## Battlefield 1942

#### Battlefield 1942 Multiplayer Demo (Wake Island map)

bf1942_mp_demo.exe | 130.19 MB

other war in history. Battlefield 1942 brings the Second World War to your computer, and lets you fight historical battles in different parts of the world on your computer. A brand new game engine capable of dynamic models and landscapes, ground, sea and air physics, and a fully 3D sound system allows Battlefield 1942 to bring you an unparalleled feeling of immersion. [b]Note:[/b] This is the MULTIPLAYER demo. [file=5002]Click here[/file] to get the SINGLE Player Demo. [b]Tip:[/b] RTFM: Read the readme.txt and don't ask everybody in-game "how do I do this etc." unless you like being called a n00b ;)

#### Official BF1942 Client Patch 1.6 to 1.61b

battlefield_1942_incremental_patch_v1.6_to_v1.61b.exe | 6.41 MB

Luigi Auriemma. Many thanks go to Luigi for identifying and reporting the issue. We encourage the community to report exploits to BFHQ@ea.com

#### Battlefield 1942: Full Client Patch

battlefield_1942_patch_v1.6.19.exe | 267.82 MB

1.5-1.6 Full Windows Server 1.6 Incremental Windows Server 1.5-1.6 Full Linux Server 1.6

#### Forgotten Hope 0.7 - 1 of 3

forgotten_hope_v0.70_1_of_3.exe | 688.81 MB

Forgotten Hope 0.7.

#### Desert Combat

desertcombat0.7fullinstall.exe | 591.28 MB

#### Zombie Mod

zombie_modversion_1.2_fl.rar | 73.63 MB

patch that adds bots. (Not required to run the mod)[/url]

#### BattleField 1942 Theme MP3

bf1942theme.zip | 3.76 MB

dc_final_client.exe | 361.04 MB

[b]Desert Combat 0.7[/b] in order to play it. You can get DC 0.7 by clicking [b]HERE[/b] Enjoy DC Final! See ya on the battlefield!

#### Forgotten Hope 0.7 - 2 of 3

forgotten_hope_v0.70_2_of_3.exe | 685.73 MB

Forgotten Hope 0.7.

#### Forgotten Hope 0.7 - 3 of 3

forgotten_hope_v0.70_3_of_3.exe | 693.67 MB

Forgotten Hope 0.7.

#### DCX 0.9 Full Client Install

dcx.9_install.exe | 523.96 MB

#### Tank\'s BF1942 PunkBuster Update Final

82pb_update.zip | 10 MB

#### Battlefield 1942 Secret Weapons of WWII Demo

battlefield_1942_secret_weapons_of_wwii_demo.exe | 164.83 MB

have BF 1942 installed!

#### Attack on Pearl Harbor

attack_on_pearl_harbor.rar | 6.96 MB

least 20 zeroes fighting. If you wont they might in the other side of the middle island. enjoy you will!!!

#### AI Enhancement Mod 1942

aie42.zip | 12.77 MB

#### Real Midway

realmidway.zip | 176.27 KB

force. The U.S fights back with their own powerful Navy and B-17s stationed on the island. Also has Bot AI support for the vehicles included submarines!

#### Battlefield: High Definition v1.0 Client & Server

battlefield_high_definition_1_0_client_and_server_full.zip | 44.02 MB

#### D-Day

d_day.rfa | 130.66 MB

behind the lines to meet up with the Army and form a continuous beachhead.

#### Western War

westernwarv1.rar | 160.15 MB

#### Battle of the Philippine Sea

battle_of_the_philippine_sea_v1.0.exe | 14.16 MB

when I saw this one and gave it a try. The map is a small chain of islands, reminiscent of Invasion of the Philippines crossed with Coral Sea...not a bad mix at all :D. I fired up a coop server with 40 bots as recommended, joined the US team, and spawned on the carrier. I waited around a bit on deck to get my hands on the good ol\' SBD (the bots spawn directly in the aircraft and landing craft as usual). Just as I envisaged, the 4 control points around the edges of the islands got taken first, 2 for each side. Then the fight bogged down on the center flag, with jeep runs, tank battles, and planes roaring overhead trying to blow you to pieces. On the ground, I ran out of ammo pretty quick and I couldn\'t find many ammoboxes near the middle during the hectic battle, so I had to keep knife-killing the bots and taking their Engineer kits to lay down more landmines. Because of the narrow roads and bridges leading to the central point, landmines are one of the most effective assets in this map, and I got a good number of jeeps, tanks, and APCs that way. On the technical side, the map is flawless. I couldn\'t find any bugs whatsoever, I had no crashes and it ran very smoothly. View/fog distance is just right for dogfighting, and in Coop mode the bots are very good at doing their job. They\'ll land quickly on the beaches, cap the flags, and charge the central area while the planes overhead either dogfight, strafe infantry or bomb the tanks and APCs. And as you\'ll see from the screenshots, the map looks absolutely beautiful. All in all, a top-notch map from Fizzy. I recommend EVERYONE download this and play it - it\'s an absolute stunner.

#### Forgotten Hope MapPack #6 - Client Files

fh_fanmappack_6.zip | 482.7 MB

utility to unpack them before installing. If you do not have one, you can get winrar New and old users alike, will need the latest version, v0.7, of Forgotten Hope for Battlefield 1942™ before playing. If not yet installed you might check the download section for the links to grab it. But be aware -- this will be a huge download. It is definitely worth the effort, though!

#### BF1942 Unreleased Soundtrack Content

bf1942collection.zip | 94.37 MB

me. http://www.joeleriksson.com/

#### Untold War Stories

uwsv1.3fullinstall.rar | 128.93 MB

#### Battle of Sky

battle_of_sky.zip | 7.44 MB

#### Coral Sea - Coop

coop_coral_sea.zip | 3.04 MB

#### Battlegroup_Secret_Weapons_of_WWII

battlegroup_secret_weapons_of_wwii.exe | 32.73 MB

destroyer or cruiser, fly with the bomber-type B-17 and begin to bomb factories and laboratories of the German heavy water plant or missile V-1 and V-2.Get bombed places by name Peenemude Rocket Factory, Germany or Telemark heavy water factory in Norway. Mod by SAS_19 and torpedobomber25. ChangeLog 1.01 -new vehcles:sherman Duplex Drive (Sherman DD), Wirbelwind on all maps, 2nd SS Tiger Tank with 54 round Shells, Katyusha from WW2. -new stationary weapons:mg42 from ww2, flak 38, stationary rocket launcher nebelwerfer. -new ships:aircraft carrier with full marine and airforce support (the task force), seaplane kingfisher(air recon aircraft), USS Texas. -new weapons:the original real-time gunsight for all rifles, desert colt, desert mine camo, desert wrench camo, FG 42 german paratroopers rifle. -new maps:huertgen forest, juno beach, the battle for rhine, project america(in new york-the hun for german intelligence officers-V-3 rocket), SS Hideout Austria/German UFO Aircraft, Mimoyecques, Peenemunde, Telemark, Doolittle Raid/Express.

#### Pearl Harbor

pearl_harbor_v1.1.zip | 6.5 MB

#### Parallel World

parallelworld061.zip | 8.53 MB

collision meshes and reduced lag. - Added blood effect. - Fixed collision mesh of Vespa. - Stinger doesn't detonate by running infantry. - APLandmine works like 30sec time bomb, because it doesn't detnate by infantry on Battlefield ver 1.4. For more info, check the readme!

#### Bastogne

dantaylors-bastogne.zip | 38.34 MB

#### Battlefield Combat Assault 1942

bf_combat_assault_1942.zip | 21.48 MB

revamped #All weapons have static crosshair #Ammo carried increased #More mags #Weapons damage increased but not balanced so individual weapons keep own characteristics #Russian kit Removed Bar1918 for Sg44 #British Kit Removed Bar1918 for Thompson #Grenade blast radius slight increase + more damage #Rpg, Bazooka velocity increase #Tank main gun velocity increase #Air vehicle guns velocity increase #Hand held weapons reload quicker on weapons that required it #Recoil reduced on hand held and vehicle weapons #Overheating removed from stationary weapons and vehicles #Medics slightly quicker heal time #Some textures updated #Some new sounds added #Tanks: reduced hit points #Vehicle wrecks no longer stay (Bots do not recognize wrecks so this will help them to stop getting stuck) #Sherman projectile added to Bazooka and Rpg That’s a quick list of the huge bundle of tweaks and improvements included.

#### DCR Final Full

dcr_final_install.exe | 200.34 MB

#### CIS:BHD Client Files

cisbhd_finalclientv1.0.rar | 361.04 MB

[url="http://cisbhd.bf1942files.com/forums/"]forums[/url].

#### Galactic Conquest Extended 5.3a

gcx_v53b_1june.exe | 9.97 MB

you enjoy

#### DCFX

dcfx1a.exe | 535.55 MB

with coop support, extensive submode support and many new tools, the battles are endless! You must have the following items prior to playing DCFX: - Battlefield 1942 - 1.6 Patch - 1.61b Patch - Desert Combat 0.7 - Desert Combat Final 0.8 - Desert Combat Extended 0.9

#### Oahu The Pearl Harbor Project

o_ahu_pearl_harbor_project.zip | 22.25 MB

#### B-17 Singleplayer Mod

b-17_singleplayermod.zip | 755.74 KB

only in one single player map for some reason, although it is in several of the multi-player maps. I\'m not sure why EA/DICE made this choice in the final game, as the B-17 is really fun in the single player maps as well, and the whole point of single player is to practice for MP, right? The bots will eagerly fly the B-17 and bomb away - I like to jump on as gunner, when I\'m not carpet bombing, that is. I\'ve tried to use default multiplayer locations for the B-17, except in the Midway and Iwo Jima maps, where it isn\'t in the multi games. The B-17 replaces a Torpedo or Dive Bomber in these maps, and only spawns when the Allies have the control point. I added it to the Midway map because historically B-17\'s were used in one of the initial attacks on the Japanese fleet IIRC on my history. You also get the battleships added in this Midway mod as well, what can I say, I like big bombs and guns ;-) Iwo Jima gets the B-17 as a surrogate for B-29\'s, which flew in to the airbase shortly after it\'s capture. The Corsair that normally spawns at the Iwo airbase when it is under Allied control is replaced with a Mustang, which flew in with the B-29\'s as escort and did operate from Iwo on missions to Japan the last few months of the war. The Mustang pilots had to fight off Japanese soldiers attacking their sleeping quarters at one point - the island hadn\'t even been fully captured when they were flying in. The Corsair still spawns at the carrier. I also tried to get the B-17 into the Wake Island map, just for the heck of it, but there just isn\'t enough runway space to take off without hitting a building, tree or something else.[/quote]

#### Battlefield 1861 0.11 Coop

bf1861_011_full.exe | 34.84 MB

#### Norwegian Resistance Client Install

norwegianres_v0.85_client.exe | 301.87 MB

the Norwegians and the Germans. Historically speaking Norway was about to be an important part of Hitler third reich in the spring of 1940. The germans were planning a massive invasion of Norway. The plan was to invade the country from its major cities and then proceed to capture the north. Norway was a country of great importants, its strategical position for attacking the convoys and the Russian border made it one of Hitlers prime targets. If the German troops could occupy Norway, they would gain a much greater chance of stopping the allied convoys who supplied England and Russia throughout the war.

#### Operation Anubis

install_operation_anubis.exe | 154.82 MB

spread on 3 maps, Mactan Island (US vs.Japan) Bornholm (Germany vs. Russia) and Capadocia (UK vs Germany) [/quote]

#### Galactic Conquest

gcmod0.1a.exe | 293.71 MB

Classes: Sniper Light Infantry Heavy Infantry Anti Armour Support Rebel Alliance Weapons: Knife DL-44 Blaster Pistol DH-17 Blaster Pistol Kylan 3 A295 Blaster Rifle Dressilian Sniper Rifle Tracker 16 Repeating Blaster Golan Arms Flechette Launcher E-web Deployable repeating blaster Landmine Medipack Hydrospanner Rebel Alliance Vehicles: Incom T47 Air Speeder (Snowspeeder) YT-1300 Corellian Freighter (Millenium Falcon) Anti vehicle Turret Anti Personnel Turret Imperial Weapons: Knife Sorosub QS25 Blaster Pistol Epel Jaken Razor Series E-11 Sniper rifle E-11 Blaster Rifle TL-21 Light repeating blaster Golan Arms Flechette launcher E-web Deployable repeating blaster Landmine MediPack Hydrospanner Imperial Vehicles: Seiner Fleet Systems TIE bomber All terrain Scout Transport (AT-ST) Original Weapon, Radio, Vehicle and player sounds Complete new background and ingame menu Complete new HUD to fit the Star Wars theme

#### Battle of the Atlantic

battle_of_the_atlantic.zip | 1.13 MB

the bitter cold waters of the North Atlantic against the German forces. In a hard-fought and intense struggle to cut off Britain's maritime supply lines, Germany naval and air forces attacked Allied merchant shipping. The British, Canadian and American allied naval and air forces were deployed to defeat the German forces. Objectives: Battle Of The Atlantic takes place at night in the North Atlantic. The British and German naval forces' objective is take and hold both flags and to totally eliminate the opposing forces. Installation Instructions: To use just extract the file Battle_Of_The_Atlantic.rtf into your bf1942 levels folder. Normally: C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels Uninstall Instructions: To uninstall simply remove the file Battle_Of_The_Atlantic.rtf from your bf1942 levels folder. Normally: C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels Change Log: 1.0.0 05/07/2003 - Initial release Any help in completing with the above changes would be greatly appreciated. Thanks: - Ryan Foss moseley@ga.prestige.net for MakeRFA and RFA Extractor Utilities - MoonQuake simxmoonquake@hotmail.com for Wake Evening Level - http://forums.bf42.com for hosting Battlefield 1942 Editing Forums - DICE and EA for Battlefield 1942 Game Feedback: Feel free to send your comments and suggestions to mjgoya@yahoo.com. [/quote]

#### RFA Extractor v1.1

rfa_extractor_v1.1.zip | 12.08 KB

#### Battlefield 1942 Single player Demo (Tobruk map)

bf1942_sp_demo.zip | 133.25 MB

war in history. Battlefield 1942 brings the Second World War to your computer, and lets your fight historical battles in different parts of the world on your computer. A brand new game engine capable of dynamic models and landscapes, ground, sea and air physics, and a fully 3D sound system allows Battlefield 1942 to bring you an unparalleled feeling of immersion. [b]Note:[/b] This is the SINGLE Player demo. [file=5003]Click here[/file] to get the MULTIPLAYER Demo.

#### Offline

rc_offline_bf42.zip | 8.63 MB

#### Battlefield 1918

bf1918_3.0_finalfinal.zip | 1.2 GB

for Cantigy - one of the maps where the Doughboys engage the German fortification. This map is a classical trench warfare map. Enjoy! Members of the development team will most certainly show up! Oh, and you need of course the MR 3, so how about downloading it? [i]This is a full client and therefore [u]not[/u] a patch. That means that you [u]must delete any older version of Battlefield 1918, before you run the installer[/u]![/i]

#### Map Pack for BattleFeel 1942 Anthology v1.01

battlefeel1942anthology_mappack_v101_20090101.zip | 78.43 MB

Coral Sea - Final Voyage Coral Sea - Last Trip Coral Sea - Operation Homecoming Hope you enjoy them, thanks!

#### Battlefield 1918 - Full Client Files

bf1918_2.6_full.exe | 896.9 MB

won't be the last patch.

#### Battlefield Pirates

bfpirates_final_fp.exe | 366.6 MB

plunder with loads o' new content, redesigned gameplay an' lush realistic environments t' make any land lubber get their Yarr' on!"

#### Forgotten Hope 0.7 Dedicated Server Files

forgotten_hope_v0.7_dedicated_server.zip | 193.5 MB

#### Galactic Conquest V5 Full

galacticconquestr5_setup.exe | 864.06 MB

#### Liberation of Caen

liberationofcaen.zip | 624.82 KB

#### Norway Singleplayer

norway_singleplayer.zip | 20.56 MB

Join the Axis and drive Tigers, JU88s, stukas, fighters - nose n reargunner. This level is a mixture of Iwo Jima and Berlin, but the Allies are more determined and better armed. There\'s two allied landing zones so there\'s an allied pincer action. Allies n Axis usually come together at the Fountain base in the town. Watch out for the Brownings and MGs dotted around the town. Own 4 flags and the opponents points start going down.

#### RealPlane Modification

realplane_version_1.65.zip | 16.23 MB

#### Battlefield 1942 Full Client Patch

battlefield_1942_patch_v1.45.18.exe | 107.41 MB

#### After Math Mappack

am_mappack.rar | 34.2 MB

#### BF1942 Map Editor 1.2

bf1942mapeditor_1.2.msi | 869 KB

Managed DirectX (click here to download) For more, See his website: http://www.flashbots.co.uk/madbull/ Mind you, all the pictures you see are rendered in real-time, the water flows and everything, this program is going to revolutionize mapping!!!!

#### Merciless BOB TexturePack v1.0 (FINAL)

merciless-bob-texturepack.zip | 19.15 MB

#### Commandos Corps

commandos_corps.exe | 38.15 MB

of Stategic Services, 2nd Ranger Battalion. Mod by SAS_19 and torpedobomber25 from Croatia. ChangeLog 1.01 What's new in mod? -new sounds: the machine gun-better historical accuracy, rifles, pistols, bayonets, grenades, hand grenades. -new uniforms: Allied commando (SAS, White Eagles-101st Airborne Division, SAS desert uniform, SpetzNas and NKVD) and the Axis (Japanese naval intelligence agency, Abwehr) -new camo vehicle:Sherman Marines, 3rd Army Sherman, Sherman snow-winter, 1st Armored Division Sherman, Sherman 101st airborne division support guns, Russian 3rd Tank Corps, carrier SAS, C-47 carrier platform camo, desert camo wespe artillery, wespe winter, priest and tiger modified shell-54 round. -new units: SAS, NKVD, SpetzNas, OSS, Pentagon: Office for Strategic Operations (not OSS), the British Commandos Corps, Red Devils, Wingate s Own Desert Taxi Desert Commando Unit SAS, Abwehr. Maps produced by torpedobomber25, mod made SAS_19.

#### Sunrise Harbor

sunrise_harbor.zip | 16.92 MB

There are five Carriers and five Destroyers engaged over two control points that make up the Harbor. Additional Skins by: Takiwa and Poopy Pants

#### -=AAGJC=- BF 1942 map

aagjc_bf1942_map.zip | 9.07 MB

rivercrossing on the whole river. The Germans however have destroyed the main bridge so the Allies have build an Bailey bridge next to the destroyed one. For more info about -=AAGJC=- vistit: www.freewebs.com/aagjc-1942

#### Battle For Agedabia

battle_for_agedabia_v1.0.exe | 42.66 MB

#### Battle of Desert

battle_of_desert.zip | 9.48 MB

is the only factory which produces unlimited amount of heavy tanks (Tiger & M10) and airplanes (BF-109 & Spitfire). Attention: Your heavy technique (Tiger & M10) is limited to 6 peaces for each team and don't respawn. Only light tanks and Self Propelled Gun will respawn. SPECIAL: Victory can be achieved by taking all flags. The map is designed for CONQUEST as well as CTF.

#### Action Battlefield Client

action_battlefield_1150_client.zip | 261.29 MB

your perfect balance of fun and realism. It will raise the fun factor and boost the replay value of the original game. Not by adding extra stuff you don't really need, but by giving to you what you really like in a game : -Better gameplay, new weapons that YOU people requested and others that are FUN and important to use strategy-wise. Current vehicles modified for more fun and possibilities. -Better soldiers that can jump higher, throw further and make dangerous moves without taking damage easily! -Enhanced special FX for current and new weapons/vehicles. -Modified maps for better teamplay and more intense battles. New maps to be included. -Role-based soldiers classes : your team will need all of the different classes as they play an important role on every battle. Scout for reconnaissance and flag capture, Assault for effective attack against soldiers, Anti-tank for effective attack and defense against armored vehicles, Medic for immediate and long term medical assistance as well as smoke grenade assistance and finally Engineers for their destruction power and ability to build bunkers and AAguns. Action Battlefield will test your skills to the limit! --Sir. MoonQuake [/quote]

#### DCFX: Joint Arsenal Client Files

dcfxpatch1c.exe | 128.45 MB

with coop support, extensive submode support and many new tools, the battles are endless! You must have the following items prior to playing DCFX: - Battlefield 1942 - 1.6 Patch - 1.61b Patch - Desert Combat 0.7 - Desert Combat Final 0.8 - Desert Combat Extended 0.9 - DCFX 1a (Full)

#### Official BF1942 Server Patch 1.6 to 1.61b

battlefield_1942_server_incremental_patch_v1.6_to_v1.61b.exe | 3.16 MB

Luigi Auriemma. Many thanks go to Luigi for identifying and reporting the issue. We encourage the community to report exploits to BFHQ@ea.com

#### 21CW Berlin Airborne Operation

21cw_berlin_airborne_operation.rar | 2.89 MB

#### DC Coastal Hammer

dc_coastal_hammer.zip | 32.88 MB

#### Forgotten Hope 0.6 - File 1 of 2: Main Installer

forgottenhope0.6install1of2.exe | 698.66 MB

patch! ALL 3 files are needed for you to be able to install and play FH 0.61. The 3 Files are: 1) Forgotten Hope 0.6 - File 1 of 2: Main Installer (this page) 2) [file="24238"]Forgotten Hope 0.6 - File 2 of 2: All Maps[/file] 3) [file="24239"]Forgotten Hope 0.6 to 0.61 UPDATE[/file] [i][b]And Finally Note:[/b] Yes FH .6 has been out since march 16th but due to a lot of crazy and messed up events of the past 9 days, we´ve had A LOT of downtime. So sorry for the inconvenience :([/i] --- Forgotten Hope 0.6 will bring you two new armies: The French and Italian Forces. But there are also new weapons for the Germans and British armies planned, and later on also other new nations will make their way into the mod. [b]Forgotten Hope 0.61 features:[/b] - 130 vehicles - Over 40 maps!!! - Atlantic - Crete - Zielona Gora - Battle of Valirisk - Battle of Orel - Gazala (Original map usable by Forgotten Hope) - Kharkov Winter (redone Kharkov map) - Karelia - New Sounds and Textures - New Gameplay - New Graphics - New Damage System - 15 New Weapons --- Having problems installing? Be sure to check out the FAQ on the Official Forgotten Hope Forums: http://www.gamingforums.com/showthread.php?t=115233

#### Battlefield 1942: Incremental 1.5 -> 1.6 Client Patch

battlefield_1942_patch_v1.5-v1.6.19.exe | 145.22 MB

#### Alpine Operations

alpine_operations.zip | 13.48 MB

- but not brilliantly. It was built using "Kursk" as starting point, and the author has kept the flags and layout the same. New buildings have been put at the flags and this makes for an interesting map. To the West, the are houses with a windmill (on vanilla BF - not sure about DC) behind, while to the East is a tenement block with a static machine gun in the top window. The bases have had new buildings added and are well laid out - they look like villages that have been turned into bases, not existing bases, which is good. Judging by the loading screen, the author has made winter skins for the soldiers and vehicles. Having only tested it on vanilla BF, I only saw the new skins on the vehicles. These are quite good and make the vehicles fit in well to the location. I recommend this map for any Single-player or Co-op fans out there, it's actually quite enjoyable![/quote]

#### Battlefield 1942 v1.45 to 1.5 INCREMENTAL Patch

battlefield_1942_patch_1.45_to_1.5.exe | 45.87 MB

here[/file]! [b]CLIENT FIXES[/b] No more swapping CD\'s. Any installed Battlefield 1942 expansion pack or community mod can be played using any Battlefield CD. Fixed an issue that would cause severe lag when going from a vehicle ladder directly into a vehicle position. This was especially prevalent with the MG positions on Destroyers. Fixed Omaha Beach ammobox-bunker exploit.[b]NEW FEATURES:[/b]New map - Invasion of the Philippines, complete with all new Patrol Boats. A new US Marines skin replaces the USA army skin in the Pacific theatre. US Marines Engineer is equipped with the M1 Garand. Japanese Engineer has been retrofitted with the Type 5 semi-automatic rifle. Kubelwagen replaced with the Black Medal Scout Car for the Japanese forces. Hanomag replaced with the Ho Ha APC for the Japanese forces.Enjoy :thumbsup:

#### DoD Sound Pack v2.1

dodsounds-v21.zip | 3.44 MB

#### Makin Atoll

makin_atoll_final.rar | 4.11 MB

#### Battlegroup42 Full Client: 1 of 5

bg42_1_7_part1_of_5.exe | 597.88 MB

that have been integrated into the mod. So overall what does this bigger better version of Battlegroup42 contain? Well on top of all the content that we had before we have added 26 new vehicles/static guns with many more reworked or with minor changes, 22 new maps with many minor changes and bug fixes to the existing maps, 12 new handweapon models, 6 new ships models, 4 new plane models and one complete new army!

#### Forgotten Hope Battlecraft files

forgotten_hope_battlecraft_files.zip | 13.36 KB

writing the files!

#### Cliffs of Insanity

cliffs_of_insanity.rfa | 73.84 MB

British Isles, so a special unit of American Rangers has been deployed to counter the situation. Speed will determine the winner of the battle on this harsh and unforgiving terrain."

#### Landing Beach

landing_beach_v1.3sp.zip | 7.13 MB

#### Forgotten Hope: Secret Weapons

fhsw025client.zip | 1.08 GB

fantasy). Couldnt find a readme in english, but i did find this on their site. its not the best english(the mod team is japanese) [quote]'Forgotten Hope Secret Weapon' (FHSW), it is mini- MOD for second next great war type real MOD' 'of popularity online shooting game 'Battlefield 1942 Forgotten Hope'. You did not complete to termination of war, or it is possible to try the numerous " secret weapon " which does not have the fact that it is mass-produced. With this MOD, US military battlewagon Pershing and medium tank [chinu] of the Japanese military, not only the famous new weapon like the [kugeruburitsutsu] anti-aircraft tank of the German troop, you record also the kind of weapon which, many people such as 14TP tank and Wz38m automatic rifle of the Polish troop and black prince infantry tank of the English troop view for the first time to many. In addition, also type of aircraft has increased to be large. With FHSW being anew the F8F bear cat fighter plane, the antitank attack plane such as hurricane MkIID and Yak-9T and enormous, the He111Z bomber of the strange form and the fuselage which changes [ente] model fighter plane " shaking electricity " of feature and so on soar in the sky. And lastly, in field of enormous weapon the battleship lion, also the monster weapon like overland battleship [rate] which even aircraft carrier Lexington, and the fortress which moves can be said appears. In FHSW, the various elements are included other than the new weapon. When riding the weapon, the present way not only the number of bullets, it can know the type of armament and bullet. In addition, it probably is to be able the machine gun of the aircraft use the high-explosive shell or the armor piercing bomb, as for the terrestrial infantry in explosion of that 20mm high-explosive shell to fear. Furthermore, also the production which such as new effective sound the appearance impression and vibration when shelling improves is included. Bodily sensation the enormous impact of the enormous battleship Yamato 46cm gun it is possible to do probably will be.[/quote] [b][u]The Password To Install The Mod Is blazing_night[/b][/u]

#### DCM AirWolf Modded MapPack

dcm_airwolf_modded_mappack.rar | 301.59 MB

texture,helicoptors,and mods.This map Is a DC-Final pack.

#### DCM Alamaniya

dcm_alamaniya.exe | 56.87 MB

#### Factory

bfmap_factory_v2.rar | 13.13 MB

of vehicles and weapons, so they must capture some other factories. Russia is perfect target. German ground army entered into the russian forests. They are trying to capture one of these factories. But Russia will fight. Who wins?\" In this map is one base and three control points -> Lumbermill, Deposit, and Factory! If you want win, you must have all three control points !

#### Secret Island

sectret_island.zip | 7.05 MB

#### XWW2 V2.6 Client Install 1 of 2

xww2_2_6_install_1_of_2.exe | 518.75 MB

#### BF1942 Match Mappack V1.0

bf1942_match_mappack_v1.0.exe | 94.91 MB

all four maps added something unique to the game, be it in the form of custom objects, layout, setting or over all feeling, without loosing the original game play that is associated with Battlefield series. With these goals in mind, we sat down and looked through all the original maps, trying to figure out what types of map we thought were missing. It was in this process that the four maps started to take form. For Faid Pass we felt we wanted to create an allround map in Africa that added the US Army to this theater. In Operation Forager we wanted to create an infatry based map in the Pacific theater that would also feature the PT boats from Invasion of the Philippines. We also wanted to create a more gloomy feel for this map, deviating from the high blue skies and white sands found in the other pacific maps. The Great Pursuit fullfilled our wishes to create a tankbased map for the East European theater and also create an assault styled map instead of the head-on game style. Finally, with Remagen we wanted to bring into play a classic battle from WW2 that we felt should rightfully have a place in the Battlefield 1942 universe.

