Battlefield 1942

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3429 downloads

Uploaded:07-05-2011

Attack on Pearl Harbor

attack_on_pearl_harbor.rar | 6.96 MB

least 20 zeroes fighting. If you wont they might in the other side of the middle island. enjoy you will!!!

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30382 downloads

Uploaded:05-19-2006

Forgotten Hope MapPack #6 - Client Files

fh_fanmappack_6.zip | 482.7 MB

utility to unpack them before installing. If you do not have one, you can get winrar New and old users alike, will need the latest version, v0.7, of Forgotten Hope for Battlefield 1942™ before playing. If not yet installed you might check the download section for the links to grab it. But be aware -- this will be a huge download. It is definitely worth the effort, though!

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9752 downloads

Uploaded:04-30-2003

NB Pearl Harbor 2

nb_pearl_harbor_2.zip | 19.52 MB

BUG FIX = Fixxed Ship Sounds for Allied Destroyer Guns and Number of Airfiled Airplane Spawns (was set to only spawn 2 planes) NB_Pearl_Harbor.rfa created by NBrigade|Vªss (aka Alex Koziol) Thanks to: Daveski my mentor, Liquid(the mother f\'ing shit times 100), g8 for help with testing this map on a closed server, Twitch with top secret shit, Scissors and Stinky for helping alpha test this map and the whole clan of Northern Brigade during the maps beta testing phases..I would also like to thank the BF42.com forum for helping make this map happen! Using perfectionist\'s tutorials and Applesauce\'s light mapping tutorial the shadows came into place :) Theme: Pacific Theatre, Japanese vs. US ... Conquest, CTF and TDM gameplay Map Specific Notes: US had 3 destroyers and a sub, Japs have 2 destroyers and 2 Aircraft Carriers. The destroyers have a maximum of 2 spawned per map (i.e. allies get 6 destroyers, axis get 4). The axis carriers and allies sub only spawns once per map so use them wisely!!!!! Only one Japanese carrier is mobile it is the \"Yama\"(middle carrier), but it is much weaker then the stationary \"Kami\" Carrier(left carrier). The Japaneese introduce a new zero that spawns on the stationary \"Kami\" Japanese Carrier, it is in camo colors. Goddies: Custom Sounds, New Zero Skin, Plenty of Axis planes and a sub base!!!!! Installation Instructions: Extract NB_Pearl_Harbor.rfa into: \"C:\\Program Files\\EA Games\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels\" directory (assuming you installed the game using the default locations) Contact Info: Nbrigade|Vªss \"nbvass@hotmail.com\" http://www.northernbrigade.com [/quote]

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2549 downloads

Uploaded:02-08-2008

Pearl Harbor

pearl_harbor_v1.1.zip | 6.5 MB

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4273 downloads

Uploaded:06-09-2006

Battle of Sky

battle_of_sky.zip | 7.44 MB

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8046 downloads

Uploaded:11-17-2004

Norway Singleplayer

norway_singleplayer.zip | 20.56 MB

Join the Axis and drive Tigers, JU88s, stukas, fighters - nose n reargunner. This level is a mixture of Iwo Jima and Berlin, but the Allies are more determined and better armed. There\'s two allied landing zones so there\'s an allied pincer action. Allies n Axis usually come together at the Fountain base in the town. Watch out for the Brownings and MGs dotted around the town. Own 4 flags and the opponents points start going down.

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10034 downloads

Uploaded:05-15-2003

Bastogne

dantaylors-bastogne.zip | 38.34 MB

...Battlefield1942/Mods/bf1942/archive/bf1942/levels/) Bastogne, Christmas 1944 When the 101st Airborne reached Bastogne, there were troops going the other way... In the following attack, the 101st with remnants of the 155th, the 10th Armored and other divisions attached, was surrounded by seven German divisions. \"Do you know what a corps of artillery is? That\'s what surrounded the town. A corps of artillery - it\'s like five battleships or something.\" On 22 December, 1944 the Germans delivered a formal ultimatum : surrender or be annihilated. Acting Divisional Commander McAuliffe\'s place in world history was assured when he replied: \"Nuts!\" Colonel Abrams tanks of Pattons 3rd Army made contact with outposts of the 101st after a brave breakthrough through the German lines on December 26th. BACKGROUND & HISTORICAL FACTS This is my first map for Battlefield1942. I tried to stay true to the original gameplay feeling , portraying historical facts in a games way, adding the little twists that makes every DICE map unique in terms of strategy and arrnament. E.g. you can play the first time as a German Fallschirmjäger, which is historical correct. You\'ll see this style reflected in the new (but less useful) minimap and the unusual light of the landscape. The scale has been lowered, but its still a huge terrain and some distances to travel in the game. Bastogne was a lot area to cover. \"You know, the trouble is, Bastogne, people don\'t realize how big a perimeter that area is. You\'re not close. What I mean is the area was big. People don\'t realize that. You know, when you think of being surrounded. Bastogne, here\'s one city, then you have all the several little towns around it, and that whole area was surrounded. It wasn\'t a little town that had a wall around it. It wasn\'t like that. It was an area with different small towns. Bastogne was the biggest town because it was a rail and a road junction.\" Note: I know, the American paradrop is incorrect, the 101st went in at ground. I put that in for the mere fact that I love starting the game in that way. Of course, La Rue de Madbull is pure fiction, too :) GAMEPLAY TWEAKS This is a Conquest: Siege map. Just kidding, I just made that up. It\'s a Conquest: Assault map. Or something. 1. Simulating confusion of the soldier in combat, or: WTF IS WRONG WITH MY F*CKING MINIMAP?!!!??! Murphy\'s Militar Law says: \"There\'s nothing worse on the battlefield than an officer with a map.\" Your fieldmap is acurate enough, Soldier, deal with it. 2.WINNING CONDITIONS You can win by a) Holding Bastogne AND one controlpoint of the perimeter. b) Controling ALL perimeter including the Allied corridor at Villeroux. c) simply destroying the other team in a war of attrition. Capturing the German Volkssturm base is possible, but does not count toward perimeter. It\'s great for stealing some equipement \'tho. 3. VEHICLES Germans will not get a Betty, even if they catch the corridor. Often, spawnpoints are very spread out and far away from the controlpoint, same goes for the soldierspawns. There\'s usually a Willy to find nearby and using it as a taxi to the planes/tanks is totally legit on this map. GAMEPLAY TIPS Best Played with alot people. There are over 70 soldierspawnpoints on the map. Made for advanced players and advanced teamwork. The Defguns are useless without a scout. You can\'t take or defend the city alone. Artillery is very powerful. This map is good for testing out the range of a Priest or Wespe . Because of the bad weather conditions, air support is limited. Going over the fields with a vehicle isn\'t a good idea. Don\'t let the snow blind you. You can get in/ontop alot buildings in Bastogne. The controlpoint there has a large radius. Allies: Bastogne must not fall. Defend the city at all costs! Open a corridor for resupply. Beware of paratrooper misdrops. Axis: Make use of the Lobster tactic and attack from two sides. Siege the main city and close the corridor, then mop up the rest. Keep the Volkssturm troops coming with some Fallschirmjäger airborne support. KNOWN ISSUES & BUGS If you find a bug or exploit, please email me at maik@pegasus.de - Singleplayer not supported! If DICE doesn\'t release some information about their AI, there won\'t be none. This is very sad, but the reverse engineering mapping community seems to have reached a deadend on this and I\'m not smart enough either to figure it out. Send an email to DICE to complain. - Lightmaps in buildings are wierd. Frankly, I\'ve run out of patience with this as new inside lightmaps seem to introduce a bug, the whole thing just vanishes at a distance. - If you parachute ontop of the large row of buildings near the ruined traintracks, you will die. - There seems to be lag when capturing a flag the first time, especially at Villeroux (this is because the objects spawning, there isn\'t much I can do about it). - Terrain sometimes isn\'t as smooth on curved surfaces as it should be. VERSION HISTORY 1.1 Fixed: Controlpoint values (doh!) jagged Terrain bug leading to holes, improved accessability: takes now half the time to get somewhere removed too buggy ladders refueling planes at airport Added: some glas to streetlight where logical Panzer IV skin some frozen ground a huge trainbridge. Moved train tracks to historical correct position. more forrest Out-of-Combat area some more boards to climb onto Changed: Minimap updated reduced visiblity by 12,5% removed some tanks and other stuff Tiger skin more camouflaged Trees 1.0 120403 Beta Version for multiplayer. 0.1 220303 First testrun for Conquest. CREDITS \"Bastogne\" a map for Battlefield1942 by Maik \"Dan Taylor\". Email me at maik@pegasus.de Alpha Testing and PR Dennis \"Tool\" Beta Testing, Bugfinders and Flawspotters: [BOT]Kugelfutter , [BOT] Yefimko, [BOT] Ed Hunter, [dns] FragZek, [dns] Patrick Bateman, [dns] MBuster, BW einfach, [BOT] Joe Astor, [BFX] Phøbøs »303« The quotes are from an interview of the online excerpt \"Mixed Nuts\" from the book \"A Mile in their shoes\" ©2000 by Aaron Elson. It can be found at: http://www.tankbooks.com/intviews/bastogne/bastogne1.htm Thanks Bill Druback, Frank Miller, John Miller, Len Goodgal and Mickey Cohen for sharing the memories. Made with Josh \"Madbull\"\'s BF1942 Map Editor. We\'ll pay for your programming efforts in blood on the Rue de Madbull. Tools\' Preview Video can be downloaded here: http://bf1942.4players.de:1045/include.php?path=content/download.php&contentid=955 http://www.ausgamers.com/files/details/html/5686 http://www.fileplanet.com/dl.aspx?/planetbattlefield/bastogne_preview_movie.zip Special thanks to the Perfectionist aka Mr Perfect for the best informations and a great reference list and Schwebepanzer for the best mapping tutorial out there. [/quote]

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1879 downloads

Uploaded:07-05-2010

RC's Super Mappack

rc_superpack.zip | 206.05 MB

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24 downloads

Uploaded:03-25-2005

Stunting Grounds V0.25

stunting_grounds_v0.25.zip | 14.19 MB

towers at night, thus the original name of Forest, but that quickly changed when I started making a cliff for jumping jeeps, so it became a stunt map. The map is currently in public beta stages, it will remain beta until all the reported bugs are fixed, I get more objects and terrain detail in it, and everyone appears to be happy with it.

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4041 downloads

Uploaded:02-10-2003

Xhaos Rift Map

xhaos_riftfixed.zip | 34.35 MB

top, approx. 5 planes each, a fjord down the middle, and five capturable flags.[/quote]

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575 downloads

Uploaded:01-06-2005

Operation Sea Lion

operation_sealion.rar | 15.7 MB

them.

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417 downloads

Uploaded:12-28-2004

GFH Knife Island Windows

gfh_knife_island_v1.0.exe | 10.48 MB

thanks to GrimShadow. This map has had all weapons other than the knife disabled. So sharpen your blades and bring your skill because that is what it will take to leave GFH Knife Island. You can play this on our server at 66.102.113.41

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5490 downloads

Uploaded:11-16-2004

Nuenen Coop

bleibringer_s_nuenen_coop.zip | 11.73 MB

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1488 downloads

Uploaded:09-04-2004

DC Coastal Hammer

dc_coastal_hammer.zip | 32.88 MB

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67 downloads

Uploaded:08-03-2004

bf1918serverwin13

bf1918serverwin13.zip | 28.84 MB

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2237 downloads

Uploaded:08-18-2003

Canyon Wars

canyon_wars.rar | 19.37 MB

will be there too. I hope this will effect a lot of Teamplay on this map.[/quote]

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1928 downloads

Uploaded:08-12-2003

Dog Green Sector

dog_green_sector.zip | 3.32 MB

MG42\'s ready 4 some action, AA guns in sand bunkers, an airport with 2 BF109\'s ready for some strafing, and of course the allies have their LCVP\'s and a sherman tank ready 2 do some bunker bustin\'. Ride the LCVP\'s to the shore and get ready to dodge strafing messerschmitts and wild mg fire. [/quote]

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3944 downloads

Uploaded:08-08-2003

GC Death Rally

gc_deathrally.zip | 31.88 MB

training facility is and are setting up an attack.[/quote]

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6059 downloads

Uploaded:06-28-2003

Hill 112 - *REVIEWED*

hill112.zip | 34.83 MB

true mission, codenamed Epsom. The basic aim of Epsom was to sweep round to the west and south of Caen and reach the main Caen-Falaise road. This would almost encircle the German defenders around Caen.[/quote] MadModder's Review Active 9 brings us another quality map in "Hill 112". From the axis base camp fires and burning street lamps to the sounds of Hitler's impassioned speeches on the radio, there is enough detail here to impress for many bloody rounds of combat. Great lighting effects, new sky textures, new building skins (inside and out) and what appear to be some new house models are just some of the features within. The train station is a particularly nice touch and capturing some of the CP's will be difficult without falling to your death. I was a bit disappointed in the ground textures themselves as they seem a bit drab, but it is really only noticable from the air. Active 9's attention to ambient effects and visual details sets them apart from the average mapper. They keep getting better and better. I highly recommend the download.

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9951 downloads

Uploaded:01-02-2003

Schwebepanzers Mappack

mapppackneu.zip | 34.84 MB

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765 downloads

Uploaded:03-14-2011

Offline

rc_offline_bf42.zip | 8.63 MB

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3920 downloads

Uploaded:05-30-2009

D-Day

d_day.rfa | 130.66 MB

behind the lines to meet up with the Army and form a continuous beachhead.

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777 downloads

Uploaded:04-12-2009

Cliffs of Insanity

cliffs_of_insanity.rfa | 73.84 MB

British Isles, so a special unit of American Rangers has been deployed to counter the situation. Speed will determine the winner of the battle on this harsh and unforgiving terrain."

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6227 downloads

Uploaded:10-29-2007

Battle of the Philippine Sea

battle_of_the_philippine_sea_v1.0.exe | 14.16 MB

when I saw this one and gave it a try. The map is a small chain of islands, reminiscent of Invasion of the Philippines crossed with Coral Sea...not a bad mix at all :D. I fired up a coop server with 40 bots as recommended, joined the US team, and spawned on the carrier. I waited around a bit on deck to get my hands on the good ol\' SBD (the bots spawn directly in the aircraft and landing craft as usual). Just as I envisaged, the 4 control points around the edges of the islands got taken first, 2 for each side. Then the fight bogged down on the center flag, with jeep runs, tank battles, and planes roaring overhead trying to blow you to pieces. On the ground, I ran out of ammo pretty quick and I couldn\'t find many ammoboxes near the middle during the hectic battle, so I had to keep knife-killing the bots and taking their Engineer kits to lay down more landmines. Because of the narrow roads and bridges leading to the central point, landmines are one of the most effective assets in this map, and I got a good number of jeeps, tanks, and APCs that way. On the technical side, the map is flawless. I couldn\'t find any bugs whatsoever, I had no crashes and it ran very smoothly. View/fog distance is just right for dogfighting, and in Coop mode the bots are very good at doing their job. They\'ll land quickly on the beaches, cap the flags, and charge the central area while the planes overhead either dogfight, strafe infantry or bomb the tanks and APCs. And as you\'ll see from the screenshots, the map looks absolutely beautiful. All in all, a top-notch map from Fizzy. I recommend EVERYONE download this and play it - it\'s an absolute stunner.

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9063 downloads

Uploaded:06-21-2005

Oahu The Pearl Harbor Project

o_ahu_pearl_harbor_project.zip | 22.25 MB

a lag free, objective based map, with single player support based on the Japanese attack on Pearl Harbor. A team of some of the very best coders from the Battlefield Singleplayer forum along with some of the very talented mappers have teamed up to recreate the Pearl Harbor experience. To learn more about this community project, join the team, present feedback, etc visit our forum [url=\"http://dynamic.gamespy.com/~bf42players/index.php?c=5 \"]here[/url]. If you or your mod would like to get involved in this project, please contact us. Official web site: http://www.resemblesreality.com/Oahu/

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1286 downloads

Uploaded:05-09-2005

FH Defgun Hell

fh_defgun_hell.rar | 4.27 MB

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478 downloads

Uploaded:04-25-2005

FH Town Takeover

fh_town_takeover.rar | 4.15 MB

like this map.

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1643 downloads

Uploaded:12-01-2004

Anzio

anzio.zip | 3.24 MB

Triple Deuces clan. Triple Deuces hosts this map along with others on their Infatry Server...IP---67.18.187.226:14569 Can pickup the other custom maps here... http://www.tripledeuces.net/maps/=222=%20Maps.exe

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3974 downloads

Uploaded:11-23-2004

Tobruk2

tobruk2.zip | 28.7 MB

connection to Intenet or whose connection is very slow.

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547 downloads

Uploaded:11-08-2004

Eagles Nest - Vanilla

eagles_nest_ver1.zip | 20.85 MB

before BF2 enters the shops. And for all of you thet want to have a really good map and want to try Secret Weapons this is the map! Enjoy it and if you like it buy Secret Weapon Expansion for full features of winter effects, brand new viechles such as \"Sturmtiger\" and the powerfull Sherman with rockets, motorcycles and other weapons for infantry. This Vanilla version also ONLY supports conquest play. Xpack2 supports single, coop, CTF and Objective mode.

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2668 downloads

Uploaded:11-08-2004

El Volcano Map Pack

3mod_maps_el_volcano.rar | 2.15 MB

Enhanced_DC_Mod. These are stand alone maps, no other versions required.

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904 downloads

Uploaded:11-06-2004

Fall Of Berlin

fall_of_berlin_v2.0.zip | 5.56 MB

Russian Forces will be assaulting Berlin through the Tiergarten on the West side of the city. Knowing this, the Germans are racing to set up defenses around the city. The Russian forces need to push back the Germans and take control of the city in order to succeed in starting the Fall of Berlin.

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6117 downloads

Uploaded:11-05-2004

Coral Sea - Coop

coop_coral_sea.zip | 3.04 MB

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6799 downloads

Uploaded:10-29-2004

DC Black Hawk Down

dc_black_hawk_down.zip | 40.36 MB

earlier attempts at a Black Hawk Down map. not to insult the makers of those maps, but in my opinion they did not put enough effort into truly bringing scenes if the movie into their maps (for instance putting ural tankers, stingers, and a bunch of those white lostvillage houses on their map - just didnt make sense to me what they were thinking when they made it). Im not sure they understood what was really goin on logistically in the movie. This map is as close to the movie as i could possibly manage. flag areas and city sites were constructed using screenshots and video clips i took of the movie (using Fraps). Gameplay has been significantly changed from normal DC as well to reflect the movie style of combat. With this map, I also wanted to explore bf mapping-which can be a tricky business at times. in addition i think this map stands as something of a tribute to a great movie. a true fan of the movie i think will truly enjoy this, while the novelty will no doubt be lost on some. a lot of work went into this, so enjoy it as much as you can, at the end of the day - you dont lose anything.

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3858 downloads

Uploaded:08-12-2004

The Battle of Kasserine Pass (re-visited)

kasserine_pass.exe | 47.53 MB

campaign rotation), I decided to re-make it, and change a few things, like the heightmap and CP vehicles spawns, vehicle coding, skins, and textures, as well as 4CentShy of Merciless adding SP support. I hope you all enjoy it more now.

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1204 downloads

Uploaded:02-27-2004

DC Oil Fields Day 2

dcfoilfieldsday2.zip | 4.25 MB

evenly balanced.

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387 downloads

Uploaded:01-07-2004

Survivor island

survivor_island.zip | 4.53 MB

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722 downloads

Uploaded:01-07-2004

Saving private Ryan

saving_private_ryan.zip | 2.65 MB

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3682 downloads

Uploaded:08-23-2003

Huertgen Forest for Battlegroup 42

huertgen_forest_final.zip | 11.51 MB

between Germany and Belgium and is about 10 by 20 miles. The Siegfried Line passes through the forest along the German border. The Siegfried Line is composed of 2 belts of fortifications, the Scharnhorst Line and Schill Line, which together make up the Siegfried Line. A total of 5 US infantry divisions, 2nd Ranger Battalion, elements of the 5th armored division and few other units such as the 1171st Engineer Combat Group participated on the American side. Opposing them were four German divisions, the 116th Panzer division and parts of the 12th and 272nd Volksgrenadier divisions. The trees in the forest were so close together as to prevent all travel by vehicles except on the narrow roads. The roads and many parts of the forest itself were filled with hundreds of anti-tank and anti-personnel mines. Adding to this, the weather during most of the battle was rain or snow, turning the roads into mud which caused supply problems. In addition, the weather prevented the US from using the Airforce in support. The rain and snow made life miserable for those on the ground. Many did not have proper winter equipment. Foxholes and bunkers filled with water. Thousands on each side had to be evacuated for trench foot. Because the trees were so thick, men lived in perpetual twilight. The German and American lines were so close that opposing positions were often in grenade range of each other. It was very easy to get lost in the forest because the only thing you could see in any direction was trees. The artillery used in the forest was set with contact fuses so the shells exploded in the tree tops, raining shrapnel and wood splinters down on the combatants. If you went prone, you were actually more likely to be hit. The Battle of Huertgen Forest was one of the bloodiest on the western front. During one advance, the US suffered 1 casualty for every 2 feet of ground gained. A total of 33,000 Americans were wounded, killed, or evacuated for trench foot or other illnesses. German losses are unknown but are estimated to be higher. Overall US divisions involved in the fighting suffered over 25% casualties. Realize that during WWII, casualties of 10% were considered high.[/quote]

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5452 downloads

Uploaded:08-12-2003

BattleGroup Operation Barbarossa

bg-operation_barbarossa0501.zip | 713.15 KB

original Operation_Barbarossa to be installed to the BF1942 levels directory. It adds in the BG42 \'Easter Egg\' - the KV2 superheavy tank (one of which stopped a German division for two days during the real Barbarossa) while retaining all the unique elements of the original Operation_Barbarossa map such as APC spawn points (in Conquest mode), exploding propane tanks and mooing/bleeding cows (see original readme below). It is recommended that it is run on at least the 22kHz sound setting to appreciate the map\'s ambient sounds (singing in church, crackling fires, ringing telephone, wildlife, etc.). This BG42 conversion, like the original map, can be used in all modes: conquest, coop, team deathmatch and capture the flag (it has bot support that works well enough for coop play but is not recommended for singleplayer games).[/quote]

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7768 downloads

Uploaded:07-05-2003

DC Dune

dc_dune.zip | 28.42 MB

is as important as offence, you loose fast on this map so work as a team and practice. [/quote] Good map, but it lagged heavily on my system...

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31314 downloads

Uploaded:03-21-2003

Aberdeen Map (EA) * Reviewed *

battlefield1942aberdeenmap.exe | 15.86 MB

both outpost points, and the points surrounding the central town to claim victory. Similar to Coral Sea in design, Operation Aberdeen combat focuses on one particular vehicle type -- tanks. That isn't to say you won't find an artillery piece or two of course. [/quote]

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2857 downloads

Uploaded:03-17-2003

Battle of Oooltis

battle_of_oooltis.zip | 3.42 MB

Furious King of the Hill style Battle. The action areas have been designed for instant playability and knowledge of the terrain at a quick glance. Designed with full balanced sides for Gameplay and Spawns, Teams will be able to Battle it out hard and progress through the spawns up the hill and conquer there opponents, High Quality Visuals with full high output Render with several AA passes have again been used to keep to the Standard of Perfectionist and the Refractor2 Engine, Battle of OooItis should be a great addition in its own genre.[/quote]

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7005 downloads

Uploaded:03-16-2003

Berlin Single player

berlin_sp_mod.zip | 1.34 MB

only on version 1.2 ,I naturally can\'t guarantee that this will work with version 1.3 or 1.31 :) but it should I guess, here\'s a list of new changes.... ..new scenery and more SFX ...new player sniping positions on two buildings,complete with ammobox\'s ..more equipment this time Axis Forces----2 Panzer IV Ausf H\'s (Dacrapper\'s Tank Mod required) 2 Tigers 1 APC and 2 Pak 40 ATgun (RTR required) for base anti-tank defense Soviet Forces---3 T-34-85\'s + if they capture the Primary Axis base and additional 2 T34\'s 1 AT25 Anti-Tank gun (RTR required) ..new thumbnail for the SP menu ..modified AI strategies for more agressive tactics by both sides ...2 new MG42 positions ...Different soldier spawn positions for both sides ...a new medibox location for some quick medical attention(RTR) ...2 new ground textures again a big thanks to MAD BULL for the Heightmap Editor v1.11, without which this mod would have taken many weeks to achieve...[/quote]

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2165 downloads

Uploaded:03-03-2003

Dune Mesiah

duneclient.zip | 34.01 MB

battles would be incredable. The flag bases are set to 50 and as soon as one team takes the other teams flag the tickets go racing down. This map is as much about defence as it is offence, and team work will always be a winning component. It takes a long time for any and all vehicles to respawn, so you have to protect them. Here's a link to my Dune_Mesiah thread BF42.COM'S mapping forums. http://forums.bf42.com/showthread.php?s=091bec0d415f7f137147d3fda6d9cf6c&threadid=12583 [/quote]

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701 downloads

Uploaded:04-10-2009

Comrade Sniper

comrade_sniper.rfa | 63.32 MB

cover their armored divisions' advance into the city.

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772 downloads

Uploaded:07-11-2008

Joes Summer Map Pack

joessummermappack.zip | 71.25 MB

in the Ascidera Valley. This map has 6 captureable flags. Nazaire: British commandos run rampid in occupied France while the Germans attempt to drive them back into the sea. This map has 7 captureable flags. Note: (Old Mole must be free of defenders first) Wanda Ridge: Russian armor divisions enter the Wanda Mountains to destroy the Japanese Army. This has 6 captureable flags.

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2432 downloads

Uploaded:07-18-2006

Kokoda Trail

kokoda_trail.rfa | 17.45 MB

Australians’ stubborn resistance, Kokoda fell to the larger Japanese force and by 27 August the Australians and the few Papuan troops who had stayed with them had been forced back to Isurava. Reinforcements were sent from Port Moresby: first the 53rd Battalion, which protected a side-track behind Isurava, and then the veteran 2/14th and 2/16th Battalions, which had previously served in the Middle East. Throughout September, the Australian units withdrew down the Kokoda Track, being joined by the 2/27th Battalion. They made further stands against the Japanese at Eora Creek, Templeton’s Crossing, Efogi, Mission Ridge and Ioribaiwa. This co-op/sp map is focused around the days leading up to the 2nd of November, 1942 as Australian troops began to push the Japanese back through the trail resulting in the re-taking of Kokoda. To install, drop the .rfa file into the standard bf1942/levels/ folder. Version 0.2 removes loading error.

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3503 downloads

Uploaded:06-24-2006

Take the Island

take_the_island_rc.zip | 8.59 MB

or bottom left corner (Japanese) where each side has a small island with two patrol boats and an AA gun. There is also an island near each carrier with AA and a Defgun. Get scouts to spot the island and use these defguns to pound it, while the AA gun holds off any bombers.

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409 downloads

Uploaded:05-23-2006

Infantry Map Pack #1

infantry_map_pack_1.zip | 87.1 MB

points; PRETTY ISLAND and CARRIER REAR. The team that controls both will cause ticket bleed for the other. CARRIER REAR doesn\'t produce any spawns. ASSAULT NIGHTS: This is an old Infantry Match Map made by Marrom. This version has only three capturable control points; CITY AREA, WEST BRIDGE and EAST BRIDGE. The team that controls CITY AREA and one of the bridges will cause the other team to bleed tickets. PANIC IN THE STREETS: This map is different from most Bf42 maps. Both team enter the little city from uncapturable flags, there are four flags on the map: DESTROYED BUILDING, RESIDENTIAL AREA, SEWER JUNCTION and SEWER. The team that controls the Destroyed building and one of the other two will cause the other team to bleed, the SEWER doesn\'t cause any bleed but is important to hold since spawning there makes it easier to get around from under the city. The Destroyed building is also different; the team that controls this flag can spawn troops anywhere in the city. ISLAND OF HORROR: On this map a small tropical Island has been occupied by a platoon of insane deserters from the US Army! By accident a plane carrying troops of the army of Canada crashes on the island, the Canadians are ordered to take control of the island and capture the Americans - dead or alive (something tells me it’s going to be the later...) The Canadians are slightly injured in the crash a small medic bag can be found at one of the palm trees at the sites... There are three control points on the island; OUTPOST, ABANDONED VILLAGE and ANCIENT RUINS. The team that controls all three will cause the other team to lose tickets. TOWN SQUARE NIGHTS: This map is an edit of the original map \"Town square Trouble\" by zara5ustra.

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870 downloads

Uploaded:05-09-2005

FH SS Radar Post Take Out

fh_ss_radar_post_take_out.rar | 5.38 MB

Hill.

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544 downloads

Uploaded:04-02-2005

FH Der Bocage Revisited Two

fh_der_bocage_revisited_two.rar | 1.51 MB

static problems) and I gave the map a new name because too many things are changed. - Converted for Forgotten Hope - Bots now back again - More vehicles (Land, air, sea) - Changed closed houses against open houses Many thx to EA/DICE/FH_Modteam & [TG] Mr. Joshua the author of the MP_Map Bocage_revisited Installation: take the Map file into Your RTR_level folder Have fun with the machine_gun Hamburger_Hill[/quote] This is a very nicely made map i think, hope you all enjoy. this is the FH version, get the RTR version if u have RTR.

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5803 downloads

Uploaded:03-31-2005

FH D-Day Omaha Coop

fh_d_day_omaha_coop.rar | 3.29 MB

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1074 downloads

Uploaded:02-10-2005

DC .7 and DCF Oil Fields Reloaded Sp+Coop

dc_dc_final_oil_fields_reloaded_sp_coop_patch.rar | 7.51 MB

default path is c:\\Program files\\EA GAMES\\Battlefield 1942\\Mods\\Desert Combat\\Archives\\bf1942\\levels unzip and install the rfa file to your Desert Combat_Final Directory. The default path is c:\\Program files\\EA GAMES\\Battlefield 1942\\Mods\\DC_Final\\Archives\\bf1942\\levels This is only a Add_on file, the MP_Map is reqired in the DC.7 levelfolder download the MP_Map here: http://battlefield1942.filefront.com/file/dc_oil_fields_reloaded;29688 have fun with the machine_gun Your Hamburger Hill

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4280 downloads

Uploaded:02-07-2005

Way to Stalingrad

way_to_stalingrad.zip | 8.52 MB

guns. Air support have he who occupy and preserve this hill. Warning: russian can forfeit all flags! Germans attacking and russian defending.

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1709 downloads

Uploaded:12-26-2004

Water Battleaxe

waterbattleaxe.rar | 1.4 MB

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3931 downloads

Uploaded:12-18-2004

DC Ambush Checkpoint Delta

dc_ambushatcheckpointdelta.zip | 11.59 MB

can be played in all the DC mods. (DC, DCF, DCR, DCX)

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1921 downloads

Uploaded:12-08-2004

Alpine Operations

alpine_operations.zip | 13.48 MB

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578 downloads

Uploaded:11-17-2004

Wingeshausen

wingeshausen.zip | 37.87 MB

of surprise will make that map a classic for the fans!

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265 downloads

Uploaded:11-16-2004

Operation Torpedo Dawn

operation_torpedo_dawn.zip | 5 MB

map contains

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106 downloads

Uploaded:11-13-2004

TLB Hammer Hills

tlb_hammer_d_hills.zip | 32.91 MB

secondary, but helpful because of the tanks, etc that are there. Find the hidden airfield by taking the side or back roads out of your main base. The trick to taking off in the Allied Mustangs is just letting the plane go until you takeoff. Pulling up before this could increase the risk of damage to the plane.

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1832 downloads

Uploaded:11-07-2004

Aberdeen Redux Day3

aberdeen_redux_day3_v01.exe | 11.09 MB

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865 downloads

Uploaded:11-06-2004

Fields Of The Fallen

fields_of_the_fallen.zip | 13.83 MB

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630 downloads

Uploaded:11-06-2004

Deadly Football CTF

flag_football_ctf.zip | 6.8 MB

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1041 downloads

Uploaded:11-06-2004

Fun Land 2 Stunt Map

fun_landii.zip | 17.73 MB

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2571 downloads

Uploaded:11-03-2004

DC Christy Canyon

dc_christy_canyon.ace | 67.2 MB

the canyon floor but surounded by huge natural stone walls. The rest is up for grabs... 5 takable bases...one central suppy base close to the iraqi main base..a neutral townsite...2 neutral strongholds and 1 elevated radar tower on the upper ridge...most of the action takes place on the canyon floor, but its also a dogfighters dream. There is also a small vehicle path around the whole perimeter of the map and canyon wall roads for flanking attacks.

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1088 downloads

Uploaded:10-26-2004

Battle Over The Roer

battleovertheroer.rfa | 44.35 MB

available but players can only spawn from main bases. Capture The Flag : All vehiles available but only 1 capture point for each team. Single Player : same as conquest but bots cannot use the rafts (only human player can use them). Co-op : same as conquest but bots cannot use the rafts (only human player can use them).

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728 downloads

Uploaded:10-13-2004

GC plains of sakiya

gc_plains_of_sakiyarc3.rar | 19 MB

attack the main Rebel resistance. A battle of epic proportions awaits...

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487 downloads

Uploaded:09-26-2004

Airfield Ockenburg

airfield_ockenburg.zip | 45.57 MB

screenshots to work this time for some reason, but there are several in the zip, and let me tell you, its worth the download! Get it now! See ya on the battlefield!

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2696 downloads

Uploaded:08-07-2004

Liberation of Nuenen (SP & CO OP)

liberation_of_nuenen.exe | 26.72 MB

has put allot of effort in it.. Very nice job PooGobblingSloth!

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2807 downloads

Uploaded:02-18-2004

Omaha Beach Dog Green Sector

omaha_beach_dog_green_sector.zip | 8.47 MB

Check it OUT! If you ever wanted to get the feeling of what the real Omaha Beach was like than this is it...He plans on making another updated version of the map if you have any requests. And in the future he plans to add coop for this map...Good Job Hunter! (This map is da bomb with 32 people in it) [quote]Come play this map and other great maps on Future of War -{FoW}- Clan server (69.44.153.148). Visit www.fow-clan.com for other clan info. (will play this map on request)[/quote]

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2943 downloads

Uploaded:01-22-2004

Invasion of Okinawa real final

invasion_of_okinawarealfinal.zip | 28.74 MB

this out! Ok now the confusion is done get this one no other!

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2100 downloads

Uploaded:01-04-2004

Benghazi_classic

benghazi_classic.exe | 28.38 MB

versions have different loadouts. One has Gazelles and Littlebird helicopters and heavy armour. The second has just light armour and jeeps/technicals and DPV\'s for a fast ground based battle. In CTF mode the base flags are outside the main bases so as to force attackers and defenders to mix it a little :). This map pack supports CTF and Conquest and there is a Single player version being retextured and will be avilable in the new year, so single player and coop do not give up hope just yet.

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4794 downloads

Uploaded:08-24-2003

After Math Mappack

am_mappack.rar | 34.2 MB

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7675 downloads

Uploaded:08-23-2003

DaNang

danang.zip | 10.83 MB

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4013 downloads

Uploaded:08-19-2003

German Production facility

gpf.zip | 5.85 MB

The Germans must defend. This is 100% fictional; this map is 100% indoors. I tried to make it like a common FPS map; there are many hidden paths and secrets within this map.[/quote]

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2208 downloads

Uploaded:08-13-2003

Huertgen Forest

huertgen_forest_xww2.zip | 10.77 MB

between Germany and Belgium and is about 10 by 20 miles. The Siegfried Line passes through the forest along the German border. The Siegfried Line is composed of 2 belts of fortifications, the Scharnhorst Line and Schill Line, which together make up the Siegfried Line. A total of 5 US infantry divisions, 2nd Ranger Battalion, elements of the 5th armored division and few other units such as the 1171st Engineer Combat Group participated on the American side. Opposing them were four German divisions, the 116th Panzer division and parts of the 12th and 272nd Volksgrenadier divisions.

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4224 downloads

Uploaded:08-12-2003

BattleGroup Battle of Britain

bg-battle_of_britain0501.zip | 389.26 KB

conversion, like the original map, can be used in conquest and coop modes.[/quote]

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6587 downloads

Uploaded:08-11-2003

Convoy

convoy.zip | 2.73 MB

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658 downloads

Uploaded:07-17-2003

Operation Night Hawk

operation_night_hawk.zip | 8.65 MB

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1305 downloads

Uploaded:07-16-2003

Day At Races

dayatraces.zip | 8.91 MB

the course just incase a few of you want to spice things up and snipe at the racers that pass(from the hills) Of course that will be down to admins at the time.

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7754 downloads

Uploaded:07-11-2003

DCM Battle for Irbil

dcm_battle_for_irbil.exe | 41.22 MB

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3747 downloads

Uploaded:07-10-2003

DC El Jalah

el_jalah.zip | 8.15 MB

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5541 downloads

Uploaded:07-09-2003

DC Operation Chicken run

dc_operationchickenrun-final.zip | 48.32 MB

fun to be had, And the singing birds are a nice peaceful distraction right before everything blows up.

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3212 downloads

Uploaded:07-06-2003

DC Humvee Rally

dc_humvee_rally.zip | 6.79 MB

map![/quote] Yes, you read right. Another Racing map. But before you get out your Pitchforks, look at the screenshots. This one looks like some time was put into it.

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11008 downloads

Uploaded:06-28-2003

Canyon Siege

canyon_siege.zip | 25.12 MB

flags to wage war over and all game types are supported. I suggest giving TDM a try, it is extremely fun. [/quote]

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787 downloads

Uploaded:06-28-2003

Ile de Crainte

ile_de_crainte.zip | 5.08 MB

by the USS Enterprise launched a raid on the former French island of Ile de Crainte, in the South Pacific. A small American base was established on a nearby island for support, and American bombers and naval artillery soon barraged the tough coastal defences of the small island. A small group of Japanese ships arrived to help, but it was too late. American Marines had landed...[/quote]

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6535 downloads

Uploaded:06-24-2003

Snafu

dc_snafu.zip | 18.25 MB

in a halo jump. The Iraqis must defend several well spaced flags from the incoming Americans. I played this map with a couple other people and had a good time, but with a map this size the more the merrier. I especially liked the cover that the mountains provide to incoming apaches and blackhawks, but with a large amount of people, this map may have a plane camping problem. Regardless, its still alot of fun to play and I hope to see it up on some servers soon.

