Battle for Middle Earth 2
Helms Deep Eveningstar 2v5
defender) and added starter units for defenders,because attackers have tech buildings and other features. ---------------------------------------------------------------------------------------------- -Download this .zip file and extract it in the map: C:\\Documents and Settings\\********\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps -open your BFME2game (also playeble in bfme2 ROTWK) and play the map ---------------------------------------------------------------------------------------------- -If you notice any bug or something else,contact me here: vince-jacobs@hotmail.com ---------------------------------------------------------------------------------------------- -If you want to use this map for any other map, nobody stops you. ---------------------------------------------------------------------------------------------- You can contact me on this e-mailadress: vince-jacobs@hotmail.com made by vickenetor (Vince Jacobs) -- Vince Jacobs
Tower Defense v3
these kind of maps but Buccane has changed my mind! I advise you get it, its brilliant!
101 The Movie Map
Make sure you have two Brutal armies up top in the middle and top right, all players should be on the bottom left. This map has exactly the same paths and textures as in BFME1 but just made for BFME2 with the bugs ironed out mentioned above. When I played it just now the Balrog came out of Moria and killed my Merry and Pippin so maybe that's another bug they have to iron out or it was my fault somehow. Also in Moria the cave troll does not appear although I could be mistaked as I wasn't concentrating but am around 75% sure it did not appear. The Amon Hen army isn't as big as it was in BFME1 so no real challenge their, Helms Deep is simple but very fun to play with of course the Ent attack at the same time. It does get frustrating if your in the position I was in where you controlled Aragorn, Theoden and Rohirrum and also the Ent attack on Isengard, for tha Ent attack the two hobbits are invincible and don't loose health so use them to take out some Uruks to gain ranks for the later stage in the map. The hard part of the map is where you carry on Frodo and Sam's journey to the forbidden pool, the mumaks are incredibly strong and some of the mumaks even come up the hill to attack Frodo and Sam which is where I died. All in all a great map with everything you could wish for, the whole journey of the ring in one map, can it get any better than this?
Wars of Old
map for about a month, and truthfully it is nowhere near completed the evil fortress doesn’t have all the details it might have and the middle is just a patch of grass however the numenorian fortress is totally completed. This is not \"uncompleted out of laziness but of the fact that WORLDBUUILDER WOULDN”T LET ME ADD ANY MORE OBJECTS. That totally pisses me off to work so hard and prevented finishing by a stupid limit, it started erasing trees after like the 3300th object. I have put everything I have ever learned into this map. But anyways now I’ll discuss the map itself: The concept was basic but it was obviously more than I could chew. I am running on an awesome computer so i didn\'t know how much i lagged (witch i am told is way to much) until i tested it online but so basically this maps functionality had been like reduced to zero. So i guess it\'s just kinda pretty not much of a battle map I’m sorry to say. I just major mistake of putting way to many objects and details in. If i get enough support I will gladly turn this into two maps one for each fortress For starters you obviously have 2 huge (absolutely amazingly huge) fortresses, on a map that is so huge it’s not even funny I think it’s like 600x600 (pic 1) but anyways each fortress has it’s strong and weak points. The good fortress: Defending this may be a little more difficult than the other fort, archers can’t usually get at all of the attackers due to the fact that the gates are so big. To counter this i placed just two gates and made all of the walls invincible, plus I only placed 2 bridges outside to cross the river which may be more easily defended. As well, were the enemy to break into the fort there is only one set of stairs that lead to the high fort and inner walls.(pic 2) (by the way this side of the river represents the absolute best detail that i can pull off) This fort is how i wanted the entire map to look, i only wish i could have... The middle land: This is the part im angry about, there is no decoration and no texture variances, the file must have gotten to big or something but there is absolutely nothing I can do about this if there was believe me I would have.(actually i probably could have textured it but it wouldn\'t have been much good without any objects at all) I might add there are Two starting points for players 3 and 4 to make the game more interesting but again these extra players may bee uneeded and i could edit them out if it would play better. However plenty of room for farms is present lol. The Evil Fortress (pic 3): Finally, the last of the lands. This fort is the ultimate in defense, when a catapult is placed in one of the defensive towers on the 2nd tier it can reach way beyond the outer wall. And even on the third tier it can still reach. But there is many more gates in this fort all easily destroyed. 3 on the first two tiers and one on the last. ( if you do get pushed that far back however there isn’t enough room to make money so unless you got some saved up your screwed) And as I mentioned this may be my last map for a while. I will still comment on others people map and stay in touch with the community but after making this I’m tired of it... Benedetto (by the way this doesn’t work in singleplayer at all not enough object space to put templates)
Rivendell
entrance). I added a inn and an outpost to inside of Rivendell. I also added an outpost on the enemy side. I fixed the textures in front of The House of Elrond and a few other places. But to be honest the whole map has some pretty crappy textures. I don’t know who made it, but they need to do it a little better or get someone else. Plus too many gazebos on the map (I can\'t spell that lol) Anyway back on track. I changed the land where the bridge was so it looks like it was never there in the first place everything matches correctly. Basically this lets you play the map like a fortress map. Important: I take no credit for the map itself, that goes to whoever made the map and screwed up the textures and loves gazebos. lol This was an easy project about an hour. Nothing difficult at all. I was just bored and thought I might as well get this over with. As usual any questions and comments are welcome and a big thanks to all who download.
4 Customs vs Saurons Army
helping the heros to win this game. Defend the secret Area of the Elbs and destroy Sauron to win. Player 5 must selected on single spot. This version is beta V1.0 ( I have no access to webmail, please in the comment box whoever posted this file post a comment saying it was you)
1v1 map
diferent areas, try to find him! Inns and outposts are on both sides along with a large area to make armies.
Minas Tirith
AI) Large seventh level with space in the back for a complete camp Third level comes with a complete set of camp buildings Units can now stand next to the White Tree, etc. Fortress is in the hollowed-out back section of the city Improved travel between levels with a huge ramp in the back Back Door Gate on the side of the city Flammable land just outside the city walls 3 outposts, 2 inns Grond is included with the enemies Since some of the levels are close together, archers and trebuchets can defend multiple levels beyond the ones that they are directly above The first level wall is much longer and accommodates more defenses The health of the main gate is doubled All levels have: Passable areas Gates Destructible civilian buildings Customizable defenses Stairs to the next level To play BFME2 maps in ROTWK, right click on your start menu, then click explore. Click on your local disc, then on Documents and Settings, then on Owner, then on Application Data, then on My Battle for Middle Earth II Files, then on Maps. Copy the folder of the map you want to transfer, and paste it into the Maps folder under My The Lord of the Rings, The Rise of the Witch King Files. (I did put this map into ROTWK Worldbuilder format before it was published so Angmar should work for all you ROTWK fans.) Here\'s a little fun: My initials are hidden somewhere on the map. Can you find them?
The Bloody Gap
get very bloody in the gap leading into your domain. This map is designed to be played against multiple brutal players, up to seven against the human player. Jeff Head
BFME2 Super EA Maps Minas Tirith
things, and 2. I haven\'t added it to the next pack: BFME2 Super EA Maps Part 2: Men of the West Fortresses. This one will have Helms Deep, Minas Tirith 2v2, and a special fortress map that is already submitted to this site with extra features. I SWEAR, this will be fun! For now, though, enjoy this! I don\'t care how badly you rate it, \'cause it isn\'t unfinished. Now for the details. I have included the Black Gates map, this time with extra extra features ^^! You can play 2v2 now, there is another player behind the Black Gates. EVERYBODY gets starting units, and I hope that they all turn out right. In Minas Tirith: You get to play 4v3, that is, 2 people inside a 3 level Minas Tirith PLUS two people at the top of the map, plus 3 people at the bottom. I have disabled Rangers (for the reason that THEY WEREN\'T THERE!), Balrog, and Army of the Dead (temporarily...) for a bit of reality, however sparse it is. I have also disabled Cloud Break, because \"Darkness should be eternal\" (-Kingdom Hearts (Ansem)) ^_^ .Each person in Minas Tirith gets to have many starting units and heroes, as well as plenty of defensive foundations (Trebuchets). By the way, The heroes are a little wonky right now; Gandalf is lower level than Theoden and Eomer! I will fix that in the next update. The stairs leading to the third level are also wonky; they are sticking out a bit from the second level wall, and are attached to that same wall, too. This is not a bug that needs to be dealt with, however, because it works fine. The people at the top of the map get to start with different units/heroes, but pretty much have the same features as the rest of my maps\' players. The Mordor players, however, are special. They each get an impressive army: Player at the far left gets Gothmog, drummer trolls, and LOTS of orcs. The middle player at the bottom gets the Witchking, 2 mountain trolls, and 2 siege towers. The player furthest to the bottom right gets 4 attack trolls, Grond (you expected this one, I\'m sure) and, um... I think that\'s it. Still, good army! The key for the top players to survive is a special timer. It doesn\'t let anyone go past the center area of the map, meaning noone can attack anyone. You get lots of resources, so you can build up defenses, just make sure that you\'re ready for that timer, \'cause it COULD be the end of your game! If the battle lasts for an hour or more, I have allowed the summoning of \"super weapons\" (Army of the Dead and the Balrog) for each and every player, meaning total annhialation. Remember, this is a work in progress! I will be working on this, AND I have a mod I\'m trying to get to work. It brings all of the Elder Races (Elves, Dwarves, and Mordor (overpowered for the mod)) together for BFME 1 WAR ! I think it will rule, myself, but we will have to see... This will come out this year, I hope, but I still have to do a little work for the Dwarven units. I have to find a way to put them in! \'Till next time, Lord of Nazgul.
9 Heroes Through Middle Earth
each land fighting the enemy hordes and heroes. You will receive help from allies along the way. Make sure you keep Frodo alive - if he dies, you lose. Objective is to reach the end and kill Sauron. Two important things to note: #1 When you have defeated the evil subverted Galadriel, go to the top of the snow mountain path and you will be teleported to the next region. #2 When you reach the dock area where transport ships are, load your heroes (and units if room left). Beware of enemy battleships and catapults! If they get sunk, you lose. There are also 3 hidden secrets (minor cheats)...see if you can discover them without opening the map! ;) Good luck and hope you enjoy the map! :D We appreciate all ratings too, thanks.
Helms Deep
with gollum meaning the game won\'t end until you find him. So play this map with Ring Heroes disabled. Comments and Feedback Please! email me at: jordnfrz@hotmail.com
New Moria
to get into Moria . The Map is of a time after the Fellowship had passed through and The Goblins still roamed the area . The 1 player option is an uncommon option but should work fine . It is important in 1 player mode to get the signal tower for better map play . Using 2 players maybe difficult , 3 - 4 players should be fine . In multiple player set-up only Create a Heros will fight for teams 1 - 4 . Look for Gollum ... Remember the Drums in the Deep ... They are Coming ...[/quote] Adro has created some fantastic maps in the past and this one exceeds expectations, we usually have lots of Moria maps by Alexyz but Adro has completely outdone him in this map, it\'s one to die for!
Besiegement of Minas Tirith
below and in the read me. In V2: Rohhirum Added Army Of The Dead Added NO more drummers climbing the walls No longer done in waves instead they everytime you kill a orc it respawns instantly which has reduced lag significantly Orcs now use seige towers alot more Grond has been added (well it was in v1 but the trolls alway knocked down the gate:) Seige towers now respawn making it so u cant destroy them all then put all your men infront of the gate You are now unable to leave the city even when the gate is destroyed soz otherwise its easier to win Various other bug fixes
The ultimate War
reset. By Powerful2570000 [Quote]unlimited resources??? omg there is to many of those maps. if u want a easy win with AI or want a impossible game with another player that never ends then get this map!![/Quote]
5 Custom hero vs Waves of Evrything
better name later), once and for all. Sauron has poisoned the hearts of everyone, so good fighters fight for him too. (yes, even hobbits!!!) All hero\'s start at level 4, and they have their health doubled. But that isn\'t going to make it easy. Don\'t try it one player, you will probably lose. Put the Brutal MORDOR pc in the right hand corner, and DO NOT, i repeat, DO NOT play as the waves, as it will glitch and not work. Anyway, In the words of BFME2, \"GL, HF!\" P.S if you have played this map, please give some constructive critisism that can be used to improve my next map. Not just \"It was rubbish, give up\" Thanks Jamjam525
War Of Heores - The Balrogs Core
mean with that, is that I did not test this map alot and I just made a little few changes and I have no idea what bugs this map may have but I just wanted to be over with this map. DO NOT EVEN TRY TO PLAY ON SKIRMISH! You will not have a good time if you do the ai wont do anything. Map info: the load screen description sucks on this map so u better read it here before playing. - in this map you can play in any mode and the main goal is the same as a normal SP & MP map (destroy the enemy buildings). - 1 player in each corner - each player gets 3 men builders - the builders can construct fallowing buildings: Goblin Cave (free), Men Archery Range (2000), Haradrim Palace (4000), Dwarven Barracks (6000), Spider Pit (8000), Elven Barracks (10.000), Men Stable (12.000), Uruk Pit (14.000), Isengard SiegeWorks (16.000), The Fissure (18.000), Dwarven ForgeWorks (20.000) and Troll Cage (22.000) - All structures starts on level 3 -Unit build cost/time has been changed. All units that can be builded on level 1 structures are free and the time it takes to build them is 3 seconds. All units that can be builded on level 2 structures costs 50 and takes 6 seconds to build. All units that can be builded from level 3 structures costs 100 and takes 9 seconds to build. - You start with 2 heroes and they are nazgûls. - The heroes you can build are: (in cost order) Lurtz, Mouth of Sauron, Haldir, Glóin, Aragorn, King Dain, Elrond, Glorkil, Saruman, Gandalf and Drogoth. - The colour you chose or got when you started a game will not show on the units, they will have their original colour because it looks cooler, on the mini-map you will still see the colours you got. - In a large point on the middle is a balrog symbol (balrog core) and if u stand there you will gain 1000 every 30 seconds. - Every 6 min that passes, balrogs will erupt from the balrog core surface and they belong to no one. - In the north, east, south and the west parts of the map are prisons with treasures with 10.000 but the unit u send to collect them will be sacrificed in the process. - in this map there are rules but you can break them ofcourse! I cant stop you from doing whatever you want but here are the fallowing rules are: Don’t move your builders outside the camps and try to build on the core. Don’t place beacons in the core and earn money without having to sacrifice units. Do not place beacons inside the prisons so u can trigger the wyrm attacks that will take place inside them. - This map has a ini.file and you will have to restart b4me2 to be able to play another map after you have played this one, or else the next game you play will go out of synch. Tips from maker: Build a goblin cave first and I don’t advise you to build alot of them just because they are free because it will take up space and it wont really go faster to get units sense all goblin warriors gets builded on 3 sec. I advise you to obey the rules. move your troops to the core as fast as u can and take control of it. I advise u pick a custom hero with stealth ability incase another player controls the core then you can just sneak in with a stealth hero but prey that the enemy don\'t find you with eye of Sauron. Things that I already know sucks: if a player really has a good control of the middle then he will surely win the game. The path finding can sometimes be a pain in the A*s! The fact that your units won’t wear the colour u got can be confusing if u are battling with the same kind of units. The AI sucks on this map so don’t even try. Iam sure there will be alot of bugs on this map and path finding issues and i know i should not use \"not testing it enough\" as an excuse but thats the case but i really want your comments on specially the bugs if u find any so i can improve that for WoH - Balrogs Core v2. I was originally going to have all heroes on this map but then i thought that there would be nothing to do on the next version. Hope you like my map Alot of kisses and hugs to you all I love you all (not really but i was trying to be nice) Peter Öberg (SharbturBurzum) More Awesome maps at WWW.IstariProductions.co.nr Updated the 18th June: I have found out that it is possible that when u buy drogoth the game will go out of synch, this is not a 100% sure information but a friend of mine got out of synch 2 times and he always got it after he had bought drogoth. Sorry for this but I will make up for it in the next version and i would love to here some pointers that I need to improve or what i should add and what other heroes i should use and structures.
My best Maps
delete them, there will be no conflict between my file and your mod! If you forgot to do it the maps won't work! 2.The maps indicated above includes the strongholds (aka Dol-Guldur, Isengard, etc.). Player who defend the stronghold has $2500 & 800 CommandPoints when start the game 3.All maps have Ring on\off mode! 4.The map of Esgaroth it's my old work, but now victory is much more difficult! This map doesn't include the Ring! You will understand why, when you play it!
Shire Orc Camps
hobbits). Players: 4 There are 2 Warg Lairs. There is 1 INN which you can capture. Everything else there for you to discover. Do whatever you like with this map, I just made it to give people some fun play. More maps will be coming. Do give me your thoughts about the map. Negative, positive all is welcome. Now download, install, play and have fun.
Zalems Crossing Extreme Edition
Fortress! (Dwarven Citadel) With 41.000 HP. Four of the players now has their own gate!
Zalumans Evil Fortress
allies taking out an enemy that\'s protected by a fortress, please note that it is best to put the enemy AI as Brutal.
