Battlefield 1942

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44505 downloads

Uploaded:04-08-2006

DCX 0.9 Full Client Install

dcx.9_install.exe | 523.96 MB

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225335 downloads

Uploaded:04-08-2006

Desert Combat

desertcombat0.7fullinstall.exe | 591.28 MB

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5473 downloads

Uploaded:04-02-2010

Battlefield 1918

bf1918_3.0_finalfinal.zip | 1.2 GB

for Cantigy - one of the maps where the Doughboys engage the German fortification. This map is a classical trench warfare map. Enjoy! Members of the development team will most certainly show up! Oh, and you need of course the MR 3, so how about downloading it? [i]This is a full client and therefore [u]not[/u] a patch. That means that you [u]must delete any older version of Battlefield 1918, before you run the installer[/u]![/i]

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13017 downloads

Uploaded:04-08-2006

Merciless 1942 1.6

merciless_1942_1.6bg.exe | 657.45 MB

Version 1.6.

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15156 downloads

Uploaded:04-08-2006

DCR Final Full

dcr_final_install.exe | 200.34 MB

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5213 downloads

Uploaded:04-08-2006

DCX 0.8 Full Client

dcx8_client_install.exe | 459.96 MB

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26405 downloads

Uploaded:04-08-2006

Battlefield Pirates

bfpirates_final_fp.exe | 366.6 MB

plunder with loads o' new content, redesigned gameplay an' lush realistic environments t' make any land lubber get their Yarr' on!"

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3835 downloads

Uploaded:04-08-2006

Action Battlefield Client

action_battlefield_1150_client.zip | 261.29 MB

your perfect balance of fun and realism. It will raise the fun factor and boost the replay value of the original game. Not by adding extra stuff you don't really need, but by giving to you what you really like in a game : -Better gameplay, new weapons that YOU people requested and others that are FUN and important to use strategy-wise. Current vehicles modified for more fun and possibilities. -Better soldiers that can jump higher, throw further and make dangerous moves without taking damage easily! -Enhanced special FX for current and new weapons/vehicles. -Modified maps for better teamplay and more intense battles. New maps to be included. -Role-based soldiers classes : your team will need all of the different classes as they play an important role on every battle. Scout for reconnaissance and flag capture, Assault for effective attack against soldiers, Anti-tank for effective attack and defense against armored vehicles, Medic for immediate and long term medical assistance as well as smoke grenade assistance and finally Engineers for their destruction power and ability to build bunkers and AAguns. Action Battlefield will test your skills to the limit! --Sir. MoonQuake [/quote]

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4113 downloads

Uploaded:04-08-2006

Merciless Creations - MC 1.6.1 Texture Update

mc_1.6.1_texture_update.zip | 3 MB

[img]http://screenshots.filesnetwork.com/21/files2/60164_6t.jpg[/img] Aichi Val for Invasion of the Philippines [img]http://screenshots.filesnetwork.com/21/files2/60164_3t.jpg[/img] [img]http://screenshots.filesnetwork.com/21/files2/60164_4t.jpg[/img] Type 38 Torpedo Boat for Invasion of the Philippines [img]http://screenshots.filesnetwork.com/21/files2/60164_1t.jpg[/img] [img]http://screenshots.filesnetwork.com/21/files2/60164_2t.jpg[/img] Download Now

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12935 downloads

Uploaded:04-08-2006

Battlefield 1861 0.11 Coop

bf1861_011_full.exe | 34.84 MB

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2233 downloads

Uploaded:04-08-2006

DC Extended

dcx5l.1.exe | 48.67 MB

(www.DesertCombat.com) - Some common sense to properly install and set up.

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10293 downloads

Uploaded:04-08-2006

BF1861 Client

bf1861.rar | 31.01 MB

close-quarters battle. There are no planes and no vehicles, except ironclads and horses. There are plenty of stationary cannons however. Civil War guns fired 1-ounce bullets that were usually of around .57 caliber and were made of soft lead that flattened on impact. As you can imagine, these did horrendous damage to the human body. In the mod, head and chest shots are a 1-shot kill with all rifles and carbines. Revolvers and pistols are a 1-shot kill to the head or 2 shots to the chest.

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2253 downloads

Uploaded:10-24-2010

Battlegroup42 Full Client: 2 of 5

bg42_1_7_part2_of_5.exe | 577.68 MB

that have been integrated into the mod. So overall what does this bigger better version of Battlegroup42 contain? Well on top of all the content that we had before we have added 26 new vehicles/static guns with many more reworked or with minor changes, 22 new maps with many minor changes and bug fixes to the existing maps, 12 new handweapon models, 6 new ships models, 4 new plane models and one complete new army!

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13750 downloads

Uploaded:04-08-2006

DCFX

dcfx1a.exe | 535.55 MB

with coop support, extensive submode support and many new tools, the battles are endless! You must have the following items prior to playing DCFX: - Battlefield 1942 - 1.6 Patch - 1.61b Patch - Desert Combat 0.7 - Desert Combat Final 0.8 - Desert Combat Extended 0.9

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344 downloads

Uploaded:03-23-2012

Battlefield 1918 v3.1 teaser (2012)

battlefield_1918_v3._teaser_2012.wmv | 36.73 MB

http://forumeerstewereldoorlog.nl/viewtopic.php?t=2767

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2845 downloads

Uploaded:10-24-2010

Battlegroup42 Full Client: 1 of 5

bg42_1_7_part1_of_5.exe | 597.88 MB

that have been integrated into the mod. So overall what does this bigger better version of Battlegroup42 contain? Well on top of all the content that we had before we have added 26 new vehicles/static guns with many more reworked or with minor changes, 22 new maps with many minor changes and bug fixes to the existing maps, 12 new handweapon models, 6 new ships models, 4 new plane models and one complete new army!

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1647 downloads

Uploaded:10-13-2008

Urban Desert Combat (Client Files for Windows)

udcv0.0.3fullwinclient.exe | 122.25 MB

Desert Combat takes place in urban America. A few of the mods features include a completely new menu, in-game hud, several new maps, many new buildings, many new static objects, new building textures to give existing DC buildings more of an American look, suicide cars, stormy weather, and much more. As a reminder, this is an add-on mod so you will also need Desert Combat version 0.7 for this mod to work. Please visit the website of the Desert Combat developers at http://www.DesertCombat.com to download their awesome mod.

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18023 downloads

Uploaded:06-03-2006

Battlefield 1918 - Full Client Files

bf1918_2.6_full.exe | 896.9 MB

won't be the last patch.

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1792 downloads

Uploaded:04-08-2006

Merciless Creations 1942 Historical Addon

merciless_1942_v.4.1.4.zip | 364.2 MB

remove this. Don't worry... you have all the texturepacks now preloaded before this error. It is just a simple bug at the end of the installer... when you play OMG, BOB, Wake, Omaha, CoralSea, or Midway you should have our TexturePacks already working. Also the auto MC configurator was not included in this release do to not getting it coded in time. If you use the old 4.0 one you may run into problems.[/quote] It's here folks, the latest version of Merciless Creations Addon! For those that have been living under a rock for the past half year, Merciless 1942 is a client-side add-on which will cosmetically make your Battlefield 1942 100% historically accurate. Here's the huge new feature / fixes list, do note however that [b]this addon / mod won't work on PURE servers![/b] [b]New Features:[/b]FULL Compatibility with the official Dice/EA patch 1.4 New audio for BAR,MP18,MP40,BROWNING,TYPE99,DPMG guns New audio for missing plane idle sound New audio for all planes and plane weapons New audio for bazooka / panzershrek (true sound) Audio refinements for all tank coding New audio replacement for siren and Willy horn on Battle of Britain map New loader screens for Battle of Britain and Barbossa map New texture change for Battle of Britain (added Cliffs of Dover) First new 'official' Merciless 1942 Map - Barbossa - Russia vs. Germany from GLOBAL CONFLICT . NET New texture uniform on Germans on Operation Market Garden New texture enhancements of European Buildings of Operation Market Garden Removed all medic helmets from all maps (for balance and realism) New Wake texturepack (alot of amazing work here) New carrier texture on Coral Sea for the Japanese New JU88A authentic audio New plane shell casing FX added to machine guns of all fighter planes from the RealPlane mod Added in enhanced Single Player AI and AI flight code dynamics from the RealPlane mod New battleship/artillery audio Complete removal of the TextureSets/TexturePacks 'open texture design' Recompiled all TexturePacks per map to date and are included in the core MC1942 v.4.1.4 release! Easy design to allow [low end system] players getting lag or slow down to remove the sound/object code for a speed boost New icon added for "Merciless 1942 Maps" to the server listing New ALLIED vs AXIS miniflags added to the thumbnail previews on map choice screen New shellwhine artillery FX sounds added! New audio for lofting when falling while parachuting (unopened) New Corsair "Whistle of Death" sound coded and complete New bomb audio for planes Added new code to folley and bullet "whiz" sounds Fixed missing bayonette and AT gun (RTR) damage code Complete case shellings falling from aircraft (bombers do not apply) from their machine guns. New Artillery/Battleship audio. New JU88a authentic audio. New Willy (UK) horn audio. New Air Raid Siren (and misc announcements!) audio. (FYI - This is not brain numbing like the default one is) New Cliffs of Dover retexture for the BoBR map. Now it looks right based on numerous actual comparison photos New loader screen for Battle of Britain map. New loader screen for Barbossa map New sounds for Barbossa map Allied main base text on Battle of the Bulge now fixed. You should no longer just see [ ] when calling from this location Fixed the YAK9 Nosecam sound bug[b]Note AGAIN: This won't work on PURE servers![/b]

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986 downloads

Uploaded:04-08-2006

DC_Extended

dcxsetup4j1.zip | 22.26 MB

are fully supported by DC_Extended. We've also added support for the DCTextures mod. Although DC_Extended has it's own theme and map based skin switching, many people requested that DC_Extended be compatible with DCTextures to avoid duplicating files in DC_Extended folders.[/quote]

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2113 downloads

Uploaded:04-08-2006

DC Realism Final V.81

dc_realism_v81.exe | 216.15 MB

closer to how the real equipment behaves. It is a continuation of the previous Tanelorn Realism Mod under new leadership. We have not created this mod to rival the DC team. More, to appeal to hard-liners and prior service, or just players looking for greater levels of realism and a sterner approach to game balance. It improves immersion by making the equipment behave more closely to what you would expect from real world counterparts. We *HAVE NOT* taken a truly realistic posture, as we all know how superior US equipment is to third world counterparts. *** INSTALLATION *** THe self-installer should automatically detect your install directory and install the mod. It belongs in your Battlefield1942/mods/ directory To create a shortcut to this mod, I suggest duplicating your Desert Combat shortcut, and in the target field: replace +game DesertCombat with +game DC_Realism *** end installation *** *** VALID MAP LIST *** >>>>>> DCR DOES NOT SUPPORT CO-OP PLAY