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968 downloads

Uploaded:06-16-2003

Day Of Death

day_of_death.zip | 4.01 MB

I made this because i was bord and our clan is begining making maps. Check out the 82nd AC webpage for details. We are looking for map testers and always new members for the 82nd AC.[/quote]

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2622 downloads

Uploaded:06-09-2003

Pacific Sun beta 1

pacific_sunbeta1.zip | 11.5 MB

together. The Allies are engaging and trying to conquer the islands in order to get rid of the japanese enemy and gain control in this area of the pacific. This map is compatible to Eve Of Destruction. installation: extract the pacific_sun.rfa file into your battlefield\\mods\\bf1942\\archives\\bf1942\\levels\\ directory. the eod_pacific_sun.rfa goes into the battlefield\\mods\\eod\\archives\\bf1942\\levels\\ directory uninstallation: simply delete the files. known issues: - balancing problems ..its not been tested that much yet so there are some for sure. (next versions) - no lightmaps or shadows yet ..blame it on the delay of battlecraft ;) i dont want to mess with 3dsmax atm.(next version) - no other modes then conquest supported atm, hence no bots for ou, this should be solved in the final release. - roads ..the editor42 0.2 seemingly doesnt support 1024x1024 maps :-( - textures, some look oddly dark, especially the shores ..no there was no oil frighter in this area ;) (next version) eod: - the huey on the uss. constellation hovers above the flight deck ..hey ,i just got into vehicle coding ;) Have fun You can find the dedicated server versions for both mods at www.winstonsmaps.net credits to: - the guy which made the rfa (un)packers..moseley - all those who wrote the tutorials for editing - Josh Barger for the Heightmap Editor - the terragen coder - the EOD team for this wonderful mod - my computer..he had to do more than i had to ;) I am not responsible for any damage or crash you might do/experience while using this map. ;) www.winstonsmaps.net Winston_Churchill [/quote]

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321 downloads

Uploaded:05-30-2003

Border War Alpha 0.25

borderwaralpha0.25.zip | 12.68 MB

BORDER WAR ALPHA 0.25 -------------------- ATTENTION: ---------- MY GERMAN IS BETTER THAN MY ENGLISH! ;) IF YOU FIND A BUG OF THESE MANY BUGS, SEND A E-MAIL TO ME!!!! ******************************************************************************************** COPYRIGHTS ******************************************************************************************** This map,the loading screen and this readme-file is Copyright by BlackJack! Dont Copy this map, before you had ask me! I permit you to make this file available on your homepage to the Download as long as it was not changed. ******************************************************************************************** MAP-INFORMATION ******************************************************************************************** That is my first Battlefield 1942 map! the Sorviets fights against the Germans for four flags. In the center the map gives it a border, with two passages. On each side the border gives it two flags. On the map there are two airplanes on each of the two pages. You must take at least three flags, so that the other team loses points. ******************************************************************************************** MAP-INSTALLATOIN: ******************************************************************************************** Just unzip the Border_War.rfa (if you have Battlefield 1.0) in the following folder: ../EA Games/Battlefield 1942/Archives/bf1942/levels/ if you have a mod or a patch 1.2/1.25/1.3/1.31 unzip the Border_War.rfa in: ../EA Games/Battlefield 1942/Mods/bf1942/archives/bf1942/levels/ if you want to play this map in Road to Rome: ../EA Games/Battlefield 1942/Mods/xpack1/archives/bf1942/levels ******************************************************************************************** Credits ******************************************************************************************** Map: BlackJack readme: BlackJack loading picture: BlackJack Testers: -BlackJack -Popelschnitzer -PG|No.1 -McMucho -Bison Gangsta -Murdoc A special thanks to: - -=[F4L]=-Freak -Phantom -Schwebepanzer -TheHed -And everything which I forgot - -=HMSW=- -EA Games for this great multiplayer game ******************************************************************************************** Tools i have used ******************************************************************************************** - BF map Editor 1.2 - RFA extractor - Gmake RFA - Photoshop 7.0 - DDS Plug-In - Terragen - Notepad - DDS Converter - TGA Splitter - Editor42 ******************************************************************************************** END OF README ******************************************************************************************** [/quote]

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4930 downloads

Uploaded:05-03-2003

Benghazi 11

benghazi_11.zip | 33.45 MB

Vehicals in a map no mod required! Jeeps with Machine Gun\'s and Aircraft that fire rockets instead of bombs Each side has a base with 2 AA guns 6 Jeeps 2 MG 3 seater Jeeps Rocket armed aircraft (3 Stuka\'s/ 2 SBD\'s) as the SBD is flys better than the Stuka 1 Halftrack 1 Self Propelled Gun 4 Light Tanks The centre base has 4 AA guns 2 Light Tanks 2 Jeeps The Eastern and Western bases contain 1 AA guns 1 Jeep 1 MG 3 seater Jeep 1 Self Propelled Gun 1 Light Tank [/quote]

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1009 downloads

Uploaded:04-30-2003

El Volcano

el_volcano.zip | 1.45 MB

recomend playing Unlimited-Mod 2.1 with this map. Also you may edite this map with my name under the credites and also plz plz make it capatible with dc. Sorry got frustrated when I tried. Install: put the El_Volcano.RFA in C:/program files/Ea games/battlefield 1942/mods/bf1942/archives/ bf1942/levels/ and it should work if not plz contact me on AIm or email me. i First sugest looking at readme again. Ghostmen2003@hotmail.com AIm: GeistMann TC [/quote]

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623 downloads

Uploaded:04-27-2003

North Island (ParallelWorld06)

north_island_03.zip | 4.28 MB

Moreover, the U.S have four Vespa. Since a Vespa tends to break, it makes a course large and has flattened it. ONLY Conquest mode is selected. This will not work in any other game mode (CTF, TDM, etc..) The notes when running by Vespa It seems that Vespa will fall occasionally if a railing is collided with, although there are two stone bridges. instalation: put the north_island2.rfa into the \".../Battlefield 1942/mods/ParallelWorld/archives/bf1942/levels\" folder and start the game for questions and new bugs, send a email to me! \"Northloch@hotmail.com\"[/quote]

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22 downloads

Uploaded:04-25-2003

Road to Basra (updated)

road_to_basra_v01a_updated.zip | 10.46 MB

Battlefield 1942 Multiplayer Conquest Map for Desert Combat Mod Big MAP! WorldSize = 2048 ******************** INSTALLATION Unzip or copy the file Road_To_Basra.rfa to the folder - "EA GAMES/Battlefield 1942/Mods/DesertCombat/Archives/bf1942/levels" DO NOT PUT IN - "Mods/bf1942/Archives/bf1942/levels" - As most of this map is original and done custom from scratch (not edited from an existing one). It only needs to be in the Mods/DesertCombat address otherwise if you have a duplicate in the DesertCombat address your game might crash. It will also still work if you only have one copy in the Mods/bf1942 path but do you really want to see a DC map on your list while playing BF42? So remember, its either or but not in both. TO UNINSTALL Just Delete the file Road_To_Basra.rfa in the same folder you installed it in. ******************* MAP DESCRIPTION Road to Basra (Road_To_Basra.rfa) v.0.1 Alpha Release A Desert Combat, Conquest Map. (Unofficial) This is a composite map based on events, places, and written & broadcasted news reports about the war on Iraq. This map contains most of the land and air vehicles featured in the DC 3.0 Alpha release. Fog/Haze/Sand is moderately thick, to simulate a sand storm and minimize visivility to help keep frame rate stay manageable on slower machines. Map Objectives: There are 2 permanent flag bases; The Iraqui Military Command Center, and The Coalition Staging Point Base. There are 5 strategic flag points to capture (AreaValue); An Iraqui Airfield (30), The Republican Guard Base (25), The Oil Refinery (25), Iraqui Government Building (20), and a Small Village (20) v.0.1 Alpha Release Notes and Issues: (April 24, 2003) On the load screen, the progress bar fills up then refreshes numerous times while loading. I don't know why it does this (in my machine) but it loads just as well. I'm having difficulty creating a MaterialMap file (I followed every Tutorial out there but the file still crashes the game), as for now I am using El Almein's MaterialMap. :( Map Shadows and textures need improvement and Object Lightmaps are not done. Next upgrade... For now its just straight multiplayer Conquest for DC. No Single Player mode, CTF, Co-Op, TDM, S&D, RTR, or BF1942 support. If anyone with the mapping resources, tools, time and skill would like to help further the development of this map, please contact me at nordenx@tcgweb.net. Slows or lags (momentary freeze) during flag capture or multiple vehicle spawns. Watch out for the city area's high FPS rate. Map balancing... Not done yet. ******************* RALLY Invade Iraq! Combat Terrorism at it's core! Destroy the dictator Saddam's royal army, the elite Republican Guard. Put an end to his evil regime. Control the oil refinery, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield. ******************** SOURCES AND RESEARCH Its hard not to get influenced by various sources during this conflict. This is probably the most media covered war to date. Too many sources to list, not even worth mentioning all of them... here's some on top of my head - CNN, MSNBC, FOX News, blah, blah, blah.... Most Images are taken from the Internet from various sources. ******************* BACKGROUND March 20, 2003 U.S. Army's 3rd Infantry Division opens fire on Iraqi positions near Basra. March 21, 2003 U.S. and British forces seize the Faw peninsula, in southern Iraq as they drive toward Basra March 24, 2003 British forces continue to lay seize to Basra, unsure of strenght of Iraqi forces inside. March 25, 2003 British and U.S. military officials say Basra's mostly Shiite Muslim citizenry is rising up against the ruling party and Iraqi militiamen loyal to Saddam, but they say it is unclear how widespread the revolt was. Earlier, British officials say they plan to engage Iraqi forces in the city in risky urban warfare. March 26, 2003 British forces battle around 1,000 Iraqi troops in Basra and aircraft strike Baath Party headquarters there. Coalition forces attack an Iraqi armored convoy leaving the area, according to a British spokesman. British trucks carrying humanitarian aid reach the port of Umm Qasr from Kuwai March 27, 2003 British forces destroy a column of 20 Iraqi tanks and armored vehicles heading south from Basra on a mission to attack coalition forces, then destroy 14 more tanks apparently seeking to break free to the south March 29, 2003 U.S. warplanes destroy a building in Basra where U.S. Central Command says 200 Iraqi terror squad members were meeting. March 30, 2003 Allied airstrikes continue to pound Baghdad. Meanwhile in Basra, Iraqi paramilitaries hold on to the center of the southern city while they battle British forces. April 6, 2003 Coalition airstrikes on Basra target the home of Saddam’s adviser, “Chemical Ali,” who oversaw the use of poison gas against Kurdish villagers in 1988. The bombing kills his bodyguard. April 7, 2003 Ali Hassan al-Majid, dubbed “Chemical Ali” by opponents of the Iraqi regime for ordering a 1988 poison gas attack that killed thousands of Kurds, was found dead, a British official says. April 8, 2003 Looting in Basra is rampant as British forces move through the city. British appoint a local sheik as the city’s leader. April 14, 2003 Iraqi police return to patrols with British troops in Basra. April 16, 2003 Life begins to return to normal in Basra even as fires burn and clean water remains unavailable to many city residents. ******************* TECHNICAL Created and Tested on BF1942 latest patch and Desert Combat 3.0 latest as of April, 5 2003. Runs smooth on my 1.50 GHz processors with 260 MB RAM and NVIDIA GeForce3 Ti 500 Some slowdown and lag during flag capture and near the city or around complex modeled vehicles such as the helicopters. Not my fault on the later issue really, the DC team is still working on optimizing those vehicle models. (as of April 24, 2003) ******************* LEGAL This is a Full Custom Battlefield 1942 Map/Level for Desert Combat Mod. Designed and created by Nordenx ©2003, to be distributed freely to bf1942 and DC Mod game owners and players. Please, don't modify and redistribute this map without the author's permission. Any inquiries, email nordenx@hotmail.com Desert Combat is developed and copyrighted by Trauma Studios. Battlefield 1942 is a registered trademark of EA Games and Digital Illusions. ******************** THANKS! Madbull - http://www.flashbots.co.uk/madbull/ WIKI - http://www.twilighthalls.de/cgi-bin/wiki.pl?HomePage Rexman - http://rex3d.com/bf/ Perfectionist - http://www.planetbattlefield.com/perfectionist/ The Desert Combat Team - http://desertcombat.com/ EA & DICE - http://www.eagames.com/official/battlefield1942/home.jsp The Clever Group, LLC. - http://theclevergroup.com/ My Son March & My wife Denee! http://delossantos.8m.com/ [/quote]

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427 downloads

Uploaded:04-25-2003

Road to Basra

road_to_basra_v01a.zip | 10.46 MB

Battlefield 1942 Multiplayer Conquest Map for Desert Combat Mod Big MAP! WorldSize = 2048 ******************** INSTALLATION Unzip or copy the file Road_To_Basra.rfa to the folder - "EA GAMES/Battlefield 1942/Mods/bf1942/Archives/bf1942/levels" DO NOT PUT IN - "Mods/DesertCombat/Archives/bf1942/levels" - As most of this map is original and done custom from scratch (not edited from an existing one). It only needs to be in the bf1942 address otherwise if you have a duplicate in the DesertCombat address your game might crash. TO UNINSTALL Just Delete the file Road_To_Basra.rfa in the same folder you installed it in. ******************* MAP DESCRIPTION Road to Basra (Road_To_Basra.rfa) v.0.1 Alpha Release A Desert Combat, Conquest Map. (Unofficial) This is a composite map based on events, places, and written & broadcasted news reports about the war on Iraq. This map contains most of the land and air vehicles featured in the DC 3.0 Alpha release. Fog/Haze/Sand is moderately thick, to simulate a sand storm and minimize visivility to help keep frame rate stay manageable on slower machines. Map Objectives: There are 2 permanent flag bases; The Iraqui Military Command Center, and The Coalition Staging Point Base. There are 5 strategic flag points to capture (AreaValue); An Iraqui Airfield (30), The Republican Guard Base (25), The Oil Refinery (25), Iraqui Government Building (20), and a Small Village (20) v.0.1 Alpha Release Notes and Issues: (April 24, 2003) On the load screen, the progress bar fills up then refreshes numerous times while loading. I don't know why it does this (in my machine) but it loads just as well. I'm having difficulty creating a MaterialMap file (I followed every Tutorial out there but the file still crashes the game), as for now I am using El Almein's MaterialMap. :( Map Shadows and textures need improvement and Object Lightmaps are not done. Next upgrade... For now its just straight multiplayer Conquest for DC. No Single Player mode, CTF, Co-Op, TDM, S&D, RTR, or BF1942 support. If anyone with the mapping resources, tools, time and skill would like to help further the development of this map, please contact me at nordenx@tcgweb.net. Slows or lags (momentary freeze) during flag capture or multiple vehicle spawns. Watch out for the city area's high FPS rate. Map balancing... Not done yet. ******************* RALLY Invade Iraq! Combat Terrorism at it's core! Destroy the dictator Saddam's royal army, the elite Republican Guard. Put an end to his evil regime. Control the oil refinery, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield. ******************** SOURCES AND RESEARCH Its hard not to get influenced by various sources during this conflict. This is probably the most media covered war to date. Too many sources to list, not even worth mentioning all of them... here's some on top of my head - CNN, MSNBC, FOX News, blah, blah, blah.... Most Images are taken from the Internet from various sources. ******************* BACKGROUND March 20, 2003 U.S. Army's 3rd Infantry Division opens fire on Iraqi positions near Basra. March 21, 2003 U.S. and British forces seize the Faw peninsula, in southern Iraq as they drive toward Basra March 24, 2003 British forces continue to lay seize to Basra, unsure of strenght of Iraqi forces inside. March 25, 2003 British and U.S. military officials say Basra's mostly Shiite Muslim citizenry is rising up against the ruling party and Iraqi militiamen loyal to Saddam, but they say it is unclear how widespread the revolt was. Earlier, British officials say they plan to engage Iraqi forces in the city in risky urban warfare. March 26, 2003 British forces battle around 1,000 Iraqi troops in Basra and aircraft strike Baath Party headquarters there. Coalition forces attack an Iraqi armored convoy leaving the area, according to a British spokesman. British trucks carrying humanitarian aid reach the port of Umm Qasr from Kuwai March 27, 2003 British forces destroy a column of 20 Iraqi tanks and armored vehicles heading south from Basra on a mission to attack coalition forces, then destroy 14 more tanks apparently seeking to break free to the south March 29, 2003 U.S. warplanes destroy a building in Basra where U.S. Central Command says 200 Iraqi terror squad members were meeting. March 30, 2003 Allied airstrikes continue to pound Baghdad. Meanwhile in Basra, Iraqi paramilitaries hold on to the center of the southern city while they battle British forces. April 6, 2003 Coalition airstrikes on Basra target the home of Saddam’s adviser, “Chemical Ali,” who oversaw the use of poison gas against Kurdish villagers in 1988. The bombing kills his bodyguard. April 7, 2003 Ali Hassan al-Majid, dubbed “Chemical Ali” by opponents of the Iraqi regime for ordering a 1988 poison gas attack that killed thousands of Kurds, was found dead, a British official says. April 8, 2003 Looting in Basra is rampant as British forces move through the city. British appoint a local sheik as the city’s leader. April 14, 2003 Iraqi police return to patrols with British troops in Basra. April 16, 2003 Life begins to return to normal in Basra even as fires burn and clean water remains unavailable to many city residents. ******************* TECHNICAL Created and Tested on BF1942 latest patch and Desert Combat 3.0 latest as of April, 5 2003. Runs smooth on my 1.50 GHz processors with 260 MB RAM and NVIDIA GeForce3 Ti 500 Some slowdown and lag during flag capture and near the city or around complex modeled vehicles such as the helicopters. Not my fault on the later issue really, the DC team is still working on optimizing those vehicle models. (as of April 24, 2003) ******************* LEGAL This is a Full Custom Battlefield 1942 Map/Level for Desert Combat Mod. Designed and created by Nordenx ©2003, to be distributed freely to bf1942 and DC Mod game owners and players. Please, don't modify and redistribute this map without the author's permission. Any inquiries, email nordenx@hotmail.com Desert Combat is developed and copyrighted by Trauma Studios. Battlefield 1942 is a registered trademark of EA Games and Digital Illusions. ******************** THANKS! Madbull - http://www.flashbots.co.uk/madbull/ WIKI - http://www.twilighthalls.de/cgi-bin/wiki.pl?HomePage Rexman - http://rex3d.com/bf/ Perfectionist - http://www.planetbattlefield.com/perfectionist/ The Desert Combat Team - http://desertcombat.com/ EA & DICE - http://www.eagames.com/official/battlefield1942/home.jsp The Clever Group, LLC. - http://theclevergroup.com/ My Son March & My wife Denee! http://delossantos.8m.com/ [/quote]

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3024 downloads

Uploaded:04-10-2003

Iraq Map Update

iraqupdate_setup.zip | 6.63 MB

of hell! Control the Chemical Factory, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield for that bomber/A10 Go on - change a regime TODAY!!! Iraq.rfa- Standard iraq.rfa with updated DC3 weapons and vehicles. By popular demand the map now contains less planes. Iraq_week2.rfa- Both allied and axis forces have now secured the various outposts- A tank battle begins to develop. Map is still focused on taking control of the town. Iraq_week3.rfa- Allied forces now control the town and destroyed all of the opposition\'s air support. Defend the control points from the Iraqi offensive! NOTE- the allied base is now takeable! **New custom skies included in week2 and 3!** IRAQupdate_setup.exe - installs the Desert Combat files that are required IraqREADME.txt - this file TECHNICAL Tested on BF1942 latest patch and Desert Combat. Runs great on our 2200/1800/1300 processors with 512mb on ATI video cards 8500 and 9700. If you have a FPS problem turn off lightmaps/shadows as some areas of the map have loads. IMPORTANT NOTE: This map is only for multiplayer conquest running a DC3 server. Do not attempt to run it otherwise. You do not have permission to alter and distrubute these files without my consent. Thanks for downloading and enjoy! Major Load {/quote] *** Iraq Map http://www.bf1942files.com/file.info?ID=11547

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427 downloads

Uploaded:04-04-2003

LCVP Berlin2.1 PATCH

lcvp_berlin21patch.zip | 2.07 MB

Yak9 plane on runway []Spawnpoint on runway []Fixed some Network.con files. Hopefully now it will play multiplayer with >1 people.[/quote]

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1771 downloads

Uploaded:03-27-2003

Mountain Battle

mountain_battle.zip | 19.53 MB

Download

864 downloads

Uploaded:03-26-2003

LCVP Berlin2.0

lcvp_berlin20.zip | 8.47 MB

add some MG's into some buildings, and set the sky to night, and changed the fog settings to more "nighty" settings. I also added a paratrooping spawnpoint for the Russians... from about 200 meters up! But that's not the fun in this map. This map includes the "LCVP Deluxe," which is the product of some childish imagination. The [LcvpDx] (as it is shown in-game) still has the six seats of a normal LCVP, but there is no more machine gun, and the second and sixth seat are switched. The sixth seat is now a Katyusha-type rocket launcher. It's time for some explosive fraggin...[/quote]

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7372 downloads

Uploaded:03-23-2003

Ring of Fire (bug fixed)

ring_of_fire_fixed.zip | 16.28 MB

it, and lets face it Zero\'s and Spitfires in the same map!!! The map is CTF only and was designed for CTF play as many conquest maps just dont cut it for CTF (my personal opinion dont flame me!) and as i love CTF as i think there is a better level of teamwork in CTF games and there is such a buzz in seeing your team defending the flag carrier while at the same time giving the flag carrier thier tanks and planes to get back to the base with when there is no points in it now thats team work![/quote]

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783 downloads

Uploaded:03-23-2003

Ring of Fire

ring_of_fire.zip | 16.28 MB

it, and lets face it Zero's and Spitfires in the same map!!! The map is CTF only and was designed for CTF play as many conquest maps just dont cut it for CTF (my personal opinion dont flame me!) and as i love CTF as i think there is a better level of teamwork in CTF games and there is such a buzz in seeing your team defending the flag carrier while at the same time giving the flag carrier thier tanks and planes to get back to the base with when there is no points in it now thats team work! [/quote]

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4259 downloads

Uploaded:03-21-2003

Aberdeen Map (Stand alone Server)

standalone_server_aberdeen.zip | 10.69 MB

outpost points, and the points surrounding the central town to claim victory. Similar to Coral Sea in design, Operation Aberdeen combat focuses on one particular vehicle type -- tanks. That isn\'t to say you won\'t find an artillery piece or two of course. [/quote]

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3326 downloads

Uploaded:03-20-2003

Solomon Island (ZIPPED)

solomon_islands.zip | 15.27 MB

Download

2939 downloads

Uploaded:03-19-2003

Blitzcreek Map

blitzcreek.zip | 7.63 MB

textures. Thanks From, www.LANCLAN.com [/quote]

Download

7 downloads

Uploaded:03-15-2003

LCVP Berlin1.0

lcvp_berlin1.0.zip | 5.98 MB

from the Pacific Theatre. Please keep in mind that this is my second "real" map, I am a n00b mapper, [just started March 13, 2003] and this is just to see what I can do as a mapper. Please report any bugs or whatever to hidalgo@frontline-fighters.com, and feedback to that same address. I hope this map is fun for you guys, should be chaotic...[/quote]

Download

4318 downloads

Uploaded:03-15-2003

Big Omaha Beach 1.1

big_omaha_beach_1.1.zip | 9.55 MB

Download

7970 downloads

Uploaded:03-14-2003

Iraq Map

iraqmap.zip | 37.92 MB

DESCRIPTION A Battlefield 1942, Conquest Map, including Desert Combat RFA. Attack Iraq!!! Someone’s gonna do it – why not you? Allied and Iraqi forces collide in an abandoned town and stir up all kinds of hell! Control the Chemical Factory, secure outposts and mass forces to take over the town. Don’t forget the abandoned Iraqi airfield for that bomber/A10 Go on - change a regime TODAY!!! Go get em’!!!!![/quote]

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839 downloads

Uploaded:03-12-2003

Operation Battleaxe Green

battlegreen-rc.zip | 8.72 MB

Download

2781 downloads

Uploaded:03-11-2003

Longest Day - Omaha Beach

ld_omaha.zip | 10.18 MB

quote: -------------------------------------------------------------------------------- Bug Fixes: Fixed clipping issue around bunkers. Fixed spawning at greyed out flags problem in TDM/CTF. Fixed ship sinking sound when scoutcars pass over large bumps. Changes: Added two new spawn points at either end of central cliff. Removed east cliff spawn point and paraspawn. Main beach spawn moved to water\'s edge. Central storage facility spawn starts the game greyed out. Terrain between cliff and central storage facility spawn now hilly to provide more cover. Panzer IV at central storage facility spawn changed to sturmgeshutz. Allies now have M3GMC as well as M3A1 troop carrier. Additional vehicle spawns added. Some new static objects added. Added some more ammo and health boxes. -------------------------------------------------------------------------------- You will need the road to rome expansion pack for this custom map!

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924 downloads

Uploaded:03-03-2003

Citadel Isle

citadel_isle.zip | 1.46 MB

heightmap editor Chimaera\'s object placer T2 - texture generating program Photoshop and notepad of course =) Btw, the reason the zip is so small, is the use of low-res terrain textures. * Description: This map is designed to be fun, not to be overly realistic. Citadel Isle is the central island. It has got two outposts, one at the beach and one at the top of a high hill, being the citadel. From the citadel you can make insane take-overs off the lower base. Drive a jeep off the cliff in direction of the lower base, and jump off and parachute in mid-air! The hillbase hangar is quite original. There is no airfield, just a vertical drop into the see =). One idea I had when I started this map was to make use of landing boats, and designed map as such. I\'ve also modified their speed so they go more than twice as fast now. They have also got a little boost on their armor, so they won\'t get shot down by the planes so easily. * Installation Put the *.rfa in x:\\\"your bf folder\"\\mods\\bf1942\\archives\\bf1942\\levels Easy! * Contact/Suggestions/Bug report/Gifts: ulf.hammarqvist@telia.com www.warg.tk

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4753 downloads

Uploaded:03-03-2003

Battle of Caen Map

battle_of_caen_map.zip | 10.98 MB

and i used all very good tools, including 3dsmax and rexman scripts, thanks rexman![/quote]

Download

2102 downloads

Uploaded:02-28-2003

Desert Combat BoB Mod

dcbobmod.zip | 19.85 MB

of place with the DC equipment and skins - though if you wanted to, I suppose you could use it for regular Battlefield 1942 games or any other mods that use the Bulge map ... The ground textures are all grass now, there\'s not a flake of snow to be found. The spruce and pine trees are replaced with deciduous birch and ash - I felt that such trees were better suited to the locales in which Desert Combat battles might occur. While I have not changed the position of any objects, the map LOOKS more heavily forested now, and is almost reminiscent of a Ghost Recon level. I hope you enjoy it![/quote]

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360 downloads

Uploaded:02-21-2003

Battle of Bilston Dedicated server release

battle_of_bilston_ded_server.zip | 8.69 MB

------------------------------------------------------------- Main Title : Map #1 Battle of Bilston - Dedicated Server Edition ( 1 Single Level Rfa ) Original Release Date : December 12th 2002 Dedicated Server Edition Release : February 21st 2003 Author : Perfectionist Custom Level Design - Perfectionist (Mr_Perfect Blueyonder UK) Email Address : Submit @ Website Website : http://www.planetbattlefield.com/perfectionist Forum : www.battlefield1942.co.uk/forums -General Mapping and Editing- Description : Check the Website for over 30 Screenshots of Ingame Footage and a collection of Development shots. ------------------------------------------------------------- Gameplay Information Game type : Conquest,Team Deathmatch, Capture the Flag Players : 8-16, 16-32, 32-64 Vehicles : Over 14 Vehicles per side Single player : No Weapons : Fully Authentic Battlefield 1942 Weapons/Objects/Materials ------------------------------------------------------------- [/quote]

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1636 downloads

Uploaded:02-17-2003

Karkov Winter

kharkov_texturesets.zip | 20.88 MB

recaptured by Russian guards troops during their second winter offensive which started by enveloping the German 6th army at Stalingrad. They lost the city of Kharkov again to Field marshall von Manstein some 29 days later during the last of the succesfull German attacks on the eastern front. That summer all German hopes for victory were destroyed after losing the epic battle of Kursk. In August\'43 when the Kursk offensive was repelled Kharkov changed hands for the last time. Nothing but ruins and rubble remained of what once was a proud city in the south of the Soviet Union. Now it is up to you to put on the (worn out) shoes of a Russian soldier of a Guards Tank Brigade. These units were very well equipped and prepared for extreme winter conditions. Stavka (the Red Army HQ) made sure these units were supplied with a steady stream of ammunition, medical supplies, wodka and food. You will be issued fully winter camouflaged vehicles, a padded winter coat and a mean flying machine called \"Tanja\" by the Red Army. Our American friends have sent their lend-lease vehicles as well. You are going to need all of these since it was VERY cold in the winter of 1943... You might notice the German vehicles and uniform were not modified. We decided not to do so since a lot of good German winter textures have been released already. Once you know how to handle a rfa extracting/packing utility you should be able to collect some cool German soldier and vehicle winter skins from the net and put them in.[/quote]

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10026 downloads

Uploaded:02-02-2003

Coral Sea for Desert Combat

coral_sea_for_dc.zip | 9.34 MB

for balance.[/quote]

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3314 downloads

Uploaded:02-02-2003

New Berlin for Desert Combat

new_berlin_for_dc.zip | 5.25 MB

sandbags..one is inside the buiding but believe it or not it can get out through the door(dont ask me but it works..lol) Also it gives ya two choppers and trust me it will take some skills to get out of these tight areas. Hopefully this will cut away from axis huge advantage and turn it around a bit :) **Note this will run seperately from original map...so put it on your server!!!![/quote]

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3787 downloads

Uploaded:02-02-2003

Heli Stalingrad for Desert Combat

heli_stalingrad_for_dc.zip | 10.19 MB

tanks. Works in sp and mp conquest modes. Seriously this i thought was challenging because you just cant go high and shoot down, because at a certain level you cant see ground!! (unless of course you shoot blindly)[/quote]

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2847 downloads

Uploaded:02-02-2003

GuadalCanal for Desert Combat

g_canalre_for_dc.zip | 30.41 MB

:D **Note** All my maps will run seperately from the original map, so you can run it on a server!!![/quote]

Download

2660 downloads

Uploaded:02-02-2003

Chaos Wake Map

chaoswake.zip | 33.07 MB

Jeeps - 10 Def Guns - 5 Battle Ships - 3 Carriers - 1 Hanger - And much, much, more!!![/quote]

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5265 downloads

Uploaded:01-25-2003

Fish River

fishriver.zip | 13.69 MB

many awake towers and mg positions this map is perfectly suitable for snipers. In addition, pilots and tank generals come here at their expense. The map is playable in the Conquestmodus, in the CTF and in the TDM mode. Singleplayer is missing. Story: In the autumn 1944 the Russians penetrated until Saxonia (East Germany) and before the "fish river" a base established. But behind this river is a heavyguarded German position. Now the Russians want to switch off also this basis around there their base to develop further and late air raids on the cities "Leipzig" to implement "Zwickau" and Dresden[/quote] *** Does not work in singleplayer or CO-OP ***

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1612 downloads

Uploaded:01-25-2003

Stalingrad Pro

stalingradprofinal.zip | 11.14 MB

faster and harder than the original one (who was already one of the more intense map), i hope that you will like it and maybe use it for you clan match. I dedicace this map for all experienced BF players around the world L\'etranger BF normandie www.bf1942-fr.com[/quote]

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4991 downloads

Uploaded:01-09-2003

Sea Battle

sea_battle.zip | 9.73 MB

Download

5937 downloads

Uploaded:01-02-2003

Coral Insomnia

coral_insomnia_by_moonquake.zip | 12.98 MB

Download

2417 downloads

Uploaded:11-15-2002

Berlin: Jeeps & Kugels map

berlinjeeps.zip | 5.23 MB

Download

1794 downloads

Uploaded:10-26-2002

Aircraft Wake v2.01

glee_aircraftwake_beta.zip | 2.34 MB

Hand Grenade change 'Smoke shell'. New> several Allied Aircraft on Enterprise. Also Enterprise is ready for AIRCRAFTWAKE(ver2)_beta[/quote]Also, since the .rfa for 2.01 Beta is named differently than Aircraft Wake 2.0, you'll be able to keep both maps in your Levels folder and without having to forego one to play the other. :D  

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14783 downloads

Uploaded:10-25-2002

The Real Midway

the_real_midway_by_panadell.zip | 10.61 MB

of the default maps.[quote]The big thing on this level map is that you have more flags and the fighting have been moved up into the skies. This is primary a dogfight map..designed for dogfighters... by dogfighters :D Jeeps have been added for stunt purposes.[/quote]Be sure to go through the Readme for a list of Real Midway\'s features and even the backstory on its creation. :thumbsup:    

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60297 downloads

Uploaded:10-19-2002

Wake Evenings

wake_evenings_by_moonquake.zip | 12.36 MB

seen to be believed, just look at this list of features.[quote]Let's see what we got in this map : - Battle during a dark late evening. - Increased view distance by 300% (some map tweaking should help you keep a good performance level. If you need to, you can always lower the Details and View distance from BF's option menu.) - Reorganised reinforcements. (more stuff and placed differently. Some of them have been modified for a little fantasy and fun..) - Some vehicles have a longer life if left alone. - Darker suits makes it easier to hide. - Some modified textures. - It's late, so the water level has lowered! Be careful with the boats! - Results of the last days of battle : the terrain is now rough and hazardous. Good for hiding, bad for driving. - New control points attributes. - New "dropped-from-a-plane" reinforcement waves. (better be quick on the parachute handle) - It is now possible to move a big ship in the center of the island! Yes! - And more............[/quote]I was having as much fun snapping screenshots around the island as I was actually playing it. There are downsides though. The skybox, while it looks great, suffers from the usual Battlefield pixelation and lack of color blending. Why Digital Illusions decided to do that with the sky textures I'll never know. And the horizon would've benefited from some fog or blending, something to alleviate the distinct line where sky meets ocean. These are very, very minor gripes because this map as a whole is a sheer blast to play. The majority of the time you get the impression that everything really is being lit up by moonlight instead of having the normal looking Wake Island with a night sky thrown in. In my humble opinion, everyone should play this map at least once.

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3772 downloads

Uploaded:10-12-2002

Melk\'s Iwo Jima

melks_iwo_jima.zip | 12.02 MB

japanese airfield and some künelwagens :D The skin of the B-17 is also edited so it look more japanese (for gameplay and not realism)[/quote]Panadell\'s taken advantage of the available [file=6286]Make RFA[/file] utility from Moseley and turned the file into an easy to install rfa, hopefully saving a lot of people out there from installation headaches. [img]http://www.gamingfiles.com/screenshots/21/files_extra/melkiwojima.jpg[/img]

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507 downloads

Uploaded:02-17-2009

bf42mappack_spacehoshiV1

spacehoshi_bf42_mappack1.zip | 55.61 MB

find the following maps. Der_Bauer Der_Bauer_winter Kall_Trail Malaria sm_zweit and one Road to Rome map RTR_Ost additional instructions for installation are included in every levelfolder. hope you guys will enjoy the mappack. a second one will follow. :)

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115 downloads

Uploaded:02-03-2009

Grand Prix

grand_prix_install.exe | 2.67 MB

Download

68 downloads

Uploaded:12-29-2008

Vanawatu

vanawatu.rfa | 5.01 MB

Download

1930 downloads

Uploaded:11-18-2008

Die Sturmgewehr

die_sturmgewehr.rfa | 89.47 MB

new type of weapon. Its production must be stopped at all cost.

Download

862 downloads

Uploaded:11-03-2008

Tanker's Hell

tankers_hell.zip | 14.6 MB

captured, the ticket bleed starts. A pair of PaK40 anti-tank guns and stationary MGs will spawn to help you defend the outpost. You won't be able to spawn at the outpost if you capture it, so do your best to stay alive. Flanking plays a vital role in this map. You can sneak around the outside of the island and move in behind the enemy if they're mostly inland, or you can sneak a tank onto one of the hills and use the trees as cover so you can ambush passers-by. Despite the map being so simple, there's a lot of different methods for securing a victory. Actually, that's probably because it's so simple - the freedom of being able to use most of the map to attack a single point. Re-skins are abundant here. Most of the hand weapons get a new look, as do all of the tanks. US tanks are a more mottled sand/green, while the Germans have a splinter pattern on their sand/grey tanks. In addition, the maker swapped the No.4 in the US Engineer kit for the M1 Garand.

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1449 downloads

Uploaded:10-08-2008

Landing Beach

landing_beach_v1.3sp.zip | 7.13 MB

Download

5558 downloads

Uploaded:12-17-2007

FH 0.7 Fan Mappack (Installer)

fh_fanmappack_client.exe | 285.41 MB

[url="http://battlefield2.filefront.com/file/FH_07_Fan_Mappack_NonInstaller;85121"]HERE[/url].

Download

3933 downloads

Uploaded:06-19-2007

DCM AirWolf Modded MapPack

dcm_airwolf_modded_mappack.rar | 301.59 MB

texture,helicoptors,and mods.This map Is a DC-Final pack.

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2410 downloads

Uploaded:06-08-2007

DCM Alamaniya

dcm_alamaniya.exe | 56.87 MB

Download

3286 downloads

Uploaded:05-02-2006

Kelly\'s Heroes

kellys_heroes.rar | 17.85 MB

opposite side of the map from the train yard which hosts the German uncapturable point and also the town square point which is capturable. In between the town and the train yard you have open ground and there are two capturable points here: the farm and sawmill.

