Black and White 2
enemies with smart A.I, the Aztecs and Japanese, creature selection, four neutral towns and challenges.
the land's files corrupting them and while at it ruined my pc's operation. I have rebuilt a new pc with better compatiblity and optimal performance for best quality in the future. In this time I will be reinstalling Black & White 2, its relevant patches and the Modding Tools. And with this I inform that Land 2 will be rebuilt and in due time will be released with the rest of the game. I am sorry for any inconvenience, but please be patient and enjoy the other three lands that are put forward to you at my own personal discretion. Thankyou for understanding and happy playing.
researched will be researched by your people as their state of technology advances. A list of requisites for the research of the various items will be included at the bottom of this document in case some people want to try to figure it out for themselves. I\'ve been working on this map off and on for a while now and I\'m very pleased that it will finally see the light of day. I had a blast making it and I hope that you\'ll have as much fun playing it.
required changes and/or fixes. In this mappack, you'll receive the final version of [b]Land 1 (final)[/b] and the first version of [b]Land 4 (v1.0)[/b]; What's great about this file is that the developer made things easy for you...when you finish the first map, the next will automatically load, no muss no fuss! However, this feature is not reciprical, you can not go from Land4 to Land 1. (The developer does state that this can be done if enough of the the community decide that they want it.) [b]What this Mappack contains: Black & White: Land 1 FINAL Black & White: Land 4 v1.0[/b] Refer to the readme for more information.
what the reward for defeating them is. It also has a creature select at the start of the map, a permanent volcano, new creed powers, and all epics work. It also has three neutral Japanese towns to capture or impress for villagers. [/quote]
towns though impressiveness or force, and by playing mini-games like the throw the invicible man and bowling. There are several pedistals scattered throughout the land which need to have miracles casted upon them to release tribute. The \'Find the Llama\' quest is also included, with 200% the Llama as the original ^_^ A creature selector is included for you to chose your own starting creature. The enemy Japanese city has two creatures to battle, should you try to take it by force.[/quote]
with the Norse to fight and Norse and Aztec towns to convert or capture, there are also a few quests to complete. The tribute gained from these is necessary to buy epics for your own town.[/quote]
basic AI system that will challenge players. A gold scroll challenge that allows you to select a creature as your pet or war machine. Nevertheless this map is the enhanced version of BW: Land 1 from the original game and will give the same amount of challenge to players depending on whether they want to impress or conquer the other villages. As each version is released, new features will become available. ( A dedicated promise to all players of BW, BW2 and BW2: Battle of the Gods)
in the hand. (Note: Only the Volcano epic is assigned. Use the hotkey \"HOME\" on the keyboard to use it.) - It is not recommended to use the hotkeys, but if your lazy, then use them. - Basic enemy AI for the Aztec and Japanese towns - All Epics are usuable, if you don\'t wish to use the hotkeys assigned to each. - All weather effects - A permanent Volcano - An intro with background music - BW2: Battle of the Gods music themed Aztec village - Music and sound effects assigned to scripts and areas - Aztec Ape creature and Japanese Wolf creature - New miracles and Epics (Not available yet) - The Turtle creature (AVAILABLE) - The Zombie Ape creature (Almost available) - In-game landscape shaper for the hand (In progress) - Returning files from BnW (not available yet) - Power of the creed (not available yet) - Another God to face (not available yet) - The Horse and Sheep creature (not available yet) - BW2: BATTLE OF THE GODS miracles (Available to use only in versions 2.50a and 2.50b) [/quote]
AI system that will challenge players. A gold scroll challenge that allows you to select a creature as your pet or war machine. Nevertheless this map is the enhanced version of BW: Land 1 from the original game and will give the same amount of challenge to players depending on whether they want to impress or conquer the other villages. As each version is released, new features will become available. ( A dedicated promise to all players of BW, BW2 and BW2: Battle of the Gods)
everyone to mirgrate to your lovely little home before you get wiped out All user epics work now... >_>
enemy towns are very well guarded and have some creatures with bad attitudes so I wouldn’t try to rush in to early as your creature will get smacked hard. I didn’t bother to create raiding parties for the other towns as this is mainly a first release. their is a good deal of redundant script in some of the include files ( epic.txt ) but i thought i would leave it in rather than delete it as it could be usefull to others. My video card doesn’t seem to like grass so the land is fairly flat ;([/quote]
soldiers wont be sent your way to attack your towns. The aim of the game is to take the enemy Greek town. Simple, neh? The map wont be much of a challenge to many players, but hopefully it'll be a fun play. A creature selection script is included at the start, and the enemy will build and except migrants as you try and take their town. Be quick before all the neutral towns have migrated to the enemy :)[/quote]
you and your creature is 100% evil >:) There are three other towns to destroy by means of miracles and epics. Then why not build your own little offset to your town and destroy that too ^^ A lava pit made of three volcanos is perfect for all those villiagers you can\'t destroy yourself. You also have unlimited mana, yey! There are also three enemy creatures. Two are isolated on islands for you to cast all sorts of evilness onto, and the third can be fought once the gates are opened. By each enemy creature there is a town centre. These should not be captured, as an enemy creature without a town will crash the game if its health reaches 0 (I have no idea why :/ ) All suggestions as to how to make this map eviller and more enjoyable are welcome. You can find me at the Official Lionhead Boards. En joy :) [/quote]
win, capture the enemy town by whatever means you choose [/quote]
storehouse full of food. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ You can go either way with this map,Good or Evil There are 19 other villages that you may Impress or Conquer. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[quote]
this land with buildings.[/quote]
map with one scroll and nothing else The objective is to squash at least 200 men in 2 minutes ===================================[/quote]