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663 downloads

Uploaded:11-21-2008

BattleGroup 42 Client Patch

bg42_1_5_to_1_51_client_patch.exe | 308.01 MB

brightness that is v1.51, not only will this fix bugs, it will also add new content to your game. To see the full list of new features, look at the changelist below. If you have BattleGroup, and enjoy it, then this download is ESSENTIAL. As we have come to expect from the BG42 crew, this file is made with the same professionalism and skill that brought is v1.5. So, if BG42 is your thing, hunker down, grab a drink, and brace yourself for the next installment of this amazing mod! [b] Note: To install this patch you MUST already have v1.5 installed. [/b]

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1143 downloads

Uploaded:11-17-2008

Battlegroup 42 Full Client (Part 3 of 3)

bg42_1_5_part3_of_3.exe | 811.59 MB

also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b]

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1367 downloads

Uploaded:11-07-2008

Battlegroup 42 Full Client (Part 2 of 3)

bg42_1_5_part2_of_3.exe | 828.38 MB

also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b]

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1719 downloads

Uploaded:11-06-2008

BattleGroup 42 Full Client (Part 1 of 3)

bg42_1_5_part1_of_3.exe | 848.31 MB

also brings us some new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: This mod needs all three parts of the installer, installed in the correct order to work correctly. The correct order is, of course, part 1, then part 2, followed by part 3. NOTE: Delete/uninstall all previous versions of this mod before installing this one. [/b]

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3304 downloads

Uploaded:07-25-2007

Eve of Destruction 1942 part 2 of 2

eod_070_part_2_of_2.exe | 576.44 MB

[url=\"http://battlefield2.filefront.com/file/Eve_of_Destruction_1942_part_1_of_2;81333\"]here[/url]

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1595 downloads

Uploaded:03-19-2007

Battlefield High Definition v1.0.1 Patch

battlefield_high_definition_1_0_1_patch_manual_install.zip | 2.09 MB

the game as possible. To view images of this mod, click [file="76862"]here[/file]. The only change that is made in this patch is the replacement of the German Swastika with a new flag. This was done to allow the mod to be legally played in Germany.

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12606 downloads

Uploaded:10-14-2006

Battlefield 40k Client Files

bf40k.zip | 345.11 MB

unofficial. Armies include the Space Marines and Chaos, use weapons such as the bolter, flamer, and frag grenades, play on a multitude of new maps, singleplayer and online!

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9826 downloads

Uploaded:05-30-2006

BattleGroup 42 - Client Files 1 of 3

battlegroup42_version1_3.exe | 683.59 MB

anti-virus software that may be running! Feel free to scan the files before installation. Place all three files into the same directory and start the EXE installer. From the BG42 crew...Enjoy! (And watch your six!!!)

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947 downloads

Uploaded:04-08-2006

DCR 1.0 Final Beta

dcr10_install.exe | 202.33 MB

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2255 downloads

Uploaded:04-08-2006

DC Realism Final

dc_realism_final.zip | 214.76 MB

Download

1102 downloads

Uploaded:04-08-2006

DC Realism 0.81

dc_realism_81.zip | 38.03 MB

Download

446 downloads

Uploaded:04-08-2006

BF1918 1.5 Patch

bf1918_update_1_5_eng.exe | 11.37 MB

official 1918 servers will be adapted to the new version during the day, one of them featuring Deulemont exclusively until further notice. With this small update we hope to while away your waiting time for Major Release 2 and wish you much fun with the new version.

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432 downloads

Uploaded:04-08-2006

BF1918 V1.51 Full Client

bf1918_1_51.exe | 379.46 MB

with Battlefield 1918. Bot support is included so you guys can go and practice, if you need to at all that is. Changelog: Battleaxe included Charkov included Tobruk included All 3 Maps are bot-supported. Both of our official servers should be getting updated during the evening. One of these servers will be set to only run these new converted maps for the time being. We hope that this patch can hold you over until our Major Release 2. Have fun!

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638 downloads

Uploaded:04-08-2006

Battlefield 1861 0.11 patch

011patch.zip | 106.65 KB

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610 downloads

Uploaded:04-08-2006

Action Battlefield Server

action_battlefield_1150_server.zip | 169.72 MB

your perfect balance of fun and realism. It will raise the fun factor and boost the replay value of the original game. Not by adding extra stuff you don't really need, but by giving to you what you really like in a game : -Better gameplay, new weapons that YOU people requested and others that are FUN and important to use strategy-wise. Current vehicles modified for more fun and possibilities. -Better soldiers that can jump higher, throw further and make dangerous moves without taking damage easily! -Enhanced special FX for current and new weapons/vehicles. -Modified maps for better teamplay and more intense battles. New maps to be included. -Role-based soldiers classes : your team will need all of the different classes as they play an important role on every battle. Scout for reconnaissance and flag capture, Assault for effective attack against soldiers, Anti-tank for effective attack and defense against armored vehicles, Medic for immediate and long term medical assistance as well as smoke grenade assistance and finally Engineers for their destruction power and ability to build bunkers and AAguns. Action Battlefield will test your skills to the limit! --Sir. MoonQuake [/quote]

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438 downloads

Uploaded:10-10-2010

Battlegroup42 1.61 Patch

bg42_1_61_client_patch.exe | 328.87 MB

release of version 1.6 and incorporates the community feedback we have received since the release of 1.6. We even managed to include a small surprise ! In addition to the maps shown in the previous update we have intentionally included a bug in this patch, not one that will annoy you but on the contrary, one that will give you a lot of fun. This time you can take \"bug\" literally - bug as in \"beetle\": in version 1.61 the Volkswagen Type 87 appears on Battlegroup42´s battlefields. Known as the \"Käfer\" (beetle in english) it wrote automotive history. The German Wehrmacht used this car during WWII with great success as staff and commando car as well as an ambulance and other tasks. The Käfer proved its worth in the deserts of Northern Africa as well as in Russia. Our model was made by Wyvern and primarily was meant for the abandoned German Front mod. The textures were made by Tha Godfather. [center][url=http://i169.photobucket.com/albums/u236/SargeSurfat/bg42_promo/VW-News.jpg][img]http://i169.photobucket.com/albums/u236/SargeSurfat/bg42_promo/th_VW-News.jpg[/img][url=http://i169.photobucket.com/albums/u236/SargeSurfat/bg42_promo/VW2-News.jpg][img]http://i169.photobucket.com/albums/u236/SargeSurfat/bg42_promo/th_VW2-News.jpg[/img][/center] In addition to the maps shown in the previous update we have intentionally included a bug in this patch, not one that will annoy you but on the contrary, one that will give you a lot of fun. This time you can take \"bug\" literally - bug as in \"beetle\": in version 1.61 the Volkswagen Type 87 appears on Battlegroup42´s battlefields. Known as the \"Käfer\" (beetle in english) it wrote automotive history. The German Wehrmacht used this car during WWII with great success as staff and commando car as well as an ambulance and other tasks. The Käfer proved its worth in the deserts of Northern Africa as well as in Russia. Our model was made by Wyvern and primarily was meant for the abandoned German Front mod. The textures were made by Tha Godfather. And now we wish you a lot of fun with this new version of Battlegroup42. There are some download links for you available (see end of this news). This time we will not give you a direct download link from our website at once - last time the traffic was so intense that the server nearly broke down and it cost a LOT of money. We want to avoid this problem this time - after all Battlegroup42 is not a commercial product.

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27 downloads

Uploaded:04-05-2010

Eve of Destruction Server Files

eod_classic_210_server.zip | 151.48 MB

Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

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1024 downloads

Uploaded:04-04-2010

Eve of Destruction (3/5)

eod_classic_210_client_3of5.exe | 685.24 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

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1423 downloads

Uploaded:04-04-2010

Eve of Destruction (1/5)

eod_classic_210_client_1of5.exe | 690.2 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

Download

1019 downloads

Uploaded:04-04-2010

Eve of Destruction (4/5)

eod_classic_210_client_4of5.exe | 686.78 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

Download

898 downloads

Uploaded:04-04-2010

Eve of Destruction (5/5)

eod_classic_210_client_5of5.exe | 95.45 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

Download

1035 downloads

Uploaded:04-04-2010

Eve of Destruction (2/5)

eod_classic_210_client_2of5.exe | 690.93 MB

several new maps, this is the latest version of classic Battlefield 1942 modification Eve of Destruction updated to v2.10. New maps include Operation Bribie, Search & Destroy, and Quang Tri City.

Download

232 downloads

Uploaded:11-06-2008

BattleGroup 42 Full Server

bg42_full_server_1_5.rar | 113.45 MB

new weapons and a healthy supply of new vehicles. As you all probably know, BattleGroup takes place during World War 2, and covers all theaters of that war. It is known by many to be one of the best, as well as most extensive and comprehensive, mods for Battlefield 1942. [b] NOTE: You do NOT need to download this file unless you are going to run a server using this mod. [/b]

