Call of Duty 2
the rest. A perfect tool for modders and mappers! -Nightmare
config file, and trust me, when you see how much information is in there, you\'ll be glad you didn\'t have to organize it yourself. :P Anyway, you all know what a server config is, so just check out the main points and features of this example file below, and download it now! ;) Color Codes Public Information Settings Game Authorization Settings Server Options Server Log Anti-Cheat Settings Server Voting Settings Server Voice Chat Settings Weapon Configuration Settings (enable/disable weapons) Gametype Configuration Settings (DM, TDM, CTF, HQ, SD, HTF, IHTF, LMS, LTS, RET) Map Chart (including map/gametype compatibility) Alternate Maps Gametypes List Map Rotation Settings (up to 7 custom rotations) Large, Mixed-Gametype Map Rotations Area for Testing Map Rotation Custom Map Rotation Custom Map Rotation for All Maps and All Gametypes + Random Rotations Shortcut Command Line
single-player game. This mod was [b]NOT[/b] made to help players cheat in multi-player; it is for single-player [u]only[/u]. For this reason, any \"I hate cheaters!\" comments will be considered off-topic and will be deleted. :P With that in mind, why not give some of these a try? I\'m sure anyone could have fun with at least a few of these at the CPU Germans\' expense. ;)
will show you how to hex a compiled level (.bsp) for all ID-Tech3 based games. Now just to be clear: you can [u]not[/u] change the level brushes (i.e. buildings, ground, etc.). You can only edit entities such as models, spawn points, weapon spawns, vehicles, and some nodes. This is some good knowledge to have in case you ever loose your map file and you only have the compiled version available. Check the read-me for all supported games, and if you're interested in learning something new, then download this now! :) ~Cheese
for converting among the image formats in CoD: IWI, DDS, and most other common formats already around. Therefore, if you\'re not downloading this tutorial for the actual walkthrough on skinning in CoD2, download it for the included image converters! ;)
get you on the road to skinning success, and there are even some example files for you to toy with! :D If you\'ve been wanting to express yourself through CoD2 weapon skins but you just don\'t know where to start, then download this tutorial now! ;)
the tutorial in English in .PDF and .Docx and a word 2003 version. I\'ve also included the viewsleeves files and a xmodelexportwindow fix. I\'d like to thank MCh2207Cz for explaining me how to do this and helping me with problems that occured! Regards, Masterbott
images, some add-ons and helping utilities, list of needed tools and one extra surprise :-).
the 2 in total planned.
ideas will appreciate this one. Just see the screenshot to see how \"Behind the Lines\" looks, and give it a download if you think you can take something useful from it. ;) -xXezekielXx
come true—download this pack and our other tutorials, and make us some more CoD2SP maps! ;) -xXezekielXx
screenshots below for a look at the tutorial, and download the whole thing for all the examples and documents! -xXezekielXx
destructable objects to your maps, setting a mortar team to work, and using textures in CoD2 Radiant. If you feel you\'re an aspiring single-player mapper for CoD2, then this pack of tutorials is for you. Get it now! ;) -xXezekielXx
one of the elite few, then grab this new guide! ;) -xXezekielXx
such as colored names and other client binds, as well as server management scripts. If you're at all interested, give it a download! It surely won't take more than a few seconds. :) -xXezekielXx
download this little package because it\'s got all the goods you\'ll ever need. ;) -xXezekielXx
pictures and even has the tools included. This tutorial is so well written that I might just go ahead and try some skinning for myself! :thumbsup: -Nightmare
for your convenience. :) They cover everything from integrating xmodels into CoD2 Radiant to complex AI single-player scripts. I highly recommend this to mappers on [i]any[/i] level because you\'re likely to find something in here that gives you a new perspective on things, at the very least! The download is pretty small, too, so what have you got to lose? Pick up Dark Zer0\'s latest CoD2 Mapping Tutorials today. ;) -xXezekielXx
obscure techniques, such as rotating a building without distorting its edges. I highly recommend this to any aspiring mappers and even to those who are familiar with the tools [i]--[/i] maybe you'll learn something new! ;) Just read on to see what you'll to do by reading these tutorials, and download the whole set (some 15 kb) now! :thumbsup: Add an intro screen to single-player maps Make a multi-player .arena file Make a multi-player intro screen Make a simple .gsc file Make a single-player mortar team Make AI planes fly in single-player Make destructable wood Add color to multi-player map names Ride a Crusader tank in single-player Rotate buildings without distortion-xXezekielXx
Whatever the case, the ReadMe has plenty of information and instructions, so I'm sure you savvy server admins will be able to figure it out anyway. :P With that in mind, check out the ReadMe below, and increase the customization of [i]your[/i] game! ;) [b]EDIT: We've been told that this is just a guideline to tweak mortar settings in your game and not actually a standalone mod.[/b]
the mystic feature due to the lack of documentation (which was the primary reason the author wrote this). It was made for use with AWE v3.0 beta 5b, but it should be of use to anyone wondering about the settings\' usage. Therefore, server admins, you know who you are: If you need help in this area, download this quick little .txt file now!
to simply port all the settings from one game to the next. :) It\'s small, short, and easy-to-follow, so download it now if you want to speed things up a little! :P
top of players when firing at them with automatic weapons. Anyway, check out the screenshots below for a brief example of what the author wants you to know; to read the whole thing, download the full package now!