB

Stargate fan. :) - TParis

Download

41 downloads

Uploaded:04-06-2008

No Crew Mod

no_crew_mod.rar | 217.16 KB

Download

49 downloads

Uploaded:04-06-2008

Day of Reckoning MOD

mp_dor_mod_v1.zip | 1.27 MB

more important and often forgotten, which is the gameplay.

Download

60 downloads

Uploaded:04-06-2008

Long Range Sensors

long_range_sensors.zip | 5.98 KB

Download

29 downloads

Uploaded:04-06-2008

Jomad Class

jomad_class.zip | 1.9 KB

how 3000 crew are built in about 17 seconds. Watch for that as it could be a significant drain on your resources. Whilst the idea is good, I feel as if a lower number should\'ve been picked, for example 1000 as the ship just looks like it couldn\'t hold 300 personnel, let alone 3000. Hopefully we\'ll see improvements on this in the future.

Download

25 downloads

Uploaded:04-06-2008

Inter-Weapon

interweapon.rar | 1.89 KB

standard Intrepid, this is the odf replacement you\'ll want for your stock ship. I\'m guessing it\'s a first mod and ODFing is where a lot of people started, so don\'t be too harsh.

Download

58 downloads

Uploaded:04-06-2008

IMOD Phaser

imod_phaser.zip | 1.07 KB

is meant to deal with the borg,[/b]

Download

71 downloads

Uploaded:04-06-2008

Federation Pulse Weapons

federation_pulse_weapons.rar | 4.72 KB

relative to their name (eg. Level I is the weakest [i](for Venture Class)[/i], Level V is the strongest [i](for Starbase or Defence Platform)[/i]) Good concept, good execution and useful for it's size - download if you like the sound of it ;) [b]- IKS[/b]

Download

29 downloads

Uploaded:04-06-2008

Griffin Refit

griffinclassspecialrefit.zip | 55.22 KB

ship recieved a power upgrade, I\'d have thought giving it slightly higher armour would be appropriate, however, if you like your Romulans with powerful weapons, this small modification is for you.

Download

31 downloads

Uploaded:04-06-2008

Faster Sphere

fastersphere.zip | 53.45 KB

Download

29 downloads

Uploaded:04-06-2008

Federation Defender

fed_defender.zip | 413.35 KB

marine carrier to charge the enemy!

Download

54 downloads

Uploaded:04-06-2008

Excalibur ODF Mod

excalibur_patch.zip | 136.12 KB

Download

32 downloads

Uploaded:04-06-2008

E4 Phasers

e4_phasersv1.zip | 1.5 KB

Download

40 downloads

Uploaded:04-06-2008

Cube Feast

cube_feast.zip | 852.38 KB

replaced in terms of models with a re-scaled basic Tactical/Cube model and textures, which honestly, isn\'t that bad an idea. -Technology required to build the behemoths is extensive, which is something else I like. You\'ll have to do all your level 2 research to get the Fusion Cube and then level 3 for the Tactical Version. Then again, looking over the Tactical Fusion Cube, it\'s a pure-bred base destroyer with some very heavy armaments (two would destroy a starbase in under 10 seconds, without a doubt). -Officer counts for the Cube and Tactical Cube are reduced. I\'m not too fond on this, with the idea being that Cubes now only have 5 officers with Tactical Cubes having a mere 7. This, whilst designed to allow for more Fusion versions, is a little too much for me, as the amount of Cubes accessible would be un-balanced I believe. -Assault ship replaced with Queen\'s Diamond. This, again, I think is extensive, especially the whopping 30 officers required to build, which is just a little too much in my opinion. Granted, the ship is powerful, but not *that* powerful. -A new build option of a portable shipyard to build straight off the fusion cubes. It\'s an okay idea, but with the other changes, I don\'t think it will be wholly effective. Whilst I\'ve seemingly poured in a lot of cynicism, you\'d have to find out for yourself the balancing issues but, for early game play, I supposed it would make the Borg a little more balanced, so for that part, I like this mod.

Download

281 downloads

Uploaded:04-06-2008

Ghost\'s Comp and Dominion Ultimate Combination Files

compult.zip | 52.12 KB

Basically, it combines the coding from the conflicting files and allows play with both. Now whilst you might say this is a very simple mod, which it is, think about what it allows you to do. You can now play two very kick ass mods...AT THE SAME TIME! For people who don\'t really know how to mod too well, this is ideal and for those who do, well this will save you time.

Download

59 downloads

Uploaded:04-06-2008

Computer override wave

comp_over_wave.zip | 185.61 KB

override can give you command of anything thats capable of moving (ships or even movable stations like the species 8472 mother) I do think this is a bit unbalanced because of the sheer power of the computer override weapon. The computer override is notorious for the death of high value ships such as the Tactical Fusion Cube by taking it over and self destructing in the stock A2, and its barely balanced out by being able to run avoid the projectile thats fired. With a wave you can\'t hide, and worse it hits multiple targets. As all battleships have the option to self destruct one of these ships could fire off its weapon and self destruct an entire armada of ships. A human player might be able to adjust to something like this, but the AI won\'t be able to making this a total \"god\" weapon.

