utility to unpack them before installing. If you do not have one, you can get winrar New and old users alike, will need the latest version, v0.7, of Forgotten Hope for Battlefield 1942™ before playing. If not yet installed you might check the download section for the links to grab it. But be aware -- this will be a huge download. It is definitely worth the effort, though!
These maps continue the mod team\'s commitment to excellence.
snow storm. But it still looks nice.
work with the original BattleField 1942 game, it\'s Forgotten Hope only. I recommend that, for in case you already have this map for the original BF1942, you delete the original map because of problems you might encounter.
don't care about bots, certainly get this today!
Cyrenaica, Libya. It\'s the 11th of April, 1941. The Afrika Korps is marching up to Fort Capuzzo, a fortress on the border between Libya and Egypt. It\'s a typical desert terrain: fog, sandstorms, open plains,... The perfect terrain for the famous Desert Fox, German Field Marshal Erwin Rommel. The map consists of: -1 axis base -1 allied base -2 capable allied control points The 8th Army has to defend these positions at all costs: once the Afrika Korps has captured them both, the allied tickets will bleed with a huge speed. But as long as they are able to hold both posts, the Afrika Korps will lose their tickets instead. Co-op support included.
Stalingrad and Iwo Jima, sounds funny but it makes sense. They're fun to use for LAN matches or if you want a meaningful campaign with some bots. They don't do anything, its just to keep track of your campaign progress and whatnot depending on how you want to use them. I like to LAN with my cousin and we have a very complex way of keeping track of divisions, territories, etc. and we use these maps for our campaigns. Like i said, nothing great, don't get mad at me if you're disappointed. it marks every map of forgotten hope and each map has lines to other maps showing where one can attack from there. its only for tracking purposes but it took 2 hours to make. Just use MSpaint to mark the map for your campaigning pleasure. use/modify/distribute however you like, just at least say in your readme or whatever that I made the original : ) Cheers, Schutze. BTW this is for FH1, not FH2. ill make one for FH2 when they have enough maps to make it worth while.
you can win by racing to the defgun at shore and bombard your enemy. * Action Town - A small complex in the north African hillside is being raided by german and US troops. Sneak under the town in the underground sewer systems and attack your enemy in the rear! * Deserters Island - a plane has crashlanded in the south sea. On-board were a platoon of the army of Canada on way home after fighting the war in Europe. The island they crashlanded on however, showed to be home to a platoon of insane deserters from the US army! The Canadians are ordered to capture and control the island, and to take out the americans.
still want the maps, direct your browser to [file="41928"]here[/file].
screen, but I\'d say get this map.
Forgotten_Hope Modteam. Installation: take the mapfile into Your FH_Levelfolder much fun with the machine_gun, Hamburger Hill
of Berlin, Tundra, Battle of Rome, Weserbung, and Russian Country. Many of you may recognize these maps. Well, you should. These are those same great maps that we have edited and converted for use with the Forgotten Hope Mod. While we have edited these maps for use with the FH mod and work better for our tournament; they are still the work of the original map creators and we at WAW would like to give these mappers a big thank you for giving us these excellent maps that have entertained us for many, many, many hours of hardcore BF/FH battle. Or reason for converting these maps to FH and releasing them to the public is not to take away from their work in any way, but to allow more players to use and enjoy such superb mapping efforts.[/quote] These look like awsome maps!
culminating in a last-stand battle at the top of the ziggurat. Best play in Coop with 40-50 bots, Axis:Aliies ratio 10:1
weapon kits for you to find. ---------------- The Winsum FHSW version is playable 24/7 on =S*o*D= FH Server 220.127.116.11:14567 Have Fun!
the map doesn\'t look like my town :P the Americans attack a small village in a dense wood, while the German forces lie and wait in ambush. this is a infantry map, but there are also tanks included. there are numerous pickup kits located in the map.
