## Battlefield 1942

#### Battlefield 1942 Multiplayer Demo (Wake Island map)

bf1942_mp_demo.exe | 130.19 MB

other war in history. Battlefield 1942 brings the Second World War to your computer, and lets you fight historical battles in different parts of the world on your computer. A brand new game engine capable of dynamic models and landscapes, ground, sea and air physics, and a fully 3D sound system allows Battlefield 1942 to bring you an unparalleled feeling of immersion. [b]Note:[/b] This is the MULTIPLAYER demo. [file=5002]Click here[/file] to get the SINGLE Player Demo. [b]Tip:[/b] RTFM: Read the readme.txt and don't ask everybody in-game "how do I do this etc." unless you like being called a n00b ;)

#### Official BF1942 Client Patch 1.6 to 1.61b

battlefield_1942_incremental_patch_v1.6_to_v1.61b.exe | 6.41 MB

Luigi Auriemma. Many thanks go to Luigi for identifying and reporting the issue. We encourage the community to report exploits to BFHQ@ea.com

#### Battlefield 1942: Full Client Patch

battlefield_1942_patch_v1.6.19.exe | 267.82 MB

1.5-1.6 Full Windows Server 1.6 Incremental Windows Server 1.5-1.6 Full Linux Server 1.6

#### Forgotten Hope 0.7 - 1 of 3

forgotten_hope_v0.70_1_of_3.exe | 688.81 MB

Forgotten Hope 0.7.

#### Desert Combat

desertcombat0.7fullinstall.exe | 591.28 MB

#### Forgotten Hope 0.7 - 3 of 3

forgotten_hope_v0.70_3_of_3.exe | 693.67 MB

Forgotten Hope 0.7.

#### BattleField 1942 Theme MP3

bf1942theme.zip | 3.76 MB

#### Zombie Mod

zombie_modversion_1.2_fl.rar | 73.63 MB

patch that adds bots. (Not required to run the mod)[/url]

#### Forgotten Hope 0.7 - 2 of 3

forgotten_hope_v0.70_2_of_3.exe | 685.73 MB

Forgotten Hope 0.7.

dc_final_client.exe | 361.04 MB

[b]Desert Combat 0.7[/b] in order to play it. You can get DC 0.7 by clicking [b]HERE[/b] Enjoy DC Final! See ya on the battlefield!

#### DCX 0.9 Full Client Install

dcx.9_install.exe | 523.96 MB

#### AI Enhancement Mod 1942

aie42.zip | 12.77 MB

#### Battlefield 1942 Secret Weapons of WWII Demo

battlefield_1942_secret_weapons_of_wwii_demo.exe | 164.83 MB

have BF 1942 installed!

#### Tank\'s BF1942 PunkBuster Update Final

82pb_update.zip | 10 MB

#### Attack on Pearl Harbor

attack_on_pearl_harbor.rar | 6.96 MB

least 20 zeroes fighting. If you wont they might in the other side of the middle island. enjoy you will!!!

#### Battlefield: High Definition v1.0 Client & Server

battlefield_high_definition_1_0_client_and_server_full.zip | 44.02 MB

#### DCR Final Full

dcr_final_install.exe | 200.34 MB

#### Battle of the Philippine Sea

battle_of_the_philippine_sea_v1.0.exe | 14.16 MB

when I saw this one and gave it a try. The map is a small chain of islands, reminiscent of Invasion of the Philippines crossed with Coral Sea...not a bad mix at all :D. I fired up a coop server with 40 bots as recommended, joined the US team, and spawned on the carrier. I waited around a bit on deck to get my hands on the good ol\' SBD (the bots spawn directly in the aircraft and landing craft as usual). Just as I envisaged, the 4 control points around the edges of the islands got taken first, 2 for each side. Then the fight bogged down on the center flag, with jeep runs, tank battles, and planes roaring overhead trying to blow you to pieces. On the ground, I ran out of ammo pretty quick and I couldn\'t find many ammoboxes near the middle during the hectic battle, so I had to keep knife-killing the bots and taking their Engineer kits to lay down more landmines. Because of the narrow roads and bridges leading to the central point, landmines are one of the most effective assets in this map, and I got a good number of jeeps, tanks, and APCs that way. On the technical side, the map is flawless. I couldn\'t find any bugs whatsoever, I had no crashes and it ran very smoothly. View/fog distance is just right for dogfighting, and in Coop mode the bots are very good at doing their job. They\'ll land quickly on the beaches, cap the flags, and charge the central area while the planes overhead either dogfight, strafe infantry or bomb the tanks and APCs. And as you\'ll see from the screenshots, the map looks absolutely beautiful. All in all, a top-notch map from Fizzy. I recommend EVERYONE download this and play it - it\'s an absolute stunner.

#### Forgotten Hope MapPack #6 - Client Files

fh_fanmappack_6.zip | 482.7 MB

utility to unpack them before installing. If you do not have one, you can get winrar New and old users alike, will need the latest version, v0.7, of Forgotten Hope for Battlefield 1942™ before playing. If not yet installed you might check the download section for the links to grab it. But be aware -- this will be a huge download. It is definitely worth the effort, though!

#### B-17 Singleplayer Mod

b-17_singleplayermod.zip | 755.74 KB

only in one single player map for some reason, although it is in several of the multi-player maps. I\'m not sure why EA/DICE made this choice in the final game, as the B-17 is really fun in the single player maps as well, and the whole point of single player is to practice for MP, right? The bots will eagerly fly the B-17 and bomb away - I like to jump on as gunner, when I\'m not carpet bombing, that is. I\'ve tried to use default multiplayer locations for the B-17, except in the Midway and Iwo Jima maps, where it isn\'t in the multi games. The B-17 replaces a Torpedo or Dive Bomber in these maps, and only spawns when the Allies have the control point. I added it to the Midway map because historically B-17\'s were used in one of the initial attacks on the Japanese fleet IIRC on my history. You also get the battleships added in this Midway mod as well, what can I say, I like big bombs and guns ;-) Iwo Jima gets the B-17 as a surrogate for B-29\'s, which flew in to the airbase shortly after it\'s capture. The Corsair that normally spawns at the Iwo airbase when it is under Allied control is replaced with a Mustang, which flew in with the B-29\'s as escort and did operate from Iwo on missions to Japan the last few months of the war. The Mustang pilots had to fight off Japanese soldiers attacking their sleeping quarters at one point - the island hadn\'t even been fully captured when they were flying in. The Corsair still spawns at the carrier. I also tried to get the B-17 into the Wake Island map, just for the heck of it, but there just isn\'t enough runway space to take off without hitting a building, tree or something else.[/quote]

#### Battlefield 1942 Single player Demo (Tobruk map)

bf1942_sp_demo.zip | 133.25 MB

war in history. Battlefield 1942 brings the Second World War to your computer, and lets your fight historical battles in different parts of the world on your computer. A brand new game engine capable of dynamic models and landscapes, ground, sea and air physics, and a fully 3D sound system allows Battlefield 1942 to bring you an unparalleled feeling of immersion. [b]Note:[/b] This is the SINGLE Player demo. [file=5003]Click here[/file] to get the MULTIPLAYER Demo.

#### D-Day

d_day.rfa | 130.66 MB

behind the lines to meet up with the Army and form a continuous beachhead.

#### Forgotten Hope Realism 2.0

fhrealism_2.0.exe | 142.45 MB

#### Battle of Sky

battle_of_sky.zip | 7.44 MB

#### Battlefield 1918 - Full Client Files

bf1918_2.6_full.exe | 896.9 MB

won't be the last patch.

#### Parallel World

parallelworld061.zip | 8.53 MB

collision meshes and reduced lag. - Added blood effect. - Fixed collision mesh of Vespa. - Stinger doesn't detonate by running infantry. - APLandmine works like 30sec time bomb, because it doesn't detnate by infantry on Battlefield ver 1.4. For more info, check the readme!

#### Battlefield 1861 0.11 Coop

bf1861_011_full.exe | 34.84 MB

#### Western War

westernwarv1.rar | 160.15 MB

#### Battlefield Pirates

bfpirates_final_fp.exe | 366.6 MB

plunder with loads o' new content, redesigned gameplay an' lush realistic environments t' make any land lubber get their Yarr' on!"

#### CIS:BHD Client Files

cisbhd_finalclientv1.0.rar | 361.04 MB

[url="http://cisbhd.bf1942files.com/forums/"]forums[/url].

#### Oahu The Pearl Harbor Project

o_ahu_pearl_harbor_project.zip | 22.25 MB

#### Bastogne

dantaylors-bastogne.zip | 38.34 MB

#### Battle For Agedabia

battle_for_agedabia_v1.0.exe | 42.66 MB

#### Merciless 1942 1.6

merciless_1942_1.6bg.exe | 657.45 MB

Version 1.6.

#### Real Plane Mod

realplane.zip | 67.25 KB

high. Where information was available, real weapon loadouts were incorporated in the mod. All of the planes have updated physics and proprietary new and significantly enhanced artificial intelligence (AI) behavioral routine settings, so that the ai bots can fly the planes properly. I have also incorporated single player ONLY (will work in Co-op as well) modified maps that feature the B-17 and other changes to enhance the single player game experience. Now includes new eye candy effects designed to emulate US and German gun camera footage. This version also fixes a number of issues with other aspects of the single-player game. - There are now totally separate AI bot behavioral thought processes for ground soldiers, pilots and tankers, instead of the standard games one-size-fits-all approach. All are much more aggressive. AI bot ground soldiers will get knife kills - these guys are now cold blooded killers. - Bazooka/Panzerschrek soldiers only use these weapons on armor, not on other soldiers. They will switch weapons as required to take out other soldiers. - AI soldiers don\'t throw grenades at tanks anymore. - Fixed the cool new 1.4 patch Russian MP assault rifle, that appears to have been released by DICE firing blanks. - Fixed another bug in 1.4 patch - the airplane code included invalid vehicle numbers that causes random game crashes.[/quote]

#### Battlefield Combat Assault 1942

bf_combat_assault_1942.zip | 21.48 MB

revamped #All weapons have static crosshair #Ammo carried increased #More mags #Weapons damage increased but not balanced so individual weapons keep own characteristics #Russian kit Removed Bar1918 for Sg44 #British Kit Removed Bar1918 for Thompson #Grenade blast radius slight increase + more damage #Rpg, Bazooka velocity increase #Tank main gun velocity increase #Air vehicle guns velocity increase #Hand held weapons reload quicker on weapons that required it #Recoil reduced on hand held and vehicle weapons #Overheating removed from stationary weapons and vehicles #Medics slightly quicker heal time #Some textures updated #Some new sounds added #Tanks: reduced hit points #Vehicle wrecks no longer stay (Bots do not recognize wrecks so this will help them to stop getting stuck) #Sherman projectile added to Bazooka and Rpg That’s a quick list of the huge bundle of tweaks and improvements included.

#### Untold War Stories

uwsv1.3fullinstall.rar | 128.93 MB

#### Supply Line

supply_line_v2.1.exe | 25.18 MB

#### Woodland Skirmish

woodland_skirmish_v1_rc.zip | 6.41 MB

German radio from a farm they crashed next to, and using that radio called for help. A team of Allied paratroopers were dropped into the area to find the American bomber crew. Naturally, all this activity made the German units nearby curious, so they moved in on the crash site. The map is five control points, four creating a diamond shape around the perimeter of the map with one in the center. To trigger ticket bleed, you must either: a) Capture and hold both starting bases (\'Mill\' and \'Barn\') b) Capture and hold one starting base and at least two other control points (either \'Mill\' or \'Barn\', plus two of \'Ruins\', \'Farm\', or \'Armoury\') And here\'s a bonus: you can also play this in Road to Rome and Secret Weapons. The only changes are the vehicles and the teams that participate in the battle, however, it\'s still a fun change (the Grant\'s top gun is great against infantry because it\'s powerful and doesn\'t overheat). There are also a few jetpacks in the SW versions, and in RTR the German Assault pickup kits will have an Italian Breda LMG as a change to the SG44. See the installation instructions for more information. Forgotten Hope 0.7 support is also on its way. Also, when playing in the Vanilla version, on the spawn screen the Sniper kit has been replaced by an alternate assault kit with a SMG (Thompson or MP40) replacing the standard weapon. However, Scout kits can still be picked up from around the map. And one last thing. The M8 Greyhound. It was in the Secret Weapons map Raid on Agheila as a special vehicle. It was fast, lightly armoured, and had a fast-firing, low powered cannon. I needed a nice light tank for the SW version and the Greyhound fit the role perfectly. The model and most of the coding is by DICE, but I did do a slight reskin to change the desert tan colour to a more appropriate greenish colour, and had to recode the AI for it a lot as they were treating it like a jeep.

#### Take the Island

take_the_island_rc.zip | 8.59 MB

or bottom left corner (Japanese) where each side has a small island with two patrol boats and an AA gun. There is also an island near each carrier with AA and a Defgun. Get scouts to spot the island and use these defguns to pound it, while the AA gun holds off any bombers.

#### Action Battlefield Client

action_battlefield_1150_client.zip | 261.29 MB

your perfect balance of fun and realism. It will raise the fun factor and boost the replay value of the original game. Not by adding extra stuff you don't really need, but by giving to you what you really like in a game : -Better gameplay, new weapons that YOU people requested and others that are FUN and important to use strategy-wise. Current vehicles modified for more fun and possibilities. -Better soldiers that can jump higher, throw further and make dangerous moves without taking damage easily! -Enhanced special FX for current and new weapons/vehicles. -Modified maps for better teamplay and more intense battles. New maps to be included. -Role-based soldiers classes : your team will need all of the different classes as they play an important role on every battle. Scout for reconnaissance and flag capture, Assault for effective attack against soldiers, Anti-tank for effective attack and defense against armored vehicles, Medic for immediate and long term medical assistance as well as smoke grenade assistance and finally Engineers for their destruction power and ability to build bunkers and AAguns. Action Battlefield will test your skills to the limit! --Sir. MoonQuake [/quote]

#### RealPlane Modification

realplane_version_1.65.zip | 16.23 MB

#### Allied Weapons Mod

allied_weapons.zip | 4.32 KB

#### RFA Extractor v1.1

rfa_extractor_v1.1.zip | 12.08 KB

#### Battle of Desert

battle_of_desert.zip | 9.48 MB

is the only factory which produces unlimited amount of heavy tanks (Tiger & M10) and airplanes (BF-109 & Spitfire). Attention: Your heavy technique (Tiger & M10) is limited to 6 peaces for each team and don't respawn. Only light tanks and Self Propelled Gun will respawn. SPECIAL: Victory can be achieved by taking all flags. The map is designed for CONQUEST as well as CTF.

#### Forgotten Hope 0.7 Dedicated Server Files

forgotten_hope_v0.7_dedicated_server.zip | 193.5 MB

#### Merciless 1.6 Single Player

merciless_1.6_sp.rar | 59.38 MB

#### Forgotten Hope Realism 1.5

fhrealism_1.5.exe | 23.19 MB

accuracy to your Forgotten Hope. With this release I also want to let you know that this version is still only compatible with FH 0.65. When FH 0.66 is released just install it, but make sure you don\'t re-enable FH Realism with the Switcher. Shortly after the release of FH 0.66 I will bring out a new version of FH Realism which will be fully compatible. Main Features: - Historical accurate logo\'s and icons - Reskinned realistic flags for ALL nations - Compatible with FH 0.65 - Lt. Hanley\'s historical accurate vehicle skins for the Germans - FH Realism Switcher to enable, disable or uninstall it easy - Improved and more realistic sounds by Evil_Cookie (only in 22KHz. and 44KHz. mode)

#### 21CW Berlin Airborne Operation

21cw_berlin_airborne_operation.rar | 2.89 MB

#### Tundra

tundra.exe | 36.81 MB

cold! There is a resonable variety of armour and each side gets a few planes each, there are only 2 capturable bases and 2 uncapturable home bases so the fighting should be feirce! This map is playable in both Multiplayer Conquest and Single Player/Co-Op Modes.

#### Blood Patch

bloodpatch_retail.zip | 13.82 KB

also perfect if you just want to see people bleed, you sick puppy. Now go get it before someone gets hurt.................and you can't tell. :D Note: the blood patch will work in Single Player and Multiplayer and does not require that the server you're on have the patch as well. [img]http://www.gamingfiles.com/screenshots/21/files_extra/bloodshot.jpg[/img]

#### BF1942 Unreleased Soundtrack Content

bf1942collection.zip | 94.37 MB

me. http://www.joeleriksson.com/

#### Battlefield 1918

bf1918_3.0_finalfinal.zip | 1.2 GB

for Cantigy - one of the maps where the Doughboys engage the German fortification. This map is a classical trench warfare map. Enjoy! Members of the development team will most certainly show up! Oh, and you need of course the MR 3, so how about downloading it? [i]This is a full client and therefore [u]not[/u] a patch. That means that you [u]must delete any older version of Battlefield 1918, before you run the installer[/u]![/i]

#### Battlegroup_Secret_Weapons_of_WWII

battlegroup_secret_weapons_of_wwii.exe | 32.73 MB

destroyer or cruiser, fly with the bomber-type B-17 and begin to bomb factories and laboratories of the German heavy water plant or missile V-1 and V-2.Get bombed places by name Peenemude Rocket Factory, Germany or Telemark heavy water factory in Norway. Mod by SAS_19 and torpedobomber25. ChangeLog 1.01 -new vehcles:sherman Duplex Drive (Sherman DD), Wirbelwind on all maps, 2nd SS Tiger Tank with 54 round Shells, Katyusha from WW2. -new stationary weapons:mg42 from ww2, flak 38, stationary rocket launcher nebelwerfer. -new ships:aircraft carrier with full marine and airforce support (the task force), seaplane kingfisher(air recon aircraft), USS Texas. -new weapons:the original real-time gunsight for all rifles, desert colt, desert mine camo, desert wrench camo, FG 42 german paratroopers rifle. -new maps:huertgen forest, juno beach, the battle for rhine, project america(in new york-the hun for german intelligence officers-V-3 rocket), SS Hideout Austria/German UFO Aircraft, Mimoyecques, Peenemunde, Telemark, Doolittle Raid/Express.

#### Urban Desert Combat (Client Files for Windows)

udcv0.0.3fullwinclient.exe | 122.25 MB

Desert Combat takes place in urban America. A few of the mods features include a completely new menu, in-game hud, several new maps, many new buildings, many new static objects, new building textures to give existing DC buildings more of an American look, suicide cars, stormy weather, and much more. As a reminder, this is an add-on mod so you will also need Desert Combat version 0.7 for this mod to work. Please visit the website of the Desert Combat developers at http://www.DesertCombat.com to download their awesome mod.

#### -=AAGJC=- BF 1942 map

aagjc_bf1942_map.zip | 9.07 MB

rivercrossing on the whole river. The Germans however have destroyed the main bridge so the Allies have build an Bailey bridge next to the destroyed one. For more info about -=AAGJC=- vistit: www.freewebs.com/aagjc-1942

#### The Road To Rome Support for Forgotten Hope 0.7

fh_rtr_0.80beta.rar | 86.59 MB

================================================================== # Battlefield 1942 # Battlefield 1942 The Road To Rome # Battlefield 1942 current patch (1.6) # Battlefield 1942 v1.61b hotfix # Forgotten Hope 0.7 Mappacks # Forgotten Hope Fanmappack 5 # Forgotten Hope Fanmappack 6 # AtlanticMappack for FH0.7 The Minimod is ready to 80% The Minimod is Copyright (by) Hui_Bui ALL RIGHTS RESERVED. ==================================================================

#### Pearl Harbor

pearl_harbor_v1.1.zip | 6.5 MB

#### DCM Alamaniya

dcm_alamaniya.exe | 56.87 MB

#### Toujane, Tunisia

toujane_tunisia_v1.1.zip | 9.96 MB

#### BF1861 Client

bf1861.rar | 31.01 MB

close-quarters battle. There are no planes and no vehicles, except ironclads and horses. There are plenty of stationary cannons however. Civil War guns fired 1-ounce bullets that were usually of around .57 caliber and were made of soft lead that flattened on impact. As you can imagine, these did horrendous damage to the human body. In the mod, head and chest shots are a 1-shot kill with all rifles and carbines. Revolvers and pistols are a 1-shot kill to the head or 2 shots to the chest.

#### Who Dares Wins Full Install

whodareswins023client.exe | 424.51 MB

their other projects.

#### Secret Island

sectret_island.zip | 7.05 MB

#### DCFX: Joint Arsenal Client Files

dcfxpatch1c.exe | 128.45 MB

with coop support, extensive submode support and many new tools, the battles are endless! You must have the following items prior to playing DCFX: - Battlefield 1942 - 1.6 Patch - 1.61b Patch - Desert Combat 0.7 - Desert Combat Final 0.8 - Desert Combat Extended 0.9 - DCFX 1a (Full)

#### Norwegian Resistance Client Install

norwegianres_v0.85_client.exe | 301.87 MB

the Norwegians and the Germans. Historically speaking Norway was about to be an important part of Hitler third reich in the spring of 1940. The germans were planning a massive invasion of Norway. The plan was to invade the country from its major cities and then proceed to capture the north. Norway was a country of great importants, its strategical position for attacking the convoys and the Russian border made it one of Hitlers prime targets. If the German troops could occupy Norway, they would gain a much greater chance of stopping the allied convoys who supplied England and Russia throughout the war.

#### Official BF1942 Server Patch 1.6 to 1.61b

battlefield_1942_server_incremental_patch_v1.6_to_v1.61b.exe | 3.16 MB

Luigi Auriemma. Many thanks go to Luigi for identifying and reporting the issue. We encourage the community to report exploits to BFHQ@ea.com

#### Norway Singleplayer

norway_singleplayer.zip | 20.56 MB

Join the Axis and drive Tigers, JU88s, stukas, fighters - nose n reargunner. This level is a mixture of Iwo Jima and Berlin, but the Allies are more determined and better armed. There\'s two allied landing zones so there\'s an allied pincer action. Allies n Axis usually come together at the Fountain base in the town. Watch out for the Brownings and MGs dotted around the town. Own 4 flags and the opponents points start going down.

#### Alpine Operations

alpine_operations.zip | 13.48 MB

- but not brilliantly. It was built using "Kursk" as starting point, and the author has kept the flags and layout the same. New buildings have been put at the flags and this makes for an interesting map. To the West, the are houses with a windmill (on vanilla BF - not sure about DC) behind, while to the East is a tenement block with a static machine gun in the top window. The bases have had new buildings added and are well laid out - they look like villages that have been turned into bases, not existing bases, which is good. Judging by the loading screen, the author has made winter skins for the soldiers and vehicles. Having only tested it on vanilla BF, I only saw the new skins on the vehicles. These are quite good and make the vehicles fit in well to the location. I recommend this map for any Single-player or Co-op fans out there, it's actually quite enjoyable![/quote]

#### Battlefield 1942 v1.45 to 1.5 INCREMENTAL Patch

battlefield_1942_patch_1.45_to_1.5.exe | 45.87 MB

here[/file]! [b]CLIENT FIXES[/b] No more swapping CD\'s. Any installed Battlefield 1942 expansion pack or community mod can be played using any Battlefield CD. Fixed an issue that would cause severe lag when going from a vehicle ladder directly into a vehicle position. This was especially prevalent with the MG positions on Destroyers. Fixed Omaha Beach ammobox-bunker exploit.[b]NEW FEATURES:[/b]New map - Invasion of the Philippines, complete with all new Patrol Boats. A new US Marines skin replaces the USA army skin in the Pacific theatre. US Marines Engineer is equipped with the M1 Garand. Japanese Engineer has been retrofitted with the Type 5 semi-automatic rifle. Kubelwagen replaced with the Black Medal Scout Car for the Japanese forces. Hanomag replaced with the Ho Ha APC for the Japanese forces.Enjoy :thumbsup:

#### Operation Anubis

install_operation_anubis.exe | 154.82 MB

spread on 3 maps, Mactan Island (US vs.Japan) Bornholm (Germany vs. Russia) and Capadocia (UK vs Germany) [/quote]

#### NB Pearl Harbor 2

nb_pearl_harbor_2.zip | 19.52 MB

BUG FIX = Fixxed Ship Sounds for Allied Destroyer Guns and Number of Airfiled Airplane Spawns (was set to only spawn 2 planes) NB_Pearl_Harbor.rfa created by NBrigade|Vªss (aka Alex Koziol) Thanks to: Daveski my mentor, Liquid(the mother f\'ing shit times 100), g8 for help with testing this map on a closed server, Twitch with top secret shit, Scissors and Stinky for helping alpha test this map and the whole clan of Northern Brigade during the maps beta testing phases..I would also like to thank the BF42.com forum for helping make this map happen! Using perfectionist\'s tutorials and Applesauce\'s light mapping tutorial the shadows came into place :) Theme: Pacific Theatre, Japanese vs. US ... Conquest, CTF and TDM gameplay Map Specific Notes: US had 3 destroyers and a sub, Japs have 2 destroyers and 2 Aircraft Carriers. The destroyers have a maximum of 2 spawned per map (i.e. allies get 6 destroyers, axis get 4). The axis carriers and allies sub only spawns once per map so use them wisely!!!!! Only one Japanese carrier is mobile it is the \"Yama\"(middle carrier), but it is much weaker then the stationary \"Kami\" Carrier(left carrier). The Japaneese introduce a new zero that spawns on the stationary \"Kami\" Japanese Carrier, it is in camo colors. Goddies: Custom Sounds, New Zero Skin, Plenty of Axis planes and a sub base!!!!! Installation Instructions: Extract NB_Pearl_Harbor.rfa into: \"C:\\Program Files\\EA Games\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels\" directory (assuming you installed the game using the default locations) Contact Info: Nbrigade|Vªss \"nbvass@hotmail.com\" http://www.northernbrigade.com [/quote]

#### BattleField 1942 Intro MP3

bf1942_intro_music.zip | 2.2 MB

was 20MB!!!

#### Battlegroup42 Full Client: 1 of 5

bg42_1_7_part1_of_5.exe | 597.88 MB

that have been integrated into the mod. So overall what does this bigger better version of Battlegroup42 contain? Well on top of all the content that we had before we have added 26 new vehicles/static guns with many more reworked or with minor changes, 22 new maps with many minor changes and bug fixes to the existing maps, 12 new handweapon models, 6 new ships models, 4 new plane models and one complete new army!

#### Africa Islands

52africa_island.rfa | 1.19 MB

#### BFMod

bfmodv3.zip | 230.59 MB

who like and play SP/COOP modes.

#### Brest

brest.rfa | 86.1 MB

the city of Brest. An artillery battery of heavy coastal guns has been turned around to fire inland on the advancing troops. This is a strategic position and must be taken by the allies at all cost. Once they have control over the city, they must neutralize the coastal guns, in order to eliminate any further enemy threat.

#### XWW2 V2.6 Client Install 1 of 2

xww2_2_6_install_1_of_2.exe | 518.75 MB

#### Galactic Conquest Extended 5.3a

gcx_v53b_1june.exe | 9.97 MB

you enjoy

#### Gazala Two

bf1942_gazala_two.rar | 7.9 MB

#### FH Solomon Islands SP/Coop

fh_solomon_islands_777.rar | 1006.37 KB

#### BF1942 Match Mappack V1.0

bf1942_match_mappack_v1.0.exe | 94.91 MB

all four maps added something unique to the game, be it in the form of custom objects, layout, setting or over all feeling, without loosing the original game play that is associated with Battlefield series. With these goals in mind, we sat down and looked through all the original maps, trying to figure out what types of map we thought were missing. It was in this process that the four maps started to take form. For Faid Pass we felt we wanted to create an allround map in Africa that added the US Army to this theater. In Operation Forager we wanted to create an infatry based map in the Pacific theater that would also feature the PT boats from Invasion of the Philippines. We also wanted to create a more gloomy feel for this map, deviating from the high blue skies and white sands found in the other pacific maps. The Great Pursuit fullfilled our wishes to create a tankbased map for the East European theater and also create an assault styled map instead of the head-on game style. Finally, with Remagen we wanted to bring into play a classic battle from WW2 that we felt should rightfully have a place in the Battlefield 1942 universe.

#### Lou Pings Isle

lou_pings_isle.zip | 9.96 MB

#### Movie World V.20 1 of 2

movieworld_v0.20_setup1of2.exe | 756.89 MB

#### Battlefield 1942: Incremental 1.5 -> 1.6 Client Patch

battlefield_1942_patch_v1.5-v1.6.19.exe | 145.22 MB

#### Basrah nights

dc_basrah_nights_coop.rar | 2.44 MB

#### Battlefield 1942 v1.5 FULL Patch

battlefield_1942_patch_1.5.exe | 143.55 MB

here[/file]! [b]CLIENT FIXES[/b] No more swapping CD's. Any installed Battlefield 1942 expansion pack or community mod can be played using any Battlefield CD. Fixed an issue that would cause severe lag when going from a vehicle ladder directly into a vehicle position. This was especially prevalent with the MG positions on Destroyers. Fixed Omaha Beach ammobox-bunker exploit.[b]NEW FEATURES:[/b]New map - Invasion of the Philippines, complete with all new Patrol Boats. A new US Marines skin replaces the USA army skin in the Pacific theatre. US Marines Engineer is equipped with the M1 Garand. Japanese Engineer has been retrofitted with the Type 5 semi-automatic rifle. Kubelwagen replaced with the Black Medal Scout Car for the Japanese forces. Hanomag replaced with the Ho Ha APC for the Japanese forces.Enjoy :thumbsup:

#### Battlefield 1942 Full Client Patch

battlefield_1942_patch_v1.45.18.exe | 107.41 MB

#### Real Midway

realmidway.zip | 176.27 KB

force. The U.S fights back with their own powerful Navy and B-17s stationed on the island. Also has Bot AI support for the vehicles included submarines!

#### BF1942 Map Editor 1.2

bf1942mapeditor_1.2.msi | 869 KB

Managed DirectX (click here to download) For more, See his website: http://www.flashbots.co.uk/madbull/ Mind you, all the pictures you see are rendered in real-time, the water flows and everything, this program is going to revolutionize mapping!!!!

#### Action BattleField 1942

action_bf_by_moonquake.zip | 510.55 KB

out!!! [quote] ____________________________________________ 1 -- ACTION BATTLEFIELD 1942 FEATURES -- ____________________________________________ - More accurate, fast paced and well balanced BF 1942 gameplay! - Some patch 1.2 corrections included (you'll "feel" them when you play...) - Faster, more powerful vehicles and soldiers! - More efficient helpers (medic and engineer) - Loaded weapons (more ammo, new "action" way of using weapons!) - Some modified weapons : the "Permanent zoom sniper rifle", the "1-2-3 rocket launcher" and the "nervous knife"! - Bomb raid with the B-17 with more bombs and 2 extra passengers with 2 extra turrets! - 6 passengers jeeps also equipped with machinegun!!! (axis and allies) - Frightening tanks with a new hiding position on gunner turrets! (that's right you can get down in turret and look upward!) - Completely wreck ships and tanks with the new fast and more aggressive planes! (prepare for intense dogfights!) - ALL B-17 and APCs/Hanomags are now also acting as "moving" respawn points! That's right! You can respawn on them... on all maps! - New custom soldier views, including the 3rd person view... and more... (great for action plans and screenshots!) - More intense explosions and FX! - Modified crosshair : gives you a better idea of your accuracy. - New optimised chat colors - The Icons flashing on the in-game map when requesting something from your team will flash longer now. Giving you more time to see who's asking for help! :) [/quote] Pics: [img]http://www.gamingfiles.com/screenshots/21/others/actionbfscreen1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/actionbfscreen2.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/actionbfscreen4jpg[/img]

#### Battlegroup42 Full Client: 2 of 5

bg42_1_7_part2_of_5.exe | 577.68 MB

that have been integrated into the mod. So overall what does this bigger better version of Battlegroup42 contain? Well on top of all the content that we had before we have added 26 new vehicles/static guns with many more reworked or with minor changes, 22 new maps with many minor changes and bug fixes to the existing maps, 12 new handweapon models, 6 new ships models, 4 new plane models and one complete new army!

fixed : vehicles have now the desert color.

no idea how to make these Medium tanks. Changed: Longer Cannons Damaged are not changed but it's very accurate (almost not affected by gravity). Install: You will need WinRFA to install this or another program that supports .RFA format. Theres a lot of programs that supports .RFA in any way of installing (install this mod in the way that your program do). Bugs: You may encounter some bugs which i didn't encounter Patch and Expansion pack problems: My game is in patch 1.06.101 it may not work on lower versions of the game. I haven't tested it on expansion packs (Road to Rome and Secret Weapons of WW2). Credits: Dice for making the game

#### Red Sky

red_sky.zip | 38.29 MB

Additional Skins by: Azag-Thoth, Lt. Nagy, zmatt, Th3 Dic3ma, takiwa, AFF|Razor and Jingo.

#### Die Sturmgewehr

die_sturmgewehr.rfa | 89.47 MB

new type of weapon. Its production must be stopped at all cost.

