CnC 3
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
CnC 3 Patch
stuff as before. In addition, they changed my hated map, the Tournament Tower. Now the top is more open so you can have battles up there. This patch is cumulative.
CnC 3 Patch (1.04 English)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 Spanish)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
C&C 3: Tiberium Wars v1.08 Patch - English
installer is for the user to create customizable maps, units, AI, UI, and much more. Visit commandandconquer.com for more information and to download the Mod SDK. -A custom map launcher screen has been added to launch single player custom maps. This is found under the Skirmish button in the Main Menu. -Replay browser has been converted into a general game browser. There is a tab for launching replays and a tab for launching Mods. Cheats: -Fixes for various cheats have been put into place. Please be advised that players attempting to tamper with the game may cause online matches to automatically desync. Bug Fixes: -Fixed a bug that wouldn\'t allow GDI projectile shells to track targets properly. -Fixed a bug that caused the Scrin Drone Platform to self-destruct when coming in contact with an enemy upgraded Scrin Annihilator Tripod. -Fixed a bug with decoyed GDI Mammoth Tanks created by the Nod Decoy Army support power that allowed them to crush enemy units. -Fixed a bug where support powers, Scrin Tiberium Vibration Scan and Nod Radar Jamming Missile, deducted twice the amount of credits indicated. -Fixed errors that caused some players to experience unexpected problems due to copy protection. Balance Changes: -Scrin Mothership will now take 8 seconds to deploy over the Scrin Signal Transmitter, where it will be unselectable by user but can be attacked by opponent. Scrin Mothership speed has been increased by 33%. Weapon chain reaction delay increased by 1 sec. -GDI Pitbull health reduced by 20%. Mortar given a scatter radius of 50. Mortar upgrade cost increased to 2000 from 1000. -Scrin Buzzer Hive now leaves 1 Scrin Buzzer instead of 3 when destroyed or sold. -Cranes for all 3 factions can no longer build defensive structures or superweapons. -Harvesters\' rate of collecting Tiberium has been made equal across all factions. Harvesters will now unload at the refinery before moving to a new Tiberium field.
CnC 3 Patch
as before. In addition, they changed my hated map, the Tournament Tower. Now the top is more open so you can have battles up there. This patch is cumulative.
CnC 3 Patch
as before. In addition, they changed my hated map, the Tournament Tower. Now the top is more open so you can have battles up there. This patch is cumulative.
C&C 3: Tiberium Wars v1.08 Patch - Spanish
installer is for the user to create customizable maps, units, AI, UI, and much more. Visit commandandconquer.com for more information and to download the Mod SDK. -A custom map launcher screen has been added to launch single player custom maps. This is found under the Skirmish button in the Main Menu. -Replay browser has been converted into a general game browser. There is a tab for launching replays and a tab for launching Mods. Cheats: -Fixes for various cheats have been put into place. Please be advised that players attempting to tamper with the game may cause online matches to automatically desync. Bug Fixes: -Fixed a bug that wouldn\'t allow GDI projectile shells to track targets properly. -Fixed a bug that caused the Scrin Drone Platform to self-destruct when coming in contact with an enemy upgraded Scrin Annihilator Tripod. -Fixed a bug with decoyed GDI Mammoth Tanks created by the Nod Decoy Army support power that allowed them to crush enemy units. -Fixed a bug where support powers, Scrin Tiberium Vibration Scan and Nod Radar Jamming Missile, deducted twice the amount of credits indicated. -Fixed errors that caused some players to experience unexpected problems due to copy protection. Balance Changes: -Scrin Mothership will now take 8 seconds to deploy over the Scrin Signal Transmitter, where it will be unselectable by user but can be attacked by opponent. Scrin Mothership speed has been increased by 33%. Weapon chain reaction delay increased by 1 sec. -GDI Pitbull health reduced by 20%. Mortar given a scatter radius of 50. Mortar upgrade cost increased to 2000 from 1000. -Scrin Buzzer Hive now leaves 1 Scrin Buzzer instead of 3 when destroyed or sold. -Cranes for all 3 factions can no longer build defensive structures or superweapons. -Harvesters\' rate of collecting Tiberium has been made equal across all factions. Harvesters will now unload at the refinery before moving to a new Tiberium field.
CnC 3 Patch (1.04 Thai)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch
as before. In addition, they changed my hated map, the Tournament Tower. Now the top is more open so you can have battles up there. This patch is cumulative.
C&C3 Patch
the top of the list. Other Changes ยท Improved the patching process to ensure all players are prompted to receive the latest version of the game when attempting to play online or using the "Check for Updates" feature in the Command & Conquer 3 Tiberium Wars Control Center utility.
C&C 3: Tiberium Wars v1.08 Patch - Italian
installer is for the user to create customizable maps, units, AI, UI, and much more. Visit commandandconquer.com for more information and to download the Mod SDK. -A custom map launcher screen has been added to launch single player custom maps. This is found under the Skirmish button in the Main Menu. -Replay browser has been converted into a general game browser. There is a tab for launching replays and a tab for launching Mods. Cheats: -Fixes for various cheats have been put into place. Please be advised that players attempting to tamper with the game may cause online matches to automatically desync. Bug Fixes: -Fixed a bug that wouldn\'t allow GDI projectile shells to track targets properly. -Fixed a bug that caused the Scrin Drone Platform to self-destruct when coming in contact with an enemy upgraded Scrin Annihilator Tripod. -Fixed a bug with decoyed GDI Mammoth Tanks created by the Nod Decoy Army support power that allowed them to crush enemy units. -Fixed a bug where support powers, Scrin Tiberium Vibration Scan and Nod Radar Jamming Missile, deducted twice the amount of credits indicated. -Fixed errors that caused some players to experience unexpected problems due to copy protection. Balance Changes: -Scrin Mothership will now take 8 seconds to deploy over the Scrin Signal Transmitter, where it will be unselectable by user but can be attacked by opponent. Scrin Mothership speed has been increased by 33%. Weapon chain reaction delay increased by 1 sec. -GDI Pitbull health reduced by 20%. Mortar given a scatter radius of 50. Mortar upgrade cost increased to 2000 from 1000. -Scrin Buzzer Hive now leaves 1 Scrin Buzzer instead of 3 when destroyed or sold. -Cranes for all 3 factions can no longer build defensive structures or superweapons. -Harvesters\' rate of collecting Tiberium has been made equal across all factions. Harvesters will now unload at the refinery before moving to a new Tiberium field.
