Bridge Commander

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65926 downloads

Uploaded:01-19-2005

Bridge Commander Patch

stbc_patch.exe | 7.59 MB

the mission cannot be completed. Zhukov registry texture being upside-down Fixed "redshirts" getting stuck in an animation after falling down Multiplayer names containing '[' causing problems when restarting the game. If you believe that your copy of the game suffers from this problem, please delete the config file, that is found where you installed the game, before launching and repatching. Better support for adding custom missions Banning of players by IP address Well, enjoy. Feedback in here.

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48911 downloads

Uploaded:04-12-2007

BCMP full version

bcmp-beta-v4.4-full.zip | 7.93 MB

If you have a version prior to the 4.3, then download this full version. I don't think I need to say anything else here (ya already know what this program does) all the fixes are in the readme below.

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38783 downloads

Uploaded:04-16-2008

BC Supermod 3

bcsupermod3.zip | 294.65 MB

after nearly seven years, we have all the fancy new models made by members of the BCFiles community, working in Single player, with out a problem. This mod is BC's campaign as it was meant to be. Some of the ships include, the CG Sovereign for the [i]Sovereign[/i] and [i]Enterprise [/i]in the game, the SNS Galaxy for the [i]Dauntless, Venture[/i] and other galaxies, the SNS Akira for the [i]Geronimo [/i]and the other akiras, LC's warbird for the Warbirds in game, and so much more. and everything has been rebalanced to work with the other models. What's more is that CR has actually made the ships in the game different variants, the [i]Sovereign[/i] is an NX Sovereign, while the [i]Enterprise[/i] is a production model, the [i]Berkley[/i] is a Phoenix type Nebula, while the nightingale is a Hospital ship and the Khitomer is a Weapons pod variant. And he included dozens of alternate registries for each federation ship for use with SDT, including thirty odd Galaxy registries and eighteen Akiras. In all this is a great mod. But wait there's more, as a special bonus, CR has also included several popular CR ship mods such as the Europa class, and the Galaxy Dreadnaught. Enjoy;)

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242702 downloads

Uploaded:02-12-2003

BCMI final

bcmi_.net.zip | 1.69 MB

program.[/b] http://www.federationshipyards.com/BC-Mod/Products/dotnetfx.exe Main Features: - Install BC-Mod (*.BCMod) Files - Uninstall BC-Mod (*.UnBCMod) Files - Extraction to Default BC Folder or a Custom Folder or your choice - Viewing the contents of a BC-Mod file - Drag and Drop selected files while viewing a BC-Mod file

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140514 downloads

Uploaded:02-08-2004

NanoFX Beta

nanofx2.0_beta.zip | 45.27 MB

newest version out there. New warp effects are added, such as warp speed control. Also this mod will dramatically enhance the stock effects. In change giving you a whole new perception to the word “explosion”. Here are a few more Details: [quote] NanoFX 2.0 Features: -BridgeFX -New Experimental Effects for the BETA, look for more effects in the Future! -CameraFX -Haven’t had time to do much more with this, same as 1.0 -ExplosionFX -Upgraded Explosions with new Sparks and Debris! -SpecialFX -Plasma Trails - Based off of Sneaker’s work with NanoFX Particles -AtmosphereFX - Clouds and Glows around Planets! -BlinkerFX - Blinking NAV Lights on Ships, they work now! -Weapon FlashFX - Flashes from the Weapons firing on a Ship! -WarpFX -Better Cinematic Cut scenes when warping, with Nacelle Flashes! -ETA Counter and Free Movement while at Warp -Select a Warp Speed to get to your Destination Faster or Slower [/quote]

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29281 downloads

Uploaded:10-27-2002

TGA Tool Editor

tgatool3.zip | 187.78 KB

advanced graphic makers.

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2744 downloads

Uploaded:12-25-2009

WC Excelsior & Centaur Fleet Pack

wcexcelsiorcentaurfleetpack.zip | 95.86 MB

pack stretches from the TMP era to the TNG and DS9 era's with multiple registries for each of the ship types included, which includes a few for fun and every other name mentioned is a Star Trek episode. Also, the feature the warp coil glow from Voyagers "Flashback" episode.

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6139 downloads

Uploaded:07-10-2010

Bridge Commander Universal Tool

bcut_1.7.6.rar | 11.14 MB

rewritten from scratch and has been made more user friendly. It has something for every ones taste. If you want to quickly create ship plugins, Basic BCSMC is the right choice for you (just point and click). If you want to create multiple plugins at once, Fast BCSMC is the choice for you. If you like to customize plugins fully, add techs for your ships or customize ship descriptions in great lengths Advanced BCSMC is the tool for you. It allows you virtually to customize all aspects of a ship plugin. If you like to edit plugins, you can use the Plugin Editor which can load most of the plugins out there. If there is a problem with the plugin it will notify you. It is also capable of importing TGL based descriptions created by BCMP. It can import them directly to a ship plugin or merge them with the ships.tgl (file which holds all ship descriptions). It is recommended to import the descriptions to the plugin file. For N00bs out there, there is a detailed guide on how to create a modded install (N00b 101). There is also a tool which creates a shortcut for you which you can use to launch BC in TestMode. It is fully compatible with older mods as it can extract BCMod files, which are of an older standard. BCUT also can create BCMod files, if you are a modder you can package your mods now with BCUT. If you want to install mods automatically, Mod Installer is the right choice for you as it automatically recognizes all mod installation types and takes appropriate measures. You can install any mod with a couple of clicks. You can use it to create sound plugins for you weaponsengines. It can also edit and create TGL Files, it is also capable of loading "corrupt" tgl files which no other tgl editor will load. You can use it to fix those broken files so you won't have to lose any data. It can backup your BC scripts folder which you can always restore at a click of a button. It is also capable of creating Ship Carrier plugins and is capable of uninstalling Ship Mods. BCUT allows you also to tweak up values in your ships hardpoint, please note that this feature does not replace MPE fully. You can also add FTech to Torpedo script with a couple of mouse clicks. It comes with the latest Foundation build, however it also allows you to install the Basic Foundation. As old BCSMC, BCUT also comes with NanoFX Atmospheres Fix and QB Description Fix. Remember to install QB Description Fix if you use Ship Description Writer for your descriptions.

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4851 downloads

Uploaded:06-10-2008

Excelsior Family Pack

excelsiorfamilypack.zip | 96.28 MB

Excelsiors. I have fully retextured all of these ships from scratch, and have also built a new Excelsior Refit using LC's USS Excelsior mesh. All of the textures are at 1024x1024 resolution for better gameplay. 2048 resolution textures are included in each ship's High folder. Blank textures are also included for all ships so you can create your oun registries. Enjoy!

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8714 downloads

Uploaded:12-25-2007

Generations Galaxy Bridge

generationsgalaxy.rar | 13.66 MB

comes in a stylish installer which does all the hard work for you. The Bridge installs as an additional bridge for use in Quick Battle, and comes with various features including animated LCARS, permanent extras, a complete set of custom sounds and support for BPCore alert effects. So if your ready to reenact your favorite scenes in Star Trek: Generations, or create you own memories in QuickBattle? This is the right Bridge Set for you. Defiantly Download Worthy!

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12377 downloads

Uploaded:12-21-2007

Bridge Plugin Core

coregold.rar | 2.57 MB

first Bridge Plugin Core, we still have unreleased modules from the project. This latest release of BPCore includes most of the modules we still have including BPSounds, MVAM Maps, Static FX and a few others. BP Core Gold also includes a jaggies fix. A lot of these plugins will make a change to the game experience as soon as you start the game, for instance all 3rd era bridges since the Late TNG Galaxy bridge have included BPSounds compatibility. You will also notice further changes such as stock bridge effects working with Nanofx 2 Beta, and new viewscreen effects. Overall this is the ultimate version of BPCore, including all the additional extras that have been launch since the first BPCore release, as well as a large amount of bug fixes and improvements.

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1290 downloads

Uploaded:02-06-2008

Early TMP Miranda Bridge

early_tmp_miranda_bridge.7z | 9.71 MB

based upon the prometheus class bridge originally made by 3DE team. It has been retextured to look like TMP era bridge. This bridge uses some features from Bridge plugin like : maps swaping (when you go to yellow alert/red alert or go back to green alert - displays and some other areas of the bridge will change to fit alert stance), loading screen and BPSounds with variety of TMP sounds (most of them were used on Enterprise-A/B bridges ;). Due to the maps swaping none console have animated displays. !!!Please note this bridge is separate mod and will not overwrite any of the existing mods !!! "

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28892 downloads

Uploaded:08-08-2006

Stargate Ship Pack

secondstargatepack.rar | 63.43 MB

problems. It is highly recommended that you either install stargate packs 1 + 2 or stargate pack version 3 (not all of them[/u][/b] Here is the Stargate Ship pack, this includes several ships from Stargate SG - 1 and Stargate Atlantis, including Goa'uld, Tau'ri (Earth), Asgard, Replicator, Wraith and Ori ships / stations. [b]Please note that the First Stargate Pack is required for the orginal vessels to be installed and so that some of the updated functions work properly. This can be found here - http://bridgecommander.filefront.com/file/Stargate_Ship_Pack;65246[/b] [b]More Information about the Modification[/b] [b]Please note that the following Review / Description contains spoilers for Stargate SG - 1 Season 9 and 10, and Stargate Atlantis Season 2 and 3.[/b] [u][b]Tau'ri[/b][/u] There is one ship included in this pack, but however also includes hardpoints for the other earth ships from the first stargate pack. [b]F302[/b] - The textures have been replaced with newer versions that are lighter and more detailed. There appear to be two different versions of the F-302 one that has been seen defending earth in SG-1 Season 7 episode Lost City Part 2 and another one that has been launched from the capital vessels. Highly recommended in dog fights against the Wraith Dart or Death Gliders. Just to note this ship is very vulnerable to NanoFX explosions and will probably not survive a close explosion. [u][b]Goa'uld[/b][/u] The second stargate pack contains retextures of the Needle Treader, Ha'tak and Goa'uld starbase. This pack also includes one more new vessel Apophis's Flagship. [b]Needle Threader[/b] - a ship that was seen in Stargate SG - 1, Season 3 episode "In To The Fire". This ship is similar to that of a Ancient / Alterran puddle jumper (although very different shape), where it was designed to go through the stargate. The Needle Threader is more manuverable than that of a standard death glider and just as powerful. This ship is more than a match for the wraith dart and possibly the F302, although the latter is more difficult to fight against (depending on who gets the first shot). There is a slight improvement to the cockpit, but other than that this ship is still the same. [b]Ha'tak (all versions)[/b] - Since the last stargate pack, this ship has been given a brand new texture, including ore realistic textures that make the ha'tak look more like the shows version . The Replicator version of this ship has been made more powerful than before as it was too easy to take damage. There are four versions included in this mod, the Standard Goa'uld Ha'tak, a refit Ha'tak, Anubis' Ha'tak (The one that destroyed an Asgard Beliskner in "Revelations" (Season 5) and a Replicator controlled Ha'tak as seen in "The Reckoning Parts I and II" (Season 8 - SG - 1). All three of the ships are identical other than their weapons and shields. The first type of ha'tak is the standard early Goa'uld version, this one is weaker than that of the X303 and BC 303. This ship can also destroy several small Star Trek vessels but against more manuverable ships such as a bird of prey or defiant it might not be able to hit it a long range. The second type of Ha'tak is a refit version that might have been used within the later seasons of SG-1 under the ranks of the Free Jaffa, this ship would be more powerful than the first but in a one on one fight with the earth ships it may very well struggle. The third type of Ha'tak, Anubis Ha'tak is more powerful than the first and can take on the X303 or BC 303 although will take damage from it and can possibly take on multiple "heavy" star trek ships (i.e, Galaxies, Sovereigns, etc). Anubis' Hat'ak has been balanced against the Asgard Beliskner meaning it should be able to take it out. The forth type of Ha'tak is the Replicator Controlled Ha'tak, this ship is a lot more powerful and can easily destroy most ships fairly quickly. This ship can possibly take on 4 - 7 standard Ha'taks or more and win. This ship would also easily destroy most Star Trek ships with the exception of a Borg Cube which will more than likely destroy the Ha'tak. [b]Goa'uld Starbase[/b] - Here is the starbase of the Goa'uld as seen in Stargate SG -1 Season 5 episodes "Summit" and "Last Stand", this base is very powerful, this ship can easily take on a medium - large fleet of Ha'taks and even a couple of Asgard ships. This base is highly detailed and well made, however just as a note on slower computers when taking damage this may cause some slow downs to occur in game. This has been retextured for the second stargate pack and adds some improvements to the outsite (i.e. looks a bit better [b]Apophis's Flagship[/b] - Here is the powerful flagship of Apophis stole from Sokar, this ship is far more powerful than that of the ha'taks, the Asgard Beliskner and possibly the earth ships (BC304s). This ship is more than a match for multiple Ha'tak vessels (with the exception of the replicator version), multiple Tau'ri ships, but will struggle against Anubis mothership for firepower. This ship is no match for any of the ships that are far more powerful. [b][u]Asgard[/u][/b] Here is the Asgard ships including two ships, a retexture of the Daniel Jackson (Science Vessel) and the Beliskner (including refit). Both of these ships now include a cloaking device as this has been mentioned in the Stargate SG-1 show. [b]Beliskner[/b] - This is the first asgard vessel seen in stargate SG - 1, as seen in the Season 2 episode "Thor's Chariot". This ship is fairly powerful as a Cruiser level ship as it will easily destroy the early ha'taks while taking minor damage. However against more powerful ha'taks such as Anubis's upgraded versions the Beliskner will in all probability lose fairly quickly. There is also a replicator version of this ship which is capable of taking on at least 5 standard versions of this ship. This ship has been well made and is highly detailed. [b]Beliskner Refit[/b] - This ship is similar to that of the Beliskner, but this ship has a slightly different model to match the ship that was seen in the Stargate SG - 1 episode "Revelations" in season 5. The hardpoints are identical to that of the previous version, this ship is more blueish that that of the original. This ship has been well made and is highly detailed. [b]Daniel Jackson[/b] - This ship has had a slight retexture since the first stargate pack to improve its appearance to make it more like the show itself. This ship was first seen in the SG-1 episode "New Order". However since this ship is only a science vessel, it won't be as powerful as the main warships within the Asgard Fleet. Saying that this ship is still more than a match for the Goa'uld Ha'tak vessels, although may lose against Anubis's Ha'tak or anything Higher. [u][b]Alteran / Ancient[/b][/u] There are two Alteran vessels present in this pack, one is an update to the Puddle Jumper and the other is an Aurora class warship (including a fully powered one and an "orion" version) [b]Puddle Jumper[/b] - This ship is the ship as seen in Stargate Atlantis and three episodes of SG - 1 in Season 8. This ship is highly manuverable (in fact very similar to the show) and can easily avoid shots from the Ha'taks weapons at longer ranges but will get hit close up. The puddle jumper is only armed with 36 Drones which are all very powerful (even more so if you have Future Technologies). The drone weapons have been weakened due to the drones being too powerful. With this upgrade the puddle jumper can now fire three drones at a time (as seen in the very first episode of SGA). The Puddle Jumper is more than a match for the wraith dart or even six. Although this may seem an uber ship, it is far from it as its hull is very weak in comparison to its weapons as any ship armed with phasers or a few unlucky hits from pulse phasers, distruptors or staff weapons can easily damage its hull. This ship also includes a MVAM mode where the weapons and engines pods are either inside or outside the ship. The weapons can only be fired when they are outside of the Puddle Jumper itself. This ship has also been rescaled and made more accurate to the show. [b]Aurora Class Warship - Fully Operational[/b] - Here is prossibly one of the most powerful ships in the stargate universe (after the Alteran City Ship - Atlantis, and possibly the ori cruiser). This ship can fire lots of drones in rapid succesion, destroying most vessels relatively quickly including an ori cruiser. This ship has been seen in Stargate Atlantis although the "Fully Operational" version has not been seen yet. The Ori Cruiser may be able to destroy this ship with its "Main Weapon", although its really dependant on who gets the first shot. [b]Aurora Class Warship - "Orion"[/b] - Here is the Aurora Class warship as seen in SG - Atlantis Season 2 episodes "Inferno" and "Allies" as well as Season 3 episode "No Mans Land". This ship is a damaged version of the Aurora class and does not have enough power to power both the weapons and the shields at the same time (although its possible to have both, just not at full levels). The "Orion" as named by Lt. Colonel John Sheppard, is capable of firing the same weapons as the fully powered version but depending on who it is facing against it may not have a chance to fire a second batch. [u][b]Wraith[/b][/u] [b]Wraith Dart[/b] - This ship has been retextured completely and now also includes the sound of the wraith dart which will add something to make it more like the show itself. This ship is fast and is capable of taking on either the F-302 or the Puddle Jumper but this does not mean that it will win. If the Dart gets the first shot then it may have a chance against a F - 302. [u][b]Ori[/b][/u] There is one ship and one supergate included within this pack. [b]Ori Supergate[/b] - There are two versions of this one active and one in-active. These do not do much, although it does have MVAM capability to activate the gate. The supergate now with the shuttle launching script is capable of launching upto four ori cruisers that have to be launched individually (as launching all four would cause them to crash into one another) [b]Ori Warship[/b] - This is the true Uber ship, as seen in the Stargate SG - 1 episode camelot (the season 9 finale). This ship is practically a god ship. The Ori main weapon can easily destroy a ha'tak vessel in one shot most of the time and tau'ri vessels in two or three shots. To even have a chance against this god ship you will need a [b]Very[/b] large fleet of ships as this ship will destroy most of them with one shot. The secondary weapons although not as powerful as the main cannon can easily destroy mainly types of ships fairly easily with a few shots (maybe 3-10). The only ship that is capable of even having a chance against this ship is the Fully powered Alteran / Ancient Aurora Class warship (not the orion though). All of these ships can be used to re-inact scenes against within Stargate SG-1 and Stargate Atlantis. This modification pack is highly recommended to any Stargate Fan as it will add a new part to bridge commander.

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7290 downloads

Uploaded:06-16-2006

Enterprise A Bridge

enterprisea.rar | 11.46 MB

Tactical Systems Display (infront of the captains chair), which is fully active when used with Bridge Plugin core. The TSD is fully canon however it can be hard to read, so I will be releasing an \"Easy TSD\" modification at some point for everyone. This is the normal resolution version, recommended for most users.

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396 downloads

Uploaded:04-11-2011

SF R-D Miranda Class vessels

sfrd_mirandas.zip | 16.9 MB

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1896 downloads

Uploaded:12-24-2010

WC Proteus

wcproteus.zip | 10.2 MB

streamlined starship hull, advanced impulse engines and is armed with quantum and photon torpedoes. The ship features a color scheme similar to the USS Aventine, and the design is based from the Dauntless ands Akira classes. Download this awesome ship!

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437 downloads

Uploaded:12-26-2009

FoaS Excelsior 2 (B refit)

sfpxmas2009excelcior2.rar | 2.98 MB

for the TMP era and is slightly more powerfull than the standard class in shields and weapons, plus extra manuverability and speed due to the extra impulse drives.

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6534 downloads

Uploaded:12-25-2007

Intrepid Bridge v.3.2

intrepid_v3.2_h.rar | 11.56 MB

appetite. That said this is not the same bridge we saw in KM1.0, with optimised command chairs the team has managed to save more polygons that have now been spent on the ceiling lighting. The bridge still supports all the features that it did in Kobayashi Maru 1.0 (although you will need BP Core Gold), including Animations at alert change, Alert FX, and a complete set of custom sounds giving you an authentic Intrepid class experience. All this with the added improvements results in a higher quality, and better performing bridge which truly showcases what a modder can do with Bridge Commander. This is a mod for \"High end rigs\". This is the \"ultimate\" for any fan of Star Trek: Voyager. It\'s the best next thing to being there.... Download ASAP!!

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5592 downloads

Uploaded:08-12-2006

Ambassador Bridge Pack

ambassadors.rar | 17.55 MB

Yamaguchi Bridge (from DS9 episode Emissary"). The Enterprise C Bridge has had its mesh fixed and has been retextured. The TNG Ambassador has been completly revamped from the model up, it also comes equipped with a Tactical Systems Display which will activate with Bridge Plugin Core installed.

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8555 downloads

Uploaded:07-02-2006

TOS Bridge Pack

tosbridgepack.rar | 12.65 MB

series). These bridges can be installed without Bridge Plugin Core being present however when BPCore is present the bridges will load an extra permenant crew member aswell as some map swaps at red alert. Since I worked on these I\'ll let you rate them.

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1023 downloads

Uploaded:02-24-2006

Structural Collapse Sound FX

structural_collapse.rar | 1.94 MB

countdown for the structural collapse.

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1295 downloads

Uploaded:02-06-2012

Exeter class U.S.S. Exeter NCC-1762-C

fsb_exeter_v1.zip | 6.38 MB

is serving the purpose of a deep space explorer althou it can be used as multirole cruiser. The Exeter class is the first vessel to be produced by FSB Shipyards. More Star Trek Online designs are on the drawing boards as well as others, both original and adapted from other sources in the Trek franchise. Visit us at: http://www.bc-central.com/forums/index.php?topic=9031.

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400 downloads

Uploaded:07-21-2011

Enterprise C [probert ambassador_sfrd]

sfrd_pro_ambassador_.zip | 6.25 MB

titled \"SFRD_Enterprise-C\" read the readmes and especially the requirements.

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2124 downloads

Uploaded:02-05-2011

Defiant Bridge Pack

defiantbridgepackv4.zip | 27.37 MB

(v3) and includes new animations by Lurok91 and canon station lcars by Robert aka Explorer of lcarsc.com This bridge pack also includes all the canon Defiant bridge variants as separate installs (after v4 installed): the first Defiant bridge (as seen in DS9 two-parter The Search) and the later seasons Holo and Sao Paulo variants.

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1730 downloads

Uploaded:11-15-2010

TMP Klingon Bridge

ktingabridge1.0.zip | 10.09 MB

small liberties with canon, but what the hell...

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12529 downloads

Uploaded:02-28-2010

ST:BC Xpadder Profile for XBOX 360 Controller for WIndows

xpadder_profile_for_xbox_360_controller.zip | 1.2 MB

used freely and modified just as much to your heart's content. I do however wish that if you redistribute this profile anywhere that you give me some credit as the original, creator and producer.

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15851 downloads

Uploaded:09-09-2007

Century Class U.S.S. Enterprise-F

enterprisef.zip | 19.27 MB

by DJ Curtis! This is one of the most detailed concept designs, I've seen to date! This is a single ship, not a SDT Ship Pack. But keep in mind, the original textures will "smoke" a low-end PC. And push the limits of even the latest high-end rigs out there. This was the purpose of the Author. The Author has suggestions in the readme to address this. The Enterprise-F handles very well in game. Having tested her against the Klingons, Romulans, Cardassians. The fight was in the 1701-F's favor. But the Jem'Hadar and the Borg Collective is more than a match for this concept design. Though she gave as good as she got! lasting 15 minuets with c2x's BOBW Borg Cube?! She's not a God ship- But well balanced for in game play. Armed with custom torpedoes, and excellent phaser arcs. The Enterprise-F will be a welcome addition to any one's Federation inventory. I "HIGHLY" recommend this exceptional concept of the 1701-F! Paramount Art Department & Producers take notice! Definitely Download Worthy!!

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22089 downloads

Uploaded:06-27-2006

Stargate Ship Pack

stargate_pack_v1.zip | 79.79 MB

stations. [i]Note: Missing Credits for Goa’uld Death Gliders, this ship was modeled and textured by DaAan. The X-301 was also modeled by DaAan. Anyone wishing to use these vessels should contact him for permissions in future at 'daaandesigns at hotmail.com'[/i] [b][u]Please note that this pack is NOT compatible with the latest version of the Stargate Pack, if you install this one as well as the third version of the stargate pack this will cause some problems. It is highly recommended that you either install stargate packs 1 + 2 or stargate pack version 3 (not all of them[/u][/b] [u][b]More Information about the Modification[/b][/u] Here is the Stargate Ship pack, this includes several ships from Stargate SG - 1 and Stargate Atlantis, including Goa'uld, Tau'ri (Earth), Asgard, Replicator, Wraith and Ori ships / stations. [b]Please note that the following Review / Description contains spoilers for Stargate SG - 1 Season 9, and Stargate Atlantis Season 2[/b] [u][b]Tau'ri[/b][/u] There are four different types of Earth ship including in the ship pack, the X301, F302 Fighter, X303 (Prometheus), and the BC304. All of these ships are highly detailed and well made with realistic sounds to the series. The X303 and X304 have the ability to Launch F302's giving you the choice of flying the Capital ship or a fighter. [b]X301[/b] - This ship has been completely retextured to match what was seen in the Stargate SG - 1 episode "Tangent", the hardpoint has been improved so that it includes two missiles rather than the original staff cannons. [b]F302[/b] - This ship has been retextured and upgraded, the hardpoints have been changed to be more consistant with the Stargate shows including more ammunition for the cannons and an increase in speed to match the Goa'uld Death Gliders. Highly recommended in dog fights against the Wraith Dart or Death Gliders. Just to note this ship is very vulnerable to NanoFX explosions and will probably not survive a close explosion. [b]X303 - Prometheus[/b] - This ship has been completely remodeled and retextured to be more look more like it did in the Stargate SG-1 episode "Ethon", the ship is armed with numerous rail guns and missles (standard and mark 9 nuclear warheads). This ship is more realistic and detailed than that of the previous version, and also has realistic sounds when compared to the Stargate SG-1 show. [b]BC - 304[/b] - This ship has been an improved model and more detailed textures that make the ship look highly detailed and very well made, the ship looks a lot more closer to the version as seen in both SG-1 and Atlantis. There are three different versions included, the Daedalus, Odyssey and the Korolev. Each ship has similar weapons with a few exeptions, such as the Daedalus being able to dual rail guns while the Odyseey and Korlev can only fore single rail guns. The Korolev is a weaker ship due to it being rushed into battle (for more click [url=http://www.gateworld.net]here[/url] - spoiler warning) [u][b]Goa'uld[/b][/u] The Goa'uld ships and stations include the Death Glider, Needle Threader, Al'Kesh, four different variants of Ha'tak, Anubis Mothership and a Goa'uld Starbase. All of the variant of the Ha'tak with the execption of the replicator version can all launch Death Gliders via MVAM, giving you the choice of flying the Ha'tak or the Death Glider. [b]Death Glider[/b] - This is the orginal model created by ScottPKeene, a ship that can be launched from the Ha'tak. This ship is now balanced towards the F-302. It is highly recommended and very fun to use this in a fight against the F302s, although you may not win all of the time as it depends on who gets the first shot. [b]Needle Threader[/b] - a ship that was seen in Stargate SG - 1, Season 3 episode "In To The Fire". This ship is similar to that of a Ancient / Alterran puddle jumper (although very different shape), where it was designed to go through the stargate. The Needle Threader is more manuverable than that of a standard death glider and just as powerful. This ship is more than a match for the wraith dart and possibly the F302, although the latter is more difficult to fight against (depending on who gets the first shot). [b]Al'kesh Mid Range Bomber[/b] - The model and textures have been vastly improved over the previous version and is more detailed. This ship is armed with 2 staff weapons (which can fire in multiple directions) and 2 downward firing bomb launchers. This ship is relatively fast and relatively weak compared to the other stargate vessels. This ship can easily beat F302's, Death Gliders or Wraith Darts one on one (not always though), although against those fighters in numbers this ship would not stand a chance. The Al'Kesh does not stand a chance against any of the capital ships, and mayl do some damage to the either the ha'tak or bc 303. [b]Ha'tak (all versions)[/b] - The ha'tak has be retextured and has new hardpoints for all of the variants included. The Replicator version of this ship has been made more powerful than before as it was too easy to take damage. There are four versions included in this mod, the Standard Goa'uld Ha'tak, a refit Ha'tak, Anubis' Ha'tak (The one that destroyed an Asgard Beliskner in "Revelations" (Season 5) and a Replicator controlled Ha'tak as seen in "The Reckoning Parts I and II" (Season 8 - SG - 1). All three of the ships are identical other than their weapons and shields. The first type of ha'tak is the standard early Goa'uld version, this one is weaker than that of the X303 and BC 303. This ship can also destroy several small Star Trek vessels but against more manuverable ships such as a bird of prey or defiant it might not be able to hit it a long range. The second type of Ha'tak is a refit version that might have been used within the later seasons of SG-1 under the ranks of the Free Jaffa, this ship would be more powerful than the first but in a one on one fight with the earth ships it may very well struggle. The third type of Ha'tak, Anubis Ha'tak is more powerful than the first and can take on the X303 or BC 303 although will take damage from it and can possibly take on multiple "heavy" star trek ships (i.e, Galaxies, Sovereigns, etc). The forth type of Ha'tak is the Replicator Controlled Ha'tak, this ship is a lot more powerful and can easily destroy most ships fairly quickly. This ship can possibly take on 4 - 7 standard Ha'taks or more and win. This ship would also easily destroy most Star Trek ships with the exception of a Borg Cube which will more than likely destroy the Ha'tak. [b]Anubis Flagship[/b] - This ship has been made even more powerful and should easily be able to take on an even larger fleet of Ha'taks, as seen in the Stargate SG - 1, Season 6 Episode "Full Circle". This was where a fleet of eight Ha'tak attacked Anubis' Flagship causing no damage and loosing most of the attack fleet. In its standard form this ship can take on a couple of Ha'tak or perhaps the Daedalus Class Battlecruiser (BC304) or even an Asgard vessel. In its attack mode this ship becomes a lot more powerful and is capable of taking out fleets of Ha'taks fairly easily. [b]Goa'uld Starbase[/b] - Here is the starbase of the Goa'uld as seen in Stargate SG -1 Season 5 episodes "Summit" and "Last Stand", this base is very powerful, this ship can easily take on a medium - large fleet of Ha'taks and even a couple of Asgard ships. This base is highly detailed and well made, however just as a note on slower computers when taking damage this may cause some slow downs to occur in game. [b][u]Asgard[/u][/b] Here is the Asgard ships including two ships, the Daniel Jackson (Science Vessel) and the O'Neill. Both of these ships now include a cloaking device as this has been mentioned in the Stargate SG-1 show. [b]Daniel Jackson (Science Vessel)[/b] - This ship has been improved in several places by having newer more detailed textures in a couple of areas and the model has also been improved upon. This ship was first seen in the SG-1 episode "New Order". However since this ship is only a science vessel, it won't be as powerful as the main warships within the Asgard Fleet. Saying that this ship is still more than a match for the Goa'uld Ha'tak vessels, although may loose against Anubis's Ha'tak or anything Higher. [b]O'Neill Class Warship[/b] - This ship was seen in several Stargate SG - 1 episodes and named after Colonel / Brigadier General / Major General Jack O'Neill (depending on which season of SG - 1 you watch). This ship is armed with numerous pulse weapons and several ion cannons which can do heavy damage to almost all ships. This is a very powerful ship that can easily destroy ha'taks, daedalus classes (X304 / BC 304) and many other ships. This ship can also easily take out most star trek vessels, although may struggle against a borg cube or the heavy ships such as a dominion battleship or the excalibur (although this is a tough one to call as both ships won and lost). The O'Neill may struggle against the Replicator Ha'tak as this is slightly too powerful for it. This ship now inlcudes two versions, both have more detailed textures and more weapons coverage to ensure that all areas are covered when going into a fight. There is the standard warship and the earlier prototype which is less powerful. [u][b]Alteran / Ancient[/b][/u] [b]Puddle Jumper[/b] - This ship is the ship as seen in Stargate Atlantis and three episodes of SG - 1 in Season 8. This ship is highly manuverable (in fact very similar to the show) and can easily avoid shots from the Ha'taks weapons at longer ranges but will get hit close up. The puddle jumper is only armed with 36 Drones which are all very powerful (even more so if you have Future Technologies), these weapons can easily destroy many ships including Ha'taks, TNG Cruiser Level ships from TNG. The Puddle Jumper is more than a match for the wraith dart or even six. Although this may seem an uber ship, it is far from it as its hull is very weak in comparison to its weapons as any ship armed with phasers or a few unlucky hits from pulse phasers, distruptors or staff weapons can easily damage its hull. This ship also includes a MVAM mode where the weapons and engines pods are either inside or outside the ship. The weapons can only be fired when they are outside of the Puddle Jumper itself. This ship has also been rescaled and made more accurate to the show. [u][b]Wraith[/b][/u] [b]Wraith Dart[/b] - This ship has been made more accruate and has been re-scaled to match the other stargate vessels within the game. Unfortunately the weapons are slighly misaligned but this ship is still highly detailed and well made. This ship is fast and is capable of taking on either the F-302 or the Puddle Jumper but this does not mean that it will win. If the Dart gets the first shot then it may have a chance against a F - 302. [u][b]Ori[/b][/u] There are two Ori stations included within this modification, the Ori Satelite and the Supergate. [b]Ori Satelite[/b] - This is basically a weapons platform that has one weapon which is very powerful and can literally destroy stargate ships very quickly within 1 - 3 shots at most (more for the more advanced ships). This weapon isn't completely accurate to the SG - 1 episode "Ethon", as this has a quicker recharge that that episode although it is still slow. To even have a chance against this weapon use at least 4 - 5 ships when attacking. Unfortunately when the AI is in control of the weapon it may not fire correctly causing less damage to your ship than if the player was in control of it. [b]Ori Supergate[/b] - There are two versions of this one active and one in-active. These do not do much, although it does have MVAM capability to activate the gate. This is mainly for good screenshots at the moment. All of these ships can be used to re-inact scenes against within Stargate SG-1 and Stargate Atlantis. This modification pack is highly recommended to any Stargate Fan as it will add a new part to bridge commander.

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4641 downloads

Uploaded:06-25-2006

Miranda Class Bridge

miranda.rar | 16.26 MB

successful features, map swapping and Active LCARS (similar to the Enterprise A Bridge but more modern design). This is the high res version, only take this on if you think your PC can handle it. Everything comes in a nice installer, and Bridge Plugin Core is not a requirement (the bridge will run without it being installed).

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7428 downloads

Uploaded:06-12-2006

Nemesis Sovereign Bridge

nemesis_high.rar | 23.2 MB

mapped side stations and the old style viewscreen. By doing this we can create stations where they are meant to be aswell as more complex texture animations. This is the High Resolution version of the bridge, it is recommended for high-end hardware users only. Before installing this please ensure you have installed Bridge Plugin Core [b][i]and[/i][/b] that you have ran the game at least once since installing it. Are you still reading this? Download Now!

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7348 downloads

Uploaded:12-11-2005

Kobayashi Maru - Patch

kmupdate0.9.1.zip | 611.11 KB

Bugs -Disabled surrender -8472 is now non-player ship -Fixed Klingbase disruptor -Reduced damage of Karemma beams -Fixed the Ktinga turning rate -Disabled Bridge in TKY -Borg Cube: Phasers now single fire, higher repair points. -Firepoints should no longer explode -> Blindfire should no longer crash the game. -Added Missing Neghvar documents -Fixed Prometheus Phasers. -Lots of other bug fixes -Version number updated to 0.9.1 -Starbase220 Power corrected

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4126 downloads

Uploaded:08-31-2005

Installable SDK

installsdk.zip | 3.34 MB

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56090 downloads

Uploaded:07-27-2004

MVAM Infinite

mvaminfinite.zip | 20.98 MB

This has been a hell of a lot of work for all those involved with this project, but it has finally paid off, because this mod is utterly awesome. As well as the separation feature, the Prometheus has some excellent sound effects and hardpoints to go with it adding to whole experience. Other excellent aspects of this include the dramatic separation cut scenes and the fact that these ships - when set as AI - will separate given certain conditions (i.e. damage factors, etc...) All in all, this file is right up there with NFX2, as the finest examples of what can change a mediocre game into the game it always should have been and will continue to keep BC going for many more years. And this is not an exaggeration - download now and see with your own eyes.

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515 downloads

Uploaded:04-27-2004

Centaur class

rw_centaur.exe | 1.2 MB

fast and manuverable. It comes with a second torpedo type, called the subspace torpedo, which are dark and hard to see. They're quick, covering 15km quite fast, and when it hit the galor the entire aft section vaporised. They don't appear to have much tracing ability though. There's only 4 of them, so make them count.

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1908 downloads

Uploaded:04-26-2004

C2XExcelsior Pack

excelsior_pack.zip | 8.27 MB

effects. This give the feeling of fighting in the classic battles during the DS9's Dominion Wars. I had a great time putting these ships their paces with the Dominion Ship mods available on the site. The Excelsior mods handel well in game. Good enough to get good game play with these. This is a must have for your Federation Inventory! Definately Download Worthy

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163 downloads

Uploaded:05-11-2012

A TOS version Jupiter Station _sfrd_

sfrd_jupiterstation.zip | 9.73 MB

dock. A hundred years later Starfleet had upgraded the station using the remnants of the early attempts at constructing the Constitution Class Starships. During the testing phase a fatal flaw was almost over looked and it was only after seven and a half saucer hulls had been constructed that the flaw was discovered. Had the flaw been missed then the hulls would have been unable to withstand the acceleration to sub light speeds. Rather than scrap these hulls however Starfleet used them to upgrade the ailing Jupiter station, after it was found that the hulls could be reinforced and that positioning them within the gravity well of the gas giant would actually omit the weakness. Thus the new Jupiter station consists of six Constitution Class hulls linked via the original stations support structure. (( if you encounter a problem, put it in the Starfleet Reserach an Development [SFRD] Download area over at BCC ) and Please add a screenshot, and a console report if needed) NOTE: since this station is well within Federation Space it has a only few phasers for pulverzing the Rare meteor. Basically EYE CANDY it does have Impulse, for ScreenShot taking. So Best turn Gravity off read the readmes and especially the requirements and also the credits.

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285 downloads

Uploaded:05-07-2012

The Excelsiors _sfrd_

sfrd_excelsiors.zip | 19.75 MB

would surpass all previous warp speed records… it failed. The transwarp design was flawed and even after numerous attempts between 2285 and 2287 to iron out those flaws transwarp never materialised, and by 2290 the prototype was refitted with a conventional warp engine system and was put under the command of Hikaru Sulu, former helmsman of the Enterprise and Enterprise-A. During the Subsequent years this failure soon proved to be a huge success, and between the 2290’s and the 2380’s the Excelsior Class has been one of the greatest designs fielded by the Federation Starfleet. With upgrades over the decades this class of vessel has become the back bone and work horse of the fleet. Seen in many roles throughout the Federation from diplomacy to exploration to combat duties the Excelsior Class is a proud accomplishment. (( if you encounter a problem, put it in the Starfleet Reserach an Development [SFRD] Download area over at BCC ) and Please add a screenshot, and a console report if needed) NOTE: check, your engine statis before warp [good habit] read the readmes and especially the requirements and also the credits.

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631 downloads

Uploaded:04-12-2012

DJ Velox Class

djvelox.zip | 12.14 MB

weapons system. That IMO squarely places it in the post-nemesis era. The Velox Class is highly manuverable at impulse speed. The ship is high-poly model, but If my nearly four year old rig can handel it, you should be fine. This ship is also MVAM capable. This new streamline design takes some ques from the Galaxy class leniage. The Velox can take on (3) Romulan D\'deridex Warbirds. The Velox class effectiveness, lay with her directed forwarded assault! Applying both phaser strikes and torpedo salvos, the Romulan\'s forward sheild collaped with minimal effort. This dosen\'t make the Velox a god ship, but she does lean closely to \"Demi God\" status. If your shopping around for a \"new\" command ship, Look not further! Definately Download Worthy!

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324 downloads

Uploaded:12-25-2011

New Galaxy Class [Christmas release 2011]

sfrd_ent_d.zip | 9.38 MB

(( if you encounter a problem, put it in the Starfleet Download area over at BCC ) and Please add a screenshot, and a console report) read the readmes and especially the requirements and also the credits.

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1463 downloads

Uploaded:03-13-2011

JL Studios USS Prometheus

jl_studios_uss_prometheus.rar | 22.21 MB

spec maps as well for enhanced detailing, which really brings out the aztecing. It comes with MVAM, naturaly, as well as new weapons, but no quantums, to reflect canon loadouts.

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551 downloads

Uploaded:12-28-2010

FC Steamrunner pack

fcsteamrunner.rar | 3.93 MB

teaser mod was for, so you can remove it and you will get multiple names for your steamrunner by using this mod.

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1750 downloads

Uploaded:12-21-2010

Nova Class Bridge

novabridge1.0.zip | 9.12 MB

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2293 downloads

Uploaded:11-07-2010

Warbird Bridge

warbirdbridge1.0.zip | 6.54 MB

should not be any problems as long you have it installed. I\'ve removed the two extra walk-on crew from rear of bridge as surplus to requirement. Brex and Miguel have new standing animations (included) but no animated turns. The bridge features animated LCARs and red alert switching (BP Core).

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2097 downloads

Uploaded:02-08-2010

Star Trek XI Sound Pack

star_trek_xi_soundpack.rar | 5.7 MB

torp -enter warp 2 version -Exit warp 3 version -on off screen More detail in readme below! Enjoy!

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1877 downloads

Uploaded:07-13-2009

JL Studios Voyager Bridge Seasons I & II

jl_studios_voyager_bridge_season_12.rar | 20.46 MB

nicely on the Bridge set. This is the latest model from 3rd Era, so If you don't have Bridge Plug-in Gold install? I suggest you install it. This mod was tested on BC 1.1, DS9 FX, KM 1.0 and BC1.1 with a modded install. So you think you could have handled yourself better in the Delta Quadrant? Install this bridge and relive all your favorite Voyager first & second season encounters! Definitely worth having a look at....

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2449 downloads

Uploaded:12-25-2007

First Contact Excelsior Bridge

excelrefit_uh.rar | 17.95 MB

the guess work is handled for you. Retextured by Jesse, with LCARS by Glenn and model changes by Mark, the FC Excelsior aims to create a vision of what the Excelsior Class bridge may look like, by the time of First Contact. The bridge comes with a complete set of sounds, and supports Bridge Plugin Effects. The First Contact Excelsior Bridge set is "sleek and stylized". This will be a welcome addition to your Bridge Collection. The bridge comes with a complete set of sounds, and supports Bridge Plugin Effects. This Ultra High version of the bridge is intended for screenshots only, and will cause slowdown during normal gameplay. Definitely Download Worthy!

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1058 downloads

Uploaded:10-11-2007

Vanguard Watchtower Starbase: 47

sbp07_starbase47.rar | 4.48 MB

the list and is now complete, we have worked on this for many hours learning new techniques and expanding current abilities. We are still learning but am continuing to broaden our horizons with new projects as well as testing our skills to the limit". one of the team Cordanilus said- "This is my first project to taste my texturing skills and I must say that it's not as good as I hoped it would be, lol ". Read the readme, much effort was put into writing it (ONE CAN Not Ever have to Many Starbases)

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319 downloads

Uploaded:03-28-2007

ISS Enterprise-B Terran Empire (retexture)

bc_mirror_enterpriseb.zip | 6.5 MB

Enterprise, NCC 1701 - B. The warp engines are now red instead of blue to make it look more evil, just as it should for the Terran Empire.

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3744 downloads

Uploaded:01-28-2007

Nebula Bridge

nebula_3_high.rar | 20.64 MB

(bot) crewmen movement. The bridge has been retextured, remapped, and generally remastered. There are also some extra features on this bridge for people with BP Core installed. Changes include: [list]Fixed helm size Fixed off-centre running lights Fixed side door lighting Fixed side door gaps Remapped LCARS New Textures Added alert lights[/list] This version of the bridge contains high resolution textures - if these do not run smoothly for you in game there is also a low resolution version available [url=http://bridgecommander.filefront.com/file/Nebula_Bridge;75306]here[/url]

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3183 downloads

Uploaded:01-02-2007

ZZ's Miranda Pack

miranda_pack.rar | 9.39 MB

seen in DS-9 episode "Emissary") The Mirandas that didn't take part on the Dominion War (Lantree, Reliant, Soyuz, Saratoga) have hull platings in better condition than the Sitak and ShirKahr, who saw extensive action during the war and were eventually destroyed in the major battles to retake DS9 and the invasion of the Chin'toka system. The textures on the hulls reflect that. The TMP Reliant and Soyuz fire twin phasers from the turrets as seen in ST2:TWOK. Although it was still operational in the 24th century the Lantree also fires from both turrets, since it was transformed on a cargo ship and Starfleet didn't see the need to upgrade its weapons. It has an old registry number NCC-1837, even older than the Reliant. All the others fire 1 beam from the 2 turrets, as seen in various TNG and DS-9 episodes. Mirandas with old warp engines (i.e. Black Nacelles on both sides) must power them up before going to warp (they'll glow blue when you do so). You can do this through the MVAM menu. You won't be able to warp with TMP vessels without powering up the nacelles. You also need http://bridgecommander.filefront.com/file/ZZs_Miranda_Pack_Patch;50270 Enjoy

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4842 downloads

Uploaded:10-28-2006

Vivace Class

vivaceclass.rar | 19.04 MB

large and well detailed, with fine details such as hull lines, markings, thrusters, life pods, and other essentials in crystal clear quality only 2048 maps and 10000+ poly can give. I\'m sure you will enjoy this ship.

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20116 downloads

Uploaded:08-29-2006

SubMenu

submenuv3_7.zip | 10.97 KB

particular). Sub Menu is already a well established script, this new version only adds to its legacy. Recommended Download

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938 downloads

Uploaded:08-04-2006

Federation StarBase 347

federation_starbase347.zip | 537.28 KB

opening Here is th file link for the Outpost, that was with this starbase model http://bridgecommander.filefront.com/file/Outpost152;67361

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6412 downloads

Uploaded:06-12-2006

Late TNG Galaxy Bridge

latetng.rar | 4.58 MB

the old set. This means that this Galaxy Bridge not only has animated LCARs, but also using BPCore map swapping the bridge has [i]full[/i] red alert lighting. Before installing this please ensure you have installed Bridge Plugin Core [b][i]and[/i][/b] that you have ran the game at least once since installing it. Are you still reading this? Download Now!

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3495 downloads

Uploaded:03-30-2006

P$YCH0's Excelsior Pack

pych0s_excelsior_pack_v1.0.rar | 16.88 MB

canon ships such as the (TMP) Excelsior and (TNG) Repulse. And also the (TMP)Enterprise-B and the Dominion War refits, the Repulse and Lakota. All the ships hardpoints have been balanced to thier respective eras. The Author has also taken care not to disrupt the balance of your particular install. With the inclusion of new torpedos, as not to overwrite what's in your install. I would recommend this Mod to any fan of the Excelsior Class. . . Definately Download Worthy . . .

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12492 downloads

Uploaded:12-25-2005

Venator Class Stardestroyer

venator.zip | 4.91 MB

teeth so bring alot of rebels.

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5722 downloads

Uploaded:09-16-2005

Klingon D-Pack

klingon_dpack.rar | 14.3 MB

K\'Tinga TNG. The perfect match for the Connie Pack.