#### Siege of Yorktown Coop

siege_of_yorktown_coop.rar | 7.78 MB

#### DC Black Hawk Down

dc_black_hawk_down.zip | 40.36 MB

earlier attempts at a Black Hawk Down map. not to insult the makers of those maps, but in my opinion they did not put enough effort into truly bringing scenes if the movie into their maps (for instance putting ural tankers, stingers, and a bunch of those white lostvillage houses on their map - just didnt make sense to me what they were thinking when they made it). Im not sure they understood what was really goin on logistically in the movie. This map is as close to the movie as i could possibly manage. flag areas and city sites were constructed using screenshots and video clips i took of the movie (using Fraps). Gameplay has been significantly changed from normal DC as well to reflect the movie style of combat. With this map, I also wanted to explore bf mapping-which can be a tricky business at times. in addition i think this map stands as something of a tribute to a great movie. a true fan of the movie i think will truly enjoy this, while the novelty will no doubt be lost on some. a lot of work went into this, so enjoy it as much as you can, at the end of the day - you dont lose anything.

#### Battlecraft 1942 Map Editor 2.1

bc4221.1full.exe | 65.35 MB

#### Island airstrip

dc_island_airstrip.rar | 9.46 MB

#### Battle of Britain -Psycho Special Edition

bob_special5.rar | 43.03 MB

while providing BoB\'s unique objective based mode.

#### Real Plane Mod

realplane.zip | 67.25 KB

high. Where information was available, real weapon loadouts were incorporated in the mod. All of the planes have updated physics and proprietary new and significantly enhanced artificial intelligence (AI) behavioral routine settings, so that the ai bots can fly the planes properly. I have also incorporated single player ONLY (will work in Co-op as well) modified maps that feature the B-17 and other changes to enhance the single player game experience. Now includes new eye candy effects designed to emulate US and German gun camera footage. This version also fixes a number of issues with other aspects of the single-player game. - There are now totally separate AI bot behavioral thought processes for ground soldiers, pilots and tankers, instead of the standard games one-size-fits-all approach. All are much more aggressive. AI bot ground soldiers will get knife kills - these guys are now cold blooded killers. - Bazooka/Panzerschrek soldiers only use these weapons on armor, not on other soldiers. They will switch weapons as required to take out other soldiers. - AI soldiers don\'t throw grenades at tanks anymore. - Fixed the cool new 1.4 patch Russian MP assault rifle, that appears to have been released by DICE firing blanks. - Fixed another bug in 1.4 patch - the airplane code included invalid vehicle numbers that causes random game crashes.[/quote]

#### Submarine Bot Support V2

subs_and_bombers.zip | 27.2 KB

#### Iraq Map

iraqmap.zip | 37.92 MB

DESCRIPTION A Battlefield 1942, Conquest Map, including Desert Combat RFA. Attack Iraq!!! Someone’s gonna do it – why not you? Allied and Iraqi forces collide in an abandoned town and stir up all kinds of hell! Control the Chemical Factory, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield for that bomber/A10 Go on - change a regime TODAY!!! Go get em’!!!!![/quote]

#### BattleField 1942 Intro MP3

bf1942_intro_music.zip | 2.2 MB

was 20MB!!!

#### BF1942 Wake Island Demo v1.0 Dedicated Server Tool

bf1942_mpdemo_server.exe | 21.53 MB

Currently, the best performance is on a machine with the following specifications: 8-player WinOS/800Mhz processor/128MB RAM/ADSL connection 16/32-player WinOS/1Ghz processor/256MB RAM/T1 connection As always if you can increase any of the above hardware you will improve your overall gameplay experience.

#### Doug\'s Weapon and Tank Mod

dougs_weapon_and_tank_mod.zip | 421.94 KB

Modtools for my BF Vietnam game) but it saves people the trouble of doing it themselves.

#### WW2 Battleship Mod

57ww2_battleship_mod.exe | 35.6 MB

Jutland and St.Nazaire, it's all a myth. This is the scene of fighting Goliath and super powers made of pure steel and fire rings called Gun caliber 480 mm. Jutland in the First World War, and Trondheim in the Second World War, and now the myth of one time and hope. Pacific new nightmare, the Prince of Wales and Repulsa sunk by Japanese aircraft carriers, and they are also a myth, and artifact of one time.

#### BattleFeel 1942 Anthology

battlefeel1942anthology_v10_20081201.zip | 57.51 MB

acknowledge: times will be needed to find out or learn what experience this mod can bring to you. So please post your experiences with this mod. To those fans who always have unfailing loyalty for a revolutionary FPS game, we hope this mod can fulfill your wishes. Thanks! [b] Note: The former BattleFeel 1942 mod is NOT REQUIRED this time. But if you already installed it, there is no need to uninstall it, it will not influence BattleFeel 1942 Anthology, please don't get confused between them. [/b]

#### Urban Desert Combat (Client Files for Windows)

udcv0.0.3fullwinclient.exe | 122.25 MB

Desert Combat takes place in urban America. A few of the mods features include a completely new menu, in-game hud, several new maps, many new buildings, many new static objects, new building textures to give existing DC buildings more of an American look, suicide cars, stormy weather, and much more. As a reminder, this is an add-on mod so you will also need Desert Combat version 0.7 for this mod to work. Please visit the website of the Desert Combat developers at http://www.DesertCombat.com to download their awesome mod.

#### The Way it Was Meant to Be MOD + MAPS

twiwmtb.zip | 79.67 MB

intended for single player / cooperative game modes. Makes the game more intense by adding extremely powerful weapons to vehicles and foot soldiers alike. modified vehicles and weapons via scripting the Objects.Rfa Modified most Axis and allied vehicles as well as kits for both sides not many modifications on the russian and japanese side yet.

#### Supply Line

supply_line_v2.1.exe | 25.18 MB

#### Omaha Charlie Sector 1944 - Coop/Singleplayer

fh_charlie.rar | 6.84 MB

#### Corregidor

corregidor_bf1942_map.rar | 7.77 MB

#### Battlefield 40k Client Files

bf40k.zip | 345.11 MB

unofficial. Armies include the Space Marines and Chaos, use weapons such as the bolter, flamer, and frag grenades, play on a multitude of new maps, singleplayer and online!

#### Toujane, Tunisia

toujane_tunisia_v1.1.zip | 9.96 MB

#### Take the Island

take_the_island_rc.zip | 8.59 MB

or bottom left corner (Japanese) where each side has a small island with two patrol boats and an AA gun. There is also an island near each carrier with AA and a Defgun. Get scouts to spot the island and use these defguns to pound it, while the AA gun holds off any bombers.

#### FinnWars Final Extended - Client

fwfinalextended.exe | 770.19 MB

got a little carried away though and as a result we added some new features. There are plenty of new maps and kits. The gameplay of older maps has been improved and new kits have been added as well. More specific details are listed below. Now we will focus on our first stand-alone game, Battlegrounds of the West. FinnWars Final Extended client version (Including Single player) New Maps: * Murmansk Railroad (Objective map) * Road to Petroskoi * Last stand at Viipuri * Tienhaara * Syväri * Rajamäki (Objective map) * Teikari Island * Command Bunker * Donner Und Blitzen * Olonets Karelia * Viipuri

#### KotF European City

bf1942_kotf_european_city.zip | 2.61 MB

#### BF1861 Client

bf1861.rar | 31.01 MB

close-quarters battle. There are no planes and no vehicles, except ironclads and horses. There are plenty of stationary cannons however. Civil War guns fired 1-ounce bullets that were usually of around .57 caliber and were made of soft lead that flattened on impact. As you can imagine, these did horrendous damage to the human body. In the mod, head and chest shots are a 1-shot kill with all rifles and carbines. Revolvers and pistols are a 1-shot kill to the head or 2 shots to the chest.

#### Western War Patch

western_war_patch1.1.rar | 47.99 MB

out! This is a patch so Western War 1.0 is required. Download 1.0

#### Forgotten Hope Fan Mappack V4 Client

forgotten_hope_fanmappack_version_4.zip | 161.37 MB

#### FH Solomon Islands SP/Coop

fh_solomon_islands_777.rar | 1006.37 KB

#### 21CW Berlin Under Siege

21cw_dc_berlin_under_siege.rar | 4.21 MB

#### Desert Combat Final Secret Weapons Addon

dcf_sw.zip | 584.95 KB

#### Dead Cities Mod 1.2 Patch

Fragging Everyone!

#### DC Battle of Britain

dcbattle_of_britain1.zip | 2.46 MB

#### NightFighter .1 Public Alpha

nf_alpha_01.exe | 51.26 MB

too. Maps: All Maps with the Nightfighters Icon are playable in SP and MP! Note: Bots have Problems with some Vehicles! The following Vehicles are in this Alpha: USA: Comanche B2 F117 F22 RST EC: EFA Tornado JAS39 EuroCopter Marine Assault Hovercraft (MAH) Story: In the year 2006 there is a war between the USA and the Union of European States as the EuropeanCommunity (EC). A attack on the German chancellor at the opening of the FIFA World Cup in Germany was the cause for the war. The attack was executed by an American secret agent. While the Germans gave the USA an ultimatum, all European States awarded Germany their alliances. At expiration of the ultimatum the EC declared war on the USA. The USA started with an attack wave of their ultramodern bombers, while the EC tried to intercept these with their hunters... [/quote] Now drool at those screenshots (Courtesy of Mr. Greg), and download this mod!

#### NB Pearl Harbor 2

nb_pearl_harbor_2.zip | 19.52 MB

BUG FIX = Fixxed Ship Sounds for Allied Destroyer Guns and Number of Airfiled Airplane Spawns (was set to only spawn 2 planes) NB_Pearl_Harbor.rfa created by NBrigade|Vªss (aka Alex Koziol) Thanks to: Daveski my mentor, Liquid(the mother f\'ing shit times 100), g8 for help with testing this map on a closed server, Twitch with top secret shit, Scissors and Stinky for helping alpha test this map and the whole clan of Northern Brigade during the maps beta testing phases..I would also like to thank the BF42.com forum for helping make this map happen! Using perfectionist\'s tutorials and Applesauce\'s light mapping tutorial the shadows came into place :) Theme: Pacific Theatre, Japanese vs. US ... Conquest, CTF and TDM gameplay Map Specific Notes: US had 3 destroyers and a sub, Japs have 2 destroyers and 2 Aircraft Carriers. The destroyers have a maximum of 2 spawned per map (i.e. allies get 6 destroyers, axis get 4). The axis carriers and allies sub only spawns once per map so use them wisely!!!!! Only one Japanese carrier is mobile it is the \"Yama\"(middle carrier), but it is much weaker then the stationary \"Kami\" Carrier(left carrier). The Japaneese introduce a new zero that spawns on the stationary \"Kami\" Japanese Carrier, it is in camo colors. Goddies: Custom Sounds, New Zero Skin, Plenty of Axis planes and a sub base!!!!! Installation Instructions: Extract NB_Pearl_Harbor.rfa into: \"C:\\Program Files\\EA Games\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels\" directory (assuming you installed the game using the default locations) Contact Info: Nbrigade|Vªss \"nbvass@hotmail.com\" http://www.northernbrigade.com [/quote]

#### BF1942 Realsounds

bf1942_realsounds.zip | 1.87 MB

3rd person) Browning MG (One Sound for 1st and 3rd person) MG42 (One Sound for 1st and 3rd person) No 4 Lee-Enfield (1st and 3rd person) Mauser Kar 98 (1st and 3rd person) Breda Modella 30 (One sound for 1st and 3rd person) Sten SMG (1st and 3rd person) Grenade Explosion Walther P38 (1st and 3rd person) Other Add-Ons: That External Soldier View Thingy is included. F9- First Person F10- The \'Ass\' Cam F11- Front Chase F12- Cinematic Camera Easter Egg- Keep hitting \'C\' to get to a 5th view that puts inside your guy\'s head, but at the same time outside! Try it, you\'ll see. Notes: This will work in Single Player and on ANY MULTIPLAYER SERVER! THE SERVER DOESN\'T EVEN HAVE TO HAVE THIS MOD! OH YEAH! I HOPE YOU ENJOY!!!!!!!!! Want sounds for a new mod or sounds for something else? Email me I got a library of over 500 sounds! Fluffyinsanity99@aol.com[/quote]

#### Dune Mesiah

duneclient.zip | 34.01 MB

battles would be incredable. The flag bases are set to 50 and as soon as one team takes the other teams flag the tickets go racing down. This map is as much about defence as it is offence, and team work will always be a winning component. It takes a long time for any and all vehicles to respawn, so you have to protect them. Here's a link to my Dune_Mesiah thread BF42.COM'S mapping forums. http://forums.bf42.com/showthread.php?s=091bec0d415f7f137147d3fda6d9cf6c&threadid=12583 [/quote]

#### Coral Sea - COOP - Single player

coraldc2_with_single_coop_ctf.zip | 10.75 MB

#### 73 Easting Map (Desert Combat)

73_easting.zip | 4.86 MB

#### Jeep Mod (RFA)

mgunjeeps.zip | 3.59 KB

mp, given that the server and client have it, although i havent checked. If you test this please leave a comment. Here are the other two versions. All three do the same thing, but by diffrent means of installation. Jeep Mod (SP) *Light* Jeep Mod (SP) *Heavy* [img]http://www.gamingfiles.com/screenshots/21/files_extra/6353_jeepgun.jpg[/img]

#### Battlegroup42 Full Client: 2 of 5

bg42_1_7_part2_of_5.exe | 577.68 MB

that have been integrated into the mod. So overall what does this bigger better version of Battlegroup42 contain? Well on top of all the content that we had before we have added 26 new vehicles/static guns with many more reworked or with minor changes, 22 new maps with many minor changes and bug fixes to the existing maps, 12 new handweapon models, 6 new ships models, 4 new plane models and one complete new army!

#### RC's Super Mappack

rc_superpack.zip | 206.05 MB

#### DC Global Front

dcgf_0.2a.zip | 469.66 MB

maps have been renamed and reworked to better suit the GF environment. Global Front features a series of maps that depict individual scenarios that may or may not be connected to the other maps. There is no overall story line to connect everything together. GF is intended to be played in coop game mode (due to limited players with such an old game) but Conquest and Objective fully supported. This is the first public release of Global Front and it is, unfortunately, still in a Beta form. There are many WIP/unfinished elements that our small team wishes to finish. We intend to continue and improve Global Front; adding to the build so long as players want new content and the team is enthusiastic to continue our hobby. You will need the following to play DC Global Front: A CLEAN install of both: Battlefield 1942 v. 1.61 Desert Combat v. 0.7

#### FHSW Coop Mappack

fhsw_0.4_coop_mappack.zip | 4.85 MB

mode. The list of maps: Battle of Angaur FHT Battle of Mareth Line Ilomantsi-1944 Kushira Manchuria-1945 The Bridge On The River Kwai Transcarpathia-1944. INSTALLATION: place all .rfa files from this archive in your FHSW levels folder, for example: C:Program FilesEA GAMESBattlefield 1942ModsFHSWArchivesbf1942levels NOTE: bots are not very clever. I made them as clever as I could. If you have questions or problems, contact me: e-mail: artemziba@mail.ru icq: 455965126 Have fun :) ziba128

#### Jasiko Marsh

jasiko_marsh.zip | 5.65 MB

map but, the ticket bleed is is purely man-to-man.

#### Brest

brest.rfa | 86.1 MB

the city of Brest. An artillery battery of heavy coastal guns has been turned around to fire inland on the advancing troops. This is a strategic position and must be taken by the allies at all cost. Once they have control over the city, they must neutralize the coastal guns, in order to eliminate any further enemy threat.

#### Die Sturmgewehr

die_sturmgewehr.rfa | 89.47 MB

new type of weapon. Its production must be stopped at all cost.

#### Tanker's Hell

tankers_hell.zip | 14.6 MB

captured, the ticket bleed starts. A pair of PaK40 anti-tank guns and stationary MGs will spawn to help you defend the outpost. You won't be able to spawn at the outpost if you capture it, so do your best to stay alive. Flanking plays a vital role in this map. You can sneak around the outside of the island and move in behind the enemy if they're mostly inland, or you can sneak a tank onto one of the hills and use the trees as cover so you can ambush passers-by. Despite the map being so simple, there's a lot of different methods for securing a victory. Actually, that's probably because it's so simple - the freedom of being able to use most of the map to attack a single point. Re-skins are abundant here. Most of the hand weapons get a new look, as do all of the tanks. US tanks are a more mottled sand/green, while the Germans have a splinter pattern on their sand/grey tanks. In addition, the maker swapped the No.4 in the US Engineer kit for the M1 Garand.

#### Incoming Storm

incoming_storm.rar | 4.67 MB

#### The Road To Rome Support for Forgotten Hope 0.7

fh_rtr_0.80beta.rar | 86.59 MB

================================================================== # Battlefield 1942 # Battlefield 1942 The Road To Rome # Battlefield 1942 current patch (1.6) # Battlefield 1942 v1.61b hotfix # Forgotten Hope 0.7 Mappacks # Forgotten Hope Fanmappack 5 # Forgotten Hope Fanmappack 6 # AtlanticMappack for FH0.7 The Minimod is ready to 80% The Minimod is Copyright (by) Hui_Bui ALL RIGHTS RESERVED. ==================================================================

#### CartoonField

cartoonfield01.rar | 29.71 MB

people have tried making the looks of BF1942 a bit more cartoon\'ish lately. That\'s mainly because of BF-Heroes I guess, well, anyways, I did this in around 30 minutes, this mod still has a few bugs but if you guys like it I will make another version, enjoy![/quote]

#### King of the Island

king_of_the_island.zip | 3.3 MB

#### Gallipoli - 1942

gallipoli.rfa | 20.76 MB

1942. To install, simply add the Gallipoli.rfa file to the standard bf1942 maps folder (Default is C:\\Program Files\\EA Games\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels)

#### The Bridge

the_bridge.rar | 18.49 MB

There is also a small wooden footbridge that spans the river for an alternate route by infantry. At either end of the main bridge there is a small town which hosts a capturable control point. Between the base and the bridge on both sides of the river there is another capturable control point situated in a village.

#### Stargate BFM 0.1b

sgbfmpatchv01.1tov0.1b.zip | 41.97 MB

#### Merciless 1942 1.6

merciless_1942_1.6bg.exe | 657.45 MB

Version 1.6.

#### DCX 0.8 Full Client

dcx8_client_install.exe | 459.96 MB

#### Factory

factory_bfmapv.1.0.zip | 9 MB

#### Marshall City

marshall_city_final.zip | 12.12 MB

2005. He will be sorely missed, dearly remembered and he will remain in our hearts forever. Frank always had a kind word, was helpful above and beyond the call of duty and has raised a fine son in [TLB]tater salad. He\'s our little brother (well not so little anymore) and we have welcomed him into our TLB Honorary Corp indefinitely. Proud to have you with us my friend. If you look closely in the overhead map view of the city, you will see Frank\'s initials make up the main streets of the city. Marshall Texas is where he was from, hence the name of the map is Marshall City.

#### Caribbean Inferno

caribbean_inferno.zip | 10.51 MB

#### XWW2 V2.6 Client Install 2 of 2

xww2_2_6_install_2_of_2.exe | 567.38 MB

#### DCX Community Mappack

install_mappack.exe | 116.96 MB

to check this one out.

#### Galactic Conquest 5.3 Client Patch

galacticconquest53patch.exe | 50.88 MB

#### Operation Wolf

operationwolf.rar | 21.88 MB

advice: If you want to get from one end of the map to the other, don\'t walk.

#### Fun Racing Mod V0.2

fun_racing_0.2.exe | 147.26 MB

respawn after some races. A checkpoint is in fact two flags: one for the axis and the other for the allies. Each flag and the direction of the following race is indicated by a pannel. At the end a flag must be taken and it will reduce the number of tickets of the other team. However this flag can be taken by the other team at any moment contrary to the checkpoints. Every weapons and every vehicles are the same that in Battlefield 1942 or they were taken in different mods with their agreement. Some vehicles of Battlefield 1942 have been modified by HeRbE and Naimbus. During the development many tests have been made and they showed that nobody can cheat and pass one race.

#### Gazala Two

bf1942_gazala_two.rar | 7.9 MB

#### Merciless 1.6 Single Player

merciless_1.6_sp.rar | 59.38 MB

#### FH D-Day Omaha Coop

fh_d_day_omaha_coop.rar | 3.29 MB

#### Lou Pings Isle

lou_pings_isle.zip | 9.96 MB

#### DC Whiskey Mountain Coop

dc_whiskey_mountain.zip | 8.88 MB

#### 21CW SP Mappack1

21cw_spmappack1.rar | 3.36 MB

required in the BF1942 levelfolder

#### Airbase - Base Ware EoD

airbase_basewareod01.31.rar | 7.11 MB

#### GC_Raltii

gc_ralltiir_installer.zip | 16.1 MB

#### Desert Combat Extended

dcxsetup.7.1.exe | 156.23 MB

enemy player steps into your home spawn, he gets damaged. So no more barret-camping-monkeys inside your spawn, taking you out as you go for a plane or a helo. Also, it tweaks some vehicles a bit, making them more realistic. Have fun ;)

#### Artillery Training DC style

dc_artillerytraining.zip | 14.77 MB

#### Basrah nights

dc_basrah_nights_coop.rar | 2.44 MB

#### DC Secret Weapons

dcsec.zip | 183.29 KB

AC130 M1A1 with M109 cannon M2A3 with 1hitkill Tow and Blackhawk Minigun Everytank\'s gunner has a PKM that very very accurate and never over heats PKM has scope Shilka, A10, MLRS/BM21 Upgraded

#### A Bridge Too Far V2

abtf_final.zip | 18.33 MB

#### Aberdeen Desert Combat Patch

aberdeendc.zip | 18.67 KB

#### Snow El Alamein

snow_el_alamein.exe | 29.45 MB

#### MOHAA Sound Pack beta 2

mohaasndbeta2.zip | 10.48 MB

222 Sounds are replaced!!! Installation: You have choose your .\\Games\\Battlefield 1942\\ -folder on your HD. You\'ve got either to replace the two init.con -files wich support Merciless Historic 1942 Addon v3.7 (full install e.g. TextureSets, BloodFX & Crosshair) and The Road to Rome, or you deny the Installation of these files and add the following line manually to your init.con -files: game.addModPath Mods/BF1942/mohaasounds/ you can find those files in that folders: .\\Games\\Battlefield 1942\\Mods\\bf1942\\init.con .\\Games\\Battlefield 1942\\Mods\\XPack1\\init.con To run this Sounds, you have to choose 44khz in your Sound Options... So, Have Fun!!! :) by. [GDC] Lord Wildwing Visit Us!!! German Division Clan - join us @ www.gdclan.de [GDC] BF1942 Clanserver IP: 81.3.59.139:10010 Passwort: tigerpz [/quote]

#### A6M2 \"Reisen\" Skin

a6m2reisen.zip | 712.38 KB

#### Allied Weapons Mod

allied_weapons.zip | 4.32 KB

#### Action BattleField 1942

action_bf_by_moonquake.zip | 510.55 KB

out!!! [quote] ____________________________________________ 1 -- ACTION BATTLEFIELD 1942 FEATURES -- ____________________________________________ - More accurate, fast paced and well balanced BF 1942 gameplay! - Some patch 1.2 corrections included (you'll "feel" them when you play...) - Faster, more powerful vehicles and soldiers! - More efficient helpers (medic and engineer) - Loaded weapons (more ammo, new "action" way of using weapons!) - Some modified weapons : the "Permanent zoom sniper rifle", the "1-2-3 rocket launcher" and the "nervous knife"! - Bomb raid with the B-17 with more bombs and 2 extra passengers with 2 extra turrets! - 6 passengers jeeps also equipped with machinegun!!! (axis and allies) - Frightening tanks with a new hiding position on gunner turrets! (that's right you can get down in turret and look upward!) - Completely wreck ships and tanks with the new fast and more aggressive planes! (prepare for intense dogfights!) - ALL B-17 and APCs/Hanomags are now also acting as "moving" respawn points! That's right! You can respawn on them... on all maps! - New custom soldier views, including the 3rd person view... and more... (great for action plans and screenshots!) - More intense explosions and FX! - Modified crosshair : gives you a better idea of your accuracy. - New optimised chat colors - The Icons flashing on the in-game map when requesting something from your team will flash longer now. Giving you more time to see who's asking for help! :) [/quote] Pics: [img]http://www.gamingfiles.com/screenshots/21/others/actionbfscreen1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/actionbfscreen2.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/actionbfscreen4jpg[/img]

#### AfriKa Tank Battle

afrika_tank_battle.zip | 1.99 MB

dont know how well the bots respond to the changes yet... Check it out for yourself. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6352_germanbase.jpg[/img]

control point on the map: the radar. now with coop from H10 hamentsios10

#### GREECE

greek_battle.rar | 4.05 MB

include a skin made by me witch it represents the British and the American flag with a form of a Greek flag and it also has a Bulgarian flag representing the German nazi flag.The loading screen is from Google earth.

#### Tiger Ace

tiger_ace.rar | 12.64 MB

#### Battlefield 1942 Mod Launcher

bf92_modlauncher.rar | 876.66 KB

right in the mod!, No clicking CustomGame-Whatever, and also no useless desktop shortcuts!

#### Battlegroup42 Full Client: 5 of 5

bg42_1_7_part5_of_5.exe | 507.74 MB

#### Sink The Bismarck

sink_the_bismarck.zip | 528.52 KB

NOT PUBLISH THIS AND TAKE CREDIT BUILD TIME 3 Days kyleanthonysmith@gmail.com

#### Battle of Neretva

battle_of_neretva.rar | 8.63 MB

#### Operation Desert Eagle

operation_desert_eagle_v1.zip | 20.94 MB

through capturing the CPs and some soldier kits also available.

#### General Patton Mod

general_patton.exe | 23.6 MB

invasion of Germany. Use the new camouflage clothing for snow, desert, Italian front, Normandy and Germany. New types of tanks such as: Sherman, Matilda, M7 Priest, Stuart, Locust M20, M26 Pershing, Sherman DD Tank, Sherman Tank Mine clearance, etc. New types of aircraft: A-26, B-17G, C-47 carrier supply, C-47 Dakota, B-25H with a 450kg bomb in the form of torpedoes, rockets, with Spitfire, Mustang with rockets, with Thunderbolt missiles, Russian Tupolev with bombs / missiles / torpedoes, etc. U.S. Engineer looks like Patton (a uniform, face, helmet, gun, boots, still in development and released in the next upgrade or patch), a British engineer looks like Montgomery (still under construction), etc.

#### Operation Snowy Nights

operation_snowy_nights.rfa | 899.96 KB

dock you can see the edge of the map so dont tell me that i tested and it works fine and A-ok

#### Africa Islands

52africa_island.rfa | 1.19 MB

#### Operation Rolling Barrage

operation_rolling_barrage.rar | 106.81 MB

& COOP made by Hamburger Hill ============================================== This Map is a conversation of BFV's Map "Lang Vei" The story of Operation Rolling Barrage: The Allied superiority human and material added to the Wehrmacht destructive losses. Despite the hopeless situation, units of the SS attempts a reconquest of lost outpost with a concentrated mechanical thrust. Because of material shortages, a further increase of vehicle stock can be achieved only by booty vehicles. The allies must take the Hill occupied by the Germans as quickly as possible to prevent the other feed of material. Good luck Soldiers, Yes we can! Take a Look at the Screens!!!! Supported gamemodes: SP, COOP, CQ, Have Fun with the machine_gun and enjoy this Map,:-) ==== Hamburger Hill ====

#### BFMod

bfmodv3.zip | 230.59 MB

who like and play SP/COOP modes.

#### BFMod

bfmod_v2.0.zip | 133.62 MB

BFMod also uses content from both official expansion RTR and SWoWWII. Again, This is a SP/COOP mod. See the readme for more info.

#### D-Day Omaha Beach

d_day_omaha_beach.rfa | 8.63 MB

and i hope you enjoy it. Thank you!

