Battlefield 2142

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76493 downloads

Uploaded:05-30-2008

Battlefield 2142 1.5 Full Installation

bf2142_update_1.50.exe | 525.3 MB

released the final version of Battlefield 2142 Update 1.50. Servers are being updated and the client files are now available for you to update and get into the new content. As we mentioned with the Beta release we have added a number of new features and added new content to Update 1.50

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117903 downloads

Uploaded:11-14-2007

Battlefield 2142 v1.40 Patch

bf2142_update_1.40.exe | 367.66 MB

- Highway Tampa. - Added an autosave to kit customisations. After you customise a kit and spawn in with that kit, the customisation will be automatically saved until you change it and spawn in again. Note that you must spawn in with a particular kit for it to be saved. - Titans will now spawn up to two gunships per side - Squad Leaders no longer have to resupply to re-equip destroyed drones CHANGES - Exploit Fix: hardcoded the time limits of Orbital and EMP strikes. - RDX Shotgun now detonates RDX, Motion Mines, AP Mines with minimum of 2 rounds. - Ported EU Assault Rifle changes to the Best Buy unlock as well. - Fixed LMG Left/Right Recoil - Revised EU Assault Rifle Recoil - Increased Clark rate of fire to match Herzog - Fixed PAC shotgun attachment recoil to match other Herzogs - Further adjustment to Squad Leader drones to prevent them accidentally killing the Squad Leader when deployed - Further fix to prevent "pod surfing". Note that some pod movement will still be possible and is an intended gameplay mechanic to allow the player to have some small choice of landing site and to access rooftops - Smoke from the CM3-N Radar Grenade deploys more quickly. The Radar range has been slightly increased and endures for the duration of the smoke effect. - The CM3-N Radar Grenade may now be resupplied. - The screening effectiveness of all smoke grenades has been significantly improved. - Adjusted Talon heat source position to improve Gunship missile balance. - Beta Feedback: Fixed the placement of an AA gun on Highway Tampa - Beta Feedback: Improved the visuals of the swimming pool on Highway Tampa

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43988 downloads

Uploaded:02-21-2007

Battlefield 2142 Full Patch

bf2142_update_1.20.exe | 274.25 MB

[url="http://support.ea.com/cgi-bin/ea.cfg/php/enduser/std_adp.php?p_faqid=14328&p_created=1167858846"]Here[/url]

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30428 downloads

Uploaded:10-17-2006

Battlefield 2142 v1.01 Patch

bf2142_patch_v1.zip | 17.34 MB

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21855 downloads

Uploaded:05-30-2008

Battlefield 2142 Incremental 1.40 - 1.50 Patch

bf2142_incremental_update_1.401.50.exe | 176.61 MB

Battlefield 2142 Update 1.50 and tweaks and updates being made based on feedback on the forums we have released the final version of Battlefield 2142 Update 1.50. Servers are being updated and the client files are now available for you to update and get into the new content. As we mentioned with the Beta release we have added a number of new features and added new content to Update 1.50

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8946 downloads

Uploaded:05-07-2008

Battlefield 2142 Patch

bf2142_incremental_update_1.40_1.50beta.exe | 169.34 MB

included them into an update. Wake Island makes a come back thanks to The Sir. Community and appears alongside a brand new map new to Battlefield created by Jason Brice, Operation Shingle. Also, for those who prefer to fight on foot, we have added a No Vehicle option to a number of maps to allow you to fight without worrying if you’ll come face to face with a Battle Walker. Also, as requested by match broadcasting groups we have separated the Commanders voice volume from the Sound Effects so you can keep the explosions and gun fire without the Commander interrupting the broadcast. [url="http://sircommunity.com/"]The Sir. Community[/url]

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5224 downloads

Uploaded:10-02-2007

Battlefield 2142 Patch - 1.40 Beta 2

bf2142_update_1.40beta2.exe | 367.59 MB

the final non-beta release. The full list of changes is as follow. FEATURES - Added a new map, Highway Tampa. - Added an autosave to kit customisations. After you customise a kit and spawn in with that kit, the customisation will be automatically saved until you change it and spawn in again. Note that you must spawn in with a particular kit for it to be saved. - Titans will now spawn up to two gunships per side - Squad Leaders no longer have to resupply to re-equip destroyed drones FIXES - Exploit Fix: hardcoded the time limits of Orbital and EMP strikes. - RDX Shotgun now detonates RDX, Motion Mines, AP Mines with minimum of 2 rounds. - Ported EU Assault Rifle changes to the Best Buy unlock as well. - Fixed LMG Left/Right Recoil - Revised EU Assault Rifle Recoil - Increased Clark rate of fire to match Herzog - Fixed PAC shotgun attachment recoil to match other Herzogs - Further adjustment to Squad Leader drones to prevent them accidentally killing the Squad Leader when deployed - Further fix to prevent \"pod surfing\". Note that some pod movement will still be possible and is an intended gameplay mechanic to allow the player to have some small choice of landing site and to access rooftops - Smoke from the CM3-N Radar Grenade deploys more quickly. The Radar range has been slightly increased and endures for the duration of the smoke effect. - The CM3-N Radar Grenade may now be resupplied. - The screening effectiveness of all smoke grenades has been significantly improved. - Adjusted Talon heat source position to improve Gunship missile balance. - Beta Feedback: Fixed the placement of an AA gun on Highway Tampa - Beta Feedback: Improved the visuals of the swimming pool on Highway Tampa Note that if you are running the first beta you should remove that Battlefield 2142 install support.ea.com before proceeding with this second beta update.