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2103 downloads

Uploaded:09-23-2005

Battleaxe Cold War

battleaxe_cold_war.rar | 10.25 MB

Download

8182 downloads

Uploaded:07-17-2005

DCX Community Mappack

install_mappack.exe | 116.96 MB

to check this one out.

Download

706 downloads

Uploaded:05-31-2005

Battle of Fire

battle_of_fire_23.exe | 36.14 MB

middle of the map, between two volcanoes. This point must be captured in the air. Special: All control points can be captured. Only helicopters can capture the middle point. This map is intended to be dogfight of helicopters.

Download

672 downloads

Uploaded:05-09-2005

BF 1918 Argon Forest

bf1918_argon_forest.rar | 1.12 MB

Download

2432 downloads

Uploaded:04-29-2005

GAUS DC Mappack v2

gaus_dc_mappack_v2.zip | 113.84 MB

mappack also contanse an updated version of a map from their first map pack, [i]Sulamaniya 2[/i]. GAU runs a server that you can play their costum maps on however you will also need the maps from their first map pack which you can get [url="http://battlefield1942.filefront.com/file/GAUs_DC_Mappack_V1;39758"]here.[/url] IP: 212.112.224.52:14567 Slots: 64 You can find more information at their website [url="http://www.gau-pc.de/include.php?path=start.php"]here.[/url]

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2230 downloads

Uploaded:04-24-2005

Operation Wolf

operationwolf.rar | 21.88 MB

advice: If you want to get from one end of the map to the other, don\'t walk.

Download

1574 downloads

Uploaded:04-24-2005

FH Giza

fh_giza.rar | 3 MB

Download

697 downloads

Uploaded:04-05-2005

Carcassonne

carcassonne.rar | 49.47 MB

Download

3995 downloads

Uploaded:03-23-2005

FH Omaha Beach

fh_omaha_beach.rar | 476.12 KB

Download

532 downloads

Uploaded:03-11-2005

Warfront D-Day Omaha

wf_dday_omaha.rar | 3.73 MB

The Allies must take and hold the flags in order for the Axis tickets to fall, And the Axis must drive the Allies back into the sea for the Allies tickets to fall. Place the map in your WarFront levels folder. Contact rooft0p@hotmail.com

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1366 downloads

Uploaded:01-20-2005

Remagen V2

remagen_v21.0.rar | 19.46 MB

any suggestions of how i can improve the map, email me at zerstorer_fubar@hotmail.com

Download

4988 downloads

Uploaded:01-01-2005

DCF Slovenian Alps

dc_slovenian_alps.rar | 25.26 MB

propperly.Flying will require skill due to mountain peaks as boundaries,short runways,and placement of airfields for repair & re-arming but the peaks can also make for a quick get-away. It has 5 capturable control pionts. 2 villages, 2 islands and 1 bridge. Capture and spawn at the bridge for a paradrop(don\'t forget your shute!).

Download

750 downloads

Uploaded:12-29-2004

GFH Urban Warfare.zip

gfh_urban_warfare_v1.1.zip | 6.64 MB

You will need to use your skill and team work to win the map side.

Download

321 downloads

Uploaded:12-28-2004

Easy Race

easyrace_v1.zip | 22.47 MB

Download

1162 downloads

Uploaded:12-28-2004

GFH 1st Push

gfh_1st_push_dcfinal_v1.0.exe | 11.74 MB

Download

1146 downloads

Uploaded:12-26-2004

Mercs Fighting Ground

mercs_fighting_ground.rar | 37.84 MB

the map). Ticket count has been adapted so when that outpost has been taken, the opponents tickets will start to run.

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5968 downloads

Uploaded:12-26-2004

DCF Coop Mappack

dc_final_sp_coop_mappack.rar | 4.41 MB

Day2 - Dersert Shield - Coral Sea

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1242 downloads

Uploaded:12-24-2004

Siege of Yorktown

siege_of_yorktown.rar | 7.72 MB

Download

392 downloads

Uploaded:12-23-2004

DCF Gazala Day 2

dc_final_dcf_gazala_day2.rar | 5.28 MB

Download

4664 downloads

Uploaded:12-18-2004

Liberation of Caen

liberationofcaen.zip | 624.82 KB

Download

1265 downloads

Uploaded:12-12-2004

21CW Snow El Alamein

21cw_snow_el_alamein.rar | 911.84 KB

map to play. http://battlefield1942.filefront.com/file/;11420

Download

253 downloads

Uploaded:12-08-2004

DC Bridge Nights

dc_bridge_nights.rar | 2.52 MB

Download

608 downloads

Uploaded:12-06-2004

Invasion of Okinawa v2

invasion_of_okinawa_v2.zip | 28.74 MB

this out!

Download

611 downloads

Uploaded:12-05-2004

DCF Winter Sturm

dc_final_wintersturm.rar | 7.08 MB

Download

1006 downloads

Uploaded:12-05-2004

DC Wintersturm

dc_wintersturm.rar | 8.01 MB

Download

3438 downloads

Uploaded:12-05-2004

21CW Norway SP

21cw_norway_sp_player.rar | 2.77 MB

Download

3420 downloads

Uploaded:12-01-2004

Pearl Harbor 1941

pearlharbor1941.zip | 26.47 MB

mountains, 5 Allied Destroyers, several small ships, docked in Pearl Harbor. only this time, theres a warning...

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619 downloads

Uploaded:12-01-2004

DCF Liberation of Harlingen

dc_liberation_of_harlingen.rar | 17.53 MB

pitched battles. The setting is that the Germans are in garrison in the city and the Allies start out on a farm in the countryside. The two armies fight to control key areas of the city, the three most strategically important control points have a higher point value and are therefore important to capture and hold.

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174 downloads

Uploaded:11-29-2004

Anarchy Oldnisse

anarchy_oldnisse.zip | 4.87 MB

Download

109 downloads

Uploaded:11-29-2004

Western Assault

western_assault.zip | 13.34 MB

Download

251 downloads

Uploaded:11-28-2004

Shima Senjou

shima_senjou.zip | 5.97 MB

islands with both bases on the main island. The object, obviously, is to capture the flag. Easier said than done because this is, for the most part, an infantry only map. Sure, there\'s an APC, a Jeep and a raft on each side, but it isn\'t easy navigating through the thick jungle. It\'s a tactical player\'s heaven, however, with many, many ways to sneak up into an enemy\'s base.

Download

372 downloads

Uploaded:11-25-2004

DCX Battle Damage

dcx_battle_damage.zip | 13.25 MB

aircraft!!! More than likely the guy that drives the Humvee up and wait his or her turn....... I strayed sorry. :-D

Download

41 downloads

Uploaded:11-25-2004

DJ Stunt Day3

djstuntday3.rar | 60.9 MB

Download

3576 downloads

Uploaded:11-25-2004

Merderet (Co-Op)

merderet_001.zip | 4.81 MB

same. You can check out the original map for screenies if you don't have the map already. Good download for all you Co-Op lovers :D. Original Merderet map: http://battlefield1942.filefront.com/file/Merderet;32203

Download

3230 downloads

Uploaded:11-24-2004

21CW SP DC Coral Sea

21cw_coral_dc2.rar | 10.16 MB

Download

1899 downloads

Uploaded:11-24-2004

21CW SP Mappack2

21cw_spmappack2.rar | 2.61 MB

Download

1315 downloads

Uploaded:11-23-2004

EOD .31 Coral Sea Coop

coop_coral_sea.rar | 2.5 MB

Download

693 downloads

Uploaded:11-21-2004

DCF Myren

dc_final_myren.rar | 7.3 MB

Download

2429 downloads

Uploaded:11-16-2004

FH Airbase

fh_airbase.rar | 5.72 MB

now it’s time for Forgotten Hope. SP+COOP Support. Take the airbase.rfa into the FH Levels folder. This is a stand alone map, You don’t need the original map. Map author: Schwebepanzer Converter: Hamburger Hill Thx, Your Hamburger Hill

Download

2172 downloads

Uploaded:11-15-2004

Airbase For BG42

battlegroup42_airbase.rar | 5.68 MB

folder This Map is a stand alone, install and play!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

Download

1380 downloads

Uploaded:11-14-2004

DC Pacific Railroad

dc_pacific_railroad.rar | 623.09 KB

Download

288 downloads

Uploaded:11-13-2004

DC Iceworld

dc_iceworld_final.zip | 15.49 MB

tw0 version, it\'s up to you to find out the difference

Download

198 downloads

Uploaded:11-09-2004

The Plaines

the_plaines.rfa | 5.37 MB

Download

213 downloads

Uploaded:11-07-2004

Fly or Die Mappack

fly_or_die.zip | 59.36 MB

Download

43 downloads

Uploaded:11-07-2004

Desert Island

desert_island.zip | 3.44 MB

Download

127 downloads

Uploaded:11-06-2004

Enclave Ammo

enclavealamo.zip | 8.75 MB

Download

157 downloads

Uploaded:11-06-2004

Dust City

dust_city.exe | 2.86 MB

Download

323 downloads

Uploaded:11-06-2004

France Hills

france_hills.zip | 11.01 MB

Download

114 downloads

Uploaded:11-06-2004

Hell Comes to Frogtown

frogtown.zip | 34.85 MB

Download

104 downloads

Uploaded:11-06-2004

Fragsville

fragsville.zip | 10.01 MB

Download

129 downloads

Uploaded:11-06-2004

Frozen Gorge

frozen_gorge.zip | 22.42 MB

Download

634 downloads

Uploaded:11-03-2004

DCF Christy Canyon Patch

dc_cristy_canyon_final.rar | 27.71 KB

Put the addon-levelfile from the WinRAR-archive into Your DesertCombat_final_levelfolder Many thanks to: -the mapautor -Thunderbolt and his modkonverter

Download

840 downloads

Uploaded:11-02-2004

Airbase For DCF and BF1942

airbasefordesertcombat_final.rar | 6.78 MB

BC1942-dont like prehistoric Maps.

Download

261 downloads

Uploaded:10-26-2004

Garron Cradle

garron_cradle_autumn_.rfa | 12.97 MB

texture for a blood-drenched battle field at the edge of the trenched area to the east, while to the west of Garron's Cradle blown bridges prevent access, making a slow and easily targeted trek.

Download

277 downloads

Uploaded:10-17-2004

The Aluetians

the_aleutians.zip | 50.33 MB

Download

1276 downloads

Uploaded:10-14-2004

Ambushed map

ambushed.zip | 10.17 MB

city and hold the flag, in doing so the oppostion will spawn a scud luancher. Limited access into the city makes for a good fire fight.[/quote] Sounds pretty good to me :). By the look of the screenshots, this appears to be a well put together map, and I recommend trying it.

Download

803 downloads

Uploaded:09-26-2004

DC Races

dc_races.zip | 4.47 MB

included, but the map looks pretty awesome! Download now and see for yourself!

Download

43 downloads

Uploaded:09-06-2004

Danube Blues

danube_blues_v11.0.zip | 27.94 MB

conquest-headon map. + The Unusable defgun represents the citadel on the hill. + this map is optimised for conquest/CTF.

Download

1115 downloads

Uploaded:08-30-2004

Remagen v1.0

remagen_v11.0.zip | 20.06 MB

Download

452 downloads

Uploaded:08-21-2004

RM Secret Base

rm_secret_base.rar | 29.5 MB

Download

298 downloads

Uploaded:08-01-2004

Corsica

corisca.zip | 46.21 MB

Download

232 downloads

Uploaded:08-01-2004

Normandy_Drop

normandy_drop.zip | 26.59 MB

Download

429 downloads

Uploaded:07-31-2004

Carentan Alpha1

carentan_alpha1.rar | 3.61 MB

Download

1176 downloads

Uploaded:07-27-2004

The Night of Nights

thenightofnightsv2final.exe | 49.57 MB

Download

1857 downloads

Uploaded:07-27-2004

Normandy Drop

ndrop2.exe | 20.74 MB

Download

545 downloads

Uploaded:05-22-2004

Dark Stunting grounds

darkstuntinggrounds.rar | 6.02 MB

Download

1723 downloads

Uploaded:05-17-2004

DC Operation Desert Thunder

dcoperationdesertthunder.zip | 25.19 MB

to it. *Please note, i havent rated this file for anything because i think its unfair as i made it.*

Download

20185 downloads

Uploaded:05-15-2004

WaW Forgotten Hope Map Pack

bfewaw.mappack.exe | 91.14 MB

of Berlin, Tundra, Battle of Rome, Weserbung, and Russian Country. Many of you may recognize these maps. Well, you should. These are those same great maps that we have edited and converted for use with the Forgotten Hope Mod. While we have edited these maps for use with the FH mod and work better for our tournament; they are still the work of the original map creators and we at WAW would like to give these mappers a big thank you for giving us these excellent maps that have entertained us for many, many, many hours of hardcore BF/FH battle. Or reason for converting these maps to FH and releasing them to the public is not to take away from their work in any way, but to allow more players to use and enjoy such superb mapping efforts.[/quote] These look like awsome maps!

Download

2363 downloads

Uploaded:04-21-2004

ASF DC Red Sea

dcredsea.zip | 24.09 MB

Download

570 downloads

Uploaded:03-22-2004

Repel

repel.zip | 26.14 MB

Download

3512 downloads

Uploaded:03-16-2004

EA Map Contest Winners

pbfeawinnersmappack.exe | 139.98 MB

Doughty 3rd Place - Battle for Guam by LSCIncognito of the Lost Sleep Clan 4th Place - St Sauveur by John \"PacketlossPete\" Buskohl 5th Place - Battle of Hurtgen Forest by Robert Kozura

Download

2055 downloads

Uploaded:03-16-2004

Desert Strike 2.0

dcdesertstrikev2.zip | 34.8 MB

Download

5079 downloads

Uploaded:03-15-2004

Eve Of Destruction Map Pack 1

bceod3mappack1.zip | 32.84 MB

be posted and available for download. Sorry for the delay, EoD team, we were having some trouble with the site :\\.

Download

433 downloads

Uploaded:02-24-2004

Giza the movie

gizathemovie.zip | 18.16 MB

map http://www.bf1942files.com/file.info?ID=18677 installed in you bf1942 levels folder and this new map in your DC levels folder. It supports singleplayer, CO-OP, CTF and Conquest modes. Now the map has too many vehicals and this was done to film a video which will be sent to bf1942files soon it is however a laugh. There are 6 or seven different lada\'s, 3 new pickup skins and new skins for the bmp and bradley plaus can anyone see where bungle is?? Only known issue is that the bots ignore the new helicopters and this is a DC issue for now.[/quote]

Download

378 downloads

Uploaded:02-13-2004

Crow's Pass Custom Map

crowspass.zip | 38.45 MB

in axis occupied territory of West Africa. American forces are poised to take control. The treacherous terrain makes an airborne drop extremely difficult, thus the allies will have to take control of the beach and mount the attack from there. German forces are well poised to defend this objective. The high dependability of this area was the foremost reason the facility was built here. This is to be a bloody battle, but one that is necessary if the allies hope to defeat Hitler and end the war. Thank You, Sheep [/quote] Well, this is pretty awesome and maybe I'll setup a server running this! I'll post the IP later guys! Keep up the good work and keep on bringing the maps Sheep! Thanks! See ya'll on the battlefield!

Download

2084 downloads

Uploaded:02-12-2004

Dark Forest

dcdarkforrest.zip | 30.83 MB

first he and his men need to make it alive through the DARK FORREST........redone by =MH=Greenbud.....coop,conquest playable[/quote] god7399

Download

1393 downloads

Uploaded:01-26-2004

Dc_Before the storm

dc_before_the_storm.zip | 9.27 MB

map starts out like this [quote]The iraqis are trying to take over this small community and are parachuting in from transport planes but they have to accomplish their mission...Before The Storm.......the twist i am trying is ...[b]NO FLAGS[/b].....this is a strictly kill and kill more map..this is an experiment so bare with me if it doesnt work.....redone by =MH=Greenbud.....coop , conquest[/quote] Thats right folks no flags i know it sounds crazy but it is hella-fun!

Download

2473 downloads

Uploaded:01-18-2004

ABF Repel *updated*

abf_repel.zip | 25.26 MB

outdone himself,dc,and hell even Dice with this work i dont want to talk all day so go get the damn file already! This is the new one MQ has updated due to a last minute bug so if you have the original you have to get this one now. Below i included some action shots of before, during and after effects of a blown up bridge :) enjoy

Download

6068 downloads

Uploaded:01-17-2004

DC Heli War

dc_heli_war.zip | 11.56 MB

Download

551 downloads

Uploaded:01-17-2004

Ruhr Valley

ruhr_valley.zip | 13.13 MB

1943. Guy Gibson headed an audacious air-raid with a revolutionary new bomb with which he and his crews succeeded in destroying both the Mohne and the Eder dams. In the Ruhr Valley multiplayer Battlefield 1942 map by Vic Jameson you will get a chance to take on the German forces in the area as a British aircrew, forced to bail whilst taking photographs of the victory, or take on the British as a German trooper. The map features the breached dam, the valley, and the massive destruction wrought by 617 Squadron. Fight knee deep in water amongst the ruins of a village, factories and warehouses. Crawl through the rubble of houses, railway lines and smashed carriages waging war in the flooded, industrial valley.\"

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15897 downloads

Uploaded:01-15-2004

Island airstrip

dc_island_airstrip.rar | 9.46 MB

Download

11712 downloads

Uploaded:01-15-2004

Basrah nights

dc_basrah_nights_coop.rar | 2.44 MB

Download

1253 downloads

Uploaded:01-13-2004

Artillery training 101

artillery_trainingmap.zip | 13.12 MB

more people obviously one for arty and one for scouting. All in all great effort i recommend it for those perfectionists out there! The 4 types of arty are: 1. SdKfz.124 Wespe 2. M7 Priest 3. BM-13N Katyusha \"Stalin Organ\" 4. DefGun

Download

554 downloads

Uploaded:01-08-2004

Argon forest

argon_forest.zip | 3.5 MB

Download

5897 downloads

Uploaded:01-07-2004

Basra Map

basra.zip | 4.17 MB

Download

1331 downloads

Uploaded:01-05-2004

NSF Training grounds

nsf_training_grounds.zip | 43.57 MB

straight, shoot first and watch your six!

Download

9830 downloads

Uploaded:01-04-2004

Piti_Final

piti-final.zip | 5.04 MB

an island with 5 control point to take and 6 landing zones for the landing craft. It supports Single Player, COOP, TDM and Conquest. Capture the flag is untested, but should work. To install: Open the zip file "piti-20040104.zip". Extract Piti.rfa into Battlefield's bf192 mod levels folder. It should be in: /Mods/bf1942/Archive/bf1942/levels Please report any problems to me: William Murphy glyph@intergate.com This level features the island of Piti (not really, Piti looks nothing like this one), a childhood favorite of mine. It's a nice place to visit and a beautiful place. Have fun tearing it up. I don't know if any battles at all took place there, but since I grew up in the islands and have seen all the pill boxes (Japanese strong points). I suspect there may have been. I designed this level just to see if I could solve the AI landing craft problem. I don't think anyone, outside of EA GAMES has gotten them to work yet. I did. Have fun.

Download

8578 downloads

Uploaded:01-02-2004

XWW II map-pack

xww2_mappack_version1.5.zip | 181.19 MB

Download

7609 downloads

Uploaded:12-16-2003

DC Sniper War

dcsniperwar.rar | 5.8 MB

this map in it's early stages and can easily say this is one of the best maps out there. Stay tuned for more from GreyJedi and HyperElite in the future. ;)

Download

433 downloads

Uploaded:12-14-2003

Desert Frontier

desert_frontier.zip | 8 MB

staff here are inclined to delete e-mails / files, for even less than that....)

Download

1554 downloads

Uploaded:12-05-2003

Thunder Island-updated

gfh_thunder_island.rar | 8.67 MB

Download

637 downloads

Uploaded:12-02-2003

The Swamp -Bugfix Patch

the_swamp_patch1.zip | 29.55 KB

Download

1913 downloads

Uploaded:12-02-2003

Easter Island

easter_island.zip | 28.86 MB

Download

4006 downloads

Uploaded:12-02-2003

Iraqi Invasion

iraqi_invasion.zip | 36.04 MB

cake. This file didnt come with any screens so i took the liberty to add my own, truly worth the download.

Download

1208 downloads

Uploaded:11-24-2003

Inshallah Valley

fl44_inshallah_valley.zip | 11.92 MB

Listen up! We have a crisis on our hands. At 2100 hours, two of our Blackhawks went on a recon mission into the Inshallah Valley area. 72 minutes ago, at 2207 hours, we lost contact with one of the choppers. According to the crew in Blackhawk 2 “it just disappeared right out of the sky”. Approximately 5 minutes after the first incident at 2212 hours, we received a mayday call, and short after that we lost contact with the second Blackhawk. It has been confirmed that they were shot down. The survivors are pinned down by heavy fire power and we don’t know for how long they will be able to hold the oppression back. We have good estimates where the crash sites are. We will approach the area from the north. This is a very secluded area and we know there is heavy troop movement in those mountains. Recon also tells us that there are AA batteries and hostiles in the air. Prepare for intense fighting. We want our boys back. That’s all! Grab your gear soldier and get going. The choppers are waiting. [/quote]

Download

1888 downloads

Uploaded:11-17-2003

Tunnel Wars

tunnel_wars.zip | 7.17 MB

the first map i have ever made by the way! I made this map called "Tunnel Wars" and as the name implies, it has an underground tunnel. I believe this is the first Battlefield1942 map with an underground tunnel in it =-).[/quote]

Download

952 downloads

Uploaded:11-17-2003

GFH Death Valley

gfh_death_valley.rar | 2.2 MB

skill, and strategy will be your best defense when entering Death Valley. What are you waiting for! MOVE IT!! [/quote]

Download

861 downloads

Uploaded:11-06-2003

Invasion of the Philippines CTF Server Version

invasion_of_the_philippines_ctf_server.zip | 282.5 KB

run a CTF Invasion of the Philippines version of the map on a dedicated server.[/quote]

Download

12743 downloads

Uploaded:10-02-2003

Tundra

tundra.exe | 36.81 MB

cold! There is a resonable variety of armour and each side gets a few planes each, there are only 2 capturable bases and 2 uncapturable home bases so the fighting should be feirce! This map is playable in both Multiplayer Conquest and Single Player/Co-Op Modes.

Download

2796 downloads

Uploaded:09-13-2003

DPV Rally

dpv_rally.zip | 11.09 MB

several other means of transport. Defeat your competitors in the ultimate race across hostile ground!! -------------------- Some changes since Humvee Rally: -Replaced most of the Humvees with Desert Patrol Vehicles -Added Ural Tankers -Removed Black Hawk -Added an extra flag point -Changed flag values and ticket loss rate -Modified terrain -Added more props; vegetation, equipment etc -Improved lighting effects[/quote]

Download

1216 downloads

Uploaded:09-02-2003

The Battle of Kasserine Pass Update

kasserine_pass_update.zip | 46.88 KB

directory, and extract (or allow the extractor to extract it to the deafult path[/quote] For more info click this link http://www.bf1942files.com/file.info?ID=18162

Download

3469 downloads

Uploaded:09-01-2003

Battle of Kasserine Pass

kasserine.zip | 15.47 MB

details: 1. Only the Germans have a permanent base 2. The game starts with 5 flags under American control, 1 neutral flag, and 1 uncapturable German flag. 3. There is a Gazala-style neutral airfield in the SW corner of the map, accessible by both sides. 4. The Americans begin with a ticket advantage over the Germans of (about) 1.15:1, something like that. 5. The German ticket bleed will begin when the Americans control ALL 6 capturable flags. 6. The American ticket bleed will begin when the Germans control 5 of 6 flags. A few hints (Americans): 1. Use the many defguns early in the game to prevent capture of the most strategic bases. 2. Mine the many choke points before the Germans arrive. 3. AA is located in only 3 of the 6 bases, but it can be devastating. 4. Try to contain the Germans in the city if they make it that far. They will lose if they don\'t take more flags. 5. Use jeeps to your advantage, moving quickly between bases to fill in the gaps. 6. Take a jeep to the neutral airfield at the begining of the game. A few hints (Germans): 1. A coordinated attack is much more effective, as the bases are heavily defended 2. While you have far more armor than the allies, tanks will NOT reign supreme if used unwisely. 3. Use tanks in conjunction with air or infantry support. That is a must. 4. Kubelwagons can be more effective than tanks on this map. Use them wisely. 5. Take you fighter and bomber and bomb the neutral airfield at the start of the game to prevent an initial air battle. 6. Use aircover to support infantry and tanks, not for freelance bombing. Misc.: 1. This map is excellent for Jeep/Kubelwagon races. Have at it! 2. There are plenty of bridges and valleys to fly through. 3. There are plenty of approaches to each base. The shortest route is rarely the most effective.[/quote]

Download

7389 downloads

Uploaded:08-31-2003

EOD Sea Fight

eod_sea_fight_frenchy_pixel.zip | 9.85 MB

cultivate opium to earn money for new weapons. As a result, the american government have ordered to intervene and to attack the little island in the Tonkin Gulf Description : There are two island : - Vietnamese with a lot of defense weapons - American with air end navy power The goal for the american army is to eliminate all the vietnamese threaten[/quote]

Download

8245 downloads

Uploaded:08-31-2003

DC Imminent Conflict

1.45dcimminentconflict.zip | 19.26 MB

located this island and have taken control of the southern portion while the opposition forces have the northern. The two forces will battle it out o­n this island in the valleys, in the dirt, in the mountains, on the sea, and in the air. They knew this day was coming and both sides have been preparing for the...Imminent Conflict[/quote]

Download

1476 downloads

Uploaded:08-30-2003

Battle Of Stirling

battleofstirling.zip | 2.07 MB

scots can get 3 if they get to the CP\'s first. In this map, the Scots are the Axis and the English Allied. The Scots start off much closer to the control points, due to their initial lack of horses. There are 2 control points, East line and West line. West line spawns 3 horses.[/quote]

Download

3551 downloads

Uploaded:08-30-2003

Imperial Invasion

imperial_invasion_gcmod_.zip | 34.87 MB

this map. The land speeders are tricky to drive at this stage but it is better than walking. Give it a try and if you have any suggestions or comments send them to me @ mmandes@tampabay.rr.com.[/quote]

Download

1164 downloads

Uploaded:08-30-2003

St Mere Eglise

stmereeglise.zip | 8.31 MB

called St Mere Eglise. During DDay there was a lot of confusion about the paradrops wich were scattered all over the place because of missdrops. Some of the paradrops died before they even hit the ground. I tried to simulate that feeling in this map and made some spawnpoints (missdrops) right above the axis.[/quote]

Download

6635 downloads

Uploaded:08-24-2003

BG42 OPERATION Citadel

bg42-operation_citadel.zip | 55.34 MB

regrouping of his forces -- recaptured Kharkov. Elation of in the High Command led to an ambitious operation -- \'Zitadelle\'. This was a plan to eliminate the salient around Kursk. From March to June the Germans built up their reserves and brought in more tanks. The Russians took the opportunity to build eight concentric circles of defence and by the time the offensive was launched, they had a numerical superiority over the Germans in both tanks and men. The battle began on the 5th of July with the Ninth Army under General Kluge attacking from the north and the Fourth Panzer Army under von Mantein\'s attacking from the south. In the north, the Ninth Army penetrated a mere 10 km and lost 25,000 men (killed), 200 tanks and 200 aircraft. In the south, Manstein\'s army penetrated 40 km, but also with great losses ; 10,000 killed, 350 tanks destroyed. On July 12th, the Russians launched a counter-offensive in the north agaisnt Orel and by July 23rd, the Germans were back where they had started. Manstein withdrew against orders to the Dniepr. This battle is known as the greatest tank battle of the war and it involved two million men, 6000 tanks and 4000 aircraft. It stopped the pattern of successful German offensives followed by Russian winter counter-offensives, from that point the German armies were in retreat.[/quote

Download

1030 downloads

Uploaded:08-23-2003

Rally Race

rallyrace.zip | 2.74 MB

American Jeeps 2 Mustang Airplanes and 1 HIDDEN B-17 Flying Fortress Bomber 1 Tank It's like it says. "Rally" and its an outdoor dirt,grass, and mud terrain! The rest is a straight foward race, and is quite simple.[/quote]

Download

4527 downloads

Uploaded:08-23-2003

DC Scud Storm

dc_scud_storm_039.zip | 37.38 MB

medic clocker but supportvehicles the goal of the map is to capture and hold both oilfields[/quote] The lack of a good Minimap and lack of Lightmaps is dissapointing, but I liked the design of the map.

Download

7571 downloads

Uploaded:08-19-2003

DC Fear and Loathing

dc_fear_and_loathing.ace | 9.98 MB

huge lakes, boats and aquatic action, and of course air war.[/quote]

Download

6350 downloads

Uploaded:08-09-2003

Alaska Map

alaskamap2.1battlefield1942.zip | 30.03 MB

---------------------------------------- The war in the Pacific is not going well. The Imperial Japanese Navy have launched an invasion on Alaska. Stop tinkering with that A-bomb and grab a rifle... This is a conquest/assault map, taking place in the southwestern portion of the state of Alaska. The map is not to scale... obviously. It's at least a thousand times smaller than it should be, but I doubt anyone will care. No care was taken to research the layout of the towns/cities in Alaska, just their relative positions and names. The allied Objective is to keep the Japanese off the shores. Simple as that. The Japanese must control all 6 control points to cause a rapid ticket bleed of 1 per second.** Special conditions: -The Japanese Naval Units do not respawn, except for the northern destroyer, but it takes a while. -The American Battleship does not respawn.* -If the Japanese control Dillingham, the American destroyer will not respawn. -If the Japanese control Port Heiden the American submarine will not respawn. -Because the Japanese have two aircraft carriers at the start of the game, the selectable spawn point for them is always between their positions until one is destroyed. Don't worry, you won't spawn in the water, but you have no way of choosing which carrier you'll spawn on. No matter where you position the carriers, the selectable spawn points will not overlap any you might control on the land. Nobody likes a plane camper, get on the AA while you wait,or take a landing craft and try to claim a control point with planes, if you want one that badly. [/quote]

Download

7012 downloads

Uploaded:08-09-2003

DC Rally

rally_for_dc.zip | 10.43 MB

Download

9911 downloads

Uploaded:08-06-2003

Swamps

the_swamp.rar | 16.24 MB

Download

8318 downloads

Uploaded:08-05-2003

Alamo BF Map

alamo.zip | 13.31 MB

Download

491 downloads

Uploaded:08-05-2003

Hoping On Places

hop.zip | 1.79 MB

Download

15115 downloads

Uploaded:08-05-2003

GC Market Garden

gc_market_garden.zip | 420.96 KB

wheels:) and all weapons,uniforms,and flags, now does this map not sound fun or what. Note: Required [file="17293"]GC Bot Ready[/file]!

Download

5376 downloads

Uploaded:08-05-2003

DC Blood Gultch

dc_blood_gultch.zip | 7.02 MB

equal vehicles for each team, in my opinion. 1 plane, 2 choppers, a tank, and two humvves(apc\'s) for each team. I raised the hills for less visibility, and more fun with the humvees.

Download

3161 downloads

Uploaded:08-03-2003

Flag Football

flag_football.zip | 7.27 MB

Download

16795 downloads

Uploaded:08-02-2003

GC EL Alamein

el_alamein.zip | 75.98 KB

have GC_bot_ready when adding any GC stuff in a map for coop, untill someone adds bots in for Hoth people can start playing with the original maps for now Note:go ahead and fix this up if theres anything wrong with it, i made it quickly just to make some people at least have some bots in the mean time, if noone gets bots in Hoth by the time i get back from canada, i\'ll prolly do it myself

Download

13333 downloads

Uploaded:08-01-2003

Sadams Last Escape

sadddams_last_escape_038.zip | 23.53 MB

lair, and here it is. This is a battle for special forces with air support and a little ground material. [/quote]

Download

1321 downloads

Uploaded:07-31-2003

Death Factory

death_factory.zip | 3.1 MB

Cannot be captured by axis forces, and the start of the allied push through Hurtgen Forest. Hurtgen Forest: Main outpost off centred in the forest aka \"Death Factory\". Old Bunker: A Destroyed bunker remains from earlier attempts to distrupt the axis forces. Axis Base: Contains 2 wespes to unleash hell on the forest.[/quote]

Download

7583 downloads

Uploaded:07-31-2003

DC Horiffic Pacific

dc_horrific_pacific.zip | 18.65 MB

and Iraq forces have there own Islands, each Island has a dock non capturer able base And a Airfield that can be captured, two other capturer able areas lay east and west, This map makes great all-round combat be it air, sea or land.[/quote]

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843 downloads

Uploaded:07-30-2003

OceanOrgy

oceanorgy.zip | 4.85 MB

Download

1519 downloads

Uploaded:07-29-2003

KOH

koh.zip | 17.94 MB

counting. Capture the Flag: Steal the enemy flag from their main base, get it back your base to score one capture for your team. Most Captures wins the game.

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1414 downloads

Uploaded:07-29-2003

Reich City

reich_city1.zip | 4.52 MB

Download

7909 downloads

Uploaded:07-27-2003

Walk Like An Egyptian

walklikeanegyptian076_bf1942_dc_map.rar | 12.01 MB

additions.

Download

15193 downloads

Uploaded:07-27-2003

Operation Tandem Thrust Single Player/Co-Op Add-on

operation_tandem_thrust_singleplayer.zip | 89.5 KB

CUSTOM Co-Op mode for bf1942. DC_73_Eastings uses a modified version of the Kursk AI, and most others use other modified versions of DiCE written Ai, whereas this is completely written from scratch, and and all strategies that the bots use are custom written to the map, and it is far better off for it. [b]You need to also have the Full version of the Operation Tandem Thrust map installed, this is only an addon file. You can get it here: http://www.bf1942files.com/file.info?ID=15683 [/b] [b]Arc' and I would especially like to thank all beta testers for their valuable feedback.[/b]

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1176 downloads

Uploaded:07-23-2003

Belgian Village

bv1.zip | 5.58 MB

tiger tank that\'s it. I haven\'t had a chance to test this map with alot of people so I\'m not sure how good it will be, so any feedback would be great. Belgian Village is simply a name and that\'s it. This map is total fiction, just for fun. Conquest only [/quote]

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1355 downloads

Uploaded:07-23-2003

BFP Blackbeards Booty

bfp_blackbeards_booty.zip | 2.81 MB

gold. Unfortunately, after \"relieving\" him of his burden, you discover that he had made a copy that is now in the hands of your rivals. The race is on. Who is gonna hold the camp long enough to dig for the treasure? [/quote]

Download

6892 downloads

Uploaded:07-21-2003

EOD Battle of Britain

eod_battle_of_britain.zip | 34.79 KB

Download

6419 downloads

Uploaded:07-20-2003

DC Stunt Map

dc_stunt_map.zip | 5.17 MB

different locations. It\'s just something to mess around on, try some stunts, race on the track with jumps and stuff, bomb the humvees, things like that.

Download

1327 downloads

Uploaded:07-19-2003

Le mur de l' Atlantique

mur-atlantique.zip | 31.37 MB

there is a village with no closed houses which help german to stop Allies advance [/quote] * It should be noted that due to the file posters inability to speak French, the screen shots below may, or may not belong to this map. :confused:

Download

3917 downloads

Uploaded:07-18-2003

DC Toxic

dc_toxic.zip | 10.23 MB

It is made for those who like tactical gameplay & close combat ;) but you can have a lot of fun (i.e. with humvee-stunts), too. We love to play it and we want to share it with the community!! The bases are captureable, there each side finds 8 vehicles (3-4 are meant to rush; the other ones to defend your position/s); the third flag you´ll find centered; there are no vehicles and the spawningpoints are paratroper-spawns. A friend of mine called it 'The hell for the soldier-units', you read it between the lines: it will be hard!! ***HAVE FUN***

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9542 downloads

Uploaded:07-17-2003

DC Battle of britain V.2

dcbattle_of_britainv2.zip | 2.46 MB

the problems with coop mode. Note: This does have single player bot support.

Download

2717 downloads

Uploaded:07-16-2003

ABF Battle of Britain

abf_battle_of_britain.zip | 9.33 MB

map from EA to play ABF Battle of Britain. If you do not have it yet, go grab it over there: ftp://largedownloads.ea.com/pub/misc/bf1942_battleofbritain_map.exe --------------------------------------------------------------------------------------------------------------- What's new in this map ---------------------------------- ABF Battle of Britain includes the following changes: - A new control point in the axis village. If taken by the Allies, will accelerate Axis ticket loss. - Ju88A bombers can drop nuke bombs. - ActionBF jeeps used, not Britain ones. :) - Anti-tank class can drop ammoboxes. (max 6 per player at a time or else they start disapearing, 10 seconds reload.) - Added missing lightmap texture for tank factory in Allies base. And you got your usual action-packed weapons and features that make ActionBF a must!

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4694 downloads

Uploaded:07-16-2003

Amsterdam

amsterdam.zip | 327.45 KB

decide!!!!

Download

1247 downloads

Uploaded:07-15-2003

DC ForkLifts

dc_forklifts.zip | 339.06 KB

into the water, or kill him by flipping him over. the island is a bit big, i know, but i didnt wanna make 2 lines of forklifts, besides there is a surprise waiting for anyone who wants to cross the island. there are 2 bridges, one on each end of the island. each bridge leads to the other vehicles: Apaches,Hinds,Hummers,BRDMs,SU-25s,and A10s.

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2726 downloads

Uploaded:07-13-2003

Inster Public Alpha

inster_public_alpha.exe | 31.57 MB

player map comprising of a system of islands which include an impressive valley, an airbase, 2 huge naval hq`s, a jungl`ish island and a vehicle base. Inster includes a few mini - mods such as Machine gun mounted jeeps, modified Personnel carriers, an odd little helicopter and most of the RTR vehicles. Road to Rome must be installed to be able to play the INSTER map. Ps - could do with some help with ironing out the mini-mod huds!