#### Landing Beach

landing_beach_v1.3sp.zip | 7.13 MB

#### Forgotten Hope: Secret Weapons

fhsw025client.zip | 1.08 GB

fantasy). Couldnt find a readme in english, but i did find this on their site. its not the best english(the mod team is japanese) [quote]'Forgotten Hope Secret Weapon' (FHSW), it is mini- MOD for second next great war type real MOD' 'of popularity online shooting game 'Battlefield 1942 Forgotten Hope'. You did not complete to termination of war, or it is possible to try the numerous " secret weapon " which does not have the fact that it is mass-produced. With this MOD, US military battlewagon Pershing and medium tank [chinu] of the Japanese military, not only the famous new weapon like the [kugeruburitsutsu] anti-aircraft tank of the German troop, you record also the kind of weapon which, many people such as 14TP tank and Wz38m automatic rifle of the Polish troop and black prince infantry tank of the English troop view for the first time to many. In addition, also type of aircraft has increased to be large. With FHSW being anew the F8F bear cat fighter plane, the antitank attack plane such as hurricane MkIID and Yak-9T and enormous, the He111Z bomber of the strange form and the fuselage which changes [ente] model fighter plane " shaking electricity " of feature and so on soar in the sky. And lastly, in field of enormous weapon the battleship lion, also the monster weapon like overland battleship [rate] which even aircraft carrier Lexington, and the fortress which moves can be said appears. In FHSW, the various elements are included other than the new weapon. When riding the weapon, the present way not only the number of bullets, it can know the type of armament and bullet. In addition, it probably is to be able the machine gun of the aircraft use the high-explosive shell or the armor piercing bomb, as for the terrestrial infantry in explosion of that 20mm high-explosive shell to fear. Furthermore, also the production which such as new effective sound the appearance impression and vibration when shelling improves is included. Bodily sensation the enormous impact of the enormous battleship Yamato 46cm gun it is possible to do probably will be.[/quote] [b][u]The Password To Install The Mod Is blazing_night[/b][/u]

#### Merciless Texture Packs for Road to Rome

merciless_rtr_1.61_fixed.exe | 49.99 MB

#### DCFX

dcfx1a.exe | 535.55 MB

with coop support, extensive submode support and many new tools, the battles are endless! You must have the following items prior to playing DCFX: - Battlefield 1942 - 1.6 Patch - 1.61b Patch - Desert Combat 0.7 - Desert Combat Final 0.8 - Desert Combat Extended 0.9

#### Western War Patch

western_war_patch1.1.rar | 47.99 MB

out! This is a patch so Western War 1.0 is required. Download 1.0

#### Galactic Conquest 5.3 Client Patch

galacticconquest53patch.exe | 50.88 MB

#### Operation Wolf

operationwolf.rar | 21.88 MB

advice: If you want to get from one end of the map to the other, don\'t walk.

#### The Great War

tgw01.15full.exe | 119.91 MB

#### Hill 112 - *REVIEWED*

hill112.zip | 34.83 MB

true mission, codenamed Epsom. The basic aim of Epsom was to sweep round to the west and south of Caen and reach the main Caen-Falaise road. This would almost encircle the German defenders around Caen.[/quote] MadModder's Review Active 9 brings us another quality map in "Hill 112". From the axis base camp fires and burning street lamps to the sounds of Hitler's impassioned speeches on the radio, there is enough detail here to impress for many bloody rounds of combat. Great lighting effects, new sky textures, new building skins (inside and out) and what appear to be some new house models are just some of the features within. The train station is a particularly nice touch and capturing some of the CP's will be difficult without falling to your death. I was a bit disappointed in the ground textures themselves as they seem a bit drab, but it is really only noticable from the air. Active 9's attention to ambient effects and visual details sets them apart from the average mapper. They keep getting better and better. I highly recommend the download.

#### DogfightX

dogfightx.zip | 12.05 MB

#### Dune Mesiah

duneclient.zip | 34.01 MB

battles would be incredable. The flag bases are set to 50 and as soon as one team takes the other teams flag the tickets go racing down. This map is as much about defence as it is offence, and team work will always be a winning component. It takes a long time for any and all vehicles to respawn, so you have to protect them. Here's a link to my Dune_Mesiah thread BF42.COM'S mapping forums. http://forums.bf42.com/showthread.php?s=091bec0d415f7f137147d3fda6d9cf6c&threadid=12583 [/quote]

#### Codename Eagle Mod

cemod_1.0.exe | 53.35 MB

incredible WW1 inspired CE vehicles, including the infamous Zeppelin, now with no lag! · 10 varied weapons, including a gas gun and flamethrower! · High detail version of the classic CE map No Mans Land! · Improved object detail over CE: New high polygon models! · Up to 64 players, over 4 times more than the original CE! · More crazy stunts than you could ever perform!

#### vonManstein's Realistic Troop Kits Mod (SP)

vonmansteins_realistic_troop_kits.zip | 4.17 KB

and try to get some servers using these ;) vonManstein's Realistic Small Arms Mod (SP) vonManstein's No Bazooka Mod (SP) These mods will probably work online, but only with client/servers both having them.

#### AfriKa Tank Battle

afrika_tank_battle.zip | 1.99 MB

dont know how well the bots respond to the changes yet... Check it out for yourself. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6352_germanbase.jpg[/img]

#### Kill_Em_All

kill_em_all.rar | 31.7 MB

quite a lot of armor, two dive bombers on German side (Not enough room for a airstrip for Allies)and a torpedo boat(So you can easily access the town center).In DC there are choppers on both side. Not really a mass murder map, it rather needs some strategies to be successful. Recommended to play on the Axis side. Known bugs and things that should not be: Because my BattleCraft random vegetation creator makes every tree double, so i decided to place them manually so they sometimes wont look that natural. Because of the limit of objects the edges of the map are little blank but it does not matter that much cause the main action is in the center of the map. In DC some allied bots are trying to capture the Axis not capture able control points. I hope you like it and PLEASE LEAVE FEW WORDS ABOUT THIS MAP. Any recommendations, questions or ideas are welcome too, on the comments section or on my email...

#### Offline

rc_offline_bf42.zip | 8.63 MB

#### RC's Super Mappack

rc_superpack.zip | 206.05 MB

#### WW2 Battleship Mod

57ww2_battleship_mod.exe | 35.6 MB

Jutland and St.Nazaire, it's all a myth. This is the scene of fighting Goliath and super powers made of pure steel and fire rings called Gun caliber 480 mm. Jutland in the First World War, and Trondheim in the Second World War, and now the myth of one time and hope. Pacific new nightmare, the Prince of Wales and Repulsa sunk by Japanese aircraft carriers, and they are also a myth, and artifact of one time.

#### Hill 500 revisited

hillfivehundredaz.zip | 9.09 MB

didn't name it "hill 400". The layout is the same as the original, but I rebuilt it from the ground up(literally) and included the all important Single Player option to boot. I admit I am no master of SP mode, but play these guys on the "impossible" setting and be prepared to watch bots do everything a player would do, including basecamp. heh heh.

#### Incoming Storm

incoming_storm.rar | 4.67 MB

#### The Way it Was Meant to Be MOD + MAPS

twiwmtb.zip | 79.67 MB

intended for single player / cooperative game modes. Makes the game more intense by adding extremely powerful weapons to vehicles and foot soldiers alike. modified vehicles and weapons via scripting the Objects.Rfa Modified most Axis and allied vehicles as well as kits for both sides not many modifications on the russian and japanese side yet.

#### Battlefield High Definition v1.0.1 Patch

battlefield_high_definition_1_0_1_patch_manual_install.zip | 2.09 MB

the game as possible. To view images of this mod, click [file="76862"]here[/file]. The only change that is made in this patch is the replacement of the German Swastika with a new flag. This was done to allow the mod to be legally played in Germany.

#### Corregidor

corregidor_bf1942_map.rar | 7.77 MB

#### Merciless Creations Secret Weapons Single Player Mod

merciless_swsp.exe | 177.7 MB

#### Battlefield 40k Client Files

bf40k.zip | 345.11 MB

unofficial. Armies include the Space Marines and Chaos, use weapons such as the bolter, flamer, and frag grenades, play on a multitude of new maps, singleplayer and online!

#### Factory

bfmap_factory_v2.rar | 13.13 MB

of vehicles and weapons, so they must capture some other factories. Russia is perfect target. German ground army entered into the russian forests. They are trying to capture one of these factories. But Russia will fight. Who wins?\" In this map is one base and three control points -> Lumbermill, Deposit, and Factory! If you want win, you must have all three control points !

#### FinnWars Final Extended - Client

fwfinalextended.exe | 770.19 MB

got a little carried away though and as a result we added some new features. There are plenty of new maps and kits. The gameplay of older maps has been improved and new kits have been added as well. More specific details are listed below. Now we will focus on our first stand-alone game, Battlegrounds of the West. FinnWars Final Extended client version (Including Single player) New Maps: * Murmansk Railroad (Objective map) * Road to Petroskoi * Last stand at Viipuri * Tienhaara * Syväri * Rajamäki (Objective map) * Teikari Island * Command Bunker * Donner Und Blitzen * Olonets Karelia * Viipuri

defense guns. Air support has he who occupies and preserves this hill. Warning: Russian can forfeit all flags!

#### KotF European City

bf1942_kotf_european_city.zip | 2.61 MB

#### The Bridge

the_bridge.rar | 18.49 MB

There is also a small wooden footbridge that spans the river for an alternate route by infantry. At either end of the main bridge there is a small town which hosts a capturable control point. Between the base and the bridge on both sides of the river there is another capturable control point situated in a village.

#### Battlefield 1918

battlefield1918file.exe | 296.77 MB

Battlefield 1942. Read on to see the features soldiers! [quote] Features: -Battlefield 1942(tm) modification about the First World War -First public release -2 nations - Germany and France -new Player models -new character classes -completely new weapons, vehicles and airplanes -historical background as basis -changed Gameplay -new physics for all vehicles and airplanes -nine different Custom maps in different execution, from trench combats to air battles -detailed and realistic models and skins -extensive internal Balancing System for weapons and vehicles -new In-Game menu, ajar against the proven Battlefield 1942 menu with graphic adjustments -complete symbol and icon system, almost all original icons were replaced -new sounds for almost all vehicles and weapons -own AI system, to converted Battlefield 1942 maps offer full support Gameservers: 213.202.206.75:14567 - NGZ Server - 16 Player 213.202.206.76:14567 - NGZ Server - 16 Player 213.202.206.79:14567 - NGZ Server - 32 Player 213.202.206.80:14567 - NGZ Server - 32 Player 213.202.206.81:14567 - NGZ Server - 16 Player [/quote] Well, enough said...get to downloading this now soldiers! See ya on the battlefield!

#### Stargate BFM Final - Teaser

stargate_bfmpromo.wmv | 52.01 MB

#### Western War Patch

patch_westernwar_v1.1_to_1.2.exe | 213.86 MB

#### Marshall City

marshall_city_final.zip | 12.12 MB

2005. He will be sorely missed, dearly remembered and he will remain in our hearts forever. Frank always had a kind word, was helpful above and beyond the call of duty and has raised a fine son in [TLB]tater salad. He\'s our little brother (well not so little anymore) and we have welcomed him into our TLB Honorary Corp indefinitely. Proud to have you with us my friend. If you look closely in the overhead map view of the city, you will see Frank\'s initials make up the main streets of the city. Marshall Texas is where he was from, hence the name of the map is Marshall City.

#### Mansion of The Snake

mansion_of_the_snake.zip | 22.58 MB

troops through the area. The Mansion is located at a strategic cross point which binds a bridge to a main road. The map features custom sound and is set in an atmospheric autumn environment. The Allies are the attacking force in this map and their objective is to conquer all Control Points, the Axis need to defend the Control Points until the Allies tickets reach zero.

#### Merciless Road to Rome Map Pack

mc_rtr_zara.exe | 111.28 MB

#### XWW2 V2.6 Client Install 2 of 2

xww2_2_6_install_2_of_2.exe | 567.38 MB

#### XWW2 V2.6 Server Files

xwwii_2_6_server_files.zip | 44.69 MB

#### Forgotten Hope Fan Mappack 5 Client Files

forgotten_hope_fanmappack_version_5.zip | 221.88 MB

These maps continue the mod team\'s commitment to excellence.

#### Galactic Conquest V5 Full

galacticconquestr5_setup.exe | 864.06 MB

#### Sengoku 5.1 Full

sengokufull5_1.zip | 48.25 MB

#### 21CW Norway SP

21cw_norway_sp_player.rar | 2.77 MB

#### Coral Sea - Coop

coop_coral_sea.zip | 3.04 MB

#### The Battle of Kasserine Pass (re-visited)

kasserine_pass.exe | 47.53 MB

campaign rotation), I decided to re-make it, and change a few things, like the heightmap and CP vehicles spawns, vehicle coding, skins, and textures, as well as 4CentShy of Merciless adding SP support. I hope you all enjoy it more now.

#### Invasion of Okinawa *FINAL*

invasion_of_okinawa.rar | 23.53 MB

#### Cherbourg (1.4)

cherbourg_ver1_4.zip | 3 MB

this map was found at: http://www.army.mil/cmh-pg/books/WWII/utah/utah.htm *** This map is designed for skilled conquest players. The germans is to defend the occupied Cherbourg and the allied will by surprice conqure the control points one by one. It contains a loot of various tactical openings from both sides. The main battle will probably be won by the skill of assults and anti tank soldiers. The houses in Cherbourg can be used for both attacking and defending and the team that have the best aim will gain the victory. There is also the poweful destroyer on allied side and two fast luftwaffe planes on german side. This battle have the variation for all players and requests well trained soldiers to win. *** Features: - Ballanced to provide various of tactical battles. - Ammo and mediclockers spread out in the map to provide fun soldier to soldier battles. - Various of gaming on land, at sea and in the air. - Enclosed map with all details presented. Requirements: - A PC with Bf1942 game. - Orginal Dice maps installed. - Unzip the Cherbourg.rfa map file in: BF1942\\Mods\\bf1942\\Archives\\bf1942\\levels Thanks to all editing tools for making this possible: - Madbull Mapeditor1.2: http://www.flashbots.co.uk/madbull/ - Editor 42: http://bfed.3dmax.org/ - RFA Extractor and Grapics MakeRFA Beta 3 - BF1942 UK Map Editig forum: http://www.battlefield1942.co.uk/forums/forumdisplay.php?s=&forumid=20 (special tanks for support from Perfectionist and Uncle Sam) Any comments please mail me at - mail@densloe.net - Hope you enjoy this map. 1st Lt Densloe, Sweden [/quote]

#### After Math Mappack

am_mappack.rar | 34.2 MB

#### Air Combat *REVEIWED*

air_combat.zip | 11.3 MB

There is 1 capturable flag somewhere between the bases, as well as a stopping point a bit farther off in case someone actually wants to drive one of the 3 ground vehicles parked near the graveyard. So whats so different about that you might ask? Well somewhere out in the middle of the desert is a "nugget". I wont say what it is, someone else can post it, but it was something that I was pleasantly surprised to find in a DC map:) ****************************************************************************** THE MAP ACRODING TO SOT WELL ITS AN OK PLANE MAP WITH ONE SPAWN I N THE MIDDLE. THE ONLY PROMBLEM IS YOU RUN OUT OF ROOM TO QUICK ON THE MAP WHILE FLYING. YOUR JUDGEMENT IS 2.5 OUT OF 5 PIES. ITS OK.

#### NightFighter .1 Public Alpha

nf_alpha_01.exe | 51.26 MB

too. Maps: All Maps with the Nightfighters Icon are playable in SP and MP! Note: Bots have Problems with some Vehicles! The following Vehicles are in this Alpha: USA: Comanche B2 F117 F22 RST EC: EFA Tornado JAS39 EuroCopter Marine Assault Hovercraft (MAH) Story: In the year 2006 there is a war between the USA and the Union of European States as the EuropeanCommunity (EC). A attack on the German chancellor at the opening of the FIFA World Cup in Germany was the cause for the war. The attack was executed by an American secret agent. While the Germans gave the USA an ultimatum, all European States awarded Germany their alliances. At expiration of the ultimatum the EC declared war on the USA. The USA started with an attack wave of their ultramodern bombers, while the EC tried to intercept these with their hunters... [/quote] Now drool at those screenshots (Courtesy of Mr. Greg), and download this mod!

#### Battle of the Atlantic

battle_of_the_atlantic.zip | 1.13 MB

the bitter cold waters of the North Atlantic against the German forces. In a hard-fought and intense struggle to cut off Britain's maritime supply lines, Germany naval and air forces attacked Allied merchant shipping. The British, Canadian and American allied naval and air forces were deployed to defeat the German forces. Objectives: Battle Of The Atlantic takes place at night in the North Atlantic. The British and German naval forces' objective is take and hold both flags and to totally eliminate the opposing forces. Installation Instructions: To use just extract the file Battle_Of_The_Atlantic.rtf into your bf1942 levels folder. Normally: C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels Uninstall Instructions: To uninstall simply remove the file Battle_Of_The_Atlantic.rtf from your bf1942 levels folder. Normally: C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels Change Log: 1.0.0 05/07/2003 - Initial release Any help in completing with the above changes would be greatly appreciated. Thanks: - Ryan Foss moseley@ga.prestige.net for MakeRFA and RFA Extractor Utilities - MoonQuake simxmoonquake@hotmail.com for Wake Evening Level - http://forums.bf42.com for hosting Battlefield 1942 Editing Forums - DICE and EA for Battlefield 1942 Game Feedback: Feel free to send your comments and suggestions to mjgoya@yahoo.com. [/quote]

#### Submarine Bot Support V2

subs_and_bombers.zip | 27.2 KB

#### Iraq Map

iraqmap.zip | 37.92 MB

DESCRIPTION A Battlefield 1942, Conquest Map, including Desert Combat RFA. Attack Iraq!!! Someone’s gonna do it – why not you? Allied and Iraqi forces collide in an abandoned town and stir up all kinds of hell! Control the Chemical Factory, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield for that bomber/A10 Go on - change a regime TODAY!!! Go get em’!!!!![/quote]

#### 73 Easting Map (Desert Combat)

73_easting.zip | 4.86 MB

#### THE FLACKTOWER

the_flacktower.rar | 11.71 MB

#### Doug\'s Weapon and Tank Mod

dougs_weapon_and_tank_mod.zip | 421.94 KB

Modtools for my BF Vietnam game) but it saves people the trouble of doing it themselves.

#### Battlefield 1942 Mod Launcher

bf92_modlauncher.rar | 876.66 KB

right in the mod!, No clicking CustomGame-Whatever, and also no useless desktop shortcuts!

#### Battlegroup42 Full Client: 5 of 5

bg42_1_7_part5_of_5.exe | 507.74 MB

#### Operation Desert Eagle

operation_desert_eagle_v1.zip | 20.94 MB

through capturing the CPs and some soldier kits also available.

#### Amel Gate

amel_gate.zip | 16.87 MB

before the Germans can secure it. Additional Skins by: Gumby, Jeff, CoyotePete, St0rm, Killah and Jingo.

#### Interstate 1.8 Full Client

interstate18full.exe | 404.16 MB

file was re-uploaded due to a corrupt installer Be sure to grab the Interstate 1.81 patch as well Interstate community, custom maps, and further support found at [url]www.is82.com[/url]

#### FHSW 0.3b2

fhsw030beta2clientfull.zip | 1.88 GB

#### Joes Reinforcements

joesreinforcements.zip | 21.76 MB

to much fun to let die. The First is France Hills by Lynnx, and the Huertgen forest by Rex McLachlin. I have made a few changes to enhance play with bots, but tried to keep the original as pure as possible. Because these are not addons(001) or Mods I have renamed them so the originals will not be overwritten. These maps are for Standard BF1942 These maps support Single Player and COOP

#### Tanker's Hell

tankers_hell.zip | 14.6 MB

captured, the ticket bleed starts. A pair of PaK40 anti-tank guns and stationary MGs will spawn to help you defend the outpost. You won't be able to spawn at the outpost if you capture it, so do your best to stay alive. Flanking plays a vital role in this map. You can sneak around the outside of the island and move in behind the enemy if they're mostly inland, or you can sneak a tank onto one of the hills and use the trees as cover so you can ambush passers-by. Despite the map being so simple, there's a lot of different methods for securing a victory. Actually, that's probably because it's so simple - the freedom of being able to use most of the map to attack a single point. Re-skins are abundant here. Most of the hand weapons get a new look, as do all of the tanks. US tanks are a more mottled sand/green, while the Germans have a splinter pattern on their sand/grey tanks. In addition, the maker swapped the No.4 in the US Engineer kit for the M1 Garand.

#### CartoonField

cartoonfield01.rar | 29.71 MB

people have tried making the looks of BF1942 a bit more cartoon\'ish lately. That\'s mainly because of BF-Heroes I guess, well, anyways, I did this in around 30 minutes, this mod still has a few bugs but if you guys like it I will make another version, enjoy![/quote]

#### Battlefield Pirates 1 Anniversary Mappack

anniversarymappack.exe | 56.78 MB

lot has changed since then in BFP for BFP1. That is until now! We have brought together some of the BFP Final mappers and some of our own mapmakers from within The Scurvy Dogs clan to produce this Mappack which we hope will further your enjoyment of BFP1 and help keep the pirates tradition going. A lot of hard work has been put in from some dedicated pirate mappers and testers, so thanks to all involved. This pack contains 19 maps, we hope to see you on the battlefield! Map list and creators. Assault on Port Porpoise - Muad\'Dib Blasted Shores - Brutus Bridge too far - Muad\'Dib Cave Raid - Brutus Cliffhanger - Muad\'Dib Defender - Archimonde Flushed Away - Muad\'Dib Isle Of Remore - Stealth Isle of Woe - Brutus Lolrus Creek - Cap\'n Pugwash Lost and Confused - Muad\'Dib Paradise Isles - The Fornicator Pirates Playhouse - Brutus Rum Runner Temples - Archimonde The Crossing - Cap\'n Pugwash Timberment - Stealth Trauma - Cap\'n Pugwash Two Castles - Muad\'Dib Visby Ruins - Cap\'n Pugwash

#### FG42 Sniper

fg42sniper.zip | 84.13 KB

#### Omaha Charlie Sector 1944 - Coop/Singleplayer

fh_charlie.rar | 6.84 MB

#### Airfield Assault

airfield_assault_3_v1.zip | 7.68 MB

#### Kokoda Trail

kokoda_trail.rfa | 17.45 MB

Australians’ stubborn resistance, Kokoda fell to the larger Japanese force and by 27 August the Australians and the few Papuan troops who had stayed with them had been forced back to Isurava. Reinforcements were sent from Port Moresby: first the 53rd Battalion, which protected a side-track behind Isurava, and then the veteran 2/14th and 2/16th Battalions, which had previously served in the Middle East. Throughout September, the Australian units withdrew down the Kokoda Track, being joined by the 2/27th Battalion. They made further stands against the Japanese at Eora Creek, Templeton’s Crossing, Efogi, Mission Ridge and Ioribaiwa. This co-op/sp map is focused around the days leading up to the 2nd of November, 1942 as Australian troops began to push the Japanese back through the trail resulting in the re-taking of Kokoda. To install, drop the .rfa file into the standard bf1942/levels/ folder. Version 0.2 removes loading error.

#### Gallipoli - 1942

gallipoli.rfa | 20.76 MB

1942. To install, simply add the Gallipoli.rfa file to the standard bf1942 maps folder (Default is C:\\Program Files\\EA Games\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels)

#### Winter Storm - Secret Weapons

winter_storm_xpack2.zip | 9.63 MB

to take advantage of the winter skins.

#### Kelly\'s Heroes

kellys_heroes.rar | 17.85 MB

opposite side of the map from the train yard which hosts the German uncapturable point and also the town square point which is capturable. In between the town and the train yard you have open ground and there are two capturable points here: the farm and sawmill.

#### DC Extended

dcx5l.1.exe | 48.67 MB

(www.DesertCombat.com) - Some common sense to properly install and set up.

#### Merciless Creations - Secret Weapons of WWII

mcsw_setup.rar | 96.93 MB

(as always) is to make everything feel as real as possible - and that includes the hidden Nazi UFO! Original features Go to war like never before with your choice of up to 16 new experimental vehicles, including: Horton HO 229 \"Flying Wing\" Sherman tank with a T-34 Calliope rocket launcher T95/T28 Super Heavy Tank The Sturmtiger -- featuring a naval gun mounted atop a Tiger tank The American AW-52 advanced fighter The Wasserfall guided anti-air missile The Natter rocket plane Top secret German prototype Rocket Pack -- fly and fight at the same time Seven new weapons include throwable one-shot-kill knives, the Bren light machine gun, the Auto 5 shotgun, and the Mauser K98 grenade rifle Eight new World War II campaigns, including combat missions at a V2 research facility and Hitler’s hideaway, The Eagle\'s Nest All-new locations offer unique Battlefield experiences, ranging from nightfall in Prague to a winter battle in Norway Introducing British Commando and German Elite troops Merciless features All new textures for all maps, vehicles, uniforms and weapons Hand designed custom loader screens for all Secret Weapons of WWII maps Realistic sounds for all new weapons and vehicles Note: This mod requires the official \'Secret Weapons of World War II\' expansion pack to be installed.

#### Factory

factory_bfmapv.1.0.zip | 9 MB

#### Merciless Road to Rome Single Player

mc_rtrsp.zip | 81.95 MB

#### Forgotten Hope Fan Mappack V4 Client

forgotten_hope_fanmappack_version_4.zip | 161.37 MB

#### Fun Racing Mod V0.2

fun_racing_0.2.exe | 147.26 MB

respawn after some races. A checkpoint is in fact two flags: one for the axis and the other for the allies. Each flag and the direction of the following race is indicated by a pannel. At the end a flag must be taken and it will reduce the number of tickets of the other team. However this flag can be taken by the other team at any moment contrary to the checkpoints. Every weapons and every vehicles are the same that in Battlefield 1942 or they were taken in different mods with their agreement. Some vehicles of Battlefield 1942 have been modified by HeRbE and Naimbus. During the development many tests have been made and they showed that nobody can cheat and pass one race.

#### FH D-Day Omaha Coop

fh_d_day_omaha_coop.rar | 3.29 MB

#### FH Omaha Beach

fh_omaha_beach.rar | 476.12 KB

#### FH Alpine Assault 1945

alpine_assault1945.rar | 7.73 MB

the addition of falling snow which adds to the atmosphere of the map slightly. The map is renamed Alpine_Assault-1945 and should not replace the original if you had downloaded it as you will still need it to play conquest mode, All credits go to the Forgotton Hope mod team for bringing us such an awesome mod, The original author of this map along with thief666 for bringing it to the community and ctz for providing the community with the opportunity of inserting weather effects into maps. Place map in your Forgotten Hope folder where you would place any other downloaded map and remember not to delete the original file as it is still needed for conquest play,

#### XWW2 V2.5 Mappack - Required

xww2_map_pack_v1.6.exe | 565.29 MB

#### Siege of Yorktown Coop

siege_of_yorktown_coop.rar | 7.78 MB

#### 21CW Berlin Under Siege

21cw_dc_berlin_under_siege.rar | 4.21 MB

#### Merciless Creations 1.6.1 Update

mc_1.6.1_update.exe | 80.68 KB

#### 21CW SP Mappack1

21cw_spmappack1.rar | 3.36 MB

required in the BF1942 levelfolder

#### Airbase - Base Ware EoD

airbase_basewareod01.31.rar | 7.11 MB

#### Fields Of The Fallen

fields_of_the_fallen.zip | 13.83 MB

#### Airbase For DCF and BF1942

airbasefordesertcombat_final.rar | 6.78 MB

BC1942-dont like prehistoric Maps.

#### DC Black Hawk Down

dc_black_hawk_down.zip | 40.36 MB

earlier attempts at a Black Hawk Down map. not to insult the makers of those maps, but in my opinion they did not put enough effort into truly bringing scenes if the movie into their maps (for instance putting ural tankers, stingers, and a bunch of those white lostvillage houses on their map - just didnt make sense to me what they were thinking when they made it). Im not sure they understood what was really goin on logistically in the movie. This map is as close to the movie as i could possibly manage. flag areas and city sites were constructed using screenshots and video clips i took of the movie (using Fraps). Gameplay has been significantly changed from normal DC as well to reflect the movie style of combat. With this map, I also wanted to explore bf mapping-which can be a tricky business at times. in addition i think this map stands as something of a tribute to a great movie. a true fan of the movie i think will truly enjoy this, while the novelty will no doubt be lost on some. a lot of work went into this, so enjoy it as much as you can, at the end of the day - you dont lose anything.

#### Desert Combat Final Server Files

dc_final_server.exe | 14.71 MB

order to use it. Thanks!

#### Forgotten Hope 0.65

forgotten_hope_v065_full.zip | 1.63 GB

BF1942Files! Amazing eh? Well anyways, download it now and have fun! See ya on the battlefield!

#### Fan Historical Accuracy Patch for Forgotten Hope Mod

histacc.zip | 26.1 MB

unpatient about the fully patch. Great Job Lt. Hanley! Happy Fragging Soldiers!

#### Golden Colt

goldencolt.zip | 32.3 KB

#### Battlecraft 1942 Map Editor 2.1

bc4221.1full.exe | 65.35 MB

#### Forgotten Hope 0.6 - File 1 of 2: Main Installer

forgottenhope0.6install1of2.exe | 698.66 MB

patch! ALL 3 files are needed for you to be able to install and play FH 0.61. The 3 Files are: 1) Forgotten Hope 0.6 - File 1 of 2: Main Installer (this page) 2) [file="24238"]Forgotten Hope 0.6 - File 2 of 2: All Maps[/file] 3) [file="24239"]Forgotten Hope 0.6 to 0.61 UPDATE[/file] [i][b]And Finally Note:[/b] Yes FH .6 has been out since march 16th but due to a lot of crazy and messed up events of the past 9 days, we´ve had A LOT of downtime. So sorry for the inconvenience :([/i] --- Forgotten Hope 0.6 will bring you two new armies: The French and Italian Forces. But there are also new weapons for the Germans and British armies planned, and later on also other new nations will make their way into the mod. [b]Forgotten Hope 0.61 features:[/b] - 130 vehicles - Over 40 maps!!! - Atlantic - Crete - Zielona Gora - Battle of Valirisk - Battle of Orel - Gazala (Original map usable by Forgotten Hope) - Kharkov Winter (redone Kharkov map) - Karelia - New Sounds and Textures - New Gameplay - New Graphics - New Damage System - 15 New Weapons --- Having problems installing? Be sure to check out the FAQ on the Official Forgotten Hope Forums: http://www.gamingforums.com/showthread.php?t=115233

an infantry map id say but if you like a litle smaller maps like stalingrad and berlin, your probably gona think this map is good, or at least ok :)[/quote]

#### Battlefield 1942: Full Linux Server

bf1942_lnxded-1.6-rc1.run | 103.13 MB

1.5-1.6

#### Experience World War II

xww2_version_2.4_beta.zip | 171.61 MB

#### AirBorne Ops

abo_42.zip | 10.68 MB

#### DC Battle of Britain

dcbattle_of_britain1.zip | 2.46 MB

#### KOD river - *REVIEWED*

kodriver.zip | 14.76 MB

#### Aberdeen CTF

aberdeen_1.0.zip | 10.88 MB

#### Coral Sea - COOP - Single player

coraldc2_with_single_coop_ctf.zip | 10.75 MB

#### A6M2 \"Reisen\" Skin

a6m2reisen.zip | 712.38 KB

#### Merciless Crosshair Selector v1.0

mc1942-crosshair.zip | 413.51 KB

#### Blood Patch (Auto-Installer)

bloodpatch_retail_installer.zip | 126.92 KB

installation but a slightly bigger filesize, this is the one to download. Note: the blood patch will work in Single Player and Multiplayer and does not require that the server you're on have the patch as well. [img]http://www.gamingfiles.com/screenshots/21/files_extra/bloodshot.jpg[/img]

#### Jeep Mod (RFA)

mgunjeeps.zip | 3.59 KB

mp, given that the server and client have it, although i havent checked. If you test this please leave a comment. Here are the other two versions. All three do the same thing, but by diffrent means of installation. Jeep Mod (SP) *Light* Jeep Mod (SP) *Heavy* [img]http://www.gamingfiles.com/screenshots/21/files_extra/6353_jeepgun.jpg[/img]

#### Realism Mod (SP)

swr-realism-mod.zip | 1.38 MB

of changes: Grenades do far less damage to tanks Bazooka and Panzershreck splash damage against infantry slightly increased All weapon strength increased. Tanks have more splash damage against infantry All guns have faster moving bullets Planes bomb loads have been changed. B-17 can now do real carpet bombing.

#### BF1942 Wake Island Demo v1.0 Dedicated Server Tool

bf1942_mpdemo_server.exe | 21.53 MB

Currently, the best performance is on a machine with the following specifications: 8-player WinOS/800Mhz processor/128MB RAM/ADSL connection 16/32-player WinOS/1Ghz processor/256MB RAM/T1 connection As always if you can increase any of the above hardware you will improve your overall gameplay experience.