Isengard
so that the outside will always have more than the ones with in the walls of Isengard. The ones with in Isengard start with three Uruk Pits, a Warg Pit, a Siege Works, and an Armory, several outposts with in the lake behind the dam, and each player will have either Saruman or Lurtz rank 10. The pits make building resource producers almost worthless. Those outside will have a Stables and an Armory along with 3 Outposts and a huge amount of land to build, along with Theoden, Eomer, Gandalf, Aragorn, Legolas, and Gimli rank 4, except Gandalf who is rank 5. Ents will eventually arrive to help those besieging Isengard, I made it where there is no timer to make it a little unexpected. Warg lairs are laid through out the map. The walls of Isengard are strong at 20,000 so the gate is the easier target at 5000. I do hope you enjoy this map, I have worked on it since Battle for Middle-earth one was release, I continued my work by transferring the map to BFME2\'s worldbuilder. Once again, enjoy. Sincerely, LordThauron
Battle for Osgiliath
the LOTR films to prove that. But we can always try to build a part of the huge city, and here is an attempt to do so. This is a small part of the city, but most of the battles in the Third Age were set in this central area where the massive bidges of Osgiliath are placed. - Osgiliath burns! - The Closed Bridge (Iant Sollen, aka Iant Siriondil) has been opened by strange orders from Denethor. - We have closed our gates at Rond Giliath, but the enemy has now constucted strong catapults. - And we have barricaded the bridge that leads to the Dome of the Stars, that has unfortunately fallen to our enemy. - There has been attacks from Mordor at several locations, so we have placed some scouts close to the western beachheads.
Legends Part 3
of darkness, to restore the sanctity of the old and ensure peace to the lands of good. Play solo or with friends online using three Create-A-Heroes plus three completely new heroes that will join you as your journey progresses. Complete the side quests you are given to obtain valuable experience and loot, which you can later spend at the shops to buy powerful magical items. Face enemies you have never seen before and explore a completely new universe, far from the tales of middle earth. Features: - Play solo and control all heroes, or up to three players coop for the best adventuring experience. - Classic RPG elements: Experience the feel of the old classics while enjoying the epicness that only bfme2 can provide! - Completely revamped CaH abilities: Pretty much all abilities and spells have been changed to make them all useful. While some abilities have been made stronger (Axethrow, Shield Bash, Lightblast, Arrow Storm, etc.) some others are not as overpowered as before (Whirlwind, Coerce/convert, the Heal glitch, etc.) - 8 Boss fights that will take the most of your combat skill - Item shops! - Play the full version or beat each part separately (more suited for online play) - No mods! This map can be played online like any other with no need for additional downloads (Read Notes for Multiplayer below) Please remember to read the map instructions before you play.
Legends Full
of darkness, to restore the sanctity of the old and ensure peace to the lands of good. Play solo or with friends online using three Create-A-Heroes plus three completely new heroes that will join you as your journey progresses. Complete the side quests you are given to obtain valuable experience and loot, which you can later spend at the shops to buy powerful magical items. Face enemies you have never seen before and explore a completely new universe, far from the tales of middle earth. Features: - Play solo and control all heroes, or up to three players coop for the best adventuring experience. - Classic RPG elements: Experience the feel of the old classics while enjoying the epicness that only bfme2 can provide! - Completely revamped CaH abilities: Pretty much all abilities and spells have been changed to make them all useful. While some abilities have been made stronger (Axethrow, Shield Bash, Lightblast, Arrow Storm, etc.) some others are not as overpowered as before (Whirlwind, Coerce/convert, the Heal glitch, etc.) - 8 Boss fights that will take the most of your combat skill - Item shops! - Play the full version or beat each part separately (more suited for online play) - No mods! This map can be played online like any other with no need for additional downloads (Read Notes for Multiplayer below) Please remember to read the map instructions before you play.
Age of the Superheroes Vs Black Gates(By Garry)V1
have a selected spot on map. No set spot for players.
Caras Galdhon
only way to destroy your opponent : taking the tree city by force. Ok, so far, it\'s quite classical, but there is a problem, the Galadhrims will kill anybody who dares to enter the golden realm. They are well equipped, aggressive and they won\'t join with any player (even if elves). This map is multiplayer with very hard creep (Galadhrims) so be sure to eradicate them or they will do the same with you. Apart from them there is some Warg lair at the foot of the hills and HUPPPS I almost forget to say that lady Galadriel is at home so BE CAREFUL ! I made this map because I wasn\'t satisfied with the ambient of the EA one. It\'s good but for me it doesn\'t look like Lothlorien at all. It\'s a respectful and humble critique. I hope you\'ll enjoy the map and most of all the visual effort. Works with RoTWK
Land of Battle -WK
witch master. That its troops in the emergency reinforcement will send. Its goal the total destruction of hostile units and the total Control of the area. Which the few villages in this area and their inhabitants already painfully experienced had. But also Gollum roams across desert the country… Your task: Pulls past on abandoned, burning villages where only the corpses the inhabitant tell their mute stories. And this country releases from its bad dark troops. Releases your country… unites all four peoples. greets, and happy Xmas Buccane
Orc Invasion
it. If the Men last 15 minutes without any Mordor troops entering the blue area, then they win. If Mordor manages to get even a single orc into the blue area, then Mordor wins. The North Player MUST be Men, and the South Player MUST be Mordor, and I have scripted the map so that if either isn\'t what they should be, then they lose instantly. ---------- Men ---------- - 10,000 Command Points - Starts with 2000 resources - Receives 1,000 resources every 10 seconds - Starts with an Archery Range and 2 Builders. - Can build Archery Ranges, Siege Works, Battle Towers, and Heroic Statues. - Wins after 15 minutes if no Mordor forces have entered the blue area. ---------- Mordor ---------- - 10,000 Command Points - Starts with 1,000 resources - Receives 5,000 resources every 30 seconds - Starts with an Orc Pit and 2 Builders - Can build Orc Pits, Haradrim Palaces, Taverns, and Mumakil Pens. - Wins if its forces reach the blue area within 15 minutes. PS- This is a Multiplayer map. You can try playing against a computer if you want, but you\'re just gonna win. Men computers just make a bunch of archers with fire arrows, but they don\'t position themselves to prevent you from reaching the goal. Mordor computers make a lot of forces, but only send 4 or 5 battalions. If you really want to play a computer, then I suggest you play as Men with a -95% handicap.
Gladiator Underworld Return of Morgoth
Changes: 1. A New Morgoth hero, who he really was. Link 2. Fixes most glitches in win/lose scripts. 3. 3 human players rather 6, this will make Out Of Synch 75% less, and make lag 50% less. 4. out of synch error in ini.file. 5. second black balrog: less armor and health but more smart then the first balrog. (Also did first balrog) 6. balance waves make it hard on some parts and easier on others. 8. give dragon less health, make main weapon more powerful, slow dragon down 10%. 9. replace several waves to make better gameplay. 10. Balence The 6 Heros, gandalf, aragorn, gimli, elrond, legolas, and haldir. *** 13. Rebuild the mode chooser, make it easier to choose custom hero mode with any amount of people. *** This map is two gladiators in one, your own custom heros vs toned down waves of enemies, or rebuilt powerful heroes Vs thousands of enemies. Mission Mode: Use The 6 Great Powerful Rebuilt Heroes: Gandalf, Aragorn, Legolas, Haldir, Gimli And Elrond Against 15 Waves Of Attacks Then Go On To Slaying the two Balrogs and Morgoth. Hero Mode: Use your Own Custom Heroes Against 15 Waves Of Attacks, Then Go on to Fighting The Mighty Balrog. Morgoth And The Second Balrog Are Taken Out Of Hero Mode. ********** OUT OF SYNCH NOTE ******** Out of Synch is caused by players having different ini.files, ini.files are the part of the game that makes units have there abilities, attack and armor the images, everything in the game that needs to be put in place. the ini.file puts it there. It goes out of synch because 2 or more players don’t match each others ini.files, how is this? By playing a game like ringwars, or even this map gladaitor underworld, or any map that changes and has a ini.file, then playing other maps with people that don\'t match your ini.file. How do you fix it? You must restart your bfme2 game, anyone that has a bad ini.file, and if you don’t restart Every game you play will be at risk of going out of synch unless the person(s) your playing with has the same changed ini.file as you do so in summary, after playing this map and then you want to play another map you must restart your bfme2 game or else it There is a High Risk of it going out of synch and ending the game. If you have clean ini.file but others don\'t that join your game, ask them questions like what maps did you play before this? Or Did you go out of synch last game? if they say none, or just a few normal maps, then they are clean, and kick the ones that aren’t clean. Maga Laggers also make out of synch so make sure you kick them also! How to Install A map into bfme2: You unzip it first, and you will get the Map folder, then you open up windows explore or my computer. then in the top address bar near the top of the window, copy and paste or Type in C:\\Documents and Settings\\**Username**\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps **Username** is what ever your computer is named** Or if you can\'t get to it that way, try this 1.just go to drive c. 2.then Documents and Settings then 3.there should be your computer names or your name if you have it right, 4. then application data 5. then My Battle for Middle-earth(tm) II Files 6. Maps 7. Then drag and drop your map folder(this map) that you unzipped into the folder \"Maps\" in \"My Battle for Middle-earth(tm) II Files\" Folder This is the default place where bfme2 installs itself, if you installed it somewhere else you will have to find it, most likely in Application data ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ****************************************** for some computers the application data is hidden. To unhide it you must use search tool or use the C:\\Documents and Settings\\*username*\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps in the address bar, then add that location to your favorites list/bookmarks then next time you need to get into application data it will unhide it. If you use search tool which is in start button, search. In search type in \" maps \" or \" My Battle for Middle-earth(tm) II Files \" After you find it click on it go into it, then on top of the search bar you will see the address bar, this you copy and paste into widows explore. It should then go right into your bfme2 maps. I strongly suggest that you add the \"My Battle for Middle-earth(tm) II Files\" To Favorites, links or bookmarks so that you can find it later on... Also it seem No One rates maps anymore. Can someone please! Rate this map, if you play it, you should come back and rate it!!!!! also THIS IS NOT A OFFLINE MAP! ONLINE ONLY, IT WILL WORK OFFLINE, BUT IT WILL BE VERY HARD! PLEASE DO NOT RATE MAP BY OUT OF SYNCH, LAG, OR IF YOU HAVE NOT PLAYED IT ONLINE WITH 2 OTHER PLAYERS OR FREINDS! Thank you! :-)
2 maps -Great Mountains and Dark Hours
\"lost\" in my map.. Tried my best.. (its a normal map)
Black Fortress 3vs2
of each evil faction, and should be an evil faction to start. (Isengard,Mordor, or Goblins) Each attacking faction should be of Good Faction (Elves, Men, Dwarves). Various control fixes for second Defender also. Note, if you wish to play with 4 people new to the map, the first 2 people should be defenders. (it used to auto-place, but now there is a glitch.. and it can cause MAJOR problems.)
Gondolin\'s Death of Eternity
named, The Tower of the Guard; Gar Thurion, for I am hidden from the eyes of Melko...\" but Melkor (Morgoth) found out the location of the hidden passage through the mountains to Gondolin. A battle between elves and orcs, dragons and Morgoth\'s Balrogs, and in the end Gondolin was left in ruins. \"And now came the monsters across the valley, and the white towers of Gondolin reddened before them.\" the lord of the Balrogs, Gothmog and many other Balrogs were slain but over 9000 years later another Balrog would be reawaken 1 player defends the castle while 2 players on each side attacks. is a normal battle map like mt, mm, helm etc etc.
Fortress of Minas Tirith
better multiplayer map. The only bad thing with this map, and like other fortress maps in BFMEII is that the AI really lacks. I suggest if you play this map to play it online or with other people because the AI just stinks, but it is still fun to play with AI IMPROVEMENTS: I have made Minas Tirith look alot better. I have added more wall buildings, more buildings on land, more textures, trees and statues. I have added GATES to each level The third level is accessible and that is where your citadel is located The main gate has health increased to 10000 More resource buildings and more space to build buildings Extra trebuchet plots on ground level BIGGEST UPDATE: Trebuchets are available on all levels. This adds even more defense to Minas Tirith, the trebuchets look sweet and work perfect. They sit on top of their towers and look out over the levels. There are no problems with the trebuchets at all, I have aligned them perfectly so they look amazing. I have also made other changes that I have forgotten about This map is amazing and looks great. You really get the feel for Minas Tirith when you play it. It was modelled about my mini statue of Minas Tirith that I got with the movies. Please vote for my map at the side and enjoy!!
Anorien
replaced the old Economy Plots & Outposts with the new BFME2 Tech Buildings, and updated it with BFME2 fog and reflections.
Open Water
to test it fully. Unfortunately this map taught me why there’s no good water maps in the official BFME2 maps - AI won\'t use the water from what I\'ve seen. Unfortunately this means this can only be played by human players online, but I thought it was worth uploading incase anyone did want to use it for that, please add comments if you do and tell me if it works or not.
Zalumans Evil Fortress
he is still alive and searching for the \"One Ring\"... Staff Review DarkIncLegion is back again with the second version of his Zulumans Evil Fortress map, its just as epic as before with some bug fixes with some other changes including more farms for the AI and also the main fix is that the AI won\'t get stuck at the big gate.
5 Custom Heroes Against Gondor Waves and Faramir
strength, your heroes team will need to be balanced to defeat this map. Balanced in a sense that you'll need all types of heroes from soldiers and rangers to mages to all work together to defeat the large gondor armies and Faramir. You can build wells and towers as well just in front of your forts and slowly push up wells to constantly support your heroes and then push forward towers to support them as well giving you a second line of defence but also extra support for your heroes. All in all a a great team map and well worth the download.
Legends Part 2
of darkness, to restore the sanctity of the old and ensure peace to the lands of good. Play solo or with friends online using three Create-A-Heroes plus three completely new heroes that will join you as your journey progresses. Complete the side quests you are given to obtain valuable experience and loot, which you can later spend at the shops to buy powerful magical items. Face enemies you have never seen before and explore a completely new universe, far from the tales of middle earth. Features: - Play solo and control all heroes, or up to three players coop for the best adventuring experience. - Classic RPG elements: Experience the feel of the old classics while enjoying the epicness that only bfme2 can provide! - Completely revamped CaH abilities: Pretty much all abilities and spells have been changed to make them all useful. While some abilities have been made stronger (Axethrow, Shield Bash, Lightblast, Arrow Storm, etc.) some others are not as overpowered as before (Whirlwind, Coerce/convert, the Heal glitch, etc.) - 8 Boss fights that will take the most of your combat skill - Item shops! - Play the full version or beat each part separately (more suited for online play) - No mods! This map can be played online like any other with no need for additional downloads (Read Notes for Multiplayer below) Please remember to read the map instructions before you play.
Legends Part 1
of darkness, to restore the sanctity of the old and ensure peace to the lands of good. Play solo or with friends online using three Create-A-Heroes plus three completely new heroes that will join you as your journey progresses. Complete the side quests you are given to obtain valuable experience and loot, which you can later spend at the shops to buy powerful magical items. Face enemies you have never seen before and explore a completely new universe, far from the tales of middle earth. Features: - Play solo and control all heroes, or up to three players coop for the best adventuring experience. - Classic RPG elements: Experience the feel of the old classics while enjoying the epicness that only bfme2 can provide! - Completely revamped CaH abilities: Pretty much all abilities and spells have been changed to make them all useful. While some abilities have been made stronger (Axethrow, Shield Bash, Lightblast, Arrow Storm, etc.) some others are not as overpowered as before (Whirlwind, Coerce/convert, the Heal glitch, etc.) - 8 Boss fights that will take the most of your combat skill - Item shops! - Play the full version or beat each part separately (more suited for online play) - No mods! This map can be played online like any other with no need for additional downloads (Read Notes for Multiplayer below) Please remember to read the map instructions before you play.
Full Minas Tirith 7 rings beta
side but there are no enemys coming. at the moment its only a multiplayermap. Bugs: In this map are many buildings, streets and so on so it could be very slow on some pc's and sometimes if the camera is too high, some streets are invisible. (the untis wont go on the smaler walls in ring 3-6 because as you know there are too much units in the batalions as they could walk on it) I still work on this map (on an nightversion, campaignversion, and making the mountains and some textures much better). It would be cool if you could subscibe what you like and what not, so I could make this parts also better. For the top I am still thinking how I could make it all walkable and I will change the texture soon eventually.
The Movie Map BFME2
storyline of the movie, you will go through Moria all the way to Minas Tirith passing through the lovely Helms Deep. Some textures have been fixed too, with this brilliant new version of the map offering much more than the other versions. Version 3 definitely seems to be the new and latest movie Map to play with everyone online! The top spot and top right spot must be filled with two brutal armies, is both being Isengard, you can see an example of this in screenshot one below.
The Breath and The Breath + Ships (2p)
couldn't be bothered to do but if you upload my map or modify my map and upload then please credit me by giving my email address with it, thanks. If you modify this map a lot but you use my map as a template then please leave a message saying that you designed it from my map and give a link to my map, thanks. Enjoy =].
Argonath's battle circle
with people hosting and most have helms deep walls in them favouring one player, which is usually the host as he picks his spot first. Extremely nice scenery in this map, Vilmar you've done a great job on the walls and textures on the map I can really see you've taken your time on this and it really stands out! If your ever going to have a 1v1 Custom Hero duel, be it on this map!
Moria Defenders vs Waves of Everything
follows the layout of Moria with you starting near Balins Tomb and work your way taking out different units such as Goblins warriors and archers. A fun map to play with your friends. A few tips: Bring a heal! It really is necessary to have Athelas on your hero or any other self heal, make sure you're a light side faction to use the heal powerpoint or trust me you'll die. Another good tip is to have at least 2 elven archers with tornado, that power at level 10 is so over powered it can take everything out. Otherwise have fun!