#### BattleFeel 1942 Anthology

battlefeel1942anthology_patch_v101b_20090401.zip | 37.53 MB

#### BattleFeel 1942 Anthology

battlefeel1942anthology_patch_v101a_20090201.zip | 36.74 MB

#### Xmas on the Battlefield

xmas_on_the_battlefield_v1.1_spcoop.rar | 9.69 MB

noobs. [b] Have fun with it though! Merry Christmas and Happy hunting! [/b]

#### The Gauntlet

rc_gauntlet_bf1942.zip | 6.37 MB

#### BF 1942 Co-oP supported Fan mappack

bf_1942_coop_mappack.zip | 24.05 MB

#### Railway

railway_rc_xpack1.zip | 4.49 MB

also supported. Includes a rain effect, thunder/rain ambient sounds, and new skins for some of the weapons.

#### Forgotten Honor

fhtmod.rar | 1001.89 MB

spite of how long and hard the road has been, making this mod, we have finally been able to release this expansion. Forgotten Honor includes 25 new maps, new vehicles, new weapons and even a new country! (Holland) From the Blitzkrieg invasion of France, to the deep jungles of Burma this mod will take you to new battlefields, as we have highlighted some conflicts overlooked in most other WWII games. The mod comes with a 50 pages field-manual that describes the various features, weapons and maps that the mod contains.[/quote]

#### Joe's Next Map Pack

joesnextmappak.zip | 104.39 MB

Cherbourg. this map has 7 capture-able flags. Pripit Road: Using the cover of night, Russian units attempt to flank The German center line. They soon are outguned in a nightmare battle with Tigers. this map has 7 capture-able flags. Zero Hour: The Americans are losing an Island airstrip to a Japanese assault with air cover. this map has 6 capture-able flags. Volgua Heat: A Russian armor division attempts to recapture a town across the Volga River. this map has 6 capture-able flags. Divine Wind: The Japanese sweep west and engage the British in the Indian Ocean. this map has 2 carrier bases, 2 capture-able sea flags.

#### Transformers Mod v2.0 Server Files

transformer_server_files_2.rar | 41.77 MB

maps that will be included in tomorrow's release (6/22/07). In the first map to introduce is Olympus Station where the heroic Autobots and evil Decepticons duel to gain control of this space station. The second map displayed is The Sky is The Limit. This map has a very unique and exciting game play unlike any other. The melee battle consists of various levels of narrow ramps connecting extremely tall buildings. Watch your step, because if you fall you will die; however, don't take your eye off the enemies in front, below, or above you. The next map you see is Uncharted Waters. This is a naval battle where the Decepticons are attempting to steel precious oil from an ocean drilling site and it's up to the Autobots to stop them. The last map is Valley of Death. After battling the Decepticons in space, the Autobots make a crash landing in a mountain range on earth. The Decepticons will not stop until all of the Autobots are eradicated; however, the Autobots are not ready to give up the fight. The mod consist of many more maps including Sword maps and Unlimited maps. Sword maps is pretty self explanatory. Every player class has a sword and that's it. Unlimited maps have special features such as everyone having low gravity kits. You'll enjoy the pleasure of shooting other robots out of the air while flying in robot mode. If you stumble upon a Matrix Kit you can pick it up ('g' key default). By doing so it will turn you into a new transformer with different weapons, features, abilities, and/or transformations. Speaking of transformations, the recharge times have been significantly reduced in version 2.0. Also, by fans request, all vehicles that shot bullets, now shoot lasers.

#### Homefront 42

homefront_bf42_v1_5.rar | 176.68 MB

upon himself to update the Halo inspired HomeFront42 mod. Now with robust new bot support, along with other great changes, HomeFront42 for BF1942 is ready to wage galactic war once more. [/quote]

#### Airfield Assault

airfield_assault_3_v1.zip | 7.68 MB

#### Woodland Skirmish

woodland_skirmish_v1_rc.zip | 6.41 MB

German radio from a farm they crashed next to, and using that radio called for help. A team of Allied paratroopers were dropped into the area to find the American bomber crew. Naturally, all this activity made the German units nearby curious, so they moved in on the crash site. The map is five control points, four creating a diamond shape around the perimeter of the map with one in the center. To trigger ticket bleed, you must either: a) Capture and hold both starting bases (\'Mill\' and \'Barn\') b) Capture and hold one starting base and at least two other control points (either \'Mill\' or \'Barn\', plus two of \'Ruins\', \'Farm\', or \'Armoury\') And here\'s a bonus: you can also play this in Road to Rome and Secret Weapons. The only changes are the vehicles and the teams that participate in the battle, however, it\'s still a fun change (the Grant\'s top gun is great against infantry because it\'s powerful and doesn\'t overheat). There are also a few jetpacks in the SW versions, and in RTR the German Assault pickup kits will have an Italian Breda LMG as a change to the SG44. See the installation instructions for more information. Forgotten Hope 0.7 support is also on its way. Also, when playing in the Vanilla version, on the spawn screen the Sniper kit has been replaced by an alternate assault kit with a SMG (Thompson or MP40) replacing the standard weapon. However, Scout kits can still be picked up from around the map. And one last thing. The M8 Greyhound. It was in the Secret Weapons map Raid on Agheila as a special vehicle. It was fast, lightly armoured, and had a fast-firing, low powered cannon. I needed a nice light tank for the SW version and the Greyhound fit the role perfectly. The model and most of the coding is by DICE, but I did do a slight reskin to change the desert tan colour to a more appropriate greenish colour, and had to recode the AI for it a lot as they were treating it like a jeep.

#### Winter Storm Small - Secret Weapons

ws16_xpack2_rc.zip | 4.64 MB

enemy tickets to rapidly decrease.

#### Winter Storm CTF - Secret Weapons

ctf_winterstorm_sw.zip | 111.12 KB

Bridge CPs are now uncapturable starting points for either side in addition to their main bases. Each main base gets a light tank, a car, and artillery.

#### Winter Storm - Secret Weapons

winter_storm_xpack2.zip | 9.63 MB

to take advantage of the winter skins.

#### Kelly\'s Heroes

kellys_heroes.rar | 17.85 MB

opposite side of the map from the train yard which hosts the German uncapturable point and also the town square point which is capturable. In between the town and the train yard you have open ground and there are two capturable points here: the farm and sawmill.

#### Chaosmod Perfection

chaosmod_perfection.ace | 220.87 KB

Thompson given to all engineers. * Engineers carry 10 mines and 10 expacks. Both have 2 mags. * Bar1918 has been replaced with the Dp. * Tanks are quick. * All fighter Planes are slower. Try to keep in the air. * The Destroyers are 10x faster. * Aircraft carrier is 5x faster. * Cruisers are 5x faster. * Dive-Bombers are now the same speed as jeeps. * B17\'s Machine Guns now have 3 clips. So they will reload. * Elco80\'s now fire 4 Torpedoes before reload. And have 10 Mags. * Allied AA Guns Still are the \"Trucker_AA\" Its now the fastest vehicle.

#### Eve Of Destruction

eod_demo12_full.exe | 179.79 MB

12%[/file]! 12% will be the last version for the next weeks until the big 20% update will come. The 12% Full EoD brings balance to all maps and fixes many bugs for a good gaming experience. [b]12% Fixes:[/b]Huey sound fix AT Soldier gets a Medipack- can only heal others and can be reloaded at medi lockers More migs spawn now on Tonkin Air 180° up/down Infantry view from 1.4 AK47, PPSh41 and M16 are slightly stronger PPsh41 has less recoil force Some AA on "Charly doesnt surf" and "Que son valley" removed Loading times faster and music bug fixed that caused Battlefield to slow down Huey M60 and Medevac Huey get 30% more hitpoints Type63 exploding FLAK bug fixed Some fixes on "Bad Moon Rising" Engineer has US Army glasses Wake Island no longer supported and Icon removed Attention Serveradmins: No content check support yet, so switch it offEnjoy and let's see some feedback!

#### DesertCombat Alpha - Full Install

desertcombat_0.4j_full_install.exe | 573.01 MB

223.82 MB in size and can be downloaded [file="17754"]here[/file]! For a full outline of vehicles and weapons in DesertCombat .4 see the readme below. Here´s a list of changes / additions: [b]What´s new in DC .4?[/b] - [b]Full Battlefield 1942 Version 1.45 Compatibility[/b] - New Opposition Technical Pickup truck with .50 cal machine gun - New Opposition Recoiless Rifle mounted on the pickup truck - New Civilian cars - New F-14 with 2 positions, Pilot and Bomber - New Opposition SA-3 Sam Site - New Opposition OSA anti ship Vessel - Revised Tomahawk cruise missle code - New F-15c fighter - New Opposition Mirage Fighter Jet - Revised all firearm code for realistic settings - 3 new maps (DC Weapons Bunkers, DC Medina Ridge and DC Basrah) - New M249 Model and viewpoint - New PMK viewpoint - PKM and M249 Tracers - New Sound effects for explosions and bullets - New Cockpit sounds - New UH-60 sound - New M-16/ AK47/ M249/ PKM sounds - New Harrier Sounds - New Dune Buggy Sounds - Updated Spawns on Oil Field and Kafju Docks - Updated Hind and BMP2 to be balanced - Increaed Artillery Power but slowed down turret for accuracy and balance - New A-10 Cockpit - Revised Grenades againt heavy armour for balance - Revised M249/PKM against helis and planes for balance - Revised Stinger to be 2 shots for Helis and A-10/SU-25 (network lag may require 3 shots) Enjoy and note again that there's also a patch available that allows you to upgrade from .39 to .4j. This patch is 223.82 MB in size and can be downloaded [file="17754"]here[/file]!

#### DC Extended

dcx5l.1.exe | 48.67 MB

(www.DesertCombat.com) - Some common sense to properly install and set up.

#### Stargate BFM Final - Full Client Files

bfm_0.3_clientfull.exe | 260.38 MB

#### Mansion of The Snake

mansion_of_the_snake.zip | 22.58 MB

troops through the area. The Mansion is located at a strategic cross point which binds a bridge to a main road. The map features custom sound and is set in an atmospheric autumn environment. The Allies are the attacking force in this map and their objective is to conquer all Control Points, the Axis need to defend the Control Points until the Allies tickets reach zero.

#### Merciless Road to Rome Single Player

mc_rtrsp.zip | 81.95 MB

#### Forgotten Hope Fan Mappack 5 Client Files

forgotten_hope_fanmappack_version_5.zip | 221.88 MB

These maps continue the mod team\'s commitment to excellence.

#### Battle of Fire

battle_of_fire_23.exe | 36.14 MB

middle of the map, between two volcanoes. This point must be captured in the air. Special: All control points can be captured. Only helicopters can capture the middle point. This map is intended to be dogfight of helicopters.

#### DCX Port Authority

port_authority_dcx.zip | 36.57 MB

#### BFPro Coop Aberdeen Pro

bfpro_coop_aberdeen_pro_001.rar | 1.13 MB

#### FH Gazala Two

fh_gazala_two.rar | 5.78 MB

#### SWWII Der Bocage Revisited Two

swwii_der_bocage_revisited_two.rar | 4.2 MB

for yourselves.

#### RM PearlHarbour2

rm_pearlharbor2.rar | 29.21 MB

#### DCX Industrial Harbour

dcx_industrial_harbour.rar | 5.05 MB

#### DC Hamburger Hill

dc_hamburger_hill.zip | 3.8 MB

hill (not a perfect repleca)...to thank him...this map is for Desert Combat...support class was replaced by assault class because the mortar gave CTD when bots used them...this is a tough map...enjoy...unzip to a folder and use the easy to use installer for installing the map...co-op,conquest playable....greenbud out!! visit my bf1942 map editing tutorial sites at http://www.jwest3.20megsfree.com http://www.bf1942modsandmaps.20megsfree.com

#### Dogfight Realistic

dogfight_realistic.rar | 2.52 MB

#### 21CW Norway SP

21cw_norway_sp_player.rar | 2.77 MB

#### Movie World V.20 1 of 2

movieworld_v0.20_setup1of2.exe | 756.89 MB

#### Merderet (Co-Op)

merderet_001.zip | 4.81 MB

same. You can check out the original map for screenies if you don't have the map already. Good download for all you Co-Op lovers :D. Original Merderet map: http://battlefield1942.filefront.com/file/Merderet;32203

#### 21CW SP DC Coral Sea

21cw_coral_dc2.rar | 10.16 MB

#### FH Modding Tool Pack V1.1

fh_modding_tool_pack_v11.exe | 151.71 MB

#### Nuenen Coop

bleibringer_s_nuenen_coop.zip | 11.73 MB

#### Fields Of The Fallen

fields_of_the_fallen.zip | 13.83 MB

#### Airbase For DCF and BF1942

airbasefordesertcombat_final.rar | 6.78 MB

BC1942-dont like prehistoric Maps.

#### Big Gun Jill Singleplayer

biggunjill_singleplayer.zip | 9.51 MB

#### Desert Combat Final Server Files

dc_final_server.exe | 14.71 MB

order to use it. Thanks!

#### Recruit Snyders Modification

anthology.rar | 116.27 MB

say more? Take a look at the readme and the screenshots, and then download it soldiers! See ya on the battlefield!

#### FinnWars 0.55

fw0.55.zip | 132.26 MB

#### The Great War

tgw01.15full.exe | 119.91 MB

#### BF1918mod_mod

bf1918modmod.zip | 1.64 MB

#### Battlefield 1942™: Attrition

bfa_installer.exe | 39.64 MB

#### 21st Century Warfare

centurywarfare.zip | 37.82 MB

#### Invasion of Okinawa *FINAL*

invasion_of_okinawa.rar | 23.53 MB

#### Battlefield MP3 song

bf3low.mp3 | 1.64 MB

#### Piti

piti-final.zip | 4.73 MB

#### DC Sniper War

dcsniperwar.rar | 5.8 MB

this map in it's early stages and can easily say this is one of the best maps out there. Stay tuned for more from GreyJedi and HyperElite in the future. ;)

#### AirBorne Ops

abo_42.zip | 10.68 MB

#### DC Invasion of the Philippines

dcinvasion_of_the_philippines.zip | 8.33 KB

#### Battlefield 1942 v1.5 FULL Patch

battlefield_1942_patch_1.5.exe | 143.55 MB

here[/file]! [b]CLIENT FIXES[/b] No more swapping CD's. Any installed Battlefield 1942 expansion pack or community mod can be played using any Battlefield CD. Fixed an issue that would cause severe lag when going from a vehicle ladder directly into a vehicle position. This was especially prevalent with the MG positions on Destroyers. Fixed Omaha Beach ammobox-bunker exploit.[b]NEW FEATURES:[/b]New map - Invasion of the Philippines, complete with all new Patrol Boats. A new US Marines skin replaces the USA army skin in the Pacific theatre. US Marines Engineer is equipped with the M1 Garand. Japanese Engineer has been retrofitted with the Type 5 semi-automatic rifle. Kubelwagen replaced with the Black Medal Scout Car for the Japanese forces. Hanomag replaced with the Ho Ha APC for the Japanese forces.Enjoy :thumbsup:

#### Eternal Silence - Alpha 1

esmodalpha1.zip | 31.54 MB

#### Cherbourg (1.4)

cherbourg_ver1_4.zip | 3 MB

this map was found at: http://www.army.mil/cmh-pg/books/WWII/utah/utah.htm *** This map is designed for skilled conquest players. The germans is to defend the occupied Cherbourg and the allied will by surprice conqure the control points one by one. It contains a loot of various tactical openings from both sides. The main battle will probably be won by the skill of assults and anti tank soldiers. The houses in Cherbourg can be used for both attacking and defending and the team that have the best aim will gain the victory. There is also the poweful destroyer on allied side and two fast luftwaffe planes on german side. This battle have the variation for all players and requests well trained soldiers to win. *** Features: - Ballanced to provide various of tactical battles. - Ammo and mediclockers spread out in the map to provide fun soldier to soldier battles. - Various of gaming on land, at sea and in the air. - Enclosed map with all details presented. Requirements: - A PC with Bf1942 game. - Orginal Dice maps installed. - Unzip the Cherbourg.rfa map file in: BF1942\\Mods\\bf1942\\Archives\\bf1942\\levels Thanks to all editing tools for making this possible: - Madbull Mapeditor1.2: http://www.flashbots.co.uk/madbull/ - Editor 42: http://bfed.3dmax.org/ - RFA Extractor and Grapics MakeRFA Beta 3 - BF1942 UK Map Editig forum: http://www.battlefield1942.co.uk/forums/forumdisplay.php?s=&forumid=20 (special tanks for support from Perfectionist and Uncle Sam) Any comments please mail me at - mail@densloe.net - Hope you enjoy this map. 1st Lt Densloe, Sweden [/quote]

left untouched what i am changing is the ai/objects.con, they were confilicting with each other, the creators were lazy and used the same names for everything so that was a problem and bots wouldnt work, i spent 2 hours changing the names on these, im positive that u can still play online with this, this only is for coop.[/quote]

#### Operation Tandem Thrust Single Player/Co-Op Add-on

operation_tandem_thrust_singleplayer.zip | 89.5 KB

CUSTOM Co-Op mode for bf1942. DC_73_Eastings uses a modified version of the Kursk AI, and most others use other modified versions of DiCE written Ai, whereas this is completely written from scratch, and and all strategies that the bots use are custom written to the map, and it is far better off for it. [b]You need to also have the Full version of the Operation Tandem Thrust map installed, this is only an addon file. You can get it here: http://www.bf1942files.com/file.info?ID=15683 [/b] [b]Arc' and I would especially like to thank all beta testers for their valuable feedback.[/b]

#### Arab Voices DC fixed

arab_voices_dc_fixed.zip | 22.49 MB

turning them into the opposition voices for DC. The voices are Pakistani and Somali but I have no idea what most of them are saying :) They have been treated in the same way as my full sound mod for DC .38 but to use the two together make sure you have not installed either of the modified menu_001.rfa or game.rfa files that came with the sound mod. (email me for a fix)[/quote]

#### DC Secret Weapons 0.38

dcsec_0.38.zip | 619.95 KB

talking about) - knife with airstrike function built in (PGM's) and all the old stuffs thx for the help from the PGM mod

#### Hill 112 - *REVIEWED*

hill112.zip | 34.83 MB

true mission, codenamed Epsom. The basic aim of Epsom was to sweep round to the west and south of Caen and reach the main Caen-Falaise road. This would almost encircle the German defenders around Caen.[/quote] MadModder's Review Active 9 brings us another quality map in "Hill 112". From the axis base camp fires and burning street lamps to the sounds of Hitler's impassioned speeches on the radio, there is enough detail here to impress for many bloody rounds of combat. Great lighting effects, new sky textures, new building skins (inside and out) and what appear to be some new house models are just some of the features within. The train station is a particularly nice touch and capturing some of the CP's will be difficult without falling to your death. I was a bit disappointed in the ground textures themselves as they seem a bit drab, but it is really only noticable from the air. Active 9's attention to ambient effects and visual details sets them apart from the average mapper. They keep getting better and better. I highly recommend the download.

#### Desert Combat Sound (0.38)

dc_sound_detail_.38_.rar | 69.1 MB

#### CTFE Kicker V1.4

ctfe_kicker_v1.40_install.zip | 7.41 MB

program. CTFE – Kicker is the fastest, most intuitive and most reliable remote admin tool available for Battlefield 1942. Whether you want to change multiples settings at once or use the intuitive interface to warn/kick/ban players or broadcast auto messages, CTFE Kicker has got it covered. Connects super fast and always stays sync’d to the server. [/quote]

#### Warlord\'s BF109 Jagdgeschwader 6 v1.0

webmaster@redlord.de Version: 1.1 Date: 04-30-2003 -2- 1. Use \"rat.exe\" to extract your \"texture.rfa\" files to the main game directory \"?:\\~\\Battlefield 1942\". RAT will automatically create the \"texture\" folder when you unpack. 2. Remove or rename the original texture.rfa archives. 3. Rename the \".dds\" files you are replacing as \".old\" in the new texture directory. 4. Copy the files you want to replace into \"?:\\~\\Battlefield 1942\\texture\" 5. Launch your game and have fun! [/quote]

#### Erich Hartman\'s Russian Winter BF109

erich_hartmann_russian_winter_bf109.zip | 855.83 KB

here --> http://bf1942files.com/file.info?ID=10658 Installation: - You should have Merciless Creations TexturePack installed to use this file. - You should also have Kharkov Winter textures installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa (yeah, I know I said I was gonna take a break for a while...I guess I\'m just addicted to skinning) [/quote]

are of vital significance for the entire front::The high command makes it incumbent on you not to spare your health and life and not to stop ANY sacrifice in order to defend Stalingrad,\ and crush the enemy:::::::message ends. such was the situation on the russia front in late 1942 that Stalingrad was going to be a cauldron of horror and suffering... hi there Pokerchip again and this time as promised I deliver "STALINGRAD" upgraded. As before-this is a SP map only and has been tested only on version 1.2 ,I naturally can't guarantee that this will work with version 1.3 or 1.31 :) but it should I guess, anyho here's a list of the changes.... ..new scenery and more SFX ...1 all-new Russian Control point WITH spawnpoints that can also be captured by the germans,plus to heat up the battle I've given the Russian base by the river a browing MG and top that off the base is now takeable..... ...The new Russian CP also comes with 1 LendLease Sherman and a browning MG ...NEW equipment Axis Forces----3 Panzer IV's. 1 Sturmgeschutz 1 APC and 1 Pak 40 ATgun (RTR required) for base anti-tank defense Soviet Forces---2 T-34's 2 LendLease Sherman's (use russian skins) 1 LendLease APC (use russian skins ) and 1 AT25 Anti-Tank gun (RTR required) ..new thumbnail for the SP menu ..modified AI strategies for more agressive tactics on both sides WATCH OUT ..and a modified height map....on that score big thanks to MAD BULL for the Heightmap Editor v1.11, without which this mod would have taken several weeks to achieve... [/quote]

#### 101st airborne and Luftwaffe field division

101.zip | 1.75 MB

uniform,helmets and boots.I\'m not shure whether the dice patch was really worn there,but it seemed like a nice detail to add.(Hope you agree,VonMeyer!) Lw-field division with splinter-camo field jacket,pants,collar and helmet Lw-blue.Lw-eagle on chest,belt-buckle, helmet and backpack.Decrations:Iron cross 1./2.class,black wound badge. The field divisions were mainly raised to guard and protect airfields in conquered territory.Esp in eastern Europe partisan attacks became a constant danger.But after the disastrous losses of men and material in the battles of Stalingrad and Kursk,these divisions were more and more \"volunteered\" for pure infantry combat. With only little infantry training and improvised equipment,they faced heaviest casualties in Russia.In the west,with more time for training(first combat actions not before 1944),they withstood better. I chose the field division as an alternative for paratroopers,as you can see they look quite good on the Monte Cassino map. For the few ones who don\'t have a texture folder or MC3.7(really?),use MakerRfa to reconvert the dds files. Thx to my loyal fans(Kreply!)and critics(Check the badges,Bongo!)and everybody else for downloading or downrating my files(Just kidding!)and all kinds of creative input!There\'s more to come! E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de. \"Reason separates man from animals\"[/quote]

#### Codename Eagle Mod

cemod_1.0.exe | 53.35 MB

incredible WW1 inspired CE vehicles, including the infamous Zeppelin, now with no lag! · 10 varied weapons, including a gas gun and flamethrower! · High detail version of the classic CE map No Mans Land! · Improved object detail over CE: New high polygon models! · Up to 64 players, over 4 times more than the original CE! · More crazy stunts than you could ever perform!

#### Road to Rome Textureset Mod

Having just bought RTR I thought it was missing one thing - all my other BF1942 skins! This small mod will rectify that short coming. It is designed to work alongside Merciless TextureSets. As ever, many thnx to the boys from Merciless for the original excellent idea. Just to be clear - this mod is of my own device to bridge a gap until the inevitable TextureSet update, which I\'m sure will include an official variation of this mod.All original credit goes to Merciless Creations. THIS IS NOT AN OFFICIAL MERCILESS ADD-ON. (but still works rather nicely!) ;)[/quote]

#### \"Spec Ops\" for Mod Collection 1.2

spec_ops_for_modcollection1.2snyder.exe | 5.93 MB

higher accuracy. Most guns/rifles reworked to achieve higher accuracy, number of mags increased, all soldiers that carry grenades now have 6, Assault class has binoculars (key \"5\"). WARNING ;-) ... these changes will be in effect as long as you choose \"Spec_Ops_ModCol1.2\" as your Mod in the Custom Game menu, on every map that you select. You will always have elite troops with better equipment and more ammo, even on the Pacific or Russia maps. You will also keep the new British desert textures (Sherman, M10 and Priest) on all Africa maps. Choose \"Mod_Collection\" as your Mod to return to the \"regular\" weapon setup and texture set of the Mod Collection.[/quote]

#### Tiger Walker

tigerwalker1_by_mura.zip | 6.63 KB

#### VisibleBombs

visiblebombs.zip | 253.92 KB

#### vonManstein's Realistic Troop Kits Mod (SP)

vonmansteins_realistic_troop_kits.zip | 4.17 KB

and try to get some servers using these ;) vonManstein's Realistic Small Arms Mod (SP) vonManstein's No Bazooka Mod (SP) These mods will probably work online, but only with client/servers both having them.

#### Blood Patch (Auto-Installer)

bloodpatch_retail_installer.zip | 126.92 KB

installation but a slightly bigger filesize, this is the one to download. Note: the blood patch will work in Single Player and Multiplayer and does not require that the server you're on have the patch as well. [img]http://www.gamingfiles.com/screenshots/21/files_extra/bloodshot.jpg[/img]

#### Blood Patch

bloodpatch_retail.zip | 13.82 KB

also perfect if you just want to see people bleed, you sick puppy. Now go get it before someone gets hurt.................and you can't tell. :D Note: the blood patch will work in Single Player and Multiplayer and does not require that the server you're on have the patch as well. [img]http://www.gamingfiles.com/screenshots/21/files_extra/bloodshot.jpg[/img]

#### --==Killah==--'s "Yoxford Boys" P51D Mustang Skin

mp_p-51_yoxford_skin.zip | 430.64 KB

designed to represent the 357th Fighter Group "Yoxford Boys", 8th Air Force, Leiston Field, United Kingdom. The 357th Fighter Group was credited with shooting down 609 1/2 enemy aircraft in only 15 months, a pace no other fighter group equaled. The 357th also produced 42 Aces (pilots with five or more victories in the air), more than any other group[/i]

#### Realism Mod (SP)

swr-realism-mod.zip | 1.38 MB

of changes: Grenades do far less damage to tanks Bazooka and Panzershreck splash damage against infantry slightly increased All weapon strength increased. Tanks have more splash damage against infantry All guns have faster moving bullets Planes bomb loads have been changed. B-17 can now do real carpet bombing.

#### THE FLACKTOWER

the_flacktower.rar | 11.71 MB

#### Greek Flag

it might has influence to the other flags comment if you want.

#### Tank\'spbupdate

pb_update.zip | 3.78 MB

#### Kill_Em_All

kill_em_all.rar | 31.7 MB

quite a lot of armor, two dive bombers on German side (Not enough room for a airstrip for Allies)and a torpedo boat(So you can easily access the town center).In DC there are choppers on both side. Not really a mass murder map, it rather needs some strategies to be successful. Recommended to play on the Axis side. Known bugs and things that should not be: Because my BattleCraft random vegetation creator makes every tree double, so i decided to place them manually so they sometimes wont look that natural. Because of the limit of objects the edges of the map are little blank but it does not matter that much cause the main action is in the center of the map. In DC some allied bots are trying to capture the Axis not capture able control points. I hope you like it and PLEASE LEAVE FEW WORDS ABOUT THIS MAP. Any recommendations, questions or ideas are welcome too, on the comments section or on my email...

fixed : vehicles have now the desert color.