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918 downloads

Uploaded:05-26-2008

Battlegroup42 v1.4 Client Files Part 1

bg42_1_4_part1_of_3.exe | 758.79 MB

4406-pegasus_bridge with SdKfz 234/1 - removed PaK 40 from 4406-pegasus_bridge - completely reworked version of 4301-velikye_luki (Push Mode) - new pathmaps for 4107_dnieper_river, made by DACV - new pathmaps for iwo_jima, made by DACV - Coop added to 4111-operation_crusader by DACV - reworked version of 4207-kokoda_path (Push Mode) done by Sarge Surfat - Objective Mode version of 4207-intruder_mission, done by Bommel - reworked version of GuadalCanal, done by Sarge Surfat - reworked version of Liberation of Caen, done by Sarge Surfat - reworked version of Market Garden, done by Sarge Surfat, new coop done by DACV - reworked version of Omaha Beach, done by Sarge31FR and Sarge Surfat, new coop done by DACV - changed 4311-raid_on_rabaul to 4201-rabaul (japanese attack) - changed 4503-the_swamp to 4208-milne_bay (Australians vs. Japanese) - changed Jagdpanther to Jagdtiger on 4503-paderborn and 4504-volkssturm - reworked version 4504-berlin_streets, done by Sarge Surfat - set correct LODDistances for all maps Code Fixes/Changes: VEHICLES/STATIC GUNS - changed tank gun ammunition amounts to historical correct values - replaced Bofors on japanese Carriers with Model 96 25mm aa guns - re-coded Taiho carrier´s armament (removed rear small AA guns, coded turret for dual purpose use) - added gunner reticules to tanks - removed coax mg from StuG III G - added Smoke Dischargers to King Tiger, Tiger and Panther - re-added artillery spotting capability to armored cars and several light tanks HANDWEAPONS/KITS - added Bayonets again - Mines are now invisible except of the detonator - recoded smoke grenades to be more effective SOUNDS/TEXTURES/ICONS - many new sounds (explosions, guns etc.) - some new vehicle icons - new tracer effects for machine guns - dirt added to some vehicle textures ============ New content: ARMY: - Australians (from TLB mod) - Dutch (uniform skins made by [LotW]-klick, helmet mesh and skin by smig. They look really great !) soldier voices are from Edke. Thanks Eddy :-) - French (from Bf 1918) PLANES: - Gloster Gladiator (kindly donated to us from "Norwegian Resistance" Mod. Thanks guys !) - Bristol Type 152 Beaufort (from TLB mod) - Grumman TBF Avenger - P-80 Shooting Star - new skins for Wildcat and LaGG-3 on 4205-operation_ironclad made by [LotW]-klick VEHICLES/STATIC GUNS - new Opel Blitz - new Hanomag version armed with MG34 - Type 94 japanese truck (from TLB mod) - 155mm M1 Long Tom field gun (taken from BG:V, converted and re-coded by Sarge31FR) - Churchill Mk.VII from XWWII mod in exchange for BG stuff. Thanks guys :-) - SdKfz 232 (Model and Skins made by Nimrod6, code by Sarge31FR) - SdKfz 233 "Stummel" (Model and Skins made by Nimrod6, code by Nimrod6 and Sarge31FR) - SdKfz 263 (Model and Skins made by Nimrod6, code by Sarge31FR) - 152mm ML-20 Howitzer - SdKfz 251/1 "Stuka zu Fuss" (Hanomag hull mesh kindly donated by FH mod, Wurfrahmen and Rocket made by Geronimo|Ger, Code by Sarge31FR) (it´s completely bot supported, so watch out :-) ) - M3 Scout car - Renault FT-17 (from Bf 1918) - M1897 75mm gun (from Bf 1918) - Ehrhardt E/V-4 (from Bf 1918) - Type 1 47mm AT gun - Ford T (from Bf 1918) - french Bus (from Bf 1918) - static Oerlikon - new Nebelwerfer model and skin (done by Koricus from BGF mod, converted to BG42 by Sarge31FR) - Boys Carrier (variant of existing Universal Carrier) - Flower Class Corvette, model done by Cabrio - Freighter, model done by Cabrio - Type A japanese midget submarine (from TLB mod, skin by Sarge Surfat, code by Bommel - SdKfz 186 Jagdtiger (done by Koricus from BGF mod, converted to BG42 by Sarge31FR) - 8inch japanese coastal gun (model and skin done by Geronimo|Ger, code by Sarge31FR) - new IS-2 model and skin (model made by Koricus, skins made by Tha Godfather and Geronimo|Ger) HANDWEAPONS - PPS-43 (from BGF, model made by Plutonius) - TT-33 (from BGF) - Nagant M1895 Revolver (from BGF, model made by Plutonius) - Danuvia 39M (from BGF) - Mannlicher M.95 (from BGF) - Lee-Enfield Rifle No. 1 MK III (from TLB mod) - Lee-Enfield Rifle No. 5 Mk I (from TLB mod) - Webley Mk. IV (from TLB mod) - Lewis MG (from Bf 1918) - Luger P08 (from Bf 1918) - Madsen LMG (from Norwegian Resistance Mod) - Eihandgranate 39 - new G43 - new SVT-40 - new SG44 - new F-1 grenade (from BGF, model made by Plutonius) - new M 24 Stielhandgranate - new geballte Ladung - new PPSh 41 - new Panzerfaust - new tank mounted DT machinegun - new MG34 - new FG42 - new Sten Mk2 - AN/M2 "Stinger" - Maschinengewehr 30 - new RPG 43 (from BGF, model made by Plutonius) STATIC OBJECTS - feldwagen_m1 * - gulaschkanone_m1 * - krankenwagen_m1 * - pigeonry * * those statics were done by Nimrod6. Thank you very much :-) - bg42_factory3_m1, model & unwrap made by smig, textures and conversion to BG42 made by Geronimo|Ger - bg42_Lighthouse2_m1 - lighthouse_m1 - bg42_Lenin_m1, model made by Snicker (BGF mod), conversion and skin done by Geronimo|Ger - BG42_OldFactory1_m1 - BG42_OldFactory2_m1 - BG42_GermanPontoon1_m1, model and skin by Geronimo|Ger - Fieseler Fi 103 (V1), , model and skin by Geronimo|Ger - sewer system, model and skin done by smig - japanese pillbox, model and skin done by smig - set of trainstation statics, modeled by Koricus, skinned and finished by TerrorDuck - set of workers houses (Type "Staaken"), model and skin by TerrorDuck - set of barrack buildings, model and skin by TerrorDuck and lots of more new statics OTHER STUFF - tools/hull addons for many vehicles MAPS - 4005-grebbeberg, made by Sarge Surfat (Coop made by DACV) - 4106-halfaya_pass, made by Sarge Surfat (Push Mode, Coop made by DACV) - 4202-tracking_the_wolves, a fictional map made by Bobton, reworked by Sarge Surfat and Bommel - 4205-operation_ironclad, made by Sarge Surfat - 4401-operation_shingle, made by =MAD= (two versions) (Coop made by DACV) - 4409-nuenen, made by Lt. MoederTheresa (Coop made by DACV) - 4412-noville, made by Lt. MoederTheresa (Push Mode) - 4503-cologne_trainstation, based on =MAD=´s 4503-cologne. Changes made by Bommel - 4504-crossing_the_spree, based on BF1942 Berlin, rework done by Bommel - 4504-the_facility, made by Sarge Surfat - 4701-antarctica, a fictional map by Sarge Surfat

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625 downloads

Uploaded:05-26-2008

Battlegroup42 v1.4 Client Files Part 2

bg42_1_4_part2_of_3.exe | 720.87 MB

4406-pegasus_bridge with SdKfz 234/1 - removed PaK 40 from 4406-pegasus_bridge - completely reworked version of 4301-velikye_luki (Push Mode) - new pathmaps for 4107_dnieper_river, made by DACV - new pathmaps for iwo_jima, made by DACV - Coop added to 4111-operation_crusader by DACV - reworked version of 4207-kokoda_path (Push Mode) done by Sarge Surfat - Objective Mode version of 4207-intruder_mission, done by Bommel - reworked version of GuadalCanal, done by Sarge Surfat - reworked version of Liberation of Caen, done by Sarge Surfat - reworked version of Market Garden, done by Sarge Surfat, new coop done by DACV - reworked version of Omaha Beach, done by Sarge31FR and Sarge Surfat, new coop done by DACV - changed 4311-raid_on_rabaul to 4201-rabaul (japanese attack) - changed 4503-the_swamp to 4208-milne_bay (Australians vs. Japanese) - changed Jagdpanther to Jagdtiger on 4503-paderborn and 4504-volkssturm - reworked version 4504-berlin_streets, done by Sarge Surfat - set correct LODDistances for all maps Code Fixes/Changes: VEHICLES/STATIC GUNS - changed tank gun ammunition amounts to historical correct values - replaced Bofors on japanese Carriers with Model 96 25mm aa guns - re-coded Taiho carrier´s armament (removed rear small AA guns, coded turret for dual purpose use) - added gunner reticules to tanks - removed coax mg from StuG III G - added Smoke Dischargers to King Tiger, Tiger and Panther - re-added artillery spotting capability to armored cars and several light tanks HANDWEAPONS/KITS - added Bayonets again - Mines are now invisible except of the detonator - recoded smoke grenades to be more effective SOUNDS/TEXTURES/ICONS - many new sounds (explosions, guns etc.) - some new vehicle icons - new tracer effects for machine guns - dirt added to some vehicle textures ============ New content: ARMY: - Australians (from TLB mod) - Dutch (uniform skins made by [LotW]-klick, helmet mesh and skin by smig. They look really great !) soldier voices are from Edke. Thanks Eddy :-) - French (from Bf 1918) PLANES: - Gloster Gladiator (kindly donated to us from "Norwegian Resistance" Mod. Thanks guys !) - Bristol Type 152 Beaufort (from TLB mod) - Grumman TBF Avenger - P-80 Shooting Star - new skins for Wildcat and LaGG-3 on 4205-operation_ironclad made by [LotW]-klick VEHICLES/STATIC GUNS - new Opel Blitz - new Hanomag version armed with MG34 - Type 94 japanese truck (from TLB mod) - 155mm M1 Long Tom field gun (taken from BG:V, converted and re-coded by Sarge31FR) - Churchill Mk.VII from XWWII mod in exchange for BG stuff. Thanks guys :-) - SdKfz 232 (Model and Skins made by Nimrod6, code by Sarge31FR) - SdKfz 233 "Stummel" (Model and Skins made by Nimrod6, code by Nimrod6 and Sarge31FR) - SdKfz 263 (Model and Skins made by Nimrod6, code by Sarge31FR) - 152mm ML-20 Howitzer - SdKfz 251/1 "Stuka zu Fuss" (Hanomag hull mesh kindly donated by FH mod, Wurfrahmen and Rocket made by Geronimo|Ger, Code by Sarge31FR) (it´s completely bot supported, so watch out :-) ) - M3 Scout car - Renault FT-17 (from Bf 1918) - M1897 75mm gun (from Bf 1918) - Ehrhardt E/V-4 (from Bf 1918) - Type 1 47mm AT gun - Ford T (from Bf 1918) - french Bus (from Bf 1918) - static Oerlikon - new Nebelwerfer model and skin (done by Koricus from BGF mod, converted to BG42 by Sarge31FR) - Boys Carrier (variant of existing Universal Carrier) - Flower Class Corvette, model done by Cabrio - Freighter, model done by Cabrio - Type A japanese midget submarine (from TLB mod, skin by Sarge Surfat, code by Bommel - SdKfz 186 Jagdtiger (done by Koricus from BGF mod, converted to BG42 by Sarge31FR) - 8inch japanese coastal gun (model and skin done by Geronimo|Ger, code by Sarge31FR) - new IS-2 model and skin (model made by Koricus, skins made by Tha Godfather and Geronimo|Ger) HANDWEAPONS - PPS-43 (from BGF, model made by Plutonius) - TT-33 (from BGF) - Nagant M1895 Revolver (from BGF, model made by Plutonius) - Danuvia 39M (from BGF) - Mannlicher M.95 (from BGF) - Lee-Enfield Rifle No. 1 MK III (from TLB mod) - Lee-Enfield Rifle No. 5 Mk I (from TLB mod) - Webley Mk. IV (from TLB mod) - Lewis MG (from Bf 1918) - Luger P08 (from Bf 1918) - Madsen LMG (from Norwegian Resistance Mod) - Eihandgranate 39 - new G43 - new SVT-40 - new SG44 - new F-1 grenade (from BGF, model made by Plutonius) - new M 24 Stielhandgranate - new geballte Ladung - new PPSh 41 - new Panzerfaust - new tank mounted DT machinegun - new MG34 - new FG42 - new Sten Mk2 - AN/M2 "Stinger" - Maschinengewehr 30 - new RPG 43 (from BGF, model made by Plutonius) STATIC OBJECTS - feldwagen_m1 * - gulaschkanone_m1 * - krankenwagen_m1 * - pigeonry * * those statics were done by Nimrod6. Thank you very much :-) - bg42_factory3_m1, model & unwrap made by smig, textures and conversion to BG42 made by Geronimo|Ger - bg42_Lighthouse2_m1 - lighthouse_m1 - bg42_Lenin_m1, model made by Snicker (BGF mod), conversion and skin done by Geronimo|Ger - BG42_OldFactory1_m1 - BG42_OldFactory2_m1 - BG42_GermanPontoon1_m1, model and skin by Geronimo|Ger - Fieseler Fi 103 (V1), , model and skin by Geronimo|Ger - sewer system, model and skin done by smig - japanese pillbox, model and skin done by smig - set of trainstation statics, modeled by Koricus, skinned and finished by TerrorDuck - set of workers houses (Type "Staaken"), model and skin by TerrorDuck - set of barrack buildings, model and skin by TerrorDuck and lots of more new statics OTHER STUFF - tools/hull addons for many vehicles MAPS - 4005-grebbeberg, made by Sarge Surfat (Coop made by DACV) - 4106-halfaya_pass, made by Sarge Surfat (Push Mode, Coop made by DACV) - 4202-tracking_the_wolves, a fictional map made by Bobton, reworked by Sarge Surfat and Bommel - 4205-operation_ironclad, made by Sarge Surfat - 4401-operation_shingle, made by =MAD= (two versions) (Coop made by DACV) - 4409-nuenen, made by Lt. MoederTheresa (Coop made by DACV) - 4412-noville, made by Lt. MoederTheresa (Push Mode) - 4503-cologne_trainstation, based on =MAD=´s 4503-cologne. Changes made by Bommel - 4504-crossing_the_spree, based on BF1942 Berlin, rework done by Bommel - 4504-the_facility, made by Sarge Surfat - 4701-antarctica, a fictional map by Sarge Surfat

