Black and White 2
population. - Fixed the command function which cycles through platoon units to not include enemy units. - Fixed a crash involving creature/tree interaction when the tree had no town status. - Fixed a creature issue which could stop the paternity suit or seven samurai challenges. - Fixed a statistics error, after a save/load, with the number of soldiers and archers reported in a town. - Fixed general balance issues involving rush tactics by an Aggressive God. - Fixed an issue involving the height at which archer\'s fire from walls. - Fixed a crash involving smashing a two story skyscraper. - Fixed a crash involving walls where a new section of wall from a previously destroyed one could be created. - Fixed a crash when deconstructing a wall while placing a gatehouse. - Fixed a restarting land issue when the creature would sometimes change if the profile has save games of different creatures in it. - Fixed a Technical Hang with the Archaeologist script on Land 6 involving killing a final archaeologist - Fixed a bug where evil embellishments couldn\'t be built if you are a good God. - Fixed a bug where Alignment could go above 100%. - Fixed a graphical issue when adding a layer to a damaged skyscraper. - Fixed a statistics error with Towns displaying 0 impressiveness needed to migrate when they cannot migrate. - Fixed a graphical bug causing the shoreline visuals to vanish. - Fixed a graphical bug where the Ape does not morph alignment correctly. - Added an option to skip the initial advisor speech on Land 1 by pressing the Escape key - this will take you directly to the Creature selection. - Added a silver scroll after the creature selection screen to skip the movement tutorials. - Added two development team members to credits (sorry guys).
changed. The tribes have discovered technology and are embracing the power it brings with a zeal bordering on the religious. And with new technology comes war. Are you ready for war? You had better be, because the people of Eden are and they need guidance. Whether you persuade them to fight, or encourage them to be peaceful... it\'s up to you.
and waited and waited... but the waiting is over - they're here! You will need to have all patches installed if you want these mod tools to work. What it does: LionheadUnstuffer: Unstuffs the everything.stuff file. Some of the unstuffed files may be needed by the other tools. Landscape Editor: Pretty self explanatory. You will need to unstuffy things first. This tool also includes the special effects editor. Script Compiler: Write your own scripts. These scripts are use to make challenges, create cut scense and run the enemy AI. Script Language Documentation: All the functions. There’s lot's here, so expect to be overwhelmed (and there may be a few errors).