## Battlefield 1942

#### Battlefield 1942 Multiplayer Demo (Wake Island map)

bf1942_mp_demo.exe | 130.19 MB

other war in history. Battlefield 1942 brings the Second World War to your computer, and lets you fight historical battles in different parts of the world on your computer. A brand new game engine capable of dynamic models and landscapes, ground, sea and air physics, and a fully 3D sound system allows Battlefield 1942 to bring you an unparalleled feeling of immersion. [b]Note:[/b] This is the MULTIPLAYER demo. [file=5002]Click here[/file] to get the SINGLE Player Demo. [b]Tip:[/b] RTFM: Read the readme.txt and don't ask everybody in-game "how do I do this etc." unless you like being called a n00b ;)

#### Forgotten Hope 0.7 - 1 of 3

forgotten_hope_v0.70_1_of_3.exe | 688.81 MB

Forgotten Hope 0.7.

#### Official BF1942 Client Patch 1.6 to 1.61b

battlefield_1942_incremental_patch_v1.6_to_v1.61b.exe | 6.41 MB

Luigi Auriemma. Many thanks go to Luigi for identifying and reporting the issue. We encourage the community to report exploits to BFHQ@ea.com

#### Battlefield 1942: Full Client Patch

battlefield_1942_patch_v1.6.19.exe | 267.82 MB

1.5-1.6 Full Windows Server 1.6 Incremental Windows Server 1.5-1.6 Full Linux Server 1.6

#### Tank\'s BF1942 PunkBuster Update Final

82pb_update.zip | 10 MB

#### DCX 0.9 Full Client Install

dcx.9_install.exe | 523.96 MB

#### Forgotten Hope 0.7 - 2 of 3

forgotten_hope_v0.70_2_of_3.exe | 685.73 MB

Forgotten Hope 0.7.

#### BattleField 1942 Theme MP3

bf1942theme.zip | 3.76 MB

#### Zombie Mod

zombie_modversion_1.2_fl.rar | 73.63 MB

patch that adds bots. (Not required to run the mod)[/url]

#### Forgotten Hope 0.7 - 3 of 3

forgotten_hope_v0.70_3_of_3.exe | 693.67 MB

Forgotten Hope 0.7.

#### Desert Combat

desertcombat0.7fullinstall.exe | 591.28 MB

#### AI Enhancement Mod 1942

aie42.zip | 12.77 MB

dc_final_client.exe | 361.04 MB

[b]Desert Combat 0.7[/b] in order to play it. You can get DC 0.7 by clicking [b]HERE[/b] Enjoy DC Final! See ya on the battlefield!

#### Battle of the Philippine Sea

battle_of_the_philippine_sea_v1.0.exe | 14.16 MB

when I saw this one and gave it a try. The map is a small chain of islands, reminiscent of Invasion of the Philippines crossed with Coral Sea...not a bad mix at all :D. I fired up a coop server with 40 bots as recommended, joined the US team, and spawned on the carrier. I waited around a bit on deck to get my hands on the good ol\' SBD (the bots spawn directly in the aircraft and landing craft as usual). Just as I envisaged, the 4 control points around the edges of the islands got taken first, 2 for each side. Then the fight bogged down on the center flag, with jeep runs, tank battles, and planes roaring overhead trying to blow you to pieces. On the ground, I ran out of ammo pretty quick and I couldn\'t find many ammoboxes near the middle during the hectic battle, so I had to keep knife-killing the bots and taking their Engineer kits to lay down more landmines. Because of the narrow roads and bridges leading to the central point, landmines are one of the most effective assets in this map, and I got a good number of jeeps, tanks, and APCs that way. On the technical side, the map is flawless. I couldn\'t find any bugs whatsoever, I had no crashes and it ran very smoothly. View/fog distance is just right for dogfighting, and in Coop mode the bots are very good at doing their job. They\'ll land quickly on the beaches, cap the flags, and charge the central area while the planes overhead either dogfight, strafe infantry or bomb the tanks and APCs. And as you\'ll see from the screenshots, the map looks absolutely beautiful. All in all, a top-notch map from Fizzy. I recommend EVERYONE download this and play it - it\'s an absolute stunner.

#### Attack on Pearl Harbor

attack_on_pearl_harbor.rar | 6.96 MB

least 20 zeroes fighting. If you wont they might in the other side of the middle island. enjoy you will!!!

#### Battlefield Combat Assault 1942

bf_combat_assault_1942.zip | 21.48 MB

revamped #All weapons have static crosshair #Ammo carried increased #More mags #Weapons damage increased but not balanced so individual weapons keep own characteristics #Russian kit Removed Bar1918 for Sg44 #British Kit Removed Bar1918 for Thompson #Grenade blast radius slight increase + more damage #Rpg, Bazooka velocity increase #Tank main gun velocity increase #Air vehicle guns velocity increase #Hand held weapons reload quicker on weapons that required it #Recoil reduced on hand held and vehicle weapons #Overheating removed from stationary weapons and vehicles #Medics slightly quicker heal time #Some textures updated #Some new sounds added #Tanks: reduced hit points #Vehicle wrecks no longer stay (Bots do not recognize wrecks so this will help them to stop getting stuck) #Sherman projectile added to Bazooka and Rpg That’s a quick list of the huge bundle of tweaks and improvements included.

#### Battlefield 1918

bf1918_3.0_finalfinal.zip | 1.2 GB

for Cantigy - one of the maps where the Doughboys engage the German fortification. This map is a classical trench warfare map. Enjoy! Members of the development team will most certainly show up! Oh, and you need of course the MR 3, so how about downloading it? [i]This is a full client and therefore [u]not[/u] a patch. That means that you [u]must delete any older version of Battlefield 1918, before you run the installer[/u]![/i]

#### Merciless Texture Packs for Road to Rome

merciless_rtr_1.61_fixed.exe | 49.99 MB

#### Battle of Sky

battle_of_sky.zip | 7.44 MB

#### D-Day

d_day.rfa | 130.66 MB

behind the lines to meet up with the Army and form a continuous beachhead.

#### Battlefield: High Definition v1.0 Client & Server

battlefield_high_definition_1_0_client_and_server_full.zip | 44.02 MB

#### Forgotten Hope MapPack #6 - Client Files

fh_fanmappack_6.zip | 482.7 MB

utility to unpack them before installing. If you do not have one, you can get winrar New and old users alike, will need the latest version, v0.7, of Forgotten Hope for Battlefield 1942™ before playing. If not yet installed you might check the download section for the links to grab it. But be aware -- this will be a huge download. It is definitely worth the effort, though!

#### Battlefield 1942: Incremental 1.5 -> 1.6 Client Patch

battlefield_1942_patch_v1.5-v1.6.19.exe | 145.22 MB

#### Parallel World

parallelworld061.zip | 8.53 MB

collision meshes and reduced lag. - Added blood effect. - Fixed collision mesh of Vespa. - Stinger doesn't detonate by running infantry. - APLandmine works like 30sec time bomb, because it doesn't detnate by infantry on Battlefield ver 1.4. For more info, check the readme!

#### BF1942 Map Editor 1.2

bf1942mapeditor_1.2.msi | 869 KB

Managed DirectX (click here to download) For more, See his website: http://www.flashbots.co.uk/madbull/ Mind you, all the pictures you see are rendered in real-time, the water flows and everything, this program is going to revolutionize mapping!!!!

#### BF1942 Unreleased Soundtrack Content

bf1942collection.zip | 94.37 MB

me. http://www.joeleriksson.com/

#### Omaha Charlie Sector 1944 - Coop/Singleplayer

fh_charlie.rar | 6.84 MB

#### Merciless Road to Rome Single Player

mc_rtrsp.zip | 81.95 MB

#### Battlefield 1942 Single player Demo (Tobruk map)

bf1942_sp_demo.zip | 133.25 MB

war in history. Battlefield 1942 brings the Second World War to your computer, and lets your fight historical battles in different parts of the world on your computer. A brand new game engine capable of dynamic models and landscapes, ground, sea and air physics, and a fully 3D sound system allows Battlefield 1942 to bring you an unparalleled feeling of immersion. [b]Note:[/b] This is the SINGLE Player demo. [file=5003]Click here[/file] to get the MULTIPLAYER Demo.

#### Norway Singleplayer

norway_singleplayer.zip | 20.56 MB

Join the Axis and drive Tigers, JU88s, stukas, fighters - nose n reargunner. This level is a mixture of Iwo Jima and Berlin, but the Allies are more determined and better armed. There\'s two allied landing zones so there\'s an allied pincer action. Allies n Axis usually come together at the Fountain base in the town. Watch out for the Brownings and MGs dotted around the town. Own 4 flags and the opponents points start going down.

#### Battlefield 1942 Secret Weapons of WWII Demo

battlefield_1942_secret_weapons_of_wwii_demo.exe | 164.83 MB

have BF 1942 installed!

#### Merciless Texture Packs for Road to Rome

merciless_rtr_1.61.exe | 49.99 MB

#### B-17 Singleplayer Mod

b-17_singleplayermod.zip | 755.74 KB

only in one single player map for some reason, although it is in several of the multi-player maps. I\'m not sure why EA/DICE made this choice in the final game, as the B-17 is really fun in the single player maps as well, and the whole point of single player is to practice for MP, right? The bots will eagerly fly the B-17 and bomb away - I like to jump on as gunner, when I\'m not carpet bombing, that is. I\'ve tried to use default multiplayer locations for the B-17, except in the Midway and Iwo Jima maps, where it isn\'t in the multi games. The B-17 replaces a Torpedo or Dive Bomber in these maps, and only spawns when the Allies have the control point. I added it to the Midway map because historically B-17\'s were used in one of the initial attacks on the Japanese fleet IIRC on my history. You also get the battleships added in this Midway mod as well, what can I say, I like big bombs and guns ;-) Iwo Jima gets the B-17 as a surrogate for B-29\'s, which flew in to the airbase shortly after it\'s capture. The Corsair that normally spawns at the Iwo airbase when it is under Allied control is replaced with a Mustang, which flew in with the B-29\'s as escort and did operate from Iwo on missions to Japan the last few months of the war. The Mustang pilots had to fight off Japanese soldiers attacking their sleeping quarters at one point - the island hadn\'t even been fully captured when they were flying in. The Corsair still spawns at the carrier. I also tried to get the B-17 into the Wake Island map, just for the heck of it, but there just isn\'t enough runway space to take off without hitting a building, tree or something else.[/quote]

#### Battle For Agedabia

battle_for_agedabia_v1.0.exe | 42.66 MB

#### Merciless 1942 1.6

merciless_1942_1.6bg.exe | 657.45 MB

Version 1.6.

#### DCR Final Full

dcr_final_install.exe | 200.34 MB

#### Forgotten Hope 0.7 Dedicated Server Files

forgotten_hope_v0.7_dedicated_server.zip | 193.5 MB

#### FH Modding Tool Pack V1.1

fh_modding_tool_pack_v11.exe | 151.71 MB

#### Iraq Map Update

iraqupdate_setup.zip | 6.63 MB

of hell! Control the Chemical Factory, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield for that bomber/A10 Go on - change a regime TODAY!!! Iraq.rfa- Standard iraq.rfa with updated DC3 weapons and vehicles. By popular demand the map now contains less planes. Iraq_week2.rfa- Both allied and axis forces have now secured the various outposts- A tank battle begins to develop. Map is still focused on taking control of the town. Iraq_week3.rfa- Allied forces now control the town and destroyed all of the opposition\'s air support. Defend the control points from the Iraqi offensive! NOTE- the allied base is now takeable! **New custom skies included in week2 and 3!** IRAQupdate_setup.exe - installs the Desert Combat files that are required IraqREADME.txt - this file TECHNICAL Tested on BF1942 latest patch and Desert Combat. Runs great on our 2200/1800/1300 processors with 512mb on ATI video cards 8500 and 9700. If you have a FPS problem turn off lightmaps/shadows as some areas of the map have loads. IMPORTANT NOTE: This map is only for multiplayer conquest running a DC3 server. Do not attempt to run it otherwise. You do not have permission to alter and distrubute these files without my consent. Thanks for downloading and enjoy! Major Load {/quote] *** Iraq Map http://www.bf1942files.com/file.info?ID=11547

#### BattleField 1942 Intro MP3

bf1942_intro_music.zip | 2.2 MB

was 20MB!!!

#### RFA Extractor v1.1

rfa_extractor_v1.1.zip | 12.08 KB

#### Toujane, Tunisia

toujane_tunisia_v1.1.zip | 9.96 MB

#### 21CW Berlin Airborne Operation

21cw_berlin_airborne_operation.rar | 2.89 MB

#### Pearl Harbor

pearl_harbor_v1.1.zip | 6.5 MB

#### Untold War Stories

uwsv1.3fullinstall.rar | 128.93 MB

#### Take the Island

take_the_island_rc.zip | 8.59 MB

or bottom left corner (Japanese) where each side has a small island with two patrol boats and an AA gun. There is also an island near each carrier with AA and a Defgun. Get scouts to spot the island and use these defguns to pound it, while the AA gun holds off any bombers.

#### CIS:BHD Client Files

cisbhd_finalclientv1.0.rar | 361.04 MB

[url="http://cisbhd.bf1942files.com/forums/"]forums[/url].

#### Oahu The Pearl Harbor Project

o_ahu_pearl_harbor_project.zip | 22.25 MB

#### Galactic Conquest Extended 5.3a

gcx_v53b_1june.exe | 9.97 MB

you enjoy

#### Merciless 1.6 Single Player

merciless_1.6_sp.rar | 59.38 MB

#### Desert Combat Final Server Files

dc_final_server.exe | 14.71 MB

order to use it. Thanks!

#### Battlefield 1942 Multiplayer Demo Patch

mp_demo_client_patch_1.1.zip | 12.14 MB

file. ;) Also, if you plan on running a server at some point, be sure to snag the [url=http://www.bf1942files.com/file.info?ID=5193]1.1 Dedicated Server[/url] file. Now get out there and ENJOY, soldier! For user feedback? problems? enter the forums http://forums.filesnetwork.com Also take the time to vote for us, afterall we did provide some goodies :D

#### Doug\'s Weapon and Tank Mod

dougs_weapon_and_tank_mod.zip | 421.94 KB

Modtools for my BF Vietnam game) but it saves people the trouble of doing it themselves.

#### CartoonField

cartoonfield01.rar | 29.71 MB

people have tried making the looks of BF1942 a bit more cartoon\'ish lately. That\'s mainly because of BF-Heroes I guess, well, anyways, I did this in around 30 minutes, this mod still has a few bugs but if you guys like it I will make another version, enjoy![/quote]

#### DCX 0.8 Full Client

dcx8_client_install.exe | 459.96 MB

#### FH D-Day Omaha Coop

fh_d_day_omaha_coop.rar | 3.29 MB

#### Way to Stalingrad

way_to_stalingrad.zip | 8.52 MB

guns. Air support have he who occupy and preserve this hill. Warning: russian can forfeit all flags! Germans attacking and russian defending.

#### Battlecraft 1942 Map Editor 2.1

bc4221.1full.exe | 65.35 MB

#### NB Pearl Harbor 2

nb_pearl_harbor_2.zip | 19.52 MB

BUG FIX = Fixxed Ship Sounds for Allied Destroyer Guns and Number of Airfiled Airplane Spawns (was set to only spawn 2 planes) NB_Pearl_Harbor.rfa created by NBrigade|Vªss (aka Alex Koziol) Thanks to: Daveski my mentor, Liquid(the mother f\'ing shit times 100), g8 for help with testing this map on a closed server, Twitch with top secret shit, Scissors and Stinky for helping alpha test this map and the whole clan of Northern Brigade during the maps beta testing phases..I would also like to thank the BF42.com forum for helping make this map happen! Using perfectionist\'s tutorials and Applesauce\'s light mapping tutorial the shadows came into place :) Theme: Pacific Theatre, Japanese vs. US ... Conquest, CTF and TDM gameplay Map Specific Notes: US had 3 destroyers and a sub, Japs have 2 destroyers and 2 Aircraft Carriers. The destroyers have a maximum of 2 spawned per map (i.e. allies get 6 destroyers, axis get 4). The axis carriers and allies sub only spawns once per map so use them wisely!!!!! Only one Japanese carrier is mobile it is the \"Yama\"(middle carrier), but it is much weaker then the stationary \"Kami\" Carrier(left carrier). The Japaneese introduce a new zero that spawns on the stationary \"Kami\" Japanese Carrier, it is in camo colors. Goddies: Custom Sounds, New Zero Skin, Plenty of Axis planes and a sub base!!!!! Installation Instructions: Extract NB_Pearl_Harbor.rfa into: \"C:\\Program Files\\EA Games\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels\" directory (assuming you installed the game using the default locations) Contact Info: Nbrigade|Vªss \"nbvass@hotmail.com\" http://www.northernbrigade.com [/quote]

#### Snow El Alamein

snow_el_alamein.exe | 29.45 MB

#### M1 Garand Alpha

m1garand_alpha.zip | 711.46 KB

make one. If you are interested in making one, E-mail me at Rigups@aol.com.[/quote]

#### Blood Patch

bloodpatch_retail.zip | 13.82 KB

also perfect if you just want to see people bleed, you sick puppy. Now go get it before someone gets hurt.................and you can't tell. :D Note: the blood patch will work in Single Player and Multiplayer and does not require that the server you're on have the patch as well. [img]http://www.gamingfiles.com/screenshots/21/files_extra/bloodshot.jpg[/img]

#### Red Sky

red_sky.zip | 38.29 MB

Additional Skins by: Azag-Thoth, Lt. Nagy, zmatt, Th3 Dic3ma, takiwa, AFF|Razor and Jingo.

#### Die Sturmgewehr

die_sturmgewehr.rfa | 89.47 MB

new type of weapon. Its production must be stopped at all cost.

#### Landing Beach

landing_beach_v1.3sp.zip | 7.13 MB

#### DCM AirWolf Modded MapPack

dcm_airwolf_modded_mappack.rar | 301.59 MB

texture,helicoptors,and mods.This map Is a DC-Final pack.

#### Supply Line

supply_line_v2.1.exe | 25.18 MB

#### Battle of Desert

battle_of_desert.zip | 9.48 MB

is the only factory which produces unlimited amount of heavy tanks (Tiger & M10) and airplanes (BF-109 & Spitfire). Attention: Your heavy technique (Tiger & M10) is limited to 6 peaces for each team and don't respawn. Only light tanks and Self Propelled Gun will respawn. SPECIAL: Victory can be achieved by taking all flags. The map is designed for CONQUEST as well as CTF.

#### FH Omaha Beach

fh_omaha_beach.rar | 476.12 KB

#### Lou Pings Isle

lou_pings_isle.zip | 9.96 MB

#### Liberation of Caen

liberationofcaen.zip | 624.82 KB

#### Forgotten Hope 0.6 - File 1 of 2: Main Installer

forgottenhope0.6install1of2.exe | 698.66 MB

patch! ALL 3 files are needed for you to be able to install and play FH 0.61. The 3 Files are: 1) Forgotten Hope 0.6 - File 1 of 2: Main Installer (this page) 2) [file="24238"]Forgotten Hope 0.6 - File 2 of 2: All Maps[/file] 3) [file="24239"]Forgotten Hope 0.6 to 0.61 UPDATE[/file] [i][b]And Finally Note:[/b] Yes FH .6 has been out since march 16th but due to a lot of crazy and messed up events of the past 9 days, we´ve had A LOT of downtime. So sorry for the inconvenience :([/i] --- Forgotten Hope 0.6 will bring you two new armies: The French and Italian Forces. But there are also new weapons for the Germans and British armies planned, and later on also other new nations will make their way into the mod. [b]Forgotten Hope 0.61 features:[/b] - 130 vehicles - Over 40 maps!!! - Atlantic - Crete - Zielona Gora - Battle of Valirisk - Battle of Orel - Gazala (Original map usable by Forgotten Hope) - Kharkov Winter (redone Kharkov map) - Karelia - New Sounds and Textures - New Gameplay - New Graphics - New Damage System - 15 New Weapons --- Having problems installing? Be sure to check out the FAQ on the Official Forgotten Hope Forums: http://www.gamingforums.com/showthread.php?t=115233

#### Bush War

bushwar01.zip | 101.11 MB

is even though its just the 0.1 release! Be sure and check this out, i know there are no servers running it but check it out anyways and drop the team a line with some suggestions / ideas or your general thoughts!

#### Battlefield 1942: Full Windows Server (1.6)

battlefield_1942_server_v1.6.19.exe | 110.57 MB

1.6

#### Operation Anubis

install_operation_anubis.exe | 154.82 MB

spread on 3 maps, Mactan Island (US vs.Japan) Bornholm (Germany vs. Russia) and Capadocia (UK vs Germany) [/quote]

#### Battlefield 1942 Full Client Patch

battlefield_1942_patch_v1.45.18.exe | 107.41 MB

#### Secret Weapons Files For BattleCraft

swlst.zip | 3.79 KB

vechicles.[/quote]

#### Iraq Map

iraqmap.zip | 37.92 MB

DESCRIPTION A Battlefield 1942, Conquest Map, including Desert Combat RFA. Attack Iraq!!! Someone’s gonna do it – why not you? Allied and Iraqi forces collide in an abandoned town and stir up all kinds of hell! Control the Chemical Factory, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield for that bomber/A10 Go on - change a regime TODAY!!! Go get em’!!!!![/quote]

#### Offline

rc_offline_bf42.zip | 8.63 MB

#### RC's Super Mappack

rc_superpack.zip | 206.05 MB

#### The Road To Rome Support for Forgotten Hope 0.7

fh_rtr_0.80beta.rar | 86.59 MB

================================================================== # Battlefield 1942 # Battlefield 1942 The Road To Rome # Battlefield 1942 current patch (1.6) # Battlefield 1942 v1.61b hotfix # Forgotten Hope 0.7 Mappacks # Forgotten Hope Fanmappack 5 # Forgotten Hope Fanmappack 6 # AtlanticMappack for FH0.7 The Minimod is ready to 80% The Minimod is Copyright (by) Hui_Bui ALL RIGHTS RESERVED. ==================================================================

#### The Road to Berlin (1.1)

the_road_to_berlin_v1.1.exe | 21.34 MB

#### Corregidor

corregidor_bf1942_map.rar | 7.77 MB

#### Battlefield Pirates

bfpirates_final_fp.exe | 366.6 MB

plunder with loads o' new content, redesigned gameplay an' lush realistic environments t' make any land lubber get their Yarr' on!"

#### Battlefield 1861 0.11 Coop

bf1861_011_full.exe | 34.84 MB

#### Battlefield 1942 Extended

bf1942x.rar | 102.22 MB

because I want this to feel as if DICE made it. So people can enjoy that official feel and security (hey I know some people prefer it)

#### Western War

westernwarv1.rar | 160.15 MB

#### XWW2 V2.6 Client Install 1 of 2

xww2_2_6_install_1_of_2.exe | 518.75 MB

#### BF1942 Match Mappack V1.0

bf1942_match_mappack_v1.0.exe | 94.91 MB

all four maps added something unique to the game, be it in the form of custom objects, layout, setting or over all feeling, without loosing the original game play that is associated with Battlefield series. With these goals in mind, we sat down and looked through all the original maps, trying to figure out what types of map we thought were missing. It was in this process that the four maps started to take form. For Faid Pass we felt we wanted to create an allround map in Africa that added the US Army to this theater. In Operation Forager we wanted to create an infatry based map in the Pacific theater that would also feature the PT boats from Invasion of the Philippines. We also wanted to create a more gloomy feel for this map, deviating from the high blue skies and white sands found in the other pacific maps. The Great Pursuit fullfilled our wishes to create a tankbased map for the East European theater and also create an assault styled map instead of the head-on game style. Finally, with Remagen we wanted to bring into play a classic battle from WW2 that we felt should rightfully have a place in the Battlefield 1942 universe.

#### Recruit Snyders Modification

anthology.rar | 116.27 MB

say more? Take a look at the readme and the screenshots, and then download it soldiers! See ya on the battlefield!

#### The Battle of Kasserine Pass (re-visited)

kasserine_pass.exe | 47.53 MB

campaign rotation), I decided to re-make it, and change a few things, like the heightmap and CP vehicles spawns, vehicle coding, skins, and textures, as well as 4CentShy of Merciless adding SP support. I hope you all enjoy it more now.

#### Battlefield 1942: Full Linux Server

bf1942_lnxded-1.6-rc1.run | 103.13 MB

1.5-1.6

#### Battlefield 1942 v1.5 FULL Patch

battlefield_1942_patch_1.5.exe | 143.55 MB

here[/file]! [b]CLIENT FIXES[/b] No more swapping CD's. Any installed Battlefield 1942 expansion pack or community mod can be played using any Battlefield CD. Fixed an issue that would cause severe lag when going from a vehicle ladder directly into a vehicle position. This was especially prevalent with the MG positions on Destroyers. Fixed Omaha Beach ammobox-bunker exploit.[b]NEW FEATURES:[/b]New map - Invasion of the Philippines, complete with all new Patrol Boats. A new US Marines skin replaces the USA army skin in the Pacific theatre. US Marines Engineer is equipped with the M1 Garand. Japanese Engineer has been retrofitted with the Type 5 semi-automatic rifle. Kubelwagen replaced with the Black Medal Scout Car for the Japanese forces. Hanomag replaced with the Ho Ha APC for the Japanese forces.Enjoy :thumbsup:

#### Cherbourg (1.4)

cherbourg_ver1_4.zip | 3 MB

this map was found at: http://www.army.mil/cmh-pg/books/WWII/utah/utah.htm *** This map is designed for skilled conquest players. The germans is to defend the occupied Cherbourg and the allied will by surprice conqure the control points one by one. It contains a loot of various tactical openings from both sides. The main battle will probably be won by the skill of assults and anti tank soldiers. The houses in Cherbourg can be used for both attacking and defending and the team that have the best aim will gain the victory. There is also the poweful destroyer on allied side and two fast luftwaffe planes on german side. This battle have the variation for all players and requests well trained soldiers to win. *** Features: - Ballanced to provide various of tactical battles. - Ammo and mediclockers spread out in the map to provide fun soldier to soldier battles. - Various of gaming on land, at sea and in the air. - Enclosed map with all details presented. Requirements: - A PC with Bf1942 game. - Orginal Dice maps installed. - Unzip the Cherbourg.rfa map file in: BF1942\\Mods\\bf1942\\Archives\\bf1942\\levels Thanks to all editing tools for making this possible: - Madbull Mapeditor1.2: http://www.flashbots.co.uk/madbull/ - Editor 42: http://bfed.3dmax.org/ - RFA Extractor and Grapics MakeRFA Beta 3 - BF1942 UK Map Editig forum: http://www.battlefield1942.co.uk/forums/forumdisplay.php?s=&forumid=20 (special tanks for support from Perfectionist and Uncle Sam) Any comments please mail me at - mail@densloe.net - Hope you enjoy this map. 1st Lt Densloe, Sweden [/quote]

#### Walk Like An Egyptian

walklikeanegyptian076_bf1942_dc_map.rar | 12.01 MB

#### Hill 112 - *REVIEWED*

hill112.zip | 34.83 MB

true mission, codenamed Epsom. The basic aim of Epsom was to sweep round to the west and south of Caen and reach the main Caen-Falaise road. This would almost encircle the German defenders around Caen.[/quote] MadModder's Review Active 9 brings us another quality map in "Hill 112". From the axis base camp fires and burning street lamps to the sounds of Hitler's impassioned speeches on the radio, there is enough detail here to impress for many bloody rounds of combat. Great lighting effects, new sky textures, new building skins (inside and out) and what appear to be some new house models are just some of the features within. The train station is a particularly nice touch and capturing some of the CP's will be difficult without falling to your death. I was a bit disappointed in the ground textures themselves as they seem a bit drab, but it is really only noticable from the air. Active 9's attention to ambient effects and visual details sets them apart from the average mapper. They keep getting better and better. I highly recommend the download.