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617 downloads

Uploaded:05-26-2008

Battlegroup42 v1.4 Client Files Part 3

bg42_1_4_part3_of_3.exe | 732.48 MB

4406-pegasus_bridge with SdKfz 234/1 - removed PaK 40 from 4406-pegasus_bridge - completely reworked version of 4301-velikye_luki (Push Mode) - new pathmaps for 4107_dnieper_river, made by DACV - new pathmaps for iwo_jima, made by DACV - Coop added to 4111-operation_crusader by DACV - reworked version of 4207-kokoda_path (Push Mode) done by Sarge Surfat - Objective Mode version of 4207-intruder_mission, done by Bommel - reworked version of GuadalCanal, done by Sarge Surfat - reworked version of Liberation of Caen, done by Sarge Surfat - reworked version of Market Garden, done by Sarge Surfat, new coop done by DACV - reworked version of Omaha Beach, done by Sarge31FR and Sarge Surfat, new coop done by DACV - changed 4311-raid_on_rabaul to 4201-rabaul (japanese attack) - changed 4503-the_swamp to 4208-milne_bay (Australians vs. Japanese) - changed Jagdpanther to Jagdtiger on 4503-paderborn and 4504-volkssturm - reworked version 4504-berlin_streets, done by Sarge Surfat - set correct LODDistances for all maps Code Fixes/Changes: VEHICLES/STATIC GUNS - changed tank gun ammunition amounts to historical correct values - replaced Bofors on japanese Carriers with Model 96 25mm aa guns - re-coded Taiho carrier´s armament (removed rear small AA guns, coded turret for dual purpose use) - added gunner reticules to tanks - removed coax mg from StuG III G - added Smoke Dischargers to King Tiger, Tiger and Panther - re-added artillery spotting capability to armored cars and several light tanks HANDWEAPONS/KITS - added Bayonets again - Mines are now invisible except of the detonator - recoded smoke grenades to be more effective SOUNDS/TEXTURES/ICONS - many new sounds (explosions, guns etc.) - some new vehicle icons - new tracer effects for machine guns - dirt added to some vehicle textures ============ New content: ARMY: - Australians (from TLB mod) - Dutch (uniform skins made by [LotW]-klick, helmet mesh and skin by smig. They look really great !) soldier voices are from Edke. Thanks Eddy :-) - French (from Bf 1918) PLANES: - Gloster Gladiator (kindly donated to us from "Norwegian Resistance" Mod. Thanks guys !) - Bristol Type 152 Beaufort (from TLB mod) - Grumman TBF Avenger - P-80 Shooting Star - new skins for Wildcat and LaGG-3 on 4205-operation_ironclad made by [LotW]-klick VEHICLES/STATIC GUNS - new Opel Blitz - new Hanomag version armed with MG34 - Type 94 japanese truck (from TLB mod) - 155mm M1 Long Tom field gun (taken from BG:V, converted and re-coded by Sarge31FR) - Churchill Mk.VII from XWWII mod in exchange for BG stuff. Thanks guys :-) - SdKfz 232 (Model and Skins made by Nimrod6, code by Sarge31FR) - SdKfz 233 "Stummel" (Model and Skins made by Nimrod6, code by Nimrod6 and Sarge31FR) - SdKfz 263 (Model and Skins made by Nimrod6, code by Sarge31FR) - 152mm ML-20 Howitzer - SdKfz 251/1 "Stuka zu Fuss" (Hanomag hull mesh kindly donated by FH mod, Wurfrahmen and Rocket made by Geronimo|Ger, Code by Sarge31FR) (it´s completely bot supported, so watch out :-) ) - M3 Scout car - Renault FT-17 (from Bf 1918) - M1897 75mm gun (from Bf 1918) - Ehrhardt E/V-4 (from Bf 1918) - Type 1 47mm AT gun - Ford T (from Bf 1918) - french Bus (from Bf 1918) - static Oerlikon - new Nebelwerfer model and skin (done by Koricus from BGF mod, converted to BG42 by Sarge31FR) - Boys Carrier (variant of existing Universal Carrier) - Flower Class Corvette, model done by Cabrio - Freighter, model done by Cabrio - Type A japanese midget submarine (from TLB mod, skin by Sarge Surfat, code by Bommel - SdKfz 186 Jagdtiger (done by Koricus from BGF mod, converted to BG42 by Sarge31FR) - 8inch japanese coastal gun (model and skin done by Geronimo|Ger, code by Sarge31FR) - new IS-2 model and skin (model made by Koricus, skins made by Tha Godfather and Geronimo|Ger) HANDWEAPONS - PPS-43 (from BGF, model made by Plutonius) - TT-33 (from BGF) - Nagant M1895 Revolver (from BGF, model made by Plutonius) - Danuvia 39M (from BGF) - Mannlicher M.95 (from BGF) - Lee-Enfield Rifle No. 1 MK III (from TLB mod) - Lee-Enfield Rifle No. 5 Mk I (from TLB mod) - Webley Mk. IV (from TLB mod) - Lewis MG (from Bf 1918) - Luger P08 (from Bf 1918) - Madsen LMG (from Norwegian Resistance Mod) - Eihandgranate 39 - new G43 - new SVT-40 - new SG44 - new F-1 grenade (from BGF, model made by Plutonius) - new M 24 Stielhandgranate - new geballte Ladung - new PPSh 41 - new Panzerfaust - new tank mounted DT machinegun - new MG34 - new FG42 - new Sten Mk2 - AN/M2 "Stinger" - Maschinengewehr 30 - new RPG 43 (from BGF, model made by Plutonius) STATIC OBJECTS - feldwagen_m1 * - gulaschkanone_m1 * - krankenwagen_m1 * - pigeonry * * those statics were done by Nimrod6. Thank you very much :-) - bg42_factory3_m1, model & unwrap made by smig, textures and conversion to BG42 made by Geronimo|Ger - bg42_Lighthouse2_m1 - lighthouse_m1 - bg42_Lenin_m1, model made by Snicker (BGF mod), conversion and skin done by Geronimo|Ger - BG42_OldFactory1_m1 - BG42_OldFactory2_m1 - BG42_GermanPontoon1_m1, model and skin by Geronimo|Ger - Fieseler Fi 103 (V1), , model and skin by Geronimo|Ger - sewer system, model and skin done by smig - japanese pillbox, model and skin done by smig - set of trainstation statics, modeled by Koricus, skinned and finished by TerrorDuck - set of workers houses (Type "Staaken"), model and skin by TerrorDuck - set of barrack buildings, model and skin by TerrorDuck and lots of more new statics OTHER STUFF - tools/hull addons for many vehicles MAPS - 4005-grebbeberg, made by Sarge Surfat (Coop made by DACV) - 4106-halfaya_pass, made by Sarge Surfat (Push Mode, Coop made by DACV) - 4202-tracking_the_wolves, a fictional map made by Bobton, reworked by Sarge Surfat and Bommel - 4205-operation_ironclad, made by Sarge Surfat - 4401-operation_shingle, made by =MAD= (two versions) (Coop made by DACV) - 4409-nuenen, made by Lt. MoederTheresa (Coop made by DACV) - 4412-noville, made by Lt. MoederTheresa (Push Mode) - 4503-cologne_trainstation, based on =MAD=´s 4503-cologne. Changes made by Bommel - 4504-crossing_the_spree, based on BF1942 Berlin, rework done by Bommel - 4504-the_facility, made by Sarge Surfat - 4701-antarctica, a fictional map by Sarge Surfat