#### Eve of Destruction (3/5)

eod_classic_210_client_3of5.exe | 685.24 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (1/5)

eod_classic_210_client_1of5.exe | 690.2 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (4/5)

eod_classic_210_client_4of5.exe | 686.78 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (5/5)

eod_classic_210_client_5of5.exe | 95.45 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (2/5)

eod_classic_210_client_2of5.exe | 690.93 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Maginot_Line_for_BG42-1.61

maginot_line_for_bg42_1.61.zip | 21.57 MB

#### Patch 1.20

patch_1.20.exe | 33.97 MB

Corps, General Patton Mod, WW2 Battleship Mod. Changelog 1.20 Patch Version -new bullet sounds: mg42 deadly historic sound accuracy, No. 4 Lee Enfield historic gunpoint (sight,scope) and new sounds, Bar 1918 historic sound, Colt 45.Cal M1911A APC, Tiger Tank gun sound and mg 42 sound, Sherman sound, artillery vehicle wespe and priest new sounds, aircraft engine sound btter accuracy and aircraft bombs or bombing better sound accuracy, ship bombardment better sound, b17 strategic bombing sound. -new weapon fixes:gunsight or target sight fixed, sniper scope better military accuracy gunsight, thompson gunsight fixed, new turret and new 54 rounds magazine for tiger tank, Artillery modernized and fixed, Priest 7 (is now looking on some maps like in the bf2, use your binoculars to call and artillery strike on an enemy target) now fire 60 round shells, Prince of Wales is now USS Texas with more deadly accuracy of guns, aircraft carrier now has a lift and torpedo tubes. -new uniforms:2nd SS Panzer Division Uniform, SAS Uniform with Red Beret, British Green Berets-Royal Marines and Marine Commandos, Royal Airforce Skins for British Pilots, Seaman Uniforms Civialian Merchant Navy, War Navy Uniforms, Tankman Uniforms, Special Forces and Commando Suit, MI 5 and OSS Green Camo for France-Burma-Yugoslavia-sicily. -new tanks: Matilda, sherman heavy tank and experimental T-28 for multiplayer combat.

#### Operation Pacific

operation_pacific.exe | 31.49 MB

Japanese imperial soldier, and made a hell on earth. Handled anti-aircraft gun on an aircraft carrier at Midway, and especially take part in the defense of Pearl Harbor or landing on Sands of Iwo Jima. Start your War No.1 in four campaigns in the Pacific: Japanese conquest of Asia, Singapore, Corregidor, Philippines, Pearl Harbor, Burma: Forgotten Front, the South Pacific: Guadalcanal, Guam, Iwo Jima and Okinawa. Designer: George_Taylor_Cro SAS_19 xfire:torpedobomber25 from Croatia and John Johnson from United States of America.

#### Operation_Yugoslavia_Rise_and_Fall.exe

operation_yugoslavia_rise_and_fall.exe | 22.23 MB

units: Chinese partisans, Holland Resistance, French Resistance, British expeditionary forces, allied missions in Yugoslavia and the Yugoslav partisans. Mod Operation Yugoslavia Rise and Fall, just follow the battle on the southern front, it is the battle with the Yugoslav partisans who have already demonstrated in the previous mod.

hope to make a stand. The Germans are throwing an entire armoured division at the British, who plan to dig in at a town and small airstrip as their final stand. The Germans have superior armour, but the British still have control of the skies and will have close air support available to strengthen their defence.

#### shi no numa

shi_no_numa.rfa | 1.29 MB

FILES I NEEDED FOT THE FRAGFIELD BATTLECRAFT FILES AND VERY IMPORTANT DO NOT I MEAN DO NOT EDIT THIS MAP UNLESS I COME OUT WITH A V2. FH_LutenitFoley ANY BUGS REPORT TO ME AT MY E-MAIL

#### Interstate 82 Custom Map Pack

is82mappack3of3_fixed.rar | 467.43 MB

#### Ryham's FH Mappack #1

fhmappack_ryham.rar | 573.95 KB

#### Amel Gate

amel_gate.zip | 16.87 MB

before the Germans can secure it. Additional Skins by: Gumby, Jeff, CoyotePete, St0rm, Killah and Jingo.

#### Interstate 1.8 Full Client

interstate18full.exe | 404.16 MB

file was re-uploaded due to a corrupt installer Be sure to grab the Interstate 1.81 patch as well Interstate community, custom maps, and further support found at [url]www.is82.com[/url]

#### Khirosha

khirosha.zip | 7.94 MB

camp established in the area and the USMC is searching for it. The two small river villages work together as kind of co-centerpoints. Keep in mind, they will be key to a win for either side. Enjoy

and have to capture either the central island plus one other or take all 4 islands around the outside. The central island is a great place to hold out as it has a lot more cover than the others plus medical and ammunition resupply. To get between islands you'll have to run through shallow water without any sort of cover, so you need to make damn sure there's no sniper waiting to blow your head off on the island you're headed towards. If this sounds like as much fun to you as it does to me, check it out.

#### Operation Bagration

operation_bagration.rfa | 59.39 MB

any piece of soil on which they set foot.

cover their armored divisions' advance into the city.

#### Happy Saint Patrick's Day Map

happy_saint_patrick_s_day.rfa | 2.82 MB

#### Villagelife

villagelife.rar | 13.24 MB

supports SP/Coop.

#### Red Sky

red_sky.zip | 38.29 MB

Additional Skins by: Azag-Thoth, Lt. Nagy, zmatt, Th3 Dic3ma, takiwa, AFF|Razor and Jingo.

#### Hill 500 revisited

hillfivehundredaz.zip | 9.09 MB

didn't name it "hill 400". The layout is the same as the original, but I rebuilt it from the ground up(literally) and included the all important Single Player option to boot. I admit I am no master of SP mode, but play these guys on the "impossible" setting and be prepared to watch bots do everything a player would do, including basecamp. heh heh.

#### Outpost II

outpost_ii.zip | 27.28 MB

played on my clan server (194.54.188.90:14567). I encourage you to give it a try ;) More info in readme file.

#### Joes Reinforcements

joesreinforcements.zip | 21.76 MB

to much fun to let die. The First is France Hills by Lynnx, and the Huertgen forest by Rex McLachlin. I have made a few changes to enhance play with bots, but tried to keep the original as pure as possible. Because these are not addons(001) or Mods I have renamed them so the originals will not be overwritten. These maps are for Standard BF1942 These maps support Single Player and COOP

#### BattleFeel 1942 Anthology

battlefeel1942anthology_v101_20090101.zip | 23.41 MB

#### Custom/realistic Berlin map

berlin.rfa | 5.33 MB

hope you like it, it is my first file on Battlefield files.com and my first custom map. if you have any recomendations or ideas please email me at Fhweapons@yahoo.com Thanks! -Matt

#### Hilltop Outpost

hilltop_outpost_xpack2_rc.zip | 4.12 MB

with Jetpacks." So, here you get to do a spinning paratrooper thing onto some random snow-covered island out in the middle of an ocean. Nobody seems to be able think of a cool backstory for this one, but if you have one, please post it. You'll need to capture and hold both of the points on this map to get some ticket bleed happening. The main camp has 2 jetpacks lying around for your enjoyment, while the guard tower has 1.

#### In The Hell Of Bocage - Coop/SP

rc_fh_hellofbocage_coop.zip | 94.07 KB

#### Operation Omaha

operation_omaha.exe | 21.68 MB

of map from my Phoenix 1942 Mod.

#### StG44 Splinter Camo

stg44_splinterdigital_rc.zip | 128.37 KB

#### Palm island

palm_island.rar | 4.14 MB

it.

#### CQB Training

rc_cqb_practice_bf1942.zip | 3.38 MB

#### The Way It Was Meant To Be Mod

twiwmtbbeta.zip | 92.19 MB

multiplayer compatible modded most vehicles in the game and added tons more. some minor hud and texture changes

#### Op.Camel

op.camel.rar | 1.72 MB

map.

#### Joes Summer Map Pack

joessummermappack.zip | 71.25 MB

in the Ascidera Valley. This map has 6 captureable flags. Nazaire: British commandos run rampid in occupied France while the Germans attempt to drive them back into the sea. This map has 7 captureable flags. Note: (Old Mole must be free of defenders first) Wanda Ridge: Russian armor divisions enter the Wanda Mountains to destroy the Japanese Army. This has 6 captureable flags.

#### DC_Final_C130_Assault

c130_gunship_assault.zip | 3.38 MB

capture any Village CPs... This map is Co-op, Single player, and conquest ability. (it's fun too...)

#### Battlefield 1942 Wallpapers (Complete)

battlefield_1942_wallpapers_complete_by_dunk999999.zip | 8.4 MB

will be the DC loadscreens so keep an eye out for them.

#### Battlefield Mac Mod Tools

rfa_manager_200.0.1.zip | 1.24 MB

#### Dark Tiger

dark_tiger.zip | 89.57 MB

#### FH 0.7 Fan Mappack (Installer)

fh_fanmappack_client.exe | 285.41 MB

[url="http://battlefield2.filefront.com/file/FH_07_Fan_Mappack_NonInstaller;85121"]HERE[/url].

#### Operation Sealion SP

operation_sealion_sp.zip | 15.91 MB

thanks to GenRommel, now you got the chance to experience this fictional battle first hand.

#### Transformers Mod Open Beta Client Files

transformers_v2003b_full_b.zip | 272.67 MB

battle in \"Transformers The Movie\" - Channels: Be sure your flight stick is calibrated! - Lithone: Based on the first planet Unicron devoured. - Titan: A space battle near Saturn’s moon Titan. Destroy the enemy ship to win. New Vehicles include: - Thunderbolt - SF38a Defender - SF38b Annihilator - SF38c Decimator Trailer video http://youtube.com/watch?v=7tL8itF2UPg For more information about this build or the mod visit the official Transformers Mod website http://www.resemblesreality.com/TFMod/ Play this mod on the Nerves Of Steel (NOS) game server. Visit the official Transformers mod game server\'s website to learn more. http://www.resemblesreality.com/NOS/

#### Operation Daybreak

op_daybreak.zip | 530.9 KB

also goes underground, into the sewers below said street, using ingenious and well-thought-out object placement to create an underground fight that would make BFV\'s tunnel system jealous. The sewer/tunnel system is quite extensive and houses 2 of the 3 capturable control points in the map, so prepare for some awesome underground fighting in the claustrophobic halls. At various points you can look up through grates and even see the street above, and there are little areas the sewer leads to that can give the player great firing positions over the street. Technically the map is very sound. I have a few gripes to mention, but that\'s because the map is flawless otherwise and it\'s only these little things that stand out. Firstly, there\'s a lot of kits to pick up around the place, but the author has placed them as a static object. This means that they won\'t respawn and if I remember correctly then if you host a game then you won\'t be able to see the kits but your clients will. Changing them to ObjectSpawns rather than statics will fix this (and if you want to stop the respawning, just set the respawn time to 9999). Flags also have only 1-2 spawnpoints, which means that with a little bit of research you\'ll know exactly where your opponents spawn every time and this could lead to some nasty spawncamping. Finally, the Crypt flag didn\'t have any cover around the flag radius, which might make it an absolute pain to attack since you\'re out in the open with nothing to hide behind/in while capping the flag. Those minor points aside, I have to say that I\'m very impressed by the author\'s hard work (this is a first map :eek: ) and attention to detail. Looking forward to more maps from you in the future! ~RussianComrade

#### Battlefield Pirates 1 Anniversary Mappack

anniversarymappack.exe | 56.78 MB

lot has changed since then in BFP for BFP1. That is until now! We have brought together some of the BFP Final mappers and some of our own mapmakers from within The Scurvy Dogs clan to produce this Mappack which we hope will further your enjoyment of BFP1 and help keep the pirates tradition going. A lot of hard work has been put in from some dedicated pirate mappers and testers, so thanks to all involved. This pack contains 19 maps, we hope to see you on the battlefield! Map list and creators. Assault on Port Porpoise - Muad\'Dib Blasted Shores - Brutus Bridge too far - Muad\'Dib Cave Raid - Brutus Cliffhanger - Muad\'Dib Defender - Archimonde Flushed Away - Muad\'Dib Isle Of Remore - Stealth Isle of Woe - Brutus Lolrus Creek - Cap\'n Pugwash Lost and Confused - Muad\'Dib Paradise Isles - The Fornicator Pirates Playhouse - Brutus Rum Runner Temples - Archimonde The Crossing - Cap\'n Pugwash Timberment - Stealth Trauma - Cap\'n Pugwash Two Castles - Muad\'Dib Visby Ruins - Cap\'n Pugwash

#### Goblin vs Natter V1

gvn_v1_rc.zip | 38.93 MB

#### Transformers Mod v2.0 Client (Windows)

tfmodv2.0fullclient.exe | 227.5 MB

for people to post their server/teamspeak information if they plan to host our mod on their game server. Servers: http://www.resemblesreality.com/Forum/topic.asp?TOPIC_ID=362 Thanks to Red Baron Web Design for the Mod Launcher! That program was a little miracle for distributing the mod to our testers. Now anytime we release new versions, maps, videos, etc you will be able to access those files directly through the Mod Launcher. Just double click the StartMod file in the Transformers mod folder and then click the Updates button (Windows version only). We’d like to say thanks to everyone that’s helped us including mirrors, game servers, news coverage, modding help, and especially the kind words of support. We’ve enjoyed building and testing this mod and we are confident you will enjoy playing it. We hope to see you on a server somewhere; however, thanks to Dnamro if you can’t make it onto a server you can play offline in Single Player. Either way you choose, enjoy the mod!

#### Joe\'s Map Pack

joesmaps.zip | 70.11 MB

:D

#### DCM Harbor

dcm_harbor.rar | 92.85 MB

#### Woodland Skirmish: Final

install_skirmishfinal.zip | 7.73 MB

#### DC Global Front - Tobruk Teaser

dc_gf_tobruk_01.wmv | 95.1 MB

1024x1024. Eventually all of the vanilla statics will be replaced by new versions that fit within the footprint of the original, so game play will not be significantly altered.

#### FG42 Sniper

fg42sniper.zip | 84.13 KB

#### Battlefield High Definition v1.0.1 Patch

battlefield_high_definition_1_0_1_patch_manual_install.zip | 2.09 MB

the game as possible. To view images of this mod, click [file="76862"]here[/file]. The only change that is made in this patch is the replacement of the German Swastika with a new flag. This was done to allow the mod to be legally played in Germany.

#### DS Football

ds_football.rar | 8.53 MB

#### Client File 2 Of 2 - Eve Of Destruction

eod_060_client_2of2.exe | 335.38 MB

#### Client File 1 of 2 - Eve of Destruction

eod_060_client_1of2.exe | 498.81 MB

#### Forgotten Hope Map: The Hill

rfa_thehill_french.zip | 9.52 MB

#### Forgotten Hope Map: Factory v2

factory_fh.rar | 9.08 MB

this conversion !!! \"Germans factories are destroyed and they haven\'t mass production of vehicles and weapons, so they must capture some other factories. Russia is perfect target. German ground army entered into the Russian forests. They are trying to capture one of these factories. But Russia will fight. Who wins?\" In this map is one base and three control points -> Lumbermill, Deposit and Factory. ! If you want win, you must have all three control points !

#### B-17 Paraspawn

b17paraspawn.zip | 403.17 KB

it, you spawn off to one side. About halfway. The spawn point you see is the b17 flying around. just make sure its high enough when you spawn. Dont forget to activate your parachute. As when you spawn it doesnt open. The SBD Enhancement Mini-Mod is included with this mod.[/quote]

#### Toujane, Tunisia

toujane_tunisia_v1.zip | 9.92 MB

defense guns. Air support has he who occupies and preserves this hill. Warning: Russian can forfeit all flags!

#### KotF Pacific Islands

bf1942_kotf_pacific_islands.zip | 3.68 MB

#### Operation Merkur

mc_merkur_setup.exe | 32.78 MB

work-over. Note: Merciless 1.6.1, Merciless RtR and the official Road to Rome-Xpack are required.

#### Winter Storm CTF

ctf_winterstorm.zip | 111.09 KB

Bridge CPs are now uncapturable starting points for either side in addition to their main bases. Each main base gets a light tank, a car, and artillery.

#### Eve of Destruction - Face to Face

whoopu2_face_to_face.zip | 11.61 MB

#### Stargate BFM - Singleplayer

stargate_spv3b_2may06.exe | 1.65 MB

#### Winter Storm

winter_storm_rc.zip | 9.86 MB

#### Stargate BFM

sgbfmv01.1publicclientfull.zip | 126.62 MB

Stargate. Happy Fragging!

#### Stargate BFM 0.1b Window Server Files

sgbfm01.1bwinserverfull.rar | 12.66 MB

#### Stargate BFM Windows Server V0.2

stargate_bfm_windows_server_v.2.rar | 21.84 MB

#### Stargate: BFM V0.2 Full Client

sgbfmv02publicclientfull.rar | 274.05 MB

#### Stargate BFM Full Install

stargate_bfm_0.25_full_install.exe | 280.9 MB

#### Stargate BFM Windows Server

stargate_bfm_0.25_win_server.exe | 22.09 MB

#### Stargate BFM Final - Server Files

bfm_0.3_winsvr.exe | 17.24 MB

#### Desert Combat Dedicated Linux Server

desertcombat_0.5l-beta_full_install.tar.bz2 | 34.31 MB

#### DC_Extended

dcxsetup4j1.zip | 22.26 MB

are fully supported by DC_Extended. We've also added support for the DCTextures mod. Although DC_Extended has it's own theme and map based skin switching, many people requested that DC_Extended be compatible with DCTextures to avoid duplicating files in DC_Extended folders.[/quote]

#### DC Realism Final

dc_realism_final.zip | 214.76 MB

#### Battlegroup42 0.9 Client Side

battlegroup090.exe | 455.82 MB

either by BG42 or converted from some of the best ones made by the community. Nonetheless, we haven't forgotten our commitment to bot support and many of these new maps will work in coop and singleplayer. BG42 maps: 4105-Operation_Mercury 4212-Tebourba 4301-Stalingrad_Winter (with bot support) 4307-Operation_Citadel (with bot support) 4410-Debrecen (with bot support) 4503-The_Swamp Third-party maps: 4104-Karst by Amaccann (with bot support) 4106-Operation_Barbarossa by Ghoul and GlobalConflict 4111-Operation_Crusader by Lt.Havoc and Fritz 4111-Rostov by Amaccann (with bot support) 4302-Tundra by Augustus at agmaps.bf1942files.com (with bot support by Arc D'Wraith) 4303-Rabaul by Lt.Havoc and Fritz 4406-LD_PointDuHoc by Cpl.Reynolds (with bot support by Arc D'Wraith) 4407-SaintLo by Brenil 4408-Anguar 4409-Nancy by Lt.Havoc and Fritz 4411-Huertgen_Forest by BobChinook DICE maps: Operation_Aberdeen has bot support by Arc D'Wraith Kharkov has had the BG42/HeadShot Enterprises winter treatment

#### BattleField Pirates

bfpirates_alpha_0.1.zip | 69.6 MB

very well along. For something different, I recomend getting this for a change of pace!!!

#### Battlefield 1918

battlefield1918file.exe | 296.77 MB

Battlefield 1942. Read on to see the features soldiers! [quote] Features: -Battlefield 1942(tm) modification about the First World War -First public release -2 nations - Germany and France -new Player models -new character classes -completely new weapons, vehicles and airplanes -historical background as basis -changed Gameplay -new physics for all vehicles and airplanes -nine different Custom maps in different execution, from trench combats to air battles -detailed and realistic models and skins -extensive internal Balancing System for weapons and vehicles -new In-Game menu, ajar against the proven Battlefield 1942 menu with graphic adjustments -complete symbol and icon system, almost all original icons were replaced -new sounds for almost all vehicles and weapons -own AI system, to converted Battlefield 1942 maps offer full support Gameservers: 213.202.206.75:14567 - NGZ Server - 16 Player 213.202.206.76:14567 - NGZ Server - 16 Player 213.202.206.79:14567 - NGZ Server - 32 Player 213.202.206.80:14567 - NGZ Server - 32 Player 213.202.206.81:14567 - NGZ Server - 16 Player [/quote] Well, enough said...get to downloading this now soldiers! See ya on the battlefield!

#### Battlefield 1918 Christmas Fixed Client

xmas1918.exe | 33.45 MB

#### Action Battlefield

action_battlefield_b1.0_installer.exe | 175.18 MB

#### Who Dares Wins Full Install

whodareswins023client.exe | 424.51 MB

their other projects.

#### Who Dares Wins Windows Server Files

wdw023windowsserver.zip | 59.71 MB

their other projects.

#### Battlefield 1942 Extended

bf1942x.rar | 102.22 MB

because I want this to feel as if DICE made it. So people can enjoy that official feel and security (hey I know some people prefer it)

#### BattleCraft 42 Kit Support

bc42kitsupport.zip | 564.33 KB

them, only bf1942. Also, if you\'ve made changes to bf1942.lst you may want to back it up as this overwrites it.

#### Western War

western_war.rar | 100.21 MB

vegetation and possibilities to hide. Ideal for sniper and conquer strategies.

#### Merciless Road to Rome Map Pack

mc_rtr_zara.exe | 111.28 MB

#### Market Garden Bomber

market_garden_bomber.rar | 9.73 MB

#### Battleaxe Cold War

battleaxe_cold_war.rar | 10.25 MB

#### \$t0rm\'s SS Sturmmann Totenkopf Division

t0rms_sssturmmann_totenkopfdivision.rar | 1.25 MB

#### XWW2 V2.6 Server Files

xwwii_2_6_server_files.zip | 44.69 MB

#### DCF BattleCraft Files

dcf_battlecraft_files.rar | 15.19 KB

#### DC Ash Sham Valley

dc_ash_sham_valley.zip | 18.75 MB

#### DCX Skin Pack

dcx_skinpak.zip | 32.24 MB

#### DC Death Canyon

death_canyon.zip | 8.47 MB

#### BF40K Release 1 Client Files

bf40krelease1.rar | 95.14 MB

#### DCF BF2 Kits Mappack

dc_final_bf2_kits_mappack_v1.exe | 160.72 MB

#### Otolikos Normandy Mappack Client

otolikos_normandy_mappack_client_files.exe | 81.09 MB

don't care about bots, certainly get this today!

#### DC Silent Woods Coop

dc_silent_woods_coop.rar | 379.38 KB

#### Silent Woods Coop

bf1942_silent_woods_coop.rar | 69.01 KB

#### Silent Woods

bf1942_silent_woods.rar | 3.94 MB

#### East Docks

bf1942_east_docks.rar | 16.28 MB

#### FH Defgun Hell

fh_defgun_hell.rar | 4.27 MB

#### GAUS DC Mappack v2

gaus_dc_mappack_v2.zip | 113.84 MB

mappack also contanse an updated version of a map from their first map pack, [i]Sulamaniya 2[/i]. GAU runs a server that you can play their costum maps on however you will also need the maps from their first map pack which you can get [url="http://battlefield1942.filefront.com/file/GAUs_DC_Mappack_V1;39758"]here.[/url] IP: 212.112.224.52:14567 Slots: 64 You can find more information at their website [url="http://www.gau-pc.de/include.php?path=start.php"]here.[/url]

#### FH Enemy at the Gates

fh_enemy_at_the_gates.rar | 7.76 MB

screen, but I\'d say get this map.

#### Transformers Wallpaper Pack

transformers_wallpaper_pack.zip | 658.09 KB

#### 1/9AirCav\'s DCF Map Pack

_ss1_19aircav_dcf_map_pack.rar | 138 MB

over the maps and their individual history: [b]Libertation of Harlingen v.2[/b] [quote]This map was created to represent the fall of German occupied Harlingen, Holland, by Canadian troops, on the march to liberate Amsterdam. The town fell to the Canadians on 5 May 1945. Although this battle was a minor battle compared to the fighting taking place inside Germany by Patton and the Russian army, every battle is major to the soldiers involved in the fighting. During my research on the battle I found little usable information on this battle as far as loadout and vehicles however, the city is mapped to be an accurate, if out of scale representation of the actual city.[/quote] [b]Slovenian Alps DAY 2[/b] [quote] Slovenia is a small mountainous country comprised mostly of farms & villages located between Italy and Hungary. Un-improved roadways and heavy summer rains make travel difficult. In 1941 during WWII Slovenia, ruled by Yugoslavia/Russia was overtaken by German & Italian troops then split up between them and Hungary. After the war Slovenia returned to Yugolsavia/Russia control. This map is a loose representation of the battles that took place during that time.[/quote] [b]Slovenian Alps v.2[/b] As \"Slovenian Alps DAY 2\" this map is meant to represent the battles in Slovenia between the Russian/Yugoslavian and German/Italian troops for this small country between Hungary and Italy. [b]Yakima Firing Center v.3[/b] [quote]Y.F.C. is a military reservation located in central WA. State,USA. It\'s weather & terrain make for a perfect desert training area. Still used today it serves as a unique chance for military personnel from Yakima itself, FT. Lewis & McChord AFB (just a few hours drive) to sample desert life & train with a variety of live ordinance in large open ranges.[/quote] Well guys, I myself had a lot fun during the testing matches, and I\'m pretty sure you\'re gonna like this map pack too. This definatly belongs into the cathegory \"MUST-Download\". :)

#### Rostov

rostov.zip | 31.86 MB

the way to File Planet. I think its a Co-op map....

#### FH Battle of Pavlov

fh_battle_of_pavlov.rar | 7.26 MB

#### Forgotten Hope Map Pack 3

fh_forgotten_mappack3.rar | 6.74 MB

if Single Player is your thing, so check the read me to get those maps.

#### GAU\'s DC Mappack V1

gaus_dc_mappack_v1.zip | 217.06 MB

Standoff Slovenian Alps Basrah Stuntday Sulamaniya Desert Strom Gothic Line Dark Jungle DC Lost Jungle 2 GFH 1st Push Linux

#### FH Omaha Beach

fh_omaha_beach.rar | 476.12 KB

#### Solomon Islands SP/Coop

bf1942_solomon_islands.rar | 141.33 KB

#### Norwegian Resistance V0.86 Client Hotfix

norwegianresistancehotfixv0.86.exe | 527.22 KB

#### Battle BFSS

battlebfss.zip | 10.35 MB

and other essential useful objects. Allied make their parachute assault into the city after a long period of bombing strikes. Their mission is to secure the checkpoints, and elliminate all enemy threats. Both teams have strategical advantages in this map. Allied with their ability to spread fast while parachuting, and Axis with land vehicles, and the ability to shoot down the Allied before they hit the ground.

#### Norwegian Resistance Battle Of The Bulge

norwegianres_battle_of_the_bulge.rar | 512.35 KB

#### Norwegian Resistance Linux Server Files

norwegianres_v0.85_linux_server.zip | 15.45 MB

#### Warfront D-Day Omaha

wf_dday_omaha.rar | 3.73 MB

The Allies must take and hold the flags in order for the Axis tickets to fall, And the Axis must drive the Allies back into the sea for the Allies tickets to fall. Place the map in your WarFront levels folder. Contact rooft0p@hotmail.com

#### Forgotten Hope Realism 2.0

fhrealism_2.0.exe | 142.45 MB

#### Fall of Berlin

fall_of_berlin.zip | 5.11 MB

have learned through Axis Intelligence that Russian Forces will be assaulting Berlin through the Tiergarten on the West side of the city. Knowing this, the Germans are racing to set up defenses around the city. The Russian forces need to push back the Germans and take control of the city in order to succeed in starting the Fall of Berlin.

#### DC Battle Of 73 Easting II

battle_of_73_easting_ii.zip | 3.38 MB

vehicle placements have also been made in addition to the original placements.

#### Light of the Rising Sun v.45

lotrisingsun.exe | 86.1 MB

Japanese, US, and Commenwealth military eqipment as well as custom maps. Everything from the massive H8K Flying Boat to a Katana. Custom maps include a battle for the famous bridge over the river Kwai, island assaults, and much more.

#### Coral Sea by 4CentsShy

coral_sea_4cshy_050216.rar | 61.89 KB

#### Forgotten Hope Husky

nzsas_husky.zip | 25.21 MB

#### DC Lost Village Coop Mappack

dcdcfeh_dc_lostvillage_coop_mappack.rar | 1.03 MB

#### Silent Heroes Airbase Conversion

sh_airbase.rar | 6.79 MB

guns. Air support have he who occupy and preserve this hill. Warning: russian can forfeit all flags! Germans attacking and russian defending.

#### DCX Jungle River

dcx_jungle_river.zip | 15.42 MB

rhib\'s and watch for enemy movements from the air or just get in the thick of things beating through the foliege to defeat your enemy!\" This is revamp of the map I made about a year ago, among the upgrades I\'ve done I have improved the textures (not the usual BC detail.dds), added a custom sky (from BFV), added environment sounds, changed the vehicle spawns around a little, changed the fog settings, and added 3 more game modes (The original only had conquest) This map now works in Conquest, CTF, TDM, and Co-op.