Download

26 downloads

Uploaded:04-06-2008

Codah Mod

codahmod.zip | 135.08 KB

pulse and beam technology. Essentially, it\'s a simple odf mod which gives the high end ships bigger guns, but in fleet action, I suppose it really could look quite interesting, with 8472 weaponry flying all over the place. In summary, it\'s a nice mod if you just want a demonstration of the raw power of Species 8472 but I doubt it would be much use to other things. She comes with all necessary odf changes.

Download

38 downloads

Uploaded:04-06-2008

Cerberus Upgrade

cerberus_upgrade.zip | 5.02 KB

Download

96 downloads

Uploaded:04-06-2008

Buildable planets

buildable_planets.zip | 1.27 MB

Download

65 downloads

Uploaded:04-06-2008

Automated Repair Ship

autorepairship.zip | 1.83 KB

adding a few more ships (like a mini mod) to give more features, incresing the chance that the average webgoer will download it.

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64 downloads

Uploaded:04-06-2008

Aeon Class Ship ODF replacement

aeon1_odf.zip | 1.75 KB

timeship[url=http://armada2.filefront.com/file/Aeon_Timeship;4947]Here[/url]

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176 downloads

Uploaded:04-06-2008

Advanced Defiant Mod

advenced_defiant_mod.zip | 2.66 KB

Download

212 downloads

Uploaded:04-06-2008

Adv Defiant

advenceddefiantv1.2.rar | 5.35 KB

so the phasers never miss, and adds quantum torpedos. As an extra bonus this mod will also make the Defiant look a little bit bigger then usual.

Download

39 downloads

Uploaded:04-06-2008

8472 Mother Dreadnaught

8472_mother_dreadnaught1.0.zip.zip | 15.87 KB

Oh, and I almost forgot its got a tachyon grid built in as well as being capable of creating embryos. This could seriously upset game balance if an equivalent is not installed for other races.

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72 downloads

Uploaded:04-06-2008

3 Starbase Facilities

3station.rar | 11.63 KB

called the \"Federation Battlestation\". The starbase 12-type base, the Starfleet Headquarters, is now called the \"Federation Starbase\" and a third lower valued base (copy of the 375-type) called the \"Federation Base Station\". Other inclusions are an \"advanced construction ship\" which is fundamentally a better construction ship. [b]- IKS[/b]

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38 downloads

Uploaded:04-06-2008

Edits Ship Pack

ship_pack_2.zip | 10.72 KB

would make the game very unbalanced

Download

255 downloads

Uploaded:03-08-2008

Borg Upgrade Mod v2.0

borg_upgrade_v2.0.zip | 631.14 KB

futile.\" Don\'t you just hate how the Borg go parading around the Galaxy thinking they own the place? Well, now your going to hate them some more as their closer to that domination...with some help from yours truly! I present to you Borg Upgrade Mod V2.0! Things aren\'t as they seem. Everything from the previous version of this mod is here, so no need to get the old one. But now, both the Fusion and Tactical Fusion Cubes have Transwarp capabilities and my very own “Remodulate Shields” special weapon! You\'ll find this VERY useful in the heat of battle, or if you just feel like assimilating a small scout on your day off! I\'ve also replaced the Transwarp Gate with something a little more modern. [b]User submitted review by Denster[/b]

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179 downloads

Uploaded:02-19-2008

Super Defiant

sdef1.2.zip | 1.84 KB

Download

138 downloads

Uploaded:01-20-2008

Tweaks and Fixes

a2miscfixmod.zip | 196.51 KB

some of the common annoyances in Vanilla Armada 2 while still keeping it Vanilla, but with a bit better flavor\". So think of this as.... tapioca? :p Check the readme for a list of what\'s changed. Some really good ideas here, even if you\'re not exactly running stock anymore, you might consider harvesting from it anyway. :cool: - the Kid

Download

136 downloads

Uploaded:12-30-2007

Revamped Map Editor Menu files

revampedmapeditorodfs.zip | 14.23 KB

to. It is really only aimed at those that do not know how to add units to the map editor and even I find that this could have its uses as sifting through the odf files for the correct map odf file can be annoying at times. If you do not know anything about adding units the Map Editor then you can have a peek at these files and it may shed light on how to manipulate them. ;) - [b]IKS[/b]

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72 downloads

Uploaded:09-26-2007

S31 Construction Vessel

news31_ship.zip | 2.45 MB

allow a new armed research station to be built, resource collecters and turrets to keep Starfleet at the top.

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79 downloads

Uploaded:09-26-2007

S31\'s Construction ship

s31_files.zip | 793.42 KB

I\'m going to get hastle for putting this in the ships section when it\'s mainly a new station...but....there you go.

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129 downloads

Uploaded:09-26-2007

Ship Constructor

ship_constructor.zip | 430.23 KB

Download

34 downloads

Uploaded:09-26-2007

Sneaky

sneaky_mod_aishaacara2.zip | 6.53 KB

Download

120 downloads

Uploaded:09-16-2007

Galaxy Class upgrade

fedwarship.zip | 467.39 KB

the odf - but other than that it\'s a simple mod that almost anyone could do

Download

63 downloads

Uploaded:09-16-2007

Federation Ship Update

ship_updates.zip | 27.43 KB

another physics file which alters its original properties, so now it is a fast as an Akira class ship, and has the phasers of an Akira.

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