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592 downloads

Uploaded:05-24-2008

Battlegroup42 v1.40 to v1.41 Client Patch

bg42_client_patch_141.exe | 519.41 MB

Fixes/Changes: - fixed the aipathfinding.con of 4411-huertgen_forest - fixed the controlpoints on guadalcanal (CPs on both hills need TWO soldiers to be captured) - some minor fixes made to liberation_of_caen - changed the airfield on market_garden to neutral, can only be captured by the british - fixed the controlpoints on 4504-crossing_the_spree (spelling errors) - changed the beach controlpoint on 4409-operation_stalemate to be captureable by team 2 only - lowered sandbag at eastern fence on 4202-tracking_the_wolves - moved the soldierspawn inside the pushcage on 4412-noville outside of the pushcage - fixed pushmode on 4301-velikye_luki - fixed spawntime of pushcages on 4207-kokoda_path - added BG42 Objective Mode to battle_of_britain - changed heightmap for 4106-halfaya_pass (Conquest mode only) - fixed spawntimes for pushcages on 4106-halfaya_pass - added the missing lightmaps on 4504-seelow_heights - removed the parachutes because of constant bailing to capture flags from: 4004-narvik 4005-grebbeberg 4201-rabaul 4205-operation_ironclad 4306-operation_corkscrew 4307-prokhorovka 4408-mont_st_michel 4409-hells_highway 4503-paderborn 4701-antarctica Code Fixes/Changes: - fixed the Panzer III projectile position - fixed the targeter of the Flakvierling - increased the maximum elevation of the dual Oerlikon to 80 degrees - reactivated exhaust effects on all ships - increased speed and maneuverability of the Mosquito - changed "M3ScoutCar" to "White M3 Scout Car" in lexiconall.dat - added missing entries in lexiconall.dat - fixed Wirbelwind gun sounds - increased the rudder rotation on LCTs - fixed wrong seat animation on Sherman Calliope

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1168 downloads

Uploaded:05-10-2008

Eve Of Destruction Client Files

eod_081_installer.exe | 366.01 MB

part 1[/file] [file=\"86510\"]Download 0.8 part 2[/file] [file=\"86511\"]Download 0.8 part 3[/file] [url=\"http://www.hslan.de/eod/eod_081_readme.txt\"]Read the entire changelog here[/url]

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3361 downloads

Uploaded:09-20-2007

Battlefield Pirates 1 Anniversary Mappack

anniversarymappack.exe | 56.78 MB

lot has changed since then in BFP for BFP1. That is until now! We have brought together some of the BFP Final mappers and some of our own mapmakers from within The Scurvy Dogs clan to produce this Mappack which we hope will further your enjoyment of BFP1 and help keep the pirates tradition going. A lot of hard work has been put in from some dedicated pirate mappers and testers, so thanks to all involved. This pack contains 19 maps, we hope to see you on the battlefield! Map list and creators. Assault on Port Porpoise - Muad\'Dib Blasted Shores - Brutus Bridge too far - Muad\'Dib Cave Raid - Brutus Cliffhanger - Muad\'Dib Defender - Archimonde Flushed Away - Muad\'Dib Isle Of Remore - Stealth Isle of Woe - Brutus Lolrus Creek - Cap\'n Pugwash Lost and Confused - Muad\'Dib Paradise Isles - The Fornicator Pirates Playhouse - Brutus Rum Runner Temples - Archimonde The Crossing - Cap\'n Pugwash Timberment - Stealth Trauma - Cap\'n Pugwash Two Castles - Muad\'Dib Visby Ruins - Cap\'n Pugwash

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248 downloads

Uploaded:08-13-2007

Battlegroup42 Full Server Files

battlegroup42_full_server_135a.zip | 93.81 MB

\"battlegroup42\" folder before using the new version. [file=\" \"]Download the 1.35b Server Patch here.[/file]

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4081 downloads

Uploaded:07-25-2007

Eve of Destruction 1942 part 1 of 2

eod_070_part_1_of_2.exe | 641.41 MB

[url="http://battlefield2.filefront.com/file/Eve_of_Destruction_1942_part_2_of_2;81337/"]here[/url]

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1054 downloads

Uploaded:05-03-2007

Eve of Destruction v0.61 Client Files

eod061_client.exe | 61.88 MB

AI Brown Water Navy new AI Crash Point Baker over-worked, new skybox, new AI Deserters Island fixed botnames Face to Face fixed botnames Fubar flags under ground, ammo+medic added, US tickets increased Hiep Duc Valley new map Ho Chi Minh Trial new map Hoi An Harbor fixed tickets, fixed loadscreen, fixed hanging PBR Jungle Heat fixed tickets Jungle Mission new map Lost in Vietnam new map Main Supply Route tickets 40% decreased Marble Mountain fixed tickets Napalm Inferno new map Operation Forager fixed bots crashing baseflags River Village fixed palmtrees Run through the jungle fixed tickets The Hill tickets 50% decreased Tonkin Raid new AI, added landingzones, fixed beach flag Vinh Loc new AI Welcome to the jungle over-worked, new AI [quote]For those of you who still play BF1942 and EoD for 1942. Today we are proud to annouce that Dev Team Member, Lotte, has completed his patch for EoD for Battlefield 1942. This bring EoD 1942 up to version .61[/quote]

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547 downloads

Uploaded:10-14-2006

Battlefield 40k Linux Server

bf40k.tar.gz | 16.11 MB

year 40,000 AD. Worlds are at war, the Empire heroically battles the forces of evil with devastating results. Featuring the Space Marines, humanity\'s strongest and most elite warriors, the Imperium of Man staves off countless threats. Now, fight against the vile forces of Chaos, a cancerous manipulator in the galaxy that has turned even the Emperor\'s Finest against His own forces. Fight on barren wastelands, sprawling deserts and in shattered cities. Total war!

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180 downloads

Uploaded:08-27-2006

BattleGroup 42 Server Files

battlegroup42_server_patch_131_to_132.zip | 16.87 MB

noticed before. Most of them are coding issues in the new vehicles, others came from the map files. But don´t expect to much: Even version 1.32 will not be without any errors and bugs, but we have only a small team and no capacity for full size beta testing. If you like to join our team as a beta tester, modeller, skinner, unwrapper or in another modding related job just drop an application at our forums. As promised, patch 1.32 contains two new maps designed by SargeSurfat. We hope you will have as much fun playing them as we have during the testings. Volturno Crossing is a late 1943 Italy scenario which provides full scale and grim fighting with armor, artillery and infantry. Poison Inferno is a fictive scenario and designed as a infantry only map with short ways, many hiding places and secret routes. If you want to know what else has been changed or fixed, please read our changelog:

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1219 downloads

Uploaded:08-27-2006

BattleGroup 42 Client Files

battlegroup42_patch_131_to_132.exe | 152.95 MB

noticed before. Most of them are coding issues in the new vehicles, others came from the map files. But don´t expect to much: Even version 1.32 will not be without any errors and bugs, but we have only a small team and no capacity for full size beta testing. If you like to join our team as a beta tester, modeller, skinner, unwrapper or in another modding related job just drop an application at our forums. As promised, patch 1.32 contains two new maps designed by SargeSurfat. We hope you will have as much fun playing them as we have during the testings. Volturno Crossing is a late 1943 Italy scenario which provides full scale and grim fighting with armor, artillery and infantry. Poison Inferno is a fictive scenario and designed as a infantry only map with short ways, many hiding places and secret routes. If you want to know what else has been changed or fixed, please read our changelog:

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1119 downloads

Uploaded:07-25-2006

BattleGroup 42 - Incremental Client Files

battlegroup42_patch_131.exe | 258.63 MB

patch. BattleGroup 42 v1.3 can be downloaded from [url=\"http://battlefield2.filefront.com/files/Battlefield_1942/Modifications/BattleGroup_42;7835\"]here[/url].

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736 downloads

Uploaded:06-03-2006

Battlefield 1918 - Server Files

bf1918_server_2.6.zip | 47.63 MB

won\'t be the last patch.

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655 downloads

Uploaded:06-03-2006

Battlefield 1918 - Incremental Client Files

bf1918_update_2.52.6.exe | 11.66 MB

won\'t be the last patch.

Download

6596 downloads

Uploaded:05-30-2006

BattleGroup 42 - Client Files 3 of 3

battlegroup42_version1_3.d02 | 397.76 MB

anti-virus software that may be running! Feel free to scan the files before installation. Place all three files into the same directory and start the EXE installer. From the BG42 crew...Enjoy! (And watch your six!!!)

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7635 downloads

Uploaded:05-30-2006

BattleGroup 42 - Client Files 2 of 3

battlegroup42_version1_3.d01 | 683.59 MB

anti-virus software that may be running! Feel free to scan the files before installation. Place all three files into the same directory and start the EXE installer. From the BG42 crew...Enjoy! (And watch your six!!!)

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304 downloads

Uploaded:05-28-2006

BattleGroup 42 - Windows Server Files

battlegroup42_version1_3_dedicatedserver.exe | 500.26 MB

complete server version of the mod and NOT a patch). Simply start the EXE file and point it towards your Battlefield1942/Mods directory. The Dedicated Server version includes 76 dedicated-server tested Conquest mode maps, of which 54 are also Co-op mode.

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271 downloads

Uploaded:04-18-2006

BF1918 MR 2.5 Public Alpha Server

bf1918_25_alpha_server.zip | 42.69 MB

2.5. Compared to the last release 2.02, we refreshed some older maps and put them back into the mod. Additionally, we worked hard to increase the stability, decrease the memory consumption, improve the bot-support and, most important, reworked the balancing. Many thanks to the guys from BF:SP. We corrected the flag-bonus: in the future, you will receive only 3 point for capturing a flag. The final version is the complete end of the development and we will not offer any further updates. Therefore, version 2.5 has to be perfect! That’s why we need your help! The feedback from the gaming community is more important than any beta-testing-team. We decided to develop a pre-release: The alpha version is a public beta test and we recommend it only for those who wish to help us killing bugs. There is no such thing as a guarantee for perfection, but it is your chance to influence how the final version of BF1918 will look like. The forum is a perfect place for your feedback! Our fan- and esports-page Inside1918.net, which will host a 32 slot-server, accompanies the beta test. Tuesday will see a big testing event that guarantees for a full server. For those who whish to host a server, there is a 40 mb-package. We thank all participants for their interest and hope to present you a perfect version in two weeks on the BFCon06. After four years of developing for BF1942, we are going to fully focus on BF2.

