Civilization 4

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3752 downloads

Uploaded:03-04-2006

Harry Potter Mod

harrypotter.zip | 7.52 MB

units, everything. Enjoy!

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8035 downloads

Uploaded:06-16-2006

Star Wars

starwarsv065.exe | 14.99 MB

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9272 downloads

Uploaded:02-24-2007

Fall from Heaven II

fallfromheaven2020f.exe | 281.05 MB

which was lost. But the world is not empty. Hordes of barbarians await these new civilizations. Wild animals stalk hapless scouts and reckless emissaries. Giant spiders lie in patient wait in the jungles and the forests waiting for their prey to take that last, fatal, step. There is great evil, but also selfless good. There are those who strive to remain neutral in the coming conflict as opposed ideologies break the world asunder once again. The first goal, is survival. The second goal is power, for good or ill. Will you pursue power through strength of arms or arcane studies, through piety or blasphemy? Choose carefully. On each path you will allies, and bitter foes, and the deeper you delve into the secrets of combat, or sorcery, or the divine, the harder it will be to turn back.

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3446 downloads

Uploaded:09-22-2006

MaxRiga Mod

maxrigamod5.zip | 33.79 MB

MaxRiga mod also adds many new units to your game and the author has developed MaxRiga mod only for his own scenarios, should you choose to play them. MaxRiga compatible scenarios: [url="http://civilization4.filefront.com/file/;64692"]Stalingrad Scenario[/url] [url="http://civilization4.filefront.com/file/;70064"]MaxRiga 1901 Scenario[/url] [url="http://civilization4.filefront.com/file/;70065"]MaxRiga 1941 Scenario[/url] [url="http://civilization4.filefront.com/file/;70066"]MaxRiga 1961 - 18 civs Scenario[/url] [url="http://civilization4.filefront.com/file/;70067"]MaxRiga 1961 Scenario[/url] [url="http://civilization4.filefront.com/file/;70069"]MaxRiga 2001 Scenario[/url]

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5867 downloads

Uploaded:10-17-2006

Fall From Heaven 2

fallfromheaven2016a.exe | 253.4 MB

which was lost. But the world is not empty. Hordes of barbarians await these new civilizations. Wild animals stalk hapless scouts and reckless emissaries. Giant spiders lie in patient wait in the jungles and the forests waiting for their prey to take that last, fatal, step. There is great evil, but also selfless good. There are those who strive to remain neutral in the coming conflict as opposed ideologies break the world asunder once again. The first goal, is survival. The second goal is power, for good or ill. Will you pursue power through strength of arms or arcane studies, through piety or blasphemy? Choose carefully. On each path you will allies, and bitter foes, and the deeper you delve into the secrets of combat, or sorcery, or the divine, the harder it will be to turn back.

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7192 downloads

Uploaded:10-01-2006

Total Realism

totalrealismsetup2.1.exe | 58.42 MB

Balance, Unit Balance, Tactical Balance between all available civs, realism. In Total Realism archers cannot destroy tanks. More realistic warfare and strategically depth by using the advantages of your units to counter the enemy. Extensively modified gameplay according to realistic warfare, politics, AI decisions, trade, exclusive religion mod, realistic raze city, unit counter strategies and much more. Download ASAP! [url="http://civilization4.filefront.com/file/;70459"]Critical Total Realism Patch[/url]

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5102 downloads

Uploaded:07-09-2006

Sevo Mod

sevomod3.0.exe | 197.32 MB

them are: Aegis cruiser, trebuchet, bazooka, biplane, privateers, F117, A-10 Thunderbolt, Mobile Sam, Nuclear Submarine, etc, etc. Includes some of the "Lost units" and all 20 unique units from CivGold. This is a must get, so start downloading now ;) Sevo Mod Patch: http://civilization4.filefront.com/file/;65989

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3358 downloads

Uploaded:07-01-2006

XX Century Mod

xx_century_v21.rar | 10.22 MB

technologies. XX Century Mod Mi-24 Fix: http://civilization4.filefront.com/file/;65520 XX Century Mod v2.11 mini update: http://civilization4.filefront.com/file/;65519

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5856 downloads

Uploaded:03-04-2006

Star Wars mod

starwarsmod01.54.zip | 11.1 MB

religions are of the force... This total coversion is one-of-a-kind, and quality is good, so enjoy!