#### Bastogne

dantaylors-bastogne.zip | 38.34 MB

#### BF1942 Realsounds

bf1942_realsounds.zip | 1.87 MB

3rd person) Browning MG (One Sound for 1st and 3rd person) MG42 (One Sound for 1st and 3rd person) No 4 Lee-Enfield (1st and 3rd person) Mauser Kar 98 (1st and 3rd person) Breda Modella 30 (One sound for 1st and 3rd person) Sten SMG (1st and 3rd person) Grenade Explosion Walther P38 (1st and 3rd person) Other Add-Ons: That External Soldier View Thingy is included. F9- First Person F10- The \'Ass\' Cam F11- Front Chase F12- Cinematic Camera Easter Egg- Keep hitting \'C\' to get to a 5th view that puts inside your guy\'s head, but at the same time outside! Try it, you\'ll see. Notes: This will work in Single Player and on ANY MULTIPLAYER SERVER! THE SERVER DOESN\'T EVEN HAVE TO HAVE THIS MOD! OH YEAH! I HOPE YOU ENJOY!!!!!!!!! Want sounds for a new mod or sounds for something else? Email me I got a library of over 500 sounds! Fluffyinsanity99@aol.com[/quote]

#### Battlegroup42 Full Client: 2 of 5

bg42_1_7_part2_of_5.exe | 577.68 MB

that have been integrated into the mod. So overall what does this bigger better version of Battlegroup42 contain? Well on top of all the content that we had before we have added 26 new vehicles/static guns with many more reworked or with minor changes, 22 new maps with many minor changes and bug fixes to the existing maps, 12 new handweapon models, 6 new ships models, 4 new plane models and one complete new army!

#### Operation_Yugoslavia_Rise_and_Fall.exe

operation_yugoslavia_rise_and_fall.exe | 22.23 MB

units: Chinese partisans, Holland Resistance, French Resistance, British expeditionary forces, allied missions in Yugoslavia and the Yugoslav partisans. Mod Operation Yugoslavia Rise and Fall, just follow the battle on the southern front, it is the battle with the Yugoslav partisans who have already demonstrated in the previous mod.

#### Operation Rolling Barrage

operation_rolling_barrage.rar | 106.81 MB

& COOP made by Hamburger Hill ============================================== This Map is a conversation of BFV's Map "Lang Vei" The story of Operation Rolling Barrage: The Allied superiority human and material added to the Wehrmacht destructive losses. Despite the hopeless situation, units of the SS attempts a reconquest of lost outpost with a concentrated mechanical thrust. Because of material shortages, a further increase of vehicle stock can be achieved only by booty vehicles. The allies must take the Hill occupied by the Germans as quickly as possible to prevent the other feed of material. Good luck Soldiers, Yes we can! Take a Look at the Screens!!!! Supported gamemodes: SP, COOP, CQ, Have Fun with the machine_gun and enjoy this Map,:-) ==== Hamburger Hill ====

#### Amel Gate

amel_gate.zip | 16.87 MB

before the Germans can secure it. Additional Skins by: Gumby, Jeff, CoyotePete, St0rm, Killah and Jingo.

#### Cliffs of Insanity

cliffs_of_insanity.rfa | 73.84 MB

British Isles, so a special unit of American Rangers has been deployed to counter the situation. Speed will determine the winner of the battle on this harsh and unforgiving terrain."

#### DCM Alamaniya

dcm_alamaniya.exe | 56.87 MB

#### Homefront 42

homefront_bf42_v1_5.rar | 176.68 MB

upon himself to update the Halo inspired HomeFront42 mod. Now with robust new bot support, along with other great changes, HomeFront42 for BF1942 is ready to wage galactic war once more. [/quote]

#### Factory

bfmap_factory_v2.rar | 13.13 MB

of vehicles and weapons, so they must capture some other factories. Russia is perfect target. German ground army entered into the russian forests. They are trying to capture one of these factories. But Russia will fight. Who wins?\" In this map is one base and three control points -> Lumbermill, Deposit, and Factory! If you want win, you must have all three control points !

#### Woodland Skirmish

woodland_skirmish_v1_rc.zip | 6.41 MB

German radio from a farm they crashed next to, and using that radio called for help. A team of Allied paratroopers were dropped into the area to find the American bomber crew. Naturally, all this activity made the German units nearby curious, so they moved in on the crash site. The map is five control points, four creating a diamond shape around the perimeter of the map with one in the center. To trigger ticket bleed, you must either: a) Capture and hold both starting bases (\'Mill\' and \'Barn\') b) Capture and hold one starting base and at least two other control points (either \'Mill\' or \'Barn\', plus two of \'Ruins\', \'Farm\', or \'Armoury\') And here\'s a bonus: you can also play this in Road to Rome and Secret Weapons. The only changes are the vehicles and the teams that participate in the battle, however, it\'s still a fun change (the Grant\'s top gun is great against infantry because it\'s powerful and doesn\'t overheat). There are also a few jetpacks in the SW versions, and in RTR the German Assault pickup kits will have an Italian Breda LMG as a change to the SG44. See the installation instructions for more information. Forgotten Hope 0.7 support is also on its way. Also, when playing in the Vanilla version, on the spawn screen the Sniper kit has been replaced by an alternate assault kit with a SMG (Thompson or MP40) replacing the standard weapon. However, Scout kits can still be picked up from around the map. And one last thing. The M8 Greyhound. It was in the Secret Weapons map Raid on Agheila as a special vehicle. It was fast, lightly armoured, and had a fast-firing, low powered cannon. I needed a nice light tank for the SW version and the Greyhound fit the role perfectly. The model and most of the coding is by DICE, but I did do a slight reskin to change the desert tan colour to a more appropriate greenish colour, and had to recode the AI for it a lot as they were treating it like a jeep.

#### KotF European City

bf1942_kotf_european_city.zip | 2.61 MB

#### Operation Merkur

mc_merkur_setup.exe | 32.78 MB

work-over. Note: Merciless 1.6.1, Merciless RtR and the official Road to Rome-Xpack are required.

#### Merciless Creations - MC 1.6.1 Texture Update

mc_1.6.1_texture_update.zip | 3 MB

[img]http://screenshots.filesnetwork.com/21/files2/60164_6t.jpg[/img] Aichi Val for Invasion of the Philippines [img]http://screenshots.filesnetwork.com/21/files2/60164_3t.jpg[/img] [img]http://screenshots.filesnetwork.com/21/files2/60164_4t.jpg[/img] Type 38 Torpedo Boat for Invasion of the Philippines [img]http://screenshots.filesnetwork.com/21/files2/60164_1t.jpg[/img] [img]http://screenshots.filesnetwork.com/21/files2/60164_2t.jpg[/img] Download Now

#### BF1861 Client

bf1861.rar | 31.01 MB

close-quarters battle. There are no planes and no vehicles, except ironclads and horses. There are plenty of stationary cannons however. Civil War guns fired 1-ounce bullets that were usually of around .57 caliber and were made of soft lead that flattened on impact. As you can imagine, these did horrendous damage to the human body. In the mod, head and chest shots are a 1-shot kill with all rifles and carbines. Revolvers and pistols are a 1-shot kill to the head or 2 shots to the chest.

#### Action Battlefield Client

action_battlefield_1150_client.zip | 261.29 MB

your perfect balance of fun and realism. It will raise the fun factor and boost the replay value of the original game. Not by adding extra stuff you don't really need, but by giving to you what you really like in a game : -Better gameplay, new weapons that YOU people requested and others that are FUN and important to use strategy-wise. Current vehicles modified for more fun and possibilities. -Better soldiers that can jump higher, throw further and make dangerous moves without taking damage easily! -Enhanced special FX for current and new weapons/vehicles. -Modified maps for better teamplay and more intense battles. New maps to be included. -Role-based soldiers classes : your team will need all of the different classes as they play an important role on every battle. Scout for reconnaissance and flag capture, Assault for effective attack against soldiers, Anti-tank for effective attack and defense against armored vehicles, Medic for immediate and long term medical assistance as well as smoke grenade assistance and finally Engineers for their destruction power and ability to build bunkers and AAguns. Action Battlefield will test your skills to the limit! --Sir. MoonQuake [/quote]

#### DCFX: Joint Arsenal Client Files

dcfxpatch1c.exe | 128.45 MB

with coop support, extensive submode support and many new tools, the battles are endless! You must have the following items prior to playing DCFX: - Battlefield 1942 - 1.6 Patch - 1.61b Patch - Desert Combat 0.7 - Desert Combat Final 0.8 - Desert Combat Extended 0.9 - DCFX 1a (Full)

#### Merciless Road to Rome Map Pack

mc_rtr_zara.exe | 111.28 MB

#### Operation Wolf

operationwolf.rar | 21.88 MB

advice: If you want to get from one end of the map to the other, don\'t walk.

#### Gazala Two

bf1942_gazala_two.rar | 7.9 MB

#### Forgotten Hope Realism 2.0

fhrealism_2.0.exe | 142.45 MB

#### 21CW Berlin Under Siege

21cw_dc_berlin_under_siege.rar | 4.21 MB

#### 21CW Norway SP

21cw_norway_sp_player.rar | 2.77 MB

#### Merciless Creations 1.6.1 Update

mc_1.6.1_update.exe | 80.68 KB

#### Official BF1942 Server Patch 1.6 to 1.61b

battlefield_1942_server_incremental_patch_v1.6_to_v1.61b.exe | 3.16 MB

Luigi Auriemma. Many thanks go to Luigi for identifying and reporting the issue. We encourage the community to report exploits to BFHQ@ea.com

#### 21CW SP Mappack2

21cw_spmappack2.rar | 2.61 MB

#### Aberdeen For Enhanced DC Mod

aberdeenforenhanced_dc_mod.rar | 1.81 MB

#### DC Black Hawk Down

dc_black_hawk_down.zip | 40.36 MB

earlier attempts at a Black Hawk Down map. not to insult the makers of those maps, but in my opinion they did not put enough effort into truly bringing scenes if the movie into their maps (for instance putting ural tankers, stingers, and a bunch of those white lostvillage houses on their map - just didnt make sense to me what they were thinking when they made it). Im not sure they understood what was really goin on logistically in the movie. This map is as close to the movie as i could possibly manage. flag areas and city sites were constructed using screenshots and video clips i took of the movie (using Fraps). Gameplay has been significantly changed from normal DC as well to reflect the movie style of combat. With this map, I also wanted to explore bf mapping-which can be a tricky business at times. in addition i think this map stands as something of a tribute to a great movie. a true fan of the movie i think will truly enjoy this, while the novelty will no doubt be lost on some. a lot of work went into this, so enjoy it as much as you can, at the end of the day - you dont lose anything.

#### RealPlane Modification

realplane_version_1.65.zip | 16.23 MB

#### Dead Cities Mod 1.2 Patch

deadcities12.zip | 31.96 MB

Fragging Everyone!

#### Desert Combat Replacement Intro

desertcombatintrobik.zip | 68.44 MB

#### WaW Forgotten Hope Map Pack

bfewaw.mappack.exe | 91.14 MB

of Berlin, Tundra, Battle of Rome, Weserbung, and Russian Country. Many of you may recognize these maps. Well, you should. These are those same great maps that we have edited and converted for use with the Forgotten Hope Mod. While we have edited these maps for use with the FH mod and work better for our tournament; they are still the work of the original map creators and we at WAW would like to give these mappers a big thank you for giving us these excellent maps that have entertained us for many, many, many hours of hardcore BF/FH battle. Or reason for converting these maps to FH and releasing them to the public is not to take away from their work in any way, but to allow more players to use and enjoy such superb mapping efforts.[/quote] These look like awsome maps!

#### Battlefield 1942: Incremental 1.5 -> 1.6 Server Patch

battlefield_1942_server_v1.5-v1.6.19.exe | 15.01 MB

#### Piti_Final

piti-final.zip | 5.04 MB

an island with 5 control point to take and 6 landing zones for the landing craft. It supports Single Player, COOP, TDM and Conquest. Capture the flag is untested, but should work. To install: Open the zip file "piti-20040104.zip". Extract Piti.rfa into Battlefield's bf192 mod levels folder. It should be in: /Mods/bf1942/Archive/bf1942/levels Please report any problems to me: William Murphy glyph@intergate.com This level features the island of Piti (not really, Piti looks nothing like this one), a childhood favorite of mine. It's a nice place to visit and a beautiful place. Have fun tearing it up. I don't know if any battles at all took place there, but since I grew up in the islands and have seen all the pill boxes (Japanese strong points). I suspect there may have been. I designed this level just to see if I could solve the AI landing craft problem. I don't think anyone, outside of EA GAMES has gotten them to work yet. I did. Have fun.

#### DC Invasion of the Philippines

dcinvasion_of_the_philippines.zip | 8.33 KB

#### G.I. Joe Mini Mod Full Install

gi_joe_mini2.exe | 98.24 MB

server should not longer crash during CO-OP games. Also some of the hand weapons damage has been tweaked a bit. We have also change some setting on the fang and the AWE to make them more network friendly. There have also been a few things that have been fixed on Cobra Island.[/quote] If you want the patch click here

#### 3Makeovers

3makeovers.zip | 26.39 MB

#### Submarine Bot Support V2

subs_and_bombers.zip | 27.2 KB

#### Omaha Beach Single Player

omaha_beach_sp_map_mod.zip | 477.6 KB

the Omaha_Beach.rfa file and put in you favorite mod under the bf1942\\(fav mod)\\archives\\bf1942\\levels >there are also now 2 Pak40 antitank guns on the map one protecting the first base and the other in the village. BEWARE >>there are also more ammo boxes and medical lockers located in assorted bunkers >>the spawnpoints for the first axisbase are now located above ground but still close to the base >>I\'ve also laboured to add new scenery never before seen in Omaha. >>new sniper nests and Mg42 positions >>a new vehicle repairbay for the main axisbase >>the Germans also now start with 4 flagpoints including 2 whole new points bringing the total to 5 !! >>tank-wise the US gets 4 Sheman\'s ,1 on the beach and 3 more when they capture the first GermanBase.The German\'s get 2 PanzerIV\'s ,3 HanomagAPC\'s ,2 Kubelwagons for getting about quickly and 2 Sturmgeschutz tank-hunters there\'s more but that\'s enough to whet your appetite yes? this is what I think the original Omaha_Beach released should have been like god speed and goodluck soldier pokerchip emailme about his mod if you wish at tinsel@eisa.net.au [/quote]

#### 73 Easting Map (Desert Combat)

73_easting.zip | 4.86 MB

#### Schwebepanzers Mappack

mapppackneu.zip | 34.84 MB

#### Hanomag Anti-Aircraft

hanomag_aa.zip | 1 MB

pics: [img]http://www.gamingfiles.com/screenshots/21/files_extra/hanomag1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/hanomag2.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/hanomag3.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/files_extra/hanomag4.jpg[/img]

#### SP vs SV mappack(Brothers wars)

sp_vs_sv_mappack.rar | 80.5 MB

scenario. the maps are: 1:Episode 1 2:Episode 2(Wrath of sp) 3:Episode 3(Black ops) 4:Episode 4 5:Episode 5(Berlin at siege) +bonuses. To understand some basic thinks before read any story here are some explanations: SP is the good guy.The American General of his great army.His company. SV is his old brother.He is an American but he joined the Nazis. Berlin City is the city next to Essen.SV is hiding there and he has gathered his whole army. Mission 1 is at France. Mission 2 is at France too. Mission 3 is on the Alps. Mission 4 + 5 are both in Berlin.(Berlin map disappointed me.I cant but in bots sorry)ill upload it separate. Long and prototype scenario hope you will like it.Download and comment.

#### Battlegroup42 Full Client: 5 of 5

bg42_1_7_part5_of_5.exe | 507.74 MB

#### DC Global Front

dcgf_0.2a.zip | 469.66 MB

maps have been renamed and reworked to better suit the GF environment. Global Front features a series of maps that depict individual scenarios that may or may not be connected to the other maps. There is no overall story line to connect everything together. GF is intended to be played in coop game mode (due to limited players with such an old game) but Conquest and Objective fully supported. This is the first public release of Global Front and it is, unfortunately, still in a Beta form. There are many WIP/unfinished elements that our small team wishes to finish. We intend to continue and improve Global Front; adding to the build so long as players want new content and the team is enthusiastic to continue our hobby. You will need the following to play DC Global Front: A CLEAN install of both: Battlefield 1942 v. 1.61 Desert Combat v. 0.7

#### BFMod

bfmodv3.zip | 230.59 MB

who like and play SP/COOP modes.

#### Interstate 1.8 Full Client

interstate18full.exe | 404.16 MB

file was re-uploaded due to a corrupt installer Be sure to grab the Interstate 1.81 patch as well Interstate community, custom maps, and further support found at [url]www.is82.com[/url]

#### Sandsturm

sandsturm.rfa | 26.54 MB

this vantage point.

#### Sunrise Harbor

sunrise_harbor.zip | 16.92 MB

There are five Carriers and five Destroyers engaged over two control points that make up the Harbor. Additional Skins by: Takiwa and Poopy Pants

#### -=AAGJC=- BF 1942 map

aagjc_bf1942_map.zip | 9.07 MB

rivercrossing on the whole river. The Germans however have destroyed the main bridge so the Allies have build an Bailey bridge next to the destroyed one. For more info about -=AAGJC=- vistit: www.freewebs.com/aagjc-1942

#### Forgotten Hope: Secret Weapons

fhsw025client.zip | 1.08 GB

fantasy). Couldnt find a readme in english, but i did find this on their site. its not the best english(the mod team is japanese) [quote]'Forgotten Hope Secret Weapon' (FHSW), it is mini- MOD for second next great war type real MOD' 'of popularity online shooting game 'Battlefield 1942 Forgotten Hope'. You did not complete to termination of war, or it is possible to try the numerous " secret weapon " which does not have the fact that it is mass-produced. With this MOD, US military battlewagon Pershing and medium tank [chinu] of the Japanese military, not only the famous new weapon like the [kugeruburitsutsu] anti-aircraft tank of the German troop, you record also the kind of weapon which, many people such as 14TP tank and Wz38m automatic rifle of the Polish troop and black prince infantry tank of the English troop view for the first time to many. In addition, also type of aircraft has increased to be large. With FHSW being anew the F8F bear cat fighter plane, the antitank attack plane such as hurricane MkIID and Yak-9T and enormous, the He111Z bomber of the strange form and the fuselage which changes [ente] model fighter plane " shaking electricity " of feature and so on soar in the sky. And lastly, in field of enormous weapon the battleship lion, also the monster weapon like overland battleship [rate] which even aircraft carrier Lexington, and the fortress which moves can be said appears. In FHSW, the various elements are included other than the new weapon. When riding the weapon, the present way not only the number of bullets, it can know the type of armament and bullet. In addition, it probably is to be able the machine gun of the aircraft use the high-explosive shell or the armor piercing bomb, as for the terrestrial infantry in explosion of that 20mm high-explosive shell to fear. Furthermore, also the production which such as new effective sound the appearance impression and vibration when shelling improves is included. Bodily sensation the enormous impact of the enormous battleship Yamato 46cm gun it is possible to do probably will be.[/quote] [b][u]The Password To Install The Mod Is blazing_night[/b][/u]

#### Merciless Creations Secret Weapons Single Player Mod

merciless_swsp.exe | 177.7 MB

[url="http://www.mercilesscreations.net/downloads.asp?target=mc16"] Get MC 1.6.1 Here[/url] [url="http://battlefield2.filefront.com/file/Merciless_Creations_Secret_Weapons_of_WWII;60135x"]Get MC SW Here[/url]

#### The Siege of Moscow

the_siege_of_moscow_fh.zip | 47.44 MB

work with the original BattleField 1942 game, it\'s Forgotten Hope only. I recommend that, for in case you already have this map for the original BF1942, you delete the original map because of problems you might encounter.

#### The Bridge

the_bridge.rar | 18.49 MB

There is also a small wooden footbridge that spans the river for an alternate route by infantry. At either end of the main bridge there is a small town which hosts a capturable control point. Between the base and the bridge on both sides of the river there is another capturable control point situated in a village.

#### Stargate BFM - Singleplayer

stargate_spv3b_2may06.exe | 1.65 MB

#### Kelly\'s Heroes

kellys_heroes.rar | 17.85 MB

opposite side of the map from the train yard which hosts the German uncapturable point and also the town square point which is capturable. In between the town and the train yard you have open ground and there are two capturable points here: the farm and sawmill.

#### DCFX

dcfx1a.exe | 535.55 MB

with coop support, extensive submode support and many new tools, the battles are endless! You must have the following items prior to playing DCFX: - Battlefield 1942 - 1.6 Patch - 1.61b Patch - Desert Combat 0.7 - Desert Combat Final 0.8 - Desert Combat Extended 0.9

#### DC Extended

dcx5l.1.exe | 48.67 MB

(www.DesertCombat.com) - Some common sense to properly install and set up.

#### Merciless Creations - Secret Weapons of WWII

mcsw_setup.rar | 96.93 MB

(as always) is to make everything feel as real as possible - and that includes the hidden Nazi UFO! Original features Go to war like never before with your choice of up to 16 new experimental vehicles, including: Horton HO 229 \"Flying Wing\" Sherman tank with a T-34 Calliope rocket launcher T95/T28 Super Heavy Tank The Sturmtiger -- featuring a naval gun mounted atop a Tiger tank The American AW-52 advanced fighter The Wasserfall guided anti-air missile The Natter rocket plane Top secret German prototype Rocket Pack -- fly and fight at the same time Seven new weapons include throwable one-shot-kill knives, the Bren light machine gun, the Auto 5 shotgun, and the Mauser K98 grenade rifle Eight new World War II campaigns, including combat missions at a V2 research facility and Hitler’s hideaway, The Eagle\'s Nest All-new locations offer unique Battlefield experiences, ranging from nightfall in Prague to a winter battle in Norway Introducing British Commando and German Elite troops Merciless features All new textures for all maps, vehicles, uniforms and weapons Hand designed custom loader screens for all Secret Weapons of WWII maps Realistic sounds for all new weapons and vehicles Note: This mod requires the official \'Secret Weapons of World War II\' expansion pack to be installed.

#### Who Dares Wins Full Install

whodareswins023client.exe | 424.51 MB

their other projects.

#### Secret Island

sectret_island.zip | 7.05 MB

#### Mansion of The Snake

mansion_of_the_snake.zip | 22.58 MB

troops through the area. The Mansion is located at a strategic cross point which binds a bridge to a main road. The map features custom sound and is set in an atmospheric autumn environment. The Allies are the attacking force in this map and their objective is to conquer all Control Points, the Axis need to defend the Control Points until the Allies tickets reach zero.

#### DCX Skin Pack

dcx_skinpak.zip | 32.24 MB

#### Superfuzz\'s Revenge

superfuzzs_revenge.zip | 16.9 MB

5 control points, one in each corner and one in the middle. Capture 4 of them to drain the enemy’s tickets.

#### Galactic Conquest 5.3 Client Patch

galacticconquest53patch.exe | 50.88 MB

#### FH Enemy at the Gates

fh_enemy_at_the_gates.rar | 7.76 MB

screen, but I\'d say get this map.

#### Norwegian Resistance Client Install

norwegianres_v0.85_client.exe | 301.87 MB

the Norwegians and the Germans. Historically speaking Norway was about to be an important part of Hitler third reich in the spring of 1940. The germans were planning a massive invasion of Norway. The plan was to invade the country from its major cities and then proceed to capture the north. Norway was a country of great importants, its strategical position for attacking the convoys and the Russian border made it one of Hitlers prime targets. If the German troops could occupy Norway, they would gain a much greater chance of stopping the allied convoys who supplied England and Russia throughout the war.

#### Apache Wars for Desert Combat

apache_wars_for_dc.zip | 28.3 MB

trying to take credit for there mod, I just wanted to make something for all of you Heli loving maniacs out there. Sure there is no historical signaficance, and no way have any realism, but hey if you want that...look elsewhere :D I got this idea while playing dc the other night ========== What it is ========== I have taken Tobruk and changed all vehicles to Ah-64 Apaches!!! NO Anti Air!!! (except usual soldiers) Even the guns in the buildings are now apache +++warning due to some interfernce of helicopters hitting buildings..some may blow up if not gotten into right away (not a glitch) +++[/quote]

#### Coral Sea by 4CentsShy

coral_sea_4cshy_050216.rar | 61.89 KB

#### 21CW Winterland

21cw_winter_land.rar | 6.12 MB

#### Berlin Airborne Operation

berlin_airborne_operation.zip | 4.98 MB

#### 21CW SP DC Coral Sea

21cw_coral_dc2.rar | 10.16 MB

#### 21CW SP Mappack1

21cw_spmappack1.rar | 3.36 MB

required in the BF1942 levelfolder

#### Nuenen Coop

bleibringer_s_nuenen_coop.zip | 11.73 MB

#### Airbase For BG42

battlegroup42_airbase.rar | 5.68 MB

folder This Map is a stand alone, install and play!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

#### Airbase For DCF and BF1942

airbasefordesertcombat_final.rar | 6.78 MB

BC1942-dont like prehistoric Maps.

#### Big Gun Jill Singleplayer

biggunjill_singleplayer.zip | 9.51 MB

#### Desert Combat Final Server Files

dc_final_server.run | 23.04 MB

enjoy! See ya on the battlefield! NOTE: Desert Combat Final is a MINI MOD! You will need Desert Combat 0.7 already on your server in order to use it. Thanks!

#### Battlefield 1942™: Attrition

bfa_installer.exe | 39.64 MB

#### Desert Combat Extended

dcxsetup.7.1.exe | 156.23 MB

enemy player steps into your home spawn, he gets damaged. So no more barret-camping-monkeys inside your spawn, taking you out as you go for a plane or a helo. Also, it tweaks some vehicles a bit, making them more realistic. Have fun ;)

#### Island airstrip

dc_island_airstrip.rar | 9.46 MB

#### King of the Sea

king_of_the_sea.zip | 12.02 MB

only! -------------------------------------------------------------- Description: You must fight for the control of the Sharky Base and Old Heaven wich is located in the middle of the map! Your only vehicles are the assault boats and some defguns to defend your base! * 8 assault boats on each side * New textures -------------------------------------------------------------- Installation: Put the King Of The Sea.rfa into your MODS\\BF1942\\ACHIVES\\BF1942\\LEVELS folder. -------------------------------------------------------------- ADDITIONNAL NOTES: This map is compatible with the new 1.5 patch Please do not copy/reproduce/modify this map without my authorization For comments or anything please contact me to this address: swat_cqb@yahoo.ca[/quote]

#### NightFighter .1 Public Alpha

nf_alpha_01.exe | 51.26 MB

too. Maps: All Maps with the Nightfighters Icon are playable in SP and MP! Note: Bots have Problems with some Vehicles! The following Vehicles are in this Alpha: USA: Comanche B2 F117 F22 RST EC: EFA Tornado JAS39 EuroCopter Marine Assault Hovercraft (MAH) Story: In the year 2006 there is a war between the USA and the Union of European States as the EuropeanCommunity (EC). A attack on the German chancellor at the opening of the FIFA World Cup in Germany was the cause for the war. The attack was executed by an American secret agent. While the Germans gave the USA an ultimatum, all European States awarded Germany their alliances. At expiration of the ultimatum the EC declared war on the USA. The USA started with an attack wave of their ultramodern bombers, while the EC tried to intercept these with their hunters... [/quote] Now drool at those screenshots (Courtesy of Mr. Greg), and download this mod!

#### Baghdad Intl Airport 1.0

baghdad_intl_airport_1.0.exe | 23.67 MB

#### Battle of the Atlantic

battle_of_the_atlantic.zip | 1.13 MB

the bitter cold waters of the North Atlantic against the German forces. In a hard-fought and intense struggle to cut off Britain's maritime supply lines, Germany naval and air forces attacked Allied merchant shipping. The British, Canadian and American allied naval and air forces were deployed to defeat the German forces. Objectives: Battle Of The Atlantic takes place at night in the North Atlantic. The British and German naval forces' objective is take and hold both flags and to totally eliminate the opposing forces. Installation Instructions: To use just extract the file Battle_Of_The_Atlantic.rtf into your bf1942 levels folder. Normally: C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels Uninstall Instructions: To uninstall simply remove the file Battle_Of_The_Atlantic.rtf from your bf1942 levels folder. Normally: C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels Change Log: 1.0.0 05/07/2003 - Initial release Any help in completing with the above changes would be greatly appreciated. Thanks: - Ryan Foss moseley@ga.prestige.net for MakeRFA and RFA Extractor Utilities - MoonQuake simxmoonquake@hotmail.com for Wake Evening Level - http://forums.bf42.com for hosting Battlefield 1942 Editing Forums - DICE and EA for Battlefield 1942 Game Feedback: Feel free to send your comments and suggestions to mjgoya@yahoo.com. [/quote]

#### Sea Battle

sea_battle.zip | 9.73 MB

#### vonManstein's Realistic Small Arms Mod (SP)

vonmansteins_realistic_small_arms.zip | 14.58 KB

mods: vonManstein's Realistic Troop Kits Mod (SP) vonManstein's No Bazooka Mod (SP) These mods will probably work online, but only with client/servers both having them.