C&C 3: Tiberium Wars v1.08 Patch - German
installer is for the user to create customizable maps, units, AI, UI, and much more. Visit commandandconquer.com for more information and to download the Mod SDK. -A custom map launcher screen has been added to launch single player custom maps. This is found under the Skirmish button in the Main Menu. -Replay browser has been converted into a general game browser. There is a tab for launching replays and a tab for launching Mods. Cheats: -Fixes for various cheats have been put into place. Please be advised that players attempting to tamper with the game may cause online matches to automatically desync. Bug Fixes: -Fixed a bug that wouldn\'t allow GDI projectile shells to track targets properly. -Fixed a bug that caused the Scrin Drone Platform to self-destruct when coming in contact with an enemy upgraded Scrin Annihilator Tripod. -Fixed a bug with decoyed GDI Mammoth Tanks created by the Nod Decoy Army support power that allowed them to crush enemy units. -Fixed a bug where support powers, Scrin Tiberium Vibration Scan and Nod Radar Jamming Missile, deducted twice the amount of credits indicated. -Fixed errors that caused some players to experience unexpected problems due to copy protection. Balance Changes: -Scrin Mothership will now take 8 seconds to deploy over the Scrin Signal Transmitter, where it will be unselectable by user but can be attacked by opponent. Scrin Mothership speed has been increased by 33%. Weapon chain reaction delay increased by 1 sec. -GDI Pitbull health reduced by 20%. Mortar given a scatter radius of 50. Mortar upgrade cost increased to 2000 from 1000. -Scrin Buzzer Hive now leaves 1 Scrin Buzzer instead of 3 when destroyed or sold. -Cranes for all 3 factions can no longer build defensive structures or superweapons. -Harvesters\' rate of collecting Tiberium has been made equal across all factions. Harvesters will now unload at the refinery before moving to a new Tiberium field.
CnC 3 Patch (1.04 Hungarian)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 French)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 German Standard Edition)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
C&C 3: Tiberium Wars v1.08 Patch - French
installer is for the user to create customizable maps, units, AI, UI, and much more. Visit commandandconquer.com for more information and to download the Mod SDK. -A custom map launcher screen has been added to launch single player custom maps. This is found under the Skirmish button in the Main Menu. -Replay browser has been converted into a general game browser. There is a tab for launching replays and a tab for launching Mods. Cheats: -Fixes for various cheats have been put into place. Please be advised that players attempting to tamper with the game may cause online matches to automatically desync. Bug Fixes: -Fixed a bug that wouldn\'t allow GDI projectile shells to track targets properly. -Fixed a bug that caused the Scrin Drone Platform to self-destruct when coming in contact with an enemy upgraded Scrin Annihilator Tripod. -Fixed a bug with decoyed GDI Mammoth Tanks created by the Nod Decoy Army support power that allowed them to crush enemy units. -Fixed a bug where support powers, Scrin Tiberium Vibration Scan and Nod Radar Jamming Missile, deducted twice the amount of credits indicated. -Fixed errors that caused some players to experience unexpected problems due to copy protection. Balance Changes: -Scrin Mothership will now take 8 seconds to deploy over the Scrin Signal Transmitter, where it will be unselectable by user but can be attacked by opponent. Scrin Mothership speed has been increased by 33%. Weapon chain reaction delay increased by 1 sec. -GDI Pitbull health reduced by 20%. Mortar given a scatter radius of 50. Mortar upgrade cost increased to 2000 from 1000. -Scrin Buzzer Hive now leaves 1 Scrin Buzzer instead of 3 when destroyed or sold. -Cranes for all 3 factions can no longer build defensive structures or superweapons. -Harvesters\' rate of collecting Tiberium has been made equal across all factions. Harvesters will now unload at the refinery before moving to a new Tiberium field.
CnC 3 Patch (1.04 Chinese T)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 Russian)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 Polish)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 Korean)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 Dutch)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 Czech)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 Swedish)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch (1.04 Italian)
Bug Fixes --Fixed an error that caused some players to crash or disconnect while in online lobbies. --Fixed an error that caused players with semicolon (';'), colon (':'), comma (','), or equal sign ('=') characters in their Online IDs to not be able to see and select options from dropdown menus in online multiplayer lobbies. These characters are no longer permissible in Online IDs. --Fixed an error that caused players to desync when watching a BattleCast match in which one of the participants disconnected. Other Fixes --All online multiplayer game lobbies will now appear properly localized in different languages.
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
CnC 3 Patch
online lobbies from chatting globally after sending private messages to other players.
C&C3 Patch
in online lobbies and Automatch search. --Fixed an error that prevented players in online lobbies from chatting globally after sending private messages to other players. =========================================