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6544 downloads

Uploaded:11-24-2006

WW2 Modification

ww2modv0.3.rar | 17.13 MB

FRANCE GREAT BRITAIN SPAIN TURKEY POLAND YUGOSLAVIA USA USSR SWEDEN NATIONALIST CHINA COMMUNIST CHINA All the leaders are the ones of 1939 (except from Vichy France and Free France which were created in 1940). I would like to thanks the creators of XX century mod and Maxriga mod for their great mods in which WW2MOD is greatly based. This mod includes: Changes in the civics. No more religions, just 3 ideologies communism,fascism and capitalism 70 unique WW2 units. And other....... Other WW2 Mod related downloads: - [url="http://civilization4.filefront.com/file/;72849"]WW2 Mod bugfix[/url] - [url="http://civilization4.filefront.com/file/;72850"]Winter War Campaign[/url] - [url="http://civilization4.filefront.com/file/;72851"]North African Campaign[/url]

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7366 downloads

Uploaded:06-09-2006

Total Realism

totalrealismsetup2.0a.exe | 57.58 MB

Including more than 50 new units, new Mod Components, new ideas developed from scratch, rewritten and extended most of other known mod Components according to the suggestions of our fans and our analysis of a more balanced game play. This Mod takes Civ4 a step further. Our philosophy for this mod is easy and straight forward: We empathize on three stages: 1) Game Balance, Unit Balance, tactical balance between all available Civs 2) Realism: Archers shall not destroy Tanks. More realistic warfare and strategically depth by using the advantages of your units to counter the enemy. 3) Fun: This is why we are here, right? We have extensively modified the Game play according to realistic Warfare, Politics, AI decisions, Trade, exclusive religion mod, realistic raze city, unit-counter-strategies and much more.[/quote] Total Realism 2.0.2 Patch: http://civilization4.filefront.com/file/;65722

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4678 downloads

Uploaded:02-16-2007

Rhye\'s and Fall of Civilization

rfc186.zip | 23.21 MB

many changes made to the core game, and each integrates with the static map in order to make a better overall experience. This mod is tied in deeply with the map it\'s played on, and cannot be played without this unique world map. In brief, it features (so far): - A 124x68 world map with enlarged Europe for better gameplay - Dynamic rise and fall of civilizations - Stability management: unstable empires will risk secessions and civil wars - Players can control more than one civilization in a single game - Dynamic spread of resources - Reprogrammed AI that adapts its behaviour to the Earth map and founds cities in their historical place, with their historical name - Python events that reproduce historical barbarian attacks - Plague that will offer a hard challenge spreading throughout the world - Unique powers and victory conditions for each civilization - World Congresses where cities are traded - New flags and new terrain graphics, including a new terrain: marshes - Rule changes that will give this mod the feel of the original Rhye’s of Civilization

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860 downloads

Uploaded:12-16-2006

Rhye\'s and Fall of Civilization

rfc153.zip | 23.22 MB

many changes made to the core game, and each integrates with the static map in order to make a better overall experience. This mod is tied in deeply with the map it\'s played on, and cannot be played without this unique world map. In brief, it features (so far): - A 124x68 world map with enlarged Europe for better gameplay - Dynamic rise and fall of civilizations - Players can control more than one civilization in a single game - Dynamic spread of resources - Reprogrammed AI that adapts its behaviour to the Earth map and founds cities in their historical place, with their historical name - Python events that reproduce historical barbarian attacks - Unique powers and victory conditions for each civilization - World Congresses where cities are traded - New flags and new terrain graphics, including a new terrain: marshes - Rule changes that will give this mod the feel of the original Rhye’s of Civilization