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1381 downloads

Uploaded:07-17-2005

USS Sovereign

usssovereign.rar | 3.03 MB

the P81 Sovereign that changes all registries to those for the U.S.S. Sovereign, even though I used a combination of MSPAINT blending and WordArt pasted into the Targas of the P81 Sovereign.This pack contains the new Targas(in a separate ship folder - don\'t worry about overwriting the old U.S.S. Enterprise-E Targas or your other Sovereign Targas) as well as a hardpoint file and weapons that I made for the Sovereign-class starship a long time ago; in essence, this is an entirely new Sovereign-class with new sound effects as well. Like any ship or ship hardpoint that I\'ve put out, this ship will likely need its mass, moment of inertia, and tractor beam power lowered significantly in order to mix appropriately with other player\'s ships. In order to do this, open the file \"USSSovereign.py\" in \"scripts/ships/Hardpoints\" and find the lines for the tractor beam methods and set their damage values lower(to about the same damage value as the tractor beams of your Nebula-class starship, maybe a little higher since it\'s a Sovereign-class). To lower the ship\'s mass, open up the hardpoint file for your Galaxy-class starship and find the line which says something like \"Galaxy.SetMass(\"m\")\" where \"m\" is the mass of your Galaxy-class. Take this value and multiply it by exactly 0.712222 and enter this value for the U.S.S. Sovereign\'s mass; its mass method should be something like \"Sovereign.SetMass(\"whatever\")\" where \"whatever\" is the old mass - replace the old mass with the one you\'ve just determined. The moment of inertia(rotational inertia) of a starship determines how likely the ship is to rotate and how fast it will rotate if a tangential force is applied to its hull. A ship with a moment of inertia that is too small will spin out of control very easily, whereas a ship with a moment of inertia and mass that are too large will fly around like a battering ram, even knocking starbases and stations away from it at high speeds! A good moment of inertia for the U.S.S. Sovereign is one that is about 1,500,000 times its mass, so to find this moment of inertia, multiply the mass you\'ve just determined by 1,500,000 and enter it in the method \"Sovereign.SetRotationalInertia(\"I\")\" where \"I\" is the moment of inertia that you just determined.

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9804 downloads

Uploaded:03-17-2004

High Res P81 Miranda

highresp81miranda.rar | 6.01 MB

but I'm sure a re-texture of this will be out soon. (Maybe even by me, lol). The hardpoint is quite on par with the FCA 1701-A. I found fights between the two very fun and realistic. Although, pay special detail to the installation instructions if you already have a copy of the P81 Miranda installed. This mod requires the TMP Common Weapons pack found here: [url]http://www.bcfiles.com/file.info?ID=21907[/url]

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2739 downloads

Uploaded:02-18-2004

U1 Enterprise B

dyenterpriseb.zip | 4.52 MB

Download

9722 downloads

Uploaded:08-03-2003

Nemesis Crew TC (With Sounds)

ncp-v1.0.rar | 15.57 MB

having picard or riker as ur XO and it has great sounds for all of the bridge crew

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290 downloads

Uploaded:07-11-2012

Excelisor Refits B_style

sfsy_refits_bs.zip | 10.56 MB

you encounter a problem, put it in the San Francisco Shipyards Download area over at BCC ) and Please add a screenshot, and a console report if needed) NOTE: check, your engine statis before warp [good habit] read the readmes and especially the requirements and also the credits.

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418 downloads

Uploaded:04-12-2012

DJ Orion Class

djorion.zip | 4.4 MB

on the DJOrion has an inherant weakness, in phaser arc coverage. Leaving the port & starboard open to a directed bombardment. The ship handles well in quickbattle, Fast intercept speed and highly manuverable at impulse. I would guage the ship\'s defensive capabilities in the post-nemesis era.The shield are upraited to take on punishing blows from Klingon and Romulan disruptor fire. Overall, the concept design is slightly smaller, akin too a heavy cruiser. Definitely Worth having a look at...

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507 downloads

Uploaded:03-28-2012

Deep Space Nine _sfrd_

sfrd_ds9_station.zip | 32.09 MB

assigned to design and install the most up-to-date series of upgrades. During initial tests SFRD found that the up rated shield system put a massive strain on the stations power core, when the shields were run at 100% the drain was so much that the station was depleted of main power after just under three minutes. SFRD decided after some deliberation that the massive drain could be regulated by strategic and tactical prioritisation of DS9-s available power. Current systems on board DS9 seem to be within the standards set by SFRD and even though the station is undergoing extensive engineering shake down operations, DS9 has been declared Refit-Complete. SFRD system engineers have discovered an anomalous algorithm which constantly provides power to the stations engine systems, upon station power up the computer assigns power to each required main system (weapons, sensors, shields) but also to the engines, this puts a drain on the power core under alert conditions. It is advised to all personnel on duty to manually reset this to just 5%. (( if you encounter a problem, put it in the Starfleet Reserach an Development [SFRD] Download area over at BCC ) and Please add a screenshot, and a console report if needed) Model comes using 2048s textures, however there are some 1024s textures, in the low folder. read the readmes and especially the requirements and also the credits.

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922 downloads

Uploaded:01-16-2012

BAZ1701\'s TWOK Bridge (V2)

baz1701_twok_bridge_v2.rar | 33.43 MB

Lurok91 has fixed the scripts so the bridge is truley stand alone now and does not need the Generations bridge to work. Installation: This will over write verson 1 of the bridge. Unzip file into C:…..|Star Trek Bridge Commander Fully tested on KM 1.0 And happy hunting

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231 downloads

Uploaded:12-25-2011

USS Dauntless [Christmas release 2011]

sfrd_dauntless.zip | 9.36 MB

Christmas 2011, (( if you encounter a problem, put it in the Starfleet Download area over at BCC ) and Please add a screenshot, and a console report) read the readmes and especially the requirements and also the credits.

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966 downloads

Uploaded:07-24-2011

NX Bridges Pack

nxbridgepackv3.0.zip | 27.57 MB

includes Series 4 blue, NX-02 Columbia and Mirror Empire variant bridges.

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535 downloads

Uploaded:07-10-2011

TU Federation Spacedock

tufedspacedock2.0.zip | 13.51 MB

detailed and higher-resolution recreation of the Federation Spacedock, based on footage in Star Trek III and VI. This should work with all versions of Bridge Commander, but for best results use Kobayashi Maru 1.0 or above. (Shuttle Launching Framework mod required to launch ships/shuttles from the station).

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308 downloads

Uploaded:03-14-2011

TMP DryDock sfrd

sfrd_dock.zip | 2.3 MB

recently released by Starfleet R-d. read the readmes and especially the requirements.

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1566 downloads

Uploaded:02-07-2011

BC Stabilizer

bcstabilizer20090919.zip | 12.05 KB

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231 downloads

Uploaded:01-02-2011

Cardassian Galor Bridge Refit

cardassian_galor_bridge_refit_update.rar | 5.46 MB

Red alert textures were altered from the original light green to red. There is also a mod included that I didn\'t finish. The Helm/Conn panels have been made for the shield degradation mod. For anyone willing to script it. Over all you will need the Cardassian Crew w/ Galor Bridge Refit mod for this to work. The new LCARS color scheme will give one the feeling of immersion. Check it Out... Since this is my mod, I\'ll let you rate it. Enjoy, BR32 [i][b] * Cardassian Crew w/ Galor Bridge Refit v.1.0:[/b] http://bridgecommander.filefront.com/file/Cardassian_Crew_Total_Conversion_w_Galor_Bridge;92318[/i]

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1209 downloads

Uploaded:12-22-2010

BAZ1701's TWOK Bridge

baz1701_twok_bridge.rar | 32.31 MB

BAZ1701 ------------------------------------------------------- Description: 'For the first time in BC history the Bridge from Star Trek II The Wrath of Khan.This bridge was 2 years in the making and is not a retexture and is 100% new. All main crew animations are custom made for this bridge. There are no crew uniform mods included in this bridge' Note the first time you change alert status there will be a brief pause but this will only happen during the inital change. Installation: Unzip file into C:…..|Star Trek Bridge Commander Fully tested on KM 1.0 And happy hunting

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2071 downloads

Uploaded:07-08-2010

RotarranBridge

rotarranbridge1.0.zip | 9.86 MB

screencaps. Any errors or oversights will be due to lack of detailed visual information and making best use of existing materials. The bridge features animated LCARs and red alert switching (BP Core). This is not an ultra hi-res bridge but does use large textures for optimum gameplay (similar in bridge MB size to KM DefiantBridge). This is my first fully complete working bridge for BC, and if gamers enjoy it I hope to release several more in months to follow.

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1021 downloads

Uploaded:06-14-2010

TU Federation Starbase

tufederationspacedock1.0.zip | 4.21 MB

out of proportion. So, I took the usual modding attitude and decided to make one myself that I was content with. This new Starbase is more accurate and detailed than the original, and scaled to comfortably fit a Galaxy-class ship. The stations defences are similar to the stock version, so don't expect to hold off a fleet of ships with just the station, a few defenders will be necessary. Also with this mod is an optional addition to the New Holland solar system (where Starbase 12 orbits). The new system comes with NanoFX Atmospheres for the planet, my new Starbase model in place of Starbase 12, and a group of ships flying around and defending the station.

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1348 downloads

Uploaded:06-13-2010

DJ Alberta Class USS Edmonton

djedmonton.zip | 5.92 MB

although it does have its own weakness however mainly because it doesn't have any phaser coverage on its aft section which can be a big disadvantage if you are fighting more manuverable ships or fast attack ships. However that being said it still is a fairly powerful ship for its time and does very well for a heavy cruiser type ship. The ship itself is sort of like a mixture between an ambassador, an excelsior class, and a little bit of the galaxy but other than that it does look brilliant in game and is very much suited for exploration missions and very much capable of defending itself (although not as much from attacks from behind) [quote]The USS Edmonton was the only ship of her class. A product of mid 24th century frugality, the ship was constructed of recycled Incom class vessels, and once completed it bore a striking resemblance to the Excelsior class, despite being an entirely different ship. Being constructed at Utopia Planitia Fleet Yards, the ship was the benefactor of extra type X phaser arrays and high capacity shield generators. A labour of love for a dedicated crew of engineers and designers, the Edmonton received more attention than many other single ship classes had in the past. It was named after the hometown of the lead designer.[/quote]

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693 downloads

Uploaded:06-07-2010

JJ verse Romulan BOP

bcjjromv2.zip | 1.98 MB

stardate 2258.40 after the massacre of forty-seven Klingon vessels by the future Romulan Nero. These Romulan ships are classified in this report as "Birds-of-Prey" due to their appearance and the stylized image upon the under side of the ships. At present none have entered federation space and our long range sensors and patrol ships are on alert. As of this stardate 2258.71(12th March 2258) we have little in the way of tactical information. However due to some minor skirmishes between the Romulans and Klingons it appears the Romulans use a type of pulse disrupter similar to the Klingons own weapons systems, and a powerful plasma based torpedo weapon. The Romulan ships seem highly manoeuvrable. Starfleet sensor-analysis experts are investigating some unusual readings found sporadically near a number of federation systems. Whether these have anything to do with the Romulans or the rising hostilities between the Klingons and Romulans is unclear. Romulan Bird-of-Prey Tactical Report WEAPONS: Pulse disruptor - 6 forward, 4 aft Plasma torpedo system - 2 forward DEFENCES: Deflector shield system Cloaking Device VELOCITY: WARP 4 (possible upper limit) Impulse drive system Note to Ship Captians, these ships generally attack in groups of three

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1044 downloads

Uploaded:06-03-2010

Baz1701 JJprise and fleet pack

bc_jj_ship_pack1.2.rar | 139.18 MB

Enterprise USS Yorktown Constallation Class: USS Hathaway USS Stargazer Armstrong Class (refit/mk2): USS Armstrong-A USS Farragut-A Kelvin Class (refit/mk2) USS Kelvin-A USS Hargood Miranda Class: USS Reliant USS Saratoga Note this pack is 139MB so put the keetle on whilst you wait

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606 downloads

Uploaded:06-03-2010

JJverse Ktinga

zbcjjktingatd_v2.zip | 8.65 MB

simulation to test a cadets reaction to a no-win-situation, in this simulation two Klingon vessels approach followed by three more which de-cloak. Cadet James T Kirk in command during this test reprograms the simulation to lower the Klingon ships shields, then using just one torpedo per ship he destroys them all.(whether this would be true to life in a real situation is unknown.) At this time there has been a massive battle between the Klingons and an unfamiliar vessel, forty-seven ships were destroyed (possibly K'tinga class). It is feasible to assume that the Klingon Empire will re-build and with superior vessels, with stronger armour and weapons. This is a manoeuvrable ship, as expected of a Klingon vessel, its speed and strength seem well balanced and the power systems need to be watched as when boosted the main battery can drain rapidly.

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1844 downloads

Uploaded:05-14-2010

DJ Ambassador Class

djambassador.zip | 14.91 MB

replaced by the newer and more advanced Galaxy Class. Equipped with a high energy shield grid and Type IX Phasers, the Argonaut was one of Starfleet's premier heavy cruisers in the mid 24th century. The ship's warp drive was enhanced over previous ships of her class thanks to developments adapted from Galaxy Class R&D, giving the ship a maximum speed of warp 9.2 and a maximum sustainable cruise velocity of warp 7. Tactics: The Argonaut is a respectable ship against TNG era opponents, and powerful against TMP era. Argonaut can fire up to five photon torpedoes simultaneously either forward or aft. Shields are of even strength in each direction, have a moderate recharge rate, and hull strength is nearly that of a Galaxy Class starship. Major combat limitation is the phaser arcs, as the ship has a very limited aft firing arc. Save aft torpedoes for rear defense while using the forward torpedoes for attacking. _______________________________________________________________________________ USS Republic NCC-12907 Original year of construction: 2339 Year of refit completion: 2378 Put in dry dock after taking extensive damage at the 2nd Battle of Chintoka. As a large but old battlecruiser, the Republic spent two years in dock without repair. After that time, Starfleet selected it as the first ship to be part of an Ambassador class modernization program. With Galaxy class starships getting priority upgrades, the Republic was refitted with refurbished Type X phaser array emitters and torpedo launchers from the USS Galaxy, including two small new arrays near the aft shuttlebay. An entirely new deflector dish was installed. Adapted from the Sun Tzu Class, it was selected for its ability to create extremely powerful deflector fields and highly penetrative sensor beams. Single reactor impulse engines were added to each nacelle pylon, and the pylons themselves were shortened along the Z axis to accommodate the ship's new, sleeker warp field. This, along with a new top speed of warp 9.7, came as a result of new, reshaped warp coils. Overall engine height was adjusted to match the new coils, though a new field emitter ring had to be installed around the circumference of each nacelle. In addition, each nacelle was capped by a new, high compression bussard collector. An enlarged bridge deck made space for additional subprocessing cores and storage compartments. Non visible enhancements include included a high capacity shield grid, faster turbolifts, new bioneural circuitry and holodecks.

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358 downloads

Uploaded:01-12-2010

FASA TOS Larson

larson_tos.zip | 791.27 KB

many of the same physical features of these ships. An efficient ship that served well, it was intended to perform the same tasks as other dual-function vessels, namely both research and defense. Even so, most of the existing Larson's in service were employed by Starfleet's Military Operations Command, with several serving in the Galaxy Exploration Command. Destroyers such as the Larson frequently were employed on patrol duty along the frontier areas. In time of war or other military emergencies, such destroyers were assigned to escort convoys or used as scouts by squadrons or small fleets. With its array of weapons, the Larson was a fine combat vessel, though not as powerful as a cruiser or larger ship. This ship is balanced for the TOS Era ARMAMENT 6 Phaser Emitters (2 Ventral, 4 Dorsal) 2 Photon Torpedo Tubes (2 Forward)

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682 downloads

Uploaded:04-20-2009

DiamondBC - Projectiles

projectiles.zip | 3.22 KB

diamond. It is about taking away the corner cases of the Bridge Commander scripting system that when triggered, which at the very least, only provide a small warning in the console, but could have as much impact as actually crashing BC, or somewhere in between, as a black screen. And DiamondBC aims to take these problems away, or at the very least, soften the blow. Projectiles is one of those mods, its aim, to make BC _not_ crash when a projectile (be it a torpedo or a pulse) isn't found or doesn't contain all required functions for a projectile. When a ship loads such a faulty projectile, it will replace that projectile with a completely safe one, itself. Which is the one and only projectile we can rely on to be present in your BC installation when you install this mod (which is a single file).

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808 downloads

Uploaded:12-22-2008

Post Dominion War Excelsior Bridge

pdw_excelsior_bridge.rar | 14.94 MB

LCARS. it is stand-alone bridge so it will not overwrite anything from Yamaguchi bridge except for animations (which are the same). It uses Sovereign class sounds (tho they won't be overwritten as they are stored in different folder) hope you enjoy another bridge mod from me ;)

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924 downloads

Uploaded:10-17-2008

Generations Enterprise B bridge

generations_enterprise_b_bridge.rar | 42.82 MB

called) to keep it as close to canon as possible. overall bridge is now a little darker than original, blue doors and panels under consoles are now dark blue/teal. Thanks to JimmyB76 red alert sound is the same sound we could heard in Generations. This mod doesn't require original Enterprise B bridge released by 3DE team as it has all the files needed to work also it won't overwrite original textures/sounds/scripts.

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3062 downloads

Uploaded:05-27-2008

Lints Defiant Class

lintsdefiant.rar | 7.64 MB

file so ill let you guys rate it! Enjoy. -Lint

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3706 downloads

Uploaded:01-11-2008

Century Class U.S.S. Century

century_class_uss_century_v.1.0.rar | 19.26 MB

collectors and grates. This is a high poly ship. but the Author does provide lower resolution textures for you to use. You will need Nanofx2b, Elminster\'s Common weapons pack v.3.0, BC 1.1 Patch. The NX-Century will be an welcome addition to your Federation inventory. Check it Out!

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891 downloads

Uploaded:11-18-2007

Ad Akyazi Class

adakyaziv2.rar | 6.54 MB

With the use of FTech. You will also need MLeo's SubMenu v.3, Skinning & Damaging Tool (SDT), Change Warp Speed v.2 (CWS) and NanoFX2b. An updated Worker bee model is included. The Akyazi model's mapping errors have been corrected as well. Check it Out! [i]* AdAkyazi (Patch) http://bridgecommander.filefront.com/file/Ad_Akyazi_Class_v20;84438 -BR32[/i]

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1429 downloads

Uploaded:11-10-2007

TMP Akula Class Destroyer

ussakulaa.rar | 8.7 MB

and detail will speak for itself. Being a cross between the Saladin and Miranda Class. The ship holds up well in game. The phasers don't match the era, in my opinion. Being a golden hue. If your looking too add to your Federation TMP collection. This ship will fit the bill nicely. Worth having a look at. . . .

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754 downloads

Uploaded:10-29-2007

Deep Space 12

ds12_v1.zip | 2.02 MB

work on the first Deep Space Station for the resupplying of Exploration craft and also as a trading outpost. Unfornately after 4 years of heavy use it was Destroyed by invading Romulan forces in the early stages of the Romulan Wars. a Requirements are http://bridgecommander.filefront.com/file/QuickBattle_Replacement;30954 or http://bridgecommander.filefront.com/file/Kobayashi_Maru_10_Full;81222 Don\'t forget to read the readme Dimentions: Central spire: 700m Diameter: 2000m

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10439 downloads

Uploaded:09-07-2007

Slipstream Framework

slipstreamframework.rar | 81.71 MB

for you. This mod now allows for properly hardpointed ships to use the Slipstream Drive. This ability will not interfere with your normal warp abilities, being a "totally independent" drive, not a modded version of warp. This mod comes with Tutorials and a .pdf manual. That will show you the "In's and outs" making your own custom hardpoint. This mod come with some exceptional abilities. Including the ability to disable the "Arriving at" text banner while in warp or slipstream, Using slipstream for in system warping. Customized navigational points and much more! The Author has a selection of ship hardpoints included. The United Main Menu features on this mod makes the Slipstream Framework "very" user friendly. This mod comes with eight [b]"near canon"[/b] graphic effects textures and sound effects. Where "YOU" the player have freedom of choice. Just play the video in the Main Menu too view some stunning examples of your choices. To customize your slipstream tunnel. So, get ready to [b]"break"[/b] the final barrier in [b]"Faster than light"[/b] travel! Definitely Download Worthy!!

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892 downloads

Uploaded:09-06-2007

WileyCoyote's Excelsiors

wileycoyote_excelsiors.rar | 34.19 MB

your own ships. DO read the readme, contain information you need to know For the person who can't ever get their fill of Excelsiors But those on Dial-up, A word of Warning, this Can take a-bit to download:D :)

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1361 downloads

Uploaded:09-05-2007

LC Intrepid Pack

lcintrepidpack.rar | 12.31 MB

model. That being said, the Hardpoints have been re-worked by Zambie Zan. Which also comes with custom weapons. Standard Photon torpedoes. And a Tri-Cobalt torpedo, that is powerful enough. But it has "no" guidance system. You will have to pilot close to get a dead reckoning on your target. The Voyager is more of a "Hero" ship. While the Intrepid and Bellerophon share the same hardpoint. You will need NanoFX2b for the running lights and MLeo's Sub Menu mod. Check it Out!

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1124 downloads

Uploaded:03-30-2007

Late TNG Galaxy Bridge (Retexture)

late_tng_galaxy_bridge_update.rar | 857.25 KB

original blue colour to a red colour during red alert and secondly the addition of "MVAM Maps" to this bridge which includes a condition blue color scheme to the bridge where the status panels, roof and the alert lights go to a blue colour during any MVAM sequence. MVAM Maps is a feature available in the new version of BPCore which will be released soon, the feature will not work with the currently available Core. Highly recommended for those that want to see a blue alert on the Galaxy bridge even if it is only during a Multi Vector Assault Mode type of action. Please note that it is highly recommended that you back up your files. [b]Please Note that the following files are required for this bridge retexture to work[/b] [file=64277]Late Galaxy Bridge[/file] Kobayashi Maru 1.0 for the Bridge Plugin Core Gold The latter Bridge Plugin is Currently a Beta and will no doubt have bugs that may not have been fixed as of yet, please download at your own risk.

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1742 downloads

Uploaded:01-18-2007

B\'rel Bird of Prey

brel_bop_1.5.zip | 1.67 MB

armed with two pulse disruptors and one torpedo launcher. This ship would be a powerful ship against scout ships, light cruisers and possibly destroyers, although the Bird of Prey will more than likely struggle against Cruisers such as an Excelsior Class starship or perhaps even a Centaur class. This Bird of Prey will either replace your stock version or the previous version of Sandtroopers BOP in game.

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18201 downloads

Uploaded:11-15-2006

Battlestar Galactica Fleet Pack

bsg_ship_pack_1.0.zip | 59.34 MB

Raptors, Battlestars, Basestars, and many freighters. Almost all of the freighters are unarmed, and all of the ships do not have shields. It is important to note that this ship pack is not balanced against Star Trek Ships only against those within this ship pack. The weapons and weapons sounds look and sound almost like they do in the show, also all of the ships are detailed and very well made. Just to note it is recommended that you turn off visible damage as when the Battlestars and Basestars take damage they might slow down your computers. This ship pack contains: [u][b]Colonial Armed Vessels[/b][/u] [b]Mk2 Viper, Mk7 Viper[/b] - Highly Manuverable fighters that can turn very fast and are armed with both missiles (only two) as well as rail guns. [b]Battlestar Galactica[/b] - The Main ship of the Show, armed with mainly rail guns than can easily destroy cylon fighters and can cause damage to the Cylon Baseships although will take damage very easily from the Nuclear Warheads. The Galactica is capable of Launching upto 20 vipers (mostly Mark 2) at a time. To Jump (warp), you will have to retract the pods via MVAM. [b]Battlestar Pegasus[/b] - A more powerful and longer battlestar than the Galactica (Newer model in the series), similary armed to that of the Galactica, although more powerful. The Pegasus is capable of Launching upto 40 Mark 7 Vipers at once using the shuttle launch script. [b]Blackbird Stealth-Fighter[/b] - This was the stealth ship that was built on the Galactica, unlike the other vipers this has a jump drive, however it is more difficult to control and is perfect for use with the silent running mod. [b]Raptors[/b] - There are three included within This pack. The assault version which is armed with numerous missiles and has large missile tubes on either side of its main hull. The escort Raptor, armed with eight missiles and is designed to escort the SAR Raptor. Finally the SAR Raptor, which is used for search and rescue and has no weapons. [b]Defender[/b] - This ship is a smaller capital vessel than that of a battlestar, although it is armed with numerous weapons it is mainly designed as a support vessel, as seen in the more recent episodes (end of Season 2 / Start of Season 3) [u][b]Colonial UnArmed Vessels[/b][/u] There are numerous ships included including - [b]Colonial 1[/b] - The ship of the President, basically a passenger liner. [b]Shuttle[/b] - A short range shuttle that transfers personelle around the fleet. [b]Astral Queen[/b] - A Slow moving and very vunerable prison ship [b]Six different Passenger Liners[/b] - Various passenger liners seen in Battlestar Galactica [b]Botanical Cruiser[/b] - The Ship that stores the food for the fleet. [b]Cloud 9[/b] - A highly vulnerable tourist ship [b]Tylium Refinery[/b] - The ship that provides fuel for the fleet, this ship will make a large explosion when it is destroyed. [b]Celestra / Colonial Movers[/b] - These two ships were also in the original show that have been made up for the new series [b]Other Ships Include[/b] - Tube Tanker, Space Park, Mining Ship, Mobile Shipyard, Gemini Transport and Gemini Traveller [b][u]Cylon Ships[/u][/b] [b]Basestar[/b] - This is the main cylon ship, it is capable of launching Nuclear weapons as well as other missiles. These ships normally attack in numbers, but however one on one these vessels are a match for the Galactica, however the Pegasus would easily beat this ship in a straight fight (well Pegasus will take damage). The basestar can also launch the Cylon Raiders using the Shuttle Launching script. [b]Raider[/b] - This is a fast and deadly ship, similary armed to the Colonial Vipers, although the Raiders carry more missiles than their counterparts. Very fun when in dogfights against Vipers. [b]Heavy Raider[/b] - Similar to that of the Raider, although this ship is more heavily armed and armoured, it carrys six cannons instead of the two that the Raider has, however in turn the Heavy Raider is slower and more vulnerable to weapons fire.

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1845 downloads

Uploaded:08-08-2006

Canon Nemesis Quantum torpedo

alexquantum.zip | 595.81 KB

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8124 downloads

Uploaded:03-19-2006

Enterprise B Bridge

enterprisebbridge1.0.rar | 7.09 MB

pack also contains a high resolution MSD for those of you who want to push things a little further. A note to you all is that this bridge has minimal red alert lighting. The only thing to change lighting wise at red alert is the blinkers. This is an intended effect and not a bug. Since I finished the file off Ill let you rate it.

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17788 downloads

Uploaded:02-05-2006

Unified Main Menu

unifiedmainmenu20060205.zip | 67.49 KB

plugins. Unified Main Menu is a new mod from MLeoDaalder that completly replaces the way that the Mutators menu works within foundation. Instead of the "mutators" button there is a "customize" button. Clicking this button brings up a side menu which allows the user to set up their config menu. Once ur config menu is set up it encorporates mutators, and third party config panels such as nanofx2b. To say this is a work of genius doesnt do it justice, this mod has the scope to revolutionise the way modders make mods.

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2912 downloads

Uploaded:01-23-2006

Ultra-Canon High-Rez Enterprise-A Bridge

canon20enta20bridge20retexture202.0.rar | 60.5 MB

prepared for a long download.

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16735 downloads

Uploaded:10-05-2005

Defiant Bridge

defiant_3.0.rar | 11.9 MB

noticable improvements have been made to the set. Including a total revamp of the actual mesh. The Viewscreen, Ceiling, Lighting, Helm station and the Bridge doors just to name a few. The Bridge door's textures now show the correct [i]"Port and Starboard Egress"[/i] on them. The Animated LCARS are of high quality. And are canon to the show. As Mark showed me pics from the Deep Space NIne 5th Season episode [i]" For the Uniform.."[/i] For visual comparisons. So get ready to rienact your favorite DS9 episodes, and see if you have what it takes to fill Sisko's shoes. . . . Definately Download Worthy!

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3806 downloads

Uploaded:09-22-2005

SFP - Enterprise B

sfpenterprisebv2.rar | 3.05 MB

addition of a registry on one side of the hull (although its backwards on the other side) [quote]Here is the USS Enterprise B created by starforce productions, it is highly detailed and can take on several TMP ships, using its numerous phaser banks as well as its torpedo bays . This ship can easily take on small TNG vessels as well as some of the medium sized ones, although is not a match more modern ones such as the defiant. This ship is a recommended download.[/quote]

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398 downloads

Uploaded:08-10-2005

TNG Torpedo

tng_torpedo.rar | 308.29 KB

decided to play around again with the torpedo scripting. This mod uses more of the torpedo's glow texture rather than the flares to give the pronged look to the torpedoes, utilising a few flares to give the torpedo a bit more animation and life.

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15843 downloads

Uploaded:02-25-2005

Excelsior Bridge

bcexcelsiorbridge.zip | 11.95 MB

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10430 downloads

Uploaded:01-19-2005

Bridge Commander Demo

startrekbridgecommanderdemo.exe | 109.77 MB

file) [b]Instructions:[/b] Download the demo (a self-extracting executable) from our server to your hard drive and double-click on StarTrekBridgeCommanderDemo.exe to begin the extraction and installation process. The demo requires 350 MB of uncompressed temporary space to install (but requires only 275 MB of permanent hard drive space to run). [b]NOTICE:[/b] You are about to download a product that is rated "E" for everyone. This product has content that may be suitable for persons ages six and older. This product will appeal to people of many ages and tastes. This title may contain minimal violence, some comic mischief, or some crude language. [b]Instructions:[/b] The Star Trek: Bridge Commander contains the first three single player missions and Quick Battle. Download the demo and, if necessary, the DirectX® 8.0a installer from the Microsoft® DirectX web site and enjoy! [b]Demo System Requirements:[/b] - 3-D Hardware Accelerator (with 16MB VRAM)* - Microsoft® Windows® 95 OSR2/98/ME/2000/XP - Pentium® II 300Mhz processor (Pentium II 450Mhz processor recommended) or Athlon® processor - 64MB RAM - 175 MB of uncompressed hard disk space for game files (plus an additional 100 MB for Windows swap file) - 100% Windows 95/98/ME/2000/XP compatible computer system (including compatible 32-bit drivers for video card, sound card and input devices.) - DirectX(r) 8.0a or higher - 100% DirectX 8.0a compatible 16MB video card and drivers - 100% DirectX 8.0a or higher compatible sound card and drivers - 100% Microsoft-compatible mouse, keyboard * A 100% DirectX compliant 3-D video card is required. Star Trek: Bridge Commander uses DirectX 8.0a to support 3-D hardware acceleration. Star Trek: Bridge Commander has been tested on many but not all of the major cards incorporating the chipsets listed below: - nVidia™ Riva TNT and TNT2 - All nVidia™ GeForce chipsets - 3dfx(tm) Voodoo3, 4 or 5 - ATI® Rage 128/128 Pro - All ATI® Radeon chipsets - Matrox G400 & G550 - Kyro® 1 and 2 - Intel® i810e - Trident Blade XP™ [b]IMPORTANT NOTES:[/b] This product uses Microsoft DirectX technology, which requires your system to have the latest Windows 95 OSR2/98/ME/2000/XP drivers (for video card, sound card and input devices.) Some, but not all, of the cards with the chipsets listed above have been tested on Windows XP. For Windows XP 3D support, please refer to your hardware manufacturer for 100% Windows XP compliant drivers. In addition to the Minimum System Requirements for Star Trek: Bridge Commander, it is required that your system meet Microsoft's requirements for your chosen operating system.

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3718 downloads

Uploaded:01-08-2005

German Bridge Voices

crew.rar | 3.17 MB

german on a regular basis and only have limited knowledge of how to anyways, I let you guys decide how good this soundpack is. The sounds, sounded quite clear however. And to the modder, whoever you are please let us know since there was no author in the readme.

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8491 downloads

Uploaded:12-21-2004

Federation Starbase Replacement

starbasev2.0.zip | 5.65 MB

more balanced towards a starbase than the stock version, the stock version only had 8 phasers, where this has a lot more and includes photon torpedoes. To even have a chance against this attack with a fleet of ships, the starbase can take out smaller ships like the miranda and centaur with in several shots. The textures are highly detailed and this is a recommended download/

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1279 downloads

Uploaded:10-03-2004

Aquino

aquino.rar | 168.23 KB

trek universe, but that could just be me, so try it out and see what you think :)

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15165 downloads

Uploaded:09-26-2004

Xindi Aquatic Dreadnought

xindi_aquatic_dn.rar | 2.14 MB

model. This ship, even if its designed for the 22nd century, it was capable of going up against ships of the 24th century. It successfully destroyed a Kessok Heavy, and damaged a Galaxy Class severely (Scotchys Galaxy). This ship is recommended to all who want more Enterprise ships in their game. The images included speaks for themselves. Enjoy.

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3151 downloads

Uploaded:09-07-2004

Skinning and Damaging Tool V2.0

sdtv2.zip | 17.53 KB

Download

3474 downloads

Uploaded:04-26-2004

TMP Uniforms

tmp_uniformsv10.zip | 8.4 MB

I suggest everyone download this now.

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2963 downloads

Uploaded:03-18-2004

Yeager

yeager.zip | 7.42 MB

maneuverability This is definitly download worthy

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919 downloads

Uploaded:03-01-2003

ZM System Pack

zmsystempack2.0.rar | 13.27 MB

And some canon Star Trek systems were added like the "Badlands" System from DS9 and Voyager. And the "Hekaras Corridor" From the TNG series with Turbulent eddys and all. There are plenty of anomalies to explore. So for al of you "Galactic Explorers" out there. Download ASAP!!

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1248 downloads

Uploaded:12-23-2002

C2 Lakota

c2_lakota.zip | 6.31 MB

Phaser SFX were enhanced. The ship handels well in game. Good control on sharp Impulse turns for quick attacks. For those who remember the DS9 episode where the Lakota and the Defiant went head to head. In what seem a very brief battle, now you can create your own. This will be a must have for any Deep Space Nine Fan.

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5254 downloads

Uploaded:10-12-2002

Starbase 1

starbase1beta_ver1.0.zip | 3.14 MB

can definately hold her own with multiple enemy contacts. The most notable feature of this base is the canon interior from ST:III. This is the best visual eye candy yet. You can see a Galaxy Class undergoing maintenance. So take a look inside.... If your piloting skills are good enough? :)

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5824 downloads

Uploaded:09-28-2002

First Contact Uniforms

fc_uniforms_v3.5.zip | 1.41 MB

cut, nothing bleeds or crosses over where it shouldn't. The colors are superbly done, so well in fact, if you stare at them long enough, you'll think your looking at real fabric. The professionalism gives the uniforms the accurate military feel that they were intended for. Plus, the com badge, which can be a source of trouble when making a uniform mod, is perfectly placed, looks just as good as the rest of the uniform, and looks completely independent of the uniform. All in all, perhaps the perfection in the series of updates.

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20316 downloads

Uploaded:07-29-2002

BC mod installer

bcmi-beta-v1.3-full.zip | 7.89 MB

upgrade 1.2 to 1.3 will fallow.

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4246 downloads

Uploaded:07-10-2002

Olympic Class

olympic.zip | 2.6 MB

hardpoints and weapons are canon to the ship's class. So don't think this is a God Ship by any means. This is not a fighting ship. But, if your feeling lucky enough to take a Medical Frigate up against two Klingon Negh'vars? Your in for one interesting QuickBattle simulation. I hope to see more models from Kevo in the future.

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489 downloads

Uploaded:07-12-2012

Orgins Constitution 1701

phoenix_1701_.zip | 7.68 MB

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607 downloads

Uploaded:04-08-2012

NX-01 Enterprise

nx01.zip | 23.01 MB

ship in Federation Ship/Vladko1. Captain Archer made first contact with the Suliban, Tholians, Klingons, and Xindi, among others, although few of these encounters were peaceful. Enterprise established Earth\'s presence in previously uncharted regions of space, bringing together the Andorians and Vulcans—two species who had been on the verge of war for years. Enterprise was pivotal in defending Earth from a dangerous alliance of five alien races from the planet Xindus known as the Xindi in 2153 through 2154. The ship suffered severe damage several times during the mission and the crew suffered heavy casualties, but managed to return home after an unexpected detour to an alternate version of 1944 in which Nazi Germany had conquered much of the eastern United States (\"Storm Front\"); although the vessel did not land during that mission, it was brought within tens of meters from the ground in order to help restore the timeline.

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91 downloads

Uploaded:03-26-2012

Captain Sisko

captain_sisko_for_ds9fx.rar | 1.84 MB

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550 downloads

Uploaded:02-15-2012

FSB Vendetta

fsb_vendetta_v.1.0.rar | 5.02 MB

escort/destroyer role, USS Mjolnir is a typical fire support ship thanks to it\'s Advanced Pulse Phasers and revised shuttlebay inventory. Mjolnir carries 4 Peregrine class fighters and 2 Type 9\'s. Both ships are similiar in appearance, only few details like deflector dish and thrusters are different, true changes were done to weapons loadouts andhull/shileds strenght. Vendetta is the second ship created by FSB Shipyards.

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222 downloads

Uploaded:10-19-2011

IKS Amar Ktinga [sfrd_v1]

86sfrd_ktinga_v1.zip | 2.48 MB

months to refit the IKS Amar, with a stronger hull. But in their haste they forgot to strengthen some key systems. some Weapons are Stock, others are included, so anyone with BC can use this ship. but You really Need your Strategy and tactics, Klingon ships are very tough Hull wise, It is Hard to take out Weapons, But they are Very easy to defeat. This vessel Does Have a major weakness, you just have to find it Before they get you. (( if you encounter a problem, put it in the Starfleet Download area over at BCC )) read the readmes and especially the requirements and also the credits.

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265 downloads

Uploaded:09-29-2011

TMPs 1701A an MVAM vessel [sfrd]

sfrd_enterprise_a_mvam.zip | 18.21 MB

textures. read the readmes and especially the requirements. Many requirements in readme

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234 downloads

Uploaded:07-12-2011

Epislon 9 Station from TMP [sfrd]

sfrd_epislon9.zip | 4.07 MB

potential danger of Vger. By showing how easily it subdooed three Klingon Battle Cruisers. read the readmes and especially the requirements.

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330 downloads

Uploaded:06-16-2011

WC First Contact Enterprise-E

wcfc1701e_v1.zip | 9.8 MB

that bring out the detail in the intricate hull "aztec." This Enterprise also features the Captain's Yacht, a small ship that seperates from the bottom-central portion of the saucer.

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644 downloads

Uploaded:06-14-2011

DJ Damar class cruiser

djdamar.zip | 10.05 MB

Sovereign-class, or even DJ\'s Century-class, finally a Cardassian ship that isn\'t made of tissue paper.

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131 downloads

Uploaded:05-11-2011

Terran Empire a Bridge [retext]

sfrd_te_bridge.zip | 8 MB

And will NOT overwrite the Nebula Bridge. There was a BIG lack of Terran Empire Bridges to use. read the readmes and especially the requirements.

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408 downloads

Uploaded:03-07-2011

Space Dock sfrd

48sfrd_spacedock.zip | 11.71 MB

download. do, read the readmes and especially the requirements.

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697 downloads

Uploaded:02-07-2011

Shield Percentages

shieldpercentages0.1.zip | 299.88 KB

percentage on the shield display which can be very useful. Although as already mentioned this is for those that don\'t have the current version of the Kobayashi Maru Modification. [quote] This file directly comes from the Kobayashi Maru Mod: If you already have Kobayashi Maru (current Version is 2010.02), you already have this.[/quote]

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1714 downloads

Uploaded:12-27-2010

Shuttle Bridges Pack

shuttlebridgepack1.5.zip | 60.82 MB

Galileo as seen in ST5 The Final Frontier Type 6 as seen in TNG Type 8 as seen in Voyager Type 9 as seen in Voyager Type 11 as seen in Insurrection

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1527 downloads

Uploaded:12-27-2010

Runabout Bridges Pack

runaboutbridges1.5.zip | 35.99 MB

DS9. Two versions which can be installed as separate bridges: 1. Late seasons version with tactical standing floor console and transporter room at rear. 2. Early seasons version with transporter in main cabin.

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960 downloads

Uploaded:12-12-2010

VOY Endgame Shuttle Bridge

sc4shuttle1.0.zip | 10.69 MB

8 and Type 9), here is Admiral Janeway\'s SC4 shuttle interior from the series finale Endgame. Like Janeway, player is only crew on board in pilot seat but (silent) crew menus still accessible via F1-5 keys. For a video preview of forthcoming bridges, go to: [url]http://www.youtube.com/watch?v=rKi1CWJlIVI[/url]

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239 downloads

Uploaded:12-10-2010

Shuttle Bridge Pack

shuttlebridgepack1.0.zip | 49.73 MB

be installed individually.

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1245 downloads

Uploaded:12-08-2010

SFRD Engineering Kit

sfrd_engineering_kit_fed.zip | 12.73 MB

TEXTURES for all our future releases. This pack is set up to be copied and pasted into your BC main folder, just click “yes to all” when it asks as this will not over-write any existing files. The “SFRD ENGINEERING KIT” consists of 316 files, each has the “SFRD_” tag to differentiate the file from any other. The reasons for this kit is to allow all users of our MODS to use them without needing to download such large MODS as the KM1.0 or others. So in short those of you who want to use our ships all you need is this kit along with the ship of your choice. Just download this file and copy the folders “DATA” “SCRIPTS” and “SFX” into your BC main directory. Here they can sit, safe and sound ready for when you need them. It is free to use by any modder, just make sure you specify it as a requirement.

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456 downloads

Uploaded:10-06-2010

Venture class Vessel USS Affirmation

venture_class_vessel_uss_affirmation.zip | 12.2 MB

Affirmation its a refitted version of the venture its design to be for the normal star trek era, it has new engs and has been resized to the size of the galaxy class ship. sadly this ship is not MVAM. I hope people enjoy this as much the Venture class model. The ship comes with no Registry so feel free to add your own

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181 downloads

Uploaded:09-20-2010

Alternate Intro

alternate_intro.mp3 | 2.15 MB

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1362 downloads

Uploaded:08-29-2010

BC Aftermath Deep Space 9 Addon

bc_aftermath_deep_space_nine.rar | 61.16 MB

readme. Coming soon: Saber Class Bridge Solar system pack Klingon and Romulan pack TOS Addon pack ENT Addon Pack

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1331 downloads

Uploaded:07-09-2010

PDW era NX Bridge

nxpdwbridge1.0.zip | 16 MB

bridge also has animated textures which make it look a more realistic and definately make the bridge look like it was almost rushed into service for the dominion war (although I doubt a NX Class would do much against a Dominion Freighter let alone any...well armed ship!). Saying that that though this is a fairly good bridge retexture and does look fairly good in the game. [quote]This was an attempt to create a new bridge for the post-Dominion War era, but using an existing bridge and crew positions/animations. Kinda like a bridge refit :) I liked the fact that the NX01 bridge was the newest in prime Trek design, although the earliest in canon history. I also liked the intimate, slightly claustrophobic layout, so based/remodelled this bridge on the NX01 design. Bridge has animated main LCARs and red alert state (BPCore). Crew stations also have transparent HUDs.[/quote]

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379 downloads

Uploaded:07-05-2010

TMP EVA suits

tmp_evasuit_groupv1.zip | 6.84 MB

environmental suit complete with “bubble” style helm and equipped with sophisticated life support systems and miniature thrusters for minor movement in the stellar vacuum. These suits were also able to be attached to a thruster system which allowed short duration flight in space. This was used during the situation with the VGER probe that was heading for earth, Commander Spock of the star ship Enterprise used the thruster pack to approach the probe. Some situations may have cause for security personnel to use these suits, they can be issued with or without the thruster pack but all come with at least a type 2 phaser. Another use of these suits was for EVA star ship diagnostic and repair duties, Engineers could use these suits to get a far closer look at exterior damage to Starships and during space dock repair and refits. In this pack we proudly present three TMP era EVA suits, we give you the standard “EVA suit”, the Thruster Variant “E1” in this case with a type 2 phaser for use by security personnel and the Engineering version “D1” complete with diagnostic and repair tools.

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160 downloads

Uploaded:06-04-2010

Sovereign001 JJ Shuttle retexture

sovereign001_jj_shuttle_texture.rar | 2.64 MB

drive,... [i]Note to author, in future Include a contact where you may be reached. ALSO this is the complete ship , It will overwrite original Original file is http://bridgecommander.filefront.com/file/;112939 [/i]

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453 downloads

Uploaded:06-04-2010

Uss Kelvin

kelvin_baz1701.zip | 18.95 MB

Used as a deep range explorer the vessel carried out many significant missions for the federation but unfortunately these have been over-shadowed by her destruction at the hands of the future Romulan Nero. Many survived that attack, due in no small part to the actions of Lt Commander George Kirk his wife and child servived and before the ship hit the Romulan vessel he helped his wife choose a name... Jim Kirk, his wife later named their son James Tiberius Kirk. The Uss Kelvin was a starship that was unable to withstand the fire power of the future Romulan ship, but she survived long enough. Long enough to provide escape for many of her crew. The Uss Kelvin may she rest in peace.

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204 downloads

Uploaded:06-04-2010

Baz1701 USS Kelvin Refit

bcjjkelvin_refit.rar | 20.6 MB

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8999 downloads

Uploaded:06-03-2010

DS9FX Xtended

ds9fx_xtended_1.0.rar | 798.08 MB

Commander for a while, this version includes all of the features of the original version as well as a lot more. This version also includes more features that push the game once more with a lot more scripting functions, including Life Support, the Ability for AI to Capture ships and much more. Xtended also includes more than one version of the badlands textures (including a Canon version) as well as several different improved texture choices for the wormhole (just like the original), as well as several new star systems, new missions as well some new sun effects (which look a lot more realistic) as well as more missions avaliable in the game, more mini missions as well as something completely new that hasn't been seen before, pulsars (see the video below) There is a lot more included within the modification including a lot of ships, as well as a lot of scripting modifcations which haven't been seen before but I won't spoil the rest for you as there is far more than the above, and it is a lot of fun as well! Although there is one suggestion that I do have though please read the manual that comes with the file for any issues you may have and should answer several questions that you may have. Overall this is one of the best modifications that have been released for a while and it is certainly one of the most fun and will keep you occupied for hours. [u][b]Pulsar Video[/b][/u] [b]Requirements[/b] Minimum System Requirements: *1.8 GHz Processor *256 MB RAM *128 MB Graphics Card (GeForce 5200 or ATI Radeon equivalent) Recommended System Requirements: *2.8 GHz Processor or higher *512 MB RAM or higher *128 MB Graphics Card (GeForce 6600 or ATI Radeon equivalent) or higher Mod Requirements: -Foundation Can be obtained in BCUT: http://bcs-tng.com/portal/?q=bcsmc -NanoFX 2.0 Beta Pretty much a requirement for any modern mod nowadays, it can be obtained here: http://bridgecommander.filefront.com/file/NanoFX;23469 [quote] Built upon the successful mod DS9FX v3.0, Xtended pushes the boundaries of the game once again. What can you hope to find in DS9FX Xtended? Here is a short list: -New systems -Canon Badlands set -New campaign -New historic missions -New mini missions -Life support -No damage through fully functional shields -New sun effects -Pulsars **** PLEASE be sure to READ THE MANUAL! It is your friend! If you should run into any issues or errors with this mod, your answer may be in there smile If not, please post them at BCS, in the DS9FX Forum, and please have a console report ready.[/quote]

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537 downloads

Uploaded:06-03-2010

JJprise (Trek XI Enterprise)

jjrprise_v1.zip | 10.4 MB

ship Narada. The Enterprise is armed with TMP phasers and torpedoes. The bussards also illuminate in-warp if FTech is installed on your system. [i] File Posters, this needs to remain. -tiq- [/i]

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2986 downloads

Uploaded:06-03-2010

WC JJ Enterprise

wc_jj_connie_mk3.zip | 19.07 MB

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2263 downloads

Uploaded:05-30-2010

WC TOS Enterprise

wc_tos_enterprise.zip | 7.92 MB

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1053 downloads

Uploaded:05-04-2010

JJverse Dock 'StarBase 1"

zz_jjdock_v2.zip | 8.56 MB

station it is a very important federation installation. In 2258 the Starships Uss Enterprise, USS Farragut, USS Truman, USS Wolcott, USS Antares, USS Newton, USS Mayflower and the USS Hood are docked here before they headed for Vulcan in answer to a distress call. The station is built around a central sphere hull shape and has a central ring, due to the number of windows, probably habitat sections. Out from this central area extend six arms on which are mounted circular disks which are for ships to dock at, each one capable of docking many Starships.