Battle of the Five Armies
MODIFIED OR CHANGED IN ANY WAY PLEASE E-MAIL ME THE UPDATED VERSION FOR MY PERSONAL USE.
Icebay of Forochel
'northern ice'), which extended far into the coldest regions of the north. To the north and west, the bay was sheltered from the Sea by the curve of the Cape of Forochel.
The Circle Islands
islands have 1 shipwright each. each player has 6000 add\'l resources besides starting money. there is little room for resource structures but the many creeps should provide plenty of first-come-first-serve resources. i highly recommend you play this map with the SEE mod.[/quote] Another excellent map by thorongil, this is one that is sure to bring enjoyment into your game for quite some time. Download it and try it out! -WindowsVistaGeek19
Journey Through Hobbiton
it to find forests and a captureable building. 2 other captureable buildings are also on the map (all 3 buildings when captured give resources) . Bilbo\'s home is in the bottom right corner. the top left corner is where Gandalf entered the shire. i didn\'t put any creeps on this map because i didn\'t think they would fit. please rate or comment on this map, please. i can\'t improve my next map if you don\'t tell me what i should change or do differently next time.[/quote] Seems like a pretty good map. Gotta love those that try and base it accurately on the real Tolkien lore. Download it and give it a shot! -WindowsVistaGeek19
Helms Deep Deeping Wall
-their custom hero -a few elven warrior battalions Some of the maps features are: -camera animations -noises/ speeches /music -Isengard waves The waves work wonderfully and the forces will use the ladders; you can run but you can't hide! To win, simply survive through the night and hold the courtyard. NOTE: The top spot must be an Isengard enemy computer! (this is so certain spells can be cast) I have tested this online and so far everyone has enjoyed it thoroughly! I think I've created a good feeling of the real Helm's Deep.
The Fall of Nargathrond
elves with help from the dwarves. I tried to incorporate both elvish elements and dwarvish elements into the design. The only access to the city was by a bridge that the man Turin convinced the king of the City to built. This eventually caused the fall of the city when the dragon Glaurung marched across the bridge. Before that the only access to the city had been to come from the North. -- Now on to what you actually care about, the map. It's a two on one map. The two on the right need to be on the same team and the three on the right need to be on the same team. The Lower left is in the fortress. There is one high window in the fortress, giving them some defense. However it CANNOT be abused very easily like the in-game fortress maps. There are two entrances to the fortress. One is a postern gate to the North that is indestructable. The Main Gate is only way to assault this city. It's gate is really tough, however it cannot be rebeuilt when destroyed. It can be done I promise!!! The player to the North is an outpost of the city. They have considerably less defense, however there are trees and towers and such so a clever playing as the elves could set some nasty surprises... This player will need the most skill probably. Note that this team CANNOT build seige equipment... Both of these players have less land to use so they both get both a pop-cap and resource bonus. Now on to the bad guys. They have lots of land of roughly equal size. The base areas are large enough for the AI to build. They do not get any popcap or recource bonus as they have enough land. This team CANNOT build walls (this is due to 1.05 changes in seige and walls...) I hope this map is fun. The AI can attack but not defend. Try it online with friends! Email me at theoneandonlykane@hotmail.com to let me know what you think. I mean that. I want to know if you like it or find a bug/glitch/ugly/stupid/ or even if you think something is cool.
The Five Hills of Rohan
helms deep gate. (and i couldnt get anyother gate to work i need help in that.)so saruman attacks the good fort that protects the pass to edoras. as the evil fort did before sarumans betrayal. saruman knows that if he doesnt win in this pass his war on rohan will be finished. so he has summoned as many allies as he could. mordor has come with some orcs 6 nazguls mouth of sauron and grond. goblins come with some goblins and two cave trolls and one goblin commander.this map has many commanders many times they are only one troop like a berserker with 5000 hp. and evilmen has come with a army of men and two mumaks. on the evil side there is a tavern. good guys have summoned help too so they get the help of ents mirkwoods arhcers two batallions. (good guy gets on the middle hill the choke point gets elven troops and two elven commanders. the rohan elves with 5000hp) they get a army of men that are defending the fort in front of the gate. and good guy gets help of dwarfs and hobbits too. this map is a choke map. there are 5 hills one in every corner and one in middle and the map is divided with a olmost dryed up river. i dont no how to make reinforcment counts so you get the help in the start. the middle hill is commanded by good guy or left position. and right position will try to take the hill. and then move to the fort. as the forts are very strong walls have 100000 hp and gates 50000 hp and each gatehouse has 2 gates. it will be a great siege isengard starts 3 ballistas.i am not sure how balanced this is as i only tested this in singleplayer.i dont now how to make a installer plz help me in that someone get me a link.so you will have to install this manually.i dont now how to do that so you will have to find it out yourself.that should be all.oh one more thing left player gets a elven scout on top of all hills.now that should be all i love siege so i will be making more of them when i get the hang of this.
Sunhi Capital
temple, but there is no street here, only boat chanels. The only way to win is to move troops and builders to the different \"islands\". Beware.
Hero Wars Legendary Edition
armor and start at lvl 5/10, more enemys to choose from, at the begining a description of where everything is appears, the Heros on the bottom left and top right now use more of their powers. I don\'t know if people want the heros to only spawn 1 time but Galadriel and Sauron only spawn 1 time the rest spawn just like the other monsters. i hope you like it. NEXT VERSION WILL BE WITH THE ROTWK EXPANSION\'S UNITS , POWERS AND MORE!!! realese date will be somtime AFTER christmas. PLEASE GIVE COMMENTS AND REVIEWS!
Gladiator Servants of Darkness 4 Players
changes that are fixed/made: 1. More Str.files for heroes deaths, the map will now tell you when one of your allies or your hero has died. 2. Witch-King error fixed, ( where if only Witch-King is left you will lose.) 3. Wave 2, Str.files fixed, the \"missing\" timer for Haldir\'s army and Gloin\'s Army 4. MOS armor mounted changed, +10% more armor for pikes, (65% from 75%) -6% slash Armor ( 25 from 19 ) Hero Archer Damage Armor +20% ( 50% from 70%, *damage from Legolas and Thranduil’s damage.* ) 5. Vergoth Speed 55 from 50, Vergoth weapon improved towards enemy heroes. Vergoth\'s Fire Staff of Farlack Improved, damage radius 125 from 100, damage to enemy heroes improved. 6. Wave 9 Balrog chance increased, you should see a natural Balrog more often, killing you and or the elven scum! 7. wave 1, the music from intro suddenly stopped. I fixed it, keeps going for a while then fades in softly the normal music. 8. MOS Fireball name, ( it was \"Tornado\" ) 9. Mos health 4000 from 3500. 10. Witch-King\'s Firesword damage radius improved, ( 20 from 10 ) 11. wave 15, the intro with the camera going down the waterfall then looking at Celeborn and Galadriel made mega lag because of the camera position, the camera animation is fixed so lag should be greatly reduced during the duration of that seen. 12. Mos\'s \"Hostile Dissent\" Word of power no longer will make dissent on enemy heroes. ( galadriel and celeborn wont fight eacher anymore lol ) 13. Made Aragorn weaker, less health, hit damage and runing speed. 14. Galadriel and Celeborn\'s Leaderships only effect other heroes ( themselves) and no one else, this will reduse the lag in wave 15. 15. Str.file fixed for wave 12-13. 16. Ugluk\'s \"Mighty Rage of Uglùk\" That heals allies, has now a heal radius of 200 from 100, 20 seconds added to timer. ( 140 secs from 120 ) 17. Vergoths Magic Strike changed, Timer is now 50 secs from 60, does more damage to heroes. After the Third Age, the six Servants Of Darkness where brought back to life with the forged Rings Of Darkness, with immense power, they raised, waging Wars in Middle-Earth. Then when all light was faded, the Elves forged three Rings of Light to enslaved the Servants Of Darkness to a Gladiator Battle for utter dominance. The Servants Of Darkness must battle through 14 waves of enemy infestations, then defeat the Galadriel and Celeborn. This map has a large INI.file that creates and rebuilds new heroes with bran new abilities such as: Mouth of Sauron Fireball Lord, you can spawn a fireball that is under your control, or how about the Hammer Of Gorzak, use Gorzak’s Mighty War Hammer to cause a devastating shockwave of an earthquake. There are a total of 30 new abilities for you to use against 15 action packed waves of enemies. There will be 3 Versions of this map, first is 3 Humans vs. 1 Computer, the humans share 2 heroes each. The second version is 6 Humans vs. 1 Computer, each human will have 1 hero each. The third version is single player, where you control all 6 heroes at once. I will post the other two version soon.
Carn Dûm
became known as the Witch-king of Angmar. Carn Dum was his main stronghold, and he dwelled there with many of his evil minions. In 1974, the Witch-king led an attack from Carn Dum against the Dunedain, and he captured their capital of Fornost. The Witch-king was defeated at the Battle of Fornost in 1975 and he fled from the north, abandoning Carn Dum.
Hold the Highlands
brutal opponents. This map is designed to be played against multiple brutal players, up to seven against the human player. Jeff Head
The Battle on the Great Plain
Isengard, but the Men of the West and Elves have been following him. Now comes the chance for the Witch King, Saruman, Aragorn or galadriel to destroy Sauron and retrieve the One Ring and use it to destroy All others. Saruman and The Witch King make an Alliance while fighting MOTW and Elves. Join the Battle and decide the fate of Middle-Earth once more.
Arena Create a Hero Deatch Match
Features* -Interactive Crowd Cheers on the game in Roman Style Fasion. -Make a final death blow by hitting your enemy into the lava pit! Game Types -Massive Free For all CAH -Team Death Match Coming soon Arena Games Pack Featuring different types of Arena Games! but for now here is a taste of Glory! *Please List any bugs in the comments below.
Arognath
them.... This map does not work well with comps, as I have not seen them build boats at all.
The Cross Roads
Roads V.1.2 Link). The screens are added, but it is an exact copy of the first update, with a few differences: an added bit of money every so often, and you must still put up with the enemy until the end. No winning by killing Haradrim. P.S. The last Haradrim strike will be a LOT of Mumakil, so be ready with a fortified base. You get a lot of money, so it shouldn\'t be too hard, though...
The Croads Roads
Haradrim army appears at each end. 3 Haradrim hordes and 3 Mumakil at each part at the end, and 2 Haradrim hordes and 1 Mumak appear the first times. It is really cool, and most of the credit goes to Dazza93 for the texturing, elevation, grove, etc. of the map. I just added some scripting to it, like the Haradrim. More maps coming, see you on the other forums! Made originally by dazza93 edited by Lord of Nazgul
The Battle For Moria
to the starting locations, so players will have to expand into the mines. There have been many Moria maps before this one, but I've been largely disappointed by them. This map is an attempt to make a fun Moria map that also looks and feels like Moria. There are many small choke points, but there are also large open areas, and multiple routes to keep strategy important. Map Features: -4 players -Gollum available -Computer players will build farms -8 inns (2 near each player, only the flags can be seen) -4 cave troll lairs, 1 near each starting location -4 goblin lairs -2 drake lairs -flying units (fellbeast, witchking, drogoth, eagles) cannot be created -dead units can fall off (when killed by area effect attacks (wizard blast, etc)) the 2 bridges over the large chasms, it doesn't really change the gameplay but it does look cool when it happens :) Enjoy
Battle For Lorien
modified version of EA\'s original Lorien map, I take no credit from mapping itself. There is, however, one thing that I made from scratch- scripting. This is NOT another tutorial-like mission, from beginning to the very end, this map provides more fun&challenge than its EA counterpart. A lot of effort came into this project, hope you\'ll like it! NOTE: You have to play as Mordor or you\'ll get auto- loss. Thanks goes to cahik and morgoth949 for betatesting.
Mordor Darkland
more stops. Opponents come directly. The map has 3x tried….no chance had. This map is my best Battlemap. greets, bucc
Europa
up and downhill battles it proves to be the best map we have had so far thats why its fotw(file of the week)!
The Battle for Middle Earth
side owned the field I wanted that "it's anybody's fight" look.) You will start with an army based on the faction you choose. You will start with at least 2 of every unit from that faction as well as all heroes for that faction. The map will walk them all onto the screen in the beginning. This map was designed for big battles without any of the flaws like lag, and limiting forces. You will start with 3000 command points allowing you to build on the force you already have. But perhaps the maps biggest feature is the fact that the fighting will never truly die down because every so often you will gain another army. Now I know what you are thinking: this could make the map crowded and laggy, but actually that is not the case because the map is designed so that there will never be too many units on screen because each opposing army is faced at equally close distances making for continuous combat. Also keeping true to real life the heroes you start with cannot be revived beyond the create a hero. Another feature of the map is the fact that all units entering the battlefield rather than bunching up will walk into evenly placed formations. Finally the last and final feature of the map is sort of a burden and a help. Any time new units come to the field your units already upon the field will fall back to regroup wit them. This can be stopped by a simply giving the unit a new destination. But most likely if you are getting new units you probably won't be in any shape to keep your units on the frontlines anyway. Think of it as a kind of "you are going to die if you don't fall back anyway" feature, if you know what I mean. The map has 4 signal fires to keep the powers flying and in the very center lay three separate bridges of stone over what would seem to be endless pits. Ruins line the road and the outlying ground. The map is essentially symmetrical but is differed but noticeable landmarks. It is a dark dreary setting. NOTE: This map can sometimes seem like an endless battle. This is not so; it is very possible to defeat your foe. The map is just designed to seem that way. Finally if you truly can't seem to gain or lose ground the map has an added final decision feature. If too much time passes you and your enemy will receive weapons that will definitively decide the game. AI: This map is fully compatible with skirmish. It is actually designed for it. The AI will fight in a smart way and it should be a fun experience. They will attack right away and never let up. Balance: The different armies may seem a little overpowered versus others but I did my best to balance all of them. If there are any unbalancing things that falls into the hands of EA. I can do nothing further. Final Thoughts: Like always a big thanks to those who download and I hope you enjoy. This is my favorite map maybe you will find it likewise. All comments and questions are welcome.
Amon Aglar
user-made maps is the quality of the texturing. My map is no exception. I tried to make the textures pretty good, but they are still far from decent. I will try to keep working on them, but I wanted to get this map up and ready for you guys as soon as possible. I think that the fortress is pretty cool. It took me a long time, and it is quite original and unique. I\'m sure that a lot of you guys are gonna find bugs and stuff in the map, so if you find any little thing wrong, please email me at matornot@hotmail.com so that I can fix it and hopefully post an updated version. Some problems that I have noticed but failed to fix are as follows: 1) Stuff built from the build plots on the walls don\'t refund your money when demolished. 2) I couldn’t get capture flags on the fortress\'s outposts, inns, and signal fire working correctly, so i guess the attackers won\'t be able to capture them. 3) Some of the walls may not be able to be walked on, though I will try to fix any problems as soon as possible. P.S. - I have seen some pretty angry comments on some of the submitted maps. Please don\'t angrily comment on this map, or any map. It takes a very significant amount of work to make a map, and even if the map sucks, its maker spent a lot of time on it. I understand that this map may not be the greatest map in the world, but it is fun and it took me a long time to make. Thanks.
Easterling Capital
races of Men from the unknown East of Middle-earth, who were a constant foe of the Free Peoples, from the treachery of Ulfang in the Nirnaeth Arnoediad of the First Age to their frequent attacks against Gondor in the Third Age.
The castle of Hei Fei
Well there was a three kingdoms in China in A.D Wei, Shu, and Wu and the Hei Fei Castle belonged to the Wei kingdom and that’s all I can tell you! This is just a normal map and it\'s not one of those amazing maps it\'s just a normal map and I release this map because I never released a map before well this is my first map.
4 Player roleplay diploamcy
gets several carts at the top of the mountain, these have diffrent roles. The first ones are the one in the Base selection area. You move your cart into the chamber of the base you want. A gate will spawn and lock you in it so you may not choose more than one base. - The second carts are in 4 diffrent chambers, each is labeled with a number as well as a gate with the color of that player in it. There are three small patches in each of these chambers, a red, a light red, and a brown patch. These control the alliances and wars of the player. If you wish to declare war move your cart onto the red patch. To declare peace, movet he cart onto the light patch. - The host is the controler of the game. He can declare victory or defeat for all players, as well as kick players that refuse to follow the rules the host layed out at the beginning. He can also give warnings to the players if they become rowdy. This is done by 3 small patches at the bottom left of the hosts section. To control the command factor there are 4 squares at the top of the hosts area. !!!This is an early version and while out of beta there are some bugs left but the worst ones have been found and squashed!!! - Several know bugs include, -If everyone is allied and someone quits victory is declared -The waterfall currently looks funny at certain angles -Blending is not done well yet. -There are flammability issues in some areas -There are quite a few triggers and lots of trees that may slow down load times for older computers. Also leaving a unit on a war or ally spot results in a spamming war/ally declare message. Special thanks to Lucant, Thebravomastero, and Gorion for helping me beta test as well as inspiring me to finish the map. Happy Middle Earthing!