#### Makin Atoll

makin_atoll_final.rar | 4.11 MB

#### GREECE

greek_battle.rar | 4.05 MB

include a skin made by me witch it represents the British and the American flag with a form of a Greek flag and it also has a Bulgarian flag representing the German nazi flag.The loading screen is from Google earth.

#### Tiger Ace

tiger_ace.rar | 12.64 MB

#### Battlegroup42 1.61 Patch

bg42_1_61_client_patch.exe | 328.87 MB

#### Battle of Neretva

battle_of_neretva.rar | 8.63 MB

help in breakthrough to their Allied Friends, the well known Partisans. Their mission is to destroy two long range artillery pieces and the nearby german airfield, partisans have the full air support four fighters two russian yak-9 and two british spitfires, two russian dive bombers: the Illyushin and one american: b-17 Flying Fortress. For further historicall information the partisans had his own airforce which consisted of British Spitfires, Russian Yak-9, American Mustang P-51 and Russian Ilyushin Dive Bombers, but no B-17 Flying Fortress, it represents the Allied Mission Bomber Support during MTO Strategic Bombing Campaign that harmed the Yugoslavian and Balkan theater of operations. The Mediterranean Theater of Operations Bombing Campaign ended in the late 1944. But the main Allied or Yugoslavian Airforce Base was on the small island of Vis in Croatia, in the Adriatic Sea. They had a nice but small airfield that was ready for combat missions in every time when partisans needed the air support or to save the incoming bomber pilots that arrived from a Bombing Missions with a wrecked or damaged aircraft.This is first release of the map and if it is some incorrect, or has some bugs, don7t worry it will be released later a new updated and fixed map or you can wait the new release of the new Partisan Mod which has only Partisan Units and some new Allied Units that arent featured in the game. This map is a part of the project Partisan Mod by SAS_!9 Team which will be released in July 2010. For further informations, suggestions or to join the team contact us on E-mail:SAS19Team@gmail.com. The goal of this map is the new terrain and new objective. Objective is to cross the bridge and to start or to stop the ticket bleed, that rule works for both teams. Partisans and British need to protect the Partisan improvised airfield and one MTO Campaign Aircraft, if the germans succeed to destroy the MTO Aircraft they win, Objective Mod, but the british need to destroy the heavy artillery first for win. In conquest mode is the objective to cross the bridge and capture it, but the german column needs to intercept them before they cross that bridge, but in a meanwhile the Allied can send the engineers to stop the german armoured column in their advance. This map was mentioned to be conquest assault but that will come in our new Mod. Capture the Flag has two objectives to capture the all flags or to control the bridge, whoever controls only that bridge wins in all types of engagement. Units British/Partisan:Seven Aircraft, American and Russian Supplies and some weapons, Infantry Support only, Air support for Allied purpose only-to destroy the fortified artillery. German:Whole airfield:number of aircraft unknown, Whole tank army in advance.number unknown, Infantry and Artillery Support, Anti-Aircraft Artillery.number unknown, Fortified Artillery:Two or more Bunkers with long range artillery pieces. License Agreement 1.01 You as a primary user of this pruduct, you are not supposed to cut, sell or distribute this type of product without of owner. You as a primary user you can do some updates such as a coop or adding a skins or new sounds and units, for doing that you must the contact the author or owner of this product, and use their name first in credits and then yours for creating the coop mode for a map. Author:SAS_19 Team from Croatia. Place your map in the folder C:Program FilesEA GAMESBattlefield 1942Modsbf1942Archivesbf1942levels. SAS_19 Team from Croatia.

#### The Village

the_village.rar | 15.55 MB

the entirety of this map. Man to man fighting is the key here, the catch is no grenades, expack and only one Medlocker.

#### Forgotten Hope Battlecraft files

forgotten_hope_battlecraft_files.zip | 13.36 KB

writing the files!

#### Operation Yugoslavia: Rise and Fall

2operation_yugoslavia_rise_and_fall.exe | 27.05 MB

leave your mark in the war in the Balkans!

#### Wittenberg

wittenberg.zip | 14.95 MB

German Feldgendarmerie guarding the town.

#### Ryham's FH Mappack #1

fhmappack_ryham.rar | 573.95 KB

#### Khirosha

khirosha.zip | 7.94 MB

camp established in the area and the USMC is searching for it. The two small river villages work together as kind of co-centerpoints. Keep in mind, they will be key to a win for either side. Enjoy

#### Operation Bagration

operation_bagration.rfa | 59.39 MB

any piece of soil on which they set foot.

#### Cliffs of Insanity

cliffs_of_insanity.rfa | 73.84 MB

British Isles, so a special unit of American Rangers has been deployed to counter the situation. Speed will determine the winner of the battle on this harsh and unforgiving terrain."

#### Villagelife

villagelife.rar | 13.24 MB

supports SP/Coop.

#### FHSW "Ratte" Heavy Tank Wallpaper

fhsw_ratte.zip | 397.06 KB

[URL=http://www.fhsw-connection.forenking.de/]HERE![/URL] - Teuvo

#### Beach Party

beachparty_v1_rc.zip | 7.18 MB

#### Custom/realistic Berlin map

berlin.rfa | 5.33 MB

hope you like it, it is my first file on Battlefield files.com and my first custom map. if you have any recomendations or ideas please email me at Fhweapons@yahoo.com Thanks! -Matt

#### Xmas on the Battlefield

xmas_on_the_battlefield_v1.1_spcoop.rar | 9.69 MB

noobs. [b] Have fun with it though! Merry Christmas and Happy hunting! [/b]

#### Hilltop Outpost

hilltop_outpost_xpack2_rc.zip | 4.12 MB

with Jetpacks." So, here you get to do a spinning paratrooper thing onto some random snow-covered island out in the middle of an ocean. Nobody seems to be able think of a cool backstory for this one, but if you have one, please post it. You'll need to capture and hold both of the points on this map to get some ticket bleed happening. The main camp has 2 jetpacks lying around for your enjoyment, while the guard tower has 1.

#### Sunrise Harbor

sunrise_harbor.zip | 16.92 MB

There are five Carriers and five Destroyers engaged over two control points that make up the Harbor. Additional Skins by: Takiwa and Poopy Pants

#### The Way It Was Meant To Be Mod

twiwmtbbeta.zip | 92.19 MB

multiplayer compatible modded most vehicles in the game and added tons more. some minor hud and texture changes

#### Railway

railway_rc_xpack1.zip | 4.49 MB

also supported. Includes a rain effect, thunder/rain ambient sounds, and new skins for some of the weapons.

#### Forgotten Honor

fhtmod.rar | 1001.89 MB

spite of how long and hard the road has been, making this mod, we have finally been able to release this expansion. Forgotten Honor includes 25 new maps, new vehicles, new weapons and even a new country! (Holland) From the Blitzkrieg invasion of France, to the deep jungles of Burma this mod will take you to new battlefields, as we have highlighted some conflicts overlooked in most other WWII games. The mod comes with a 50 pages field-manual that describes the various features, weapons and maps that the mod contains.[/quote]

#### Transformers Mod Open Beta Client Files

transformers_v2003b_full_b.zip | 272.67 MB

battle in \"Transformers The Movie\" - Channels: Be sure your flight stick is calibrated! - Lithone: Based on the first planet Unicron devoured. - Titan: A space battle near Saturn’s moon Titan. Destroy the enemy ship to win. New Vehicles include: - Thunderbolt - SF38a Defender - SF38b Annihilator - SF38c Decimator Trailer video http://youtube.com/watch?v=7tL8itF2UPg For more information about this build or the mod visit the official Transformers Mod website http://www.resemblesreality.com/TFMod/ Play this mod on the Nerves Of Steel (NOS) game server. Visit the official Transformers mod game server\'s website to learn more. http://www.resemblesreality.com/NOS/

#### King of the Island

king_of_the_island.zip | 3.3 MB

#### DC Final Airwolf Mod

airwolf.rar | 23.03 MB

#### Transformers Mod v2.0 Server Files

transformer_server_files_2.rar | 41.77 MB

maps that will be included in tomorrow's release (6/22/07). In the first map to introduce is Olympus Station where the heroic Autobots and evil Decepticons duel to gain control of this space station. The second map displayed is The Sky is The Limit. This map has a very unique and exciting game play unlike any other. The melee battle consists of various levels of narrow ramps connecting extremely tall buildings. Watch your step, because if you fall you will die; however, don't take your eye off the enemies in front, below, or above you. The next map you see is Uncharted Waters. This is a naval battle where the Decepticons are attempting to steel precious oil from an ocean drilling site and it's up to the Autobots to stop them. The last map is Valley of Death. After battling the Decepticons in space, the Autobots make a crash landing in a mountain range on earth. The Decepticons will not stop until all of the Autobots are eradicated; however, the Autobots are not ready to give up the fight. The mod consist of many more maps including Sword maps and Unlimited maps. Sword maps is pretty self explanatory. Every player class has a sword and that's it. Unlimited maps have special features such as everyone having low gravity kits. You'll enjoy the pleasure of shooting other robots out of the air while flying in robot mode. If you stumble upon a Matrix Kit you can pick it up ('g' key default). By doing so it will turn you into a new transformer with different weapons, features, abilities, and/or transformations. Speaking of transformations, the recharge times have been significantly reduced in version 2.0. Also, by fans request, all vehicles that shot bullets, now shoot lasers.

#### DCM AirWolf Modded MapPack

dcm_airwolf_modded_mappack.rar | 301.59 MB

texture,helicoptors,and mods.This map Is a DC-Final pack.

#### Client File 1 of 2 - Eve of Destruction

eod_060_client_1of2.exe | 498.81 MB

#### Eve of Destruction v.50 Part 1of 2

eod_050_part1of2.exe | 457.97 MB

#### BattleGroup 42 - Client Files 2 of 3

battlegroup42_version1_3.d01 | 683.59 MB

anti-virus software that may be running! Feel free to scan the files before installation. Place all three files into the same directory and start the EXE installer. From the BG42 crew...Enjoy! (And watch your six!!!)

#### Winter Storm CTF - Secret Weapons

ctf_winterstorm_sw.zip | 111.12 KB

Bridge CPs are now uncapturable starting points for either side in addition to their main bases. Each main base gets a light tank, a car, and artillery.

#### Eve of Destruction - Face to Face

whoopu2_face_to_face.zip | 11.61 MB

#### Merciless Creations 1942 Historical Addon

merciless_1942_v.4.1.4.zip | 364.2 MB

#### Merciless Creations - MC 1.6.1 Texture Update

mc_1.6.1_texture_update.zip | 3 MB

[img]http://screenshots.filesnetwork.com/21/files2/60164_6t.jpg[/img] Aichi Val for Invasion of the Philippines [img]http://screenshots.filesnetwork.com/21/files2/60164_3t.jpg[/img] [img]http://screenshots.filesnetwork.com/21/files2/60164_4t.jpg[/img] Type 38 Torpedo Boat for Invasion of the Philippines [img]http://screenshots.filesnetwork.com/21/files2/60164_1t.jpg[/img] [img]http://screenshots.filesnetwork.com/21/files2/60164_2t.jpg[/img] Download Now

#### Stargate BFM Final - Full Client Files

bfm_0.3_clientfull.exe | 260.38 MB

#### Caribbean Inferno

caribbean_inferno.zip | 10.51 MB

vegetation and possibilities to hide. Ideal for sniper and conquer strategies.