Player -Capture The Flag -Conquest -Team deathmatch
surrender by German forces happened. Hill 500: Based on the actual WWII location inside the Huertgen Forest on the Belgium/German border. Seafront: A small chain of islands which harbor a large dock, hillside abandoned fort, makeshift landing strips, and 2 sub bases(one a crescent island) BFD: A fun map just as a tribute to the multiplayer map 'Beachdead' from Xbox 360' Conker:live and reloaded. It pits one team attacking from the water against the other team holding bunkers on the hillside above. The mobile armor in this map is a stand in for destroyable gates in the original map, and will not respawn. They should not be driven. ***Bonus map*** BFD:night The same as BFD map above, but darker. During CTF matches, there are no tanks, and the flags have been moved to avoid having to cross wide open waters. [/quote]
this conversion !!! \"Germans factories are destroyed and they haven\'t mass production of vehicles and weapons, so they must capture some other factories. Russia is perfect target. German ground army entered into the Russian forests. They are trying to capture one of these factories. But Russia will fight. Who wins?\" In this map is one base and three control points -> Lumbermill, Deposit and Factory. ! If you want win, you must have all three control points !
original map [url="http://battlefield2.filefront.com/file/Fort_Capuzzo;68770"]HERE[/url]!
Regiments of the 216th Division has blazed through the area but has now reached the massive defences the russians have set up to stop the agressors before they reach Kursk. The Soviet positions, containing six defensive belts, were strong and deep. In front of each belt of strong points are vast mine-fields averaging 5,000 mines per mile of front. To aid their breakthrough attempt, the Wurttemburgers are reinforced with assault guns and heavy tanks. In the morning hours of the 5th, the Germans began to rumble forward in a storm of steel...
Forgotten Hope game server. These server files are for Linux and Windows.
rails at the rail yard, and now, they have to capture the city before the supply train gets back behind the Russian lines.
usually disappoint us, so I doubt he will now.
before you install this.
like this map.
looks pretty hot, if I say...
if Single Player is your thing, so check the read me to get those maps.
no screenshots because there isn\'t much to look at in an unfinished map. Check out the read me to see what the maps are all about. This could be an excellent resource for a first time mapper or if you are experienced and looking for some inspiration.
made this map only for fun, if You a die hard historic_fan, sorry than it´s forbidden for You. Many thanks to: EA/DICE & Forgotten_Hope Modteam. Installation: take the mapfile into Your FH_Levelfolder much fun with the machine_gun, Hamburger Hill
the machine_gun, Hamburger Hill
Omaha and of course, Juno. On the beachhead assault of Nan-White, snipers dotted the nearby hills while artillery pounded the shore line. Engineers had to clear the way for the tanks, with infantry quickly in toe. The Canadians made it the furthest in the days objectives only to be held back due to lack of support from thier harder hit allied companions, but there fight was not easy...this is thier story.\" ***Axis must hold the beach from the invading forces at all costs*** ***Allies must take all objectives to win, a constant ticket bleed is in effect*** ***Conquest is the only mode intended for play on this map***
supported by a hidden Japanese Admiral \"Fujikodak\", the SS have a leasing contract for a mutsuki destroyer from him...LOL. The US_Forces have to find them and to destroy the bad man in black.
the addition of falling snow which adds to the atmosphere of the map slightly. The map is renamed Alpine_Assault-1945 and should not replace the original if you had downloaded it as you will still need it to play conquest mode, All credits go to the Forgotton Hope mod team for bringing us such an awesome mod, The original author of this map along with thief666 for bringing it to the community and ctz for providing the community with the opportunity of inserting weather effects into maps. Place map in your Forgotten Hope folder where you would place any other downloaded map and remember not to delete the original file as it is still needed for conquest play,
into YOur FH_levelfolder, thats all to have fun with the machine_gun Your Hamburger Hill
any suggestions of how i can improve the map, email me at firstname.lastname@example.org
now it’s time for Forgotten Hope. SP+COOP Support. Take the airbase.rfa into the FH Levels folder. This is a stand alone map, You don’t need the original map. Map author: Schwebepanzer Converter: Hamburger Hill Thx, Your Hamburger Hill