Tirion
has risen and the silver lamp is shinning. For upon the crown of Tuna lies a city greater than any other on Earth. I welcome you all to Tirion; The Thone of Elven Lords! Facts: This is a 3 player map. One person defends the city, two attack. It is a fortress map. For this map I have created a unique gate system. This system will literally run your gates for you. This meaning you won\'t have to worry about closing or opening them. This may seem odd now but once you play the game you will see it\'s a big improvement over the orginal gate system. This system also allows for the AI to actually defend the city because the gate system will take care of the opening and closing of the gates for them. This map works great in skirmish and should work good online as well. The map has it\'s own begging scene and a few other things. Nothign that would take away from he gameplay what so ever. I made sure the map is balanced and fair through a series of about 50 tests. The map should be of top quality and design. I did my best to add a little of everything I know into the map. Like always I huge Thanks to all who download and any comments or questions are welcome. are the eyes of mortal men have seen. The Walls of Pelori have opened. Let the light of the Eldar reign down upon a hill of green. The tower of Mindon Eldalieva has risen and the silver lamp is shinning. For upon the crown of Tuna lies a city greater than any other on Earth. I welcome you all to Tirion; The Thone of Elven Lords! Facts: This is a 3 player map. One person defends the city, two attack. It is a fortress map. For this map I have created a unique gate system. This system will literally run your gates for you. This meaning you won\'t have to worry about closing or opening them. This may seem odd now but once you play the game you will see it\'s a big improvement over the orginal gate system. This system also allows for the AI to actually defend the city because the gate system will take care of the opening and closing of the gates for them. This map works great in skirmish and should work good online as well. The map has it\'s own begging scene and a few other things. Nothign that would take away form he gameplay what so ever. I made sure the map is balanced and fair through a series of about 50 tests. The map should be of top quality and design. I did my best to add a little of everything I know into the map. And of course any comments and questions are welcome. Sincerely, Steve Campen (High Elven Lord)
Pestcontrols maze Towerwars
you build on the road now instead of at the side of the road you can build a maze now.
Hobbit Hills golf country club
expect to win. Battle on the slopes of Hobbit Hills, keep an eye out for them nasty hobbitses, and have some fun. This is a very simple map, just four player battle royale, no advantages or disadvantages to any team. Go out and fight on all the open space There are creeps, tech buildings, the country club, hobbit hills, and all sorts of extra things. Also there are plenty of farm templates which make for some interest AI combat. So grab a cart from the clubhouse and get out there. **Oh ya for any of you \"pure middle earth\" guys, who cares if there wasn\'t a golf course in lord of the rings. Have some fun with this map and stop yer whinin\'
Sauron Versus You
him before he utterly destroys you? Four thousand starting money is recommended, but lower the starting money for more of a challenge. Play without an ally for even more of a challenge.
A Blade in the night
fun!!!!!!!!!!!!!! ByRlCrazyCat3, leave a rating as well people!!! Also anyone who know how to make an ini file for maps only plz say how:)
King of the Hill
player starting on the hill gets EXP bonus. Map is built to be neutral so any faction can play in any spot. As always leave some CONSTRUCTIVE criticism and enjoy! Designed by LoRdViPeR
The Battle for Moria
Well, it was my first map and it has some flaws.
Minas Tirith Extended Edition
strengthen to 70,000 hit points. +Extra wall defenses for city on all levels. +Player inside city can see entire map with MOTW fortress plus Ivory Tower. +City Player command points increased from 1000 to 1200. -Removed pointless trees and structures in city.
Forgotten Kazad
attack 2 defenders inside a Dwarven mountain stronghold.
The battle tower 3
lost... Many of the orcs in Mordor built an elemental tower designed to ward off Gonder and Elven forces, but this plan was abandoned and many riches and tresures lie with this old tower... Hope you enjoy this map because it is my third map I\'ve ever created.... my first was \"The Battle Tower\"... which really was awful... and \"The Battle Tower 2\"... whcih was a similar version of this map... Update..... I suggest you delet your currect \"The Battle Tower 3 by Sodakeeper\" map and replace it with this one, The update makes the game better... -fixed map name problem -fixed passibility problems -fixed waves -deleted some useless stuff to create less lagg
Tainted Lands
fun to play with friends. Be VERY careful with the center. You’ll see why. Enjoy!
The Desolation
information about it was wiped out inexplicably. However, it is now your turn to determine who participated and who won.... This is a small map, which is realistic as you wouldn't want to get too close to Smaug. Anyway, you have very little space for building so get used to it. You have 2 outposts, though they have creeps in front of them. There are also 4 more outposts, though they are guarded by two creeps. However, no-one said anything about Smaug being the only dragon around...
Last desert multiplayer
areas\" and kill the creeps for experience. Hope you like this and the Singleplayer Last Desert map. Background info: The eastern part of the Last Desert was once an outpost of the Black Numenorians who built the Great Wall. Behind the Wall is the land of the powerful Were-Worms who attack anybody who enters their area.
Battle of the mountains 4v4
make sure you get the 1v1 2v2 and the 3v3 version there all good!
The battle for osgiliath
contains a movie realistic osgiliath with several Islands such as: the rond giliath, the dome of stars and Tol gilthoniel. The bridges over the Anduin are also in the map. The western shore and the islands are in hands of the men of the west, the eastern shore is occupied by Mordor. During the battle the anduin will be crossed with rafts (just like in ROTK). And numerous reinforcements from both side will join the battle.
The escape of Dain
Dain is. You must move Dain in the left of Erebor and you must find the Dwarven Magic door and put Dain in there and you will see a long tunnel and there in the tunnel there will be a Dwarven Magic door again and put dain out and follow the tunnel and in the end of the tunnel there will be a Dwarven Magic Door again and put dain in there again and there will be another Dwarven magic door on the outside of Erebor and let dain out. There will be Gimil waiting for you with the rohirrims.Next when you meet up with Gimil and destroy the enemys camp with gimil and you will win. Warning: when you start Gimil will be right next to the enemies camp don't destroy the enemies camp right after when you start destroy the enemies camp when Dain comes out. Gimil is Indestructible and the rohrrims!
River Canyon
enemies side. Much like the same idea as the old \"Bridge to nowhere\", where only one way from base to base but of course that this map is very detailed in landnscape and layout. This is one of the best \"Well Made Maps\" I have made.
Rangers co-op mirkwood
This map is designed to be difficult! Enjoy the challenge! Top 3 plots should be players and bottom plot should be a comp. It is highly advised the players should be good armies to make good use of heal and arrow volley. Countless orcs were slaughtered in the making of this map. 2v2 Ranger Co-Op. Noobs need not apply! Another quality CKM Production. v1.01 fixes the reinforcements and the enemies ability to build heros.
LOTR in space
now the War of the Ring threatens to destroy it. Gravity machines are enabled while you\'re on the platforms and \"Gravity Limiters\" allow you to jump to the spider-infested center platform. The Battle for Middle-earth may be over, but the Battle for Space is about to begin!
The Black Gate Movie Version
of fellowship; but it is not this day - an hour of wolves and shattered shields, when the Age of Man comes crashing down - but it is not this day!!! This day we fight! By all that you hold dear on this good earth - I bid you stand Men Of The West!
Erech
because of the large green hill of Erech. No gollem. The computer player in the upper right won’t work. The rest works fine. ENJOY!!!!
The Last Alliance Movie Version
ring to rule them all. One by one, the free lands of Middle-earth fell to the power of the ring. But there were some who resisted. A Last Alliance of Men and Elves marched against the armies of Mordor. And on the slopes of Mount Doom they fought for the freedom of Middle-earth. This is where the story begins. You must kill Sauron and destroy his armies or the free peoples of middle earth will fall into darkness. This is the final battle... Made By Istari675 (aka Bane^Of^Saron)
Guldur Arena
I made a map like this. So let me get to the point. I decided I would make a map that would be different then any of my other ones. A map that would implore different techniques and skills. Rather than spending most of my time on looks and balance, I spent most of my time on really bringing this map to life. I know what you are thinking. \"no balance\" , well that is not so. This map does not require a balance of players but rather the balance of victory or defeat. This map took over 24 hours (not at once ) for completion. Personally I think it was worth every minute. But really that is up to you to decide. So without further words I present to you \"Guldur Arena\" STORY: Here upon this hill of Guldur, behind the walls of this mighty fortress, hidden in the fears of those who once walked upon it\'s ground, lies an arena, built from the very blood of those who\'s lives it has taken. It was in itself a sin of existence. It had no true meaning just as the very fortress for which it was built within. It was lined with great walls that looked as if they had challenged all the elements and yet still stand strong. At both ends of the walls great castles lined the walkway below, still burnished with the same look as the walls that surrounded them. The arena pit itself at first glance is little more than stone and rock. But with a closer inspection it is realized that the arena floor is littered with the bodies of fallen warriors whose dying screams can still be heard in the cold dark wind. The pit was surrounded on all sides with walls of stone, but at the far end a Mighty gate of iron and steel still commanding the same forgotten look of its surrounding. The entire Arena seemed to be a shadow of the past, lost to the memories of old. But it would be here. In this ancient arena where the fate of Middle Earth would be decided. For a great darkness looms behind these walls and it is this darkness that has invited all who are worthy to challenge it\'s might. For the arena has once again been opened and Battle for Middle Earth is about to begin. The only question left to answer is are you willing to take on the Host of Dol Guldur. IMPORTANT FACTS ALL READ: This is a 7 player Arena Map based in dol guldur. The map itself is 8 player but one player is needed to fill in for the AI of the arena. This map is a create a hero arena. Whatever hero you choose in the lobby screen you will get in game, no more no less. Read carefully because this part is important. The map picture itself will show up as a question. This is suppose to happen. On the question picture you will 7 starting positions on the right side and one on the top left. In the top left spot place a brutal AI on team 2. THIS AI PLAYER MUST BE EVIL FACTION. On the top right side (human or aI allowed) THIS PLAYER MUST BE GOOD FACTION. This player as well as all of the other players excluding the left starting player must be team 1. (there faction type does not matter). The map should at all times be played with the full amount of players. 9wether played online or off). If you are playing online and do not have enough human players, substitute them in with brutal AI players. Also when choosing your create a hero, choose wisely. It may decide your fate before the game even begins. Always make sure a ranged hero is chosen. This is critical for completion of the map. The map will play like other arena maps at first. It is fully scripted and narrated it also carries a small story and other cool odds and ends. It is professionally done. Meaning nothing you should see or hear will be sawn or heard. I can\'t promise you will like this map, But if there is one thing I can promise it is that. It may start like a normal arena map, but it won\'t end like one. I hope you all have as much fun playing the map as I did making it. thank you all! Sincerely, Steve Campen (High Elven Lord)
Moria Battle Grounds VI Updated
Campen (High Elven Lord) is reading this, please e-mail me at Alexboy500@aol.com and we will discuss what needs to be done. OVERALL THIS IS A GOOD MAP BY RICrazyCat3 AND WE WILL BE LOOKING FOWARD OF GETTING SOME ME NEW MAPS FROM YOU. THANKS THIS IS A GREAT MAP.
The Breach
open range map with some canyons. Unzip all files to \"C:\\Documents and Settings\\####\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps\\mp shadar3v3\" where #### is the name of Current User. Any comments/questions my email is shadow_fcf@hotmail.com Thank you.
Shadow Flames
8 This is a map good for 4 vs 4, 3 vs 3, 2 vs 2 and 1vs 1. Many Troll and Goblin Lairs in this map. 6 lava bridges You can expect some epic battles here. Everything else there for you to discover. Do whatever you like with this map, I just made it to give people some fun play. More maps will be coming. Do give me your thoughts about the map. Negative, positive all is welcome. Now download, install, play and have fun.
Sea of Death
my name in the credits). There are no mods and this was mad on the original world builder tool. other than, hope you enjoy my map and I\'ll be making more in the future.
Zalumans Evil Fortress Extreme Edition
he is still alive and searching for the \"One Ring\"... Features: Play as Fortress Defender or Fortress Attacker! 2-4 Players Skirmish (Multiplayer)
Range hill
enemy must pass before he can reach your base so you can shoot down on the enemy before they reach your base ensuring easy defending. Also there is a massive peak in the center of the map which will give a player a view of the whole map. This hill is the main feature and usually is the key to winning or loosing. I don’t mind any editing of this map although I wish you would still mention who originally made it (ME).
The Last Alliance
screenshots so i've put them in the zip file. ENJOY!! :D
Custom Heroes River of Blood
where, and I quote from 300, "numbers count for nothing". It's advisable to have archers and mages that deal AoE damage to kill a load bunch of units, the archers will help kill the Fellbeasts towards the end.
Community - Map Project
the map herealso . The layout and some pictures! Minas Tirith - Courtyard Player: 2 + Mordor AI Category: Hero-map for BfME II Mappers: keeponROWLingbaby, Eomolch, Crafty776, Schweinsmann Four mappers from the HdRHQ forum have dared to start this auspicious project. Fight as Gandalf or Pippin for Gondor and defend the White City, Minas Tirith from Saurons legions. As this not only the clever usage of the particular special abilities is important but also the wise handling of limited spells. Resist the dark forces and chase your enemy away from Gondor! Put Mordor AI to the upper point and fight as Men! Many Big thanks to Buccane for hints and tips.
Whisper and her servant
AI compatible. It is an elven based map as you will be able to tell by the amount of trees and grass etc. This map is more 'normal' than my other map meaning there isn't as many squads of goblins or orcs instead they are just the caves like any other map but there is a Drogoth again just not so oversized as last time =P. I hope you enjoy the map.
Burning Spears
Spears is a two-player map with the following: 1 Inn 2 Outposts 1 Signal Fire No Gollum Functional AI Functional Multiplayer The northern base is in a ruined city with some towers, the south is in the country. The northerners get 2 Ithilen Ranger battalions, and the southerners get 2 Dale Archer battalions. There is a mountain in the northwest, and a settlement with one of the outposts just south of it. Beware of the settlers, they will defend their land!
2v2 Hero Duel - The Forgotten Woods (by VilmarFCB)
no screenshots)
Gladiator Servants of Darkness
good, there are different heroes but not all have the power to heal. Heroes like Lurtz, Witchking and 5 others which one you get depends on your spawn position. All the heroes have different skills to what they would have in the original BFME2.ini therefore [b]you must restart BFME2[/b] after you played this map unless you are going to play it again. All the heroes have unique abilities and don't worry so much about dying, JBV has put in a script that if you die you can respawn in 5 minutes I think the timer is which helps a lot, but just because you can respawn doesn't mean you can keep dying, the enemies get larger and greater every round so dying is not helpful for members of your team.
Custom Heroes The Deadly Wilderness
your hero as much on those as possible, because afterwards all you have are feisty worms which are really hard to kill and annoying as they just go back into the ground whenever you take some health away from them. The map can get boring after a while and truth be told the worms are far too overpowered, if marlerkoh wanted to make a v2 of this map the first thing I'd say to change is right after the spiders don't have the worms because they're far too overpowered, use something else to get other heroes up to level 10 then maybe put them in. My team disconnected twice when reaching the worm stage so expect that if you can't beat them as most of my heroes skills didn't really have any major affect on them.
Custom Heroes Defend The Forbidden Gardens
some heroes come with each wave. To be honest it's an easy map and I may myself attempt to tweak it by adding in more waves, as the waves are pretty rubbish if your using the pre-made heroes, if you made one yourself like I did to test the map out then using a an Elven ranger with tornado and rapid fire makes it really easy, and I guarantee you could even beat this map with your ranger with those skills and possibly two to three easy army heroes. So the gameplay is easy but it's much better if you don't use glitched heroes or the tornado because it makes it much more harder as Sauron comes at the end to siege the gardens and so does the Grond which are both hard to take out. One of the screenshots you can see me using tornado just whirling the units around at the end of the map so don't use the elven ranger.. Okay use it once because it's so fun!
Ghalandun
sea. The former is more conventional, but attacking through Ghalandun's port is much more effective. AI is limited, so this map works best in multiplayer.
Many Meetings
confused in the movie. Almost every location is here and I hope that everyone find it accurate. But in no ways, this is against gameplay, there is a lot of space to build, ramps, lairs, inns and outposts (these are a little transformed to the imladris fashion, but not to hard to find). Each player starts in a corner, but team battle would be better if two left against two right.
Custom Heroes Hell Unleashed
of Gondor with spear throw and one Archer. And the most important advice of all: TEAM WORK!
Duck Lake
to get through because of this. Ducks of various sizes inhabit the lake and a signal tower from ages past sits near it. Duck Lake was designed from the ground up to be a snow map, so it has snow, and snow textures. If you play with the Rj-RotWK or SEE mods you\'ll get extra camera angles. Have fun!
Through the West
points and 1 or 2 starting hordes depending on your faction. I also added snow to the map for fun. please rate and comment on this map if you download. i cannot improve my art if you do not provide me with critiques that help by telling of bugs & general design flaws you find. thanks for reading and have fun as you journey \'Through the West\'!
Rhovanion Lake
to build and to fight. beware of the forests and entrances, for it is the middle of summer and some areas have a tendency to burn when flame touches them![/quote] Seems like an interesting and fun map. Go ahead and download it and give it a shot! -WindowsVistaGeek19
Battlefield of the West
is 1 outpost in each player\'s base. I highly recommend that you play this with the SEE mod.