#### Makin Atoll

makin_atoll_final.rar | 4.11 MB

#### Skin Pack

lolol.rar | 2.29 MB

Read ------------------------------------------------------------------------------ !Anyway install and have fun! -_-_-_-_-_-_-_-_-_-_-_-_-_-_- (")(-.-)(")

#### Battlefield 1942 Mod Launcher

bf92_modlauncher.rar | 876.66 KB

right in the mod!, No clicking CustomGame-Whatever, and also no useless desktop shortcuts!

#### Battlegroup42 Full Client: 1 of 5

bg42_1_7_part1_of_5.exe | 597.88 MB

that have been integrated into the mod. So overall what does this bigger better version of Battlegroup42 contain? Well on top of all the content that we had before we have added 26 new vehicles/static guns with many more reworked or with minor changes, 22 new maps with many minor changes and bug fixes to the existing maps, 12 new handweapon models, 6 new ships models, 4 new plane models and one complete new army!

#### Battlegroup42 Full Client: 3 of 5

bg42_1_7_part3_of_5.exe | 701.02 MB

#### Battlegroup42 Full Client: 4 of 5

bg42_1_7_part4_of_5.exe | 659.97 MB

el_wadi_.zip | 9.52 MB

fixed : vehicles have now the desert color.

#### Battlegroup42: Server Files

bg42_full_server_1_7.rar | 161.34 MB

#### BattleCity

battlecity.zip | 21.36 MB

#### Battlegroup_Secret_Weapons_of_WWII

battlegroup_secret_weapons_of_wwii.exe | 32.73 MB

destroyer or cruiser, fly with the bomber-type B-17 and begin to bomb factories and laboratories of the German heavy water plant or missile V-1 and V-2.Get bombed places by name Peenemude Rocket Factory, Germany or Telemark heavy water factory in Norway. Mod by SAS_19 and torpedobomber25. ChangeLog 1.01 -new vehcles:sherman Duplex Drive (Sherman DD), Wirbelwind on all maps, 2nd SS Tiger Tank with 54 round Shells, Katyusha from WW2. -new stationary weapons:mg42 from ww2, flak 38, stationary rocket launcher nebelwerfer. -new ships:aircraft carrier with full marine and airforce support (the task force), seaplane kingfisher(air recon aircraft), USS Texas. -new weapons:the original real-time gunsight for all rifles, desert colt, desert mine camo, desert wrench camo, FG 42 german paratroopers rifle. -new maps:huertgen forest, juno beach, the battle for rhine, project america(in new york-the hun for german intelligence officers-V-3 rocket), SS Hideout Austria/German UFO Aircraft, Mimoyecques, Peenemunde, Telemark, Doolittle Raid/Express.

#### The Merville Gun Battery

bf1942_operation_overlord_merville_battery.rar | 16.5 MB

#### Africa Islands

52africa_island.rfa | 1.19 MB

#### Operation Bagration

operation_bagration.rfa | 59.39 MB

any piece of soil on which they set foot.

comrade_sniper.rfa | 63.32 MB

cover their armored divisions' advance into the city.

#### Urban Desert Combat (Client Files for Windows)

udcv0.0.3fullwinclient.exe | 122.25 MB

Desert Combat takes place in urban America. A few of the mods features include a completely new menu, in-game hud, several new maps, many new buildings, many new static objects, new building textures to give existing DC buildings more of an American look, suicide cars, stormy weather, and much more. As a reminder, this is an add-on mod so you will also need Desert Combat version 0.7 for this mod to work. Please visit the website of the Desert Combat developers at http://www.DesertCombat.com to download their awesome mod.

#### Firefly Mini_mod/Map Pack Part 1

phoenix1942.part1.exe | 155 MB

famous jetpack *Fuel System in planes and most ground vehicles . No Refuel *Booster System in planes (Waco Glider) , and some jets, this one can be refuelled with ammo *Destroyable structures *Night Maps

#### Palm island

palm_island.rar | 4.14 MB

it.

#### CQB Training

rc_cqb_practice_bf1942.zip | 3.38 MB

#### FH 0.7 Fan Mappack (Installer)

fh_fanmappack_client.exe | 285.41 MB

[url="http://battlefield2.filefront.com/file/FH_07_Fan_Mappack_NonInstaller;85121"]HERE[/url].

#### Close Combat

close_combat.zip | 2.46 MB

a feel of those early tank games where you would zoom around boxes and other obstacles taking shots at enemy tanks. A bit bizarre, but fun still. Coop support is included, which is always good for blowing up the AI tanks and getting into sniping matches in the open areas of the maps.

#### Operation Sealion SP

operation_sealion_sp.zip | 15.91 MB

thanks to GenRommel, now you got the chance to experience this fictional battle first hand.

#### Transformers Mod Open Beta Client Files

transformers_v2003b_full_b.zip | 272.67 MB

battle in \"Transformers The Movie\" - Channels: Be sure your flight stick is calibrated! - Lithone: Based on the first planet Unicron devoured. - Titan: A space battle near Saturn’s moon Titan. Destroy the enemy ship to win. New Vehicles include: - Thunderbolt - SF38a Defender - SF38b Annihilator - SF38c Decimator Trailer video http://youtube.com/watch?v=7tL8itF2UPg For more information about this build or the mod visit the official Transformers Mod website http://www.resemblesreality.com/TFMod/ Play this mod on the Nerves Of Steel (NOS) game server. Visit the official Transformers mod game server\'s website to learn more. http://www.resemblesreality.com/NOS/

#### King of the Island

king_of_the_island.zip | 3.3 MB

#### DC Final Airwolf Mod

airwolf.rar | 23.03 MB

#### Joe\'s Map Pack

joesmaps.zip | 70.11 MB

#### Transformers Mod v2.0 Server Files

transformer_server_files_2.rar | 41.77 MB

maps that will be included in tomorrow's release (6/22/07). In the first map to introduce is Olympus Station where the heroic Autobots and evil Decepticons duel to gain control of this space station. The second map displayed is The Sky is The Limit. This map has a very unique and exciting game play unlike any other. The melee battle consists of various levels of narrow ramps connecting extremely tall buildings. Watch your step, because if you fall you will die; however, don't take your eye off the enemies in front, below, or above you. The next map you see is Uncharted Waters. This is a naval battle where the Decepticons are attempting to steel precious oil from an ocean drilling site and it's up to the Autobots to stop them. The last map is Valley of Death. After battling the Decepticons in space, the Autobots make a crash landing in a mountain range on earth. The Decepticons will not stop until all of the Autobots are eradicated; however, the Autobots are not ready to give up the fight. The mod consist of many more maps including Sword maps and Unlimited maps. Sword maps is pretty self explanatory. Every player class has a sword and that's it. Unlimited maps have special features such as everyone having low gravity kits. You'll enjoy the pleasure of shooting other robots out of the air while flying in robot mode. If you stumble upon a Matrix Kit you can pick it up ('g' key default). By doing so it will turn you into a new transformer with different weapons, features, abilities, and/or transformations. Speaking of transformations, the recharge times have been significantly reduced in version 2.0. Also, by fans request, all vehicles that shot bullets, now shoot lasers.

dcm_baghdad.rar | 37.8 MB

:D

#### DCM Harbor

dcm_harbor.rar | 92.85 MB

#### Reichskanzlei-1945

reichskanzlei1945.rar | 28.73 MB

#### Forgotten Hope Map: German Town

germantown.rar | 3.03 MB

#### B-17 Paraspawn

b17paraspawn.zip | 403.17 KB

it, you spawn off to one side. About halfway. The spawn point you see is the b17 flying around. just make sure its high enough when you spawn. Dont forget to activate your parachute. As when you spawn it doesnt open. The SBD Enhancement Mini-Mod is included with this mod.[/quote]

#### Storm of Steel

storm_of_steel.zip | 65.91 MB

Regiments of the 216th Division has blazed through the area but has now reached the massive defences the russians have set up to stop the agressors before they reach Kursk. The Soviet positions, containing six defensive belts, were strong and deep. In front of each belt of strong points are vast mine-fields averaging 5,000 mines per mile of front. To aid their breakthrough attempt, the Wurttemburgers are reinforced with assault guns and heavy tanks. In the morning hours of the 5th, the Germans began to rumble forward in a storm of steel...

#### Battlefield 1918 - Full Client Files

bf1918_2.6_full.exe | 896.9 MB

won't be the last patch.

#### Merciless Creations 1942 Historical Addon

merciless_1942_v.4.1.4.zip | 364.2 MB

#### Desert Combat

desertcombat_0.5l_beta_full_install.exe | 541.56 MB

#### DC Realism Final V.81

dc_realism_v81.exe | 216.15 MB

closer to how the real equipment behaves. It is a continuation of the previous Tanelorn Realism Mod under new leadership. We have not created this mod to rival the DC team. More, to appeal to hard-liners and prior service, or just players looking for greater levels of realism and a sterner approach to game balance. It improves immersion by making the equipment behave more closely to what you would expect from real world counterparts. We *HAVE NOT* taken a truly realistic posture, as we all know how superior US equipment is to third world counterparts. *** INSTALLATION *** THe self-installer should automatically detect your install directory and install the mod. It belongs in your Battlefield1942/mods/ directory To create a shortcut to this mod, I suggest duplicating your Desert Combat shortcut, and in the target field: replace +game DesertCombat with +game DC_Realism *** end installation *** *** VALID MAP LIST *** >>>>>> DCR DOES NOT SUPPORT CO-OP PLAY

#### Western War Patch

patch_westernwar_v1.1_to_1.2.exe | 213.86 MB

#### Marshall City

marshall_city_final.zip | 12.12 MB

2005. He will be sorely missed, dearly remembered and he will remain in our hearts forever. Frank always had a kind word, was helpful above and beyond the call of duty and has raised a fine son in [TLB]tater salad. He\'s our little brother (well not so little anymore) and we have welcomed him into our TLB Honorary Corp indefinitely. Proud to have you with us my friend. If you look closely in the overhead map view of the city, you will see Frank\'s initials make up the main streets of the city. Marshall Texas is where he was from, hence the name of the map is Marshall City.

#### Western War Patch

western_war_patch1.1.rar | 47.99 MB

out! This is a patch so Western War 1.0 is required. Download 1.0

#### NZSAS Berlin Outskirts Final (FH.7)

nzsas_berlin_outskirts_final_fh7.rar | 8.54 MB

#### Battleaxe Cold War

battleaxe_cold_war.rar | 10.25 MB

#### XWW2 V2.6 Client Install 2 of 2

xww2_2_6_install_2_of_2.exe | 567.38 MB

#### Mac BF1942 V1.61

bf1942mac161d.dmg | 9.11 MB

#### DCX Community Mappack

install_mappack.exe | 116.96 MB

to check this one out.

#### Forgotten Hope Fan Mappack 5 Client Files

forgotten_hope_fanmappack_version_5.zip | 221.88 MB

These maps continue the mod team\'s commitment to excellence.

#### DC East Docks Addon

dc_east_docks_dcfinal_addon.rar | 282.21 KB

#### GAUS DC Mappack v2

gaus_dc_mappack_v2.zip | 113.84 MB

mappack also contanse an updated version of a map from their first map pack, [i]Sulamaniya 2[/i]. GAU runs a server that you can play their costum maps on however you will also need the maps from their first map pack which you can get [url="http://battlefield1942.filefront.com/file/GAUs_DC_Mappack_V1;39758"]here.[/url] IP: 212.112.224.52:14567 Slots: 64 You can find more information at their website [url="http://www.gau-pc.de/include.php?path=start.php"]here.[/url]

#### 1/9AirCav\'s DCF Map Pack

_ss1_19aircav_dcf_map_pack.rar | 138 MB

over the maps and their individual history: [b]Libertation of Harlingen v.2[/b] [quote]This map was created to represent the fall of German occupied Harlingen, Holland, by Canadian troops, on the march to liberate Amsterdam. The town fell to the Canadians on 5 May 1945. Although this battle was a minor battle compared to the fighting taking place inside Germany by Patton and the Russian army, every battle is major to the soldiers involved in the fighting. During my research on the battle I found little usable information on this battle as far as loadout and vehicles however, the city is mapped to be an accurate, if out of scale representation of the actual city.[/quote] [b]Slovenian Alps DAY 2[/b] [quote] Slovenia is a small mountainous country comprised mostly of farms & villages located between Italy and Hungary. Un-improved roadways and heavy summer rains make travel difficult. In 1941 during WWII Slovenia, ruled by Yugoslavia/Russia was overtaken by German & Italian troops then split up between them and Hungary. After the war Slovenia returned to Yugolsavia/Russia control. This map is a loose representation of the battles that took place during that time.[/quote] [b]Slovenian Alps v.2[/b] As \"Slovenian Alps DAY 2\" this map is meant to represent the battles in Slovenia between the Russian/Yugoslavian and German/Italian troops for this small country between Hungary and Italy. [b]Yakima Firing Center v.3[/b] [quote]Y.F.C. is a military reservation located in central WA. State,USA. It\'s weather & terrain make for a perfect desert training area. Still used today it serves as a unique chance for military personnel from Yakima itself, FT. Lewis & McChord AFB (just a few hours drive) to sample desert life & train with a variety of live ordinance in large open ranges.[/quote] Well guys, I myself had a lot fun during the testing matches, and I\'m pretty sure you\'re gonna like this map pack too. This definatly belongs into the cathegory \"MUST-Download\". :)

#### DC Dustbowl Day 1 Final

dcdustbowlday1_final.zip | 25.78 MB

the_crossroad.rar | 6.17 MB

Americans and Germans. This is Gamling\'s first map, but I hope we can see more from him someday.

#### FH Argon Forest

fh_argon_forest.rar | 5.54 MB

#### FH Battle of Pavlov

fh_battle_of_pavlov.rar | 7.26 MB

#### FH Juno Beach

finishedjuno.zip | 30.63 MB

Omaha and of course, Juno. On the beachhead assault of Nan-White, snipers dotted the nearby hills while artillery pounded the shore line. Engineers had to clear the way for the tanks, with infantry quickly in toe. The Canadians made it the furthest in the days objectives only to be held back due to lack of support from thier harder hit allied companions, but there fight was not easy...this is thier story.\" ***Axis must hold the beach from the invading forces at all costs*** ***Allies must take all objectives to win, a constant ticket bleed is in effect*** ***Conquest is the only mode intended for play on this map***

#### FH El Volcano

fh_el_volcano.rar | 2 MB

#### FH Afrika Tank Battle

fh_afrika_tank_battle.rar | 2.71 MB

#### Battle BFSS

battlebfss.zip | 10.35 MB

and other essential useful objects. Allied make their parachute assault into the city after a long period of bombing strikes. Their mission is to secure the checkpoints, and elliminate all enemy threats. Both teams have strategical advantages in this map. Allied with their ability to spread fast while parachuting, and Axis with land vehicles, and the ability to shoot down the Allied before they hit the ground.

#### SS Airbase

fh_ss_airbase.rar | 6.12 MB

supported by a hidden Japanese Admiral \"Fujikodak\", the SS have a leasing contract for a mutsuki destroyer from him...LOL. The US_Forces have to find them and to destroy the bad man in black.

#### Galactic Conquest V5 Full

galacticconquestr5_setup.exe | 864.06 MB

#### DC Urban Siege Coop

dc_urban_siege_coop_desertcombat.zip | 27.8 MB

from co-op because of CTD........now depending on your system will determine how many bots you can use because of the city and all the buildings...this has a easy to use installer,just unzip to a folder and use the self installer....this will overwrite the origional DC urban siege......map credit goes to Desert Combat....co-op added by GREENBUD

#### Remagen V2

remagen_v21.0.rar | 19.46 MB

any suggestions of how i can improve the map, email me at zerstorer_fubar@hotmail.com

#### Enhanced DC Battle of Britain

enhanced_dc_battle_of_britain_666.rar | 1.61 MB

#### 21CW Gazala Day 2

21cw_dcf_gazala_day2.rar | 5.12 MB

#### DCF Dark Jungle

dc_dark_jungle.rar | 5.58 MB

#### 21CW Wintersturm

21cw_wintersturm.rar | 609.86 KB

#### Fort Meigs

fortmeigs.zip | 8.87 MB

#### Movie World V.20 1 of 2

movieworld_v0.20_setup1of2.exe | 756.89 MB

#### Winter\'s Edge

wintersedge.zip | 11.84 MB

German\'s attention. The vast amount of natural resources in the surrounding lands could be crucial to either side. Luckily, the American\'s and British found out about the germans plans to invade and came in several weeks ahead of the Germans. They set up a full military base to the north west. Soon after, the German\'s made their move. The fighting grew most intense inside the walled in boundaries of the city proper itself. Sadly, the city was all but destroyed. This is where the game comes in to play. At the crucial end of the battle, where the winner will take all.

#### Trench

trench.rfa | 3.04 MB

#### France Hills

france_hills.zip | 11.01 MB

#### Coral Sea - Coop

coop_coral_sea.zip | 3.04 MB

#### Desert Combat Final Secret Weapons Addon

dcf_sw.zip | 584.95 KB

#### Merciless Crosshair Selector

crosshairs.zip | 585.86 KB

game top notch! Download it now...see ya on the battlefield!

#### The Great War

tgw01.15full.exe | 119.91 MB

downloading shall we! March on soldiers! Join us to play on the [b]BF1942Files.com Official Server![/b] [img]http://www.servershots.com/ss/perm/filesnetwork/bf1942/servershot.png[/img] What are you waiting for soldiers? Play this awesome mod NOW!

#### Recruit Synder's Mod Collection PLUS

mcpgamma.zip | 95.72 MB

drive, to play expansion pack maps.) The amazing Recruit Snyder has proven once again he's a one man all star mod developer. As he himself realised, there's just simply so much content to his mod....attempting to describe it with words could easily prove to be a small novel. >_< You really should check out [url=http://www.mokingen.com/MCRTR1.43Gallery/]his website[/url] for the massive display of screenshots. I suggest you wear a bib first, as the drool factor is off the scale. :) [b]NOTE: You MUST have BOTH the Road to Rome and Secret Weapons expansion packs installed to use this mod!![/b]

#### Eastern_Front Map

bf1942easternfront.zip | 9.01 MB

russian front. The Germans have to fight against a strong russian army while retreating back to germany. German forces tried to build a last defence line in the open fields near a town in polland. They have artillery battery for support, but only few heavy tanks left. The Russians have air support and strong tank forces, but they will have to fight in the open field. Tactics: In the beginning, Germans hold 5 control points, russians hold 2 control points. In order to win, either army will have to capture at least 4 of 7 control points. Game Modes: This map should be playable in multiplayer mode, there is no singleplayer support, sadly. Known Issues: This map is not completely finished! i have done at least 90 percent work, but stoped because of lack of time. I still like the overall idea and want to hand it to the public. Anyone who wants to do some improvement - feel free to alter this map in any way. I know, that the russian skins are not right, some are american. There is no menue mini-picture and no comment text when the map is loaded. The russian city is not completely finished. This map is made with battlecraft and now other tools, because i got no skills in programming. Contact: I like to hear any kind on comment on my work, please contact: spam@borntogrill.de Have fun playing! [/quote]

#### Operation Moose

operation_moose.rfa | 57.51 MB

#### Tundra

tundra.exe | 36.81 MB

cold! There is a resonable variety of armour and each side gets a few planes each, there are only 2 capturable bases and 2 uncapturable home bases so the fighting should be feirce! This map is playable in both Multiplayer Conquest and Single Player/Co-Op Modes.

#### BattleGroup42 - New Debrecen Map Video (Exclusive)

debrecen.wmv | 8.21 MB

#### DC Black Hawk Down

dcblackhawkdown.zip | 1.82 MB

changed, as have all the buildings. In addition, the Iraqi soldiers have been reskinned to look Somalian. The game starts with the US controlling the building targeted by the raid and their base. The somalis control the Blackhawk crash sites, which have the burning UH-60 Wreck static object from the DC Battle of 73 Eastings map. The gaming style of this map is a lot like Berlin. That means, a no-holds-barred, take no prisoners, fast-paced meelee, all in a 3-dimensional urban environment! (Where Battlefield really shines) Take cover behind rubble and buildings, watch out for snipers and the US blackhawk, and hit \"Cover me\" and \"Take Cover!\" alot! Tickets bleed kinda fast, so don\'t lose your CP\'s! There are 4 capturable Control Point\'s, including the US (formerly Russian) base. Control Points are: US_Convoy (US Control): 1 Blackhawk 3 Hummers Crash_Site_1 (Somali Control) Crash_Site_2 (Somali Control) 2 Ural Trucks 1 BRDM-2 Target_Building (US Control) New Textures: The Iraqi faces and hands have been darkened to an African complexion. Unfortunately, this makes the US soldiers have white faces and black hands. It looks like they\'re wearing gloves, though. I had to do this because, to be blunt, a black guy with white hands looks a lot worse than a white guy with black hands. The clothes have also been changed to a civillian style. In addition, the Iraqi flag is now a somali flag.[/quote]

#### Battlefield 1982 Interstate

interstatevera1.exe | 200.98 MB

drive around on four maps, Highway, Survivor Arena, Canyon Race and Death Race. In the first release they have included nine cars armed with things like dual MG's, rockets, 20 MM cannons and nitro.[/quote] Shelby Cobra Daytona 1964 ' MG 360° turret / Mines Chevrolet Camaro Z28 1979 ' Dual MG / Nitro Renault Alpine A110 1968 ' Rockets / Vertical propulsor Chevelle Corvette TTop 1969 ' 20 MM canon / Mine Detomaso Mangusta 1967 ' Rockets / Vertical propulsor DMC Delorean 1981 ' Dual M / Nitro Ferrari 250 GTO 1963 ' 20 MM canon / Nitro Mustang Fast Back GT 1970 ' 20 MM canon / Mines Lancia Stratos 1972 ' Vertical propulsor / Nitro **** NOTE **** If you are having problems read this quote from the BFInterstate82 Site: [quote] ]-If you have problem with installing the EXE try opening it with Winrar -Be sure you extracted the file in your "Battlefield 1942Mods" folder -Only map with the I82 icon are supported (highway, survivorarena, CanyonRun, deathrace) -the mod work best at 24 players maximum -It's not a Wargame, play fair, play cool See u on a road [/quote]

#### DC Fear and Loathing

dc_fear_and_loathing.ace | 9.98 MB

huge lakes, boats and aquatic action, and of course air war.[/quote]

#### Operation Tandem Thrust Single Player/Co-Op Add-on

operation_tandem_thrust_singleplayer.zip | 89.5 KB

CUSTOM Co-Op mode for bf1942. DC_73_Eastings uses a modified version of the Kursk AI, and most others use other modified versions of DiCE written Ai, whereas this is completely written from scratch, and and all strategies that the bots use are custom written to the map, and it is far better off for it. [b]You need to also have the Full version of the Operation Tandem Thrust map installed, this is only an addon file. You can get it here: http://www.bf1942files.com/file.info?ID=15683 [/b] [b]Arc' and I would especially like to thank all beta testers for their valuable feedback.[/b]

#### DC Battle of Britain

dcbattle_of_britain1.zip | 2.46 MB

#### DCM Battle for Irbil

dcm_battle_for_irbil.exe | 41.22 MB

#### Corridor to Bastogne

corridor_to_bastogne.zip | 7.97 MB

#### ChasersIsland

chasersisland.rar | 6.98 MB

#### Real Plane Mod

realplane.zip | 67.25 KB

high. Where information was available, real weapon loadouts were incorporated in the mod. All of the planes have updated physics and proprietary new and significantly enhanced artificial intelligence (AI) behavioral routine settings, so that the ai bots can fly the planes properly. I have also incorporated single player ONLY (will work in Co-op as well) modified maps that feature the B-17 and other changes to enhance the single player game experience. Now includes new eye candy effects designed to emulate US and German gun camera footage. This version also fixes a number of issues with other aspects of the single-player game. - There are now totally separate AI bot behavioral thought processes for ground soldiers, pilots and tankers, instead of the standard games one-size-fits-all approach. All are much more aggressive. AI bot ground soldiers will get knife kills - these guys are now cold blooded killers. - Bazooka/Panzerschrek soldiers only use these weapons on armor, not on other soldiers. They will switch weapons as required to take out other soldiers. - AI soldiers don\'t throw grenades at tanks anymore. - Fixed the cool new 1.4 patch Russian MP assault rifle, that appears to have been released by DICE firing blanks. - Fixed another bug in 1.4 patch - the airplane code included invalid vehicle numbers that causes random game crashes.[/quote]

#### Air Combat *REVEIWED*

air_combat.zip | 11.3 MB

There is 1 capturable flag somewhere between the bases, as well as a stopping point a bit farther off in case someone actually wants to drive one of the 3 ground vehicles parked near the graveyard. So whats so different about that you might ask? Well somewhere out in the middle of the desert is a "nugget". I wont say what it is, someone else can post it, but it was something that I was pleasantly surprised to find in a DC map:) ****************************************************************************** THE MAP ACRODING TO SOT WELL ITS AN OK PLANE MAP WITH ONE SPAWN I N THE MIDDLE. THE ONLY PROMBLEM IS YOU RUN OUT OF ROOM TO QUICK ON THE MAP WHILE FLYING. YOUR JUDGEMENT IS 2.5 OUT OF 5 PIES. ITS OK.

#### CSAB Map Pack - *reviewed*

csabmappack1.zip | 33.29 MB

assault. The scenery as I flew over Eagles Nest was spectaculer! What are you waiting for? Go and get em now!

#### Utah Beach

utahbeach.zip | 7.15 MB

Utah\'s soil to gain more control over hitlers rule. US and Germany faught for many hellish days but in bf1942\'s case... you\'ll only have to fight for a few minitues. hehe... 1st capture point--- Utah Beach 1 sherman 1 m3a1 (APC) 1 willy (Jeep) 2nd Capture point--- Bunkers 1 m10 1 Sherman 2 willys (Jeeps) 1 m3a1 (APC) Mounted Machine Guns 3rd Capture point--- Mortar Station 2 willys (Jeeps) 7 Mortars 4th Capture point--- city 4 Shermans 2 m3a1s (APCs) 2 willys (Jeeps) Mounted Machine Guns Goodluck soldier.. See you on the battlefield ;) [/quote]

#### Battlecraft 1942 (Map Editor)

battlecraft_1942_beta_v1_0.zip | 11.49 MB

v1.4[/file] [file="14958"]Also, check out the samples that are a must![/file] The readme.txt that comes with this zip file is "corrupted" because it doesn´t break the lines to start a new line, you can copy and paste it from below or you can download it seperately by clicking [file="15015"]here[/file].

#### Road to Basra V035A

road_to_basra_v035a.zip | 11.85 MB

#### Desert Combat Sound (0.3n)

desert_combat_sound_detail.zip | 69.1 MB

#### Operation Razor

dcm_operation_razor.zip | 14.22 MB

#### Allies Weapons Reskin

alliesweaponsreskin.zip | 999.47 KB

weapons are done yet. [/quote]

#### Aberdeen CTF

aberdeen_1.0.zip | 10.88 MB

#### Solomon Island (ZIPPED)

solomon_islands.zip | 15.27 MB

#### Coral Sea - COOP - Single player

coraldc2_with_single_coop_ctf.zip | 10.75 MB

#### Coral Sea for Desert Combat

coral_sea_for_dc.zip | 9.34 MB

for balance.[/quote]

#### Navy Sherman

navysherman.zip | 32.67 KB

#### Mobile Anti-Aircraft Gun

aam3a1.zip | 60.94 KB

Careful though, to balance out the devastation small firearms will do some damage to the vehicle and tank shells will pretty much rip you apart with one shot. Strategic use of this M3-AA gun is your best bet, going Rambo on an enemy base isn't. :p Note: While this is classed as a single player mod, it should be possible to play online with it installed as long as the server has the same mod files.

#### vonManstein's Realistic Troop Kits Mod (SP)

vonmansteins_realistic_troop_kits.zip | 4.17 KB

and try to get some servers using these ;) vonManstein's Realistic Small Arms Mod (SP) vonManstein's No Bazooka Mod (SP) These mods will probably work online, but only with client/servers both having them.