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651 downloads

Uploaded:10-14-2006

Rhye's and Fall of Civilization

rfc138.zip | 23.4 MB

Fall of Civilization is a modpack for Civilization IV that attempts to make a realistic and historically correct Civilization IV game based on an Earth map, without pre-placed cities. It can be considered a hybrid between mod and scenario. There have been many changes made to the core game, and each integrates with the static map in order to make a better overall experience. This mod is tied in deeply with the map it's played on, and cannot be played without this unique world map. A brief account of the features of Rhye's and Fall of Civilization: - A 124x68 world map with enlarged Europe for better gameplay - Dynamic rise and fall of civilizations - Players can control more than one civilization in a single game - Dynamic spread of resources - Reprogrammed AI that adapts its behaviour to the Earth map and founds cities in their historical place, with their historical name - Python events that reproduce historical barbarian attacks - Unique powers and victory conditions for each civilization - World Congresses where cities are traded - New flags and new terrain graphics, including a new terrain: marshes - Rule changes that will give this mod the feel of the original Rhye’s of Civilization This mod requires Civilization IV patched to 1.61. It is also currently not compatible with the Warlords expansion (coming soon). If any custom assets are installed, they may interfere with the mod and not allow it to run properly.

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3969 downloads

Uploaded:10-14-2006

Ancient Mediterranean MOD v1.97

tam_v1.97.exe | 19.07 MB

civilizations, a completely new technology tree, new wonders, new units, etc...

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466 downloads

Uploaded:09-09-2006

The Ancient Mediterranean

tam_v1.96.exe | 13.7 MB

way, AI behavior has been changed... You can play with civs such as: Babylon, Gaul, Rome, Scythia, Persia, Nubia, Egypt, Germanic Tribes and many more. Download Now!

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426 downloads

Uploaded:09-03-2006

Rhye's and Fall of Civilization

rfc124.zip | 19.6 MB

set up so that civs simply grow more powerful over time (unless conquered), RFC has a new mechanism that allows civilizations to collapse into barbarian cities, and even rebirth from uncivilized ruins or foreign domination, given the right circumstances. This means that in one game multiple civilizations can fail before they all even spawn, and in another every single civilization can survive through the entire game. Thus in a given game, both China and Rome can succumb to outside invasion and cease to be civilizations at all (possibly coming back later), or they may survive and thrive into the late game. Triggering these breakdowns can be a key strategy for human players, since only AI civs can collapse.

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495 downloads

Uploaded:08-18-2006

Rhye's and Fall of Civilization

rfc115.zip | 19.59 MB

of power shifts. Although Civilization 4 is generally set up so that civs simply grow more powerful over time (unless conquered), RFC has a new mechanism that allows civilizations to collapse into barbarian cities, and even rebirth from uncivilized ruins or foreign domination, given the right circumstances. This means that in one game multiple civilizations can fail before they all even spawn, and in another every single civilization can survive through the entire game. Thus in a given game, both China and Rome can succumb to outside invasion and cease to be civilizations at all (possibly coming back later), or they may survive and thrive into the late game. Triggering these breakdowns can be a key strategy for human players, since only AI civs can collapse.[/quote]

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2407 downloads

Uploaded:07-05-2006

The Song of the Moon

songofthemoonv0.23a.zip | 24.72 MB

mod for you. [quote]The Song of the Moon is a comprehensive mod for Civ IV, detailing the colonisation and exploration of Earth\'s largest natural satellite - Luna. Play as one of fifteen civilisations in three categories - the intrepid Space Agencies, rebellious independent colonies, or the scheming multinational corporations. Colonise the moon with biodomes and bunkers, defend your colonies with laser infantry and prism turrets, explore the moon with scouts and rovers, and improve the land with glasshouses and boreholes![/quote]