Erigion MP/Skirmish Version
originally made for a SP scenario I wanted to do, but since I don\'t have time for it someone else it doing it. Ring heroes work, AI works. Doesn\'t require Rotwk. Enjoy, {IP}MajorDima
Gondolin
have made it to be a Elves X Mordor map. Gondolin was a great elven city a long time ago and Morgoth destroyed it in a very interesting battle. The map tries to follow the book\'s description it includes : ====================================== - 7 Balrogs - Glorfindel - The city including a lake around it and 2 bridges - Fortress arent allowed - Mordor cant build evil humans neither mumakils !!!IMPORTANT !!! The rule is : Players 1 and 3 have to be elves team 1 Players 2 and 4 have to be mordor team 2 That is it. Please give suggestions and coments , i really do need then to make the map better ,specially in balancing it. Thanks [/quote] Seems like a great map for those who would like to roleplay this famous event in Tolkien lore. -WindowsVistaGeek19
Himring
to make it easier to invade. This map works with rotwk. Some of the sreenshots has been taken with a 4ages mod, so if you don\'t have it, these morgoth orcs won\'t appear. Enjoy
Snowy Ridge
Ridge\" inside this folder: E:\\Documents and Settings\\\"username\"\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps the \"username\" would be your username. or put it wherever your \"My Battle for Middle-earth(tm) II Files\\Maps\" folder is located. Contact Information: Email address: Bellubab-22@comcast.net Have fun with it!
Lake of the westfold
Isengard and Rohan camps that line the sides of the lake. Ships have had their expense reduced, and their buildtime has been shortedned. Their efectiveness has been greatened too, but the Shore Bombard has had its range halved, albeit it\'s still a long-ish range. Build ships for protection, though there is a limit of 10 for each type (still a lot!!!). Please comment and post reviews. not ingame!!!==>> {IP}Dark Puppeteer
Last Stand
tries to get times from the hill down. even against the AI (mordor & isen.) genuinly badly. also Creep troops is their camps in the map constructed clearly there. and you from the ambush expect. you see already at the pictures, it gives again one mixes more differnet locations on the map.
Lothlorien the Elven Woodland Realm
me here or by email and I will be on to it asap email ryan_bristowe@hotmailcom and I shall be making more maps for the future.
Helms Deep Darkest Night
on left and right side of map for both attackers and defenders. Scripted Music. Space in back of Helms Deep for building. Credit To Anubis for the rough outline of the map and some of the texturing. To install map 1. unzip the file 2. copy the folder inside the file and paste it in C:\\Documents and Settings\\USERNAME\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps
Battle for Lorien
!!! INTRODUCTION: This is a heavily scripted singleplayer map mission, released as an alternate of Lothlorien mission from evil campaign. Using a slightly modified version of EA\'s original Lorien map, I take no credit from mapping itself. There is, however, one thing that I made from scratch- scripting. This is NOT another tutorial-like mission, from beginning to the very end, this map provides more fun&challenge than its EA counterpart. A lot of effort came into this project, hope you\'ll like it! INSTALLATION: Extracted folder with all of its content should go here: C:/Documents and Settings/(Username)/Application data/My Battle for Middle-earth(tm) II Files/Maps Thanks goes to cahik and morgoth946 for betatesting. -{IP}Dre@mer
Defend the White walls
heros. Player 1 must be on left spot side (door controlling) the Comp must be on single spot. Sauron sending his deadly Army,defend the white walls and kill sauron to win. Features: - Cinematic instructions - non Standart Base - no building - Hard Upgraded Waves - not for beginners (I do not have access to webmail, please if you created this map say so in the comments box)
The one Gladiator
the heros must strive to vanquish Sauron and the commanders his massive armies. This is the first version, but it should work. If you get to the last wave and the intro. to it does not end, please report it to me via. comments. If you despise Custom Hero Maps anyway, I don't want to hear your petty remarks you noobs. No n cares about your life, so stop ruining ours. There are some users here who do flame and annoy others for no reasons, so I say to the petulant noobs "No One Cares About Your Life". I'vw had too many experiences with said people here, but here alone. Have a nice day.
Amon Hen
beautiful in optic. Download and enjoy. I hope you like it and get interesting on the coming campaign Start with Plyr Men Start on the Startpoint outside the Map Close the other Factions only one Player (= you) Have Fun In the final Mission , which is include in the coming soon Campaign , the map will be scripted.
The Last Great Battle
army combinations. - Each side (evil or good faction) has a custom Spellbook. - You do not have the ability to build additional fortresses, once one is gone.. it is gone for good, so protect them well! **THIS IS WHAT CHANGED V2**- All players have the same weakness.. YOUR FORTRESSES AND Dol Guldor Castle. If you lose them.. you lose the game! This map was designed to combine strategies of different factions to create the Ultimate - Last Great Battle. Who has the greatest strategy?? Only time will tell. ***Note*** I have had some problems with slot 2, this may be isolated, but I would reccomend you close slot 2, and simply open slot 5.. just in case. ***Note*** Be sure all players have a clean INI file, as this has a custom INI. Be sure to restart your game if you plan to play anything other than this map.
Woodland of Mystery
descibe the map. It can be a 3vs3 2vs2 Free for all ecc and the player at centre of the map must be a computer Goblin. You must use only men or Mordor, because them are my modified factions (builders can build several strcutures, which most of them have new upgrades or units). You have access at 4 spellbook powers to buy the others must be obtained with missions. For example 1) Killing elves in the woodland 2) Killing Ents 3)Killing a Watcher 4) Killing Shelob ecc (there are also some special events). To kill the computer goblin You must find the haradrim palace hidden in the woodland. Hope you will Enjoy my first release of this map: crithics and suggestions will be useful ^^ p.s: I will put images as soon as possible
The Last Battle Of An Age
Numenorians and Elves waged war on Sauron intermittenly, but Sauron has a burning passion to destroy them once and for all. Sauron starts to wage war on the Numenorians and Elves alike in Middle-Earth to finish them off completly. The Numenorians and Elves formed the Last Alliance to destroy Sauron. They send out a massive force to fight against sauron on his home front. During the Battle of the Last Alliance Sauron sends a side force to investigate the Northernwastes. That force was meant to investigate the land to see that if Saurons mighty tower of Baradur fell he would be able to rebuild a new fortress in the North. That force stumbles on Amon Dolath. The remaining Numenorians there are not expecting an attack. Taking the Numenorians by surprise the army of evil attacks the nearby town of Forstain. Taking the fortress under seige the batte of Amon Dolath begins. This map is a 4v4, top versus bottom, seige. Created By heretic26
Gladiator Servants of Darkness Single Player
not work! This Version is made for offline gameplay. All changes and fixes in Version 2 will be the same in Single player version and 6 player version. After the Third Age, the six Servants Of Darkness where brought back to life with the forged Rings Of Darkness, with immense power, they raised, waging Wars in Middle-Earth. Then when all light was faded, the Elves forged three Rings of Light to enslaved the Servants Of Darkness to a Gladiator Battle for utter dominance. The Servants Of Darkness must battle through 14 waves of enemy infestations, then defeat the Galadriel and Celeborn. This map has a large INI.file that creates and rebuilds new heroes with bran new abilities such as: Mouth of Sauron Fireball Lord, you can spawn a fireball that is under your control, or how about the Hammer Of Gorzak, use Gorzak’s Mighty War Hammer to cause a devastating shockwave of an earthquake. There are a total of 30 new abilities for you to use against 15 action packed waves of enemies.
Gladiator Servants of Darkness 7 Player
health, It will give enough warning for you to get them to safety. All changes and fixes in Version 2 will be the same in Single player version and 6 player version. After the Third Age, the six Servants Of Darkness where brought back to life with the forged Rings Of Darkness, with immense power, they raised, waging Wars in Middle-Earth. Then when all light was faded, the Elves forged three Rings of Light to enslaved the Servants Of Darkness to a Gladiator Battle for utter dominance. The Servants Of Darkness must battle through 14 waves of enemy infestations, then defeat the Galadriel and Celeborn. This map has a large INI.file that creates and rebuilds new heroes with bran new abilities such as: Mouth of Sauron Fireball Lord, you can spawn a fireball that is under your control, or how about the Hammer Of Gorzak, use Gorzak’s Mighty War Hammer to cause a devastating shockwave of an earthquake. There are a total of 30 new abilities for you to use against 15 action packed waves of enemies.
Gladiator Servants of Darkness 4 Players
Middle-Earth. Then when all light was faded, the Elves forged three Rings of Light to enslaved the Servants Of Darkness to a Gladiator Battle for utter dominance. The Servants Of Darkness must battle through 14 waves of enemy infestations, then defeat the Galadriel and Celeborn. This map has a large INI.file that creates and rebuilds new heroes with bran new abilities such as: Mouth of Sauron Fireball Lord, you can spawn a fireball that is under your control, or how about the Hammer Of Gorzak, use Gorzak’s Mighty War Hammer to cause a devastating shockwave of an earthquake. There are a total of 30 new abilities for you to use against 15 action packed waves of enemies. There will be 3 Versions of this map, first is 3 Humans vs. 1 Computer, the humans share 2 heroes each. The second version is 6 Humans vs. 1 Computer, each human will have 1 hero each. The third version is single player, where you control all 6 heroes at once. I will post the other two version soon.
Land of Battle
master. That its troops in the emergency reinforcement will send. Its goal the total destruction of hostile units and the total Control of the area. Which the few villages in this area and their inhabitants already painfully experienced had. But also Gollum roams across desert the country… Your task: Pulls past on abandoned, burning villages where only the corpses the inhabitant tell their mute stories. And this country releases from its bad dark troops. Releases your country… unites all four peoples. greets, Buccane
Weather Hills Flat no Rush
announcement) -The right side has no height advantage over the left. -Player starting positions are moved slightly back away from the center of the map (as opposed to their original placement) -Player alliance will auto correct should a player start on the wrong side than his chosen team(if they did not have the map and could not choose their position) Note: The cpu's will work for this map in that they will not attack until the timer is up. They will however be able to cross the middle so beware.
The Long Road
Beware the corrupt Elves. (Meant to be played against seven brutal computers).
MInas Tirith the White City By Donaldo
placement slots. otherwise some of the scripts will not work. I couldn\'t find any MT maps that included mordor reinforcements as seen in the movies and books so i tried my hand at it. it works well but theres aloota of hordes around so make sure your machine can handle it! Enjoy p.s. some of this credit also goes to who ever created the minas tirth map with 2players and 5 levels! a excellent map mate!
Gladiator Custom Heroes
the game and made it so that you can go up the ramp with your archers.
The Return of Sauron
Only your custom hero\'s have a chance of stopping him. This map uses it\'s own ini and str file. Please restart your bfme2 game after you have played, to avoid going out of sync. This map will only go out of sync if someone in your game has played a game with a changed ini file, and not restarted their game after. Ask them questions, like \"Have you won any games today?\" If they sound suspicious, kick them. Yes, this map is better textured than my last, and is much harder. Hero\'s have infinite lives and will revive, but if they are all dead at once, you will lose and sauron will return! The fight will be tough, but you can succeed! THIS IS NOT A ONE PLAYER GAME. MULTI PLAYER ONLY. DO NOT COME COMPLAINING TO ME BECAUSE IT\'S TOO HARD IF YOU DO IT ONE PLAYER! Please report any glitches to Jamjam525@hotmail.co.uk Have fun playing! James (jamjam525) Carter
The Hidden Elven Haven
make a nice little elven town and work around it. Seems to have worked well with this map. Have fun. Oh and before I forget. Kudos to JBV - whose INI (from Custom Hero Battles, Realm Of Mortal Combat) I used in this
4 Posts
island to defeand their base... Now rise up and crush the forces of mordor. This is a 2v2,3v1 and a 1v3 map This is my first map ever created and submitted enjoy ! :D
Velroths Vengeance
long, but I am working on a special chapter in Velroths Vengeance as I was making this one.. as well as other projects!![/Quote]
Besiegement of Minas Tirith
the test version as it says in the readme if it is then the real map he will create will be just that much better, guys please review so he can make this even better than it already is!
One ring to rule them all 8 player with Gollum
little graphical enhancements were made. Give it a try, and then give it a Review!
Ultimate Soccer Match
GoblinKing 3)LightningBlast now blast away enemys, and IstariLight block the enemy. 4) More changes to powers, spellbook powers and heroes. 5) Added the installer (But it will work only in english computers) Have fun with this one!!
The Ice Bay of Forochel
small islands. Water fighting should be useful for victory as water is around 50% of the map. Also this map has my first INI file EVER its simple snow. plz leave a comment. ty and ENJOY!
The Return of the Gladiators
like so many before them? (Basically just a gladiator with an editted ini file)
Dooms Day
Boromir will negociate with Mouth of Sauron, and as the negociation fails, mordor and gondor will fight. As ALL the nations of ME come and die in the battlefield, other come to help. Although this is a normal multiplayer map, you don\'t have to destroy enemy\'s fortress to win (there are no fortress in this game) but to anihilate enemy\'s forces on land, air and sea. There are many way to do it but don\'t forget, there are a lot of traps, and dangereous lands, so you can run, but you can\'t hide . In fact, all the map is permanently revealed to all players. The gameplay is based more in killing units than buildings. Some structures such as fortresses or armories are not buildable but you can still produce a lot of units and structures. Anyway, you will have thousands of command points. The war strategy on big scale battles is the most important issue as planification mode can help you a lot. Evil starts up and good starts down. DON\'T TRY TO DESTROY THE CITIES, it\'s impossible and a waste of time. Importants issues : To activate sea forces, each side must enter its port. The porters are outside the map, just click on their icons and make them move to some points inside, they will appear. As there are big armies coming, you might have to lower performances level if your PC is not powerfull, you will see. Although it\'s a multiplayer map, it\'s work with skirmish (better if hard or brutal)
Isengard Rush
gathers what forces he can to counter them. He even enlists the help of Sauron himself... ----------------------------------- Basically this map is a take on the Ent vs. Isengard battle that happen at the end of the movie \"The Two Towers\". If you are the one storming Isengard, you’ll have in control of alot of Ents and archers. You also have some heroes you start off with but don\'t use them foolishly for Isengard isn\'t going down with out a fight. With the dark lord present and tons of Uruk-hai at your disposal, those defending Isengard won\'t be disappointed. So enjoy the map and catch Treebeard on fire for me, Ok? Down with Middle Earth! P.S. Did I mention there are land mines everywhere too? Hhahahaha!
Lakes of Ithilia
submit. I submitted this one because I believe this is one of my best works. There is a war in the north which will make you have to wait a little to decrease the units for you start building the units for the real battle( avoid making your units survive to make you have more command points since where the units battle is in a separate zone of where you are going to fight). there are some lakes and the middle one will have some ports for you to create some naval units ( i don\'t see much maps with ships) there are some outposts and creeps ( barrow and spiders). you can have the Ring! I hope you like it! by Espadapreta
Ultimate Soccer Match
5 goals in order to be declared winner (the ball is a goblin ^^). With more details, this game have: - A football camp in which 3 heroes of good and 3 heroes of evil will play soccer! - If the goblin (the ball) exit it is replaced in the middle -If someone score it will be displayed 1 more goal for his team and every hero will be replaced in the middle. - Heroes have 100000 life so it\'s really hard take them down...If one of them die it will be respawned after a long time - Each goal will increase of 1 level your heroes. - As in every stadium, football funs will invade the football field sometimes for their reason with several waves...it\'s an occasion to increase your hero level and magic powers but also pay attention because they have a great Attack Damage MAGIC SPELLS: Modified magic powers and 4 news: - One that will allow you to perform a corner kick - One that allow you to restart heroes position when you desire - One that allow you to perform a penality kick - One that will double goals when you score one (for example i have that power, we are 1-2 i score a goal and we\'ll be 3-2) GOOD HEROES: - Some previous powers have been powered or recharge time decresed - Gandalf: Gandalf has no more shadowfax but convert enemys - Aragorn: Aragorn has no more leadership but a power that increase his speed of +100%. He has left also Elendil for a little red wordofpower - Elrond: Elrond has no more leadership but a power that increase his speed oby +50% and resistance to knockback. He has left also Farsight for Flood Power. - Saruman wizardblast blastaways heroes (like gandalf wizardblast) but recharged time is only 10 sec. I overpowered it because it has a nerf shot with the ball. Saruman has left trainallies for blink. - GoblinKing\'s leadership has been sobstituted with shelob\'s tunnel. - Lurtz have no more Leadership but a power that increase his speed of +100%. Lurtz has lost also pillage for a power that summon 2 berserker uruk-hai. This map have only one reason to exist: HAVE FUN! p.s: i will post soon some screenshot p.p.s: if in a multiplayer anyone have the map in order to assicure good map positions, it\'s better make players of a team the first three player of the room, of the other team the last players. p.p.p.s: HAVE FUN ^^
Gollum Prison Break
you and your allies share these units...goblins,gollum,all 4 hobbits,treebeard,and some berskerkers to blow up walls.This map is very fun but is not my final version. Version 1 for the gollum prision break. Very diffrent then wat Version 2 will be. Version 2 will be the hobbits sneakying into mordor. This is just for the fun of blowing up walls really. The other one will be alot more of stealth tactics but i wanted to release something today to give an idea of the real version that i will start working on soon. It is pretty hard to win. To win you must destroy player 5s fortress but dont do that until you destroy there men. I want to say that this was a map that only took me about 1 or 2 hours to make so its a quick example of how my next map might be like. But again my next map wil be,detailed,bigger,funner,more challanging,and More exsiting.Oh and player 5 is ment to be AI.This map is more like a scattered demo.Not very detailed. Its not that much like the new version. Let me tell you about my new version. 1. it will have gollum completly caged in and the players will have to try and free him using Treebeard,all 4 hobbits,and some other miscellaneous units. The point of it will be to free gollum then build a base and defeat the AI.The AI ( player 5) should be a brutal. Only use the units you get to free gollum and take out the enmies first base then go back to ur base. ( i will suggest multi tasking and building a base while freeing gollum)That is wat my new map will be but this mapo is just to show kinda were things will be and how it will run. ALSO i dont really suggest you download it unless your board and want to play a new map.Its still fun but my new one will be bigger and better.