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4266 downloads

Uploaded:12-24-2009

DJ Eclipse 1701-G

djeclipse.zip | 8.78 MB

Nessecary, no doubt, for the spacious interior accomodations, science labs, and redundat systems and supplies needed for multi-year long range exploriation now needed as a result of slipstrem drive and Voyagers journey. It pays homage to 3 earlier ships, with the solid, smooth transition between saucer and drive section of the E, the curved pylons and short nacelles of the D, and the under hull stern shuttlebays of the Excelcior era B, all with blending of advanced modern styling, bring us back to the days when the feds made thier ships look like they were and artistic statement.

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2125 downloads

Uploaded:12-24-2009

DJ's Generations Enterprise

djenterprisegenerations.zip | 11.65 MB

closer attention to something besides Kirk getting his shirt ripped again might have noticed the slight differences in the galaxy model used in the movie. Things such as impulse coloring, warp manifolds, more detailed escape pods and a bluer hue in the hull are all present on this Generations version.

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3910 downloads

Uploaded:11-29-2009

JLS Sovereign Class

jl_studios_nemesis_enterprise_e_1.0.rar | 38.28 MB

handles true to the on screen version. With excellent phaser arcs and maneuvering speeds at impulse. This ship comes with a customized pulse phasers, and a quantum torpedo that can delivers a devastating impact. The textures are 2048x in size. This can cause problems for lesser PC's. The JLS Sovereign was evenly balanced with the known Alpha quadrant rivals. But meet it's match with the Romulan D'deridex Warbirds in a Quickbattle 1 on 2 scenario. It should be noted, if the secondary ship hull textures show up as white. The Author(s) have included a separate .tga named "hull_glow" in the packed mod's main directory. So, if your looking for an "Authentic" representation of the Sovereign Class? This should fit the bill nicely... Definitely Download Worthy!

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1292 downloads

Uploaded:11-22-2009

RE Theseus Class Pack

retheseusclass.rar | 11.31 MB

2 variants and a total number of 5 ships all with her own specific HP, also there is included a non-cannon original shuttle

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821 downloads

Uploaded:10-29-2009

Uniforms -many styles-

black75uniformspackv3.zip | 45.1 MB

starship - Star Trek XI *This makes the older version downloadable at http://bridgecommander.filefront.com/file/STXI_Uniforms_and_STTMP_Uniforms_TC;104355 and http://bridgecommander.filefront.com/file/STMP_uniforms;104995 absolutely OUTDATED. All five versions are provided of a separate mutator, nothing you have already installed will be overwritten except the outdated version previously described* ----------------------------------------- The Original Series 1st Pilot: "The Cage" ----------------------------------------- Bridge crew (and extra bridge characters) dress uniforms similar to that shown in the 1st Pilot: The Cage, with colors faded more than the TOS and without the black v-neck. - Patterns used are improvised; - Insignias (ComBadges) are canon; - Not all the crew members dress high-neck uniform. ------------------- The Original Series ------------------- Bridge crew (and extra bridge characters) uniform are the most possible Canon. - Were used patterns that might make the idea of the original tissue; - Insignias (ComBadges) are canon; - Admiral Liu's dress is novel but credible. ------------------ The Motion Picture ------------------ Bridge crew (and extra bridge characters) uniforms are improved: - Patterns used remain improvised; - Insignias (ComBadges) are canon; - Bio-bukles are canon; - Insignia (details on the shoulder) where added; - Not all the crew members dress low-neck uniform. Now there is an Admiral on the bridge (one of extra male characters). ----------------------- The USS Kelvin starship ----------------------- Bridge crew (and extra bridge characters) dress uniforms similar to that shown onboard the USS Kelvin. - Patterns used are absolutely improvised; - Insignias (ComBadges) are canon. These uniforms are at their provisional version, but i release the same because is not in my future plans to improve them. ------------ Star Trek XI ------------ Bridge crew (and extra bridge characters) uniforms are as colse as possible to what was seen in the movie: - Patterns used for the shirts are of good quality; - Insignas (ComBadges) are canon and were resized. - Some of the women wear short sleeves; - Saffi dress the correct Command Gold uniform; - Graff's black suite was improved; - Admiral Liu's uniform was unchanged since the last verision.

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3515 downloads

Uploaded:10-09-2009

Type: XI Shuttle/Cockpit Set

blackelm_type_xi_shuttle_cockpit_set_v.2.0.rar | 69.64 MB

allow you, the Player to command from a Type:XI shuttle cockpit set. You will assume the starboard jump seat, controlling the X.O. (F3) Right & Engineer's (F5) Left command functions. This set is fully functional, including lighting for the Red & Yellow Alerts. The main view screen will give you the player, a panoramic view of the battle arena relative to the size of your craft. In EF:2 you could explore the interior. Now in Bridge Commander, not only can you explore, you can fly it! But, there is one minor bug. The Helmsman (Kiska) showed up behind the player's position. During first time loading of the set. Using the (F1) key resets the bot, back to the Helm's jump seat. Also included, the Type:XI Shuttle Pack v.1.2. This mod originally made by Admiral Ames, Shows the shuttle's visible interior. With a scaled miniature of the Elite Force: II's Type: XI shuttle interior. You will have the choice of eight shuttle craft from the Ark Royal, Enterprise-E, Magellan, Farragut, Trinculo, Starbase 12, Biranu Station & the Sovereign. Now each shuttle has unique defined hardpoint(s) in phaser and warp power output, a different combination among the pack. So you want to take on a survey mission, or perhaps play fighter squadron leader defending your Starship? Well this mod will certainly broaden your Quickbattle horizons! Since I was involved with this project... I'll let you rate it. Enjoy, Blackrook32 [i]* Bridge Commander Universal Tool (1.5.7.3)[/i] http://bridgecommander.filefront.com/file/Bridge_Commander_Universal_Tool;102381 [i]* MLeo's Sub Menu v.3.0[/i] http://bridgecommander.filefront.com/file/SubMenu_Mod;27960 [i]* Type:XI Shuttle Pack/Cockpit Set v.2.0 (Patch)[/i] http://bridgecommander.filefront.com/file/TypeXI_Shuttle_PackCockpit_Set_v20;104919

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3007 downloads

Uploaded:10-07-2009

Baz1701TOS Constitution Class Pack

bc_tos_connie_pk.zip | 110.22 MB

Excalibur NCC-1664 USS Exeter NCC-1672 USS Farragut NCC-1647 USS Hood NCC-1703 USS Intrepid NCC-1631 USS Lexington NCC-1709 USS Potemkin NCC-1657 USS Republic NCC-1371 USS Yorktown NCC-1717 Special bonus of the wrecked USS Constellation with heavy battle damage. [i]Note: dial-up users be warned, this is Large download -tiq- . [/i]

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1614 downloads

Uploaded:05-24-2009

Overload Systems

overload_systems.zip | 2.12 MB

(except torpedoes). The overload isn't free, the engines, shields and weapons overload costs 20% power from the ship main battery, and will cause some damage to the overloaded system. The core overload is free, but it can cause damage to any of the ship systems. (four overload option included to the core, more power means more damage :) ) When a system is damaged, you will see nice effects at the system coordinates from nanoFX.

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234 downloads

Uploaded:07-04-2008

Nemesis Refit Excelsior

nemesis_era_excelsior_refit.zip | 328.65 KB

177% Hull 163% Repair 350% Impulse Max Speed 175% Impulse Max Acceleration 350% Photon Load out 233% Photon Reload Time 50% Photon Profile Type1 to Type3 Systems added: Torpedo Fast Fire System Quantum Torpedo Launcher

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2755 downloads

Uploaded:07-02-2008

Bridge Commander Ship Menu Creator

bcsmc_v5.6.zip | 7.26 MB

for BCMI and BCMP. This new version comes in either an automatic .exe installer. Or you can install the scripts manually. With the 5.6 version you will be able to access some innovative new features... The ability to create ship plugins (defs). Creating submenu, CWS 2.0 and SDT code for you. Multi ship plugins suitable for large scale ship packs. The power to fix ship plugins which were disabled by BCMP. Allows fast multiple creation of plugins using Fast BCSMC. definite nOOb input protection. The ability to edit already existing plugins. Secure mode which will ask for your consent when saving a plugin can be shut down. Each modes options output location can be predefined. [i][b]- Quick Battle Ship Description Fix (BC Modification) - Can extract & install older BC Mods (BCMod files) - Can create Sound Defs for you (sound plugins, if you hear no sound ingame) - Can backup your BC critical files - Can restore earlier made backups - BC Foundation 2008 (BC Modification) - NanoFX 2.0 Targetable AtmospheresSuns Fix (BC Modification) - Multiple language support - Support for custom skins[/i][/b] USS_Sovereign new improvements for BCSMC makes using your modded install more "user friendly". This will be a great addition and I [i]" Highly Recommend"[/i] this utility for those who would like to keep their modded install more stable, and customizable. Check it Out.... [i][b]* Microsoft Net Framework:[/b] http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en[/i] [i][b]* BCSMC v.5.6.0.2 Patch[/b] http://bridgecommander.filefront.com/file/BCSMC_v5602;92142[/i]

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1246 downloads

Uploaded:06-24-2008

Excelsior Family Pack

excelsiorfamilypack_patch.zip | 533.58 KB

Not perfect but looks a lot better IMO.

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3967 downloads

Uploaded:05-12-2008

BC Super Mod V3.0.

bcsupermod31_update.zip | 11.16 MB

vessels Added the Typhoon-class (I won\'t spoil this one for you people who like my other work)

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1152 downloads

Uploaded:04-01-2008

Borg X-303 and X-304 Assimilated

borg_x303_and_x304_assimilated.zip | 15.68 MB

Reinforced Hull Powered Regenerative Shields Borg Nanite Pulse Weapons Powered Subligth Engines Upgraded Sensors and probes BORG X-304: New Reinforced Hull Powered Regenerative Shields Borg Nanite Pulse Weapons Borg Phaser Emitter Powered Sublight Engines Upgraded Sensors and probes

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3460 downloads

Uploaded:12-25-2007

Elite Force Bridge Crew

ef2_crew.rar | 7.19 MB

you. One of the most famous parts of Excalibur; the EF2 crew were first showcased in the ST Excalibur teaser trailer (March 2007), and ever since have been widely discussed in various forums. Since March 2007 the team has continued to develop its crew, and is now working on completely new crew from scratch making the ported EF2 characters redundant within the project. As such Frontier Productions is releasing this pack as a chance for the public to see for themselves just what it intends to achieve within Excalibur. Please remember this is an unsupported release of an Alpha stage project, there are several bugs with the meshes and animations, however the crew remain totally playable. [b]Absolutely ((NO MODIFICATION)) of the files within this package is permitted.[/b] Definitely Download Worthy!

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1025 downloads

Uploaded:12-25-2007

First Contact Excelsior Bridge

excelrefit_n.rar | 9.07 MB

is handled for you. Retextured by Jesse, with LCARS by Glenn and model changes by Mark, the FC Excelsior aims to create a vision of what the Excelsior Class bridge may look like, by the time of First Contact. The bridge comes with a complete set of sounds, and supports Bridge Plugin Effects. The First Contact Excelsior Bridge set is "sleek and stylized". This will be a welcome addition to your Bridge Collection. Definitely Download Worthy!

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2972 downloads

Uploaded:12-25-2007

Excalibur Bridge

excalibur_3.1.rar | 8.97 MB

changes. Firstly the mesh was updated to fulfil modern standards, particular attention was paid to the floor and command furniture. Next the Textures were almost completely replaced, and new light maps were rendered for the majority of the objects on the bridge using the latest light mapping techniques. Finally the bridge had new animations added to make them compatible with mesh changes. This will be an excellent set for those of you looking for something out of the ordinary. Check it Out!

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2779 downloads

Uploaded:10-06-2007

A set of Excaliburs

sbexcaliburs.rar | 20.83 MB

modification with WORKING specular textures. All previous versions had incorrect pathways, even if the specular textures were included, I have improved the ships phaser arcs, firing strings and added some side-mounted pulse-phasers on two of the variants (they are huge ships) as well as new photons & quantums." do read the readme the are some other files that are required, and you need to know. the author took the time needed to write it, for you to have the required information. Note for Author: in future include Links to ALL the Requirements you say that are needed for this set to work properly. some people have a lot of trouble find and searching for them, and it would Help the amount of downloads.

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2055 downloads

Uploaded:08-27-2007

USS Defiant

defiantlc.rar | 6.11 MB

expect? Many of you have seen this Uss Defiant on the forums, as LC was working on it, Well your wait is over It has Arrived It is Very important to read the readme (the author put a-lot of effeort into writing it, to give you the most current information) :D:D

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915 downloads

Uploaded:08-26-2007

comdr1 MVAM Delta Flyer

cmdr1_mvamdf_v1.5.zip | 7.08 MB

mod contains three seperate ships: 2 Intrepid Class Ships and 1 Delta Flyer. MvamVoyager ( combined model ) MvamVoyagerSep MvamDeltaFlyer (high resolution textures only)

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893 downloads

Uploaded:08-09-2007

Fed Battlestation

stardock.zip | 761.33 KB

http://bridgecommander.filefront.com/file/Favor_The_Bold_Alpha_Release;36895 it is a tough station! Hint: it has (Oh nevermind, you will find out soon enough) :D

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3026 downloads

Uploaded:07-27-2007

Voyager Crew and Uniforms

voyager_crew_and_uniforms_v1.0.rar | 20.85 MB

the Voyager crew and uniforms. This is the authors first mod and it is a complete voyager overhaul and its mutator controlled!! It will not overwrite any previous mods released. Uniforms, crew members and sounds all have been replaced to make it as canon as possible. The voyager uniforms are brand new created by the author and are now at a much higher resolution and spec than previous versions along with the heads.

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4603 downloads

Uploaded:07-03-2007

Constellation Class Pack

constellation_pack_v01.zip | 39.25 MB

pack, 10 in all. Using registry information gleaned from the "Ex Astria Scientia" Trek fan site. Noted are canon ships like the Stargazer, Hathaway and Victory. Also texture blanks were added. One has an aged look. the other, crisp and pristine. This mod offers alternate hardpoints for the Constellation model. Placed in both the post TMP, pre TNG era cr.2344 and post TNG. This mod will be an excellent addition to your Federation fleet. Definitely Download Worthy!!

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801 downloads

Uploaded:03-10-2007

Console Tracker

consoletracker_v1.7.rar | 5.6 KB

good information (better than the previous version) but be warned when it is on you will get game lag, So if your just going to be playing, check the mutator. Authors note: Console Tracker is a simple script that will automaticaly log the console to a determined file (default is 'scripts\Custom\ConsoleTrackDump.txt').

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148 downloads

Uploaded:02-27-2007

Nebula Bridge

nebulabridge2.0.zip | 2.64 MB

crewmen movement. The LCARS for the Tactical and Helm stations were very well done. The display panel aft section of the set has a intergrated animation of the Nebula Class's hull. When the player goes to 'Red Alert' the secondary lighting will glow in a red hue. Also included in this mod Dasher's Bridge Plugin script and a Bridge menu scroller (mutator). So if you wanted to rienact the 'Battle of Wolf 359', this is the set for you. Download ASAP!

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1130 downloads

Uploaded:01-04-2007

USS Rhode Island \"High Detail\"

uss_rhode_island_high_detail.rar | 2.88 MB

from blue-green to beige/light brown ( This is little bit uncanon to original but I think better). Ships hardpoints includes some new phaser arrays such as: dorsal aft saucer phasers , sec hull ventral phaser and aft phasers. All phaser arrays and torpedo tubes are now in cannon position (in Kobayashi Maru they were messed up), also weapons, shields, hull etc are balanced to fit the KM mod. This ship installs as a separate ship and will NOT overwrite any Nova class.[/i] The textures are smooth but could be more detailed in places.

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3962 downloads

Uploaded:10-10-2006

SWs ISS

swiss_by_alexis.zip | 1.11 MB

is a must have download so this is a redo

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3906 downloads

Uploaded:10-09-2006

CR Nebula Pack

crnebula2.zip | 40.5 MB

different Variants of the Nebula class including a total of 40 different Nebula Class starships (including the blank versions). All of these ships are highly detailed and highly recommended. [b]NX Nebula[/b] - This is the prototype version of the Nebula class which is the weakest version of this ship. Most notably this ship doesn\'t have a pod. This ship is armed with numerous phasers as well as two forward photon torpedo tubes (Four Torpedoes at a time). There is only one named ship included in this variant - USS Nebula NX. [b]Nebula Variant 1[/b] - This is the main Nebula Class starship that has been seen in TNG, DS9 and Voyager. This ship is armed with several phasers, four forward and two aft photon torpedo launchers (two torpedoes a time each). There are two sub variants included under this variant. There are several named ships included of this variant, including the USS Bellerophon, USS Bonchune, USS Bristol, USS Endeavour, USS Explorer, USS Farragut, USS Hera, USS Honshu, USS Horizon, USS Indri, USS Khitomer, USS Lexington, USS Merrimack, USS Monitor, USS Proteus, USS Ulysses, USS Vera Cruz [b]Nebula Variant 1 Refit[/b] - This variant is similar to that of the variant above. This variant is similarly armed to the non refit version although can also fire quantum torpedoes, and has stronger shields and phasers. There are at least four included named ships, USS Beregovoy, USS Dionysus, USS New England, USS Stockholm [b]Nebula Variant 1 Refit 2[/b] - This variant is similar to that of the Variant above, although is armed with stronger phasers, six forward and six aft torpedo bays (which can fire photon and quantum torpedoes). This variant is far stronger than that of the first variant as this can fire up to 12 torpedoes forward and twelve torpedoes aft at any one time. There are at least three different named ships including - USS Devastator, USS Minotaur, USS Vulcan [b]Variant 2 - Sensor Array[/b] - Here is another version of the Nebula Class as seen in the TNG Episode: \"The Wounded\". This ship is armed with numerous phasers, and photon torpedo launchers capable of firing twice a time per tube(4 Forward and 2 Aft). The most notable part of this ship is the sensor pod at the top of the ship. There are at least three named vessels included with this pack - USS Berkeley, USS Phoenix, and USS Proxima [b]Variant 3 - Extra Warp Nacelles[/b] - Here is a variant of the Nebula Class starship that has not been seen in full in any Star Trek series, except as debris or a model on a table, so little is known about this ship other than it has two additional warp nacelles. This variant is armed with that of several phasers, as well as two forward and two aft photon torpedo tubes (can fire twice a time each tube) - There are at least two named included - USS Melbourne and USS Shogun [b]Variant 4 - Hospital Ship?[/b] - This variant of the Nebula class is basically a medical or a hospital vessel. This variant is relatively weak compared to all of the other ships as it is only armed with phasers and no torpedo tubes. There is one named ship included with this ship pack the USS Nightingale.

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4045 downloads

Uploaded:09-04-2006

CRs Galaxy Dreadnought

crgalaxydreadnought2.zip | 11.45 MB

power, get this, But those people with low-end computers,use sparingly, it does use much of the games resource just for itself

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500 downloads

Uploaded:08-07-2006

Outpost152

outpost152.zip | 415.05 KB

will Not replenish any torpedos, about all it can gaurd is some Starfleet traffic lanes

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2344 downloads

Uploaded:06-12-2006

Canon Crew Fix

ccf.rar | 104.32 KB

Plugin Core installed before installation

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2986 downloads

Uploaded:06-12-2006

Nemesis Sovereign Bridge

nemesis_normal.rar | 11.53 MB

mapped side stations and the old style viewscreen. By doing this we can create stations where they are meant to be aswell as more complex texture animations. This is the Normal Resolution version of the bridge, it is recommended for mainstream users. Before installing this please ensure you have installed Bridge Plugin Core [b][i]and[/i][/b] that you have ran the game at least once since installing it. Are you still reading this? Download Now!

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2597 downloads

Uploaded:03-23-2006

Goa\'uld Ha\'tak Mothership

goauld_hatak_mothershipv3.0.zip | 1.33 MB

domes were missing. There are no other changes to the model itself or the hardpoints. Also you do not need to download the V2.0 of this model as all files are included. [quote][b]Original Description[/b] Here is the Goa\'uld Mothership as seen in Stargate SG - 1. There are three versions included in this mod, the Standard Goa\'uld Ha\'tak, Anubis\' Ha\'tak (The one that destroyed an Asgard Beliskner in \"Revelations\" (Season 5) and a Replicator controlled Ha\'tak as seen in \"The Reckoning Parts I and II\" (Season 8 - SG - 1). All three of the ships are identical other than their weapons and shields. The first ha\'tak is the standard Goa\'uld version, this one is weaker than that of the X303 and BC 303. This ship can also destroy several small Star Trek vessels but against more manuverable ships such as a bird of prey or defiant it might not be able to hit it a long range. The second ship, Anubis Ha\'tak is more powerful than the first and can take on the X303 or BC 303 although will take damage from it and can possibly take on multiple \"heavy\" star trek ships (i.e, Galaxies, Sovereigns, etc). The Third ship is the Replicator Controlled Ha\'tak, this ship is a lot more powerful and can easily destroy most ships fairly quickly. This ship can possibly take on 3 - 5 standard Ha\'taks or more and win. This ship would also easily destroy most Star Trek ships with the exception of a Borg Cube which will more than likely destroy the Ha\'tak. These ships are highly detailed and recommended for those that want to set the Goa\'uld on the Star Trek Universe or to reinact scences between the Prometheus and a Ha\'tak or maybe a fleet of Ha\'tak.[/quote]

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748 downloads

Uploaded:03-03-2006

Starforce Productions - Type 10 \"Chaffee\" shuttle Variant

type10variant.rar | 611.68 KB

other shuttlecraft. The shuttle is detailed and well made, however unfortunately the phasers and photon torpeodes are noticeably off , as the phasers fire from a point outside the hull. This ship shouldn\'t have photon torpedoes only micro photon torpeodes.

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13702 downloads

Uploaded:03-03-2006

Elminster's Common Weapons Pack

elminsters_common_weapons_packv3.rar | 2.34 MB

Ship packs. This mod also comes with the torpedo spread abilities however you must have ATP 3 for these to work other wise these will be as normal within the game. These Weapons are also compatible with all ship mod under the "Blackrook32/Elminster" ship mods and mod packs.

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516 downloads

Uploaded:01-25-2006

Danube Runabout

danube.ace | 916.98 KB

useage policy. You can kitbash, use or alter this item in whole or part to suit your modding needs, and you don\'t need permission. Just remeber to give credit.

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544 downloads

Uploaded:01-11-2006

Federation Tactical Starbase

ftsb.rar | 1.26 MB

phaser textures and weapon sound effects. The overall textures are not that bad. This is the Author's first effort. And He invites all to make modifications to improve it. I would place this Mod's strength in the Pre TNG Era. This Starbase will be excellent for those who like to customize thier QB/ QBR Missions. So, fortify your position and Defend the Federation! One can Never have enough Starbases, Worth Having a Look at . .

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560 downloads

Uploaded:11-14-2005

USS Dallas Bridge

dallasbridge.zip | 14.47 MB

excelsior class USS Dallas from Star Trek Elite Force 2. Although not a perfect recreation of it, it is still a good bridge and recommended download.

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188 downloads

Uploaded:11-08-2005

SFP Enterprise-B HP

hp_v30_sfpenterpriseb.zip | 15.81 KB

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5333 downloads

Uploaded:05-21-2005

Voyager Sound Pack

voyagersoundpack.rar | 965.75 KB

episodes New life support warning sound saying \"Abandon Ship\" at 10 seconds [/quote] ATP 2 or above is required for the Life support sound to work.

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19797 downloads

Uploaded:04-24-2005

NX Class Mod Pack *MEDIUM*

nxpackmedium.rar | 43.67 MB

Imperial version of the NX-01 from the recently released 'In a mirror Darkly' episode and a damaged NX-01 from the season 3 episode 'Azati Prime'. This version of the pack is recommended for the average user. [b]Requirements:[/b] NanoFX 2 Beta: [url]http://bridgecommander.filefront.com/file/;23469[/url] Submenu v2 or later: [url]http://bridgecommander.filefront.com/file/;27960[/url]

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13321 downloads

Uploaded:03-18-2005

Shuttle Launch Framework

techframework1.2.zip | 430.57 KB

\"Galaxy + Carrier\" 1.1: -Some minor Bugfixes -Added some minor changes for Multiplayer -Added support for MLeoDaalder KeyFoundation, can be found here: http://dynamic3.gamespy.com/~bridgecommander/phpBB/viewtopic.php?t=15481 1.0: - Release by the new Shuttle Launching group -Re-enable collision detection after launch - Admiral Ames, jwattsjr -Makes the Seconday Fireing working - mldaalder, defiant -Useful changes to the ftbMissionLib - Sim Rex -Additional Bug Fixes, some minor new functions - Defiant 050102: - Added Launcher, LauncherGroup, and LauncherManager - Carriers now contain Launchers and/or LauncherGroups instead of containing \"ships\" - LauncherGroups contain arbitrary sets of Launchers. - Launchers require *TWO* hardpoints (important for future releases): -> an ObjectEmitterProperty named \" OEP\" -> a HullSubsystem named \"\" NOTE: It would be wise to have both subsystems colocated at the same XYZ coordinate on the ship - For each Launcher/LauncherGroup, a \"Launcher #\" and \"Type: #\" button pair is generated in the GUI 050502a: - User-definable AIs may be specified on a per ship type basis - Launched objects are optionally commandable on a per ship type basis 051102a: - Carriers are now \"plugins\" defined in /scripts/Custom/Carriers. See the included /scripts/Custom/Carriers/Dauntless.py for an example. There have been some changes to Carrier modules since 050502a. 051102b: - Fixed a bug introduced in 051102a where a Launcher can launch more ships than it contains. Return Shuttles Changes (old) Version 0.7b: Big bug fixes Version 0.6b: Code cleaned up Version 0.5b: Re-formatted the .txt file from UNIX to Dos. Version 0.4b: Added the Possibility to exclude Tractors for Docking Version 0.3b: File scripts/Custom/Carrier/SetMaxShuttlesInBay.py is no longer used. Update your Carrier files instead (see Install.txt).

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19771 downloads

Uploaded:01-19-2005

Bridge Commander SDK

bcsdk1_1.zip | 5.5 MB

soon as ive been through the whole lot.

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2324 downloads

Uploaded:09-14-2004

Klingon Crew w/ mutator

klingoncrewwmutator.rar | 1.87 MB

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5221 downloads

Uploaded:07-03-2004

Federation War Starbase

fedwarbase.zip | 2.85 MB

right now, The alpha quadrant need it!

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15765 downloads

Uploaded:05-06-2004

ST:III Bird of Prey Bridge

bopbridge2.0.zip | 2.84 MB

humiliating [i]"dishonor"[/i] of fighting the enemies of 'The Empire' in [i]"Alien bridges"[/i]. This BOP has it all, from active (bot) crewmen movement. To an active 'Gunnery Chair' where Miguel is stationed? Go figure? The display screens are animated with canon klingon text. Also included in the mod is Dasher's Bridge Plugin script and a Bridge menu scroller (mutator). I would love to see a Klingon Crew for this mod. So load up the set. Prove your worth and bring 'Honor and Glory' to the Empire... Q'apla !

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2588 downloads

Uploaded:04-26-2004

Daedalus class

daedalus1.zip | 815.79 KB

better, as the lasers have no sound effects and look too thick and the torpedoes are on the large side. That said, the standard HP is well balanced for its era and includes a stronger HP for those that feel it\'s too weak.

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8517 downloads

Uploaded:04-05-2004

ZM System Pack w/ NanoFx2 Atmospheres

zmmapsnanofx2.exe | 16.91 MB

and all. There are plenty of anomalies to explore. This is for "Galactic Explorers". NanoFx2 Atmospheres have been added to the planets by Chris Jones, and not just the atmospheres that came with NanoFx2. Some new ones have been created to fit individual planets and moons. This file will automatically detect where the most recent install of Bridge Commander is on your PC. There's also an option to select an install directory.

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10319 downloads

Uploaded:02-22-2004

Danube Ship Pack

danubeshippack.rar | 1.98 MB

made me change my mind :) Its also in BCMOD Format and youve got to love that!

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2636 downloads

Uploaded:02-10-2004

Gemini

gemini3.zip | 7.85 MB

manueverable it will make a nice addition to your federation fleet, download away

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956 downloads

Uploaded:01-10-2004

Da Dragon

da-dragon.rar | 730.96 KB

Mod has not been properly packaged. If you do not know which files go where, then you may have trouble getting this ship to work. *WARNING* Author: Please remember to submit your name with your work next time so that you get proper credit.

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1089 downloads

Uploaded:01-07-2004

Romulan Alert sounds

romulanalertpack.zip | 1.19 MB

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1654 downloads

Uploaded:01-07-2004

Integra

integra.rar | 1.59 MB

sized too, and the ship is fast and quite manuverable.

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1957 downloads

Uploaded:01-01-2004

MultiPlayer System Maps for stock 1.1 - Final Edition

cjmpmaps2003finalalt.exe | 12.07 MB

THAT WAS THE ORIGINAL INTENTION. THERE STILL MAY BE SOME ADJUSTMENTS NEEDED FOR ADDITION TO OTHER MODS, BUT THE CODE HERE SHOULD MAKE IT EASIER. This file will detect where Bridge Commander is on your hard drive and will install all files to the correct folders. The systems included here were adapted from the Single Player Map versions of the maps. The original Multi-Player maps that came with the game will still be available. This is the final edition of these maps. After this we'll be working with the Multiplayer Mod Pack team on thier next release. This pack will be included in the MPMP and expanded upon. The only requirement for this mod to work is a clean install of Bridge Commander, patched to 1.1. There are no new ships or adjustments to current ships in this download. I would reccomend Dark Gunman's Improvement pack at http://www.bcfiles.com/file.info?ID=20752 for better visual effects in the systems, but it is not a requirement. A very special thanks to Jeff Watts, Jr for some great AI work that is the backbone of this mod, and a special thanks to Banzai Zap for his tireless efforts with system making. Without them this mod would not be possible. In the Multiplayer menu you will see the following systems, complete with descriptions.... Earth The Planet Earth, and the Moon, and the Sun. There several Federation ships on patrol defending the transports - and a Starbase. Wrath shall come upon you if you attack the base. Background activity includes the transports going to the Moon. This system based on the original Sol3 by Dasher 42. Vulcan The planet Vulcan, with some peaceful background ship acvtivty, and points of interest, targetable, around the planet. A peaceful system. Q'onos The Klingon homeworld, with one moon and what is left of Praxis. There is some background Klingon ship activity here. The ships will fire back if attacked. Romulus Romulus and Remus, complete with the rift made famous by Star Trek: Nemesis. There is some background Romulan ship activity. The ships will fire back if attacked. UNIVERSE The Star Trek Universe, consisting of.. Earth, Wolf 359, Deep Space Nine, Qo'nos, Khitomer Colony, Romulus, Cardassia, Risa Ships here: a Galaxy Class to defend DS9 a Warbird hanging out near Romulus and Remus a Vorcha in the Qo'nos/Praxis area the USS Sovereign near Earth a transport/rescue ship moving between Earth and Wolf 359 (neutral) the USS Farragut in Wolf 359 DS9 will defend itself against any player and has a Galaxy Class to help it. The Khitomer Colony will defend itself against any player The Insect Hive will defend itself against any player Because of all these things in one map - none of the ships will fire unless they are engaged first. This way they will stay in their original areas of space. The USS Venture actually says USS Venture on the hull. It is set to defend DS9, but will not defend itself if attacked first. So if that happens you need to go help her. The Universe Map can be laggy, so beware. Annihilation The Ultimate Multiplayer Battle. 7 ships of different races all attacking each other. Federation, Klingon, Romulan, Cardassian, Kessok, Hybrid, Transport. There is an 'Escape' System called 'Annihilation 2', which is where you start out. When you go to 1, it becomes difficult to tell who is firing on who. Any Player joining this will be randomly attacked by any or all of the ships on a random basis. If you escape back to the other system, you may find that 1 or 2 ships follow you there. Calufrax 3 Stars and 5 Planets, set up 3 different ways. 3 systems rolled into one - warp between them. One star is taking stellar matter from another star. There are some surprises here, namely the 'Unknown Race" that comes warping in to find you. Perhaps you and your 'Enemy' can destroy him first then go after each other. You'll start out in Calufrax 3. Deadly Nebula There are two ships, Federation, who are not responding to hails and are headed straight for a gaseous nebula that will eradicate their shields and destroy the ships. It is feared that the crews of both ships are gone or disabled. If you have time, use your tractor beam to pull both ships away from the nebula. The ships will defend themselves if attacked, but cannot move very fast. There is a planet inside the nebula. CJones Warp between 9 totally different systems. There are ships in some systems as background activity to the combat situation that may attack you. Some of the nine systems have been adapted from other CJones and Banzai Zap System Maps. Easy to evade your enemy. Upon arrival, you are thrust into a battle with Romulans in a Multi-Sun system - I'll call it 'Solar Conflict'. Two Akiras are assisting in defense against the Romulans. There is an innocent unarmed frieghter that gets attacked - save it if you can. If you leave the system, one Romulan will follow you anywere you go. The VGer system that Banzai Zap setup is in this mix, use Nav points to get around here - It has two damaged Klingons. You can go to Proxima Centauri or 2 other real systems in space with ships gathering sensor data. or perhaps Fluidic Space - the system by Banzai Zap out of Voyager. Kelios is a ficticious 5 planet 2 sun system with two ships on patrol and an asteroid field. Neogiah is another 5 planet 2 sun system, with 2 Ferengi moving through the system (they will fire back if attacked), Nanobyte in a shuttle, and a damaged shuttle floating in an asteroid field. There is a very bright system, named after me, with 5 planets and various background ship activity. Some ships will return fire if attacked. Borealis Quite a colorful system with 9 Stars, 4 planets, and several Nebula. There's also 2 Outposts that are not very friendly if you get too close to them. Ross 128 This is a real star system in space, and a different twist on Wolf 359. You start out adjacent to the Wolf 359 system, also a real system in space where Starfleet met the Borg head-on. Many wrecked ships are in Wolf 359. Use Navigation Points to get to the Wolf 359 battle area. There's at least one ship there with some life left. It looks like a battle took place in Ross 128 recently as there is a disabled Galaxy Class Starship here. Starfleet Command has set up a communications array in the area of the wrecked ships to monitor the area. Briar Patch A ringed planet within a nebula, as seen in Star Trek: Insurrection. InterGalactic This is what it might look like between Galaxies. There are 2 Cardassians and 1 Federation ship, all damaged, spinning wildly. If you fire on them they will fire back, but only with torpedoes, no phasers. Original system by Banzai Zap. Smoke Ring There is a tight gas torus, or ring of atmosphere around a small neutron star. There is evidence here of a recent battle between the Cardassians and a Galaxy Class Starship. Notice what happens if you fire on either on the two damaged ships here. Banzai There is a binary star system with three planets. The Cardassians are set on destroying a neutral outpost above one of the planets, and all shipping within the system as well. Two Federation ships race in to defend the already damaged outpost. Meanwhile a Klingon BOP is after the Cardassians. The way the AIs are set up shows us the BOP chasing Cardassians who are in turn chasing a transport. The Transport is warping between the Outpost and a nearby planet. If you sat there and just watched everything it would prove quite interesting. Your role as a player can be whatever you like. ArenaA A battle arena made of a condensed solar system. There are two Starbases here, one is Federation, one is Cardassian, and both will attack any player who gets near them. Both bases have ships to help defend them. There's also an unknown alien lurking about. He won't bother you unless you provoke him. (or maybe it is a her?) Wrath of Khan This is the star system with the Regula Station, and the Motara Nebula, as seen in the movie Star Trek II: The Wrath of Khan. and.. several systems from the original game not originally in Multiplayer BC - each of them with more than just 1 system to hide in. WE GIVE PERMISSION FOR ANYONE TO USE THIS IN ANY OTHER MOD.

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3925 downloads

Uploaded:11-16-2003

Warhammer Runabout

warhammer.rar | 752.03 KB

standard phasers and (2) torpedo choices- Micro-Quantum and Photon4 torpedos. The Warhammer is a must have for your Federation inventory. Defiantely worth having a look at.

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8527 downloads

Uploaded:11-06-2003

X Wing

x_wing.rar | 1.09 MB

before anyone says it- "No" the X Wing's pylons are not retractable. The X Wing is essential for your Star Wars ship collection... Download ASAP!

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22784 downloads

Uploaded:09-27-2003

Core Ejection mod

sneakercoreeject.zip | 3.52 MB

extract.

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10629 downloads

Uploaded:06-25-2003

Canon Nemesis Sovereign Bridge

nemsovb.zip | 2.4 MB

Download

9040 downloads

Uploaded:03-01-2003

Type 9 shuttle

type9.rar | 646.54 KB

so don\'t get too close. Blurry edges on the screens and warp nacelles are the main issue. The shape is correct, and fairly decent. A bit on the low poly side but not bad. It has a high impulse speed, high enough to get the streaks and manuvers well. It has a phaser, 2 torpedo load and a tractor. The tactical icon wasn\'t made properly, so you wont have a bottom shield display.

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3657 downloads

Uploaded:02-09-2003

DS9_Carrier

d9_carrier.zip | 25.25 KB

and Defiants from this base. Definately worth taking a look at.

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1335 downloads

Uploaded:02-07-2003

C2 Extreme Norway

norway.zip | 2.71 MB

game, with increasted impulse speed and manuerability. The model has sharp, clean detaail and registries.

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12018 downloads

Uploaded:01-15-2003

Maquis Raider

bc_raider1.zip | 1.25 MB

But then I noticed the ship nearly reroutes "all power" to her weapon arrays, and fires in one "huge" burst! Very Cool. I tried the Rader out with a couple of different ships. She is well balanced and not to powerful. But she does make her presence known in the battle arena. So see if the Federation's Civilians can handel themselves better than Starfleet's finest... Definatly Download Worthy!!

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14882 downloads

Uploaded:12-23-2002

Deep Space Nine

ds91.1.zip | 613.95 KB

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2153 downloads

Uploaded:10-16-2002

Romulan predator

rompredator.zip | 474.51 KB

style shuttle bay in the rear of the ship. I tried battling a churchill and a enterprise B, but both killed me easily, and a 1701-A was fairly dificult but doable. The ship is armed with a pair of pulse canons, fore and aft torpedos, and a single foreward beam weapon. All which fire slow. My only question is why the torpedos or pulse canons don't seem to line up with what appear to be the launchers. Also, the ship has far too many windows, some of which wrap over angled parts of the hull.

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4453 downloads

Uploaded:10-15-2002

Starbase 220

starbase220update.zip | 572 KB

the experience. The updated file comes with "new" Docking points, and is compatable with Single player and the Quick Battle Replacement mod(s). This is an intresting update to a very cool mod. You do need http://bridgecommander.filefront.com/file/Starbase_220;6506

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5880 downloads

Uploaded:09-28-2002

USS Salem\'s Improved Starbase

uss_salem_fedstarbase.zip | 872.75 KB

hardpoint file added to this, this really is an upgrade. No more are the days of taking a stock BoP and taking out the biggest starbase the Federation has! This \"Improovment\" is for the stock Federation Starbase. The added phasers really add to the station, and hit hard. Kinda like they should. The addition of shields to me is a logical one, and a nice touch. And yes, as with the other version, the graphics in this \"upgrade\" are really nice. Very good work overall.

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2242 downloads

Uploaded:09-15-2002

USS Hecate

lb_hecate.zip | 2.43 MB

Sov with the AI on hard and live to talk about it. Visually this ship beautiful. I really like how the 3rd nacelle was mated with the rest of the ship, and how the impules engines are set up around that 3rd nacelle. As for the weapons, I had no problems keeping any of the phasers on target. The photon launchers are similar in lay out to P81's Sov, so no problems there. Other then the power level of the ship, I see no other problems with it.

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1648 downloads

Uploaded:09-12-2002

Starbase 121

starbase121.zip | 1.99 MB

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4634 downloads

Uploaded:08-23-2002

Deep Space Nine upgrade

defiant_ds907032002.zip | 18.06 KB

been upgraded to withstand a substantial ammout of pounding. It also moves and has working docking points for quickbattle2 users. Time to fry some Gem'Hadar.

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6006 downloads

Uploaded:07-10-2002

Microsoft Game Voice Bridge Commander Profile

msgvbcv2.zip | 4.91 KB

keystrokes. Before it was 80-100ms(human speed). Voice commands for all Korbus, Felix's Tactical and Maneuver commands Voice command to switch torpedo type "Switch torpedoes" Voice command to switch high/low phasers "Switch laser intensity" Voice command for the 4 different guests/tactical, Picard, Data, Korbus, Ambassador Saalek. Fixed the "Ship status number one". It was not working properly. And other changes too. Enjoy

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86 downloads

Uploaded:08-04-2012

Fix for the Khan system

fix_for_khan_system.zip | 8.29 MB

SFRD_Botany Bay, which did not then, exist in Bridge Commander. Included is the Botany_Bay by SFRD --so you don\'t need to download it-- * This WILL Overwrite, one Key file in Khan System (Khan1_S , so make back_up) (( if you encounter a problem, put it in the San Francisco Shipyards Download area over at BCC ) and Please add a screenshot, and a console report if needed) read the readmes and especially the requirements and also the credits.

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149 downloads

Uploaded:07-02-2012

TOS F39 Research Station

tos_research_station.zip | 790.05 KB

stations or surface facilities. Research stations often performed scientific research that was too dangerous to conduct in populated areas. Some stations also conducted highly classified research. ARMAMENT None

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177 downloads

Uploaded:05-26-2012

JLS Delta Quadrant Pack

delta_quadrant_pack_1.0a.rar | 2.43 KB

it from Here Here is a "MUST HAVE" for all Star Trek: Voyager fans, the JL Studos Delta Quadrant Pack! This is a huge and exstinsive mod, that touches on key species and adventures. That were seen during the Voyager series. This mod reqires at least 2.5 GB of free space, but it's well worth it! With the use of Galaxy Charts v.2, you can now explore 20 immersive system maps, including [i][b]Avery III, Ocampa, Talax, Sikaris, Vhnori, Transwarp Hub, Unimatrix, Tarok, Malon, Krenim, Vaadwaur, Veloce and the Ice, Water & Demon Planets.[/b][/i] Along with canon regions like Fluidic Space, the Void, the Graviton Catapult, with the Caretaker & Suspiria Arrays. The maps are extremely large, that gives an added depth to the quickbattle simulation. On the ships included species from the Krenim, Bomar, Hihydron, Zahl, Mawasi, Species 8472, Devore, Hirogen, Viidian, Dralian and of course the Borg Collective. All the ships are balanced, to give you the experience of actually being stranded in the Delta Quadrant. Like in the Voyager series, you can partake in new means of travelling, like entering Fluidic Space. Using the Quantum Singularity as new interegrated tech, will give you a cinematic effect as your ship enters into the relm of Species 8472. Overall, this ship pack will give the the closest experience of being lost in the Delta Quadrant. So, if you thought you could have handeled things better than Captain Kathryn Janeway? Well here's your chance to test your metal and see if you can survive the riggors of the uncharted reaches of the Delta Quadrant! Getting your ship and crew home, in one piece... Definately Download Worthy! [I]* Galaxy Charts v.2.0:[/I] http://bridgecommander.filefront.com/file/Galaxy_Charts;102501 [i]* Bridge Commander Universal Tool (BCUT) v.8.1:[/i] http://bcs-tng.com/forums/mods/BCUT_1.8.rar [i]* Nano FX2 Beta:[/i] http://bridgecommander.filefront.com/file/NanoFX;23469

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186 downloads

Uploaded:05-18-2012

Moed-Killallewoks BC Nebula Pack

moedkillallewoks_bc_nebula_pack_v2.0.rar | 18.36 MB

new level of dimension and color to your game and make for great screenshots. This updated version corrects many of the .tga\'s included in the original pack. They are now much smoother on the edges and give a more realistic appearance. Enjoy!

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192 downloads

Uploaded:04-26-2012

Daedalus Class _sfrd_

sfrd_daedalus.zip | 3.83 MB

times was not ideally suited to War times. The Starfleet engineers instead chose to use and develop the Daedalus Class, an efficient design with both speed due to the new warp 7 engines, and enlarged space due to the primary/secondary hull design further enhanced by the redesign of the warp core to about 50% its proposed size thus freeing up more space for ship systems or crew quarters. Designed with both exploration and combat operations in mind the Daedalus uses an enhanced deflector array and sensor systems, and uses the newest designs on Phase Cannons and torpedo launchers. The large spherical hull houses most of the ships systems and crew quarters as well as sick bay. A central turbo lift provides access to the twelve decks of the primary hull and corridors ring the interior on each deck. The tubular secondary hull houses the new Warp 7 engine, main deflector and also crew quarters. Secondary systems such as communications arrays and navigational deflector utilise the space provide by a secondary hull. The vessel is the fastest ship in the Starfleet and the strongest given its design and new shield systems not to mention it armaments. (( if you encounter a problem, put it in the Starfleet Reserach an Development [SFRD] Download area over at BCC ) and Please add a screenshot, and a console report if needed) read the readmes and especially the requirements and also the credits.

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122 downloads

Uploaded:04-22-2012

Moed-Killallewoks BC Nebula Pack

moedkillallewoks_bc_nebula_pack.rar | 17.57 MB

in BC as backgrounds. They will add a new level of dimension and color to your game and make for great screenshots. Enjoy!

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138 downloads

Uploaded:04-20-2012

Uss Enterprise Phase2 [sfrd]

sfrd_bcphase2_.zip | 2.21 MB

The ship is fitted with new pylons and more narrow rectangular nacelles; the neck is reinforced and fitted with a new torpedo launcher. The secondary hull is redesigned specifically the deflector dish and surrounding areas. The saucer is left largely untouched except for modification of the hull patterning. This refit was completed in 2271 and left on training missions around the sol system, during this time Chief Engineer Montgomery Scott discovered many improvements that could have been made during the refit, by April 6th of that year the Enterprise returned to space dock and “Scotty” approached Starfleet Command and submitted a new proposal concerning the Constitution Class Refit. This proposal drastically improves on the current Phase 2 refit and it is up to Starfleet Command to decide on its viability. (( if you encounter a problem, put it in the Starfleet Reserach an Development [SFRD] Download area over at BCC and Please add a screenshot, and a console report if needed) read the readmes and especially the requirements and also the credits.