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661 downloads

Uploaded:04-18-2006

BF1918 MR 2.5 Public Alpha Installer Part 1 of 2

bf1918_alpha_25_part_1.exe | 504.63 MB

2.5. Compared to the last release 2.02, we refreshed some older maps and put them back into the mod. Additionally, we worked hard to increase the stability, decrease the memory consumption, improve the bot-support and, most important, reworked the balancing. Many thanks to the guys from BF:SP. We corrected the flag-bonus: in the future, you will receive only 3 point for capturing a flag. The final version is the complete end of the development and we will not offer any further updates. Therefore, version 2.5 has to be perfect! That’s why we need your help! The feedback from the gaming community is more important than any beta-testing-team. We decided to develop a pre-release: The alpha version is a public beta test and we recommend it only for those who wish to help us killing bugs. There is no such thing as a guarantee for perfection, but it is your chance to influence how the final version of BF1918 will look like. The forum is a perfect place for your feedback! Our fan- and esports-page Inside1918.net, which will host a 32 slot-server, accompanies the beta test. Tuesday will see a big testing event that guarantees for a full server. For those who whish to host a server, there is a 40 mb-package. We thank all participants for their interest and hope to present you a perfect version in two weeks on the BFCon06. After four years of developing for BF1942, we are going to fully focus on BF2.

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540 downloads

Uploaded:04-18-2006

BF1918 MR 2.5 Public Alpha Installer Part 2 of 2

bf1918_alpha_25_part_2.exe | 431.41 MB

2.5. Compared to the last release 2.02, we refreshed some older maps and put them back into the mod. Additionally, we worked hard to increase the stability, decrease the memory consumption, improve the bot-support and, most important, reworked the balancing. Many thanks to the guys from BF:SP. We corrected the flag-bonus: in the future, you will receive only 3 point for capturing a flag. The final version is the complete end of the development and we will not offer any further updates. Therefore, version 2.5 has to be perfect! That’s why we need your help! The feedback from the gaming community is more important than any beta-testing-team. We decided to develop a pre-release: The alpha version is a public beta test and we recommend it only for those who wish to help us killing bugs. There is no such thing as a guarantee for perfection, but it is your chance to influence how the final version of BF1918 will look like. The forum is a perfect place for your feedback! Our fan- and esports-page Inside1918.net, which will host a 32 slot-server, accompanies the beta test. Tuesday will see a big testing event that guarantees for a full server. For those who whish to host a server, there is a 40 mb-package. We thank all participants for their interest and hope to present you a perfect version in two weeks on the BFCon06. After four years of developing for BF1942, we are going to fully focus on BF2.

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860 downloads

Uploaded:04-09-2006

Bf1918 Full Update 1.45

bf1918145eng.exe | 363.29 MB

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864 downloads

Uploaded:04-08-2006

Eve of Destruction - Client

eod_v0.45.exe | 665.94 MB

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2173 downloads

Uploaded:04-08-2006

Battlegroup 42 Client File

battlegroup42client.rar | 795.73 MB

of brand spankin\' new weapons, vehicles, and countries! Feel the adrenaline as you fight for victory in this epic modification! Download it now, dont ask questions! See you on the battlefield soldiers!

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1804 downloads

Uploaded:04-08-2006

Stargate BFM

sgbfmv01.1publicclientfull.zip | 126.62 MB

Stargate. Happy Fragging!

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397 downloads

Uploaded:04-08-2006

Stargate BFM 0.1b

sgbfmpatchv01.1tov0.1b.zip | 41.97 MB

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806 downloads

Uploaded:04-08-2006

Eve of Destruction -Alpha 0.3!

eodalphav0.3.exe | 479.76 MB

level of professionalism in the modding community has risen to, and set a new bar today The BF Vietnam team is going to have their work cut out for them, if they wish to contend with the level of dedication expressed in EoD. Our hats come off yet again, to the modders of the BF community for slaving away and sacrificing blood, sweat, and tears so that we may enjoy ourselves. Pay your respects and download this now. :)

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224 downloads

Uploaded:04-08-2006

Eve of Destruction - Windows Server Files

eod_v0.46_server.exe | 27.73 MB

in history. No other military conflict was ever so controversial, pointing to an unloved fact: our enemy was not the only source of evil; the evil could be found within ourselves. The "Eve of Destruction" mod is a tribute to the U.S., ARVN and Vietcong/NVA soldiers who fought and died in Vietnam, and also to the Vietnamese people. It features a variety of weapons, over 40 brand new vehicles and diverse maps ranging from dense jungles to overgrown rice paddies. Eve of Destruction is available for Battlefield 1942, Battlefield Vietnam and is soon to be available for Battlefield 2. *Note: This is a full version modification. Please uninstall any previous versions of this mod.

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4372 downloads

Uploaded:04-08-2006

Eve of Destruction - Full Client Files

eod_v0.46.exe | 679.92 MB

in history. No other military conflict was ever so controversial, pointing to an unloved fact: our enemy was not the only source of evil; the evil could be found within ourselves. The "Eve of Destruction" mod is a tribute to the U.S., ARVN and Vietcong/NVA soldiers who fought and died in Vietnam, and also to the Vietnamese people. It features a variety of weapons, over 40 brand new vehicles and diverse maps ranging from dense jungles to overgrown rice paddies. Eve of Destruction is available for Battlefield 1942, Battlefield Vietnam and is soon to be available for Battlefield 2. *Note: This is a full version modification. Please uninstall any previous versions of this mod.

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386 downloads

Uploaded:04-08-2006

Eve Of Destruction

eod_demo12_full.exe | 179.79 MB

12%[/file]! 12% will be the last version for the next weeks until the big 20% update will come. The 12% Full EoD brings balance to all maps and fixes many bugs for a good gaming experience. [b]12% Fixes:[/b]Huey sound fix AT Soldier gets a Medipack- can only heal others and can be reloaded at medi lockers More migs spawn now on Tonkin Air 180° up/down Infantry view from 1.4 AK47, PPSh41 and M16 are slightly stronger PPsh41 has less recoil force Some AA on "Charly doesnt surf" and "Que son valley" removed Loading times faster and music bug fixed that caused Battlefield to slow down Huey M60 and Medevac Huey get 30% more hitpoints Type63 exploding FLAK bug fixed Some fixes on "Bad Moon Rising" Engineer has US Army glasses Wake Island no longer supported and Icon removed Attention Serveradmins: No content check support yet, so switch it offEnjoy and let's see some feedback!

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903 downloads

Uploaded:04-08-2006

Eve of Destruction

eod20.exe | 269.34 MB

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3739 downloads

Uploaded:04-08-2006

DesertCombat Alpha - Full Install

desertcombat_0.4j_full_install.exe | 573.01 MB

223.82 MB in size and can be downloaded [file="17754"]here[/file]! For a full outline of vehicles and weapons in DesertCombat .4 see the readme below. Here´s a list of changes / additions: [b]What´s new in DC .4?[/b] - [b]Full Battlefield 1942 Version 1.45 Compatibility[/b] - New Opposition Technical Pickup truck with .50 cal machine gun - New Opposition Recoiless Rifle mounted on the pickup truck - New Civilian cars - New F-14 with 2 positions, Pilot and Bomber - New Opposition SA-3 Sam Site - New Opposition OSA anti ship Vessel - Revised Tomahawk cruise missle code - New F-15c fighter - New Opposition Mirage Fighter Jet - Revised all firearm code for realistic settings - 3 new maps (DC Weapons Bunkers, DC Medina Ridge and DC Basrah) - New M249 Model and viewpoint - New PMK viewpoint - PKM and M249 Tracers - New Sound effects for explosions and bullets - New Cockpit sounds - New UH-60 sound - New M-16/ AK47/ M249/ PKM sounds - New Harrier Sounds - New Dune Buggy Sounds - Updated Spawns on Oil Field and Kafju Docks - Updated Hind and BMP2 to be balanced - Increaed Artillery Power but slowed down turret for accuracy and balance - New A-10 Cockpit - Revised Grenades againt heavy armour for balance - Revised M249/PKM against helis and planes for balance - Revised Stinger to be 2 shots for Helis and A-10/SU-25 (network lag may require 3 shots) Enjoy and note again that there's also a patch available that allows you to upgrade from .39 to .4j. This patch is 223.82 MB in size and can be downloaded [file="17754"]here[/file]!

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543 downloads

Uploaded:04-08-2006

BattleGroup42 Mod for Battlefield 1942

bg42_020.zip | 21.82 MB

order of priority: 1) Gameplay 2) Teamwork 3) Historical accuracy This release concentrates on the BF1942 maps up until Kursk in 1943 and adds the correct vehicles to each map. For the Germans these include the German Panzer II, Panzer III, Bison one-man artillery and Hanomag Flak half-track. For the British these include the Crusader, Matilda and Stuart tanks. For the Russians these include the KV1 heavy tank and a corrected T34-76. The mod introduces appropriate vehicles as the war progresses and should ideally be played (at least once) in chronological order. Desert (90% complete): Battleaxe, Tobruk, Gazala, Aberdeen, El Alamein Russia (60% complete): Stalingrad, Kharkov, Kursk Pacific (30% complete): Wake, Midway, Guadalcanal Although this mod is believed to be the first to introduce the correct historical vehicles for maps, it is not primarily a realism mod - it will not introduce one-shot kills or take away the engineer\'s wrench. This version retains existing Teamwork features such as strengthened infantry APCs with the ability to repair tanks and other vehicles. It also adds the ability for the German Panzer II light tank to spot for artillery. There are two many changes in this release to list individually - please visit our website and/or our forum at BF42.com Note this release includes an \'Easter Egg\' - the KV2 super- heavy tank (one of which stopped a German division for 2 days). Details of how to activate it will be released at a later date... The next release will concentrate on late war maps and introduce many new vehicles including the King Tiger, Churchill, Panther, Jumbo, Brummbar, Jagdpanzer, SU-85 and others. For further details visit our website: www.BattleGroup42.com This mod has been designed for Battlefield 1942 Version 1.31 but we believe it should work correctly with 1.4 when that is released (if in doubt please visit our website or forum to confirm). If you have BG-Teamwork 0.15 installed, please uninstall via Settings/Control Panel/Add-Remove Programs (you may also need to delete the Battlefield 1942/Mods/BG-Teamwork folder as DICE put a log file in there when it\'s run). This mod is designed for all game modes (Conquest and SinglePlayer-Coop, Campaign and Instant Battle) To run, go into Custom Game, select BattleGroup42 0.2 and click Activate. Please give us feedback! Panzaman, Vimeous, DaCrapper, Gimli, Seven and the rest of the crew All rights in BattleGroup42 reserved. All rights and trademarks of other parties acknowledged. [/quote]