Cargliff Hold
strategies for this map are 2 bottom versus 1 top center position or 3 top versus 2 bottom. Any combination of AI and human players can be utilized. Hard or Brutal AI settings recommended for attackers.
War of the Realms The Beginning LD
map tells u how to prevent it but sometimes it goes out of synch anyways, keep the lagers out! The same as this but in low definition for you low graphic users
War of the Realms The Beginning
map tells u how to prevent it but sometimes it goes out of synch anyways, keep the lagers out!
Velroths Vengeance
Earth!! With each passing day, he grows ever stronger, waiting for just the right time to strike! Using seemingly unlimited power, he continues to destroy everything he touches!! Can you stop him from using Isengard to rule all of Middle Earth?? **Be sure to check out Velroth\'s Vengeance Chapter 1 before playing this version.**
Velroths Vengeance
CUSTOM HEROS who stand between him and all of middle earth.. This is the first in a series of maps I hope to release.. depending on the responses I get from this one.. Eventually ending in a duel with Velroth himself!! Please.. people.. download the maps I make and try them out.. and PLEASE review them.. this is the only way I can tell which way I need to go with the next map.. or what I can do to improve them.. Thank you. [WKD]Clown01
New Great Race
- Add Different troops during the way \"It\'s time to run and faster then the others! This map is a race of heroes: there is a track full of tricks, shortcuts, monsters, obstacoles and useful things. You have one hero and you have to reach the end before the others.This map it\'s perfect for a fun multiplayer challenge and higher will be the number of partecipants higher will be the fun! Who will be the first?\" I have loved TheNotorius\'s race maps there brilliant and well it ends here unless he reconsiders and makes a few more.
Fantasy Land
I just loved the way he used solid green grass and pink trees and water. If you want to get the full experience out of this map, then you must set your Model Detail to at least Medium. If your computer sucks, then you can set it to Low, but the trees will not appear pink, but will look like normal pine trees. If you set it to Very Low, however, the trees will be invisible. Don\'t ask me what anything int he map means or represents, because I made most of it after smoking some Longbottom Leaf :D There are two towns on the map, one is the southwest corner, and one in the northeast corner. They act as outposts, and can be captured. The rest of the map is pretty basic. There are no creeps, but there are bunnies. LOTS of bunnies ^_^ For some reason it wouldn\'t let me upload pictures. If anyone can help me, I will try again.
Camps of Eleanor
may start in the upper position with gives you some adventage compered to the attackers there are some lairs and some ruins. I don\'t know if eleanor was something in the Middle Earth, since I didn\'t know any name to put on this map, I put this one.
Edge of Rhun
Dagorlad to Rhun, both very dangerous areas. If you think that anyone would possibly want to build a road there, well, um, TOO BAD!!! This is a 2 player map, and each player will get starting units depending on what faction they are. They each get 2 Pike hordes (Mithlond Sentry, Marauders, etc.), 2 Archer hordes (Axe Throwers, Crossbow Uruks, etc.), and 2 Swordsmen hordes (Soldiers, Orcs). The starting amount of resources is 15000, and the starting command points is 1000. this is just made to battle, so pay no attention to the background. I am releasing another map soon, called the a Final Battle. It will be an enormous battle map where you have all of the heroes for good OR evil. You choose good or evil (good almost always wins) and must destroy the enemy\'s \"spirit hero\" which is Isildur or Sauron. It is for BFME 1, but this map is for BFME 2.
Ambushed on the Mountains
from Elves ;)) This map is a 4 player (all teamed up) hero map using costoms. if your hero dies do not quit, you get another hero as the map goes on. Many of the beasts you face have been changed to be alot harder to kill; also this map inclues a number of choices where you can skip parts if you like (although its more fun not too). Well thats about it Have Fun!! By RlCrazyCat3
Hidden City
Range (Real Place in Middle Earth). *Requires Fast PC (3000 Objects on Map) You must like huge maps *Features 2 v 1 Map OverPowered Creeps! 600 x 600 map Defendor -City Fortess (1 Entrance Point Only). -All the animals are spies for defendor. -City has a huge Height Advantage. Attacker -Has lots of land to build up super economy. -Can create a Navy -Lots of Creeps to level up with!
Moria Battle Grounds
which lead to other rooms and areas. In the lair there is a ton of cash, the deeper you go in the more cash you could get. Also be careful as u move around the map as the goblins do not take kindly to intruders. If you\'r too lazy to read that then this is what the map includes: -a Barlogs lair (with Barlog) -ambushs -a ton of loot (mainly in the Barlogs lair) this is my biggest Moria map yet so enjoy! p.s the Barlog is unbeatable
The Great Race
the end before the others.This map it\'s perfect for a fun multiplayer challenge and higher will be the number of partecipants higher will be the fun! Who will be the first?
Gladiator Evolution Fixed
takes? By Smeagle3456 (Smeagle345656) Loading pic by [Ea] Sephiroth
Battlefield BFME2
resources and command points start at 2600 and can raise a little more. there are some power points that won\'t be worthing of purchasing since there are no trees and lairs. there is missing color what i mean with these is that the map only has one color mountains plains all in the same color sorry about that. but have fun having some huge battles. Sorry no screenshot!
Save the Hobbits
hobbits of the village. It isn\'t simple...You can play also in 1 with comp -75% in 2 with comp -50% and in 3 with comp -25%!
Forts
river running all the way around the map and two ship writs for each player. You start with $10,000 and 3000 cp. -_-P.S.-_- If there is any thing wrong with this map just post it, I might change it if you want me to but most likely wont get round to it.
Slopes of Cahadras
the enemy, but although this map has one way, the defenders can easily repel you with the long height advantage.
Battle of the Brunine
been lowered all wit starting money, map has been made larger, and the atmosphere has completly changed. Created and redone by Elvinstar89
Creep War
beautiful and build their defense on it. Get back, what's yours rightfully.
The Islands of Umbar
Middle Earth and take it for himself. In this map you fight in this land and with great texture and attention to detail Buccane has won himself another must download!
Plain of Fire
map in single player although it wont be as fun, please don\'t review it if you played it in skirmish. OUT OF SYNCH: It is caused by a player entering the game with a already changed ini like playing ring wars before this map without restarting there game. So for maximum enjoyment check people haven\'t got a changed ini before they join your game.
The Harbours Of Tiron
city the outpost were shrunk so it looks like a city. Naval combat is vital for this map as there\'s a lage ocean seperating the teams.
Linihir
all in all the map works well. (ever seen a battalion of men go under a river under a bridge)hehehe. The invisible terrain is to stop A~~holes like Legolas from shooting through buildings but it's not really noticeable... Hope you have fun and please leave your comments/criticism, but make it so that I can learn from what you say and not just feel stupid...
Battle of good and evil 2v2
FACTIONS ================================================ FEATURES: -Unlimited Money -1200 CP for all -Custom Hero selection featuring best heros for good and for evil -Custom Builds for porters featuring best options for good and for evil -Custom Spellbooks featuring the best for Good and Evil ================================================ This map is meant for Multiplayer play only. AI does not work properly with custom items. ================================================ Please.. PLEASE Play this map on multiplayer, and R E V I E W it.. ================================================ Thanks to JBV for helping me figure out a few things.
Bridge to Nowhere Hero Mode
for a bit more start cash. Special in hero mode: Warg lairs, fire drakes, Tom Bombadils....
Moons Of Menira
versatile and all cloaked in the shadows of night. Rumor has it that the ghosts of days past guard a silent and old watchfire. Note: It may be that the bases seem to small, and that is done on purpose. Poor resources will force players to expand outwards onto the plains where they cannot use the natural bottlenecks to defend everything.
Anorien BFME1 style
more buildable space, replaced the old Economy Plots & Outposts with the new BFME2 Tech Buildings, and updated it with BFME2 fog and reflections. Duurp added a rohan castle for everyone in the start just like in BFME.
Da The Dunes Revisited
the Black Gate caused the remaining Orks to flee and seek refuge in the waterless regions of Khand. A year later, the area remains quite devoid of life, with what Ork camps there were, deserted…
Defeat the forces of Evil 3v1
King -Witch King -Mouth Of Sauron -Fellbeast -Shelob -Builders can build: -Isengard Uruk Pit -Isen Armory -Mordor Troll Cage -Mordor Siege works -Goblin Cave -Goblin Fissure -Isen Defensive Tower -Isen Warg Pit (not functioning properly, will fix in next version) -Isen Siege Works -Mordor Haradrim Palace -Mordor Orc Pit (not functioning properly, will fix in next version) (I think I named them all..lol) -Highly defendable base, with expansion points around camp area -Select heros spawn level ups in H + area in front of fortress. This map is for : EVIL TEAM (isengard) = novice to expert GOOD TEAM(s) = advanced to expert It is NOT easy to beat the evil team, but it can be done. Changes in v3: -Heal added to Isengard (evil) Ring Powers -Devastation removed -Defensive wall with Isen Ballista expansions added for evil -Mouth of Sauron returns -Fellbeast removed -\"overspawning\" of Evil \'Level Ups\' fixed -added 2 more porters to Evil start for quicker building of base -outside ring of \'Castle Upgrades\' removed for new wall. (Indestructible wall) PLEASE REVIEW THIS MAP!!!! *I have reviewed several other map maker\'s maps and yet you do not return the favor. It only takes a moment!!*
Defeat the forces of Evil 3v1
King -Witch King -Mouth Of Sauron -Fellbeast -Shelob -Builders can build: -Isengard Uruk Pit -Isen Armory -Mordor Troll Cage -Mordor Siege works -Goblin Cave -Goblin Fissure -Isen Defensive Tower -Isen Warg Pit (not functioning properly, will fix in next version) -Isen Siege Works -Mordor Haradrim Palace -Mordor Orc Pit (not functioning properly, will fix in next version) (I think I named them all..lol) -Highly defendable base, with expansion points around camp area -Select heros spawn level ups in H + area in front of fortress. This map is for : EVIL TEAM (isengard) = novice to expert GOOD TEAM(s) = advanced to expert It is NOT easy to beat the evil team, but it can be done. Changes in V2: - Single evil player (*MUST BE ISENGARD!!) Has custom Spellbook. - No Fortresses can be built. (By any faction) - Builder for Isengard player now has Goblin Cave in replace of Warg Pit - Orc Pit is still not functional (not sure why)
Amon Hen three player
statue. The texture and quality of the map is great a definate download for someone who likes a good free for all matchup!
Mountain Straongholds
enforced by the map to keep players from breaking the rules, an announcement will show telling players time is up. This is a great 4 on 4 map with an emphasis on game play and strategy. The cpu plays very well making a 3 on 4 brutal or 2 on 4 brutal particularly challenging. Hopefully the pictures will explain the map better than I can; but the basic idea is one player in the back corner with 3 in front and a valley separating the sides. This map was originally intended to be a entry in the recent Map Contest but an error on my part kept it out of the running. Thanks to Krezerj for his help and suggestions with the map and to MEVault for the hosting. Enjoy all.
Defeat the forces of evil 3v1
King -Witch King -Mouth Of Sauron -Fellbeast -Shelob -Builders can build: -Isengard Uruk Pit -Isen Armory -Mordor Troll Cage -Mordor Siege works -Goblin Cave -Goblin Fissure -Isen Defensive Tower -Isen Warg Pit (not functioning properly, will fix in next version) -Isen Siege Works -Mordor Haradrim Palace -Mordor Orc Pit (not functioning properly, will fix in next version) (I think I named them all..lol) -Highly defendable base, with expansion points around camp area -Select heros spawn level ups in H + area in front of fortress. This map is for : EVIL TEAM (isengard) = novice to expert GOOD TEAM(s) = advanced to expert It is NOT easy to beat the evil team, but it can be done.
Gondor v Mordor 1v1
put in everything I could. Hope you enjoy. -P.S. does not include Gollum.
The great desert of Harad
goblin lairs, and also you get starting units! also there is ring heroes and AI, the first game the AI got gollum and killed me with sauron!!
mountain Wars
right. Good side start at the bottom and bad guys on top. On the right the bad guys have sauron, good guys have galadriel. Its left vs right. A 2v2 battle. Have fun!
Tournament 2v2
head to head on a 2 v 2 battle. Each player starts with 1 lvl 10 rank object to get his/her hero to lvl 10 and still have 1 more rank left over. I hope everyone likes. Version 1.03 If anyone would like to edit this map please feel free. I know that people have added ship docks and added more water idc wat you add just please notifiy me of any changes.-Superjosh432@hotmail.com or Pkerman122@aim.com
Heroic Battle
to what I was seeking when I made the map.. a true \"Choose your hero\" battle. * PLEASE RATE THIS MAP AFTER PLAYING IN MULTIPLAYER MODE!! * Thanks
Huge Battle
could get quit ugly when the other 3 players send hundreds of guys to attack them. Now to prove that this is not a (cheat map) i have lost in this map. Ok dont ever think your too good because right when you think you can win. You can loose.
Defend the elven treasuer
spare time. If you try it out and you dont like its not the map its YOU. I\'v had official EA people play it and there impresed. I give my map 4 stars! Setting-Back_of_Elven_City(Where the elven treasure is) Info_on_elven_treasure- The elven treasure is the only thing that keeps the elves alive for ever and makes them have there special abilitys. This has been a secret for many years(thousands) ***Story_Line*** Long ago there was a great battle for control of middle earth. Saron (the evil dude) was the master of all the rings including the *one ring to rule them all. After Sarons defeat The wild goblins and some random cave trolls and fire drakes start a war with the Elves. The goblins attacked the back of the Elven city trying to take the Elven Treasure. Beacause the Goblins Will poisen it which will release poisin into the Elven Peoples Blood. After Almost loosing the Elven Treasure The Elves Called upon the help of the Fellowship Excluding The hobbits because there too small and can only kick the knee caps of the gobbys.(lol) Now the Fellowship has arived and the battle wages on. Map created by superjosh Send all advise to superjosh432@hotmail.com or Pkerman122@aim.com Any spam, or hate mail will be reported and deleted upon reading.
Heroic Battle
Archers, and 2 builders (once the builders die, you will get no more!). As with Ring Wars, if your fortress falls, you fall!! Will you save up for that great hero?? or spend your money on defensive towers and Attack Trolls?? The choice is yours!! IMPORTANT NOTE: A BUG WAS DISCOVERED WHERE 11 LEGOLAS HEROS INSTEAD OF 1 IS SPAWNED. THIS IS FIXED IN THIS VERSION!! I agree with JV. We would all like to see more reviews. We do put alot of effort into these maps, sometimes creating an entire new game out of the original game. Please take the time to review them, so we have an idea as to what we need to improve on!
Batle of the Brunine
attack. There are lairs for easy hero training as well.
Gorliforn
to script) < Awesome waterfall < made the land look pretty good This is the actual description of the fist version: This is part of the river Lune separating the Shire from Forlindon. I hope you will enjoy it. A T G
The mountain wars
and tell me my mistakes 4 version 3! By the way me and kai are creating a new map called \" the invincible fortress\"! (That is, not literally invincible!) But it\'ll be out soon Until then speak 2 me on my forum thread!
Barrow Downs
There are a few barrow wights around and some indestructible lairs to keep the middle a \'no mans land\' area. Best probably for human on human, but the AI put up a good fight -(its just the indestructible lairs that makes the AI a bit vulnerable in this, but i haven\'t tried hard+ yet so it might be fine. I can\'t script YET, but i like to publish my maps looking as real as possible so my texturing is pretty nice i think- no obvious lazy lines like some of the \'lesser\' maps on this site. I BLEND!!!
Rangers Camp (tower Fort)
wanna open the mapmaker tutorials, so I’ve had to try and figure it out by myself, SO there still might be things that don’t work properly, if you find them and know how to fix them, do let me know, cheers!