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467 downloads

Uploaded:04-12-2012

DJ Albante Class

djabante.zip | 4.62 MB

shields. The Abante come with a powerful compliment of photon torpedoes. Overall, I would place this ship in the post-nemesis era. The model is nicely detailed and comes with high, medium and low textures. So, if your looking to augment your Federation fleet? The Abante Class will fit the bill nicely! Check it out!

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125 downloads

Uploaded:04-10-2012

U.S.S. Strider

strider.rar | 8.92 MB

well made ship although I wouldn\'t take it up against anything bigger than a cruiser or almost anything from the TNG era, you might not last long ;).

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117 downloads

Uploaded:04-06-2012

Type 9a Cargo Shuttle-Sphinx Workpod [rescaled]

sfrd_type9a_sfrd_sphinx_v1.zip | 5.52 MB

fore and one aft) Capable of carrying the Sphinx Work pod, this shuttle is able to provide engineering assistance from its home of either the large Starships such as the Galaxy Class, or Outposts, Space docks and Star bases throughout the Federation. (This shuttle is scaled to the SFRD Sphinx Work Pod or vice versa) This is a re-scaled smaller Sphinx than the original one released a while ago. SFRD Sphinx Work Pod The Sphinx is an auxiliary craft commonly used at star bases and shipyard throughout the federation and can be found on such ships as the Galaxy Class, Uss Enterprise D. Used for ship construction and repair these small two man vehicles have arms that can manipulate up to 2.3 metric tonnes. The aft compartment can load 4.5 metric tonnes which can be many types of cargo. This is a versatile vehicle and useful to any long-range star ship.

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296 downloads

Uploaded:12-26-2011

U.S.S. Solaris Public Release 1.5_00

u.s.s._solaris_public_release_1.5_00.zip | 21.84 MB

http://www.bc-central.com : Bones - some of his meshes and textures and making a better hardpoint file.. CronocidalGuy (or CG) - for the use of his models and textures Thanks to: JB06 - for fixing the UV errors And many others for their contributions. To install just drag the folders inside the \"Solaris Class Starship MK1\" folder into the STBC root directory. keep an eye out on bc central for updates on this mod incase of emergency update. This mod requires that the latest Foundation be installed, this was tested on an install with the latest KM (Kobayashi Maru) mod but may run without it.

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227 downloads

Uploaded:12-04-2011

U.S.S. Solaris NCC-3526-B Open Beta

u.s.s._solaris_public_beta_2.0_00_.zip | 25.85 MB

the final few battles with the dominion and is armed to the teeth, with quantumn, phased and tricobalt torpedoes, as well as powerfull phasers, speed, and high shield capabilities due to the new self regenerating powercells, plus the warp core which puts out 75% of the ships total power.

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85 downloads

Uploaded:09-30-2011

Enterprise B Retexture of Excelsior Bridge

generation_excelsior_bridge_retexture_full_ver..zip | 9.89 MB

the Excelsior and Ent B bridges. However this retexture is very well made, and a recommended download. Please note that this does not require the original Excelsior Bridge by Viper / LC Amaral. This will also install the bridge as a separate option.

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249 downloads

Uploaded:09-27-2011

Kobayashi Maru -TMP [sfrd]

sfrd_kobayashi_maru.zip | 8 MB

the Line]. (Now you can take the test, Think you-d fair better than Kirk) This comes with 1024 textures and 512ish textures. The registery Number is date of Baz1701-s, child-s birth. Note: this vessel will appear in your Quick Battle menu 'TMP Ships' (( if you encounter a problem, put it in the Starfleet Download area over at BCC)) read the readmes and especially the requirements.

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328 downloads

Uploaded:09-27-2011

D7 a Klingon [sfrd_V3]

sfrd_d7_v3_.zip | 3.56 MB

or 3. this will correct a Mesh error that was found, and this WILL overwrite version 2 if you encounter any errors, place them in the StarFleet Download area. read the readmes and especially the requirements.

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741 downloads

Uploaded:08-20-2011

JL Studios Nova 2

jl_studios_uss_nova_v2.0.zip | 12.69 MB

multi-texture nodes which separate the glows from the base texture which means engine glows on the hull can be applied. In the light, the glows are barely visible and in the dark, they\'re shining brightly. This ship is far improved over that of the original version and very recommended for everyone :)

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497 downloads

Uploaded:07-22-2011

Valkyrie/Venture Scout cockpits

valkyriebridge1.0.zip | 14.18 MB

in ST: Insurrection.

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606 downloads

Uploaded:07-15-2011

Turian Frigate

dm_turian_frigate_v.1.0.rar | 3.86 MB

twice the size. This ship comes with some serious firepower and additional hangar bay holding 10 Turian Fighters.

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471 downloads

Uploaded:07-08-2011

WC Argonaut

wcargonaut.zip | 13.07 MB

Phasers, and torpedoes capable of firing in a 360 degree arc. The ship is heavily armored and features the Quantum Slipstream Drive successfully tested by the USS Proteus. The Argonaut features launchable Mark 1 Valkyrie Class attack fighters- the same class used by the USS Typhon as seen in the game \"Star Trek: Invasion.\"

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44 downloads

Uploaded:06-04-2011

Seated Brex

seatedbrex.rar | 184.39 KB

something different really!

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211 downloads

Uploaded:05-16-2011

Promellian Asteroid System

sfrd_promelliansystem.zip | 1.68 MB

if you have them. But their not required, cause their in this download. NOTE : On some systems you might want to lower your, -time factor- in the Galaxy Charts configuration. read the readmes and especially the requirements. [i]Any question ask at Bridge Commander Central {BCC} in the download are for this file . -tiq- [/i]

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492 downloads

Uploaded:04-08-2011

next_gen realistic_cannon

next_gen_realistic_cannon.zip | 31.57 MB

has been reworked! Blinking lights all new lacars ect,ect.If you like realism this mod is for you! Enjoy!

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923 downloads

Uploaded:12-27-2010

Akira Class Mod Pack

acmpv3.rar | 308.84 MB

will bring the Akiras to a new level. The mod pack is 308 MB. Compatible with Foundation Technologies (FTech) with integrated Reflective Shields, Ablative Armour & Auto-Targeting. Now, this is not just a bunch of replicated ship working off of one or two hardpoints. This ship pack consists of 38 ship divided by three generational tech design. With the FTech plug-ins, each ship is singular in performance, energy output and usage. Working with the Skinning & Damaging Tool (SDT), all the ship are working from one SNS Akira model, modified by JLS Studios. This mod includes tactical/weapons mods contributed by BCS-TNG Scripters USS_Sovereign, USS_Frontier and DKealt. Each of the ship scripts are written too be compatible with the QB/QBR related mods. The sister ships will show up on your (Federation Ship) selection list. The custom ship scripts are compatible with the latest Skinning & Damaging Tool (SDT) and Sub Menu mod. Each ship will have (2) torpedo choice, a different combination among the fleet. Along with (2) fore & aft torpedo pulse launchers, as seen on the Sovereign Class. The phasers have been streamlined from the bulky stock version. The ship names will be familiar, if you enjoyed the single player mode in Bridge Commander, ST: Away Team & the ST: Armada games. I also added the ship names from a historical standpoint. Here are the stats for the Generational Upgrades... [i][b] First Generation[/b] too included plug-ins for the "Engine Overload" mod. This mod will render all ship inactive for 40 seconds. Any enemy ship within 20 kilometers of the Player's ship will be rendered temporarily "incapacitated". [b] Second Generation[/b] will operate with slight alterations to the shields, Torpedo compliments for each ship. Each generation of the Akira Class will be a unique starship within it's own fleet. The "Chain Reaction Pulsar" will be added to the Second Generation of Akiras. [b] Third Generation[/b] will include plug-ins for the "Mannheim Effect" or Self-Mannheim mod. The Akiras will be able to create a "Gemini Effect" like in the Star Trek: Armada series to create a temporal duplicate of the Player ship. The Effect is "Temporary" but should prove a crucial tactical tool in Quickbattle. Each ship from this generational design will have a different power consumption output, for the Temporal effect. [/i] Since this is my Mod, I'll let you rate it.... Enjoy, Blackrook32 [i]* Foundation Technologies (FTech )[/i] http://bridgecommander.filefront.com/file/FTech_Foundation_Technologies_;84343 [i]* MLeo's Submenu Mod (latest version)[/i] http://bridgecommander.filefront.com/file/;68668 [i]* Elminster's Common Weapons Pack v.3.0:[/i] http://bridgecommander.filefront.com/file/Elminsters_Common_Weapons_Pack;5773 [i]* Nano FX2 Beta:[/i] http://bridgecommander.filefront.com/file/NanoFX;23469

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262 downloads

Uploaded:12-21-2010

Type 18 shuttle

sfrd_t18.zip | 877.88 KB

The Uss Defiant was home to 4 such craft and each was outfitted with phaser weapons but could be upgraded with other weaponry should the need arise. The Type 18 could be launched at warp and maintain a warp velocity for a short time though at least one shuttle pod was fitted with a warp drive system probably designed as an upgrade by Chief Miles O’Brien of DS9 during his refitting of the Uss Defiant once it arrived at his station dock.

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14 downloads

Uploaded:12-19-2010

Charleston Class Bridge, generations Bridge Re-work

charleston_class_bridge_v2.0.rar | 14.95 MB

neat The version install was missing the installer, this fixes that.

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252 downloads

Uploaded:12-10-2010

Runabout Bridges

runaboutbridges1.0.zip | 35.48 MB

rear. 2. Early seasons version with transporter in main cabin. Bridges have animated consoles and red alert lights.

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114 downloads

Uploaded:09-25-2010

unimodpack2

unimodpack2.rar | 11.33 MB

class "Missouri" battleship, the Temporal Nebula Class variant "Inova", The Temporal variant Klingon BOP "Sukoy". The TMP Klingon Dreadnought "Kahless", a Klingon Negh'var, A Dominion Outpost. and a "stock" Excelsior from SFC1. This modpack is worth having a look at.

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1179 downloads

Uploaded:09-13-2010

Wraith Cruiser 1.1 Rework

wraith_cruiser_1.5.rar | 60.22 KB

is also a version included for those who doesn't have the Stargate Shippack installed, allowing those people to use the normal BC Warp Traveling System.

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927 downloads

Uploaded:09-02-2010

Redistribute Shields

redistribute_shieldsv1.rar | 9.66 KB

collapsed. Using the "Redistribute Shields" option will balance out the shields by distributing power to compensate. Though this will eventually shorten the life of overall shield integrity, it will give you a fighting chance. This is a nice option to have, and it defiantly enhances your tactical choices. Check it out. . .

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175 downloads

Uploaded:08-30-2010

Lone Starr’s Eagle 5

cyan1d3s_eagle5.zip | 1.18 MB

time [i] Author in future your ScreenShots MUST be in jpg format, the system likes No Other format -tiq- [/i]

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1515 downloads

Uploaded:08-27-2010

Uss Vesta

zvest.zip | 30.97 MB

the seven hills of Rome (Aventine, Caelian, Capitoline, Esquiline, Palatine, Quirinal and Viminal). The class was designed as a multi-mission explorer with state of the art technologies and a number of experimental technologies, including quantum slipstream drive, mark XII phaser cannons, a multidimensional wave-function analysis module, a sympathetic fermion transceiver, and a chroniton integratorto take sensor readings several seconds into the future when the ship was using its slipstream drive. The Vesta Class was found to be one of the few Starfleet classes able to mount an effective defense against the Borg and were assigned to defend the Federation's core systems, including Sol, Vulcan, Andor and Tellar. dimensions: 672 meters long, 182 meters wide, and 87 meters tall

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1058 downloads

Uploaded:08-20-2010

Slipstream for Galaxy Charts

slipstream_for_galaxy_charts.zip | 17.32 KB

mods are prerequisites for the plugin. With this mod, Galaxy Charts will automatically allow Slipstream as a travel method for any ship equipped with at least one Slipstream Drive. Ships designed to use the Slipstream Framework will also be able to use Slipstream via Galaxy Charts with no additional modification. Slipstream travel has only one speed factor, 1.0, and that is around 22x faster than Warp 9.99. This project was abandoned some time ago, and therefore this mod is being released UNSUPPORTED and incomplete. The tunnel is working, but the entry and exit effects are not.

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477 downloads

Uploaded:07-12-2010

Movie Stars Pack

movie_stars_pack.zip | 11.76 MB

Frontier The Undiscovered Country Generations First Contact Insurrection Nemesis Star Trek (2009) Galaxy Quest I hope you enjoy the mod :)

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109 downloads

Uploaded:07-12-2010

Post Nemesis Uniforms

post_nem_uniforms.zip | 434.94 KB

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1410 downloads

Uploaded:07-07-2010

JJ Venture class

jjventure.zip | 19.29 MB

the JJ verse so enjoy

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928 downloads

Uploaded:07-06-2010

Sentinel NX-99000

sentinel_nx99000.zip | 3.55 MB

Type VII phaser system: total output - 45,000 TeraWatts 4x pulse fire conmpact quantum torpedo tubes (2 fore, 2 aft) Defensive Systems: Modulating frequency shield system - total output 1,755,000 TeraJoules Moderate tritanium double-hull, 12 cm ablative armor Low-level structural integrity field Warp Cruise: 7.5 Warp Max: 9.55 for 4 hours Refit: Minor - 1 year, Major - 3 years Type Names to Follow: Dakeen (NCC-99100) Calypso (NCC-99200) Khitomer (NCC-99330) Nefertiti (NCC-99450) Arbiter (NCC-1048-A) Commissioned: 2385 Sentinel class ships are the backbone fleet of the frontier guard and border patrol stations. Their mandate is to enforce local territorial boundaries for the Federation and keep communications with our border planets secure. Modeled after the Defiant class that was so successful in the Dominion war, they are a smaller and more efficient version of those ships, with a very Spartan sense of construction. The Sentinel is not designed for prolonged duty assignments. Her maximum duty time out in the field is up to and including 45 days. Exceeding that limit places strains on both the warp core power system as well as the life support system. Departing from the more "traditional" Starfleet ship types, the Sentinel's warp core is placed not vertically, but at an angle. This allows for a much larger core, which in turn produces more power for the ship size, as well as increasing her range and warp speed. Unfortunately, this also places strains on the power matrix, which is prone to overload if not watched carefully. To counter this, Starfleet has reduced the power transfer rate to most systems during non-combat. A sizable increase in power consumption when at combat-readiness is normal, but prevents heavy power loading on more than two major systems at once.

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263 downloads

Uploaded:06-19-2010

ExcaliburBridge-NemReTex

excaliburretexture.zip | 6.35 MB

and normal lighting.

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946 downloads

Uploaded:06-09-2010

BC Aftermath Cardassian Union

bc_aftermath_cardassian_union.rar | 12.17 MB

Author: NEXT time add a contact point , where people can get in touch with you, it is Important. -tiq-[/i]

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205 downloads

Uploaded:06-04-2010

Kelvin and Kelvin-prise

kelvin_ships_v1.zip | 7.72 MB

pulse phasers, the USS Kelvin has an array of dorsal and ventral phaser turrets or cannons, which emerge from specific panels on the saucer's surface. Using the same technology as the Kelvin, a constitution-class prototype was also built.

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1446 downloads

Uploaded:06-04-2010

Star Trek (2009) Kelvin Fleet

wc_kelvin_fleet_v2.zip | 24.64 MB

This is what you get: USS Kelvin USS Saladin (Kelvin variant) USS Centaurus (Quad) USS Hood (Quad) USS Walcott (Quad) USS Constitution (Kelvin/Constitution hybrid) USS Enterprise (Kelvin/Constitution hybrid) USS Farragut (Trike) USS Mayflower (Trike) USS Truman (Trike) USS Reliant (Trike variant) USS Saratoga (Trike variant)

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992 downloads

Uploaded:06-03-2010

Baz1701 JJ Enterprise Mk4

bcjjprisemk4.rar | 11.29 MB

all departments, which explains the differences between this Enterprise and the one seen in The Original Series.

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145 downloads

Uploaded:05-27-2010

Dauntless Bridge

dauntless_bridge.zip | 555.16 KB

the belongs on the Dauntless. THIS WILL OVERWRITE THE STOCK GALAXY BRIDGE

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167 downloads

Uploaded:03-16-2010

CG Sovereign SLF Upgrade

cgsovereign_upgrade.zip | 16.75 KB

want to include some screen shots, people like to see thing before, they download them. -tiq- [/i]

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2369 downloads

Uploaded:02-09-2010

Baz1701 Narada

bcnarada.rar | 7.76 MB

encountered the USS Kelvin.

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849 downloads

Uploaded:12-30-2009

TOS Kelvin

kelvin_tos.zip | 767.39 KB

Dorsal) 2 Photon Torpedo Tubes (2 Forward)

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373 downloads

Uploaded:12-26-2009

FoaS Excelsior NCC version

sfpxmas2009nccexcel.rar | 2.96 MB

hand. The textures are huge and detailed, and FoaS has once again thrown in his own style with the orange deflector. I can't tell the difference bewteen the NCC and NX versions, but atleast if you are one of the people who make thir own registries, you'll be able to have 2 of these beauties to use at the same time, since it's not setup for the ID mapping.

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2126 downloads

Uploaded:12-25-2009

Minbari Sharlin Class Dreadnought

minbarisharlin.rar | 17.19 MB

Babylon 5 episode. This vessel is most identifiable in the Minbari Federation. On testing this beauty in Quickbattle against other Babylon 5 ships. The Sharlin is balanced to the ship, as related to the series. So if your looking to reenact your favorite Babylon 5 scenario, like the "Battle of the Line"? Then this will be a worthy addition to your B5 inventory. Worth having a look at...

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799 downloads

Uploaded:12-25-2009

TOS Starfleet Headquarters

spacedock_tos.zip | 898.28 KB

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845 downloads

Uploaded:12-10-2009

Arsenal Class Bridge Prometheus Bridge retexture

arsenal_class_bridge.rar | 25.28 MB

resolution, create a folder titled "medium" or "low, depending on your needs, copy the textures from the high folder into that one THIS WILL INSTALL AS A SEPERATE BRIDGE it will NOT overwrite the prometheus bridge [i] Note to Author:: please in future, convert All screen shots into jpg format , it is only style, the system will accept. -tiq [/i]

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436 downloads

Uploaded:11-22-2009

Refit Akula Class - U.S.S. Swiftsure

tudwakula1.0.zip | 7.61 MB

Destroyer - simmilar to a Sabre or Norway class. The ship's systems are damaged, however, so some thought must be put towards maintaining the ship's power during battle. The USS Swiftsure comes with a brand new hardpoint and weapons, as well as textures with heavy damage and burn marks. Also included is a hotfix for the USS Akula and ISS Phobos which sorts out a few imperfections in the model (installation instructions in readme).

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1159 downloads

Uploaded:10-04-2009

QBStartShip & Bridge Selector

qbstartshipselector_v0.96.zip | 4.42 KB

be compatible with USS_Frontier's Galaxy Charts v.2. This mod will add convenience to your BC gaming experience. It is recommended by the Author to only use this in the GC v.2's. War Simulator. This means [b]not [/b]loading up to a scenario. As with using Galaxy Charts, you don't have to. This is also useful, if you have been having problems with your Bridge menu scroller. This mod make that "obsolete". Check it Out!

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252 downloads

Uploaded:09-03-2009

FreedomIII station

sfi_r3_freedomiii.zip | 7.74 MB

TiqHud) Assigned to Region Three Note: the author said "I tried to stay as close to stock on the weapons, as could, this is a not exact copy of the picture on the FreedomIII website." but it is close.

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1451 downloads

Uploaded:08-21-2009

addship

addship0.4.zip | 64.94 KB

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11865 downloads

Uploaded:08-13-2009

Galaxy Charts

galaxycharts_v2.rar | 1.23 MB

This mod comes as a manual (cut & paste) only. For those of you who are familiar the old Starfleet Command [SFC] and Star Trek: Armada series. USS_Frontier has brought a touch of both those game's more fun aspects too Bridge Commander! You, the Player now have a virtual [b]"Interactive Galaxy"[/b] to roam & explore. In this interactive "living" Galaxy, events are happening all around you. With new Graphic interfaces. You can join in Fleet operations. Buy and sell. To build your Imperial ambitions! I've just finished testing this mod. And I'm still blown away with the choices in functionality. Here they are, but you have to see it too believe it..... [b]((NEW Major Features)) Galactic War Simulator w/GUI Fleet Movement Customized Warp Speeds threw the Helm (Warp, Slipstream etc. with some ST canon surprises) Strategic Command (Open up the sub space comms, for the latest in your QB universe [i][u]it's ALIVE![/u][/i]) GC Systems Friendly, Enemy, Neutral now Identified by color coding (Friendly: Blue/ Hostile System: Red/ Neutral System: Yellow/ Player Region: Green/ Allied: Light Blue) Random Defense Force/ RAF Enhanced (randomly calculating, defending systems of importance) Galactic Economy (Buy & Sell your Assets, Ships & Bases) Star System Development (Those starships & bases aren't cheap! Build your Empire's wealth & prestige) Military Command / Diplomatic Negotiation (make war or barter for a tenuous peace) Save Game Feature (Save your favorite scenarios & skirmishes for prosperity) And even MORE![/b] That does not even begin too scratch the surface, with Galaxy Charts v.2. This mod is highly customizable. With plug-ins, you can now create your own races and systems. I would say that with this new mod, the possibilities are endless! Galaxy Charts v.2 bring substance to this grand old game, we love as Bridge Commander! Definitely Download Worthy !

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757 downloads

Uploaded:07-24-2009

Tactical Display Icon Editor

tdie_1.0.5.rar | 831.25 KB

comes in self extracting .exe file. So all the hard works is done for you. This utility will give you greater control when editing your tactical icons. You will need Net Framework 3.5 SP1 or higher for this utility to work. The new (TDIE) should allow anyone use to making their own HP's heart beat just a little faster, lol. Here are some of the features that this new utility will extend to you... [b]* Autoload Icons * Auto Apply changes made to Hardpoints * Change Icon Background * Show Non-targetable Systems * Arc/Indicator Editing * Manual Arcs/Indicators switch * Damage Editing[/b] I would say that this mod is practically "nOOb" proof. but that is a contradiction in terms. Regardless, I would definitely recommend this utility for the Novices and seasoned Hardpointers... Worth taking a look at! [b][i]* Net Framework 3.5 SP1 or higher:[/i][/b] [url]http://www.microsoft.com/downloads/details.aspx?FamilyID=ab99342f-5d1a-413d-8319-81da479ab0d7&displaylang=en[/url]

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224 downloads

Uploaded:07-17-2009

Dkyr Hardpoint

new_dkyr_hp_.zip | 79.14 KB

http://bridgecommander.filefront.com/file/Vulcan_Dkyr;100895

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1652 downloads

Uploaded:07-15-2009

Frontier's Tech Pack

frontiertechpack_v1.1.rar | 32.24 KB

based. Four are projectile based. This modification works with all A.I. ships. But be warned. Using this tech will give your enemy/opponents the same abilities. The updated Frontier's tech pack include the following... [b]Ship Based Tech: Auto-Targeting Advanced Hull Tech Five Second God Phaser/Disruptor Projectile Based Tech: Electro-Magnetic Pulse (EMP) Nano Probe Tech Computer Virus Tech[/b] I would recommend this update, for any player. Who like to augment their overall tactical choices in Quickbattle. This means your enemy will have the same advantage of course. So, let's see if you have what it takes? When dealing with a level battlefield.... Definitely Download Worthy!

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2846 downloads

Uploaded:07-13-2009

CR Borg Tactical Cube

crborgtacticalcube2.zip | 12.38 MB

for the faint of heart, If your operating a PC on the low end. This Tactical Cube is highly detailed. Most notably with attached weapon nodes. With the pulse weapons giving the Borg a more defined target coverage. The mod comes with new custom weapon textures and tractor beams. In testing the Tactical Cube, I could only cause minimal damage- even with a Fleet of 35 Starfleet ships. But I noticed you will have a better chance, if you combine your fleet in a cooperative Armada. Using Federation, Klingon and Romulan Ships- The heavy hitters mind you. So if you think you can handle this newly assimilated technology? Definitely Download Worthy!

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1055 downloads

Uploaded:06-06-2009

Power Transfer

powertransferfixed.zip | 2.1 KB

beam/powered armor is exhausted. The script is compatible to BCS-The Beginning's engineering menu fix. Hopefully in this version BCS*TB is really completely optional. Thanks to USS Sovereign for the heads up.

Download

620 downloads

Uploaded:05-10-2009

ZM System Pack w/ NanoFx2 patch

zmnanofix.rar | 6.63 KB

Download

682 downloads

Uploaded:05-05-2009

HJEnterprises Akira Bridge Retexture

hje_akira_bridge.rar | 37.31 MB

and redone textures in other areas.

Download

848 downloads

Uploaded:04-26-2009

BC Ship Auto Modder

bcshipmod.exe | 280.5 KB

will not provide support for the programs use. This is a Command Line Program. NOTE: I'm Planing on writing a GUI Program, witch I will support a somethime

Download

524 downloads

Uploaded:04-11-2009

Luna class texture fix

luna_fix.zip | 3.71 MB

released with the original mod. This also includes an alternate texture for the ventral saucer.

Download

1733 downloads

Uploaded:03-20-2009

Luna Class

luna.zip | 9.17 MB

Ambassador but weaker than an Akira. SPECS Length: 450 m 9 Phaser Arrays 2 Fwd Photon/Quantum Torpedo Tubes 2 Aft Photon/Quantum Torpedo Tubes

Download

4348 downloads

Uploaded:03-18-2009

Ancient City + Atlantis Pack 0.9

ancient_city_atlantis_pack_0.9.rar | 9.83 MB

installed the Stargate ship packs I+II installed in order to launch them via Shuttle launching framework. Some tactics: The Ancient City is powerful and you won't survive alone against this. When you take a fleet, choose a small and more maneuverable vessel and concentrate your fire at the bottom shields, destroy the Sub light engines first and then the ZPM Module. When you fly the Ancient City, avoid to be hit at the bottom shield, and try to be hit at the top shield. Atlantis is not as powerful as the Ancient City. The shields are only 1/3 as strong as from the Ancient City and you will encounter that your running out of energy, so you have to manage it wisely and the drones too (you only got 120 of them!!)...

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1697 downloads

Uploaded:03-13-2009

Wraith Cruiser 1.1

wraith_cruiser_1.1.rar | 3.23 MB

can be launched using the Shuttle Launching Framework. The Cruiser is mainly used as an Escort ship for the hives or as a patrol vessel. Although it might be small when compared to a hive ship it is still fairly big when compared to Star Trek Ships. The ship itself is balanced towards the other stargate ships, so it won't be balanced against any Trek ship, although it would be still fun to fight between the wraith and the Federation ships. The ship itself is fairly detailed, and also fairly accurate when compared to the show. The hardpoint is also fairly accurate mainly because it has no shields. For fun try using this ship against either an normal Daedalus Class (the one without the Asgard weapons) or even a Goa'uld Ha'tak. Recommended Files Wraith Dart (Either the Single File or in SG Packs 1 - 3) Shuttle Launching Framework (To Launch the Darts) There are only some minor changes: I've added Low and Medium textures for those who play with these settings and I've added the author of the Wraithcruisermodel in the readmefile.

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1135 downloads

Uploaded:02-02-2009

Generic Bridge Module (Early TNG)

etngbridgev2.rar | 8.2 MB

replacing the RED ALERT display to something that looks a bit more like what we saw in the various films. It's not perfect but it's better than it was in version one. Installation is simple, this will overwrite your existing ETNG Generic or if you have not downloaded the first version, it will install the bridge so you do not have to go file hunting. Enjoy!

Download

3631 downloads

Uploaded:01-04-2009

DJ Leonidas Class - USS Raptor

djraptor.zip | 15.4 MB

successful in close range, heavy fighting engagements. While the ship does not have the firepower of a Century class starship, it is capable of absorbing extensive damage, typically much more than any ship in its own category or better. The Raptor is a large ship with high resolution 2048x2048 textures."

Download

920 downloads

Uploaded:12-29-2008

Generation Bridge Refit II

grefit_ii.zip | 15.81 MB

lightmaps and brighten up some redone colors and reflections.I went with the darker environment to give a more serious look to it, I hope most of you enjoy. NOTE: this will overwrite your Generations Galaxy Bridge, it will [i]not[/i] install as a separate set.

Download

294 downloads

Uploaded:12-24-2008

BC Supermod

bcsupermod.rar | 344.42 MB

Download

3 downloads

Uploaded:11-03-2008

USS Apex

ussapex.zip | 1.54 MB

Launch-s] http://bridgecommander.filefront.com/file/Shuttle_Launch_Framework;39370 [i] Note to Author: [b] It was more than likely an oversight on your part , [/b] But the Next time a ship, you upload With Out the mention of Shuttle Launch capabilites , and Not giving Credit to Evan Light aka sleight42 for his Shuttle Launch ,the file will not be posted and deleted and returned to you for you to correct, then resubmit, but these people have put a-lot of work into these addons. and deserve to be noticed [/i] not bad ship

Download

353 downloads

Uploaded:10-25-2008

Shuttle Launching Nova-s and Waverider

waverider_and_shuttlelaunching_novas.zip | 3.97 MB

shuttlebay. This is Hped with the stock weapons and stock sounds, so as to keep it low computer friendly. take note of the folks that put it in BC for us to use. [check out the readme] Note: This will not Overwrite, the Novawaveriders you may have downloaded before. it is called Waverider not NovaWaverider [so no overwrites], Works best if used in a KM1 install, since the Nova-s are there already. especially the sub Menu for the Waverider. Required ==== http://bridgecommander.filefront.com/file/Shuttle_Launch_Framework;39370 there are a few more in the readme.

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1258 downloads

Uploaded:07-24-2008

Cardassian Crew Total Conversion w/ Galor Bridge

cardassian_crew_galor_bridge_refit_v.1.0.rar | 28.96 MB

mod. You can install the mod manually. Or you can use the .EXE automatic installer, where all the hard work is done for you. This mod basically gives you the option to play BC as a Cardassian bridge commander. Mutator controlled, the Cardassian bridge crew will not only change in Appearance, but in name as well. Most notable about this new crew? Cardassian females a first for Bridge Commander. I originally made this mod as a request from Apollo for the now defunct ATP: Dimensions. This mod also come with a custom Galor Bridge, this a stand alone set and will not overwrite the original Galor Set released by 3rd Era. Also included for those of you who are using the Male X.O. Total Conversion. An alternative Male Cardassian X.O. controlled by Mutator. This mod is offered in .rar format and is optional. So, you have problems with the Federation and Klingon Empire's ever expanding borders? Now, You can take matters in your own hands! And defend the interests of Cardassia, As a member of the Cardassian Militia! Since this is my Mod, I'll let you rate it... Enjoy! [i][b]* Cardassian Crew Patch:[/b] http://bridgecommander.filefront.com/file/Cardassian_Crew_w_Galor_Bridge_Refit_v10;92496[/i] [u] Recommended Ship Pack:[/u] [i]* Dominion Wars Cardassian Ship Pack: http://bridgecommander.filefront.com/file/Dominion_Wars_Cardassian_Ship_Pack;41344[/i]

Download

5009 downloads

Uploaded:07-07-2008

Wraith Hive Ship

wraith_hive_ship.rar | 12.44 MB

(and the ones currently available have many inaccuracies). Since it's only a preview, it doesn't have all the finishing touches like launchable Darts or speculars. However everything neccessary is included, as is the modified plugin that prevents the nukes from the last pack from hitting the ship every time. Hopefully you'll all enjoy blowing it up a few times with the rest of the pack until the final version comes out with the new pack.

Download

1038 downloads

Uploaded:06-16-2008

Valkrie Fighter

valkriefighter.zip | 688.04 KB

fun!

Download

1065 downloads

Uploaded:05-29-2008

Lints Brel

lints_brel.rar | 4.77 MB

Version This is my file, so ill let you guys rate it, Enjoy! -Lint

Download

1792 downloads

Uploaded:05-27-2008

Intrepid NV-01

intrepidnv01v2.rar | 1.89 MB

Download

5476 downloads

Uploaded:05-19-2008

JLS Federation DamageFX

jl_studios_federation_damagefx.rar | 11.18 MB

came up with an idea and here's the results. BE AWARE : They will overwrite your current Nanofx damagefx.

Download

393 downloads

Uploaded:04-29-2008

Realistic Torpedos

realistictechnologyrealistictorpedos_install_1.2.exe | 2.31 MB

subsystem rather it translates the torpedo through the shield and resets the damage caused, based on the type of torpedo and shield penetration, the torpedo is then free to hit the hull directly), an energy draining torpedo for which you can configure the type, Gramaxtic and Antigravamextic torpedoes, shield depleting (hyperon) torpedo type as well as a Poleron torpedoes which cause damage to any system of the targeted type on the vessel upon impact, Now also a Shield Disruptor.

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4310 downloads

Uploaded:04-27-2008

DJ Valiant Class

dj_valiant_class.zip | 11.88 MB

offensive and defensive capability on a large scale into the 25th century.

Download

6195 downloads

Uploaded:04-20-2008

DJ Galaxy Class

dj_galaxy_class.zip | 37.19 MB

These two ships are easily the best and most canon Galaxy class and Venture refit i have EVER seen in Trek Gaming history and i think they will never be topped, This mod could\'nt be anymore download worthy!, I smell a mod of the year. GET IT NOW! \"From The Author\" There are two vessels in this mod. The USS Enterprise D, and the USS Venture. Both ships are canon to television. Both the Enterprise and the Venture have fully functional saucer seperation modes. Both ships are equiped with powerful, overlapping phaser arrays, and are capable of firing torpedo spreads of up to 10 torpedoes at a time.

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415 downloads

Uploaded:03-28-2008

TGLEdit .NET

tgledit.exe | 100 KB

Download

1058 downloads

Uploaded:02-25-2008

Realistic Technology 1.1

real_tech_1.1.rar | 1.39 MB

powers of almost any kind including roots with a pow(x,y) command, as well as a script to calculate which shield facing was hit by a weapon. The Realistic Torpedos Add-on provides the following features: • Phased Torpedo (both temporal i.e. croton, and Quantum i.e. phased Plasma) • Gravimetric/Anti-Gravimetric Torpedo • Energy Draining Torpedo • Hyperion (Shield Draining) Torpedo The Realistic Shields Add-on currently only includes the Retentive Shield This release includes • Realistic Technology 1.1 Framework (Core System) • Realistic Torpedos • Realistic Shields for those with the privious version you might want this

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2631 downloads

Uploaded:02-17-2008

CE Nebula Class Pack

cenebulapackv1.zip | 21.19 MB

the BEST Nebula Class Vessels Available! Grab it now! NOTE: The CE Nebula has compatability issues with Captain Russells (CR's) Nebula Class pack, this stems from both packs using the same ship file names in the scripts/ships directory of your BC Install. For anyone who wishes to download this pack you must first uninstall CR's Pack or delete the "nebulae" file in the scripts/custom/ships directory, after which the pack should work properly. This is clearly stated in the readme. From The Author "The CE Nebula Class Pack represents my efforts to bring a canon Nebula Class to Star Trek Bridge Commander™. The CE Nebula was based on the original work of Erazoren from his U.S.S. Endeavour Nebula Class. The original model has since been re-edited with several areas being tweaked or replaced completely. Included in this ship pack is the Standard Nebula Class as well as the Phoenix Science variant. New textures have also been made to closely resemble the Nebula Class studio model and new hardpoints help to give the feel of a canon Nebula Class when playing it ingame. The CE Nebula Class Pack also has bonus material which includes Canon Nebula .nif files complete with square deflectors. Alternate deflector textures, and Blank registry textures so you can create your own registries for BC."

Download

444 downloads

Uploaded:02-15-2008

USS Victory (defiant class R3)

sfi_r3_victoryncc74208.zip | 2.5 MB

to the ship but will do a lot of damage to most vessels. This ship is also armed with two phaser banks and 2 torpedo tubes capable of firing 6 torpedoes forwards. The Victory has a strong offence but lacks defence and will stuggle against mainy heavy cruisers. The Victory can take on several ships larger than its own size but in turn its small size is also a disadvantage in that it cannot take the same amount of damage as ships with similar firepower. The Victory also includes a cloaking device, which is very useful for hit and run attacks against any enemy targets.

Download

450 downloads

Uploaded:01-22-2008

Bridge Plugin Core

bridgeplugincore2.rar | 1.36 MB

weeks. The whole thing comes in a nice installer so there shouldn't be any troubles installing, any problems should be reported at BCU technical support where the team will be keeping an eye out. This new version fixes issues with the single player campaign.

Download

1459 downloads

Uploaded:01-15-2008

K\'tinga Class

lints_ktinga.rar | 3.77 MB

to the DS9/Dom War Era K\'tinga Class\" You do need to read the readme, to see who did what.

Download

1173 downloads

Uploaded:12-26-2007

Manheim Effect

self_manhiem.zip | 1.03 MB

was inspired by the TNG S1 ep.24 "We'll Always Have Paris". And the Star Trek: Armada series. The Manheim Effect is used as a tactical weapon. You can cause a temporal distortion, and actually create a temporary temporal "Duplicate" of the Player's ship. You will get a dramatic cinematic cutaway scene of the temporal effect in progress. With convincing Sound effects. On testing the effect, the temporal ship will appear new and pristine, while the player ship maintained substantial damage. You will need to reestablish your target lock any attacking enemy ship. This effect should last long enough for you to deal with any desperate situations you may encounter in Quickbattle. I would suggest this mod for those of you who like to augment your tactical choices. Definitely Download Worthy!!

Download

304 downloads

Uploaded:12-24-2007

Bridge Crew Neck Mod

brigecrew_v.2.7z | 694.12 KB

your brige crew will have either Red or Teal matching necks with uniforms. This mod has been tested with KM 1.0 and should be completely compatible. this has been submitted by Officerpuppy a nice addition for your bridge crew

Download

7329 downloads

Uploaded:11-14-2007

FTech ( Foundation Technologies )

foundationtech20051126.rar | 97.84 KB

and ship modders can add (new) technologies to BC (and it\'s ships). It provides scripters with the basic structures to create new things of which you only need a couple of things to add and you have a new technology and it allows an easy setup for loading your new technology into BC. And it provides ship modders an easy way to include technologies to their ships. It also incorporates Inaccurate Phasers for as well the torpedoes and pulse weapons and for non-player ship. In the standard package there will be several technologies included of which you will be familiar through ATP. FTech is more or less designed to be \"the next level\" for ATP. But all the technologies are plugins. there is also included in the file a PDF document, that will help you add the seperate Techs. do read the readme and the PDF after you download this.

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2882 downloads

Uploaded:10-09-2007

U.S.S. Dauntless

jl_studios_dauntless.rar | 19.54 MB

mesh work is of a higher quality that the old P81/Rick Knox's Dauntless. The textures have been modified to give the Dauntless a more up to date look. You will need the following requirements, Latest Foundation, NanoFX2.0 Beta, Slipstream Framework., As for the Hardpoints. Armed with Photon Torpedoes by Zambie_Zan. She handles like a light cruiser. Officially this is not a Federation Ship. This ship was only a lure to catch the Voyager Crew's attention. Definitely worth having a look At! [i][b]* U.S.S. Dauntless (Patch)[/b] http://bridgecommander.filefront.com/file/Fix_for_Dauntless_the_recently_released_ship;83553[/i]

Download

1942 downloads

Uploaded:08-28-2007

Different DryDocks

sbp07_drydocks.rar | 6.55 MB

DryDock (Grey Color) two versions , then we have the Generations DryDock and finally the Pre TNG DryDock. Do read the readme, it has some good information. as you can see from the screens [below], they are well developed docks, you will have fun recreating the Launch sequence from Star Trek the Motion Picture. Enjoy them

Download

1056 downloads

Uploaded:08-07-2007

Asteriod Base

asteriodbase.zip | 835.96 KB

to the teeth, she is an excellent example of Outpost defense. I tested this Base against a Reman Scimitar and (3) Saif Battlecruisers. The Asteriod Base made short work of them, but she did not come away unscaved. As for strength? I would guage this around Post TMP to Post Nemesis. The Asteriod base seems to be able to handle any ship from this time frame save the Borg. I would suggest this base for those who like to customise their QBR scripts. One can never have "enough" starbases. And the Asteriod base fits the bill nicely. Definately Download Worthy!

Download

3412 downloads

Uploaded:08-07-2007

NanoFX GE Model Viewer Alpha

nanofxge_model_viewer_alpha_1.1a.rar | 24.63 MB

viewer comes with a pre-selection of ships ported from Bridge Commander. The ships and planets will be highly detailed. This is includes .BMP maps that give the viewer an "unimagined" level of detail, not seen even in the BC modding scene today. You can also control your backgrounds, ship movement and such. Just to give you a taste of what's to come. The Main Goal of this project is too break away from the "confines" of the (old and dated) Bridge Commander game engine. With NanoFX GE's potential. We will be able to take the best of Bridge Commander and expand to new and exciting Horizons. This [b]"IS"[/b] the real deal folks. We have some of the most talented people in our modding community today, assisting Nanobyte to this end. In order to use this utility. You [b][u]MUST HAVE THE FOLLOWING[/u][/b] Microsoft .NET Framework 2.0, A decent video card that supports Pixel Shader 2.0 w/ 3.0 capabilities and 2/13/2007 DirectX 9.0c installed on your PC. If you don't have them, this utility will not work. [b][u]**PLEASE NOTE: THIS IS NOT A MODIFICATION FOR BRIDGE COMMANDER, BUT A STAND ALONE VIEWER WITH SAMPLE SHIPS THAT WERE PORTED TO IT FROM MODDED BC.**[/u][/b]

Download

2622 downloads

Uploaded:07-25-2007

Pegasus Bridge

pegasus_bridge.rar | 21.77 MB

captain, and he and Ensign William T. Riker managed to fight their way to an escape pod. The ship was lost shortly after. Years later, Admiral Pressman commanded the USS Enterprise to recover the vessel, and unique "properties" of the vessel came into light. ALL this was DONE BY Bsilver2928, Barihawk and 3rd Era Bridge Team One can never have too many bridges Screenshots tell a lot, but not all so get this. There is some alternate carpets included tells more in the readme file. Read the readme file some good information there.:D

Download

3399 downloads

Uploaded:07-05-2007

U.S.A.F. Odyssey

usaf_odyssey_season_10.rar | 8.2 MB

original Odyssey weapons. The Karolev and Dedalus weapons will not be modified. You can install this ship without the Stargate Ship Pack or Battlestar Galactica Fleet Pack, but i suggest the download of those packs, because they are great. Read All of the Readme file (Note to the author, Please include your email with every file you submitt)

Download

2997 downloads

Uploaded:05-25-2007

GravityFX

gravityfxv1.0.rar | 6.16 MB

explain them, let’s just jump to the list of some of the features of the mod: -Makes Planets and Suns in the game generate an gravity well, which will pull ships whithin it's radius. -Includes the set called "Psi's Blackhole", which contains a blackhole. -Has an menu in UMM to set some options of GravityFX. -Can make torpedoes create an gravity well upon impact, with the use of plugins. -Can make ships have an gravity well, if they have an gravity generator subsystem. -Can also make ships not to be affected by any gravity well, with the use of plugins. -Includes the System Map, which is a window opened in the science forum, that shows a map of the surroundings of the player, including planets, ships, etc. -Includes another menu in science called "Gravity Sensors Menu", which shows gravity-related info about ships, and also has some other features. -Includes a menu in enginnering called "Gravity Generator Options" which shows the status of the player's ship gravity generators, allowing you to change the power of them aswell. -Can show information about some objects on the BC 3D map. And some other options and features, covered deeper in following topics on this readme. And MAKE SURE to read the Full Readme, which is contained in the RAR file, after you download GravityFX v1.0 [b] ***** WARNING!! PLEASE NOTE!! *****[/b] Do NOT use the .exe installer. As it turns out, the .exe does not install a GFX folder, which it's absence causes a BSOD. So please instead install this manually, by copying the contents of the folder "Manual Install" into your BC Directory. Apologies for any inconvenience. ------------ REQUIREMENTS ------------ - BC 1.1 - Foundation - EarthFX (also know as "Planet Classification Script") [included] - Unified Main Menu [optional (strongly recommended)] With this you'll be able to set some nice settings for GravityFX in the game configurations menu.

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5790 downloads

Uploaded:04-30-2007

Prometheus Bridge

prometheus1.1.rar | 19.47 MB

changes: [list] [*]Fixed installer error where bridge would not install without BPCore. [*]Fixed WalkFX issue where player would fall through the floor. [*]Cleaned up a few textures. [/list] BPCore is recommended but not required.

Download

305 downloads

Uploaded:04-05-2007

Chimera

chimera1.0.rar | 1.28 MB

Download

2993 downloads

Uploaded:03-09-2007

SW TIE Fleet Pack

tie_series_v1.rar | 8.88 MB

own plugin. You need: SubMenu I HIGHLY Recommend the Single Pulse toggle, as it WILL be required for my next SW pack. The Fighters show up in: Star Wars Ships > Imperial Ships >Fighters required: http://bridgecommander.filefront.com/file/SubMenu;68668 (for future reference, can you add the link in your readme to your required file (s))

Download

2005 downloads

Uploaded:03-08-2007

Boelkow´s Nemesis Sovereign

nemesis_sovereign_0.9.7.rar | 5.59 MB

this thing flew circles around my War Refit Galaxy during tests, and in a slugging match it is about equal, depending on who shoots first. In all, this ship rocks.

Download

1358 downloads

Uploaded:02-28-2007

TNG Dyson Sphere

tng_dyson_sphere_beta.rar | 1.64 MB

apparently a true scale representation, meaning it\'s HUGE.

Download

1195 downloads

Uploaded:12-11-2006

Enterprise-I

enterprise_gemini.rar | 10.33 MB

future, TMP , TNG , NX era ships don't stand a chance , agianst this vessel.

Download

340 downloads

Uploaded:12-09-2006

Bridge Plugin Core

bridgeplugincore.rar | 2.28 MB

couple of weeks. The whole thing comes in a nice installer so there should'nt be any troubles installing, any problems should be reported at BCU technical support where the team will be keeping an eye out. Please remember this is just the core, you should'nt notice any changes after installation. BP0.8 users, ensure you install the Nullifier before installing this.

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154 downloads

Uploaded:12-06-2006

Coyaver Lcars

coyaverlcars.zip | 419.48 KB

already have the Coyaver Retexture. If you don\'t have yet download it from here: http://bc.filefront.com/file.info?ID=26147

Download

84 downloads

Uploaded:12-02-2006

SFP - Enterprise B

sfpenterpriseb.rar | 2.26 MB

easily take on small TNG vessels as well as some of the medium sized ones, although is not a match more modern ones such as the defiant. This ship is a recommended download.