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17645 downloads

Uploaded:07-12-2003

Umm Qasr Harbor

dc_umm_qasr_harbor_38d.rar | 41.73 MB

Download

10306 downloads

Uploaded:07-12-2003

DC Battle of Britain

dcbattle_of_britain1.zip | 2.46 MB

Download

4281 downloads

Uploaded:07-11-2003

Battle of Britain - Standalone Server version

bf1942_battleofbritain_standaloneserver_map.zip | 6.32 MB

Germans must disable the Royal Air Force's (RAF) four coastal radar towers as well as the Harwich Weapons Factory. Protected by several anti-aircraft batteries, the factory will be no easy target for the Luftwaffe. If the British can defend the objectives until the German tickets run out, they can wrest victory from the jaws of defeat. To make it more interesting, The Battle of Britain map brings two powerful new weapons to the fray. Players on the German side can unleash the devastating attack of the Junkers Ju88 (see image), a heavy bomber used in every theater of WWII. This versatile aircraft holds a crew of four, one pilot/bomber and three gunners, making it a formidable force in the air. Balancing the odds, the British get the all-new Radar Tower (see image) to help counter this attack. When you enter a radar tower, your game map includes a radar sweep that detects any vehicle above the radar. But be wary -- the radar does not sweep the skies below the tower, creating a significant gap through which German bombers can make a stealthy approach. [b]NOTE: THIS MAP WILL ONLY WORK WITH PATCH 1.4 INSTALLED. IF YOU HAVE NOT YET PATCHED YOUR GAME WITH 1.4, THE MAP WILL NOT BE PLAYABLE.[/b] [b]England's Darkest Hour, Your Finest Moment[/b] Great Britain’s mighty empire is on the brink of collapse as wave after wave of German Luftwaffe bombing raids take their toll on the coast of England. The Axis goal is to soften British defenses in preparation for an eventual, all-out invasion. Only the brave men of the Royal Air Force stand in the way. In the new Battle of Britain map for Battlefield 1942, the Germans must disable the Royal Air Force's (RAF) four coastal radar towers as well as the Harwich Weapons Factory. Protected by several anti-aircraft batteries, the factory will be no easy target for the Luftwaffe. If the British can defend the objectives until the German tickets run out, they can wrest victory from the jaws of defeat. To make it more interesting, The Battle of Britain map brings two powerful new weapons to the fray. Players on the German side can unleash the devastating attack of the Junkers Ju88 (see image), a heavy bomber used in every theater of WWII. This versatile aircraft holds a crew of four, one pilot/bomber and three gunners, making it a formidable force in the air. Balancing the odds, the British get the all-new Radar Tower (see image) to help counter this attack. When you enter a radar tower, your game map includes a radar sweep that detects any vehicle above the radar. But be wary -- the radar does not sweep the skies below the tower, creating a significant gap through which German bombers can make a stealthy approach. In the new Battle of Britain map for Battlefield 1942, whether England falls into darkness or rises to victory is up to you.

Download

54553 downloads

Uploaded:07-11-2003

Battle of Britain - New Official Map

bf1942_battleofbritain_map.exe | 44.35 MB

overwriting your current Battle of Britain install. In the new Battle of Britain map for Battlefield 1942, the Germans must disable the Royal Air Force's (RAF) four coastal radar towers as well as the Harwich Weapons Factory. Protected by several anti-aircraft batteries, the factory will be no easy target for the Luftwaffe. If the British can defend the objectives until the German tickets run out, they can wrest victory from the jaws of defeat. To make it more interesting, The Battle of Britain map brings two powerful new weapons to the fray. Players on the German side can unleash the devastating attack of the Junkers Ju88 (see image), a heavy bomber used in every theater of WWII. This versatile aircraft holds a crew of four, one pilot/bomber and three gunners, making it a formidable force in the air. Balancing the odds, the British get the all-new Radar Tower (see image) to help counter this attack. When you enter a radar tower, your game map includes a radar sweep that detects any vehicle above the radar. But be wary -- the radar does not sweep the skies below the tower, creating a significant gap through which German bombers can make a stealthy approach. [b]NOTE: THIS MAP WILL ONLY WORK WITH PATCH 1.4 INSTALLED. IF YOU HAVE NOT YET PATCHED YOUR GAME WITH 1.4, THE MAP WILL NOT BE PLAYABLE.[/b] [b]England's Darkest Hour, Your Finest Moment[/b] Great Britain’s mighty empire is on the brink of collapse as wave after wave of German Luftwaffe bombing raids take their toll on the coast of England. The Axis goal is to soften British defenses in preparation for an eventual, all-out invasion. Only the brave men of the Royal Air Force stand in the way. In the new Battle of Britain map for Battlefield 1942, the Germans must disable the Royal Air Force's (RAF) four coastal radar towers as well as the Harwich Weapons Factory. Protected by several anti-aircraft batteries, the factory will be no easy target for the Luftwaffe. If the British can defend the objectives until the German tickets run out, they can wrest victory from the jaws of defeat. To make it more interesting, The Battle of Britain map brings two powerful new weapons to the fray. Players on the German side can unleash the devastating attack of the Junkers Ju88 (see image), a heavy bomber used in every theater of WWII. This versatile aircraft holds a crew of four, one pilot/bomber and three gunners, making it a formidable force in the air. Balancing the odds, the British get the all-new Radar Tower (see image) to help counter this attack. When you enter a radar tower, your game map includes a radar sweep that detects any vehicle above the radar. But be wary -- the radar does not sweep the skies below the tower, creating a significant gap through which German bombers can make a stealthy approach. In the new Battle of Britain map for Battlefield 1942, whether England falls into darkness or rises to victory is up to you.

Download

810 downloads

Uploaded:07-09-2003

Fort Irwin

fort_irwin.zip | 10.11 MB

infantry battles.[/quote]

Download

8091 downloads

Uploaded:07-08-2003

Eod submarine convoy

eod_submarine_convoy.zip | 10.25 MB

convoy.

Download

1028 downloads

Uploaded:07-07-2003

The Ship

the_ship.rar | 8.57 MB

sounds sound great.This map is really fun to play.So download it if u want something differnt form the ordianry Battlefield 1942 map.

Download

909 downloads

Uploaded:07-06-2003

Ural Foothills

ural_foothills.zip | 10.41 MB

Bf1942 Comments/Description The Germans and the Russians class in the foothills of the Ural Mountains. Tanks and air support will play a heavy role here, but don\'t forget about the central island and its Anti-Air batteries. Infantry holding that island can keep the skies clear and sway the tide of battle.[/quote]

Download

677 downloads

Uploaded:07-05-2003

King Of The Mountain

king_of_the_mountain.zip | 11.32 MB

mountain top and two other control points to start Winning points. Heavy, medium and light tanks, jeeps, apc are used on land, and much fun blowing The enemy of the top of high places, boats take a part in gaining control Of the north river control point, and makes a good river war with the odd tank Falling from above. Set in a high hilly area with a beautiful view it would make a nice holiday[/quote]

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11428 downloads

Uploaded:07-05-2003

3Makeovers

3makeovers.zip | 26.39 MB

Download

763 downloads

Uploaded:07-02-2003

Vegrandis *REVIEWED*

vegrandis_1.2.zip | 4.4 MB

The map itself is very nice looking and though I havent found it on a server yet, it looks like it could be alot of fun. *For those who like to complain, yes it does have shadows, no it does not have bot support. ******************************************************************************* THE MAP ACRODING TO SOT THIS IS A VERY WELL PUT TOGTHER MAP. IT LOOKS GREAT HAS A VERY GOOD BLANCE AND IS A NICE CLOSE TIGHT MAP. YOUR JUDGMENT IS 3.5 OUT OF 5 PIES. IT IS GOOD, VERY GOOD.

Download

704 downloads

Uploaded:06-29-2003

Modesto

modesto.zip | 3.89 MB

be difficult and snipers can be in any one of them.[/quote]

Download

1360 downloads

Uploaded:06-28-2003

Westwall v1.2

westwall_v1.2.zip | 9.95 MB

it\'s bunkers in a bad constitution, but often the attacking forces had to crush the bunker doors before the defending soldiers surrendered.[/quote]

Download

3210 downloads

Uploaded:06-27-2003

Operation Chariot - *REVIEWED*

operation_chariot.zip | 18.61 MB

the following... Machine Gun armed Jeeps Bridges that can be blown up or repaired by the Engineer. [/quote] MadModder's Review This map is set in small sea side town built around a naval yard. It features Jeeps and Willys with mounted (3rd seat) machine guns and as the read me says, exploding bridges. You can actually detonate (and repair) the stone bridges linking different areas of the map. I am very impressed with the coding Pitmatic used. The bridges look just like normal ones (unitl you pepper it with expacks and it begins smoking) and the detonation effects are very good. It could use some more flying debris but all in all it's impressive. It would look a little better if the wreck model for the bridges had jagged "destroyed" ends after detonation (they are pretty much smooth) at the bridge edges. Some other intresting goodies include a submarine pen with custom skins on the subs and various audio bits around certain objects. I'll let you figure out where they are. My only gripe is with the map layout itself. It has some cool areas such as the old train yard and piers jutting out into the sea, but given the flag layout some of these places won't see much action and the scenary may be wasted. Overall a good map. Even if you don't like playing custom maps, the exploding bridges alone make it worth the download. Good job PItmatic.

Download

1264 downloads

Uploaded:06-26-2003

Mountain Village

mountian_village.zip | 8.07 MB

tested well at LAN partys.[/quote]

Download

720 downloads

Uploaded:06-25-2003

Island Paradise

islandparadise.rar | 3.08 MB

are available, but the main idea of this map is to get in some quality time shooting your friends from the sky.

Download

6035 downloads

Uploaded:06-25-2003

Nasiriyah

nasiriyah.rar | 12.02 MB

seem a little out of place in this map, but who doesnt enjoy a good forklift joust every now and then?

Download

6034 downloads

Uploaded:06-24-2003

CSAB Map Pack - *reviewed*

csabmappack1.zip | 33.29 MB

assault. The scenery as I flew over Eagles Nest was spectaculer! What are you waiting for? Go and get em now!

Download

939 downloads

Uploaded:06-23-2003

Starship Germans

starship_germans.zip | 9.22 MB

key. Get this map now and enjoy a little war starship troopers style.

Download

1594 downloads

Uploaded:06-22-2003

Jeep Race

jeeprace.zip | 2.39 MB

Download

593 downloads

Uploaded:06-18-2003

Pine Island v1.1

pine_island_v1.1.zip | 10.86 MB

map ;) Thanks out to some friends of mine who helped me test it. If you notice any bugs or have any suggestions feel free to email me at bnhd@hotmail.com It would be a good idea to put BF1942 and PineIsle and maybe Map as well in the subject. I will probably be releasing another version at a later date with some balance tweaks, bug fixes and various other things once I get some feedback. I don\'t know how well Team Deathmatch or Capture the Flag will work on this map, so far it\'s only been tested on Conquest. There probably won\'t be Co-op/Single Player support for a very long time if ever. Check out the Black Hawk Down mod at www.bhdmod.com :) Install ------- Simply extract PineIsle.rfa and place it in Battlefield 1942\\Mods\\BF1942\\Archives\\BF1942\\Levels You\'ll know you have the right place if theres Tobruk.rfa, Wake.rfa and all the other maps.[/quote]

Download

889 downloads

Uploaded:06-17-2003

Northway Park

northway_park-map.zip | 6.03 MB

and 2 in the surrounding streets. The central outpost is located in the middle of a gravel football pitch where the goals are replaced with sandbags each with a mounted machine gun. Lots of jeeps and tanks are evident, but no planes.[/quote]

Download

933 downloads

Uploaded:06-17-2003

Holland Jump

hollandjump.zip | 4.41 MB

You and you two tanks must liberate the small town somewhere in Holland, but you face Nazi soldiers looking to kill you.[/quote]

Download

1333 downloads

Uploaded:06-17-2003

Paratrooper

paratrooper.zip | 244.88 KB

vehicles. Snipers will be useless in the thick fog, making the only needed classes Medic and Assualt. Best for 20-32 players. The only way in is the front, so dont be stupid.[/quote]

Download

2538 downloads

Uploaded:06-17-2003

Canyons

canyons.zip | 6.31 MB

Download

1305 downloads

Uploaded:06-15-2003

Wilson Isle-*REVIEWED*

wilsonisle.zip | 5.27 MB

to defend it. Within days this tiny peaceful island was turned upside-down and prepared for war. The day is d-day, the hour is h-hour, and you can either join the Allied Forces and storm that island to defeat the Axis evil or join the Japanese infantrymen and stop the invading forces from taking your island. The choice is yours. [/quote] ***************************************************************************** THE MAP ACCORDING TO SOT ITS A VERY WELL PUT TOGETHER MAP. WILL DISAPPOINT SOME LOOKING FOR VEHICLES. GOOD FOR THE GRUNTS OUT THERE LOOKING FOR SOME NON-VEHICLE KILLING. YOUR JUDGMENT IS 3 OUT OF 5 PIES IT'S A GOOD MAP

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932 downloads

Uploaded:06-14-2003

J3rkfish City

j3rkfish.zip | 3.72 MB

Install ------- To install copy the j3rkfish.rfa file to your EA GAMES/Battlefield 1942/Mods/bf1942/Archives/bf1942/levels folders and enjoy (if you have J3rkfish city v.1 just copy over it) Changes to J3rkfish City ----------------------- *Removed Barbwire from alleys *Added Plane and Building Rubble *Removed extra rugs *Fixed MG42 problems *Moved Ammo boxes to prevent grenade spammers *Added Medical Cabinets *Added Obsticles to back alleys *Fixed Floating building *Added Airborn Drop Programs Used ------------- BattleCraft 1942 BETA E-Mail ------ Crashwithuhk@hotmail.com www.98thDivision.com {98th}J3rkfish [/quote]

Download

9 downloads

Uploaded:06-14-2003

Operation Tandem Thrust (server)

operation_tandem_thrust_server.zip | 189.51 KB

precision artillery, and plenty of air power for the flyboy in all of us. Heavy tanks are also plentiful, and the small village in the north should make for some great close in fighting. There are 4 capturable bases and 2 uncapturable bases.[/quote] The Player version can be found [file=15126]HERE[/file]

Download

2097 downloads

Uploaded:06-08-2003

Fort Meigs V2

fortmeigsv2.zip | 8.87 MB

Download

3914 downloads

Uploaded:06-08-2003

EoD Boat Rally

boat_rallyeod.zip | 8.99 MB

the eod Eve OF Destruction Mod. The map was tested alpha and ZITAT:"Alleine brutal "this map simply in the levels files of the eod Mod to copy. Now we wish you much fun... -|PBF|- Funteam[/quote]

Download

9113 downloads

Uploaded:06-08-2003

DC Baghdad

dc_baghdad.exe | 24.48 MB

feedback, as this is the first mainstream release and there are many issues that need addressing. [/quote]

Download

3406 downloads

Uploaded:06-08-2003

Omaha Beach HARD

omaha_beach_hard.zip | 480.73 KB

beach. \"THIS IS NOT A STUNT MAP\" Things that r in the map: We need fire power so i added 2 Distroyers But still we needed more fire power so i added 2 stukas But still we needed more so i added 2 more bases But then still we didnt have much ground fire power so i added 5 tanks But still it needed to be more chalenging so i added MG42\'s all over the place. and finaly I added 1 more bunker O were not done yet soldier: all building\'s that were closed up now r all open door\'s so u may walk in all buildings. The boundries on the map were extended a lot more. There is a MG42 in the windmill \"Like I Said THERE EVERYWERE\" Conquest, ctf, Coop, and Tdm is supported in my map. Install: Jsut place this into your C:/program files/EA Games/BattleField 1942/Mods/bf1942/ Archives/bf1942/levels/\"Put in this directory\" Have fun and hope to see u on the field soldier. By GeistMann Or GeistKrieger: My aim is GeistMann TC: Email is Ghostmen2003@hotmail.com Plz give feedback for next version. :) [/quote]

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1756 downloads

Uploaded:06-01-2003

Backstreets V1.0

backstreetsv.1.0.zip | 9.88 MB

no shadows (yet) they will be coming soonish depending if i can figure out 3dstudio max5 ;) or get Phes to do them in Photoshop somehow. Simply put the included BackStreets.rfa into your ....Battlefield1942/Mods/bf1942/Archives/levels folder **IMPORTANT** Both bases can be taken but it takes twice as long. You need to capture 3 flags in order for the opposing teams tickets to start going down (that\'s 4 flags, including ur base). Only one light tank will appear on the repair bay at the south city control point. We wanted more up close & personal battles.....& so BackStreets was born (hence there\'s only one light tank & no planes). We wanted to be able to get into all the buildings, with lots of angles. With all the flags being able to be turned, the fighting should be constantly moving around. Originally had planned 2 more control points (to go either side of the church) but can\'t seem to add any more. This is our first attempt at making a map for any game so any feedback would be welcomed (we all gotta start somewhere & you may recognise the layout from Stalingrad). Plz don\'t e-mail me saying that this map has no historical fact because we know that. It was made for fun & to see if we could. Tools used to date are (from http://www.bf42.cjb.net/) :- (Assuming that you\'ve already know about .net framework & managed directx) Madbulls 1.2 map editor Photoshop 7 Notepad RFA Extractor v1.1 by Ryan Foss Make RFAGUI (by someone) I only hope that someone will put this on a server to put it to a good test. Thanks to Perfectionist level design for some tips & some explantions. [/quote]

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714 downloads

Uploaded:05-31-2003

Serenity

serenity.zip | 18.08 MB

Download

1313 downloads

Uploaded:05-31-2003

Savo Island

savo_island.zip | 2.41 MB

(aka:[EA]Stinkoman) cypher1942@yahoo.com **Note from File Poster - I\'ll try and get screenshots when I return home from work ***

Download

15176 downloads

Uploaded:05-30-2003

DC Lost Jungle 2

dc_lostjungle2.zip | 34 MB

Download

1978 downloads

Uploaded:05-30-2003

Assault

assault.zip | 5.02 MB

of armor lots of trees lots of sniper spots.[/quote]

Download

3600 downloads

Uploaded:05-30-2003

Barbarossa

barbarossa.zip | 13.23 MB

Download

498 downloads

Uploaded:05-28-2003

Fort Meigs

fortmeigs.zip | 8.87 MB

few heavy armor pieces for land combat." Evil Homer [/quote]

Download

1321 downloads

Uploaded:05-28-2003

Densloe Training Map V2

densloe_practice2.zip | 2.36 MB

in version No 2 to minimize the lag problem. The first version was overloaded with fun stuff and got laggy. Remember this is basically a clan practice map meant for approx 8 vs 8 players rather than 64 vs 64. The BF map engine do not support too many objects without a enormous server and really huge clients ;-)[/quote]

Download

574 downloads

Uploaded:05-22-2003

Training Map

densloe_practice_bf1942_map.zip | 3.06 MB

designed for conquest single or clan practice in BF1942. A lot of extra items and adjustment to practice your skill to the max. It is minimized in a zip file so you can fast spread it in your clan and add your own clan design. Have fun and start practice.[/quote]

Download

496 downloads

Uploaded:05-18-2003

DC 0.35e CTF FIX (Manual Install)

desert_combat_0.35e_mod_ctf_fix_manual_install.zip | 35.12 KB

the axis. Both server and client need to have this fix to Play CTF gamemodes on Desert Combat 0.35e. DC Battle of 73 Easting Bocage Bocage day 2 Bocage day 3 El Alamein El Alamein day 2 El Alamein day 3 Kharkov Kharkov day 2 Berlin Operation Battleaxe Kursk Gazala Wake Island Stalingrad ---------- Manual install put all ...420.rfa\'s in the DC levels dir ***Install Dir:\\Program Files\\EA GAMES\\Battlefield 1942\\Mods\\DesertCombat\\Archives\\bf1942\\levels Vist http://www.texaspain.net for server info and more, and Clan stuff at http://www.veteranbastards.com This server listed below will be running this Fix and Desert Combat 0.35e CTF Gamemode. SERVER: TEXASPAIN.NET! DC CTF Fix IP: 64.92.130.253 ---------\\ Thanks to [FBNOps]Prezident for DC MOD Version .3n ctf fixes, and EVerybody that makes this game what it is. Hopefully this will tide us CTF lovers over till the DC TEAM can fix it in the next version. [/quote]

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837 downloads

Uploaded:05-17-2003

DC 0.35e CTF FIX

desert_combat_0.35e_mod_ctf_fix.zip | 1.34 MB

the axis. Both server and client need to have this fix to Play CTF gamemodes on Desert Combat 0.35e. DC Battle of 73 Easting Bocage Bocage day 2 Bocage day 3 El Alamein El Alamein day 2 El Alamein day 3 Kharkov Kharkov day 2 Berlin Operation Battleaxe Kursk Gazala Wake Island Stalingrad ---------- If needed ***Install Dir:\\Program Files\\EA GAMES\\Battlefield 1942\\Mods\\DesertCombat\\Archives\\bf1942\\levels Vist http://www.texaspain.net for server info and more, and Clan stuff at http://www.veteranbastards.com This server listed below will be running this Fix and Desert Combat 0.35e CTF Gamemode. SERVER: TEXASPAIN.NET! DC CTF Fix IP: 64.92.130.253 ---------\\ Thanks to [FBNOps]Prezident for DC MOD Version .3n ctf fixes, and EVerybody that makes this game what it is. Hopefully this will tide us CTF lovers over till the DC TEAM can fix it in the next version. [/quote]

Download

6828 downloads

Uploaded:05-13-2003

Road to Basra V035A

road_to_basra_v035a.zip | 11.85 MB

Multiplayer Conquest Map for Desert Combat Mod ******************** INSTALLATION Unzip or copy the file Road_To_Basra.rfa to the folder - \"EA GAMES/Battlefield 1942/Mods/DesertCombat/Archives/bf1942/levels\" (delete or replace the old version of the file if you have it) TO UNINSTALL Just Delete the file Road_To_Basra.rfa in the same folder you installed it in. ******************* MAP DESCRIPTION Road to Basra (Road_To_Basra.rfa) v.0.35 Alpha Release A Desert Combat, Conquest Map. (Unofficial) This is a composite map based on events, places, and written & broadcasted news reports about the war on Iraq. This map contains most of the land and air vehicles featured in the DC ..35e Alpha release. Map Objectives: There are 2 permanent flag bases; The Iraqi Military Command Center, and The Coalition Staging Point Base. There are 5 Primary flag points to capture (AreaValue); An Iraqi Airfield (30), The Republican Guard Base (25), The Oil Refinery (25), Iraqi Government Building (20), and a Small Village (20) There are 2 Secondary flag points to secure; An Outpost near the airfield and a Hotel in the city. These two have zero AreaValue but it has strategic value; it brings you closer to the action. Release Notes and Issues: ------------------------ v.0.35 A (May 12, 2003) Updated for DC v.0.35 Added BDRM2-Spandrel Vehicle Spawns. Added A-10c Cluster Bomber Spawn. Ingame Map Redone. Re-balanced team inventory. Still just straight multiplayer Conquest for DC. No Single Player mode, CTF, Co-Op, TDM, S&D, RTR, or BF1942 support. ------------------------ v. 0.3 A (May 10, 2003) Added machinegun points. Added Coalition Destroyer with \"Cruise Missile\" (DC v.0.35) ObjectLightmap Shadows NOT finished. I am having trouble with 3DSMax 5 settings. ------------------------ v. 0.25 A (May 8, 2003) Added Airplane repair & ammo reload points to the runway. DC anommaly: Land vehicle still show the repair icon in the air field, although they are not being repaired. Land vehicle\'s ammo gets reloaded @ the airfield (will fix later) Added & Redistribute several Land Vehicle Spawns; APC, Mobile Artilliary, Heavy & Light Tanks. Custom MaterialMap Finished. ------------------------ v. 0.2 A (May 3, 2003) Added aestetic objects, view distance increased. (less haze/fog) Added two new flag points & several new spawn points. Fixed Loading Screen Progress Bar. ------------------------ v. 0.15 A (April 29, 2003) Retexture, Reworked Heightmap, and Burned Shadows. Less Green Ground, more sand & dirt. Added vehicle spawn; 2nd coalition blackhawk. Added Heliport @ Coalition Base. Fixed floating buildings. ------------------------ v.0.1 A (April 24, 2003) On the load screen, the progress bar fills up then refreshes numerous times while loading. I don\'t know why it does this (in my machine) but it loads just as well. I\'m having difficulty creating a MaterialMap file (I followed every Tutorial out there but the file still crashes the game), as for now I am using El Almein\'s MaterialMap. :( Map Shadows and textures need improvement and Object Lightmaps are not done. Next upgrade... For now its just straight multiplayer Conquest for DC. No Single Player mode, CTF, Co-Op, TDM, S&D, RTR, or BF1942 support. If anyone with the mapping resources, tools, time and skill would like to help further the development of this map, please contact me at nordenx@tcgweb.net. Slows or lags (momentary freeze) during flag capture or multiple vehicle spawns. Watch out for the city area\'s high FPS rate. Map balancing... Not done yet. ******************* TECHNICAL Created and Tested on BF1942 latest patch and Desert Combat v.0.35e latest as of May, 13 2003. Runs smooth on my 1.50 GHz processors with 260 MB RAM and NVIDIA GeForce3 Ti 500 Some slowdown and lag during flag capture and near the city or around complex modeled vehicles. The DC team is still working on optimizing certain vehicle models. (as of May, 13, 2003) ******************* LEGAL This is a Full Custom Battlefield 1942 Map/Level for Desert Combat Mod. Designed and created by Nordenx ©2003, to be distributed freely to bf1942 and DC Mod game owners and players. Please, don\'t modify and redistribute this map without the author\'s permission. Any inquiries, email nordenx@hotmail.com Desert Combat is developed and copyrighted by Trauma Studios. Battlefield 1942 is a registered trademark of EA Games and Digital Illusions. ******************** THANKS! BF1942files.com Madbull - http://www.flashbots.co.uk/madbull/ WIKI - http://www.twilighthalls.de/cgi-bin/wiki.pl?HomePage Rexman - http://rex3d.com/bf/ Perfectionist - http://www.planetbattlefield.com/perfectionist/ The Desert Combat Team - http://desertcombat.com/ EA & DICE - http://www.eagames.com/official/battlefield1942/home.jsp The Clever Group, LLC. - http://tcgonline.net/ My Son March & My wife Denee! [/quote]

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1216 downloads

Uploaded:05-12-2003

Embryo Island

embryo_island.exe | 14.87 MB

created with the thought of ambush spots and sniper hide outs in mind. There are a total of 44 machine gun stations through out the map, some in bushes that are hard to find but allow the user to be hid and use the machine gun at the same time. I couldn’t get the machine guns to allow you to lie down while on the ground so it looks like you’re sunk in the ground while using them, but in bushes is hard to tell anyhow. I added three tree stands for the snipers out there who like to pick off your target high off the ground and in the tree cover. Embryo Island was created by using an ultra sound picture from my expecting wife. If you take a top view of the map at a real high altitude (in 3DMAX is the best way) you can see the baby and area around it. I would like to thank the following for all their help Uncle Sam - for all his insight and wisdom on the creation of a custom map. He knows his shit. He’s one of the good guys. Perfectionist aka Mr_Perfect – for his website and helpful answers to my questions. http://www.planetbattlefield.com/perfectionist/ Rex Hill -aka- REXMAN – without him we couldn’t, well we could but it would be very difficult. http://www.planetbattlefield.com/perfectionist/ Everyone at http://www.battlefield1942.co.uk/forums/index.php?s= for their help. Last but not least Eric –aka- Ultra Pimp Nasty – for all his suggestions and thoughts, also his many hours of BETA testing as the map was being created. Any suggestions or ideas I can be reached at psycho_cafe@hotmail.com Thanks again Bish – aka- Wimp Low (only while playing Battlefield 1942) [/quote]

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4778 downloads

Uploaded:05-08-2003

Benghazi DC

benghazi_dc.zip | 844.88 KB

but if your into desert combat you wont care! [/quote]

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1598 downloads

Uploaded:05-01-2003

NB Berlin

nb_berlin.zip | 21.99 MB

has been stopped. The Axis armies have been forced back within German borders. Only Hitler\'s most prized platoons, the Schutzstaffel (or SS), remain at near full strength. These soldiers have fortified cities within Germany in preparation for an inevitable Allied invasion. Your troops will lead an organized assault on the city of Berlin. Allied troops aboard the U.S.S. Fletcher will proceed by landing craft to a secluded beach on the south side of the city. Under covering fire from the Allied ship, they will be responsible for clearing the beach of any enemy forces, and establishing an invasion point into the city. Only with the total capture of the city will the Allied forces be able to stop Hitler once and for all. Good luck men! ______________________________________________________________________________________ ______________________________________________________________________________________ Axis: Defend your city at all costs. Allies: Capture all points for a total conquest of the city. ______________________________________________________________________________________ ______________________________________________________________________________________ Enjoy, MuNcH Email any questions or comments to MuNcH@northernbrigade.com Visit us at WWW.NorthernBrigade.com Thanks go out the all the skinners at BFFiles for the custom skins. ------------------------------------------------------------------------------------------------------- Special thanks to NB|DaveSki for all his help, skin work, patience and answers to my endless questions. ------------------------------------------------------------------------------------------------------- Thank you to all my brothers in Northern Brigade. ************************************************ To install simply unrar the NB_Berlin.rar and extract the NB_Berlin.rfa, to your map directory. C:Program Files\\EA Games\\Battlefield 1942\\mods\\bf1942\\Archives\\bf1942\\levels\\NB_Berlin .rfa ************************************************* Some have had problems connecting with the Road to Rome bf icon. So start your game though the Original icon or connect to a server through ASE or Games Spy ************************************************ Thanks again and a special thanks to Mad bull and the people over at BF42 Forums...http://forums.bf42.com.. And all the other people responsible for all the tools involved with map editing. [/quote]

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3843 downloads

Uploaded:04-29-2003

DC Blue Valley

dc_blue_valley.zip | 7.81 MB

stoli Installation: Place DC_Blue_Valley.rfa in \\Mods\\DesertCombat\\Archives\\bf1942\\levels Finished! *** Designed for DC 0.3N *** Expect an update when the next version of DC is released[/quote]

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2024 downloads

Uploaded:04-28-2003

NB Pearl Harbor

nb_pearl_harbor.zip | 19.52 MB

secret ****, Scissors and Stinky for helping alpha test this map and the whole clan of Northern Brigade during the maps beta testing phases..I would also like to thank the BF42.com forum for helping make this map happen! Using perfectionist's tutorials and Applesauce's light mapping tutorial the shadows came into place :) Theme: Pacific Theatre, Japanese vs. US ... Conquest, CTF and TDM gameplay Map Specific Notes: US had 3 destroyers and a sub, Japs have 2 destroyers and 2 Aircraft Carriers. The destroyers have a maximum of 2 spawned per map (i.e. allies get 6 destroyers, axis get 4). The axis carriers and allies sub only spawns once per map so use them wisely!!!!! Only one Japanese carrier is mobile it is the "Yama"(middle carrier), but it is much weaker then the stationary "Kami" Carrier(left carrier). The Japaneese introduce a new zero that spawns on the stationary "Kami" Japanese Carrier, it is in camo colors. Goddies: Custom Sounds, New Zero Skin, Plenty of Axis planes and a sub base!!!!! Installation Instructions: Extract NB_Pearl_Harbor.rfa into: C:/Program Files/EA Games/Battlefield 1942/Mods/bf1942/Archives/bf1942/levels (assuming you installed the game using the default locations) Contact Info: Nbrigade|Vªss "nbvass@hotmail.com" http://www.northernbrigade.com [/quote]

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6629 downloads

Uploaded:04-25-2003

DCM Operation SID II

dcm_operation_sid_ii.zip | 10.87 MB

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664 downloads

Uploaded:04-22-2003

Sea Bridge

sea_bridge.zip | 12.43 MB

mappers edit battle ships without changing important game files umm it is a conqeust map with little islands with flags on them there is giant bridges connecting the islands hence the name SEA BRIDGE IT IS NOT A MOD AND I DONT WANT IT CALLED ONE it is conquest map willy and kubelwegen are amphibious sherman is amphibious suped up hidden bf109 and spitfire b17 spawns on carrier and it drops shermans the zero is a pontoon plane map by -[HM]- EdUdE young yet deadly -[HM]- EdUdE[/quote]

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18384 downloads

Uploaded:04-20-2003

Operation Razor

dcm_operation_razor.zip | 14.22 MB

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11553 downloads

Uploaded:04-19-2003

DC Blitz Creek

dc_blitz_creek.exe | 11.04 MB

launch a stategic offensive to capture your opponents territory. 2 control points, mounted weapons and custom textures. Thanks From, www.LANCLAN.com ************************************************************************** Install notes: This will install DC Blitz Creek to your Desert Combat levels folder. Make sure you have installed the .3N alpha and BF 1.31 patch or higher before this installation. Obtain the patch @ DesertCombat.com and bf1942.com, or just visit LANCLAN.com and go to the Downloads section. You will need to browse to your DC folder if it is installed in another directory other than the default. Example: (D:\\Program Files\\EA GAMES) NOTE: This is the final release of Blitz Creek for Desert Combat. If the DC mod should change it\'s configurations that impact directory structure, it may destroy this map\'s ability to function. If this should happen please check our website in maps section for news on how to fix it. ******************************www.LANCLAN.com***************************** [/quote]

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3224 downloads

Uploaded:04-18-2003

Coral Sea (DC .3N)

csfordc.zip | 90.2 KB

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2151 downloads

Uploaded:04-12-2003

Gazala -HC

gazala-hc.zip | 2.64 MB

is on so many servers nowadays.[/quote]

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2593 downloads

Uploaded:04-09-2003

Desert Combat .3 RTR

dc3rtr.zip | 327.04 KB

I\"m sure in about a week, I\'ll get quite a few suggestions etc, and we\'ll redo vehicles or whatever from there. But since I posted like 3 threads asking for opinions and got 1 from planetbattlefield, I really don\'t want to hear Why isnt this vehicle there, etc You had ur chance for this release you\'ll just have to wait till I update again.. No DC Change Code...vehicle damage/weapon strength = original dc.3n if you want that modded you should be giving suggestions to the DC team. Major Changes: Obviously added .3n Soldier classes Anzio: Iraq: added SCUD/Hind/Su-25/ and UH60 Coalition: added av8b/ah64/UH60 Baytown: Iraq: added SCUD/Hind/Su-25/MobileAA Coalition: added av8b/ah64/MLRS/MobileAA Husky: Iraq: added SCUD/Hind/Su-25/Mobile AA Coalition: added Blackhawk UH-60 and noncappable spawnpoint thats is not worth anything regarding tickets. (i.e. if axis has all points and beach not taken = loss of tickets) but destroying the destroyer off the bat will not end the game as before. Monte Cassino Iraq: Added Scud Coalition: Added UH60 Salerno Iraq: Added 2 Hinds, 1 SCUD Coalition: Added UH60, AH64,replaced a fighter with av8b added Mobile AA to middle hill Monte Croce: Iraq: Added 1 Hinds, 1 SCUD Coalition: Added UH60, AH64 and MLRS Installation: If you have a previous version DC_RTR go ahead delete it, uninstall, leave it there, whatever... DC .3n and Road to Rome updated to v1.31 is required (or Heavily suggested) [/quote]

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1160 downloads

Uploaded:03-29-2003

Mad Modder\'s \"For God and Country\" v1.31.1

for_god_and_country.zip | 41.84 MB

map adequate, none the less...thanks! [/quote]

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2233 downloads

Uploaded:03-29-2003

Black Fortress

black_fortress.zip | 20.28 MB

suppress enemy armor. Special thanks to NB|DaveSki for his assistance and patience.[/quote]

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9397 downloads

Uploaded:03-22-2003

Aberdeen CTF

aberdeen_1.0.zip | 10.88 MB

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792 downloads

Uploaded:03-16-2003

NB_BOB

nb_bob.zip | 20.74 MB

less. ******************************************** This is not a mod. It goes in the same directory as your other BF maps. NB_BoB does only works in Conquest mode, and is intended for Online play. As it is not an original map, most of the hard work was already done. Thanks EA and Dice. Have fun and enjoy my beefed up rendition of Battle of the Bulge. NB_BoB adds more tanks to both sides, a few more jeeps, medic boxes, two more spawn points and planes, with working runways for re ammo. The fuel depot is no longer capable, and the respawns times on the tanks have been shortened. Well enough about it....play it to see for yourself.[/quote]

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393 downloads

Uploaded:03-13-2003

Big Omaha Beach

big_omaha_beach.zip | 9.4 MB

This custom map requires road to rome expansion. enjoy!

