Battle for Middle Earth 2
Map development section. http://forums.ea.com/mboards/forum.jspa?sls=2&forumID=130 Instructions: The installer (if that is the version you downloaded) should default to the following directory... C:\\Documents and Settings\\*your login*\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps if not look for this directory and put the map folders there. Then just run the game and find it in the listings when selecting a map for game play. THE MAPS: Mountain Hub March - This is a 3v3 map with lots of paths and tactical choices, Look out for The Dwarfs! Valley Keep Siege - This is a 3v3 map with walk able walls and lots of surprises! The \"9\" - This is a 2v2 map and the first one with a lot of script work beyond just regular game play.Will the mountain be disturbed? Be prepaired for war! Acknowledgments: Personal Thank You to the following people for helping me test these maps over and over and over again :P hehe sorry guys, but at least we got them right! BlackSnake14 DeathRay456 Legendof... all the clan members McCormack MagmA ProphetOfDeath RangerOfTheWest ROF|BlOnDi3 SomeGuy676 Spamzor ThorTheMighty UPDATES: Look for more pack releases and updates to current packs in the future! All ideas/suggestions welcome, While I might not get to answer all of them, I will do my best to do so, just title it referenced to the map name you have comments on or to me directly. thnx.
play all of our fun maps of BFME1 on BFME2! The BFME1->BFME2 conversion map pack is back! All BFME1 maps have been converted to work in BFME2. Notes: - Gollum/Ring Heros have been added to all the maps - Fog and water reflection planes have been added - Oceans have been replaced with the nice PCA oceans w/ waves - Due to differences between the two games, some cliffs and textures may look weird because of the bump mapping. - Outposts have been replaced with BFME2\'s capturable buildings - Added some new creeps here and there - Added shipwrights to ocean maps where applicable
-Mini-base with barracks and well In this map, you´ll have to complete some objectives to get to the top. You´ll find yourself opening doors with switches, getting elven statues and fighting agaisn´t wraiths. The secondary objectives will help you, but remember getting up there the 1º is the priority In this map, cheat heroes or ways to get quick to the top have been disabled. You can still play as a cheat hero, but dont think you´ll get to the top before. Some paths are shorter and others longer. Dont worry about this. Short paths have more doors or traps ( mines under the water, for example). It has been balanced. NOTE!: This map has an INI file. If you have played another map, reset your whole BFME2 game. This will prevent most of OOS. The map pack has 2 maps: High detail version and the low detail one. TIPS: -Have your elves in front of you all the time. They´ll eat all the traps, and you wont loose your lives. -In lakes, always eliminate the archers and enemies near the shore with War boats. -Defeat the 9 wraiths to get a prize in money -Some treasure chests aren´t of a lot of value. You should ignore those who are far away so you dont loose time. Hope you have a good time. Post comments so we can make this map better Aragon94, member of IP
Ok I finally got sick of people rushing me. Now I made my favorite maps with a no rush script! I made it so players can\'t move, swim, or fly to the other side of the map before 15 minutes is up. Map List Black Gate* Cair Andros Fords of Isen II Grey Mountains Harlindon Helms Deep* Minas Tirith* Udun Withered Heath * People outside the fort are only unable to rush the fortress.
was the one hosting the game! I've never seen his maps on any major BFME sites before and the map we played and I find that amazing because the map I played with him, which was the "Shadow Clan vs Middle Earth (hero map)" was so good! The map was great and a breath of fresh air, it wasn't just your normal hero vs the rest of the world map, it really made you work as a team and made you thinking more than most other hero maps out there. I truly recommend this map pack to those that love hero maps, play them with your friends and random people online and you'll have a great time. Angelicscorn also emailed me these tips for some of these maps so bear these in mind when playing them: Shadow Clan 2 vs. 4: Recommended Heroes: Heroes armed with single target attack ability, all custom hero types has such an option even wizards. Recommended Race: Any Glitch: The resource building close to the top can only be taken from the right hand side. Tip: A 15min no rush rule will benefit the team of two. This will give one time to build an Archer defense and one time to build a hero and siege weapon assault team. Rise of the Shadow Clan part 1 Recommended Heroes: Archer and captains armed with a spear. Recommended Race: Elves, Dwarfs and Men Glitches: The increased Cap glitch: When one of the players has been eliminated your cap will increase and stay that way till the next wave. The no attack glitch: If all the heroes are pulled back to the starting castle and the current attacking wave is destroyed, the computer will stop to attack. This will last from 1 minute up to several hours, depending on how many waves you have destroyed. This will give you time to improve your defensive structures. A hero preferably not your custom hero can be use to assault the computer and lead him back to your wall of towers. Tip: Built walls around your castle and towers on the wall or behind the walls. Do not attack the computer base, this is a trap worked into the map to make it easier for the computer to eliminate your base, the only way to win this map is to survive all the waves. Do not attack the dragons with your custom hero, if you have built walls and towers, you castle would be safe since it’s a summoning dragon and will disappear on its own. You can rebuild your walls and towers afterwards. Do not built catapults since this will only aid the computer in your destruction. Do not built troops only Heroes, troops gets taken out in seconds during the Galadriel and Saron stages. The rise of the Shadow Clan part 2: Recommended Heroes: All Recommended Race: Any Glitches: Closed Gate glitch. The script to open gates has been removed on