Download

29 downloads

Uploaded:11-29-2006

DKealt Torpedo Pack

dkealt20torpedo20pack.rar | 2.23 MB

Download

1539 downloads

Uploaded:11-09-2006

Shuttle Type 11 g (admiral ames)

aabc_federationtype11g.zip | 2.94 MB

no longer exisits

Download

96 downloads

Uploaded:11-06-2006

Galaxy-class Dreadnought

crgalaxydreadnought.zip | 11.27 MB

Trek TNG. This ship is very powerful and can take on lots of ships at once. There are four named versions of this ship and one blank version. This ship can rip through several other heavy cruisers while only taking minor damage if any at all, for example the Cardassian Hutet, Dominion Battleship and the Romulan Warbirds. The Galaxy Class Dreadnought is armed with Numerous Phaser arrays covering most of the hull including two powerful pulse phaser banks and one more powerful phaser under the saucer section (the same one that ripped through a negh'var in the TNG Finale). Although that weapon would actually be balanced with most ships the rest of the weapons are too powerful for its own good. This ship was balanced against the other Dreadnoughts and ships from the BC Super Mod ([File=50772]Located Here[/file]) suggesting that this ship would be too powerful for most of the other ships found within the game (with the exception of a borg cube).

Download

1007 downloads

Uploaded:11-04-2006

Space Station K-7

k7_1.zip | 636.94 KB

Download

1848 downloads

Uploaded:10-24-2006

Jedi Starfighter

jedistarfighter.rar | 1.62 MB

Download

2384 downloads

Uploaded:10-16-2006

SNS Galaxy X

scottssnsgalx.zip | 4.16 MB

excellent hardpoint and it doesnt overwrite the P81GalaxyX as far as I can tell. Good work on making ugly lovely. If you dont agree just check out the screens below.

Download

3601 downloads

Uploaded:09-19-2006

CR Intimidator-class Super Destroyer

crintimidator2.zip | 17.24 MB

Warbirds, Cardassian Hutet and perhaps even powerful ships than those (or more at once). These ships are armed with Photon, Quantum and Phased Plasma Torpeodes, these weapons alone can rip most ships to shreads (thats if you fire the torpedoes like mad!!). There are several named ships (and one blank texture) included based on three different hardpoints, the NX Intimidator, Intimidator as well as the War Intimidator. The NX version only includes photon and quantum torpedoes, the weakest shields, hull and phasers mainly because it is the prototype version of the Intimidator. The Intimidator includes stronger weapons, all three types of torpedoes. The War version is the strongest version of the Intimidator and includes stronger armour (which is shown on the hull), both quantum and phased plasma torpedoes. NX Intimidator - USS Intimidator(NX) Intimidator - USS Adjudicator, USS Intimidator, USS Enterprise-F, USS Weinberg War Version - USS Schwarzchild, War Intimidator,

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2129 downloads

Uploaded:08-19-2006

B5 Centauri Warship

b5_centauri_p_w_complete.zip | 3.14 MB

ship has many weapons too.

Download

853 downloads

Uploaded:08-16-2006

2048x update

2048x.zip | 19.46 MB

planets textures, they provide some stunning views.

Download

3105 downloads

Uploaded:08-15-2006

Galor Class Bridge

galorclassbridge.rar | 6.6 MB

BPSounds and BP Map Swapping, so if you have BridgePlugin installed you can expect some extra suprises. This does not come with a Cardassian crew, however we are working on it.

Download

1067 downloads

Uploaded:07-09-2006

Phalantium Wave

phalwave.zip | 1.42 MB

Download

2207 downloads

Uploaded:06-16-2006

Abandon Ship Alarm

abandon_ship_alarm_v.1.zip | 363.38 KB

this does seem to be his first file, so its not a bad attempt.

Download

1120 downloads

Uploaded:05-26-2006

Real Crew Mod

realcrewmod.zip | 5.14 MB

recommended that you back up your files just incase you mess up your computer or you do not like this modification. [b]Requirements[/b] None [b]Install Instructions[/b] To install this modification, extract all of files within the zip file into .../activision/Bridge Commander/ Before you do this, you should back up any files.

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2948 downloads

Uploaded:05-19-2006

Ancient / Alteran Puddle Jumper

mvam_puddle_jumper2.0.zip | 1.71 MB

avoid shots from the Ha\'taks weapons at longer ranges but will get hit close up. The puddle jumper is only armed with 36 Drones which are all very powerful (even more so if you have Future Technologies), these weapons can easily destroy many ships including Ha\'taks, TNG Cruiser Level ships from TNG. The Puddle Jumper is more than a match for the wraith dart or even six. Although this may seem an uber ship, it is far from it as its hull is very weak in comparison to its weapons as any ship armed with phasers or a few unlucky hits from pulse phasers, distruptors or staff weapons can easily damage its hull. The bad points, the puddle jumper is only set to one form which is the one where its engines and weapons are outside of its hull. An idea for improvement perhaps the use of MVAM to add the different forms of the puddle jumper including where the weapons and engines are in the hull, although that would be the limitations of Bridge Commander. There are also no sounds to make it sound like a puddle jumper. Overall a highly recommended ship to fight against the wraith or the goa\'uld. For fun try taking the Puddle Jumper against the Anubis Ha\'tak and see how long you last.[/i] This version uses MVAM II to retract that engine and weapon pods into the hull. The hardpoint has also been tinkered with to add extra realism.

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339 downloads

Uploaded:04-30-2006

TMP Uniforms Ensign Retexture

tmp_uniforms_ensign_retexture.zip | 8.38 MB

IMHO, Grey was the sign of a Communications Officer. But in either case, I would suggest this mod to a experience modder who knows how to update their TMP Uniforms.

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743 downloads

Uploaded:03-31-2006

TNG CONSTITUITION-BRIDGE RETEXTURE

yopyops_constitutionbridge_tng_retexture.exe | 12.16 MB

made. Please note that it is highly recommended that you back up your original consitution bridge just incase you do not like this modification. [b]Required Files[/b] [file=23470]Enterprise A Bridge[/file]

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1632 downloads

Uploaded:03-31-2006

Goa\'uld Alkesh

goauld_alkesh.zip | 2.57 MB

relatively weak compared to the other stargate vessels. This ship can easily beat F302\'s, Death Gliders or Wraith Darts one on one (not always though), although against those fighters in numbers this ship would not stand a chance. The Al\'Kesh does not stand a chance against any of the capital ships, and mayl do some damage to the either the ha\'tak or bc 303. Against the Asgard O\'Neill or the BC 304 (Daedalus Class) this won\'t stand a chance at all and probably won\'t do any damage. Although its fun to put it up against the wraith darts.

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6993 downloads

Uploaded:03-31-2006

Enterprise G

sfp_enterpriseg.rar | 739.29 KB

dominion battleship, excalibur and the sovereign. The Enterprise G is highly detailed and very well made and has detailed textures. In a battle against a dominion battleship, the Enterprise G would take little damage and would easily be able to damage the ship fairly quickly. To take this ship down you would need something like a small fleet or even 2 - 3 Dominion Battleships or even 2-4 Sovereign Class starships.

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3088 downloads

Uploaded:03-13-2006

Andorian Kumari Vessel

kumari_ship_like.zip | 406.73 KB

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974 downloads

Uploaded:03-08-2006

TNG Ambassador LCARS

tngamb.zip | 4.95 MB

that's a small chore to be able to enjoy this noteworty effort. The lighting maps have been redone. And the Red Alert textures have been enhanced as well. The overall look will bring your Ambassador bridge set to another level, giving it a more modern look. I would recommend this mod to any fan of the Ambassador Bridge. Definately worth having a look at. . . .

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1232 downloads

Uploaded:02-24-2006

Goa\'uld Death Gliders

spkgdg.zip | 6.33 MB

and would not stand a chance against most ships. All three of these fighters are highly detailed, the weapons are very accurate (the sounds and the effects) to the show. Highly Recommended Download

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5533 downloads

Uploaded:02-19-2006

Repair Destroyed Systems

repair_destroyed_systems_beta_edition.rar | 5.22 MB

engines. This modification will allot points to the player, repairing the damaged sub systems. When you activate this mod, you will get Admiral Liu on the Main viewscreen, telling you a repair ship is on the way. A repair ship will warp to your location and beam over the parts you need to repair the destroyed subsystems. Each sub system is alloted so many repair points per ship. This Beta mod is a promising addition to any BC install. Definately worth having a look at. . . .

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640 downloads

Uploaded:01-23-2006

Vulcan Battlecruiser

vulcan_bcruiser.rar | 6.1 MB

free useage policy. You can kitbash, use or alter this item in whole or part to suit your modding needs, and you don\'t need permission. Just remeber to give credit.

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789 downloads

Uploaded:01-12-2006

Hawkeye Sovereign Pack

hawkeyesovereignpackv1.zip | 9.08 MB

Trek First Contact, USS Sovereign based upon Star Trek First Contact, a prototype version of the Sovereign as well as another Sovereign with blank textures. All of these ships are very well balanced to other TNG vessels. The First Contact Sovereign and Enterprise are very well balanced as they are more than a match for a Dominion Battle Cruiser or similar (though don\'t expect to win this with out any damage though :)), each of these ships are armed with Photon, Quantum and Phased torpeodes, the latter being very powerful as they can rip relatively large holes into most ships. The NX Sovereign is weaker than the First Contact variants and has different textures, such as a blue impulse engine and other differences. This ship doesn\'t have the same amount of weapons as the other variants of this ship although it may be a match for a dominion battle cruiser although it probably won\'t be. This modification pack also includes a Sovereign with blank textures so that you can make up your own ships.

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1528 downloads

Uploaded:12-25-2005

Starforce Productions BC2 Dvoridex

sfp_bc2dvoridex.rar | 1.66 MB

It provides a barrage of assault weapons that would blast a Sovereign Class in half, kill a Prometheus in 15 seconds, and likely lay waste to DS9 on a single pass. 43200 damage point pulse cannons and a barrage of 24 torpedoes and tractor beams in every arc make this vessel the most lethal ever built. Second only to the Borg. This vessel doesn't turn very fast, in fact it is very slow. But maneuver in front and you are dead. Take her for a cruise and destroy enemy bases at will. 50000 hull points and 30000 shields....

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70 downloads

Uploaded:10-27-2005

HP update for Type9 shuttle

hp_type9_v27.zip | 6.03 KB

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460 downloads

Uploaded:10-14-2005

SFC3 Federation Listening Post

listening_post.zip | 307.8 KB

rudimentary hardpoints. This small outpost will show in your QuickBattle ship list as Bases/ Federation/ Listening Post. This is basically [i]" Eye Candy "[/i].So get ready to Fortify your Defenses. . . Check it out-

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1981 downloads

Uploaded:10-01-2005

DKealt Torpedo Pack

dkealt20torpedo20pack202.0.rar | 3.38 MB

Featuring torpedo textures and sounds that look remarkably like the ones in the respective Trek series. Definitely worth having a look at. . . .

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4472 downloads

Uploaded:09-26-2005

BorgPack

borgpack.rar | 7.8 MB

significantly and had high-detail specular Targas added to them to give them metallic sheens when in intermediate light. My phaser Targa is also included. All three ships are incredibly-powerful and require strong fleets to be destroyed; the Tactical Cube probably can only be taken out by transphasic torpedoes or a Species 8472 Bioship, as it has close to double the number of weapons arrays that the standard Cube has. All three ships are fast, very manevuerable, and have appropriately-named subsystems; they also regenerate their weapons, engines, and shield arcs very quickly so they\'ll need to kept under constant fire by strong fleets to be defeated. Beware of the power of the Borg!!!

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8456 downloads

Uploaded:09-17-2005

Victory Star Destroyer

victory_star_destroyer_v2point0.zip | 2.3 MB

Imperial Inventory. . . . Check it out-

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2238 downloads

Uploaded:09-13-2005

CG Sov Pack

cgsovpack.rar | 12.98 MB

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364 downloads

Uploaded:06-29-2005

Torpedo Sounds

torpedo_sounds.zip | 51.47 KB

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2629 downloads

Uploaded:06-28-2005

Narn G\'quan

b5_gquan_ship.zip | 1.4 MB

highly detailed and a recommended download.

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6889 downloads

Uploaded:04-28-2005

Omega Class Destroyer

omega_class_destroyer_v.1.0.zip | 1.09 MB

carrier", capable of delivering maximum firepower combined with overwhelming fighter support and troop deployment. Measuring 1,714.3* meters in length, the Omega class Destroyer is one of the most powerful ship in the Earth Alliance Star-Navy today. Not only is it one of the most powerful ships, but this massive war vessel comprises the very heart and backbone of the modern Earthforce, space born military.[/quote] NanoFx2Beta: [url]http://bridgecommander.filefront.com/file/;23469[/url] SubMenuV3.0: [url]http://bridgecommander.filefront.com/file/;27960[/url]

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6400 downloads

Uploaded:04-18-2005

Kazon Raider

kazonraiderv2.rar | 1.83 MB

list of changes see the readme below. Note you do not need the original file but if you do have it, remove any pyc files first. My file so you guys rate it

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3537 downloads

Uploaded:04-13-2005

Delta Flyer

deltaflyer.rar | 744.81 KB

would expect from a small craft the torpedoes can cause considerable damage. A very nice mod in all.

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2407 downloads

Uploaded:04-05-2005

NX Class Bridge Retexture *HIGH*

nxbridge_high_rez.rar | 6.59 MB

Enterprise, season 4. Very nice job on this retexture in my opinion. Highly recommended. This retextures comes in two flavours: "Normal Resolution" for those with lower end computers, and a "High Resolution" version which is primarily recommended for those who have the computers to handle it, and which is seen here. Normal Resolution found here: http://bridgecommander.filefront.com/file/;40122

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19087 downloads

Uploaded:03-27-2005

QB Autostart

qbautostart0.9.1.zip | 37.49 KB

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505 downloads

Uploaded:03-15-2005

Starfield

stars.rar | 56.73 KB

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7017 downloads

Uploaded:03-10-2005

Abandon Ship

abandonship0.5.1.zip | 325.89 KB

pods will be jettisoned from your ship. A nice touch of realism for BC.

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6673 downloads

Uploaded:02-23-2005

Distress Signal

distress0.4.zip | 226.8 KB

quickbattle incredibly fun...remember though treat this as a beta, and read the entire readme carefully :)

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5897 downloads

Uploaded:02-20-2005

C2X Deep Space Nine

c2xds92005.zip | 3.96 MB

"Federation Ship list". The Station is model on the DS9's 4th Season episode "Way of the Warrior Pt.II ". And she comes loaded for bare. Canon Disrupter and Torpedo textures. Matched with Canon Sound effects- all pulled from the actual landmark episode. The Running lights on the Station gives a more realistic feel. Now you can rienact the famous battle scene and create your own Dominion Wars senarios. You will need NanoFX2b to view the running lights and BCMI 1.3 to open the mod. So, if you ever wanted to "Defend the Station" as Starfleet? Or Attack it as the Klingons? Here's Your Chance... Definately Download Worthy! Since I was involved with this Project, I'll let you rate it... Blackrook32

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616 downloads

Uploaded:12-31-2004

Klingon Shuttle

klingonshuttle_.zip | 366.8 KB

shuttle looks good ingame, even though a bit unbalanced with several ships.

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12141 downloads

Uploaded:12-31-2004

Armoured Voyager One

armoredvoyagerone.rar | 7.48 MB

through the shuttle launching framework (these ships are not included). The HP seems a bit odd, as when the armour is active the ship has more topredo tubes and torpedo types than when the armour is deactivated.

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2156 downloads

Uploaded:12-25-2004

Fbcmp full

fbcmp0.7full.zip | 113.79 MB

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6538 downloads

Uploaded:12-22-2004

Ambassador Class Ent-C Pack

enterprise_c_pack_2.0.zip | 21.08 MB

submenu version 2 or 3 mod.

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784 downloads

Uploaded:12-20-2004

Theseus Class

theseus.rar | 3.22 MB

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806 downloads

Uploaded:12-05-2004

Nemisis Sov Lcars

nemesissoverienglcars.zip | 1.32 MB

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9176 downloads

Uploaded:11-21-2004

Insectoid Vessel

xindi_insectoid.rar | 1.44 MB

Download

838 downloads

Uploaded:11-04-2004

Corona

corona.rar | 3.33 MB

dorsally. Phasers and shields are fairly strong, and it is armed with Quantum torpedoes, Will use whatever your QuantumTorpedo script is.[/quote]

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26092 downloads

Uploaded:10-29-2004

Advance Technologies Pack 1

advancedtechnologiespack1.zip | 405.96 KB

Reflector (ST: Armada fans will love that), Breen Energy Drain Weapons, and Advanced Tractors. These weapons have to be seen to be believed. Download ASAP!!

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631 downloads

Uploaded:10-26-2004

Adonis Uniforms Mod

adonisuniformmod.zip | 1.2 MB

suggest they are set in the 25th century or beyond.

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15170 downloads

Uploaded:10-10-2004

C2X Enterprise

c2x_enterprise_v2.0.zip | 19.15 MB

previous release. Now you have a choice of what looks more canon in your install. Definately Download Worthy

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2396 downloads

Uploaded:10-04-2004

Enterprise A LCARS Upgrade

enta_active.zip | 3.27 MB

This will most likely lead to some very interesting things for bridges, possibly even ships themselves... download now!

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2066 downloads

Uploaded:09-30-2004

Apollo Class AWACS Cruiser

apollo.rar | 2.97 MB

Download

18835 downloads

Uploaded:09-22-2004

QuickBattle Replacement

quickbattle23.zip | 1.13 MB

systems, ships, stations etc then the standard version. I found no bugs during my testing of the mod, and I highly recommend its use to anyone who frequently plays quickbattle. As the readme has indicated it is important to start the game using -TestMode to access the Quickbattle Replacement. If run without -TestMode, only the default QuickBattle setup will be accessable. This mod also gives access to a lot of functions, such as an MP3 player, emergency turn (which I did not get to work properly, other then that it damaged my systems), in-system warp, abandon ship etc. These functions are accessable both with and without -TestMode.

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2384 downloads

Uploaded:09-01-2004

Telarian Warship

telarian_final.rar | 1.11 MB

add to your game.

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3405 downloads

Uploaded:08-23-2004

Scotts J-Class Cargo ship

scottsjclass.zip | 346.11 KB

Its the first installment of the Enterprise Prop Pack, and I can\'t wait to see what\'s next :)..keep up the good work

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2843 downloads

Uploaded:08-20-2004

C2X Borg Cube Retexture

captaind_cube_retexture.rar | 2.58 MB

textures and .nif file.

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1772 downloads

Uploaded:08-15-2004

Minions Improved Phaser Pack

minions_improved_phasersbeta.rar | 436.89 KB

this is a simple mod it gets the thumbs up here.

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2038 downloads

Uploaded:08-10-2004

Nemesis Red Alert Sound

nemesis_battle_stations.zip | 16.47 KB

is sounded in Star Trek Nemesis when picard goes on the comm and orders \"Battle Stations\". This is what is really the Red Alert Klaxon for star trek nemesis. I took it straight from the DVD and tried to cut out as much background noise as i could.

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834 downloads

Uploaded:08-02-2004

Federation Asteroid Starbase

fedasteroidbase.zip | 3.93 MB

you won\'t have any of the enhancements of ATP without it. Anyway, download it! Everyone needs more starbases...

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8611 downloads

Uploaded:07-27-2004

Sol Multisystem (Warp to 10 Planets+) w/ AI ships and NanoFx2

solms2.exe | 64.72 MB

mod: From a fresh install of the game: Patch your BC to 1.1 http://bc.filefront.com/file.info?ID=2374 Use BCMP to install Foundation: BCMP: http://bc.filefront.com/file.info?ID=4171 1. Nanofx2 Beta (the 1st version of this mod could work without NanoFx2. This version requires it.) http://www.bcfiles.com/file.info?ID=23469 2. New Orleans Class Mod Pack http://www.bcfiles.com/file.info?ID=18121 3. Peace Starbase http://www.bcfiles.com/file.info?ID=19547 4. Worker Bee http://www.bcfiles.com/file.info?ID=23993 5. USS Poseidon http://www.bcfiles.com/file.info?ID=20652 6. Neghvar (DX) http://bc.filefront.com/file.info?ID=10566 7. Dominion Bug Ship http://www.bcfiles.com/file.info?ID=3751 8. USS Kissinger - http://www.bcfiles.com/file.info?ID=24206 9. Midas Array - http://www.bcfiles.com/file.info?ID=3331 10. Ark Royal - http://www.bcfiles.com/file.info?ID=7977 11. Hi-Res P81 Miranda http://www.bcfiles.com/file.info?ID=24322 12. Oberth Class - http://www.bcfiles.com/file.info?ID=24556 13. Peragrin Fighter http://www.bcfiles.com/file.info?ID=9503 14. Ambassador by P81 http://files.filefront.com/955007 15. Dominion Battlecruiser http://bc.filefront.com/file.info?ID=6748 16. Romulan Warbird by C2X http://www.bcfiles.com/file.info?ID=23849 17. Starbase 329 http://www.bcfiles.com/file.info?ID=7668 18. MVAM Infinite http://bc.filefront.com/file.info?ID=26555 19. NX Galaxy Class Mod Pack http://bc.filefront.com/file.info?ID=26627 Have the above installed FIRST! This file will detect where Bridge Commander is on your hard drive. The following ships are included in this download: 1. Orion Godfather Dreadnought http://www.bcfiles.com/file.info?ID=23610 It's a BC Mod File. I downloaded it to get the read me and the file was corrupt. The files included here were also in a big BC Mod I released in the Summer of 2002 - This ship was originally part of a Unimatrix One Mod pack. 2. NX Galaxy - FullModel, Stardrive, and Saucer models. This from BlackRook32 regarding the NX Galaxy models... Included here are the final Galaxy HPs from Elminster. These are compatible with NFX2 and the ATP Mods. I've also added new Hardpoints for the Renegade and Rutledge (New Orleans Class), they now have running lights. The torpedo textures have been sized down. And the torpedo 'spread' effect can only be seen with ATP or ATP3. All the damage icons have been added to the tactical display. Also this mod can be used with the SFC Marine Capture Mod. Nothing like adding 4000 Marines onboard your ship. 3. Jupiter Station - see included readme. 4. Akira Class Mod Pack - see included readme. 5. Akira Class by P81 Because of a bug in the ArkRoyal download - I've included the Arkroyal and Hornet Models in THIS download. You still need to get the original download. The Maps that NanoFx2 loads in every Quickbattle game have changed in this Mod. Starbase 12 is still available, but instead of Vesuvi and Belaruz, we now have Biranu and Rigil Kentaurus. Rigil Kentaurus is a real system in space, and the closest system to Sol. I thought it fitting it be included here. (file not included with this beta) Update from the 'No Requirements' version: If you are Federation or Klingon, you will see any defending ships in these systems as allies. If you are ANY OTHER RACE, the defending Federation and Klingon ships and bases will show up as enemies. This will make things a bit more realistic should you choose to be Romulan or Dominon or Borg. Many new hardpoints, one for each required ship/station, from Elminster. These are an emourmous add-on to the mod, and make it much for fun. There's blinkers on every ship/station - even the Worker Bee - The Freighter has weapons - simply awesome hardpoints. You WILL enjoy these! Each Planet in our Solar System is selectable by name in Quickbattle. To warp between each planet by selecting only one map, select Sol Multisystem. When you 1st get to the 'Multi-System', you will not be at any one planet, but will have the choice of where to go. This download includes Sedna - the 10th Planet - discovered in February 2004. Planet texture by Dasher 42! If you have the 1st Sol Multisystem installed, The Mutator will not change, and Earth will not have the same AI ships as before. It is NOT required that you have Sol, or the 1st Sol Multisystem, installed first. Original Sol System by Dasher 42. Planet Atmosphere code by Nanobyte from NanoFx2 Atmospheres added to each system by Chris Jones, some coding by Jeff Watts, Jr. The planets here all have NanoFx2 Atmospheres, some newly created for this mod. This file will detect where Bridge Commander is on your hard drive and will install all files to the correct folders. You do have the option of installing to a different directory by clicking the gray button next to the install directory. Enable the following mutators: Sol Multisystem Multisystem AIs Helm Override. NanoFx2 Beta Select Sol Multisystem as a Quickbattle Map, and you'll have the option of warping to any of the ten planets in our solar system, along with any maps NanoFx2 has enabled. Some systems have ships flying along until attacked. Some systems have ships that will attack any enemy entering the system. Almost all the Federation and Klingon ships in these 10 maps are commandable. In some cases if you are not Federation or Klingon you can still command them, and turn them into traitors. MERCURY... The Science vessel USS Hussatonic is monitoring the the data collected by the Midas Array data grid. Twelve unmanned Midas Array stations, separated by 100km in Mercurian Space. The Detection net is attacked by a flight wing of Jem'Hadar Fighters. The Hussatonic is damaged, the crew and civilian scientists must be saved. The Carrier USS Ark Royal is on maneuvers some distance away 45,000km w/ a squadron of Hornet and PeragrineF1 Fighters, and will only respond to a fleet command or if she is attacked. *The Jem'Hadar split up to destroy the Midas Array net and the DomBC hunts down the Ark Royal. Mercury idea submitted by BlackRook 32. VENUS: not completed - debating on having a busy Venus map as all the activity in addition to the other systems will cause lag in a multisystem setting. For now there's a simple scenario that has two ships in orbit of Venus, with 2 other ships hanging in the background as rescue ships that will tow the two orbiting ships away if they get damaged. If you attack the rescue ships, they will defend themselves. EARTH has lots of activity. which will be evident once you get there. New Earth texture included, made by Captain 2xtreme, given to me by BlackRook32. You'll be able to dock with Starfleet Command at Earth. Earth and Mars each have a commandable Akira Class. Special thanks to Jeff Watts, Jr for some scripting work and mutator setup. (going back to Summer 2003). MARS has a dockable Spacedock. A bug exists to where you have to have your commandable ship dock before your own ship can. We may have to live with it. A new DryDock harpoint is included that enables Mars docking. It will not affect normal gameplay. (Thanks, Jeff.) There's an stray asteroid here on a collison course with one of the stations. If you get involved in something else it is easy to forget about it. I like the idea of having to think about more than 1 thing at a time. JUPITER also has a dockable base called Jupiter Station (Jupiter Station Model included here), along with 2 commandable ships that will dock as well. There are separate models of the NX Galaxy Saucer and Stardrive sections in the Jupiter Map. They will not integrate. A note here on commandable ships. If you are Federation or Klingon most commandable ships will be your allies. If you are any other race they will not be commandable. As far as docking goes at Earth, Mars, and Jupiter, you can still dock if the base is an enemy to you, but you'll get fired upon at Earth and Jupiter. The drydock has no weapons so it can't fire on you in the Mars System. Interesting idea, and enemy attempting to dock at your base. SATURN: New Saturn and Saturn's Rings models created by Jeff Watts, Jr. using Dasher's Saturn Textures. Dasher's texture is also used for the rotating color band atmosphere effect, implemented by Chris Jones. Saturn's rings are colored, using the same texture color as Dasher did with Saturn. The rings are transparent as well, thanks to Jeff. Saturn has two separate scenarios in progress. The main activity is the testing of Saucer Separation abilities of a Galaxy Class ship. The background activity has 4 shuttles moving around amongst Saturn's Moons, with an Orion ship trying to disable all of them. In hot pursuit of the Orion is the newly christened USS Kissinger. AIs are slightly different based on the race you choose to play as. Please note you cannot integrate the saucer and stardrive sections in this scenario. I may do something special with Titan based on new images from the NASA spacecraft Cassini. Uranus and Neptune each have a faint ring system, as they do in real space. Jeff Watts, Jr is the author of the rings and the textures for them. Jeff would like to thank Cpt. LC Amaral for help and tips regarding the transparent rings. URANUS: There's a Klingon Neghvar on Patrol here, and two Orion Godfather Dreadnaughts wreaking havok. One of them goes after a Miranda Class ship that is conducting some new studies on the Uranus Moons. At present the system is set up to have the Neghvar defend itself if attacked, but I may change it to simply go after the Orions. NEPTUNE: Two New Orleans Class vessels start in Neptune. If you start out as a Federation or Klingon Ship in Quickbattle in the Multisystem, one of them - a Sovereign - will come from Neptune to help you battle. You will not start out in any particular system with this mod, just deep space, outside the Sol System. Once you warp to anywhere in the Sol System, the ship will not follow, but suddenly get called away somewhere else. If by chance you play in the Neptune system by itself, both New Orleans class ships will be there to help. I'm considering leaving the Sov in Neptune at the request of someone posting on Bridge Commander Universe. A new Cardassian Starbase hardpoint is included that gives the base Federation Phasers (near Neptune). The Federation phasers are quite powerful and the shield system has been enhanced. The original base hardpoint is included for backup, named cardstarbase.pyORIG. You can rename it by deleting the ORIG part from the extension to get the original file back. PLUTO: There's two ships there that will go into orbit, One around Pluto, the other around it's moon, Charon. These ships will not react unless fired upon first, or if you use a fleet command. There are two other ships that will warp in from another system to rescue the 1st two ships if they get damaged enough. The damaged ships will be towed away. One goes to Earth, the other to Starbase 12, where they get repaired and go on thier merry way. This is an expanded version of what is in Venus in this download. SEDNA: Dasher 42 made Sedna - the 10th Planet, and that is included here as part of the multisystem. Two Romulans enter the system here, set as enemies if you as a player are Federation or Klingon. The Roms are your friends if you are any other race. There's a Starbase here that defends against intruders - it gets attacked by the Romulans. This scenario was in Pluto in the 1st release of the Sol Multisystem. Many thanks to Jeff Watts, Jr for some oustanding AI scripting that brings much life to these maps. Also many thanks to BlackRook32 and Elminster for their continued support of my efforts. El - these hardpoints are superb - the best in the business. - Chris Jones The following files are not required but will enhance your experience with this: 1. Dasher's Acceleration Intercept: http://www.bcfiles.com/file.info?ID=7299 2. JWattsjr's Warp Intercept: http://www.bcfiles.com/file.info?ID=17425 3. Sneaker 98's Warp Core Ejection Mod!: http://www.bcfiles.com/file.info?ID=19685 4. NXDefiant's FleetOrder Mod: http://defiant.homedns.org/~erik/STBC/FleetOrders/FleetOrders-current.zip (Engineering Mod http://defiant.homedns.org/~erik/STBC/Engineering/QBautostart-current.zip needed for Fleet Order) 5. Neutral Fleet Order http://www.bcfiles.com/file.info?ID=21424 (Engineering needed for this - you can order Neutral ships - ones that appear as yellow in-game - to do things) 6. Enemy Fleet Order http://www.bcfiles.com/file.info?ID=19711 (Hack into the enemy ship's helm) 7. Dark Gunman's BC Improvement Pack: http://www.bcfiles.com/file.info?ID=20752 8. Ship Submenu Mod - version 3 (organizes MVAM ships) http://dynamic3.gamespy.com/~bridgecommander/phpBB/viewtopic.php?t=16416 PLEASE NOTE THERE MAY BE BUGS. CURRENT REAL LIFE SCENARIOS DON'T ALLOW ME TO FINISH THIS THE WAY I WOULD LIKE TO AT THE MOMENT. PLEASE POST BUGS HERE, IF YOU LIKE, AND I HOPE YOU ENJOY THIS. KNOWN BUGS: In the systems that allow docking, you'll have to dock a friendly ship before you can dock your own ship. Some ships appear as gray, which in some cases is on purpose so the AI will react a certain way. Original SOL readme... All images are copyrighted under the terms stated by their original authors, and are redistributed with this package under their terms. This package may not be redistributed without these credits attached! --- Credits --- * Mercury : James Hastings-Trew * Venus : A synthesis of textures by Bj”rn J¢nsson and by David Seal of JPL/Caltech. * Earth : "The Blue Marble", retouched synthesis *1 Moon : James Hastings-Trew * Mars : David Seal, JPG/Caltech; retouched Jupiter : James Hastings-Trew * Io, : Bj”rn J¢nsson * Europa, * Ganymede, * Callisto, Saturn : A synthesis of textures by Bj”rn J¢nsson and by Don Davis of JPL/Caltech. * Tethys, : USGS * Dione, * Rhea, * Titan : NASA/JPL/David Seal Uranus : James Hastings-Trew Ariel, : USGS, retouched, with thanks to Tammy Becker Umbriel, Titania, Oberon, Neptune : A synthesis of textures by Bj”rn J¢nsson and by Don Davis of JPL/Caltech. Triton : USGS, retouched * Pluto : David Seal, Rawlings, CalTech/JPL * Charon : David Seal, CalTech/JPL *1 Earth - A retouched synthesis of textures from "The Blue Marble" at http://earthobservatory.nasa.gov/Newsroom/BlueMarble/. NASA Goddard Space Flight Center Image by Reto St”ckli (land surface, shallow water, clouds). Enhancements by Robert Simmon (ocean color, compositing, 3D globes, animation). Data and technical support: MODIS Land Group; MODIS Science Data Support Team; MODIS Atmosphere Group; MODIS Ocean Group Additional data: USGS EROS Data Center (topography); USGS Terrestrial Remote Sensing Flagstaff Field Center (Antarctica); Defense Meteorological Satellite Program (city lights). All retouching done by Daniel Houghton AKA Dasher42 unless otherwise noted.

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1163 downloads

Uploaded:07-08-2004

Intrepid Bridge LCARS

intrepidbridge_lcars.zip | 900.05 KB

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1666 downloads

Uploaded:07-02-2004

Grendel

grendel.zip | 1.31 MB

many blindspots, because there arn\'t any. Again, the ship is very slow and will take you an age to line up your torpedoes, but this is it\'s only let-down.

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8658 downloads

Uploaded:07-02-2004

New Orleans Class Mod Pack

new_orleans_class_mod_pack.zip | 24.59 MB

Payne. Each ship comes with it's own hardpoints and is equipped with (2) Torpedo choices, type6, type9, Tri-Lithium and C2Extreme's Nemesis torpedo. The Hardpoints are Advance Technology Pack (ATP) compatible. These ships were tested with the Klingon K17 and P81 K'vort ships for thier quick speed. The New Orleans Class definately could hold her own! She's not a God ship, her survival depends on your skills as a Pilot. Since I was involved in this Mod Project, I'll let you rate it. Enjoy, BlackRook32

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7555 downloads

Uploaded:07-02-2004

Challenger

echallengerver2.zip | 7.02 MB

The only bad thing is when you undeploy and redeploy them, the music is the Enterprise theme tune and while its a great song, it just doesn't really suit it here and seems quite cheesy. That aside this is a cool update to a fine ship. This also comes with an extra ship - the USS Bradbury which doesn't have the retractable cannons.

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18103 downloads

Uploaded:07-02-2004

C2X Canon NX-01

c2x_nx01_redone.zip | 3.15 MB

this beauty out, she has exceptional phaser cannon arcs. (2) Fore Phaser Cannons, (2) Aft Phaser Cannons, (2) Ventral Phaser Canons. The firing arcs on the phaser cannons have to be seen to be belived. Also (2) Fore Torpedo tubes and (1) Aft Torpedo tube. This is a must have for fans of the Enterprise Series. Defiantley Download Worthy

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1133 downloads

Uploaded:07-02-2004

Seanabooth Bridge Re-Textures Fix

seanabooths_bridge_retextures_fix.zip | 26.56 KB

Retextures have been fixxed and are required downloads. USS Coyaver - Galaxy Class Bridge USS Formidable - Sovereign Class Bridge (GREEN) USS Goverage - Intrepid Class Bridge USS Sutherland - Nebula Class Bridge USS Valiant - Defiant Class Bridge USS Horizon - Sovereign Class Bridge (BLUE) USS Slandthers - Nebula Class Bridge (BLUE)

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784 downloads

Uploaded:07-02-2004

Sakura Bridge

sakura.rar | 8.93 MB

BCExcelsior bridge available here: http://bc.filefront.com/file.info?ID=23526

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1318 downloads

Uploaded:07-02-2004

Potemkin Bridge

potemkin.rar | 8.65 MB

the Enterprise A bridge available here: http://bc.filefront.com/file.info?ID=23470

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1168 downloads

Uploaded:05-25-2004

Niijima-class Ambassador Testbed

niijima_nx.zip | 5.16 MB

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2266 downloads

Uploaded:05-23-2004

Peregrine

peregrine101.zip | 745.21 KB

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36318 downloads

Uploaded:05-06-2004

NX-01 Bridge

nxbridge2.0.zip | 9.62 MB

activity. My only complaint, the main viewscreen should be more rectangular in shape. Also the XO's position is at the Communication station. But it makes since. That should not stop you from enjoying it in game. Included in this mod is Dasher's Bridge Plugin and a Bridge menu scroller (mutator). So load up the set and take a spin in the NX-01- The Alpha Quadrant is waiting! Download ASAP!!

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3518 downloads

Uploaded:05-02-2004

Foundation plugin system for Bridge Commander

fndtn530b.zip | 225.38 KB

distribute, say, an edited QuickBattle.py for every ship out there if you want multiple mods on a single installation. This is a system to allow easy integration of mods into Bridge Commander. It replaces the static indexes of Bridge Commander with dynamic structures, thus providing the means for ship modders to easily distribute their ships without overwriting any of the end user's files. Specifically, the Foundation currently allows the following types of mods: Ships Systems Sounds Overrides – A special Foundation concept, this allows you to replace an object or module inside the Python interpreter with another without having to overwrite any of the game's .py/.pyc files! An example is the intercept or planet-orbiting AI; this can now be replaced without overwriting stock files. Mutators – Another special Foundation concept; it contains any number of the above mods within itself and allows the (de)activation of its contents from a new section of the game configure screen.

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494 downloads

Uploaded:04-26-2004

Constellation Class

constellation.zip | 3.38 MB

cannons) Phaser power: 500 Torpedo tubes: 1 (Single fire, 10 second reload)

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7951 downloads

Uploaded:04-26-2004

Rick Knox Miranda Class

p81_miranda.zip | 4.85 MB

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5039 downloads

Uploaded:04-26-2004

P81's Oberth

oberth.rar | 1.16 MB

Download

642 downloads

Uploaded:04-26-2004

C2 Soyuz

c2soyuz.zip | 680.21 KB

and the heavy phaser turrest have to wide a arc. This ships hull is very poor. A good phaser burst from a galor to an unshielded area will easily knock out 50-80% of your hull. This ship does not have a chance agaist a galor.

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1096 downloads

Uploaded:04-26-2004

Belknap

belknap.rar | 5.38 MB

were balance to the TMP era, armed with standard TMP torpedoes and excelent firing arcs. She can hold her own even with TNG era ships. I tested the Belknap against (2)RCR2 TNG Romulan Cruisers. You can last longer if you take manual control of the ships helm. And adjust your shields and weapons to 125%. The Belknap lasted for about 3 1/2 minuets before she met her end. The encounter was 'brutal'! This will be a worthy ship for your Federation Fleet... Download ASAP!!

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5975 downloads

Uploaded:04-25-2004

Vent Plasma Mod

ventplasma.zip | 3.4 KB

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1552 downloads

Uploaded:04-09-2004

Background Stars

stars.zip | 287.45 KB

keeper on my install! For any more detail, see the screenshots... Ok, here are the screenshots:

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13147 downloads

Uploaded:04-09-2004

ShipPackA

shippacka.rar | 6.18 MB

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4459 downloads

Uploaded:04-08-2004

Jupiter Station

jupiterstation.rar | 2.16 MB

have it as the Jupiter base in the Jupiter System, to be part of the Sol Multisystem. I posted images of the old original version from StarFleet Command: Orion Pirates. Along came Red Dragon with this revised version that Starforce 2 ported to BC and Jeff Watts, Jr. hardpointed. This model will work in ANY install of Bridge Commander. A plug in is included that has the model showing up in your Bases menu. - Chris Jones From http://www.ditl.org As part of the Ambassador class project, Starfleet had planned to build a set of operational spacecraft and then build six semi-complete vessels to keep as a reserve force, much as was done with the later Galaxy class.1 However, Starfleet decided to cancel this option in favour of increasing the reserve Galaxy force from two to six vessels instead. This decision came when the construction of the spare hulls had already been partially completed, so Starfleet was left with six Ambassador class primary hulls on its hands. Various options were contemplated, most centring around turning the hulls into operational vessels. One idea was for a Centaur-style conversion, adding nacelles but not engineering hulls. However, Starfleet was not willing to expend even the reduced resources needed for this option. In the end it was decided to link the hulls together in order to create a space station; Starfleet had been planning to build a new station in Jupiter orbit, so this option would allow it to fulfil that need without having to design and produce new hardware. The conversion went remarkably smoothly. Since the station was not considered a front line combat or defence station the weapons systems were removed, although the shields were retained. The hulls were stacked in groups of three, with each group linked together by bridging gangways. This base is unarmed, Simply unzip the files to any directory. Copy the data and scripts folders into the Bridge Commander install where you'd like Jupiter Station to be. No need to use BCMP here, there's already a plugin created so Jupiter Station appears in your Bases menu.

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1396 downloads

Uploaded:04-08-2004

Tholian Webspinner

webspinnersetup.exe | 349.08 KB

the original. I\'ve rated the creativity as quite low - not directed at the authors of this mod, but at the guy who designed this for TOS.

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2814 downloads

Uploaded:04-03-2004

Sarajevo Ship Pack

sarajevo.rar | 2.66 MB

classes These are all great ships, Downloading is definitly recommended

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330 downloads

Uploaded:03-29-2004

STvsSW taste pack patch

tastepatch.zip | 90.99 KB

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297 downloads

Uploaded:03-29-2004

STvsSW multipart file 3

tastesplit.z02 | 7.32 MB

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3162 downloads

Uploaded:03-05-2004

USS Titan

usstitan.ace | 5.79 MB

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2699 downloads

Uploaded:03-04-2004

UES Deadalus

uesdaedalus.rar | 2.18 MB

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8187 downloads

Uploaded:03-03-2004

Sol Multisystem (Warp to 9 Planets) w/ AI ships and NanoFx2

solmultisystemnanocj.exe | 19.13 MB

to your latest install), and you will have the option to customize the install directory. There are some new NanoFx2 Atmosphere classes included here, in addition to the ones that came with NanoFx2. Class-I, Class-N, etc.. Each Planet in our Solar System is selectable by name in Quickbattle. To warp between each planet by selecting only one map, select Sol Multisystem. When you 1st get to the 'Multi-System', you will not be at any one planet, but will have the choice of where to go. If you have the 1st Sol Multisystem installed, The Mutator will not change, and Earth will not have the same AI ships as before. It is not required that you have Sol installed first. This is an all inclusive download, all files needed are here. There are NO requirements for this mod, all files included. Original Sol System by Dasher 42. Planet Atmosphere code by Nanobyte from NanoFx2 Atmospheres added to each system by Chris Jones, some coding by Jeff Watts, Jr. New Earth texture included, given to me by Dark Thunder. This file will detect where Bridge Commander is on your hard drive and will install all files to the correct folders. You do have the option of installing to a different directory ny clicking the gray button next to the install directory. You must have NanoFx2 installed for this to work to it's fullest extent, although this mod will work without it. Enable the following mutators: Sol Multisystem Multisystem AIs Helm Override. NanoFx2 Beta Select Sol Multisystem as a Quickbattle Map, and you'll have the option of warping to any of the nine planets in our solar system, along with any maps NanoFx2 has enabled. Some systems have ships flying along until attacked. Some systems have ships that will attack any enemy entering the system. Earth has lots of activity. Any enemies that come around will be met with the Federation's wrath. New Earth texture included, given to me (Chris) by Dark Thunder. You'll be able to dock with Starfleet Command at Earth. Earth and Mars each have a commandable Akira Class. At Earth you can tell the Akira to dock with Starfleet Command. Special thanks to Jeff Watts, Jr for some scripting work and mutator setup. (going back to Summer 2003). Mars has a dockable Spacedock. A bug exists to where you have to have your commandable ship dock before your own ship can. We may have to live with it. A new DryDock harpoint is included that enables Mars docking. It will not affect normal gameplay. (Thanks, Jeff.) Jupiter also has a dockable base called Jupiter Station (Fed Starbase model), along with 2 commandable ships that will dock as well. There's some shuttles moving around the Saturn system. New Saturn and Saturn's Rings models created by Jeff Watts, Jr. using Dasher's Saturn Textures. Dasher's texture is also used for the rotating color band atmosphere effect, implemented by Chris Jones. Saturn's rings are colored, using the same texture color as Dasher did with Saturn. The rings are transparent as well, thanks to Jeff. Uranus and Neptune have a faint ring system, as they do in real space. Jeff Watts, Jr is the author of the rings and the textures for them. Jeff would like to thank Cpt. LC Amaral for help and tips regarding the transparent rings. A Sovereign and Ambassador Class start in Neptune. If you start out with enemies in Quickbattle in the Multisystem, the Sov will come from Neptune to help you battle. You will not start out in any particular system with this mod, just deep space, outside the Sol System. Once you warp to anywhere in the Sol System, the Sov will not follow, but suddenly get called away somewhere else. If by chance you play in the Neptune system by itself, the Sov (and Ambassador) will be there to help. A new Cardassian Starbase hardpoint is included that gives the base Federation Phasers (near Pluto). The Federation phasers are quite powerful and the shield system has been enhanced. The original base hardpoint is included for backup, named cardstarbase.pyORIG. You can rename it by deleting the ORIG part from the extension to get the original file back. NOTE: I'll be putting together a 'requirements' version of this as well. Using many current models here on BC Files. I won't include them with the download, but I will have a list of required ships. We'll also change the AI ship activity a bit - and add a few more bad guys. (Thinking outloud).. another kick butt Fed Base at Pluto to make sure we take care of any threats entering our Solar System... The scenarios and stories you can create with this are endless. ... Original SOL readme... All images are copyrighted under the terms stated by their original authors, and are redistributed with this package under their terms. This package may not be redistributed without these credits attached! --- Credits --- * Mercury : James Hastings-Trew * Venus : A synthesis of textures by Bj”rn J¢nsson and by David Seal of JPL/Caltech. * Earth : "The Blue Marble", retouched synthesis *1 Moon : James Hastings-Trew * Mars : David Seal, JPG/Caltech; retouched Jupiter : James Hastings-Trew * Io, : Bj”rn J¢nsson * Europa, * Ganymede, * Callisto, Saturn : A synthesis of textures by Bj”rn J¢nsson and by Don Davis of JPL/Caltech. * Tethys, : USGS * Dione, * Rhea, * Titan : NASA/JPL/David Seal Uranus : James Hastings-Trew Ariel, : USGS, retouched, with thanks to Tammy Becker Umbriel, Titania, Oberon, Neptune : A synthesis of textures by Bj”rn J¢nsson and by Don Davis of JPL/Caltech. Triton : USGS, retouched * Pluto : David Seal, Rawlings, CalTech/JPL * Charon : David Seal, CalTech/JPL *1 Earth - A retouched synthesis of textures from "The Blue Marble" at http://earthobservatory.nasa.gov/Newsroom/BlueMarble/. NASA Goddard Space Flight Center Image by Reto St”ckli (land surface, shallow water, clouds). Enhancements by Robert Simmon (ocean color, compositing, 3D globes, animation). Data and technical support: MODIS Land Group; MODIS Science Data Support Team; MODIS Atmosphere Group; MODIS Ocean Group Additional data: USGS EROS Data Center (topography); USGS Terrestrial Remote Sensing Flagstaff Field Center (Antarctica); Defense Meteorological Satellite Program (city lights). All retouching done by Daniel Houghton AKA Dasher42 unless otherwise noted. The following files are not required but will enhance your experience with this: 1. Dasher's Acceleration Intercept: http://www.bcfiles.com/file.info?ID=7299 2. JWattsjr's Warp Intercept: http://www.bcfiles.com/file.info?ID=17425 3. Sneaker 98's Warp Core Ejection Mod!: http://www.bcfiles.com/file.info?ID=19685 4. NXDefiant's FleetOrder Mod: http://www.bcfiles.com/file.info?ID=18729 (Engineering Mod http://www.bcfiles.com/file.info?ID=17105 needed for Fleet Order) 5. Neutral Fleet Order http://www.bcfiles.com/file.info?ID=21424 (Engineering needed for this - you can order Neutral ships to do things) 6. Dark Gunman's BC Improvement Pack: http://www.bcfiles.com/file.info?ID=20752

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862 downloads

Uploaded:03-02-2004

Gagarn Class

gagarn.rar | 340.68 KB

Warbirds. Surprisingly the Gagarn held her own, taking out two Warbirds. Only losing her forward tractor. But the was nearly destroyed by the remaining Warbird. Impressed by her performance, I decided to give her a bigger challenge. (2) C2 Vorchas and a Negh'var Dreadnought. Unfortunately the Gagarn Class was no match for the Klingons. The ship was ripped apart by the Klingon ships. Being destroyed in a two minute confrontation. The Gagran Class Cruiser comes armed with a custom Quantum torpedo variant. The timed launch of the torpedoes were useful for the cruiser. She also has excellent phaser coverage. Don't let her bulky shape fool you, she is fast on the strafing runs. The additional hull armor provides extra protection for the primary and sub systems, making them more resiliant .The Gagran Class will make an excellent addition to your Federation inventory. She's worth having a look at....