#### Dj\'s Bloody MP44

djsbloodymp44.zip | 318.15 KB

#### --==Killah==--'s Waffen SS

killahs_waffenss.zip | 448.06 KB

#### DoD Sound Pack v2.0

dodsounds-v2.zip | 1.15 MB

of Defeat, for all hand weapons, mounted guns (excepting aircraft), and more. This is the second public release, offering generally improved quality over the first.[/quote] Just the thing for anyone who's been a little disappointed with the default Battlefield audio or simply prefers the sounds from Day of Defeat more. Update: Pvt_Parts has converted his DoD 2.0 Sound Pack into a single .rfa file for quick and easy installation. If you want to get rid of that hefty Sound folder, download the [file=6612]DoD 2.1 Easy Install[/file].

#### Thompson Skin

drds-ethompson.zip | 329.74 KB

#### Battlefield 1918 v3.1 teaser (2012)

battlefield_1918_v3._teaser_2012.wmv | 36.73 MB

http://forumeerstewereldoorlog.nl/viewtopic.php?t=2767

#### French_Algeria_Beach

french_algeria_beach.zip | 5.95 MB

needed.

#### Sniper\'s Cove

snipers_cove.rfa | 4.87 MB

involves two land masses converted by two bridges and a canyon at the bottom with a river in it.

#### Makin Atoll Redux

makin_atoll_redux.zip | 6.51 MB

#### DC_Silo_Valley for DC7

dc_silo_valley.rfa | 142.6 MB

map has been designed with elements of the famous mods EOD and combat desert. Here are some screen shots. You can download it and come play on our server. Game Server: 178.32.72.38 : 14567 Site: http://WWW.SWATKLAN.FR Here the link for download the map with installer: [url]http://www.swatklan.fr/index.php?file=Download&nuked_nude=index&op=do_dl&dl_id=25[/url]

#### Championship Aberdeen

championship_aberdeen.rar | 24.54 MB

confrontation between armored, giving no strategic choice to stay in the area of the flag, making camping. Wins the best strategy in a limited terrain.

#### The Village

the_village.rar | 15.55 MB

the entirety of this map. Man to man fighting is the key here, the catch is no grenades, expack and only one Medlocker.

#### Battle of Prozor

battle_of_prozor.rar | 8.53 MB

three times by partisans. Battle for the window is still known in the history of the Battle of the wounded. The best-known orders of Josip Broz Tito was: Prozor this night must fall. Battle of Prozor 1.01 Our map is based on true events happened in Yugoslavia during Second World War. The story is about the fourth enemy offensive or fourth anti-partisan offensive took place in January - April, 1943. In our map are featured British Army only, no partisans in our map, if someone wants partisans to fight a real, authentic and historic war he need to download our mod Operation Yugoslavia or Operation Yugoslavia:Rise and Fall. This map is made for Battlefield 1942 Expansion Pack The Road to Rome. Units/Commanders/Control Points included Units:German Army/SS Prinz Eugen Division-British Regular Army. Commanders:General Lorgins/Marshall Josip Broz Tito or British General Montgomery in The Road to Rome version of Map. Control Points:Level contains seven or nine control points:six capturable, three bases and german armoured column commanded by Colonel Kranzer one Control Point. Objective of the mission is to destroy two german fortified artillery guns and bunkers near the town of Prozor (in todays Bosnia and Herzegovina near the bridge of Neretva, this battle was featured in the movie "Battle of Neretva". Allied team must after the destruction of artillery fortifications push harder onward toward the city of Prozor, where are stationed Italian Forces, and they waiting the Partisan/British Troops for a final battle and outcome of the battle and who will control the town. After Capturing or losing the town Allied must fight against Colonel Kranzers armoured column with molotov cocktails and a few hand grenades, secondary mission is to advance to the enemy artillery position and try to severe it, last mission is to destroy or capture german airfield (or force back germans to general Lorings Headquorters and force him to surrender (divide into two groups: first division attacks the city, the second division is going to fight against Colonel Kranzers Armoured Column of 50 Tiger Tanks, but the 3rd division will start attacking the bridge with the partisan engineers (the 3rd divison is not featured in our map it will be featured in map "Battle of Neretva" for mod Operation Yugoslavia or Mini-Mod Operation Yugoslavia:Rise and Fall, or you can see the movie for better tactics and fighting/killing improvements) to blow up the bridge and then again to cross that bridge and begun encirclement of the collaborationist forces. Allied Armaments:Air Support possible, 10 captured german tanks, 6 captured german APC, Allied Mission Support give you a B-17 Strategic Bombing in the Area (player has only 4 B-17 planes), Pak 40 Howitzers and Artillery German/Axis Armaments:Air Supremacy/they controlling the sky and entire skies of Balkan, Full artillery support, Full anti-tank support, reinforcments, two anti-tank bunkers/fortified defenses/ anti-aircraft artillery flak 38/flak 88, Tiger and Panzer IV tanks, minefield in a forest, anti-tank obstacles, anti-tank concrete defenses, Stuka Bombers, Forest Specialist Vehicles, Jeeps, Wirbelwind, Mobile Artillery. Scout and Radar/Airforce positions including Radar Systems, barbed wire. How to install: Place this map in default directory of the game Battlefield 1942/xpack1 C:Program FilesEA GAMESBattlefield 1942ModsXPack1ArchivesBf1942Levels, thats all. Author:torpedobomber25 George_Taylor_Cro John_Johnson_America SAS_19 Team from Croatia!

#### FHSW Coop Mappack

fhsw_0.4_coop_mappack.zip | 4.85 MB

mode. The list of maps: Battle of Angaur FHT Battle of Mareth Line Ilomantsi-1944 Kushira Manchuria-1945 The Bridge On The River Kwai Transcarpathia-1944. INSTALLATION: place all .rfa files from this archive in your FHSW levels folder, for example: C:Program FilesEA GAMESBattlefield 1942ModsFHSWArchivesbf1942levels NOTE: bots are not very clever. I made them as clever as I could. If you have questions or problems, contact me: e-mail: artemziba@mail.ru icq: 455965126 Have fun :) ziba128

#### Kursk

96kursk_nbc.exe | 8.41 MB

!!! :) Visit the forum for more info on this map and on the Firefly 1942 Mod www.bf1942.com.br/forum

#### Raid on Drvar

raid_on_drvar.rar | 59.32 MB

move"), was an attack by the Waffen-SS and the Luftwaffe that aimed to disrupt the command structure of the Yugoslav Partisans by eliminating their Supreme Headquorters, and capturing their Commander, Marshall Josip Broz Tito. The offensive took place in April and May 1944. The operation is generally known as the Seventh anti-Partisan Offensive, or the Seventh Enemy Offensive in Yugoslav Sources. Despite the name, "Raid on Drvar", the offensive was much wider than the airborne assault/raid on the HQ, as it also included a combined Axis attack on Partisan positions in Bosnia designed to take advantage of the command disruption. This attack included local collaborationist forces, the Independent State of Croatia and the Chetnik movement. The Partisan General Staff Headquorters were in the hills near Drvar, Bosnia at the time (in todays Bosnia and Herzegovina).Representatives of the Allies were also present.Sir Randolph Churchill (son of Sir Winston Churchill) and Evelyn Waugh (famous British Writer) were at Titos Headquorters at the time of the attack. Result: Partisan Victory, raid commenced at 5:00 AM. Partisan Commander and his Allied Guests were allready escorted to the (or on) British Destroyer HMS Blackmore. My Map/Level Raid on Drvar! In my map are shown three allied armies: Russian Army, British Army, U.S. Army (three maps). But in my new mod "Operation Yugoslavia" (not Operation Yugoslavia:Rise and Fall) are inserted the Yugoslav partisans and many Armies (Allied and Axis).There are three military bases: German military airport, the German tank base and Partisan headquarters in the mountains, there are also three control points: German airborne assault, German Mobile HQ, Partisan/Allied/British/Russian airfield. Units/Armies/Command/Vehicles/Air Support! Units:Werhmacht, Waffen SS, U.S Army, Red Army, British Commandos/Army. Armies:German Army,U.S Army, Red Army, British Army. Command:Kurt Rybka (commanding only the special forces, one control point), Partisan Commander Tito(one control point). Vehicles:30 Tiger Tanks, 25 Panzer IV, 1 T-34, 2 Shermans, 6 captured Apc (German Apc), AA artillery, Ground Artillery and Howitzers. Air Support: Ju 52, C-47 Dakota, Yak-9, Spitfire, B-17, BF109, JU-87, JU-88. Singleplayer-CO-OP support is not ready, will be made later, or will be placed in a mod.

#### Maginot_Line_for_BG42-1.61

maginot_line_for_bg42_1.61.zip | 21.57 MB

#### Commandos Corps

commandos_corps.exe | 38.15 MB

of Stategic Services, 2nd Ranger Battalion. Mod by SAS_19 and torpedobomber25 from Croatia. ChangeLog 1.01 What's new in mod? -new sounds: the machine gun-better historical accuracy, rifles, pistols, bayonets, grenades, hand grenades. -new uniforms: Allied commando (SAS, White Eagles-101st Airborne Division, SAS desert uniform, SpetzNas and NKVD) and the Axis (Japanese naval intelligence agency, Abwehr) -new camo vehicle:Sherman Marines, 3rd Army Sherman, Sherman snow-winter, 1st Armored Division Sherman, Sherman 101st airborne division support guns, Russian 3rd Tank Corps, carrier SAS, C-47 carrier platform camo, desert camo wespe artillery, wespe winter, priest and tiger modified shell-54 round. -new units: SAS, NKVD, SpetzNas, OSS, Pentagon: Office for Strategic Operations (not OSS), the British Commandos Corps, Red Devils, Wingate s Own Desert Taxi Desert Commando Unit SAS, Abwehr. Maps produced by torpedobomber25, mod made SAS_19.

#### Spacehoshi_RTR_airbornePack.zip

spacehoshi_rtr_airbornepack.zip | 60.91 MB

give it a try ;) critics allways welcome

#### Prison Escape Map

prison_escape.rfa | 8.44 MB

#### Codename Enigma Rising - World War Two: World at War

code_name_enigma_rising_world_war_two_world_at_war.exe | 30.84 MB

commando Department for espionage/ commando operations, or American Ranger in the service of OSS. If you want to be part of an elite German SS or Wehrmacht service for special operations. All these units are fighting for supremacy in secret and guerrilla war, using the destruction, elimination of enemies, assassinations, guerrilla warfare, espionage and destruction of enemy headquarters, largely secret war. Ensure for your side safe and delicious victory.

#### Operation_Overlord

operation_overlord.exe | 42.92 MB

the country.Start operations as Allied or German soldier. The fight is began Soldier. Forward march.

#### Operation Yugoslavia Rise and Fall

bf1942_operation_yugoslavia_rise_and_fall_.rar | 23.36 MB

armies and units: Chinese partisans, Holland Resistance, French Resistance, British expeditionary forces, allied missions in Yugoslavia and the Yugoslav partisans. Mod Operation Yugoslavia Rise and Fall, just follow the battle on the southern front, it is the battle with the Yugoslav partisans who have already demonstrated in the previous mod. I did not put the maps, but you can download from the site filefront Aditional mappacks or my maps. (because of size of the mod)his mod into

#### STALAG

stalag.zip | 4.19 MB

#### Wittenberg

wittenberg.zip | 14.95 MB

German Feldgendarmerie guarding the town.

#### Maginot_Line_for_bg42_1.6

maginot_line_for_bg42_v1.6.zip | 21.13 MB

#### Island-64

island64_bf42_v1.zip | 9.51 MB

#### Standoff

standoff.zip | 11.28 MB

some game play adjustments. join my website "Battlefield 1942 Forever!" at http://bf1942.ath.cx.

#### DC Rush Hour

dc_rush_hour.zip | 10.04 MB

#### Interstate 82 Custom Map Pack

interstatemappack_1of3.rar | 829.76 MB

#### Crossfire

bf42_crossfire_v1.zip | 11.93 MB

is a lot more packed-in yet it suits a larger number of players because of the way in which the flags are spread out. Both teams will need to secure their side of the river and then try and push across either the two bridges or try their luck with swimming the river and climbing the stairways on either side. Each team has a jeep, two light tanks and a heavy tank at their base. You'll also be able to find a handful of pickup kits, including a type of kit that combines the Medic's submachine gun and healing ability with the Expacks and wrench of the Engineer class - quite useful for if you want to keep your tank alive as long as possible then slug it out on foot if it's destroyed. Custom weapon skins and a new skybox are also included. Most skins by me with the exception of the MP40, which was made by Dr Tempura.

sadiz.zip | 3.02 MB

and have to capture either the central island plus one other or take all 4 islands around the outside. The central island is a great place to hold out as it has a lot more cover than the others plus medical and ammunition resupply. To get between islands you'll have to run through shallow water without any sort of cover, so you need to make damn sure there's no sniper waiting to blow your head off on the island you're headed towards. If this sounds like as much fun to you as it does to me, check it out.

#### BFMod

bfmod.zip | 191.29 MB

weapons have custom reticules, some new sounds and ammo amounts(nothing unrealistic or extreme). Added vehicles and other content from RTR and SWoWWII.(mostly vehicles) Added 5 new custom maps(green dot in map list)I designed using BattleCraft42, Botinator and GenPaths tools. 1.CrossRoads 2.Desert Airfield 3.Foresta Sherdan 4.Holy Ground 5.Tunis Added alternate version of Aberdeen and Tobruk. Added C47 mobile spawn to El Alamein and Gazala. Note on custom Textures - The textures are not my own. They are several textures I have collected over time from various sites and belong to their prospective owners/creators. So, big thank you to them for their hard work. They know who they are. Lastly, this is not a realism/accuracy mod nor is it historically correct. It's just meant for fun and again, SP/COOP ONLY.

#### D-Day Omaha Beach

d_day_omaha_beach.rfa | 8.63 MB

and i hope you enjoy it. Thank you!

#### WWIIAustrailianTroop's Custom Weapon Mod

standardmesh.rar | 15.95 MB

rocket. I added simple things on the rifles such as bayonet and edited.fixed sights. I also changed the sights on the thompson and made them more wider, because the ones before in the original BF1942 were horrible!!!. I also added a double mag to the thompson and added a shield on the panzerschreck. Any suggestions or recommendations, EMAIL ME!! I hope you enjoy it. -Matt Stone

#### Donner

donner.rfa | 53.63 MB

Defeat map of the same name.

#### Great Bridge

great_bridge.zip | 1.32 MB

Yamato, and some other ships) and the Allies start with only 1 flag. The Allies start with the same land vehicles but the ships are their US counterparts. An interesting layout, but leaves a good bit to be desired with flag placement and usefulness. ~Sent

#### FHSW 0.3b2

fhsw030beta2clientfull.zip | 1.88 GB

#### DAGL Bridge Nights

dagl_bridge_nights.rfa | 13.06 MB

can visit dagl at www.daglgaming.com xfire: brandondoom27

#### BattleFeel 1942 Anthology

battlefeel1942anthology_patch_v101b_20090401.zip | 37.53 MB

#### Brest

brest.rfa | 86.1 MB

the city of Brest. An artillery battery of heavy coastal guns has been turned around to fire inland on the advancing troops. This is a strategic position and must be taken by the allies at all cost. Once they have control over the city, they must neutralize the coastal guns, in order to eliminate any further enemy threat.

#### River

river.exe | 5.47 MB

tree! (3) do not edit it!

#### Island

island.rfa | 4.79 MB

#### Villagelife

villagelife.rar | 13.24 MB

supports SP/Coop.

#### The Winter Battle

overlord.rfa | 2.64 MB

abilities but keep in mind I' am a beginer and this is my first ever custom map made in Battle craft 42. I hope you enjoy this map and if you have any suggestions or recomendations,PLEASE EMAIL ME fhweapons@yahoo.com. Thank you! -Matt

#### Hill 500 revisited

hillfivehundredaz.zip | 9.09 MB

didn't name it "hill 400". The layout is the same as the original, but I rebuilt it from the ground up(literally) and included the all important Single Player option to boot. I admit I am no master of SP mode, but play these guys on the "impossible" setting and be prepared to watch bots do everything a player would do, including basecamp. heh heh.

#### The Island

the_lake.rfa | 24.98 MB

#### BattleFeel 1942 Anthology

battlefeel1942anthology_patch_v101a_20090201.zip | 36.74 MB

#### FHSW "Ratte" Heavy Tank Wallpaper

fhsw_ratte.zip | 397.06 KB

[URL=http://www.fhsw-connection.forenking.de/]HERE![/URL] - Teuvo

#### Super Mario World

super_mario_world.rfa | 478.17 KB

#### Rolling Thunder

rollingthunder_v1_rc.zip | 14.7 MB

#### Beach Party

beachparty_v1_rc.zip | 7.18 MB

#### Outpost II

outpost_ii.zip | 27.28 MB

played on my clan server (194.54.188.90:14567). I encourage you to give it a try ;) More info in readme file.

#### BattleFeel 1942 Anthology

battlefeel1942anthology_v101_20090101.zip | 23.41 MB

#### Map Pack for BattleFeel 1942 Anthology v1.01

battlefeel1942anthology_mappack_v101_20090101.zip | 78.43 MB

Coral Sea - Final Voyage Coral Sea - Last Trip Coral Sea - Operation Homecoming Hope you enjoy them, thanks!

#### Custom/realistic Berlin map

berlin.rfa | 5.33 MB

hope you like it, it is my first file on Battlefield files.com and my first custom map. if you have any recomendations or ideas please email me at Fhweapons@yahoo.com Thanks! -Matt

#### Hilltop Outpost

hilltop_outpost_xpack2_rc.zip | 4.12 MB

with Jetpacks." So, here you get to do a spinning paratrooper thing onto some random snow-covered island out in the middle of an ocean. Nobody seems to be able think of a cool backstory for this one, but if you have one, please post it. You'll need to capture and hold both of the points on this map to get some ticket bleed happening. The main camp has 2 jetpacks lying around for your enjoyment, while the guard tower has 1.

#### BattleGroup 42 Client Patch

bg42_1_5_to_1_51_client_patch.exe | 308.01 MB

brightness that is v1.51, not only will this fix bugs, it will also add new content to your game. To see the full list of new features, look at the changelist below. If you have BattleGroup, and enjoy it, then this download is ESSENTIAL. As we have come to expect from the BG42 crew, this file is made with the same professionalism and skill that brought is v1.5. So, if BG42 is your thing, hunker down, grab a drink, and brace yourself for the next installment of this amazing mod! [b] Note: To install this patch you MUST already have v1.5 installed. [/b]

#### Battlegroup 42 Full Client (Part 3 of 3)

bg42_1_5_part3_of_3.exe | 811.59 MB

also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b]

#### Battlegroup 42 Full Client (Part 2 of 3)

bg42_1_5_part2_of_3.exe | 828.38 MB

also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b]

#### BattleGroup 42 Full Client (Part 1 of 3)

bg42_1_5_part1_of_3.exe | 848.31 MB

also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b]

#### Tankers Hell FH

fh_tankers_hell.zip | 9.86 MB

#### BattleFeel1942 - Final Voyage

battlefeel1942_finalvoyage_20081101.zip | 4.93 MB

instructions, see readme. ****** This map converts from CareyBear's Coral Sea Co-op Support Patch map (v0.12). It features the HMS Prince of Wales and two IJN Carriers (Shokaku and Zuikaku, not precisely historical... ). It needs the BattleFeel 1942 mod to run, which you can find Here: http://battlefield2.filefront.com/file/BattleFeel_1942;94261

#### Operation Omaha

operation_omaha.exe | 21.68 MB

of map from my Phoenix 1942 Mod.

#### Ziggurat

ziggurat.zip | 2.98 MB

culminating in a last-stand battle at the top of the ziggurat. Best play in Coop with 40-50 bots, Axis:Aliies ratio 10:1

#### Firefly Mini_mod/Map Pack Part 2

phoenix1942.part2.rar | 145.43 MB

Rome and Secret Weapons , including the famous jetpack *Fuel System in planes and most ground vehicles . No Refuel *Booster System in planes (Waco Glider) , and some jets, this one can be refuelled with ammo *Destroyable structures *Night Maps *Most maps have protected bases against base camping and the maps are made in a way that teamplay is always necessary to win .

#### The Gauntlet

rc_gauntlet_bf1942.zip | 6.37 MB

#### Joes Summer Map Pack

joessummermappack.zip | 71.25 MB

in the Ascidera Valley. This map has 6 captureable flags. Nazaire: British commandos run rampid in occupied France while the Germans attempt to drive them back into the sea. This map has 7 captureable flags. Note: (Old Mole must be free of defenders first) Wanda Ridge: Russian armor divisions enter the Wanda Mountains to destroy the Japanese Army. This has 6 captureable flags.

#### Weapon Reskin Pack

commie_bf42_skinpack.zip | 1.61 MB

#### Hellfires Gargle Flash

hellfires_gargle_flasht.zip | 6.04 MB

map. Hope you like it. MADE BY HELLFIRE999

#### Hellfires M9

hellfires_m9.zip | 67.02 MB

#### Riverside City

riverside_city_v1.2.zip | 16.72 MB

#### The Way it Was Meant to Be MOD + MAPS

twiwmtb.zip | 79.67 MB

intended for single player / cooperative game modes. Makes the game more intense by adding extremely powerful weapons to vehicles and foot soldiers alike. modified vehicles and weapons via scripting the Objects.Rfa Modified most Axis and allied vehicles as well as kits for both sides not many modifications on the russian and japanese side yet.

#### Eve of Destruction 1942 part 3 of 3

eod_080_installer.d02 | 245.54 MB

#### Eve of Destruction 1942 Part 2 of 3

eod_080_installer.d01 | 650 MB

#### Eve of Destruction 1942 Part 1 of 3

eod_080_installer.exe | 650 MB

#### Xmass on the Battlefield

xmass_on_the_battlefield.zip | 2.69 MB

#### FH 0.7 Fan Mappack (Non-Installer)

fh_fanmappack_client.rar | 277.84 MB

[url="http://battlefield2.filefront.com/file/FH_07_Fan_Mappack_Installer;85120"]HERE[/url].

#### FH 0.7 Fan Mappack (Server Files)

fh_fanmappack_server.rar | 22.14 MB

#### Kuril

kuril.zip | 5.77 MB

islands- the factory, prison camp, and the airfield (note: the airfield is the only cp whith aircraft, + it has a village).

#### Sherman_M4 1942 Mappack

bf_mappack_v1.0.rar | 8.73 MB

#### Frontline

frontline_v1.1.zip | 5.2 MB

#### Railway

railway_rc_xpack1.zip | 4.49 MB

also supported. Includes a rain effect, thunder/rain ambient sounds, and new skins for some of the weapons.

#### Frontal Assault Bunkers On Top

frontalasseultbunkersontop.zip | 3.47 MB

assault bunkers on top. About the war in the Alps. Only playable in conquest mode. We Will Win this, the Axis shout. It is a fantasy map![/quote]

#### Forgotten Honor

fhtmod.rar | 1001.89 MB

spite of how long and hard the road has been, making this mod, we have finally been able to release this expansion. Forgotten Honor includes 25 new maps, new vehicles, new weapons and even a new country! (Holland) From the Blitzkrieg invasion of France, to the deep jungles of Burma this mod will take you to new battlefields, as we have highlighted some conflicts overlooked in most other WWII games. The mod comes with a 50 pages field-manual that describes the various features, weapons and maps that the mod contains.[/quote]

#### Operation Daybreak

op_daybreak.zip | 530.9 KB

also goes underground, into the sewers below said street, using ingenious and well-thought-out object placement to create an underground fight that would make BFV\'s tunnel system jealous. The sewer/tunnel system is quite extensive and houses 2 of the 3 capturable control points in the map, so prepare for some awesome underground fighting in the claustrophobic halls. At various points you can look up through grates and even see the street above, and there are little areas the sewer leads to that can give the player great firing positions over the street. Technically the map is very sound. I have a few gripes to mention, but that\'s because the map is flawless otherwise and it\'s only these little things that stand out. Firstly, there\'s a lot of kits to pick up around the place, but the author has placed them as a static object. This means that they won\'t respawn and if I remember correctly then if you host a game then you won\'t be able to see the kits but your clients will. Changing them to ObjectSpawns rather than statics will fix this (and if you want to stop the respawning, just set the respawn time to 9999). Flags also have only 1-2 spawnpoints, which means that with a little bit of research you\'ll know exactly where your opponents spawn every time and this could lead to some nasty spawncamping. Finally, the Crypt flag didn\'t have any cover around the flag radius, which might make it an absolute pain to attack since you\'re out in the open with nothing to hide behind/in while capping the flag. Those minor points aside, I have to say that I\'m very impressed by the author\'s hard work (this is a first map :eek: ) and attention to detail. Looking forward to more maps from you in the future! ~RussianComrade

#### Joe's Next Map Pack

joesnextmappak.zip | 104.39 MB

Cherbourg. this map has 7 capture-able flags. Pripit Road: Using the cover of night, Russian units attempt to flank The German center line. They soon are outguned in a nightmare battle with Tigers. this map has 7 capture-able flags. Zero Hour: The Americans are losing an Island airstrip to a Japanese assault with air cover. this map has 6 capture-able flags. Volgua Heat: A Russian armor division attempts to recapture a town across the Volga River. this map has 6 capture-able flags. Divine Wind: The Japanese sweep west and engage the British in the Indian Ocean. this map has 2 carrier bases, 2 capture-able sea flags.

#### Forgotten Hope: Secret Weapons Incremental Patch

fhsw026patch.zip | 3.03 MB

#### Eve of Destruction 1942 part 2 of 2

eod_070_part_2_of_2.exe | 576.44 MB

[url=\"http://battlefield2.filefront.com/file/Eve_of_Destruction_1942_part_1_of_2;81333\"]here[/url]

#### Goblin vs Natter V1

gvn_v1_rc.zip | 38.93 MB

#### ACMod

bf1942_acmod_v1_0.rar | 397.5 KB

#### Forgotten Hope Map - Breakthrough at Vienna

fh_breakthrough_at_vienna.zip | 22.63 MB

Player -Capture The Flag -Conquest -Team deathmatch

#### Operation Armored Thrust

operation_armored_thrust.zip | 8.25 MB

enough...you guessed it ...TANKS for everyone on the map (64 players).

#### Operation Sealion

operation_sealion.zip | 18.8 MB

#### Battlefield High Definition v1.0.1 Patch

battlefield_high_definition_1_0_1_patch_manual_install.zip | 2.09 MB

the game as possible. To view images of this mod, click [file="76862"]here[/file]. The only change that is made in this patch is the replacement of the German Swastika with a new flag. This was done to allow the mod to be legally played in Germany.

#### Client File 1 of 2 - Eve of Destruction

eod_060_client_1of2.exe | 498.81 MB

#### Airfield Assault

airfield_assault_3_v1.zip | 7.68 MB

#### Forgotten Hope Map: The Hill

rfa_thehill_french.zip | 9.52 MB

#### Escape

escape.rar | 5.5 MB

#### Fiji_Islands 1942 Conquest Map

fiji_islands.zip | 7.26 MB

capture, but only one where you can spawn. Two of the flags are located in the water, and the other flag is an airfield where the only dive bombers are. When a team has captured two flags the other team will lose tickets very fast so they need to quickly take at least one flag back.

#### Battlefield 40k Client Files

bf40k.zip | 345.11 MB

unofficial. Armies include the Space Marines and Chaos, use weapons such as the bolter, flamer, and frag grenades, play on a multitude of new maps, singleplayer and online!

#### Kaz Map Free For All

kaz_map_free_for_all.zip | 6.63 MB

#### Lost Soldiers

lost_soldiers_mappack.rar | 136.09 MB

you can win by racing to the defgun at shore and bombard your enemy. * Action Town - A small complex in the north African hillside is being raided by german and US troops. Sneak under the town in the underground sewer systems and attack your enemy in the rear! * Deserters Island - a plane has crashlanded in the south sea. On-board were a platoon of the army of Canada on way home after fighting the war in Europe. The island they crashlanded on however, showed to be home to a platoon of insane deserters from the US army! The Canadians are ordered to capture and control the island, and to take out the americans.