#### Galactic Conquest V5 Windows Server Files

gcr5_winserver.rar | 48.64 MB

map rotation correctly: -Release 5 features six maps that start with “GC_Mini_” in their title. These maps are not designed for a standard 32 player (or greater) server. They are tooled for 8 to 16 players on a server, and designed specifically for 4v4 to 6v6 clan matches. You *can* put them into your rotation, but with 32 players it’s going to be really small and hectic. Some may like that, but we recommend they stay out of the normal full player rotation. -Release 5 features a map called “GC_bonusrace”. This map is also not for normal server rotation. This map isn\'t a normal match, but was made for players who like to stage races around a track with our vehicles. In a normal rotation, most players will be confused and not have much to do. It’s HIGHLY recommended you don’t have this map playing unless you are staging an online race. -Don’t forget, three of GC’s maps are in the Objective mode menu, and have to be selected from it if you don’t use Blackbag ops. -As always, we recommend no friendly fire except when admins are logged in and physically present. -The rest of the new features are outlined in the readme file located in the mod folder. -This is a full install for the server version, so you should delete your old GCMOD folder. Thank you again! Scott Zier Galactic Conquest

#### DCF City Streets

city_streets_for_dcf.zip | 5.71 MB

only available with the iraqi brdm2 only...ammo is spaced around the map...tight fighting in alleyways...vehicles are limited to were they can be used...goodluck soldiers.. map made and co-op added by GREENBUD as with any map with alot of buildings there is always a possibility of lagg depending on your system specs...adjust bot count accordingly unzip to a folder and use the easy to use installer...screenshots also included in zip file... thank you...

#### Sunset Hill

sunset_hill.rar | 3.47 MB

between the two. three capturable flags in the defensive position

#### DC Urban Siege Coop

dc_urban_siege_coop_desertcombat.zip | 27.8 MB

from co-op because of CTD........now depending on your system will determine how many bots you can use because of the city and all the buildings...this has a easy to use installer,just unzip to a folder and use the self installer....this will overwrite the origional DC urban siege......map credit goes to Desert Combat....co-op added by GREENBUD

#### BFI Mod

bfi_mod_b2.exe | 23.88 MB

six-PCO B17 to others and destroyers with AA to some more.

#### DC Temple Ruins Coop

dc_temple_ruins_99_coop.zip | 910.38 KB

bridges......dont forget to watch your back...unzip to a folder and use the easy to use installer and have fun....this is for DC Final...

#### German Production Facility

german_production_facility.zip | 4.47 MB

you might see a stuck bot or 2 because this was real fun pathmapping because pf all the objects...unzip to a folder and put in your bf1942/levels folder....this map was made by "J3rkfish...co-op added by GREENBUD...thanks.. visit my bf1942 map editing tutorial sites at http://www.jwest3.20megsfree.com http://www.bf1942modsandmaps.20megsfree.com

#### Enhanced DC WaterBattleaxe

enhanced_dc_waterbattleaxe.rar | 2.68 MB

#### DCF Coop Mappack

dc_final_sp_coop_mappack.rar | 4.41 MB

Day2 - Dersert Shield - Coral Sea

#### 21CW Winterland

21cw_winter_land.rar | 6.12 MB

#### 21CW Gazala Day 2

21cw_dcf_gazala_day2.rar | 5.12 MB

#### 21CW Oil Fields Day2

21cw_dcf_oil_fields_day2.rar | 3.35 MB

#### Sengoku 5.1 Full

sengokufull5_1.zip | 48.25 MB

#### DC Ambush Checkpoint Delta

dc_ambushatcheckpointdelta.zip | 11.59 MB

can be played in all the DC mods. (DC, DCF, DCR, DCX)

#### DCX 0.8 Server Archive

dcx8_winserver.zip | 38.74 MB

#### DCF Desert Storm

dcf_desert_storm.zip | 33.23 MB

#### DC Market Garden

dc_market_garden.zip | 2.4 MB

MODES: DC_Market_Garden supports Conquest, Coop, and Single Player modes. It has been tested with and will run on a dedicated server.

#### DC Snow El Alamein

desertcombat_snow_el_alamein.rar | 923.59 KB

#### BF1942 Snow El Alamein

bf1942_snow_el_alamein.rar | 446.9 KB

#### 21CW Snow El Alamein

21cw_snow_el_alamein.rar | 911.84 KB

map to play. http://battlefield1942.filefront.com/file/;11420

#### Enhanced DC Berlin Under Siege

enhanced_dc_dc_berlin_under_siege.rar | 4.13 MB

#### Winter Sturm

wintersturm.rar | 21.22 MB

#### DCF Liberation of Harlingen

dc_liberation_of_harlingen.rar | 17.53 MB

pitched battles. The setting is that the Germans are in garrison in the city and the Allies start out on a farm in the countryside. The two armies fight to control key areas of the city, the three most strategically important control points have a higher point value and are therefore important to capture and hold.

#### DC Custom Sound Pack

sound.rar | 79.66 MB

up) -Browning HiPo fire -M25 fire -Blackhawk engine/rotors -DPV engine -M1A1 Abrams cannon and coax MG -M82A1A reload(needs work) -Humvee engine(slight tweaks n stuff) some other sounds for those are included(in their respective folders) that I couldnt get to work...Im a newbie at this Installation instructions: 1.Download sound.rar 2.Save to a specified location 3.If you want to use this right away, rename your sound.rfa, located in: EA GAMES\\Battlefield 1942\\Mods\\DC_Final\\Archives ...it will appear as \"Sound\", so rename it to \"SoundOLD\" or something to designate that is the former sound file 5.Unzip the sound.rar into the Archives folder. It is ready to use, all of the sounds that arent changed are included so nothing should be \"silent shooting\" 6. Play game. These sounds have been tested on a PunkBuster server(DC Dev Server 1) and work fine, so no worries.

#### Movie World V0.20 Part 2 of 2

movieworld_v0.20_setup2of2.exe | 580.78 MB

#### Berlin Airborne Operation

berlin_airborne_operation.zip | 4.98 MB

#### Convoy - Coop

convoy.zip | 5.97 MB

#### XWW2 Airbase

xwwii_airbase.rar | 5.66 MB

Levels folder Attention: You need the BF1942_Map_Pacific_Railroad!!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

#### Airbase For BG42

battlegroup42_airbase.rar | 5.68 MB

folder This Map is a stand alone, install and play!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

#### Jungle Combat Mini-Mod

junglecombat.zip | 1.04 MB

merely changed the code so they\'d all work together. Also note that since the EOD and DCF code conflict, there may be CTDs. Please e-mail me about any bugs you encounter. Enjoy!

#### El Volcano Map Pack

3mod_maps_el_volcano.rar | 2.15 MB

Enhanced_DC_Mod. These are stand alone maps, no other versions required.

#### France Hills

france_hills.zip | 11.01 MB

#### Valley of the Damned

valley.zip | 36.33 MB

Baracks to stop their reinforcements. 2-> Road to Rome -(french vs germans) Every flags can be captured here.Use explosives to destroy enemy Radar and stop their reinforcements. 3-> Secret weapons -(British comando vs german elite) The flags at Church and barn can be captured.Use explosives to destroy enemy Radar and Baracks to stop their reinforcements. 4-> Desert combat 0.7 -(US vs Irak) There is no flag to capture here.Use explosives to destroy enemy Radar and Baracks to stop their reinforcements.[/quote] Sounds pretty cool :D.

#### DC BORA 1.8

dc_bora_v18.zip | 29.45 MB

#### Mill Valley Single Player

millvalley_singleplayer.zip | 8.45 MB

#### DC_Umm_Qasr_Harbor

dc_umm_qasr_harbor.zip | 44.35 MB

#### Omaha Beach: The Comeback

omaha_beach_the_comeback.rar | 6.48 MB

#### Desert Combat Final Server Files

dc_final_server.run | 23.04 MB

enjoy! See ya on the battlefield! NOTE: Desert Combat Final is a MINI MOD! You will need Desert Combat 0.7 already on your server in order to use it. Thanks!

#### Ballistik Battlegroup 42

ballistik_bg_1.0_to_1.0a.exe | 87.26 MB

#### BF-Films : Pivotal

pivotal.zip | 72.25 MB

Pivotal. This film is a music video set to the song \'Pivotal\' by HTD. The movie combines film from DC, DCME, and some cool special effects. Be sure to check it out! Along with this, we are nearing completion of several other movies. We have recently started our second year filming and are eager to get some more actors to help us out. So, if you are interested in being a part of some awesome movies, swing by the forums. [/quote] So as you can see, this movie rocks! Download it now and see for yourself! See ya on the battlefield!

#### Forgotten Hope 0.65

forgotten_hope_v065_full.zip | 1.63 GB

BF1942Files! Amazing eh? Well anyways, download it now and have fun! See ya on the battlefield!

#### Galactic Conquest Windows Server

gc4_winserver.rar | 37.9 MB

on the galactic battlefield!

#### WW2Dude\'s_Wallpapers

ww2dudewallpapers.zip | 3.79 MB

WW2Dude for more wallpapers and keep up the good work!

#### Battlefield Infantry Mod

bfinfantry1.21client.exe | 45.45 MB

what not and you have the infantry mod. This should make for some tactical and precise game plays. This mod also features several new maps for your gaming pleasure. Download it now and tell us what you think! See ya on the battlefield!

#### Tarawa

tarawa_v11.0.zip | 6.87 MB

#### Band of brothers mini mod beta 0.2

bandofbrothers_beta_0.2.exe | 79.04 MB

so I decided to start mine. Since a full mod is too much work for me alone, I decided to make a Mini-Mod. In this Mini-Mod, the Allied forces are equipped with the 101st Airborne Division uniforms which were used on D-Day, and throughout the war in Western Europe. Also, there are some gameplay changes. The Allied Scout now carries the M1 Garand rifle instead of the conventional Springfield No. 4 Sniper Rifle. The Axis Scout carries the Type 5 rifle instead of the K98 Sniper Rifle. Players who would like to play as a traditional sniper must find one of the sniper kits placed throughout the maps."""

#### The Battle of Kasserine Pass (re-visited)

kasserine_pass.exe | 47.53 MB

campaign rotation), I decided to re-make it, and change a few things, like the heightmap and CP vehicles spawns, vehicle coding, skins, and textures, as well as 4CentShy of Merciless adding SP support. I hope you all enjoy it more now.

#### IS82 Client 1.8 -> 1.81 Patch

interstate181patch.exe | 46.04 MB

jumper -Improved performance for streetrace and streets. -Improved overall server performance. -Removed the ability to flip back our cars on wheels once on the roof to avoid exploit. If you're a real fan. you can't miss downloading this ;)

#### Herman Goring SdKfz251

herman_goring_sdkfz251.zip | 2.29 MB

Looks because I didn\'t want it to look like it just came off the show room floor. *Plate *Unit marking (Air Force Units used a disk system) *Weathered Look I want to give thanks to Squadron/Signal Publications for their awsome series on Panzer Colors and WWII These books, are without a doubt, a must for any or all Bf1942 texture artists that want to get it right. Enjoy! Feel free to make any comments good or bad as it will only serve to help me become a better artist.Thanks![/quote]

#### The Great War Server Files 1.15

tgwserver01.15.zip | 18.95 MB

#### Desert Combat Realism Mod

dcrealisminstall.exe | 15.83 MB

#### DC Snipers Mod

snipersmod4.zip | 41.58 MB

the battlefield!

#### Jingos Allied Skin Pack

allies.zip | 10.03 MB

#### DC_Aberdeen

dcaberdeen11.1.zip | 10.75 MB

#### DC_Desert_Shield_V2

desertshieldv2.zip | 26.08 KB

#### WaW Forgotten Hope Map Pack

bfewaw.mappack.exe | 91.14 MB

of Berlin, Tundra, Battle of Rome, Weserbung, and Russian Country. Many of you may recognize these maps. Well, you should. These are those same great maps that we have edited and converted for use with the Forgotten Hope Mod. While we have edited these maps for use with the FH mod and work better for our tournament; they are still the work of the original map creators and we at WAW would like to give these mappers a big thank you for giving us these excellent maps that have entertained us for many, many, many hours of hardcore BF/FH battle. Or reason for converting these maps to FH and releasing them to the public is not to take away from their work in any way, but to allow more players to use and enjoy such superb mapping efforts.[/quote] These look like awsome maps!

#### BF1942 Mod Manager

bf1942_mod_manager.exe | 1.15 MB

#### ASF DC Red Sea

dcredsea.zip | 24.09 MB

#### Forgotten Hope 0.6 - File 2 of 2: All Maps

forgottenhope0.6install2of2.exe | 499.76 MB

patch! ALL 3 files are needed for you to be able to install and play FH 0.61. The 3 Files are: 1) [file="24237"]Forgotten Hope 0.6 - File 1 of 2: Main Installer[/file] 2) Forgotten Hope 0.6 - File 2 of 2: All Maps (this page) 3) [file="24239"]Forgotten Hope 0.6 to 0.61 UPDATE[/file] [i][b]And Finally Note:[/b] Yes FH .6 has been out since march 16th but due to a lot of crazy and messed up events of the past 9 days, we´ve had A LOT of downtime. So sorry for the inconvenience :([/i] --- Forgotten Hope 0.6 will bring you two new armies: The French and Italian Forces. But there are also new weapons for the Germans and British armies planned, and later on also other new nations will make their way into the mod. [b]Forgotten Hope 0.61 features:[/b] - 130 vehicles - Over 40 maps!!! - Atlantic - Crete - Zielona Gora - Battle of Valirisk - Battle of Orel - Gazala (Original map usable by Forgotten Hope) - Kharkov Winter (redone Kharkov map) - Karelia - New Sounds and Textures - New Gameplay - New Graphics - New Damage System - 15 New Weapons --- Having problems installing? Be sure to check out the FAQ on the Official Forgotten Hope Forums: http://www.gamingforums.com/showthread.php?t=115233

#### Finn Wars

fw0.52.exe | 58.12 MB

second world war. FinnWars will make Battlefield 1942 a little bit realistic and better. Features: -Supply trucks -Tank steering with 4 buttons -Iron sight -Real winter- and continuation war weapons, vehicles and battlefields -Dense and thicetfull woods -Real suits for soldiers -Finnish shouts -Revised radiosystem -Destroyable bridges -Minefields[/quote]

#### DC Island Raid

dcislandraid.zip | 19.27 MB

so it can weather the terrain without damage. Also used the boathouse model from DC .5 because of that boat vs boathouse struggle each time you try and take a boat out (.7 problem).[/quote] [quote]I made this map for the BF1942 Desert Combat Mod, with an emphasis on infantry and troop transports over heavy armor and air combat because I wanted a map that people could play by using tactics and brainpower rather than who has the best toys ;D, just some good clean combat, the kind where you use your head. [/quote]

#### DC Oil Fields Day 2

dcfoilfieldsday2.zip | 4.25 MB

evenly balanced.

#### Bullet Time Mini-Mod

bullet_mod_0.3.msi | 781 KB

decided to release the bullet-time mini-mod v0.3 today. This version contains some bug-removals such as crashing. I lowered the density of the trails without removing the fun :D Other things added: - Tanks have slowmotion projectiles too, but not all of them. (priest-like tanks) - Dot in front of the maps to see wich are supported - Less crashing (I hope) I hope that everyone will have a fun time when playing this mod, because that's where its for. If you find bugs you can PM me. [/quote] Well, as we all know we really enjoyed the first release and bug fixes always make things even more fun! Download this baby now its great and I advise that you try it! See ya on the battlefield soldiers!

#### DC .7 Map Fix

dc1.7mapfix.zip | 2.23 MB

problem when trying to manually switch to vanilla DC converted maps when using DC .7. Most people are getting a \"game mode not supported\". This fixes all of the vanilla and stock DC maps in DC .7. There are 2 fixes one for windows dedicated servers and one for linux dedicated servers. They both contain the exact same fix just one is zipped the other is tarballed and gzipped. A readme is included. The fix is serverside only and has been tested and confirmed to work. This fix has no effect on running Punkbuster. MD5 checksums : 8b71ad8420544e12948729c51cd8f2f8|dc.7mapfix.zip 2770e3a346a889c208e308834a1a3691|dc.7mapfix.tar.gz My nick on your forums is *SSP*DemonJester, email is Demon_Jester@comcast.net, website is http://silentshadow.net If you have any questions just let me know via email. Regards *SSP*DemonJester [/quote] Well, if you want some updated and smoother running maps then you better get to downloading this eh? Thanks Jester and we will be sure to check this out! Thanks!

#### Finn Wars

fw0.5.exe | 53.28 MB

cool twists on what we are all accustomed too, it is also one of the smallest launches weighing in at a paltry 54 megs it is quick to d/l and install now lets see some servers playing this great mod.

#### Battlefield 1942: Full Windows Server (1.6)

battlefield_1942_server_v1.6.19.exe | 110.57 MB

1.6

#### Jingos German Skin Pack

jingos_german_skin_collection.zip | 11.15 MB

#### Mihail\'s Allied/Axis Rifles

mihails_allied_axis_rifles.zip | 1.79 MB

guns :)

#### Basra Map

basra.zip | 4.17 MB

#### NSF Training grounds

nsf_training_grounds.zip | 43.57 MB

straight, shoot first and watch your six!

#### Benghazi_classic

benghazi_classic.exe | 28.38 MB

versions have different loadouts. One has Gazelles and Littlebird helicopters and heavy armour. The second has just light armour and jeeps/technicals and DPV\'s for a fast ground based battle. In CTF mode the base flags are outside the main bases so as to force attackers and defenders to mix it a little :). This map pack supports CTF and Conquest and there is a Single player version being retextured and will be avilable in the new year, so single player and coop do not give up hope just yet.

#### Operation Market Garden British Version

omg_british_paratroopers.zip | 4.68 MB

#### XWW II map-pack

xww2_mappack_version1.5.zip | 181.19 MB

#### Heavy and small weapons training fields.

dc_21cw_heavy_weapons_rangev1.zip | 11.79 MB

all the small arms in DC. As you will see there are pop up targets and they work. The range is base on the ranges I ran in my 17 years in the US Army as an Airborne Infantryman. Along with the main range there are two 50 Meter rangers. There also is a flag between the two non cap flags, If you are coalition and you want live targets on the range, have a person who is opposition cap the flag and they will get a spawn point on the range. The range was made with the 21cw tournament in mind but will help anyone wanting to be a better shot. I have included both the heavy and small weapons version in one nice download. (unlike other sites)

#### Homefront client side

homefront.zip | 202.38 MB

#### Battlefield 1942 Stand Alone Server Full

battlefield_1942_server_only_1.5.exe | 104.74 MB

#### Next Threat full install

nextthreatv0.2full.exe | 192.73 MB

release after Xmas with finishing touches, or release now and have fun at Xmas! This release has 11 new maps, 27 new weapons, 12 new vehicles and 12 new kits including 2 pickup able kits. There\'s lots of themes here too - Commandos, SWAT, Terrorists and US plus variations of their kits depending on the map or objectives. The game play itself is decided and most of the skins are ready for you guys to see - hopefully once you start playing you can forget any trivial problems until our next patch. The main site will soon be updated with the mirrors to where to download it. Please join the Next Threat forums at www.nextthreat.tk and post any bugs you may find in the game. Also remember this is our first release so please bare with us. Enjoy playing and see you in the servers. [/quote] Well what do you think folks? I think these teams are spoiling us for christmas i hope to much of a good thing isnt bad :) P.S. now that i have checked it out this mod has some really really neat ideas remote control armed six wheeled machines is just one and the littlebird controls like a dream. Even if everyting is a W.I.P which im pretty sure it is for a first release this team has done some amazing work keep it up guys!

#### BF 1982 Interstate Full Install

interstatea16.exe | 310.94 MB

Launcher -Remington R332 Double action Shotgun -M82 Barret Demolition Sniper rifle -Remote TNT -Grenade Mark 2 -Light Combat Knife Car & Weapons : -Buggy (red,blue,yellow,greeb) -Mustang (20 MM, mines, MG) -Delorean (Dual MG, NO2) -corvette (20 MM, mines, MG) -CamaroZ28 (Dual MG, NO2) -Alpine A110 (Rocket, Jumpers, Dual MG) -Stratos (No weapons, Kingpin & Vigilante version) -Miura (Laser, Flamer, MG) -Mangusta (Rocket, Jumpers, MG) -F330 (Laser, FLamer, MG) -F250 (20 MM, No2, MG) -Police Miura (Dual MG, siren, Dual MG) -Police Corvette (Dual MG, siren, Dual MG) -Monsterking (no weapons, heavy wheels) -MonsterMicrobus (no weapons, heavy wheels)

#### 82nd Airborne Skins

82ndairborne.zip | 423.17 KB

#### Airborne Ops Mod

rtr_airborne_ops.rar | 3.96 MB

#### GFH Death Fest

gfh_death_fest.rar | 5.18 MB

LOAD Soldier\'s! You have just received your orders and your mission will be to command and dominate the enemy forces. If you fail in working together you will see the true meaning of Death Fest. WHAT ARE YOU WAITING FOR!? MOVE IT![/quote]

#### Invasion of the Philippines CTF Client Version

invasion_of_the_philippines_ctf_client.zip | 60.44 KB

#### Editor42

editor42-041-beta.zip | 757.86 KB

#### DC Occupied Territories

dc-occupiedterritories-map.zip | 9.43 MB

taken control of the Allied base. Their next objective is to recapture the weapons facilities, supply depot and docks. Then move on to retake the local village. Iraqi forces have to cross a river to get to the secluded base and village, luckily they\'ve also taken control of 2 Allied Blackhawks and boats, there are also 2 BMP2 light tanks for the assault. Allied forces have no fixed base to defend, they are fighting for survival against a guerilla force determined to reclaim their country, at their disposal are a smattering of local vehicles, Humvees and an M2a3 Bradley light tank. A mix of urban and open warfare can be expected, with narrow streets and paths between houses and wide open spaces between the village, weapons factory, docks and supply depot.

#### EOD Soundtrack

eod_soundtrack.zip | 11.46 MB

load process and two other tracks from M. “BUSY” MOST.

#### DC Christy Canyon

dc_christy_canyon.ace | 67.2 MB

Huge canyon map with all vehicles and soldiers reskined, 3 custom DPV and DirtBike, all .4 aircraft, exploding Bridges, Barrels and bunkers. [/quote]

#### Kuban

kuban.zip | 8.56 MB

#### Tundra

tundra.exe | 36.81 MB

cold! There is a resonable variety of armour and each side gets a few planes each, there are only 2 capturable bases and 2 uncapturable home bases so the fighting should be feirce! This map is playable in both Multiplayer Conquest and Single Player/Co-Op Modes.

#### Flying Jeeps

bkhhv4_145.zip | 14.32 MB

#### Re-Pimped Out Hummer

re-pimped_nbsp_out_nbsp_hummer.zip | 1.27 MB

#### Battlefield Grand Prix Mod

bfgp2.exe | 127.12 MB

mods like it. The Mod is primarly focused on F1 Grand Prix style racing with very fast cars, pace cars, pit lanes and a new Grand Prix game mode. This is the first game I have modded and I am the only person who has worked on this mod and I have had no help in terms of coding, skinning, mapping and basic BF1942 modding techniques. So this mod may not be up to the same standards as Desert Combat but I believe it is a fun mod and that is the reason I decided to make it for fun :)[/quote][b]Gameplay[/b] The basic premise of BFGP is that you can play a variety of roles all centering around the main event of a Grand Prix style race. You could be a driver participating in the race or you may choose to be pit crew with your tools and spanner ready. You could go for a marshall and be responsible for starting the race or driving the pace car in the car of a rolling start. Or alternatively be a cameraman flying the chopper and filming the race. One for those with the hardware and the likes of Fraps installed to record the video footage. The Mod has a new game mode called Grand Prix where there are 2 pits, one for International Drivers and one for British drivers. When racing around the circuits theres a lap counter that records your laps. Your completed laps are shown where your score would normally appear. Each round of the game will be on a timelimit and the winner is the person with the most laps in that time, i.e they were the fastest round the track. To control the start lights you just need to walk up to it and press e to enter it. Then press 1 to goto positon 1. Using the up and down arrow keys turns the lights on and off and basically you go from position 1 to 6 turning each set of lights on to start the race. The camera view for the startline is set so you can see what the lights are doing. Check out the official site for additional info if you aren´t curious enough yet. The carmodels need some work but the idea of this mod and the content of this first version are very good, not to mention the fact that this is a one-man job, and most of all, this is an original mod idea (yeah well it´s based on excisting sports / games but you get my point eh)? It should be noted that tickets may need to be set to at least 200% in order to keep the server from restarting, or to cause an instant draw when entering the game! Also the following servers should be running this mod: 1313-Evil-Homers Deathtrap server (USA) IP: 204.157.1.115 Port: 14567 Bigglesworth #1 (UK) IP: 138.37.208.227 Port: 14567

#### DC Prison Camp Lockdown

dc_prison_camp_lockdown.zip | 22.02 MB

must use every means possible to take the camp and overthrow your oppresive, capitalist, jailers. :lol: [quote]This is the camp for the most wanted Iraqis and Afgannis. They were brought here with other wanted terrorists and somehow have aquired weapons and broken into a confiscated weapons shed and now all hells broke loose..reinforcement are still 3 hrs away..take the base back and stop the prisoners anyway possible.. just remember the bots are stupid and do stupid things........lol...[/quote]

enjoy![/quote]

#### Battlefield 1942 Incremental Server Patch

battlefield_1942_server_v1.4-v1.45.incremental.exe | 36.26 MB

#### BattleGroup Battle of Britain

bg-battle_of_britain0501.zip | 389.26 KB

conversion, like the original map, can be used in conquest and coop modes.[/quote]

#### UFO Mini Mod

ufo.zip | 15.54 KB

#### GC Market Garden

gc_market_garden.zip | 420.96 KB

wheels:) and all weapons,uniforms,and flags, now does this map not sound fun or what. Note: Required [file="17293"]GC Bot Ready[/file]!

#### Destroy The Imperium

gcmod-destroy_the_imperium.rar | 26.26 MB

they have in there army. But the rebels dont know that the imperalist have a joker. Darth Vader, who is obsessed from the dark side of the power, send imperal probe droids out to scout. So he knows about the rebels attack und inform his army. The war beginns! Destroy The Imperium

#### DC Toxic

dc_toxic.zip | 10.23 MB

It is made for those who like tactical gameplay & close combat ;) but you can have a lot of fun (i.e. with humvee-stunts), too. We love to play it and we want to share it with the community!! The bases are captureable, there each side finds 8 vehicles (3-4 are meant to rush; the other ones to defend your position/s); the third flag you´ll find centered; there are no vehicles and the spawningpoints are paratroper-spawns. A friend of mine called it 'The hell for the soldier-units', you read it between the lines: it will be hard!! ***HAVE FUN***

#### Col. Cruachan\'s RFA Explorer

cols_rfa_explorer.zip | 2.26 MB

understanding the structure of an RFA has never been easier! You can even listen to wav files and preview the contents of archived files WITHOUT EXTRACTING THEM!!! Oh, and did I mention searching!!?!? Want to find the file that references \"Defguns\", then search for it... the tool will find it for ya. Please download and try this tool. Feel free to contact the author to report a bug or compliment him on his hard work! Enhancement requests are also encouraged. A link to contact the author is included in the help section of the app, and there is even an instructional faq located here: http://www.cruachan.net/bf1942/rfa_ex_faq.htm Don\'t forget to visit the author\'s homepage for other crap... http://www.cruachan.net/bf1942 Enjoy!, The Col. [/quote]

#### Xhaos Kart Race - *Reviewed*

xhaos_kart_race.zip | 12.94 MB

#### BF1942 Gold Beach Map

bf1942_gold_beach_map_1.1.exe | 7.13 MB

#### DC Operation Chicken run

dc_operationchickenrun-final.zip | 48.32 MB

fun to be had, And the singing birds are a nice peaceful distraction right before everything blows up.

#### Ural Foothills

ural_foothills.zip | 10.41 MB

Bf1942 Comments/Description The Germans and the Russians class in the foothills of the Ural Mountains. Tanks and air support will play a heavy role here, but don\'t forget about the central island and its Anti-Air batteries. Infantry holding that island can keep the skies clear and sway the tide of battle.[/quote]

#### 3Makeovers

3makeovers.zip | 26.39 MB

#### Desert Combat Review

dc_review_large.zip | 139.56 MB

is the large version. Bigger screen, Better Resolution. This file must be viewed with Apple Quicktime. (download your free Quicktime player @ www.quicktime.com)[/quote] I personally enjoyed this movie. It can best be described as an overview of Desert Combat. What I enjoyed most was the music, as he had tracks from \"The Rock,\" a movie with an excellent score by Hans Zimmer. Download if you want a good look at DC from the 3rd person, but don\'t download this if you want something new.