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915 downloads

Uploaded:02-22-2004

McCoy Class Cruiser

amemccoy.zip | 441.28 KB

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10784 downloads

Uploaded:02-20-2004

Dasher\'s Solar System with NanoFx2

d42solsystemnanofx2.exe | 5.92 MB

terms stated by their original authors, and are redistributed with this package under their terms. This package may not be redistributed without these credits attached! --- Credits --- * Mercury : James Hastings-Trew * Venus : A synthesis of textures by Bj”rn J¢nsson and by David Seal of JPL/Caltech. * Earth : \"The Blue Marble\", retouched synthesis *1 Moon : James Hastings-Trew * Mars : David Seal, JPG/Caltech; retouched Jupiter : James Hastings-Trew * Io, : Bj”rn J¢nsson * Europa, * Ganymede, * Callisto, Saturn : A synthesis of textures by Bj”rn J¢nsson and by Don Davis of JPL/Caltech. * Tethys, : USGS * Dione, * Rhea, * Titan : NASA/JPL/David Seal Uranus : James Hastings-Trew Ariel, : USGS, retouched, with thanks to Tammy Becker Umbriel, Titania, Oberon, Neptune : A synthesis of textures by Bj”rn J¢nsson and by Don Davis of JPL/Caltech. Triton : USGS, retouched * Pluto : David Seal, Rawlings, CalTech/JPL * Charon : David Seal, CalTech/JPL *1 Earth - A retouched synthesis of textures from \"The Blue Marble\" at http://earthobservatory.nasa.gov/Newsroom/BlueMarble/. NASA Goddard Space Flight Center Image by Reto St”ckli (land surface, shallow water, clouds). Enhancements by Robert Simmon (ocean color, compositing, 3D globes, animation). Data and technical support: MODIS Land Group; MODIS Science Data Support Team; MODIS Atmosphere Group; MODIS Ocean Group Additional data: USGS EROS Data Center (topography); USGS Terrestrial Remote Sensing Flagstaff Field Center (Antarctica); Defense Meteorological Satellite Program (city lights). All retouching done by Daniel Houghton AKA Dasher42 unless otherwise noted.

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18688 downloads

Uploaded:02-18-2004

C2X Romulan Warbird

c2xromulanwarbird.zip | 5.78 MB

the detailed warp nacelles and decals. This mod also comes with custom hardpoints. Sounds and weapons. The Hardpoints utilize the new running lights from the NanoFX2 Beta mod. This Mod is a must have for your Romulan Inventory. So get rid of that "stock" Warbird, This is a definite keeper!

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790 downloads

Uploaded:02-12-2004

Naboo Fighter

naboofighter.rar | 526.29 KB

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5096 downloads

Uploaded:02-12-2004

B5 Warlock

dam_warlock.zip | 4.54 MB

it!

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5276 downloads

Uploaded:02-12-2004

Babylon5 Victory

dam_victory.zip | 4.45 MB

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267 downloads

Uploaded:02-10-2004

U1_Gauia starbase

u1gauia.rar | 469.28 KB

more ships. I like it alot, nice romy base, but when you damage it a whole plate of the armor reveals damage texture...a minor bug there but otherwise, quite nice. A worthy download. :)

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299 downloads

Uploaded:02-09-2004

USS Hickman

hickman.zip | 3.02 MB

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3587 downloads

Uploaded:02-08-2004

Romulan Tal Shiar Hawk

romulantalshiarhawkv1.zip | 1.67 MB

the lines of a TNG era surveillance scout. She is quick on the strafing runs, and have excellent firing arcs. I had a blast putting her through a rigorous shakedown. Check her out...

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2706 downloads

Uploaded:01-29-2004

Klingon Ghen'Har Class

ghenharclass.zip | 1.42 MB

provide full coverage IMO.. her 'Achilles's Heel'. Most notable are the new torpedoes available in her arsenal, you will have a choice of (4) original weapon mods. The Ghen'Har Class Destroyer will make a excellent addition for your Klingon Fleet Check her out...

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2164 downloads

Uploaded:01-25-2004

Andromedan Invaders Ship Pack

andromedaninvaders.rar | 7.62 MB

glance- they all look the same? The texturing is not bad, but the colors are a bit 'too' bright- bordering on the cartoonish. Hardpoint wise these ships are geared for the TMP era timeline 2266 to 2286. That having been said, I'll list the ship in the pictorial from strongest to weakest. Overall, you will have a cool fight with TMP era ships. Or just basic cannon fodder for TNG era vessels.

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1902 downloads

Uploaded:01-25-2004

Romulus Map - w/ Dockable Tal Shiar Base

romulusdock.exe | 1.66 MB

Requirements: 1. Bridge Commander 1.1 with Foundation installed. 2. Laurelin\'s Tal Shiar Starbase on BC Files at: http://www.bcfiles.com/file.info?ID=22811 I have included the updated hardpoint for docking here in this download for convenience. The Base itself is not in this download. There are two maps here. Romulus1 has the base and 5 Wardbirds as enemies. Good luck taking them out. (no docking) Romulus2 has the base and the 5 Warbirds set as friendly, with the base dockable. Graff has been disabled for obvious reasons Upon installation you\'ll see 2 new Mutators in Quickbattle mode. 1. Helm Override 2. Romulus Activate these to have the docking function in Romulus 2. As you may know from having used base already, it is quite nasty and a whole buncha fun. A salute here to Laurlelin for the great harpoints on the base. Thanks also to Jeff Watts, Jr. for help with the docking script. I was having some trouble getting Graff to not show up, lol. Looked kind of funny to have Graff at a Romulan Starbase. A lot of Jeff\'s scripts from our original single player system maps with docking are here as well. These maps were inspired by one of the comments I read on BCFiles in the comments area of the base download. A BC Files Member named MilleauRekiir wrote this: \"I\'ve altered the Romulus map in system pack 14 (+Banzai addons) to include this rather than the old Cardassian starbase. I\'ve now got a realistic and powerful battle on my hands when I fight it.\" That map was fun to make originally; now here is the new version. Not long after that comment was written the dockable hardpoint was released, and this file here is the result of that. Have some fun, as the Federation and it\'s allies (or maybe the Dominion) taking out the Tal Shiar OR as the Romulans defending Romulus against the invaders. - Chris Jones Filenames: Romulus1_S.py, Romulus2_S.py Confidential and Proprietary, Copyright 2001 by Totally Games/Ben Howard Creates TheGalaxy5(original map) static objects. Called by Romulus1 & Romulus2.py when regions are created Created: 09/17/00 Modified: 10/04/01 - Tony Evans Modified: 08/25/02 - Ben Howard (Banzai Zap) Modified: Sept. 2003 - Chris Jones (Warbirds added) Docking TalShiar base by Laurelin added Jan. 2004 by Chris Jones/Jeff Watts, Jr.

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2246 downloads

Uploaded:01-21-2004

SFP Melbourne

sfp_melbourne.rar | 3.04 MB

she come with 200 standard photon torpedos. Excellent phaser arcs. High excelleration/ intercept speed, but just a bit low on impulse. The Melbourne was tested against (2) TNG Romulan Warbirds and the ship held her own. Her weakness, the primary and secondary warp nacelles. A favorite target of the enemy A.I.'s. Over all the Melbourne is well balanced for the TNG era. I would not suggest you leave everything in the tactical A.I.'s hands. The Melbourne requires some attention from you by checking and maintaining the damaged systems. If you neglect this area, your going to have a bad day in the battle arena. Dispite her little 'querks' the Starship Melbourne will be an excellent addition to your federation fleet. Defiantely worth having a look at...

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3567 downloads

Uploaded:01-21-2004

Borg Megalith

borgmegalith.zip | 2.97 MB

computer overwrite weapon. Have fun

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2393 downloads

Uploaded:01-20-2004

Titan Class

titan.zip | 1.98 MB

of version 1.0 the ship looks very ugly. The Galaxy Deflector has The Sovereign one placed over the top of it. The Ship Could Possibly Be made a bit stronger. I Tested it against 3 romulan valdores, then 2, and finally 1. It could only really withstand a long fire fight with 1 valdore. It Is Equipped with 300 Photon Torpedoes it has 4 forward and 2 aft torpedo launchers You Can Fire 7 Torpedoes at a time from the forward tubes and 6 at a time from the aft tubes. The Ship Is Compatible with the launching framework as there are shuttle bays and shuttlebayOEPs in the hardpoints

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713 downloads

Uploaded:01-16-2004

Selfridge

selfridge2.zip | 2.96 MB

have 800 hitpoints and 1000 damage for 2 second bursts, and it uses standard photon torpedoes. Could use some faster and slightly more powerful photons and some quantums. Also, the mesh seems to have some odd shadowing fx on the hull. It could use longer phaser bursts. Also, it doesn't even do 4000kps. Too slow for a ship with 4 impulse Engines. A sov can take out 2 galor and a keldon, but this one can't.

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943 downloads

Uploaded:01-15-2004

LCARS RE-Trxtures

lcars_images.zip | 1.6 MB

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2073 downloads

Uploaded:01-04-2004

MultiPlayer System Maps for stock 1.1

cjmpmapsnoships.exe | 24.69 MB

Ii you include the stock maps, there are 55 different Maps to battle in in this download. This file will detect where Bridge Commander is on your hard drive and will install all files to the correct folders. The systems included here were adapted from the Single Player Map versions of the maps. The original Multi-Player maps that came with the game will still be available. These Maps do not contain any scripted in ships, and will work very easily with other mods. As of this writing AI Jeff and I are working on resolving issues with certain systems with AI ships when we test them with MPMP. 2 requirements for this mod to work.. 1. A clean install of Bridge Commander, patched to 1.1. 2. Foundation (this mod does not include Foundation) There are no new ships or adjustments to current ships in this download. I would reccomend Dark Gunman\'s Improvement pack at http://www.bcfiles.com/file.info?ID=20752 for better visual effects in the systems, but it is not a requirement. A special thanks to Banzai Zap for his tireless efforts with system making, and to the Zorg/Morpheus team for the ZM Pack back in 2002. Without them this mod would not be possible. (in Quickbattle you\'ll find single player versions of these systems - activiated by a mutator button.) In the Multiplayer menu you will see the following systems, complete with descriptions.... Most of these have Nav Points. Earth The Planet Earth, and the Moon, and the Sun. Vulcan The planet Vulcan, A peaceful system with a dense starfield. Q\'onos The Klingon homeworld, with one moon and what is left of Praxis. Romulus Romulus and Remus, complete with the rift made famous by Star Trek: Nemesis. Sirius A real system in space - just 2 stars. The perfect background for a battle. StarGroup 16 Stars with Navigation Points to get to each one of them - includes a dense starfield. Calufrax 3 Stars and 5 Planets, set up 3 different ways. 3 systems rolled into one - warp between them. One star is taking stellar matter from another star. Deadly Nebula There is a planet inside a nebula here. Look around. Places to hide! CJones Warp between 9 totally different systems. There are ships in some systems as background activity to the combat situation that may attack you. Some of the nine systems have been adapted from other CJones and Banzai Zap System Maps. Easy to evade your enemy. Upon arrival, you are in a Multi-Sun system called \'Solar Conflict\' - The VGer system that Banzai Zap setup is in this mix, use Nav points to get around here. You can go to Proxima Centauri or 2 other real systems in space.. or perhaps Fluidic Space - the system by Banzai Zap out of Voyager. Kelios is a ficticious 5 planet 2 sun system with an asteroid field. Neogiah is another 5 planet 2 sun system with an asteroid field. There is a very bright system, named after me, with 5 planets. Borealis Quite a colorful system with 9 Stars, 4 planets, and several Nebula. Ross 128 This is a real star system in space, and a different twist on Wolf 359. You start out adjacent to the Wolf 359 system, also a real system in space where Starfleet met the Borg head-on. There are no ships here - just the background scenery. Briar Patch A ringed planet within a nebula, as seen in Star Trek: Insurrection. InterGalactic This is what it might look like between Galaxies. Original system by Banzai Zap. Smoke Ring There is a tight gas torus, or ring of atmosphere around a small neutron star. Banzai There is a binary star system with three planets. 4 Systems in 1. ArenaA A battle arena made of a condensed solar system. No bases or ships here. Wrath of Khan This is the star system with the Regula Station, and the Motara Nebula, as seen in the movie Star Trek II: The Wrath of Khan. From the ZM Pack. System - (yup) that\'s what it\'s called, lol. 9 Maps in one from the ZM System Pack. Begin your journey in System J25 - A binary system - where the USS Enterprise (D) first encountered the Borg. Also here: The Badlands - As seen in the premier episode of Star Trek Voyager. A large plasma cloud full of asteroids and plasma cyclones. Baquis - A trinary star with an asteroid field and nebula. BetelGeuse - A Red Giant star with a single system. (NEW and IMPROVED) Yeap it\'s a red giant alright. GalaxyEdge - An accident has thrown your ship(s) outside the galaxy into a small cluster of stars. Kastra - A Completely imaginary just for fun system. Pleides - The Seven Sisters as seen in the night sky, also features Blackrook\'s terraformed Mars as planet Eridian. RedGiant - A giant red star far far away. This also contains a white dwarf star and a new black neutron star. Tathis - Ficticious binary star system with a red ringed planet. KavisAlpha As seen on Star Trek TNG, A large red giant\'s stellar material is pulled away by the gravity of it\'s neutron star companion. Visit planet IV, the Nanite planet. 4 Maps in one. Hekaras As seen on Star Trek TNG, warp speeds are damaging our galaxy. The Hekaras corridor is a turbulent area filled with Tetryon Particles and spacial eddys.. Arcturus 6 Maps in one - warp between them. A system named after a real star in our Galaxy, - 6 planets. Canopus 3 systems in one. A system named after a real star in our galaxy, - 3 planets. Vatris 3 Systems to Warp around in. A large system with three planets and lots of moons. Procyon A Binary system with 3 planets. 3 systems in one. and.. several systems from the original game not originally in Multiplayer BC - each of them with more than just 1 system to hide in. Enjoy!!

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199 downloads

Uploaded:12-30-2003

Tannhaeuser

beta_tannhaeuser_bc.zip | 2.44 MB

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121 downloads

Uploaded:12-30-2003

Tarus Romulan vessel

beta_tarus.zip | 3.19 MB

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163 downloads

Uploaded:12-30-2003

Scorpii Romulan warship

beta_scorpii-bc.zip | 3.39 MB

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165 downloads

Uploaded:12-30-2003

Olympus Mounds

beta_olympusmons_bc.zip | 2.39 MB

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159 downloads

Uploaded:12-30-2003

Federation Cow Tanker

beta_cowtanker_bc.zip | 3.03 MB

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156 downloads

Uploaded:12-30-2003

UES Hope model

beta_ueshope_bc.zip | 2.88 MB

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1585 downloads

Uploaded:12-18-2003

Andruil's Bird of Vengance

bov_anduril.rar | 1.7 MB

device.. This ship is balanced for the TOS era. So don't expect to use a ship from the TNG era against her. I tested this ship against a TOS Constitution Class, and the results were 'painful'. Definately Worth having a look at..

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1489 downloads

Uploaded:12-13-2003

Chris Jones BC Systems 2003 - Single Player

cjbc2003_.exe | 2.54 MB

separately here on BC Files This file will detect where BC is on your Hard Drive. Required Mods for this to work properly.. 1. Dasher's SOL System http://www.bcfiles.com/file.info?ID=7298 2. Nemesis Pack http://www.bcfiles.com/file.info?ID=11676 3. USS Defiant (by golly I can't find this one) 4. Rick Knox Intrepid Class http://www.bcfiles.com/file.info?ID=4110 5. Breen Battleship http://www.bcfiles.com/file.info?ID=10054 6. BanzaiZap System Pack 14 http://www.bcfiles.com/file.info?ID=17869 7. ZM SystemPack http://www.bcfiles.com/file.info?ID=11106 8. 8472 Bioship by Book http://www.bcfiles.com/file.info?ID=17424 9. 8472 Mothership by Dr. John http://www.bcfiles.com/file.info?ID=8637 10. Dominion Battlecruiser: http://www.bcfiles.com/file.info?ID=6748 11. Jem'Hadar Fighter: http://www.bcfiles.com/file.info?ID=3751 Recommended for Quickbattle use: (Not required) 1. Dasher's Acceleration Intercept 2. JWattsjr's Warp Intercept 3. Sneaker 98's Warp Core Ejection Mod! 4. NXDefiant's FleetOrder Mod 5. Dark Gunman's BC Improvement Pack All of the above are here on BC Files. This is a scenario requested by someone on Bridge Commander Universe, and is a recreation of the battle to re-take DS9, after The Dominion and The Cardassians had taken control of it. The idea here is that you take the USS Defiant into battle vs. several Cardassians, Dominion, and Breen ships. This will not actually take you to Deep Space Nine, as in there's no DS9 Model in this Map - it'sthe battle before you get to DS9. Included in this mod: My Enemy FleetOrder and Neutral FleetOrder Mods that appear in Kiska's menu. These are both adapted from the NXDefiant Fleet Order script. You can order the Neutral ships (that appear as yellow in the in-game menu) to help you. You can also command the enemies. hahaha. Hack into their helm, much like what happened on The Wrath of Khan. ENEMY FLEET ORDER: This will allow you to command your enemy to do certain things, in the same way as NX Defiant's Fleet Order Mod does. You can order the enemy fleet or one ship to follow you, or order individual enemy ships or the fleet to attack or stop. Enemy Starbases in the system will also attack if a friendly gets close enough. The purpose of this little mod is to have fun, and just to see if I could get it to work for enemies the way that NXDefiant did it for the friendlies. I'm not sure what purpose commanding your enemies has - but it is another way to have some fun with BC. NEUTRAL FLEET ORDER: This will allow you to command any neutral ships in a system (that have a yellow color to them in-game) to do certain things, in the same way as the Fleet Order Mod does. You, as the player, can get the neutral ships in a system to become your allies - or order them to attack your fleet if you so desire - good for target practice. You can order a 'neutral' fleet or one ship to follow you, or order individual neutral ships or the fleet to attack enemies, friendlies, or stop. Neutral Starbases in the system will also attack if an Enemy gets close enough. (if they are yellow in the ships listed on the left of your screen) The purpose of this little mod is to have fun, and just to see if I could get it to work for neutrals the way that NXDefiant did it for the friendlies. This is another way to have some fun with BC. Any ship or object with colored in gray on the ship list on the left of the screen will not work with this. Several new mutator buttons will appear. One activates the systems. Another is a Helm Override button. This is needed to be able to dock with the Starbases/Drydock/DS9 in the various systems. Certain key files had to be modified to make the docking sequence work. These systems will not overwrite any original files. Without the Helm override button, you can still use the CJones Systems, but the docking won't work. There are a few interpretations of real systems in space included here, and a few other ficticious systems just for the exploring. They do not all have scripted in ships. The following systems have commandable ships that will dock with the bases as well. 1. Earth - This is Dasher42's Sol3 (Earth-Moon) system with a Starbase that defends itself - and - YOU CAN DOCK WITH IT. This has transports going to the moon, among other things. You can also tell the commandable Akira to dock with it. There are ships that race to the rescue of the Lunar transports if they get attacked. 2. Spacedock - Earth with a drydock, instead of a Starbase, that you can re-fit with! 3. SolarSystem - Earth with all nine planets correctly spaced for distance, based on distances from the sun in each of the Sol systems that Dasher set up. Asteroid field included. 4. SolarSystemSmall - Earth with the planets much closer together for easy traveling and sight seeing! 5. DeepSpaceNine - a dockable Cardassian Starbase(stock model). Re-fit at Deep Space 9! USS Defiant included.. No dockable bases in the next three.. 6. CJones1 - 5 planets, 2 Suns - There are several transports moving between the planets, all neutral. 7. CJones2 - Several planets, 2 stations (1 friendly, 1 enemy), 2 Stars, eighteen ships (yes - 18!) that interrelate in different ways - some that will come to another ship's rescue, Nebulae, and Asteroid Fields. 2 of the ships are player controlled. 8. CJones3 - Comets, Hidden Bases, Far off Romulans, Comm Arrays, etc.. ALSO.. System Name: Prometheus - suggested by V99 on Bridge Commander Universe. Produced by: Chris Jones August 2003 There are two systems called 'Prometheus' Prometheus 1 has the Feds and the Wardbirds vs. you. The Defiants and Akira also fight the Warbirds. There is a Blue Dwarf star here. Prometheus 2 has You and the Feds vs. the Warbirds. The Feds will not fire on you.Blue Dwarf Star here as well, lens flare on this one. The premise for QB is that you use the Prometheus, either LB's or the one on BC Files made by Dawn, ported by Darkdrone, and harpointed by Crazyhid - as your ship; and pick a non-ship object as a friendly. The Defiants - Original Model: 9 of 9 Hardpoints: Elminster Released as part of the Defiant Class Mod Pack with BlackRook32 This is fun to try with the mvam Galaxy as well. ALSO: BanzaiZap SystemPack add-ons. The Obvious requirement is having the BanzaiZap System Pack 14 installed. Also needed: The Bioship by Book, and the Mothership by Dr. John - both in the 8472 section of BCFiles. This is designed to enhance your experience with the following systems in his SystemPack: UNIVERSE Added: a Galaxy Class to defend DS9 (friendly) a Warbird hanging out near Romulus and Remus (enemy) a Vorcha in the Kronos/Praxis area (friendly) the USS Sovereign near Earth (friendly) a transport/rescue ship moving between Earth and Wolf 359 (neutral) the USS Farragut in Wolf 359 (friendly) DS9 will defend itself (friendly) The Khitomer Colony will defend itself (friendly) The Insect Hive will defend itself (enemy) Because of all these things in one map - none of the ships will fire unless they are engaged first. This way they will stay in their original areas of space. The USS Venture actually says USS Venture on the hull. It is set to defend DS9, but will not defend itself if attacked first. So if that happens you need to go help her. SMOKE RING The USS Galaxy engaged a Galor Class Cardassian near the Smoke Ring, both ships suffering heavy damage, spinning seemingly out of control. There is enough impulse and thruster power left in each ship to get a few more shots in. The USS Galaxy had happened upon a Cardassian fortress of sorts, set up inside the smoke ring. The Keldons inside the ring will not fight unless they are engaged. They may decide to leave the Smoke Ring. OBSTACLES These are a few obstacles courses to run through - a few curves and challenges. Complicated a bit by Tasha Yar's daughter, who is scripted in. There's at least one surprise in here. You'll see. The trick will be to select several enemies in Quickbattle. NURSERY I added some Communication relays to this - and an 'Unknown' race. The relays act as data gathering devices to record the birth of stars, and are resistant to the intense heat of the area. COMET Additions here: There's now an Observer ship that moves between the observatory and the Comet. The comet is a bit bigger. BANZAI 1, 2, 3, and 4 The USS Farragut is a stock BC Nebula Class ship that will come to the defense of the Banzai Colony if it is attacked. There's a non-targetable communications array in here as well, just for effect. You may also see a transport or two moving between planets and the damaged outpost. The damaged outpost will be attempting to repair itself when Gul Damar decides to attack it. A Galaxy Class will be there quickly to defend the station. You will also notice a non-targetable transport bringing supplies to the station. It may get attacked as well, and will defend itself. ARENAA Banzai Zap put two Starbases in ArenaA. They will now defend themselves. Starbase 457 is friendly, Sand Dollar is set as enemy. There's a mystery ship, set as neutral. Watch what happens when you get close to defeating him, lol. There's two communication arrays as well. FLUIDIC SPACE Straight out of Star Trek: Voyager comes the home of Species 8472. There are two mods required for this system: The Mothership by Dr.John, and the Bioship by book, available on BCFiles. Bring lots of friends because this one will get nasty. This mod includes a conversion with new scripts, ships, mods of the Banzai Zap Galaxies (1-7) into individual systems. Each of these systems has some new activity. Galaxy1 is now StarGroup Galaxy2 is now EarthCities Galaxy3 is now Kronos Galaxy4 is now Vulcan Galaxy5 is now Romulus Galaxy6 is now Borealis Galaxy7 is now BeyondTheGalaxy You can install the unmodded version with no scripts and ships (separate download) over the top of this with no problem. To get back to this modded version you can reinstall this one. The Mutator Button will not change. The Mutator button is called: The BanzaiZap Galaxies. Note the original 'TheGalaxy1-7' will remain untouched. There is also a separate download of these systems, with the above names, unmodded. Modifications in this download are as follows: EarthCities: Dasher42, Banzai Zap, Jeff Watts, Jr.(the AI king), and myself, Chris Jones, are all part of this system. This is a combination of Dasher's Sol3, BanzaiZap's Galaxy2, and Chris Jones' SpaceDock systems and began with the Earth-Moon system that Dasher setup for his Sol3. Banzai added in the other Solar System Planets for easy traveling. He also added numerous cities around the globe for a nice feel of traveling from one city to another. I then combined that with my SpaceDock system. Banzai had a Starbase and two Shipyards in the system. I set them as friendly and made one Shipyard dockable! Yes you can re-fit your ship there. Thanks to JWattsJr for the hardpoints on the Drydock model he did in June 2003 for the Spacedock system. The Starbase will defend itself if attacked. Another ship (Nebula Class) off in the distance will come racing in to assist in Starbase defense if needed. There is an Akira Class ship, the USS JArcher, that will attack any enemy in the system. There's also some background activity in this system - two Transports. One transport warps back and forth between the Earth and Moon, the other just goes along it's merry way, and will fire back if attacked. Kronos: This is Klingon Space - Complete with Kronos, a Moon (Takoth), and what's left of Praxis. There's also cities around the planet indicating where things like the High Council Chambers, The Warrior Monument, and other points of Klingon interest are. I have added some Birds of Prey and Vorchas, set as friendly, that will attack any enemy. Included here is another entire system, called KlingonFleet, which adds more ships on patrol and takes away the cities and the Praxis asteroid/nebula area - making for less lag on your PC and more battle fun. Romulus: Romulan Space, with the planets Romulus and Remus, complete with the Rift made famous by Star Trek: Nemesis. I've added 5 Warbirds on patrol here, set as enemies. There are cities and landmarks around Romulus, things like the Senate Chambers and the Tal Shiar. The Tal ShiAr HQ is a Cardassian Station, but with new Hardpoints. Beam weapons are green, Disruptor Cannon torpedoes are green, shields are green and are stronger. The Warbird Disruptor beam is a bit stronger as well, as are their shields. The original Hardpoints are in the SDK, and are included in the non-mod version of these systems in a separate release. I don't normally do hardpoints on ships, but what was done here makes it more fun, I think. If you normally fly Romulan then you'll need to use the non-modded version of this. Note here: The straight (no ships added) conversion of Romulus, Kronos, Vulcan, EarthCities, StarGroup, Borealis, and BeyondTheGalaxy can be found Here. Vulcan: Vulcan Space. Since the Vulcans are non-agressive the ships here are all set as neutral. Banzai Zap put some cities and landmarks around Vulcan; things like the Gardens of Surak and The Vulcan Science Academy. I have added some transports and freighters moving around the system. The visuals and the backgrounds in this system give it the image of a 'peaceful' system. You almost don't want to fire even one phaser. StarGroup: This is primarily a visual system, some wonderful eye candy created by Banzai Zap. I've added a Communications Relay, some ships gathering stellar data, and an unknown race. Any ship in this system will not fire at you unless you fire first, although one gets curious and checks you out. This system is a visually stunning experience. There's a 'Transwarp Control' interface near a big star. You should check that out. Borealis: This one's quite beautiful. Looks can be deceiving. You'll see. Dockable Starbase here! You might need a refit or two. Long range sensors required here. BeyondTheGalaxy: Intergalactic Void. Somehow the Cardassians are in control of a time displacement device, but are unsure of how to operate it. They have placed themselves, along with a Nebula Class that was investigating them, into the void of space between galaxies. The process heavily damaged their ships, Outpost and the Nebula Class. Your job here is to investigate the events when you finally arrive at their coordinates. Let's just say that the Cardassians have been in better positions. Although it may look like it, the Nebula Class ship is not completely dead. ALSO: We have Dasher42's Sol System separated into individual systems: Mercury Venus Earth (from the CJones Systems) Mars Jupiter Saturn Uranus Neptune Pluto These are playable by the above names. I have also set up a MultiSystem version of this, where you can warp from one planet to another very easily. See the MultiSystem idea origin below. ALSO INCLUDED HERE: A Multi-System Mod for Bridge Commander -- NINE DIFFERENT MULTISYSTEMS HERE. Notes and Readme for the MultiSystem setup Different Systems within ONE system - for Quickbattle This Multi System idea spawned from a combination of the QBR and the Sim Rex editor rolling around in my head. I just decided to paste some code into a normal QB system and let it roll. This is the first installment of this idea. You select, in Quickbattle mode, a system called 'MultiSystem'. When it loads, many different systems are available. It does take a little bit to load it as there's lotsa stuff in there, but I was surprised when it actually worked! There's a Federation Fleet system, a Cardassian Fleet system, and a few stock systems. Earth and Deep Space Nine are here as well - each with dockable bases to re-fit. The Earth and DS9 systems are the same one as in my first system release. The DS9 has a small update. I used the Sim Rex Mission Editor to create a custom mission, then did some cutting and pasting and tweaking. This works a lot like the Quick Battle Replacement, but does not require extensive setup by the end user. The Mod uses the normal warp sequence.. There are nine total Multisystems - each with a different combinations of systems to go to. BanzaiZap, ZM, Stock, and my own systems. You end up in another system - just like the QBR - only you don't have to set it up. I set it up! You cannot pursue at warp, only in the normal acceleration intercept mode within a system. The Federation fleet consists of many ships, stock models (for easy loading), along with the Defiant and Intrepid. The Cardassian fleet has the same setup. You'll have the option to take a Fed Fleet in to attack the Cardassians, or leading a bunch of enemies to the Federation fleet - with some Stock systems thrown in for other places to go. I have some nice AIs from jwattsjr that I have implemented here. In the opening, no matter what else is happening, an ally and an enemy will come warping in from somewhere else, ready to fight. All friendlies in the beginning will follow you anywhere you go. If you start out with a lot of QB allies you can lead them into battle against the Cardassians in another system. If you start out with a lot of QB enemies you can lead them to the Federation in another system. Ideas for the future include my own systems all rolled into one, some Banzai Zap System Pack creations rolled into one adventure, and SOL! Sol will be quite neat with this setup I think. Banzai Zap wrote: This is, indeed how it was meant to be! Fly anywhere from anywhere! Since you're doing a lot of system scripting, you can make sure that there are always ships around willing to help or hurt you. Now I just need to start loading all the crazy alien ships, and we can have a truly massive universe to play in, just like we've always wanted! Keep it up! Kudos! Kudos! Upon Installation you will see 3 new Mutator buttons. 1. Fed and Card Fleet Systems (these can be played individually if desired) 2. MultiSystems 3. MultiSystems AIs Here's a breakdown of what's in MultiSystems 1-9.. MultiSystem1 - Vesuvi6, Beol, Earth, DeepSpaceNine, FederationFleet, CardassianFleet. (original release was just this) MultiSystem2 - Vesuvi6, Calufrax3, EarthCities, BriarPatch, Romulus, Saturn MultiSystem3 - Banzai4, Calufrax3, SpaceDock, Kronos, Romulus, Wolf359 MultiSystem4 - Serris3, CJones3, SmokeRing, Borealis (w/ dockable Base), GasGiant, FleetBattle MultiSystem5 - FleetBattle, DeepSpaceNine, FederationFleet, CardassianFleet, KlingonFleet, Romulus (MAJOR Fleet Action here!) MultiSystem6 - Badlands, DeepSpaceNine, BriarPatch, SystemJ25, CardassianFleet, Prometheus There's a loose theme here related to DS9 and canon Trek. MultiSystem7 - Void, BeyondTheGalaxy, GalaxyEdge, Sol9(Pluto), StarGroup, Universe Having the Universe in here is fun, as it contains smaller versions of Kronos, Romulus, and Wolf359, among others. You will warp directly into a fight when you go there. Notice the theme in this one. Pluto is the end of the Solar System, The others represent what is beyond our galaxy. MultiSystem8 - Baqis, KavisAlpha4, Pleides, SystemJ25, RedGiant, Tathis MultiSystem9 - Borealis (w/ dockable base), BriarPatch, Vulcan, Khan, Kronos, Vatris We had a bunch of fun making these systems, writing, and modifying python scripts to get things right.. Jeff knows what he's doing with the scripts. It all started with me asking for help in getting ships to move within a system, This file here is the end result. Your final instruction is to have a whole lotta fun with this! Chris Jones and Jeff Watts, Jr. 2003

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7469 downloads

Uploaded:12-06-2003

Borg Assimilator

borgassimilator.zip | 1.26 MB

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76 downloads

Uploaded:11-27-2003

Monitor Model

atolm-monitor.rar | 4.32 MB

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1781 downloads

Uploaded:11-09-2003

Battlestar Galactica w/ Colonial Viper

bsg_battlestar_v.0.9.zip | 1.88 MB

QB/QBR ship lists. I had great fun putting this Colonial Battlestar threw her paces. But it dosent seem right without some Cylon Basestars and Raders to bring the exsperience to Bridge Commander. This mod also comes with the names of the other (11) destroyed Battlestars. An "experienced" modder should be able to make use of the "added bonus", thanks to the generous Author. But you might experience problems with the Return shuttle command, also the textures are in "bitpaint"? This should be updated to something more detailed. And the Weapons Pulses on the Galactica are in disproportion to the Colonial Viper fighter. That makes the model look odd. If your a fan of this old 70's Sci-Fi show, this is a must have for your install. Definately worth having a look at

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3825 downloads

Uploaded:11-06-2003

Y Wing

y_wing.rar | 701.08 KB

craft "unescorted", or it will get ugly. This mod comes with canon Star Wars sound effects. This ship is a must have for your Star Wars collection... Download ASAP!

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12098 downloads

Uploaded:11-05-2003

Millennium Falcon

millenium_falcon.rar | 2.31 MB

reenact your favorite Star Wars scenes with this classic "Beauty"! Download ASAP!!

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3941 downloads

Uploaded:11-02-2003

B Wing

b_wing.rar | 934.97 KB

"rebellion" to the Bridge Commander game engine. This ship will make an excellent addition to your Rebel Alliance Fleet... Download ASAP!

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4299 downloads

Uploaded:11-02-2003

A Wing

a_wing.rar | 703.93 KB

just loved going "head to head" with the Imperial Stardestroyer. Knowing my chances for survival were "slim" at best. So go ahead and reinact your favorite Star Wars: Return of the Jedi scenes... This is a "must" have for your Star Wars inventory!

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638 downloads

Uploaded:10-25-2003

Picard to Kirk

picard_to_kirk.rar | 1.25 MB

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7104 downloads

Uploaded:10-09-2003

Unity One

peacstarbase.rar | 3.67 MB

but it is a download not to miss

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1717 downloads

Uploaded:09-28-2003

Rescaled Type 15 Shuttle

bc_type151.zip | 502.91 KB

warp.

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1750 downloads

Uploaded:09-28-2003

Borg Rippertek

borgrippertek.ace | 1.59 MB

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185 downloads

Uploaded:09-19-2003

Lucifer

lucifer.rar | 846.11 KB

poly counts on there. Thier high poly count is why I'm not resizing textures for low res, as most low end cards are going to have problems with some of these anyways.

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1393 downloads

Uploaded:09-14-2003

Renaissance

renessance.rar | 2.56 MB

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8289 downloads

Uploaded:09-13-2003

Nemesis Red Alert Klaxon

nem_alert.zip | 909.75 KB

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3755 downloads

Uploaded:09-12-2003

Wraith 1.0

wraith_1.0.zip | 4.99 MB

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1656 downloads

Uploaded:09-05-2003

A2 Jach\'eng Supervessel

ksuper.rar | 1.48 MB

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1493 downloads

Uploaded:08-31-2003

Romulan Shuttle

romulanshuttle.zip | 158.29 KB

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2691 downloads

Uploaded:08-30-2003

P81\'s Wolf 359 Springfield

springfield1.0.rar | 2.96 MB

and dorsally due to a blindspot to the sides caused by the nacelles. Side phaserbanks were added to help this issue. Cargo hold is targetable, and so is the shuttlebay. Performance wise, it will knock out a galor and recieve moderate damage. P81 has high res textures on this ship also. The ship is roughly 3200 poly.

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2409 downloads

Uploaded:08-30-2003

P81\'s Wolf 359 Challenger class

challenger1.0.rar | 3 MB

been modded for it) as well as having some extra items targetable, like the officers mess in the rear of the ship, and the main cargo bay under the dorsal bussard. Ofcourse, P81\'s high res textures make the level of detail excelent. Strength wise, it will trash a galor, but Keldons are a bit dificult (using 9 of 9\'s originals). I got utterly trashed against the Keldon in the test runs.

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1270 downloads

Uploaded:08-30-2003

TNG TFF (Beta Version)

tng_tff_beta_version.exe | 28.03 MB

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6371 downloads

Uploaded:08-24-2003

Endgame Voyager

endgame_voyager1.zip | 1.19 MB

by Matsch-Klon Ablative Hull Armor New Transphasic Torpedo sound by USS Sovereign [/quote] I did injoy playing with this ship and I think one thing was funny , I have the ATP3 form the MPMP and The trop hit a ship and bounced back and killed me so look out for that in a game if you use atp2 or 3.

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9933 downloads

Uploaded:08-20-2003

Anduril's TOS Constitution class USS Enterprise

and_constitution.zip | 1.46 MB

the TV show, but that's cool with me. Some people may not like the slow recharge rate on the weapons, but to me it's the way it should be. Also, its a little on the slow side but remember that this ship is pre-movie era. This ship does have a high poly count, but it did not slow my system down at all, unlike another ship posted just a few days ago....

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574 downloads

Uploaded:08-19-2003

Intrepid War Cruiser

intrepid_war_cruiser.zip | 1.94 MB

overpowerfull, but again it is a Prototype \"War Cruser\" I Killed a stock Ambassador in about 20 seconds. It has a various array of Torpedoes from the Torpedo V pack. It is Defanatly a good \"first ship\" by this modder!

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4080 downloads

Uploaded:08-19-2003

Nemisis LCARS

nemlcars.zip | 3.29 MB

Download

8488 downloads

Uploaded:08-04-2003

Warp Intercept Mod

warp_intercept_mod.zip | 61.08 KB

ability to warp to points on a planet's individual system(s) in combination to warping into the Planet's space/map. For example, you can now warp to orbit a planet. and any point in a designated map. Like in the Sol 6 "Saturn" system map. This mod will activate a cinematic sequence, the ship will jump to warp in a variety of "cool" combinations. Though I did notice a slight "wobble" effect when one made a warp jump to a nearby star. But is dosen't effect game play. This is "Definately" worth taking a look at.

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1455 downloads

Uploaded:07-27-2003

Bridge Commander Ultrasounds

bc-ultrasounds20.zip | 2.74 MB

Phaser (3 Different) Galaxy Phaser Klingon Beam (2 Different) Phased Torpedo Photon Torpedo Positron Torpedo Klingon Torpedo Quantum Torpedo

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3034 downloads

Uploaded:07-17-2003

Vanguard

bc_vanguardhigh.zip | 4.51 MB

and Chimera Concept in my opinion. And that's not a bad thing. I tested the Vanguard against (2) P81 BOP's. I had to boost power to the engines, once that happened the game was on!. The Vanguard comes with (2) Torpedo Choices in the Tactical Arsenal. This is a must have for any Light Cruiser fanatic! Defiantely Download Worthy!!

Download

637 downloads

Uploaded:07-17-2003

Bases

bases.rar | 8.45 KB

provide any screen shots. So you can assume these will swap the stock models.

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4514 downloads

Uploaded:07-09-2003

Tactical Display Editor

tde_v22.zip | 498.22 KB

indicators quickly and easily. Even complex overlays, such as TMP vessels, or the Concord\'s 26 phaserbanks was fully completed by me in around a half hr, and it does not take long to get used to this program.

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414 downloads

Uploaded:07-06-2003

Elite Force Quantum

ef2_quantum.zip | 451.72 KB

Download

18551 downloads

Uploaded:06-27-2003

Unofficial Bridge Commander Patch 1.3 (part 1)

unofficial_bc_1.3.exe | 16.47 MB

Since then I have been spliting 1.3 into 2 parts, the first will have ALL remade ships from 1.2 and about 3-4 new ones... This also helps the 56k\'ers out. The 2nd will have the 40 other starships I have added, that will b released when I can get my MPE fixed and working again.[/quote] great mod c2!

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1593 downloads

Uploaded:06-23-2003

Chris Jones and Jeff Watts Jr. System Pack

cjandjwattssystemsbc.rar | 661.9 KB

are several transports moving between the planets, all neutral. 2. CJones2 - Several planets, 2 stations (1 friendly, 1 enemy), 2 Stars, eighteen ships (yes - 18!) that interrelate in different ways - some that will come to another ship's rescue, Nebulae, and Asteroid Fields. 2 of the ships are player controlled. Explore this one! 3. CJones3 - Just a far off Sun with a big glare - otherwise, Deep Space. There is at least one surpise hidden in here.. 4. Earth - This is Dasher42's Sol3 (Earth-Moon) system with a Starbase that defends itself - and - YOU CAN DOCK WITH IT. This has transports going to the moon, among other things. You can also tell the commandable Akira to dock with it. There are ships that race to the rescue of the Lunar transports if they get attacked. 5. Spacedock - Earth with a drydock, instead of a Starbase, that you can re-fit with! 6. SolarSystem - Earth with all nine planets correctly spaced for distance, based on distances from the sun in each of the Sol systems that Dasher set up. Asteroid field included. 7. SolarSystemSmall - Earth with the planets much closer together for easy traveling and sight seeing! 8. DeepSpaceNine - a dockable Cardassian Starbase(stock model). Re-fit at Deep Space 9! [/quote] Sounds awesome! Download!

Download

3110 downloads

Uploaded:06-18-2003

Alaric DS9 Torpedo cruiser

alaricfinal.rar | 2.84 MB

range, this ship can lob a deadly spread of torpedoes from it's forward tubes, great for softening up those tough targets. 4inboard and over sized impulse drives give this thing good maneuverability and redundancy. Since this is my ship, I'll let you do the rating. Enjoy! Patch: http://www.bridgecommanderfiles.com/file.info?ID=15291

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8756 downloads

Uploaded:06-15-2003

FedTacBaseA1

fedtacbasea1.zip | 5.02 MB

combined Klingon and Romulan task force. The results weren't pretty. First off you will have to scan for this base, might be a quirk, but a very cool one. This is also a "Dockable" Starbase. I take it that this is an TMP era base from the "old" Delta signet near her Docking Ports. I've been looking for an Asteroid base for a long time. This will be cool for customizing your QBR missions. And finally to set up a "decient" Neutral Zone border. Any TOS fan will know what I mean. So hurry up and Download ASAP!!! Definately Download Worthy!

Download

23758 downloads

Uploaded:06-12-2003

Delta flyer

bc_deltaflyer.zip | 4.76 MB

Download

17530 downloads

Uploaded:03-17-2003

Star Trek Nemesis Pack

st_nemesis_pack.zip | 9.73 MB

hardpoints and canon weapons. From a "very realistic" Quantum Torpedo texture as seen in First Contact and Nemesis. To the oddly different Photon Torpedo that look like missiles. Also the "sfx " made for the weapons brings a new depth to the game. The new "Red Alert " is nice, but could have been a little louder and longer in duration. So to all of you Nemesis fans out there. here is your chance to reinact the battle near the Romulan Neutral Zone between the Enterprise E, The Romulans and the Remans. Definately Download Worthy!!

Download

2725 downloads

Uploaded:03-06-2003

Inaccurate Phasers

inaccuratephasers.zip | 67.31 KB

Download

2762 downloads

Uploaded:03-01-2003

Pelican\'s Klingon Neghvar

pelican_klingonneghvar.zip | 820.02 KB

P81\'s Sovereign very easily with little damage. Also the ship is a little light on its feet for such a huge ship I\'d download this Neg’Var if you want a ship, which won\'t stress your PC.

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2830 downloads

Uploaded:02-27-2003

Cpt 2xtreme Nemesis Quantums

nemesisquantum.zip | 128.99 KB

Nine's Galor very quickly and easily. However they did seem a little over large against the C2 Steamrunner I tested them on.

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2263 downloads

Uploaded:02-26-2003

Section 31

section31_v1.0.zip | 3.16 MB

LCARS on the retextured Bridge. They are the best for the E bridge set I have ever seen. That alone made this mod stand out. As for the "Black retextured Sovereign. Her hardpoints have been enhanced, most notably the warp core, shields and phasers. This mod also employs a "Corbomite Device". But it only works if you have the Advance Technologies Mod made by Apollo. Ratings for the (2) Mods The E Bridge Retexture: 9.7 The "Black" Retextured Sovereign Class ship: Retexture:5.9 Hardpoint: 8.5

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10855 downloads

Uploaded:02-13-2003

Bridge Commander Modding for Dummies: 101

tutorial.rar | 3.65 KB

ok?.... ok thx. this is first in a set of many tutorials anyway D/l ASAP (if you dont know how to mod)

Download

16304 downloads

Uploaded:02-02-2003

Breen BB

breenbb.zip | 2.06 MB

Tactical display and Icon are nicely done. This ship is not "too" powerful, can definately hold her own. I like the coloring of the textures, especially the Green Breen Bussard collectors/Warp engines. Yeah, there are other Breen ships out there. This will be a must have for any Dominion Wars ship mod collector. Download ASAP!!

Download

10066 downloads

Uploaded:01-27-2003

DY Scimitar (re-release)

dyscimitar.rar | 1.4 MB

, with the 1.01 readme below. Not much else to say, its the original DYScimitar with the upgrade integrated into the mod. Note: I've only given it a 4 for Install Instructions because there's nothing there that tells me what the changes are. ATP: http://www.bcfiles.com/file.info?ID=9948

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1429 downloads

Uploaded:01-19-2003

SFC3 Romulan heavy cruiser

crazyhid-rheavy.rar | 1.83 MB

Galor. The missing torpedo file is included in a folder with instructions on where to put it. This mod is also in BCMI format.