#### Fort Capuzzo Update

fort_capuzzo_update.zip | 184.06 KB

original map [url="http://battlefield2.filefront.com/file/Fort_Capuzzo;68770"]HERE[/url]!

#### The Siege of Moscow Map Add On

snowflakes.zip | 20.87 KB

snow storm. But it still looks nice.

#### BattleGroup 42 Server Files

bg42_.server_all_131_full.zip | 150.72 MB

#### Winter Storm Small - Secret Weapons

ws16_xpack2_rc.zip | 4.64 MB

enemy tickets to rapidly decrease.

#### FinnWars Final Extended - Client

fwfinalextended.exe | 770.19 MB

got a little carried away though and as a result we added some new features. There are plenty of new maps and kits. The gameplay of older maps has been improved and new kits have been added as well. More specific details are listed below. Now we will focus on our first stand-alone game, Battlegrounds of the West. FinnWars Final Extended client version (Including Single player) New Maps: * Murmansk Railroad (Objective map) * Road to Petroskoi * Last stand at Viipuri * Tienhaara * Syväri * Rajamäki (Objective map) * Teikari Island * Command Bunker * Donner Und Blitzen * Olonets Karelia * Viipuri

#### Way to Stalingrad

way_to_stalingrad.zip | 8.52 MB

defense guns. Air support has he who occupies and preserves this hill. Warning: Russian can forfeit all flags!

#### BattleGroup 42 - Client Files 1 of 3

battlegroup42_version1_3.exe | 683.59 MB

anti-virus software that may be running! Feel free to scan the files before installation. Place all three files into the same directory and start the EXE installer. From the BG42 crew...Enjoy! (And watch your six!!!)

#### Island of Horror

island_of_horror.zip | 21.72 MB

it quickly. In the crash the Canadians are slightly injured and start the round bleeding tickets.

#### Battlefield 1918 2.5 Final - Client Files

bf1918_2.5_final.zip | 891.91 MB

#### Winter Storm - Secret Weapons

winter_storm_xpack2.zip | 9.63 MB

to take advantage of the winter skins.

#### Winter Storm

winter_storm_rc.zip | 9.86 MB

#### DC_Extended

dcxsetup4j1.zip | 22.26 MB

are fully supported by DC_Extended. We've also added support for the DCTextures mod. Although DC_Extended has it's own theme and map based skin switching, many people requested that DC_Extended be compatible with DCTextures to avoid duplicating files in DC_Extended folders.[/quote]

#### DCR 1.0 Final Beta

dcr10_install.exe | 202.33 MB

#### DC Realism Final

dc_realism_final.zip | 214.76 MB

#### DC Realism 0.81

dc_realism_81.zip | 38.03 MB

#### BF1918 1.5 Patch

bf1918_update_1_5_eng.exe | 11.37 MB

official 1918 servers will be adapted to the new version during the day, one of them featuring Deulemont exclusively until further notice. With this small update we hope to while away your waiting time for Major Release 2 and wish you much fun with the new version.

#### BF1918 V1.51 Full Client

bf1918_1_51.exe | 379.46 MB

with Battlefield 1918. Bot support is included so you guys can go and practice, if you need to at all that is. Changelog: Battleaxe included Charkov included Tobruk included All 3 Maps are bot-supported. Both of our official servers should be getting updated during the evening. One of these servers will be set to only run these new converted maps for the time being. We hope that this patch can hold you over until our Major Release 2. Have fun!

#### Battlefield 1918 Major Release 2 Client Files

bf1918_mr2.exe | 836.88 MB

#### Battlefield 1861 0.11 patch

011patch.zip | 106.65 KB

#### Stargate BFM Final - Full Client Files

bfm_0.3_clientfull.exe | 260.38 MB

#### Holding the Line - Forgotten Hope

holding_the_line.rar | 37.52 MB

rails at the rail yard, and now, they have to capture the city before the supply train gets back behind the Russian lines.

#### The Siege of Moskou

the_siege_of_moskou.rar | 3.75 MB

v1.0 See screenies for more interesting stuff than this README. GENERAL ------- This is a Battlefield 1942 custom map with Conquest, TDM, Capture The Flag, and... yep, Co-op support! Made by |RÐ|NiceGuyEddie, Holland. Brief description of the map: -4 capable Russian bases. -1 uncapable German base. -Known bug: on the city airfield, there are two planes: the AI always crashes with the second one, but I couldn't fix that. It's just a little problem, don't worry.

#### BattleCraft 42 Kit Support

bc42kitsupport.zip | 564.33 KB

them, only bf1942. Also, if you\'ve made changes to bf1942.lst you may want to back it up as this overwrites it.

#### Mansion of the Snake Singleplayer AI Files

mansion_of_the_snake_singleplayer_ai_files.zip | 2.74 MB

troops through the area. The Mansion is located at a strategic cross point which binds a bridge to a main road. The map features custom sound and is set in an atmospheric autumn environment. The Allies are the attacking force in this map and their objective is to conquer all Control Points, the Axis need to defend the Control Points until the Allies tickets reach zero. This is only an add-on for the existing map which you can find [url=\"/file/;52677\"]here[/url].

#### Western War

western_war.rar | 100.21 MB

#### Caribbean Inferno

caribbean_inferno.zip | 10.51 MB

#### When Trumpets Fade

when_trumpets_fade.rar | 19.45 MB

defence line which was called \"The Siegfried Line\". This map has 3 game-modes so far, Conquest, Capture the flag & Team Death Match.

#### CIS:BHD Windows Server Files

cisbhd_windows_server_files.v1.0.rar | 16.47 MB

#### The Forest of Death

theforestofdeath.zip | 3.5 MB

back into the sea. If the Jappanese are lucky the Russians will be all killed.

#### Trier

trier_v1.1.01.rar | 6.34 MB

the Germans must capture 4Points or 1Point and the castle: to run the ticketbleed!!![/quote]

#### DCF Oil Grounds

new_dcf_oil_grounds.rar | 17.98 MB

is now moving in to take the city and a near by fort.

#### Marshall Islands

marshall_islands.zip | 17.29 MB

Islands from the Japanese. This will not be an easy task.

#### VXF DC Fly Zone

vxf_dc_fly_zone_ii_22_august.exe | 17.57 MB

under. Just check out the Video below for a small taste of this kick ass map.

#### DCX Port Authority

port_authority_dcx.zip | 36.57 MB

#### Throw Mod

throw_mod.zip | 20.85 MB

the confusion about the file size. Basically in this mod you play from a very minimized view, and instead of using your normal arsenal of weapons you have to use about every vehicle avaible in the original game. It is really a funny mod, a server for it was already set up under the following IP: 80.220.93.214.14567 (thanks to Teuvo for the info). So have a lot fun with it, you won't regret it. :) [b]Note:[/b] The readme files are completly in Japanese so they don't get posted here, same is for the official mod website. Pille

#### Mission Island

mission_island.zip | 24.57 MB

because there are PT boats in it. Check the screens.

#### Silent Woods Coop

bf1942_silent_woods_coop.rar | 69.01 KB

#### Lone and bsfoltz Map Pack

lone_and_bsfoltz_map_pack.zip | 4.52 MB

#### FH SS Radar Post Take Out

fh_ss_radar_post_take_out.rar | 5.38 MB

Hill.

#### FH Radar Post Takeout Fixed

fh_radar_post_take_out_fixed.rar | 5.22 MB

#### DCF Radar Post Takeout

dcf_radar_post_take_out.rar | 6.76 MB

#### Forgotten Hope Fan Mappack V4 Client

forgotten_hope_fanmappack_version_4.zip | 161.37 MB

#### XWWII The Road to Bresden

the_road_to_bresden.zip | 4.88 MB

area. Hitler wanted it to be fought to the last man The germans desperetly atempted to hold back the russian advance at the river Oder The germans were facing lots of russian tanks and had a large number of panzerfaust 100 desposable roket launchers wich could tear the T34 and KV1 tanks to shreads.[/quote] seems like this map could be better but this is only the first version of this map so lets get to an updated version soon.

#### DCF Lost Palace

dcf_lostpalace.rar | 19.27 MB

author has definatly put some good effort in this, the scenery and atmosphere of the map were pretty well done. So check this out, you won\'t regret it ;)

#### Enemy At The Gate

enemy_at_the_gate.rar | 21.14 MB

players online since the house battles gave my friends and me a lot of fun there, but in case you can\'t play this online the map also features bot support. So check this baby out, it\'s definatly worth it :P

#### FH War in the Pacific

fh_war_in_the_pacific.rar | 6.63 MB

usually disappoint us, so I doubt he will now.

#### FH Operation Wolf

fh_operation_wolf.rar | 1.67 MB

before you install this.

#### DCF Giza

dcf_giza.rar | 6.71 MB

#### FH Giza

fh_giza.rar | 3 MB

#### FH Gazala Two

fh_gazala_two.rar | 5.78 MB

#### Fun Racing Mod V0.2

fun_racing_0.2.exe | 147.26 MB

respawn after some races. A checkpoint is in fact two flags: one for the axis and the other for the allies. Each flag and the direction of the following race is indicated by a pannel. At the end a flag must be taken and it will reduce the number of tickets of the other team. However this flag can be taken by the other team at any moment contrary to the checkpoints. Every weapons and every vehicles are the same that in Battlefield 1942 or they were taken in different mods with their agreement. Some vehicles of Battlefield 1942 have been modified by HeRbE and Naimbus. During the development many tests have been made and they showed that nobody can cheat and pass one race.

#### FH VIllage Assault

fh_village_assault.rar | 4.97 MB

#### FH Tundra

fh_tundra.rar | 2.45 MB

#### Forgotten Hope Map Pack 3

fh_forgotten_mappack3.rar | 6.74 MB

if Single Player is your thing, so check the read me to get those maps.

#### Official Forgotten Hope Fanmappack #3

forgotten_hope_fanmappack_nr3.exe | 157.31 MB

#### Carcassonne

carcassonne.rar | 49.47 MB

#### DCR Beta 0.85

dcr85.zip | 55.54 MB

#### Sebstinator's Death-Bubble Maps

sebstinators_death_bubble_maps.rar | 37.41 KB

Most people ask, do clients have to download the maps? No! These maps are all server side, just upload them in the levels directory of your server and you're set! No more worries about kicking base campers! Instead, you can laugh at them when they die! Please note that nothing in the maps has really changed (other than flags being added in Kursk and a plane being added on Bocage), the only thing these modded maps are for is to kill base campers.

#### FH Kharkov Tankbattle

fh_kharkov_tankbattle.rar | 5 MB

Forgotten_Hope Modteam. Installation: take the mapfile into Your FH_Levelfolder much fun with the machine_gun, Hamburger Hill

#### FH Battle of the Sheldt 1944

fh_battle_of_the_sheldt1944.zip | 8.47 MB

men. Hindered only by the build up of german guns, that prevented allied shipping from reaching Antwerp. Located just out of range from British forces prompted the need for a full scale attack on the Sheldt Estuary, the First Canadian Army was assigned the task, although this map is *based* on historical fact, it is merely my rendition of the battle, the map is *not* historicly accurate. go to \"http://www.vac-acc.gc.ca/remembers/sub.cfm?source=history\" for more info on Canada\'s role in the Second World War. :D CANADIAN Army!!

#### GAU\'s DC Mappack V1

gaus_dc_mappack_v1.zip | 217.06 MB

Standoff Slovenian Alps Basrah Stuntday Sulamaniya Desert Strom Gothic Line Dark Jungle DC Lost Jungle 2 GFH 1st Push Linux

#### FH Solomon Islands SP/Coop

fh_solomon_islands_777.rar | 1006.37 KB

#### Norwegian Resistance Battle Of The Bulge

norwegianres_battle_of_the_bulge.rar | 512.35 KB

#### FN Soviet Airbase

fh_soviet_airbase.rar | 6.78 MB

#### DCX Industrial Harbour

dcx_industrial_harbour.rar | 5.05 MB

#### Forgotten Hope 0.67 to 0.67a Client Patch

forgotten_hope_0.67_to_0.67a_hotfix.exe | 9.94 MB

#### Warfront D-Day Omaha

wf_dday_omaha.rar | 3.73 MB

The Allies must take and hold the flags in order for the Axis tickets to fall, And the Axis must drive the Allies back into the sea for the Allies tickets to fall. Place the map in your WarFront levels folder. Contact rooft0p@hotmail.com

#### Normandy

normandy.zip | 15.04 MB

#### The Trenches

readme.zip | 5.64 MB

#### Fall of Berlin

fall_of_berlin.zip | 5.11 MB

have learned through Axis Intelligence that Russian Forces will be assaulting Berlin through the Tiergarten on the West side of the city. Knowing this, the Germans are racing to set up defenses around the city. The Russian forces need to push back the Germans and take control of the city in order to succeed in starting the Fall of Berlin.

#### FH Alpine Assault 1945

alpine_assault1945.rar | 7.73 MB

the addition of falling snow which adds to the atmosphere of the map slightly. The map is renamed Alpine_Assault-1945 and should not replace the original if you had downloaded it as you will still need it to play conquest mode, All credits go to the Forgotton Hope mod team for bringing us such an awesome mod, The original author of this map along with thief666 for bringing it to the community and ctz for providing the community with the opportunity of inserting weather effects into maps. Place map in your Forgotten Hope folder where you would place any other downloaded map and remember not to delete the original file as it is still needed for conquest play,

#### Light of the Rising Sun v.45

lotrisingsun.exe | 86.1 MB

Japanese, US, and Commenwealth military eqipment as well as custom maps. Everything from the massive H8K Flying Boat to a Katana. Custom maps include a battle for the famous bridge over the river Kwai, island assaults, and much more.

#### DCF Basrah Stuntday

dcf_basrah_stuntday.rar | 8.01 MB

generally having a good laugh with ya mates. It's a modded version of DC Basrahs Edge ... but with 2 MASSIVE jumps, 2 MASSIVE tall towers, loads more vehicles, all car like vehicles have rocket speed (similar to nitro), pickups and ladas have carbombs.. Plays in conquest (though you probably wont want to be bothering yourselves with playing it like conquest.

#### FH Rk_Bocage

fh_rk_bocage.rar | 2.43 MB

into YOur FH_levelfolder, thats all to have fun with the machine_gun Your Hamburger Hill

#### NFA All Out War

nfa_all_out_war.zip | 8.07 MB

#### DC Lost Village Winter SP Mappack

dcdcfenhanced_lostvillage_winter_spcoop.rar | 1.86 MB

#### FH Theme V1.2 Installer

forgottenhopetheme_v12.exe | 4.89 MB

epic & powerful!! The new version includes: - Alternate beginning - Some changes in the original score - New instruments added (percussion most of them) - Completely remixed (lower snare volume, etc.) - New EQ & reverb efects has been aplied. As you know this original epic song has been composed with the objetive to be part of Forgotten Hope mod. Only professional classical orchestral instruments have been used to arrange this exclusive FH theme. This songs will replace the \"Elk hunt\" song during the loading map screen. If you want to know more about \"Forgotten Hope Theme\", and read/write comments about it go to FH official forums here: http://forums.filefront.com/showthread.php?t=176785

#### DC Jungle River Mappack

jungle_river_mappack.zip | 32.92 MB

rhib\'s and watch for enemy movements from the air or just get in the thick of things beating through the foliege to defeat your enemy!\" This is revamp of the map I made about a year ago, among the upgrades I\'ve done I have improved the textures (not the usual BC detail.dds), added a custom sky (from BFV), added environment sounds, changed the vehicle spawns around a little, changed the fog settings, and added 3 more game modes (The original only had conquest) This map now works in Conquest, CTF, TDM, and Co-op.

#### DCF Fallujah

dcf_fallujah.zip | 6.94 MB

eliminte the insurgents,goodluck soldiers,watch your backs..." insurgents come out of all alleyways to get you...goodluck and enjoy ingame map is odd because i removed unnecessary tex files and it is perfect just looks odd.. health is limited...protect the humvees...ammo is there ,you just have to find it just unzip to a folder and use the easy to use map installer...4 screenshots included in zip file... thanks for playing my maps and enjoy this one and many more to come..

#### NZEF Berlin Outskirts

nzef_berlin_outskirts.zip | 10.91 MB

2 Zis will spawn facing the German trenches plus a number of Tanks will also spawn just behind the hill on the Russian side, guns can be turned to faced the Germans, but once destroyed they will not ripsaw unless Germans take HillTop back. The over all map terrain remains the same, a number of Trees have been removed or relocated. All buildings behind the last German flag have been removed to reduce lag, and were completely unnecessary. The Dirt mounds in front of the Howitzers in the Russian base have been lowered to allow the guns to fire without taking self damage. Russian Tanks & Vehicles have been moved to allow easier access & reduce cluttering, some Tanks have been removed. A number of Barbwire has been, Adjusted or replaced to allow more freedom of movement without snagging & taking damage. More natural & man made cover has been provided in the fields for Russian on approach to Hilltop such as Dead Cows & farm equipment. Ammo boxes & Extra Kits have been added around most spawn points.

#### Ortona

ortona.zip | 6.11 MB

the city in ruins.

#### DCX Jungle River

dcx_jungle_river.zip | 15.42 MB

rhib\'s and watch for enemy movements from the air or just get in the thick of things beating through the foliege to defeat your enemy!\" This is revamp of the map I made about a year ago, among the upgrades I\'ve done I have improved the textures (not the usual BC detail.dds), added a custom sky (from BFV), added environment sounds, changed the vehicle spawns around a little, changed the fog settings, and added 3 more game modes (The original only had conquest) This map now works in Conquest, CTF, TDM, and Co-op.

#### Ouistreham

ouistreham_v11.0.zip | 9.09 MB

have any comments or ways I can improve the map, please post them.

#### Hon Mo Guai

hon_mo_guai_bf42_map.zip | 3.37 MB

allys) And one point in the Middle wich is the point to fight for. For suggestions and suggestions send a mailt to christian@zockerfreunde.de or visit www.zockerfreunde.de Over the map now to install simply into your Battlefield listing and with Mods/bf1942 klicen so long to you in \"levels\" the file arrived and then thereby..... with me sees simply pure the path so from >D:\\Spiele\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels so then times much fun and please all improvement suggestions to me....... Sorry, but my English is not so good....

#### NFA Mappack

nfa_map_pack.zip | 65.26 MB

#### German Production Facility

german_production_facility.zip | 4.47 MB

you might see a stuck bot or 2 because this was real fun pathmapping because pf all the objects...unzip to a folder and put in your bf1942/levels folder....this map was made by "J3rkfish...co-op added by GREENBUD...thanks.. visit my bf1942 map editing tutorial sites at http://www.jwest3.20megsfree.com http://www.bf1942modsandmaps.20megsfree.com

#### The Bridge of Remagen

the_bridge_at_remagen.zip | 36.84 MB

taken it the before post. The map is largely held actually. (size of Market guards)

#### DCF El Alamein

dcf_el_alamein.zip | 34.05 MB

base. You know what I\'m talking about. Not being able to get out of the US main base to even attempt to capture a flag.

#### GCX GC MOD

gc_gcx_mod.rar | 28.97 MB

dramatic tweaks to just about all of the object files, fixed many things and applied all of it to the original BF1942 maps..for SINGLEPLAYER ONLY.

#### Havoc FH Maps

havoc_fh_maps.zip | 102.35 MB

#### Tripoli

tripoli.rar | 507.96 KB

the northern ridge, you can find the Axis base with a small town in center, a little factory and lots of vehicles. There’s also an airfield, on the north side of the base. On the south, you can find the Allied base. There are some houses in center and the air- field lies near to it. The three posts, the oasis, the mountain post and the village, are in the middle of desert. The mountain post lies in the eastern moun- tains, the oasis in the middle of the desert and the village in the south-east corner of the map. ======================================= [b]REVIEW[/b] ======================================= Ahh, just got done playing this one. Well, the first thing that I am going to say is that this map is extremely basic. It consists of a few villages, airplanes, tanks, and you. The terrain is mostly flat, I didn't encounter anything representable as to a mountain (which was stated in the description). However, this map could put out some nice battles between air to ground and air to air, because of it's large space. In the end, it comes down to playability. The thing that kills this map in the end is the lack of Coop. It would be nice to have coop in this map because of the possibility for some nice battles. In the end, I rate this map a [b]6.3 (D-)[/b]. Have fun if you download! *Todays Reviewer - [b]AndrewD[/b]*

#### GFH Knife Island Linux

gfh_knife_island_v1.0.zip | 11.83 MB

thanks to GrimShadow. This map has had all weapons other than the knife disabled. So sharpen your blades and bring your skill because that is what it will take to leave GFH Knife Island. You can play this on our server at 66.102.113.41

#### GFH Knife Island Windows

gfh_knife_island_v1.0.exe | 10.48 MB

thanks to GrimShadow. This map has had all weapons other than the knife disabled. So sharpen your blades and bring your skill because that is what it will take to leave GFH Knife Island. You can play this on our server at 66.102.113.41

#### Water Battleaxe

waterbattleaxe.rar | 1.4 MB

#### DCF Coop Mappack

dc_final_sp_coop_mappack.rar | 4.41 MB

Day2 - Dersert Shield - Coral Sea

#### Siege of Yorktown

siege_of_yorktown.rar | 7.72 MB

#### CIS Winterland

cis_winter_land.rar | 6.11 MB

#### 21CW Oil Fields Day2

21cw_dcf_oil_fields_day2.rar | 3.35 MB

#### 21CW Gazala HC

21cw_gazalahc.rar | 2.79 MB

#### Ballistik DCX .8

ballistik_dcx_01.8.rar | 478.81 KB

#### Starwars In GC Part IV

sw_in_gc_part_iv.zip | 16.66 MB

might play the Galactic Conquest mod. However for those already playing the mod, have fun and espect more ! Oh and if I where you don\'t close the file once you read a familiar line at the end of this part. For at every part from Star Wars in Galactic Conquest will be 5 seconds preview of the next episode.

#### Sengoku 5.1 Full

sengokufull5_1.zip | 48.25 MB

#### City Fight

city_fight1.zip | 4.97 MB

for this map. This map took about 3 weeks of building and testing and was made using Battle Craft42.Hope you have a fun time playing it. Julian Redman

#### DC Market Garden

dc_market_garden.zip | 2.4 MB

MODES: DC_Market_Garden supports Conquest, Coop, and Single Player modes. It has been tested with and will run on a dedicated server.

#### BF1942 Snow El Alamein

bf1942_snow_el_alamein.rar | 446.9 KB

#### 21CW Snow El Alamein

21cw_snow_el_alamein.rar | 911.84 KB

map to play. http://battlefield1942.filefront.com/file/;11420

#### BRECOURT

brecourt.zip | 3.85 MB

artillery installation at Brecourt Manor, a few kilometers north of Ste. Marie-du-Mont.\"

#### BF1942 Berlin Under Siege

bf1942_berlin_under_siege.rar | 4.26 MB

#### DC Bridgemon

dc_bringemon.zip | 14.58 MB

playing it now so I\'m getting it out there for you to try. Hope you like it. I don\'t think it will ever be finished ... This is my first map. Please forward constructive criticism to chopperschool@hotmail.com. Simply copy the .rfa file to the DesertCombat levels folder and it will work for all these mods: Desert Combat DC_Final DC_Realism DC_Extended

#### Pacific Islands

pacific_islands.zip | 4.5 MB

stanlingrad2.zip | 3.13 MB

#### DC Norway SP

dc_norway_sp_player.rar | 2.9 MB

#### DCF Norway SP

dcf_norway_sp_player.rar | 2.77 MB

#### Senzuri Arena 2

senzuri_arena_ii.zip | 15.47 MB

by a torn up battleground and a wide, shallow channel through the middle. There\'s an opening at the top, acessable by ladders and stairs along the inside of the dome (but you can\'t get all the way out). The battle field is littered with explosive barrels, and there is one quickly capable flag in the center. Other features include extra days 2 and 3, and in-game music! (activated in the sound options).

#### Wilson Isle

wilsonisle.zip | 5.27 MB

defend it. Within days this tiny peaceful island was turned upside-down and prepared for war. The day is d-day, the hour is h-hour, and you can either join the Allied Forces and storm that island to defeat the Axis evil or join the Japanese infantrymen and stop the invading forces from taking your island. The choice is yours.

#### Pearl Harbor 1941

pearlharbor1941.zip | 26.47 MB

mountains, 5 Allied Destroyers, several small ships, docked in Pearl Harbor. only this time, theres a warning...

#### El Alamein Special Edition V11

el_alamein_special_edition_version_11.zip | 53.1 MB

is required.

#### iets

iets.rar | 3.57 MB

map. it has 5 spawn points (3 can be captured) it has a desert, hill and a village ______________________________________________________ to instal place into (normal) C:\\Program Files\\EA GAMES\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels made by: damn, e-mail: ps2cgxb@hotmail.com (for comments)

#### Western Assault

western_assault.zip | 13.34 MB

#### Mine Shaft

mine_shaft.zip | 4.07 MB

#### Movie World V0.20 Part 2 of 2

movieworld_v0.20_setup2of2.exe | 580.78 MB

#### The River

the_river_map.zip | 16.06 MB

#### WW2 Campaign

ww2_campaign.zip | 12.1 MB

moving through the french countryside getting closer and closer to VE-Day. Or Join as the axis and repell the beach invasion and see what coulda happened if the germans won the battle for Britain.

#### Haguenau

haguenau.zip | 9.75 MB

Germans start off with the only capture point, thus counting down the tickets of the Allies. Not only are the allies forced to capture that outpost, but they must cross a river with almost no cover. Since the Allies are at such a disadvantage, it is suggested that the team ratio be 2 Allies per 3 Germans or even 3 Allies per 4 Germans

#### Wingeshausen

wingeshausen.zip | 37.87 MB

of surprise will make that map a classic for the fans!

#### Theaters of War Mappack 2

theatres_of_war_mp2.zip | 83.36 MB

#### Updated Marcus Island

updated_marcus_island.zip | 13.04 MB

having problems transporting bomber planes to the war zone the bombers were set on a remote island. whoever takes over this Island will have control of a very powerful airfield. Since this is a game the outcome would only be as fictional. Have fun and enjoy this map it supports up to 32 players. This map runs great on my gforce 440. Any problems please contact me at Wizass@comcast.net

#### Operation Torpedo Dawn

operation_torpedo_dawn.zip | 5 MB

map contains

#### FH Airbase

fh_airbase.rar | 5.72 MB

now it’s time for Forgotten Hope. SP+COOP Support. Take the airbase.rfa into the FH Levels folder. This is a stand alone map, You don’t need the original map. Map author: Schwebepanzer Converter: Hamburger Hill Thx, Your Hamburger Hill

#### The Last Bridge

the_last_bridge.zip | 27.28 MB

The allies ( who blew some bridges also to stop Germans retreating ) chanced upon Remegan its bridge standing and little resistance, this was a chance to cross the Rhine in numbers and form a bridgehead for a push into the heart of Hitlers industrial centre.

#### Tora Tora Tora Map

tora_tora_tora_map.rar | 2.32 MB

heavy aircraft carriers accompanied by 24 supporting vessels. A separate group of submarines was to sink any American warships which escaped the Japanese carrier force.

#### Hell Town

hell_town.rar | 16.02 MB

let the US the option to paratroop into town.

#### XWW2 Pacific Railroad

xwwii_pacific_railroad_001.rar | 344.24 KB

XWWII Levels folder Attention: You need the BF1942_Map_Pacific_Railroad!!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

#### XWW2 Airbase

xwwii_airbase.rar | 5.66 MB

Levels folder Attention: You need the BF1942_Map_Pacific_Railroad!!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

#### BG42 Pacific Railroad

battlegroup42_pacific_railroad.rar | 328.4 KB

Levels folder Attention: You need the BF1942_Map_Pacific_Railroad!!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

#### Gaus 8 Race

gaus_8_race.rar | 1.02 MB

#### Urban Infiltration Returns

urban_infiltration_returns.zip | 3.47 MB

size), vehicles, aircraft and the jeeps are unlimited!!! In short, this is better than ever!

#### Trendfork

trendfork.rar | 1.04 MB

#### TLB Hammer Hills

tlb_hammer_d_hills.zip | 32.91 MB

secondary, but helpful because of the tanks, etc that are there. Find the hidden airfield by taking the side or back roads out of your main base. The trick to taking off in the Allied Mustangs is just letting the plane go until you takeoff. Pulling up before this could increase the risk of damage to the plane.