#### Market Garden Bomber

market_garden_bomber.rar | 9.73 MB

#### Battleaxe Cold War

battleaxe_cold_war.rar | 10.25 MB

#### $t0rm\'s SS Sturmmann Totenkopf Division t0rms_sssturmmann_totenkopfdivision.rar | 1.25 MB 165 downloads Uploaded:07-29-2005 #### Mess in the Middle mess_in_the_middle.ace | 7.37 MB 8108 downloads Uploaded:07-17-2005 #### DCX Community Mappack install_mappack.exe | 116.96 MB to check this one out. 2073 downloads Uploaded:06-14-2005 #### DCX Skin Pack dcx_skinpak.zip | 32.24 MB 5525 downloads Uploaded:06-06-2005 #### Surreal 1.5 Full Client surreal_1.5_client.exe | 214.68 MB 773 downloads Uploaded:05-16-2005 #### DC Pacific Railroad Coop Addon dc_pacific_railroad_coop_addon_pack.rar | 704.85 KB 2638 downloads Uploaded:04-28-2005 #### FH Enemy at the Gates fh_enemy_at_the_gates.rar | 7.76 MB screen, but I\'d say get this map. 1422 downloads Uploaded:04-11-2005 #### FH Tundra fh_tundra.rar | 2.45 MB 2540 downloads Uploaded:04-09-2005 #### Forgotten Hope Map Pack 3 fh_forgotten_mappack3.rar | 6.74 MB if Single Player is your thing, so check the read me to get those maps. 1069 downloads Uploaded:04-03-2005 #### SWWII Der Bocage Revisited Two swwii_der_bocage_revisited_two.rar | 4.2 MB for yourselves. 207 downloads Uploaded:03-28-2005 #### DC Shock and Awe shock_and_awe_all.zip | 39.78 MB 3052 downloads Uploaded:03-19-2005 #### Solomon Islands SP/Coop bf1942_solomon_islands.rar | 141.33 KB 1990 downloads Uploaded:02-20-2005 #### Light of the Rising Sun v.45 lotrisingsun.exe | 86.1 MB Japanese, US, and Commenwealth military eqipment as well as custom maps. Everything from the massive H8K Flying Boat to a Katana. Custom maps include a battle for the famous bridge over the river Kwai, island assaults, and much more. 2 downloads Uploaded:01-24-2005 #### Sandbag Bug Proof 20050124_cmbug_proofofcase.rar | 14.85 MB net-code, (bad) luck was all blamed and the behavior dubbed by some as the \'sandbag-bug\'. And it pretty much continued like this for 2 years. Today Rainbearer showed his discovery that he could shoot anyone, even though he aimed in the air above them, while they where going prone. This made it clear for me that the faulty behavior was connected to animations, not netcode or client delays. After some initial research it became clear that the problem was a global one. It was NOT limited to players going prone, but actually for every animation-transition performed by the player-character. 4848 downloads Uploaded:01-13-2005 #### German Production Facility german_production_facility.zip | 4.47 MB you might see a stuck bot or 2 because this was real fun pathmapping because pf all the objects...unzip to a folder and put in your bf1942/levels folder....this map was made by "J3rkfish...co-op added by GREENBUD...thanks.. visit my bf1942 map editing tutorial sites at http://www.jwest3.20megsfree.com http://www.bf1942modsandmaps.20megsfree.com 1587 downloads Uploaded:12-22-2004 #### 21CW Oil Fields Day2 21cw_dcf_oil_fields_day2.rar | 3.35 MB 4524 downloads Uploaded:12-18-2004 #### Liberation of Caen liberationofcaen.zip | 624.82 KB 52590 downloads Uploaded:12-16-2004 #### DCX 0.81 Patch dcx8.1_client_patch.exe | 21.91 MB 1093 downloads Uploaded:12-12-2004 #### BF1942 Snow El Alamein bf1942_snow_el_alamein.rar | 446.9 KB 610 downloads Uploaded:12-09-2004 #### Dogfight Realistic dogfight_realistic.rar | 2.52 MB 1912 downloads Uploaded:11-26-2004 #### Movie World V0.20 Part 2 of 2 movieworld_v0.20_setup2of2.exe | 580.78 MB 5248 downloads Uploaded:11-26-2004 #### DC Whiskey Mountain Coop dc_whiskey_mountain.zip | 8.88 MB 3958 downloads Uploaded:11-23-2004 #### Tobruk2 tobruk2.zip | 28.7 MB connection to Intenet or whose connection is very slow. 1485 downloads Uploaded:11-21-2004 #### FH Modding Tool Pack V1.1 fh_modding_tool_pack_v11.exe | 151.71 MB 5340 downloads Uploaded:11-16-2004 #### Nuenen Coop bleibringer_s_nuenen_coop.zip | 11.73 MB 2115 downloads Uploaded:11-15-2004 #### Airbase For BG42 battlegroup42_airbase.rar | 5.68 MB folder This Map is a stand alone, install and play!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill 739 downloads Uploaded:11-13-2004 #### Thin Red Line thin_red_line.zip | 15.74 MB The Americans have to storm the heavely defended hill and prevent the Japanese from taking there control points. Created by Julian Redman aka >MOW 1023 downloads Uploaded:11-09-2004 #### DCF Heli Stalingrad dc_final_map_heli_stalingrad.rar | 1.24 MB 2632 downloads Uploaded:11-08-2004 #### El Volcano Map Pack 3mod_maps_el_volcano.rar | 2.15 MB Enhanced_DC_Mod. These are stand alone maps, no other versions required. 709 downloads Uploaded:11-06-2004 #### Fall Of Berlin fall_of_berlin_v2.0.zip | 5.56 MB Russian Forces will be assaulting Berlin through the Tiergarten on the West side of the city. Knowing this, the Germans are racing to set up defenses around the city. The Russian forces need to push back the Germans and take control of the city in order to succeed in starting the Fall of Berlin. 2572 downloads Uploaded:10-27-2004 #### Mill Valley Single Player millvalley_singleplayer.zip | 8.45 MB 3271 downloads Uploaded:10-27-2004 #### Big Gun Jill Singleplayer biggunjill_singleplayer.zip | 9.51 MB 3407 downloads Uploaded:10-19-2004 #### GC_Raltii gc_ralltiir_installer.zip | 16.1 MB 4973 downloads Uploaded:10-13-2004 #### Danube Blues danube_blues_v2.0.zip | 27.73 MB 392 downloads Uploaded:10-10-2004 #### Ballistik Battlegroup 42 ballistik_bg_1.0_to_1.0a.exe | 87.26 MB 1331 downloads Uploaded:10-07-2004 #### Ballistik Battlegroup 42 ballistik_bg.exe | 135.74 MB 7941 downloads Uploaded:09-01-2004 #### Recruit Snyders Modification anthology.rar | 116.27 MB say more? Take a look at the readme and the screenshots, and then download it soldiers! See ya on the battlefield! 9608 downloads Uploaded:07-31-2004 #### Dead Cities Mod 1.2 Patch deadcities12.zip | 31.96 MB Fragging Everyone! 249 downloads Uploaded:07-30-2004 #### DC Snipers Mod snipersmod4.zip | 41.58 MB the battlefield! 2115 downloads Uploaded:05-14-2004 #### BF1942 Mod Manager bf1942_mod_manager.exe | 1.15 MB 4300 downloads Uploaded:03-16-2004 #### Bush War bushwar01.zip | 101.11 MB is even though its just the 0.1 release! Be sure and check this out, i know there are no servers running it but check it out anyways and drop the team a line with some suggestions / ideas or your general thoughts! 7026 downloads Uploaded:02-26-2004 #### Battlefield MP3 song bf3low.mp3 | 1.64 MB battlefield for your download section. a fan remix mp3 made with fruity loops.[/quote] 61223 downloads Uploaded:01-30-2004 #### Battlefield 1942: Full Windows Server (1.6) battlefield_1942_server_v1.6.19.exe | 110.57 MB 1.6 9785 downloads Uploaded:01-04-2004 #### Piti_Final piti-final.zip | 5.04 MB an island with 5 control point to take and 6 landing zones for the landing craft. It supports Single Player, COOP, TDM and Conquest. Capture the flag is untested, but should work. To install: Open the zip file "piti-20040104.zip". Extract Piti.rfa into Battlefield's bf192 mod levels folder. It should be in: /Mods/bf1942/Archive/bf1942/levels Please report any problems to me: William Murphy glyph@intergate.com This level features the island of Piti (not really, Piti looks nothing like this one), a childhood favorite of mine. It's a nice place to visit and a beautiful place. Have fun tearing it up. I don't know if any battles at all took place there, but since I grew up in the islands and have seen all the pill boxes (Japanese strong points). I suspect there may have been. I designed this level just to see if I could solve the AI landing craft problem. I don't think anyone, outside of EA GAMES has gotten them to work yet. I did. Have fun. 1320 downloads Uploaded:12-26-2003 #### Bastogne arrow_bastogne.zip | 6.05 MB 21898 downloads Uploaded:12-24-2003 #### Homefront client side homefront.zip | 202.38 MB 4301 downloads Uploaded:11-02-2003 #### DC Invasion of the Philippines dcinvasion_of_the_philippines.zip | 8.33 KB 4872 downloads Uploaded:10-25-2003 #### Eternal Silence - Alpha 1 esmodalpha1.zip | 31.54 MB 4305 downloads Uploaded:09-19-2003 #### Re-Pimped Out Hummer re-pimped_nbsp_out_nbsp_hummer.zip | 1.27 MB 9200 downloads Uploaded:08-13-2003 #### GC Target Pratice gc_nbsp_target_nbsp_practice_nbsp_.5.zip | 1.78 MB A-Wing, Snowspeeder and Landspeeder. And all weapons,uniforms,and flags.[/quote] 38315 downloads Uploaded:08-05-2003 #### GC Frozen Planet frozen_planet.rar | 32.88 MB 32445 downloads Uploaded:08-02-2003 #### Galatic Conquest Bot Ready galatic_nbsp_conquest_nbsp_bot_nbsp_ready.zip | 116.1 KB left untouched what i am changing is the ai/objects.con, they were confilicting with each other, the creators were lazy and used the same names for everything so that was a problem and bots wouldnt work, i spent 2 hours changing the names on these, im positive that u can still play online with this, this only is for coop.[/quote] 158240 downloads Uploaded:08-01-2003 #### Galactic Conquest gcmod0.1a.exe | 293.71 MB Classes: Sniper Light Infantry Heavy Infantry Anti Armour Support Rebel Alliance Weapons: Knife DL-44 Blaster Pistol DH-17 Blaster Pistol Kylan 3 A295 Blaster Rifle Dressilian Sniper Rifle Tracker 16 Repeating Blaster Golan Arms Flechette Launcher E-web Deployable repeating blaster Landmine Medipack Hydrospanner Rebel Alliance Vehicles: Incom T47 Air Speeder (Snowspeeder) YT-1300 Corellian Freighter (Millenium Falcon) Anti vehicle Turret Anti Personnel Turret Imperial Weapons: Knife Sorosub QS25 Blaster Pistol Epel Jaken Razor Series E-11 Sniper rifle E-11 Blaster Rifle TL-21 Light repeating blaster Golan Arms Flechette launcher E-web Deployable repeating blaster Landmine MediPack Hydrospanner Imperial Vehicles: Seiner Fleet Systems TIE bomber All terrain Scout Transport (AT-ST) Original Weapon, Radio, Vehicle and player sounds Complete new background and ingame menu Complete new HUD to fit the Star Wars theme 2623 downloads Uploaded:07-27-2003 #### Leningrad - *REVIEWED* leningrad.rar | 24.06 MB expanded version of Berlin/Stalingrad, but that sure isn't a bad thing. This map is definetly up to par with BF1942's Eastern Theatre maps. It even has gunshot and explosion echos in the background! One of the best custom BF1942 Maps that I've ever had the joy of playing, and definetly worth a download. 11371 downloads Uploaded:07-05-2003 #### 3Makeovers 3makeovers.zip | 26.39 MB 1589 downloads Uploaded:05-26-2003 #### Server Manager 2 Guide bfsm20ug.zip | 3.17 MB 6117 downloads Uploaded:05-26-2003 #### Server Manager 2 bfservermanager20beta2.zip | 351.39 KB features: Includes all known server settings that can be set in the config files Supports multiple server configurations Supports multiple server instances on a single computer Can start and stop a dedicated server with command-line options Can automatically restart a server in the event of a crash/hang/popup Automatically closes ASE error windows Automatically kicks players for TK'ing or high ping Automatically ban players after they have been kicked X times for TK'ing Saves player statistics at the end of each game Makes periodic announcements displayed as in-game messages Detects custom maps and allow you to include them in the map rotation Works with both the retail game and retail dedicated servers Supports third-party mods Includes tool tips that tell you what each setting does 7605 downloads Uploaded:05-18-2003 #### Normandy normandy.zip | 37.38 MB when the 101st Airborne dropped, etc. It includes custom skins for each side. All vehicles, except for planes, stay there for a while after they get blown up. Installation: Put Normandy.rfa in ?:\\Program Files\\EA Games\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels ?=The letter of your Hard Drive. You\'re Done! Uninstallation: Delete the file. Note: The lighting of some buildings and a few other things is messed up. I have to edit the lightmaps to fix this I think. I can not do this right now. Also, skins will be updated and singleplayer/bot support will be added in the next version. Evil 1 evilone@evilpalace.com http://evilpalace.com [/quote] 4751 downloads Uploaded:05-08-2003 #### Benghazi DC benghazi_dc.zip | 844.88 KB but if your into desert combat you wont care! [/quote] 3442 downloads Uploaded:05-05-2003 #### DC Secret Weapons dcsec.zip | 183.29 KB AC130 M1A1 with M109 cannon M2A3 with 1hitkill Tow and Blackhawk Minigun Everytank\'s gunner has a PKM that very very accurate and never over heats PKM has scope Shilka, A10, MLRS/BM21 Upgraded 185 downloads Uploaded:04-30-2003 #### Erich Hartman\'s Russian Winter BF109 erich_hartmann_russian_winter_bf109.zip | 855.83 KB here --> http://bf1942files.com/file.info?ID=10658 Installation: - You should have Merciless Creations TexturePack installed to use this file. - You should also have Kharkov Winter textures installed to use this file. - Drag and drop the .dds files to your Kharkov map folder, and play the game! takiwa (yeah, I know I said I was gonna take a break for a while...I guess I\'m just addicted to skinning) [/quote] 31290 downloads Uploaded:03-21-2003 #### Aberdeen Map (EA) * Reviewed * battlefield1942aberdeenmap.exe | 15.86 MB both outpost points, and the points surrounding the central town to claim victory. Similar to Coral Sea in design, Operation Aberdeen combat focuses on one particular vehicle type -- tanks. That isn't to say you won't find an artillery piece or two of course. [/quote] 1787 downloads Uploaded:03-10-2003 #### Snow El Alamein snow_el_alamein.exe | 29.45 MB 504 downloads Uploaded:03-09-2003 #### MOHAA Sound Pack beta 2 mohaasndbeta2.zip | 10.48 MB 222 Sounds are replaced!!! Installation: You have choose your .\\Games\\Battlefield 1942\\ -folder on your HD. You\'ve got either to replace the two init.con -files wich support Merciless Historic 1942 Addon v3.7 (full install e.g. TextureSets, BloodFX & Crosshair) and The Road to Rome, or you deny the Installation of these files and add the following line manually to your init.con -files: game.addModPath Mods/BF1942/mohaasounds/ you can find those files in that folders: .\\Games\\Battlefield 1942\\Mods\\bf1942\\init.con .\\Games\\Battlefield 1942\\Mods\\XPack1\\init.con To run this Sounds, you have to choose 44khz in your Sound Options... So, Have Fun!!! :) by. [GDC] Lord Wildwing Visit Us!!! German Division Clan - join us @ www.gdclan.de [GDC] BF1942 Clanserver IP: 81.3.59.139:10010 Passwort: tigerpz [/quote] 3958 downloads Uploaded:02-21-2003 #### ME262 Mini Mod me262.zip | 2.19 MB and bf109 on any map including custom maps in bf that use these planes as long as you are running the mod. File size is about 2 mb. The author Ages120 all other credit to those that helped are in the readme. The Me262 was the the worlds first jet fighter and was developed by germany and saw action in the later half of ww2. {/quote] 14390 downloads Uploaded:02-21-2003 #### Omaha Beach Single Player omaha_beach_sp_map_mod.zip | 477.6 KB the Omaha_Beach.rfa file and put in you favorite mod under the bf1942\\(fav mod)\\archives\\bf1942\\levels >there are also now 2 Pak40 antitank guns on the map one protecting the first base and the other in the village. BEWARE >>there are also more ammo boxes and medical lockers located in assorted bunkers >>the spawnpoints for the first axisbase are now located above ground but still close to the base >>I\'ve also laboured to add new scenery never before seen in Omaha. >>new sniper nests and Mg42 positions >>a new vehicle repairbay for the main axisbase >>the Germans also now start with 4 flagpoints including 2 whole new points bringing the total to 5 !! >>tank-wise the US gets 4 Sheman\'s ,1 on the beach and 3 more when they capture the first GermanBase.The German\'s get 2 PanzerIV\'s ,3 HanomagAPC\'s ,2 Kubelwagons for getting about quickly and 2 Sturmgeschutz tank-hunters there\'s more but that\'s enough to whet your appetite yes? this is what I think the original Omaha_Beach released should have been like god speed and goodluck soldier pokerchip emailme about his mod if you wish at tinsel@eisa.net.au [/quote] 9361 downloads Uploaded:02-17-2003 #### Operation Market Garden Single Player operation_market_garden_sp.zip | 297.05 KB Market_Garden.rfa file and deposit it in a folder something like this.. e.g battlefield 1942/Mods/(your favourite mod)/Archives/bf1942/levels 2786 downloads Uploaded:02-12-2003 #### Road to Rome Textureset Mod dog909_unofficial_road_to_rome_textureset_mod.zip | 354.04 KB Having just bought RTR I thought it was missing one thing - all my other BF1942 skins! This small mod will rectify that short coming. It is designed to work alongside Merciless TextureSets. As ever, many thnx to the boys from Merciless for the original excellent idea. Just to be clear - this mod is of my own device to bridge a gap until the inevitable TextureSet update, which I\'m sure will include an official variation of this mod.All original credit goes to Merciless Creations. THIS IS NOT AN OFFICIAL MERCILESS ADD-ON. (but still works rather nicely!) ;)[/quote] 3529 downloads Uploaded:01-04-2003 #### \"Spec Ops\" for Mod Collection 1.2 spec_ops_for_modcollection1.2snyder.exe | 5.93 MB higher accuracy. Most guns/rifles reworked to achieve higher accuracy, number of mags increased, all soldiers that carry grenades now have 6, Assault class has binoculars (key \"5\"). WARNING ;-) ... these changes will be in effect as long as you choose \"Spec_Ops_ModCol1.2\" as your Mod in the Custom Game menu, on every map that you select. You will always have elite troops with better equipment and more ammo, even on the Pacific or Russia maps. You will also keep the new British desert textures (Sherman, M10 and Priest) on all Africa maps. Choose \"Mod_Collection\" as your Mod to return to the \"regular\" weapon setup and texture set of the Mod Collection.[/quote] 11210 downloads Uploaded:01-04-2003 #### Battle of Bilston battle_of_bilston.exe | 11.16 MB be activated before playing. 1637 downloads Uploaded:12-12-2002 #### KABOOM MOD kaboom_mod_by_launchpad.zip | 602.01 KB once you do stuff like jeeps that can drive underwater, super-duper battleship etc 7194 downloads Uploaded:11-25-2002 #### Tiger Walker tigerwalker1_by_mura.zip | 6.63 KB 2296 downloads Uploaded:11-20-2002 #### Action Mod Loader actionloader.zip | 12.21 KB 3439 downloads Uploaded:11-15-2002 #### BF1942 Demo Mod bf42demo_mod_v1.zip | 11.2 MB seaplane spawns the allied m3a1 is heavily modified, there are rockets on the front and guns everywhere the axis hanomag has a tank cannon for the passenger to use the jeep and kubelwagon have mounted browning/mg42 for passenger 4 and mobile anti-air tanks[/quote] 4483 downloads Uploaded:11-15-2002 #### Improved Destroyer improved_destroyer.zip | 179.53 KB :D Piccies: [img]http://www.gamingfiles.com/screenshots/21/files_extra/Destroyer1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/Destroyer2.jpg[/img] 4039 downloads Uploaded:10-19-2002 #### BF109 Rockets (SP) bf_109_rockets_2.0.zip | 1.03 KB 2.0. Download it now or else I\'ll fly by your house. @_@ 9990 downloads Uploaded:10-08-2002 #### Make RFA *BETA* makerfabeta.zip | 6.98 KB version, it is not guranteed to work in all situations." So as with the RFA extractor you need the .NET Framework to run this application. You can get a basic set of components which will allow you to run .NET applications at the following link http://msdn.microsoft.com/downloads/default.asp?url=/downloads/sample.asp?url=/msdn-files/027/001/829/msdncompositedoc.xml This program also isnt very user friendly and can take a very long time to make a RFA. Please view the read me and make sure you know what your doing. 87 downloads Uploaded:08-04-2011 #### Hawaii Radar hawaii_radar.zip | 6.56 MB the radar. 37 downloads Uploaded:07-20-2011 #### Greek Flag greek_flag_instead_of_british_and_american.rar | 91.34 KB it might has influence to the other flags comment if you want. 219 downloads Uploaded:07-09-2011 #### Makin Atoll Redux makin_atoll_redux.zip | 6.51 MB 323 downloads Uploaded:05-20-2011 #### Ambush rc_ambush_bf42.zip | 11.59 MB clear them out, while the Canadians will need to use the advantage of high ground to hold off the German counterattack. 58 downloads Uploaded:04-22-2011 #### BF Aztec bf_aztec.rar | 5.78 MB 989 downloads Uploaded:10-24-2010 #### Battlegroup42 Full Client: 3 of 5 bg42_1_7_part3_of_5.exe | 701.02 MB 957 downloads Uploaded:10-24-2010 #### Battlegroup42 Full Client: 4 of 5 bg42_1_7_part4_of_5.exe | 659.97 MB 988 downloads Uploaded:05-03-2010 #### BattleCity battlecity.zip | 21.36 MB 1953 downloads Uploaded:04-02-2010 #### DC Global Front dcgf_0.2a.zip | 469.66 MB maps have been renamed and reworked to better suit the GF environment. Global Front features a series of maps that depict individual scenarios that may or may not be connected to the other maps. There is no overall story line to connect everything together. GF is intended to be played in coop game mode (due to limited players with such an old game) but Conquest and Objective fully supported. This is the first public release of Global Front and it is, unfortunately, still in a Beta form. There are many WIP/unfinished elements that our small team wishes to finish. We intend to continue and improve Global Front; adding to the build so long as players want new content and the team is enthusiastic to continue our hobby. You will need the following to play DC Global Front: A CLEAN install of both: Battlefield 1942 v. 1.61 Desert Combat v. 0.7 291 downloads Uploaded:02-18-2010 #### Battle of Prozor battle_of_prozor.rar | 8.53 MB three times by partisans. Battle for the window is still known in the history of the Battle of the wounded. The best-known orders of Josip Broz Tito was: Prozor this night must fall. Battle of Prozor 1.01 Our map is based on true events happened in Yugoslavia during Second World War. The story is about the fourth enemy offensive or fourth anti-partisan offensive took place in January - April, 1943. In our map are featured British Army only, no partisans in our map, if someone wants partisans to fight a real, authentic and historic war he need to download our mod Operation Yugoslavia or Operation Yugoslavia:Rise and Fall. This map is made for Battlefield 1942 Expansion Pack The Road to Rome. Units/Commanders/Control Points included Units:German Army/SS Prinz Eugen Division-British Regular Army. Commanders:General Lorgins/Marshall Josip Broz Tito or British General Montgomery in The Road to Rome version of Map. Control Points:Level contains seven or nine control points:six capturable, three bases and german armoured column commanded by Colonel Kranzer one Control Point. Objective of the mission is to destroy two german fortified artillery guns and bunkers near the town of Prozor (in todays Bosnia and Herzegovina near the bridge of Neretva, this battle was featured in the movie "Battle of Neretva". Allied team must after the destruction of artillery fortifications push harder onward toward the city of Prozor, where are stationed Italian Forces, and they waiting the Partisan/British Troops for a final battle and outcome of the battle and who will control the town. After Capturing or losing the town Allied must fight against Colonel Kranzers armoured column with molotov cocktails and a few hand grenades, secondary mission is to advance to the enemy artillery position and try to severe it, last mission is to destroy or capture german airfield (or force back germans to general Lorings Headquorters and force him to surrender (divide into two groups: first division attacks the city, the second division is going to fight against Colonel Kranzers Armoured Column of 50 Tiger Tanks, but the 3rd division will start attacking the bridge with the partisan engineers (the 3rd divison is not featured in our map it will be featured in map "Battle of Neretva" for mod Operation Yugoslavia or Mini-Mod Operation Yugoslavia:Rise and Fall, or you can see the movie for better tactics and fighting/killing improvements) to blow up the bridge and then again to cross that bridge and begun encirclement of the collaborationist forces. Allied Armaments:Air Support possible, 10 captured german tanks, 6 captured german APC, Allied Mission Support give you a B-17 Strategic Bombing in the Area (player has only 4 B-17 planes), Pak 40 Howitzers and Artillery German/Axis Armaments:Air Supremacy/they controlling the sky and entire skies of Balkan, Full artillery support, Full anti-tank support, reinforcments, two anti-tank bunkers/fortified defenses/ anti-aircraft artillery flak 38/flak 88, Tiger and Panzer IV tanks, minefield in a forest, anti-tank obstacles, anti-tank concrete defenses, Stuka Bombers, Forest Specialist Vehicles, Jeeps, Wirbelwind, Mobile Artillery. Scout and Radar/Airforce positions including Radar Systems, barbed wire. How to install: Place this map in default directory of the game Battlefield 1942/xpack1 C:Program FilesEA GAMESBattlefield 1942ModsXPack1ArchivesBf1942Levels, thats all. Author:torpedobomber25 George_Taylor_Cro John_Johnson_America SAS_19 Team from Croatia! 319 downloads Uploaded:01-02-2010 #### Maginot_Line_for_BG42-1.61 maginot_line_for_bg42_1.61.zip | 21.57 MB 507 downloads Uploaded:11-15-2009 #### Commandos Corps commandos_corps.exe | 38.15 MB of Stategic Services, 2nd Ranger Battalion. Mod by SAS_19 and torpedobomber25 from Croatia. ChangeLog 1.01 What's new in mod? -new sounds: the machine gun-better historical accuracy, rifles, pistols, bayonets, grenades, hand grenades. -new uniforms: Allied commando (SAS, White Eagles-101st Airborne Division, SAS desert uniform, SpetzNas and NKVD) and the Axis (Japanese naval intelligence agency, Abwehr) -new camo vehicle:Sherman Marines, 3rd Army Sherman, Sherman snow-winter, 1st Armored Division Sherman, Sherman 101st airborne division support guns, Russian 3rd Tank Corps, carrier SAS, C-47 carrier platform camo, desert camo wespe artillery, wespe winter, priest and tiger modified shell-54 round. -new units: SAS, NKVD, SpetzNas, OSS, Pentagon: Office for Strategic Operations (not OSS), the British Commandos Corps, Red Devils, Wingate s Own Desert Taxi Desert Commando Unit SAS, Abwehr. Maps produced by torpedobomber25, mod made SAS_19. 623 downloads Uploaded:10-19-2009 #### Operation Pacific operation_pacific.exe | 31.49 MB Japanese imperial soldier, and made a hell on earth. Handled anti-aircraft gun on an aircraft carrier at Midway, and especially take part in the defense of Pearl Harbor or landing on Sands of Iwo Jima. Start your War No.1 in four campaigns in the Pacific: Japanese conquest of Asia, Singapore, Corregidor, Philippines, Pearl Harbor, Burma: Forgotten Front, the South Pacific: Guadalcanal, Guam, Iwo Jima and Okinawa. Designer: George_Taylor_Cro SAS_19 xfire:torpedobomber25 from Croatia and John Johnson from United States of America. 419 downloads Uploaded:10-03-2009 #### The Merville Gun Battery bf1942_operation_overlord_merville_battery.rar | 16.5 MB places to be attacked by Allied forces on D-Day. Merville Gun Battery defences It overlooked the British invasion area of Sword Beach, and as it was believed to contain four 150 mm guns, it was a serious threat to the Allied landings. Each of the guns was sited within a reinforced concrete casemate, six and a half feet thick with a further six feet of soil above. As these could only be destroyed by an unlikely direct hit from the heaviest of ordnance, it was decided that British paratroopers would attack and destroy the guns a few hours before the landings at Sword Beach began. The 9th Battalion of The Parachute Regiment was selected for the task. The northern end of the Battery was protected by an anti-tank ditch, 14 feet (4.3 m) wide and 300 feet (91 m) long, with the remaining circumference protected by two belts of barbed wire, the inner belt being 8 feet (2.4 m) tall, and in between these lay a 50-75 feet deep minefield. The garrison, of gunners and sentries, amounted to one hundred and sixty men, and they were supported by numerous machine-gun emplacements and three 20mm anti-aircraft guns.  The plan of attack Lieutenant-Colonel Terence Otway, the commander of the 9th Battalion, had formulated a complex plan to assault the Battery. Firstly, an advance party of four men was to land in advance of the remainder of the Battalion. They would then proceed to the Battery to cut holes in the barbed wire and clear paths through the minefield. At 00:30, before this reconnaissance party had reached the Battery, one hundred RAF Lancaster and Halifax heavy bombers would attack it with 4,000 lb (1,800 kg) bombs in the hope of destroying the position altogether or at the least inflicting considerable damage upon the defences. At 00:50, the main force of the 9th Battalion would land and they would be expected to reach the Battery by 04:00. With them would come a troop of Royal Engineers from the 591st Parachute Squadron, and a plethora of equipment, including mine-clearance devices, bangalore torpedoes for dealing with the barbed wire, and two guns of the 4th Airlanding Anti-Tank Battery, which would be used to puncture the steel doors that sealed each of the casemates. At 04:30, No.4 Platoon was to make a diversionary attack on the main gate area whilst two sniper groups fired at enemy troops in pillboxes, machine gun emplacements, and flak towers. The next phase was to be the timed arrival of three Horsa gliders, containing most of the Battalion's "A" Company and more Engineers, who were to land inside the Battery itself and attack each of the casemates with Sten guns and flamethrowers. At the same time, "C" Company would make the main assault by proceeding along the cleared paths through the minefield, quickly followed by the remainder of "A" and then "B" Companies. In the event of failure, the light cruiser HMS Arethusa would open fire on the Battery at 05:30 if no success signal had been received.  Initial problems with the plan The entire plan, as laid out above, broke apart completely. Due to navigational errors, low cloud, and the pathfinders being dropped astray and so were unable to mark the drop zone for the 9th Battalion, the paratroopers were scattered anywhere up to ten miles (16 km) from the zone. Lt-Colonel Otway waited at the rendezvous point, but by 02:50 only one hundred and fifty of his six hundred and fifty men, and nothing else besides, had arrived. None of the Jeeps, anti-tank guns, mortars, mine detectors, medical personnel, sappers or the naval liaison party had arrived.  Success after improvised changes to plan With time pressing on, Otway was left with no choice but to attack with what he had. When the 9th Battalion arrived at the Battery they found that their reconnaissance party had gone about their business excellently, having made a thorough study of German positions as well as clearing four paths through the minefield. The RAF bombing raid had, however, missed the Battery completely and their bombs fell away to the south, doing no harm to the Germans but landing dangerously close to the reconnaissance party. By 04:30, the Battalion had been reorganised into four assault groups, led by Major Parry and consisting of "A" and "C" Companies, which were to proceed along two of the paths cut through the minefield. As they were forming up, they were spotted and as many as six German machine guns opened fire upon the 9th Battalion's flanks. A small party of paratroopers under Sergeant Knight engaged the three guns near the main gate, taking out their crews with bayonets and grenades, whilst the only Vickers medium machine gun available to the Battalion dealt with those upon the other flank. Knight then led his group around to the main gate and improvised the diversionary attack by opening fire with everything at their disposal, which distracted the Germans. As this was happening, two of the assault gliders approached the Battery, the third having cast-off over England when its tow rope snapped. The gliders were to be guided to the Battery by the troops on the ground using Eureka beacons, however none of these had been recovered from the drop, and so the gliders pilots were flying by eyesight alone. Their view was further obscured by clouds and smoke from the bombing raid, which resulted in one of the gliders mistaking a village two miles (3 km) away for their objective, Gonneville which was mistaken for Merville and bombed by the RAF, the resulting fires caused the pilot to think the target had been destroyed and so landed well away. The other, however, found the Battery and was making its final approach when it was spotted and fired upon by a 2cm anti-aircraft gun, wounding four of the men inside and throwing the glider off course. The glider finally came to rest 750 yards (690 m) away. The glider was a wreck and several men had been hurt in the crash, however they disembarked in time to detect and ambush a party of Germans who were marching towards the Battery. As the glider flew by, Lt-Colonel Otway gave the order to attack. Major Parry blew his whistle, the bangalore torpedoes were detonated to further clear the barbed wire, and the four assault groups charged forward. In the darkness, the marked paths were not clearly visible and some men strayed from the path and onto mines. Three German machine gun positions fired on the assault groups but these were soon dealt with by the Battalion's Bren gunners and snipers. Amidst the enemy fire and exploding mines, firing from the hip and lobbing grenades at any strong-points that they encountered, the paratroopers charged on towards the casemates. Initially taken by surprise, the German garrison quickly recovered, first by shooting flares into the sky to illuminate the area, and then by bringing shellfire down outside the wire, and even arranging for a battery at Cabourg to fire directly onto the minefield. Otway ordered in his reserve to deal with the final machine guns that were hitting the assault teams, who were entering the casemates and engaging their defenders hand-to-hand. The guns, which were to be destroyed with specialist explosives that had not been recovered after the drop, were knocked out one at a time using the high-explosive anti-tank Gammon bombs which each man carried. The fighting began to die down as the garrison was at last overcome, and by 05:00 it was all over. Inside and around the Battery the scene was one of carnage, with dead and wounded of both sides lying everywhere. The German garrison had approximately numbered one hundred and thirty, but by the end of the battle, only six were unscathed. Of the one hundred and fifty men of the 9th Battalion who began the assault, sixty-five had been killed or wounded. The guns which had posed such a threat to the invasion, even though they were found to be obsolete 100 mm guns instead of the 150 mm calibre that was expected, had been destroyed and many lives were saved as a result. The assault upon the Merville Battery, by a small and wholly ill-equipped force, is still regarded as one of the most outstanding achievements in the history of the Parachute Regiment. Within 48 hours the Germans would be back in the battery, and two of the guns would be firing on the beaches. But for the critical few hours ahead the Merville battery would be silent and deserted.[1] Units: The 6th Airborne Division in Normandy The Merville Battery Type Artillery Battery Built World War II Built by Germany Construction materials Concrete, steel, barbed wire, airport, factory, tanks, SS Elite Corps, nearby labour camp defended by SS Corps and 2nd SS Elite Panzer Corps, minefield, french resistance movement in some my new maps about this title and operation In use 1944 Current condition Still exists Current owner France Map Open to the public Yes Controlled by Germany 1944, France, 1944-Present Garrison Wehrmacht, SS Elite Corps, Elite SS Sniper Corps Battles/wars Normandy Landings, Operation Tonga Copyright: Map The Merville Gun Battery ", you can use for your mods and add on, but you have to use your name, and also has my name as author. During the installation may be a problem, but first map insert in battlecraft bf1942 or MDT for unlocked map within these programs. But the program can work without Unlocking inside the program and BCT1942 MDT. Use at your hand for any problems I can not answer, but you can complain to my e-mail and I can help you then. Author: George_Taylor_Cro How Install: Place in folder C:/program files/ea games/bf1942/mods/(mod) and you are done and read 443 downloads Uploaded:10-01-2009 #### Operation_Yugoslavia_Rise_and_Fall.exe operation_yugoslavia_rise_and_fall.exe | 22.23 MB units: Chinese partisans, Holland Resistance, French Resistance, British expeditionary forces, allied missions in Yugoslavia and the Yugoslav partisans. Mod Operation Yugoslavia Rise and Fall, just follow the battle on the southern front, it is the battle with the Yugoslav partisans who have already demonstrated in the previous mod. 683 downloads Uploaded:09-29-2009 #### Sadiz Assault bf42_sadizassault_rc.zip | 10.4 MB hope to make a stand. The Germans are throwing an entire armoured division at the British, who plan to dig in at a town and small airstrip as their final stand. The Germans have superior armour, but the British still have control of the skies and will have close air support available to strengthen their defence. 453 downloads Uploaded:08-23-2009 #### Operation Snowy Nights operation_snowy_nights.rfa | 899.96 KB dock you can see the edge of the map so dont tell me that i tested and it works fine and A-ok 1109 downloads Uploaded:07-24-2009 #### Island-64 island64_bf42_v1.zip | 9.51 MB 311 downloads Uploaded:07-15-2009 #### FH Toolbox fh1_toolbox11155_setup.rar | 12.01 MB FH Standard maps & Fanmappack maps & Community maps and extracts them automatically in your FH levelfolder after download. Also the Toolbox recognize if a map is already installed on you PC. BF1942 players can directly connect to our servers by FTP & HTTP and download ALL necessary files in order to play Forgottenhope and Forgottenhope Secet Weapons by mouse click! Detailed explained that means you can: - Download all necessary EA-Pactches for BF1942 - Download Forgottenhope Mod 0.7 (2.1GB) - Download Forgottenhope Secret Weapons always the latest version FH-Players have following Toolbox functions: - Download packed single maps with AUTOEXTRACT function into their Mod/Levelfolder! DOWNLOAD THE FH-1 TOOLBOX HERE! - Download Mappacks with autoextract function into predefined decompress folder (see option menu) DOWNLOAD THE FH-1 TOOLBOX HERE! - Download sound&texture packs, as well as custom themes, which gives you a new style for FH with different background video, intro trailer, loading and win/loss music -Download client patches and fixes for FH 0.7 (example: different sounds for Ramelle Neuville-1944 & Berlin-Streets-1945 & new Submarine Dive View) Upgrade Punkbuster by mouse click full automatically, once you have been disconnected from server by pb! Live stats viewer & auto server joiner to all FH/RANKED servers: The Toolbox has an embedded live stat viewer where you can see who is playing on your favorite server, and which score he reached during the map as well as k/d ratio ! FH 1 global Ranking: At the moment we have several server in list and our ForgottenHope 1 RANKED partner servers, the ChicagoHardcoreGamers, WOLFgaming.net, WaW and Pixel-Fighter.com in Europe ! Direct join function: With the direct join function "Play Battlefield1942", you can directly join FH servers! So server ingame list or other applications are not necessary anymore! Just CLICK and PLAY! Embedded browser & autoupdate function: The FH-1 Toolbox #enigma has an embedded browser linking you to the major FH-websites, where you are more than welcome to join the Forgottenhope community! ...and the best thing: when ever the is an Toolbox update on air, your ToolBox kindly asks you to upgrade! Until now we support 10 languages! - English - German - Spanish - Flamic & Dutch - Italian - Finnish - French - Swedish - Norwegian ..and the best thing is it is FREE for everyone! 604 downloads Uploaded:06-23-2009 #### Jasiko Marsh jasiko_marsh.zip | 5.65 MB map but, the ticket bleed is is purely man-to-man. 942 downloads Uploaded:06-03-2009 #### Sandsturm sandsturm.rfa | 26.54 MB this vantage point. 565 downloads Uploaded:04-10-2009 #### Comrade Sniper comrade_sniper.rfa | 63.32 MB cover their armored divisions' advance into the city. 179 downloads Uploaded:03-17-2009 #### Happy Saint Patrick's Day Map happy_saint_patrick_s_day.rfa | 2.82 MB 547 downloads Uploaded:01-15-2009 #### Rolling Thunder rollingthunder_v1_rc.zip | 14.7 MB 141 downloads Uploaded:01-11-2009 #### Outpost II outpost_ii.zip | 27.28 MB played on my clan server (194.54.188.90:14567). I encourage you to give it a try ;) More info in readme file. 263 downloads Uploaded:12-22-2008 #### TLB Air Race mod tlb_air_race_mod.zip | 36.14 MB which take about 2 seconds to capture if they're not gray, so fly slow! This map appears very interesting, if flying (or speed/racing within the Battlefield series) is your thing, give this a try. It also looks as if it may be good for aircraft based stunts. The main change from the original is that this version has the flags where they can be captured and left without turning neutral. (In the old version, if you captured a flag and flew away for a while, it would automatically go neutral) 1187 downloads Uploaded:12-01-2008 #### BattleFeel 1942 Anthology battlefeel1942anthology_v10_20081201.zip | 57.51 MB acknowledge: times will be needed to find out or learn what experience this mod can bring to you. So please post your experiences with this mod. To those fans who always have unfailing loyalty for a revolutionary FPS game, we hope this mod can fulfill your wishes. Thanks! [b] Note: The former BattleFeel 1942 mod is NOT REQUIRED this time. But if you already installed it, there is no need to uninstall it, it will not influence BattleFeel 1942 Anthology, please don't get confused between them. [/b] 657 downloads Uploaded:11-21-2008 #### BattleGroup 42 Client Patch bg42_1_5_to_1_51_client_patch.exe | 308.01 MB brightness that is v1.51, not only will this fix bugs, it will also add new content to your game. To see the full list of new features, look at the changelist below. If you have BattleGroup, and enjoy it, then this download is ESSENTIAL. As we have come to expect from the BG42 crew, this file is made with the same professionalism and skill that brought is v1.5. So, if BG42 is your thing, hunker down, grab a drink, and brace yourself for the next installment of this amazing mod! [b] Note: To install this patch you MUST already have v1.5 installed. [/b] 1135 downloads Uploaded:11-17-2008 #### Battlegroup 42 Full Client (Part 3 of 3) bg42_1_5_part3_of_3.exe | 811.59 MB also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b] 1359 downloads Uploaded:11-07-2008 #### Battlegroup 42 Full Client (Part 2 of 3) bg42_1_5_part2_of_3.exe | 828.38 MB also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b] 1710 downloads Uploaded:11-06-2008 #### BattleGroup 42 Full Client (Part 1 of 3) bg42_1_5_part1_of_3.exe | 848.31 MB also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b] 437 downloads Uploaded:11-01-2008 #### BattleFeel1942 - Final Voyage battlefeel1942_finalvoyage_20081101.zip | 4.93 MB instructions, see readme. ****** This map converts from CareyBear's Coral Sea Co-op Support Patch map (v0.12). It features the HMS Prince of Wales and two IJN Carriers (Shokaku and Zuikaku, not precisely historical... ). It needs the BattleFeel 1942 mod to run, which you can find Here: http://battlefield2.filefront.com/file/BattleFeel_1942;94261 856 downloads Uploaded:10-14-2008 #### In The Hell Of Bocage - Coop/SP rc_fh_hellofbocage_coop.zip | 94.07 KB 352 downloads Uploaded:10-01-2008 #### BattleFeel1942 - Last Trip battlefeel1942_lasttrip_20081001.zip | 4.95 MB needs the BattleFeel 1942 mod to run, which you can find [URL=http://battlefield2.filefront.com/file/BattleFeel_1942;94261]Here.