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339 downloads

Uploaded:04-08-2006

BattleGroup42 .05 - Install Only

battlegroup050installonly.zip | 42.5 MB

tank, Panther tank (D and A versions), Panzer IV tank (F Special and H versions), Jagdpanzer IV tank destroyer, sIG33 fixed artillery. American: Jumbo assault tank, M36 Jackson tank destroyer, M2A1 fixed howitzer British: Crusader I cruiser tank, Bishop self-propelled artillery Also the Stuart light tank, which was in the previous release, has been recoded so it can spot for Allied artillery in the same way as the Panzer II light tank can for Axis artillery. Typical vehicles in maps are now as follows: Desert: Panzer II light, Panzer III medium and Panzer IV heavy tanks plus Bison artillery vs. Stuart light, Crusader medium, and Matilda heavy tanks plus Bishop artillery Russia: Panzer IV and Panther tanks plus Bison artillery vs. T34-76 and KV1 tanks plus improved Katyusha artillery Europe: Panther and King Tiger tanks, Jagdpanzer IV tank destroyer plus sIG33 artillery vs Sherman and Jumbo tanks and M36 tank destroyer plus M2A1 artillery [/quote]

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119 downloads

Uploaded:04-08-2006

BattleGroup42 .05 - Files Only

battlegroup050filesonly.zip | 37.44 MB

tank, Panther tank (D and A versions), Panzer IV tank (F Special and H versions), Jagdpanzer IV tank destroyer, sIG33 fixed artillery. American: Jumbo assault tank, M36 Jackson tank destroyer, M2A1 fixed howitzer British: Crusader I cruiser tank, Bishop self-propelled artillery Also the Stuart light tank, which was in the previous release, has been recoded so it can spot for Allied artillery in the same way as the Panzer II light tank can for Axis artillery. Typical vehicles in maps are now as follows: Desert: Panzer II light, Panzer III medium and Panzer IV heavy tanks plus Bison artillery vs. Stuart light, Crusader medium, and Matilda heavy tanks plus Bishop artillery Russia: Panzer IV and Panther tanks plus Bison artillery vs. T34-76 and KV1 tanks plus improved Katyusha artillery Europe: Panther and King Tiger tanks, Jagdpanzer IV tank destroyer plus sIG33 artillery vs Sherman and Jumbo tanks and M36 tank destroyer plus M2A1 artillery [/quote]

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298 downloads

Uploaded:04-08-2006

BattleGroup42

battlegroup070filesonly.zip | 53.27 MB

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587 downloads

Uploaded:04-08-2006

BattleGroup 1.45 Patch

bg145patch.zip | 63.08 KB

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308 downloads

Uploaded:04-08-2006

BattleGroup42 .8

battlegroup080filesonly.zip | 84.13 MB

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23 downloads

Uploaded:04-08-2006

Battlegroup42 0.9 Server Only

battlegroup42serveronly.zip | 26.72 MB

out until 18.00 GMT today which is in about 2 hours and 10 minutes! We have it standing by so to be sure to hit us up at that time![/b] -------- In this release we have concentrated on providing the best multiplayer experience and have included 17 new maps made either by BG42 or converted from some of the best ones made by the community. Nonetheless, we haven\'t forgotten our commitment to bot support and many of these new maps will work in coop and singleplayer. BG42 maps: 4105-Operation_Mercury 4212-Tebourba 4301-Stalingrad_Winter (with bot support) 4307-Operation_Citadel (with bot support) 4410-Debrecen (with bot support) 4503-The_Swamp Third-party maps: 4104-Karst by Amaccann (with bot support) 4106-Operation_Barbarossa by Ghoul and GlobalConflict 4111-Operation_Crusader by Lt.Havoc and Fritz 4111-Rostov by Amaccann (with bot support) 4302-Tundra by Augustus at agmaps.bf1942files.com (with bot support by Arc D\'Wraith) 4303-Rabaul by Lt.Havoc and Fritz 4406-LD_PointDuHoc by Cpl.Reynolds (with bot support by Arc D\'Wraith) 4407-SaintLo by Brenil 4408-Anguar 4409-Nancy by Lt.Havoc and Fritz 4411-Huertgen_Forest by BobChinook DICE maps: Operation_Aberdeen has bot support by Arc D\'Wraith Kharkov has had the BG42/HeadShot Enterprises winter treatment

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1020 downloads

Uploaded:04-08-2006

Battlegroup42 0.9 Client Side

battlegroup090.exe | 455.82 MB

either by BG42 or converted from some of the best ones made by the community. Nonetheless, we haven't forgotten our commitment to bot support and many of these new maps will work in coop and singleplayer. BG42 maps: 4105-Operation_Mercury 4212-Tebourba 4301-Stalingrad_Winter (with bot support) 4307-Operation_Citadel (with bot support) 4410-Debrecen (with bot support) 4503-The_Swamp Third-party maps: 4104-Karst by Amaccann (with bot support) 4106-Operation_Barbarossa by Ghoul and GlobalConflict 4111-Operation_Crusader by Lt.Havoc and Fritz 4111-Rostov by Amaccann (with bot support) 4302-Tundra by Augustus at agmaps.bf1942files.com (with bot support by Arc D'Wraith) 4303-Rabaul by Lt.Havoc and Fritz 4406-LD_PointDuHoc by Cpl.Reynolds (with bot support by Arc D'Wraith) 4407-SaintLo by Brenil 4408-Anguar 4409-Nancy by Lt.Havoc and Fritz 4411-Huertgen_Forest by BobChinook DICE maps: Operation_Aberdeen has bot support by Arc D'Wraith Kharkov has had the BG42/HeadShot Enterprises winter treatment

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133 downloads

Uploaded:04-08-2006

Battlegroup 42 hotfix

bg42_096.zip | 1.69 MB

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115 downloads

Uploaded:04-08-2006

Battlegroup 42 Server Files

bf42server.rar | 88.47 MB

Battlefield awaits! See ya on the front!

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653 downloads

Uploaded:04-08-2006

Battlegroup 42 1.1 Patch

battlegroup011upgrade.exe | 292.34 MB

(TDM) SinglePlayer: Coop, Campaign, and Instant Battle.

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169 downloads

Uploaded:04-08-2006

BattleField Pirates

bfpirates_alpha_0.1.zip | 69.6 MB

very well along. For something different, I recomend getting this for a change of pace!!!

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212 downloads

Uploaded:04-08-2006

BattleField Pirates - v.11 alpha

bfpirates_alpha_0.11.zip | 78.9 MB

with limits. (hopefully one or both of these will help with camera rubber-banding and make gameplay a little smoother) Ran Rexman's BSP tool on forts. This should reduce lag. Put in RedBase wall. The workboss has had a good flogging and moral has improved considerably. Coastal Defense Mortars now respawn Coastal Defense Mortars. That shipment of newfangled bird guns has been sent back to the manufacturer along with the head of the salesman. Turtle now limited to one shot regardless of anything else. You'd better make it count, cause once you fire, you're just sitting in a floating deathtrap. Turtle speed doubled. You might actually get somewhere... Turtle hitpoints reduced to 1/5th. Hint: touch anything and you're sleeping with the fishes. Galleon hitpoints doubled. They were going down a bit too easy. Fixed minimap icons. You can now tell who's who and how bad a job you're doing of defending your bases. Various rates of fire and respawn times tweeked. Still in progress. See if it's better. [quote] Thanx ReBorN-GG- for the screenshots!!!

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630 downloads

Uploaded:04-08-2006

Battlefield Pirates

bfpiratesalpha0-2.zip | 56.91 MB

contact with each other. All boats should be a bit slower and cannon fire rate should also be a bit slower. The runabout has had it\'s physics reworked again to hopefully reduce camera \"rubberbanding\" from the captain\'s position. The damage and collision files have been re-written from scratch (no small task) everything should now properly damage everything else. Ships now take damage from land. Hopefully not much, just enough to make it interesting. Note: Now if you beach a ship, you are still stuck, but if you continue \"driving\" into the land, you will slowly destroy it, thus allowing you to scuttle the ship, causing it to respawn. Splash damage now works better. You can now take out an enemy gun by hitting close to it. Conquest, Team death match, and Capture the flag now work on all maps, except Komodo Island, where CTF doesn\'t make sense. Galleons: *Added climbing nets to bow. *Now has rear guns. Also, to make this work, the position order has been changed: there are now 5 positions on the ship, with #5 being the rear guns. There still are Swivel Cannons in the middle crowsnest, but they are separate from the ship so you actually have to climb the rigging to get to them. This effectively brings the number of positions on the ship to 7. More to come later! Runabout: Added passenger positions. To get out of the water, just swim up to either side and hit your \"vehicle enter\" button.[/quote]