Gladiator Underworld Return of Morgoth
Changes: 1. A New Morgoth hero, who he really was. Link 2. Fixes most glitches in win/lose scripts. 3. 3 human players rather 6, this will make Out Of Synch 75% less, and make lag 50% less. 4. out of synch error in ini.file. 5. second black balrog: less armor and health but more smart then the first balrog. (Also did first balrog) 6. balance waves make it hard on some parts and easier on others. 8. give dragon less health, make main weapon more powerful, slow dragon down 10%. 9. replace several waves to make better gameplay. 10. Balence The 6 Heros, gandalf, aragorn, gimli, elrond, legolas, and haldir. *** 13. Rebuild the mode chooser, make it easier to choose custom hero mode with any amount of people. *** This map is two gladiators in one, your own custom heros vs toned down waves of enemies, or rebuilt powerful heroes Vs thousands of enemies. Mission Mode: Use The 6 Great Powerful Rebuilt Heroes: Gandalf, Aragorn, Legolas, Haldir, Gimli And Elrond Against 15 Waves Of Attacks Then Go On To Slaying the two Balrogs and Morgoth. Hero Mode: Use your Own Custom Heroes Against 15 Waves Of Attacks, Then Go on to Fighting The Mighty Balrog. Morgoth And The Second Balrog Are Taken Out Of Hero Mode. ********** OUT OF SYNCH NOTE ******** Out of Synch is caused by players having different ini.files, ini.files are the part of the game that makes units have there abilities, attack and armor the images, everything in the game that needs to be put in place. the ini.file puts it there. It goes out of synch because 2 or more players don’t match each others ini.files, how is this? By playing a game like ringwars, or even this map gladaitor underworld, or any map that changes and has a ini.file, then playing other maps with people that don\'t match your ini.file. How do you fix it? You must restart your bfme2 game, anyone that has a bad ini.file, and if you don’t restart Every game you play will be at risk of going out of synch unless the person(s) your playing with has the same changed ini.file as you do so in summary, after playing this map and then you want to play another map you must restart your bfme2 game or else it There is a High Risk of it going out of synch and ending the game. If you have clean ini.file but others don\'t that join your game, ask them questions like what maps did you play before this? Or Did you go out of synch last game? if they say none, or just a few normal maps, then they are clean, and kick the ones that aren’t clean. How to Install A map into bfme2: You unzip it first, and you will get the Map folder, then you open up windows explore or my computer. then in the top address bar near the top of the window, copy and paste or Type in C:\\Documents and Settings\\**Username**\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps **Username** is what ever your computer is named** Or if you can\'t get to it that way, try this 1.just go to drive c. 2.then Documents and Settings then 3.there should be your computer names or your name if you have it right, 4. then application data 5. then My Battle for Middle-earth(tm) II Files 6. Maps 7. Then drag and drop your map folder(this map) that you unzipped into the folder \"Maps\" in \"My Battle for Middle-earth(tm) II Files\" Folder This is the default place where bfme2 installs itself, if you installed it somewhere else you will have to find it, most likely in Application data ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ****************************************** for some computers the application data is hidden. To unhide it you must use search tool or use the C:\\Documents and Settings\\*username*\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps in the address bar, then add that location to your favorites list/bookmarks then next time you need to get into application data it will unhide it. If you use search tool which is in start button, search. In search type in \" maps \" or \" My Battle for Middle-earth(tm) II Files \" After you find it click on it go into it, then on top of the search bar you will see the address bar, this you copy and paste into widows explore. It should then go right into your bfme2 maps. I strongly suggest that you add the \"My Battle for Middle-earth(tm) II Files\" To Favorites, links or bookmarks so that you can find it later on... Also it seem No One rates maps anymore. Can someone please! Rate this map, if you play it, you should come back and rate it!!!!! also THIS IS NOT A OFFLINE MAP! ONLINE ONLY, IT WILL WORK OFFLINE, BUT YOU WILL GET OWNED RIGHT AWAY
Wolrd Builder Tutorial Terrain
advanced scripting. Tutorial 2 will show you how to make the most of the various terrain tools. Info about the WBTs The tutorials can be downloaded using the link above. Save them on you computer, and it is recommend that you Print Them Out. Jumping windows to read the tutorials will slow down your computer a lot, so this is very important. At the end of each tutorial, there is a list of things you should do to make sure you are using Worldbuilder correctly. In the later tutorials, it is recommended that you upload these maps so you can get constructive critisim about your mapping.
Elostirion the white towers
i know it is still far from perfect. About the three towers: This towers are in the Tower Hills west of the Shire. Elostirion was the tallest of the three White Towers that were built by Gil-galad for Elendil. The palantir of Elendil was kept at Elostirion. This palantir was not in accord with the others and looked west across the Sea to Eressea, where the Master-stone was kept in the Tower of Avallone. Elostirion and the Elendil Stone were long guarded by Cirdan and the Elves of the Grey Havens, and when Elrond left Middle-earth in 3021, Cirdan placed the palantir on his ship. Hobbits said that one could see the Sea from the top of Elostirion, but no Hobbit had ever been known to climb it.
The Mountain Wars
and it splits at the bottom. 2 players on each side and player 1 & 3 own the gates I’ve placed loads of garrisonable towers in the split cause I couldn’t be bothered with lairs. You start off with 4 outposts and 2 inns. Believe me there is tonns of building space! Please have fun and tell me my results :)
Alqualonde
feature a single player mission re-enacting the events at Alqualonde. I put a zip inside of the zip, with the only thing seperate being a screenshot of the whole map. I figured this screenshot was sufficient to show the map. Inside of the second zip is simply all the files that need to go in your maps folder. Hope you enjoy! Tflame
Emyn Muil
starting position falls. In the middle there are 2 areas which, while having no gate, should be fairly easy to defend. There are spider lairs, outposts, ruined towers, helms deep wall sections and signal fires in these areas. Or, if you are tactical or just plain sneaky you can use one of the paths which, although longer, take you around the defendable areas. Hope you Enjoy :D
War of Dale
from the north west. Now, men of Dale need help from the dwarves of Erebor or maybe the elves of Mirkwood,...but yet the dark forces are here. Here we have a 2vs1 player siege map. I rebuilt entirely the town on the ruins of the older. The upper player must be evil (better if Mordor), as well as the lower one (better if wild). As the defending player has starting structures and units from Dwarves, it\'s better to chose this faction. This player will see from the beginning that the town is the only way to reach his fortress, so the key is to defend the town and quickly kill the opponents. The starting money and command advantage may not be enough if the match lasts too much. I hope this map is well balanced. Be careful with the surprises.
Free peoples attack
invasion led by Elrond Dain and Isildur. The fourth player is AI controlled and starts at the top as an enemy.
Ambushed in Exile
armies) need some extra cash so have united FoL and FoD to kill them. 3 Players play at a time (the fourth is AI controlled). you must try to reach the END area at the end of the map, while killing every enemy you see. Note: player 4 must be computer controlled and start in the bottom right space)
Lasek
country Forlond, Starting with Lasek. Greatly outnumbered the Men of Lasek must make a stand or risk losing all that is dear to them. 4Players start at the bottom in the city. Normally to see that should be 2 in mp but to make it a little bit harder for skirmish you can put 4 comps against you :). I made this map for Zach ( look at forum link) he came with the idea to make lasek. Well, hope you enjoy! Greetz, KingoftheValar
Aqualonde
player Multiplayer only map. The Computer AI is not supported for this map. It is a highly detailed and realistic account of what Aqualonde may have actually looked like. It includes several creeps in the form of Elvish Warriors and townsfolk. There are 4 capturable Outposts disguised as Elvish buildings, and 2 inns. A single player scripted mission is in the works for this map. In about a month you can expect an objective based single player mission with unique heroes, storyline, and even voice acting that will recreate the events of the Kinslaying exactly as Tolkien wrote it. Until then, I hope you enjoy this.
City of Gondor
or a Battle Royal. This also is not the BFME\'s City of Gondor, but one of my own design. There are outposts for each player, two signal fires, and a large amount of building space. The texturing of this map is some of the best work I\'ve ever done. Unfortunately, this being my second map, does not include a scripted Gollum, sorry, but he can be found near the center of the city. The city is packed with buildings on the side with a lush park in the center. To top of the park, a magnificent fountain. I hope you this like this map if you download it. Enjoy. Sincerely, LordThauron
A long expected party
all the maps I do, it\'s my vision from the movie.
Mathayas Grove
you\'re at the bottom you\'re likely to get whooped. Going to try my hand at something more complicated next time methinks.
Custom Hero Realm of Mortal Combat
with rain and a thunder storm! Watch Out For Lighting Strikes, a direct hit will kill your create a hero!! ***Story Line*** The Gods Have Granted 4 Warriors 5 Lives Each To Fight And Prove Themselves Worthy Of Eternal Life! The God Of Lighting Watches From Above And Strikes Those He Wishes, Beware In This Land Warriors Of Hindrance. please rate this map for online only, AI are not programmed! Should be used in online use only
The fortress of Darkness
Each of the players get several outposts for addition money. You command points have been increased to make for a good battle. Hope you enjoy my first of hopefully many maps.
Rhun slave mine
tried blending things, but I may have missed a few areas.
1v1 trench
next to both players\' ramp into the trench, and there is a signal fire at each end of the trench. It\'s a good map for quick and fun battles.
Gladiator Heroes Ultra hard
has a hero and must survive all the rounds and defeat sauron, this map is not easy and requires a good team of people.
Fellowship of the ring journey
a VERY fun map.. and do not let Frodo die!! You play at the beginning as either Frodo or Sam, beginning your journey from the edges of the Shire to the mountain of Mordor!! Travel through Rivendell, Moria.. the Fellowship MUST succeed!! There may be 1 or 2 people who have the first version of this map.. it works, but balrog does not. *Yes, he is in there! :) In this version, that is fixed.. along with a few other tweaks.
Night of snow
all map that has harsh weather, It is designed as a Camping fortress map and or king of the middle icey cliff, its design helps defend your base and your enemies therefore attackers have the underhand, Hint: gollum likes hiding behind trees, frozen lakes and somtimes on the highest points of the icy mountains.
Custom Hero Realm of Mortal Combat
rain and a thunder storm! Watch Out For Lighting Strikes, a derect hit will kill your create a hero!! ***Story Line*** The Gods Have Granted 4 Warriors 5 Lives Each To Fight And Prove Themselves Worthy Of Eternal Life! The God Of Lighting Watches From Above And Strikes Those He Wishes, Beware In This Land Warriors Of Hindrance. please rate this map for online only, AI are not programed! should be used in online use only.
Two cities
------------------------- Has Two Outposts 1 Barrow You can go by sea or the land bridge between the two cities, but both are hard to get through Limited AI My second map ever PS. There is ONE odd problem with the appearance of the Trebuchets, but they function perfectly nonetheless
Grassland of Favnor
bfme2: You unzip it first, and u will get the Grassland Of Favnor (By JBV)folder, then you open up windows explore or my computer. then in the top address bar near the top of the window,copy and paste or Type in C:\\Documents and Settings\\**Username**\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps **Username** is what ever u computer is named** Or if you can\'t get to it that way, try this 1.just go to drive c. 2.then Documents and Settings then 3.there should be your computer names or your name if you have it right, 4. then appilcation data 5. then My Battle for Middle-earth(tm) II Files 6. Maps 7. Then drag and drop your map folders(Grassland of Favnor) into the folder \"Maps\" in \"My Battle for Middle-earth(tm) II Files\" Folder This is the default place where bfme2 installs itself, if you installed it somewhere else u will have to find it, most likely in appilation data ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ****************************************** for some computers the application data is hidden. To unhide it you must use search tool or use the C:\\Documents and Settings\\*username*\\Application Data\\My Battle for Middle-earth(tm) II Files\\Maps in the addres bar, then add that location to your favorites list/bookmarks then next time you need to get into application data it will unhide it. If you use search tool which is in start button, search. In search type in \" maps \" or \" My Battle for Middle-earth(tm) II Files \" After you find it click on it go into it, then on top of the search bar you will see the addres bar, this you copy and paste into widows explore. It should then go right into your bfme2 maps. I strongly suggest that you add the \"My Battle for Middle-earth(tm) II Files\" To Favorites,links or bookmarks so that u can find it later on... ****************************************** I hope this helps and enjoy!
Bridge to nowhere revised
this version revised for BFME2. This is the second of version of my map hope you all like it!
The land of medraillia
you can espect many lairs and just free lands just for pure fighting so good luck in your battles!
The Forlands
have fun there are some unique scripts... This map is first and for most for multiplayer.
Easterling Capital
Peoples, from the treachery of Ulfang in the Nirnaeth Arnoediad of the First Age to their frequent attacks against Gondor in the Third Age. Now march to their home gates and destroy them!
Heroes of good and evil showdown
however there are MANY level-ups in the CENTER of the map. Evil factions are given a few extra heros to even things out a bit.
One ring to rule them all
beacons, no more special powers getting you money. The only other modification I have made is the Goblin faction can still build towers after entering the ring area. All other factions have walls, so I figured I would even it out a bit.. give the goblins some sort of defense. Please let me know of any bugs or problems, and as always.. close slot 2.
South Anduin
city on Emyn Arnen, home of the greatest stewards of Gondor during the early Third Age. Emyn Arnen resisted the Shadow during the War of the Ring and its numenorean walls served as stronghold against the Enemy for years. The west lands were crossed by the Erui, a small but strategically placed affluent to the Anduin, that would be the last barrier between the Pelenor Fields and a possible land invasion in Belfalas. The only bridge in the Erui was greatly fortified to prevent the enemy to cross the river and reach Minas Tirith. Gameplay Notes: - The map is divided in four quadrants, each with two player start points and an inn. This map was designed for 4 north vs 4 south players, but it perfectly could be played 4 west vs 4 east, or 2 vs 2 vs 2 vs 2. - The Bridge of the Erui and the city of Emyn Arnen can be captured by a player that captures their respective flags. The Bridge\'s one is by the outpost. The one of city is by the signal fire in the left peak of the mounts. To avoid too quick rushes to capture those strong points, there is a timer that prevents the capture until it expires. By the time the timer expires, the flag owner will be given the control of the buildings. - The Bridge has a numenorean wall, a gate, two numenorean towers, two statues, a well, and an outpost. Garrison the towers with archers and they will be very useful in protecting the gate. The wall and the towers are strong. You can repair the wall, but you cannot rebuild the towers once destroyed (only build over their rubble), so keep your towers repaired. - Emyn Arnen has a thin but resistant numenorean wall, two gates and two towers by the southern gate, and the signal fire and two outposts. The towers don\'t fire by themselves and must be garrisoned with up to 3 battalions each. The House of the Lord, in the northern peak, is in the highest ground. Siege weapons here can shoot long distances from the mounts to the lands that surrounds them. With the aid of other units that provide line of sight to the siege weapons, they can devastate entire bases from Emyn Arnen. - Corsair attacks are frequent in this area. Often, you will be notified Corsairs have been seen sailing up the river. In one minute, they will reach the southmost end of the river in the map. Then they will attack one of the quadrants (two players). Corsairs will come with two warships, one bombardship and one transport. If the transport reaches the shore, 6 battalions of corsairs will take land and assault the bases of the chosen quadrant. The arrival of the Corsairs will be announced by a horn blow. - To help in defending from the corsairs, each player starts with one dock under his/her control. - Quadrants at Northeast and Southwest are smaller than the ones at Northwest and Southeast. To compensate that, players in smaller quadrants have better access or defence to the strong points. - Surrounding each base, there is dead grass easy to be set on fire. You can use this offensively or defensively. - There are plenty of trees in the map for stealth units to be able to hide (elves, rangers, Thranduil). The leftmost and rightmost sides of the maps have forests that are attractive for a stealth army to approach the enemy bases unnoticed. But be careful. These forests may also be set on fire. Technical Notes: - You can see the map texts in Spanish o French if you like. To do that, go to the map folder, delete map.str, and rename spanish.map.str or french.map.str to map.str. This will not cause any Out of Sync errors and will be totally compatible with other players having the map in other language online. - The map command points cap has been set to 1000.
Bridge Of Khazaddum
Bridge of Khazad-dum is long and skinny. For game playability, the bridge was shortened and widened. The timeframe is before the Fellowship arrived, so the dwarves are still at war with the goblins; and neither side likes outsiders interfering. So on occasion dwarves/goblins will spawn. The Balrog will also spawn when certain conditions are met. It may spawn early, late, or maybe not at all. So games may not always play out the same way. The map is setup for top vs bottom, in either 1vs1 or 2vs2
Goblin Outpost
positions (attacking). Please, close slot 2 and open slot 4 for this map to work. (don't ask me why)
Goblin Outpost
Goblin King, and destroy the superweapon to stop it from being launched!! *GOBLINS in the top position. *GOOD FACTIONS in the bottom 2. This is a 2 vs 1 map. Both attackers and defender have different advantages.
The great walls of wosnor
Evil invading forces will have endless reinforcement waves when their army is in need of it. The defenders of Wosnor will have 2 reinforcement waves. Attackers win when all enemy buildings aredestroyed. The defenders must survive for 30 minutes to win. This is non-stop online action for 20-30 minutes! Please do not rate the map if you played it offline, it is designed for online!