[/URL] 523 downloads Uploaded:09-26-2008 #### Firefly Mini_mod/Map Pack Part 1 phoenix1942.part1.exe | 155 MB famous jetpack *Fuel System in planes and most ground vehicles . No Refuel *Booster System in planes (Waco Glider) , and some jets, this one can be refuelled with ammo *Destroyable structures *Night Maps 196 downloads Uploaded:08-04-2008 #### StG44 Splinter Camo stg44_splinterdigital_rc.zip | 128.37 KB 532 downloads Uploaded:07-26-2008 #### Palm island palm_island.rar | 4.14 MB it. 757 downloads Uploaded:06-15-2008 #### DC_Final_C130_Assault c130_gunship_assault.zip | 3.38 MB capture any Village CPs... This map is Co-op, Single player, and conquest ability. (it's fun too...) 3542 downloads Uploaded:04-12-2008 #### BF 1942 Co-oP supported Fan mappack bf_1942_coop_mappack.zip | 24.05 MB 670 downloads Uploaded:03-28-2008 #### Battlefield 1942 Wallpapers (Complete) battlefield_1942_wallpapers_complete_by_dunk999999.zip | 8.4 MB will be the DC loadscreens so keep an eye out for them. 1069 downloads Uploaded:03-16-2008 #### Riverside City riverside_city_v1.2.zip | 16.72 MB 94 downloads Uploaded:03-15-2008 #### Dark Tiger dark_tiger.zip | 89.57 MB 200 downloads Uploaded:01-19-2008 #### Performance Mod V1.5- Release 3 performance_mod_v1.5_release_3.zip | 142.2 KB 5455 downloads Uploaded:12-17-2007 #### FH 0.7 Fan Mappack (Installer) fh_fanmappack_client.exe | 285.41 MB [url="http://battlefield2.filefront.com/file/FH_07_Fan_Mappack_NonInstaller;85121"]HERE[/url]. 2064 downloads Uploaded:11-04-2007 #### Operation Sealion SP operation_sealion_sp.zip | 15.91 MB thanks to GenRommel, now you got the chance to experience this fictional battle first hand. 657 downloads Uploaded:10-23-2007 #### Operation Daybreak op_daybreak.zip | 530.9 KB also goes underground, into the sewers below said street, using ingenious and well-thought-out object placement to create an underground fight that would make BFV\'s tunnel system jealous. The sewer/tunnel system is quite extensive and houses 2 of the 3 capturable control points in the map, so prepare for some awesome underground fighting in the claustrophobic halls. At various points you can look up through grates and even see the street above, and there are little areas the sewer leads to that can give the player great firing positions over the street. Technically the map is very sound. I have a few gripes to mention, but that\'s because the map is flawless otherwise and it\'s only these little things that stand out. Firstly, there\'s a lot of kits to pick up around the place, but the author has placed them as a static object. This means that they won\'t respawn and if I remember correctly then if you host a game then you won\'t be able to see the kits but your clients will. Changing them to ObjectSpawns rather than statics will fix this (and if you want to stop the respawning, just set the respawn time to 9999). Flags also have only 1-2 spawnpoints, which means that with a little bit of research you\'ll know exactly where your opponents spawn every time and this could lead to some nasty spawncamping. Finally, the Crypt flag didn\'t have any cover around the flag radius, which might make it an absolute pain to attack since you\'re out in the open with nothing to hide behind/in while capping the flag. Those minor points aside, I have to say that I\'m very impressed by the author\'s hard work (this is a first map :eek: ) and attention to detail. Looking forward to more maps from you in the future! ~RussianComrade 1460 downloads Uploaded:10-18-2007 #### Joe's Next Map Pack joesnextmappak.zip | 104.39 MB Cherbourg. this map has 7 capture-able flags. Pripit Road: Using the cover of night, Russian units attempt to flank The German center line. They soon are outguned in a nightmare battle with Tigers. this map has 7 capture-able flags. Zero Hour: The Americans are losing an Island airstrip to a Japanese assault with air cover. this map has 6 capture-able flags. Volgua Heat: A Russian armor division attempts to recapture a town across the Volga River. this map has 6 capture-able flags. Divine Wind: The Japanese sweep west and engage the British in the Indian Ocean. this map has 2 carrier bases, 2 capture-able sea flags. 637 downloads Uploaded:08-30-2007 #### Pure Chaos - Final (v3) purechaos_final.zip | 1.91 MB vehicles/changes B17 Parabombs Seperate Paraspawns for Allies and Axis KamiKaze Jeeps Double Barrelled PanzerIV and T34 MineLayer (mines dissapear after 2 minutes or so) AA-Cannons - Caution.. Fires Explosive Shell.. AA-Willy.. 2 AA-Cannons Mounted on sides and a B17 MG Turret on front Rocket Carrying Tanks are the Sherman, Tiger and Chi-Ha Bazooka Rockets fire Straight. Not affected by gravity. Rocket Mustang Precision Bomber (spitfire) 4 Barrelled Def Gun... Look Out for this... Almost Instant Repair with Spanner Engineer now carries Bazooka. El_Alamein\'s brittish and german\'s bases are now captureable. **CAUTION** B17 Has A AA-Cannon.. EXTREMELY DEADLY Download my mod and have fun. Just be prepared as anything could happen.. 1916 downloads Uploaded:07-02-2007 #### Goblin vs Natter V1 gvn_v1_rc.zip | 38.93 MB 938 downloads Uploaded:06-02-2007 #### ACMod bf1942_acmod_v1_0.rar | 397.5 KB 4201 downloads Uploaded:04-05-2007 #### Homefront 42 homefront_bf42_v1_5.rar | 176.68 MB upon himself to update the Halo inspired HomeFront42 mod. Now with robust new bot support, along with other great changes, HomeFront42 for BF1942 is ready to wage galactic war once more. [/quote] 2364 downloads Uploaded:01-26-2007 #### Client File 2 Of 2 - Eve Of Destruction eod_060_client_2of2.exe | 335.38 MB 1421 downloads Uploaded:12-30-2006 #### Forgotten Hope Map: Factory v2 factory_fh.rar | 9.08 MB this conversion !!! \"Germans factories are destroyed and they haven\'t mass production of vehicles and weapons, so they must capture some other factories. Russia is perfect target. German ground army entered into the Russian forests. They are trying to capture one of these factories. But Russia will fight. Who wins?\" In this map is one base and three control points -> Lumbermill, Deposit and Factory. ! If you want win, you must have all three control points ! 1311 downloads Uploaded:12-28-2006 #### Forgotten Hope Map: German Town germantown.rar | 3.03 MB 1588 downloads Uploaded:11-19-2006 #### Eve of Destruction V.50 Part 2 of 2 eod_050_part2of2.exe | 534.64 MB 1776 downloads Uploaded:08-30-2006 #### Fort Capuzzo fort_capuzzo.zip | 1.05 MB Cyrenaica, Libya. It\'s the 11th of April, 1941. The Afrika Korps is marching up to Fort Capuzzo, a fortress on the border between Libya and Egypt. It\'s a typical desert terrain: fog, sandstorms, open plains,... The perfect terrain for the famous Desert Fox, German Field Marshal Erwin Rommel. The map consists of: -1 axis base -1 allied base -2 capable allied control points The 8th Army has to defend these positions at all costs: once the Afrika Korps has captured them both, the allied tickets will bleed with a huge speed. But as long as they are able to hold both posts, the Afrika Korps will lose their tickets instead. Co-op support included. 502 downloads Uploaded:08-29-2006 #### B-17 Paraspawn b17paraspawn.zip | 403.17 KB it, you spawn off to one side. About halfway. The spawn point you see is the b17 flying around. just make sure its high enough when you spawn. Dont forget to activate your parachute. As when you spawn it doesnt open. The SBD Enhancement Mini-Mod is included with this mod.[/quote] 112 downloads Uploaded:08-07-2006 #### Forest Cammo - T-34 & T34/85 russian_tanks_forest_skins.rar | 1.08 MB 1041 downloads Uploaded:06-23-2006 #### Winter Storm Small - Secret Weapons ws16_xpack2_rc.zip | 4.64 MB enemy tickets to rapidly decrease. 497 downloads Uploaded:06-13-2006 #### FinnWars Final Extended - Server fwe_dedicated1.2.zip | 197.89 MB 1007 downloads Uploaded:06-09-2006 #### KotF Pacific Islands bf1942_kotf_pacific_islands.zip | 3.68 MB 9017 downloads Uploaded:06-09-2006 #### Operation Merkur mc_merkur_setup.exe | 32.78 MB work-over. Note: Merciless 1.6.1, Merciless RtR and the official Road to Rome-Xpack are required. 6594 downloads Uploaded:05-30-2006 #### BattleGroup 42 - Client Files 3 of 3 battlegroup42_version1_3.d02 | 397.76 MB anti-virus software that may be running! Feel free to scan the files before installation. Place all three files into the same directory and start the EXE installer. From the BG42 crew...Enjoy! (And watch your six!!!) 9820 downloads Uploaded:05-30-2006 #### BattleGroup 42 - Client Files 1 of 3 battlegroup42_version1_3.exe | 683.59 MB anti-virus software that may be running! Feel free to scan the files before installation. Place all three files into the same directory and start the EXE installer. From the BG42 crew...Enjoy! (And watch your six!!!) 8328 downloads Uploaded:05-03-2006 #### Stargate BFM - Singleplayer stargate_spv3b_2may06.exe | 1.65 MB 2173 downloads Uploaded:04-08-2006 #### Battlegroup 42 Client File battlegroup42client.rar | 795.73 MB of brand spankin\' new weapons, vehicles, and countries! Feel the adrenaline as you fight for victory in this epic modification! Download it now, dont ask questions! See you on the battlefield soldiers! 5505 downloads Uploaded:04-08-2006 #### Stargate: BFM V0.2 Full Client sgbfmv02publicclientfull.rar | 274.05 MB 6574 downloads Uploaded:04-08-2006 #### Stargate BFM Full Install stargate_bfm_0.25_full_install.exe | 280.9 MB 3734 downloads Uploaded:04-08-2006 #### DesertCombat Alpha - Full Install desertcombat_0.4j_full_install.exe | 573.01 MB 223.82 MB in size and can be downloaded [file="17754"]here[/file]! For a full outline of vehicles and weapons in DesertCombat .4 see the readme below. Here´s a list of changes / additions: [b]What´s new in DC .4?[/b] - [b]Full Battlefield 1942 Version 1.45 Compatibility[/b] - New Opposition Technical Pickup truck with .50 cal machine gun - New Opposition Recoiless Rifle mounted on the pickup truck - New Civilian cars - New F-14 with 2 positions, Pilot and Bomber - New Opposition SA-3 Sam Site - New Opposition OSA anti ship Vessel - Revised Tomahawk cruise missle code - New F-15c fighter - New Opposition Mirage Fighter Jet - Revised all firearm code for realistic settings - 3 new maps (DC Weapons Bunkers, DC Medina Ridge and DC Basrah) - New M249 Model and viewpoint - New PMK viewpoint - PKM and M249 Tracers - New Sound effects for explosions and bullets - New Cockpit sounds - New UH-60 sound - New M-16/ AK47/ M249/ PKM sounds - New Harrier Sounds - New Dune Buggy Sounds - Updated Spawns on Oil Field and Kafju Docks - Updated Hind and BMP2 to be balanced - Increaed Artillery Power but slowed down turret for accuracy and balance - New A-10 Cockpit - Revised Grenades againt heavy armour for balance - Revised M249/PKM against helis and planes for balance - Revised Stinger to be 2 shots for Helis and A-10/SU-25 (network lag may require 3 shots) Enjoy and note again that there's also a patch available that allows you to upgrade from .39 to .4j. This patch is 223.82 MB in size and can be downloaded [file="17754"]here[/file]! 7757 downloads Uploaded:04-08-2006 #### Desert Combat desertcombat_0.5l_beta_full_install.exe | 541.56 MB 982 downloads Uploaded:04-08-2006 #### DC_Extended dcxsetup4j1.zip | 22.26 MB are fully supported by DC_Extended. We've also added support for the DCTextures mod. Although DC_Extended has it's own theme and map based skin switching, many people requested that DC_Extended be compatible with DCTextures to avoid duplicating files in DC_Extended folders.[/quote] 2249 downloads Uploaded:04-08-2006 #### DC Realism Final dc_realism_final.zip | 214.76 MB 543 downloads Uploaded:04-08-2006 #### BattleGroup42 Mod for Battlefield 1942 bg42_020.zip | 21.82 MB order of priority: 1) Gameplay 2) Teamwork 3) Historical accuracy This release concentrates on the BF1942 maps up until Kursk in 1943 and adds the correct vehicles to each map. For the Germans these include the German Panzer II, Panzer III, Bison one-man artillery and Hanomag Flak half-track. For the British these include the Crusader, Matilda and Stuart tanks. For the Russians these include the KV1 heavy tank and a corrected T34-76. The mod introduces appropriate vehicles as the war progresses and should ideally be played (at least once) in chronological order. Desert (90% complete): Battleaxe, Tobruk, Gazala, Aberdeen, El Alamein Russia (60% complete): Stalingrad, Kharkov, Kursk Pacific (30% complete): Wake, Midway, Guadalcanal Although this mod is believed to be the first to introduce the correct historical vehicles for maps, it is not primarily a realism mod - it will not introduce one-shot kills or take away the engineer\'s wrench. This version retains existing Teamwork features such as strengthened infantry APCs with the ability to repair tanks and other vehicles. It also adds the ability for the German Panzer II light tank to spot for artillery. There are two many changes in this release to list individually - please visit our website and/or our forum at BF42.com Note this release includes an \'Easter Egg\' - the KV2 super- heavy tank (one of which stopped a German division for 2 days). Details of how to activate it will be released at a later date... The next release will concentrate on late war maps and introduce many new vehicles including the King Tiger, Churchill, Panther, Jumbo, Brummbar, Jagdpanzer, SU-85 and others. For further details visit our website: www.BattleGroup42.com This mod has been designed for Battlefield 1942 Version 1.31 but we believe it should work correctly with 1.4 when that is released (if in doubt please visit our website or forum to confirm). If you have BG-Teamwork 0.15 installed, please uninstall via Settings/Control Panel/Add-Remove Programs (you may also need to delete the Battlefield 1942/Mods/BG-Teamwork folder as DICE put a log file in there when it\'s run). This mod is designed for all game modes (Conquest and SinglePlayer-Coop, Campaign and Instant Battle) To run, go into Custom Game, select BattleGroup42 0.2 and click Activate. Please give us feedback! Panzaman, Vimeous, DaCrapper, Gimli, Seven and the rest of the crew All rights in BattleGroup42 reserved. All rights and trademarks of other parties acknowledged. [/quote] 339 downloads Uploaded:04-08-2006 #### BattleGroup42 .05 - Install Only battlegroup050installonly.zip | 42.5 MB tank, Panther tank (D and A versions), Panzer IV tank (F Special and H versions), Jagdpanzer IV tank destroyer, sIG33 fixed artillery. American: Jumbo assault tank, M36 Jackson tank destroyer, M2A1 fixed howitzer British: Crusader I cruiser tank, Bishop self-propelled artillery Also the Stuart light tank, which was in the previous release, has been recoded so it can spot for Allied artillery in the same way as the Panzer II light tank can for Axis artillery. Typical vehicles in maps are now as follows: Desert: Panzer II light, Panzer III medium and Panzer IV heavy tanks plus Bison artillery vs. Stuart light, Crusader medium, and Matilda heavy tanks plus Bishop artillery Russia: Panzer IV and Panther tanks plus Bison artillery vs. T34-76 and KV1 tanks plus improved Katyusha artillery Europe: Panther and King Tiger tanks, Jagdpanzer IV tank destroyer plus sIG33 artillery vs Sherman and Jumbo tanks and M36 tank destroyer plus M2A1 artillery [/quote] 2027 downloads Uploaded:04-08-2006 #### BF1918 1.5 Full bf1918_1_5_eng.exe | 372.49 MB splashdamage of small bombs rebalanced: Nebelberg tickets 577 downloads Uploaded:04-08-2006 #### Battlefield 1918 Christmas Fixed Client xmas1918.exe | 33.45 MB 2617 downloads Uploaded:02-15-2006 #### Battlefield 1942 Extended bf1942x.rar | 102.22 MB because I want this to feel as if DICE made it. So people can enjoy that official feel and security (hey I know some people prefer it) 4311 downloads Uploaded:01-04-2006 #### Western War western_war.rar | 100.21 MB 276 downloads Uploaded:10-11-2005 #### MovieWorld 0.25b Patch movieworld_0.25b_patch.exe | 188.28 KB 302 downloads Uploaded:10-11-2005 #### MovieWorld 0.25 Patch movieworld_0.25_patch.exe | 53.37 MB 4941 downloads Uploaded:09-04-2005 #### Merciless Texture Packs for Road to Rome merciless_rtr_1.61.exe | 49.99 MB 4275 downloads Uploaded:07-25-2005 #### FinnWars FInal fw_final.exe | 506.79 MB 5489 downloads Uploaded:07-23-2005 #### Mac BF1942 V1.61 bf1942mac161d.dmg | 9.11 MB 1566 downloads Uploaded:07-15-2005 #### DCF BattleCraft Files dcf_battlecraft_files.rar | 15.19 KB 915 downloads Uploaded:07-11-2005 #### DC Ash Sham Valley dc_ash_sham_valley.zip | 18.75 MB 227 downloads Uploaded:06-17-2005 #### Forgotten Hope Fan Mappack 5 Server Files fh_fanmappack_5_server_all.zip | 4.69 MB 223 downloads Uploaded:06-08-2005 #### Supply Line supply_line.zip | 21.8 MB church. To make ticket bleed for your enemy you must hold at lest two flags. This map is designed for conquest/capture the flag game play. 1443 downloads Uploaded:05-27-2005 #### TRT Map Pack 1(Silent Heroes) trt_map_pack_1.rar | 30.54 MB armed forces have crossed the border at Meraker. Their targets are Trondheim and Trøndelag. A major tank battle is about to take place as the two forces collide head on. The Swedes took over a small factory area and are using it as their base of operations. The Norwegian Air Base at Meraker has recently been reinforced by a company of Leopard 2 tanks and is on full alert and moving out. From the guys that brought you TRT Finnskogen comes TRT Meraker, a tank battle map galore. -------------------------------------------------------------------- FINNSKOGEN A "Silent Heroes" map by Pulaski and Ottasen v. 1.0 -------------------------------------------------------------------- Finnskogen is located on the border of Sweden and Norway. As the hostilites broke out, a Swedish Saab Grippen fighter was shot down in the area. Norwegian forces moved in, secured the wreckage and buried the pilot with full military honors. Pieces of the fighter were moved to a secure location for intelligence analysis. The Swedes dispatched a unit to retrieve code books and vital electronics from the Grippen. Their transport helo was shot at and crash-landed in the Forest. A unit of Swedish soldiers is now re-grouping and readying an attack on the Norwegian position. The combat zone is small and heavily forrested, with creeks and ponds. There are three defensive postions: East Flank bunker, West Flank bunker and The Ridge. All control points, including main bases can be captured. Main bases are worth more, so the bleed will start faster if you own main bases. There are no vehicles or aircraft on the map. This is pure infantry combat. Have a nice day. 2020 downloads Uploaded:05-18-2005 #### Otolikos Normandy Mappack Client otolikos_normandy_mappack_client_files.exe | 81.09 MB don't care about bots, certainly get this today! 588 downloads Uploaded:05-13-2005 #### East Docks bf1942_east_docks.rar | 16.28 MB 1256 downloads Uploaded:05-09-2005 #### FH Defgun Hell fh_defgun_hell.rar | 4.27 MB 672 downloads Uploaded:04-25-2005 #### DCF Giza dcf_giza.rar | 6.71 MB 175 downloads Uploaded:04-18-2005 #### Transformers Wallpaper Pack transformers_wallpaper_pack.zip | 658.09 KB 4874 downloads Uploaded:04-17-2005 #### 1/9AirCav\'s DCF Map Pack _ss1_19aircav_dcf_map_pack.rar | 138 MB over the maps and their individual history: [b]Libertation of Harlingen v.2[/b] [quote]This map was created to represent the fall of German occupied Harlingen, Holland, by Canadian troops, on the march to liberate Amsterdam. The town fell to the Canadians on 5 May 1945. Although this battle was a minor battle compared to the fighting taking place inside Germany by Patton and the Russian army, every battle is major to the soldiers involved in the fighting. During my research on the battle I found little usable information on this battle as far as loadout and vehicles however, the city is mapped to be an accurate, if out of scale representation of the actual city.[/quote] [b]Slovenian Alps DAY 2[/b] [quote] Slovenia is a small mountainous country comprised mostly of farms & villages located between Italy and Hungary. Un-improved roadways and heavy summer rains make travel difficult. In 1941 during WWII Slovenia, ruled by Yugoslavia/Russia was overtaken by German & Italian troops then split up between them and Hungary. After the war Slovenia returned to Yugolsavia/Russia control. This map is a loose representation of the battles that took place during that time.[/quote] [b]Slovenian Alps v.2[/b] As \"Slovenian Alps DAY 2\" this map is meant to represent the battles in Slovenia between the Russian/Yugoslavian and German/Italian troops for this small country between Hungary and Italy. [b]Yakima Firing Center v.3[/b] [quote]Y.F.C. is a military reservation located in central WA. State,USA. It\'s weather & terrain make for a perfect desert training area. Still used today it serves as a unique chance for military personnel from Yakima itself, FT. Lewis & McChord AFB (just a few hours drive) to sample desert life & train with a variety of live ordinance in large open ranges.[/quote] Well guys, I myself had a lot fun during the testing matches, and I\'m pretty sure you\'re gonna like this map pack too. This definatly belongs into the cathegory \"MUST-Download\". :) 387 downloads Uploaded:04-13-2005 #### SP Patch Rostov sp_patch_bf1942_rostov.rar | 1.63 MB original map first [file="40599"]HERE[/file]. 1550 downloads Uploaded:04-13-2005 #### The Crossroad the_crossroad.rar | 6.17 MB Americans and Germans. This is Gamling\'s first map, but I hope we can see more from him someday. 1472 downloads Uploaded:04-03-2005 #### Der Bocage Revisited Two *fixed* fh_der_bocage_revisited_two_fixed.rar | 1.51 MB 3401 downloads Uploaded:03-28-2005 #### RM PearlHarbour2 rm_pearlharbor2.rar | 29.21 MB 1736 downloads Uploaded:03-23-2005 #### FH Kursk fh_kursk.rar | 1.48 MB 3259 downloads Uploaded:03-23-2005 #### FH Afrika Tank Battle fh_afrika_tank_battle.rar | 2.71 MB 542 downloads Uploaded:02-27-2005 #### WarFront 1.0 BattleCraft 1942 Files warfront1.0_bc42files.rar | 5.32 KB 15559 downloads Uploaded:02-26-2005 #### Warfront V1.0 Full Client wf1.0_client.rar | 426.62 MB 209.240.25.81:14567 1632 downloads Uploaded:02-23-2005 #### Nimitz, Nimitz Heli & MH-53 Mini-Mod nimitzandmh53.rar | 1.33 MB finish that off and edit the \'Nimitz\' so it was pretty full, basically as full as possible within the realm of the DC coding and with some space left on the deck to land the planes. It is possible to take off everything on the flight deck, if done in the right order. The aircraft in the hangar deck are just for show but it may be possible to take off in the MH6 helicopters. 895 downloads Uploaded:02-19-2005 #### SP Fix For BF1942 Map - The Great Persuit sp_fix_for_bf1942_the_great_pursuit_001.rar | 994 B 23736 downloads Uploaded:02-12-2005 #### XWW2 V2.5 Full Client xww2_2.5.exe | 341.87 MB http://battlefield1942.filefront.com/file/XWW2_V25_Mappack_Required;37565 540 downloads Uploaded:02-10-2005 #### Silent Heroes Airbase Conversion sh_airbase.rar | 6.79 MB 4077 downloads Uploaded:02-07-2005 #### Way to Stalingrad way_to_stalingrad.zip | 8.52 MB guns. Air support have he who occupy and preserve this hill. Warning: russian can forfeit all flags! Germans attacking and russian defending. 1187 downloads Uploaded:02-07-2005 #### Forgotten Hope Theme forgottenhopetheme.exe | 3.42 MB This songs will replace the \"Elk hunt\" song during the loading map screen. 1827 downloads Uploaded:02-07-2005 #### DCF Sea Rig Standoff dc_searig_so.zip | 10.92 MB bombardment and destruction... the centre bridge has partially collapsted, towers are crooked, debrit and floating junk all over the place. Ive gotten rid of the interior rig flag points (always got lost down there!) and instead have new flags on the crippled tanker(added), and under the bridge. Lots of snipering potential... lots of places to hide... 1318 downloads Uploaded:01-27-2005 #### Sunset Hill sunset_hill.rar | 3.47 MB between the two. three capturable flags in the defensive position 7677 downloads Uploaded:01-26-2005 #### DC Urban Siege Coop dc_urban_siege_coop_desertcombat.zip | 27.8 MB from co-op because of CTD........now depending on your system will determine how many bots you can use because of the city and all the buildings...this has a easy to use installer,just unzip to a folder and use the self installer....this will overwrite the origional DC urban siege......map credit goes to Desert Combat....co-op added by GREENBUD 811 downloads Uploaded:01-26-2005 #### BFI Mod bfi_mod_b2.exe | 23.88 MB six-PCO B17 to others and destroyers with AA to some more. 436 downloads Uploaded:01-21-2005 #### BF1918 English Commands Recording vcs_english.zip | 318.32 KB 548 downloads Uploaded:01-06-2005 #### Operation Sea Lion operation_sealion.rar | 15.7 MB them. 5191 downloads Uploaded:01-05-2005 #### Havoc FH Maps havoc_fh_maps.zip | 102.35 MB 4973 downloads Uploaded:01-01-2005 #### DCF Slovenian Alps dc_slovenian_alps.rar | 25.26 MB propperly.Flying will require skill due to mountain peaks as boundaries,short runways,and placement of airfields for repair & re-arming but the peaks can also make for a quick get-away. It has 5 capturable control pionts. 2 villages, 2 islands and 1 bridge. Capture and spawn at the bridge for a paradrop(don\'t forget your shute!). 5903 downloads Uploaded:12-26-2004 #### DCF Coop Mappack dc_final_sp_coop_mappack.rar | 4.41 MB Day2 - Dersert Shield - Coral Sea 881 downloads Uploaded:12-23-2004 #### FH Winterland fh_winter_land.rar | 6.09 MB 1145 downloads Uploaded:12-23-2004 #### 21CW Winterland 21cw_winter_land.rar | 6.12 MB 1235 downloads Uploaded:12-21-2004 #### Ballistik DCX .8 ballistik_dcx_01.8.rar | 478.81 KB 678 downloads Uploaded:12-16-2004 #### DCX 0.8 Server Archive dcx8_winserver.zip | 38.74 MB 1139 downloads Uploaded:12-15-2004 #### DC Market Garden dc_market_garden.zip | 2.4 MB MODES: DC_Market_Garden supports Conquest, Coop, and Single Player modes. It has been tested with and will run on a dedicated server. 652 downloads Uploaded:12-12-2004 #### FH Snow El Alamein forgotten_hope_snow_el_alamein.rar | 446.9 KB 560 downloads Uploaded:12-12-2004 #### DC Snow El Alamein desertcombat_snow_el_alamein.rar | 923.59 KB 1893 downloads Uploaded:12-08-2004 #### Alpine Operations alpine_operations.zip | 13.48 MB 2198 downloads Uploaded:12-06-2004 #### BF1942 Berlin Under Siege bf1942_berlin_under_siege.rar | 4.26 MB 13570 downloads Uploaded:12-05-2004 #### Winter Sturm wintersturm.rar | 21.22 MB 765 downloads Uploaded:12-05-2004 #### DCF Norway SP dcf_norway_sp_player.rar | 2.77 MB 1263 downloads Uploaded:11-26-2004 #### DC Custom Sound Pack sound.rar | 79.66 MB up) -Browning HiPo fire -M25 fire -Blackhawk engine/rotors -DPV engine -M1A1 Abrams cannon and coax MG -M82A1A reload(needs work) -Humvee engine(slight tweaks n stuff) some other sounds for those are included(in their respective folders) that I couldnt get to work...Im a newbie at this Installation instructions: 1.Download sound.rar 2.Save to a specified location 3.If you want to use this right away, rename your sound.rfa, located in: EA GAMES\\Battlefield 1942\\Mods\\DC_Final\\Archives ...it will appear as \"Sound\", so rename it to \"SoundOLD\" or something to designate that is the former sound file 5.Unzip the sound.rar into the Archives folder. It is ready to use, all of the sounds that arent changed are included so nothing should be \"silent shooting\" 6. Play game. These sounds have been tested on a PunkBuster server(DC Dev Server 1) and work fine, so no worries. 1865 downloads Uploaded:11-24-2004 #### 21CW SP Mappack2 21cw_spmappack2.rar | 2.61 MB 441 downloads Uploaded:11-20-2004 #### The River the_river_map.zip | 16.06 MB 38767 downloads Uploaded:11-17-2004 #### Convoy - Coop convoy.zip | 5.97 MB 1035 downloads Uploaded:11-15-2004 #### XWW2 Airbase xwwii_airbase.rar | 5.66 MB Levels folder Attention: You need the BF1942_Map_Pacific_Railroad!!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill 9181 downloads Uploaded:11-14-2004 #### BF42 Pacific Railroad bf42_pacific_railroad.rar | 6.13 MB 303 downloads Uploaded:11-06-2004 #### France Hills france_hills.zip | 11.01 MB 7355 downloads Uploaded:10-30-2004 #### BFPro 7.1 Full Install bfpro0.71fullclient.exe | 259.58 MB installer. 2) To add some well tested custom maps. 3) To make Road to Rome fun again with patches. The stock BF1942 maps can be played with the BFPro gameplay changes, and the BFPro maps can be played in stock BF1942. 965 downloads Uploaded:10-23-2004 #### Mod Launcher bf1942modlauncher13.zip | 81.91 KB 9410 downloads Uploaded:10-23-2004 #### Desert Combat Final Secret Weapons Addon dcf_sw.zip | 584.95 KB 148 downloads Uploaded:10-21-2004 #### Desert Combat Movie Edition Dedicated Server bfnl_dcme_v2.0_ded.exe | 2.93 MB 3341 downloads Uploaded:10-16-2004 #### Desert Combat Final Server Files dc_final_server.run | 23.04 MB enjoy! See ya on the battlefield! NOTE: Desert Combat Final is a MINI MOD! You will need Desert Combat 0.7 already on your server in order to use it. Thanks! 773 downloads Uploaded:09-26-2004 #### BF-Films : Pivotal pivotal.zip | 72.25 MB Pivotal. This film is a music video set to the song \'Pivotal\' by HTD. The movie combines film from DC, DCME, and some cool special effects. Be sure to check it out! Along with this, we are nearing completion of several other movies. We have recently started our second year filming and are eager to get some more actors to help us out. So, if you are interested in being a part of some awesome movies, swing by the forums. [/quote] So as you can see, this movie rocks! Download it now and see for yourself! See ya on the battlefield! 1 downloads Uploaded:09-11-2004 #### WW2Dude\'s_Wallpapers ww2dudewallpapers.zip | 3.79 MB WW2Dude for more wallpapers and keep up the good work! 1043 downloads Uploaded:09-05-2004 #### Battlefield Infantry Mod bfinfantry1.21client.exe | 45.45 MB what not and you have the infantry mod. This should make for some tactical and precise game plays. This mod also features several new maps for your gaming pleasure. Download it now and tell us what you think! See ya on the battlefield! 1469 downloads Uploaded:09-04-2004 #### DC Coastal Hammer dc_coastal_hammer.zip | 32.88 MB 1129 downloads Uploaded:08-30-2004 #### Tarawa tarawa_v11.0.zip | 6.87 MB 555 downloads Uploaded:08-23-2004 #### SH oppland forest sh_oppland_forest.rar | 25.7 MB 2564 downloads Uploaded:08-18-2004 #### Band of brothers mini mod beta 0.2 bandofbrothers_beta_0.2.exe | 79.04 MB so I decided to start mine. Since a full mod is too much work for me alone, I decided to make a Mini-Mod. In this Mini-Mod, the Allied forces are equipped with the 101st Airborne Division uniforms which were used on D-Day, and throughout the war in Western Europe. Also, there are some gameplay changes. The Allied Scout now carries the M1 Garand rifle instead of the conventional Springfield No. 4 Sniper Rifle. The Axis Scout carries the Type 5 rifle instead of the K98 Sniper Rifle. Players who would like to play as a traditional sniper must find one of the sniper kits placed throughout the maps.""" 321 downloads Uploaded:08-03-2004 #### Herman Goring SdKfz251 herman_goring_sdkfz251.zip | 2.29 MB Looks because I didn\'t want it to look like it just came off the show room floor. *Plate *Unit marking (Air Force Units used a disk system) *Weathered Look I want to give thanks to Squadron/Signal Publications for their awsome series on Panzer Colors and WWII These books, are without a doubt, a must for any or all Bf1942 texture artists that want to get it right. Enjoy! Feel free to make any comments good or bad as it will only serve to help me become a better artist.Thanks![/quote] 143 downloads Uploaded:08-02-2004 #### Bf1942Files Wallpapers bf1942wallpapers.zip | 1.64 MB 4115 downloads Uploaded:07-31-2004 #### Silent Heroes silentheroes2.beta.0.35.digitalsoftware.exe | 348.93 MB 1453 downloads Uploaded:07-30-2004 #### The Great War Patch Update tgw01.15b.zip | 17.87 MB 2956 downloads Uploaded:07-30-2004 #### Desert Combat Realism Mod dcrealisminstall.exe | 15.83 MB 3328 downloads Uploaded:07-30-2004 #### Dead Cities 1 Mod deadcities1.exe | 41.55 MB 2884 downloads Uploaded:07-30-2004 #### BF1918mod_mod bf1918modmod.zip | 1.64 MB 566 downloads Uploaded:07-02-2004 #### Jingos Allied Skin Pack allies.zip | 10.03 MB 362 downloads Uploaded:05-23-2004 #### DC_Aberdeen dcaberdeen11.1.zip | 10.75 MB 157 downloads Uploaded:05-08-2004 #### Sturmtiger Skin sturmtiger.zip | 888.67 KB the readme for more info! Thanks! See ya on the battlefield! 2332 downloads Uploaded:04-21-2004 #### ASF DC Red Sea dcredsea.zip | 24.09 MB 5066 downloads Uploaded:03-15-2004 #### Eve Of Destruction Map Pack 1 bceod3mappack1.zip | 32.84 MB be posted and available for download. Sorry for the delay, EoD team, we were having some trouble with the site :\\. 1010 downloads Uploaded:02-20-2004 #### Bullet Time Mini-Mod bullet_mod_0.3.msi | 781 KB decided to release the bullet-time mini-mod v0.3 today. This version contains some bug-removals such as crashing. I lowered the density of the trails without removing the fun :D Other things added: - Tanks have slowmotion projectiles too, but not all of them. (priest-like tanks) - Dot in front of the maps to see wich are supported - Less crashing (I hope) I hope that everyone will have a fun time when playing this mod, because that's where its for. If you find bugs you can PM me. [/quote] Well, as we all know we really enjoyed the first release and bug fixes always make things even more fun! Download this baby now its great and I advise that you try it! See ya on the battlefield soldiers! 45591 downloads Uploaded:02-18-2004 #### Desert Combat Extended dcxsetup.7.1.exe | 156.23 MB enemy player steps into your home spawn, he gets damaged. So no more barret-camping-monkeys inside your spawn, taking you out as you go for a plane or a helo. Also, it tweaks some vehicles a bit, making them more realistic. Have fun ;) 324 downloads Uploaded:02-17-2004 #### Jingo\'s Skinpack #3 jingoskinpack3.zip | 4.02 MB 1650 downloads Uploaded:02-12-2004 #### DC .7 Map Fix dc1.7mapfix.zip | 2.23 MB problem when trying to manually switch to vanilla DC converted maps when using DC .7. Most people are getting a \"game mode not supported\". This fixes all of the vanilla and stock DC maps in DC .7. There are 2 fixes one for windows dedicated servers and one for linux dedicated servers. They both contain the exact same fix just one is zipped the other is tarballed and gzipped. A readme is included. The fix is serverside only and has been tested and confirmed to work. This fix has no effect on running Punkbuster. MD5 checksums : 8b71ad8420544e12948729c51cd8f2f8|dc.7mapfix.zip 2770e3a346a889c208e308834a1a3691|dc.7mapfix.tar.gz My nick on your forums is *SSP*DemonJester, email is Demon_Jester@comcast.net, website is http://silentshadow.net If you have any questions just let me know via email. Regards *SSP*DemonJester [/quote] Well, if you want some updated and smoother running maps then you better get to downloading this eh? Thanks Jester and we will be sure to check this out! Thanks! 1610 downloads Uploaded:02-08-2004 #### Black Bag ops blackbagops4.0.zip | 777.65 KB much to say about this software if you run a server you should be using this nuff said! 24599 downloads Uploaded:01-30-2004 #### Battlefield 1942: Incremental 1.5 -> 1.6 Server Patch battlefield_1942_server_v1.5-v1.6.19.exe | 15.01 MB 15803 downloads Uploaded:01-15-2004 #### Island airstrip dc_island_airstrip.rar | 9.46 MB 439 downloads Uploaded:01-13-2004 #### Mihail\'s Allied/Axis Rifles mihails_allied_axis_rifles.zip | 1.79 MB guns :) 11030 downloads Uploaded:01-10-2004 #### Empires Beta release empires_beta.zip | 138.77 MB are impatient with on going work, then you might want to wait for Empires to go through a few more iterations. By downloading version 0.1 you are becoming a Beta Tester with all the pain and joy that comes with that. There are many issues to be dealt with, among them: lag in commander interface skins and sounds more maps instability that are difficult to resolve as they seem to be BF1942 engine related non dedicated servers being more stable than dedicated player models balance issues various bugs Please keep an open mind on playing Empires v 0.1, and realize we\'re starting a very long, and hopefully, exciting road to making a great game. We are also hopeful that BF 1942 1.6 will help us debug and find the source for the instability and lag issues. But we guarantee that at the very least you can play by yourself on a nondedicated server to get a glimpse of the game without crashing 9798 downloads Uploaded:01-09-2004 #### Piti piti-final.zip | 4.73 MB 2084 downloads Uploaded:01-04-2004 #### Benghazi_classic benghazi_classic.exe | 28.38 MB versions have different loadouts. One has Gazelles and Littlebird helicopters and heavy armour. The second has just light armour and jeeps/technicals and DPV\'s for a fast ground based battle. In CTF mode the base flags are outside the main bases so as to force attackers and defenders to mix it a little :). This map pack supports CTF and Conquest and there is a Single player version being retextured and will be avilable in the new year, so single player and coop do not give up hope just yet. 280 downloads Uploaded:01-04-2004 #### Operation Market Garden British Version omg_british_paratroopers.zip | 4.68 MB 1941 downloads Uploaded:12-28-2003 #### DC Operation Longsword dcoperationlongsword.zip | 15.46 MB map, definetly worth downloading. 2431 downloads Uploaded:12-22-2003 #### Operation Moose operation_moose.rfa | 57.51 MB 10389 downloads Uploaded:12-20-2003 #### Next Threat full install nextthreatv0.2full.exe | 192.73 MB release after Xmas with finishing touches, or release now and have fun at Xmas! This release has 11 new maps, 27 new weapons, 12 new vehicles and 12 new kits including 2 pickup able kits. There\'s lots of themes here too - Commandos, SWAT, Terrorists and US plus variations of their kits depending on the map or objectives. The game play itself is decided and most of the skins are ready for you guys to see - hopefully once you start playing you can forget any trivial problems until our next patch. The main site will soon be updated with the mirrors to where to download it. Please join the Next Threat forums at www.nextthreat.tk and post any bugs you may find in the game. Also remember this is our first release so please bare with us. Enjoy playing and see you in the servers. [/quote] Well what do you think folks? I think these teams are spoiling us for christmas i hope to much of a good thing isnt bad :) P.S. now that i have checked it out this mod has some really really neat ideas remote control armed six wheeled machines is just one and the littlebird controls like a dream. Even if everyting is a W.I.P which im pretty sure it is for a first release this team has done some amazing work keep it up guys! 60039 downloads Uploaded:12-08-2003 #### BF 1982 Interstate Full Install interstatea16.exe | 310.94 MB Launcher -Remington R332 Double action Shotgun -M82 Barret Demolition Sniper rifle -Remote TNT -Grenade Mark 2 -Light Combat Knife Car & Weapons : -Buggy (red,blue,yellow,greeb) -Mustang (20 MM, mines, MG) -Delorean (Dual MG, NO2) -corvette (20 MM, mines, MG) -CamaroZ28 (Dual MG, NO2) -Alpine A110 (Rocket, Jumpers, Dual MG) -Stratos (No weapons, Kingpin & Vigilante version) -Miura (Laser, Flamer, MG) -Mangusta (Rocket, Jumpers, MG) -F330 (Laser, FLamer, MG) -F250 (20 MM, No2, MG) -Police Miura (Dual MG, siren, Dual MG) -Police Corvette (Dual MG, siren, Dual MG) -Monsterking (no weapons, heavy wheels) -MonsterMicrobus (no weapons, heavy wheels) 790 downloads Uploaded:12-07-2003 #### 82nd Airborne Skins 82ndairborne.zip | 423.17 KB 3540 downloads Uploaded:11-25-2003 #### Action BF 1.151 Patch action_battlefield_1151_patch.zip | 592.71 KB also fixes gameplay balance issues. [/quote] 1186 downloads Uploaded:11-24-2003 #### Inshallah Valley fl44_inshallah_valley.zip | 11.92 MB Listen up! We have a crisis on our hands. At 2100 hours, two of our Blackhawks went on a recon mission into the Inshallah Valley area. 72 minutes ago, at 2207 hours, we lost contact with one of the choppers. According to the crew in Blackhawk 2 “it just disappeared right out of the sky”. Approximately 5 minutes after the first incident at 2212 hours, we received a mayday call, and short after that we lost contact with the second Blackhawk. It has been confirmed that they were shot down. The survivors are pinned down by heavy fire power and we don’t know for how long they will be able to hold the oppression back. We have good estimates where the crash sites are. We will approach the area from the north. This is a very secluded area and we know there is heavy troop movement in those mountains. Recon also tells us that there are AA batteries and hostiles in the air. Prepare for intense fighting. We want our boys back. That’s all! Grab your gear soldier and get going. The choppers are waiting. [/quote] 2139 downloads Uploaded:11-21-2003 #### Airborne Ops Mod rtr_airborne_ops.rar | 3.96 MB 16572 downloads Uploaded:11-14-2003 #### Battlecraft 1942 v. 2.0 bc42_20.zip | 18.72 MB 2 downloads Uploaded:11-09-2003 #### Hit and Run -Cpl. Pedro Baez hitandrun_nickbaez.zip | 64.2 MB 2235 downloads Uploaded:11-06-2003 #### Invasion of the Philippines CTF Client Version invasion_of_the_philippines_ctf_client.zip | 60.44 KB 1471 downloads Uploaded:11-06-2003 #### Aachen Germany Map aachen_germany.rfa.rar | 1.89 MB battlefield 1942. Does not work in single player mode, any other mode should be fine. Just place in C:\\Program Files\\EA GAMES\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels Axis are on the verge of defeat in the fatherland. Allies are advancing, they have complete air control. The only hope for Axis victory is a Blitzkrieg. Any modification to this map is fine with me. Any one who knows how to convert this to desertcombat please contact me @ apps175@ameritech.net[/quote] 3417 downloads Uploaded:11-02-2003 #### Editor42 editor42-041-beta.zip | 757.86 KB 13919 downloads Uploaded:10-25-2003 #### EOD Soundtrack eod_soundtrack.zip | 11.46 MB load process and two other tracks from M. “BUSY” MOST. 9605 downloads Uploaded:10-06-2003 #### Kuban kuban.zip | 8.56 MB 11676 downloads Uploaded:10-01-2003 #### Bi Turbo Mod biturbomod_02a.exe | 54.61 MB worth a look. Heh. 1 downloads Uploaded:09-21-2003 #### GC Battle gc_battle.zip | 7.09 MB got some time. 9232 downloads Uploaded:09-17-2003 #### DC Prison Camp Lockdown dc_prison_camp_lockdown.zip | 22.02 MB must use every means possible to take the camp and overthrow your oppresive, capitalist, jailers. :lol: [quote]This is the camp for the most wanted Iraqis and Afgannis. They were brought here with other wanted terrorists and somehow have aquired weapons and broken into a confiscated weapons shed and now all hells broke loose..reinforcement are still 3 hrs away..take the base back and stop the prisoners anyway possible.. just remember the bots are stupid and do stupid things........lol...[/quote] 10848 downloads Uploaded:09-14-2003 #### 4 Maps, 4 Theatres Map Pack 4maps4theatersmappack.zip | 109.63 MB retake the Rabaul islands. 6 Flag points, ships, subs, and a lot of planes as you try to take control of the 4 islands. Nancy: Europe. A heavy armored clash in the French country side as allies move through the towns of Metz and Nancy. 5 flag points and a lot of armor. Battle for Korsun: Eastern Front. Russian armor hopes to push the Axis out of the city of Kanev. Wintry forests, bridges and a large city. 4 flag points. [/quote] 5986 downloads Uploaded:09-13-2003 #### Add-on Maps for DC addonmapsdc39k.zip | 61.91 KB enjoy![/quote] 1 downloads Uploaded:09-02-2003 #### The Battle of Kasserine Pass Server Only Version kasserine_pass_server-only.exe | 375.91 KB 3708 downloads Uploaded:08-30-2003 #### "When Tigers Attack" - The Battle of Kasserine Pass kasserine_pass.exe | 44.56 MB because the changes made to the vehicles will affect gameplay drastically. In order to win at this map, you must have both an understanding and an appreciation for the battle and the vehicles used there. [quote]The M4 Sherman was woefully under-armed when compared to the Tiger...but it had the advantages of speed and manueverability. The Sherman doesn't stand a chance against the Tiger in a head-to-head battle...it must find a way to manuever around the Tiger and attack from behind...from a relatively close distance. It will also repair slightly faster, and it re-arms faster, so these attributes should be taken advantage of by the crew...