#### Tiger Assault

tiger_assault_ver._2.0.zip | 5.02 MB

MEN!

#### Virgoviem

virgoviem.zip | 19.97 MB

flooded all the region and caused a barrage overflow.The entire territory of Virgoviem yurned into a huge swamp!All was pratically destroyed, the city and the defence lines.

#### The Map Sacrifice

the_map_sacrifice_from_oldnisse.zip | 27.72 MB

#### Tiger Hunt

tiger_hunt.zip | 7.83 MB

has so much more to offer so it kinda evolved into so much more. But if you know the Hunt..you should see the simularities. Hope you enjoy it.

#### Thin Red Line

thin_red_line.zip | 15.74 MB

The Americans have to storm the heavely defended hill and prevent the Japanese from taking there control points. Created by Julian Redman aka >MOW

#### The Canyon

thecanyon.zip | 10.17 MB

heights including one large canyon which separates the 2 camps.

#### Town Square Trouble

town_square_trouble_v1.0.zip | 4.39 MB

capture it. In the middle there is a control point which doesn\'t allow spawning. So to control the point you have to capture it and stay alive in the capture area. The fighting could get pretty intense in there. For 8 - 16 players.

#### Train Wreck

train_wreck.zip | 4.11 MB

as if it is destroyed you will have to wait 6-10 mins for a respawn.

#### Tucco Island

tucco_island.zip | 19.69 MB

capture! Prepare for the Japanese defence, we have spoted an enemy Aichival in the air, so they will probably be using them. We will send the Enterprise, from the carrier u must reach the island by Air, Or the boats. Failure is not an option soldier.

#### Unfinished Airfield

unfinished_airfield.zip | 5.4 MB

version, but for now its also a very very cool map, just dont try to ruin it by finding sneak ways to the latest flag or something, u know, what everybody does in operation husky (RtR) and omaha)

#### We Were Soldiers

we_were_soldiers.rfa | 2.24 MB

#### Wake A New Day

wake_a_new_day.zip | 26.8 MB

#### Wonton Lake

wonton_lake.zip | 4.31 MB

There are also two outposts, one for each base on their side. Each side has there own Tanks and other vehicles, but the main focus will be infantry, because the bridge will get to congested with tanks.

#### Wet and Muddy

wetandmuddy.zip | 11.67 MB

#### Woodrun

woodrun.zip | 8.6 MB

the Zollamt. The Map will be a paradise for sniper. Take and hold the three Flags it will be a hard Job, but it will be posible Woodrun by MikeMcFly Member of chip-allianz www.chip-allianz.de Map for BF 1942 The Map was tested on BF 1.45 Installation: Copy woodrun.rfa to ...\Mods\bf1942\Archives\bf1942\levels

#### Basewar for Enhanced DC

basewar_for_enhanced_dc_mod.rar | 2.36 MB

#### Airbase - Base Ware EoD

airbase_basewareod01.31.rar | 7.11 MB

#### The Great Wall Of Germany

the_great_wall_of_germany.rfa | 1007.57 KB

#### Bowling For Bad Guys

bowling_for_bad_guys.rfa | 730.31 KB

#### The Plaines

the_plaines.rfa | 5.37 MB

#### Jungle Combat Mini-Mod

junglecombat.zip | 1.04 MB

merely changed the code so they\'d all work together. Also note that since the EOD and DCF code conflict, there may be CTDs. Please e-mail me about any bugs you encounter. Enjoy!

#### Convoy V3

convoy_ver3.zip | 5.88 MB

take place in the mittle of the valley. But be aware of soldiers sneaking by in the hideouts with bazooka or as snipers.

#### Eagles Nest - Vanilla

eagles_nest_ver1.zip | 20.85 MB

before BF2 enters the shops. And for all of you thet want to have a really good map and want to try Secret Weapons this is the map! Enjoy it and if you like it buy Secret Weapon Expansion for full features of winter effects, brand new viechles such as \"Sturmtiger\" and the powerfull Sherman with rockets, motorcycles and other weapons for infantry. This Vanilla version also ONLY supports conquest play. Xpack2 supports single, coop, CTF and Objective mode.

#### Cherbourg V5

cherbourg_ver5.zip | 6.07 MB

was found at: http://www.army.mil/cmh-pg/books/WWII/utah/utah.htm *** This map is designed for skilled conquest players. The germans is to defend the occupied Cherbourg and the allied will by surprice conqure the control points one by one. It contains a loot of various tactical openings from both sides. The main battle will probably be won by the skill of assults and anti tank soldiers. The houses in Cherbourg can be used for both attacking and defending and the team that have the best aim will gain the victory. There is also the poweful destroyer on allied side and two fast luftwaffe planes on german side. This battle have the variation for all players and requests well trained soldiers to win. If one team hold 3 flagpoint it start ticketdrop for the enemy.

#### Fly or Die Mappack

fly_or_die.zip | 59.36 MB

#### Fort Meigs V2

fortmeigsv2.zip | 8.87 MB

#### Aberdeen Redux Day3

aberdeen_redux_day3_v01.exe | 11.09 MB

#### Final Battle: Liberation

final_battle_liberation.zip | 32.5 MB

#### Divided Assault

divided_assault.zip | 7.54 MB

#### Eternal Forest

eternal_forest.zip | 7.49 MB

repair!!! Trenches,artilery,sniping are the main part of this map, but the other classes are precious too!

#### Fall Of Berlin

fall_of_berlin_v2.0.zip | 5.56 MB

Russian Forces will be assaulting Berlin through the Tiergarten on the West side of the city. Knowing this, the Germans are racing to set up defenses around the city. The Russian forces need to push back the Germans and take control of the city in order to succeed in starting the Fall of Berlin.

#### Fields Of The Fallen

fields_of_the_fallen.zip | 13.83 MB

#### Desert War

desertwar.zip | 8.82 MB

desk german: die allierten haben eine basis die man nicht einnehmen kann und die achsen auch. es gibt 3 capture ponts: SecretFactory,Center,Village die teams haben einen flughafen und ein paar panzer in the base an den punkten respawnen ein paar fahrzeuge. allys und achse haben einen hÃ¼gel mit einen radio bunker und darin ein medic kasten ein sessel und ein tisch noch auf dem hÃ¼gel eine flak

#### Forgotten Battle

forgotten_battle.zip | 15.43 MB

#### Dog Town

dog_town.rfa.zip | 6.44 MB

flag. Whomever gets that forces the other team back into the streets to fight thier way out of a hole.

#### Foggy Conflaguration

foggy_conflagration.zip | 3.83 MB

#### Enclave Ammo

enclavealamo.zip | 8.75 MB

#### Embryo Island

embryo_island.exe | 14.87 MB

#### Hell Comes to Frogtown

frogtown.zip | 34.85 MB

#### Fragsville

fragsville.zip | 10.01 MB

#### Frozen Gorge

frozen_gorge.zip | 22.42 MB

#### Merderet

merderet.rfa | 42.54 MB

men isolated on Hill 30. The mission was to clear the Carquebut-Eturville area. That night the 8 of june 1944 they crossed the river of Merderet.

#### BFPro 7.1 Full Install

bfpro0.71fullclient.exe | 259.58 MB

installer. 2) To add some well tested custom maps. 3) To make Road to Rome fun again with patches. The stock BF1942 maps can be played with the BFPro gameplay changes, and the BFPro maps can be played in stock BF1942.

#### Mill Valley Single Player

millvalley_singleplayer.zip | 8.45 MB

garron_cradle_autumn_.rfa | 12.97 MB

texture for a blood-drenched battle field at the edge of the trenched area to the east, while to the west of Garron's Cradle blown bridges prevent access, making a slow and easily targeted trek.

#### Operation Market Jarden

operation_market_jard.rfa | 269.92 KB

Mustang, B-17 Flying Fortress, BF109 Messershmitt & Stuka.

#### DC_Umm_Qasr_Harbor

dc_umm_qasr_harbor.zip | 44.35 MB

#### DC_Waterhill

dc_waterhill.zip | 29.25 MB

#### The Aluetians

the_aleutians.zip | 50.33 MB

#### DP Boot Camp

dp_bootcamp.zip | 39.64 MB

See ya on the battlefield! ( Screenshot courtesy of Planetbattlefield )

#### Chapezzo Forest

chapezzo_forest.zip | 3.55 MB

#### Danube Blues

danube_blues_v2.0.zip | 27.73 MB

#### Mass Destruction

massdestruction.zip | 14.51 MB

#### Chilled Corpse Cemetary

chilledcorpsecemetary.zip | 9.53 MB

yourself! Download it now soldiers, and see you on the frontlines!

#### Forgotten Hope 0.65

forgotten_hope_v065_full.zip | 1.63 GB

BF1942Files! Amazing eh? Well anyways, download it now and have fun! See ya on the battlefield!

#### Galactic Conquest Full Client

galacticconquestr4setup.exe | 640.19 MB

you busy for HOURS on end! Wonderful work! Enough explaining, read the readme and download now!

#### Danube Blues

danube_blues_v11.0.zip | 27.94 MB

conquest-headon map. + The Unusable defgun represents the citadel on the hill. + this map is optimised for conquest/CTF.

#### DC Coastal Hammer

dc_coastal_hammer.zip | 32.88 MB

#### Recruit Snyders Anthology Server Files

anthology_server.rar | 10.28 MB

#### SH oppland forest

sh_oppland_forest.rar | 25.7 MB

#### RM Vercors Mountain

rm_vercors_mountain.rar | 35.77 MB

#### dc oil fields reloaded

dc_oil_fileds_reloaded.zip | 40.93 MB

#### DC essential files 1.5

dc_essential_files_v1_5.zip | 2.07 MB

#### Rm Pearl Harbor

rm_pearl_harbor.rar | 18.93 MB

#### Band of brothers mini mod beta 0.2

bandofbrothers_beta_0.2.exe | 79.04 MB

so I decided to start mine. Since a full mod is too much work for me alone, I decided to make a Mini-Mod. In this Mini-Mod, the Allied forces are equipped with the 101st Airborne Division uniforms which were used on D-Day, and throughout the war in Western Europe. Also, there are some gameplay changes. The Allied Scout now carries the M1 Garand rifle instead of the conventional Springfield No. 4 Sniper Rifle. The Axis Scout carries the Type 5 rifle instead of the K98 Sniper Rifle. Players who would like to play as a traditional sniper must find one of the sniper kits placed throughout the maps."""

#### IS82 Client 1.8 -> 1.81 Patch

interstate181patch.exe | 46.04 MB

jumper -Improved performance for streetrace and streets. -Improved overall server performance. -Removed the ability to flip back our cars on wheels once on the roof to avoid exploit. If you're a real fan. you can't miss downloading this ;)

#### Carentan Alpha1

carentan_alpha1.rar | 3.61 MB

#### Peleliu Final

peleliufinal.zip | 44.03 MB

#### Desert Combat Realism Mod

dcrealisminstall.exe | 15.83 MB

#### Normandy Drop

ndrop2.exe | 20.74 MB

#### 21st Century Warfare

centurywarfare.zip | 37.82 MB

#### The Divide Of Ganoburg

thedivideofganoburg1.ace | 8.83 MB

#### My Pirate

mypirate.zip | 10.04 MB

luck on other maps.

#### Oder River Map

oderriverfh1.0.exe | 39.92 MB

#### Para Stunt map

base_jumpin_stunt_map_1.zip | 4.84 MB

#### BF1942 Mod Manager

bf1942_mod_manager.exe | 1.15 MB

#### Skinning Tutorial

bf1942v1.3_skinning_tutorial.zip | 316.31 KB

can visit Www.lightningbrigade.org and visit the forums where I post as =TLB=PolishTHUNDER. Otherwise feel free to email me, Foreu2env@comcast.net You can either play the swf on its own, or open the HTML file. he HTML file is suggested because it enlarges everything a bit. Flashplayer is required. Created by Steve Brozowski, Feb 18, 2003.

#### Repel

repel.zip | 26.14 MB

#### Forgotten Hope 0.6 - File 2 of 2: All Maps

forgottenhope0.6install2of2.exe | 499.76 MB

patch! ALL 3 files are needed for you to be able to install and play FH 0.61. The 3 Files are: 1) [file="24237"]Forgotten Hope 0.6 - File 1 of 2: Main Installer[/file] 2) Forgotten Hope 0.6 - File 2 of 2: All Maps (this page) 3) [file="24239"]Forgotten Hope 0.6 to 0.61 UPDATE[/file] [i][b]And Finally Note:[/b] Yes FH .6 has been out since march 16th but due to a lot of crazy and messed up events of the past 9 days, we´ve had A LOT of downtime. So sorry for the inconvenience :([/i] --- Forgotten Hope 0.6 will bring you two new armies: The French and Italian Forces. But there are also new weapons for the Germans and British armies planned, and later on also other new nations will make their way into the mod. [b]Forgotten Hope 0.61 features:[/b] - 130 vehicles - Over 40 maps!!! - Atlantic - Crete - Zielona Gora - Battle of Valirisk - Battle of Orel - Gazala (Original map usable by Forgotten Hope) - Kharkov Winter (redone Kharkov map) - Karelia - New Sounds and Textures - New Gameplay - New Graphics - New Damage System - 15 New Weapons --- Having problems installing? Be sure to check out the FAQ on the Official Forgotten Hope Forums: http://www.gamingforums.com/showthread.php?t=115233

#### Battlefield Vietnam Dedicated server files

battlefieldvietnamdedicatedserverv1.0.exe | 109.95 MB

visitors of this site i will not sleep until i have fragged 1000 peeps in BFV now lets get it on!!!

#### Workin\' on the Railroad (Kelly\'s Heroes)

workinontherailroadkellysheroes.zip | 8.33 MB

#### Bullet-Time 0.4

bulletmod_01.4.zip | 580.52 KB

will have a great time with this mod, and i\'m speeding up for .45 wich will feature sunglasess!! :D[/quote]

#### Ultra Test Map

ultratest01.7.zip | 7.51 MB

several tips and hints. -ChrismanTplaya [quote]The only reason why it is called 0.7 is because a final version MAY be release one day, and I just want to be prepared. But that doesn’t mean that map is buggy or incomplete. It is finished as far as I know. Well…Happy stunting. [/quote]

#### Omaha Beach Dog Green Sector

omaha_beach_dog_green_sector.zip | 8.47 MB

Check it OUT! If you ever wanted to get the feeling of what the real Omaha Beach was like than this is it...He plans on making another updated version of the map if you have any requests. And in the future he plans to add coop for this map...Good Job Hunter! (This map is da bomb with 32 people in it) [quote]Come play this map and other great maps on Future of War -{FoW}- Clan server (69.44.153.148). Visit www.fow-clan.com for other clan info. (will play this map on request)[/quote]

#### The Lake

the_lake.zip | 3.89 MB

remaining Jeep, they have to make it to the nearby abandoned Storage depot (to be added) and \"set camp\" there. The objective is to take over the bridge and hold it as long as possible. There is a base at each end of the bridge to help you do this. Description: This map is a small map with 2 bases(which are capturable) at each corner of the map, it has a lake on the middle with a briodge spanning over it. The bridge is capturable and there is a small base at either end. This map can be played in Conquest only.[/quote]

#### Cherbourg

cherbourgver3.zip | 3.46 MB

#### Convoy -Valley of Death-

convoyver1.zip | 4.06 MB

allied shall gather a big convoy and defeat the germans. The main battle will probably take place in the mittle of the valley. But be aware of soldiers sneaking by in the hideouts.[/quote]

#### Pacific War

pacific_war.zip | 6.66 MB

#### El Alamein JU 88 Bomber

el_alamein_ju88_bomber.zip | 1.42 MB

#### Port Hope 1

port_hope1.zip | 27.31 MB

creator that came to this community with lots of experience in the deltaforce series. check this out hopefully more from this talented creator in the future :)

#### Invasion of Okinawa

invasion_of_okinawa.zip | 28.69 MB

this out!

#### Holland 44

holland44_by_a_war_moose.zip | 18.13 MB

#### Basrah nights

dc_basrah_nights_coop.rar | 2.44 MB

#### The Hill

thehill.zip | 9.71 MB

#### Saving private Ryan

saving_private_ryan.zip | 2.65 MB

#### Ominos Archipelago

ominos_archipelago.zip | 2.83 MB

naval force and an Axis naval force. Each team must sink their opponent\'s entire navy to be considered victorious. Each side (Axis and Allies) has a fleet comprised of one aircraft carrier (which spawns up to four fighters and up to two level bombers, each armed with torpedos), two battleships, four destroyers, and two submarines. The landing craft on the carriers and the battleships have been replaced with torpedo boats. Once a ship is sunk, it does not respawn; this means that the only way to ensure a victory is to sink your foe\'s entire naval force. There are seven control points. The central islands each serve as a control; holding all five will cause the enemy team to start bleeding tickets. There are also control points in the northwest and southeast corners of the map; holding both will also cause the enemy team to start bleeding tickets. Note that this means both teams can be bleeding tickets at the same time! Although each side has a very large number of tickets, bleeding occurs very quickly on this map and can cripple your team if you\'re not swift in getting a foothold in the enemy\'s territories. The northwest and southeast islands both have one anti-aircraft gun. The southwest and northeast both have one defgun. The central has two defguns and two anti-aircraft guns, as well as a few buildings where you will be able to take cover. The central island is completely impossible to land on by landing craft, and it is very difficult (but still possible) to land on any of the other islands - the easiest way to get onto the islands (and the only way to get onto the central island) is to parachute in by plane. Expect to take these control points mainly by use of your naval forces.

#### Hell in the philippines

hell_in_the_philippines.zip | 13.49 MB

airfield. Japanese forces still control the Southern Isle and have a harbor to which they are still able recieve supplies from Japan. Allied forces will haft to conquer the bridge that connects to to isles and then lay siege to the Harbor. While Japanese forces will force there way across the Bridge through the jungles and siege the Allies airfiled.

#### Experience World War II

xww2_version_2.4_beta.zip | 171.61 MB

#### Underground

underground.zip | 5.44 MB

#### Homefront client side

homefront.zip | 202.38 MB

#### Silent Heroes

silentheroes.beta.0.30.digitalsoftware.exe | 211.38 MB

normal security in the main cities and the uprising amongst the Kurds in the north puts strains in the relationship between the US-installed government and the NATO country Turkey. With Bush putting Syria on top of the 'Axis of Evil' list, the US government sends an additional 50 000 soldiers in preparation of a third invasion in the Middle East. The sheer number of NATO forces tied up in the region makes it clear to military analysts that other large campaigns will be delayed or made impossible due to lack of resources. At the same time a group of high ranking military personnel in the Swedish High Command bring out a secret plan laid out in the beginning of the 20th century and begins to update it to modern standard. A misty Sunday morning in the year 2007, five helicopters drop units from the secret elite special ops group SSG near a base at the border, while a battalion of tanks from regiment P7 enters the country, all according to plan. The Invasion of Norway is under way![/quote] Hey cool huh? Anyways Snozzy found the descrip for me:D and again thanks to Pro for uploading this to FTP for me so I could do the easy part;)

#### BF 1982 Interstate Full Install

interstatea16.exe | 310.94 MB

Launcher -Remington R332 Double action Shotgun -M82 Barret Demolition Sniper rifle -Remote TNT -Grenade Mark 2 -Light Combat Knife Car & Weapons : -Buggy (red,blue,yellow,greeb) -Mustang (20 MM, mines, MG) -Delorean (Dual MG, NO2) -corvette (20 MM, mines, MG) -CamaroZ28 (Dual MG, NO2) -Alpine A110 (Rocket, Jumpers, Dual MG) -Stratos (No weapons, Kingpin & Vigilante version) -Miura (Laser, Flamer, MG) -Mangusta (Rocket, Jumpers, MG) -F330 (Laser, FLamer, MG) -F250 (20 MM, No2, MG) -Police Miura (Dual MG, siren, Dual MG) -Police Corvette (Dual MG, siren, Dual MG) -Monsterking (no weapons, heavy wheels) -MonsterMicrobus (no weapons, heavy wheels)

#### Easter Island

easter_island.zip | 28.86 MB

#### German Camp

german_camp.zip | 10.39 MB

#### DC Baghdad Airport v1.45

dc_baghdad_airport_v1.45.exe | 19.4 MB

compatible.

#### Battlecraft 1942 v. 2.0

bc42_20.zip | 18.72 MB

#### Spyd3rs DC Camo Skinpack

spyd3rcamo.zip | 2.37 MB

M-16 --->Desert Ranger Skin --->Secret Weapons gloves (for that tactical feel)[/quote]

#### Sainte Mère l’Eglise

sainte_mere_l_eglise.zip | 11.53 MB

#### Russian Country

russian_country.zip | 21.95 MB

spy ennemy positions and movements. This control point\"Observation hill\" has to be kept continuously.If not the flag will turn to neutral and the respawn point will not be available.[/quote]

#### Canyon Fodder

canyon_fodder.rar | 38.36 MB

tested!!) Canyon Fodder takes place somewhere in Europe, yup it aint based on any real battle!. In a rugged terrain the Germans & British have established air bases, north and south, respectively. The object is simple, take control of as many of the control points as possible, remembering to hold onto them as well, thus dropping your enemy\'s tickets! There are a range of vehicles to help each team, ranging from heavy bombers, fighters, tanks and jeeps to spare kits, for when you really wish you were carry anti-tank weapons instead of infantry! Watch out for barrels, they may be containing fuel, so a few stray shots and BOOM!!!!!!!!!! Map contains custom textures and skins. Enjoy! Control points are - -------------------- North Airfield - (Germans) South Town - (British) Island - (Neutral) North Town - (Neutral) Church - (Neutral) Lumber Mill - (Neutral) Windmill - (Neutral)[/quote]

#### Canyon Combat

canyoncombat.zip | 4.91 MB

#### Battlefield 1942 v1.45 to 1.5 INCREMENTAL Patch

battlefield_1942_patch_1.45_to_1.5.exe | 45.87 MB

here[/file]! [b]CLIENT FIXES[/b] No more swapping CD\'s. Any installed Battlefield 1942 expansion pack or community mod can be played using any Battlefield CD. Fixed an issue that would cause severe lag when going from a vehicle ladder directly into a vehicle position. This was especially prevalent with the MG positions on Destroyers. Fixed Omaha Beach ammobox-bunker exploit.[b]NEW FEATURES:[/b]New map - Invasion of the Philippines, complete with all new Patrol Boats. A new US Marines skin replaces the USA army skin in the Pacific theatre. US Marines Engineer is equipped with the M1 Garand. Japanese Engineer has been retrofitted with the Type 5 semi-automatic rifle. Kubelwagen replaced with the Black Medal Scout Car for the Japanese forces. Hanomag replaced with the Ho Ha APC for the Japanese forces.Enjoy :thumbsup:

#### War of the Pacific Island

war_of_pacific_island_final.rar | 3.45 MB

#### Desert Oasis

desert_oasis.rar | 9.98 MB

#### Merciless Config Utility

mscr12.zip | 626.48 KB

#### Kuban

kuban.zip | 8.56 MB

#### Operation Chariot DC *Updated*

operation_chariot145_dc.zip | 1.55 MB

#### Operation Chariot *Updated*

operation_chariot145.zip | 18.68 MB

horn\'s Multiple Custom sounds.[/quote] The bridge that blows up is amazing!This map is worth the download.

#### Bi Turbo Mod

biturbomod_02a.exe | 54.61 MB

worth a look. Heh.

#### DC Battle Of Mogadishu

dc_battle_of_mogadishu.zip | 2.11 MB

#### Kharkov Winter

kharkov_winter4battlegroup42.zip | 31.91 MB

emplacements on the russian bank.. you will depend mainly on the strength of the tiger div operating out of the main base..there are a few sstk panzer 1v ...but the allies will spawn kv2 at the base and kv1 ..kv1 s at the outposts\'s ...if they are allowed to advance ..you have to rely on the tanks as once over the bridges ..capturing the ridgetop aa is important and ultimately you want to be in control of the hilltop 88 ....so use the supply vehicles to repair your equipment and men..[to rearm soldiers you must still enter the vehicle ].. NB:this version has: there were no t34-85 at this stage of the war.. you want the kv1 ..kvs1 and kv2 superheavy tanks ..panzer 1v_F special and the F_h..and the awesome 88 to kill planes and tanks..that were there ..well here they are.. supported modes ..conquest. ..and coop bot support: thanks to \"ghurki\" who recoded the bots to be much more aggresive..they will use all spawn points and equipment ..including the far bridge and will attack your home base...its up to you to break back out.. some vehicle spawns had to be moved from dice original as the bots do not use them otherwise.. known bug: i once observed a line of axis standing in the big shed ..just toss a couple of grenades in and kill those loafers.. and theyll be away again.. the bots do run over the odd object as they try to do battle all over the map..usually they\'ll extricate themselves.. i tested the map witha 64 bot coop and it ran fine for me..[ my systems L337 tho :p] vehicle values and damage systems: i owe all this to panzamans 1/3rd historic muzzle velocitys..of course the red twilight who originally made this map conversion and the BattleGroup 42 have combined..they also have incoperated \"weapons of war [wow] and the mod \"real plane\" youll love the bg42 version :..here.. the russians can counter the tigers with the superheavy kv2 and have the oppourtunity to capture the 88 on the hilltop and use it against the ..also russians can spawn kv1..kv1s..andas well as the base t34\'s[/quote]

#### Kharkov Winter

kharkov_winter4bf.zip | 27.34 MB

emplacements on the russian bank.. you will depend mainly on the strength of the tiger div operating out of the main base..there are a few sstk panzer 1v ...but the allies will spawn more t34 ...if they are allowed to advance ..you have to rely on the tanks as once over the bridges there is only artillary unless you can capture enemy vehicles....so use the supply vehicles to repair your equipment and men..[to rearm soldiers you must still enter the vehicle ].. NB: there were no t34-85 at this stage of the war..if you want the kv1 ..kvs1 and kv2 superheavy tanks ..panzer 111 and the 75mm version..and the awesome 88 to kill planes and tanks..that were there then play bg42 and use that version of this map.. supported modes ..conquest..ctf..tdm ..and coop bot support: thanks to \"ghurki\" who recoded the bots to be much more aggresive..they will use all spawn points and equipment ..including the far bridge and will attack your home base...its up to you to break back out.. some vehicle spawns had to be moved from dice original as the bots do not use them otherwise.. known bug: i observed a line of axis standing in the big shed ..just toss a couple of grenades in and kill those loafers.. and theyll be away again.. the bots do run over the odd object as they try to do battle all over the map..usually they\'ll extricate themselves.. i tested the map witha 64 bot coop and it ran fine for me..[ my systems L337 tho :p] vehicle values and damage systems: i owe all this to panzamans 1/3rd historic muzzle velocitys..of course the red twilight who originally made this map conversion and the BattleGroup 42 have combined..they also have incoperated \"weapons of war [wow] and the mod \"real plane\"[/quote]

#### Battlefield 1942 Incremental Client Patch

battlefield_1942_patch_v1.4-v1.45_incremental_bobfix.exe | 50.74 MB

1942 > 1.4 Patch > Battle of Britain Free Map > 1.4 - 1.45 incremental patch, the incremental patch installer fails. The incremental install works fine in the following order: BF 1942 > 1.4 Patch > 1.4 - 1.45 incremental patch. EA has addressed this issue in this re-released 1.45 incremental patch. Note that if you had no problems are are running the 1.45 version with the BoB (Battle of Britain official free map) fine then you do not have to worry about this! ------ This is the incremental patch from the 1.4 to the 1.45. To download the full patch, click here.