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6415 downloads

Uploaded:03-12-2003

Stalingrad

stalingrad.rar | 301.96 KB

are of vital significance for the entire front::The high command makes it incumbent on you not to spare your health and life and not to stop ANY sacrifice in order to defend Stalingrad,\ and crush the enemy:::::::message ends. such was the situation on the russia front in late 1942 that Stalingrad was going to be a cauldron of horror and suffering... hi there Pokerchip again and this time as promised I deliver "STALINGRAD" upgraded. As before-this is a SP map only and has been tested only on version 1.2 ,I naturally can't guarantee that this will work with version 1.3 or 1.31 :) but it should I guess, anyho here's a list of the changes.... ..new scenery and more SFX ...1 all-new Russian Control point WITH spawnpoints that can also be captured by the germans,plus to heat up the battle I've given the Russian base by the river a browing MG and top that off the base is now takeable..... ...The new Russian CP also comes with 1 LendLease Sherman and a browning MG ...NEW equipment Axis Forces----3 Panzer IV's. 1 Sturmgeschutz 1 APC and 1 Pak 40 ATgun (RTR required) for base anti-tank defense Soviet Forces---2 T-34's 2 LendLease Sherman's (use russian skins) 1 LendLease APC (use russian skins ) and 1 AT25 Anti-Tank gun (RTR required) ..new thumbnail for the SP menu ..modified AI strategies for more agressive tactics on both sides WATCH OUT ..and a modified height map....on that score big thanks to MAD BULL for the Heightmap Editor v1.11, without which this mod would have taken several weeks to achieve... [/quote]

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1866 downloads

Uploaded:03-10-2003

Snow El Alamein

snow_el_alamein.exe | 29.45 MB

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894 downloads

Uploaded:03-03-2003

A Bridge Too Far

abtf.zip | 9.14 MB

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14479 downloads

Uploaded:02-21-2003

Omaha Beach Single Player

omaha_beach_sp_map_mod.zip | 477.6 KB

the Omaha_Beach.rfa file and put in you favorite mod under the bf1942\\(fav mod)\\archives\\bf1942\\levels >there are also now 2 Pak40 antitank guns on the map one protecting the first base and the other in the village. BEWARE >>there are also more ammo boxes and medical lockers located in assorted bunkers >>the spawnpoints for the first axisbase are now located above ground but still close to the base >>I\'ve also laboured to add new scenery never before seen in Omaha. >>new sniper nests and Mg42 positions >>a new vehicle repairbay for the main axisbase >>the Germans also now start with 4 flagpoints including 2 whole new points bringing the total to 5 !! >>tank-wise the US gets 4 Sheman\'s ,1 on the beach and 3 more when they capture the first GermanBase.The German\'s get 2 PanzerIV\'s ,3 HanomagAPC\'s ,2 Kubelwagons for getting about quickly and 2 Sturmgeschutz tank-hunters there\'s more but that\'s enough to whet your appetite yes? this is what I think the original Omaha_Beach released should have been like god speed and goodluck soldier pokerchip emailme about his mod if you wish at tinsel@eisa.net.au [/quote]

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9397 downloads

Uploaded:02-17-2003

Operation Market Garden Single Player

operation_market_garden_sp.zip | 297.05 KB

Market_Garden.rfa file and deposit it in a folder something like this.. e.g battlefield 1942/Mods/(your favourite mod)/Archives/bf1942/levels

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1191 downloads

Uploaded:02-11-2003

Fizzys Coral Sea

fizzys_coral_sea.zip | 301.53 KB

added the island apache spawns. All I did was add the choppers and remove the AA and Def guns. If you want to defend your ship get in the air! I also removed the ammo box by the carrier towers to discourage tower clipping lameness. This map would not be possible without the great mod Desert Combat and this is in no way an official DC map. It is their model and their chopper code. Get it at www.Desertcombat.com.[/quote]

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14374 downloads

Uploaded:02-01-2003

73 Easting Map (Desert Combat)

73_easting.zip | 4.86 MB

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5874 downloads

Uploaded:01-09-2003

Midway - Capture the Flag

midway-ctf.zip | 789.5 KB

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12522 downloads

Uploaded:12-12-2002

Remagen (1.2)

esp_remagen_v1.2.zip | 12.28 MB

version of Remagen. Removed music for faster load times.

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8883 downloads

Uploaded:12-12-2002

Wake Evenings (1.2)

wake_evenings12_by_moonquake.zip | 12.34 MB

by my fellow soldiers and me, we actually managed to survive this afternoon\'s attacks. Oh man!, the loss of William and James is more painfull than the bullet that got through my shoulder. Everyone here saw at least one of their friends die in the hand of the ennemy. Thank God I can still breathe and got enough energy left to sit here and watch for any suspicious activities.\"[/quote]

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603078 downloads

Uploaded:10-25-2002

Mayhem

mayhem.zip | 9.7 MB

and Allies each have 2 carriers, 2 destroyers, 1 battleship, 1 sub, and an all-out toe to toe brawl to claim all 4 flags and drop the enemy's tickets to nothing. There are 2 flags at opposite ends of the map which sit in the water, the middle two flags however hover in the air. A quick flyby in the plane of your choice will capture the air flags but it's safe to say you can expect some resistance. There are no fancy Objects files to install, just the level rfa and a menu rfa, neither of which should give you a problem thus making Mayhem's installation easy and connecting to it online even easier. So there's no reason to wait, go download Mayhem now and start enjoying the maritime bliss.     

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16763 downloads

Uploaded:10-19-2002

Aircraft Wake v2.0

glee_aircraftwakev2.zip | 4.25 MB

order. Now for the good stuff, which there's plenty of. The skybox looks great, minus the standard Battlefield degradation of course. It would've been nice to have some nighttime lighting for the map, but the lack of it doesn't detract from the atmosphere too much. You're usually too busy either defending yourself from attack or going on the attack to notice it too much in the first place. Which brings us to our next point of interest, the speed of the gameplay, and this is definitely a fast-paced level. You've got so many vehicles to choose from that getting where you need to go is a lot faster, therefore it's also faster for your enemy. This makes for a steady amount of action that hardly ever relents (unless you're fighting a busload of brain donors). That's a signifcant part of what makes this map and its predecessor so great- the constant attack and defend, constant battling. Aircraft Wake 2.0 does a fantastic job of making you feel like there's a major World War II fight taking place with you smack dab in the middle of it. Another gem with this map is the Objects_100.rfa. You'd have to crack it open for a full list of what it does, but here's a short rundown. Jeep mod. Available B-17's. Mounted rockets on the Zero and Corsair. It'd be great enough if we just got the Browning/MG42 on the back of the jeeps, but we also get the B-17 AND then ALSO have rockets added onto the fighters without the slightest hassle. Play as allies and look at your minimap.. You see that spawn point moving? No, it's not a figment of your imagination.. that's the B-17, baby. Yes, the B-17 itself is a spawnpoint. I can't even begin to tell you how cool it is to spawn on a B-17 in midair and just start blasting Zero's back to Hell, or be flying around and have a crew spawn in to help you out, OR to have people spawn in so they can parachute down to an objective below. It's pure genius. If that wasn't enough for you, how about this, -Wish-'s Warhawk and Midnight Corsair and Lobo's Green Zero skins all come standard with the map, adding a very unique look to the battle in the skies. I thought it was a great touch to a custom map and I thoroughly enjoyed it. :D As it is I've really only given you a glimpse into Aircraft Wake 2.0. To get a real idea you're going to have to install it and enjoy it on your own. Just remember, if you want to play online you're going to have to move that pesky objects_100.rfa which unfortunately will remove some of the greatest features of this map. It might be possible to play it online with the Objects_100.rfa in your folder if the server has the same exact file setup, but I'm not sure on that right now. Anyway, that's enough from me, take a look at these pictures while you download the file. :naughty:

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4888 downloads

Uploaded:10-15-2002

Aircraft Wake

glee_aircraft_wake.zip | 9.64 MB

love shooting down aircraft with flak cannons and the chances of having a target to shoot at here are definitely in one's favor. In fact, with so many aircraft to choose from, plane campers might almost end up being halfway useful! Well... it's possible. :p Now, the downside to having so many aircraft on the map is that it can cause some framerate issues for people, so be prepared to tweak your audio/video settings for the sake of performance. Also, getting your plane into the air is sometimes a little tricky due to having so much activity on the runway. This is more of a problem for the b-17 since the smaller fighters and bombers can take off pretty quickly on a small stretch of land. Drawbacks aside, this map is surprisingly entertaining and may even bring some harmony between the filthy plane campers and those of us that actually win the battle. :D If nothing else, pilots are likely to enjoy Aircraft Wake for its ample dogfighting opportunities in addition to it also being able to serve as an effective map for perfecting your bombing and flying skills. Note: There is an updated nighttime version of Aircraft Wake which replaces this one.

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11563 downloads

Uploaded:10-10-2002

AfriKa Tank Battle

afrika_tank_battle.zip | 1.99 MB

dont know how well the bots respond to the changes yet... Check it out for yourself. [img]http://www.gamingfiles.com/screenshots/21/files_extra/6352_germanbase.jpg[/img]

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250 downloads

Uploaded:09-08-2011

SP vs SV mappack(Brothers wars)

sp_vs_sv_mappack.rar | 80.5 MB

scenario. the maps are: 1:Episode 1 2:Episode 2(Wrath of sp) 3:Episode 3(Black ops) 4:Episode 4 5:Episode 5(Berlin at siege) +bonuses. To understand some basic thinks before read any story here are some explanations: SP is the good guy.The American General of his great army.His company. SV is his old brother.He is an American but he joined the Nazis. Berlin City is the city next to Essen.SV is hiding there and he has gathered his whole army. Mission 1 is at France. Mission 2 is at France too. Mission 3 is on the Alps. Mission 4 + 5 are both in Berlin.(Berlin map disappointed me.I cant but in bots sorry)ill upload it separate. Long and prototype scenario hope you will like it.Download and comment.

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218 downloads

Uploaded:06-17-2011

Tiger Ace

tiger_ace.rar | 12.64 MB

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112 downloads

Uploaded:06-04-2011

For.whom.the.bell.tolls

for_whom_the_bell_tolls.rar | 6.02 MB

on it. I had luck this time. The concept of this map is basically a hill with a spiral roads. 4 capturable CP-s with plenty of armour. When you are at Allies side its quite though to get uphill so i recommend You to set the team ratio to normal or easy. Vehicle respawn rate is very low so be careful. For the Megadeth signs, they are my favourite band and I´m trying to advertise them as much as i can. I hope You can find it enjoyable.

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312 downloads

Uploaded:11-29-2010

BF1942

battle_of_stalingrad.rar | 12.33 MB

Battle of Stalingrad.rfa into your mapfolder (Battlefield1942/Mods/bf1942/archive/bf1942/levels/) ...by Anselmus

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534 downloads

Uploaded:10-24-2010

El Wadi

el_wadi_.zip | 9.52 MB

fixed : vehicles have now the desert color.

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260 downloads

Uploaded:07-12-2010

DGS Omaha beach

dgs_omaha_beach.zip | 21.93 MB

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305 downloads

Uploaded:07-04-2010

Sink The Bismarck

sink_the_bismarck.zip | 528.52 KB

NOT PUBLISH THIS AND TAKE CREDIT BUILD TIME 3 Days kyleanthonysmith@gmail.com

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483 downloads

Uploaded:05-18-2010

Operation Frostbite

operation_frostbite_v1.0.exe | 22.89 MB

taken,you will need six flags to create ticket bleed for your enemy. The idea was to create a map that really looks like it's cold and frosty and all the: Troops, Vehicles, Buildings and Trees are covered in frost, I do hope you all enjoy it. The map is fictional so don't read into the name too much.

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1051 downloads

Uploaded:05-03-2010

BattleCity

battlecity.zip | 21.36 MB

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384 downloads

Uploaded:03-02-2010

Operation Desert Eagle

operation_desert_eagle_v1.zip | 20.94 MB

through capturing the CPs and some soldier kits also available.

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342 downloads

Uploaded:02-20-2010

VXF Gazala

vxf_gazala.rar | 41.07 MB

on 174.99.113.251:14567 which is hosted by the http://www.unitedgamersociety.com/

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314 downloads

Uploaded:02-18-2010

Battle of Prozor

battle_of_prozor.rar | 8.53 MB

three times by partisans. Battle for the window is still known in the history of the Battle of the wounded. The best-known orders of Josip Broz Tito was: Prozor this night must fall. Battle of Prozor 1.01 Our map is based on true events happened in Yugoslavia during Second World War. The story is about the fourth enemy offensive or fourth anti-partisan offensive took place in January - April, 1943. In our map are featured British Army only, no partisans in our map, if someone wants partisans to fight a real, authentic and historic war he need to download our mod Operation Yugoslavia or Operation Yugoslavia:Rise and Fall. This map is made for Battlefield 1942 Expansion Pack The Road to Rome. Units/Commanders/Control Points included Units:German Army/SS Prinz Eugen Division-British Regular Army. Commanders:General Lorgins/Marshall Josip Broz Tito or British General Montgomery in The Road to Rome version of Map. Control Points:Level contains seven or nine control points:six capturable, three bases and german armoured column commanded by Colonel Kranzer one Control Point. Objective of the mission is to destroy two german fortified artillery guns and bunkers near the town of Prozor (in today`s Bosnia and Herzegovina near the bridge of Neretva, this battle was featured in the movie "Battle of Neretva". Allied team must after the destruction of artillery fortifications push harder onward toward the city of Prozor, where are stationed Italian Forces, and they waiting the Partisan/British Troops for a final battle and outcome of the battle and who will control the town. After Capturing or losing the town Allied must fight against Colonel Kranzer`s armoured column with molotov cocktails and a few hand grenades, secondary mission is to advance to the enemy artillery position and try to severe it, last mission is to destroy or capture german airfield (or force back germans to general Lorings Headquorters and force him to surrender (divide into two groups: first division attacks the city, the second division is going to fight against Colonel Kranzer`s Armoured Column of 50 Tiger Tanks, but the 3rd division will start attacking the bridge with the partisan engineers (the 3rd divison is not featured in our map it will be featured in map "Battle of Neretva" for mod Operation Yugoslavia or Mini-Mod Operation Yugoslavia:Rise and Fall, or you can see the movie for better tactics and fighting/killing improvements) to blow up the bridge and then again to cross that bridge and begun encirclement of the collaborationist forces. Allied Armaments:Air Support possible, 10 captured german tanks, 6 captured german APC, Allied Mission Support give you a B-17 Strategic Bombing in the Area (player has only 4 B-17 planes), Pak 40 Howitzers and Artillery German/Axis Armaments:Air Supremacy/they controlling the sky and entire skies of Balkan, Full artillery support, Full anti-tank support, reinforcments, two anti-tank bunkers/fortified defenses/ anti-aircraft artillery flak 38/flak 88, Tiger and Panzer IV tanks, minefield in a forest, anti-tank obstacles, anti-tank concrete defenses, Stuka Bombers, Forest Specialist Vehicles, Jeeps, Wirbelwind, Mobile Artillery. Scout and Radar/Airforce positions including Radar Systems, barbed wire. How to install: Place this map in default directory of the game Battlefield 1942/xpack1 C:Program FilesEA GAMESBattlefield 1942ModsXPack1ArchivesBf1942Levels, thats all. Author:torpedobomber25 George_Taylor_Cro John_Johnson_America SAS_19 Team from Croatia!

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123 downloads

Uploaded:02-03-2010

Kursk

96kursk_nbc.exe | 8.41 MB

!!! :) Visit the forum for more info on this map and on the Firefly 1942 Mod www.bf1942.com.br/forum

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158 downloads

Uploaded:02-02-2010

Raid on Drvar

raid_on_drvar.rar | 59.32 MB

move"), was an attack by the Waffen-SS and the Luftwaffe that aimed to disrupt the command structure of the Yugoslav Partisans by eliminating their Supreme Headquorters, and capturing their Commander, Marshall Josip Broz Tito. The offensive took place in April and May 1944. The operation is generally known as the Seventh anti-Partisan Offensive, or the Seventh Enemy Offensive in Yugoslav Sources. Despite the name, "Raid on Drvar", the offensive was much wider than the airborne assault/raid on the HQ, as it also included a combined Axis attack on Partisan positions in Bosnia designed to take advantage of the command disruption. This attack included local collaborationist forces, the Independent State of Croatia and the Chetnik movement. The Partisan General Staff Headquorters were in the hills near Drvar, Bosnia at the time (in today`s Bosnia and Herzegovina).Representatives of the Allies were also present.Sir Randolph Churchill (son of Sir Winston Churchill) and Evelyn Waugh (famous British Writer) were at Tito`s Headquorters at the time of the attack. Result: Partisan Victory, raid commenced at 5:00 AM. Partisan Commander and his Allied Guests were allready escorted to the (or on) British Destroyer HMS Blackmore. My Map/Level Raid on Drvar! In my map are shown three allied armies: Russian Army, British Army, U.S. Army (three maps). But in my new mod "Operation Yugoslavia" (not Operation Yugoslavia:Rise and Fall) are inserted the Yugoslav partisans and many Armies (Allied and Axis).There are three military bases: German military airport, the German tank base and Partisan headquarters in the mountains, there are also three control points: German airborne assault, German Mobile HQ, Partisan/Allied/British/Russian airfield. Units/Armies/Command/Vehicles/Air Support! Units:Werhmacht, Waffen SS, U.S Army, Red Army, British Commandos/Army. Armies:German Army,U.S Army, Red Army, British Army. Command:Kurt Rybka (commanding only the special forces, one control point), Partisan Commander Tito(one control point). Vehicles:30 Tiger Tanks, 25 Panzer IV, 1 T-34, 2 Shermans, 6 captured Apc (German Apc), AA artillery, Ground Artillery and Howitzers. Air Support: Ju 52, C-47 Dakota, Yak-9, Spitfire, B-17, BF109, JU-87, JU-88. Singleplayer-CO-OP support is not ready, will be made later, or will be placed in a mod.

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261 downloads

Uploaded:01-05-2010

DC Battle of Britain

dcbattleofbritain.zip | 6.27 MB

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218 downloads

Uploaded:01-02-2010

BattleaxeSupercharged - Night Version- With Jetpack

battleaxesupercharged.rar | 46.12 MB

. Several new vehicles R75 Bike , Hdxa Bike New tanks like the t95 and the flak panzer ,greyhound , sturmtiger and others . Flettner Helicopter - Dice Model . Modified Code . The map is made to prevent base camping , the airfield are in the corners of the map and the bases have artillery and controlled gates for defense . The main goal here is to take control of Fort Capuzzo . Credits Rdc_Firefly map design , coding and building Dice For All they have done . Visit www.bf1942.com.br/forum for other maps and news about a server for this and other maps . The site also have alternate links .

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165 downloads

Uploaded:11-02-2009

Spacehoshi_RTR_airbornePack.zip

spacehoshi_rtr_airbornepack.zip | 60.91 MB

give it a try ;) critics allways welcome

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265 downloads

Uploaded:10-22-2009

Prison Escape Map

prison_escape.rfa | 8.44 MB

self-destruct in 10 seconds. Download now!

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442 downloads

Uploaded:10-03-2009

The Merville Gun Battery

bf1942_operation_overlord_merville_battery.rar | 16.5 MB

places to be attacked by Allied forces on D-Day. Merville Gun Battery defences It overlooked the British invasion area of Sword Beach, and as it was believed to contain four 150 mm guns, it was a serious threat to the Allied landings. Each of the guns was sited within a reinforced concrete casemate, six and a half feet thick with a further six feet of soil above. As these could only be destroyed by an unlikely direct hit from the heaviest of ordnance, it was decided that British paratroopers would attack and destroy the guns a few hours before the landings at Sword Beach began. The 9th Battalion of The Parachute Regiment was selected for the task. The northern end of the Battery was protected by an anti-tank ditch, 14 feet (4.3 m) wide and 300 feet (91 m) long, with the remaining circumference protected by two belts of barbed wire, the inner belt being 8 feet (2.4 m) tall, and in between these lay a 50-75 feet deep minefield. The garrison, of gunners and sentries, amounted to one hundred and sixty men, and they were supported by numerous machine-gun emplacements and three 20mm anti-aircraft guns. [edit] The plan of attack Lieutenant-Colonel Terence Otway, the commander of the 9th Battalion, had formulated a complex plan to assault the Battery. Firstly, an advance party of four men was to land in advance of the remainder of the Battalion. They would then proceed to the Battery to cut holes in the barbed wire and clear paths through the minefield. At 00:30, before this reconnaissance party had reached the Battery, one hundred RAF Lancaster and Halifax heavy bombers would attack it with 4,000 lb (1,800 kg) bombs in the hope of destroying the position altogether or at the least inflicting considerable damage upon the defences. At 00:50, the main force of the 9th Battalion would land and they would be expected to reach the Battery by 04:00. With them would come a troop of Royal Engineers from the 591st Parachute Squadron, and a plethora of equipment, including mine-clearance devices, bangalore torpedoes for dealing with the barbed wire, and two guns of the 4th Airlanding Anti-Tank Battery, which would be used to puncture the steel doors that sealed each of the casemates. At 04:30, No.4 Platoon was to make a diversionary attack on the main gate area whilst two sniper groups fired at enemy troops in pillboxes, machine gun emplacements, and flak towers. The next phase was to be the timed arrival of three Horsa gliders, containing most of the Battalion's "A" Company and more Engineers, who were to land inside the Battery itself and attack each of the casemates with Sten guns and flamethrowers. At the same time, "C" Company would make the main assault by proceeding along the cleared paths through the minefield, quickly followed by the remainder of "A" and then "B" Companies. In the event of failure, the light cruiser HMS Arethusa would open fire on the Battery at 05:30 if no success signal had been received. [edit] Initial problems with the plan The entire plan, as laid out above, broke apart completely. Due to navigational errors, low cloud, and the pathfinders being dropped astray and so were unable to mark the drop zone for the 9th Battalion, the paratroopers were scattered anywhere up to ten miles (16 km) from the zone. Lt-Colonel Otway waited at the rendezvous point, but by 02:50 only one hundred and fifty of his six hundred and fifty men, and nothing else besides, had arrived. None of the Jeeps, anti-tank guns, mortars, mine detectors, medical personnel, sappers or the naval liaison party had arrived. [edit] Success after improvised changes to plan With time pressing on, Otway was left with no choice but to attack with what he had. When the 9th Battalion arrived at the Battery they found that their reconnaissance party had gone about their business excellently, having made a thorough study of German positions as well as clearing four paths through the minefield. The RAF bombing raid had, however, missed the Battery completely and their bombs fell away to the south, doing no harm to the Germans but landing dangerously close to the reconnaissance party. By 04:30, the Battalion had been reorganised into four assault groups, led by Major Parry and consisting of "A" and "C" Companies, which were to proceed along two of the paths cut through the minefield. As they were forming up, they were spotted and as many as six German machine guns opened fire upon the 9th Battalion's flanks. A small party of paratroopers under Sergeant Knight engaged the three guns near the main gate, taking out their crews with bayonets and grenades, whilst the only Vickers medium machine gun available to the Battalion dealt with those upon the other flank. Knight then led his group around to the main gate and improvised the diversionary attack by opening fire with everything at their disposal, which distracted the Germans. As this was happening, two of the assault gliders approached the Battery, the third having cast-off over England when its tow rope snapped. The gliders were to be guided to the Battery by the troops on the ground using Eureka beacons, however none of these had been recovered from the drop, and so the gliders pilots were flying by eyesight alone. Their view was further obscured by clouds and smoke from the bombing raid, which resulted in one of the gliders mistaking a village two miles (3 km) away for their objective, Gonneville which was mistaken for Merville and bombed by the RAF, the resulting fires caused the pilot to think the target had been destroyed and so landed well away. The other, however, found the Battery and was making its final approach when it was spotted and fired upon by a 2cm anti-aircraft gun, wounding four of the men inside and throwing the glider off course. The glider finally came to rest 750 yards (690 m) away. The glider was a wreck and several men had been hurt in the crash, however they disembarked in time to detect and ambush a party of Germans who were marching towards the Battery. As the glider flew by, Lt-Colonel Otway gave the order to attack. Major Parry blew his whistle, the bangalore torpedoes were detonated to further clear the barbed wire, and the four assault groups charged forward. In the darkness, the marked paths were not clearly visible and some men strayed from the path and onto mines. Three German machine gun positions fired on the assault groups but these were soon dealt with by the Battalion's Bren gunners and snipers. Amidst the enemy fire and exploding mines, firing from the hip and lobbing grenades at any strong-points that they encountered, the paratroopers charged on towards the casemates. Initially taken by surprise, the German garrison quickly recovered, first by shooting flares into the sky to illuminate the area, and then by bringing shellfire down outside the wire, and even arranging for a battery at Cabourg to fire directly onto the minefield. Otway ordered in his reserve to deal with the final machine guns that were hitting the assault teams, who were entering the casemates and engaging their defenders hand-to-hand. The guns, which were to be destroyed with specialist explosives that had not been recovered after the drop, were knocked out one at a time using the high-explosive anti-tank Gammon bombs which each man carried. The fighting began to die down as the garrison was at last overcome, and by 05:00 it was all over. Inside and around the Battery the scene was one of carnage, with dead and wounded of both sides lying everywhere. The German garrison had approximately numbered one hundred and thirty, but by the end of the battle, only six were unscathed. Of the one hundred and fifty men of the 9th Battalion who began the assault, sixty-five had been killed or wounded. The guns which had posed such a threat to the invasion, even though they were found to be obsolete 100 mm guns instead of the 150 mm calibre that was expected, had been destroyed and many lives were saved as a result. The assault upon the Merville Battery, by a small and wholly ill-equipped force, is still regarded as one of the most outstanding achievements in the history of the Parachute Regiment. Within 48 hours the Germans would be back in the battery, and two of the guns would be firing on the beaches. But for the critical few hours ahead the Merville battery would be silent and deserted.[1] Units: The 6th Airborne Division in Normandy The Merville Battery Type Artillery Battery Built World War II Built by Germany Construction materials Concrete, steel, barbed wire, airport, factory, tanks, SS Elite Corps, nearby labour camp defended by SS Corps and 2nd SS Elite Panzer Corps, minefield, french resistance movement in some my new maps about this title and operation In use 1944 Current condition Still exists Current owner France Map Open to the public Yes Controlled by Germany 1944, France, 1944-Present Garrison Wehrmacht, SS Elite Corps, Elite SS Sniper Corps Battles/wars Normandy Landings, Operation Tonga Copyright: Map The Merville Gun Battery ", you can use for your mods and add on, but you have to use your name, and also has my name as author. During the installation may be a problem, but first map insert in battlecraft bf1942 or MDT for unlocked map within these programs. But the program can work without Unlocking inside the program and BCT1942 MDT. Use at your hand for any problems I can not answer, but you can complain to my e-mail and I can help you then. Author: George_Taylor_Cro How Install: Place in folder C:/program files/ea games/bf1942/mods/(mod) and you are done and read

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706 downloads

Uploaded:09-29-2009

Sadiz Assault

bf42_sadizassault_rc.zip | 10.4 MB

hope to make a stand. The Germans are throwing an entire armoured division at the British, who plan to dig in at a town and small airstrip as their final stand. The Germans have superior armour, but the British still have control of the skies and will have close air support available to strengthen their defence.

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115 downloads

Uploaded:09-20-2009

STALAG

stalag.zip | 4.19 MB

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264 downloads

Uploaded:09-12-2009

bf1942_Operation_Overlord_Mod_Map_Vierville_Sur_Mer_1944.rfa

bf1942_operation_overlord.rar | 1.01 MB

infiltration, and spoofing the enemy, and especially espionage, is a great darkness, midnight before D-Day, the right time for the black uniforms (special forces, commandos, parachutists) and camouflage clothing. Group of British-American commando was sent to six hours (0100hours) prior to the Navy and Marine assault on the Normandy beaches, to destroy guns that look at Utah and Omaha beach, and to infiltrate a nearby factory and destroy the plant for the production of steel and especially ammunition and fuel . British SAS and American Rangers have in the final: to destroy, kill all the German soldiers and crew of the nearby airport and factories, to raise the coastal artillery in the air and keep the enemy until morning and wait for allied reinforcements, especially the tanks from Sword beach. If the allies manage to complete all of this win, and axis must defend and protect the position of its findings and move away from the target of allied commandos. Long live the parachute, black camouflage uniforms and D-Day, slogan of the map. Type of map: Mission Objective Conquest or Conquest Map-Team Death Match Map Objective. All copy and paste in mod Path including the Archives and Init.con files.C:Program FilesEA GAMESBattlefield 1942Mods(Mod)

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519 downloads

Uploaded:08-23-2009

shi no numa

shi_no_numa.rfa | 1.29 MB

FILES I NEEDED FOT THE FRAGFIELD BATTLECRAFT FILES AND VERY IMPORTANT DO NOT I MEAN DO NOT EDIT THIS MAP UNLESS I COME OUT WITH A V2. FH_LutenitFoley ANY BUGS REPORT TO ME AT MY E-MAIL

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118 downloads

Uploaded:08-23-2009

Pacific Oasis

pacific_oasis.rfa | 468.94 KB

installed but the US fleet got destroyed and now there stranded until renforcements arrive still need my permission to edit map but be careful i used over 1500 objects in it so have fun This map is made for friends to have fun on together /very improtan/ theres 2 mg that are to far in ground and are not usable and theres an armory in the middle of the island for anyone but the germans spawn there

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482 downloads

Uploaded:08-23-2009

Operation Snowy Nights

operation_snowy_nights.rfa | 899.96 KB

dock you can see the edge of the map so dont tell me that i tested and it works fine and A-ok

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1356 downloads

Uploaded:08-02-2009

Operation Rolling Barrage

operation_rolling_barrage.rar | 106.81 MB

& COOP made by Hamburger Hill ============================================== This Map is a conversation of BFV's Map "Lang Vei" The story of Operation Rolling Barrage: The Allied superiority human and material added to the Wehrmacht destructive losses. Despite the hopeless situation, units of the SS attempts a reconquest of lost outpost with a concentrated mechanical thrust. Because of material shortages, a further increase of vehicle stock can be achieved only by booty vehicles. The allies must take the Hill occupied by the Germans as quickly as possible to prevent the other feed of material. Good luck Soldiers, Yes we can! Take a Look at the Screens!!!! Supported gamemodes: SP, COOP, CQ, Have Fun with the machine_gun and enjoy this Map,:-) ==== Hamburger Hill ====

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1005 downloads

Uploaded:08-01-2009

Wittenberg

wittenberg.zip | 14.95 MB

German Feldgendarmerie guarding the town.

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786 downloads

Uploaded:07-30-2009

Desert fortress

desert_fortress.rar | 2.09 MB

strategies). Map size: small Vehicles: Tiger, Wespe, hanomag, m10, priest You can use this map in any way without my permission, just give credits of me. Any problems, questions or suggestions email me at martin9353(at)hotmail(dot)com

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1160 downloads

Uploaded:07-24-2009

Island-64

island64_bf42_v1.zip | 9.51 MB

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435 downloads

Uploaded:07-20-2009

Operation Luttich

operation_luttich_v1.0.exe | 19.74 MB

Mortain and Hill317,and Axis have 5 flags, Axis Main Base, Church, South West Village, South East Farm, South Village,these flags surround Hill 317... Allies must hold Hill317 at all costs as it is the only flag that creates ticket bleed, In SinglePlayer and Co-Op each side has one uncapturable flag Allies have: Mortain and Axis have: Axis Main Base.... all other flags are Neutral and you will need 5 flags to create ticket bleed.

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82 downloads

Uploaded:07-12-2009

Standoff

standoff.zip | 11.28 MB

some game play adjustments. join my website "Battlefield 1942 Forever!" at http://bf1942.ath.cx.

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376 downloads

Uploaded:07-09-2009

Ryham's FH Mappack #1

fhmappack_ryham.rar | 573.95 KB

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439 downloads

Uploaded:06-28-2009

DC Rush Hour

dc_rush_hour.zip | 10.04 MB

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1113 downloads

Uploaded:06-25-2009

Amel Gate

amel_gate.zip | 16.87 MB

before the Germans can secure it. Additional Skins by: Gumby, Jeff, CoyotePete, St0rm, Killah and Jingo.

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648 downloads

Uploaded:06-23-2009

Jasiko Marsh

jasiko_marsh.zip | 5.65 MB

map but, the ticket bleed is is purely man-to-man.

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821 downloads

Uploaded:06-21-2009

BFMod

bfmod_v2.0.zip | 133.62 MB

BFMod also uses content from both official expansion RTR and SWoWWII. Again, This is a SP/COOP mod. See the readme for more info.

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743 downloads

Uploaded:06-21-2009

Khirosha

khirosha.zip | 7.94 MB

camp established in the area and the USMC is searching for it. The two small river villages work together as kind of co-centerpoints. Keep in mind, they will be key to a win for either side. Enjoy

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932 downloads

Uploaded:06-21-2009

Crossfire

bf42_crossfire_v1.zip | 11.93 MB

is a lot more packed-in yet it suits a larger number of players because of the way in which the flags are spread out. Both teams will need to secure their side of the river and then try and push across either the two bridges or try their luck with swimming the river and climbing the stairways on either side. Each team has a jeep, two light tanks and a heavy tank at their base. You'll also be able to find a handful of pickup kits, including a type of kit that combines the Medic's submachine gun and healing ability with the Expacks and wrench of the Engineer class - quite useful for if you want to keep your tank alive as long as possible then slug it out on foot if it's destroyed. Custom weapon skins and a new skybox are also included. Most skins by me with the exception of the MP40, which was made by Dr Tempura.

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398 downloads

Uploaded:06-21-2009

Sadiz

sadiz.zip | 3.02 MB

and have to capture either the central island plus one other or take all 4 islands around the outside. The central island is a great place to hold out as it has a lot more cover than the others plus medical and ammunition resupply. To get between islands you'll have to run through shallow water without any sort of cover, so you need to make damn sure there's no sniper waiting to blow your head off on the island you're headed towards. If this sounds like as much fun to you as it does to me, check it out.

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1004 downloads

Uploaded:06-03-2009

Sandsturm

sandsturm.rfa | 26.54 MB

this vantage point.

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785 downloads

Uploaded:06-03-2009

D-Day Omaha Beach

d_day_omaha_beach.rfa | 8.63 MB

and i hope you enjoy it. Thank you!

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222 downloads

Uploaded:05-15-2009

Operation Desert Falcon

operation_desert_falcon.zip | 18.08 MB

spawning, I'll fix these in a later version. This is my work and if you would like to use it, please give credit and contact me before using this material. HAVE FUN!

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91 downloads

Uploaded:04-16-2009

Great Bridge

great_bridge.zip | 1.32 MB

Yamato, and some other ships) and the Allies start with only 1 flag. The Allies start with the same land vehicles but the ships are their US counterparts. An interesting layout, but leaves a good bit to be desired with flag placement and usefulness. ~Sent

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371 downloads

Uploaded:03-24-2009

The Battle of Australia

the_battle_of_australia.rfa | 3.75 MB

control points in the map. The Japanese are trying to invade the Australian home front! Any suggestions or reccomendations, email me fhweapons@yahoo.com. Have fun!!

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1206 downloads

Uploaded:03-23-2009

Brest

brest.rfa | 86.1 MB

the city of Brest. An artillery battery of heavy coastal guns has been turned around to fire inland on the advancing troops. This is a strategic position and must be taken by the allies at all cost. Once they have control over the city, they must neutralize the coastal guns, in order to eliminate any further enemy threat.

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97 downloads

Uploaded:02-05-2009

The Cold War In Japan

hokkadio.rfa | 199.76 KB

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184 downloads

Uploaded:01-11-2009

Outpost II

outpost_ii.zip | 27.28 MB

played on my clan server (194.54.188.90:14567). I encourage you to give it a try ;) More info in readme file.

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606 downloads

Uploaded:01-07-2009

Joes Reinforcements

joesreinforcements.zip | 21.76 MB

to much fun to let die. The First is France Hills by Lynnx, and the Huertgen forest by Rex McLachlin. I have made a few changes to enhance play with bots, but tried to keep the original as pure as possible. Because these are not addons(001) or Mods I have renamed them so the originals will not be overwritten. These maps are for Standard BF1942 These maps support Single Player and COOP

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90 downloads

Uploaded:12-29-2008

Woodbury CT

woodbury_conectucut.rfa | 203.67 KB

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163 downloads

Uploaded:12-20-2008

TLB Knife Fight map

knife_fight.zip | 7.01 MB

knife matches and jeep racing. Have fun![/quote] Sounds like all we need now is some popcorn and the Mortal Kombat theme. :P

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611 downloads

Uploaded:11-28-2008

Sunrise Harbor

sunrise_harbor.zip | 16.92 MB

There are five Carriers and five Destroyers engaged over two control points that make up the Harbor. Additional Skins by: Takiwa and Poopy Pants

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264 downloads

Uploaded:10-29-2008

Metzich

metzich.zip | 16.97 MB

positions near Damascus. There are four main control points and two Battle control points with no Spawn locations. Additional Skins by: Gumby, Takwa, Jingo, Jesus and Lord Wilding

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245 downloads

Uploaded:10-14-2008

Jutland Atoll

jutland_atoll.zip | 12.7 MB

village in the Channel Islands. There are six control points around 3 main Islands. Fighter planes aid in this attack. Additional Skins by: Afront, Allied Forces, L3_dOg and Gsus

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74 downloads

Uploaded:10-08-2008

Valley Crossing

valley_crossing.zip | 6.41 MB

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372 downloads

Uploaded:08-08-2008

Incoming Storm

incoming_storm.rar | 4.67 MB

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558 downloads

Uploaded:07-26-2008

Palm island

palm_island.rar | 4.14 MB

it.

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244 downloads

Uploaded:07-22-2008

Snowy dock SP

snowy_dock.rar | 1.74 MB

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258 downloads

Uploaded:07-18-2008

Op.Camel

op.camel.rar | 1.72 MB

map.

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372 downloads

Uploaded:03-21-2008

Landing Beach v1.2

landing_beach_v1.2.zip | 7.84 MB

the Germans get their air force in the sky. Enjoy!

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96 downloads

Uploaded:03-18-2008

Hellfires Level One

hellfires_level_one.zip | 18.75 MB

whillies and run over, into, or through your enemies . Its a great big hole but nothings is what it seems . Capture the middle base for a crashing time. Hope you like it . MADE BY HELLFIRE999

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929 downloads

Uploaded:01-19-2008

Pearl Harbor

pearl_harbor.zip | 5.13 MB

Enjoy! -------------------------------------------------------------------- Story: A crazy Japanese admiral became the Chief of the Japanese Navy who attacked the US Naval base Pearl Harbor near Honolulu (Hawaii)with a huge Airforce The Americans were not told anything so it was a surprise for them. They tried to get the battleships out of the harbor but there were already some battleships lost (USS Arizona). The US navy had lost over 3000 men. The Japanese only a few planes. -------------------------------------------------------------------- The map: Japanese have only 2 carriers instead of 4.(when the US is able to sink those 2 they DON'T respawn!(So are the US ships). Only one controlpoint: The airfield. The carriers: When Japan lost both carriers the Japanese navy can't respawn. (They dont have "homebase"). And here was a little mistake with building the map: It's upside-down Only conquest. -------------------------------------------------------------------- Installation: Unpack the .zip file and copy pearl_harbor.rfa (I know it is spelled wrong) to your ...EA games/Battlefield 1942/Mods/bf1942/argives/bf1942/levels map Uninstall: Delete pearl_harbor.rfa. -------------------------------------------------------------------- Made by Vincent --------------------------------------------------------------------

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1779 downloads

Uploaded:12-17-2007

FH 0.7 Fan Mappack (Non-Installer)

fh_fanmappack_client.rar | 277.84 MB

[url="http://battlefield2.filefront.com/file/FH_07_Fan_Mappack_Installer;85120"]HERE[/url].