#### Air Combat *REVEIWED*

air_combat.zip | 11.3 MB

There is 1 capturable flag somewhere between the bases, as well as a stopping point a bit farther off in case someone actually wants to drive one of the 3 ground vehicles parked near the graveyard. So whats so different about that you might ask? Well somewhere out in the middle of the desert is a "nugget". I wont say what it is, someone else can post it, but it was something that I was pleasantly surprised to find in a DC map:) ****************************************************************************** THE MAP ACRODING TO SOT WELL ITS AN OK PLANE MAP WITH ONE SPAWN I N THE MIDDLE. THE ONLY PROMBLEM IS YOU RUN OUT OF ROOM TO QUICK ON THE MAP WHILE FLYING. YOUR JUDGEMENT IS 2.5 OUT OF 5 PIES. ITS OK.

#### Canyon Siege

canyon_siege.zip | 25.12 MB

flags to wage war over and all game types are supported. I suggest giving TDM a try, it is extremely fun. [/quote]

#### DogfightX

dogfightx.zip | 12.05 MB

#### Stunt-Fu

stunt-fu.zip | 35.43 MB

great music mixed with high flying stunts. I hope you all enjoy.[/quote]

#### Battlecraft 1942 (Map Editor)

battlecraft_1942_beta_v1_0.zip | 11.49 MB

v1.4[/file] [file="14958"]Also, check out the samples that are a must![/file] The readme.txt that comes with this zip file is "corrupted" because it doesn´t break the lines to start a new line, you can copy and paste it from below or you can download it seperately by clicking [file="15015"]here[/file].

#### Jingo's Kursk Skin Pack

jingos_kursk_skin_pack.zip | 7.7 MB

#### Server Manager 2 Guide

bfsm20ug.zip | 3.17 MB

#### Server Manager 2

bfservermanager20beta2.zip | 351.39 KB

features: Includes all known server settings that can be set in the config files Supports multiple server configurations Supports multiple server instances on a single computer Can start and stop a dedicated server with command-line options Can automatically restart a server in the event of a crash/hang/popup Automatically closes ASE error windows Automatically kicks players for TK'ing or high ping Automatically ban players after they have been kicked X times for TK'ing Saves player statistics at the end of each game Makes periodic announcements displayed as in-game messages Detects custom maps and allow you to include them in the map rotation Works with both the retail game and retail dedicated servers Supports third-party mods Includes tool tips that tell you what each setting does

#### Benghazi DC

benghazi_dc.zip | 844.88 KB

but if your into desert combat you wont care! [/quote]

#### Desert Combat Sound (0.3n)

desert_combat_sound_detail.zip | 69.1 MB

#### Jingo\'s Omaha Beach Soldiers

jingos_omaha_beach_soldie31.zip | 3.37 MB

faces and hands.US-rangers with altered uniform colour,rangers patch and smoked faces and hands.Added orange battalion mark on helmet,the missing \"2\"is part of your imagination. The beach When on June 6th 1944 the first US wave landed on Omaha Beach at 6.30 a.m.,one major objective already had gone wrong.The massive naval gun fire had missed it\'s targets.The huge bunker fortifications on a lengh of 7000 yards,some on a height of 170 feet,weren\'t hardly damaged.The beach and water obstackles were still intact.The 1st and 29th division together with the rangers got nailed to the beach by heavy machine gun fire,mortars and howitzers of the 352.infantry division.It was formed 1943 out of the dissolved 321st division,who had served on the eastern front.So around a 3rd of the soldiers had intensive combat experience.The new recruits to build up the new division were between 19 and 20 years old and showed,as some reports say signs of malnutrion due to food shortage in Germany. When the division started to buy additional milkproducts,the physical condition of the recruits improved.The training got difficult due to ammo and fuel shortage .It is said that most of the recruits fired their weapons only three times live until D-day.Another problem was the high amount of time the soldiers had to spend with building the Atlantic wall,with some times only three hours a day left for military training. WHen US destroyers came as close as possible to the bloody Omaha beach and started firing at the German positions,eventually and with great individual bravery the US troops broke through the lines driving the German defenders inland. US casualties:est.2500 German casualties:est.1200 These files are dds and need to be reconverted if you don\'t have a texture folder or MC3.7(hopefully 4.0 soon!!) Thx for feedback and critisism,there\'s more to come,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de \"Reason separates man from animals.\" [/quote]

#### DCM Operation SID II

dcm_operation_sid_ii.zip | 10.87 MB

day US forces took over Saddam Intl Airport. Way to go boys :D - Have not yet baked lightmaps - Temp removed indoor airport terminal access - Textures are not final! This is beta. - Please send all bugs and ideas to support@espklan.com UNINSTALL Simply delete Baghdad_Intl_Airport.rfa from your Desert Combat levels folder. THANKS Much props go out to Perfectionist and Rexman.. for if it was not for them, you would not be installing this map right now. Also, thanks to the thousands or men and women who are putting their lives on the line so that I can sit here freely and make this map for you. GOd Bless America :D [/quote]

#### 73 Easting Patch

73_easting_dc_0.3.zip | 4.44 MB

#### Jingo\'s Battle of the bulge skin pack

jingos_battle_of_the_bulge_skin_pack.zip | 5.72 MB

#### Frontline

frontline.zip | 13.76 MB

other stuff may yet be changed and made all nice:). This is my first map done so it probably isn\'t that greatest:) There aren\'t any shadow maps thanks to not having 3dsMax5 but I don\'t think it effects the map greatly because of my attempts to compensate with other lighting and texturing. There is a small amount of modification built into this map concerning the manning of MG\'s. Soldiers sit lower in the tank turret MG and stand lower on the fixed MG\'s. --------------------------------------- Created by: DJSAUND email/MSM MESSENGER: DJSAUND@hotmail.com Contact me if interested in Hosting, as I\'d like to pass this on to those interested in playing this map. --------------------------------------- The Russians have turned back the Nazi tide and have advanced towards a statically important hill occupied by SS Forces. They are well dug in with a scattering of mobile artillery and a good number of AT guns amongst the trench network. The Russian have multiple Katyusha rocket launchers and a number of tanks but limited supplies. Stalin has ordered that this hill must be taken at all costs, Hitler has ordered that it must remain in German hands and retreat is not an option. [/quote]

#### Allies Weapons Reskin

alliesweaponsreskin.zip | 999.47 KB

weapons are done yet. [/quote]

#### RealSoundsV2

bf1942-realsoundsv2.zip | 1.09 MB

#### Aberdeen CTF

aberdeen_1.0.zip | 10.88 MB

#### Plane Models

planemodels.zip | 7.82 MB

want and it will load up. -Suzuki98 cfde1@yahoo.com [/quote]

#### TeamWork Mod

bg-teamworkmod.zip | 2.38 MB

historical authenticity of the vehicles. We are launching the Alpha 0.1 version of the mod today, along with our new website www.BattleGroup42.com. [/quote]

#### Aberdeen Map (Stand alone Server)

standalone_server_aberdeen.zip | 10.69 MB

outpost points, and the points surrounding the central town to claim victory. Similar to Coral Sea in design, Operation Aberdeen combat focuses on one particular vehicle type -- tanks. That isn\'t to say you won\'t find an artillery piece or two of course. [/quote]

#### Solomon Island (ZIPPED)

solomon_islands.zip | 15.27 MB

#### AQUILA\'S DEUTSCHE AFRIKA KORPS V.1.0

aquilas_deutsche_afrika_korps_v_1.0.zip | 1.03 MB

a WIDE variety of tunics, shirts, knickers in an even wider range of tints! The tunics were either olive-drab/grey (yet, NOT feldgrau) dark yellow, or tan / beige. On some wartime color pictures (like the one included in my \"DAK Documents.jpg\" file) one can notice that there are barely two identical uniforms!!! So, for camo/tactical reasons, I decided to go for a \"sand\" colored bluse. It is by far a wiser choice than EA/DICE incredible \"fluo\" green tunic (it is. IMHO, their WORST uniform ever, by the way!) My tunic is featuring FLAT pockets, 1 1/2 the size of regular pockets. Dark yellow trousers were definitely a standard (if not the sole, at least, the main) and there was no hesitation in picking up that color (EVEN EA knew that *lol*). I\'ve working a lot with brightness contrast effect (and 45 minutes with Photoshop\'s airbrushes!) to get them a baggy look. B) OPEN COLLAR TUNIC A standard for the Afrika Korp, the Luftwaffe infantery and some of the troops based in Italy. EA\'s automatic features were bypassed by transforming the usual TUNIC collar into a SHIRT collar, with satisfying results.(just like I did with my DAS REICH late war Uniform V 1.0) C) KNEE HIGH LACED BOOTS SPECIFIC to the DAK, it existed in a ankle boot version. Made from both red-brown leather AND canvas. D) HOBNAILS (heels) Another (NOW) standard in my production. E) COLLAR PATCHES & SOULDER BOARDS OBERFELDWEBEL= Master sergeant F) DAK CUFFTITLE Standard, even though there were MANY versions to choose from. That one is one of the earliest & most famous. G) CHICKEN WIRE HELMET COVER (scouts) Our snipers now look great with a newly added REALISTIC chicken wire (!!!) \"net\". I doubt, however, that EA\'s idea of generating leafs as a desert camo is a good one : if you see a bush (or BUSH...) moving in the middle of a desert S-H-O-O-T !!!!*lol* I) MEDALS & DECORATIONS a) Spanienkreuz: Our storm trooper is a veteran of the Spanish civil War, presumably from the former \"Legion Condor\" - worn on the right breats pocket. b) Spanish Civil War wounded medal : lower left breast pocket c) Iron cross first class - left breast pocket (and ribbon) e) Ribbon bar: North African Front (obvious!) - above left breast pocket f) DAK version of the national emblem (eagle) light blue thread on a orange/brown outline - over the right breast pocket k) Dark yellow (painted) \"Gott mitt uns\" Whermacht belt buckle J) LEATHER SUSPENDERS Olive or dark yellow canvas suspenders and belt were a common but non exclusive feature of the DAK equipment. IF NO BROWN LEATHER suspenders were issued, brown leather belts were distributed randomly in North Afrika. However, the regular black leather suspenders and belt were widely used and there as shown on many wartime photographs. For a matter of “artistic” contrast and aesthetic color balance, I’ve decided to keep the regular black equipment, minus the usual aluminum / feldgrau (late war) buckle and to replace it with the official “Gott mitt un” buckle spayed in dark yellow (or flat olive drab in some cases). NOTE: EA\'s ORIGINAL MODELS do NOT allow us to provide an ACCURATE depiction of the following elements: - Any Sniper,flag bearer, specialty badges etc... should be displayed on the LEFT sleeve any attempt to use such badges in BF1942 resulted in a ridiculously over-charged model since the badges appear on BOTH arms. The idea (a great one) was the dropped... AQUILA caius_julius@hotmail.com[/quote]

#### German Infantry Skin

german_infantry_man.zip | 864.25 KB

#### Bomber Carrier

bombercarrier.zip | 22.45 KB

I used were GMakebeta 3, Potepad and RAT.[/quote]

#### 2nd SS panzerDivision skins

aquila_das_reich_troops.zip | 1.27 MB

http://bf1942files.com/sort.files?cat=1162&ref=1159 The DAS REICH file was put together based on historical graphic accounts. In the current version the following has been modified: - FELDGRAU color has been adjusted to be more accurate. - THE FOLLOWING BADGES WERE ADDED (and are correctly displayed): a) Close combat bar - above left breast pocket b) General assault badge - left breast pocket c) Iron cross first class - left breast pocket d) German cross (cloth; field version) - right breast pocket e) Ribbon bar: Iron cross 1939, Winter Eastern front, West wall medal - Below close combat bar f) Improved (detailed) SS aluminium belt buckle g) Alternate (detailed) SS sleeve eagle h) Corrected shoulder tabs (upside down in other skins!!!) SS Scharfuhrer (Staff sergeant) i) Late war feldgrau collar (very few uniform with dark green or black collar were still in use from 1943 to 1945) j) Feldgrau tinted tunic buttons k) DAS Reich cufftitle l) EVERY skin designer, to this day, left the WHERMACHT chest eagle on their SS skins. In fact, SS wore a specific BLACK and GREY eagle on their LEFT ARM ONLY. In the actual version, Whermacht green and grey \"national eagle\"was therefore removed. m) To my personal knowledge, there is no wartime photographic evidence of the divisional Rune being worn on the RIGHT collar patch (sorry lads, EA BF1942 models do not allow us to use different collar patches for each side! Let\'s hope it will be corrected in next versions!) However, it theorically existed, as divisional runes were regularly replacing the SS runes on collar patches (LAH, Wiking, Nordland etc...), I decided to use the graphically interesting DAS REICH rune, wich IMHO gives very good results. NOTE: EA\'s ORIGINAL MODELS do NOT allow us to provide an ACCURATE depiction of the following elements: - BOTH sleeve eagle AND cufftitle is supposed to be displayed on the LEFT arm only. - In the SS units, the right collar patch bears the SS or the Divisional RUNE(s) while the left collar patch indicates the rank. - Any Sniper,flag bearer, specialty badges etc... should be displayed on the LEFT sleeve any attempt to use such badges in BF1942 resulted in a ridiculously over-charged model since the badges appear on BOTH arms. The idea (a great one) was the dropped... - I am looking for a \"wool\" texture for the tunic and trousers. A fine sandstone effect in Photoshop looked great on the DDS layer, but resulted in a bumpy and shady uniform when tested in the game. Any help or suggestion (or filter!) would be appreciated. I WILL DO MY BEST TO EDIT VEHICLES (Tiger, Panzer IV, Kubelwagen) with the approprite tactical and divisonal marks in the coming weeks. Thanks for your patience and support! AQUILA [/quote]

#### ME262 Mini Mod

me262.zip | 2.19 MB

and bf109 on any map including custom maps in bf that use these planes as long as you are running the mod. File size is about 2 mb. The author Ages120 all other credit to those that helped are in the readme. The Me262 was the the worlds first jet fighter and was developed by germany and saw action in the later half of ww2. {/quote]

#### Omaha Beach Single Player

omaha_beach_sp_map_mod.zip | 477.6 KB

the Omaha_Beach.rfa file and put in you favorite mod under the bf1942\\(fav mod)\\archives\\bf1942\\levels >there are also now 2 Pak40 antitank guns on the map one protecting the first base and the other in the village. BEWARE >>there are also more ammo boxes and medical lockers located in assorted bunkers >>the spawnpoints for the first axisbase are now located above ground but still close to the base >>I\'ve also laboured to add new scenery never before seen in Omaha. >>new sniper nests and Mg42 positions >>a new vehicle repairbay for the main axisbase >>the Germans also now start with 4 flagpoints including 2 whole new points bringing the total to 5 !! >>tank-wise the US gets 4 Sheman\'s ,1 on the beach and 3 more when they capture the first GermanBase.The German\'s get 2 PanzerIV\'s ,3 HanomagAPC\'s ,2 Kubelwagons for getting about quickly and 2 Sturmgeschutz tank-hunters there\'s more but that\'s enough to whet your appetite yes? this is what I think the original Omaha_Beach released should have been like god speed and goodluck soldier pokerchip emailme about his mod if you wish at tinsel@eisa.net.au [/quote]

#### 51st Highland Division

51st_highland_division_husky.zip | 413.17 KB

Husky, Sicily July 9th 1943.[/quote]

#### battlefield_1942_v1.3_-_1.2_sound

battlefield_1942_v1.3_-_1.2_sound.zip | 886.13 KB

around, but it fails to replace the Thompson Sub-Machinegun sound with the old one. So I hastily uninstalled BF1942 and extracted all the old sounds and replaced the new ones with the old Personally I don\'t like the new ones, they seem a little too wimpy, especially on high-end speakers. Enjoy! -Explicit[/quote]

#### Kokutai\'s Imperial Japanese Landing Forces Skins (1.3)

ijnlf1.3.zip | 430.95 KB

historically accurate. A good majority of the Japanese soldiers portrayed on the Battlefield 1942 Maps would have been IJN Landing Force troops or \"Imperial Marines\". In most cases these troops were better trained than those of the Japanese Army. Proof of this can be seen due to the following comments from their U.S. counterparts... \"Naval units of this type are usually more highly trained and have a greater tenacity and fighting spirit than the average Japanese Army unit.\" \"Imperial Marines have earned the respect of their American counterparts for their espirit, discipline, marksmanship, proficiency with heavy weapons, small unit leadership, manifest bravery, and a stoic willingness to die to the last man.\" U.S. 2nd Marine Division Intelligence Staff[/quote]

#### Korean War Hero V2

kwh_1942_v2.zip | 1.18 MB

clipping problem on the right side. All the panel lines have now been de-chromed, making them more visible when you\'re up close (see panel_lines.jpg). The colors have been altered, and the chrome has been toned down. Chrome has been removed from the decals, improving their look a bit. Other than that it\'s the same old beloved Korean War Hero. Oh yeah - in case you didn\'t figure it out by the use of the word \"chrome\" several times in the past few sentences, you need to turn environment maps on to get the full effect. Mmm... shiny. [/quote]

#### 100% Reality \"BF-109\"

100%_reality_bf-109_africa.zip | 730.2 KB

#### Waffen SS Skinmod v1.0 (1.2)

waffen-ss.zip | 8 MB

#### Battle of Bilston

battle_of_bilston.exe | 11.16 MB

be activated before playing.

#### Merciless Crosshair Selector v1.0

mc1942-crosshair.zip | 413.51 KB

hitpoints, improved AA capacity and a sub-hunter plane. The destroyers got improved AA capacity, and also 2 positions with 5 torpedo tubes each. There also is an additional AA destroyer, that one is armed with several light AA-guns and also new SEAMINES. The submarines got improved torp tubes, a deck gun and two AA MGs. Also now there is Ai support for the submarines, enabling the bots to drive them. The landingcraft got faster, and the handling of the japanese one was improved. There are several new planes: Zero/Corsair -J with short-time Nitrobooster and 6 MGs SBD/Val -R with rockets SBD/Val -T3 with fast firing dual torpedos WaterSBD/Val seaplane with depthcharges and jumpstart

#### All13875 Mod (1.2)

all13875.zip | 3.57 MB

geared towards reducing the emphasis on automatics and to knock down the almight assault class. Automatics were rare in WW2, and will be rare and carefully used in this mod. Nearly all troops will have the basic rifle, which will hopefully closely approximate WW2 conditions. I was satisfied playtesting this with 36 bots on Battleaxe, and was pleased to see \"squads\" of infantry carrying rifles, not SMGs or ARs, and watching infantry charges. Every change in this mod has historical rhyme or reason, and very few changes \"just\" for gameplay balance. Please read the enclosed readme.txt

#### American Pacific Skin <-- 300th file!!!

american_pacific_soldier_-_version_2.zip | 944.98 KB

#### BF1942 Anthem

bf1942_anthem.zip | 6.8 MB

#### Kevin Lockitt\'s Dedicated Server Manager

bfservermanager.zip | 259.69 KB

usefull!! Server: [img]http://www.gamingfiles.com/screenshots/21/others/klds-server.jpg[/img] Game: [img]http://www.gamingfiles.com/screenshots/21/others/klds-game.jpg[/img] Maps: [img]http://www.gamingfiles.com/screenshots/21/others/klds-maps.jpg[/img] Voting: [img]http://www.gamingfiles.com/screenshots/21/others/klds-voting.jpg[/img] Misc: [img]http://www.gamingfiles.com/screenshots/21/others/klds-misc.jpg[/img] About: [img]http://www.gamingfiles.com/screenshots/21/others/klds-about.jpg[/img] Options: [img]http://www.gamingfiles.com/screenshots/21/others/klds-options.jpg[/img]

#### Hanomag At 75mm

hanomag_at75mm.zip | 1.01 MB

official Hanomag AA Dual-MG available at www.bf1942files.com) Axis engineers came up with a new "real" Anti-Tank Hanomag. Main complaints were: - The gunner (standing) was exposed to enemy infantry fire (I warned you!) - The rapid-fire high velocity 2 cm cannon was not able to kill heavy enemy tanks with two or three shots (I told you so!) - The Hanomag AT was not armored like a tank (Yes, it's not a tank!) The SdKfz 250/251 (in-game called "Hanomag") was a light APC and multi purpose vehicle, but in fact it was also used as a tank destroyer (SdKfz 251/9 with 75 mm gun from the Panzer IV). Some versions had a turret, others were lacking any protection for the gunner/crew.[/quote]

#### --==Killah==--'s Waffen SS Winter Camouflage

killahs_snowcamo.zip | 817.96 KB

;) Here's a bigger pic: [img]http://www.gamingfiles.com/screenshots/21/files_extra/WaffenSS_snow.jpg[/img]

#### vonManstein\'s Realistic Small Arms Mod

vonmansteins_realistic_small_armsv2.zip | 14.73 KB

versions of the k98 and No4 rifles.[/quote]

#### Coyote Pete's BF109

cp_bf109.zip | 560.84 KB

has a chrome spinner for all those FREAKS out there that actually like the chrome :) [/quote]You know who you are. :p One of the best things about this skin is the somewhat dark look to it. More imposing than the other BF109 variations, especially when you see 2 or 3 of these bad boys coming at you with deadly intent. For the alternate version of this skin which includes the Nazi swastika on the tail, go [file=6924]here[/file].

#### 2 Bars and a Thompson

diceman_weps2.zip | 515.29 KB

mentioned. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6806_guns.jpg[/img]

#### Diceman's MP44 & No4

diceman_weps.zip | 323.25 KB

ahead and get these and see if ya like em. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6626_mp44.jpg[/img]

#### --==Killah==--'s Waffen SS Autumn

killahs_autumncamo.zip | 562.68 KB

#### --==Killah==--'s Afrika Korps

killahs_afrikakorps.zip | 524.25 KB

#### MP40 Reskin

mp40reskin.zip | 106.54 KB

#### DoD Sound Pack v2.0

dodsounds-v2.zip | 1.15 MB

of Defeat, for all hand weapons, mounted guns (excepting aircraft), and more. This is the second public release, offering generally improved quality over the first.[/quote] Just the thing for anyone who's been a little disappointed with the default Battlefield audio or simply prefers the sounds from Day of Defeat more. Update: Pvt_Parts has converted his DoD 2.0 Sound Pack into a single .rfa file for quick and easy installation. If you want to get rid of that hefty Sound folder, download the [file=6612]DoD 2.1 Easy Install[/file].

#### Make RFA *BETA*

makerfabeta.zip | 6.98 KB

version, it is not guranteed to work in all situations." So as with the RFA extractor you need the .NET Framework to run this application. You can get a basic set of components which will allow you to run .NET applications at the following link http://msdn.microsoft.com/downloads/default.asp?url=/downloads/sample.asp?url=/msdn-files/027/001/829/msdncompositedoc.xml This program also isnt very user friendly and can take a very long time to make a RFA. Please view the read me and make sure you know what your doing.

#### Jeep Mod (SP) *Light*

mgunjeepslight.zip | 15.66 KB

you can download the bigger version of the jeep mod which contains the entire objects.rfa [url=http://www.bf1942files.com/file.info?ID=6275]here![/url] [img]http://www.gamingfiles.com/screenshots/21/files_extra/_jeepgun.jpg[/img]

#### Chrome MG42

chromemg42.zip | 321.31 KB

#### Battlefield 1918 v3.1 teaser (2012)

battlefield_1918_v3._teaser_2012.wmv | 36.73 MB

http://forumeerstewereldoorlog.nl/viewtopic.php?t=2767

#### Skin Pack

lolol.rar | 2.29 MB

Read ------------------------------------------------------------------------------ !Anyway install and have fun! -_-_-_-_-_-_-_-_-_-_-_-_-_-_- (")(-.-)(")

#### SP vs SV mappack(Brothers wars)

sp_vs_sv_mappack.rar | 80.5 MB

scenario. the maps are: 1:Episode 1 2:Episode 2(Wrath of sp) 3:Episode 3(Black ops) 4:Episode 4 5:Episode 5(Berlin at siege) +bonuses. To understand some basic thinks before read any story here are some explanations: SP is the good guy.The American General of his great army.His company. SV is his old brother.He is an American but he joined the Nazis. Berlin City is the city next to Essen.SV is hiding there and he has gathered his whole army. Mission 1 is at France. Mission 2 is at France too. Mission 3 is on the Alps. Mission 4 + 5 are both in Berlin.(Berlin map disappointed me.I cant but in bots sorry)ill upload it separate. Long and prototype scenario hope you will like it.Download and comment.

#### H10s Photos screenshots

h10s_photos.rar | 24.35 MB

#### SP vs SV footage(Trailer release)

sp_vs_sv_footage.rar | 18.59 MB

argue about their believes about who will win the following war.They were SP and SV.So SV decided to change side.He went to Germany and cooperated with Hitler and the rest of his generals.So he became a high rank nazi general.When americans took place in europe SP wanted to attack a small town in france in order to clear the route to Caen. SVs army was close.He did not left his brother go away he wanted to prove the power of his mighty nazi army and he attacked SP in a deserted area.The town was hauntish and despite it was in france,it was a desert terrain........................] THIS STORY IS RIGHFULLY MINE AND I GIVE NO PERMISSION TO STOLE IT!!!!!!!! Well 5 maps, great battles, enjoy the pics(pictures). The mappack will contain 5 maps some soundtracks for each one (from other games)and a bounus foilder.In less than one week ill try to finish it.OK it wont be perfect but it will do.;)bye wish me good luck.

#### French_Algeria_Beach

french_algeria_beach.zip | 5.95 MB

needed.

#### Sniper\'s Cove

snipers_cove.rfa | 4.87 MB

involves two land masses converted by two bridges and a canyon at the bottom with a river in it.

#### Makin Atoll Redux

makin_atoll_redux.zip | 6.51 MB

#### Training Grounds (Beach)

training_grounds_beach_.rfa | 6 MB

#### Makin Atoll

makin_atoll.rar | 5.38 MB

#### For.whom.the.bell.tolls

for_whom_the_bell_tolls.rar | 6.02 MB

on it. I had luck this time. The concept of this map is basically a hill with a spiral roads. 4 capturable CP-s with plenty of armour. When you are at Allies side its quite though to get uphill so i recommend You to set the team ratio to normal or easy. Vehicle respawn rate is very low so be careful. For the Megadeth signs, they are my favourite band and IÂ´m trying to advertise them as much as i can. I hope You can find it enjoyable.

#### Ambush

rc_ambush_bf42.zip | 11.59 MB

clear them out, while the Canadians will need to use the advantage of high ground to hold off the German counterattack.

#### Fy Pool Day

fy_pool_day.rar | 1.17 MB

sudden death Option: Only knife,TDM and CTF. This can be used as long as credit is given, thank you very much.

#### Fy_Imperial Palace

fy_imperial_palace.rar | 3.61 MB

#### BF Aztec

bf_aztec.rar | 5.78 MB

#### DC_Silo_Valley for DC7

dc_silo_valley.rfa | 142.6 MB

map has been designed with elements of the famous mods EOD and combat desert. Here are some screen shots. You can download it and come play on our server. Game Server: 178.32.72.38 : 14567 Site: http://WWW.SWATKLAN.FR Here the link for download the map with installer: [url]http://www.swatklan.fr/index.php?file=Download&nuked_nude=index&op=do_dl&dl_id=25[/url]

#### Championship Aberdeen

championship_aberdeen.rar | 24.54 MB

confrontation between armored, giving no strategic choice to stay in the area of the flag, making camping. Wins the best strategy in a limited terrain.

#### Battlegroup42 Full Client: 3 of 5

bg42_1_7_part3_of_5.exe | 701.02 MB

#### Battlegroup42 Full Client: 4 of 5

bg42_1_7_part4_of_5.exe | 659.97 MB

#### Battlegroup42: Server Files

bg42_full_server_1_7.rar | 161.34 MB

#### Russian Special Ops

russian_r_by_atom_bombs.zip | 421.27 KB

#### Battlegroup42 1.61 Patch

bg42_1_61_client_patch.exe | 328.87 MB

#### Interstate - The Crater

the_crater.zip | 10.59 MB

you enjoy the map.