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15736 downloads

Uploaded:06-25-2007

Battlefield 2142 Full

bf2142_update_1.40beta.exe | 367.5 MB

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2713 downloads

Uploaded:03-22-2007

BF2142 Patch - Incremental 1.20 to 1.24a Beta

bf2142_incremental_update_1.20_1.24a.exe | 32.42 MB

or who enjoy shooting them down, to give us your thoughts on how good or bad the change is. With this change our goal is to implement consistency into ship to missile encounters across the board. With this in mind we are releasing a beta of the 1.25 update early specifically for feedback on this change. Please visit the forums at www.battlefield.ea.com or your local major forum to give feedback to us on this change. •Fixed PAC Titan geometry exploit: Players may no longer sink into the hull of the PAC titan to freely attack defenders, consoles and the core. •Fixed EU Titan geometry exploit: Players may no longer sink into the hull of the EU Titan to freely attack defenders, consoles and the core. •Fixed Squad Leader Drone bug: The spawn placement of the SL drone has been raised to prevent instances where the drone would kill the Squad Leader. •APM Tuning: The detection radius for Anti-Personnel Mines has been reduced. Players will need to walk much closer to APMs in order to set them off. The blast radius of the APM has also been decreased. • Fixed radar grenade bug: The bug which caused the radar grenade to sometimes not appear on players’ mini-map has been fixed. •Fixed Bridge at Remagen Exploit: Players will no longer be able to move inside the west facing slope on the bridge. •Moding addition: Editing for ‘Physics. AirDensityZeroAtHeight’ has been added. •Moding addition: The command ‘object.listObjectsofTemplate’ has been re- added to the rcon_invoke command list. •Improved SAAW missile tracking: The SAAW will now consistently track all airborne targets. The missiles are now fire-and-forget but require a slightly longer lock on time. •SAAW Missile damage increase: SAAW Damage per missile has been slightly increased. •Improved Gunship missile tracking: The Gunship missiles will now correctly track all other airborne targets. Please note that the missile behavior when fired at ground targets is unchanged •Improved Gunship Gunner Cannon: The projectile speed and damage for the gunner position cannon has been increased for both gunships. •Static AA missile tracking improvement: The EMP missiles fired from the static AA has been improved to properly track when locked on to enemy ships. •Static AA Missile lock on range decreased: The range which static AA may lock onto ships has been reduced to allow ships ‘spaces of safety’ around the maps. •Fixed Gunship and Transport Ship Active Defense: A tail section for each of these ships was not properly covered by active defense. This has been corrected to fully protect all ships. Please note that the visual effect for active defense has not changed. •Gunship TV Missile Adjustment: Damage for Gunship TV guided missiles has been slightly increased • Fixed fence exploit: Bullet deviation has been added to all fences to prevent a game play exploit. Please note that players behind fences will be more difficult to hit at medium-long ranges due to this change •Duplicate CD- Key issue: Changes to the CD key check to help prevent issues where players receive a duplicate cd-key error when joining servers. •LMG Adjustments: The Bianchi and Shuko have been normalized in their settling rates to correct a minor imbalance. •Automatic Drone adjustment: Health points for the Sentry Gun, Accipiter and Otus drones have been reduced. •Sentry Gun targeting adjustment: Sentry guns will now take slightly longer to fire on their targets. The sight range for the sentry has also been slightly reduced. •Fixed Medic Hub bug: Fixed a bug where players would occasionally receive a new medical hub immediately after it was deployed -DICE Live Team You can send any feedback about the beta patch to the [url="http://forums.ea.com/mboards/forum.jspa?sls=2&forumID=3820"]EA Forums[/url].