Download

11599 downloads

Uploaded:01-15-2003

BC Peragrine

bc_peragrine.zip | 262.77 KB

weapons are a little slow. As far as speed in selective firing. She comes equiped with pulse phasers and directed phaser mounts. Both weapons are located on the port and starboard wings. I used this Fighter Class in a squadron of (8) ships against a Cardassian Galor. Very impressive. "Evasive Manuvers" is a problem this fighter doesn't have. So, Want to see if you have the "right stuff" to be a Maquis Rebel... Download ASAP!!

Download

459 downloads

Uploaded:12-31-2002

C2 Galaxy Additional weapons patch

allphasers.rar | 8.96 KB

full release of the galaxy because the arc and damage displays don\'t function on the new phaserbanks. That is why this is being released as a hardpoint only, so it\'s quick and easy to download while you want for the rest of the crap to be done.

Download

19219 downloads

Uploaded:12-20-2002

C2 Scimitar

c2_scimitar.zip | 1.5 MB

This is a must have for any fan of the Romulan Star Empire. Download ASAP !!

Download

1893 downloads

Uploaded:12-04-2002

DS9 alert alarm

joxbosdefiantredalrtv1.0.rar | 651.9 KB

alert alarm sounds 5 or so times.

Download

925 downloads

Uploaded:11-21-2002

Science Officer Data

sciencedata.zip | 6.24 KB

Download

1451 downloads

Uploaded:11-21-2002

Science Tuvok

sciencetuvok.zip | 855.54 KB

with it's own mutator buton to activate. The Intrepid Bridge fans will be pleased. And is very well done. When I test most, I rarely keep them in game. This is definalety a keeper. Download ASAP !!

Download

480 downloads

Uploaded:11-17-2002

TR's E-Bridge LCARS

sov_lcarstr.zip | 799.9 KB

with the helm and weapons console, relating to a mapping error which causes oversized and streched/blurred buttons. Aside from that, it looks great. The author also recommends getting this: http://www.bcfiles.com/file.info?ID=7839 It's the Bridge retexture that goes with it, made separate for smaller downloading.

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4424 downloads

Uploaded:11-14-2002

Animated Soverign LCARS

usshaineslcars.zip | 1.38 MB

the 1701-D. He\'s planning on continuing to perfect them I believe, so be sure to give HELPFUL imput on what you\'d like to see the lcars do.

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2787 downloads

Uploaded:11-12-2002

Attractive Saffi

attractivesaffi.rar | 732.87 KB

Download

9191 downloads

Uploaded:11-11-2002

Starbase 329

starbase329.zip | 1.11 MB

diminish it's fire power. The weapons complement consist of (4) Directed Phaser Cannons, and (4) Directed Photon Torpedo launchers. Now you can't dock with this station, as with the Terok Nor (DS9) stock base. But this is definately a keeper for any Starbase fan! Download ASAP!

Download

236 downloads

Uploaded:11-03-2002

Lightwaves LCARS

lightwaves_lcars.zip | 358.7 KB

excellent.. I noticed the use of different colors in the Okudagrams. The LCARS just seems to have way to many "buttons" going on here. IMO But If your looking to dress up the LCARS on your Sovereign Bridge, give this mod a spin.

Download

227 downloads

Uploaded:10-18-2002

Quick Battle Replacement 2.13

qbr_2.13_bcmod.zip | 674.75 KB

version will allow the player to use this mod at normal play. Instead of going threw the (Test Mode) shortcut. Also a Main Menu mod was included as well. So, if your looking for the "quick" fix this mod is for you.

Download

9356 downloads

Uploaded:10-01-2002

Voyager Borg Cube

voyagercube_v1.1.zip | 3.4 MB

included if there are any problems. Its An excellent, canon version of the Voyager series Borg Cube.

Download

1293 downloads

Uploaded:09-14-2002

Van Dykes TNG warp sounds

van_dycks_tng_warpsounds.zip | 170.22 KB

you like* sound is appropriately louder then the normal, and full of bass*at least on my speakers :) * , which would make sense since these are massive ships accelerating quite fast. And the exit has the normal, relaxed feel of coming out of warp, with no trailing sound to ruin either. Continuing on that point, the audio files are crisp and theres no choppyness or anything, just warp speed bliss. A must get for the sound enthusiast, or anyone who\'s annoyed/tired of the default *thud*

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4388 downloads

Uploaded:09-13-2002

Husnock Battlecruiser

husnock_v1.5.rar | 1.66 MB

blasts, but instead, this ship fires blue pulse cannons. It also has torpedoes and a single beam weapon, and is capable of doing massive damage. A tough job for a galaxy. The ship needs more maneuverability. This one is easily destroyed by keeping your galaxy class somewhere where it can't shoot you, which is no fun. This ship is also system heavy, containing 600+ double sided triangles and being over 6000 poly.

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5979 downloads

Uploaded:09-13-2002

Tamarian warship

tamarian_v2.1.rar | 1.3 MB

either but it probably has them. The model is faily acurate, and it is quite powerful. It even did some damage to the Soverign. It is made to beat a galaxy but not a soverign. The textures are excelent. However, it is taxing on your system. Some of you may notice some slowdowns, especially if the ship has taken alot of damage. It is around 7000 poly, and 3635 of those are double sided triangles, which is a massive amount. (Double sided triangles are bad and you shouldn't have any). This caused lag even on my geforce3 with a 1200mhz athlon and 256 ram. So you may want to cosnider turning your visable damage to low. A new model is in the works which will hopefully correct this problem, now that the author has more experience with modeling. I should add the odd shape you see in that pic is what is left of one of 9 of 9's galors. Die cardassians..die! :rock:

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2547 downloads

Uploaded:09-05-2002

Klingon Battlestation and Warship

klingon_modpack.zip | 2.09 MB

battlecruiser kitbashed from totalygames vorcha parts. You will need a fairly hefty computer to take the barage of weapons fire that base throws out, and the size of the base will be causing some lag as well. However, the base and ship design is where the good part of this mod ends. The base has powerful weapons, as it should, but it's shields go down quite easily. Though it has plenty of hull to make up for it. The weapons are a mix of pink (yea, pink) beam weapons that just look horrible. They basicly look like pink versions of those borg tractor beams from endgame. The ship has great weapon placement but hirrible weapons. A terrible color mix of stock romulan pulse disruptors, federation phasers and red beam weapons. Not only does it just not look right to have 3 different colors of weaponry firing from a klingon ship, the federation beam weapon, which is the Vorcha's main beam, is so huge it blotts out the other 2 beam weapons completly along with half the bow of the ship and is rediculously overpowered. I wasted a galaxy class easily and quickly without taking so much as shield damage. My overall suggestion to the author of this would be to tone down the beam size. You don't need beams the size of the ship. You want to keep them thin. You got the red beams on the bow right. Also, I had to fix the bug in this mod to keep people from getting a blank screen. You cannot have spaces in your file names. The file was called vorcha 2. I renamed it all to Vorcha_2 and that fixed the problem.

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9698 downloads

Uploaded:08-18-2002

NX-01

jimmys_nx01.zip | 7.28 MB

missing texture file as well. There is also a torpedo problem, and fixes should be here shortly. As for the mod, it does have shields and it wont die right off against a newer ship. This is simply because there is nothing to balance it to. It also contains a tractor beam, which the NX will probably "invent" sooner or later.

Download

2646 downloads

Uploaded:08-08-2002

type 6 shuttle

hwtype6.zip | 376.64 KB

Download

1259 downloads

Uploaded:08-07-2002

canon soverign lcars

lcars_v3.zip | 1.57 MB

normal resolution, and so are highly detailed. They could be considered almost "photoreal" as there is an effect that makes the panels look as if they are backlit. I created these textures from scratch, using some photographs from Star Trek : First Contact. I hope everyone likes these ultimate cannon LCARS textures!

Download

1707 downloads

Uploaded:08-06-2002

Galaxy Panels

galaxy_panels_v1.zip | 217.76 KB

Download

1025 downloads

Uploaded:08-05-2002

Vulcan Chief Engineer

vulcan_chief_engineer.zip | 2.62 MB

Download

677 downloads

Uploaded:08-05-2002

Sov. Panels

sov_panels_v1.zip | 515.4 KB

Download

809 downloads

Uploaded:07-25-2002

Rick Knox\'s Neworleans Class

p81_neworleans.zip | 7 MB

Download

5271 downloads

Uploaded:07-25-2002

P81Alita Class

p81_alita.zip | 4.97 MB

Download

727 downloads

Uploaded:07-19-2002

Voyager LCARS

voyager_lcars.zip | 630.88 KB

Download

349 downloads

Uploaded:07-10-2002

Vulcan Miguel

mig.zip | 309.63 KB

Download

401 downloads

Uploaded:07-10-2002

Turn Brex into an Aldorian

newbrex.zip | 314.26 KB

Download

18469 downloads

Uploaded:07-10-2002

Dominion Battlecruiser

dombb.zip | 1023.1 KB

Download

7345 downloads

Uploaded:07-10-2002

Bird of Death

bc_birdofdeath.zip | 2.33 MB

big it is in BC but I think they made it larger than the Negh'var. They simply transferred over the readme from SFC so I really don't know what this ship is packing. Oh well, surprise yourselves. If you can't download it from here, it is also available at www.staryards.com under tng klingons.

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2224 downloads

Uploaded:07-10-2002

Charleston class

lb-charleston.zip | 1.72 MB

up? http://www.strategyplanet.com/sfc/darkrealm/BCFiles/charleston.gif Nuf said. :) Keep'em rollin LB! Please try filefront first. If it fails, it can be found on his home page: http://www.strategyplanet.com/sfc/darkrealm/

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2549 downloads

Uploaded:07-10-2002

Crusade

crusadeb.zip | 1.3 MB

the manifolds and bussards. It's texture is also of good quality, despite being a bit simple in places.

Download

4805 downloads

Uploaded:07-10-2002

Eximius Class

bc_eximius.zip | 3.59 MB

Download

7362 downloads

Uploaded:07-10-2002

Borg modified Defiant

borgdefiant.zip | 2.19 MB

Download

1298 downloads

Uploaded:07-10-2002

Shuttle MOD

shuttle.zip | 54.83 KB

Download

116 downloads

Uploaded:08-07-2012

Romulan WarEagle prototype

wareagle.zip | 979.49 KB

to get into the front lines. After several months on duty.This is An Idea from the preator\'s, barber\'s, nephew\'s, cousin, the contract was Terminated. (( if you encounter a problem, put it in the San Francisco Shipyards Download area over at BCC ) and Please add a screenshot, and a console report if needed) read the readmes and especially the requirements and also the credits.

Download

118 downloads

Uploaded:04-27-2012

USSAegisNCC92410

ussaegis.rar | 5.76 MB

attacks by the Dominion and its allies during the War, Starfleet began re-evaluating its defensive assets. This vessel was the result. ------------------------------------------------------------------------------------- I have provided a ships history/description in the file please read at your leisure. ------------------------------------------------------------------------------------- (my first fully modelled and textured and hard-pointed ship by me- ussgriffin)

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257 downloads

Uploaded:04-27-2012

Nelson Class USS Loki

nelson_class.zip | 1.75 MB

give it a whirl... turned out fairly well me thinks. The ship is 1500 polygons 126 meters in length and uses the 512x512 texture maps.

Download

106 downloads

Uploaded:04-24-2012

Spec Torps 1

stbc_torps.zip | 152.25 KB

These changed weapons will change the damage rating of the weapons listed in the readme and will make them more powerful! as well as giving a wide range to choose from to add to your ships in game. [quote]some of them are even made by me in the readme will tell you how to install them into a ship and also will give you the damage they give. Also if you want more just ask me and ill see what i can do[quote]

Download

147 downloads

Uploaded:04-20-2012

DJ Orion Class Fix

djorionfix.zip | 4.54 MB

patch corrects the error.

Download

777 downloads

Uploaded:03-23-2012

Achilles3

achilles3.zip | 4.99 MB

inspired by some of the ship designs of later years specifically DJ Curtis and the Century class Enterprise F, excellent ship, love those details and specular maps. Here is my attempt to emulate that level of quality and detail in this Achilles variant I have dubbed the USS Wolf. The model is approx 6400 polys with 2048x2048 texture maps and specular maps. The HP file was the file that came with the KM1.0 Achilles which I have modified slightly to make the weapons a touch more powerful and the align with the new mesh. All textures were made with Photoshop and the model was constructed in 3ds Max and Blender. I\'m pretty sure the only requirements here are to have a machine and graphics card that can run this, a copy of BC, maybe KM 1.0 which is what I have, etc. And now on with the show, enjoy.

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143 downloads

Uploaded:03-12-2012

Botany Bay _sfrd_

sfrd_botanybay.zip | 8.19 MB

with impulse drive, mainly so it can be moved for screen shots and such. (mostly an Eye Candy vessel) -made with two textures in 2048ish- (( if you encounter a problem, put it in the Starfleet Reserach an Development [SFRD] Download area over at BCC ) and Please add a screenshot, and a console report if needed) read the readmes and especially the requirements and also the credits.

Download

304 downloads

Uploaded:02-20-2012

Stargate Hardpoint Re balance file

stargate_hardpoint_rebalance.zip | 7.61 MB

layering multiple projectiles on top of one another, and because they are projectiles, you can now actually dodge fire from an ori ship,(note this will not overwrite the current version, a separate ori ship is created)Its shields are impenetrable to everything except the Odysseys plasma canons, all shields for ships included have been redone to be multivector, meaning damage is spread across all all shield angles. Note that Ori warship shields will never fail, as they recharge fully every second, only a weapon that can overload them(weapons doing greater than 98000 damage per second), or insane amounts of fire can get through.

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205 downloads

Uploaded:02-08-2012

FSB Exeter Patch

fsb_exeter_patch_v1.1.rar | 566.48 KB

problem with phaser beam texture I missed when comipling the ship.

Download

169 downloads

Uploaded:01-27-2012

Destroyed1701 [sfrd]

sfrd_destroyed_a.zip | 35.91 MB

you always do--- \' (( if you encounter a problem, put it in the Starfleet Research an Development [SFRD] Download area over at BCC ) and Please add a screenshot, and a console report if needed) read the readmes and especially the requirements.

Download

57 downloads

Uploaded:01-17-2012

Terran Empire System ModernEra -sfrd-

sfrd_te_modern_system.zip | 1.38 MB

around. Don-t forget to turn On the Mutator _ SFRD_TerranEmpireMod System _ Note: best if Collisions are off, and works best in Galaxy Charts Best if Gravity is turned Off as well. You don-t want drifting ships. Best if Gravity is turned Off as well. You don-t want drifting ships. also included are some New pluggins for the Terren Empire Ship, to put them in the QB menu Terran Empire Ships Best if you, Install ships in the readme FIRST read the readmes and especially the requirements. make sure ALL are installed.

Download

373 downloads

Uploaded:12-28-2011

TU Romulan Warbird

tuwarbird1.0.zip | 6.79 MB

seen on screen thoughout The Next Generation. The model, textures and hardpoints are designed to faithfully recreate the Warbird; and also includes a few extra details that the original model\'s designers wanted to include.

Download

204 downloads

Uploaded:12-25-2011

Uss Orlando [Christmas release 2011]

sfrd_orlando_v2.zip | 2.54 MB

the readmes and especially the requirements and also the credits.

Download

171 downloads

Uploaded:12-07-2011

TMP Proxima Refit (Christmas release)

ussgoranovproximarefit.zip | 17.25 MB

upon the Proxima Refit parts! Now, this is the true design of the Proxima Refit from Star Trek Legacy. I hope you like it. You can find the ship in Federation Ship/Vladko1 under the name of USS GORANOV!

Download

338 downloads

Uploaded:11-21-2011

IKS Qonos 1

sfrd_qonos1_v1.zip | 4.18 MB

And Ended that rather fast. but You really Need your Strategy and tactics, Klingon ships are very tough Hull wise, It is Hard to take out Weapons, But they are Very easy to defeat. This vessel Does Have a major weakness, you just have to find it Before they get you. (( if you encounter a problem, put it in the Starfleet Download area over at BCC )It will be noticed) read the readmes and especially the requirements and also the credits.

Download

137 downloads

Uploaded:10-17-2011

Realistic dense nebula 2.0

realistic_dense_nebula_dt_v2.zip | 34.48 MB

Three of them are from first release with two new versions. Without your ship sensors there is a chance that you can get lost. It is a perfect place in universe for hiding from your enemies. Mod has five versions of nebulae: one original and four alternatives Alternative_1 -darker and little bit more transparent nebulae (as in first release) Alternative_2 -darker nebulae (as in first release) Alternative_3 -darker nebulae with more gaps in its clouds, so that you can see more of your ship when flying throught nebulae Alternative_4 -nebulae with more gaps in its clouds, so that you can see more of your ship when flying throught nebulae Nebulae is based on two pictures I found on the Internet: http://www.shiftedreality.com/photography-wallpaper/mountain-of-clouds/ http://www.layoutsparks.com/1/119301/the-sky-clouds-serene.html

Download

346 downloads

Uploaded:08-20-2011

WC Proto Ambassdor

wcprotoambassador.zip | 12.58 MB

originally intended as an early version of the Galaxy Class, but time restraints led to the current Ambassador Class variant as seen in the show. Registries for both the USS Ambassador NX-10521 and the USS Enterprise NCC-1701-C are included. Textures are 2048 pixel resolution and are very crisp. Download this ship now!

Download

604 downloads

Uploaded:08-18-2011

JL Studios USS Akira

jl_studios_uss_akira.rar | 19.87 MB

Download

123 downloads

Uploaded:08-10-2011

New Kessok Homeworld [sfrd]

sfrd_kessock_homeworld_.zip | 539.22 KB

Kessock found that there were not sufficent raw materials to meet thier needs so they found another System close by. Don-t forget to activate, the mutator Kessok Homeworld, and you can find it close to Calufrax in Maelstrom. Note: best if turn off your Gravity, you don-t want the ships to drift. IMPORTANT: DELETE your _Voxs for Kessok ships. [BC will make New Ones] read the readmes and especially the requirements. make sure ALL are installed.

Download

229 downloads

Uploaded:07-27-2011

Uss Beagle -darwin class- [sfrd]

sfrd_darwin.zip | 1.85 MB

if the phaser energy is not seen to collect to a firing point, [example: when the Galaxy Class fires it-s phasers, the phaser energy forms at the end of the phaser strip and collects more and more phaser energy as it comes to the firing point] Due to the secretive nature of this vessel, the above mentioned procedure does not appear to happen. Note: appears in QB menu 'SFRD Ships' read the readmes and especially the requirements.

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307 downloads

Uploaded:07-14-2011

Tos1701 V2 [sfrd]

sfrd_tos1701_v2.zip | 5.7 MB

SubSubMenu \"TOS Connie pk\" read the readmes and especially the requirements.

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540 downloads

Uploaded:07-02-2011

Normandy SR-1

dm_ssvnormandy_sr1_v1.0.rar | 2.84 MB

co-developed by the Alliance and the Turian Hierarchy with the sponsorship of the Citadel Council. She is optimized for solo reconnaissance missions deep within unstable regions, using state-of-the-art stealth technology powered by an experimental drive core. Commissioned in 2183, the Normandy was initially captained by David Anderson, however, she was handed over to Commander Shepard when the commander became the first human Spectre, serving as Shepard\'s main source of transportation and base of operations.

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1098 downloads

Uploaded:06-27-2011

Normandy SR-2

dm_normandysr2_v.1.0.rar | 46.13 MB

aid them in their mission to stop the Collectors galaxy-wide campaign of human abductions. This ship is the headquarters of the Lazarus Cell. The ship is very similar to the Systems Alliance's SSV Normandy SR-1, having been based on the design layout of the original. The Normandy SR-2 has several key differences, the most significant being that it is approximately twice the size of the original.

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1268 downloads

Uploaded:06-13-2011

DJ Sovereign Class USS Enterprise-E

djsovereign.zip | 16.58 MB

a time when the Federation was threatened by both the Borg and the Dominion, the Enterprise E was a more effective combat vessel than its predecessors. Sporting over a dozen phaser arrays, mulitple photon torpedo launchers, and a high power forward quantum torpedo launcher, the Enterprise was Starfleet\'s most advanced ship in the early 2370\'s. In less than the first decade of its life, the Enterprise E fought and successfully defeated the Remans, Sona, and even the Borg, proving her effectiveness time and again. Fast, powerful, advanced and agile for her size, the Enterprise is a deadly opponent.[/quote] After months of waiting, DJ Curtis has finally released his amazing Sovereign Class. Almost certainly the most detailed Sovereign model yet created for Bridge Commander, the trademark DJ attention to detail on this beauty will knock your socks off. This ship isn\'t just for looks either, she is perfectly balanced in combat, a dream to fly. The best ship to hit Bridge Commander since the old CG Sovereign, released eight years ago. Download this now to check it out!

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87 downloads

Uploaded:06-09-2011

Earth TOS eraed [sfrd]

sfrd_earth_tosera_2.zip | 1.96 MB

the Mutator - SFRD_Earth_TOS System - Note: best if Collisions are off, and works best in Galaxy Charts [ but if you have KM, galaxy charts are in already in there ] Best if Gravity is turned Off as well. You don-t want drifting ships. read the readmes and especially the requirements. make sure ALL are installed.

Download

239 downloads

Uploaded:05-25-2011

JJverse TMPexcelsior

sfrd_baz1701jjexcelsior.zip | 13.34 MB

Not remove the key componets of the Warp Drive- read the readmes and especially the requirements.

Download

157 downloads

Uploaded:05-02-2011

Vintaak System [tholian dock]

sfrd_vintaak_planetary_system10.zip | 13.58 MB

valiant forces of the Terran Empire [mirror universe]. Really best if used in Galaxy Charts. Been in makeing several months. it is recommended that you use the Terran Empires NX [MirrorNX], after all, it is Enterprise era.

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1942 downloads

Uploaded:04-05-2011

SGU Destiny with Ancient Shuttle

destiny.rar | 11.53 MB

shuttle during battle via Shuttle Launching Framework! Both ships are very powerful altough the Destiny does have some power issues. So you have to issue your energy wisely on Propulsion, Shields, Weapons and Sensors. The Shuttle is in a quite better shape and sometimes because of its higher manuverability an essential point to win a battle, especial if you\'re fighting against faster enemies.

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557 downloads

Uploaded:03-31-2011

ToS_realistic_cannon

tos_realistic_cannon.zip | 34.04 MB

of the Tos Connie! Enjoy! AUTHOR: when screenshot view, come back, you might want to PM staff at BCC so some cann be added, after you send them.

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428 downloads

Uploaded:03-13-2011

JL Studios McKinley Station

jl_studios_mckinley_station.rar | 8.85 MB

those who enjoy maps and screenshot making.

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1146 downloads

Uploaded:03-11-2011

Constitution TMP Refit mvam

sfrd_tmprefit_mvam.zip | 25.65 MB

folder. This download also, has the TMP eva suits, from SFRD [no changes from original] read the readmes and especially the requirements. Many requirements in readme

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337 downloads

Uploaded:02-05-2011

MoS Post TNG Miranda

mostngmiranda.zip | 16.63 MB

Download

315 downloads

Uploaded:01-24-2011

FLX Borg SFX Pack

flx_borg_sfx_pack_v1.0.zip | 32.22 MB

Anyway I recently thought to myself that there were a whole bunch of sfx that I got ready for the 0.4 release that you could have as a little pack of there own. So in my opinion these are the best, of the best Borg SFX for Bridge Commander, you can check out the read me file for information on exactly where each sfx comes from. I also included a separate mp3's folder so you have both wav and mp3 formats of the sfx. ENJOY!!!

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1461 downloads

Uploaded:01-15-2011

WC Koerner Enterprise

wcgkenterprise.zip | 16.7 MB

Download

421 downloads

Uploaded:12-28-2010

Computer Bridge Voice mod

computervoicemod1.0.zip | 4.39 MB

release includes plugins for the Janeway SC4 shuttle and Types 6, 8, 9 & 11 bridges as well as the Runabout bridges. NOTE: only install this mod after all selected shuttle bridges in-game as this mod will replace/overwrite silent-crew scripts. If you install new shuttle bridges after this mod, you will need to reinstall this mods scripts. Link to voicefile sample:

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112 downloads

Uploaded:12-25-2010

SFP/FC Steamrunner

sfpfcsteamrunner.rar | 2.57 MB

steamrunner as a teaser. Check it out, and be sure to grab the pack when it is posted in the next couple of days.

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529 downloads

Uploaded:12-24-2010

SFP Interceptor

sfp_interceptor_xmas2010.rar | 2.04 MB

hull shape. Well armed as well, with the same type X phasers as the intrepid, though less of them, and the new advanced photon used in the 1701-E\'s recent upgrade. This is a low poly model with almost all detail textured on from renders of the CGI model. The author of the model allows texture modifications, so hopefully someone in the community will take up enhancements or the building of a higher res model of this terrific ship.

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161 downloads

Uploaded:12-24-2010

SFP Tolstoy

sfp_tolstoy2.0_xmas2010.rar | 4.01 MB

textures are high res, unlike the old, dark armored style.

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752 downloads

Uploaded:12-24-2010

DTDMPDW shippack

dtdmpdwshippackv20.zip | 76.88 MB

long slender nacelles, and well defined saucer and drive sections and gaping roundish deflectors, and the kitbashed "frankenfleet" designs which cluding the sov-ized nebula class and the rather run of the mill "give a saucer some nacelles and a weapons pod" design. All are done with high quality textures.

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368 downloads

Uploaded:12-18-2010

Pre-Enterprise before TOS

sfrd_bc_preent.zip | 20.42 MB

Download

498 downloads

Uploaded:12-15-2010

Post TNG refit Prometheus class

prometheus.zip | 13.38 MB

and impulse drives can speed up the ship to incredible speeds unbelievable for anyone before. This ship, the NX91002 is the successor of the NX91001. It\'s smaller but more maneuverable and faster. In addition to this the ship can separate to 3 different parts, each of which is more powerful than a Galaxy class. This ship is the way for the victory over this hostile Universe!

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820 downloads

Uploaded:12-13-2010

Vesta Prototype

sfrd_avent_vesta.zip | 1.88 MB

still a major priority for some in the higher ranks of Star Fleet, this prototype was considered as a Borg Defence Vessel. As such she was fitted with many new advancements in Shield, Sensor, and Weapon Systems. And since As of mid-2380 this Aventine Class Uss Vesta is the first of her Class and is undergoing trials

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145 downloads

Uploaded:11-20-2010

With Your Life

withyourlife.zip | 300.69 KB

self is damaged. The enemy will do what it can to elimate you and the base if need be. You must hold the base till reinforcements arrive

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87 downloads

Uploaded:11-20-2010

Ghemor-subtype Galor-class

ghemor_v122.zip | 390.77 KB

I've actually been holding it back, thinking it was just too slight to warrant release. This is a minor visual modification to the 9of9 Galor. Since that ship already uses the one warp-engine and two impulse-engine design I wanted to do in it's hardpoint, all this mod does is make it a tad more obvious. An experimental hardpoint is present, but will not overwrite the existing one. Enjoy!

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1386 downloads

Uploaded:11-18-2010

Adder class

adderclass.zip | 9.85 MB

or diplomatic missions, 1 science labs, small holopads, or any of the other comforts of home. It was a heavily armored vessel that was created as a first strike vehicle for use in war, and incorporated the latest in Starfleet weaponry and defensive technology. As befitted its role, the U.S.S. Adder was considerably bigger than most Federation warship. It had a normal operational crew, but could accommodate up to 1000 in emergencies. Work on the Adder project began in 2375 after Starfleet was alerted to the threat of a Borg invasion. The ship was developed by Starfleet\'s Advanced Starship Design Bureau (ASDB) at the Antares Fleet Yards and at the Utopia Planitia Fleet Yards on Mars. It was still in the design stages when the Borg arrived in 2377. Even though the crew of the U.S.S. Enterprise NCC-1701-D defeated the Borg, Starfleet was sufficiently concerned about the danger of a second invasion attempt to continue work on the project. [i]Author, the descriotion, need Not be a copy of the whole readme. In future submitt a Description, -tiq- [/i]

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752 downloads

Uploaded:10-11-2010

Baz JJ era TMPrefit

jjfedbaz1701_tmp_jjpak.zip | 90.13 MB

went through a stage of refitting. This refit began with the Constitution Class starships and when the success of the refit was proven, it was expanded fleet wide. During this time other ships were also constructed using the new technology designed for the refit. The new technology is an amalgamation of the advanced technology developed after the Kelvin Incident, and new developments designed after the loss of Vulcan and simultaneous destruction of the rescue fleet that was sent to help the doomed planet, excluding U.S.S. Enterprise. Later, U.S.S. Enterprise played a critical role as it successfully prevented Romulan mining vessel \"Narada\" from destroying Earth with \"red matter\" as it did to Vulcan.

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289 downloads

Uploaded:10-11-2010

S.S. Bonaventure

bonaventure_tas.zip | 975.48 KB

with warp drive. The ship was launched in 2115, and on its third voyage, the S.S. Bonaventure became lost in the region of space known as the Delta Triangle, a location where a large number of mysterious disappearances of starships had been recorded since ancient times by different civilizations all over the galaxy. On stardate 5267.3, the Bonaventure was discovered in the alternate universe of Elysia along with all of the other starships lost in the Delta Triangle region over the centuries. Bonaventure-class vessels were smaller than Constitution-class ships like the Enterprise, and had bulkier, less efficient warp nacelles. This ship is balanced for the TOS Era ARMAMENT 2 Phaser Banks (2 Dorsal) 1 Photon Torpedo Tube (1 Forward)

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759 downloads

Uploaded:09-27-2010

Wraith Hive Ship Hardpoint mod

wraith_hiveship_new_hardpoint.rar | 123.01 KB

protect the hull and the systems for as long as it is there. The shields are now fairly weak in that they will only designed to jam someone from beaming a nuke or torpedo on board the ship, although if you combine this with the MVAM Dart launching mod you will have an almost fully functional hive ship in the game.

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431 downloads

Uploaded:09-27-2010

MoS\'s NX91001 + two other variants

nx91001.zip | 33.35 MB

lot better when compared to the other version in STO. The three different ships are for the most part the same design although there is one without the bar at the back, another one with the bar between the nacelles and a third version with the bar between the nacelles as well as a third warp nacelle. The ships themselves look good in the game, and perfect for those that want more ships based upon those seen in Star Trek Online in Bridge Commander! [b]Required Files[/b] KM 1.0, KM 1.1 or NanoFX 2.0

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698 downloads

Uploaded:09-15-2010

U.S.S. AVENTINE (RE-TEXTURES) final version

uss_aventine_dt_v3.zip | 29.62 MB

simulate colors of the starship\'s hull, include details as much as possible to the official design by Mark Rademaker and pictures of his ship in his blog. So there you have it. For the first time you will have in a game a canon design of a Vesta class starship U.S.S Aventine as is should be from the begining!

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32 downloads

Uploaded:09-09-2010

Warlock

damwarlock.zip | 4.54 MB

slugish, which fits in nicely with its size. It will make a very nice addition to your B5 fleet. Download away!

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1313 downloads

Uploaded:09-05-2010

BC Aftermath TNG Romulan Addon

bc_aftermath_tng_romulan_addition.rar | 116.04 MB

a large ammount of ships for the romulan star empire. These ships are taken from other star trek games and some are new design, or designs inspired from other star trek mods. Ofcourse canon designs are also included. The designs taken from older star trek games (Armada 2 and SFC3) are touched up and alterd to fit within star trek bridge commander and match the quality of all the other ships in the mod.

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169 downloads

Uploaded:09-01-2010

Shield Status Monitor

shieldoutput.zip | 628.14 KB

them as \"Offline\" The Shields are Arranged in vectors as cannon with the show, Fore, (Front), Aft (Rear), Port (Left), Starboard (Right), Dorsal (Top), Ventral (Bottom)

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391 downloads

Uploaded:08-31-2010

Neghvar

mpneghvar.rar | 617.18 KB

low poly, only 1111 polys. It only needs one texture file, and both the 512*512 and the 256*256 are included. Use the one that performs the best in your system. It is perhaps one of the best neghvar I have ever seen other than those big CGI models. Unlike the above screenshot from the beta test, the ship does have working enhanced glow effects. It is made to resemble the neghvar in way of the worrior, a ds9 episode in which a klingon fleet attacked ds9. Those 2 items hanging below fire powerful green torpedo's like the ones seen in that episode. Now while this ship wont hack down vessels right and left, I can hang in a battle for a good long time against 2 galor, a keldon and 3 gemhadar bugs. I managed to kill the keldon before being destroyed. I made sure the hull and shields were beefed up the Imperial standards :) Keep in mind the cardassians used were from 9 of 9, not the original game. I suspect one could waste a dozen or so galors fairly easily if they are the ones from the original game. There is a matching voodleh (the AGT neghvar without the torpedo launchers) that will be comming soon.

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234 downloads

Uploaded:08-19-2010

Karronades Accelerated Intercept

karronades_accelerated_intercept_mod_1.0.1.rar | 58.26 KB

have to manually dock with the starbase. No one can ever find the right speed when in a battle because there are only two possibilities: Too slow or too fast.... With this modification you have plenty of choice! Now you have the right impulse speed for battle and when you give Kiska the order to intercept a target, you can now experience an even higher top speed and also with this mod you can reach points on the map that you never ever had the possibility to do before!

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304 downloads

Uploaded:08-19-2010

Star Wars Hyperdrive Mod

star_wars_hyperdrive.rar | 604.94 KB

also contains my first texture for BC, the drop off and flash texture loaded when a ship goes into Hyperdrive or exit it. It also contains custom Hardpoints for the ships to give them only the ability to use the Hyperdrive mod released in the Stargate Ship Pack V 3.0. You must have installed this mod on your BC install otherwise you won\'t be able to leave a system, because the Warp engines have been completely removed from these ships in this package!!

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984 downloads

Uploaded:08-17-2010

Wraith Hive Ship Mvam Darts

wraith_hive_ship_mvam_upgrade.zip | 310.34 KB

http://bridgecommander.filefront.com/file/Wraith_Hive_Ship;91759 and wraith dart: http://bridgecommander.filefront.com/file/Stargate_Atlantis_Wraith_Dart;58944 for this mod to work as well a Mvam: http://bridgecommander.filefront.com/file/MVAM_Infinite;26555 you will be able to launch 12 darts for each hive ship on the field, once launched, you cannot launch again until the current wave is completely destroyed.

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1984 downloads

Uploaded:08-16-2010

NX pack

bc_nxpack.zip | 16.96 MB

reach speeds exceeding Warp 1 but not reaching or exceeding Warp 2. By 2144 the project had come to a halt until the NX Beta was successful in reaching Warp 2 and the NX Project continued. The NX Project Construction Dock was soon the hub of the Project and the NX01 was begun and eventually launched in 2151, this dock began work on other ships of the NX class and the beginnings of a Starfleet was begun. The NX 01 was a fledgling Starfleet\'s prize vessel, capable of warp 5 and designed as the first human built exploration vessel. During its first few years of service the NX01 Enterprise was put through many tests. Surviving those tests proved its design but many in Starfleet including the crew of the ship found many limitations.

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529 downloads

Uploaded:07-17-2010

TOS War Destroyer

merlin_tos.zip | 2.37 MB

technology gun destroyer; larger and more powerful than traditional destroyers capable of independent operation with the intention of conducting wartime strikes operations against enemy combatant vessels, supply convoys and stations. Offensive capabilities were improved by the addition of new Pulse Phaser Cannons and automated Photon Torpedo launch systems and are the most powerful and heavily armed destroyers ever built by the Federation. However, it is important to remember that the mission of these warships is significantly different than the traditional destroyer mission of escorting larger vessels in a fleet, convoy or battle group and defend them against smaller, short-range but powerful attackers." This ship is balanced for the TOS Era ARMAMENT 6 Phaser Banks (2 Ventral, 4 Dorsal) 4 Phaser Cannons (4 Forward) 6 Photon Torpedo Tubes (3 Forward, 3 Aft)

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704 downloads

Uploaded:07-17-2010

Laurlin Station

laurlin_station_pstation_.zip | 11.34 MB

being salvaged others being discarded. A few star-bases were taken over by civilian authorities and reconfigured for different uses ranging from ship and crew layovers to commercial ventures. This particular star-base was in use up until 2333 as a subspace relay station, during its decommissioning it was was stripped of most of its high yield ventral phasers internal mechanisms but rather than being fully dismantled it was handed over to a civilian asteroid mining firm, the last Starfleet officer in command at this station before being re-designated 'Laurlin Station' was Lt Jean-Luc Picard, he was given command during its decommissioning prior to his assignment on the USS Stargazer. Outfitted with low output impulse engines and high output SIF(structural integrity field) generators Laurlin Station is able to move between asteroid fields to carry out its mining duties.

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56 downloads

Uploaded:07-03-2010

Baz1701 JJ Enterprise

jjenterprisemk3.rar | 20.66 MB

stepped up in all departments, which explains the differences between this Enterprise and the one seen in The Original Series. Commonly nicknamed the JJPrise This Enterprise has been hardpointed to be more powerful than the average TOS Klingon D-7. The only weak spots would be the aft where there are very few weapons. Just watch out for the torpedoes." USS Enterprise NCC-1701 as featured in Star Trek XI

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34 downloads

Uploaded:06-28-2010

New Brex and Felix

brex_and_felix.zip | 1.2 MB

paradox involving dark matter or some such nonsense. Brex will have to figure it out after he finishes telling all the lady crewmembers exactly how far down the deep blue REALLY goes.

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347 downloads

Uploaded:06-15-2010

TU Federation Starbase Patch

tufedspacedock1.1patch.zip | 1.52 KB

ship's file was a duplicate of the hardpoint file. This patch fixes that problem. [i] In future, add a way that people can contact you, either an email address or a PM location. -tiq- [/i]

Download

1468 downloads

Uploaded:06-12-2010

Aftermath Tales of the Dominion War part 1

bc_aftermath_tales_of_the_dominion_war_pt1.rar | 14.1 MB

the Breen ship and the Federation addons!

Download

218 downloads

Uploaded:06-03-2010

Baz1701 JJ Miranda Class

bcjjmiranda.rar | 20.53 MB

Baz1701 JJprojectile by Darlekanim ------------------------------------------------------- Description: 'The JJ Miranda class starship brings the new JJprise lines to the classic Miranda Class as featured in Star Trek II - The Wrath of Khan. Now the Khan of the JJ Abrahams universe can again hijack the USS Reliant and hunt down the Enterprise and Captain Kirk'

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226 downloads

Uploaded:06-03-2010

Star Trek: XI Prime/Alternate Hybrid Pack

st_xi_prime_alternate_hybrid_pack_v1.rar | 197.93 MB

simple and streamlined additions to the ship's registry and markings. Now she truly feels like the old Constitution Class! This ship pack comes with a fleet of Seventeen ships. [i]"The Constitution, Constellation, Defiant, Endeavour, Enterprise, Essex, Excalibur, Exeter, Farragut, Hood, Independence, Intrepid, Kongo, Lexington, Potemkin, Republic and the Yorktown".[/i] Each ship is capable of Slipstream drive. The fleet have unique hardpoints. The original Hardpoints are NanoFX2b ready & the pack is Sub Menu v.3.0 compatible. The Hull strength, sensor power output and torpedo system, are calibrated slightly different for each sister ship. This will give the ships a more balanced feel. Especially, if you use them in large Quickbattle scenarios. But, if you do not use NanoFX2b or Slipstream Framework? Alternate hardpoints for the Constitution Fleet are included in the Pack. Also canon warp sound effects from the movie are included with this mod, all to give the player a more immersed experience. If your a fan of the new feature Film, Or you wanted to see a more traditional look of the registry markings and the Original series fonts on the the JJ Enterprise? Then this mod will fit the bill nicely... Since this is my Mod, I'll let you rate it.... Enjoy, Blackrook32 [i]* Slipstream Framework v.1.0:[/i] http://bridgecommander.filefront.com/file/Slipstream_Framework;82703 [i]* MLeo's Sub Menu v.3.0:[/i] http://bridgecommander.filefront.com/file/SubMenu_Mod;27960 [i]* Nano FX2 Beta:[/i] http://bridgecommander.filefront.com/file/NanoFX;23469 [i][b]((Alternate Download Link)):[/b][/i] http://www.bcs-tng.com/portal/?q=brhybridpack

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1837 downloads

Uploaded:05-30-2010

WC Enterprise-A

wc_enterprisea.zip | 6.13 MB

Download

778 downloads

Uploaded:05-30-2010

WC BD Constellation

wc_bd_constellation.zip | 15.49 MB

from a wrecked ship.

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33 downloads

Uploaded:05-11-2010

Beta Centauri Class

beta_centauri_class.zip | 233.98 KB

class. The result was a ship based off the original sovereign frame but with some major changes. First, the engineering hull was widened and merged with the saucer section in order to reduce the overall size. Next, the nacceles were moved up and a weapons roll-bar was added for an increase of torpedo spread. The first of these vessels was launched in 2586 with the cristening of the U.S.S. Beta Centauri NCC-86744. Five were built. These vessels would serve well into the 25th cenntury before finally being decomissioned after 38 years of faithful service.

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546 downloads

Uploaded:04-25-2010

Uss Apex A

apex.zip | 15.32 MB

Download

557 downloads

Uploaded:04-25-2010

Archer Class Scout

archer_tos.zip | 1.36 MB

Starbase 47 (aka Vanguard Station), under the command of Captain Nassir. The ship was an Archer-class scout vessel, a long-range outrider with just fourteen personnel aboard. The ship is named for the Sagittarius constellation. The Archer-class was a type of Federation Starfleet scout vessel in service at least in the 2260s. Archer-class ships were designed to go "very far, very fast, and not be noticed." They go "to the edge of nowhere and peek behind the curtains." The ships are small and cramped (50 meters). Of the crew of 14, only the captain and first officer have their own quarters. The remainder of the crew shares 4 single-bed compartments by "hot bunking". The ship is also too small to have a turbolift system, instead crew rely on ladders to travel between decks. Archer-class ships have the ability to land. The structure aft of the deflector stows a long footpad, and two landing struts deploy from the underside of the saucer, directly behind the port and starboard hatches. This ship is balanced for the TOS Era ARMAMENT 2 Pulse Phaser Banks (2 Dorsal) 1 Photon Torpedo Tubes (1 Forward)

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1920 downloads

Uploaded:03-29-2010

Krakow class

dm_krakow_class_v2.0.rar | 16.41 MB

first ship that the project resurrects - the Excelsior Mark IV refit -codenamed- Krakow class. The Krakow class is the first ship restored back to service after devastating war with Dominion-Cardassian union. Hull structure and design prooved to be much more versatile than any Starfleet vessel ever built, although many of it's class were lost during the war, Federation was in need for trusted and reliable designs that could be restored quickly. Krakow class brings Excelsior line to whole new light with it's state of art hull armour and weapons systems, as well as new warp and impulse drive, more cargo space for deep space assignments and very efficient defensive systems. Krakow class is a multirole cruiser capable of taking different missions like escorting, exploration, defense/offense, recon or diplomatic missions. Armaments contain 12 heavy Type XIII phaser arrays fixed to burst fire mode in high energy blasts, 4 torpedo launchers with complement of 240 MK2 quantum torpedos.

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1902 downloads

Uploaded:03-29-2010

Sobieski class

dmsobieski_v1.0.rar | 18.99 MB

class which proved to be still versatile design and has been refited to Krakow subclass with latest technologies and redesigned frame. Second ship restored back to service is Constitution class MK3, refited to MK4 codenamed : Sobieski subclass. Although main hull frame is shared with constitution class, the hull has been completely redesigned to eliminate all fragile parts of the ship like neck or pylons. Ship is more streamlined than it's predecesors (Constitution class and Ambassador class -mainly stylistics) Hull platings have been replaced with light version of Sovereign's armor, additionally it has been covered with ablative materials to better protect ship during long deep space exploration missions. Armaments contain four heavy and four medium output phaser arrays fixed to burst firing mode, three torpedo launchers with 120 quantum mk2 torpedos and 24 prototype advanced quantum torpedos. Ship features state of art Warp and Impulse drives. Shuttle bays stores 7 shuttles ready to launch.

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666 downloads

Uploaded:03-25-2010

Star Trek Voyager Theme

star_trek_voyager_theme_mix.rar | 3.49 MB

let me know what you mean. All Soundtracks drums and so, were played by my self with a keyboard in the PC.

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33 downloads

Uploaded:03-13-2010

First Contact Kiska Uniform

19first_contact_kiska_uniform.zip | 252.43 KB

(512x521 pix).

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51 downloads

Uploaded:03-10-2010

Picard Jacket (retexture + script)

picard_jacket_retextured_script.zip | 1.58 MB

scripts file, which overwrite an original Picard script. This was made for not changing all of male red uniforms into Picard jacket :)

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353 downloads

Uploaded:03-08-2010

New Hardpoint for Aliens Sulaco Class Fleet

newhp_sulacoclass_fleet.zip | 286.5 KB

ought to be right, I [TiqHud] elected for shuttle launching, instead of MVAM The Sulaco was a fictional spaceship shown in the movie Aliens. Used by the United States Colonial Marines, the Sulaco is a Conestoga-class starship formerly used as a commercial freighter. By 2179, it had been coverted into a rapid-response military transport, with orbital bombardment and fleet support capabilites. *Note: The Author will not be held responsible for any damage to your PC or install as a result of using this modification. * USE AT YOUR OWN RISK *!!! Also, It goes without saying. . . Please CREDIT People for thier WORKS!! It's just Polite.

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1002 downloads

Uploaded:02-19-2010

Reman Scythe

zscythe.zip | 1018.15 KB

incorporates technology and weaponry from the Scimitar program. Multiple pulse disruptor cannons and photon torpedo launchers make her quite formidable in battle.

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588 downloads

Uploaded:01-23-2010

E7's Various Nebulae

e7s_various_nebulae_pack.zip | 72.83 MB

files removed to decrease size. And please read the readme for Mix & Matching the nebulae. Thanks, and enjoy. This pack includes: Thin Nebulae Anomaly Dust field Fluidic space Realistic Nebulae

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565 downloads

Uploaded:01-10-2010

Ferrus Class MK:II Saber

ferrus.zip | 872.62 KB

starship designed to carry torpedoes into battle. They were created to counter battle cruisers and other large, slow and heavily armed ships by using their high speed and maneuverability to get close enough to launch their torpedoes at enemy ships. With next to no armor, the Ferrus relied upon their agility at high speed to avoid being hit by phasers and torpedoes from larger ships.. They are also used by Starfleet to police Federation space and the interdiction and boarding of potentially armed hostile smugglers and pirates." Tactical systems Torpedoes 2 fwd and 2 aft Phasers 12 placements

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284 downloads

Uploaded:01-09-2010

Star Trek Online Akira Class Refit

sto_akira.rar | 8.43 MB

Armament:4 aft torpedo tubes, 2 Port and 2 star torpedo tubes 12 foward torpedo tubes armament photon. 1 dorsal saucer phaser array, 2 ventral phaser arrays 2 dorsal aft phaser arrays, and 1 phaser on each nacelle This contains my STO Akira Hp and a slight retexture of The Akira from CR's pack. It does not han a registry for fleet battles, and a storm of torpedos. Also contained is a reballance of my NX-91001 and Luna Class hp's to match this

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736 downloads

Uploaded:12-31-2009

Enterprise Series SoundPack

enterprise_series_sound_pack.rar | 2.52 MB

AUGMENTS" -NX-01 Photonic torpedo from episode "THE AUGMENTS" bridge noise and door sound, phaser sound! All sound are taken from dvd episode And edited by me! -And Happy New Year XD!- [i] Author, if you are asking people to contact you by email it needs to be provided, but since you also said for them to PM you at Bridge Commander Central, that is better and less confusing. -tiq [/i]

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268 downloads

Uploaded:12-26-2009

FoaS NX Prototype Excelsior

sfpxmas2009nxexcel.rar | 2.95 MB

names, that is if you do your own regs. You wont be dissapointed by the high res textures and model, they're brand new. Everyone makes connies, the Excel just gets no love..till now.