#### Coal Locomotive Set

locomotiveset.rar | 2.28 MB

enjoy and make some cool stuff out of this! More stuff by Smig gonna come soon :) Pille

#### Goats Realism Mod 1.99999

goats_realism.rar | 100.9 KB

damage values for all Infantry Weapons -clip size for colt 1911 smaller by one shot(realistic value) -no4 rifle is now 10 shots per clip -no4 and kar98k both kill in one shot(for both sniper and engineer version) -thompson clip(30 rounds) was replaced by the more commonly used 20 round clip -tiger is all powerful -the m10 is now what it was made to be, a tank destroyer, not a tank -plane mg's damage tanks -all splash damage from tank/artillery shells is lethal to infantry -grenades don't damage tanks or other armored vehicles -grenades are lethal to infantry -Has merciless addon texture support and blood support Any comments, questions or concerns, email me at Traumatized_Goat@adrico.com[/quote]

#### Bloody Chapel

bloody_chapel.zip | 34.14 MB

#### Battlefield 1918 V3.0 Teaser

battlefield_1918_v3.0_trailer.wmv | 27.9 MB

http://www.fl18.de/bf1918/ Mod news (English): http://en.inside1918.net/ Mod news (German): http://www.inside1918.net/ Mod news (Dutch): http://forumeerstewereldoorlog.nl/viewtopic.php?t=2767 You need Battlefield 1942 V1.61b to play Battlefield 1918 and you don't Need an older version to play Version 3.0! [i](*** = There will be soon a new version! If you want to know which version the current version is, visit the movie at [url=http://www.youtube.com/watch?v=2p3fyJMSkek]Youtube[/url] and you will find the current version in the movie screen or description!)[/i]

#### DGS Omaha beach

dgs_omaha_beach.zip | 21.93 MB

paf_f16c.zip | 1.26 MB

colors,so now this one is a Pakistani one-9th Squadron PAF "Griffins" *works online!*

#### Bar 1918

bar1918.rar | 1.04 KB

#### Operation Frostbite

operation_frostbite_v1.0.exe | 22.89 MB

taken,you will need six flags to create ticket bleed for your enemy. The idea was to create a map that really looks like it's cold and frosty and all the: Troops, Vehicles, Buildings and Trees are covered in frost, I do hope you all enjoy it. The map is fictional so don't read into the name too much.

#### M42 Machete

machete.rar | 1020.1 KB

that replaces the Allies knife. I made both the model and texture, please don't judge my UV map. I do not know much about UV maps, just modeling. Anyways i hope you enjoy. Thank you. -Matt

#### The Village

the_village.rar | 15.55 MB

the entirety of this map. Man to man fighting is the key here, the catch is no grenades, expack and only one Medlocker.

#### BattleCity

battlecity.zip | 21.36 MB

#### Eve of Destruction Server Files

eod_classic_210_server.zip | 151.48 MB

Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Berlin Last Night

berlin_last_night.rar | 17.65 MB

mapfolder (Battlefield1942/Mods/bf1942/archive/bf1942/levels/) I thank the support of the Fizzy.

#### Battlefield 1918 V3.1 News update

battlefield_1918_3.1_update_2.wmv | 11.29 MB

#### VXF Gazala

vxf_gazala.rar | 41.07 MB

on 174.99.113.251:14567 which is hosted by the http://www.unitedgamersociety.com/

#### VXF Stunts 1

vxf_stunts_one.rar | 8.21 MB

on 174.99.113.251:14567 which is hosted by the http://www.unitedgamersociety.com/

#### Battle of Prozor

battle_of_prozor.rar | 8.53 MB

three times by partisans. Battle for the window is still known in the history of the Battle of the wounded. The best-known orders of Josip Broz Tito was: Prozor this night must fall. Battle of Prozor 1.01 Our map is based on true events happened in Yugoslavia during Second World War. The story is about the fourth enemy offensive or fourth anti-partisan offensive took place in January - April, 1943. In our map are featured British Army only, no partisans in our map, if someone wants partisans to fight a real, authentic and historic war he need to download our mod Operation Yugoslavia or Operation Yugoslavia:Rise and Fall. This map is made for Battlefield 1942 Expansion Pack The Road to Rome. Units/Commanders/Control Points included Units:German Army/SS Prinz Eugen Division-British Regular Army. Commanders:General Lorgins/Marshall Josip Broz Tito or British General Montgomery in The Road to Rome version of Map. Control Points:Level contains seven or nine control points:six capturable, three bases and german armoured column commanded by Colonel Kranzer one Control Point. Objective of the mission is to destroy two german fortified artillery guns and bunkers near the town of Prozor (in todays Bosnia and Herzegovina near the bridge of Neretva, this battle was featured in the movie "Battle of Neretva". Allied team must after the destruction of artillery fortifications push harder onward toward the city of Prozor, where are stationed Italian Forces, and they waiting the Partisan/British Troops for a final battle and outcome of the battle and who will control the town. After Capturing or losing the town Allied must fight against Colonel Kranzers armoured column with molotov cocktails and a few hand grenades, secondary mission is to advance to the enemy artillery position and try to severe it, last mission is to destroy or capture german airfield (or force back germans to general Lorings Headquorters and force him to surrender (divide into two groups: first division attacks the city, the second division is going to fight against Colonel Kranzers Armoured Column of 50 Tiger Tanks, but the 3rd division will start attacking the bridge with the partisan engineers (the 3rd divison is not featured in our map it will be featured in map "Battle of Neretva" for mod Operation Yugoslavia or Mini-Mod Operation Yugoslavia:Rise and Fall, or you can see the movie for better tactics and fighting/killing improvements) to blow up the bridge and then again to cross that bridge and begun encirclement of the collaborationist forces. Allied Armaments:Air Support possible, 10 captured german tanks, 6 captured german APC, Allied Mission Support give you a B-17 Strategic Bombing in the Area (player has only 4 B-17 planes), Pak 40 Howitzers and Artillery German/Axis Armaments:Air Supremacy/they controlling the sky and entire skies of Balkan, Full artillery support, Full anti-tank support, reinforcments, two anti-tank bunkers/fortified defenses/ anti-aircraft artillery flak 38/flak 88, Tiger and Panzer IV tanks, minefield in a forest, anti-tank obstacles, anti-tank concrete defenses, Stuka Bombers, Forest Specialist Vehicles, Jeeps, Wirbelwind, Mobile Artillery. Scout and Radar/Airforce positions including Radar Systems, barbed wire. How to install: Place this map in default directory of the game Battlefield 1942/xpack1 C:Program FilesEA GAMESBattlefield 1942ModsXPack1ArchivesBf1942Levels, thats all. Author:torpedobomber25 George_Taylor_Cro John_Johnson_America SAS_19 Team from Croatia!

#### Kursk

96kursk_nbc.exe | 8.41 MB

!!! :) Visit the forum for more info on this map and on the Firefly 1942 Mod www.bf1942.com.br/forum

#### Raid on Drvar

raid_on_drvar.rar | 59.32 MB

move"), was an attack by the Waffen-SS and the Luftwaffe that aimed to disrupt the command structure of the Yugoslav Partisans by eliminating their Supreme Headquorters, and capturing their Commander, Marshall Josip Broz Tito. The offensive took place in April and May 1944. The operation is generally known as the Seventh anti-Partisan Offensive, or the Seventh Enemy Offensive in Yugoslav Sources. Despite the name, "Raid on Drvar", the offensive was much wider than the airborne assault/raid on the HQ, as it also included a combined Axis attack on Partisan positions in Bosnia designed to take advantage of the command disruption. This attack included local collaborationist forces, the Independent State of Croatia and the Chetnik movement. The Partisan General Staff Headquorters were in the hills near Drvar, Bosnia at the time (in todays Bosnia and Herzegovina).Representatives of the Allies were also present.Sir Randolph Churchill (son of Sir Winston Churchill) and Evelyn Waugh (famous British Writer) were at Titos Headquorters at the time of the attack. Result: Partisan Victory, raid commenced at 5:00 AM. Partisan Commander and his Allied Guests were allready escorted to the (or on) British Destroyer HMS Blackmore. My Map/Level Raid on Drvar! In my map are shown three allied armies: Russian Army, British Army, U.S. Army (three maps). But in my new mod "Operation Yugoslavia" (not Operation Yugoslavia:Rise and Fall) are inserted the Yugoslav partisans and many Armies (Allied and Axis).There are three military bases: German military airport, the German tank base and Partisan headquarters in the mountains, there are also three control points: German airborne assault, German Mobile HQ, Partisan/Allied/British/Russian airfield. Units/Armies/Command/Vehicles/Air Support! Units:Werhmacht, Waffen SS, U.S Army, Red Army, British Commandos/Army. Armies:German Army,U.S Army, Red Army, British Army. Command:Kurt Rybka (commanding only the special forces, one control point), Partisan Commander Tito(one control point). Vehicles:30 Tiger Tanks, 25 Panzer IV, 1 T-34, 2 Shermans, 6 captured Apc (German Apc), AA artillery, Ground Artillery and Howitzers. Air Support: Ju 52, C-47 Dakota, Yak-9, Spitfire, B-17, BF109, JU-87, JU-88. Singleplayer-CO-OP support is not ready, will be made later, or will be placed in a mod.

#### DC Battle of Britain

dcbattleofbritain.zip | 6.27 MB

#### BattleaxeSupercharged - Night Version- With Jetpack

battleaxesupercharged.rar | 46.12 MB

. Several new vehicles R75 Bike , Hdxa Bike New tanks like the t95 and the flak panzer ,greyhound , sturmtiger and others . Flettner Helicopter - Dice Model . Modified Code . The map is made to prevent base camping , the airfield are in the corners of the map and the bases have artillery and controlled gates for defense . The main goal here is to take control of Fort Capuzzo . Credits Rdc_Firefly map design , coding and building Dice For All they have done . Visit www.bf1942.com.br/forum for other maps and news about a server for this and other maps . The site also have alternate links .

no idea how to make these Medium tanks. Changed: Longer Cannons Damaged are not changed but it's very accurate (almost not affected by gravity). Install: You will need WinRFA to install this or another program that supports .RFA format. Theres a lot of programs that supports .RFA in any way of installing (install this mod in the way that your program do). Bugs: You may encounter some bugs which i didn't encounter Patch and Expansion pack problems: My game is in patch 1.06.101 it may not work on lower versions of the game. I haven't tested it on expansion packs (Road to Rome and Secret Weapons of WW2). Credits: Dice for making the game

#### Spacehoshi_RTR_airbornePack.zip

spacehoshi_rtr_airbornepack.zip | 60.91 MB

give it a try ;) critics allways welcome

#### Prison Escape Map

prison_escape.rfa | 8.44 MB

#### Operation Yugoslavia: Rise and Fall

2operation_yugoslavia_rise_and_fall.exe | 27.05 MB

leave your mark in the war in the Balkans!

#### Codename Enigma Rising - World War Two: World at War

code_name_enigma_rising_world_war_two_world_at_war.exe | 30.84 MB

commando Department for espionage/ commando operations, or American Ranger in the service of OSS. If you want to be part of an elite German SS or Wehrmacht service for special operations. All these units are fighting for supremacy in secret and guerrilla war, using the destruction, elimination of enemies, assassinations, guerrilla warfare, espionage and destruction of enemy headquarters, largely secret war. Ensure for your side safe and delicious victory.

#### Operation_Overlord

operation_overlord.exe | 42.92 MB

the country.Start operations as Allied or German soldier. The fight is began Soldier. Forward march.

#### The Merville Gun Battery

bf1942_operation_overlord_merville_battery.rar | 16.5 MB

#### Operation Yugoslavia Rise and Fall

bf1942_operation_yugoslavia_rise_and_fall_.rar | 23.36 MB

armies and units: Chinese partisans, Holland Resistance, French Resistance, British expeditionary forces, allied missions in Yugoslavia and the Yugoslav partisans. Mod Operation Yugoslavia Rise and Fall, just follow the battle on the southern front, it is the battle with the Yugoslav partisans who have already demonstrated in the previous mod. I did not put the maps, but you can download from the site filefront Aditional mappacks or my maps. (because of size of the mod)his mod into

#### STALAG

stalag.zip | 4.19 MB

#### bf1942_Operation_Overlord_Mod_Map_Vierville_Sur_Mer_1944.rfa

bf1942_operation_overlord.rar | 1.01 MB

infiltration, and spoofing the enemy, and especially espionage, is a great darkness, midnight before D-Day, the right time for the black uniforms (special forces, commandos, parachutists) and camouflage clothing. Group of British-American commando was sent to six hours (0100hours) prior to the Navy and Marine assault on the Normandy beaches, to destroy guns that look at Utah and Omaha beach, and to infiltrate a nearby factory and destroy the plant for the production of steel and especially ammunition and fuel . British SAS and American Rangers have in the final: to destroy, kill all the German soldiers and crew of the nearby airport and factories, to raise the coastal artillery in the air and keep the enemy until morning and wait for allied reinforcements, especially the tanks from Sword beach. If the allies manage to complete all of this win, and axis must defend and protect the position of its findings and move away from the target of allied commandos. Long live the parachute, black camouflage uniforms and D-Day, slogan of the map. Type of map: Mission Objective Conquest or Conquest Map-Team Death Match Map Objective. All copy and paste in mod Path including the Archives and Init.con files.C:Program FilesEA GAMESBattlefield 1942Mods(Mod)

#### Pacific Oasis

pacific_oasis.rfa | 468.94 KB

installed but the US fleet got destroyed and now there stranded until renforcements arrive still need my permission to edit map but be careful i used over 1500 objects in it so have fun This map is made for friends to have fun on together /very improtan/ theres 2 mg that are to far in ground and are not usable and theres an armory in the middle of the island for anyone but the germans spawn there

#### Wittenberg

wittenberg.zip | 14.95 MB

German Feldgendarmerie guarding the town.

#### Desert fortress

desert_fortress.rar | 2.09 MB

strategies). Map size: small Vehicles: Tiger, Wespe, hanomag, m10, priest You can use this map in any way without my permission, just give credits of me. Any problems, questions or suggestions email me at martin9353(at)hotmail(dot)com

#### Maginot_Line_for_bg42_1.6

maginot_line_for_bg42_v1.6.zip | 21.13 MB

#### Island-64

island64_bf42_v1.zip | 9.51 MB

#### Operation Luttich

operation_luttich_v1.0.exe | 19.74 MB

Mortain and Hill317,and Axis have 5 flags, Axis Main Base, Church, South West Village, South East Farm, South Village,these flags surround Hill 317... Allies must hold Hill317 at all costs as it is the only flag that creates ticket bleed, In SinglePlayer and Co-Op each side has one uncapturable flag Allies have: Mortain and Axis have: Axis Main Base.... all other flags are Neutral and you will need 5 flags to create ticket bleed.

#### Battlegroup 42 Version 1.6 Server Files

bg42_full_server_1_6.rar | 141.4 MB

#### Battlegroup 42 Version 1.6 Clientfiles 3/3

bg42_1_6_part3_of_3.exe | 1005.13 MB

#### Battlegroup 42 Version 1.6 Clientfiles 2/3

bg42_1_6_part2_of_3.exe | 937.59 MB

#### Battlegroup 42 Version 1.6 Clientfiles 1/3

bg42_1_6_part1_of_3.exe | 872.19 MB

#### FH Toolbox

fh1_toolbox11155_setup.rar | 12.01 MB

#### Interstate 82 Custom Map Pack

is82mappack2of3_fixed.rar | 871.81 MB

#### Standoff

standoff.zip | 11.28 MB

some game play adjustments. join my website "Battlefield 1942 Forever!" at http://bf1942.ath.cx.

#### DC Rush Hour

dc_rush_hour.zip | 10.04 MB

#### Interstate 82 Custom Map Pack

interstatemappack_1of3.rar | 829.76 MB

#### Crossfire

bf42_crossfire_v1.zip | 11.93 MB

is a lot more packed-in yet it suits a larger number of players because of the way in which the flags are spread out. Both teams will need to secure their side of the river and then try and push across either the two bridges or try their luck with swimming the river and climbing the stairways on either side. Each team has a jeep, two light tanks and a heavy tank at their base. You'll also be able to find a handful of pickup kits, including a type of kit that combines the Medic's submachine gun and healing ability with the Expacks and wrench of the Engineer class - quite useful for if you want to keep your tank alive as long as possible then slug it out on foot if it's destroyed. Custom weapon skins and a new skybox are also included. Most skins by me with the exception of the MP40, which was made by Dr Tempura.

#### Kwai River

kwai_river.zip | 7.88 MB

infantry fight. No vehicles or stationary weapons around.

#### BFMod

bfmod.zip | 191.29 MB

weapons have custom reticules, some new sounds and ammo amounts(nothing unrealistic or extreme). Added vehicles and other content from RTR and SWoWWII.(mostly vehicles) Added 5 new custom maps(green dot in map list)I designed using BattleCraft42, Botinator and GenPaths tools. 1.CrossRoads 2.Desert Airfield 3.Foresta Sherdan 4.Holy Ground 5.Tunis Added alternate version of Aberdeen and Tobruk. Added C47 mobile spawn to El Alamein and Gazala. Note on custom Textures - The textures are not my own. They are several textures I have collected over time from various sites and belong to their prospective owners/creators. So, big thank you to them for their hard work. They know who they are. Lastly, this is not a realism/accuracy mod nor is it historically correct. It's just meant for fun and again, SP/COOP ONLY.

#### Sandsturm

sandsturm.rfa | 26.54 MB

this vantage point.

#### WWIIAustrailianTroop's Custom Weapon Mod

standardmesh.rar | 15.95 MB

rocket. I added simple things on the rifles such as bayonet and edited.fixed sights. I also changed the sights on the thompson and made them more wider, because the ones before in the original BF1942 were horrible!!!. I also added a double mag to the thompson and added a shield on the panzerschreck. Any suggestions or recommendations, EMAIL ME!! I hope you enjoy it. -Matt Stone

#### A2GReVeNgE's Skin Pack

skins.rar | 1.04 MB

and Motion blurred it) It is never a yellow clear ball And loads more Oh yeah,added metallic to knife (+ a bit of blood) On kit allied Scout (Which you find on floor when people have died) There is a bit on the gun that says allies (was bored) Made MG42 look new some more stuff too

#### Donner

donner.rfa | 53.63 MB

Defeat map of the same name.

#### Donner

donner_airfield.rfa | 25.9 MB

Defeat map of the same name.

#### Forgotten Hope on a MAC

forgotten_hope_on_a_mac.wmv | 8.44 MB

transfered it onto my MAC. Then, when I put the BF1942 disk into the MAC, I made a copy of the BF1942 file folder, (because the disk has the data on it and you cannot insert files), onto my desktop. Then, I put the FH folder in my mods folder inside the BF1942 folder and the instead of clicking the icon when you insert the disk, click the icon in the BF1942 that you copied.[/quote] The maker has also stated his intention to eventually make a tutorial. If this interests you, check it out.

#### Operation Desert Falcon

operation_desert_falcon.zip | 18.08 MB

spawning, I'll fix these in a later version. This is my work and if you would like to use it, please give credit and contact me before using this material. HAVE FUN!

#### Great Bridge

great_bridge.zip | 1.32 MB

Yamato, and some other ships) and the Allies start with only 1 flag. The Allies start with the same land vehicles but the ships are their US counterparts. An interesting layout, but leaves a good bit to be desired with flag placement and usefulness. ~Sent

#### Stuka Attack

blitskrieg_aanval.mp3 | 3.35 MB

#### FHSW 0.3b2

fhsw030beta2clientfull.zip | 1.88 GB

#### DAGL Bridge Nights

dagl_bridge_nights.rfa | 13.06 MB

can visit dagl at www.daglgaming.com xfire: brandondoom27

#### Eve of Destruction 1.10 Server

eod_110_server_patch.zip | 55.69 MB

#### Eve of Destruction 1.10 Client

eod_110_client_patch.exe | 381.87 MB

#### The Battle of Australia

the_battle_of_australia.rfa | 3.75 MB

control points in the map. The Japanese are trying to invade the Australian home front! Any suggestions or reccomendations, email me fhweapons@yahoo.com. Have fun!!

#### Cuba

cuba.exe | 19.58 MB

#### Grasslands (Not Super Mario)

grasslands.rfa | 4.65 MB

#### River

river.exe | 5.47 MB

tree! (3) do not edit it!

#### Island

island.rfa | 4.79 MB

#### Town

town.exe | 14.37 MB

#### Qom

qom.rfa | 9.35 MB

#### Sonic The Hegehog Fun

sonic_s_level.rfa | 5.22 MB

#### The Winter Battle

overlord.rfa | 2.64 MB

abilities but keep in mind I' am a beginer and this is my first ever custom map made in Battle craft 42. I hope you enjoy this map and if you have any suggestions or recomendations,PLEASE EMAIL ME fhweapons@yahoo.com. Thank you! -Matt

#### BattleFeel 1942

battlefeel1942_v10_20090301.zip | 3.02 MB

#### bf42mappack_spacehoshiV1

spacehoshi_bf42_mappack1.zip | 55.61 MB

find the following maps. Der_Bauer Der_Bauer_winter Kall_Trail Malaria sm_zweit and one Road to Rome map RTR_Ost additional instructions for installation are included in every levelfolder. hope you guys will enjoy the mappack. a second one will follow. :)

#### Fragfield (Installer)

fragfield1942_v02_installr.zip | 48.24 MB

support is included on all the new maps in case you don't have enough human players to fill in or you want to practice on your own.

#### Fragfield (Non-Installer)

fragfield1942_v02_noninstr.zip | 66.59 MB

support is included on all the new maps in case you don't have enough human players to fill in or you want to practice on your own.

#### The Island

the_lake.rfa | 24.98 MB

#### Grand Prix

grand_prix_install.exe | 2.67 MB

#### FHSW "Ratte" Heavy Tank Wallpaper

fhsw_ratte.zip | 397.06 KB

[URL=http://www.fhsw-connection.forenking.de/]HERE![/URL] - Teuvo

#### Woodbury CT

woodbury_ct_updated_installation.exe | 243.6 KB

#### Super Mario World

super_mario_world.rfa | 478.17 KB

#### SnipeCat94'mulriplayer demo mod

mod.zip | 1.01 MB

#### Rolling Thunder

rollingthunder_v1_rc.zip | 14.7 MB

#### Beach Party

beachparty_v1_rc.zip | 7.18 MB

#### Custom Berlin #2, screen shot

pic_1.jpg | 227.2 KB

#### Need For Speed 3: Home Town

hometown_need_for_speed_three_.rfa | 3.25 MB

Jaja68

#### Woodbury CT

woodbury_conectucut.rfa | 203.67 KB

#### Custom/realistic Berlin map

berlin_video.wmv | 21.04 MB

#### Vanawatu

vanawatu.rfa | 5.01 MB

#### TLB Air Race mod

tlb_air_race_mod.zip | 36.14 MB

which take about 2 seconds to capture if they're not gray, so fly slow! This map appears very interesting, if flying (or speed/racing within the Battlefield series) is your thing, give this a try. It also looks as if it may be good for aircraft based stunts. The main change from the original is that this version has the flags where they can be captured and left without turning neutral. (In the old version, if you captured a flag and flew away for a while, it would automatically go neutral)

#### TLB Knife Fight map

knife_fight.zip | 7.01 MB

knife matches and jeep racing. Have fun![/quote] Sounds like all we need now is some popcorn and the Mortal Kombat theme. :P

#### Mobius F-15 & MiG-29

mobius_dc_skins.zip | 1.26 MB

was. The legendary Mobius 1.

#### BattleGroup 42 Client Patch

bg42_1_5_to_1_51_client_patch.exe | 308.01 MB

brightness that is v1.51, not only will this fix bugs, it will also add new content to your game. To see the full list of new features, look at the changelist below. If you have BattleGroup, and enjoy it, then this download is ESSENTIAL. As we have come to expect from the BG42 crew, this file is made with the same professionalism and skill that brought is v1.5. So, if BG42 is your thing, hunker down, grab a drink, and brace yourself for the next installment of this amazing mod! [b] Note: To install this patch you MUST already have v1.5 installed. [/b]

#### CUSTOM BF1942 REAL IWO JIMA

iwo_jima_cudtom_bf1942_2_video.wmv | 15.75 MB

BF1942 Iwo Jima map, that was very bad and did not look realistic

#### Battlegroup 42 Full Client (Part 3 of 3)

bg42_1_5_part3_of_3.exe | 811.59 MB

also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b]

#### Battlegroup 42 Full Client (Part 2 of 3)

bg42_1_5_part2_of_3.exe | 828.38 MB

also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b]

#### BattleGroup 42 Full Client (Part 1 of 3)

bg42_1_5_part1_of_3.exe | 848.31 MB

also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b]

#### BattleGroup 42 Full Server

bg42_full_server_1_5.rar | 113.45 MB

new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: You do NOT need to download this file unless you are going to run a server using this mod. [/b]

#### Tankers Hell FH

fh_tankers_hell.zip | 9.86 MB

#### BattleFeel1942 - Final Voyage

battlefeel1942_finalvoyage_20081101.zip | 4.93 MB

instructions, see readme. ****** This map converts from CareyBear's Coral Sea Co-op Support Patch map (v0.12). It features the HMS Prince of Wales and two IJN Carriers (Shokaku and Zuikaku, not precisely historical... ). It needs the BattleFeel 1942 mod to run, which you can find Here: http://battlefield2.filefront.com/file/BattleFeel_1942;94261

#### Metzich

metzich.zip | 16.97 MB

positions near Damascus. There are four main control points and two Battle control points with no Spawn locations. Additional Skins by: Gumby, Takwa, Jingo, Jesus and Lord Wilding

#### Cheesy's Fiery Germans

cheesys_fiery_germans.zip | 842.05 KB

with it. Any constructive criticism is welcome.

#### Acme`s Matilda Mk2 mod

acms_matilda_mod.zip | 10.62 MB

#### Jutland Atoll

jutland_atoll.zip | 12.7 MB

village in the Channel Islands. There are six control points around 3 main Islands. Fighter planes aid in this attack. Additional Skins by: Afront, Allied Forces, L3_dOg and Gsus

#### Urban Desert Combat (Mac Client Files)

urban_dcv0.0.3fullmaccliet.zip | 141.07 MB

#### Urban Desert Combat Server Files

urban_dc_v0.0.3_server.zip | 39.28 MB

#### FH1 Campaign Maps

fhcampaignmaps.zip | 1.12 MB

Stalingrad and Iwo Jima, sounds funny but it makes sense. They're fun to use for LAN matches or if you want a meaningful campaign with some bots. They don't do anything, its just to keep track of your campaign progress and whatnot depending on how you want to use them. I like to LAN with my cousin and we have a very complex way of keeping track of divisions, territories, etc. and we use these maps for our campaigns. Like i said, nothing great, don't get mad at me if you're disappointed. it marks every map of forgotten hope and each map has lines to other maps showing where one can attack from there. its only for tracking purposes but it took 2 hours to make. Just use MSpaint to mark the map for your campaigning pleasure. use/modify/distribute however you like, just at least say in your readme or whatever that I made the original : ) Cheers, Schutze. BTW this is for FH1, not FH2. ill make one for FH2 when they have enough maps to make it worth while.

#### Ziggurat

ziggurat.zip | 2.98 MB

culminating in a last-stand battle at the top of the ziggurat. Best play in Coop with 40-50 bots, Axis:Aliies ratio 10:1

#### Valley Crossing

valley_crossing.zip | 6.41 MB

#### BattleFeel1942 - Last Trip

battlefeel1942_lasttrip_20081001.zip | 4.95 MB

needs the BattleFeel 1942 mod to run, which you can find [URL=http://battlefield2.filefront.com/file/BattleFeel_1942;94261]Here.[/URL]

#### Firefly Mini_mod/Map Pack Part 2

phoenix1942.part2.rar | 145.43 MB

Rome and Secret Weapons , including the famous jetpack *Fuel System in planes and most ground vehicles . No Refuel *Booster System in planes (Waco Glider) , and some jets, this one can be refuelled with ammo *Destroyable structures *Night Maps *Most maps have protected bases against base camping and the maps are made in a way that teamplay is always necessary to win .

#### Firefly Mini_mod/Map Pack Part 1

phoenix1942.part1.exe | 155 MB

famous jetpack *Fuel System in planes and most ground vehicles . No Refuel *Booster System in planes (Waco Glider) , and some jets, this one can be refuelled with ammo *Destroyable structures *Night Maps

#### BattleFeel 1942

battlefeel1942_beta1_20080925.zip | 8.5 MB

#### Parcours Challenge

parcours_challenge.zip | 16.61 MB

the original author, maehnaebteheu (it's on the loading screen), and he gave his consent for this file to be uploaded. -Sent

#### Cipher F-15C

rc_f15c_cipher_acz.zip | 652.45 KB

#### WinsumV1.1 for Forgotten hope

0forgotten_hope_winsum_map_v1.1.rar | 12.81 MB

weapon kits for you to find. ---------------- The Winsum FHSW version is playable 24/7 on =S*o*D= FH Server 82.192.78.114:14567 Have Fun!

