Battlefield 2
Abandoned Village v2.0
the deploy of new supply good from the western railway.
FuShe Chop
Battlefield 2: Special Forces. The second map is FuShe Hell and is only available for the Allied Intent mod.
Forest Railway
local trainstation, they need to locate and destroy all the drugs and clear the area of enemy forces.
BF2 Prologue
has been unloaded during the night. Primary Objectives: The Industrial Port. Expect light resistance from the unprepared reserve troops left in the area. Securing the nearby fuel depot would be very wise decision if you don’t want to walk tomorrow. Intel report: Some hills on you path could be fortified, and shipments of AA ammunitions crates have been tracked to your vicinity. Satellite imaging revealed activity in a nearby village and around the port. Good luck Mercs, you take off in less than 15 minutes.[/quote]
The Day After Tomorrow
Your goal is to stop the terrorists from blowing up the rest of the dam.
BF2 Kirkuk Basin
communication facility. Expect resistance, they know you\'re coming. The bridge crossing the basin can make an excellent defense stongpoint. Good luck![/quote]
Thunder Mountain
long, windy track that winds through the hills and canyons. The map has been updated with a working starting gate model. To operate the gates, stand at the Start Buttons and press your "E" keypad. The gates will open after a 10 second delay. The map was created for BFCL competitive racing and can accomodate up to 12 racers.
Bf2 Waterfront
have to make their way to the city and position themselves for an observation mission… Will it be that easy?[/quote]
Back to the Suribachi
the Coalition. You have been provided with many toys for this one. Get out there and wipe this island. Weapons free, so do whatever you see fit, but stop this annoyance once and for all.Game modes supported: CQ-SP_Coop
Terminus Map
Patrols at the eastern outskirts of the city. You better get ready for the worst. The supply train must arrive unharmed and we must remain in the control of Zashar. Get going soldiers before the situation turns into a huge mess. Note: There is also a French and German readme in the file.
Lakeside Park
heavy duty suspension. The starting gate ensures that all 12 racers start at the same time. Press your "E" keypad to start the race. The gates open after a 10 second delay.
Daredevil Drive
includes a working starting gate, two 360 degree loops, a lake jump, and many obstacles that you must navigate through. The map was designed for clan racing in the Battlefield Conquest League, but is fun and challenging for a single driver as well. The 16 player level has 6 cars on the starting line while the 32 player level offers 12 cars in the starting gate.
Cliff Attack
and shut down the radio towers sending coded messages to other terrorists,goodluck mercs,your gonna need it playable in conquest,singleplayer,coop
BF2 The Hill
field communication facility. The Opposition is also interested in this island. Reports indicate that they have (or will) land also on the Island. Extreme caution is in order. Good luck, you’ ve got a busy Day in front of you![/quote]
Attack On China 3.0
Nano Bot information from the USMC and now the USMC must get it back. The USMC has found the location of the Nano Bot information in a level 5 high security Chinese base and has deployed their men inside a weak point of the Chinese base. The USMC has a small part of the base but can't hold on much longer. The USMC has called in for reinforcements by air. Now China must fight harder to keep their new weapon or they will loose more than the Nano Bots...![/quote]
Heaven and Hell
Sgt.Nekosuki must proceed inland to locate and destroy the main communication compound hidden in the Cliff area. Proceed with extreme caution. Tango Delta, over and out!
Mercenaries Battlegrounds Map
orders to reinforce the troops at the front lines,this battle has raged on for more than a years now,will it ever end,good luck mercs ,your gonna need it.
Operation Compton FIX
players and the bots play very well. Additionally, the map utilises the EU army as the weapons and player models were added in a patch, so it should provide a new experience for those who haven’t purchased Euro Force booster pack.
Terrace Speedway
updated version of the map as of May 20, 2009 and includes new vehicles for the 3FL racing ladders.
Possum Ridge
Left SHIFT key to activate the booster. This is a long, medium width dirt track that has many tight curves and few long straight aways. The starting gate holds 12 vehicles and you start the race by pressing the "E" keypad. The gates open after a 10 second delay.