[/quote] 11595 downloads Uploaded:08-24-2003 #### After Math am05.zip | 23.44 MB want to take credits for anything I didn\'t create myself, but I thought it might be fun to unite the best bits and peaces I could find out there.[/quote] 3660 downloads Uploaded:08-23-2003 #### Huertgen Forest for Battlegroup 42 huertgen_forest_final.zip | 11.51 MB between Germany and Belgium and is about 10 by 20 miles. The Siegfried Line passes through the forest along the German border. The Siegfried Line is composed of 2 belts of fortifications, the Scharnhorst Line and Schill Line, which together make up the Siegfried Line. A total of 5 US infantry divisions, 2nd Ranger Battalion, elements of the 5th armored division and few other units such as the 1171st Engineer Combat Group participated on the American side. Opposing them were four German divisions, the 116th Panzer division and parts of the 12th and 272nd Volksgrenadier divisions. The trees in the forest were so close together as to prevent all travel by vehicles except on the narrow roads. The roads and many parts of the forest itself were filled with hundreds of anti-tank and anti-personnel mines. Adding to this, the weather during most of the battle was rain or snow, turning the roads into mud which caused supply problems. In addition, the weather prevented the US from using the Airforce in support. The rain and snow made life miserable for those on the ground. Many did not have proper winter equipment. Foxholes and bunkers filled with water. Thousands on each side had to be evacuated for trench foot. Because the trees were so thick, men lived in perpetual twilight. The German and American lines were so close that opposing positions were often in grenade range of each other. It was very easy to get lost in the forest because the only thing you could see in any direction was trees. The artillery used in the forest was set with contact fuses so the shells exploded in the tree tops, raining shrapnel and wood splinters down on the combatants. If you went prone, you were actually more likely to be hit. The Battle of Huertgen Forest was one of the bloodiest on the western front. During one advance, the US suffered 1 casualty for every 2 feet of ground gained. A total of 33,000 Americans were wounded, killed, or evacuated for trench foot or other illnesses. German losses are unknown but are estimated to be higher. Overall US divisions involved in the fighting suffered over 25% casualties. Realize that during WWII, casualties of 10% were considered high.[/quote] 12075 downloads Uploaded:08-23-2003 #### DC Black Hawk Down dcblackhawkdown.zip | 1.82 MB changed, as have all the buildings. In addition, the Iraqi soldiers have been reskinned to look Somalian. The game starts with the US controlling the building targeted by the raid and their base. The somalis control the Blackhawk crash sites, which have the burning UH-60 Wreck static object from the DC Battle of 73 Eastings map. The gaming style of this map is a lot like Berlin. That means, a no-holds-barred, take no prisoners, fast-paced meelee, all in a 3-dimensional urban environment! (Where Battlefield really shines) Take cover behind rubble and buildings, watch out for snipers and the US blackhawk, and hit \"Cover me\" and \"Take Cover!\" alot! Tickets bleed kinda fast, so don\'t lose your CP\'s! There are 4 capturable Control Point\'s, including the US (formerly Russian) base. Control Points are: US_Convoy (US Control): 1 Blackhawk 3 Hummers Crash_Site_1 (Somali Control) Crash_Site_2 (Somali Control) 2 Ural Trucks 1 BRDM-2 Target_Building (US Control) New Textures: The Iraqi faces and hands have been darkened to an African complexion. Unfortunately, this makes the US soldiers have white faces and black hands. It looks like they\'re wearing gloves, though. I had to do this because, to be blunt, a black guy with white hands looks a lot worse than a white guy with black hands. The clothes have also been changed to a civillian style. In addition, the Iraqi flag is now a somali flag.[/quote] 5710 downloads Uploaded:08-22-2003 #### Total Chaos: The last Build tc-lastbuild.zip | 33.66 MB irc.gamesnet.net #ShatteredSkies 10594 downloads Uploaded:08-20-2003 #### Mod Collection RtR 1.43 BoB (Battle of Britain Update) mcrtr_1.43.zip | 11.1 MB variants for both sides incl. the Mosquito for the RAF) plus support for two custom maps: \"Karst\" by amaccann and \"LD Point du Hoc\" by Cpl. Reynolds. I would like to encourage players to download those two maps which have got SP/Co-Op support, they are made for default BF42 and can be played with Mod Collection RtR now (only different vehicle setup). Credits go to amaccann and Cpl. Reynolds for their great work! I also added some tweaks and enhancements to the Mod Collection, like added Coax MG gunner for most tanks (limited MG rotation), mobile radar for the Allied AA halftrack and the Mosquito / Messerschmitt 110 (both planes were used as night fighters in WW2 and actually got radar), the destructible radar bunker on some default maps plus the new Junkers bomber (edited version with nose gunner being also bombardier and added static MG for pilot). It\'s for BF42 V. 1.4, Road to Rome and Mod Collection RtR 1.3 (all that is *required*).[/quote] 4004 downloads Uploaded:08-19-2003 #### German Production facility gpf.zip | 5.85 MB The Germans must defend. This is 100% fictional; this map is 100% indoors. I tried to make it like a common FPS map; there are many hidden paths and secrets within this map.[/quote] 5358 downloads Uploaded:08-05-2003 #### DC Blood Gultch dc_blood_gultch.zip | 7.02 MB equal vehicles for each team, in my opinion. 1 plane, 2 choppers, a tank, and two humvves(apc\'s) for each team. I raised the hills for less visibility, and more fun with the humvees. 7855 downloads Uploaded:07-27-2003 #### Walk Like An Egyptian walklikeanegyptian076_bf1942_dc_map.rar | 12.01 MB additions. 5962 downloads Uploaded:07-20-2003 #### Editor42 editor42-0.31-beta.zip | 567.77 KB on. * Fixed most object spawners not being displayed correctly. * Fixed editor crashing when some ground textures are missing. * Fixed creation of soldier spawn points not working at all. * Fixed minimaps displaying as black on some hardware. * Fixed save confirmation not showing on some situations. * Template names for control points are now generated correctly for quoted names. Enjoy! 1240 downloads Uploaded:07-17-2003 #### Battle of St.Villier chaos_citysv.zip | 8.45 MB town of St Vallier. It is a light&small arms combat. Only transport is a number of jeeps and maybe a tank or two. The Americans come in from the south and must hold both the Western Control point (which is suspected of being a chemical weapons plant) and the town itself. The German Garrison still holds the northern half of town and knows their terrain. Can you take the town or hold back the offensive ? 651 downloads Uploaded:07-17-2003 #### Operation Night Hawk operation_night_hawk.zip | 8.65 MB 7455 downloads Uploaded:07-16-2003 #### Col. Cruachan\'s RFA Explorer cols_rfa_explorer.zip | 2.26 MB understanding the structure of an RFA has never been easier! You can even listen to wav files and preview the contents of archived files WITHOUT EXTRACTING THEM!!! Oh, and did I mention searching!!?!? Want to find the file that references \"Defguns\", then search for it... the tool will find it for ya. Please download and try this tool. Feel free to contact the author to report a bug or compliment him on his hard work! Enhancement requests are also encouraged. A link to contact the author is included in the help section of the app, and there is even an instructional faq located here: http://www.cruachan.net/bf1942/rfa_ex_faq.htm Don\'t forget to visit the author\'s homepage for other crap... http://www.cruachan.net/bf1942 Enjoy!, The Col. [/quote] 4686 downloads Uploaded:07-16-2003 #### Amsterdam amsterdam.zip | 327.45 KB decide!!!! 17612 downloads Uploaded:07-12-2003 #### Umm Qasr Harbor dc_umm_qasr_harbor_38d.rar | 41.73 MB 23114 downloads Uploaded:07-12-2003 #### DC Baghdad 1.3 dc_baghdad1.3.exe | 26.17 MB 1938 downloads Uploaded:07-12-2003 #### Editor 42 0.3 Beta editor42-0.3-beta.zip | 565.59 KB mirror static objects. + Left click to select, right drag to change, Return for properties. + Mouse Wheel or PageUp/PageDown for moving object up and down. + Insert for cloning selection. * Added a tool that fills the entire map with current layer. * Added undo capability on Heightmap and Material map. * Added color adjust layer for adjusting brightness, contrast and saturation, helps a lot for layers reuse. * Added geometry transform layer for translating, scaling and rotating layers and textures. * Editor42 will now adapt to provided texture space (textures don\'t need to be 1024 anymore) + They must all be the same size throughout the level though. * Editor42 will now adapt to provided worldsize (no more worldsize 4 times heightmap). * Material map no longer needs to be the same size as heightmap. Minor changes: * Added arrow keys moving just like ASDW. * Changed some very ugly icons. * Changed init.con path structure . + editor.openLevel no longer needs a dummy parameter (xxx). + editor.path.level must no longer have$levelName. + Added editor.path.base config line referred as $basePath. + Added editor.path.texture config line. + Added editor.path.object config line. + Added editor.path.standardMesh config line. * Added dialog to easily reconfigure above directories. * Minimap now display static objects. * Minimap generation now uses hardware acceleration. * Maps without all ground textures can now be loaded anyway (Berlin). * Added editor.forceDefaultMesh config to disable mesh loading. * Added editor.display.objectMaxDistance to tweak max object distance. * Changed color when out of texture coordinate space to gray instead of red. * Added a progress dialog when performing lengthly operation. * Added a editor.display.fov option in init.con. * Texture layer name now defaults to texture file name. Bug fixes: * Fixed color dialog picker always initializing on black. * Fixed road paver stuck to bell brush. * Fixed library list scrolling horizontaly rather than verticaly. * Fixed minimap brighting being too bright in some situation. * Fixed rem lines in editor\'s init.con corrupting the file when writing. * Removed an annoying debug message when loading texture layers. * Fixed non layer .txt truncating the layers library list. Was common with readme.txt. 4228 downloads Uploaded:07-11-2003 #### Battle of Britain - Standalone Server version bf1942_battleofbritain_standaloneserver_map.zip | 6.32 MB Germans must disable the Royal Air Force's (RAF) four coastal radar towers as well as the Harwich Weapons Factory. Protected by several anti-aircraft batteries, the factory will be no easy target for the Luftwaffe. If the British can defend the objectives until the German tickets run out, they can wrest victory from the jaws of defeat. To make it more interesting, The Battle of Britain map brings two powerful new weapons to the fray. Players on the German side can unleash the devastating attack of the Junkers Ju88 (see image), a heavy bomber used in every theater of WWII. This versatile aircraft holds a crew of four, one pilot/bomber and three gunners, making it a formidable force in the air. Balancing the odds, the British get the all-new Radar Tower (see image) to help counter this attack. When you enter a radar tower, your game map includes a radar sweep that detects any vehicle above the radar. But be wary -- the radar does not sweep the skies below the tower, creating a significant gap through which German bombers can make a stealthy approach. [b]NOTE: THIS MAP WILL ONLY WORK WITH PATCH 1.4 INSTALLED. IF YOU HAVE NOT YET PATCHED YOUR GAME WITH 1.4, THE MAP WILL NOT BE PLAYABLE.[/b] [b]England's Darkest Hour, Your Finest Moment[/b] Great Britain’s mighty empire is on the brink of collapse as wave after wave of German Luftwaffe bombing raids take their toll on the coast of England. The Axis goal is to soften British defenses in preparation for an eventual, all-out invasion. Only the brave men of the Royal Air Force stand in the way. In the new Battle of Britain map for Battlefield 1942, the Germans must disable the Royal Air Force's (RAF) four coastal radar towers as well as the Harwich Weapons Factory. Protected by several anti-aircraft batteries, the factory will be no easy target for the Luftwaffe. If the British can defend the objectives until the German tickets run out, they can wrest victory from the jaws of defeat. To make it more interesting, The Battle of Britain map brings two powerful new weapons to the fray. Players on the German side can unleash the devastating attack of the Junkers Ju88 (see image), a heavy bomber used in every theater of WWII. This versatile aircraft holds a crew of four, one pilot/bomber and three gunners, making it a formidable force in the air. Balancing the odds, the British get the all-new Radar Tower (see image) to help counter this attack. When you enter a radar tower, your game map includes a radar sweep that detects any vehicle above the radar. But be wary -- the radar does not sweep the skies below the tower, creating a significant gap through which German bombers can make a stealthy approach. In the new Battle of Britain map for Battlefield 1942, whether England falls into darkness or rises to victory is up to you. 5523 downloads Uploaded:07-09-2003 #### DC Operation Chicken run dc_operationchickenrun-final.zip | 48.32 MB fun to be had, And the singing birds are a nice peaceful distraction right before everything blows up. 886 downloads Uploaded:07-09-2003 #### Tali Abu Dahir tali_abu_dahir.server.zip | 1.37 MB 4678 downloads Uploaded:07-06-2003 #### Battle for Tarawa battle_for_tarawa.zip | 15.53 MB 13141 downloads Uploaded:06-29-2003 #### Operation Tandem Thrust operation_tandem_thrust_playerv2.0.zip | 34.92 MB **Invisible Collision Meshes on fences around the Factory have been fixed. **Desert Combat Helmet icon added to menu. **Thumbnail.dds fixes so there is no black tag under it. **game.setMAPId fixed. **Special Thanks to "Koops" for a lot of those fixes.** [quote]"Operation Tandem Thrust" is a map for Desert Combat. It is a large map with a wide selection of hardware, and wide open plains for tank battles, while attack helicopters, the fighter jets, the AC130 and snipers certainly won't be unemployed either. Also the small village in the north should make for some great close in fighting. There are 4 capturable bases and 2 uncapturable bases.[/quote] 10947 downloads Uploaded:06-28-2003 #### Canyon Siege canyon_siege.zip | 25.12 MB flags to wage war over and all game types are supported. I suggest giving TDM a try, it is extremely fun. [/quote] 3178 downloads Uploaded:06-27-2003 #### Operation Chariot - *REVIEWED* operation_chariot.zip | 18.61 MB the following... Machine Gun armed Jeeps Bridges that can be blown up or repaired by the Engineer. [/quote] MadModder's Review This map is set in small sea side town built around a naval yard. It features Jeeps and Willys with mounted (3rd seat) machine guns and as the read me says, exploding bridges. You can actually detonate (and repair) the stone bridges linking different areas of the map. I am very impressed with the coding Pitmatic used. The bridges look just like normal ones (unitl you pepper it with expacks and it begins smoking) and the detonation effects are very good. It could use some more flying debris but all in all it's impressive. It would look a little better if the wreck model for the bridges had jagged "destroyed" ends after detonation (they are pretty much smooth) at the bridge edges. Some other intresting goodies include a submarine pen with custom skins on the subs and various audio bits around certain objects. I'll let you figure out where they are. My only gripe is with the map layout itself. It has some cool areas such as the old train yard and piers jutting out into the sea, but given the flag layout some of these places won't see much action and the scenary may be wasted. Overall a good map. Even if you don't like playing custom maps, the exploding bridges alone make it worth the download. Good job PItmatic. 8999 downloads Uploaded:06-25-2003 #### DC Angels Chicken Run dc_angels-chickenrun-pbr1.zip | 40.39 MB 1178 downloads Uploaded:06-22-2003 #### Stunt-Fu stunt-fu.zip | 35.43 MB great music mixed with high flying stunts. I hope you all enjoy.[/quote] 923 downloads Uploaded:06-17-2003 #### Holland Jump hollandjump.zip | 4.41 MB You and you two tanks must liberate the small town somewhere in Holland, but you face Nazi soldiers looking to kill you.[/quote] 1326 downloads Uploaded:06-17-2003 #### Paratrooper paratrooper.zip | 244.88 KB vehicles. Snipers will be useless in the thick fog, making the only needed classes Medic and Assualt. Best for 20-32 players. The only way in is the front, so dont be stupid.[/quote] 960 downloads Uploaded:06-16-2003 #### Day Of Death day_of_death.zip | 4.01 MB I made this because i was bord and our clan is begining making maps. Check out the 82nd AC webpage for details. We are looking for map testers and always new members for the 82nd AC.[/quote] 1 downloads Uploaded:06-14-2003 #### Operation Tandem Thrust (server) operation_tandem_thrust_server.zip | 189.51 KB precision artillery, and plenty of air power for the flyboy in all of us. Heavy tanks are also plentiful, and the small village in the north should make for some great close in fighting. There are 4 capturable bases and 2 uncapturable bases.[/quote] The Player version can be found [file=15126]HERE[/file] 9090 downloads Uploaded:06-08-2003 #### DC Baghdad dc_baghdad.exe | 24.48 MB feedback, as this is the first mainstream release and there are many issues that need addressing. [/quote] 2 downloads Uploaded:06-01-2003 #### Modchooser modchooser.exe | 262.92 KB menu.[/quote] 2414 downloads Uploaded:06-01-2003 #### Beretta M9 Elite beretta_m9_elite.zip | 68.36 KB 15140 downloads Uploaded:05-30-2003 #### DC Lost Jungle 2 dc_lostjungle2.zip | 34 MB 3587 downloads Uploaded:05-30-2003 #### Barbarossa barbarossa.zip | 13.23 MB 824 downloads Uploaded:05-28-2003 #### Prophecy Beach prophecy_beach.zip | 15.24 MB like to go to with clan Prophecy, unfortunatly some *BEEP* decided they wanted to take over our beach, so they attacked it :@ Editors used ------------------ Madbulls BF1942 mapeditor Editor42 from coincoin2 Installation --------------- just put the rfa file in your \\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels folder Disclaimer --------------- The creator of this map and clan Prophecy can nver be held responsible for any damage or something Copyright ------------- yeah whatever www.prophecy.be www.prophecy.be/Falcon [/quote] 689 downloads Uploaded:05-27-2003 #### Jingo's Kursk Skin Pack jingos_kursk_skin_pack.zip | 7.7 MB skin pack fot Kursk map.German vehicles with camo,tanks with "Zimmerit",patch of 3rd SS "Totenkopf",both skull and tactical mark,soldiers with poly-spot smock,smoked hands and faces,medic with sidecap.BF 109 JG52 of ace Gerhard Barkhorn.Soviet vehicles with green green/brown colour,added insignias,soldiers with khahi uniform,smoked hands and faces, medic with sidecap.Yak-9 3rd fighter corps of ace I.Federov. "Operation Zitadelle(citadel)" After the Stalingrad disaster Hitler needed a big victory.The Kursk salient(an earlier bulge)seemed as the right target.Being the logical next step in the German advance after conquering Kharkov in March 1943,the Russians anticipated this move. The massive troop set up and intelligence information from their "Lucy" spy network in Germany and intercepted ultra codes by the British gave the opportunity to trap the German forces and start a counter offensive.The military and some 300000 civilians set up massive minefields,tank traps,anti-tank gun positions,dug-in tanksand other fortifications.Furthermore huge forces were cocentrated.1,3 million men,3600 tanks,20000 pieces of artillery and 2400 planes were facing 90000 German soldiers,2700 tanks and 2000 planes.On the 4th of July 1943 the battle began.After both sides had massively bombed each other with artillery and air raids the German advance started with heavy losses of men and material.Most of the new tanks like Tiger,Panther and Elephant got stuck in the minefields and were shot to pices by anti tank artillery.Eventually the elite divisions "Grossdeutschland",and SS "LSSAH","Das Reich" and "Totenkopf" were pushing forward by forming the "Panzerkeil" meaning Tiger spearheads followed by Panther,PIV and PIII.Tanks were firing at each other at point blank range so both airforces were unable to join ground fight because the massive smoke and dust.It is reported that the temperatures in the center of the battle were so high that the bodies of the soldiers were burnt to ashes.When the allies landed in Sicily Hitler called off the operation.The Germans had lost around 100000 men dead or wounded and most of their armoured offensive capacities,the soviets 250000 dead,600000 wounded. These files are dds if you don't have a texture folder or MC4.0(finally!),they must be reconverted with MakerRfa. Thx to all my fans,all the talented skinners and modders and especially the MC team(good luck Killah!) Stay tuned,there's more to come,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de "Reason separates man from animals." [/quote] 567 downloads Uploaded:05-22-2003 #### Training Map densloe_practice_bf1942_map.zip | 3.06 MB designed for conquest single or clan practice in BF1942. A lot of extra items and adjustment to practice your skill to the max. It is minimized in a zip file so you can fast spread it in your clan and add your own clan design. Have fun and start practice.[/quote] 1362 downloads Uploaded:05-18-2003 #### Marine Basis marine_basis.zip | 5.49 MB 1769 downloads Uploaded:05-18-2003 #### Border War border_war.zip | 11.85 MB two flags. On the map there are two airplanes on each of the two pages. You must take at least three flags, so that the other team loses points. [/quote] 6812 downloads Uploaded:05-13-2003 #### Road to Basra V035A road_to_basra_v035a.zip | 11.85 MB Multiplayer Conquest Map for Desert Combat Mod ******************** INSTALLATION Unzip or copy the file Road_To_Basra.rfa to the folder - \"EA GAMES/Battlefield 1942/Mods/DesertCombat/Archives/bf1942/levels\" (delete or replace the old version of the file if you have it) TO UNINSTALL Just Delete the file Road_To_Basra.rfa in the same folder you installed it in. ******************* MAP DESCRIPTION Road to Basra (Road_To_Basra.rfa) v.0.35 Alpha Release A Desert Combat, Conquest Map. (Unofficial) This is a composite map based on events, places, and written & broadcasted news reports about the war on Iraq. This map contains most of the land and air vehicles featured in the DC ..35e Alpha release. Map Objectives: There are 2 permanent flag bases; The Iraqi Military Command Center, and The Coalition Staging Point Base. There are 5 Primary flag points to capture (AreaValue); An Iraqi Airfield (30), The Republican Guard Base (25), The Oil Refinery (25), Iraqi Government Building (20), and a Small Village (20) There are 2 Secondary flag points to secure; An Outpost near the airfield and a Hotel in the city. These two have zero AreaValue but it has strategic value; it brings you closer to the action. Release Notes and Issues: ------------------------ v.0.35 A (May 12, 2003) Updated for DC v.0.35 Added BDRM2-Spandrel Vehicle Spawns. Added A-10c Cluster Bomber Spawn. Ingame Map Redone. Re-balanced team inventory. Still just straight multiplayer Conquest for DC. No Single Player mode, CTF, Co-Op, TDM, S&D, RTR, or BF1942 support. ------------------------ v. 0.3 A (May 10, 2003) Added machinegun points. Added Coalition Destroyer with \"Cruise Missile\" (DC v.0.35) ObjectLightmap Shadows NOT finished. I am having trouble with 3DSMax 5 settings. ------------------------ v. 0.25 A (May 8, 2003) Added Airplane repair & ammo reload points to the runway. DC anommaly: Land vehicle still show the repair icon in the air field, although they are not being repaired. Land vehicle\'s ammo gets reloaded @ the airfield (will fix later) Added & Redistribute several Land Vehicle Spawns; APC, Mobile Artilliary, Heavy & Light Tanks. Custom MaterialMap Finished. ------------------------ v. 0.2 A (May 3, 2003) Added aestetic objects, view distance increased. (less haze/fog) Added two new flag points & several new spawn points. Fixed Loading Screen Progress Bar. ------------------------ v. 0.15 A (April 29, 2003) Retexture, Reworked Heightmap, and Burned Shadows. Less Green Ground, more sand & dirt. Added vehicle spawn; 2nd coalition blackhawk. Added Heliport @ Coalition Base. Fixed floating buildings. ------------------------ v.0.1 A (April 24, 2003) On the load screen, the progress bar fills up then refreshes numerous times while loading. I don\'t know why it does this (in my machine) but it loads just as well. I\'m having difficulty creating a MaterialMap file (I followed every Tutorial out there but the file still crashes the game), as for now I am using El Almein\'s MaterialMap. :( Map Shadows and textures need improvement and Object Lightmaps are not done. Next upgrade... For now its just straight multiplayer Conquest for DC. No Single Player mode, CTF, Co-Op, TDM, S&D, RTR, or BF1942 support. If anyone with the mapping resources, tools, time and skill would like to help further the development of this map, please contact me at nordenx@tcgweb.net. Slows or lags (momentary freeze) during flag capture or multiple vehicle spawns. Watch out for the city area\'s high FPS rate. Map balancing... Not done yet. ******************* TECHNICAL Created and Tested on BF1942 latest patch and Desert Combat v.0.35e latest as of May, 13 2003. Runs smooth on my 1.50 GHz processors with 260 MB RAM and NVIDIA GeForce3 Ti 500 Some slowdown and lag during flag capture and near the city or around complex modeled vehicles. The DC team is still working on optimizing certain vehicle models. (as of May, 13, 2003) ******************* LEGAL This is a Full Custom Battlefield 1942 Map/Level for Desert Combat Mod. Designed and created by Nordenx ©2003, to be distributed freely to bf1942 and DC Mod game owners and players. Please, don\'t modify and redistribute this map without the author\'s permission. Any inquiries, email nordenx@hotmail.com Desert Combat is developed and copyrighted by Trauma Studios. Battlefield 1942 is a registered trademark of EA Games and Digital Illusions. ******************** THANKS! BF1942files.com Madbull - http://www.flashbots.co.uk/madbull/ WIKI - http://www.twilighthalls.de/cgi-bin/wiki.pl?HomePage Rexman - http://rex3d.com/bf/ Perfectionist - http://www.planetbattlefield.com/perfectionist/ The Desert Combat Team - http://desertcombat.com/ EA & DICE - http://www.eagames.com/official/battlefield1942/home.jsp The Clever Group, LLC. - http://tcgonline.net/ My Son March & My wife Denee! [/quote] 1083 downloads Uploaded:05-10-2003 #### CTFE Kicker V1.4 ctfe_kicker_v1.40_install.zip | 7.41 MB program. CTFE – Kicker is the fastest, most intuitive and most reliable remote admin tool available for Battlefield 1942. Whether you want to change multiples settings at once or use the intuitive interface to warn/kick/ban players or broadcast auto messages, CTFE Kicker has got it covered. Connects super fast and always stays sync’d to the server. [/quote] 998 downloads Uploaded:04-30-2003 #### El Volcano el_volcano.zip | 1.45 MB recomend playing Unlimited-Mod 2.1 with this map. Also you may edite this map with my name under the credites and also plz plz make it capatible with dc. Sorry got frustrated when I tried. Install: put the El_Volcano.RFA in C:/program files/Ea games/battlefield 1942/mods/bf1942/archives/ bf1942/levels/ and it should work if not plz contact me on AIm or email me. i First sugest looking at readme again. Ghostmen2003@hotmail.com AIm: GeistMann TC [/quote] 616 downloads Uploaded:04-27-2003 #### North Island (ParallelWorld06) north_island_03.zip | 4.28 MB Moreover, the U.S have four Vespa. Since a Vespa tends to break, it makes a course large and has flattened it. ONLY Conquest mode is selected. This will not work in any other game mode (CTF, TDM, etc..) The notes when running by Vespa It seems that Vespa will fall occasionally if a railing is collided with, although there are two stone bridges. instalation: put the north_island2.rfa into the \".../Battlefield 1942/mods/ParallelWorld/archives/bf1942/levels\" folder and start the game for questions and new bugs, send a email to me! \"Northloch@hotmail.com\"[/quote] 3 downloads Uploaded:04-25-2003 #### Road to Basra (updated) road_to_basra_v01a_updated.zip | 10.46 MB Battlefield 1942 Multiplayer Conquest Map for Desert Combat Mod Big MAP! WorldSize = 2048 ******************** INSTALLATION Unzip or copy the file Road_To_Basra.rfa to the folder - "EA GAMES/Battlefield 1942/Mods/DesertCombat/Archives/bf1942/levels" DO NOT PUT IN - "Mods/bf1942/Archives/bf1942/levels" - As most of this map is original and done custom from scratch (not edited from an existing one). It only needs to be in the Mods/DesertCombat address otherwise if you have a duplicate in the DesertCombat address your game might crash. It will also still work if you only have one copy in the Mods/bf1942 path but do you really want to see a DC map on your list while playing BF42? So remember, its either or but not in both. TO UNINSTALL Just Delete the file Road_To_Basra.rfa in the same folder you installed it in. ******************* MAP DESCRIPTION Road to Basra (Road_To_Basra.rfa) v.0.1 Alpha Release A Desert Combat, Conquest Map. (Unofficial) This is a composite map based on events, places, and written & broadcasted news reports about the war on Iraq. This map contains most of the land and air vehicles featured in the DC 3.0 Alpha release. Fog/Haze/Sand is moderately thick, to simulate a sand storm and minimize visivility to help keep frame rate stay manageable on slower machines. Map Objectives: There are 2 permanent flag bases; The Iraqui Military Command Center, and The Coalition Staging Point Base. There are 5 strategic flag points to capture (AreaValue); An Iraqui Airfield (30), The Republican Guard Base (25), The Oil Refinery (25), Iraqui Government Building (20), and a Small Village (20) v.0.1 Alpha Release Notes and Issues: (April 24, 2003) On the load screen, the progress bar fills up then refreshes numerous times while loading. I don't know why it does this (in my machine) but it loads just as well. I'm having difficulty creating a MaterialMap file (I followed every Tutorial out there but the file still crashes the game), as for now I am using El Almein's MaterialMap. :( Map Shadows and textures need improvement and Object Lightmaps are not done. Next upgrade... For now its just straight multiplayer Conquest for DC. No Single Player mode, CTF, Co-Op, TDM, S&D, RTR, or BF1942 support. If anyone with the mapping resources, tools, time and skill would like to help further the development of this map, please contact me at nordenx@tcgweb.net. Slows or lags (momentary freeze) during flag capture or multiple vehicle spawns. Watch out for the city area's high FPS rate. Map balancing... Not done yet. ******************* RALLY Invade Iraq! Combat Terrorism at it's core! Destroy the dictator Saddam's royal army, the elite Republican Guard. Put an end to his evil regime. Control the oil refinery, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield. ******************** SOURCES AND RESEARCH Its hard not to get influenced by various sources during this conflict. This is probably the most media covered war to date. Too many sources to list, not even worth mentioning all of them... here's some on top of my head - CNN, MSNBC, FOX News, blah, blah, blah.... Most Images are taken from the Internet from various sources. ******************* BACKGROUND March 20, 2003 U.S. Army's 3rd Infantry Division opens fire on Iraqi positions near Basra. March 21, 2003 U.S. and British forces seize the Faw peninsula, in southern Iraq as they drive toward Basra March 24, 2003 British forces continue to lay seize to Basra, unsure of strenght of Iraqi forces inside. March 25, 2003 British and U.S. military officials say Basra's mostly Shiite Muslim citizenry is rising up against the ruling party and Iraqi militiamen loyal to Saddam, but they say it is unclear how widespread the revolt was. Earlier, British officials say they plan to engage Iraqi forces in the city in risky urban warfare. March 26, 2003 British forces battle around 1,000 Iraqi troops in Basra and aircraft strike Baath Party headquarters there. Coalition forces attack an Iraqi armored convoy leaving the area, according to a British spokesman. British trucks carrying humanitarian aid reach the port of Umm Qasr from Kuwai March 27, 2003 British forces destroy a column of 20 Iraqi tanks and armored vehicles heading south from Basra on a mission to attack coalition forces, then destroy 14 more tanks apparently seeking to break free to the south March 29, 2003 U.S. warplanes destroy a building in Basra where U.S. Central Command says 200 Iraqi terror squad members were meeting. March 30, 2003 Allied airstrikes continue to pound Baghdad. Meanwhile in Basra, Iraqi paramilitaries hold on to the center of the southern city while they battle British forces. April 6, 2003 Coalition airstrikes on Basra target the home of Saddam’s adviser, “Chemical Ali,” who oversaw the use of poison gas against Kurdish villagers in 1988. The bombing kills his bodyguard. April 7, 2003 Ali Hassan al-Majid, dubbed “Chemical Ali” by opponents of the Iraqi regime for ordering a 1988 poison gas attack that killed thousands of Kurds, was found dead, a British official says. April 8, 2003 Looting in Basra is rampant as British forces move through the city. British appoint a local sheik as the city’s leader. April 14, 2003 Iraqi police return to patrols with British troops in Basra. April 16, 2003 Life begins to return to normal in Basra even as fires burn and clean water remains unavailable to many city residents. ******************* TECHNICAL Created and Tested on BF1942 latest patch and Desert Combat 3.0 latest as of April, 5 2003. Runs smooth on my 1.50 GHz processors with 260 MB RAM and NVIDIA GeForce3 Ti 500 Some slowdown and lag during flag capture and near the city or around complex modeled vehicles such as the helicopters. Not my fault on the later issue really, the DC team is still working on optimizing those vehicle models. (as of April 24, 2003) ******************* LEGAL This is a Full Custom Battlefield 1942 Map/Level for Desert Combat Mod. Designed and created by Nordenx ©2003, to be distributed freely to bf1942 and DC Mod game owners and players. Please, don't modify and redistribute this map without the author's permission. Any inquiries, email nordenx@hotmail.com Desert Combat is developed and copyrighted by Trauma Studios. Battlefield 1942 is a registered trademark of EA Games and Digital Illusions. ******************** THANKS! Madbull - http://www.flashbots.co.uk/madbull/ WIKI - http://www.twilighthalls.de/cgi-bin/wiki.pl?HomePage Rexman - http://rex3d.com/bf/ Perfectionist - http://www.planetbattlefield.com/perfectionist/ The Desert Combat Team - http://desertcombat.com/ EA & DICE - http://www.eagames.com/official/battlefield1942/home.jsp The Clever Group, LLC. - http://theclevergroup.com/ My Son March & My wife Denee! http://delossantos.8m.com/ [/quote] 18340 downloads Uploaded:04-20-2003 #### Operation Razor dcm_operation_razor.zip | 14.22 MB 325 downloads Uploaded:04-20-2003 #### WAMMOD wammod.zip | 19.55 MB wildwing for his sounds in MOHAA.[/quote] 11240 downloads Uploaded:04-18-2003 #### A Bridge Too Far V2 abtf_final.zip | 18.33 MB 3869 downloads Uploaded:04-14-2003 #### 73 Easting Patch 73_easting_dc_0.3.zip | 4.44 MB 670 downloads Uploaded:04-13-2003 #### Jingo\'s Battle of the bulge skin pack jingos_battle_of_the_bulge_skin_pack.zip | 5.72 MB armored(Phantom)division,soldiers with winter helmets, green mitters,smoked faces and patch of 106th(Golden lions)infantry division. Axis:vehicles with winter camo,Wespe with war flag,patch of 12th ss division \"Hitlerjugend\",ss-troopers with reversible oakleaf camo winter-parka,brown camo-mitters,low boots,grey toque and battle smoked faces. As a compromise I made the 1st person mitters grey. The battle In September 1944 the allied troops had liberated Belgium.Units of the 1st US-army tried to enter Germany in the Aachen area,but were driven back by counter attacks.The Germans had stabilized their defense positions alongside the Siegfried-line. The allied advancement stops,as General Eisenhower has to wait for new orders.President Roosevelt is preparing the next election campaign and the Jalta-conference with Churchill and Stalin.So all is more or less quiet on the western front. Meanwhile the Germans prepare for a big strike.It\'s Hitler\'s own plan and therefore completely irrational.The main objective was to rush through the Belgian Ardennes,head for Antwerp,conquer it and destroy the harbour.The allies would have been cut off from the sea and vital supplies.The plan depended on the high-speed advancement of 2 panzer-armies in most difficult terrain and bad weather for allied air strikes,any major delay would be deadly.Fieldmarshal Model,the chief-strategic in the west(\"...this plan won\'t stand on two legs...\")and other high commanders warned Hitler and asked for achievable objetives. But after Stauffenberg\'s failed assassination on him,Hitler trusted no one anymore and didn\'t listen. The operation \"Wacht am Rhein\"(Watch at the Rhine)started on December the 16th 1944 at 5.30am,temperature -10°C and took the allied troops completely by surprise.As a massive armoured attack was the least expected in this tightly wooded mountain area, the defense lines were very thin.Although hit by heaviest German artillery fire,mostly unexprienced Gi\'s held their positions against the 1st ss- Panzerkorps(1st and 12th divisions \"Leibstandarte Adolf Hitler\"and \"Hitlerjugend\",3rd paratrooper division and 12th volks grenadier division).Another reason for the slow advancement was a massive traffic jam,when all these divisions tried to reach their positions in time.The 99th and 106th US-infantry divisions were almost entirely crushed or captured,but the 424th regiment of the 106th managed to escape and together with other survivors they held the vital position at St.Vih like the 101st airborne defending Bastogne and denying surrender(\"Nuts!\")to the ss.So the Germans were kept away from the allied fuel depots,they needed so badly for their offensive.When the weather cleared,the allied bombers gave them the final sting.On January the 28th 1945 the battle is over.The Germans had lost their last offensive capacities.The only achievement was a temporary \"bulge\" in the allied lines. US casualties:75522,8447 killed,46170 wounded,20905 m.i.a.or p.o.w. British casualties:200 killed,239 wounded,969 m.i.a.or p.o.w. German casualties:67675,10749 killed,34439 wounded,32487 m.i.a. or p.o.w. These dds files need to be reconverted with MakerRfa,if don\'t have a texture folder or MC3.7. Thx for enjoying my work,making suggestions or fairly critisizing me!Stay tuned,there\'s more to come,Jingo. E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de \"Reason seperates man from animals.\" [/quote] 2999 downloads Uploaded:04-10-2003 #### Iraq Map Update iraqupdate_setup.zip | 6.63 MB of hell! Control the Chemical Factory, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield for that bomber/A10 Go on - change a regime TODAY!!! Iraq.rfa- Standard iraq.rfa with updated DC3 weapons and vehicles. By popular demand the map now contains less planes. Iraq_week2.rfa- Both allied and axis forces have now secured the various outposts- A tank battle begins to develop. Map is still focused on taking control of the town. Iraq_week3.rfa- Allied forces now control the town and destroyed all of the opposition\'s air support. Defend the control points from the Iraqi offensive! NOTE- the allied base is now takeable! **New custom skies included in week2 and 3!** IRAQupdate_setup.exe - installs the Desert Combat files that are required IraqREADME.txt - this file TECHNICAL Tested on BF1942 latest patch and Desert Combat. Runs great on our 2200/1800/1300 processors with 512mb on ATI video cards 8500 and 9700. If you have a FPS problem turn off lightmaps/shadows as some areas of the map have loads. IMPORTANT NOTE: This map is only for multiplayer conquest running a DC3 server. Do not attempt to run it otherwise. You do not have permission to alter and distrubute these files without my consent. Thanks for downloading and enjoy! Major Load {/quote] *** Iraq Map http://www.bf1942files.com/file.info?ID=11547 8677 downloads Uploaded:04-01-2003 #### Frontline frontline.zip | 13.76 MB other stuff may yet be changed and made all nice:). This is my first map done so it probably isn\'t that greatest:) There aren\'t any shadow maps thanks to not having 3dsMax5 but I don\'t think it effects the map greatly because of my attempts to compensate with other lighting and texturing. There is a small amount of modification built into this map concerning the manning of MG\'s. Soldiers sit lower in the tank turret MG and stand lower on the fixed MG\'s. --------------------------------------- Created by: DJSAUND email/MSM MESSENGER: DJSAUND@hotmail.com Contact me if interested in Hosting, as I\'d like to pass this on to those interested in playing this map. --------------------------------------- The Russians have turned back the Nazi tide and have advanced towards a statically important hill occupied by SS Forces. They are well dug in with a scattering of mobile artillery and a good number of AT guns amongst the trench network. The Russian have multiple Katyusha rocket launchers and a number of tanks but limited supplies. Stalin has ordered that this hill must be taken at all costs, Hitler has ordered that it must remain in German hands and retreat is not an option. [/quote] 593 downloads Uploaded:03-30-2003 #### Winter Skin Pack winter_skin_pack.zip | 694.05 KB Kar98 and No.04 Snow-lover's medikit[/quote] 6251 downloads Uploaded:03-22-2003 #### Plane Models planemodels.zip | 7.82 MB want and it will load up. -Suzuki98 cfde1@yahoo.com [/quote] 240 downloads Uploaded:03-22-2003 #### TeamWork Mod bg-teamworkmod.zip | 2.38 MB historical authenticity of the vehicles. We are launching the Alpha 0.1 version of the mod today, along with our new website www.BattleGroup42.com. [/quote] 4233 downloads Uploaded:03-21-2003 #### Aberdeen Map (Stand alone Server) standalone_server_aberdeen.zip | 10.69 MB outpost points, and the points surrounding the central town to claim victory. Similar to Coral Sea in design, Operation Aberdeen combat focuses on one particular vehicle type -- tanks. That isn\'t to say you won\'t find an artillery piece or two of course. [/quote] 3292 downloads Uploaded:03-20-2003 #### Solomon Island (ZIPPED) solomon_islands.zip | 15.27 MB 2849 downloads Uploaded:03-17-2003 #### Battle of Oooltis battle_of_oooltis.zip | 3.42 MB Furious King of the Hill style Battle. The action areas have been designed for instant playability and knowledge of the terrain at a quick glance. Designed with full balanced sides for Gameplay and Spawns, Teams will be able to Battle it out hard and progress through the spawns up the hill and conquer there opponents, High Quality Visuals with full high output Render with several AA passes have again been used to keep to the Standard of Perfectionist and the Refractor2 Engine, Battle of OooItis should be a great addition in its own genre.[/quote] 2005 downloads Uploaded:03-14-2003 #### Bomber Carrier bombercarrier.zip | 22.45 KB I used were GMakebeta 3, Potepad and RAT.[/quote] 387 downloads Uploaded:03-13-2003 #### Big Omaha Beach big_omaha_beach.zip | 9.4 MB This custom map requires road to rome expansion. enjoy! 3449 downloads Uploaded:03-12-2003 #### Infantry Gameplay Pack roadtorome-infantrygameplaypack.zip | 3.67 MB the game away from tank based fighting. The defensive machine guns become crucial, as do bunkers, medics, mines etc like never before. The bots also seem well suited to it. I hope you enjoy it. [/quote] 709 downloads Uploaded:03-10-2003 ####$torms Wehrmacht Soldier Skin v1.1