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2596 downloads

Uploaded:03-22-2007

BF2142 Patch - 1.24a Beta Full

bf2142_update_1.24a.exe | 287.75 MB

or who enjoy shooting them down, to give us your thoughts on how good or bad the change is. With this change our goal is to implement consistency into ship to missile encounters across the board. With this in mind we are releasing a beta of the 1.25 update early specifically for feedback on this change. Please visit the forums at www.battlefield.ea.com or your local major forum to give feedback to us on this change. •Fixed PAC Titan geometry exploit: Players may no longer sink into the hull of the PAC titan to freely attack defenders, consoles and the core. •Fixed EU Titan geometry exploit: Players may no longer sink into the hull of the EU Titan to freely attack defenders, consoles and the core. •Fixed Squad Leader Drone bug: The spawn placement of the SL drone has been raised to prevent instances where the drone would kill the Squad Leader. •APM Tuning: The detection radius for Anti-Personnel Mines has been reduced. Players will need to walk much closer to APMs in order to set them off. The blast radius of the APM has also been decreased. • Fixed radar grenade bug: The bug which caused the radar grenade to sometimes not appear on players’ mini-map has been fixed. •Fixed Bridge at Remagen Exploit: Players will no longer be able to move inside the west facing slope on the bridge. •Moding addition: Editing for ‘Physics. AirDensityZeroAtHeight’ has been added. •Moding addition: The command ‘object.listObjectsofTemplate’ has been re- added to the rcon_invoke command list. •Improved SAAW missile tracking: The SAAW will now consistently track all airborne targets. The missiles are now fire-and-forget but require a slightly longer lock on time. •SAAW Missile damage increase: SAAW Damage per missile has been slightly increased. •Improved Gunship missile tracking: The Gunship missiles will now correctly track all other airborne targets. Please note that the missile behavior when fired at ground targets is unchanged •Improved Gunship Gunner Cannon: The projectile speed and damage for the gunner position cannon has been increased for both gunships. •Static AA missile tracking improvement: The EMP missiles fired from the static AA has been improved to properly track when locked on to enemy ships. •Static AA Missile lock on range decreased: The range which static AA may lock onto ships has been reduced to allow ships ‘spaces of safety’ around the maps. •Fixed Gunship and Transport Ship Active Defense: A tail section for each of these ships was not properly covered by active defense. This has been corrected to fully protect all ships. Please note that the visual effect for active defense has not changed. •Gunship TV Missile Adjustment: Damage for Gunship TV guided missiles has been slightly increased • Fixed fence exploit: Bullet deviation has been added to all fences to prevent a game play exploit. Please note that players behind fences will be more difficult to hit at medium-long ranges due to this change •Duplicate CD- Key issue: Changes to the CD key check to help prevent issues where players receive a duplicate cd-key error when joining servers. •LMG Adjustments: The Bianchi and Shuko have been normalized in their settling rates to correct a minor imbalance. •Automatic Drone adjustment: Health points for the Sentry Gun, Accipiter and Otus drones have been reduced. •Sentry Gun targeting adjustment: Sentry guns will now take slightly longer to fire on their targets. The sight range for the sentry has also been slightly reduced. •Fixed Medic Hub bug: Fixed a bug where players would occasionally receive a new medical hub immediately after it was deployed -DICE Live Team You can send any feedback about the beta patch to the [url="http://forums.ea.com/mboards/forum.jspa?sls=2&forumID=3820"]EA Forums[/url].

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3091 downloads

Uploaded:02-21-2007

Battlefield 2142 Incremental Patch

bf2142_incremental_update_1.19b_1.20.exe | 19.04 MB

errors then follow the steps from [url="http://support.ea.com/cgi-bin/ea.cfg/php/enduser/std_adp.php?p_faqid=14328&p_created=1167858846"]Here[/url]

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16812 downloads

Uploaded:12-08-2006

Battlefield 2142 BETA Patch

bf2142_beta_1.10.exe | 32.76 MB

harm caused by the use of these files. EA will not provide customer support for any issues related to the use of any Beta related files. Any issues experienced during the use of these files should be reported to the EA Battlefield 2142 Beta [url="http://forums.ea.com/mboards/forum.jspa?sls=2&forumID=3820"]Forums[/url]

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1692 downloads

Uploaded:11-24-2006

Battlefield 2142 Windows Server Patch

battlefield_2142_server.exe | 85.32 MB

Titan mode. The crash occurs under a certain circumstance while the Titan explosion is taking place. Today we are releasing a hot fix, Update v1.06, which corrects this problem. No other changes are introduced in this Update. Please remember that when installing Update v1.06 for Battlefield 2142 you must first exit the game. This also applies when downloading the Update through the EA Link. -The DICE Live Team[/quote]

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8815 downloads

Uploaded:11-24-2006

Battlefield 2142 Client Patch

bf2142_patch_1.06.exe | 21.77 MB

in Titan mode. The crash occurs under a certain circumstance while the Titan explosion is taking place. Today we are releasing a hot fix, Update v1.06, which corrects this problem. No other changes are introduced in this Update. Please remember that when installing Update v1.06 for Battlefield 2142 you must first exit the game. This also applies when downloading the Update through the EA Link. -The DICE Live Team[/quote]

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15879 downloads

Uploaded:11-21-2006

Battlefield 2142 Patch

bf2142_patch_v1.05.exe | 21.77 MB

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