Snake Run Rally
holds 12 vehicles and ensures that all racers start at the same time. Press the "E" keypad and the gates will open after a 10 second delay.
Pine Hollow Raceway
and a heavy duty suspension. Use you Left SHIFT key to activate the booster. This course is a wide width track with many short jumps and tight curves. The starting gate holds 12 racing jeeps. Press your "E" keypad to start the race. The gates will open after a 10 second delay.
Sudden Impact
accomodates up to 12 racers. Each jeep is fitted with a turbo jet booster ( press your Left SHIFT key to activate ) and a heavy duty suspension to absorb a few impacts. Some of the obstacles include sliding walls, raising gates, moving rocks and pillars, tilting ramps, and a storage container suspended from a crane.
Highway Tampa Sandbox Map
Highway Tampa map installed before installing this file. [file=\"79701\"]Download the Highway Tampa Map.[/file] [file=\"74869\"]Download the Sandbox v0.4 Client.[/file]
Water Treatment Plant
treatment plant poisoning thousands of people,you must stop them as soon as possible..goodluck UKC-XTREME Team your gonna need it..
The Rice Paddies
honor...good luck mercs..we will miss you GEN Woody.. available in our DL section this map is my special dedication to my buddy WOODY that recently passed from a long bout with cancer..WOODY wanted to go out in a battle....as a soldier
Operation Compton
players and the bots play very well. Additionally, the map utilises the EU army as the weapons and player models were added in a patch, so it should provide a new experience for those who haven’t purchased Euro Force booster pack.
TeamWarfare Infantry MapPack
size but EA didn\'t make any better way then to repack and redistribute every single map. We are asking all 5v5 teams to download the patch before season 3 starts!
Seaside Raceway SF
DPV/Humvee/Truck races, complete with start line notches for up to 20 cars, start line overhang for organizers, pit lane, and a winners\' podium. * Destruction Derby in the derby arena. * Skydiving from the 3000m platform...go with a DPV or a barrel. * Skydiving from 1500m...land in a chimney or a car, fast. * Boat racing thanks to the boat garage in the carrier. * C4 jumping on one of the many hills. * And more, use your imagination! New in 1.3 * Many of the barrels have been removed and/or replaced with guardrails to reduce lag. * Undergrowth (3d grass) added. * New sky colour with a broader view distance. * Added second car spawner to skydiving point. * Added truck spawn at rear of garages. * Made onramps to podium and derby arena less steep. * Widened turn 2 to hopefully reduce the amount of crashes. * Moved 1500m spawn point and labeled heights. * Moved and lengthened pedestrian onramps on bridge to carrier island. * Rendered object lightmaps at Medium instead of High to reduce file size. * Added more Blackhawks in both spawners. * Moved boat spawners slightly. * Removed TOW HMMWV from SF edition. * Rearranged car spawns in SF edition.
Seaside Raceway
DPV/Humvee/Truck races, complete with start line notches for up to 20 cars, start line overhang for organizers, pit lane, and a winners\' podium. * Destruction Derby in the derby arena. * Skydiving from the 3000m platform...go with a DPV or a barrel. * Skydiving from 1500m...land in a chimney or a car, fast. * Boat racing thanks to the boat garage in the carrier. * C4 jumping on one of the many hills. * And more, use your imagination! New in 1.3 * Many of the barrels have been removed and/or replaced with guardrails to reduce lag. * Undergrowth (3d grass) added. * New sky colour with a broader view distance. * Added second car spawner to skydiving point. * Added truck spawn at rear of garages. * Made onramps to podium and derby arena less steep. * Widened turn 2 to hopefully reduce the amount of crashes. * Moved 1500m spawn point and labeled heights. * Moved and lengthened pedestrian onramps on bridge to carrier island. * Rendered object lightmaps at Medium instead of High to reduce file size. * Added more Blackhawks in both spawners. * Moved boat spawners slightly. * Removed TOW HMMWV from SF edition. * Rearranged car spawns in SF edition.






