Call of Duty 4
during multi-player matches. * Fixed a crash that could occur when a Chinatown Sabotage match would go into over-time. * Fixed a bug where the MP icons (Bomb, Defend, Capture, etc) were always showing up as English regardless of the install language. [b][u]Important: this patch is incremental. That means it requires patch 1.6 for those of you upgrading from a fresh install. [/u][/b]
strikes, as well as a handful of new maps: Chinatown: Remake of CoD classic Carentan with a Chinese theme (strong point: Search and Destroy). Killhouse: Loosely based on the SAS training facilities with the same name, somewhat like an AIM map (strong point: Team Deathmatch). Creek: Classic wide-open sniper map (strong point: Capture the Flag, Team Deathmatch). Broadcast: Variety map with different sections based somewhat on the single-player map at the TV station. If anyone has more information about what's been changed and fixed with v1.6, please leave details in the comments below! Thanks. :) -xXezekielXx
itt Fixed game not recognizing IWDs existing if they are all in fs_basepath and none are in the main/ folder Made mod scripts able to change stats Allow developer_script for mulitiplayer modding Fixed map rotation errors with usermaps Fixed minimap not showing up in the menu for usermaps Mod tools will now work with other languages NOTE: patch 1.5 is not compatible with 1.4. You will not be able to find 1.4 servers if you update.
referred to as the �Left / Vertical Lean� Glitch, in addition to preparing files for compatibility with the future release of the Call of Duty 4: Modern Warfare™ Mod Tools. This patch will update all previous versions of Call of Duty 4: Modern Warfare™ to v1.2 INSTALLATION: * Download the file below * Run the installer and make sure its pointed to the installation folder for Call of Duty 4: Modern Warfare™
Multiplayer map "Crash" * Improvements to the server browser * Fixed some rare bullet accuracy issues for all weapons. * For server admins: fixed user ban list not working correctly on servers. Ban.txt will be created in the main or fs_game directory MOD SUPPORT: * In the connect screen, Mods will be identified as"Mod: [mod name]" * Only official IWD files will be read from the main directory. All custom IWD should be placed in a mod directory. * Fix for reloading several times after connecting to a modded server * Improved mod.ff support to allow adding game types. * Fixed an issue with Http redirect downloads. * "fs_game" will be forced to lower case INSTALLATION: * Download the file below * Run the installer and make sure its pointed to the installation folder for Call of Duty 4: Modern Warfare
bypassing the pure client test. In addition this update will set properties so that Anti-lag is always enabled upon map loads, an optimization for Sniper Rifle accuracy at certain distances, as well a fix so text chat between rounds of multi player will no longer cut out at the end. The 1.3 patch will also include all previous fixes from previous patches. INSTALLATION: Download the file below Run the installer and make sure its pointed to the installation folder for Call of Duty 4: Modern Warfare™