storms_wehrmacht_soldier_v1.1.zip | 425.69 KB

#### BF 1942 Mod Collection RtR 1.3

mcrtrsnyder.exe | 29.01 MB

#### \$torms German Tank Pack Ver2

st0rm_german_tank_pack_version_2.zip | 3.02 MB

#### A Bridge Too Far

abtf.zip | 9.14 MB

#### Real Plane Mod

realplane.zip | 108.33 KB

#### Flying Fortress v0.6

flying_fortress.zip | 13 MB

Deathmatch). Install: Extract the \"Flying_Fortress\" folder into your Battlefield 1942 Mods folder \"C:\\Program Files\\EA GAMES\\Battlefield 1942\\Mods\". Uninstall: Delete the \"Flying_Fortress\" folder from your Mods folder. Contents: Allied - 3 \"Spawnable\" B17 - 1 Spitfire - All the other vehicles exept the Willys and the APCs were removed - Anti-Aerians - And more Axis - 9 Interceptros - All other vehicles exept the Kubelwagens and the APCs were removed - And more Special thanks: - CoolCommander - Nailclaw Thanks for downloading the Flying Fortress Mod![/quote]

#### 51st Highland Division

51st_highland_division_husky.zip | 413.17 KB

Husky, Sicily July 9th 1943.[/quote]

#### Pearl Harbor mod 0.2

pearlharbormod_alpha0.2.zip | 38.03 MB

airplanes. - Some flags are finished (with objects and vehicles): ->beach left; beach right, Pearl Isle; Point 2

#### battlefield_1942_v1.3_-_1.2_sound

battlefield_1942_v1.3_-_1.2_sound.zip | 886.13 KB

around, but it fails to replace the Thompson Sub-Machinegun sound with the old one. So I hastily uninstalled BF1942 and extracted all the old sounds and replaced the new ones with the old Personally I don\'t like the new ones, they seem a little too wimpy, especially on high-end speakers. Enjoy! -Explicit[/quote]

#### M1 Garand Alpha

m1garand_alpha.zip | 711.46 KB

make one. If you are interested in making one, E-mail me at Rigups@aol.com.[/quote]

#### Berlin Single player

berlin_sp_level_mod.rar | 695.87 KB

Axis forces,to that end I\'ve added more PanzerIV\'s to control point 3.SEE screenshot..[/quote]

#### New Berlin for Desert Combat

new_berlin_for_dc.zip | 5.25 MB

sandbags..one is inside the buiding but believe it or not it can get out through the door(dont ask me but it works..lol) Also it gives ya two choppers and trust me it will take some skills to get out of these tight areas. Hopefully this will cut away from axis huge advantage and turn it around a bit :) **Note this will run seperately from original map...so put it on your server!!!![/quote]

#### Waffen SS Skinmod v1.0 (1.2)

waffen-ss.zip | 8 MB

#### Sea Battle

sea_battle.zip | 9.73 MB

#### Midway - Capture the Flag

midway-ctf.zip | 789.5 KB

#### Merciless BOB TexturePack v1.0 (FINAL)

merciless-bob-texturepack.zip | 19.15 MB

#### All13875 Mod (1.2)

all13875.zip | 3.57 MB

geared towards reducing the emphasis on automatics and to knock down the almight assault class. Automatics were rare in WW2, and will be rare and carefully used in this mod. Nearly all troops will have the basic rifle, which will hopefully closely approximate WW2 conditions. I was satisfied playtesting this with 36 bots on Battleaxe, and was pleased to see \"squads\" of infantry carrying rifles, not SMGs or ARs, and watching infantry charges. Every change in this mod has historical rhyme or reason, and very few changes \"just\" for gameplay balance. Please read the enclosed readme.txt

#### Pacific Isle

pacific_isle_by_jeeper.zip | 3.31 MB

carrier - 32 Planes in total. **Watch out for those Planes Spawning on the Carriers**

#### Gazala for Mod Collection (1.2)

gazala_for_modcollection1.2_by_recruitsnyder.exe | 1.38 MB

Plus a new light tank for the British: Resembles the Chi-ha, very fast (the fastest tank in BF42) and manoeuvreable, carries up to 3 men. Driver operates the main gun plus coax MG, #2 operates the MG in the front hull, #3 -> top MG. The front MG is in a fixed position and you use AltFire (or right mouse button) to fire. These light tanks replace some of the Willy jeeps known from the standard Gazala map. Other vehicles: The British get some default Shermans, Shermans with high velocity gun (long gun barrel), the M3A1 Ambulance spawns a Skyhawk, and there\'s one heavy tank M 10 on the free Air Base in the Northwest (in case the British are clever enough to secure this base in time). Plus Priest artillery and Willy jeeps. The Germans get a few Panzer IVG for some of their P IV, one Tiger heavy tank on their main base and one Artillery Truck w/ missiles. Wespe and Skyhawks. Planes: Allies - two Spitfire w/ rockets and two SBD dive bombers on the Northeastern Airfield (home base), one Spitfire, one SBD and one B-17 bomber waiting for their crews on the free NW Airfield - even in singleplayer mode (again, securing this base is important!) Axis - two Bf 109 w/missiles, one Stuka, two StukaG Kanonenvogel and two Zeros on the Axis airfield.

#### Mod Collection by Recruit Snyder (1.2)

mod_collection1.2_by_recruitsnyder.exe | 17.38 MB

tanks plus added Artillery Halftrack. Axis have added HanomagAT 75 and one added captured Artillery truck (my Katyusha truck with three layers of AA rockets, German markings). Two Bf 109, two German Zeros and one StukaG Kanonenvogel plus my default Stuka w/ 8 cannons and bombs (*changed, balanced). El_Alamein_MultiTank_MOD: DaCrappers famous tank mod map, I've only modified spawnpoints, details and the terrain. Various new tank types for both sides, Allies get additional APC types, Axis four captured Artillery trucks. Planes: 2 Mustangs, one Corsair, 2 Spitfires, one SBD plus the B-17 for Allies, Stuka, StukaG, Bf109 and Zero for Axis. Some hidden goodies may be on these maps ...

#### Realistic Katyusha

realkatyusha.zip | 5.9 KB

compensate for the Wirbelwind.

#### Sky Hawk

skyhawk.zip | 981.54 KB

#### "Blue Trim" USS Enterprise

ussenterblue.zip | 811.6 KB

#### Stuka AntiTank

stuka-antitank.zip | 119.15 KB

#### Navy Sherman

navysherman.zip | 32.67 KB

#### Unofficial SDK 2

unofficial_sdk_2.zip | 605.45 KB

#### BF1942 Anthem

bf1942_anthem.zip | 6.8 MB

#### Kevin Lockitt\'s Dedicated Server Manager

bfservermanager.zip | 259.69 KB

usefull!! Server: [img]http://www.gamingfiles.com/screenshots/21/others/klds-server.jpg[/img] Game: [img]http://www.gamingfiles.com/screenshots/21/others/klds-game.jpg[/img] Maps: [img]http://www.gamingfiles.com/screenshots/21/others/klds-maps.jpg[/img] Voting: [img]http://www.gamingfiles.com/screenshots/21/others/klds-voting.jpg[/img] Misc: [img]http://www.gamingfiles.com/screenshots/21/others/klds-misc.jpg[/img] About: [img]http://www.gamingfiles.com/screenshots/21/others/klds-about.jpg[/img] Options: [img]http://www.gamingfiles.com/screenshots/21/others/klds-options.jpg[/img]

#### M3A1WP

m3a1wp.zip | 7.79 KB

Tri-gun, and double side guns... [img]http://www.gamingfiles.com/screenshots/21/others/M3A1WP1.jpg[/img] The tri-gun in action [img]http://www.gamingfiles.com/screenshots/21/others/M3A1WP2.jpg[/img] The Rear Gun, although it didn't extend outside the vehicle so aiming was hard, but it lends to some sweet suprise attacks... [img]http://www.gamingfiles.com/screenshots/21/others/M3A1WP3.jpg[/img] Here are the double side guns... [img]http://www.gamingfiles.com/screenshots/21/others/M3A1WP4.jpg[/img] You may not be used to it, but when you see an APC coming toward you, your gonna have to run!!!

#### El Alamein Resource

el_alamein_resource_map.zip | 234.47 KB

#### vonManstein\'s Realistic Small Arms Mod

vonmansteins_realistic_small_armsv2.zip | 14.73 KB

versions of the k98 and No4 rifles.[/quote]

#### DoD Sound Pack v2.1

dodsounds-v21.zip | 3.44 MB

#### MP40 Reskin

mp40reskin.zip | 106.54 KB

#### No Intro Fix

no_intro.zip | 49.24 KB

background.bik file.

#### Jeep Mod (SP) *Light*

mgunjeepslight.zip | 15.66 KB

you can download the bigger version of the jeep mod which contains the entire objects.rfa [url=http://www.bf1942files.com/file.info?ID=6275]here![/url] [img]http://www.gamingfiles.com/screenshots/21/files_extra/_jeepgun.jpg[/img]

#### Jeep Mod (SP)

mgunjeeps.zip | 1.25 MB

bit. [i]NOTE:[/i] This zip contains the ENTIRE Objects.rfa file. If you already have it extracted, and dont want to overwrite your other mods, get the light version [url=http://www.bf1942files.com/file.info?ID=6276]here![/url] [img]http://www.gamingfiles.com/screenshots/21/files_extra/_jeepgun.jpg[/img]

#### Flaggenpatch

tgflaggenpatch.zip | 822.66 KB

#### Gamevoice Battlefield 1942 Profile

gvbf1942xb.zip | 2.49 KB

reason for it. Dont know what gamevoice is? Check [url=http://www.gamevoice.com/gamevoice.asp]here[/url] for more info.

#### Battlefield 1918 v3.1 teaser (2012)

battlefield_1918_v3._teaser_2012.wmv | 36.73 MB

http://forumeerstewereldoorlog.nl/viewtopic.php?t=2767

#### Skin Pack

lolol.rar | 2.29 MB

Read ------------------------------------------------------------------------------ !Anyway install and have fun! -_-_-_-_-_-_-_-_-_-_-_-_-_-_- (")(-.-)(")

#### SP vs SV mappack(Brothers wars)

sp_vs_sv_mappack.rar | 80.5 MB

scenario. the maps are: 1:Episode 1 2:Episode 2(Wrath of sp) 3:Episode 3(Black ops) 4:Episode 4 5:Episode 5(Berlin at siege) +bonuses. To understand some basic thinks before read any story here are some explanations: SP is the good guy.The American General of his great army.His company. SV is his old brother.He is an American but he joined the Nazis. Berlin City is the city next to Essen.SV is hiding there and he has gathered his whole army. Mission 1 is at France. Mission 2 is at France too. Mission 3 is on the Alps. Mission 4 + 5 are both in Berlin.(Berlin map disappointed me.I cant but in bots sorry)ill upload it separate. Long and prototype scenario hope you will like it.Download and comment.

#### H10s Photos screenshots

h10s_photos.rar | 24.35 MB

#### SP vs SV footage(Trailer release)

sp_vs_sv_footage.rar | 18.59 MB

argue about their believes about who will win the following war.They were SP and SV.So SV decided to change side.He went to Germany and cooperated with Hitler and the rest of his generals.So he became a high rank nazi general.When americans took place in europe SP wanted to attack a small town in france in order to clear the route to Caen. SVs army was close.He did not left his brother go away he wanted to prove the power of his mighty nazi army and he attacked SP in a deserted area.The town was hauntish and despite it was in france,it was a desert terrain........................] THIS STORY IS RIGHFULLY MINE AND I GIVE NO PERMISSION TO STOLE IT!!!!!!!! Well 5 maps, great battles, enjoy the pics(pictures). The mappack will contain 5 maps some soundtracks for each one (from other games)and a bounus foilder.In less than one week ill try to finish it.OK it wont be perfect but it will do.;)bye wish me good luck.

control point on the map: the radar. now with coop from H10 hamentsios10

#### French_Algeria_Beach

french_algeria_beach.zip | 5.95 MB

needed.

#### Sniper\'s Cove

snipers_cove.rfa | 4.87 MB

involves two land masses converted by two bridges and a canyon at the bottom with a river in it.

#### Training Grounds (Beach)

training_grounds_beach_.rfa | 6 MB

#### Makin Atoll

makin_atoll.rar | 5.38 MB

#### Tank\'spbupdate

pb_update.zip | 3.78 MB

#### For.whom.the.bell.tolls

for_whom_the_bell_tolls.rar | 6.02 MB

on it. I had luck this time. The concept of this map is basically a hill with a spiral roads. 4 capturable CP-s with plenty of armour. When you are at Allies side its quite though to get uphill so i recommend You to set the team ratio to normal or easy. Vehicle respawn rate is very low so be careful. For the Megadeth signs, they are my favourite band and IÂ´m trying to advertise them as much as i can. I hope You can find it enjoyable.

#### Fy Pool Day

fy_pool_day.rar | 1.17 MB

sudden death Option: Only knife,TDM and CTF. This can be used as long as credit is given, thank you very much.

#### Fy_Imperial Palace

fy_imperial_palace.rar | 3.61 MB

#### DC_Silo_Valley for DC7

dc_silo_valley.rfa | 142.6 MB

map has been designed with elements of the famous mods EOD and combat desert. Here are some screen shots. You can download it and come play on our server. Game Server: 178.32.72.38 : 14567 Site: http://WWW.SWATKLAN.FR Here the link for download the map with installer: [url]http://www.swatklan.fr/index.php?file=Download&nuked_nude=index&op=do_dl&dl_id=25[/url]

#### Championship Aberdeen

championship_aberdeen.rar | 24.54 MB

confrontation between armored, giving no strategic choice to stay in the area of the flag, making camping. Wins the best strategy in a limited terrain.

#### Battlegroup42: Server Files

bg42_full_server_1_7.rar | 161.34 MB

#### Russian Special Ops

russian_r_by_atom_bombs.zip | 421.27 KB

#### Interstate - The Crater

the_crater.zip | 10.59 MB

you enjoy the map.

#### Coal Locomotive Set

locomotiveset.rar | 2.28 MB

enjoy and make some cool stuff out of this! More stuff by Smig gonna come soon :) Pille

#### Goats Realism Mod 1.99999

goats_realism.rar | 100.9 KB

damage values for all Infantry Weapons -clip size for colt 1911 smaller by one shot(realistic value) -no4 rifle is now 10 shots per clip -no4 and kar98k both kill in one shot(for both sniper and engineer version) -thompson clip(30 rounds) was replaced by the more commonly used 20 round clip -tiger is all powerful -the m10 is now what it was made to be, a tank destroyer, not a tank -plane mg's damage tanks -all splash damage from tank/artillery shells is lethal to infantry -grenades don't damage tanks or other armored vehicles -grenades are lethal to infantry -Has merciless addon texture support and blood support Any comments, questions or concerns, email me at Traumatized_Goat@adrico.com[/quote]

#### Bloody Chapel

bloody_chapel.zip | 34.14 MB

#### Battlefield 1918 V3.0 Teaser

battlefield_1918_v3.0_trailer.wmv | 27.9 MB

http://www.fl18.de/bf1918/ Mod news (English): http://en.inside1918.net/ Mod news (German): http://www.inside1918.net/ Mod news (Dutch): http://forumeerstewereldoorlog.nl/viewtopic.php?t=2767 You need Battlefield 1942 V1.61b to play Battlefield 1918 and you don't Need an older version to play Version 3.0! [i](*** = There will be soon a new version! If you want to know which version the current version is, visit the movie at [url=http://www.youtube.com/watch?v=2p3fyJMSkek]Youtube[/url] and you will find the current version in the movie screen or description!)[/i]

#### DGS Omaha beach

dgs_omaha_beach.zip | 21.93 MB

#### Sink The Bismarck

sink_the_bismarck.zip | 528.52 KB

NOT PUBLISH THIS AND TAKE CREDIT BUILD TIME 3 Days kyleanthonysmith@gmail.com

paf_f16c.zip | 1.26 MB

colors,so now this one is a Pakistani one-9th Squadron PAF "Griffins" *works online!*

#### Bar 1918

bar1918.rar | 1.04 KB

#### Operation Frostbite

operation_frostbite_v1.0.exe | 22.89 MB

taken,you will need six flags to create ticket bleed for your enemy. The idea was to create a map that really looks like it's cold and frosty and all the: Troops, Vehicles, Buildings and Trees are covered in frost, I do hope you all enjoy it. The map is fictional so don't read into the name too much.

#### M42 Machete

machete.rar | 1020.1 KB

that replaces the Allies knife. I made both the model and texture, please don't judge my UV map. I do not know much about UV maps, just modeling. Anyways i hope you enjoy. Thank you. -Matt

#### Eve of Destruction Server Files

eod_classic_210_server.zip | 151.48 MB

Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (3/5)

eod_classic_210_client_3of5.exe | 685.24 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (1/5)

eod_classic_210_client_1of5.exe | 690.2 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (4/5)

eod_classic_210_client_4of5.exe | 686.78 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (5/5)

eod_classic_210_client_5of5.exe | 95.45 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (2/5)

eod_classic_210_client_2of5.exe | 690.93 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Berlin Last Night

berlin_last_night.rar | 17.65 MB

mapfolder (Battlefield1942/Mods/bf1942/archive/bf1942/levels/) I thank the support of the Fizzy.

#### Battlefield 1918 V3.1 News update

battlefield_1918_3.1_update_2.wmv | 11.29 MB

#### VXF Gazala

vxf_gazala.rar | 41.07 MB

on 174.99.113.251:14567 which is hosted by the http://www.unitedgamersociety.com/

#### VXF Stunts 1

vxf_stunts_one.rar | 8.21 MB

on 174.99.113.251:14567 which is hosted by the http://www.unitedgamersociety.com/

#### FHSW Coop Mappack

fhsw_0.4_coop_mappack.zip | 4.85 MB

mode. The list of maps: Battle of Angaur FHT Battle of Mareth Line Ilomantsi-1944 Kushira Manchuria-1945 The Bridge On The River Kwai Transcarpathia-1944. INSTALLATION: place all .rfa files from this archive in your FHSW levels folder, for example: C:Program FilesEA GAMESBattlefield 1942ModsFHSWArchivesbf1942levels NOTE: bots are not very clever. I made them as clever as I could. If you have questions or problems, contact me: e-mail: artemziba@mail.ru icq: 455965126 Have fun :) ziba128

#### Kursk

96kursk_nbc.exe | 8.41 MB

!!! :) Visit the forum for more info on this map and on the Firefly 1942 Mod www.bf1942.com.br/forum

#### Raid on Drvar

raid_on_drvar.rar | 59.32 MB

move"), was an attack by the Waffen-SS and the Luftwaffe that aimed to disrupt the command structure of the Yugoslav Partisans by eliminating their Supreme Headquorters, and capturing their Commander, Marshall Josip Broz Tito. The offensive took place in April and May 1944. The operation is generally known as the Seventh anti-Partisan Offensive, or the Seventh Enemy Offensive in Yugoslav Sources. Despite the name, "Raid on Drvar", the offensive was much wider than the airborne assault/raid on the HQ, as it also included a combined Axis attack on Partisan positions in Bosnia designed to take advantage of the command disruption. This attack included local collaborationist forces, the Independent State of Croatia and the Chetnik movement. The Partisan General Staff Headquorters were in the hills near Drvar, Bosnia at the time (in todays Bosnia and Herzegovina).Representatives of the Allies were also present.Sir Randolph Churchill (son of Sir Winston Churchill) and Evelyn Waugh (famous British Writer) were at Titos Headquorters at the time of the attack. Result: Partisan Victory, raid commenced at 5:00 AM. Partisan Commander and his Allied Guests were allready escorted to the (or on) British Destroyer HMS Blackmore. My Map/Level Raid on Drvar! In my map are shown three allied armies: Russian Army, British Army, U.S. Army (three maps). But in my new mod "Operation Yugoslavia" (not Operation Yugoslavia:Rise and Fall) are inserted the Yugoslav partisans and many Armies (Allied and Axis).There are three military bases: German military airport, the German tank base and Partisan headquarters in the mountains, there are also three control points: German airborne assault, German Mobile HQ, Partisan/Allied/British/Russian airfield. Units/Armies/Command/Vehicles/Air Support! Units:Werhmacht, Waffen SS, U.S Army, Red Army, British Commandos/Army. Armies:German Army,U.S Army, Red Army, British Army. Command:Kurt Rybka (commanding only the special forces, one control point), Partisan Commander Tito(one control point). Vehicles:30 Tiger Tanks, 25 Panzer IV, 1 T-34, 2 Shermans, 6 captured Apc (German Apc), AA artillery, Ground Artillery and Howitzers. Air Support: Ju 52, C-47 Dakota, Yak-9, Spitfire, B-17, BF109, JU-87, JU-88. Singleplayer-CO-OP support is not ready, will be made later, or will be placed in a mod.

#### DC Battle of Britain

dcbattleofbritain.zip | 6.27 MB

#### BattleaxeSupercharged - Night Version- With Jetpack

battleaxesupercharged.rar | 46.12 MB

. Several new vehicles R75 Bike , Hdxa Bike New tanks like the t95 and the flak panzer ,greyhound , sturmtiger and others . Flettner Helicopter - Dice Model . Modified Code . The map is made to prevent base camping , the airfield are in the corners of the map and the bases have artillery and controlled gates for defense . The main goal here is to take control of Fort Capuzzo . Credits Rdc_Firefly map design , coding and building Dice For All they have done . Visit www.bf1942.com.br/forum for other maps and news about a server for this and other maps . The site also have alternate links .

