Battle for Middle Earth 2
BFME2 1.04 Patch
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
BFME II SDK v1.01
useful developer tools to greatly enhance the production of your mod projects for The Lord of the Rings and the more recent Command & Conquer RTS games. The Mod SDK currently consists of these pieces: 3DS Max 7 Autodesk plugin W3D Viewer Asset Cache Builder Extensive Support Documentation for various parts of the 3DS Max plug-in and W3D Viewer Tutorials on our in-house art creation processes and rules for models and maps This MOD SDK v1.01 is compatible with the following games: The Battle for Middle-earth II The Battle for Middle-earth Command & Conquer Generals: Zero Hour Command and Conquer Generals Command and Conquer Renegade Please note that only The Battle for Middle-earth II supports Shader 3.0 which is an exclusive functionality included within the Mod SDK for that game specifically.
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
BFME2 1.04 Patch - Italian
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch - Polish
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch - Spanish
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
LotR The Battle for Middle-Earth II SP Demo
brutal settings). . Mirror matches are also available (i.e. Goblins vs Goblins or Dwarves vs. Dwarves).
The Battle for Middle-Earth II SDK
useful developer tools to greatly enhance the production of your mod projects for The Lord of the Rings and the more recent Command & Conquer RTS games. We are extremely excited to see the new models and art practices, as well as open the door to easier production processes for community \'modders\'. The Mod SDK currently consists of these pieces: * 3DS Max 7 Autodesk plugin * W3D Viewer * Asset Cache Builder * Extensive Support Documentation for various parts of the 3DS Max plug-in and W3D Viewer * Tutorials on our in-house art creation processes and rules for models and maps This MOD SDK v1.00 is compatible with the following games: * The Battle for Middle-earth II * The Battle for Middle-earth * Command & Conquer Generals: Zero Hour * Command & Conquer Generals Please note that only The Battle for Middle-earth II supports Shader 3.0 which is an exclusive functionality included within the Mod SDK for that game specifically. Also note that all illustrated and technical examples included in the documentation and tutorials are from The Battle for Middle-earth II but can apply to any of the above games. And what mod would be complete without beautiful multiplayer and single player maps to accompany it? Also be sure to check out our extensive database of World Builder tutorials where you can learn beginner and advanced skills on creating the best multiplayer maps and single player missions you can put your imagination to.
BFME2 1.04 Patch - Chinese Simplified
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch - Chinese Traditional
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch - Dutch
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch - French
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch - Norwegian
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch - Russian
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch - Swedish
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
BFME2 1.04 Patch - Thai
projectiles - Fixed desync/crash with units garrisoned in tunnels inherited from teammates. - Palantir buttons reordered for MotW Gondor Ranger, Elven Lancer, Elven Archer, and Elven Sentry. Now, just so everyone knows, this patch is just a small update that they wanted to get out live in the middle of the development of now what is called patch 1.05. The next patch, 1.05, will be a big and meaty balance patch. We will start keeping you updated on the progress of that patch.
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..
Battle for Middle Earth II Patch 1.03
instructions and to view the full change-list..