#### The Gauntlet (FH0.7)

rc_gauntlet_fh07.zip | 4.76 MB

#### Snowy dock SP

snowy_dock.rar | 1.74 MB

#### Mayhem & Afrique Maps42

maps.zip | 22.54 MB

desert map with an tropical environnement at the middle with flags.

#### Battlefield 1942 Desert Combat Wallpapers

battlefield_1942_desert_combat_wallpapers_by_dunk999999.zip | 4.59 MB

for you to pretty up your desktop.

#### Battlegroup42 v1.4 Client Files Part 1

bg42_1_4_part1_of_3.exe | 758.79 MB

#### Battlegroup42 v1.4 Client Files Part 2

bg42_1_4_part2_of_3.exe | 720.87 MB

#### Battlegroup42 v1.4 Client Files Part 3

bg42_1_4_part3_of_3.exe | 732.48 MB

#### Battlegroup42 v1.4 Full Server Files

bg42_full_server_1_4.zip | 117.86 MB

#### Battlegroup42 v1.40 to v1.41 Server Patch

bg42_server_patch_141.rar | 71.11 MB

#### Battlegroup42 v1.40 to v1.41 Client Patch

bg42_client_patch_141.exe | 519.41 MB

Fixes/Changes: - fixed the aipathfinding.con of 4411-huertgen_forest - fixed the controlpoints on guadalcanal (CPs on both hills need TWO soldiers to be captured) - some minor fixes made to liberation_of_caen - changed the airfield on market_garden to neutral, can only be captured by the british - fixed the controlpoints on 4504-crossing_the_spree (spelling errors) - changed the beach controlpoint on 4409-operation_stalemate to be captureable by team 2 only - lowered sandbag at eastern fence on 4202-tracking_the_wolves - moved the soldierspawn inside the pushcage on 4412-noville outside of the pushcage - fixed pushmode on 4301-velikye_luki - fixed spawntime of pushcages on 4207-kokoda_path - added BG42 Objective Mode to battle_of_britain - changed heightmap for 4106-halfaya_pass (Conquest mode only) - fixed spawntimes for pushcages on 4106-halfaya_pass - added the missing lightmaps on 4504-seelow_heights - removed the parachutes because of constant bailing to capture flags from: 4004-narvik 4005-grebbeberg 4201-rabaul 4205-operation_ironclad 4306-operation_corkscrew 4307-prokhorovka 4408-mont_st_michel 4409-hells_highway 4503-paderborn 4701-antarctica Code Fixes/Changes: - fixed the Panzer III projectile position - fixed the targeter of the Flakvierling - increased the maximum elevation of the dual Oerlikon to 80 degrees - reactivated exhaust effects on all ships - increased speed and maneuverability of the Mosquito - changed "M3ScoutCar" to "White M3 Scout Car" in lexiconall.dat - added missing entries in lexiconall.dat - fixed Wirbelwind gun sounds - increased the rudder rotation on LCTs - fixed wrong seat animation on Sherman Calliope

#### M14, M21 and M21 Camo Models

m21_and_m14.rar | 361.03 KB

models are un-skinned but they work in game (Desert Combat). Do not edit these models and release them without my permission. Cheers from Lutefisk

#### Winsum for Forgotten Hope

winsumdone_.rar | 3.06 MB

the map doesn\'t look like my town :P the Americans attack a small village in a dense wood, while the German forces lie and wait in ambush. this is a infantry map, but there are also tanks included. there are numerous pickup kits located in the map.

#### Eve Of Destruction Client Files

eod_081_installer.exe | 366.01 MB

#### Eve Of Destruction Server Files

eod_081_server_patch.zip | 17.02 MB

#### RFA Manager For The Mac

rfa_manager0.1.1.zip | 3.3 MB

#### BF1942 Mod Launcher

bf1942modlauncher10.rar | 74.1 KB

launches any mod without doing the long process of starting up the game, then activating the mod.

offer both land and sea combat, on a smaller scale.

#### Fizzys Mosquito Skins

fizzys_mosquito_skins_v1.0.zip | 2.23 MB

European theater of war and the other is for the African theater of war.

#### Weapon Reskin Pack

commie_bf42_skinpack.zip | 1.61 MB

#### HellFires Desert Combat Skins

hellfires_desert_combat_skins.zip | 62.77 MB

for this skin pack to work . Hope you like it! MADE BY HELLFIRE[/quote]

#### Battlefield 1942 Wallpapers

battlefield_1942_wallpapers_part2_by_dunk999999.zip | 1.65 MB

#### Hellfires Medilocker

hellfires_medilocker.zip | 84.58 MB

minutes. Hope you like it! MADE BY HELLFIRE999[/quote]

#### Landing Beach v1.2

landing_beach_v1.2.zip | 7.84 MB

the Germans get their air force in the sky. Enjoy!

#### Battlefield 1942 Wallpapers

battlefield_1942_wallpapers_by_dunk999999.zip | 6.38 MB

without, the wallpapers are pretty much the BF1942 load screens which i stumbled upon by chance in the games directory, the exact file and directory are in the readme in case u wanna verify that

#### Hellfires Gargle Flash

hellfires_gargle_flasht.zip | 6.04 MB

map. Hope you like it. MADE BY HELLFIRE999

#### Hellfires M9

hellfires_m9.zip | 67.02 MB

#### Hellfires Level One

hellfires_level_one.zip | 18.75 MB

whillies and run over, into, or through your enemies . Its a great big hole but nothings is what it seems . Capture the middle base for a crashing time. Hope you like it . MADE BY HELLFIRE999

#### Landing Beach

landing_beach_v1.0.zip | 6.65 MB

#### Riverside City

riverside_city_v1.2.zip | 16.72 MB

#### Cartoonish BF1942

cartoonishbf1942.rar | 720.17 KB

#### Plane Model Pictures

new_plans_model_pictures.zip | 327.8 KB

on the site. Models : - B-24D Liberator - Fieseler Fi-156 Storch - TBF Avenger

ersten Projecte die ich nach und nach Hochloaden werde. added new Interritor for Sd.Kfz. 4/1 (Panzerwerfer 42) added new textures in - Kharkov Outskirts 1943 - Operation Goodwood 1944 - Operation Nordwind 1944 - Prokhorovka 1943 System Requirements : - Battlefield 1942 1.61b - Forgotten Hope 0.70 - Forgotten Hope Secret Weapons 0.27 Ich hoffe es gefählt euch. PS . Das nächste Project was ich Hochladen werde, ist ein neues menü mit diversen Neuerungen.

#### FHSW Panzerwerfer Texture

fhsw_panzerwerfer_texture_video.zip | 2.15 MB

#### Eve of Destruction 1942 part 3 of 3

eod_080_installer.d02 | 245.54 MB

#### Eve of Destruction 1942 Part 2 of 3

eod_080_installer.d01 | 650 MB

#### Eve of Destruction 1942 Part 1 of 3

eod_080_installer.exe | 650 MB

#### Pearl Harbor

pearl_harbor.zip | 5.13 MB

Enjoy! -------------------------------------------------------------------- Story: A crazy Japanese admiral became the Chief of the Japanese Navy who attacked the US Naval base Pearl Harbor near Honolulu (Hawaii)with a huge Airforce The Americans were not told anything so it was a surprise for them. They tried to get the battleships out of the harbor but there were already some battleships lost (USS Arizona). The US navy had lost over 3000 men. The Japanese only a few planes. -------------------------------------------------------------------- The map: Japanese have only 2 carriers instead of 4.(when the US is able to sink those 2 they DON'T respawn!(So are the US ships). Only one controlpoint: The airfield. The carriers: When Japan lost both carriers the Japanese navy can't respawn. (They dont have "homebase"). And here was a little mistake with building the map: It's upside-down Only conquest. -------------------------------------------------------------------- Installation: Unpack the .zip file and copy pearl_harbor.rfa (I know it is spelled wrong) to your ...EA games/Battlefield 1942/Mods/bf1942/argives/bf1942/levels map Uninstall: Delete pearl_harbor.rfa. -------------------------------------------------------------------- Made by Vincent --------------------------------------------------------------------

#### Performance Mod V1.5- Release 3

performance_mod_v1.5_release_3.zip | 142.2 KB

#### Xmass on the Battlefield

xmass_on_the_battlefield.zip | 2.69 MB

#### BF1942 Performance Mod

bf1942performancemod.zip | 77.3 KB

#### Berlin: Hitler\'s Bunker

berlin_hitlers_bunker_v1.2.zip | 7.19 MB

#### FH 0.7 Fan Mappack (Non-Installer)

fh_fanmappack_client.rar | 277.84 MB

[url="http://battlefield2.filefront.com/file/FH_07_Fan_Mappack_Installer;85120"]HERE[/url].

#### FH 0.7 Fan Mappack (Server Files)

fh_fanmappack_server.rar | 22.14 MB

#### Battle of Anisiti

battle_of_ansiti_beta.rar | 19.12 MB

#### Berlin: Hitlers Bunker

berlin_hitlers_bunker_v1.1.zip | 7.33 MB

killed himself and his wife.

#### Kuril

kuril.zip | 5.77 MB

islands- the factory, prison camp, and the airfield (note: the airfield is the only cp whith aircraft, + it has a village).

#### Sherman_M4 1942 Mappack

bf_mappack_v1.0.rar | 8.73 MB

#### Battle of the North Atlantics

battle_of_the_north_atlantics_v1.0.zip | 1.96 MB

#### Berlin: Hitlers Bunker

berlin_hitlers_bunker_v1.0.zip | 4.59 MB

#### Frontline

frontline_v1.1.zip | 5.2 MB

#### Railway (FH Conversion)

railway_rc_fh.zip | 3.69 MB

#### Close Combat

close_combat.zip | 2.46 MB

a feel of those early tank games where you would zoom around boxes and other obstacles taking shots at enemy tanks. A bit bizarre, but fun still. Coop support is included, which is always good for blowing up the AI tanks and getting into sniping matches in the open areas of the maps.

#### Frontline

frontline_v11.0.zip | 4.13 MB

fortifications. [quote]Hi and this is my 3rd BF1942 map: Frontline UK Vs. Germany I made it for a comrade but now you downloaded it to. It's About Germanys plan for a counterattack but the British will not pull back they will hold their heavy fortifications on top of a huge mountain. But Germany has to capture the fortifications before the UK army will attack with all of its machinery! Important!: there are AAguns on top of bunkers to get in to them you have to press E when you are in the bunker!(this also counts for the defgun fortification!) I hope the Co-oP version comes soon, for now it is only conquest! this is version 1.0![/quote]

#### Aanvalluh

aanvalluh.zip | 3.05 MB

Battlefield 1942 map:aanvalluh (= Dutch for attack!) Japan approaches its last days in the 2nd WW and the Russians have only 1 island before they can reach country of Japan with the city of Tokyo in the map! [/quote]

#### Frontal Assault Bunkers On Top

frontalasseultbunkersontop.zip | 3.47 MB

assault bunkers on top. About the war in the Alps. Only playable in conquest mode. We Will Win this, the Axis shout. It is a fantasy map![/quote]

#### Eve Of Destruction 1942 Client Patch

eod_071_client_patch.exe | 29.91 MB

#### Pure Chaos - Final (v3)

purechaos_final.zip | 1.91 MB

vehicles/changes B17 Parabombs Seperate Paraspawns for Allies and Axis KamiKaze Jeeps Double Barrelled PanzerIV and T34 MineLayer (mines dissapear after 2 minutes or so) AA-Cannons - Caution.. Fires Explosive Shell.. AA-Willy.. 2 AA-Cannons Mounted on sides and a B17 MG Turret on front Rocket Carrying Tanks are the Sherman, Tiger and Chi-Ha Bazooka Rockets fire Straight. Not affected by gravity. Rocket Mustang Precision Bomber (spitfire) 4 Barrelled Def Gun... Look Out for this... Almost Instant Repair with Spanner Engineer now carries Bazooka. El_Alamein\'s brittish and german\'s bases are now captureable. **CAUTION** B17 Has A AA-Cannon.. EXTREMELY DEADLY Download my mod and have fun. Just be prepared as anything could happen..

#### Forgotten Hope: Secret Weapons Incremental Patch

fhsw026patch.zip | 3.03 MB

#### Battlegroup42 Client Files 1.35a - 1.35b

battlegroup42_1_35a_to_1_35b_patch.exe | 108.77 MB

#### Battlegroup42 Client Part 3 of 3

battlegroup42_full_client_1_35a.d02 | 477.49 MB

it.

#### Battlegroup42 Client Part 2 of 3

battlegroup42_full_client_1_35a.d01 | 680 MB

it.

#### Battlegroup42 Client Part 1 of 3

battlegroup42_full_client_1_35a.exe | 680 MB

it.

#### Battlegroup42 Server Patch 1.35a - 1.35b

battlegroup42_server_patch_135a_to_135b.zip | 5.28 MB

#### Battlegroup42 Full Server Files

battlegroup42_full_server_135a.zip | 93.81 MB

\"battlegroup42\" folder before using the new version. [file=\" \"]Download the 1.35b Server Patch here.[/file]

#### Forgotten Hope Case Cover

forgotten_hope_case_cover.zip | 643.39 KB

#### Eve of Destruction 1942 part 2 of 2

eod_070_part_2_of_2.exe | 576.44 MB

[url=\"http://battlefield2.filefront.com/file/Eve_of_Destruction_1942_part_1_of_2;81333\"]here[/url]

#### Eve of Destruction 1942 part 1 of 2

eod_070_part_1_of_2.exe | 641.41 MB

[url="http://battlefield2.filefront.com/file/Eve_of_Destruction_1942_part_2_of_2;81337/"]here[/url]

#### Eve of Destruction 1942 Fanpack

eod_070_fanpack.exe | 36.53 MB

#### Eve of Destruction 1942 .70 Server Files

eod_070_linux_server.zip | 94.37 MB

#### DC Final Airwolf Mod

airwolf.rar | 23.03 MB

#### Transformers Mod v2.0 Client (Mac)

transformersv2.0macfullclt.zip | 249.38 MB

for people to post their server/teamspeak information if they plan to host our mod on their game server. Servers: http://www.resemblesreality.com/Forum/topic.asp?TOPIC_ID=362 Thanks to Red Baron Web Design for the Mod Launcher! That program was a little miracle for distributing the mod to our testers. Now anytime we release new versions, maps, videos, etc you will be able to access those files directly through the Mod Launcher. Just double click the StartMod file in the Transformers mod folder and then click the Updates button (Windows version only). We’d like to say thanks to everyone that’s helped us including mirrors, game servers, news coverage, modding help, and especially the kind words of support. We’ve enjoyed building and testing this mod and we are confident you will enjoy playing it. We hope to see you on a server somewhere; however, thanks to Dnamro if you can’t make it onto a server you can play offline in Single Player. Either way you choose, enjoy the mod!

#### ACMod

bf1942_acmod_v1_0.rar | 397.5 KB

#### Eve of Destruction v0.61 Client Files

eod061_client.exe | 61.88 MB

AI Brown Water Navy new AI Crash Point Baker over-worked, new skybox, new AI Deserters Island fixed botnames Face to Face fixed botnames Fubar flags under ground, ammo+medic added, US tickets increased Hiep Duc Valley new map Ho Chi Minh Trial new map Hoi An Harbor fixed tickets, fixed loadscreen, fixed hanging PBR Jungle Heat fixed tickets Jungle Mission new map Lost in Vietnam new map Main Supply Route tickets 40% decreased Marble Mountain fixed tickets Napalm Inferno new map Operation Forager fixed bots crashing baseflags River Village fixed palmtrees Run through the jungle fixed tickets The Hill tickets 50% decreased Tonkin Raid new AI, added landingzones, fixed beach flag Vinh Loc new AI Welcome to the jungle over-worked, new AI [quote]For those of you who still play BF1942 and EoD for 1942. Today we are proud to annouce that Dev Team Member, Lotte, has completed his patch for EoD for Battlefield 1942. This bring EoD 1942 up to version .61[/quote]

#### Eve of Destruction v0.61 Server Files

eod061_server.zip | 8.45 MB

#### Forgotten Hope Map - Breakthrough at Vienna

fh_breakthrough_at_vienna.zip | 22.63 MB

Player -Capture The Flag -Conquest -Team deathmatch

#### Merciless Texture Packs for Road to Rome

merciless_rtr_1.61_fixed.exe | 49.99 MB

#### Pure Chaos v2.0

purechaosv2.zip | 418.21 KB

#### Operation Armored Thrust

operation_armored_thrust.zip | 8.25 MB

enough...you guessed it ...TANKS for everyone on the map (64 players).

#### Operation Sealion

operation_sealion.zip | 18.8 MB

#### Toxic Mules - Mappack

toxicmule_mappack.zip | 51.52 MB

surrender by German forces happened. Hill 500: Based on the actual WWII location inside the Huertgen Forest on the Belgium/German border. Seafront: A small chain of islands which harbor a large dock, hillside abandoned fort, makeshift landing strips, and 2 sub bases(one a crescent island) BFD: A fun map just as a tribute to the multiplayer map 'Beachdead' from Xbox 360' Conker:live and reloaded. It pits one team attacking from the water against the other team holding bunkers on the hillside above. The mobile armor in this map is a stand in for destroyable gates in the original map, and will not respawn. They should not be driven. ***Bonus map*** BFD:night The same as BFD map above, but darker. During CTF matches, there are no tanks, and the flags have been moved to avoid having to cross wide open waters. [/quote]

#### Reichskanzlei-1945

reichskanzlei1945.rar | 28.73 MB

#### IS82 Map Pack 2 Of 2

interstate8220map20pack20232.rar | 634.62 MB

#### IS82 Map Pack 1 of 2

interstate8220map20pack20231.rar | 820.7 MB

#### Sun City Raceway

sun_city_raceway.rar | 60.44 MB

drifting and a cool track layout! It has a sweet-ass handling, and its one of the most popular maps ever made for the IS82 mod! You can get the IS82 1.8 mod here: http://is82.com/dlm.php?item=69 And the IS82 1.81 patch here: http://is82.com/dlm.php?item=20 Cya on the field![/quote]

#### Pure Chaos Mod

purechaos.zip | 412.99 KB

#### Mustang Skin

mustangteeth.zip | 960.83 KB

#### Blue Japanese Zero

bluezero.zip | 1.05 MB

#### Linux Server Files - Eve of Destruction

eod_060_server.zip | 85.75 MB

#### Zombie Mod Trailer

zombie_mod_trailer_v1.rar | 23.32 MB

#### Escape

escape.rar | 5.5 MB

#### Forgotten Hope Map: German Town

germantown.rar | 3.03 MB

#### DC Pavlov House

dc_pavlove_house.rar | 5.31 MB

#### Merciless Creations Secret Weapons Single Player Mod

merciless_swsp.exe | 177.7 MB

#### The Reborn Fighters Mod

the_reborn_fighters_mod_f1.zip | 148.34 MB

tank even on the aircraft carrier!), a few modded textures(including vehicles and misc. things), many sounds changes(eg.bullet fly-bys, explosions), Gravity defying pistol, complete menu interface changed(including music loading, and all of the menu windows), All maps but battle of britain, and battle of the bulge work on this mod, 1 shot sniper, and I can go on but this is basically what the mod includes. [/quote]

#### Fiji_Islands 1942 Conquest Map

fiji_islands.zip | 7.26 MB

capture, but only one where you can spawn. Two of the flags are located in the water, and the other flag is an airfield where the only dive bombers are. When a team has captured two flags the other team will lose tickets very fast so they need to quickly take at least one flag back.

#### BattleGroup42 - v1.3 -> 1.33 Client Patch

battlegroup42_patch_13x_to_133_final.exe | 613.81 MB

#### Battlegroup 42 v1.33 Server Files

battlegroup42_full_server_133_final.zip | 165.56 MB

#### EvE Of Destruction Linux Server File

eod_051_server.zip | 70.09 MB

#### EvE Of Destruction Client Patch

eod_051_patch.exe | 378.66 MB

#### Eve of Destruction V.50 Part 2 of 2

eod_050_part2of2.exe | 534.64 MB

#### Eve of Destruction v.50 Server

eod_050_server.zip | 72.18 MB

#### Eve of Destruction v.50 Part 1of 2

eod_050_part1of2.exe | 457.97 MB

#### Basic Battlecraft Video Tutorial

battlecraftbasictutorial.wmv | 132.43 MB

Proper credit for the music is given in the beginning of the video. If anyone has other questions for maps, I am open to suggestions for the next video tutorial. Author of the video (not the music): Shrooms Author's email: ShroomsMeLuckyCharms@gmail.com

battlecraftcustommodels.wmv | 38.27 MB

for other mods as well. If anyone has other questions for maps, I am open to suggestions for the next video tutorial. Author's email: ShroomsMeLuckyCharms@gmail.com

#### Battlefield 40k Linux Server

bf40k.tar.gz | 16.11 MB

year 40,000 AD. Worlds are at war, the Empire heroically battles the forces of evil with devastating results. Featuring the Space Marines, humanity\'s strongest and most elite warriors, the Imperium of Man staves off countless threats. Now, fight against the vile forces of Chaos, a cancerous manipulator in the galaxy that has turned even the Emperor\'s Finest against His own forces. Fight on barren wastelands, sprawling deserts and in shattered cities. Total war!

#### Panzer Pistols

panzer_pistols_rc_v0.2.zip | 367.82 KB

#### Kaz Map Free For All

kaz_map_free_for_all.zip | 6.63 MB

#### Lost Soldiers

lost_soldiers_mappack.rar | 136.09 MB

you can win by racing to the defgun at shore and bombard your enemy. * Action Town - A small complex in the north African hillside is being raided by german and US troops. Sneak under the town in the underground sewer systems and attack your enemy in the rear! * Deserters Island - a plane has crashlanded in the south sea. On-board were a platoon of the army of Canada on way home after fighting the war in Europe. The island they crashlanded on however, showed to be home to a platoon of insane deserters from the US army! The Canadians are ordered to capture and control the island, and to take out the americans.

#### Fort Capuzzo Update

fort_capuzzo_update.zip | 184.06 KB

original map [url="http://battlefield2.filefront.com/file/Fort_Capuzzo;68770"]HERE[/url]!

#### Pure Chaos Mod - Screenshot Slideshow

purechaospreview.zip | 2.43 MB

preview for you. Take a look if you want. I wont be releasing the mod for about another week or so, still got alot to do. The preview is a slideshow of screenshots with the changes ive done. Regards Kamikaze SGT Chaos[/quote]

#### Fort Capuzzo

fort_capuzzo.zip | 1.05 MB

Cyrenaica, Libya. It\'s the 11th of April, 1941. The Afrika Korps is marching up to Fort Capuzzo, a fortress on the border between Libya and Egypt. It\'s a typical desert terrain: fog, sandstorms, open plains,... The perfect terrain for the famous Desert Fox, German Field Marshal Erwin Rommel. The map consists of: -1 axis base -1 allied base -2 capable allied control points The 8th Army has to defend these positions at all costs: once the Afrika Korps has captured them both, the allied tickets will bleed with a huge speed. But as long as they are able to hold both posts, the Afrika Korps will lose their tickets instead. Co-op support included.

#### SBD Enhancement

sbdenhancementpatched.zip | 403.07 KB

#### SBD with Missiles

sbd_missiles.zip | 402.93 KB

#### SBD with Katyushas

sbd_katyusha.zip | 402.94 KB

#### SBD Enhancement

objects2.zip | 402.9 KB

unlimited ammo, and drop more bombs. The torpedo bomber now drops 2 torpedoes, while the regular SBD drops 4 bombs. Take a look at the screenshots to see what i mean. As you can see, the SBD is almost the deadlyist vehicle in the game. Well almost, not quite as deadly as the b17, but still. The pictures are not edited to make it look the way they are, there actual ingame screenies of my mod. What do you think? leave your comments below.[/quote]

#### BattleGroup 42 Server Files

battlegroup42_server_patch_131_to_132.zip | 16.87 MB

noticed before. Most of them are coding issues in the new vehicles, others came from the map files. But don´t expect to much: Even version 1.32 will not be without any errors and bugs, but we have only a small team and no capacity for full size beta testing. If you like to join our team as a beta tester, modeller, skinner, unwrapper or in another modding related job just drop an application at our forums. As promised, patch 1.32 contains two new maps designed by SargeSurfat. We hope you will have as much fun playing them as we have during the testings. Volturno Crossing is a late 1943 Italy scenario which provides full scale and grim fighting with armor, artillery and infantry. Poison Inferno is a fictive scenario and designed as a infantry only map with short ways, many hiding places and secret routes. If you want to know what else has been changed or fixed, please read our changelog:

#### BattleGroup 42 Client Files

battlegroup42_patch_131_to_132.exe | 152.95 MB

noticed before. Most of them are coding issues in the new vehicles, others came from the map files. But don´t expect to much: Even version 1.32 will not be without any errors and bugs, but we have only a small team and no capacity for full size beta testing. If you like to join our team as a beta tester, modeller, skinner, unwrapper or in another modding related job just drop an application at our forums. As promised, patch 1.32 contains two new maps designed by SargeSurfat. We hope you will have as much fun playing them as we have during the testings. Volturno Crossing is a late 1943 Italy scenario which provides full scale and grim fighting with armor, artillery and infantry. Poison Inferno is a fictive scenario and designed as a infantry only map with short ways, many hiding places and secret routes. If you want to know what else has been changed or fixed, please read our changelog:

#### The Siege of Moscow Map Add On

snowflakes.zip | 20.87 KB

snow storm. But it still looks nice.

#### The Siege of Moscow

the_siege_of_moscow_fh.zip | 47.44 MB

work with the original BattleField 1942 game, it\'s Forgotten Hope only. I recommend that, for in case you already have this map for the original BF1942, you delete the original map because of problems you might encounter.

#### Storm of Steel

storm_of_steel.zip | 65.91 MB

Regiments of the 216th Division has blazed through the area but has now reached the massive defences the russians have set up to stop the agressors before they reach Kursk. The Soviet positions, containing six defensive belts, were strong and deep. In front of each belt of strong points are vast mine-fields averaging 5,000 mines per mile of front. To aid their breakthrough attempt, the Wurttemburgers are reinforced with assault guns and heavy tanks. In the morning hours of the 5th, the Germans began to rumble forward in a storm of steel...

#### Forest Cammo Skins for German Ground Army

german_forest_skinpack.rar | 2.59 MB

#### Forest Cammo - T-34 & T34/85

russian_tanks_forest_skins.rar | 1.08 MB

#### Holland Village

holland_village_1.1.zip | 7.83 MB

changes to my map, Holland Village. One major improvement was i added a "scene" to it, other words i added terrain and vegetation (trees, other) to the map. I changed the vehicle lay-out as well. The "boardwalk" from the two buildings have been improved to walk the whole thing without getting stuck. Although there is still no bots because every program i used and everything i tried screwed up the map and made it unusable. The map is updated and will be updated more in the future. Replace this map with the older version and you should be good to go.[/quote]

#### BattleGroup 42 - Incremental Client Files

battlegroup42_patch_131.exe | 258.63 MB

#### BattleGroup 42 Server Files

bg42_.server_all_131_full.zip | 150.72 MB

#### Kokoda Trail

kokoda_trail.rfa | 17.45 MB

Australians’ stubborn resistance, Kokoda fell to the larger Japanese force and by 27 August the Australians and the few Papuan troops who had stayed with them had been forced back to Isurava. Reinforcements were sent from Port Moresby: first the 53rd Battalion, which protected a side-track behind Isurava, and then the veteran 2/14th and 2/16th Battalions, which had previously served in the Middle East. Throughout September, the Australian units withdrew down the Kokoda Track, being joined by the 2/27th Battalion. They made further stands against the Japanese at Eora Creek, Templeton’s Crossing, Efogi, Mission Ridge and Ioribaiwa. This co-op/sp map is focused around the days leading up to the 2nd of November, 1942 as Australian troops began to push the Japanese back through the trail resulting in the re-taking of Kokoda. To install, drop the .rfa file into the standard bf1942/levels/ folder. Version 0.2 removes loading error.