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500 downloads

Uploaded:06-26-2006

Yet Another Unaltered Gameplay Mod

yet_another_unaltered_gameplay_mod_1.2.0.zip | 39.4 MB

extensively by Ruff, few further changes by me. Autolog text changes by Bede HOF Mod 1.61.001 End Turn Text Flashing by Smirk Exotic Foreign Advisor 0.96 by Elhoim/Supreme Overlord et al. Modified Special Domestic Advisor 1.8e° by 12Monkeys/Requies et al. Civ4lerts 1.3 by Dr. Elmer Jiggle More Civ4lerts by HOF Team Specialist Stacker 0.7 by TheLopez Plot List Enhancements 2.03 by 12Monkeys Reminder Mod 1.0 by eotinb (mapped to ALT-M by Ruff) Sevopedia 1.93 by Sevo, updated with Progor\'s fix Vovan Unit Upgrades 0.2 (Sevopedia Version) by Vovan Fitchn\'s Civilopedia Index 0.55 by Fitchn Combined Unit Names by Ruff Random Unit Names 0.5.2 by TheLopez Naming Units After Cities° by Porges Roman Numerals°, original code by Sen2000 Borg Naming Convention° by Ruff Attitude Icons by Porges Tech Window Enhancement (updated to Spocko 1.b) by SirRethcir/Roamty/Spocko et al. Customizable Domestic Advisor 0.93 (Flavorful version) by Taelis 30 Pages Customization config file by Cammagno Enhanced Military Advisor by TheLopez/SupremeOverlord (disabled by default) Great Person Mod with Renamer Mod 1.0 by Patricius et al. UN Resolutions With Real Names* by Rufus T. Firefly Actual Quotes Diplomacy Text 2.01* by Willowmound Raw Commerce Display Panel by Sevo Ancient Era Music by Sevo (Original idea and XML by Thalassicus) Not Just Another Game Clock Mod 0.3.2* by TheLopez (replaces clock mod in HOF/Ruff) Extended Color Table 1.1 by SimCutie Hide Dead Teams by Porges [/quote] Check it out!

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422 downloads

Uploaded:06-25-2006

The Ancient Mediterranean Mod

tam_v1.9.exe | 11.19 MB

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3082 downloads

Uploaded:06-22-2006

Fall from Heaven 2

fallfromheaven2012b.exe | 168.97 MB

Promotion aspects of the game. There are unique religion units, increased XP, unit upgrades that last throughout the entire game (a Scout can be upgraded to a Hunter, then to an Assassin, then to a Shadow). Promotions have had their effect increased and many new promotions have been added. The Tech Tree, Units, Religions, Buildings and Civics have all been rebuilt from the ground up. Also a new Spell System has been added to the game to allow for the wide variety of unit spells and abilities.[/quote] Fall from Heaven 2 Patch: http://civilization4.filefront.com/file/Fall_From_Heaven_2_Patch;67766

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373 downloads

Uploaded:05-11-2006

The Ancient Mediterranean Mod

tam_v1.8.exe | 9.57 MB

mod is absolutely worth a download - It\'s just 9 MB! Enjoy!

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2677 downloads

Uploaded:04-22-2006

Fall From Heaven

fallfromheaven100c.exe | 122.42 MB

gamer! I am off to play!

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323 downloads

Uploaded:03-11-2006

The Ancient Mediterranean MOD

tam_v1.5.c.zip | 8.28 MB

Illyrians under Teuta are now a playable civilization, with Lembi (bireme) and Kambsor (spearman) UUs - Civilopedia entries for units and religions have been added - Berserk skin + button, Opening Menu screen by Notarzt implemented - Tech Tree is reworked and organized: Fishing now leads to Boat Building. - Game begins in 5500 BC -Copper Smithy (50 cost) gives Cavalry, Medium, and Heavy units built in that city a copper weapons promotion (+10% Strength) -Bronze Smithy (60 cost) gives Cavalry, Medium, and Heavy units built in that city a bronze weapons promotion (+15% Strength) -Iron Smithy (75 cost) gives Cavalry, Medium, and Heavy units built in that city an iron weapons promotion (+25% strength) -Steel Smithy (100 cost) gives Cavalry, Medium, and Heavy units built in that city a steel weapons promotion (+40% strength) --NOTE: These do not add up; Copper Smithy becomes available with Copper Working if you have the copper resource, but is made obsolete by Bronze Working. Building a Bronze Smithy then gives units the Bronze Weapons promotion until it is made obsolete by Iron Working. Same idea with Iron Working, which becomes obsolete with Steel. - Lydia leader\'s name changed to Kroisos from Krisos - Kolchis\' leader now named Aeetes - A new building, \"Graveyard,\" has been added with the tech \"ceremonial burial.\" It adds +1 health, +1 culture - Roman Praetorians now appear in groups of 8 instead of 3. - Roman Legionary has a 50 work rate, making it build roads and forts half as fast as a worker. - Copper Working now reveals copper. - Horseback Riding now reveals horses. - Crop Rotation tech now adds 1 food to farms. - Colossus no longer obsolete with Astronomy. - Work Boats now require Boat Building. - Holy Book now gives the first player to research it a Great Prophet - Heavy Spearman has been modified for balance. - Iberia: 1 wheat, 1 copper, 1 crab, 1 pig removed to help balance. - 1 fish added on coast of Northern Greece. - There are now 2 hilly openings in the Italian Alps, and 1 in the northernmost mountain ranges as well. - Wheat on Babylonian Hill is fixed; plot made flat. - Lake Shkodra placed by Illyrian starting position (Skodra); mountains moved to appropriate position