#### Patch 1.20

patch_1.20.exe | 33.97 MB

Corps, General Patton Mod, WW2 Battleship Mod. Changelog 1.20 Patch Version -new bullet sounds: mg42 deadly historic sound accuracy, No. 4 Lee Enfield historic gunpoint (sight,scope) and new sounds, Bar 1918 historic sound, Colt 45.Cal M1911A APC, Tiger Tank gun sound and mg 42 sound, Sherman sound, artillery vehicle wespe and priest new sounds, aircraft engine sound btter accuracy and aircraft bombs or bombing better sound accuracy, ship bombardment better sound, b17 strategic bombing sound. -new weapon fixes:gunsight or target sight fixed, sniper scope better military accuracy gunsight, thompson gunsight fixed, new turret and new 54 rounds magazine for tiger tank, Artillery modernized and fixed, Priest 7 (is now looking on some maps like in the bf2, use your binoculars to call and artillery strike on an enemy target) now fire 60 round shells, Prince of Wales is now USS Texas with more deadly accuracy of guns, aircraft carrier now has a lift and torpedo tubes. -new uniforms:2nd SS Panzer Division Uniform, SAS Uniform with Red Beret, British Green Berets-Royal Marines and Marine Commandos, Royal Airforce Skins for British Pilots, Seaman Uniforms Civialian Merchant Navy, War Navy Uniforms, Tankman Uniforms, Special Forces and Commando Suit, MI 5 and OSS Green Camo for France-Burma-Yugoslavia-sicily. -new tanks: Matilda, sherman heavy tank and experimental T-28 for multiplayer combat.

#### Spacehoshi_RTR_airbornePack.zip

spacehoshi_rtr_airbornepack.zip | 60.91 MB

give it a try ;) critics allways welcome

#### Prison Escape Map

prison_escape.rfa | 8.44 MB

#### General Patton Mod

general_patton.exe | 23.6 MB

invasion of Germany. Use the new camouflage clothing for snow, desert, Italian front, Normandy and Germany. New types of tanks such as: Sherman, Matilda, M7 Priest, Stuart, Locust M20, M26 Pershing, Sherman DD Tank, Sherman Tank Mine clearance, etc. New types of aircraft: A-26, B-17G, C-47 carrier supply, C-47 Dakota, B-25H with a 450kg bomb in the form of torpedoes, rockets, with Spitfire, Mustang with rockets, with Thunderbolt missiles, Russian Tupolev with bombs / missiles / torpedoes, etc. U.S. Engineer looks like Patton (a uniform, face, helmet, gun, boots, still in development and released in the next upgrade or patch), a British engineer looks like Montgomery (still under construction), etc.

#### Codename Enigma Rising - World War Two: World at War

code_name_enigma_rising_world_war_two_world_at_war.exe | 30.84 MB

commando Department for espionage/ commando operations, or American Ranger in the service of OSS. If you want to be part of an elite German SS or Wehrmacht service for special operations. All these units are fighting for supremacy in secret and guerrilla war, using the destruction, elimination of enemies, assassinations, guerrilla warfare, espionage and destruction of enemy headquarters, largely secret war. Ensure for your side safe and delicious victory.

#### Operation_Overlord

operation_overlord.exe | 42.92 MB

the country.Start operations as Allied or German soldier. The fight is began Soldier. Forward march.

#### Operation Yugoslavia Rise and Fall

bf1942_operation_yugoslavia_rise_and_fall_.rar | 23.36 MB

armies and units: Chinese partisans, Holland Resistance, French Resistance, British expeditionary forces, allied missions in Yugoslavia and the Yugoslav partisans. Mod Operation Yugoslavia Rise and Fall, just follow the battle on the southern front, it is the battle with the Yugoslav partisans who have already demonstrated in the previous mod. I did not put the maps, but you can download from the site filefront Aditional mappacks or my maps. (because of size of the mod)his mod into

#### STALAG

stalag.zip | 4.19 MB

#### bf1942_Operation_Overlord_Mod_Map_Vierville_Sur_Mer_1944.rfa

bf1942_operation_overlord.rar | 1.01 MB

infiltration, and spoofing the enemy, and especially espionage, is a great darkness, midnight before D-Day, the right time for the black uniforms (special forces, commandos, parachutists) and camouflage clothing. Group of British-American commando was sent to six hours (0100hours) prior to the Navy and Marine assault on the Normandy beaches, to destroy guns that look at Utah and Omaha beach, and to infiltrate a nearby factory and destroy the plant for the production of steel and especially ammunition and fuel . British SAS and American Rangers have in the final: to destroy, kill all the German soldiers and crew of the nearby airport and factories, to raise the coastal artillery in the air and keep the enemy until morning and wait for allied reinforcements, especially the tanks from Sword beach. If the allies manage to complete all of this win, and axis must defend and protect the position of its findings and move away from the target of allied commandos. Long live the parachute, black camouflage uniforms and D-Day, slogan of the map. Type of map: Mission Objective Conquest or Conquest Map-Team Death Match Map Objective. All copy and paste in mod Path including the Archives and Init.con files.C:Program FilesEA GAMESBattlefield 1942Mods(Mod)

#### shi no numa

shi_no_numa.rfa | 1.29 MB

FILES I NEEDED FOT THE FRAGFIELD BATTLECRAFT FILES AND VERY IMPORTANT DO NOT I MEAN DO NOT EDIT THIS MAP UNLESS I COME OUT WITH A V2. FH_LutenitFoley ANY BUGS REPORT TO ME AT MY E-MAIL

#### Pacific Oasis

pacific_oasis.rfa | 468.94 KB

installed but the US fleet got destroyed and now there stranded until renforcements arrive still need my permission to edit map but be careful i used over 1500 objects in it so have fun This map is made for friends to have fun on together /very improtan/ theres 2 mg that are to far in ground and are not usable and theres an armory in the middle of the island for anyone but the germans spawn there

#### Operation Rolling Barrage

operation_rolling_barrage.rar | 106.81 MB

& COOP made by Hamburger Hill ============================================== This Map is a conversation of BFV's Map "Lang Vei" The story of Operation Rolling Barrage: The Allied superiority human and material added to the Wehrmacht destructive losses. Despite the hopeless situation, units of the SS attempts a reconquest of lost outpost with a concentrated mechanical thrust. Because of material shortages, a further increase of vehicle stock can be achieved only by booty vehicles. The allies must take the Hill occupied by the Germans as quickly as possible to prevent the other feed of material. Good luck Soldiers, Yes we can! Take a Look at the Screens!!!! Supported gamemodes: SP, COOP, CQ, Have Fun with the machine_gun and enjoy this Map,:-) ==== Hamburger Hill ====

#### Desert fortress

desert_fortress.rar | 2.09 MB

strategies). Map size: small Vehicles: Tiger, Wespe, hanomag, m10, priest You can use this map in any way without my permission, just give credits of me. Any problems, questions or suggestions email me at martin9353(at)hotmail(dot)com

#### Maginot_Line_for_bg42_1.6

maginot_line_for_bg42_v1.6.zip | 21.13 MB

#### Operation Luttich

operation_luttich_v1.0.exe | 19.74 MB

Mortain and Hill317,and Axis have 5 flags, Axis Main Base, Church, South West Village, South East Farm, South Village,these flags surround Hill 317... Allies must hold Hill317 at all costs as it is the only flag that creates ticket bleed, In SinglePlayer and Co-Op each side has one uncapturable flag Allies have: Mortain and Axis have: Axis Main Base.... all other flags are Neutral and you will need 5 flags to create ticket bleed.

#### Battlegroup 42 Version 1.6 Server Files

bg42_full_server_1_6.rar | 141.4 MB

#### Battlegroup 42 Version 1.6 Clientfiles 3/3

bg42_1_6_part3_of_3.exe | 1005.13 MB

#### Battlegroup 42 Version 1.6 Clientfiles 2/3

bg42_1_6_part2_of_3.exe | 937.59 MB

#### Battlegroup 42 Version 1.6 Clientfiles 1/3

bg42_1_6_part1_of_3.exe | 872.19 MB

#### Interstate 82 Custom Map Pack

is82mappack3of3_fixed.rar | 467.43 MB

#### Interstate 82 Custom Map Pack

is82mappack2of3_fixed.rar | 871.81 MB

#### Standoff

standoff.zip | 11.28 MB

some game play adjustments. join my website "Battlefield 1942 Forever!" at http://bf1942.ath.cx.

#### DC Rush Hour

dc_rush_hour.zip | 10.04 MB

#### Interstate 82 Custom Map Pack

interstatemappack_1of3.rar | 829.76 MB

#### BFMod

bfmod_v2.0.zip | 133.62 MB

BFMod also uses content from both official expansion RTR and SWoWWII. Again, This is a SP/COOP mod. See the readme for more info.

#### Crossfire

bf42_crossfire_v1.zip | 11.93 MB

is a lot more packed-in yet it suits a larger number of players because of the way in which the flags are spread out. Both teams will need to secure their side of the river and then try and push across either the two bridges or try their luck with swimming the river and climbing the stairways on either side. Each team has a jeep, two light tanks and a heavy tank at their base. You'll also be able to find a handful of pickup kits, including a type of kit that combines the Medic's submachine gun and healing ability with the Expacks and wrench of the Engineer class - quite useful for if you want to keep your tank alive as long as possible then slug it out on foot if it's destroyed. Custom weapon skins and a new skybox are also included. Most skins by me with the exception of the MP40, which was made by Dr Tempura.

and have to capture either the central island plus one other or take all 4 islands around the outside. The central island is a great place to hold out as it has a lot more cover than the others plus medical and ammunition resupply. To get between islands you'll have to run through shallow water without any sort of cover, so you need to make damn sure there's no sniper waiting to blow your head off on the island you're headed towards. If this sounds like as much fun to you as it does to me, check it out.

#### Kwai River

kwai_river.zip | 7.88 MB

infantry fight. No vehicles or stationary weapons around.

#### BFMod

bfmod.zip | 191.29 MB

weapons have custom reticules, some new sounds and ammo amounts(nothing unrealistic or extreme). Added vehicles and other content from RTR and SWoWWII.(mostly vehicles) Added 5 new custom maps(green dot in map list)I designed using BattleCraft42, Botinator and GenPaths tools. 1.CrossRoads 2.Desert Airfield 3.Foresta Sherdan 4.Holy Ground 5.Tunis Added alternate version of Aberdeen and Tobruk. Added C47 mobile spawn to El Alamein and Gazala. Note on custom Textures - The textures are not my own. They are several textures I have collected over time from various sites and belong to their prospective owners/creators. So, big thank you to them for their hard work. They know who they are. Lastly, this is not a realism/accuracy mod nor is it historically correct. It's just meant for fun and again, SP/COOP ONLY.

#### D-Day Omaha Beach

d_day_omaha_beach.rfa | 8.63 MB

and i hope you enjoy it. Thank you!

#### WWIIAustrailianTroop's Custom Weapon Mod

standardmesh.rar | 15.95 MB

rocket. I added simple things on the rifles such as bayonet and edited.fixed sights. I also changed the sights on the thompson and made them more wider, because the ones before in the original BF1942 were horrible!!!. I also added a double mag to the thompson and added a shield on the panzerschreck. Any suggestions or recommendations, EMAIL ME!! I hope you enjoy it. -Matt Stone

#### A2GReVeNgE's Skin Pack

skins.rar | 1.04 MB

and Motion blurred it) It is never a yellow clear ball And loads more Oh yeah,added metallic to knife (+ a bit of blood) On kit allied Scout (Which you find on floor when people have died) There is a bit on the gun that says allies (was bored) Made MG42 look new some more stuff too

#### Donner

donner.rfa | 53.63 MB

Defeat map of the same name.

#### Donner

donner_airfield.rfa | 25.9 MB

Defeat map of the same name.

#### Forgotten Hope on a MAC

forgotten_hope_on_a_mac.wmv | 8.44 MB

transfered it onto my MAC. Then, when I put the BF1942 disk into the MAC, I made a copy of the BF1942 file folder, (because the disk has the data on it and you cannot insert files), onto my desktop. Then, I put the FH folder in my mods folder inside the BF1942 folder and the instead of clicking the icon when you insert the disk, click the icon in the BF1942 that you copied.[/quote] The maker has also stated his intention to eventually make a tutorial. If this interests you, check it out.

#### Operation Desert Falcon

operation_desert_falcon.zip | 18.08 MB

spawning, I'll fix these in a later version. This is my work and if you would like to use it, please give credit and contact me before using this material. HAVE FUN!

#### Great Bridge

great_bridge.zip | 1.32 MB

Yamato, and some other ships) and the Allies start with only 1 flag. The Allies start with the same land vehicles but the ships are their US counterparts. An interesting layout, but leaves a good bit to be desired with flag placement and usefulness. ~Sent

#### Stuka Attack

blitskrieg_aanval.mp3 | 3.35 MB

#### DAGL Bridge Nights

dagl_bridge_nights.rfa | 13.06 MB

can visit dagl at www.daglgaming.com xfire: brandondoom27

#### Eve of Destruction 1.10 Server

eod_110_server_patch.zip | 55.69 MB

#### Eve of Destruction 1.10 Client

eod_110_client_patch.exe | 381.87 MB

#### BattleFeel 1942 Anthology

battlefeel1942anthology_patch_v101b_20090401.zip | 37.53 MB

#### The Battle of Australia

the_battle_of_australia.rfa | 3.75 MB

control points in the map. The Japanese are trying to invade the Australian home front! Any suggestions or reccomendations, email me fhweapons@yahoo.com. Have fun!!

#### Cuba

cuba.exe | 19.58 MB

#### Grasslands (Not Super Mario)

grasslands.rfa | 4.65 MB

#### River

river.exe | 5.47 MB

tree! (3) do not edit it!

#### Island

island.rfa | 4.79 MB

#### Town

town.exe | 14.37 MB

#### Qom

qom.rfa | 9.35 MB

#### Sonic The Hegehog Fun

sonic_s_level.rfa | 5.22 MB

#### The Winter Battle

overlord.rfa | 2.64 MB

abilities but keep in mind I' am a beginer and this is my first ever custom map made in Battle craft 42. I hope you enjoy this map and if you have any suggestions or recomendations,PLEASE EMAIL ME fhweapons@yahoo.com. Thank you! -Matt

#### BattleFeel 1942

battlefeel1942_v10_20090301.zip | 3.02 MB

#### bf42mappack_spacehoshiV1

spacehoshi_bf42_mappack1.zip | 55.61 MB

find the following maps. Der_Bauer Der_Bauer_winter Kall_Trail Malaria sm_zweit and one Road to Rome map RTR_Ost additional instructions for installation are included in every levelfolder. hope you guys will enjoy the mappack. a second one will follow. :)

#### Fragfield (Installer)

fragfield1942_v02_installr.zip | 48.24 MB

support is included on all the new maps in case you don't have enough human players to fill in or you want to practice on your own.

#### Fragfield (Non-Installer)

fragfield1942_v02_noninstr.zip | 66.59 MB

support is included on all the new maps in case you don't have enough human players to fill in or you want to practice on your own.

#### The Island

the_lake.rfa | 24.98 MB

#### Grand Prix

grand_prix_install.exe | 2.67 MB

#### BattleFeel 1942 Anthology

battlefeel1942anthology_patch_v101a_20090201.zip | 36.74 MB

#### Woodbury CT

woodbury_ct_updated_installation.exe | 243.6 KB

#### Super Mario World

super_mario_world.rfa | 478.17 KB

#### SnipeCat94'mulriplayer demo mod

mod.zip | 1.01 MB

#### Custom Berlin #2, screen shot

pic_1.jpg | 227.2 KB

#### BattleFeel 1942 Anthology

battlefeel1942anthology_v101_20090101.zip | 23.41 MB

#### Map Pack for BattleFeel 1942 Anthology v1.01

battlefeel1942anthology_mappack_v101_20090101.zip | 78.43 MB

Coral Sea - Final Voyage Coral Sea - Last Trip Coral Sea - Operation Homecoming Hope you enjoy them, thanks!

#### Need For Speed 3: Home Town

hometown_need_for_speed_three_.rfa | 3.25 MB

Jaja68

#### Woodbury CT

woodbury_conectucut.rfa | 203.67 KB

#### Custom/realistic Berlin map

berlin_video.wmv | 21.04 MB

#### Vanawatu

vanawatu.rfa | 5.01 MB

#### TLB Knife Fight map

knife_fight.zip | 7.01 MB

knife matches and jeep racing. Have fun![/quote] Sounds like all we need now is some popcorn and the Mortal Kombat theme. :P

#### Mobius F-15 & MiG-29

mobius_dc_skins.zip | 1.26 MB

was. The legendary Mobius 1.

#### CUSTOM BF1942 REAL IWO JIMA

iwo_jima_cudtom_bf1942_2_video.wmv | 15.75 MB

BF1942 Iwo Jima map, that was very bad and did not look realistic

#### BattleGroup 42 Full Server

bg42_full_server_1_5.rar | 113.45 MB

new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: You do NOT need to download this file unless you are going to run a server using this mod. [/b]

#### Tankers Hell FH

fh_tankers_hell.zip | 9.86 MB

#### Metzich

metzich.zip | 16.97 MB

positions near Damascus. There are four main control points and two Battle control points with no Spawn locations. Additional Skins by: Gumby, Takwa, Jingo, Jesus and Lord Wilding

#### Cheesy's Fiery Germans

cheesys_fiery_germans.zip | 842.05 KB

with it. Any constructive criticism is welcome.

#### Acmes Matilda Mk2 mod

acms_matilda_mod.zip | 10.62 MB

#### Jutland Atoll

jutland_atoll.zip | 12.7 MB

village in the Channel Islands. There are six control points around 3 main Islands. Fighter planes aid in this attack. Additional Skins by: Afront, Allied Forces, L3_dOg and Gsus

#### Urban Desert Combat (Mac Client Files)

urban_dcv0.0.3fullmaccliet.zip | 141.07 MB

#### Urban Desert Combat Server Files

urban_dc_v0.0.3_server.zip | 39.28 MB

#### FH1 Campaign Maps

fhcampaignmaps.zip | 1.12 MB

Stalingrad and Iwo Jima, sounds funny but it makes sense. They're fun to use for LAN matches or if you want a meaningful campaign with some bots. They don't do anything, its just to keep track of your campaign progress and whatnot depending on how you want to use them. I like to LAN with my cousin and we have a very complex way of keeping track of divisions, territories, etc. and we use these maps for our campaigns. Like i said, nothing great, don't get mad at me if you're disappointed. it marks every map of forgotten hope and each map has lines to other maps showing where one can attack from there. its only for tracking purposes but it took 2 hours to make. Just use MSpaint to mark the map for your campaigning pleasure. use/modify/distribute however you like, just at least say in your readme or whatever that I made the original : ) Cheers, Schutze. BTW this is for FH1, not FH2. ill make one for FH2 when they have enough maps to make it worth while.

#### Operation Omaha

operation_omaha.exe | 21.68 MB

of map from my Phoenix 1942 Mod.

#### Ziggurat

ziggurat.zip | 2.98 MB

culminating in a last-stand battle at the top of the ziggurat. Best play in Coop with 40-50 bots, Axis:Aliies ratio 10:1

#### Valley Crossing

valley_crossing.zip | 6.41 MB

#### Firefly Mini_mod/Map Pack Part 2

phoenix1942.part2.rar | 145.43 MB

Rome and Secret Weapons , including the famous jetpack *Fuel System in planes and most ground vehicles . No Refuel *Booster System in planes (Waco Glider) , and some jets, this one can be refuelled with ammo *Destroyable structures *Night Maps *Most maps have protected bases against base camping and the maps are made in a way that teamplay is always necessary to win .

#### BattleFeel 1942

battlefeel1942_beta1_20080925.zip | 8.5 MB

#### Parcours Challenge

parcours_challenge.zip | 16.61 MB

the original author, maehnaebteheu (it's on the loading screen), and he gave his consent for this file to be uploaded. -Sent

#### Cipher F-15C

rc_f15c_cipher_acz.zip | 652.45 KB

#### WinsumV1.1 for Forgotten hope

0forgotten_hope_winsum_map_v1.1.rar | 12.81 MB

weapon kits for you to find. ---------------- The Winsum FHSW version is playable 24/7 on =S*o*D= FH Server 82.192.78.114:14567 Have Fun!

#### The Gauntlet (FH0.7)

rc_gauntlet_fh07.zip | 4.76 MB

#### The Gauntlet

rc_gauntlet_bf1942.zip | 6.37 MB

#### CQB Training

rc_cqb_practice_bf1942.zip | 3.38 MB

#### Snowy dock SP

snowy_dock.rar | 1.74 MB

#### Op.Camel

op.camel.rar | 1.72 MB

map.

#### Joes Summer Map Pack

joessummermappack.zip | 71.25 MB

in the Ascidera Valley. This map has 6 captureable flags. Nazaire: British commandos run rampid in occupied France while the Germans attempt to drive them back into the sea. This map has 7 captureable flags. Note: (Old Mole must be free of defenders first) Wanda Ridge: Russian armor divisions enter the Wanda Mountains to destroy the Japanese Army. This has 6 captureable flags.

#### Mayhem & Afrique Maps42

maps.zip | 22.54 MB

desert map with an tropical environnement at the middle with flags.

#### Battlefield 1942 Desert Combat Wallpapers

battlefield_1942_desert_combat_wallpapers_by_dunk999999.zip | 4.59 MB

for you to pretty up your desktop.

#### Battlegroup42 v1.4 Client Files Part 1

bg42_1_4_part1_of_3.exe | 758.79 MB

#### Battlegroup42 v1.4 Client Files Part 2

bg42_1_4_part2_of_3.exe | 720.87 MB

#### Battlegroup42 v1.4 Client Files Part 3

bg42_1_4_part3_of_3.exe | 732.48 MB

#### Battlegroup42 v1.4 Full Server Files

bg42_full_server_1_4.zip | 117.86 MB

#### Battlegroup42 v1.40 to v1.41 Server Patch

bg42_server_patch_141.rar | 71.11 MB

#### Battlegroup42 v1.40 to v1.41 Client Patch

bg42_client_patch_141.exe | 519.41 MB

Fixes/Changes: - fixed the aipathfinding.con of 4411-huertgen_forest - fixed the controlpoints on guadalcanal (CPs on both hills need TWO soldiers to be captured) - some minor fixes made to liberation_of_caen - changed the airfield on market_garden to neutral, can only be captured by the british - fixed the controlpoints on 4504-crossing_the_spree (spelling errors) - changed the beach controlpoint on 4409-operation_stalemate to be captureable by team 2 only - lowered sandbag at eastern fence on 4202-tracking_the_wolves - moved the soldierspawn inside the pushcage on 4412-noville outside of the pushcage - fixed pushmode on 4301-velikye_luki - fixed spawntime of pushcages on 4207-kokoda_path - added BG42 Objective Mode to battle_of_britain - changed heightmap for 4106-halfaya_pass (Conquest mode only) - fixed spawntimes for pushcages on 4106-halfaya_pass - added the missing lightmaps on 4504-seelow_heights - removed the parachutes because of constant bailing to capture flags from: 4004-narvik 4005-grebbeberg 4201-rabaul 4205-operation_ironclad 4306-operation_corkscrew 4307-prokhorovka 4408-mont_st_michel 4409-hells_highway 4503-paderborn 4701-antarctica Code Fixes/Changes: - fixed the Panzer III projectile position - fixed the targeter of the Flakvierling - increased the maximum elevation of the dual Oerlikon to 80 degrees - reactivated exhaust effects on all ships - increased speed and maneuverability of the Mosquito - changed "M3ScoutCar" to "White M3 Scout Car" in lexiconall.dat - added missing entries in lexiconall.dat - fixed Wirbelwind gun sounds - increased the rudder rotation on LCTs - fixed wrong seat animation on Sherman Calliope

#### M14, M21 and M21 Camo Models

m21_and_m14.rar | 361.03 KB

models are un-skinned but they work in game (Desert Combat). Do not edit these models and release them without my permission. Cheers from Lutefisk

#### Winsum for Forgotten Hope

winsumdone_.rar | 3.06 MB

the map doesn\'t look like my town :P the Americans attack a small village in a dense wood, while the German forces lie and wait in ambush. this is a infantry map, but there are also tanks included. there are numerous pickup kits located in the map.

#### Eve Of Destruction Client Files

eod_081_installer.exe | 366.01 MB

#### Eve Of Destruction Server Files

eod_081_server_patch.zip | 17.02 MB

#### RFA Manager For The Mac

rfa_manager0.1.1.zip | 3.3 MB

#### BF1942 Mod Launcher

bf1942modlauncher10.rar | 74.1 KB

launches any mod without doing the long process of starting up the game, then activating the mod.

offer both land and sea combat, on a smaller scale.

#### Fizzys Mosquito Skins

fizzys_mosquito_skins_v1.0.zip | 2.23 MB

European theater of war and the other is for the African theater of war.

#### Weapon Reskin Pack

commie_bf42_skinpack.zip | 1.61 MB

#### HellFires Desert Combat Skins

hellfires_desert_combat_skins.zip | 62.77 MB

for this skin pack to work . Hope you like it! MADE BY HELLFIRE[/quote]

#### Battlefield 1942 Wallpapers

battlefield_1942_wallpapers_part2_by_dunk999999.zip | 1.65 MB

#### Hellfires Medilocker

hellfires_medilocker.zip | 84.58 MB

minutes. Hope you like it! MADE BY HELLFIRE999[/quote]

#### Landing Beach v1.2

landing_beach_v1.2.zip | 7.84 MB

the Germans get their air force in the sky. Enjoy!

#### Battlefield 1942 Wallpapers

battlefield_1942_wallpapers_by_dunk999999.zip | 6.38 MB

without, the wallpapers are pretty much the BF1942 load screens which i stumbled upon by chance in the games directory, the exact file and directory are in the readme in case u wanna verify that

#### Battlefield Mac Mod Tools

rfa_manager_200.0.1.zip | 1.24 MB

#### Hellfires Gargle Flash

hellfires_gargle_flasht.zip | 6.04 MB

map. Hope you like it. MADE BY HELLFIRE999

#### Hellfires M9

hellfires_m9.zip | 67.02 MB

#### Hellfires Level One

hellfires_level_one.zip | 18.75 MB

whillies and run over, into, or through your enemies . Its a great big hole but nothings is what it seems . Capture the middle base for a crashing time. Hope you like it . MADE BY HELLFIRE999

#### Landing Beach

landing_beach_v1.0.zip | 6.65 MB

#### Cartoonish BF1942

cartoonishbf1942.rar | 720.17 KB

#### Plane Model Pictures

new_plans_model_pictures.zip | 327.8 KB

on the site. Models : - B-24D Liberator - Fieseler Fi-156 Storch - TBF Avenger

ersten Projecte die ich nach und nach Hochloaden werde. added new Interritor for Sd.Kfz. 4/1 (Panzerwerfer 42) added new textures in - Kharkov Outskirts 1943 - Operation Goodwood 1944 - Operation Nordwind 1944 - Prokhorovka 1943 System Requirements : - Battlefield 1942 1.61b - Forgotten Hope 0.70 - Forgotten Hope Secret Weapons 0.27 Ich hoffe es gefählt euch. PS . Das nächste Project was ich Hochladen werde, ist ein neues menü mit diversen Neuerungen.

#### FHSW Panzerwerfer Texture

fhsw_panzerwerfer_texture_video.zip | 2.15 MB

#### Eve of Destruction 1942 part 3 of 3

eod_080_installer.d02 | 245.54 MB

#### Eve of Destruction 1942 Part 2 of 3

eod_080_installer.d01 | 650 MB

#### Eve of Destruction 1942 Part 1 of 3

eod_080_installer.exe | 650 MB

#### Pearl Harbor

pearl_harbor.zip | 5.13 MB

Enjoy! -------------------------------------------------------------------- Story: A crazy Japanese admiral became the Chief of the Japanese Navy who attacked the US Naval base Pearl Harbor near Honolulu (Hawaii)with a huge Airforce The Americans were not told anything so it was a surprise for them. They tried to get the battleships out of the harbor but there were already some battleships lost (USS Arizona). The US navy had lost over 3000 men. The Japanese only a few planes. -------------------------------------------------------------------- The map: Japanese have only 2 carriers instead of 4.(when the US is able to sink those 2 they DON'T respawn!(So are the US ships). Only one controlpoint: The airfield. The carriers: When Japan lost both carriers the Japanese navy can't respawn. (They dont have "homebase"). And here was a little mistake with building the map: It's upside-down Only conquest. -------------------------------------------------------------------- Installation: Unpack the .zip file and copy pearl_harbor.rfa (I know it is spelled wrong) to your ...EA games/Battlefield 1942/Mods/bf1942/argives/bf1942/levels map Uninstall: Delete pearl_harbor.rfa. -------------------------------------------------------------------- Made by Vincent --------------------------------------------------------------------

#### Xmass on the Battlefield

xmass_on_the_battlefield.zip | 2.69 MB

#### BF1942 Performance Mod

bf1942performancemod.zip | 77.3 KB

#### Berlin: Hitler\'s Bunker

berlin_hitlers_bunker_v1.2.zip | 7.19 MB

#### FH 0.7 Fan Mappack (Non-Installer)

fh_fanmappack_client.rar | 277.84 MB

[url="http://battlefield2.filefront.com/file/FH_07_Fan_Mappack_Installer;85120"]HERE[/url].

#### FH 0.7 Fan Mappack (Server Files)

fh_fanmappack_server.rar | 22.14 MB

#### Battle of Anisiti

battle_of_ansiti_beta.rar | 19.12 MB

#### Berlin: Hitlers Bunker

berlin_hitlers_bunker_v1.1.zip | 7.33 MB

killed himself and his wife.

#### Kuril

kuril.zip | 5.77 MB

islands- the factory, prison camp, and the airfield (note: the airfield is the only cp whith aircraft, + it has a village).

#### Sherman_M4 1942 Mappack

bf_mappack_v1.0.rar | 8.73 MB

#### Battle of the North Atlantics

battle_of_the_north_atlantics_v1.0.zip | 1.96 MB

#### Berlin: Hitlers Bunker

berlin_hitlers_bunker_v1.0.zip | 4.59 MB

#### Frontline

frontline_v1.1.zip | 5.2 MB

#### Railway (FH Conversion)

railway_rc_fh.zip | 3.69 MB

#### Close Combat

close_combat.zip | 2.46 MB

a feel of those early tank games where you would zoom around boxes and other obstacles taking shots at enemy tanks. A bit bizarre, but fun still. Coop support is included, which is always good for blowing up the AI tanks and getting into sniping matches in the open areas of the maps.

#### Frontline

frontline_v11.0.zip | 4.13 MB

fortifications. [quote]Hi and this is my 3rd BF1942 map: Frontline UK Vs. Germany I made it for a comrade but now you downloaded it to. It's About Germanys plan for a counterattack but the British will not pull back they will hold their heavy fortifications on top of a huge mountain. But Germany has to capture the fortifications before the UK army will attack with all of its machinery! Important!: there are AAguns on top of bunkers to get in to them you have to press E when you are in the bunker!(this also counts for the defgun fortification!) I hope the Co-oP version comes soon, for now it is only conquest! this is version 1.0![/quote]

#### Aanvalluh

aanvalluh.zip | 3.05 MB

Battlefield 1942 map:aanvalluh (= Dutch for attack!) Japan approaches its last days in the 2nd WW and the Russians have only 1 island before they can reach country of Japan with the city of Tokyo in the map! [/quote]

#### Frontal Assault Bunkers On Top

frontalasseultbunkersontop.zip | 3.47 MB

assault bunkers on top. About the war in the Alps. Only playable in conquest mode. We Will Win this, the Axis shout. It is a fantasy map![/quote]

#### Eve Of Destruction 1942 Client Patch

eod_071_client_patch.exe | 29.91 MB

#### Forgotten Hope: Secret Weapons Incremental Patch

fhsw026patch.zip | 3.03 MB

#### Battlegroup42 Client Files 1.35a - 1.35b

battlegroup42_1_35a_to_1_35b_patch.exe | 108.77 MB

#### Battlegroup42 Client Part 3 of 3

battlegroup42_full_client_1_35a.d02 | 477.49 MB

it.

#### Battlegroup42 Client Part 2 of 3

battlegroup42_full_client_1_35a.d01 | 680 MB

it.

#### Battlegroup42 Client Part 1 of 3

battlegroup42_full_client_1_35a.exe | 680 MB

it.

#### Battlegroup42 Server Patch 1.35a - 1.35b

battlegroup42_server_patch_135a_to_135b.zip | 5.28 MB

#### Battlegroup42 Full Server Files

battlegroup42_full_server_135a.zip | 93.81 MB

\"battlegroup42\" folder before using the new version. [file=\" \"]Download the 1.35b Server Patch here.[/file]

#### Forgotten Hope Case Cover

forgotten_hope_case_cover.zip | 643.39 KB

#### Eve of Destruction 1942 part 2 of 2

eod_070_part_2_of_2.exe | 576.44 MB

[url=\"http://battlefield2.filefront.com/file/Eve_of_Destruction_1942_part_1_of_2;81333\"]here[/url]

#### Eve of Destruction 1942 part 1 of 2

eod_070_part_1_of_2.exe | 641.41 MB

[url="http://battlefield2.filefront.com/file/Eve_of_Destruction_1942_part_2_of_2;81337/"]here[/url]

#### Eve of Destruction 1942 Fanpack

eod_070_fanpack.exe | 36.53 MB