this map. This means the Computer can only attract you if you destroy the gates. This glitch will aid you in building defenses. Tip: Built defenses before and after every gate. The raise of the Shadow clan part 3 Recommended Heroes: All Recommended Race: Any Glitches: The warg rider glitch. This Glitch prevents you from killing warg directly to prevent this do not make the computer team Isengard. For the best results make both computer teams elves. Tip: Use the catapults to destroy building and your Hero as its protection. Destroy all the buildings out side of the walls first before you destroy the Elvin cindal located at the top left. This is to prevent your forces from becoming overwhelmed. Do not destroy the walls till the end. Rise of the Shadow Clan part 1: Recommended Heroes: Archer and captains armed with a spear. Recommended Race: Elves, Dwarfs and Men Glitches: The increased Cap glitch: When one of the players has been eliminated your cap will increase and stay that way till the next wave. The no attack glitch: Part 4 has the same glitch as part 1 but only works if the player located at the top right is the only player left. Tip: Built walls around your castle and towers on the wall or behind the walls. Do not attack the computer base, this is a trap worked into the map to make it easier for the computer to eliminate your base, the only way to win this map is to survive all the waves. Do not attack the dragons with your custom hero, if you have built walls and towers, you castle would be safe since it’s a summoning dragon and will disappear on its own. You can rebuild your walls and towers afterwards. Do not built catapults since this will only aid the computer in your destruction. Do not built troops only Heroes, troops gets taken out in seconds during the Galadriel and Saron stages. How to use your birdie: The birdie was given to help you defend your castle and should always be kept as far back as possible. If you use your birdie to attack it will have the same change at survival as a snowball in hell.
point this map is to be played with 4 players, 2 mordor and 2 elf. a long winding path through a wooded area. _______________________________________ mountain path choke point this map is to be played wit 1 men and 1 isenguard. a masivly long straight road cutting through a mountain range. (when over the mountains, make sure to turn camera to look down path and be prepared to order your troops from a great height. finaly this map is a 1v1 not a 2v2 like the other two) _______________________________________ under ground choke point this map is to be played with 2 dwarf and 2 goblin. a long bridge that hangs over a chasm at the bottom of which is a river of lava. in these the only way to win is to succure the choke points then strike, for in all the maps there is one and only 1 road to the enemy. This are 3 maps with 1v1and 2v2 for Bfme2. As it sais, these are 3 choke points with only one road to the enemy. 2 of these maps are great and one a little less great. The idea is very nice but the maps are at some point a bit empty. Ai works, but i advise to play multiplayer for more fun. Have fun -Wattan
executable. Contact: madscientist989 AT yahoo DOT com
normal maps. They are almost done, but here\'s what I have so far: Arnor Black Gate Buckland Cair Andros Celduin Dagorlad They have all been updated with some interesting features. The Black Gates are not quite done yet, because I was going to add some extra things to the people outside the gate. Try it anyway, though, and don\'t vote bad if you don\'t like the Black Gates (unless you hate the others too!), just wait for the update.
enjoyed playing SirWackaLots maps so much I think others will too. I have played all of these maps and they are great. I have included one map that was never approved, mp 8 doom chamber.
challenges to defeat the enemy type of battalion which would be great fun to try out new things to defeat there unit weakness and to see which unit is stronger for example the wargs v spiders.
file. The other file can be found [url="http://lordoftherings.filefront.com/file/Gladiator_Mappack;61468"]here.[/url]
Beleriand fall under Great Sea)! Defend the first Dwarven city from Mordor! This map without any mission tags, but with Gollum(you know, what has Gollum!). The second map is Esgaroth!: This is the map of Celduin river, not from skirmish, but from mission! There are two defenders in the city and one attacker on the seaside. You will be surprised when you see what I add to this map! Good luck!! =)
great, but better), extra details, some creep lair changes, and fixed some known bugs. The pictures are from \"The fight of the lake\" to give an idea of the map pack. The 6plyrwar map is worse. Here are the details: 2islands (renamed: The great sea) facts Players: 4 Creeps: trolls ring on/ off option: not included AI: Not suitable for this map. This map features 2 islands. 2 players on each of the island. There are four other island in the sea. It isn\'t very detailed, just better than the beta version of this map. It makes great sea battles. Lake fight (renamed: The fight of the lake) facts: Players: 6 Creeps: fire drakes & goblins ring on/ off option: Included AI: Works, but not very well This map features a big lake, with on both sides of it 3 players. On the upper part of the map there are a few mountains. You can get to the enemy by land & sea. This map was officially made for the beta, but I changed it so it looks a lot better. Still, it isn\'t a great looking map. It is mostly for fun. 6plyrwar (Renamed: The grey mountains) facts: Players: 6 Creeps: fire drakes ring on/ off option: Included AI: Works, but not tested very well On this map, 3 players start on one side, 3 on the other. There are a few mountains in the middle. The 2 passes are protected by firedrakes. This map doesn’t look good. I just retextured it after the beta. But I had great fun with it. There are already earlier versions of this map. If you want to be sure you have the latest versions, download them! If you find bugs, plz tell me! Comment on these maps, not versions from the internet! ----------------------------- some known bugs of other versions, which are now fixed: Creeps not working Textures not working neutral buildings not working