#### Battlefield Dogfight Mod

bfdf004-0045.zip | 10.71 KB

#### DC Siege

dc_siege_beta.zip | 10.51 MB

vital role in secureing the village and also a blackhawk is provided for troop transport the iraqis have the advantage of the built up terrain but the allies have superior firepower[/quote]

#### Shelled Out Town

shelledouttown.rar | 1.27 MB

#### St Mere Eglise

stmereeglise.zip | 8.31 MB

called St Mere Eglise. During DDay there was a lot of confusion about the paradrops wich were scattered all over the place because of missdrops. Some of the paradrops died before they even hit the ground. I tried to simulate that feeling in this map and made some spawnpoints (missdrops) right above the axis.[/quote]

#### Battlefield 1942 Full Server Patch

battlefield_1942_server_v1.45.18.exe | 101.65 MB

#### After Math

am05.zip | 23.44 MB

want to take credits for anything I didn\'t create myself, but I thought it might be fun to unite the best bits and peaces I could find out there.[/quote]

#### Huertgen Forest for Battlegroup 42

huertgen_forest_final.zip | 11.51 MB

crossroads.zip | 20.38 MB

on all sides, the Allies are using every last piece of equipment to defend their base.[/quote]

#### Huertgen Forest

huertgen_forest_xww2.zip | 10.77 MB

between Germany and Belgium and is about 10 by 20 miles. The Siegfried Line passes through the forest along the German border. The Siegfried Line is composed of 2 belts of fortifications, the Scharnhorst Line and Schill Line, which together make up the Siegfried Line. A total of 5 US infantry divisions, 2nd Ranger Battalion, elements of the 5th armored division and few other units such as the 1171st Engineer Combat Group participated on the American side. Opposing them were four German divisions, the 116th Panzer division and parts of the 12th and 272nd Volksgrenadier divisions.

#### BattleGroup Operation Barbarossa

bg-operation_barbarossa0501.zip | 713.15 KB

original Operation_Barbarossa to be installed to the BF1942 levels directory. It adds in the BG42 \'Easter Egg\' - the KV2 superheavy tank (one of which stopped a German division for two days during the real Barbarossa) while retaining all the unique elements of the original Operation_Barbarossa map such as APC spawn points (in Conquest mode), exploding propane tanks and mooing/bleeding cows (see original readme below). It is recommended that it is run on at least the 22kHz sound setting to appreciate the map\'s ambient sounds (singing in church, crackling fires, ringing telephone, wildlife, etc.). This BG42 conversion, like the original map, can be used in all modes: conquest, coop, team deathmatch and capture the flag (it has bot support that works well enough for coop play but is not recommended for singleplayer games).[/quote]

#### BattleGroup Battle of Britain

bg-battle_of_britain0501.zip | 389.26 KB

conversion, like the original map, can be used in conquest and coop modes.[/quote]

#### Dog Green Sector

dog_green_sector.zip | 3.32 MB

MG42\'s ready 4 some action, AA guns in sand bunkers, an airport with 2 BF109\'s ready for some strafing, and of course the allies have their LCVP\'s and a sherman tank ready 2 do some bunker bustin\'. Ride the LCVP\'s to the shore and get ready to dodge strafing messerschmitts and wild mg fire. [/quote]

#### Cuttyhunk

cuttyhunkv1.zip | 19.48 MB

Germans Vs. United States with two Aircraft Carriers a couple of apc's, tanks, and a bunch of Turbo Golf Carts. Made for fun. [/quote]

#### GC Death Rally

gc_deathrally.zip | 31.88 MB

training facility is and are setting up an attack.[/quote]

#### Hoping On Places

hop.zip | 1.79 MB

#### Destroy The Imperium

gcmod-destroy_the_imperium.rar | 26.26 MB

they have in there army. But the rebels dont know that the imperalist have a joker. Darth Vader, who is obsessed from the dark side of the power, send imperal probe droids out to scout. So he knows about the rebels attack und inform his army. The war beginns! Destroy The Imperium

#### Flag Football

flag_football.zip | 7.27 MB

#### Sword Beach

sword_beach.zip | 6.2 MB

Radar bunker as well as clear out the MG Nests that are stationed in the sand dunes. From then on Allied Forces must raid a nearby French Villa and gain control of the German Defense Battery which is just across the river

#### GC EL Alamein

el_alamein.zip | 75.98 KB

have GC_bot_ready when adding any GC stuff in a map for coop, untill someone adds bots in for Hoth people can start playing with the original maps for now Note:go ahead and fix this up if theres anything wrong with it, i made it quickly just to make some people at least have some bots in the mean time, if noone gets bots in Hoth by the time i get back from canada, i\'ll prolly do it myself

#### Brecourt Manor

brecourt_manor.zip | 23.07 MB

a flodded area directly behind the beach and to protect the invasion\'s western flank. Numerous factors caused the paratroopers to miss their drop zones and become scattered across the Norman countryside. However, throughout the night and into the day the airborne troops gathered and organized themselves and went on to accomplish their missions. At dawn, some elements of the 101st Airborne were at Le-Grand-Chemin preparing the assault to Ste-Marie-Du-Mont when the sound of four Germans 105mm cannons started. The US intelligence did not know that, in a large farmhouse called Brecourt Manor, a mile or so north of Ste. Marie-du-Mont, the German 6th Parachute Division had dug four pits into which they each placed a 105mm gun. This gun battery was perfectly placed to fire shells onto Utah beach. On the morning of 6th June 1944, the US 4th infantry division landing on Utah Beach was receiving heavy fire from the four german cannons and the invasion was compromised. The \'E\' Company, 506th PIR, 101st airbone division, led by Lt. Winters, received the order to put the battery permanently out of action.

#### Galactic Conquest

gcmod0.1a.exe | 293.71 MB

Classes: Sniper Light Infantry Heavy Infantry Anti Armour Support Rebel Alliance Weapons: Knife DL-44 Blaster Pistol DH-17 Blaster Pistol Kylan 3 A295 Blaster Rifle Dressilian Sniper Rifle Tracker 16 Repeating Blaster Golan Arms Flechette Launcher E-web Deployable repeating blaster Landmine Medipack Hydrospanner Rebel Alliance Vehicles: Incom T47 Air Speeder (Snowspeeder) YT-1300 Corellian Freighter (Millenium Falcon) Anti vehicle Turret Anti Personnel Turret Imperial Weapons: Knife Sorosub QS25 Blaster Pistol Epel Jaken Razor Series E-11 Sniper rifle E-11 Blaster Rifle TL-21 Light repeating blaster Golan Arms Flechette launcher E-web Deployable repeating blaster Landmine MediPack Hydrospanner Imperial Vehicles: Seiner Fleet Systems TIE bomber All terrain Scout Transport (AT-ST) Original Weapon, Radio, Vehicle and player sounds Complete new background and ingame menu Complete new HUD to fit the Star Wars theme

#### Death Factory

death_factory.zip | 3.1 MB

Cannot be captured by axis forces, and the start of the allied push through Hurtgen Forest. Hurtgen Forest: Main outpost off centred in the forest aka \"Death Factory\". Old Bunker: A Destroyed bunker remains from earlier attempts to distrupt the axis forces. Axis Base: Contains 2 wespes to unleash hell on the forest.[/quote]

#### Speed Racer Pro

speedracerpro.exe | 10.68 MB

#### OceanOrgy

oceanorgy.zip | 4.85 MB

#### The Camp

the_camp.zip | 4.51 MB

small amount of vehicles for both sides

#### Reich City

reich_city1.zip | 4.52 MB

#### Battlecraft 1942

battlecraft1942_11b_2.zip | 12.34 MB

#### Border War Final - *REVIEWED*

border_war_final_version_21_07_03.rar | 16.89 MB

it two flags. On the map there are two airplanes on each of the two pages. You must take at least three flags, so that the other team loses points.

#### Leningrad - *REVIEWED*

leningrad.rar | 24.06 MB

expanded version of Berlin/Stalingrad, but that sure isn't a bad thing. This map is definetly up to par with BF1942's Eastern Theatre maps. It even has gunshot and explosion echos in the background! One of the best custom BF1942 Maps that I've ever had the joy of playing, and definetly worth a download.

#### Operation Stepping Stone - *REVIEWED*

operation_stepping_stone.zip | 22.41 MB

must make their way South to capture the Factory, there is limited time to do this however as the Axis have nearly finished completion of a weapon which could win them the war!!!! The Allies must take control of the Island long enough at least to sabotage this weapon. There are 5 control points on the Island; the Axis team hold 3 at the start, the Allies have a beach head base. If the Allies can capture at least one base they can start the Axis team tickets falling.....but can they hold it![/quote] I liked the map's design, but I wish there were a few bombers on either side, such as a Junkers or a B-17, instead of a Stuka/SBD. Besides that small gripe, it's a very nice map.

#### The Bridge

the_bridge.zip | 3.71 MB

is uncaptureable, but all other control points can be captured.[/quote]

#### ABF Windmill

abf_windmill.zip | 10.58 MB

it back to your base. Sounds easy? Well it\'s not! Strong teamplay, skilled flag carriers and good snipers are the key to sucess. If you do not play as a team, you will meet defeat many times.

#### Operation Ridgeback

operation_ridgeback_1.3.zip | 11.28 MB

allied airbase, which may yield a tactical advantage, and several abandoned outposts. There are 6 control points overall. If one team can control 4 of them, it will weaken the grip of the opposition, whose tickets will begin to fall. Caution must be exercised however, as all control points can be captured, including the main bases. Control points are - -------------------- AlliedBase (Allies) AxisBase (Axis) Airbase (neutral) Foothills (neutral) Farm (neutral) Island (neutral) [/quote] *As mentioned elswhere. Odd looking textures are a hardware issue with my vid card. Not an issue with the map itself.

#### Le mur de l' Atlantique

mur-atlantique.zip | 31.37 MB

there is a village with no closed houses which help german to stop Allies advance [/quote] * It should be noted that due to the file posters inability to speak French, the screen shots below may, or may not belong to this map. :confused:

#### Operation Night Hawk

operation_night_hawk.zip | 8.65 MB

#### Col. Cruachan\'s RFA Explorer

cols_rfa_explorer.zip | 2.26 MB

understanding the structure of an RFA has never been easier! You can even listen to wav files and preview the contents of archived files WITHOUT EXTRACTING THEM!!! Oh, and did I mention searching!!?!? Want to find the file that references \"Defguns\", then search for it... the tool will find it for ya. Please download and try this tool. Feel free to contact the author to report a bug or compliment him on his hard work! Enhancement requests are also encouraged. A link to contact the author is included in the help section of the app, and there is even an instructional faq located here: http://www.cruachan.net/bf1942/rfa_ex_faq.htm Don\'t forget to visit the author\'s homepage for other crap... http://www.cruachan.net/bf1942 Enjoy!, The Col. [/quote]

#### Xhaos Kart Race - *Reviewed*

xhaos_kart_race.zip | 12.94 MB

#### Umm Qasr Harbor

dc_umm_qasr_harbor_38d.rar | 41.73 MB

#### Arab Voices DC

arab_voices_dc.zip | 14.13 MB

They have been treated in the same way and fit nicely with my full sound mod for DC .38. These aren\'t set up as a different language, they replace all the voices so coalition sounds arab as well. I spent some time trying to get the different languages to co-exist but got stuck with the local messages only (simply changing the language for the soldier didn\'t work), so it\'s all or nothing until someone figures it out.[/quote]

#### Battle of Britain - Standalone Server version

bf1942_battleofbritain_standaloneserver_map.zip | 6.32 MB

#### Fort Irwin

fort_irwin.zip | 10.11 MB

infantry battles.[/quote]

#### island to far - *REVIEWED*

island.zip | 5.29 MB

#### The Ship

the_ship.rar | 8.57 MB

sounds sound great.This map is really fun to play.So download it if u want something differnt form the ordianry Battlefield 1942 map.

#### Xhaos Lake

xhaos_lake_setup_v1.exe | 26.86 MB

#### Ural Foothills

ural_foothills.zip | 10.41 MB

Bf1942 Comments/Description The Germans and the Russians class in the foothills of the Ural Mountains. Tanks and air support will play a heavy role here, but don\'t forget about the central island and its Anti-Air batteries. Infantry holding that island can keep the skies clear and sway the tide of battle.[/quote]

#### Battle for Tarawa

battle_for_tarawa.zip | 15.53 MB

#### DC Dune

dc_dune.zip | 28.42 MB

is as important as offence, you loose fast on this map so work as a team and practice. [/quote] Good map, but it lagged heavily on my system...

#### King Of The Mountain

king_of_the_mountain.zip | 11.32 MB

mountain top and two other control points to start Winning points. Heavy, medium and light tanks, jeeps, apc are used on land, and much fun blowing The enemy of the top of high places, boats take a part in gaining control Of the north river control point, and makes a good river war with the odd tank Falling from above. Set in a high hilly area with a beautiful view it would make a nice holiday[/quote]

#### Incursion

incursion.zip | 20.38 MB

#### Vegrandis *REVIEWED*

vegrandis_1.2.zip | 4.4 MB

The map itself is very nice looking and though I havent found it on a server yet, it looks like it could be alot of fun. *For those who like to complain, yes it does have shadows, no it does not have bot support. ******************************************************************************* THE MAP ACRODING TO SOT THIS IS A VERY WELL PUT TOGTHER MAP. IT LOOKS GREAT HAS A VERY GOOD BLANCE AND IS A NICE CLOSE TIGHT MAP. YOUR JUDGMENT IS 3.5 OUT OF 5 PIES. IT IS GOOD, VERY GOOD.

#### Modesto

modesto.zip | 3.89 MB

be difficult and snipers can be in any one of them.[/quote]

#### Canyon Siege

canyon_siege.zip | 25.12 MB

flags to wage war over and all game types are supported. I suggest giving TDM a try, it is extremely fun. [/quote]

#### Westwall v1.2

westwall_v1.2.zip | 9.95 MB

it\'s bunkers in a bad constitution, but often the attacking forces had to crush the bunker doors before the defending soldiers surrendered.[/quote]

#### Ile de Crainte

ile_de_crainte.zip | 5.08 MB

by the USS Enterprise launched a raid on the former French island of Ile de Crainte, in the South Pacific. A small American base was established on a nearby island for support, and American bombers and naval artillery soon barraged the tough coastal defences of the small island. A small group of Japanese ships arrived to help, but it was too late. American Marines had landed...[/quote]

#### Operation Chariot - *REVIEWED*

operation_chariot.zip | 18.61 MB

the following... Machine Gun armed Jeeps Bridges that can be blown up or repaired by the Engineer. [/quote] MadModder's Review This map is set in small sea side town built around a naval yard. It features Jeeps and Willys with mounted (3rd seat) machine guns and as the read me says, exploding bridges. You can actually detonate (and repair) the stone bridges linking different areas of the map. I am very impressed with the coding Pitmatic used. The bridges look just like normal ones (unitl you pepper it with expacks and it begins smoking) and the detonation effects are very good. It could use some more flying debris but all in all it's impressive. It would look a little better if the wreck model for the bridges had jagged "destroyed" ends after detonation (they are pretty much smooth) at the bridge edges. Some other intresting goodies include a submarine pen with custom skins on the subs and various audio bits around certain objects. I'll let you figure out where they are. My only gripe is with the map layout itself. It has some cool areas such as the old train yard and piers jutting out into the sea, but given the flag layout some of these places won't see much action and the scenary may be wasted. Overall a good map. Even if you don't like playing custom maps, the exploding bridges alone make it worth the download. Good job PItmatic.

#### Mountain Village

mountian_village.zip | 8.07 MB

tested well at LAN partys.[/quote]

islandparadise.rar | 3.08 MB

are available, but the main idea of this map is to get in some quality time shooting your friends from the sky.

#### Nasiriyah

nasiriyah.rar | 12.02 MB

seem a little out of place in this map, but who doesnt enjoy a good forklift joust every now and then?

#### Starship Germans

starship_germans.zip | 9.22 MB

key. Get this map now and enjoy a little war starship troopers style.

#### Frozen Flame

frozen_flame.zip | 18.34 MB

water of the river 1 unit. 2. Added approxiamtely 850 trees all over the map for scenery. 3. Added more ammo Boxes. 4. Added medical lockers to the hospitals. 5. Kept the plane for both teams. 6. Changed the SkyBox for better atmosphere. 7. Added 2 Def-Guns for both teams. 8. Added Ladders for some buildings. [/quote]

#### Operation Weserübung,

weserubung.zip | 16 MB

and gives an advanced tactical aspect which has not been explored in the regular Battlefield maps. The map seems pretty big, yet it will not take the player long to drive to the next point. It is a mix between open terrain and Berlin-style fighting because of the cities. The terrain in the map is rough and shaped so that a good sniper will be in heaven, but any other class can hide just by proning anywhere in the terrain. The terrain also makes room for a lot of ambush points in the map, and the mix between the smooth roads and the rough terrain gives the vehicles their real roles. Jeeps drive shitty in the terrain, while tanks and APCs can drive up the mountain if they wish to. All classes and vehicles have very separate advantages in this map. Except for the harbor, the whole island is shallow around the shores. The naval has to battle it out on the sea or around the harbor, like they have to do in real life. The only way for the ships to kill a target on shore is by snipers giving them artillery targets.[/quote]

#### Pine Island v1.1

pine_island_v1.1.zip | 10.86 MB

map ;) Thanks out to some friends of mine who helped me test it. If you notice any bugs or have any suggestions feel free to email me at bnhd@hotmail.com It would be a good idea to put BF1942 and PineIsle and maybe Map as well in the subject. I will probably be releasing another version at a later date with some balance tweaks, bug fixes and various other things once I get some feedback. I don\'t know how well Team Deathmatch or Capture the Flag will work on this map, so far it\'s only been tested on Conquest. There probably won\'t be Co-op/Single Player support for a very long time if ever. Check out the Black Hawk Down mod at www.bhdmod.com :) Install ------- Simply extract PineIsle.rfa and place it in Battlefield 1942\\Mods\\BF1942\\Archives\\BF1942\\Levels You\'ll know you have the right place if theres Tobruk.rfa, Wake.rfa and all the other maps.[/quote]

#### Paratrooper

paratrooper.zip | 244.88 KB

vehicles. Snipers will be useless in the thick fog, making the only needed classes Medic and Assualt. Best for 20-32 players. The only way in is the front, so dont be stupid.[/quote]

#### Canyons

canyons.zip | 6.31 MB

#### Pacific Sun beta 1

pacific_sunbeta1.zip | 11.5 MB

together. The Allies are engaging and trying to conquer the islands in order to get rid of the japanese enemy and gain control in this area of the pacific. This map is compatible to Eve Of Destruction. installation: extract the pacific_sun.rfa file into your battlefield\\mods\\bf1942\\archives\\bf1942\\levels\\ directory. the eod_pacific_sun.rfa goes into the battlefield\\mods\\eod\\archives\\bf1942\\levels\\ directory uninstallation: simply delete the files. known issues: - balancing problems ..its not been tested that much yet so there are some for sure. (next versions) - no lightmaps or shadows yet ..blame it on the delay of battlecraft ;) i dont want to mess with 3dsmax atm.(next version) - no other modes then conquest supported atm, hence no bots for ou, this should be solved in the final release. - roads ..the editor42 0.2 seemingly doesnt support 1024x1024 maps :-( - textures, some look oddly dark, especially the shores ..no there was no oil frighter in this area ;) (next version) eod: - the huey on the uss. constellation hovers above the flight deck ..hey ,i just got into vehicle coding ;) Have fun You can find the dedicated server versions for both mods at www.winstonsmaps.net credits to: - the guy which made the rfa (un)packers..moseley - all those who wrote the tutorials for editing - Josh Barger for the Heightmap Editor - the terragen coder - the EOD team for this wonderful mod - my computer..he had to do more than i had to ;) I am not responsible for any damage or crash you might do/experience while using this map. ;) www.winstonsmaps.net Winston_Churchill [/quote]

#### Border War Alpha 0.25

borderwaralpha0.25.zip | 12.68 MB

#### Densloe Training Map V2

densloe_practice2.zip | 2.36 MB

in version No 2 to minimize the lag problem. The first version was overloaded with fun stuff and got laggy. Remember this is basically a clan practice map meant for approx 8 vs 8 players rather than 64 vs 64. The BF map engine do not support too many objects without a enormous server and really huge clients ;-)[/quote]

#### Saddam 1942 Mod

saddam1942-035-a1.zip | 3.16 MB

Combat mod that takes place in a parallel universe, where Saddam has travelled back in time along top members of his regime, his weapons of mass destruction, and 100,000 Republican Guard soldiers to conquer the Earth in 1942 with vastly superior weaponry. Saddam1942 is a marriage of Battlefield 1942 and Desert Combat, where \"Lion of Babylon\" T-72s smash Sherman tanks like cardboard boxes and Yak9s fall from the sky like rain from the missiles of merciless MiG29s. Yes, it is unfair -- which is why the Axis/Allied team ratio should be set to at least 2:1. You can choose to be the Iraqi butcher who can slaughter the Americans and British behind a T-72 and get 120 kills, or you can be the clever GI who can cheer and then mock the Iraqis after shooting down a MiG29 Fulcrum with a P-51 Mustang. However, it still takes teamwork to win on either side. The full story, which I wasted time writing off the top of my head, is included in the mod folder. As you can probably tell, I\'m an avid reader of Weekly World News. Desert Combat is copyright Trauma Studios, BF1942 is copyright DICE, etc. [/quote]

#### Uberdeen Map

uberdeen.zip | 9.92 MB

#### Realplane 1.31

realplane131.zip | 815.08 KB

mod. All of the planes have updated physics and proprietary new and enhanced artificial intelligence routine settings, so that the ai bots can fly the planes properly. I have also incorporated single player ONLY (will work in Co-op as well) modified maps that feature the B-17. [/quote]

#### Benghazi DC

benghazi_dc.zip | 844.88 KB

but if your into desert combat you wont care! [/quote]

#### Hopeless DC

hopeless_dc.zip | 20.23 MB

#### North Island (ParallelWorld06)

north_island_03.zip | 4.28 MB

Moreover, the U.S have four Vespa. Since a Vespa tends to break, it makes a course large and has flattened it. ONLY Conquest mode is selected. This will not work in any other game mode (CTF, TDM, etc..) The notes when running by Vespa It seems that Vespa will fall occasionally if a railing is collided with, although there are two stone bridges. instalation: put the north_island2.rfa into the \".../Battlefield 1942/mods/ParallelWorld/archives/bf1942/levels\" folder and start the game for questions and new bugs, send a email to me! \"Northloch@hotmail.com\"[/quote]

#### DCM Operation SID II

dcm_operation_sid_ii.zip | 10.87 MB

#### MCRTRDIRTY

mcrtrdirty.zip | 6.53 MB

#### Hopeless

hopeless.zip | 19.92 MB

reinforced with two heavy armored vehicles and one jeep. Maintain control of flagged areas to gather more reinforcements. The force that controls Rouen will have an advantage for the coming battles for Europe.[/quote]

#### LCVP Berlin2.1 PATCH

lcvp_berlin21patch.zip | 2.07 MB

Yak9 plane on runway []Spawnpoint on runway []Fixed some Network.con files. Hopefully now it will play multiplayer with >1 people.[/quote]

#### Telemark

telemark.zip | 10.67 MB

indicates that this is one of the main factories the Reich is using to produce the nuclear bomb. This must be stopped. Due to its remote location our bombers has been ineffective. We have no choise but to go to plan B, this is where you come in. Our plan is to place a small group of soldiers within a close distance of the german base to disable the facilities. As a result of our bombingruns, the security has increased, so be carefull. You can either parachute behind enemy lines or accompany a small group through the mountainpass. Neither will be easy. Good luck![/quote]

#### Mountain Battle

mountain_battle.zip | 19.53 MB

#### LCVP Berlin2.0

lcvp_berlin20.zip | 8.47 MB

add some MG's into some buildings, and set the sky to night, and changed the fog settings to more "nighty" settings. I also added a paratrooping spawnpoint for the Russians... from about 200 meters up! But that's not the fun in this map. This map includes the "LCVP Deluxe," which is the product of some childish imagination. The [LcvpDx] (as it is shown in-game) still has the six seats of a normal LCVP, but there is no more machine gun, and the second and sixth seat are switched. The sixth seat is now a Katyusha-type rocket launcher. It's time for some explosive fraggin...[/quote]

#### Ring of Fire (bug fixed)

ring_of_fire_fixed.zip | 16.28 MB

it, and lets face it Zero\'s and Spitfires in the same map!!! The map is CTF only and was designed for CTF play as many conquest maps just dont cut it for CTF (my personal opinion dont flame me!) and as i love CTF as i think there is a better level of teamwork in CTF games and there is such a buzz in seeing your team defending the flag carrier while at the same time giving the flag carrier thier tanks and planes to get back to the base with when there is no points in it now thats team work![/quote]

#### Aberdeen Map (EA) * Reviewed *

battlefield1942aberdeenmap.exe | 15.86 MB

both outpost points, and the points surrounding the central town to claim victory. Similar to Coral Sea in design, Operation Aberdeen combat focuses on one particular vehicle type -- tanks. That isn't to say you won't find an artillery piece or two of course. [/quote]

#### NB_BOB

nb_bob.zip | 20.74 MB

less. ******************************************** This is not a mod. It goes in the same directory as your other BF maps. NB_BoB does only works in Conquest mode, and is intended for Online play. As it is not an original map, most of the hard work was already done. Thanks EA and Dice. Have fun and enjoy my beefed up rendition of Battle of the Bulge. NB_BoB adds more tanks to both sides, a few more jeeps, medic boxes, two more spawn points and planes, with working runways for re ammo. The fuel depot is no longer capable, and the respawns times on the tanks have been shortened. Well enough about it....play it to see for yourself.[/quote]

#### AQUILA\'S SS WHITE SMOCK - CAMO - V.1.0

ss_winter_light_smock_1.0.zip | 1.36 MB

#### 2nd SS Division (late war uniform)

2nd_ss_div_late_war_uniform_1.0.zip | 826.27 KB

modeler, thanks to both Tamiya corp (1/35 models) and the internationally celebrated modeler Fracois Verlinden. When I discovered that it was possible to make custom skins for BF1942, I figured out that it would be a good thing to post a SS unit that could be ACCURATELY used on most of the European fronts availables in Battlefield 1942: - KHARKOV - KURSK - OMAHA - BOCAGE - OMAHA - BATTLE OF THE BULGE Could also be used with MARKET GARDEN, but definitely NOT in BERLIN Das Reich division fought in Poland, France, Russia, France (1944) and ended it\'s operations in Eastern Europe: \"SS-Panzer-Division Das Reich was formed Oct 1939 from the Deutschland, Germania and Der Führer regiments. It took part in the campaign in the west 1940 and after spending some time guarding the border with Vichy France it was transferred to the Netherlands. It took part in the campaign in the Balkans where a small detachment led by SS-Hauptsturmführer Klingenberg managed to get the mayor of Belgrade to surrender the city without a fight. Das Reich took part in the invasion of the USSR and fought on the frontlines until Aug when it was withdrawn from refitting. It was sent back to the front Sep and a few months later it took part in the failed offensive against Moscow. It was transferred to France Mars 1942, with the exeption of a small kampfgruppe, where it was upgraded to a panzergrenadier division. It was sent back to the Eastern front Jan 1943 where it took part in the capture and recapture of Kharkov as well as fighting at Kursk (...) It took part in the heavy fighting in Normandy before retreating into Germany. It later took part in the fightin in the Ardennes, Hungary and Austria\".[/quote]

stalingrad.rar | 301.96 KB

are of vital significance for the entire front::The high command makes it incumbent on you not to spare your health and life and not to stop ANY sacrifice in order to defend Stalingrad,\ and crush the enemy:::::::message ends. such was the situation on the russia front in late 1942 that Stalingrad was going to be a cauldron of horror and suffering... hi there Pokerchip again and this time as promised I deliver "STALINGRAD" upgraded. As before-this is a SP map only and has been tested only on version 1.2 ,I naturally can't guarantee that this will work with version 1.3 or 1.31 :) but it should I guess, anyho here's a list of the changes.... ..new scenery and more SFX ...1 all-new Russian Control point WITH spawnpoints that can also be captured by the germans,plus to heat up the battle I've given the Russian base by the river a browing MG and top that off the base is now takeable..... ...The new Russian CP also comes with 1 LendLease Sherman and a browning MG ...NEW equipment Axis Forces----3 Panzer IV's. 1 Sturmgeschutz 1 APC and 1 Pak 40 ATgun (RTR required) for base anti-tank defense Soviet Forces---2 T-34's 2 LendLease Sherman's (use russian skins) 1 LendLease APC (use russian skins ) and 1 AT25 Anti-Tank gun (RTR required) ..new thumbnail for the SP menu ..modified AI strategies for more agressive tactics on both sides WATCH OUT ..and a modified height map....on that score big thanks to MAD BULL for the Heightmap Editor v1.11, without which this mod would have taken several weeks to achieve... [/quote]

#### Jingo\'s Italian Skin Pack (R2R)

jingos_italian_skin_pack_rtr.zip | 3.43 MB

carro armato,Wespe,Hanomag and Kuebelwagen. The helmet of the paratroopers(sadly not the historicly correct one) still carries the black \"Bersaglieri\"feather,I simply didn\'t how to get rid of it!(If someone knows,tell me.)The rest of the uniform is quite close to the original.I added the division insignia on the backpack.The vehicle camos are similar to the Germans,using different shades of the classic green,brown and dark jellow.The Wespe has got a royal Italian flag on top. the Italian forces of ww2 suffered heaviest under the hybrid visions of Benito Mussolini,who tried to lead his country to old Roman glory.As a mass army the \"Regio Esercito\"(royal army)was overstrained with the\"Duce\"\'s expansionist dreams. In North-Africa the Italian troops got quickly surrounded by the British but were saved by the arrival of Fieldmarshal Rommel and the Africa Korps.But credit must be given to the extraordinate bravery of the paracadutisti,the soldiers of the 185th airborne division \"Folgore\"(Lightning).Fighting for every inch at El Alamein,even with bayonnet charges,they were driven back deep in the desert and eventually surrendered,after having no more water or ammunition. The remaining core regiment of the \"Folgore\"build up and trained the 183rd \"Nembo\"(Storm)parachute division.They fought in Yugoslavia against partisans,then Sicily,being driven back when armistice came.In large numbers the paratroopers didn\'t switch sides, but joined the German 1st Fallschirmjaeger Corps and kept fighting the allies at Anzio.The \"Nembo\" was the one of last Italo-German units that surrendered on May 1945. These files are dds and if you don\'t have a texture folder or MC3.7,use MakerRfa to reconvert them. Thx again to all my loyal fans and everybody who enjoy my work,make suggestions(I need your input,folks!)or fairly critisize me.So stay tuned,there\'s more to come! E-mail:Getaway30@hotmail.com/Sulaco@onlinehome.de \"Reason separates man from animals.\"[/quote]

#### Dune Mesiah

duneclient.zip | 34.01 MB

battles would be incredable. The flag bases are set to 50 and as soon as one team takes the other teams flag the tickets go racing down. This map is as much about defence as it is offence, and team work will always be a winning component. It takes a long time for any and all vehicles to respawn, so you have to protect them. Here's a link to my Dune_Mesiah thread BF42.COM'S mapping forums. http://forums.bf42.com/showthread.php?s=091bec0d415f7f137147d3fda6d9cf6c&threadid=12583 [/quote]

citadel_isle.zip | 1.46 MB

heightmap editor Chimaera\'s object placer T2 - texture generating program Photoshop and notepad of course =) Btw, the reason the zip is so small, is the use of low-res terrain textures. * Description: This map is designed to be fun, not to be overly realistic. Citadel Isle is the central island. It has got two outposts, one at the beach and one at the top of a high hill, being the citadel. From the citadel you can make insane take-overs off the lower base. Drive a jeep off the cliff in direction of the lower base, and jump off and parachute in mid-air! The hillbase hangar is quite original. There is no airfield, just a vertical drop into the see =). One idea I had when I started this map was to make use of landing boats, and designed map as such. I\'ve also modified their speed so they go more than twice as fast now. They have also got a little boost on their armor, so they won\'t get shot down by the planes so easily. * Installation Put the *.rfa in x:\\\"your bf folder\"\\mods\\bf1942\\archives\\bf1942\\levels Easy! * Contact/Suggestions/Bug report/Gifts: ulf.hammarqvist@telia.com www.warg.tk

#### Real Plane Mod

realplane.zip | 108.33 KB

#### ME263 Mini Mod

me263.zip | 2.22 MB

of the old ones.[/quote]

#### Operation Market Garden Single Player

operation_market_garden_sp.zip | 297.05 KB

Market_Garden.rfa file and deposit it in a folder something like this.. e.g battlefield 1942/Mods/(your favourite mod)/Archives/bf1942/levels

#### Codename Eagle Mod

cemod_1.0.exe | 53.35 MB

incredible WW1 inspired CE vehicles, including the infamous Zeppelin, now with no lag! · 10 varied weapons, including a gas gun and flamethrower! · High detail version of the classic CE map No Mans Land! · Improved object detail over CE: New high polygon models! · Up to 64 players, over 4 times more than the original CE! · More crazy stunts than you could ever perform!