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4330 downloads

Uploaded:02-07-2006

Europa Europa 3

ee31.zip | 3.68 MB

establishing a mighty overseas colonial empire. Or, you may be the Dutch and establish East Asian trade monopolies. Or, if religion is your game, play as the Pope and assert ecclesiastical control over secular kingdoms.

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2271 downloads

Uploaded:02-01-2006

Fall From Heaven

fall_from_heaven_090.zip | 64.63 MB

civs. One of the best thing with this mod, is the addition of magic and spells. There are also a lot of new upgrades and promotions. You can for example use Cure Disease (removed plague and such nasty things), Fireball, Vialize land (upgrades terrain), and lots of other things. There are also a lot of mini-mods based on this mod, check this out! Here\'s a little FAQ: [quote] How do I load this mod? Uncompress the zip file and copy the contents into your \'C:\\Program Files\\Firaxis Games\\Sid Meier\'s Civilization 4\\Mods\' directory. Then load the game, select the advanced options and Load a Mod from the advanced options. The game will have to restart to load the mod and when it does you should see a Fall from Heaven title screen. After I load the mod I see the Fall from Heaven title screen but I only see the same old civilizations, whats wrong? There aren\'t currently any updated civs in FFH yet (that is scheduled for phase 2). If you would like to use some Fantasy style civilizations with Fall from Heaven check out Haarbal\'s excellent Fantasy Civ\'s: http://forums.civfanatics.com/showthread.php?t=151834 When I get into the Civics screen I don\'t have a button to cancel and I have to hit escape to get out, whats wrong? Civilization patch 1.52 is required to run this mod. If you don\'t have it you will have the error described (as well as others). To get the 1.52 patch for Civ 4 select the advanced option on the main Menu and then choose the Updates option. Why can\'t I select some of the civics like Arete, Sacrifice the Weak, Guardian of Nature, Social Order or Slavery? Each of those Civics has a State religion requirement. The state religion that is required for each is: Arete: Runes of Kilmorph Sacrifice the Weak: The Ashen Veil Guardian of Nature: Fellowship of Leaves Social Order: The Order Slavery: Octopus Overlords I decided to play for a little bit before I went to bed, then I noticed the sun was coming up. What happened? Welcome to Civilization. If you buy your boss a copy of the game he might not notice when you come wandering into work half asleep. Why aren\'t there any Dragons, Angels or Margeret Thatcher in this module? I would defintly love to add all of those things to the module (well... almost all) but right now we are limited to the models Firaxis was good enough to provide. Hopefully when the SDK becomes available there will be a way to use the popular 3d modeling software out there to make new models and these sorts of things will begin to appear. As soon as they do, I will try to get them added to the Mod. We appreciate the mod, is there anything we can do to reimburse you for this work? Just make sure you are actually paying for your copy of Civilization 4. The folks at Firaxis have created an amazing game that makes all this possible (and so much more, we are just at the tip of the iceberg). Make sure they get paid so they can continue to make more awesome games like this. [/quote]

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