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2025 downloads

Uploaded:12-24-2009

McCoy's Constitution Refit Pack

bones_mccoys_constitution_refit_pack_v.2.rar | 22.05 MB

sunlight hits are the right angle you can practically count every bold on hull. The paneling is amazing. ID maps allow for multiple regs, 17 included. New FX include the warp warmup scripting for the lighted nacelles, shuttle launching for up to 4 type 3's, and a brand new photon torpedo. You wouldn't know the model if we didn't tell ya, it's that good. It's time for plan "B"..as in "blockade"...

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1106 downloads

Uploaded:12-24-2009

WC Phase 2 Enterprise

wcphaseiienterprise.zip | 6.43 MB

in tmp, with the obvious relocation of the photon launchers but the rest of the ship including deflector remain more TOS looking. The sweapt pylons are also present and the suacer lip is less defined. Hull lines are more defined. This also comes with the warp grille lighting if you have the nessecary scripting installed to light the nacelles while in the warp sequence. otherwise, you have highly detailed nacelle grilles, as with pretty much the rest of the ship, it hsa high res textures. Markings are nice and sharp too. Nice to see a ship in this era without blury markings. It's a rare ship that almost every connie maker ignores so grab it for sure!

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2144 downloads

Uploaded:12-24-2009

DJ Athena

djathena.zip | 8.35 MB

crossed with the promethius. The ship itself is higly manuverable, has good shields for it's since and even features MVAM for dealing with multiple opponents. The super detailing we've come to expect from DJ shines here. Those impulse engines just plain look wicked. Who's saying a nova can't take on a neghvar now?

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852 downloads

Uploaded:12-16-2009

BC Aftermath Romulan Incrusion

bc_aftermath_romulan_incursion_addon.rar | 19.94 MB

accordingly, see the readme for more details.

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542 downloads

Uploaded:11-30-2009

TOS Akula

akula_tos.zip | 956.41 KB

Federation space and providing escort support for the larger Cruisers. Firepower is provided by two standard 2-shot photon torpedo tubes and 6 dual phaser emitters provide all-around coverage. Subsequent refits to the engine systems provided substantial improvement in engine efficiency, increasing cruise and maximum velocities at both warp and impulse speeds. She has limited crew accommodations and science facilities and does not have any shuttle bays making it necessary to maintain relatively close proximity to starbases or larger fleets. The Declaration increasingly sees frontline service and is the first choice for support of Constitution class cruisers in Starfleet battle groups and will certainly remain a valuable fleet asset for years to come. This ship is balanced for the TOS Era ARMAMENT 6 Phaser Emitters (2 Ventral, 4 Dorsal) 2 Photon Torpedo Tubes (2 Forward)

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4142 downloads

Uploaded:11-10-2009

Bridge Commander Universal Tool

bcut_1.6.zip | 11.59 MB

and it installs mods for you. What more can you ask? BCMod creator lets you create BCMod files also known as BC-Mod packages to distribute your mods. Aside for these 2 new features we have fixed a couple of bugs and made the navigation through BCUT a little bit easier. [i]* Changes -Fixed a bug in HP Tweaker when you couldn't update Max Condition for repair subsystem -Navigation menu tweaked and enhanced -Fixed animation transition flickering on some themes -Fixed tab flicker -Added BCMod Creator -Added drag & drop support and context menu support for BCMod Creator -Fixed a bug when Ship Uninstaller in extremely rare cases wouldn't delete all ship related files -Theme 3 is now the new default theme -BC Tools tabs reordered -Added Mod Installer -Added drag & drop support for Mod Installer -Small bugfixes[/i] As always if you already have any older version of BCUT installed this version will detect it and will offer you to upgrade that installation to the latest version. Check it out. [i][b]* Net Framework 2.0:[/b][/i] [url]http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en[/url] [i][b]Alternate Download Link:[/b][/i] [url]http://www.bcs-tng.com/portal/?q=bcsmc[/url]

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432 downloads

Uploaded:11-10-2009

FLX Slipstream SFX

flx_slipstream_sfx_v1.0.zip | 4.62 MB

Commander. At the request of teleguy, I have watched Star Trek Voyager episodes 'Hope and Fear' and 'Timeless' then carefully extracted and edited 8 new slipstream sfx. I hope you enjoy using them, also please note that I have not made any effort to add them into the game for you, so you'll have to do a little work yourself. Be Excellent to Each Other and Party on Dudes! Alecto * Slipstream Framework v.1.0: http://bridgecommander.filefront.com/file/Slipstream_Framework;82703 [/quote]

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285 downloads

Uploaded:11-07-2009

Terran Empire Station13

te_station13.zip | 19.32 MB

this, and Enjoy the pics

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861 downloads

Uploaded:11-05-2009

Akula Class - U.S.S. Akula

tuakula1.0.zip | 4.36 MB

seen in Star Trek: Starfleet Command in which it was classified as a Light Cruiser. The ship was also seen in Star Trek: Legacy where it was called the Apollo-class (in error). The ship is quick and manoevurable, and is able to overpower the slower ships of the era such as Battleships and Heavy Cruisers. Although there is a weapons blind spot on the aft quater which must be securely guarded.

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579 downloads

Uploaded:11-04-2009

CR Utopia Class

crutopia.zip | 9.01 MB

installation. This ship pack comes with three ships, the Utopia, Oceana and Vilnius. The Utopia Class has excellent phaser arcs. This Post-Nemesis Sovereign Class variant is the result of lessons learned during the Dominion Wars. This new ship class has an resilient hull and shield system. She is armed with standard photon torpedoes, and maneuvers like Quicksilver! On testing this class, it is more of a support ship. The Utopia Class can handle other support vessels of species like the Klingons, Romulans, Cardassians, and the Breen. Showing resiliency. But the Jem'Hedar & the Borg proved to be more of a challenge. The Utopia Class can take on major capitol ships. Though the Utopia Class hold out longer in a firefight than most Federation ships. This in combination with her quick maneuvering speed on impulse. You will need MLeo's Sub Menu. Also included, an "Extras" ZIP, containing a detailed .TGL. The Utopia Class can take on major capitol ships. And hold out longer in a fire fight than most Federation ships. This will make the CR Utopia Class a welcome addition to your Federation fleet. Definitely Download Worthy! [b][i]* Bridge Commander Universal Tool v.1.5.7.3[/i][/b] http://bridgecommander.filefront.com/file/Bridge_Commander_Universal_Tool;102381 [b][i]* MLeo's Sub Menu v.3.0[/i][/b] http://bridgecommander.filefront.com/file/SubMenu_Mod;27960

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242 downloads

Uploaded:11-03-2009

Pulses for Dummies or Pulse projectile template

pulse_template.txt | 5.52 KB

guide, this is a template with almost everything you need to make a working pulse projectile script, hopefully eliminating some human error. Each section has notes to help you get things right the first time. Even if you don't need the notes, having a straight template to work from can save quite a bit of time. [i]Note to Author; in future Add a contact point, where you may be reached, email or PMed at so-so. -tiq- [/i]

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840 downloads

Uploaded:11-02-2009

FLX SFX Pack

flx_sfx_pack_v0.3.zip | 46.14 MB

have spent many hours watching cannon Star Trek episodes and films to find the very best sfx to bring you this update of the FLX SFX Pack. I hope you enjoy using these new sfx in your games as much as I do in mine. I am quite happy with the results of this version, if the FLX SFX Pack becomes popular and is liked by the BC community, I will likely continue the project. This version of the FLX SFX Pack contains new Weapon sfx, new Explosion sfx, new Bridge sfx, new Computer Voice sfx (featuring the voice of Majel Barrett) and new Borg Communication sfx. Please note, it is very important that you read the information supplied within the Readme.txt file. All of your ratings or comments, good or bad are very much appreciated and used to improve the work of BC modders, you are all vital in the making of the future! Thank you for your time, FLX=Alecto=AO

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55 downloads

Uploaded:10-25-2009

starfield2

stars.tga | 1.17 MB

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43 downloads

Uploaded:10-25-2009

starfield2

12stars.tga | 1.17 MB

Download

876 downloads

Uploaded:10-25-2009

JJRedAlert sfx

jjredalert_v0.5.rar | 224.19 KB

Download

346 downloads

Uploaded:10-22-2009

starfield

starfield.zip | 22.5 MB

Download

393 downloads

Uploaded:10-19-2009

FLX SFX Pack

flx_sfx_pack_v0.2.zip | 5.27 MB

have spent many hours watching cannon Star Trek episodes and films to find the very best sfx to bring you this update of the FLX SFX Pack. I hope you enjoy using them in your games as much as I do in mine. I will more than likely add more sfx to this project soon! Kind reguards, Alecto

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721 downloads

Uploaded:10-17-2009

Colorado Class Pack

colorado_class_pack.rar | 67.4 MB

designed. And in 2365 A Refit Was Performed on the Colorado Class, with the Newest technology available it brought the ships back to the man stay of the fleet. The upgrade gave the Colorado the newer more powerful phaser Banks, a Shield Generator from a ambassador and new improved torpedo launchers that fired 4 Times the rate of the original ones. new nacelles were also part of the new upgrades. the newer technology fully augmented the ships to there full potential and to this day the Colorado Refit serves, side by side, with modern Ambassador and Centaur Class ships. Out of all the ships that underwent the 2365 refit five are in service, all the ships are veterans of the Dominion war.

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1464 downloads

Uploaded:10-11-2009

Type: XI Shuttle Pack/Cockpit Set v.2.0

type_xi_shuttlecockpit_set_patch.rar | 5.67 MB

shuttlecraft the U.S.S. Dallas * NCC-2019. This shuttle model will include a miniature of the shuttle/cockpit set's interior from EF:2. Take special notice too zoom in closer into the cockpit. You may recognize the two crewmen from the Starship Dallas. Captain Galloway & the Engineering Chief, Lt. Commander Katarina Scott. Enjoy, Blackrook32 [i]* Type:XI Shuttle Pack/Cockpit Set v.2.0: [url]http://bridgecommander.filefront.com/file/Type_XI_ShuttleCockpit_Set;104763[/url] * MLeo's Sub Menu v.3.0: [url]http://bridgecommander.filefront.com/file/SubMenu_Mod;27960[/url][/i]

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120 downloads

Uploaded:10-10-2009

Stock Plug-in Override

stock_plugin_override.zip | 7.8 KB

Information you may need. the previous version will be overwritten http://bridgecommander.filefront.com/file/Stock_Plugin_Override;104395

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483 downloads

Uploaded:10-05-2009

Hyperspace Texture

starwarstunnel.zip | 1.91 MB

Download

275 downloads

Uploaded:09-30-2009

QBStartShipSelector

qbstartshipselector.zip | 3.48 KB

Download

3160 downloads

Uploaded:09-15-2009

Armored Voyager update

armoredvoyagerupdate.zip | 28.13 MB

hull, bringing the destructive energy of the weapon away from the ship so it is not damaged. The ablative armor generator generates the material for the ablative armor as it is dissipated with weapons fire, therefore providing a virtually impenetrable type of shield as long as the generators don't lose power. Now, how the generators create the armor is a kind of mystery, they never explained that, and I've seen no fan theories on the matter. My personal opinion is that the generators are some kind of replicator, as you see in crew quarters and mess halls, that replicate ablative armor and place it as needed. However, such a system must require large amounts of energy, but I'm sure Admiral Janeway figured out a way to overcome that obstacle big grin. Transphasic torpedoes, as far as I understand it, are just regular torpedoes (with maybe a higher energy yield) that have the ability to destroy Borg cubes in one or two shots. The technology behind this, as some fans believe, is that the torpedoes carry a phased cloaking device, similar to the one featured on the ST:TNG episode "The Pegasus" ( Summary ). When the torpedo is fired, it finds its target, then phases out of our space-time continuum, allowing it to pass through matter. One the torpedo reaches the center of the object it is targeted at, it phases back into our continuum and detonates inside whatever object it is targeted at, causing the maximum amount of damage. Therefore, transphasic torpedoes are meant to skip past a ship's shields and hull, because we all know how well Federation weapons do against Borg cube hulls *cough* forty ships *cough*

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290 downloads

Uploaded:09-14-2009

Two Sound Effects

redalertviewoff.zip | 350.89 KB

Generations right before Data pumps his fist in triumph as a red alert sound. I simply ran it through a filter to clear out any ambient noises. The second sound is just a viewscreen on (or off) sound that I plucked out of ST: First Contact when Picard joins the fight against the Borg Cube and says "on screen". Again, ran it through a few filters and cleared out any background noises as best I could. So like I said, this is just a simple mod for the geeks out there like me that need everything in their game to be as canon as they can get it.

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680 downloads

Uploaded:09-08-2009

Kessok Space Station

kessokspacestation.zip | 26.97 MB

quality textures. I've also included a small drydock base for Kessok Ships to refuel and rearm themselves.

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996 downloads

Uploaded:09-05-2009

Aftermath Wolf 359 PATCH

aftermath_wolf_359_patch.rar | 3.79 MB

model. also stay tuned for the next addon pack wich will be set in the TMP era ;)

Download

403 downloads

Uploaded:08-20-2009

CG Sovereign Pack

cannon_sovereigns.zip | 4.53 MB

replicating quantum torpedo tube The NX has 40 photons and a replicating photon tube. those are the only changes

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2616 downloads

Uploaded:08-11-2009

Bridge Commander Universal Tool

bcut_1.5.7.3.rar | 7.15 MB

to the BC Directory. This new build (BCUT v.1.5.7.3) corrects the bugs reported in the last addition. Also new features were added to keep up with the current tech mods being released. The new fixes are... [b]* Bug Fixes for the 1.5.7.2 Build * Ship Uninstall Enhanced * Added support for Fed Ablative Armor (FTech) * Support for more Ftech techs added (support for Frontiers tech pack added also) [/b] I would [b]"Highly Recommend"[/b] this utility for those who like to customize their BC install just to their liking.... Definitely Download Worthy!

Download

190 downloads

Uploaded:08-09-2009

PSXC Gabriel-Daedalus

gabriel_daedalus.zip | 9.49 MB

some critique. this ship is capable of wiping the floor with other daedeli, giving a good fight to TOS ships, and putting a few holes in Era X and TMP era ships. there's a Gag torpedo included as a tribute to other modders.

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733 downloads

Uploaded:08-04-2009

Earth High Quality [NEW]

earth_high_quality_v1.0.zip | 53.07 MB

Commander Directory. Readme is located in both the download and this webpage.. Have fun! Kviki

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1052 downloads

Uploaded:07-23-2009

Turn ship lights On/Off

turnshiplights1_1.zip | 2.4 KB

Download

872 downloads

Uploaded:07-23-2009

Core power transfer to batterys or backup

corepowertobatteryandbackup1_2.zip | 3.73 KB

a battle, so you can quickly recharge it. The backup power used by Cloak systems, and just enough for a short time, but with the recharge ability, you can use the cloak while you want.

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3852 downloads

Uploaded:07-14-2009

Armored Voyager one Final

armoredvoyageronefinal.zip | 27.81 MB

shuttle to travel back in time to the year 2377 in a personal mission to alter the timeline by bringing the USS Voyager NCC-74656 back to Earth sooner. This shuttle is from the start of the 25th century, it was piloted by Admiral Janeway in an attempt to alter the timeline when she returned to the late 24th century to bring the U.S.S. Voyager back to the Alpha quadrant. The shuttle is equipped with transphasic torpedoes capable of destroying a Borg cube and deployable ablative armor. The shuttles computer interface consists of a synaptic transceiver that responds to the pilots thoughts. Janeway's shuttle was also outfitted with a chrono-deflector for time travel. These technologies were integrated into the U.S.S. Voyager which returned to Federation territory. Starfleet has yet to start deploying these future technologies aboard other starship classes but is expected to soon. www.st-wiki.com/wiki/25th_Century_Shuttle --------------------------------------------------------- The ablative armour generators generated, as the name suggests, ablative armor. Ablative armor is a type of material that when hit with weapons fire, absorbs the energy and dissipates away from the hull, bringing the destructive energy of the weapon away from the ship so it is not damaged. The ablative armor generator generates the material for the ablative armor as it is dissipated with weapons fire, therefore providing a virtually impenetrable type of shield as long as the generators don't lose power. Now, how the generators create the armor is a kind of mystery, they never explained that, and I've seen no fan theories on the matter. My personal opinion is that the generators are some kind of replicator, as you see in crew quarters and mess halls, that replicate ablative armor and place it as needed. However, such a system must require large amounts of energy, but I'm sure Admiral Janeway figured out a way to overcome that obstacle ;-P. Transphasic torpedoes, as far as I understand it, are just regular torpedoes (with maybe a higher energy yield) that have the ability to destroy Borg cubes in one or two shots. The technology behind this, as some fans believe, is that the torpedoes carry a phased cloaking device, similar to the one featured on the ST:TNG episode "The Pegasus" (link to episode summary: http://www.startrek.com/startrek/view/series/TNG/episode/68634.html ). When the torpedo is fired, it finds its target, then phases out of our space-time continuum, allowing it to pass through matter. One the torpedo reaches the center of the object it is targeted at, it phases back into our continuum and detonates inside whatever object it is targeted at, causing the maximum amount of damage. Therefore, transphasic torpedoes are meant to skip past a ship's shields and hull, because we all know how well Federation weapons do against Borg cube hulls -cough- -forty ships- -cough-

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1782 downloads

Uploaded:07-14-2009

V'ger

vger.rar | 11.27 MB

Kirk and his crew aboard the recently refited U.S.S Enterprise must try and stop V'ger from wiping the carbon based infestation from the creators planet." This ship is not fast or nimble, but watch any target disappear if they are hit by a plasma torpedo.

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381 downloads

Uploaded:07-13-2009

SFP Loknar

sfp_loknar.rar | 3.11 MB

warp nacelles combined with the fractal manifold patterns make this ship really stand out. One of the unique features of this ship is the attention to detail such as the sensor pallets under the impulse drive, detailed torpedo module and excelent spotlights.

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242 downloads

Uploaded:07-13-2009

Frontier's Tech Pack

frontiertechpack.rar | 32.09 KB

functionality with Galaxy Charts. The new tech include seven, three which are ship based. Four are projectile based. This modification works with all A.I. ships. But be warned. Using this tech will give your opponents the same abilities. The New Tech include the following... [b]Ship Based Tech: Auto-Targeting Advanced Hull Tech Five Second God Phaser/Disruptor Projectile Based Tech: Electro-Magnetic Pulse (EMP) Nano Probe Tech Computer Virus Tech[/b] I would recommend this modification for anyone who like to augment their tactical choices in Quickbattle. This means of course your enemy will have the same advantage of course. So, let's see if you have what it takes to be a true "Bridge Commander"? Definitely Download Worthy!

Download

2703 downloads

Uploaded:07-13-2009

Vulcan Dkyr

vulcan_dkyr_1.zip | 2.97 MB

Download

945 downloads

Uploaded:07-11-2009

TOS Federation-class Dreadnought pack

nk_tosfeddnpack.zip | 11.73 MB

his "Starfleet Technical Manual": USS Federation - NCC 2000 USS Star League - NCC 2101 USS Konkordium - NCC 2106 USS Alliance - NCC 2113 USS Entente - NCC 2120 Each one will appear as a separate ship in your "Federation Ships" menu, under the tab "Federation Class", though all of them share the same hardpoint file. The package also includes a Damage Icon Reference Card, showing the position of every subsystem in the in-game icon.

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2128 downloads

Uploaded:07-11-2009

Baz1701 TMP Enterprise Pack

bc_tmp_enterprise_pack.rar | 34.64 MB

Enterprise From TSFS (Additional Battle damage by Dr McCoy) USS Enterprise NCC-1701-A From TVH, TFF and TUC. TMP and Enterprise-A feaure Saucer seperation. Special thank you to DR McCoy for Texture help. Darlekanium for HP advise. Mleo for answering my endless qustions MarkyD for his modelling advise and encouragement.

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382 downloads

Uploaded:06-25-2009

Kadeshi Ship Pack

kadships.zip | 1.19 MB

Friagate, all with the original sounds. The ships are armed as follows Kadeshi Needleship: 1 wide- angle ion cannon, 16 plasma pulsar guns Kadeshi Advanced Swarmer: 2 kinetic mass drivers Kadeshi Multi Beam Frigate: 4 forward facing ion cannons The Kadeshi Needleship also acts as a carrier, carrying in its shuttle bay 8 Kadeshi MBFs and 20 Kadeshi ADSwarmers. However, when launching them from the bay you have to be carefulll not to launch them to fast insuccession, as the Kadeshi Advanced swarmers can sometimes hit and destroy other ships being launched. The ai for the Swarmer and the Needleship works well, but not so well with the Kadeshi Multi Beam Frigate, due to its small firing arc.

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279 downloads

Uploaded:06-23-2009

2009KessokRetextureFIX

2009kessokretexturefix.zip | 12.56 MB

problems. Also, there is a jpeg of the file that was causing most of the problems in case it is still corrupted.

Download

499 downloads

Uploaded:06-22-2009

2009 Kessok Retexture

2009kessokretexturehq.zip | 20.91 MB

replacement High Res only texture mod for the Kessok Heavy and Kessok Light.

Download

651 downloads

Uploaded:06-16-2009

Borg AI Final

borg_ai_final.zip | 9.7 KB

purposes. Not sure if many will need it as most people know how to protect their KM version AI by now. This AI does not need KM to work, and includes a few more improvements over the previous version. About The AI: This AI comes equipped with both primary and secondary (or multiple) targetting, previously only accessible by Starbases. The primary target within sensor range will be selected based on it's particular threat assessment as determined by a ship's hull, shields, weapons, and damage inflicted status. The AI will check the assessment every few seconds. It will also enable multiple Borg ships to work together more efficiently in their attack patterns, while attempting to avoid colliding with each other or any other object as well. This AI will now intercept the primary target at great distances and will also pursue the last remaining target through warp between star systems.

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1795 downloads

Uploaded:06-16-2009

JTK's First Contact Cube

fccube.rar | 3.56 MB

BASES-Section. Check out the multitarget version for realism and tractor ability. Ive used some parts of C2X's BOBW Cube HP, and Captain Russel allowed me to use his Cube's model. Thanks again Russel! And of course thanks everyone who downloads this piece of assimilated technology :> there is a patch for this file available here: [url]http://bridgecommander.filefront.com/file/First_Contact_Cube_FIX;100391[/url]

Download

1830 downloads

Uploaded:06-12-2009

SSV Normandy

ssv_normandysr1.zip | 12.34 MB

frigate equipped with the latest alliance-technology allowing the utmost level of maneuverability. And a Cloak, she utilizes for her recon duties.

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916 downloads

Uploaded:06-08-2009

Klingon D 4 battle cruiser

bcd4.zip | 14.82 MB

during the mid 22nd through mid 23rd centuries. The distinctive silhouette became as much a symbol of the Empire as the Imperial Trefoil itself, and was carried forward into the D6 and D7 classes. [edit] History The D4 class entered service in the 22nd century, and by the early 23rd century was the mainstay of the Klingon fleet, though it was eventually supplanted by the D5 class. (TOS novel: The Final Reflection) Some D4s served into the 2260s; Starfleet included them in Klingon tactical simulations, where they fought alongside the later D7 class against Constitution class vessels. (ST reference: Ships of the Line) Due to cropping the D4 class does not actually appear in the image describing these events in the book, but was in the same image, "It Would Have Been Glorious!" by Robert Bonchune, in the original calendar publication. [edit] Known vessels IKS Begh'poQ • IKV Blue Fire • IKS Chong'pogh • IKV Death Hand • IKS Deb'choS • IKS Duy'Hub • IKV Fencer • IKV Fury • IKS Gho'be' • IKS GhoH'Sot • IKS Hob'DIS • IKS Hurgh'ragh • IKS Luq'argh • IKS MajQa'be' • IKS NaS'puchpa' • IKS Nay'par • IKS PiqaD'nem • IKS Qugh'tung • IKS Qup'SoH • IKS Qut'Such • IKS TaD'moH • IKS TajHu • IKS Tar'be • IKV Two Fingers • IKS Wuv'a'tem [edit] Background The primary design this page refers to as D4 has so far only appeared in the 2006 Ships of the Line Calendar and Ships of the Line book. The design was created by Robert Bonchune, intended to be used in the Enterprise episode Unexpected, unfortunately as the production team had been over worked on the earliest Enterprise episodes they did not have time to make the model and a K't'inga class was used instead. Later appearances by the Klingons only featured specifically Enterprise era designs and Bonchune did eventually make a model of the D4, but it did not make an appearance on screen. Before Enterprise even existed the D4 class had been referred to in the novel The Final Reflection where until the early 23rd century it made up most of the Klingon fleet, unlike in Enterprise the D5 class was not contemporaneous of the D4 but was a new 23rd century design which eventually supplanted the D4. The game Legacy also features a D4 class, an Enterprise era vessel but not the Bonchune design, this type of D4 is also known as the Predator class in the game.

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52 downloads

Uploaded:06-06-2009

Power Transfer

powertransfer.zip | 2.08 KB

hiding or trying to escape, and your cloak is about to fail or to give more power to the shields and weapons. The power transfer script can add a little bit more tactics into the game where you can manage more of your power to evade or even attack an enemy. Although as this script is a beta, there is a chance that there will be some bugs present that haven't been fixed. Please note that this file requires QB Autostart version 0.9.1. [b]Required Files[/b]

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2769 downloads

Uploaded:06-01-2009

NX-Defiant/Pathfinder Bridge Set

nx_defiant_pathfinder_bridge.zip | 13.05 MB

USS Pathfinder ship I have previously released here on BC Files: http://bridgecommander.filefront.com/file/cmdr1DefiantPathfinder_nova_class;99831 But is not needed, only recommended. Huge thanks to Mark for allowing me to use their awesome set. I've included the original readme. Commander One

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458 downloads

Uploaded:05-31-2009

Kushan Ion Cannon Frigate

kicf.zip | 382.53 KB

powerful Ion Cannon (with the sound from the game) that can take down most TNG era ships with ease. One major weakness of this ship is the fact that its main ion cannon has extremely low coverage of the ship, requiring you to aim the bow straight at the target.

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768 downloads

Uploaded:05-28-2009

S.S. Raven

raven.rar | 140.49 KB

Quadrant where the Borg assimilated them. The Raven ,being an exploration vessel, is only lightly armed with Phasers and Micro Photon Torpedoes and has weak but fast charging shields. -- The original model was released by cliperkins http://bridgecommander.filefront.com/file/SS_RAVEN_NAR32450_model_only;89122

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1700 downloads

Uploaded:05-27-2009

Barrier Class

barrier.zip | 3.14 MB

resulting in a stronger hull and higher impulse speeds and maneuverability than the larger Sovereign. Most of the interior space is devoted to shuttle bays, propulsion systems, and weapons with little in the way of scientific capability or modularity. The Barrier's armament is potent for a vessel its size and is arranged to deliver devastating alpha strikes and full 360 degree phaser coverage. Regenerative shielding and several centimeters of Ablative Armor serve as defense, along with the vessel's surprising agility. This ship has one unique feature: a detachable weapons pod that operates as an independent sub light Attack Wing providing the Barrier with Multivectoral Attack Mode capabilities. It is a formidable craft for its size, equipped with advanced targeting sensors, weapons systems, and defenses, its sleek design gives it good handling characteristics in an atmosphere and provides fleet and base defense as well as support for ground troops, and securing planetary and small space targets. ARMAMENT 22 Advanced Burst Phaser Arrays (18 main hull, 4 attack wing) 13 2-shot Photon Torpedo Tubes (10 main hull, 3 attack wing) 2 Quantum Torpedo Launchers (1 main hull, 1 attack wing) 4 Heavy Pulse Phaser Cannons (2 main hull, 2 attack wing) 4 Light Pulse Phasers (attack wing only)

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105 downloads

Uploaded:05-27-2009

NCC_1701_J

enterprisejreft.zip | 11.19 MB

Century to Azati Prime, more specifically the battle of Procyon V. The battle was against the invading force of the sphere-builders from another galaxy, who attempted to wipe out all life in the milky way - This is the only known encounter. Very little is know about this ship however it still exhibits the design influences of its forerunners, it's much larger, sleeker vessel. It retained the elliptical forward hull of the 24th Century Enterprises but with the deflector array apparently mounted at the prow. The most noticable change is the exclusion of the traditional engineering hull and is instead replaced with a much narrower hull that emerges from the rear with the massive warp nacelles were mounted above on elegant upward curving pylons. Enterprise-J Pic Upon closer inspection of what very little information we have of the ship, it can be extrapulated that this starship is at least one and a half times the size of the U.S.S. Enterprise-E and thus most likely is the home of many federation civilians, just like its predecessors Daniels also informs Captain Archer that serving aboard the Enterprise-J are many former enemies of the Federation - Klingons, Romulans and Xindi. While it can be considered to be significantly advanced than its predecessors, no other details of its specification are known. www.utopiaplanitia.info/entjmain.html http://www.neutralzone.de/database/indexfra.htm

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2833 downloads

Uploaded:05-22-2009

CG-Sovereign revamped

cg_sovereign_revamped1.1.zip | 27.76 MB

altered the ships colorsheme, then recolored the windows to the nemesis colors. The aztec pattern is not much darker and the base color is also darker, making the whole ship appear more armored. I have altered the black armor parts that are around the shuttle bay/bridge, recolored the nacelle grids. i have also textured new impulse engines, that resemble the ones in first contact and insurrection (they are smaller, less lit and not as sagurated as the original ones!). then i have also made new bussard collectors, again more like insurrection. On the aft section i have fake bumbmapped some parts, also recolored it. the escape pods remain a shade of green/yellowish color. the phaser banks are now darker and better textured. another big change are the speculars. They also are darker and more contrasted, making the ship appear much more armored. In a nutshell I have made several modifications to make the ship look more crisp and evil :] [b]Admin note, we've reuploaded this file to correct a minor error, it does not require the hotfix, as that has been included in this version.[/b]

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314 downloads

Uploaded:05-06-2009

P-Fleet Galaxy Class

pfleet_galaxy_class.zip | 1.9 MB

is the CPP Chernobyl.

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2904 downloads

Uploaded:04-25-2009

Bridge Commander Universal Tool

bcut_1.5.5.rar | 6.85 MB

rewritten from scratch and has been made more user friendly. It has something for every ones taste. If you want to quickly create ship plugins, Basic BCSMC is the right choice for you (just point and click). If you want to create multiple plugins at once, Fast BCSMC is the choice for you. If you like to customize plugins fully, add techs for your ships or customize ship descriptions in great lengths Advanced BCSMC is the tool for you. It allows you virtually to customize all aspects of a ship plugin. If you like to edit plugins, you can use the Plugin Editor which can load most of the plugins out there. If there is a problem with the plugin it will notify you. It is also capable of importing TGL based descriptions created by BCMP. It can import them directly to a ship plugin or merge them with the ships.tgl (file which holds all ship descriptions). It is recommended to import the descriptions to the plugin file. For N00bs out there, there is a detailed guide on how to create a modded install (N00b 101). There is also a tool which creates a shortcut for you which you can use to launch BC in TestMode. It is fully compatible with older mods as it can extract BCMod files, which are of an older standard. You can use it to create sound plugins for you weaponsengines. It can also edit and create TGL Files, it is also capable of loading "corrupt" tgl files which no other tgl editor will load. You can use it to fix those broken files so you won't have to lose any data. It can backup your BC scripts folder which you can always restore at a click of a button. It is also capable of creating Ship Carrier plugins and is capable of uninstalling Ship Mods. BCUT allows you also to tweak up values in your ships hardpoint, please note that this feature does not replace MPE fully. It comes with the latest Foundation build, however it also allows you to install the Basic Foundation. As old BCSMC, BCUT also comes with NanoFX Atmospheres Fix and QB Description Fix. Remember to install QB Description Fix if you use Ship Description Writer for your descriptions.

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560 downloads

Uploaded:04-23-2009

DiamondBC - RedistributeShields

diamondbc_redistributeshields.zip | 2.82 KB

diamond. It is about taking away the corner cases of the Bridge Commander scripting system that when triggered, which at the very least, only provide a small warning in the console, but could have as much impact as actually crashing BC, or somewhere in between, as a black screen. And DiamondBC aims to take these problems away, or at the very least, soften the blow. RedistributeShields is one of those mods, its aim, to make BC _not_ freeze when you call RedistributeShields on a shield generator of a ship that does not have all the same maximum shields for all vectors.

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525 downloads

Uploaded:03-22-2009

voyager SFX

voyager_sfx.rar | 2.67 MB

the readme, since I'm not a native English speaking person.

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1082 downloads

Uploaded:03-18-2009

Atlantis HP fix

atlantis_hp_fix.rar | 6.42 KB

fun!!

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89 downloads

Uploaded:03-18-2009

Mvam Space Rat Pack

mvamratpack.zip | 1.43 MB

sections are as deadly as the main rat. Also, included is the Rat Broodmother, a Space Rat 1000 times larger than the normal rat (in volume, not length!), and can destroy any ship in seconds with its 3 multifiring Vomit Spitters, along with 2 other less powerful rotatable Spitters. And no that isnt my voice in the GrannyStartrek song, which plays when you go into MVAM Also this mod requires Sneakers MVAM infinite mod to work, and mutators on.

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415 downloads

Uploaded:03-18-2009

Sovereign001's new Stars/Shielding/Nebulas

new_shielding_stars_nebulas.rar | 12.24 MB

instead of the always boring one. If you take screenshots, and you want to change them, use Nik effects for photoshop, you can achieve with those filters, beautiful effects like you see on wallpapers!

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658 downloads

Uploaded:03-15-2009

MVAM Kelvin

kelvinmvam.zip | 6.67 MB

on the kelvin is the weapon pods see the screen shots.

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142 downloads

Uploaded:03-04-2009

Starforce Productions Evenmore

sfp_evenmore2.0.rar | 5.56 MB

Lakota upgrades. This ship is a DS9 era vessel. Alt color scheme Textures included, changes the light blue accents to darker blue. For the new colors just paste-copy the tga-s that are located in the folder "alt color scheme" into your game folder data-models-ships-evenmore. [Dont forget to delete the vox_nif file]

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339 downloads

Uploaded:03-03-2009

Starforce Productions Abousaffy

sfp_abousaffy2.0.rar | 5.57 MB

ship is a DS9 era vessel. Alt color scheme Textures included, changes the light blue accents to darker blue. For the new colors just paste-copy the tga-s that are located in the folder "alt textures" into your game folder data-models-ships-Aboussafy. [Dont forget to delete the vox_nif file]

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476 downloads

Uploaded:02-24-2009

Colorado Class

colorado_class.rar | 4.66 MB

section was reused from the Constitution. it was not just a upgrade the Colorado Class was a newer ship that was used to the same standards as the excelsior Class ships.

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460 downloads

Uploaded:02-24-2009

=FLX= SFX Pack v0.1

flx_sfx_pack_v0.1.zip | 3.52 MB

and over the Star Trek: First Contact film to bring you these so I hope you enjoy using them in your games as much as I do in mine. I will more than likely add more sfx to this project as the months go by, we'll just have to wait and see how popular this first edition turns out to be! Regards, Alecto

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64 downloads

Uploaded:02-21-2009

Super Orgainic Rat

ssrat.zip | 248.58 KB

ship. Armanment: 8x Rat Spit Cannons 2x Dung Guns Rats Tail is the Impulse Engine Rats Heart is the Powerplant Rats Carapace is the Sheild Rats Port/Starboard Eye are the sensor systems if you get confused what they are."

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114 downloads

Uploaded:02-06-2009

Rhyanna (Miranda) - NCC 1892

sfi_r3_rhyannancc1892.zip | 3.5 MB

have the high end computers. This ship is armed with 2 forward and 2 aft torpedo tubes cabable of firing one photon torpedo per tube. The Miranda is about an equal match for one - two Dominion Attack ships, but would struggle against anything more than that (unless you get a lucky hit first).

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359 downloads

Uploaded:02-05-2009

Decade Class

decadeclass.zip | 4.02 MB

model is one of my best due to the way it has been built, the window of the ship are window and not just painted on the hull, so you can see inside my ship, if people like this i will try to do more models with the same. enjoy

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999 downloads

Uploaded:01-30-2009

New Phaser Light

new_phaser_light_by_vladko1.zip | 1.24 MB

cannon and realistic.

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2516 downloads

Uploaded:01-19-2009

Super Hive

superwraith_hive_ship_1.1.rar | 4.98 MB

Download

118 downloads

Uploaded:01-16-2009

Super Hive

super_hive.rar | 2.44 MB

Download

558 downloads

Uploaded:01-10-2009

DJ Galaxy Class Phaser Sound Fix

dj_galaxy_pack_phaser_sounds_patch.zip | 191.9 KB

little more at the same time.

Download

1113 downloads

Uploaded:01-07-2009

JL Studios Ambassador

jl_studios_ultimate_ambassador_v1.0.rar | 21.72 MB

this will cause Major game lag. [ In other words this is Not low-end computer friendly ]

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2172 downloads

Uploaded:01-04-2009

DJ Outrider Class - USS Juno

djjuno.zip | 10.28 MB

primarily for short range exploration and policing actions. First commissioned in 2402 to augment the limited run of Nova Class starships from the late 24th century. This is a small ship with high resolution 2048x2048 textures."

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4007 downloads

Uploaded:01-04-2009

DJ Galaxy Pack

djgalaxypack.zip | 101.36 MB

starships. 2048x2048 textures. Saucer separation. Individualized HP's. Special edition Season 1 Enterprise D 25th century conjectural refit: USS Pegasus Special thanks to Cordanilus for the killer preview video."

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1118 downloads

Uploaded:12-29-2008

Nano FX 2 Specular Fix

nanofx2fixspeculars.zip | 42.92 KB

allows for the beautifull maps on allot of ships to shine when they before had to choose between nano fx and normal explosions and specular. Enjoy NOTE: this is not compatible with KM1, UMM or any other mod that replaces the Mainmenu.py. if you have any of those, you may alternatively disable the fix bright glow bug feature in the Nanofx Config's Explosions menu to allow speculars to work.

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317 downloads

Uploaded:12-26-2008

Starforce2's SFC ship conversion for dummies

ship_conversion_tutorial.rar | 35.56 MB

settings displayed, and how to scale a ship. It shows the nessecary settings and what menu's to find them under. There is also a pair of video which deal with those annoying ships that are "less than perfect". Offcenter ships, ships which have textured or lightmaps removed (likely due to the part of the moel which uses them being cut off for a kitbash) and the textures not being deleted from the mesh, and how avoid conversion failures due to those textures still being there. It also deals with exactly how to adjust a pivot for a mesh so it is centered properly and doesn't rotate on the port impulse engine as it fly's around your screen. If you've ever wanted to know what your site admin-slash-all time favorite modder sounds like on a computer mic....:mepimp:

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3875 downloads

Uploaded:12-24-2008

Enterprise-J

wcenterprisej.zip | 6.57 MB

Download

396 downloads

Uploaded:12-01-2008

Fek'lhr Class MK: II

feklhrmktwo.zip | 2.67 MB

specialist warships that had numerous -abilities- that were presumably used for scientific abilities. Klingon warriors on such ships would inspire their comrades in the fleet by commencing in a Klingon death chant that would stir the heart of even the weakest Klingon. This would urge them to fight better in combat with the courage that Klingon's are infamous for in battle. They were armed with torpedoes that could be modified to create a temporary instable Ion storm that would damage anything inside of it. A prototype version of an Energy dissapator was present within the ship as well that would drain the power reserves of enemy warships. The ships were also armed with a prototype Shockwave weapon known as a Repulsion wave that was capable of knocking out enemy engines and leaving them spinning helplessly away from battle.

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150 downloads

Uploaded:11-25-2008

Modified Armoured Voyager

modified_armor_voyager.zip | 8.81 MB

When the Armour activates the ship becomes more godlike! as it can take fire from multiple borg cubes, the torpedes are extremely powerful as two torpedoes will take out a borg cube of any size. The Transphasic Torpedoes can easily destroy most ships in one shot and is only avaliable within the MVAM Armour mode.

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1020 downloads

Uploaded:11-14-2008

Nemesis-Sovereign EX V.2.0

nemesis_sovereignex_v.2.0.rar | 13.51 MB

Corbomite Deflector! It deflect's pulses and torpedoes, buth u get 10 % of damage and it doesen't deflect torpedoes allways. Try awoid criticall hits! Enjoy it [i]Note to author, please remember that the description goes in the Description box and the readme goes in the Readme box, not vice-versa[/i]

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1849 downloads

Uploaded:11-08-2008

USS Arcadia mk II and USS Fuoco

dal2arcadiamkiifuoco.rar | 16.85 MB

throughout the Quadrant became more open with negotiations. Starfleet decided to create a ship that could act as a protector of these races to show these other races that the UFP is strong enough to be a defensive force throught out the Galaxy. The Fuoco was equipped with gravimetric torpedoes recently acquired from a Borg Cube that invaded Federation space with help from the USS Arcadia. She was also equipped with stronger shields, 2 extra forward torpedo bays and 2 forward phasers. Now, for the Arcadia. Nearly blown to bits by a Breen ship, she was refitted with gravimetric torpedoes and tricobalt torpedoes. This meant that the Arcadia can go further into deep space without requiring assistance. Yippee! She has more armour as well so she lasts longer without shields. And she has Slipstream Drive!

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254 downloads

Uploaded:10-13-2008

Nova Waverider

novawaverider.zip | 5.62 MB

ventral side of the primary hull, just forward of the ship's primary navigational deflector. Although it has never been seen in action, the Waverider can be readily identified in the MSD of a Nova-class vessel. The craft's aerodynamic shape suggests that this craft is designed solely for operating within a planet's atmosphere, and as a result probably lacks both impulse and warp engines. It is conceivable that a vessel would require such a craft when it is necessary to land on the surface of a planet whose atmospheric conditions make it far too hazardous to use transporters or traditional shuttlecraft.

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1152 downloads

Uploaded:10-10-2008

USS Gagarin TNG Constitution Evolution

sfp_gagarin.rar | 4.74 MB

torpedo and is modded to the mid TNG era. It has mutliple phaserbanks giving it excelent fire coverage, and high res textures give you all the details. This detailed model gives you phaserbank markers, escape pod hatches, marker lights and a very intricate deflector dish. A galor class can do some damage to this, but it's fast firing photons and manuverability give it the edge. Note: Effective as of you reading this, the download as been repaired to reflect the spelling error and torpedo issue recently brought to my attention. Please redownload the ship, thanks!

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2329 downloads

Uploaded:09-10-2008

Post Dominion War Excelsior refit

post_dominion_war_excelsior_refit_v.1.rar | 9.33 MB

ships from Dom-War period. Ships hull was made from the same components used on Sovereign class. Weapons systems were upgraded adequatly to its era so instead of phaser banks it's fited with 2 Heavy Type-12 phaser stripes on the saucer section and 7 Type-12 phaser stripes covering Ventral, Dorsal and Aft section of the ship. For the base model I've used WickedZombie's (Special thanks to him) Sorcerer class and replaced it's nacelles with more modern looking nacelles from his (WickedZombie) Tiburon class and retextured everything to match the ship into Nemesis era also ship has modeled-in phaser stripes. Phaser sounds are shared with sounds from Kobayashi Maru 1.0 so you'll need it to hear the phasers ;) Ship was named after one of the most important Polish city - Kraków. This ship is preview of upcoming PDW Excelsior refit pack which will contain 8 ships of this class with different regs + something special I've been working on ;)

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383 downloads

Uploaded:09-09-2008

Pegasus Bridge Retexture

pegasus_bridge_v2.rar | 20.58 MB

3rd Era bridge." I know it is, that's why they are in the credits. I didn't like my original bridge so I made a few improvements to the tones and hues. This is the bridge of the Oberth class vessel, USS Pegasus, and how it might have looked under the command of Captain Eric Pressman. Long ago, the crew of the USS Pegasus mutinied against the captain, and he and Ensign William T. Riker managed to fight their way to an escape pod. The ship was lost shortly after. Years later, Admiral Pressman commanded the USS Enterprise to recover the vessel, and unique "properties" of the vessel came into light. This bridge has animated LCARS, an original Multiple Systems Display, blue alert maps for the upcoming release of Kobayashi Maru 1.0, and even cloak maps to go along with the same.

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918 downloads

Uploaded:08-18-2008

NX Bridge Improvement Pack

nxbridgeimprovementpack.zip | 12.01 MB

files for the galaxy bridge being called. Also, there were some strange looking red alert effects and the lack of a loading screen. This pack includes the following: [list] [*]Bridge model/animation/texture improvements by Mark Ward [*]Loading screens by Kirk2164 [*]Bridge sounds from Star Trek: Legacy edited and mixed by Kirk2164 [*]Improved character window zooming by JimmyB76 [/list]

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324 downloads

Uploaded:08-16-2008

Saucer and neck modeling tutorial

saucer_and_neck.rar | 37.79 MB

view it all. Plus when it comes to modeling I am an idiot. So hopefully this will help the rest of ya.

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559 downloads

Uploaded:08-11-2008

Golhia War Ship

golhia.zip | 1.2 MB

suggest you to disable the damage in game. This may improve the game performances.

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378 downloads

Uploaded:08-07-2008

Romulan Outpost and Fighter

romulanoutpostsl_v3.zip | 1.74 MB

resoluation. so for you low-end computers this may tax it. Probably be best to read the readme.

Download

422 downloads

Uploaded:08-03-2008

Advanced Ship Description Writer

asdw1.1.rar | 53.4 KB

Framework:[/b] http://www.microsoft.com/downloads/details.aspx?familyid=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en[/i]

Download

274 downloads

Uploaded:08-02-2008

Canon Nemesis Enterprise and Valdore HPs

canon_nemesis_sovereign_norexan.zip | 316.34 KB

with several modifications to the torpedo systems. For more information on per-ship changes, see below. Also note that screen shots are not included because there are not any changes that pictures can capture well. The only real way to understand these hardpoints is to use them.

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466 downloads

Uploaded:08-02-2008

Little Music Replacement

dal2music.rar | 55.9 MB

going to bang my head over it. The quality in areas may not be great as it gets a bit loud. Enjoy! The pictures are completely random and have nothing to do with this music. Do not EMAIL me please. Only PM me at BC Central. I'm Dalekanium2. -Dalekium

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207 downloads

Uploaded:07-28-2008

Incursor Fighter

incursor_fighter_deploy.zip | 585.51 KB

time, and Email the site administrator to determine if you need to resend the file, the files posters here have donated their time to post the files on this site, and at times Real Life items can come up to make it hard to get on the site, so be Patient. tiq-[/i]

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336 downloads

Uploaded:07-28-2008

lukerobin's HiRez Earth

lukerobins_earth.rar | 5.31 MB

Download

209 downloads

Uploaded:0