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805 downloads

Uploaded:04-08-2006

Battlefield Pirates

bfpirates_alpha21_full_install.zip | 60.83 MB

testing was done to insure that things are now much more \"playable\". Major changes: muskets and pistols have been changed again. You now have limited ammo per clip and you have to reload, but for now you have a lot of clips. This will change again once we get resupply crates and med lockers in. The reload animations are still somewhat broken. If in doubt about reload time, refer to the ammo clip icon and listen for the reload sounds. This too should be fixed with the next version. you now have 1 grenade and 2 expacks. This is just another balance issue and will probably change again in the future. *************************************************************** Maps Scurvy_Cove: This map has been extensively reworked to provide better balance and much more interesting gameplay. Major changes you should note: Spawn points are back to the way they originally were. When spawning at the main bases, you always spawn inside and must use the gates or piratechute over the towers to get out. Battlecraft didn\'t like the new system. Hopefully this will be fixed in the future. The center forts are no longer capturable. This is part of the gameplay restructuring. more foliage has been added. there are now some out-of-bounds areas. You\'ll know them when you run into them. This was also to help the new gameplay. New stategy explained: Your goal is to capture the enemy main base. There is now a fort of sorts behind the gates with some defenses. If you capture the enemy base, their tickets go down. Center forts are no longer capturable, as explained above. Things have been balanced so that if both the fort and galleon are fully crewed, it is very hard, but not impossible for the galleon to get through the channel. They were always meant to be defensive installations and hopefully will now function as such. Protect your main base by using the center forts. To aid in getting through the channel, send people into the enemy fort. Shoot your way in and plant expacks on the guns. 1 pack will take out one gun. They (and also the coastal mortars) won\'t respawn for 3 minutes, giving your team a chance to get the galleon through. Once you get by the fort, don\'t think it\'s easy sailing. The defending team still has a single Fortress cannon on the small island in the center of their cove and they also have coastal mortars and 24-pound-cannons on the hill. You can either try to use your galleon to take them out, or protect it while sending in a demo team to take out the gates (with expacks or swivel cannon) and then storm the walls, trying to capture/destroy the mortars and guns. It takes more than 1 expac to take out the gates, so teamwork is necessary. Even after you get this far, you still have to get by the final defenses and get to the flag. Once you capture it, their only spawn points are their galleon and their center fort. I hope this makes things a little more interesting. The tickets have also been reduced to bring the map in line with all the others. Low_Tide: Not much has been done to this map yet. Since it is rather plain, the tickets have been reduced somewhat. BFP_Tides_OF_Blood: This is a new map. Like BFP_Komodo_Island, it is far from finished. However it is included because after testing, it was felt it was far enough along that it would give you a little more variety. This is an ocean map and is HUGE! It is best played with at least 12 people per side. Strategy: Each team gets one galleon and no other spawn points. There are two ways to win. The first is to destroy the enemy galleon and then kill all survivors, thereby causing their points to fall to zero. Currently this is not that easily accomplished, but is possible. the second way is to capture 4 of the outside ring of islands, causing the enemy\'s tickets to bleed as normal. You MUST leave a pirate at each island in order to hold the control points! The galleons have a respawn rate of 3 minutes. You must kill everyone remaining within that time to win, otherwise it starts over. The center control point has no \"value\" as far as ticket loss. You must capture 4 of the outside ring, not the center. When capturing the center, it spawns a runabout, just to make things interesting. All control points are similar to BFP_Blackbeards_Booty, in that someone has to stay at the flag or you lose control. However, the control area is 400 meters. Use the turtles next to the islands to protect your flag. Yes it may get boring, but like I said, the map is not finished yet. You can also use the flags as an indicator of where the enemy is. Watch your minimap for clues as to their position. This is to keep you from going in circles endlessly looking for the enemy. All other maps remain unchanged. Capture the flag still works on Scurvy cove, blackbeards booty, and low tide. It doesn\'t make much sense on Komodo Island or Tides of Blood.[/quote]

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2269 downloads

Uploaded:04-08-2006

Pirates Full install

bfpiratesalpha22fullinstall.exe | 54.87 MB

people play it! Quote: Intel: Please be aware that this mod is probably a little different than what you're used to. Pirates hate being on land, they hate being in the air, and they hate newfangled contraptions. If you're looking for another mod full of running and gunning, dive-bombing, and blasting away with tanks, this probably isn't for you. If you get excited about the idea of sailing uncharted waters, searching the fog for rival ships, and maneuvering into the perfect position to lay iron unto your enemy before he can do the same to you, then you've come to the right place god7399 [img]http://www.gamingfiles.com/screenshots/21/files/piratesbanner[/img]

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1267 downloads

Uploaded:04-08-2006

Battlefield Pirates Modification

bfpiratesbeta3.exe | 245.22 MB

ye\' dont, I be havin ye\' swab de decks! See ya on the high seas soldiers!

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86 downloads

Uploaded:04-08-2006

BF 1918 Mercedes video

simplex.zip | 8.81 MB

as the tri-plane and such, so if your eagerly awaiting this mod like i am definately check this out!

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5405 downloads

Uploaded:04-08-2006

Battlefield 1918

battlefield1918file.exe | 296.77 MB

Battlefield 1942. Read on to see the features soldiers! [quote] Features: -Battlefield 1942(tm) modification about the First World War -First public release -2 nations - Germany and France -new Player models -new character classes -completely new weapons, vehicles and airplanes -historical background as basis -changed Gameplay -new physics for all vehicles and airplanes -nine different Custom maps in different execution, from trench combats to air battles -detailed and realistic models and skins -extensive internal Balancing System for weapons and vehicles -new In-Game menu, ajar against the proven Battlefield 1942 menu with graphic adjustments -complete symbol and icon system, almost all original icons were replaced -new sounds for almost all vehicles and weapons -own AI system, to converted Battlefield 1942 maps offer full support Gameservers: 213.202.206.75:14567 - NGZ Server - 16 Player 213.202.206.76:14567 - NGZ Server - 16 Player 213.202.206.79:14567 - NGZ Server - 32 Player 213.202.206.80:14567 - NGZ Server - 32 Player 213.202.206.81:14567 - NGZ Server - 16 Player [/quote] Well, enough said...get to downloading this now soldiers! See ya on the battlefield!

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412 downloads

Uploaded:04-08-2006

BF1918 1.3 Client

bf191813eng.exe | 331.93 MB

inconvenience we had with the file being displayed as DJ Stuntday2. Hope you all enjoy this awsome mod. [FP2]Devil

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44 downloads

Uploaded:04-08-2006

BF1918 1.5 Windows Server Files

bf1918_server_win_1_5.zip | 37.23 MB

splashdamage of small bombs rebalanced: Nebelberg tickets

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2027 downloads

Uploaded:04-08-2006

BF1918 1.5 Full

bf1918_1_5_eng.exe | 372.49 MB

splashdamage of small bombs rebalanced: Nebelberg tickets

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34 downloads

Uploaded:04-08-2006

BF1918 V1.52 Windows Server Files

bf1918_server_win_1_51.zip | 42.33 MB

Battlefield 1918. Bot support is included so you guys can go and practice, if you need to at all that is. Changelog: Battleaxe included Charkov included Tobruk included All 3 Maps are bot-supported. Both of our official servers should be getting updated during the evening. One of these servers will be set to only run these new converted maps for the time being. We hope that this patch can hold you over until our Major Release 2. Have fun!

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245 downloads

Uploaded:04-08-2006

BF1918 V1.5 - 1.51 Client Patch

bf1918_update_1_51.exe | 8.99 MB

Battlefield 1918. Bot support is included so you guys can go and practice, if you need to at all that is. Changelog: Battleaxe included Charkov included Tobruk included All 3 Maps are bot-supported. Both of our official servers should be getting updated during the evening. One of these servers will be set to only run these new converted maps for the time being. We hope that this patch can hold you over until our Major Release 2. Have fun!

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231 downloads

Uploaded:04-08-2006

BF1918 MR Client Files

bf1918_202.zip | 839.52 MB

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70 downloads

Uploaded:04-08-2006

Action Battlefield Linux Server

actionbf_1150_linux_server.tar.bz2 | 11.94 MB

MoonQuake http://www.sircommunity.com -------------------------------------------- For suggestions and questions contact me (linux server files only!) -------------------------------------------- Thanks to Kugelfutter for stripping tool and his support http://bf1942.lightcubed.com/forum/ http://www.bf-42.org -------------------------------------------- Join our server (placed in Germany): 80.190.241.117:14567:23000 [MoB] KneipenActionBF[/quote]

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3247 downloads

Uploaded:04-08-2006

Action Battlefield

action_battlefield_b1.0_installer.exe | 175.18 MB

zoomed until you press the zoom key again. - Defensive grenades: 4 seconds delay - Recon binoculars: can also be used to help anti-tank soldiers who use mortars. - Burst jetpack: each click of the mouse activates the jetpack temporarily for a quick burst. Limited amount of fuel in the tanks. Can be refilled at any ammobox. You are propelled to the direction where you look and if you are falling down too fast, you won�t be able to use the jetpack. You must slow your fall down with the parachute. [b]Assault:[/b] - Throwable knives: aim at your enemy�s head for a fatal strike. - Pistol - Long range machine gun: regular firing rate, low recoil - Defensive grenades: 4 seconds delay - Offensive grenades: detonates on impact, careful with that! - Short range sub-machinegun: high firing rate, more recoil [b]Anti-tank:[/b] - Knife: right click makes you scream in anger! - Pistol - Bazooka: they now have an explosion radius! - Defensive grenades: 4 seconds delay - Landmines: now partially hidden in the ground, use right click for various throw power. - Portable mortar: drop on the ground, artillery assistance: right click to get scout targets. [b]Medic:[/b] - Knife: right click makes you scream in anger! - Pistol - Double shotgun: the closer the more damage you do. - Smoke grenade: 1 smoke grenade to start with, then it takes 30 seconds to prepare and use the next one if you press the reload key. Effect lasts for a good 45 seconds. - Personal medipack: more healing capacity, for immediate use. - Throwable medipack: a medipack that you can leave anywhere for long-term medical assistance! Carrying 3 of them. Stay at their location as long as the owner lives. [b]Engineer:[/b] - Buildable bunker: place the toolbox and wait for the bunker to appear. Use repair tool to finish up construction. Bunkers can be destroyed. Respawns as long as the owner stays alive. - Pistol - Flame-thrower: flames slide on objects, perfect for clearing bunkers and houses. - TNT - Buildable Aagun: place the toolbox and wait for the aagun to appear. Use repair tool to finish build. Aaguns can be destroyed. Respawns as long as owner stays alive. - Repair kit: more repair capacity [b]It includes the following maps: [/b] - ABF_Aberdeen - ABF_Ambush - ABF_Battle of Bulge - ABF_Berlin - ABF_Bocage - ABF_El Alamein - ABF_Gazala - ABF_Guadal Canal - ABF_Iwo Jima - ABF_Kharkov - ABF_Kursk - ABF_Longfield - ABF_Market Garden - ABF_Midway - ABF_Omaha Beach - ABF_Stalingrad - ABF_Tobruk - Coral Insomnia - Wake Evenings

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Uploaded:04-08-2006

BF1918 1.5 Linux Server Files

bf1918_server_linux_1_5.tgz | 37.13 MB

splashdamage of small bombs rebalanced: Nebelberg tickets

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Uploaded:04-08-2006

BF1918 V1.51 Linux Server Files

bf1918_server_linux_1_51.tgz | 42.22 MB

Battlefield 1918. Bot support is included so you guys can go and practice, if you need to at all that is. Changelog: Battleaxe included Charkov included Tobruk included All 3 Maps are bot-supported. Both of our official servers should be getting updated during the evening. One of these servers will be set to only run these new converted maps for the time being. We hope that this patch can hold you over until our Major Release 2. Have fun!

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