Meneltarma
No other temple existed on the island. Around the base of the mountain were the tombs of the kings, who built elaborate tombs because they feared death. The White Tree, Nimloth, of whom the White Tree of Gondor was but a sapling, was planting in the court of the king. ---Comments on the Map: Well this was my first map to actually try. It was a long and grueling experience I must say. I had to learn a lot of things about worldbuilder. (nice program, by-the-way, once you get the hang of it. I made this map for the contest at Middle Earth Vault. Anyway the Meneltarma itself is the obvious mountain in the center of the map. A signal flair and a forest on top seemed nice. Zoom in a little and hear the sounds on top. Free space on the map is somewhat of a commodity, so there are three outposts on the map. The player that controls these will control the game. I would also like to point out the bridge across the bay. Not very practical but it is pretty cool looking. And for some reason that bridge doesn’t cast a reflection... Odd, but I couldn\'t do anything with it. The Meneltarma is not taintable as the the Meneltarma was NEVER desecrated, even when Sauron himself held most of the power over the land in later years. Nimloth, the white tree is, as Sauron eventually ordered it burnt, but not before Isildur saved a sapling of it. (Isildur has a bad reputation from the whole ring business but he actually did some great deeds before that...) Command points start a bit higher than normal because of the space limitations. Be warned. A ship in this map might actually be a viable option. The computer beat me on brutal when he suddenly pulled an Elvish warship out of nowhere and parked it in a key location. Just keep it in mind, at least. Oh yes. There are two little statue things one on each side of town. One is Morgoth battling Fingolfin (those who have read the Silmarillion will know what I am talking about) and the other is supposed to be Luthien telling her story to Mandos prior to Beren\'s release from the Hall\'s of Mandos (another Silmarillion thing) ---Disclaimer: Speaking of the Silmarillion I must now give a few disclaimers to the Tolkien Purists who will no doubt destroy my map for it\'s Inaccuracies. :O) That being said I am somewhat of a Purist so I DO know where I fudged... The city you are looking at is Romenna on the Eastern shore of Numenor. YES. I know that Nimloth was actually planted in Armenlos. However for my map I combined Armenlos and Romenna. For a statue of Morgoth like that to be standing I suppose that this would have to be early in Numenors history before their fall. You know I had thought of several other things wrong my map but I can\'t come up with any right now. Darn. ---Final Words: I hope you like the map. If not, I\'m sorry and I\'ll try to do better last time. The map IS better against another human as the AI is not so great in narrow areas. Also occasionally the path-finding isn\'t so swift so if your units do strange things trying to find their way across the map it really isn\'t my fault. So once again have fun. I\'d appreciate any feedback you have, if you find a bug, can think of an improvement etc. My email address is theoneandonlykane@hotmail.com That being said my readme is over. Go play the Map! ---Meneltarma--- Map created by: The One Kane (Michael Kane)
Minas Tirith Extended Edition
Mountainside. +Main Gate to city strengthen to 70,000 hit points. +Extra wall defenses for city on all levels. +Player inside city can see entire map with MOTW fortress plus Ivory Tower. +City Player command points increased from 1000 to 1200. -Removed pointless trees and structures in city. COMING SOON! MINAS TIRITH THE WHITE CITY WILL BE A 2 V 4 MAP THAT WILL BE TOTALLAY REMADE.
Framsburg map
ruins in a real location in Middle Earth. (Is in Tolkens Books) Cited in the Atlas of Middle Earth by Katharine A Harmon (Tolken Expert) -Totally retextured During the Third Age, first mention of the Éothéod is when they migrated under their king Frumgar to the confined area between the rivers Langwell and Greylin, sources of the Great River Anduin, near where the Ered Mithrin met the Misty Mountains. They went that way after the fall of Angmar, away from the ravages of the Easterlings and Orcs. Some time later their king Fram, son of Frumgar, slew the dragon Scatha the Worm. The Éothéod capital was named Framsburg in his honour. Fram\'s son Léod was killed trying to tame the horse Felaróf, first of the Mearas of Rohan. His son Eorl the Young tamed the horse, taking it into service as compensation for his father\'s life. During the rule of Cirion, Steward of Gondor, Gondor faced an attack by the evil Balchoth, and Cirion sent messengers to the Éothéod capital. King Eorl answered the call for help, and rode out with most of the Éothéod to help their allies of old, leaving only a few warriors behind to protect his people. The Riders arrived just in time to help the army of Gondor at the Field of Celebrant, and after defeating the enemy Cirion asked the Éothéod to watch over the depopulated province of Calenardhon. Three months later Cirion gave Calenardhon as a gift to Eorl and his people, and Eorl swore his Oath of eternal friendship. Messengers were sent north, and the Éothéod completely removed to the plains of Calenardhon. The Éothéod renamed themselves Eorlingas or \"followers of Eorl\", but in Sindarin they became known as the Rohirrim, or Horse-lords, and their country became known as Rohan, the Riddermark. The name Éothéod is a translation into Anglo-Saxon of the original Rohirric Lohtûr, Rohirric \"loho-\" or \"lô-\" corresponding to the Anglo-Saxon \"éo-\", meaning \"horse\".
River Entwash
the southern foothills of the Misty Mountains, and flowed southeastward through Rohan until it met the Great River Anduin below Rauros.
Demmig
Riders, Dwarven Siege Weapons, Goblin Army and Ents to the Battlefield. Be sure to make the start positions right or the game won’t be any fun. You are not able to build buildings but you start with some from before with very much health. Hope you enjoy this map! LET THE BATTLE FOR DEMMIG BEGIN! Made by HolyHammer
Black Fortress 3vs2
players. *NOTE: Make sure the players in the fortress are ISENGARD. Also, I have restricted the ability to create fortresses. You will only get the one you start with, so protect it well!
Trail by Fury
modified powers.. stronger). You face a multitude of enemies, leading up to a final battle.. all in the hopes of escaping your captor\'s dungeon alive!! Some of the enemies you will encounter: Shelob, Goblin King, Nazgul, Wyrm.. and many more surprises!! Always put a brutal enemy on the far right side!! And, they will get ring powers, but you won\'t!! *(except heal)
Brown Lands Colloseum
///////////////////////////////// -Fixed a bug were, when the CP was wild faction, you didn´t win because of the fortress pieces. -Fixed a bug where, if you were wild faction, if your hero died 2 times, you survived because of the pieces. -Now you cant earn money. I did that so you cant win unless you destroy Saron. This bugs were fixed thanks of people who told me. Continue advising me of changes of problems so we can make this map better. Thanks Hope you like it!
Rhovanion Choke Point
I’m positive that it works in single player, the AI isn\'t so great but it works, and there should be no problems for multiplayer. This is my first map so CONSTRUCTIVE criticism is greatly appreciated as well suggestions hints or tips, especially in the area of texturing and details. Updated versions may be out shortly depending on these suggestions. JUST TO MAKE SURE YOU GET THIS, THE SCREENSHOT AND PREVIEW ARE INNACURATE!!!!(see comments)
Harad Camps
mumuks. HAVE FUN!!!! by RlCrazyCat3. Plz leave a rating guys thx.
The old Forest
the much trees. Made by [rcN] Streicher Hp: www.rapidconexion.de!!!
Untamed and forgotten
dragon will keep spawning untill enough creeps have been killed. The other creeps are: Tom Bombadil and his wife, Nazgul attacking Bag End, Trolls terrorizing some hobbits and Rangers ambushing Easterlings. These creeps have been conored off so as you can ignore them if you want, but I do not recomend so as there are lots of prizes for when they are defeated. It contains lots of scripts made to animate the map and make it more scenic.
Deluxe tournament
Enforced (if you attempt to rush before the 8 minutes, you will enter the \"WHITE ZONE\" [battle area], and be instantly defeated. You may build anything you want on this map with one exception.. you get only one fortress. Slot 2 must be closed to play this map!
The shire taken by the dark forces
chance to claim it. Beware, you will have to face many of Saruman\'s servants before you can reach your opponent and even some of the hobbits are now under his command. However, for starters you will have one squad of fighting hobbits under your command as well as a farm. Since the game is based of the film rather than the book, my level shows the shire as it would be if men had lost the war, i.e. it has some features of Isengard as well as Mordor. It is most suitable for 2 vs 2 or 1 vs 1 multiplayer and should not be played against the PC. (warning) the level has a very violent atmosphere. If you would be disturbed by the view of a hobbit slaughter pit (as you should be) don\'t play the map.
One ring to rule them all
have, and earn more. If you do not, you lose your money just as fast as you earned it. This is a very tactical and challenging map. Enjoy!! 1.8 Is (*HOPEFULLY lol) the FINAL version. Fixed a couple bugs.. IMPORTANT!! ALWAYS CLOSE SLOT 2 and OPEN SLOT 5!!
Deluxe Tournament
build time built into the map. *If you try to \"rush\" before that 8 minutes, you will enter the \"WHITE ZONE\" which is the Battle Zone.. and you will instantly be DEFEATED!! You can build anything you want before that time, except a fortress.. you get only one! As with my other map, CLOSE SLOT 2 for it to work properly!! Enjoy!! And please comment on my maps.. so I know whether to continue making them.. thanx
The Strange Lands
place for rings of Power (there are 2 already, well protected). Become the Master of these lands and dominate middle earth. The map is most suitable for 2 vs 2 games 1 vs 1 multiplayer only. Boats can be used to an extent.
Mirkwood Fort
it with out wall and command points and money bonuses just say and if I get 5 people I will do it.
Journey Through the Wilderness
its a 5 player map for multiplayer, each player gets 1 hero either saruman, gandalf, aragorn, thranduil or gimli, they must follow the path to reach the end but along the path are surprise attacks of different difficulties, each player gets 4 lives for their hero, when the 4 live are up you will fall so be careful, I have added the .ini file from my gladiator to make it a little more fun but have dubbed the powers a little, I have tested tis map with some friends and the out of synch is very low, to keep the map active I have added catapults on hills which are mostly unreachable except with thranduil, this concept is used to keep the map active so players can't just stand around and wait to be healed. An AI player must be placed in the spot on its own on a separate team, all players on the same team. HOPE people enjoyed it the initial test proved a success and they liked it so i hope every one else does.
Colloseum of the Brown Lands
-Wave 5: The mumaks are level 5. -Saron now casts different powers. (Some ones didn´t work.) -The game run´s a little faster. -Saron is invincible exept when you destroy the citadels. -Saron doesn´t take damage from his attacks. -When Gandalf appeared, he used to die because of the dragons. Now the dragons don't kill him but, if you approach, they will kill you. Hope you like it!
The Two towers
Fortified fortress to defend plus command points and money are plentiful making for a lot of chaos-hehehehe- anyway enjoy!
One ring to rule them all
Isengard\'s Warg Sentry are disabled. If you are not in the RING.. you constantly lose money. This is not a pretty map, but it is very unique.
Battle of the mountains 3v3
get the 1v1 2v2 and the 4v4 there great!
Battle of mountains 2v2
the 1v1 3v3 and 4v4 are all out so try them!
Battle of mountains 1v1
2v2 and 3v3 and 4v4 are all out so give them a try!
Moria gladiators
and fight to the death with the others. Lose your hero you dead. HAVE FUN!!!!!!!!!!!!!!! by RlCrazyCat3 LEAVE A RATING PLZ GUYS AND ANY MAP IDEAS YOU MAY HAVE. THX
War and War only!
bottom and have fun!) I\'ve finally completed a low quality map, it has a river separating the 4 armies, 2 armies are on one island and the others are on the other island, 2 troll caves defend each dock and the objective is to successfully get to the enemies island with a strong enough force. There are also 4 inns on each Island which are meant for 2 each player. Hope you like it! I\'ll host it on MEV soon! (if you want to edit my map please contact me at jonno_jonny@hotmail.com)
Gladiators heroes
Aragorn etc, the rounds have been changed and new faction units added. This version rarely oos and is alot of fun, winnable as well. This took alot of testing to get right but was worth it in the end, some of the heroes powers have been cleverly edited for additional damage and image effects tweaked for fun fun fun...
The valley of damned
map, nothing that exciting but fun, one of my first bfme2 maps lol practicing for bigger and better things.
Forgotten Kazad
inside a Dwarven mountain stronghold. Version 1.1- According to Trasius, he added a mine, another wall, more towers, the doors can be repaired. He balanced the resources (too many outposts) and improve the visual of the map (more little objects, mine cars, ambients sounds are all improved).
Gladiator Heroes
can defeat sauron at the end. In this gladiator I have used normal heroes and made another using custom heroes but it outta synchs alot. I have tested this version and the outta synch is very low. This is the ultra hard version and is hard. I would like to thank Nordic Solldier for the base map and most of the scripts. I have altered quite alot so it will differ in hardness. I have also used an ini file which (JVB) made, I have altered it so gandalf and saruman have better wizard blasts and aragorn has a lightening throw back ability. PLZ remember that this map will alter ini. files and that you must restart your game after to stop outta synch.
The siege of Baradur
player(s) outside the fort get 4/5 of the map to build. I hope you like it, Made By Istari675 (aka Bane^Of^Saron)
Helms Deep edited by RICrazycat3
heroes that were there (if your men that is). I take no credit for this map only the bits I changed. HAVE FUN!
Beach of Lava
maps because my bfme 1 doesn’t work, and this is not the map I was talking about in Elven Land, having troubles with scripts.. =p
Colloseum of the Brown Lands
to the left are human, and the right one is a brutal army. Maybe it´s easy for some players, but it is still fun. One more thing: if your created hero dies 2 times, you loose, so be on your toes. Enjoy!
PestControl\'s Ultimate PvP TowerWars
units. If your opponent fails to kill the wave he lose a life. This map is multiplayer only, it can\'t be played in single player.
LimLight
River Anduin. Three crossing points, six Outposts and two Beacons of Gondor, all guarded. Lush terrain in the middle, with a wide open areas for large bases. Comments: uzijay@hotmail.com Enjoy!
Lefolyn
one to three forces of good to the north, against one to five forces of evil to the south (AI players should be set to Brutal). The map is well blended and a rich topography. Hope you enjoy it. (Updated: Added PCA waves to the ocean and changed river and ocean texture.)
Tournament Tundra
generals' Touranment Tundra, but it's a much different much more detailed very fun map.
Grassland Of Favnor
official like map, this is the one. It's really good layout and detail wise, I may make a 4v4 version of this map. Well enjoy!
Gladiator UnderWorld
all evil minions that follow the powerful demon. Fight online against 15 waves of Insane Intents combat. Then fight the new improved Balrog with tons of scripting AI to make him more smart than you are!
War and War only!
is to successfully get to the enemies island with a strong enough force. There are also 4 inns on each Island which are meant for 2 each player. Hope you like it! (if you want to edit my map please contact me at jonno_jonny@hotmail.com)
Battle for Moria
yea that’s about it, I made it separate for people who don’t like a fireball flying towards there giant army as there about to start the final siege.
Old forest barrow downs
units like Elves and Men. The battle there may become confusing. Look for the Outposts near the river. It has narrow entrances, so it is easier to defend than the lower half. The Barrow Downs are an interesting battleground. Plagued with Barrow Wrights, you can build a little on top of each hill. Beware of the lord of the place! Tom Bombadil won't like armed strangers and he'll fight anyone. I made this map cause my friends and me like to fight against brutal in large maps. Comps will play pretty well here. Gollum prefers the Downs to the Forest, so look for him there.
Lefolyn
meant to be played by one to three forces of good to the north, against one to five forces of evil to the south (AI players should be set to Brutal). The map is well blended and a rich topography. Hope you enjoy it.
War of Attrition
archers to fight on and porters can build towers on them. Each stronghold has a shared access to a small bawn in the rear. Version 1.1- I fixed the bugs associated with gates in War of Attrition 1.0. Each player in a 2v2 match gains control of one set of gates, but if you play 1v1 then you can now control all gates in your stronghold. Warning: Wall climbing units do NOT work well on this map. These unique units get confused and keep trying to climb up and down the walls as they run along the top. I recommend only using MotW, Dwarves, Elves, and Isengard on this map. [/quote] he already says it himself, a very fun map to play, only the ai is not so great. it waits a long time with building farms so i advise to play multiplayer for more fun -Wattan
Tournament Desert
I\'ve added AI, Ring Heroes, replaced the supply dumps with Troll Creeps, replaced the old Oil Derricks with the new Outposts, replaced bunkers with ruined towers, and updated it with BFME2 fog and reflections
Lindon Bluffs
and terrain flammability. This map works great for singleplayer or multiplayer. There are 2 Fire Drake Creeps on little mesas and a ransacked city of tech buildings right in the center. If you can fight through the 4 Troll Creeps, you will have a huge advantage. Be on the lookout for Gollum--the local residents say they have seen him around here.
Island Hop
The result is the AI will have a huge army waiting for you when you land. This map works best for multiplayer. There are Goblin Creeps on each island and there is a lone Signal Fire right in the middle.
East Emnet
replaced the old Economy Plots & Outposts with the new BFME2 Tech Buildings, and updated it with BFME2 fog and reflections.
Weathertop 1 v 1
barrow wights)This is my first skirmish map so all comments would be appreciated.
Coastal Road
well and is nice if you like some simple 2v2 or 1v1 etc play. It’s my first map so forgive me for nothing more advanced. -Kibs
Battle for the Bridges
compensate for that, they are given defensive towers, and an INN (which can churn troops). Each side also has a . The main fighting will take place on the bridges, but the map is very fun to play, as me and some friends found out. Have fun! Feedback to jordnfrz@aol.com
A Test Of Endurence
defending team on the northwest part of the map. This will test your ability to make an army fast and hold your base. Good luck! Made By Istari675 (aka Bane^Of^Saron).
Wars of Midle Earth by Istari675
the islands and anywhere on the mini-islands. It does not matter of you set ring heroes off they will be there anyway. I hope you like it, Made by Istari675 (aka Bane^Of^Saron)
Great City of Gondolin
dragons __________________________________________________________________ This is my first working map for b4me2 everybody can update the map if they want like adding attack, changing the mountain or anything else. Please bee nice and don’t spam this map page.
Hero Canyon
trample to your castle get it now while you still can!!!
War for the Village
over parts of the map and suddenly men appear somewhere. For example, you cross one of the top 2 bridges and enemy rangers spawn in the trees next to you. You can also get reinforcements for yourself the conventional way and send men over the map to try and find your reinforcements. There are reinforcements in the top left corner, bottom right corner, and bottom center. And then there are the other army spawns :)
Lithius
Settings\\WINDOWSUSERNAME\\Application Data\\My Battle for Middle-earth(tm) II Beta Files\\Maps
Withered Heath
players to the map so you can play with four... Instal: You have to place the map here to play it: C:\\Documents and Settings\\WINDOWSUSERNAME\\Application Data\\My Battle for Middle-earth(tm) II Beta Files\\Maps