#### battlefield_1942_v1.3_-_1.2_sound

battlefield_1942_v1.3_-_1.2_sound.zip | 886.13 KB

around, but it fails to replace the Thompson Sub-Machinegun sound with the old one. So I hastily uninstalled BF1942 and extracted all the old sounds and replaced the new ones with the old Personally I don\'t like the new ones, they seem a little too wimpy, especially on high-end speakers. Enjoy! -Explicit[/quote]

#### MOHAA Sound Pack1.3 beta 22mhz

mohaa_sound_pack1.3_beta_22khz.zip | 4.87 MB

#### Berlin Single player

berlin_sp_level_mod.rar | 695.87 KB

Axis forces,to that end I\'ve added more PanzerIV\'s to control point 3.SEE screenshot..[/quote]

#### Chaos Wake Map

chaoswake.zip | 33.07 MB

Jeeps - 10 Def Guns - 5 Battle Ships - 3 Carriers - 1 Hanger - And much, much, more!!![/quote]

stalingradprofinal.zip | 11.14 MB

faster and harder than the original one (who was already one of the more intense map), i hope that you will like it and maybe use it for you clan match. I dedicace this map for all experienced BF players around the world L\'etranger BF normandie www.bf1942-fr.com[/quote]

#### Manhatten Project v2.1

manhatten_project_2.1_by_fastlight.zip | 37.73 MB

through everything to make this mod more than just a giant deathmatch. Well okay it still is :D Anyways there are a ton of new features, and changes made. First off id like to point out, if your looking for realism, go somewhere else, its not here :) But if you enjoy goofing around everyonce in a while, well look no further. ========== Whats NEw ========== NEw SCORCHED EARTH EL ALAMEIN!! I kinda made up a game for the 2.1 patch to go along with everything I have done. Basically the goal of the Allies is to Win by destroying everything in sight with the nuke. Then the axis has been beefed up so that they can win by (A).destroying the bomber with their cooler modified planes, or (B) win by capturing the flags, seeing as all axis should be allies on a one on one confrontation. All new load up screens for all maps!!!!!!!!!!!!! ====== Fixes ====== Allied Attributes: B-17 in now 25% faster, but has less hitpoint than my previos mod B-17 nuke has less radius damage(wont spread as far) B-17 has new skin. Done graciously by Com. Rommel Axis Attributes: Axis Fighter Planes are now faster. The machine gun for the planes now have increased ammo, rate of fire, velocity, and do more damage. All axis vehicles have been beefed up ;) Including ammo, rate of fire, velocity, and do more damage. All axis handguns have been beefed up ;) Including ammo, rate of fire, velocity, and do more damage. ===== Maps ===== B-17 now in many board for mp and sp conquest boards. Scorched Earth El Alamein Battleaxe Guadalcanal Market Garden Gazala TObruk!!!!!!!!!!! ITs tight but you can get it out to fly;) [/quote]

#### Official Map - Coral Sea

bf1942_coral_sea_map.exe | 15.85 MB

#### Waffen SS Skinmod v1.0 (1.2)

waffen-ss.zip | 8 MB

#### Midway - Capture the Flag

midway-ctf.zip | 789.5 KB

#### Damage Sounds Pack V1.1

dmg-sounds-pack-v1.1.exe | 4.89 MB

changes to be heard

#### Merciless Crosshair Selector v1.0

mc1942-crosshair.zip | 413.51 KB

#### Coral Insomnia

coral_insomnia_by_moonquake.zip | 12.98 MB

#### Merciless Creations Historic addon v3.7 (FINAL)

merciless1942-v3-7.zip | 34.04 MB

our Installation FAQ's.

#### All13875 Mod (1.2)

all13875.zip | 3.57 MB

geared towards reducing the emphasis on automatics and to knock down the almight assault class. Automatics were rare in WW2, and will be rare and carefully used in this mod. Nearly all troops will have the basic rifle, which will hopefully closely approximate WW2 conditions. I was satisfied playtesting this with 36 bots on Battleaxe, and was pleased to see \"squads\" of infantry carrying rifles, not SMGs or ARs, and watching infantry charges. Every change in this mod has historical rhyme or reason, and very few changes \"just\" for gameplay balance. Please read the enclosed readme.txt

#### Mod Collection by Recruit Snyder (1.2)

mod_collection1.2_by_recruitsnyder.exe | 17.38 MB

tanks plus added Artillery Halftrack. Axis have added HanomagAT 75 and one added captured Artillery truck (my Katyusha truck with three layers of AA rockets, German markings). Two Bf 109, two German Zeros and one StukaG Kanonenvogel plus my default Stuka w/ 8 cannons and bombs (*changed, balanced). El_Alamein_MultiTank_MOD: DaCrappers famous tank mod map, I've only modified spawnpoints, details and the terrain. Various new tank types for both sides, Allies get additional APC types, Axis four captured Artillery trucks. Planes: 2 Mustangs, one Corsair, 2 Spitfires, one SBD plus the B-17 for Allies, Stuka, StukaG, Bf109 and Zero for Axis. Some hidden goodies may be on these maps ...

#### Bullet Mod (v1.1)

bullet_mod_v1.0_by_springsteen.zip | 25.23 KB

you to see where you bullet went and enemys to see bullets, Its really cool when you are running and you see bullets fly by you and you know there getting closer, me and my brother where haveing a sniper round with the mod and i saw him and he saw me, and he shot and you could see the bullet come at you and hit you, pretty neat! Without Further ado...\"

#### Planes Update

planes_update.zip | 67.75 KB

#### Allied Weapons Mod

allied_weapons.zip | 4.32 KB

#### Flakvierling

objects_000flak38.zip | 1.72 KB

#### SS Skin (Residuum)

ss_skin_residuum.zip | 470.11 KB

#### TruckerAA

trucker_aa.zip | 122.87 KB

#### Stuka AntiTank

stuka-antitank.zip | 119.15 KB

#### ME109Flak

me109flak.zip | 3.02 KB

#### BF1942 Anthem

bf1942_anthem.zip | 6.8 MB

#### Skinning Tutorial by PorkNBeans

pbst_fixed.zip | 1.05 MB

great information. It even has screen shots of what you need to do!!! Also as a bonus, it shows you how to Chrome your skin!! Definitly a MUST for n00b\'s and Pro\'s alike!!!

adcap_carrier.zip | 313.36 KB

#### Unofficial Bug Fix

unofficialaibugfix.zip | 2.14 KB

when they see enemy infantry. Explained in the Readme. [/quote]

#### Action BattleField 1942

action_bf_by_moonquake.zip | 510.55 KB

out!!! [quote] ____________________________________________ 1 -- ACTION BATTLEFIELD 1942 FEATURES -- ____________________________________________ - More accurate, fast paced and well balanced BF 1942 gameplay! - Some patch 1.2 corrections included (you'll "feel" them when you play...) - Faster, more powerful vehicles and soldiers! - More efficient helpers (medic and engineer) - Loaded weapons (more ammo, new "action" way of using weapons!) - Some modified weapons : the "Permanent zoom sniper rifle", the "1-2-3 rocket launcher" and the "nervous knife"! - Bomb raid with the B-17 with more bombs and 2 extra passengers with 2 extra turrets! - 6 passengers jeeps also equipped with machinegun!!! (axis and allies) - Frightening tanks with a new hiding position on gunner turrets! (that's right you can get down in turret and look upward!) - Completely wreck ships and tanks with the new fast and more aggressive planes! (prepare for intense dogfights!) - ALL B-17 and APCs/Hanomags are now also acting as "moving" respawn points! That's right! You can respawn on them... on all maps! - New custom soldier views, including the 3rd person view... and more... (great for action plans and screenshots!) - More intense explosions and FX! - Modified crosshair : gives you a better idea of your accuracy. - New optimised chat colors - The Icons flashing on the in-game map when requesting something from your team will flash longer now. Giving you more time to see who's asking for help! :) [/quote] Pics: [img]http://www.gamingfiles.com/screenshots/21/others/actionbfscreen1.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/actionbfscreen2.jpg[/img] [img]http://www.gamingfiles.com/screenshots/21/others/actionbfscreen4jpg[/img]

#### 10th Batallion Artillery

10ba.zip | 2.2 MB

complete my 10th Batallion set.[/quote] Piccy: [img]http://www.gamingfiles.com/screenshots/21/files_extra/10BA.jpg[/img]

#### Plane Guns

planeguns.zip | 82.58 KB

#### External Soldier View

external_soldier_view.zip | 890 B

the views has a tendency to put the camera in your head, but other than that the file works great in multiplayer as well as singleplayer modes.[quote]Some people may consider this as CHEATING! So therefore if you play on a server where they tell you not to use this DONT.[/quote]Take that to heart, folks. Don\'t be lamers/llamas/smacktards etc. Tony humbly asked me to credit this file as a collaboration of the BF1942.com General Editing Community - but that\'s a bit long for the Developer nickname so you get the listing as author, Tony. :p

#### vonManstein's No Bazooka Mod (SP)

vonmansteins_no_bazooka_mod.zip | 21.77 KB

map, this will not work with it as the changes are made to the maps and not the classes themselves. The anti tank classes are replaced by engineers. Check out these other two mods by vonManstein: vonManstein's Realistic Small Arms Mod (SP) vonManstein's Realistic Troop Kits Mod (SP) These mods will probably work online, but only with client/servers both having them.

#### Tank Weapons Mod (SP)

tank_weapon_mod.zip | 4.19 KB

they do :\\ As with most objects mods this will only work offline.

#### D!LL!NjA's Weapons Pack

dillinjas_weapons_pack.zip | 1.1 MB

bandwidth-friendly collage of the 5 weapons for your viewing convenience or you can click on the picture for a larger full view. :)

#### Chrome MP40

mp40_chrome.zip | 161.98 KB

looks better than the pictures below is actually seeing the weapon in action. Also, if you're curious about that plane in the background, it's Snyder's Chrome Messerschmitt.

#### Thompson Skin

djsthompson.zip | 320.18 KB

#### Kar and Sniper Skins

karsniper.zip | 350.68 KB

;) [img]http://www.gamingfiles.com/screenshots/21/files_extra/6350_karsniper.jpg[/img]

#### Jeep Mod (SP)

mgunjeeps.zip | 1.25 MB

bit. [i]NOTE:[/i] This zip contains the ENTIRE Objects.rfa file. If you already have it extracted, and dont want to overwrite your other mods, get the light version [url=http://www.bf1942files.com/file.info?ID=6276]here![/url] [img]http://www.gamingfiles.com/screenshots/21/files_extra/_jeepgun.jpg[/img]

#### DOD Sound Pack

dodsounds-v1.zip | 1.12 MB

their own. As far as i know this is the first weapon sound mod, so give it a run and see if ya like it ;)

#### Bar Skin

thugs.evil_bar.zip | 103.96 KB

#### THE FLACKTOWER

the_flacktower.rar | 11.71 MB

#### H10s Photos screenshots

h10s_photos.rar | 24.35 MB

#### SP vs SV footage(Trailer release)

sp_vs_sv_footage.rar | 18.59 MB

argue about their believes about who will win the following war.They were SP and SV.So SV decided to change side.He went to Germany and cooperated with Hitler and the rest of his generals.So he became a high rank nazi general.When americans took place in europe SP wanted to attack a small town in france in order to clear the route to Caen. SVs army was close.He did not left his brother go away he wanted to prove the power of his mighty nazi army and he attacked SP in a deserted area.The town was hauntish and despite it was in france,it was a desert terrain........................] THIS STORY IS RIGHFULLY MINE AND I GIVE NO PERMISSION TO STOLE IT!!!!!!!! Well 5 maps, great battles, enjoy the pics(pictures). The mappack will contain 5 maps some soundtracks for each one (from other games)and a bounus foilder.In less than one week ill try to finish it.OK it wont be perfect but it will do.;)bye wish me good luck.

#### HAWAII RADAR 2 (el amein radar)

elamein_radar.rar | 4.63 MB

control point on the map: the radar. now with coop from H10 hamentsios10

hawaii_radar.zip | 6.56 MB

#### Greek Flag

greek_flag_instead_of_british_and_american.rar | 91.34 KB

it might has influence to the other flags comment if you want.

#### GREECE

greek_battle.rar | 4.05 MB

include a skin made by me witch it represents the British and the American flag with a form of a Greek flag and it also has a Bulgarian flag representing the German nazi flag.The loading screen is from Google earth.

#### Training Grounds (Beach)

training_grounds_beach_.rfa | 6 MB

#### Makin Atoll

makin_atoll.rar | 5.38 MB

#### Tank\'spbupdate

pb_update.zip | 3.78 MB

#### Tiger Ace

tiger_ace.rar | 12.64 MB

#### Kill_Em_All

kill_em_all.rar | 31.7 MB

quite a lot of armor, two dive bombers on German side (Not enough room for a airstrip for Allies)and a torpedo boat(So you can easily access the town center).In DC there are choppers on both side. Not really a mass murder map, it rather needs some strategies to be successful. Recommended to play on the Axis side. Known bugs and things that should not be: Because my BattleCraft random vegetation creator makes every tree double, so i decided to place them manually so they sometimes wont look that natural. Because of the limit of objects the edges of the map are little blank but it does not matter that much cause the main action is in the center of the map. In DC some allied bots are trying to capture the Axis not capture able control points. I hope you like it and PLEASE LEAVE FEW WORDS ABOUT THIS MAP. Any recommendations, questions or ideas are welcome too, on the comments section or on my email...

#### For.whom.the.bell.tolls

for_whom_the_bell_tolls.rar | 6.02 MB

on it. I had luck this time. The concept of this map is basically a hill with a spiral roads. 4 capturable CP-s with plenty of armour. When you are at Allies side its quite though to get uphill so i recommend You to set the team ratio to normal or easy. Vehicle respawn rate is very low so be careful. For the Megadeth signs, they are my favourite band and IÂ´m trying to advertise them as much as i can. I hope You can find it enjoyable.

#### Ambush

rc_ambush_bf42.zip | 11.59 MB

clear them out, while the Canadians will need to use the advantage of high ground to hold off the German counterattack.

#### Fy Pool Day

fy_pool_day.rar | 1.17 MB

sudden death Option: Only knife,TDM and CTF. This can be used as long as credit is given, thank you very much.

#### Fy_Imperial Palace

fy_imperial_palace.rar | 3.61 MB

#### BF Aztec

bf_aztec.rar | 5.78 MB

#### BF1942

battle_of_stalingrad.rar | 12.33 MB

Battle of Stalingrad.rfa into your mapfolder (Battlefield1942/Mods/bf1942/archive/bf1942/levels/) ...by Anselmus

#### Russian Special Ops

russian_r_by_atom_bombs.zip | 421.27 KB

#### Battlegroup42 1.61 Patch

bg42_1_61_client_patch.exe | 328.87 MB

el_wadi.zip | 9.47 MB

#### Interstate - The Crater

the_crater.zip | 10.59 MB

you enjoy the map.

#### Coal Locomotive Set

locomotiveset.rar | 2.28 MB

enjoy and make some cool stuff out of this! More stuff by Smig gonna come soon :) Pille

#### Goats Realism Mod 1.99999

goats_realism.rar | 100.9 KB

damage values for all Infantry Weapons -clip size for colt 1911 smaller by one shot(realistic value) -no4 rifle is now 10 shots per clip -no4 and kar98k both kill in one shot(for both sniper and engineer version) -thompson clip(30 rounds) was replaced by the more commonly used 20 round clip -tiger is all powerful -the m10 is now what it was made to be, a tank destroyer, not a tank -plane mg's damage tanks -all splash damage from tank/artillery shells is lethal to infantry -grenades don't damage tanks or other armored vehicles -grenades are lethal to infantry -Has merciless addon texture support and blood support Any comments, questions or concerns, email me at Traumatized_Goat@adrico.com[/quote]

#### Bloody Chapel

bloody_chapel.zip | 34.14 MB

#### Battlefield 1918 V3.0 Teaser

battlefield_1918_v3.0_trailer.wmv | 27.9 MB

http://www.fl18.de/bf1918/ Mod news (English): http://en.inside1918.net/ Mod news (German): http://www.inside1918.net/ Mod news (Dutch): http://forumeerstewereldoorlog.nl/viewtopic.php?t=2767 You need Battlefield 1942 V1.61b to play Battlefield 1918 and you don't Need an older version to play Version 3.0! [i](*** = There will be soon a new version! If you want to know which version the current version is, visit the movie at [url=http://www.youtube.com/watch?v=2p3fyJMSkek]Youtube[/url] and you will find the current version in the movie screen or description!)[/i]

#### DGS Omaha beach

dgs_omaha_beach.zip | 21.93 MB

#### Sink The Bismarck

sink_the_bismarck.zip | 528.52 KB

NOT PUBLISH THIS AND TAKE CREDIT BUILD TIME 3 Days kyleanthonysmith@gmail.com

#### All Roads lead to Rome Mappack

allroadsleatoromemappack1.2.exe | 94.45 MB

#### Battle of Neretva

battle_of_neretva.rar | 8.63 MB

#### *ChadaFACE*-PAF F-16C DC 0.7

paf_f16c.zip | 1.26 MB

colors,so now this one is a Pakistani one-9th Squadron PAF "Griffins" *works online!*

#### Bar 1918

bar1918.rar | 1.04 KB

#### Operation Frostbite

operation_frostbite_v1.0.exe | 22.89 MB

taken,you will need six flags to create ticket bleed for your enemy. The idea was to create a map that really looks like it's cold and frosty and all the: Troops, Vehicles, Buildings and Trees are covered in frost, I do hope you all enjoy it. The map is fictional so don't read into the name too much.

#### M42 Machete

machete.rar | 1020.1 KB

that replaces the Allies knife. I made both the model and texture, please don't judge my UV map. I do not know much about UV maps, just modeling. Anyways i hope you enjoy. Thank you. -Matt

#### Forgotten Hope Battlecraft files

forgotten_hope_battlecraft_files.zip | 13.36 KB

writing the files!

#### Eve of Destruction Server Files

eod_classic_210_server.zip | 151.48 MB

Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (3/5)

eod_classic_210_client_3of5.exe | 685.24 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (1/5)

eod_classic_210_client_1of5.exe | 690.2 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (4/5)

eod_classic_210_client_4of5.exe | 686.78 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (5/5)

eod_classic_210_client_5of5.exe | 95.45 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Eve of Destruction (2/5)

eod_classic_210_client_2of5.exe | 690.93 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

#### Berlin Last Night

berlin_last_night.rar | 17.65 MB

mapfolder (Battlefield1942/Mods/bf1942/archive/bf1942/levels/) I thank the support of the Fizzy.

#### Battlefield 1918 V3.1 News update

battlefield_1918_3.1_update_2.wmv | 11.29 MB

#### Operation Desert Eagle

operation_desert_eagle_v1.zip | 20.94 MB

through capturing the CPs and some soldier kits also available.

#### VXF Gazala

vxf_gazala.rar | 41.07 MB

on 174.99.113.251:14567 which is hosted by the http://www.unitedgamersociety.com/

#### VXF Stunts 1

vxf_stunts_one.rar | 8.21 MB

on 174.99.113.251:14567 which is hosted by the http://www.unitedgamersociety.com/

#### DC Battle of Britain

dcbattleofbritain.zip | 6.27 MB

#### BattleaxeSupercharged - Night Version- With Jetpack

battleaxesupercharged.rar | 46.12 MB

. Several new vehicles R75 Bike , Hdxa Bike New tanks like the t95 and the flak panzer ,greyhound , sturmtiger and others . Flettner Helicopter - Dice Model . Modified Code . The map is made to prevent base camping , the airfield are in the corners of the map and the bases have artillery and controlled gates for defense . The main goal here is to take control of Fort Capuzzo . Credits Rdc_Firefly map design , coding and building Dice For All they have done . Visit www.bf1942.com.br/forum for other maps and news about a server for this and other maps . The site also have alternate links .

#### Medium tank upgrade

medium_tanks_upgrade.zip | 6.54 KB

no idea how to make these Medium tanks. Changed: Longer Cannons Damaged are not changed but it's very accurate (almost not affected by gravity). Install: You will need WinRFA to install this or another program that supports .RFA format. Theres a lot of programs that supports .RFA in any way of installing (install this mod in the way that your program do). Bugs: You may encounter some bugs which i didn't encounter Patch and Expansion pack problems: My game is in patch 1.06.101 it may not work on lower versions of the game. I haven't tested it on expansion packs (Road to Rome and Secret Weapons of WW2). Credits: Dice for making the game

#### Patch 1.20

patch_1.20.exe | 33.97 MB

Corps, General Patton Mod, WW2 Battleship Mod. Changelog 1.20 Patch Version -new bullet sounds: mg42 deadly historic sound accuracy, No. 4 Lee Enfield historic gunpoint (sight,scope) and new sounds, Bar 1918 historic sound, Colt 45.Cal M1911A APC, Tiger Tank gun sound and mg 42 sound, Sherman sound, artillery vehicle wespe and priest new sounds, aircraft engine sound btter accuracy and aircraft bombs or bombing better sound accuracy, ship bombardment better sound, b17 strategic bombing sound. -new weapon fixes:gunsight or target sight fixed, sniper scope better military accuracy gunsight, thompson gunsight fixed, new turret and new 54 rounds magazine for tiger tank, Artillery modernized and fixed, Priest 7 (is now looking on some maps like in the bf2, use your binoculars to call and artillery strike on an enemy target) now fire 60 round shells, Prince of Wales is now USS Texas with more deadly accuracy of guns, aircraft carrier now has a lift and torpedo tubes. -new uniforms:2nd SS Panzer Division Uniform, SAS Uniform with Red Beret, British Green Berets-Royal Marines and Marine Commandos, Royal Airforce Skins for British Pilots, Seaman Uniforms Civialian Merchant Navy, War Navy Uniforms, Tankman Uniforms, Special Forces and Commando Suit, MI 5 and OSS Green Camo for France-Burma-Yugoslavia-sicily. -new tanks: Matilda, sherman heavy tank and experimental T-28 for multiplayer combat.

#### Operation Yugoslavia: Rise and Fall

2operation_yugoslavia_rise_and_fall.exe | 27.05 MB

leave your mark in the war in the Balkans!

#### WW2 Battleship Mod

57ww2_battleship_mod.exe | 35.6 MB

Jutland and St.Nazaire, it's all a myth. This is the scene of fighting Goliath and super powers made of pure steel and fire rings called Gun caliber 480 mm. Jutland in the First World War, and Trondheim in the Second World War, and now the myth of one time and hope. Pacific new nightmare, the Prince of Wales and Repulsa sunk by Japanese aircraft carriers, and they are also a myth, and artifact of one time.

#### General Patton Mod

general_patton.exe | 23.6 MB

invasion of Germany. Use the new camouflage clothing for snow, desert, Italian front, Normandy and Germany. New types of tanks such as: Sherman, Matilda, M7 Priest, Stuart, Locust M20, M26 Pershing, Sherman DD Tank, Sherman Tank Mine clearance, etc. New types of aircraft: A-26, B-17G, C-47 carrier supply, C-47 Dakota, B-25H with a 450kg bomb in the form of torpedoes, rockets, with Spitfire, Mustang with rockets, with Thunderbolt missiles, Russian Tupolev with bombs / missiles / torpedoes, etc. U.S. Engineer looks like Patton (a uniform, face, helmet, gun, boots, still in development and released in the next upgrade or patch), a British engineer looks like Montgomery (still under construction), etc.

#### Operation Pacific

operation_pacific.exe | 31.49 MB

Japanese imperial soldier, and made a hell on earth. Handled anti-aircraft gun on an aircraft carrier at Midway, and especially take part in the defense of Pearl Harbor or landing on Sands of Iwo Jima. Start your War No.1 in four campaigns in the Pacific: Japanese conquest of Asia, Singapore, Corregidor, Philippines, Pearl Harbor, Burma: Forgotten Front, the South Pacific: Guadalcanal, Guam, Iwo Jima and Okinawa. Designer: George_Taylor_Cro SAS_19 xfire:torpedobomber25 from Croatia and John Johnson from United States of America.

bf42_sadizassault_rc.zip | 10.4 MB

hope to make a stand. The Germans are throwing an entire armoured division at the British, who plan to dig in at a town and small airstrip as their final stand. The Germans have superior armour, but the British still have control of the skies and will have close air support available to strengthen their defence.