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496 downloads

Uploaded:12-03-2007

Berlin: Hitlers Bunker

berlin_hitlers_bunker_v1.1.zip | 7.33 MB

killed himself and his wife.

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321 downloads

Uploaded:11-11-2007

Aanvalluh

aanvalluh.zip | 3.05 MB

Battlefield 1942 map:aanvalluh (= Dutch for attack!) Japan approaches its last days in the 2nd WW and the Russians have only 1 island before they can reach country of Japan with the city of Tokyo in the map! [/quote]

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2131 downloads

Uploaded:11-04-2007

Operation Sealion SP

operation_sealion_sp.zip | 15.91 MB

thanks to GenRommel, now you got the chance to experience this fictional battle first hand.

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691 downloads

Uploaded:10-23-2007

Operation Daybreak

op_daybreak.zip | 530.9 KB

also goes underground, into the sewers below said street, using ingenious and well-thought-out object placement to create an underground fight that would make BFV\'s tunnel system jealous. The sewer/tunnel system is quite extensive and houses 2 of the 3 capturable control points in the map, so prepare for some awesome underground fighting in the claustrophobic halls. At various points you can look up through grates and even see the street above, and there are little areas the sewer leads to that can give the player great firing positions over the street. Technically the map is very sound. I have a few gripes to mention, but that\'s because the map is flawless otherwise and it\'s only these little things that stand out. Firstly, there\'s a lot of kits to pick up around the place, but the author has placed them as a static object. This means that they won\'t respawn and if I remember correctly then if you host a game then you won\'t be able to see the kits but your clients will. Changing them to ObjectSpawns rather than statics will fix this (and if you want to stop the respawning, just set the respawn time to 9999). Flags also have only 1-2 spawnpoints, which means that with a little bit of research you\'ll know exactly where your opponents spawn every time and this could lead to some nasty spawncamping. Finally, the Crypt flag didn\'t have any cover around the flag radius, which might make it an absolute pain to attack since you\'re out in the open with nothing to hide behind/in while capping the flag. Those minor points aside, I have to say that I\'m very impressed by the author\'s hard work (this is a first map :eek: ) and attention to detail. Looking forward to more maps from you in the future! ~RussianComrade

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2018 downloads

Uploaded:09-06-2007

King of the Island

king_of_the_island.zip | 3.3 MB

Download

1379 downloads

Uploaded:06-21-2007

Joe\'s Map Pack

joesmaps.zip | 70.11 MB

Download

1060 downloads

Uploaded:06-08-2007

DCM Baghdad

dcm_baghdad.rar | 37.8 MB

:D

Download

1545 downloads

Uploaded:05-29-2007

DCM Harbor

dcm_harbor.rar | 92.85 MB

Download

440 downloads

Uploaded:03-31-2007

Operation Armored Thrust

operation_armored_thrust.zip | 8.25 MB

enough...you guessed it ...TANKS for everyone on the map (64 players).

Download

833 downloads

Uploaded:03-08-2007

Toxic Mules - Mappack

toxicmule_mappack.zip | 51.52 MB

surrender by German forces happened. Hill 500: Based on the actual WWII location inside the Huertgen Forest on the Belgium/German border. Seafront: A small chain of islands which harbor a large dock, hillside abandoned fort, makeshift landing strips, and 2 sub bases(one a crescent island) BFD: A fun map just as a tribute to the multiplayer map 'Beachdead' from Xbox 360' Conker:live and reloaded. It pits one team attacking from the water against the other team holding bunkers on the hillside above. The mobile armor in this map is a stand in for destroyable gates in the original map, and will not respawn. They should not be driven. ***Bonus map*** BFD:night The same as BFD map above, but darker. During CTF matches, there are no tanks, and the flags have been moved to avoid having to cross wide open waters. [/quote]

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961 downloads

Uploaded:03-01-2007

Reichskanzlei-1945

reichskanzlei1945.rar | 28.73 MB

Download

493 downloads

Uploaded:02-16-2007

Sun City Raceway

sun_city_raceway.rar | 60.44 MB

drifting and a cool track layout! It has a sweet-ass handling, and its one of the most popular maps ever made for the IS82 mod! You can get the IS82 1.8 mod here: http://is82.com/dlm.php?item=69 And the IS82 1.81 patch here: http://is82.com/dlm.php?item=20 Cya on the field![/quote]

Download

546 downloads

Uploaded:01-29-2007

DS Football

ds_football.rar | 8.53 MB

Download

2791 downloads

Uploaded:01-16-2007

Corregidor

corregidor_bf1942_map.rar | 7.77 MB

Download

703 downloads

Uploaded:11-28-2006

Fiji_Islands 1942 Conquest Map

fiji_islands.zip | 7.26 MB

capture, but only one where you can spawn. Two of the flags are located in the water, and the other flag is an airfield where the only dive bombers are. When a team has captured two flags the other team will lose tickets very fast so they need to quickly take at least one flag back.

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1823 downloads

Uploaded:08-30-2006

Fort Capuzzo

fort_capuzzo.zip | 1.05 MB

Cyrenaica, Libya. It\'s the 11th of April, 1941. The Afrika Korps is marching up to Fort Capuzzo, a fortress on the border between Libya and Egypt. It\'s a typical desert terrain: fog, sandstorms, open plains,... The perfect terrain for the famous Desert Fox, German Field Marshal Erwin Rommel. The map consists of: -1 axis base -1 allied base -2 capable allied control points The 8th Army has to defend these positions at all costs: once the Afrika Korps has captured them both, the allied tickets will bleed with a huge speed. But as long as they are able to hold both posts, the Afrika Korps will lose their tickets instead. Co-op support included.

Download

857 downloads

Uploaded:08-25-2006

The Siege of Moscow Map Add On

snowflakes.zip | 20.87 KB

snow storm. But it still looks nice.

Download

2365 downloads

Uploaded:08-24-2006

The Siege of Moscow

the_siege_of_moscow_fh.zip | 47.44 MB

work with the original BattleField 1942 game, it\'s Forgotten Hope only. I recommend that, for in case you already have this map for the original BF1942, you delete the original map because of problems you might encounter.

Download

1023 downloads

Uploaded:08-16-2006

Storm of Steel

storm_of_steel.zip | 65.91 MB

Regiments of the 216th Division has blazed through the area but has now reached the massive defences the russians have set up to stop the agressors before they reach Kursk. The Soviet positions, containing six defensive belts, were strong and deep. In front of each belt of strong points are vast mine-fields averaging 5,000 mines per mile of front. To aid their breakthrough attempt, the Wurttemburgers are reinforced with assault guns and heavy tanks. In the morning hours of the 5th, the Germans began to rumble forward in a storm of steel...

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2788 downloads

Uploaded:08-14-2006

Toujane, Tunisia

toujane_tunisia_v1.1.zip | 9.96 MB

Download

2061 downloads

Uploaded:07-18-2006

Woodland Skirmish

woodland_skirmish_v1_rc.zip | 6.41 MB

German radio from a farm they crashed next to, and using that radio called for help. A team of Allied paratroopers were dropped into the area to find the American bomber crew. Naturally, all this activity made the German units nearby curious, so they moved in on the crash site. The map is five control points, four creating a diamond shape around the perimeter of the map with one in the center. To trigger ticket bleed, you must either: a) Capture and hold both starting bases (\'Mill\' and \'Barn\') b) Capture and hold one starting base and at least two other control points (either \'Mill\' or \'Barn\', plus two of \'Ruins\', \'Farm\', or \'Armoury\') And here\'s a bonus: you can also play this in Road to Rome and Secret Weapons. The only changes are the vehicles and the teams that participate in the battle, however, it\'s still a fun change (the Grant\'s top gun is great against infantry because it\'s powerful and doesn\'t overheat). There are also a few jetpacks in the SW versions, and in RTR the German Assault pickup kits will have an Italian Breda LMG as a change to the SG44. See the installation instructions for more information. Forgotten Hope 0.7 support is also on its way. Also, when playing in the Vanilla version, on the spawn screen the Sniper kit has been replaced by an alternate assault kit with a SMG (Thompson or MP40) replacing the standard weapon. However, Scout kits can still be picked up from around the map. And one last thing. The M8 Greyhound. It was in the Secret Weapons map Raid on Agheila as a special vehicle. It was fast, lightly armoured, and had a fast-firing, low powered cannon. I needed a nice light tank for the SW version and the Greyhound fit the role perfectly. The model and most of the coding is by DICE, but I did do a slight reskin to change the desert tan colour to a more appropriate greenish colour, and had to recode the AI for it a lot as they were treating it like a jeep.

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1462 downloads

Uploaded:05-18-2006

Forgotten Hope Fan Mappack #6 - Server Files

mappack_6_server_files.rar | 12.91 MB

Forgotten Hope game server. These server files are for Linux and Windows.

Download

664 downloads

Uploaded:04-15-2006

The Road to Berlin

the_road_to_berlin_v1.zip | 21.85 MB

base > German fuel dump > German lumberyard > German airstrip > German town The Russians have control over the fowling flags, > Russian main base > Russian farmhouse The Russians will start under ticket bleed conditions and will have to fight to take a flag to stop the ticket bleed and then push the Germans back.

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340 downloads

Uploaded:04-14-2006

Island Hopping

whoopu2_island_hopping.zip | 12.51 MB

coast of Vietnam, is critical for housing US planes for future bombing missions over Vietnam. The NVA must hold the airfield and the other islands to prevent this from happening.

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975 downloads

Uploaded:03-14-2006

Factory

factory_bfmapv.1.0.zip | 9 MB

Download

880 downloads

Uploaded:01-22-2006

The Siege of Moskou

the_siege_of_moskou.rar | 3.75 MB

v1.0 See screenies for more interesting stuff than this README. GENERAL ------- This is a Battlefield 1942 custom map with Conquest, TDM, Capture The Flag, and... yep, Co-op support! Made by |RÐ|NiceGuyEddie, Holland. Brief description of the map: -4 capable Russian bases. -1 uncapable German base. -Known bug: on the city airfield, there are two planes: the AI always crashes with the second one, but I couldn't fix that. It's just a little problem, don't worry.

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434 downloads

Uploaded:12-14-2005

When Trumpets Fade

when_trumpets_fade.rar | 19.45 MB

defence line which was called \"The Siegfried Line\". This map has 3 game-modes so far, Conquest, Capture the flag & Team Death Match.

Download

565 downloads

Uploaded:08-07-2005

BF1942 Panzer War

panzerwar_by_sjulimann.rar | 2.36 MB

Download

371 downloads

Uploaded:07-20-2005

Pacific Battle

pacific_battle.ace | 3 MB

US fleets. No historical Relavence to it. Fleets consist of Battleships-2 Carriers-2 Subs-1 Destroyers-2 PT Boats-6 Fighters-10 That is per side. Hope you enjoy [/quote] My only gripe is that many ships suffer from what I call BBS (Blue Boat Syndrome). However, if naval warfare is your thing, this is the way to go.

Download

380 downloads

Uploaded:06-18-2005

FH Basewar

fh_basewar.rar | 7.59 MB

Download

226 downloads

Uploaded:05-31-2005

Invasion Crete

invasion_crete.zip | 24.88 MB

the map. The British control Crete, which comprises the bottom half of the map board. The British have the only accessible tank on the board. Although, there are more tanks being held in a warehouse by the dock (American equipment sent to help the Brits!). These tanks will take some ingenuity to access though.

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2063 downloads

Uploaded:05-18-2005

Otolikos Normandy Mappack Client

otolikos_normandy_mappack_client_files.exe | 81.09 MB

don't care about bots, certainly get this today!

Download

2162 downloads

Uploaded:05-16-2005

Silent Woods Coop

bf1942_silent_woods_coop.rar | 69.01 KB

Download

566 downloads

Uploaded:05-16-2005

Silent Woods

bf1942_silent_woods.rar | 3.94 MB

Download

639 downloads

Uploaded:05-16-2005

Pacific Railroad

bf1942_pacific_railroad.rar | 6.06 MB

looks pretty to say the least. Check it out.

Download

326 downloads

Uploaded:05-15-2005

Winter Land

bf1942_winter_land.rar | 6.11 MB

Download

601 downloads

Uploaded:05-13-2005

East Docks

bf1942_east_docks.rar | 16.28 MB

Download

2722 downloads

Uploaded:04-28-2005

FH Enemy at the Gates

fh_enemy_at_the_gates.rar | 7.76 MB

screen, but I\'d say get this map.

Download

123 downloads

Uploaded:04-28-2005

TF Moon Base One

tf_moon_base_one.rar | 1.81 MB

here. A ton of screenshots here. Check it out.

Download

2954 downloads

Uploaded:04-28-2005

Enemy At The Gate

enemy_at_the_gate.rar | 21.14 MB

players online since the house battles gave my friends and me a lot of fun there, but in case you can\'t play this online the map also features bot support. So check this baby out, it\'s definatly worth it :P

Download

441 downloads

Uploaded:04-25-2005

DCF Argon Forest

dcf_argon_forest.rar | 1.1 MB

one has yet to fix the camouflage in DCF so we can change to a woodland pattern for maps like this. Awesome none the less.

Download

1838 downloads

Uploaded:04-25-2005

FH Operation Wolf

fh_operation_wolf.rar | 1.67 MB

before you install this.

Download

1359 downloads

Uploaded:04-23-2005

FH Gazala Two

fh_gazala_two.rar | 5.78 MB

Download

5007 downloads

Uploaded:04-17-2005

1/9AirCav\'s DCF Map Pack

_ss1_19aircav_dcf_map_pack.rar | 138 MB

over the maps and their individual history: [b]Libertation of Harlingen v.2[/b] [quote]This map was created to represent the fall of German occupied Harlingen, Holland, by Canadian troops, on the march to liberate Amsterdam. The town fell to the Canadians on 5 May 1945. Although this battle was a minor battle compared to the fighting taking place inside Germany by Patton and the Russian army, every battle is major to the soldiers involved in the fighting. During my research on the battle I found little usable information on this battle as far as loadout and vehicles however, the city is mapped to be an accurate, if out of scale representation of the actual city.[/quote] [b]Slovenian Alps DAY 2[/b] [quote] Slovenia is a small mountainous country comprised mostly of farms & villages located between Italy and Hungary. Un-improved roadways and heavy summer rains make travel difficult. In 1941 during WWII Slovenia, ruled by Yugoslavia/Russia was overtaken by German & Italian troops then split up between them and Hungary. After the war Slovenia returned to Yugolsavia/Russia control. This map is a loose representation of the battles that took place during that time.[/quote] [b]Slovenian Alps v.2[/b] As \"Slovenian Alps DAY 2\" this map is meant to represent the battles in Slovenia between the Russian/Yugoslavian and German/Italian troops for this small country between Hungary and Italy. [b]Yakima Firing Center v.3[/b] [quote]Y.F.C. is a military reservation located in central WA. State,USA. It\'s weather & terrain make for a perfect desert training area. Still used today it serves as a unique chance for military personnel from Yakima itself, FT. Lewis & McChord AFB (just a few hours drive) to sample desert life & train with a variety of live ordinance in large open ranges.[/quote] Well guys, I myself had a lot fun during the testing matches, and I\'m pretty sure you\'re gonna like this map pack too. This definatly belongs into the cathegory \"MUST-Download\". :)

Download

970 downloads

Uploaded:04-11-2005

FH Argon Forest

fh_argon_forest.rar | 5.54 MB

Download

1453 downloads

Uploaded:04-11-2005

FH Tundra

fh_tundra.rar | 2.45 MB

Download

3051 downloads

Uploaded:04-11-2005

FH Battle of Pavlov

fh_battle_of_pavlov.rar | 7.26 MB

Download

206 downloads

Uploaded:04-10-2005

Warfront - Polder Battle

polderbattles.zip | 3.81 MB

enjoy it.

Download

402 downloads

Uploaded:04-08-2005

DC Plane Crash

dc_plane_crash.rar | 7.99 MB

Download

2305 downloads

Uploaded:04-08-2005

Gazala Two

bf1942_gazala_two.rar | 7.9 MB

Download

694 downloads

Uploaded:04-06-2005

FH Maps by Pvtfoley

fh_maps_by_pvtfoley.rar | 1.51 MB

no screenshots because there isn\'t much to look at in an unfinished map. Check out the read me to see what the maps are all about. This could be an excellent resource for a first time mapper or if you are experienced and looking for some inspiration.

Download

343 downloads

Uploaded:04-04-2005

1st Inf. Offical Training Map

inf_training.zip | 6.48 MB

Download

572 downloads

Uploaded:04-02-2005

Der Bocage Revisited Two

rtr_der_bocage_revisited_two.rar | 3.62 MB

static problems) and I gave the map a new name because too many things are changed: - Converted for Rome (XPack1) - Bots now back again - more Vehicles (Land, air, sea) - JU88A now in the Map - SBD with camo - Patrolboats now in the map Many thx to EA/DICE & [TG] Mr.Joshua the autor of the MP_Map Bocage_revisited Installation: take the Mapfile into Your RTR_levelfolder Have fun with the machine_gun Hamburger_Hill[/quote] This map looks very nice to me, hope you all enjoy. there is also a FH version for you that play it.

Download

395 downloads

Uploaded:03-30-2005

Stunt Mappack

stunt_map_pack.zip | 54.58 MB

Map Pack thats also features my new map "Stunt Islands 2". I'am kinda out of words atm, so i would say install the maps and have lots of fun on servers near you.

Download

4896 downloads

Uploaded:03-29-2005

FH Juno Beach

finishedjuno.zip | 30.63 MB

Omaha and of course, Juno. On the beachhead assault of Nan-White, snipers dotted the nearby hills while artillery pounded the shore line. Engineers had to clear the way for the tanks, with infantry quickly in toe. The Canadians made it the furthest in the days objectives only to be held back due to lack of support from thier harder hit allied companions, but there fight was not easy...this is thier story.\" ***Axis must hold the beach from the invading forces at all costs*** ***Allies must take all objectives to win, a constant ticket bleed is in effect*** ***Conquest is the only mode intended for play on this map***

Download

246 downloads

Uploaded:03-29-2005

DCF Abadan

dcf_abadan.zip | 37.33 MB

armour and soldiers in and out.

Download

487 downloads

Uploaded:03-29-2005

BG42 Operation Tractable

operation_tractable_bg42.zip | 11.35 MB

Pocket. Initially repulsed, it redoubled its efforts on 16 August, this time with 2nd Canadian Division also committed to the attack. The next day, Falaise finally fell. In coordination with the Americans, who began to attack, belatedly, from Argentan in the south on the 18th, the 1st Canadian Army proceeded to close the gap. When the troops of the Polish Armoured Division linked up with the Americans at Chambois on late 20 August, the Allies finally shut the gate on the Falaise Pocket.

Download

3457 downloads

Uploaded:03-28-2005

RM PearlHarbour2

rm_pearlharbor2.rar | 29.21 MB

Download

1073 downloads

Uploaded:03-25-2005

DCF DPV Rally

dcf_dpv_rally_1.rar | 25.67 MB

around that a big racing court running way up into the sky . there are fighters and choppers in Really funny for Stunts . also nice for sniper war . there are weapons laying everywear

Download

1768 downloads

Uploaded:03-23-2005

FH Kursk

fh_kursk.rar | 1.48 MB

Download

1477 downloads

Uploaded:03-23-2005

FH El Volcano

fh_el_volcano.rar | 2 MB

Download

1284 downloads

Uploaded:03-11-2005

DC No Fly Zone Day 3

dc_noflyzone_day3.zip | 2.69 MB

target buildings to defend/destroy: 2 hangars, the control towers and the radar stations. All the soldier, bot and most of the jet spawns are tied to your buildings so don\'t lose them. This map is an air combat only map; the only vehicles on the map are planes and anti-air weapons. NO PARACHUTES!!

Download

493 downloads

Uploaded:03-08-2005

Zook The World V1.0

zook_the_world_v1.0.exe | 80.66 MB

Download

2158 downloads

Uploaded:03-07-2005

Sulamaniya

sulamaniya_plus_screens.zip | 50.26 MB

closequartercombat areas around. Thanks to the people who built gauntlet and urban siege, since I took loads of info out of their files and borrowed quite some objects. Cheers to you, guys. I hope I will manage to accomplish some AI support in an addon later. I really hope that you enjoy the map and I would REALLY appreciate some feedback or suggestions how to improve the map. Hope to get some feedback, enjoy,

Download

238 downloads

Uploaded:03-05-2005

The Trenches

readme.zip | 5.64 MB

Download

269 downloads

Uploaded:03-02-2005

Interstate - Brownfield

brownfield.zip | 35.78 MB

you enjoy the map.

Download

3143 downloads

Uploaded:02-26-2005

FH Alpine Assault 1945

alpine_assault1945.rar | 7.73 MB

the addition of falling snow which adds to the atmosphere of the map slightly. The map is renamed Alpine_Assault-1945 and should not replace the original if you had downloaded it as you will still need it to play conquest mode, All credits go to the Forgotton Hope mod team for bringing us such an awesome mod, The original author of this map along with thief666 for bringing it to the community and ctz for providing the community with the opportunity of inserting weather effects into maps. Place map in your Forgotten Hope folder where you would place any other downloaded map and remember not to delete the original file as it is still needed for conquest play,

Download

266 downloads

Uploaded:02-25-2005

DCM Al Nas

alnas.rar | 24.52 MB

Download

246 downloads

Uploaded:02-24-2005

BFPro Soviet Airbase

bfpro_soviet_airbase.rar | 6.85 MB

EA/Dice/Schwebepanzer

Download

1378 downloads

Uploaded:02-23-2005

DC Battle Of 73 Easting II

battle_of_73_easting_ii.zip | 3.38 MB

vehicle placements have also been made in addition to the original placements.

Download

782 downloads

Uploaded:02-19-2005

FH Rk_Bocage

fh_rk_bocage.rar | 2.43 MB

into YOur FH_levelfolder, thats all to have fun with the machine_gun Your Hamburger Hill

Download

500 downloads

Uploaded:02-13-2005

DC Jungle River Mappack

jungle_river_mappack.zip | 32.92 MB

rhib\'s and watch for enemy movements from the air or just get in the thick of things beating through the foliege to defeat your enemy!\" This is revamp of the map I made about a year ago, among the upgrades I\'ve done I have improved the textures (not the usual BC detail.dds), added a custom sky (from BFV), added environment sounds, changed the vehicle spawns around a little, changed the fog settings, and added 3 more game modes (The original only had conquest) This map now works in Conquest, CTF, TDM, and Co-op.

Download

255 downloads

Uploaded:02-09-2005

NZEF Berlin Outskirts

nzef_berlin_outskirts.zip | 10.91 MB

2 Zis will spawn facing the German trenches plus a number of Tanks will also spawn just behind the hill on the Russian side, guns can be turned to faced the Germans, but once destroyed they will not ripsaw unless Germans take HillTop back. The over all map terrain remains the same, a number of Trees have been removed or relocated. All buildings behind the last German flag have been removed to reduce lag, and were completely unnecessary. The Dirt mounds in front of the Howitzers in the Russian base have been lowered to allow the guns to fire without taking self damage. Russian Tanks & Vehicles have been moved to allow easier access & reduce cluttering, some Tanks have been removed. A number of Barbwire has been, Adjusted or replaced to allow more freedom of movement without snagging & taking damage. More natural & man made cover has been provided in the fields for Russian on approach to Hilltop such as Dead Cows & farm equipment. Ammo boxes & Extra Kits have been added around most spawn points.

Download

3194 downloads

Uploaded:02-07-2005

Lou Pings Isle

lou_pings_isle.zip | 9.96 MB

Download

2488 downloads

Uploaded:02-07-2005

DCX Jungle River

dcx_jungle_river.zip | 15.42 MB

rhib\'s and watch for enemy movements from the air or just get in the thick of things beating through the foliege to defeat your enemy!\" This is revamp of the map I made about a year ago, among the upgrades I\'ve done I have improved the textures (not the usual BC detail.dds), added a custom sky (from BFV), added environment sounds, changed the vehicle spawns around a little, changed the fog settings, and added 3 more game modes (The original only had conquest) This map now works in Conquest, CTF, TDM, and Co-op.

Download

1572 downloads

Uploaded:02-07-2005

DCF Gothic Line

dc_gothic_line.zip | 30.86 MB

Loads of customised skins in this map... from uniforms to vehicles and lots more. Also includes no stingers and no parachutes... axis pickups and ladas have carbombs, allies have a \'supertanker\' almost indistructable - but has massive explosive radius when it blows.

Download

1844 downloads

Uploaded:02-07-2005

DCF Sea Rig Standoff

dc_searig_so.zip | 10.92 MB

bombardment and destruction... the centre bridge has partially collapsted, towers are crooked, debrit and floating junk all over the place. Ive gotten rid of the interior rig flag points (always got lost down there!) and instead have new flags on the crippled tanker(added), and under the bridge. Lots of snipering potential... lots of places to hide...

Download

299 downloads

Uploaded:02-07-2005

21CW Jungle River

cw_jungle_river.zip | 10.73 MB

rhib\'s and watch for enemy movements from the air or just get in the thick of things beating through the foliege to defeat your enemy!\"

Download

2222 downloads

Uploaded:01-28-2005

DCF City Streets

city_streets_for_dcf.zip | 5.71 MB

only available with the iraqi brdm2 only...ammo is spaced around the map...tight fighting in alleyways...vehicles are limited to were they can be used...goodluck soldiers.. map made and co-op added by GREENBUD as with any map with alot of buildings there is always a possibility of lagg depending on your system specs...adjust bot count accordingly unzip to a folder and use the easy to use installer...screenshots also included in zip file... thank you...

Download

7777 downloads

Uploaded:01-26-2005

DC Urban Siege Coop

dc_urban_siege_coop_desertcombat.zip | 27.8 MB

from co-op because of CTD........now depending on your system will determine how many bots you can use because of the city and all the buildings...this has a easy to use installer,just unzip to a folder and use the self installer....this will overwrite the origional DC urban siege......map credit goes to Desert Combat....co-op added by GREENBUD

Download

76 downloads

Uploaded:01-20-2005

Ouistreham

ouistreham_v11.0.zip | 9.09 MB

have any comments or ways I can improve the map, please post them.

Download

198 downloads

Uploaded:01-19-2005

Hon Mo Guai

hon_mo_guai_bf42_map.zip | 3.37 MB

allys) And one point in the Middle wich is the point to fight for. For suggestions and suggestions send a mailt to christian@zockerfreunde.de or visit www.zockerfreunde.de Over the map now to install simply into your Battlefield listing and with Mods/bf1942 klicen so long to you in \"levels\" the file arrived and then thereby..... with me sees simply pure the path so from >D:\\Spiele\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels so then times much fun and please all improvement suggestions to me....... Sorry, but my English is not so good....

Download

1758 downloads

Uploaded:01-15-2005

DC Temple Ruins Coop

dc_temple_ruins_99_coop.zip | 910.38 KB

bridges......dont forget to watch your back...unzip to a folder and use the easy to use installer and have fun....this is for DC Final...

Download

4873 downloads

Uploaded:01-13-2005

German Production Facility

german_production_facility.zip | 4.47 MB

you might see a stuck bot or 2 because this was real fun pathmapping because pf all the objects...unzip to a folder and put in your bf1942/levels folder....this map was made by "J3rkfish...co-op added by GREENBUD...thanks.. visit my bf1942 map editing tutorial sites at http://www.jwest3.20megsfree.com http://www.bf1942modsandmaps.20megsfree.com

Download

896 downloads

Uploaded:01-12-2005

The Bridge of Remagen

the_bridge_at_remagen.zip | 36.84 MB

taken it the before post. The map is largely held actually. (size of Market guards)

Download

379 downloads

Uploaded:01-12-2005

Funland 2005

funland_two_thousand_five.rar | 1.31 MB

Download

5201 downloads

Uploaded:01-05-2005

Havoc FH Maps

havoc_fh_maps.zip | 102.35 MB

Download

167 downloads

Uploaded:01-04-2005

Lehmans Mill

lehmans_mill.zip | 3.02 MB

shermans, 1 m10, 2 planes, 2 jeeps, 1 artillary. jeep and heavy tank spawn at control point. control point is beside a small windmill. this map is an excellent sniper map and good if u want lots of combat.

Download

317 downloads

Uploaded:01-04-2005

Gravity Factory Map

gravity_factory_map.zip | 529.47 KB

fall damage when you land. There is many objects to cover behind, and many places to explore. So hold on to your boot straps, and get ready for some Low Gravity indoor close combat!

Download

309 downloads

Uploaded:12-29-2004

Tripoli

tripoli.rar | 507.96 KB

the northern ridge, you can find the Axis base with a small town in center, a little factory and lots of vehicles. There’s also an airfield, on the north side of the base. On the south, you can find the Allied base. There are some houses in center and the air- field lies near to it. The three posts, the oasis, the mountain post and the village, are in the middle of desert. The mountain post lies in the eastern moun- tains, the oasis in the middle of the desert and the village in the south-east corner of the map. ======================================= [b]REVIEW[/b] ======================================= Ahh, just got done playing this one. Well, the first thing that I am going to say is that this map is extremely basic. It consists of a few villages, airplanes, tanks, and you. The terrain is mostly flat, I didn't encounter anything representable as to a mountain (which was stated in the description). However, this map could put out some nice battles between air to ground and air to air, because of it's large space. In the end, it comes down to playability. The thing that kills this map in the end is the lack of Coop. It would be nice to have coop in this map because of the possibility for some nice battles. In the end, I rate this map a [b]6.3 (D-)[/b]. Have fun if you download! *Todays Reviewer - [b]AndrewD[/b]*

Download

1261 downloads

Uploaded:12-29-2004

GFH Urban Warfare

gfh_urban_warfare_v1.1.exe | 5.18 MB

You will need to use your skill and team work to win the map side.

Download

59 downloads

Uploaded:12-28-2004

GFH Knife Island Linux

gfh_knife_island_v1.0.zip | 11.83 MB

thanks to GrimShadow. This map has had all weapons other than the knife disabled. So sharpen your blades and bring your skill because that is what it will take to leave GFH Knife Island. You can play this on our server at 66.102.113.41

Download

603 downloads

Uploaded:12-23-2004

DCF Winterland

dc_final_winter_land.rar | 5.81 MB

Download

233 downloads

Uploaded:12-23-2004

EOD 1.31 Winterland

eod_1.31_winter_land.rar | 6.13 MB

Download

414 downloads

Uploaded:12-23-2004

CIS Winterland

cis_winter_land.rar | 6.11 MB

Download

645 downloads

Uploaded:12-23-2004

BG42 Winterland

bg42_winter_land.rar | 6.1 MB

Download

696 downloads

Uploaded:12-23-2004

XWW2 Winterland

xwwii_winter_land.rar | 6.13 MB

Download

1171 downloads

Uploaded:12-23-2004

21CW Winterland

21cw_winter_land.rar | 6.12 MB

Download

1685 downloads

Uploaded:12-23-2004

21CW Gazala Day 2

21cw_dcf_gazala_day2.rar | 5.12 MB

Download

389 downloads

Uploaded:12-22-2004

DC 0.7 Gazala HC

dc_01.7_gazalahc.rar | 2.79 MB

Download

818 downloads

Uploaded:12-22-2004

21CW Gazala HC

21cw_gazalahc.rar | 2.79 MB

Download

64 downloads

Uploaded:12-17-2004

City Fight

city_fight1.zip | 4.97 MB

for this map. This map took about 3 weeks of building and testing and was made using Battle Craft42.Hope you have a fun time playing it. Julian Redman

Download

2476 downloads

Uploaded:12-16-2004

DCF Dark Jungle

dc_dark_jungle.rar | 5.58 MB

Download

2009 downloads

Uploaded:12-16-2004

DCF Desert Storm

dcf_desert_storm.zip | 33.23 MB

Download

1165 downloads

Uploaded:12-15-2004

DC Market Garden

dc_market_garden.zip | 2.4 MB

MODES: DC_Market_Garden supports Conquest, Coop, and Single Player modes. It has been tested with and will run on a dedicated server.

Download

888 downloads

Uploaded:12-14-2004

DC Final: Novadude Urban Siege

dc_urban_siege.zip | 24.37 MB

online....for DC_FInal

Download

916 downloads

Uploaded:12-08-2004

DC Blood Bath

dc_blood_bath.rar | 1.95 MB

would defiantly download and load it up with a few of your friends.

Download

321 downloads

Uploaded:12-06-2004

DC Bridgemon

dc_bringemon.zip | 14.58 MB

playing it now so I\'m getting it out there for you to try. Hope you like it. I don\'t think it will ever be finished ... This is my first map. Please forward constructive criticism to chopperschool@hotmail.com. Simply copy the .rfa file to the DesertCombat levels folder and it will work for all these mods: Desert Combat DC_Final DC_Realism DC_Extended

Download

293 downloads

Uploaded:12-05-2004

Pacific Islands

pacific_islands.zip | 4.5 MB

Download

324 downloads

Uploaded:12-05-2004

Stanlingrad 2

stanlingrad2.zip | 3.13 MB

Download

1161 downloads

Uploaded:12-05-2004

21CW Wintersturm

21cw_wintersturm.rar | 609.86 KB

Download

13595 downloads

Uploaded:12-05-2004

Winter Sturm

wintersturm.rar | 21.22 MB

Download

1221 downloads

Uploaded:12-05-2004

DC Norway SP

dc_norway_sp_player.rar | 2.9 MB

Download

200 downloads

Uploaded:12-02-2004

Senzuri Arena 2

senzuri_arena_ii.zip | 15.47 MB

by a torn up battleground and a wide, shallow channel through the middle. There\'s an opening at the top, acessable by ladders and stairs along the inside of the dome (but you can\'t get all the way out). The battle field is littered with explosive barrels, and there is one quickly capable flag in the center. Other features include extra days 2 and 3, and in-game music! (activated in the sound options).

Download

148 downloads

Uploaded:12-02-2004

Wilson Isle

wilsonisle.zip | 5.27 MB

defend it. Within days this tiny peaceful island was turned upside-down and prepared for war. The day is d-day, the hour is h-hour, and you can either join the Allied Forces and storm that island to defeat the Axis evil or join the Japanese infantrymen and stop the invading forces from taking your island. The choice is yours.

Download

728 downloads

Uploaded:12-01-2004

Alsmappack

alsmappack_11272004.zip | 209.18 MB

maps, we have decided to put a series of fantastic maps on the new \"TeamFHA Mixed Map\" server (IP 209.240.25.81) to give everyone a unique experience. Unique because many of these maps are not currently regularly hosted on any other server. Many of the maps have featured in the TWL League: Abandoned City Battle for Guam Battle for Hurtgen Forest Berlin Midnight Caen Densloe Practice Eagle\'s Nest Saint Saveur Stone Henge Telemark Wake Evenings All will be on rotation except for Densloe Practice, which will be, admin changed. We have sought out the very best versions of these maps and most are the original TWL versions although some may be slightly updated. To ensure you don\'t miss out on these exciting new maps and to ensure your compatibility so that you can always join us on this fantastic new server, download our FREE MAP PACK NOW.

Download

36 downloads

Uploaded:11-29-2004

The Stand

the_stand.zip | 11.91 MB

the Scout and artillery. To help initiate this, the home bases do not contain aircraft. There are no heavy bombers present in the map; It would be difficult to take off and navigate bombers on a map this small with the restricted land mass. Although this is a \"small\" map, it contains five bases and many Defense Guns, which can play an important role in the map, so it will be imperative to take out the DefGuns (or guard your own). And unlike the typical map that allows units to repawn after about 10 seconds, the DefGuns will remain destroyed for between 8 and 10 minutes. In fact, all units will take considerably longer to respawn than what you may be accustomed to. I felt that this was no only more realistic (it would have taken some time to repair or rebuild units) but it also encourages players to utilize their infantry abilities more fully. There is a reason a Scout carries a sniper rifle and binoculars. For the new players who may not know, the binoculars are used by the Scouts to \"scout\" targets for their artillery units. Engineers have explosive charges that are useful in blowing tanks, DefGuns, etc. The more players who in this map should increase the need for team work because the units are fairly few and far between. On the flip side, they also won\'t explode 30 seconds after getting out of them. This is useful when you want to plant some charges, lay some land mines, take shots at planes from the Flak guns, or just abandon a vehicle as an obstruction to slow the enemy or set a trap.

Download

786 downloads

Uploaded:11-27-2004

Stunts Island Final

stunt_islands_final.zip | 31.86 MB

say more. Install it and check it out.

Download

576 downloads

Uploaded:11-25-2004

DC Whiskey Mountain

dc_whiskey_mountain.zip | 8.75 MB

Download

1027 downloads

Uploaded:11-24-2004

Stunt Islands Final

stunt_islands_final.zip | 31.86 MB

say more. Install it and check it out.

Download

2854 downloads

Uploaded:11-24-2004

21CW SP Mappack1

21cw_spmappack1.rar | 3.36 MB

required in the BF1942 levelfolder

Download

620 downloads

Uploaded:11-23-2004

RK_Bocage for 3 DC_Mods

rk_bocage_for_dc_final_enhanced_dc_21cw_mod.rar | 6.73 MB

21st Century warfare lefelfolder Mapautor: ? Converter: Hamburger Hill

Download

709 downloads

Uploaded:11-23-2004

DCF, EDC, Tobruk2

dc_final_enhanced_dc_21cw_tobruk2.rar | 437.15 KB

DC:Final_Levelfolder or Enhanced_DC_levelfolder or 21CW_levelfolder. What mod You are ever prefare.

Download

336 downloads

Uploaded:11-21-2004

Piti Multimod

pitimultimod20041117.rar | 5.41 MB

Download

442 downloads

Uploaded:11-21-2004

Silent Woods for FH 0.65 & EoD.31

fh_01.65_eod.31_silent_woods.rar | 987.27 KB

map installation for FH: Put the rfa file from the FH packfolder into Your FH levelfolder installation for EOD: Put the rfa file from the EOD packfolder into Your EOD levelfolder have fun, Your Hamburger Hill

Download

447 downloads

Uploaded:11-20-2004

The River

the_river_map.zip | 16.06 MB

Download

335 downloads

Uploaded:11-19-2004

Gifujyou

gifujyou.zip | 19.7 MB

Download

38833 downloads

Uploaded:11-17-2004

Convoy - Coop

convoy.zip | 5.97 MB

Download

83 downloads

Uploaded:11-17-2004

Haguenau

haguenau.zip | 9.75 MB

Germans start off with the only capture point, thus counting down the tickets of the Allies. Not only are the allies forced to capture that outpost, but they must cross a river with almost no cover. Since the Allies are at such a disadvantage, it is suggested that the team ratio be 2 Allies per 3 Germans or even 3 Allies per 4 Germans

Download

111 downloads

Uploaded:11-16-2004

Updated Marcus Island

updated_marcus_island.zip | 13.04 MB

having problems transporting bomber planes to the war zone the bombers were set on a remote island. whoever takes over this Island will have control of a very powerful airfield. Since this is a game the outcome would only be as fictional. Have fun and enjoy this map it supports up to 32 players. This map runs great on my gforce 440. Any problems please contact me at Wizass@comcast.net

Download

58 downloads

Uploaded:11-16-2004

Trench

trench.rfa | 3.04 MB

Download

410 downloads

Uploaded:11-16-2004

Enhanced DC Aberdeen

enhanced_dc_aberdeen.rar | 7.4 MB

the vehicle positions, land and air. I thought for Aberdeen there must be a change, so it’s Winter and now you can fight with jets. Each force has a Harrier because the original position is not ideal for normal jets. All credits to the Map authors and EA/DICE Many thx to the \"SH_Modteam\" Many thx to the anonym moderator of \"uberdeen\" This is a stand alone map; put the aberdeen.rfa into Your Enhanced_DC_levelfolder Converter: Hamburger Hill

Download

645 downloads

Uploaded:11-16-2004

DCF Africa Tank Battle

dc_final_africa_tank_battle.rar | 4.23 MB

are more air vehicles and tanks. I put a few changes on the texture; Iraqis now have other uniforms and some buildings and vehicles have camo. Map author: unknown Converter: Hamburger Hill

Download

7430 downloads

Uploaded:11-16-2004

Tobruk2

tobruk2.zip | 28.7 MB

connection to Intenet or whose connection is very slow.

Download

53 downloads

Uploaded:11-16-2004

The Last Bridge

the_last_bridge.zip | 27.28 MB

The allies ( who blew some bridges also to stop Germans retreating ) chanced upon Remegan its bridge standing and little resistance, this was a chance to cross the Rhine in numbers and form a bridgehead for a push into the heart of Hitlers industrial centre.

Download

265 downloads

Uploaded:11-16-2004

Tora Tora Tora Map

tora_tora_tora_map.rar | 2.32 MB

heavy aircraft carriers accompanied by 24 supporting vessels. A separate group of submarines was to sink any American warships which escaped the Japanese carrier force.

Download

97 downloads

Uploaded:11-16-2004

Hell Town

hell_town.rar | 16.02 MB

let the US the option to paratroop into town.

Download

185 downloads

Uploaded:11-15-2004

Xhaos Rift

xhaos_rift.zip | 34.35 MB

Download

702 downloads

Uploaded:11-15-2004

XWW2 Pacific Railroad

xwwii_pacific_railroad_001.rar | 344.24 KB

XWWII Levels folder Attention: You need the BF1942_Map_Pacific_Railroad!!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

Download

1047 downloads

Uploaded:11-15-2004

XWW2 Airbase

xwwii_airbase.rar | 5.66 MB

Levels folder Attention: You need the BF1942_Map_Pacific_Railroad!!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

Download

750 downloads

Uploaded:11-15-2004

BG42 Pacific Railroad

battlegroup42_pacific_railroad.rar | 328.4 KB

Levels folder Attention: You need the BF1942_Map_Pacific_Railroad!!! Converted by Hamburger Hill All Credits by the Original Authors + EA/DICE Have fun Hamburger Hill

Download

9235 downloads

Uploaded:11-14-2004

BF42 Pacific Railroad

bf42_pacific_railroad.rar | 6.13 MB

Download

90 downloads

Uploaded:11-13-2004

The Deviled Hills

the_deviled_hills.zip | 3.71 MB

Download

173 downloads

Uploaded:11-13-2004

Tiger Assault

tiger_assault_ver._2.0.zip | 5.02 MB

MEN!

Download

753 downloads

Uploaded:11-13-2004

Thin Red Line

thin_red_line.zip | 15.74 MB

The Americans have to storm the heavely defended hill and prevent the Japanese from taking there control points. Created by Julian Redman aka >MOW

Download

303 downloads

Uploaded:11-13-2004

VXF Stunts One

vxf_stunts_one.zip | 22.73 MB

Download

241 downloads

Uploaded:11-13-2004

Town Square Trouble

town_square_trouble_v1.0.zip | 4.39 MB

capture it. In the middle there is a control point which doesn\'t allow spawning. So to control the point you have to capture it and stay alive in the capture area. The fighting could get pretty intense in there. For 8 - 16 players.

Download

105 downloads

Uploaded:11-13-2004

Train Wreck

train_wreck.zip | 4.11 MB

as if it is destroyed you will have to wait 6-10 mins for a respawn.

Download

291 downloads

Uploaded:11-12-2004

Wake A New Day

wake_a_new_day.zip | 26.8 MB

Download

90 downloads

Uploaded:11-12-2004

Woodrun

woodrun.zip | 8.6 MB

the Zollamt. The Map will be a paradise for sniper. Take and hold the three Flags it will be a hard Job, but it will be posible Woodrun by MikeMcFly Member of chip-allianz www.chip-allianz.de Map for BF 1942 The Map was tested on BF 1.45 Installation: Copy woodrun.rfa to ...\Mods\bf1942\Archives\bf1942\levels

Download

1216 downloads

Uploaded:11-11-2004

DCF Basewar

basewar_dc_final.rar | 2.2 MB

Download

319 downloads

Uploaded:11-10-2004

DC Bora Server Files

dc_bora_v181_srv.zip | 416.42 KB

Bora Bora. Your objective is to secure every control point and eliminate the enemy.

Download

133 downloads

Uploaded:11-07-2004

Bravo2zero Rally

bravo2zero_rally.zip | 10.59 MB

Download

258 downloads

Uploaded:11-07-2004

Desert Conflict

desert_conflict.zip | 35.49 MB

Download

186 downloads

Uploaded:11-06-2004

Beach Assault - Dieppe

finalbattle.zip | 5.18 MB

Download

49 downloads

Uploaded:11-06-2004

Divided Assault

divided_assault.zip | 7.54 MB

Download

45 downloads

Uploaded:11-06-2004

Fight Till Dawn

fight_till_dawn.rfa | 240.83 KB

Download

151 downloads

Uploaded:11-06-2004

Desert War

desertwar.zip | 8.82 MB

desk german: die allierten haben eine basis die man nicht einnehmen kann und die achsen auch. es gibt 3 capture ponts: SecretFactory,Center,Village die teams haben einen flughafen und ein paar panzer in the base an den punkten respawnen ein paar fahrzeuge. allys und achse haben einen hügel mit einen radio bunker und darin ein medic kasten ein sessel und ein tisch noch auf dem hügel eine flak

Download

193 downloads

Uploaded:11-06-2004

Forgotten Battle

forgotten_battle.zip | 15.43 MB

Download

173 downloads

Uploaded:11-06-2004

Dog Town

dog_town.rfa.zip | 6.44 MB

flag. Whomever gets that forces the other team back into the streets to fight thier way out of a hole.

Download

114 downloads

Uploaded:11-06-2004

Foggy Conflaguration

foggy_conflagration.zip | 3.83 MB

Download

837 downloads

Uploaded:11-06-2004

Densloe Practice

densloe_practice_ver3.zip | 3.23 MB

Download

471 downloads

Uploaded:11-06-2004

Front Stalingrad 1942

front_stalingrad42.zip | 47.5 MB

as he thinks? An endless supply of russian soldiers is coming over the mighty river. Stalin will not let his city fall.

Download

1251 downloads

Uploaded:11-04-2004

Valley of the Damned

valley.zip | 36.33 MB

Baracks to stop their reinforcements. 2-> Road to Rome -(french vs germans) Every flags can be captured here.Use explosives to destroy enemy Radar and stop their reinforcements. 3-> Secret weapons -(British comando vs german elite) The flags at Church and barn can be captured.Use explosives to destroy enemy Radar and Baracks to stop their reinforcements. 4-> Desert combat 0.7 -(US vs Irak) There is no flag to capture here.Use explosives to destroy enemy Radar and Baracks to stop their reinforcements.[/quote] Sounds pretty cool :D.

Download

164 downloads

Uploaded:10-28-2004

DC Final - Fall Conflict

dc_fall_conflict.rar | 6.15 MB

Download

719 downloads

Uploaded:10-26-2004

Aerodrome

aerodrome.rfa | 45.85 MB

away very quickly. 24/7 Multiplay-hosted Aerodrome server is available here: Multiplay.co.uk :: Aerodrome 212.42.16.104:28210 Password: prvdf Hope you enjoy it as much as we are.

Download

208 downloads

Uploaded:10-26-2004

Operation Market Jarden

operation_market_jard.rfa | 269.92 KB

Mustang, B-17 Flying Fortress, BF109 Messershmitt & Stuka.

Download

180 downloads

Uploaded:10-22-2004

DC_Umm_Qasr_Harbor

dc_umm_qasr_harbor.zip | 44.35 MB

Download

503 downloads

Uploaded:10-20-2004

DC_Waterhill

dc_waterhill.zip | 29.25 MB

Download

3442 downloads

Uploaded:10-19-2004

GC_Raltii

gc_ralltiir_installer.zip | 16.1 MB

Download

538 downloads

Uploaded:10-14-2004

Play Ground map

play_ground.zip | 13.18 MB

better practice than stationary ones ;). All in all, looks likes a very nice play around map. Seems like a good map to play with some friends when ya just wanna fly around.

Download

54 downloads

Uploaded:10-14-2004

DP Boot Camp

dp_bootcamp.zip | 39.64 MB

See ya on the battlefield! ( Screenshot courtesy of Planetbattlefield )

Download

83 downloads

Uploaded:10-13-2004

GC tournament map pack

gc_map_pack.zip | 31.18 MB

Download

5050 downloads

Uploaded:10-13-2004

Danube Blues

danube_blues_v2.0.zip | 27.73 MB

Download

995 downloads

Uploaded:10-10-2004

Carcassonne Beta

carcassonnebeta1.3.rar | 45 MB

See ya on the battlefield!

Download

425 downloads

Uploaded:10-10-2004

Mass Destruction

massdestruction.zip | 14.51 MB

Download

303 downloads

Uploaded:10-10-2004

Chilled Corpse Cemetary

chilledcorpsecemetary.zip | 9.53 MB

yourself! Download it now soldiers, and see you on the frontlines!

Download

1230 downloads

Uploaded:10-10-2004

The Struggle for France

the_struggle_for_france.rar | 11.67 MB

it now and try it out! See ya on the battlefield!

Download

261 downloads

Uploaded:10-10-2004

BF Duel

bfduel.zip | 1.05 MB

Pretty neat! Download it now and give it a go. See ya on the battlefield!

Download

726 downloads

Uploaded:09-06-2004

Kokoda Trail

kokoda_trail_v11.0.rar | 9.79 MB

Download

1140 downloads

Uploaded:08-30-2004

Tarawa

tarawa_v11.0.zip | 6.87 MB

Download

916 downloads

Uploaded:08-29-2004

Tarawa

tarawa_v11.0.zip | 7.77 MB

Download

570 downloads

Uploaded:08-23-2004

SH oppland forest

sh_oppland_forest.rar | 25.7 MB

Download

566 downloads

Uploaded:08-20-2004

RM Vercors Mountain

rm_vercors_mountain.rar | 35.77 MB

Download

1027 downloads

Uploaded:08-19-2004

Dam Buster

dambuster.rar | 32.3 MB

Download

1590 downloads

Uploaded:08-18-2004

Rm Pearl Harbor

rm_pearl_harbor.rar | 18.93 MB

Download

1319 downloads

Uploaded:08-13-2004

DC volcano seige

dc_volc.zip | 23.18 MB

volcano exterior and capture a narrow bridge access point and enter this way, or airlift troops to a disused crane access helipad - from their they can scale the crane and parachute into the volcano. Axis AA is abundent so Heli\'s wont last long within the volcano itself! Made originally for Conquest but also works in TDM and CTF.

Download

572 downloads

Uploaded:08-10-2004

Fragged Nation Map-Pack

fraggednation_mappack1.zip | 11.83 MB

this map-pack now, and enjoy! See ya on the battlefield soldiers!

Download

232 downloads

Uploaded:07-31-2004

Rouen

rouen.rar | 4.89 MB

Download

176 downloads

Uploaded:07-31-2004

Peleliu Final

peleliufinal.zip | 44.03 MB

Download

283 downloads

Uploaded:07-30-2004

DC_Helicopter_Rage

dchelicopterrage.exe | 6.35 MB

Download

163 downloads

Uploaded:07-30-2004

DC First Shot

dcfirstshot.zip | 9.78 MB

Download

761 downloads

Uploaded:05-23-2004

Oder River Map

oderriverfh1.0.exe | 39.92 MB

Download

377 downloads

Uploaded:05-23-2004

DC_Aberdeen

dcaberdeen11.1.zip | 10.75 MB

Download

549 downloads

Uploaded:05-22-2004

Para Stunt map

base_jumpin_stunt_map_1.zip | 4.84 MB

Download

1346 downloads

Uploaded:05-21-2004

DC Aberdeen

dcaberdeen.zip | 10.75 MB

from the Battlegroup42-mod). The page of my clan is www.theholyclan.at. I didn\'t include screenshots, because i think everyone of you knows Operation Aberdeen.[/quote]

Download

1177 downloads

Uploaded:05-18-2004

DC_Desert_Shield_V2

desertshieldv2.zip | 26.08 KB

Download

354 downloads

Uploaded:05-17-2004

DC-El_Alamein V2

dcelalameinv2.zip | 3.93 KB

Download

1790 downloads

Uploaded:05-15-2004

Stuntvilla 2

stuntvilla2.rar | 1.58 MB

they have re-released Stuntvilla 2, with some minor changes. and it\'s now made for Stunts mod. Don\'t hesitate to download this because it brings back all old (and new) stunts. really worth the download. server running it is: FP2 Stunts|122ms|64.94.238.250:14567 Drop by sometime.

Download

371 downloads

Uploaded:04-25-2004

Operation Dolan

operationdolan.zip | 4.1 MB

Download

2018 downloads

Uploaded:04-21-2004

ASF Training Town

asftrainingtown.zip | 17.42 MB

the pictures describe it! Be sure to join this clan on this map every Sunday and Thursday night at 9:00 on their ASF Pissing Blood Server! See ya on the battlefield soldiers!

Download

4517 downloads

Uploaded:03-16-2004

Eod Tri-Mappack

mhgreenbudseodmappack1.zip | 13.24 MB

the killer effort and i hope you continue your rule on BF:V with these amazing maps! P.S. sorry about the delay :) Now read the background info then get this bitch while shes still hot! [quote]Map Pack By GreenBud for use with EOD mod 3 maps included in the pack...battle at ling chow....the rice paddies...qui nhon (battle at)...first map...\"battle at ling chow\"...\"NGRU 2PT and the rest of the regiment were on patrol near ling chow when they ran across a regiment of VC soldiers,now to make it home you must stay alive and make it through THE BATTLE OF LING CHOW\"...2nd map..\"the rice paddies\"...\"The =MH= squad had orders to clear out sector delta when they came across a small VC village that they had to clear,little time passed and they knew they were in trouble...good luck soldiers,try and stay alive and return safely..\"......3rd map..\"qui nhon\"...\"The =MH= platoon was sent on a secret mission to stop the VC army from advancing,they were dropped far behind enemy lines and need to stop the VC advance at all costs but they didn\'t know the VC had rebuilt some broken down US vehicles so watch out,good luck soldiers\"...............enjoy [/quote] [b]P.S. did i mention all three are Co-op, Conquest playable![/b]

Download

3932 downloads

Uploaded:03-15-2004

B & C Maps EOD Mappack 2

bceod3mappack2.zip | 28.45 MB

Download

655 downloads

Uploaded:03-05-2004

BF Dust

bfdustver1.zip | 2.52 MB

me why anyone would want to make a CS map for BF...maybe it seems like a good idea? Meh, i\'ll let you be the judge ;). [quote]BF Dust - A Battlefield 1942 Counterstrike Replica *** This is a retro map made for all Counterstrike players out there. This map can be played in Conquest or CTF mode. I wanted to create an replica with orginal battlefield 1942objects. If you want an exact copy you should play CS instead. Also I did not want to ad the BF1942 spices as trees and tanks etc. This really shows the diffrens betwen the 2 games. A perfect 4 on 4 map or a retro challenge for all fraggers. *** Features in version 1: - Verifyed with patch 1.6. - Ballanced for good Conquest or CTF play. - Only medic and ammo at the main bases to prevent grenade spam and force a good play. - One takable flag. Gets grey on 3 sec and is won in 8 sec to keep the heat up. - Only soldiers fighting. No tanks, planes or boats what so ever. This is fragging assult fights. ***[/quote]

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466 downloads

Uploaded:03-03-2004

Jeep Races

jeepraces.zip | 1.01 MB

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3121 downloads

Uploaded:03-01-2004

Stuntvilla

stuntvilla3.zip | 11.15 MB

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754 downloads

Uploaded:02-26-2004

Ultra Test Map

ultratest01.7.zip | 7.51 MB

several tips and hints. -ChrismanTplaya [quote]The only reason why it is called 0.7 is because a final version MAY be release one day, and I just want to be prepared. But that doesn’t mean that map is buggy or incomplete. It is finished as far as I know. Well…Happy stunting. [/quote]

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384 downloads

Uploaded:02-26-2004

DCM Al Nas Server

alnasserver.rar | 1.94 MB

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1265 downloads

Uploaded:02-24-2004

Battle Of Leningrad

battleofleningrad.zip | 30.94 MB

an infantry map id say but if you like a litle smaller maps like stalingrad and berlin, your probably gona think this map is good, or at least ok :)[/quote]

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1458 downloads

Uploaded:02-18-2004

Operation Chariot 2

operationchariot2.exe | 33.07 MB

Single player and coop maps well here you go i worked hard at this lol. Operation Chariot is not a new map but it now supports single player and coop and has the 1.6 kettentrad in it as well as MG firing Jeeps and kuebels which the bots will use!! You can still blow all three bridges up (and they still respawn) but the bots will just drive in anyway but i they will climb out :) The map (bf and DC versions can be downloaded from here(self installing too)[/quote]

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1671 downloads

Uploaded:02-12-2004

DC .7 Map Fix

dc1.7mapfix.zip | 2.23 MB

problem when trying to manually switch to vanilla DC converted maps when using DC .7. Most people are getting a \"game mode not supported\". This fixes all of the vanilla and stock DC maps in DC .7. There are 2 fixes one for windows dedicated servers and one for linux dedicated servers. They both contain the exact same fix just one is zipped the other is tarballed and gzipped. A readme is included. The fix is serverside only and has been tested and confirmed to work. This fix has no effect on running Punkbuster. MD5 checksums : 8b71ad8420544e12948729c51cd8f2f8|dc.7mapfix.zip 2770e3a346a889c208e308834a1a3691|dc.7mapfix.tar.gz My nick on your forums is *SSP*DemonJester, email is Demon_Jester@comcast.net, website is http://silentshadow.net If you have any questions just let me know via email. Regards *SSP*DemonJester [/quote] Well, if you want some updated and smoother running maps then you better get to downloading this eh? Thanks Jester and we will be sure to check this out! Thanks!

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539 downloads

Uploaded:02-11-2004

Eastern_Front Map

bf1942easternfront.zip | 9.01 MB

russian front. The Germans have to fight against a strong russian army while retreating back to germany. German forces tried to build a last defence line in the open fields near a town in polland. They have artillery battery for support, but only few heavy tanks left. The Russians have air support and strong tank forces, but they will have to fight in the open field. Tactics: In the beginning, Germans hold 5 control points, russians hold 2 control points. In order to win, either army will have to capture at least 4 of 7 control points. Game Modes: This map should be playable in multiplayer mode, there is no singleplayer support, sadly. Known Issues: This map is not completely finished! i have done at least 90 percent work, but stoped because of lack of time. I still like the overall idea and want to hand it to the public. Anyone who wants to do some improvement - feel free to alter this map in any way. I know, that the russian skins are not right, some are american. There is no menue mini-picture and no comment text when the map is loaded. The russian city is not completely finished. This map is made with battlecraft and now other tools, because i got no skills in programming. Contact: I like to hear any kind on comment on my work, please contact: spam@borntogrill.de Have fun playing! [/quote]

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219 downloads

Uploaded:02-08-2004

The Lake

the_lake.zip | 3.89 MB

remaining Jeep, they have to make it to the nearby abandoned Storage depot (to be added) and \"set camp\" there. The objective is to take over the bridge and hold it as long as possible. There is a base at each end of the bridge to help you do this. Description: This map is a small map with 2 bases(which are capturable) at each corner of the map, it has a lake on the middle with a briodge spanning over it. The bridge is capturable and there is a small base at either end. This map can be played in Conquest only.[/quote]

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435 downloads

Uploaded:02-07-2004

Convoy -Valley of Death-

convoyver1.zip | 4.06 MB

allied shall gather a big convoy and defeat the germans. The main battle will probably take place in the mittle of the valley. But be aware of soldiers sneaking by in the hideouts.[/quote]

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242 downloads

Uploaded:02-03-2004

Trench Fight *Renamed*

trench_fight2.zip | 5.46 MB

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759 downloads

Uploaded:02-01-2004

NS Mountain Dew

mountaindew.zip | 19.87 MB

time :( But this is still a good map personally i have been working on my dogfighting with some buds and this map is the perfect place! Be sure to check it out! And offer all your thoughts and suggestions below so the creator can know if he is on the right track or not!

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991 downloads

Uploaded:01-30-2004

Gazala day 2

gazala_day2_1.1.zip | 7.19 MB

out for sure!

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995 downloads

Uploaded:01-30-2004

Pacific War

pacific_war.zip | 6.66 MB

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2133 downloads

Uploaded:01-29-2004

DC LostVillage Day 2

dc_lostvillage_day2.zip | 7.47 MB

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687 downloads

Uploaded:01-24-2004

The park

dc_park.zip | 5.24 MB

place damn i dont know what to say this is really awesome and has full co-op support. check this out for sure!

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1870 downloads

Uploaded:01-21-2004

Prison camp lockdown 2

dc_prison_camp_lockdown_2.rar | 10.13 MB

banned you are Warned stop whining and just download it here:http://www.rarsoft.com/download.htm

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569 downloads

Uploaded:01-21-2004

Invasion of Okinawa

invasion_of_okinawa.zip | 28.69 MB

this out!

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1040 downloads

Uploaded:01-21-2004

Truk Islands

setup.exe | 10.3 MB

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695 downloads

Uploaded:01-19-2004

Holland 44

holland44_by_a_war_moose.zip | 18.13 MB

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6112 downloads

Uploaded:01-18-2004

Dc Heli War *fixed*

dc_heli_war1.zip | 11.56 MB

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433 downloads

Uploaded:01-15-2004

Divided Assault

bf_divided_assault.zip | 7.54 MB

germany. One of their planes has been hit and everyone has bailed out. By luck, their plane plummets down and takes out two tigers by crashing into them. At this point, the battle really begins. Paratroopers coming down. Bullets flying up. It\'s an in your face assault divided by a wall seperating the old and the new cities.\" Pretty cool guys check it out.

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1551 downloads

Uploaded:01-14-2004

The Hill

thehill.zip | 9.71 MB

Download

397 downloads

Uploaded:01-12-2004

Broken Stalingrad

brokenstalingrad.zip | 12.69 MB

in the middle, also the ticket count does not go down so this is either a time map or an infinite deatmatch. He did not specify if it has co-op support but in my opinion i imagine the bots would still work simply because it is still stalingrad. I like the idea of this lets see some more guys keep it up!

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314 downloads

Uploaded:01-10-2004

Trench Fight

trench_fight_.zip | 2.34 MB

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12837 downloads

Uploaded:01-09-2004

Alpine Operations

alpine_operations.zip | 13.48 MB

- but not brilliantly. It was built using "Kursk" as starting point, and the author has kept the flags and layout the same. New buildings have been put at the flags and this makes for an interesting map. To the West, the are houses with a windmill (on vanilla BF - not sure about DC) behind, while to the East is a tenement block with a static machine gun in the top window. The bases have had new buildings added and are well laid out - they look like villages that have been turned into bases, not existing bases, which is good. Judging by the loading screen, the author has made winter skins for the soldiers and vehicles. Having only tested it on vanilla BF, I only saw the new skins on the vehicles. These are quite good and make the vehicles fit in well to the location. I recommend this map for any Single-player or Co-op fans out there, it's actually quite enjoyable![/quote]

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9835 downloads

Uploaded:01-09-2004

Piti

piti-final.zip | 4.73 MB

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565 downloads

Uploaded:01-07-2004

Mars

mars.zip | 6.95 MB

taken by the nasa before the spirit landed on mars. i used that as a land texture. The map has 6 spawn points alies/axis and 1 home base for the alies and one for the axis. And a lot of planes, tanks and cars ands its usable for: Multi player - Conquest - Team death match - Capture the flag

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1945 downloads

Uploaded:01-06-2004

Jungle River DC

jungle_river_dc.zip | 14.31 MB

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1386 downloads

Uploaded:01-05-2004

Dc Figi islands

dc_figi_islands.zip | 10.83 MB

down to battle map This is for Desertcombat only with some of the newer objects I have tryed to lay out Island as close as I can with a minor change to Mount Fuji Hope you enjoy and feel free to make alterations

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3125 downloads

Uploaded:01-04-2004

Bunkerwars

bunkerwars.zip | 8.57 MB

folder is this: ____________________________________________ C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels ____________________________________________ This map is a close combat map made for Battlefield 1942, but is somewhat compatable with Desert Combat. You can fly the b17 and the zero in this map as well as bieng able to drive a jeep. There are many ammo boxes in the middle and at insertion points to insure you will always have acess to ammo. This map is mainly for people who want a smaller map that requires less running and planing and more instant action. When making this map I put all the things that i would like in a map on it to make it exremely fun but if you find any unbalances or bugs please e-mail me at collin@collinbraham.com. Or if you want me to work on a map for you or a group of people and I like th map idea ill probly make it. Once again just email me. Final Notes Please don't call this map yours, steal its main ideas, sell, or modify it. | Bunker Wars _-~=~-_ go towww.collinbraham.com for more info about me. Bunker Wars Map is a copyright © 2004 of Collin Braham

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838 downloads

Uploaded:01-03-2004

Pegasus bridge

pegasus_bridge.zip | 12.97 MB

leadership of Major John Howard landed on the east shore 10 minutes after midnight on June 6th, 1944. Within 10 minutes the bridge was fallen in British hands and secured. There were 2 killed and 14 wounded of the British troops. The owners of café Gondrée became the first French who were liberated. Great history but not a great battle...i decided to turn it into a balance fight around a bridge on a mirror map ... armor support in the village and artillery on the mountain.Air support from the mountain too.The map contain 6 flags : Benouville_north , Benouville_south , nort_mountain , south mountain , GE_train and UK_farm . The last two flags cant change team. SP/COOP Its my first map and i was very very decided to make it work under Coop...lol...what a jungle... The conqest version was built in 2 weeks , and 2 month just to learn (a little bit) how AI\'s work ... anyway.. the only difference here is the radius of the Benouville_north flag;changed from 6 to 30 ...because the bots just dont wanna get inside the d@M*% church . OBJECTIVES Each team have to hold on the flags on their side of the river.Your team will bleed tickets if the enemy capture a 4th flag.The village around the bridge is more valuable than mountains.

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1184 downloads

Uploaded:01-03-2004

Hell in the philippines

hell_in_the_philippines.zip | 13.49 MB

airfield. Japanese forces still control the Southern Isle and have a harbor to which they are still able recieve supplies from Japan. Allied forces will haft to conquer the bridge that connects to to isles and then lay siege to the Harbor. While Japanese forces will force there way across the Bridge through the jungles and siege the Allies airfiled.

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1967 downloads

Uploaded:01-03-2004

Saddamns last escape

saddams_last_escape.zip | 27.87 MB

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2747 downloads

Uploaded:01-01-2004

Thunder Island day 2

thunder_island_day_2.zip | 51.3 MB

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424 downloads

Uploaded:12-31-2003

Underground

underground.zip | 5.44 MB

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1206 downloads

Uploaded:12-30-2003

Dc_hold_off

dc_hold_off.zip | 26.68 MB

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1524 downloads

Uploaded:12-29-2003

DC Desert Strike

dc_desert_strike.rar | 6.48 MB

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466 downloads

Uploaded:12-27-2003

Grand Canyon assault

grandcanyonassault.zip | 2.35 MB

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1326 downloads

Uploaded:12-26-2003

Bastogne

arrow_bastogne.zip | 6.05 MB

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2384 downloads

Uploaded:12-25-2003

Heavy and small weapons training fields.

dc_21cw_heavy_weapons_rangev1.zip | 11.79 MB

all the small arms in DC. As you will see there are pop up targets and they work. The range is base on the ranges I ran in my 17 years in the US Army as an Airborne Infantryman. Along with the main range there are two 50 Meter rangers. There also is a flag between the two non cap flags, If you are coalition and you want live targets on the range, have a person who is opposition cap the flag and they will get a spawn point on the range. The range was made with the 21cw tournament in mind but will help anyone wanting to be a better shot. I have included both the heavy and small weapons version in one nice download. (unlike other sites)

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1758 downloads

Uploaded:12-25-2003

Twinrivers

twinrivers.zip | 22.86 MB

in, but it will be released in a future build hehe. Go and DL Twin Rivers now :D [/quote] Also, expect a map pack in the near future. This map pack will include Al Nas Day 1 and Day 2, Killbox(with comanche), and Twin Rivers Day 2(with comanche). This map look s awesome :)

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2446 downloads

Uploaded:12-22-2003

Operation Moose

operation_moose.rfa | 57.51 MB

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1047 downloads

Uploaded:12-07-2003

In The Bush

inthebush.rar | 3.63 MB

Download

679 downloads

Uploaded:12-06-2003

Another Battle

another_battle.rfa | 29.22 MB

directory made by elessar lsar21@freemail.g[/quote]

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836 downloads

Uploaded:11-21-2003

German Camp

german_camp.zip | 10.39 MB

Download

4645 downloads

Uploaded:11-21-2003

DC Baghdad Airport v1.45

dc_baghdad_airport_v1.45.exe | 19.4 MB

compatible.

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1283 downloads

Uploaded:11-11-2003

GFH Death Fest

gfh_death_fest.rar | 5.18 MB

LOAD Soldier\'s! You have just received your orders and your mission will be to command and dominate the enemy forces. If you fail in working together you will see the true meaning of Death Fest. WHAT ARE YOU WAITING FOR!? MOVE IT![/quote]

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233 downloads

Uploaded:11-08-2003

Operation Tandem Thrust (player)

operation_tandem_thrust_player.zip | 34.87 MB

precision artillery, and plenty of air power for the flyboy in all of us. Heavy tanks are also plentiful, and the small village in the north should make for some great close in fighting. There are 4 capturable bases and 2 uncapturable bases. [/quote] The server version can be found [file=15127]HERE[/file]

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1260 downloads

Uploaded:11-08-2003

Russian Country

russian_country.zip | 21.95 MB

spy ennemy positions and movements. This control point\"Observation hill\" has to be kept continuously.If not the flag will turn to neutral and the respawn point will not be available.[/quote]

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1486 downloads

Uploaded:11-06-2003

Aachen Germany Map

aachen_germany.rfa.rar | 1.89 MB

battlefield 1942. Does not work in single player mode, any other mode should be fine. Just place in C:\\Program Files\\EA GAMES\\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels Axis are on the verge of defeat in the fatherland. Allies are advancing, they have complete air control. The only hope for Axis victory is a Blitzkrieg. Any modification to this map is fine with me. Any one who knows how to convert this to desertcombat please contact me @ apps175@ameritech.net[/quote]

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1817 downloads

Uploaded:11-03-2003

A Sliver of Hope

a_sliver_of_hope_fh-v1_1.1.zip | 37.81 MB

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1297 downloads

Uploaded:11-02-2003

Canyon Combat

canyoncombat.zip | 4.91 MB

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3646 downloads

Uploaded:10-27-2003

DC Occupied Territories

dc-occupiedterritories-map.zip | 9.43 MB

taken control of the Allied base. Their next objective is to recapture the weapons facilities, supply depot and docks. Then move on to retake the local village. Iraqi forces have to cross a river to get to the secluded base and village, luckily they\'ve also taken control of 2 Allied Blackhawks and boats, there are also 2 BMP2 light tanks for the assault. Allied forces have no fixed base to defend, they are fighting for survival against a guerilla force determined to reclaim their country, at their disposal are a smattering of local vehicles, Humvees and an M2a3 Bradley light tank. A mix of urban and open warfare can be expected, with narrow streets and paths between houses and wide open spaces between the village, weapons factory, docks and supply depot.

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688 downloads

Uploaded:10-27-2003

Dust City

dust_city.zip | 2.8 MB

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3724 downloads

Uploaded:10-27-2003

Welcome to the Jungle

lcome_to_the_jungle.zip | 7.41 MB

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3139 downloads

Uploaded:10-26-2003

FEAR Clan Official Map Pack

fear_map_pack.exe | 94.24 MB

Download

680 downloads

Uploaded:10-25-2003

Bocage Revisited

bocage_revisited.zip | 16.25 MB

Download

628 downloads

Uploaded:10-25-2003

Lolled Stunt Map

lolled_bf1942_stunt_map.zip | 9.3 MB

1942\\mods\\bf1942\\Archives\\bf1942\\levels folder [/quote]

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1086 downloads

Uploaded:10-25-2003

Berlin Under Siege

berlin_under_siege.zip | 5.16 MB

whole new area! This map is not 100% jungle. In fact, it's 50% jungle now. I have added a whole new section to the map, changed the sky, changed the ground, and most of all, extended the map area.[/quote] You can download the DC version [file="15019"]here[/file].

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825 downloads

Uploaded:10-25-2003

City Assault

city_assault.zip | 10.64 MB

Download

902 downloads

Uploaded:10-25-2003

Cherbourg (1.4)

cherbourg_ver1_4.zip | 3 MB

this map was found at: http://www.army.mil/cmh-pg/books/WWII/utah/utah.htm *** This map is designed for skilled conquest players. The germans is to defend the occupied Cherbourg and the allied will by surprice conqure the control points one by one. It contains a loot of various tactical openings from both sides. The main battle will probably be won by the skill of assults and anti tank soldiers. The houses in Cherbourg can be used for both attacking and defending and the team that have the best aim will gain the victory. There is also the poweful destroyer on allied side and two fast luftwaffe planes on german side. This battle have the variation for all players and requests well trained soldiers to win. *** Features: - Ballanced to provide various of tactical battles. - Ammo and mediclockers spread out in the map to provide fun soldier to soldier battles. - Various of gaming on land, at sea and in the air. - Enclosed map with all details presented. Requirements: - A PC with Bf1942 game. - Orginal Dice maps installed. - Unzip the Cherbourg.rfa map file in: BF1942\\Mods\\bf1942\\Archives\\bf1942\\levels Thanks to all editing tools for making this possible: - Madbull Mapeditor1.2: http://www.flashbots.co.uk/madbull/ - Editor 42: http://bfed.3dmax.org/ - RFA Extractor and Grapics MakeRFA Beta 3 - BF1942 UK Map Editig forum: http://www.battlefield1942.co.uk/forums/forumdisplay.php?s=&forumid=20 (special tanks for support from Perfectionist and Uncle Sam) Any comments please mail me at - mail@densloe.net - Hope you enjoy this map. 1st Lt Densloe, Sweden [/quote]

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13033 downloads

Uploaded:10-23-2003

DC Christy Canyon

dc_christy_canyon.ace | 67.2 MB

Huge canyon map with all vehicles and soldiers reskined, 3 custom DPV and DirtBike, all .4 aircraft, exploding Bridges, Barrels and bunkers. [/quote]

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887 downloads

Uploaded:10-16-2003

Air Attack *REVIEWDED*

air_attack.zip | 207.42 KB

MAP ACCORDING TO SOT WELL YES THERE ARE A LOT OF PLANES AND THAT'S IT. WELL AT LEAST NO ONE WILL PLANE CAMP. YOUR JUDGMENT IS 1 OUT OF 5 PIES. IT SUCKS!!

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3414 downloads

Uploaded:10-13-2003

Operation Overlord

operation_overlord.zip | 5.28 MB

combat.

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2333 downloads

Uploaded:10-09-2003

Airborne Training Map

airborne.zip | 337.4 KB

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9617 downloads

Uploaded:10-06-2003

Kuban

kuban.zip | 8.56 MB

Download

2677 downloads

Uploaded:10-05-2003

DC Toxic Reviewed

dc_toxic-reviewed.zip | 6.34 MB

Download

637 downloads

Uploaded:10-05-2003

Kharkov winter For Battlegroup 080

kharkov_winter_080.zip | 153.36 KB

http://www.bf1942files.com/file.info?ID=19253

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4121 downloads

Uploaded:10-05-2003

Viet Swamp

viet_swamp.zip | 5.09 MB

Download

2426 downloads

Uploaded:10-04-2003

Saint Lo

saint_lo.zip | 35.49 MB

hedgerows after over a month of fighting for gains measured only in inches. At the sametime the German 2nd SS Panzer Division and the 2nd Fallschirmjager Corp, including the 3rd Fallshirmjager Division, attempt to desperately push the allies out of France and back into the sea. Saint Lo is meant to be a realistically portrayed urban combat map. 85% of the buildings are enterable and allow for a very dramatic battle. The city is sprawling and full of enemies. The attacking team must learn to deal with the numerous German infantry hiding in the buildings and on the rooftops. The Objectives: Axis: The objective of the Axis is to keep the Allies from gaining a bridgehead into the city. If the Axis can keep the Allies off the bridges or stuck on the other side of the city, they will bleed to death. The Axis have less tanks than the Allies and no planes, but they have better tanks and many flak guns on the roofs of buildings. Also there are numerous machine gun nests all around the map to help make this a defense friendly map. Allies: The objective of the Allies is two fold. Either they hold both bridges and an inner flag to make the Axis bleed (and at the sametime have a reinforcement flag to spawn in the city) or they control one bridge and three inner flags to make the Axis bleed. And it is slightly possible to completely push the Axis off the map (take all the inner flags) Key Flags: Main Street Bridge - This is one of the two main flags on the map. There are two bridges into the main city of Saint Lo, controlling these is key. If the Allies control both, they stop their ticket decay. If the Axis control both of these flags, the Allies will bleed unless they own all four inner flags. You CANNOT spawn at this flag. 11th Avenue Bridge - The second main flag on Saint Lo is similar to the Main Street Bridge, this has the same rules as the first. You CANNOT spawn at this flag.[/quote]

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12443 downloads

Uploaded:09-21-2003

Operation Razor Special Edition

oprazorse.zip | 28.25 MB

Download

9251 downloads

Uploaded:09-17-2003

DC Prison Camp Lockdown

dc_prison_camp_lockdown.zip | 22.02 MB

must use every means possible to take the camp and overthrow your oppresive, capitalist, jailers. :lol: [quote]This is the camp for the most wanted Iraqis and Afgannis. They were brought here with other wanted terrorists and somehow have aquired weapons and broken into a confiscated weapons shed and now all hells broke loose..reinforcement are still 3 hrs away..take the base back and stop the prisoners anyway possible.. just remember the bots are stupid and do stupid things........lol...[/quote]

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3662 downloads

Uploaded:09-16-2003

Giza

giza_dc.zip | 2.74 MB

Download

3078 downloads

Uploaded:09-14-2003

TLB Air Race

tlb_air_race.zip | 35.36 MB

after you go by, and you must fly under the obstacles near flags to cap them. Race for fun, or just to hone up on your flying skills. Choose from any of the fighter class planes. [/quote]

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10885 downloads

Uploaded:09-14-2003

4 Maps, 4 Theatres Map Pack

4maps4theatersmappack.zip | 109.63 MB

retake the Rabaul islands. 6 Flag points, ships, subs, and a lot of planes as you try to take control of the 4 islands. Nancy: Europe. A heavy armored clash in the French country side as allies move through the towns of Metz and Nancy. 5 flag points and a lot of armor. Battle for Korsun: Eastern Front. Russian armor hopes to push the Axis out of the city of Kanev. Wintry forests, bridges and a large city. 4 flag points. [/quote]

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1999 downloads

Uploaded:09-13-2003

Benghazi

benghazi_145.zip | 28.64 MB

Vehicals in a map no mod required! Jeeps with Machine Gun\'s and Aircraft that fire rockets instead of bombs Each side has a base with 2 AA guns 6 Jeeps 2 MG 3 seater Jeeps Rocket armed aircraft (3 Stuka\'s/ 2 SBD\'s) as the SBD is flys better than the Stuka 1 Halftrack 1 Self Propelled Gun 4 Light Tanks The centre base has 4 AA guns 2 Light Tanks 2 Jeeps The Eastern and Western bases contain 1 AA guns 1 Jeep 1 MG 3 seater Jeep 1 Self Propelled Gun 1 Light Tank[/quote]

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1937 downloads

Uploaded:09-13-2003

Zimusgrad

zimusgrad_add-on_map.zip | 3.71 MB

it can also be played in CQ & CTF - it\'s a small map (for 2-16 players) made for \'close commbat\' -----------------------------------------------------------[/quote]

Download

6375 downloads

Uploaded:09-12-2003

DCM Quarry

dcm_quarry.exe | 13.65 MB

modeling, skinning, AND coding all of his wonderful new vehicles. Here are the vehicles and a small descrption: United States Vehicles: 1 DCMap Desert Patrol Vehicle (DPV/3 Seater) 1 DCMap Fast Attack Vehicle (FAV/4 Seater) 1 United Nations SUV 1 M2A3 3 Humvees 1 Allied BF1942 Jeep Iraqi Vehicles: 1 "Nordenx" Dump Truck 1 Green Technical (3 spots -- Driver, Passenger, 1 Back gunner) 1 Tan Technical (3 spots -- Driver, Passenger, 1 Back gunner) 1 AL Jazeera News Van 1 Axis BF1942 Jeep 1 Forklift (Complete with moveable/exploding chemical barrels) 1 Scud 1 Urals 1 Ural Tanker Captureable Base Vehicle: (Depending on what team has the base Captured) 1 Apache (AH64) / Hind Attach Helicopter (Mi24D) 1 M1A1 / T72 1 Rocket Launcher Spawn 1 MLRS / BM21 1 MobileAA I hope you have fun with this great map on the release date! And we hope to see you in game! [/quote]

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2012 downloads

Uploaded:09-05-2003

Kharkov Winter

kharkov_winter4bf.zip | 27.34 MB

emplacements on the russian bank.. you will depend mainly on the strength of the tiger div operating out of the main base..there are a few sstk panzer 1v ...but the allies will spawn more t34 ...if they are allowed to advance ..you have to rely on the tanks as once over the bridges there is only artillary unless you can capture enemy vehicles....so use the supply vehicles to repair your equipment and men..[to rearm soldiers you must still enter the vehicle ].. NB: there were no t34-85 at this stage of the war..if you want the kv1 ..kvs1 and kv2 superheavy tanks ..panzer 111 and the 75mm version..and the awesome 88 to kill planes and tanks..that were there then play bg42 and use that version of this map.. supported modes ..conquest..ctf..tdm ..and coop bot support: thanks to \"ghurki\" who recoded the bots to be much more aggresive..they will use all spawn points and equipment ..including the far bridge and will attack your home base...its up to you to break back out.. some vehicle spawns had to be moved from dice original as the bots do not use them otherwise.. known bug: i observed a line of axis standing in the big shed ..just toss a couple of grenades in and kill those loafers.. and theyll be away again.. the bots do run over the odd object as they try to do battle all over the map..usually they\'ll extricate themselves.. i tested the map witha 64 bot coop and it ran fine for me..[ my systems L337 tho :p] vehicle values and damage systems: i owe all this to panzamans 1/3rd historic muzzle velocitys..of course the red twilight who originally made this map conversion and the BattleGroup 42 have combined..they also have incoperated \"weapons of war [wow] and the mod \"real plane\"[/quote]

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5856 downloads

Uploaded:09-01-2003

DC Siege

dc_siege_beta.zip | 10.51 MB

vital role in secureing the village and also a blackhawk is provided for troop transport the iraqis have the advantage of the built up terrain but the allies have superior firepower[/quote]

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3714 downloads

Uploaded:08-30-2003

"When Tigers Attack" - The Battle of Kasserine Pass

kasserine_pass.exe | 44.56 MB

because the changes made to the vehicles will affect gameplay drastically. In order to win at this map, you must have both an understanding and an appreciation for the battle and the vehicles used there. [quote]The M4 Sherman was woefully under-armed when compared to the Tiger...but it had the advantages of speed and manueverability. The Sherman doesn't stand a chance against the Tiger in a head-to-head battle...it must find a way to manuever around the Tiger and attack from behind...from a relatively close distance. It will also repair slightly faster, and it re-arms faster, so these attributes should be taken advantage of by the crew...[/quote]

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478 downloads

Uploaded:08-30-2003

Shelled Out Town

shelledouttown.rar | 1.27 MB

Download

12099 downloads

Uploaded:08-23-2003

DC Black Hawk Down

dcblackhawkdown.zip | 1.82 MB

changed, as have all the buildings. In addition, the Iraqi soldiers have been reskinned to look Somalian. The game starts with the US controlling the building targeted by the raid and their base. The somalis control the Blackhawk crash sites, which have the burning UH-60 Wreck static object from the DC Battle of 73 Eastings map. The gaming style of this map is a lot like Berlin. That means, a no-holds-barred, take no prisoners, fast-paced meelee, all in a 3-dimensional urban environment! (Where Battlefield really shines) Take cover behind rubble and buildings, watch out for snipers and the US blackhawk, and hit \"Cover me\" and \"Take Cover!\" alot! Tickets bleed kinda fast, so don\'t lose your CP\'s! There are 4 capturable Control Point\'s, including the US (formerly Russian) base. Control Points are: US_Convoy (US Control): 1 Blackhawk 3 Hummers Crash_Site_1 (Somali Control) Crash_Site_2 (Somali Control) 2 Ural Trucks 1 BRDM-2 Target_Building (US Control) New Textures: The Iraqi faces and hands have been darkened to an African complexion. Unfortunately, this makes the US soldiers have white faces and black hands. It looks like they\'re wearing gloves, though. I had to do this because, to be blunt, a black guy with white hands looks a lot worse than a white guy with black hands. The clothes have also been changed to a civillian style. In addition, the Iraqi flag is now a somali flag.[/quote]

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2022 downloads

Uploaded:08-22-2003

Crossroads

crossroads.zip | 20.38 MB

on all sides, the Allies are using every last piece of equipment to defend their base.[/quote]

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4771 downloads

Uploaded:08-11-2003

Cuttyhunk

cuttyhunkv1.zip | 19.48 MB

Germans Vs. United States with two Aircraft Carriers a couple of apc's, tanks, and a bunch of Turbo Golf Carts. Made for fun. [/quote]

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2106 downloads

Uploaded:08-09-2003

Ardennes

ardennes.zip | 1.81 MB

position, it will make the defenders situation more difficult[/quote]

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38364 downloads

Uploaded:08-05-2003

GC Frozen Planet

frozen_planet.rar | 32.88 MB

Download

4684 downloads

Uploaded:08-05-2003

Destroy The Imperium

gcmod-destroy_the_imperium.rar | 26.26 MB

they have in there army. But the rebels don`t know that the imperalist have a joker. Darth Vader, who is obsessed from the dark side of the power, send imperal probe droids out to scout. So he knows about the rebels attack und inform his army. The war beginns! Destroy The Imperium

Download

1940 downloads

Uploaded:08-03-2003

Sword Beach

sword_beach.zip | 6.2 MB

Radar bunker as well as clear out the MG Nests that are stationed in the sand dunes. From then on Allied Forces must raid a nearby French Villa and gain control of the German Defense Battery which is just across the river

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1726 downloads

Uploaded:08-01-2003

Brecourt Manor

brecourt_manor.zip | 23.07 MB

a flodded area directly behind the beach and to protect the invasion\'s western flank. Numerous factors caused the paratroopers to miss their drop zones and become scattered across the Norman countryside. However, throughout the night and into the day the airborne troops gathered and organized themselves and went on to accomplish their missions. At dawn, some elements of the 101st Airborne were at Le-Grand-Chemin preparing the assault to Ste-Marie-Du-Mont when the sound of four Germans 105mm cannons started. The US intelligence did not know that, in a large farmhouse called Brecourt Manor, a mile or so north of Ste. Marie-du-Mont, the German 6th Parachute Division had dug four pits into which they each placed a 105mm gun. This gun battery was perfectly placed to fire shells onto Utah beach. On the morning of 6th June 1944, the US 4th infantry division landing on Utah Beach was receiving heavy fire from the four german cannons and the invasion was compromised. The \'E\' Company, 506th PIR, 101st airbone division, led by Lt. Winters, received the order to put the battery permanently out of action.

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1399 downloads

Uploaded:07-30-2003

Speed Racer Pro

speedracerpro.exe | 10.68 MB

Download

2137 downloads

Uploaded:07-30-2003

The Camp

the_camp.zip | 4.51 MB

small amount of vehicles for both sides

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2634 downloads

Uploaded:07-27-2003

Leningrad - *REVIEWED*

leningrad.rar | 24.06 MB

expanded version of Berlin/Stalingrad, but that sure isn't a bad thing. This map is definetly up to par with BF1942's Eastern Theatre maps. It even has gunshot and explosion echos in the background! One of the best custom BF1942 Maps that I've ever had the joy of playing, and definetly worth a download.

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1310 downloads

Uploaded:07-27-2003

Operation Stepping Stone - *REVIEWED*

operation_stepping_stone.zip | 22.41 MB

must make their way South to capture the Factory, there is limited time to do this however as the Axis have nearly finished completion of a weapon which could win them the war!!!! The Allies must take control of the Island long enough at least to sabotage this weapon. There are 5 control points on the Island; the Axis team hold 3 at the start, the Allies have a beach head base. If the Allies can capture at least one base they can start the Axis team tickets falling.....but can they hold it![/quote] I liked the map's design, but I wish there were a few bombers on either side, such as a Junkers or a B-17, instead of a Stuka/SBD. Besides that small gripe, it's a very nice map.

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1566 downloads

Uploaded:07-26-2003

CTF Extreme

ctfextreme.rar | 2.49 MB

Download

6132 downloads

Uploaded:07-26-2003

ABF Windmill

abf_windmill.zip | 10.58 MB

it back to your base. Sounds easy? Well it\'s not! Strong teamplay, skilled flag carriers and good snipers are the key to sucess. If you do not play as a team, you will meet defeat many times.

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1671 downloads

Uploaded:07-24-2003

Amsterdam v1.1

amsterdam_v1.1.zip | 4.25 MB

objects in it! [/quote] *Note: Because of a violent uprising on behalf of my motherboard to eject its current video card, certain textures in screenshots are appearing incorrectly. This in no way relates to the map, just my hardware.

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1250 downloads

Uploaded:07-17-2003

Battle of St.Villier

chaos_citysv.zip | 8.45 MB

town of St Vallier. It is a light&small arms combat. Only transport is a number of jeeps and maybe a tank or two. The Americans come in from the south and must hold both the Western Control point (which is suspected of being a chemical weapons plant) and the town itself. The German Garrison still holds the northern half of town and knows their terrain. Can you take the town or hold back the offensive ?

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3626 downloads

Uploaded:07-15-2003

EL Bachir

el_bachir.zip | 7.18 MB

T72 -2 BMP2 -2 BRMD2 -1 SHILKA -1 M1974 -1 URAL US base : -1 AH64 ( spawn delay 50 sec !) -3 M1A -2 M2A3 -2 HUMWEE -1 M163 -1 M109 -2 LCVP (LITTLE BOAT) Docks base : -2 ARMORED VEHICULE -2 LIGHT ARMORED VHC (BMP2 or M2A3) -2 TRANSPORT VHC (HUMWEE or BRMD2) -2 FORKLIFT (to make a lot of frags! ;-) ) -3 ZPU4 ANTI AIR (1 NEAR RADAR TOWER, 2 IN VILLAGE) -SOME MG42/BROWNING

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2807 downloads

Uploaded:07-13-2003

Ender Forest

ender_forest_cal.zip | 12.92 MB

the middle. On each side of the river there are two control points which can be captured and than spawned at. The fifth point is dead smack middle of the river at a watermill which can only be captured, not spawned. You will need to conserve your ammo as the only ammo boxes are in the watermill, or way off in the distance at the church. So you will not be able to nade spam as you will have to use everything you have very wisely. Same goes for health, only in those two places. Pick up kits of dead soldiers as you go along, it\'s your key to surival. You must hold three out of the five points to start the ticket bleed.

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23170 downloads

Uploaded:07-12-2003

DC Baghdad 1.3

dc_baghdad1.3.exe | 26.17 MB

Download

1816 downloads

Uploaded:07-09-2003

Corridor to Bastogne

corridor_to_bastogne.zip | 7.97 MB

Download

2588 downloads

Uploaded:07-09-2003

ChasersIsland

chasersisland.rar | 6.98 MB

Download

602 downloads

Uploaded:07-09-2003

KOD river - *REVIEWED*

kodriver.zip | 14.76 MB

Download

7465 downloads

Uploaded:07-08-2003

EoD Water World

eodwaterworld.rar | 12.02 MB

Download

2948 downloads

Uploaded:07-06-2003

Xhaos Lake

xhaos_lake_setup_v1.exe | 26.86 MB

Download

1333 downloads

Uploaded:07-05-2003

Huertgen Forest

huertgen_forest.zip | 10.27 MB

between Germany and Belgium and is about 10 by 20 miles. The Siegfried Line passes through the forest along the German border. The Siegfried Line is composed of 2 belts of fortifications, the Scharnhorst Line and Schill Line, which together make up the Siegfried Line. The Battle of Huertgen Forest was one of the bloodiest on the western front. During one advance, the US suffered 1 casualty for every 2 feet of ground gained. A total of 33,000 Americans were wounded, killed, or evacuated for trench foot or other illnesses. German losses are unknown but are estimated to be higher. The map itself is based on the Kall River Gorge and surrounding villages, all of which are located in the center of the forest. The Germans control most of the map at the begining but lack armored support at their forward command points. Teamwork will make winning alot easier for the Americans. I haven\'t tested this map with large numbers of players but so far it has been fun from what I have played. [/quote]

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1531 downloads

Uploaded:07-05-2003

Bad Lands

bad_lands.zip | 12.68 MB

with a plane. The Soldiers will have lots of Vehicles, Planes, Tanks and Turbo Jeeps(4x4, MG mounted, and more resistant to collisions). Some edited Skins. [/quote]

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595 downloads

Uploaded:07-04-2003

Incursion

incursion.zip | 20.38 MB

Download

7032 downloads

Uploaded:07-02-2003

DC Black Hawk

dc_black_hawk.zip | 8.6 MB

with the clothes on their back, the weapons your class carries, and if your lucky enough to make it that far, some roof mounted machine guns. As far as vehicles of any kind, forget it, head for the cover of the buildings and be happy you\"ve got that. Balance issues aside, and factoring out the spawn points, your left with a huge square of empty desert too large to run across, and too plain too look at. This is a good map however, if you like a blatant \"turkey shoot\". The problem being, where are you going to find anyone to play on the Iraqi side?

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1101 downloads

Uploaded:06-29-2003

Road to Tamarkan

road_to_tamarkan_1.0.zip | 9.77 MB

Download

2609 downloads

Uploaded:06-29-2003

Operation Chariot DC

operation_chariot_dc.zip | 1.56 MB

Download

2611 downloads

Uploaded:06-29-2003

Plane Old Dogfight

planeolddogfight.zip | 20.19 MB

Download

13168 downloads

Uploaded:06-29-2003

Operation Tandem Thrust

operation_tandem_thrust_playerv2.0.zip | 34.92 MB

**Invisible Collision Meshes on fences around the Factory have been fixed. **Desert Combat Helmet icon added to menu. **Thumbnail.dds fixes so there is no black tag under it. **game.setMAPId fixed. **Special Thanks to "Koops" for a lot of those fixes.** [quote]"Operation Tandem Thrust" is a map for Desert Combat. It is a large map with a wide selection of hardware, and wide open plains for tank battles, while attack helicopters, the fighter jets, the AC130 and snipers certainly won't be unemployed either. Also the small village in the north should make for some great close in fighting. There are 4 capturable bases and 2 uncapturable bases.[/quote]

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3604 downloads

Uploaded:06-27-2003

DogfightX

dogfightx.zip | 12.05 MB

Download

944 downloads

Uploaded:06-22-2003

Frozen Flame

frozen_flame.zip | 18.34 MB

water of the river 1 unit. 2. Added approxiamtely 850 trees all over the map for scenery. 3. Added more ammo Boxes. 4. Added medical lockers to the hospitals. 5. Kept the plane for both teams. 6. Changed the SkyBox for better atmosphere. 7. Added 2 Def-Guns for both teams. 8. Added Ladders for some buildings. [/quote]

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2912 downloads

Uploaded:06-22-2003

Africa Sun

africasun.zip | 10.06 MB

is mainly for Infantry because it is very close together if you are a stat whore this level will help allot within 5 minutes of playing your score can be up to 50 points with lots of kills and deaths. There are MG42\'s all over the level and some of the roof tops are connected which makes great sniper points. There are 6 bases that can be taken including the main AXIS one but this takes longer to cap. one team must hold more than 5 of the bases for tickets to go down. The allied team have lots of jeeps to get from there base into the town. [/quote]

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777 downloads

Uploaded:06-22-2003

Westwall

westwall_v1.zip | 4.51 MB

it\'s bunkers in a bad constitution, but often the attacking forces had to crush the bunker doors before the defending soldiers surrendered. This is a conquest map. US forces attack with several armoured vehicles a small village hold by the Wehrmacht and then proceed to the mountains where they have to capture the bunker complex. There is little air support available for both partys.[/quote]

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2188 downloads

Uploaded:06-22-2003

Operation Weserübung,

weserubung.zip | 16 MB

and gives an advanced tactical aspect which has not been explored in the regular Battlefield maps. The map seems pretty big, yet it will not take the player long to drive to the next point. It is a mix between open terrain and Berlin-style fighting because of the cities. The terrain in the map is rough and shaped so that a good sniper will be in heaven, but any other class can hide just by proning anywhere in the terrain. The terrain also makes room for a lot of ambush points in the map, and the mix between the smooth roads and the rough terrain gives the vehicles their real roles. Jeeps drive shitty in the terrain, while tanks and APCs can drive up the mountain if they wish to. All classes and vehicles have very separate advantages in this map. Except for the harbor, the whole island is shallow around the shores. The naval has to battle it out on the sea or around the harbor, like they have to do in real life. The only way for the ships to kill a target on shore is by snipers giving them artillery targets.[/quote]

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640 downloads

Uploaded:06-17-2003

Wake For Mods

wake-for_mods.zip | 7.54 MB

extensive tropical forest area(forest is to dense for vehicles so forces you onto foot.. you will have no choice you have to go into the forest to grab that flag! A few islands added & extra spawn points also added Several bridges have also been added [/quote] Note that this is to be used for mods, and not for original BF1942. ******************************************************************************** THE MAP ACCORDING TO SOT Well i can sum up this map with two words it sucks.The extra bridges and the vehicle placement sucks. Please change your map name next time if you mod an existing map. YOUR RATING IS ONE 1 OUT OF 5 PIES

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1230 downloads

Uploaded:06-17-2003

Urban Combat

urban_combat.zip | 4.69 MB

Download

459 downloads

Uploaded:06-12-2003

Point Du Hoc Server version

ld_pointduhoc_server.zip | 542.95 KB

allied team to scale the cliffs (3 ladders and one switchback ramp), and best of all... full singleplayer support!!!! [/quote] The Player version can be downloaded [file=\"15020\"]Here[/file].

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2064 downloads

Uploaded:06-12-2003

Point Du Hoc Player version

ld_pointduhoc_player.zip | 12.73 MB

allied team to scale the cliffs (3 ladders and one switchback ramp), and best of all... full singleplayer support!!!! [/quote] The Server version can be downloaded [file="15021"]Here[/file].

Download

833 downloads

Uploaded:05-28-2003

Prophecy Beach

prophecy_beach.zip | 15.24 MB

like to go to with clan Prophecy, unfortunatly some *BEEP* decided they wanted to take over our beach, so they attacked it :@ Editors used ------------------ Madbulls BF1942 mapeditor Editor42 from coincoin2 Installation --------------- just put the rfa file in your \\Battlefield 1942\\Mods\\bf1942\\Archives\\bf1942\\levels folder Disclaimer --------------- The creator of this map and clan Prophecy can nver be held responsible for any damage or something Copyright ------------- yeah whatever www.prophecy.be www.prophecy.be/Falcon [/quote]

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702 downloads

Uploaded:05-24-2003

Uberdeen Map

uberdeen.zip | 9.92 MB

Download

1369 downloads

Uploaded:05-18-2003

Marine Basis

marine_basis.zip | 5.49 MB

Download

1776 downloads

Uploaded:05-18-2003

Border War

border_war.zip | 11.85 MB

two flags. On the map there are two airplanes on each of the two pages. You must take at least three flags, so that the other team loses points. [/quote]

Download

10385 downloads

Uploaded:05-12-2003

Battle of the Atlantic

battle_of_the_atlantic.zip | 1.13 MB

the bitter cold waters of the North Atlantic against the German forces. In a hard-fought and intense struggle to cut off Britain's maritime supply lines, Germany naval and air forces attacked Allied merchant shipping. The British, Canadian and American allied naval and air forces were deployed to defeat the German forces. Objectives: Battle Of The Atlantic takes place at night in the North Atlantic. The British and German naval forces' objective is take and hold both flags and to totally eliminate the opposing forces. Installation Instructions: To use just extract the file Battle_Of_The_Atlantic.rtf into your bf1942 levels folder. Normally: C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels Uninstall Instructions: To uninstall simply remove the file Battle_Of_The_Atlantic.rtf from your bf1942 levels folder. Normally: C:\Program Files\EA GAMES\Battlefield 1942\Mods\bf1942\Archives\bf1942\levels Change Log: 1.0.0 05/07/2003 - Initial release Any help in completing with the above changes would be greatly appreciated. Thanks: - Ryan Foss moseley@ga.prestige.net for MakeRFA and RFA Extractor Utilities - MoonQuake simxmoonquake@hotmail.com for Wake Evening Level - http://forums.bf42.com for hosting Battlefield 1942 Editing Forums - DICE and EA for Battlefield 1942 Game Feedback: Feel free to send your comments and suggestions to mjgoya@yahoo.com. [/quote]

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1085 downloads

Uploaded:05-06-2003

Walk like an Egyption

walklikeanegyption.zip | 10.32 MB

playable & already beautifull beta-version. [/quote]

Download

3086 downloads

Uploaded:04-30-2003

Hopeless DC

hopeless_dc.zip | 20.23 MB

(http://studio.active9.com/) Audio Portions Copyright: Gheatlion.com (http://www.ghetalion.com/) DC Modification Help: LORD|Wallace Unzipped Size: 50mb Support: support@active9.com Description: This is an infantry battle in the outskirts of Rouen, a small town in Normandy. Your objective is to secure every control point and eliminate the enemy. Your division will be reinforced with two heavy armored vehicles and one jeep. Maintain control of flagged areas to gather more reinforcements. The force that controls Rouen will have an advantage for the coming battles for Europe. This map has been modified for use with DesertCombat version 0.3 alpha (Future releases will be created to accomodate newer units and modifications to DC. To keep up with enhancements and new maps be sure to visit www.active9.com). ------------------------------------------------------------------- HOW TO INSTALL: ------------------------------------------------------------------- Be sure you have the newest version of DesertCombat (version 0.3 alpha). If you do not you can get it at www.desertcombat.com. No doubt you have already unzipped the package which the map was in, you should see a file entitled Hopeless.rfa place that in your Battlefield 1942\\Mods\\DesertCombat\\Archives\\bf1942\\levels directory. That is all you have to do to install this map. The map will now show up on the map loading screen under Conquest. Hopeless_DC only supports the conquest gametype. Do not try to run it as CTF or Team Deathmatch, as it will not work. ~Enjoy ------------------------------------------------------------------- BUGS AND SUPPORT ------------------------------------------------------------------- *Known Bugs* - The Milifence large problem with objects such as an airplane or helichopter flying overhead has been fixed and is not an issue in this map. - Bug when jumping on a scaled object such as the wood crossing the water infront of the allied base will make you jump 5x higher then usual (this is a physics problem with the game itself, dice is the only one who can fix this). - If you are recieving a data differes from server error, please host the server as a dedicated server. We do not know why this bug occurs in the non-dedicated hosted version. Please send all bugs to support@active9.com ------------------------------------------------------------------- Be sure to visit www.active9.com for future updates and new maps! ------------------------------------------------------------------- [\\quote]

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2040 downloads

Uploaded:04-22-2003

Baghdad Intl Airport 0.99

baghdad_intl_airport_0.99.exe | 23.3 MB

day US forces took over Saddam Intl Airport. Way to go boys :D - Have not yet baked lightmaps - Temp removed indoor airport terminal access - Textures are not final! This is beta. - Please send all bugs and ideas to support@espklan.com UNINSTALL Simply delete Baghdad_Intl_Airport.rfa from your Desert Combat levels folder. THANKS Much props go out to Perfectionist and Rexman.. for if it was not for them, you would not be installing this map right now. Also, thanks to the thousands or men and women who are putting their lives on the line so that I can sit here freely and make this map for you. GOd Bless America :D [/quote]

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1828 downloads

Uploaded:04-19-2003

Hopeless

hopeless.zip | 19.92 MB

reinforced with two heavy armored vehicles and one jeep. Maintain control of flagged areas to gather more reinforcements. The force that controls Rouen will have an advantage for the coming battles for Europe.[/quote]

Download

11289 downloads

Uploaded:04-18-2003

A Bridge Too Far V2

abtf_final.zip | 18.33 MB

Download

3895 downloads

Uploaded:04-14-2003

73 Easting Patch

73_easting_dc_0.3.zip | 4.44 MB

Download

1954 downloads

Uploaded:03-29-2003

Telemark

telemark.zip | 10.67 MB

indicates that this is one of the main factories the Reich is using to produce the nuclear bomb. This must be stopped. Due to its remote location our bombers has been ineffective. We have no choise but to go to plan B, this is where you come in. Our plan is to place a small group of soldiers within a close distance of the german base to disable the facilities. As a result of our bombingruns, the security has increased, so be carefull. You can either parachute behind enemy lines or accompany a small group through the mountainpass. Neither will be easy. Good luck![/quote]

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144 downloads

Uploaded:03-13-2003

The Great Berlin Flood 1.0

the_great_berlin_flood_1.0.zip | 7.71 MB

well," you think, "it'll be fine fighting in the flood." Or so you think. Your T-34s become immobile after bathing in the river's water, so chop-chop, better hurry![/quote]

Download

6163 downloads

Uploaded:02-07-2003

Berlin Single player

berlin_sp_level_mod.rar | 695.87 KB

Axis forces,to that end I\'ve added more PanzerIV\'s to control point 3.SEE screenshot..[/quote]

Download

7057 downloads

Uploaded:10-15-2002

Aircraft Midway

aircraftwake_midway.zip | 104.11 KB

more important, than the battle at sea. Full details can be found in the readme. You may experience some framarate problems though, as lots of planes take up lots of computer power. All in all, a great alteration :) [img]http://www.gamingfiles.com/screenshots/21/files_extra/aircraftwake_midway.jpg[/img]

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321 downloads

Uploaded:12-20-2011

Makin Atoll

makin_atoll_final.rar | 4.11 MB

Download

201 downloads

Uploaded:08-07-2011

HAWAII RADAR 2 (el amein radar)

elamein_radar.rar | 4.63 MB

control point on the map: the radar. now with coop from H10 hamentsios10

Download

90 downloads

Uploaded:07-20-2011

French_Algeria_Beach

french_algeria_beach.zip | 5.95 MB

needed.

Download

107 downloads

Uploaded:07-10-2011

Sniper\'s Cove

snipers_cove.rfa | 4.87 MB

involves two land masses converted by two bridges and a canyon at the bottom with a river in it.

Download

246 downloads

Uploaded:07-09-2011

Makin Atoll Redux

makin_atoll_redux.zip | 6.51 MB

Download

106 downloads

Uploaded:06-29-2011

Makin Atoll

makin_atoll.rar | 5.38 MB

Download

192 downloads

Uploaded:06-06-2011

Kill_Em_All

kill_em_all.rar | 31.7 MB

quite a lot of armor, two dive bombers on German side (Not enough room for a airstrip for Allies)and a torpedo boat(So you can easily access the town center).In DC there are choppers on both side. Not really a mass murder map, it rather needs some strategies to be successful. Recommended to play on the Axis side. Known bugs and things that should not be: Because my BattleCraft random vegetation creator makes every tree double, so i decided to place them manually so they sometimes wont look that natural. Because of the limit of objects the edges of the map are little blank but it does not matter that much cause the main action is in the center of the map. In DC some allied bots are trying to capture the Axis not capture able control points. I hope you like it and PLEASE LEAVE FEW WORDS ABOUT THIS MAP. Any recommendations, questions or ideas are welcome too, on the comments section or on my email...

Download

90 downloads

Uploaded:05-17-2011

Fy Pool Day

fy_pool_day.rar | 1.17 MB

sudden death Option: Only knife,TDM and CTF. This can be used as long as credit is given, thank you very much.

Download

65 downloads

Uploaded:05-01-2011

Fy_Imperial Palace

fy_imperial_palace.rar | 3.61 MB

Download

154 downloads

Uploaded:12-06-2010

Championship Aberdeen

championship_aberdeen.rar | 24.54 MB

confrontation between armored, giving no strategic choice to stay in the area of the flag, making camping. Wins the best strategy in a limited terrain.

Download

212 downloads

Uploaded:10-06-2010

El Wadi

el_wadi.zip | 9.47 MB

Download

17 downloads

Uploaded:10-01-2010

Interstate - The Crater

the_crater.zip | 10.59 MB

you enjoy the map.

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202 downloads

Uploaded:08-16-2010

Bloody Chapel

bloody_chapel.zip | 34.14 MB

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266 downloads

Uploaded:06-10-2010

Battle of Neretva

battle_of_neretva.rar | 8.63 MB

help in breakthrough to their Allied Friends, the well known Partisans. Their mission is to destroy two long range artillery pieces and the nearby german airfield, partisans have the full air support four fighters two russian yak-9 and two british spitfires, two russian dive bombers: the Illyushin and one american: b-17 Flying Fortress. For further historicall information the partisans had his own airforce which consisted of British Spitfires, Russian Yak-9, American Mustang P-51 and Russian Ilyushin Dive Bombers, but no B-17 Flying Fortress, it represents the Allied Mission Bomber Support during MTO Strategic Bombing Campaign that harmed the Yugoslavian and Balkan theater of operations. The Mediterranean Theater of Operations Bombing Campaign ended in the late 1944. But the main Allied or Yugoslavian Airforce Base was on the small island of Vis in Croatia, in the Adriatic Sea. They had a nice but small airfield that was ready for combat missions in every time when partisans needed the air support or to save the incoming bomber pilots that arrived from a Bombing Missions with a wrecked or damaged aircraft.This is first release of the map and if it is some incorrect, or has some bugs, don7t worry it will be released later a new updated and fixed map or you can wait the new release of the new Partisan Mod which has only Partisan Units and some new Allied Units that aren`t featured in the game. This map is a part of the project Partisan Mod by SAS_!9 Team which will be released in July 2010. For further informations, suggestions or to join the team contact us on E-mail:SAS19Team@gmail.com. The goal of this map is the new terrain and new objective. Objective is to cross the bridge and to start or to stop the ticket bleed, that rule works for both teams. Partisans and British need to protect the Partisan improvised airfield and one MTO Campaign Aircraft, if the germans succeed to destroy the MTO Aircraft they win, Objective Mod, but the british need to destroy the heavy artillery first for win. In conquest mode is the objective to cross the bridge and capture it, but the german column needs to intercept them before they cross that bridge, but in a meanwhile the Allied can send the engineers to stop the german armoured column in their advance. This map was mentioned to be conquest assault but that will come in our new Mod. Capture the Flag has two objectives to capture the all flags or to control the bridge, whoever controls only that bridge wins in all types of engagement. Units British/Partisan:Seven Aircraft, American and Russian Supplies and some weapons, Infantry Support only, Air support for Allied purpose only-to destroy the fortified artillery. German:Whole airfield:number of aircraft unknown, Whole tank army in advance.number unknown, Infantry and Artillery Support, Anti-Aircraft Artillery.number unknown, Fortified Artillery:Two or more Bunkers with long range artillery pieces. License Agreement 1.01 You as a primary user of this pruduct, you are not supposed to cut, sell or distribute this type of product without of owner. You as a primary user you can do some updates such as a coop or adding a skins or new sounds and units, for doing that you must the contact the author or owner of this product, and use their name first in credits and then yours for creating the coop mode for a map. Author:SAS_19 Team from Croatia. Place your map in the folder C:Program FilesEA GAMESBattlefield 1942Modsbf1942Archivesbf1942levels. SAS_19 Team from Croatia.

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329 downloads

Uploaded:05-15-2010

The Village

the_village.rar | 15.55 MB

the entirety of this map. Man to man fighting is the key here, the catch is no grenades, expack and only one Medlocker.

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247 downloads

Uploaded:04-03-2010

Berlin Last Night

berlin_last_night.rar | 17.65 MB

mapfolder (Battlefield1942/Mods/bf1942/archive/bf1942/levels/) I thank the support of the Fizzy.

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32 downloads

Uploaded:02-20-2010

VXF Stunts 1

vxf_stunts_one.rar | 8.21 MB

on 174.99.113.251:14567 which is hosted by the http://www.unitedgamersociety.com/

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1179 downloads

Uploaded:02-18-2010

FHSW Coop Mappack

fhsw_0.4_coop_mappack.zip | 4.85 MB

mode. The list of maps: Battle of Angaur FHT Battle of Mareth Line Ilomantsi-1944 Kushira Manchuria-1945 The Bridge On The River Kwai Transcarpathia-1944. INSTALLATION: place all .rfa files from this archive in your FHSW levels folder, for example: C:Program FilesEA GAMESBattlefield 1942ModsFHSWArchivesbf1942levels NOTE: bots are not very clever. I made them as clever as I could. If you have questions or problems, contact me: e-mail: artemziba@mail.ru icq: 455965126 Have fun :) ziba128

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2620 downloads

Uploaded:08-19-2009

Africa Islands

52africa_island.rfa | 1.19 MB

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628 downloads

Uploaded:06-20-2009

Kwai River

kwai_river.zip | 7.88 MB

infantry fight. No vehicles or stationary weapons around.

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98 downloads

Uploaded:05-19-2009

Donner

donner_airfield.rfa | 25.9 MB

Defeat map of the same name.

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506 downloads

Uploaded:05-19-2009

Operation Bagration

operation_bagration.rfa | 59.39 MB

any piece of soil on which they set foot.