CnC Generals

Download

155170 downloads

Uploaded:04-13-2005

Zero Hour Patch

generalszh104english.exe | 17.55 MB

Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.04 – March, 2005 1. GLA WORKER - Slow supply gather rate problem fixed. 2. Online lobby sorts alphabetically instead of by rank. 3. MOUNTAIN FOX - Missing bridge bug fixed.

Download

484358 downloads

Uploaded:11-07-2004

Zero Hour Reborn: The Last Stand

zh_reborn_v5.0_the_last_stand.zip | 40.69 MB

The Last Stand (V.5.0). Nuker has been working non stop to give you all what you want. My clan has also been beta testing to make sure you don’t have to deal with bugs in this version of Reborn. Nuker has done a great job on this version. He has added many, many new things to this version such as…. **3 New Generals AKA The Rouge Generals** USA- General IronSide “USA Rouge” CHINA- General Chen “China Rouge” GLA- General Mohmar Death Strike “GLA Rouge” **New Units** USA- Aegis Missile Cruiser USA- Harrier USA- Battleship USA- Tank Drone USA- Mammoth Tanks CHINA- Hacker Truck CHINA- SuperLord CHINA- Cruise Missile Submarine CHINA- Dual Gattling Tank CHINA- Iron Dragon GLA- Sting Ray GLA- PT Boats GLA- Suicide Ferries GLA- Rocket Quads GLA- Quad Tanks **Buildings** USA- Tech Lab USA- Tomahawk Battery’s USA- Security Fence CHINA- Gap Generators CHINA- Reinforcement Pads GLA- Burning Barricade GLA- Gas Patriot ALL SIDES- Naval Yard **Upgrades** Napalm & EMP Shells “Grants Napalm & EMP Shells to Battle Master” Afterburners “Increases speed of Raptors & Stealth Fighters by 25%” Heat Seekers “Grants Heat Seeking Missiles to the patriots” Adv. Comminations Gear “Grants Ability to relay enemy positions to each near by tank” New Draft Upgrade Rules “Units lose veterinary how ever are built quicker and at a lesser cost” Commanche Patrols for Battleship “Grants Battleships a Commanche patrol to guard them” Osprey Patrols for Battleship “Grants Battleships a Osprey to Guard from enemy subs & ships” Nano Armor for Battle Masters “Grants the ability for Battle Masters to Self Repair” Officer Promotion “Grants 1 different Special Ability to each officer” **Generals Powers** USA- Heavy Air Strike USA- Cruise Missile Strike USA- 101st Airborne CHINA- Napalm Cluster Strike CHINA- Infantry Reserve CHINA- Battle Lord Training CHINA- Sniper Recruiting GLA- Demoralize GLA- Terror Bombing GLA- Rebellion **Exclusive Maps** Iron Shield (4 Players) Tears Of The Sun (2 Players) Pearl Harbor (3 Players) Desert Storm (4 Players) Hell March (4 Players) Hell Match 2 (4 Players) The Last Stand (4 Players) Long Way Down (2 Players) Offshore Bombardment (4 Players) The Rise Of The Ruthless (4 Players) Narrow Passage (4 Players) The Rise To Power (6 Players) Second Sacrifice (4 Players) BattleField 40k (2 Players) **Special Features** 14 Exclusive maps made specifically for Reborn by Silent_Killer1 AI Works with all Reborn Generals, you can verse you favorite generals now with ease. The AI works for all 14 exclusive maps, so they make good for any type of game. New Shell Map **Notes** Most of everything stated above May very for each general / side. This entire list is just a small overview, there is much more added to this version. Read the readme for more info. Zero Hour Reborn: The Last Stand (V.5.0) is hosted exclusively on CnC-Files.com only and will only be hosted on CnC-Files.com. Nuker has stated that he does not want any other site hosting this mod. This is also the third and final patch of reborn 5.0.

Download

128234 downloads

Uploaded:05-23-2004

Zero Hour Reborn: The Rise To Power

zerohourrebornv4.0therisetopower.zip | 50.89 MB

surprises and this is by far the best mod I’ve see in awhile. Great job Nuker and the Reborn Team.

Download

142959 downloads

Uploaded:07-19-2005

Zero Hour Reborn: Public Beta

zh_reborn_v6.0_public_beta.zip | 119.48 MB

Reborn V6! This time the mod comes out a whopping 120 mb! - it will be hard to get on a 56k modem, hopefully no one has one of those anymore. :P This is only a beta so if there is bugs that’s understandable and it comes in a nifty installer package with instructions on how to install, so it’s pretty hard to mess this one up. Enjoy

Download

57312 downloads

Uploaded:05-07-2004

New Tech Mod: Zero Hour

newtechmodforzerohourr3.zip | 4.77 MB

battleships. Per my request Chris made the battleships a lot faster and added a surface to air missile, to the battleships. He also added the Saturation Drop. It’s a tight 5 star ability for the U.S.

Download

239666 downloads

Uploaded:11-26-2006

Red Alert 3

ra3_installer_v10full.exe | 124.69 MB

is a total conversion mod for Command and Conquer Generals Zero Hour. Red Alert 3, as you might guess, is a mod that turns Generals into the Red Alert universe. Red Alert 3 gives the player a chance to see Red Alert in a whole new light. The units of Red Alert are now crisp and clean thanks to General's great graphics engine. Not everything is here from the original, but players can still choose what countries they want to be. Germany still has tank destroyer, and France still has their cheap old "Grand Cannon". Red Alert 3 features full campaigns for each fraction, including Yuri. The side bar [b]is[/b] back into play in the mod. Although Red Alert 3 is like its original, it is still far different. Since the creators couldn't rewrite the entire game, Yuri's mind control units don't in essence mind control; all they do is kill the driver of the tank or kill the people inside a building to make it neutral. Once neutral, the object may be taken over by the player's forces. The maps in Red Alert 3 are decent and the full campaigns will having you playing for hours. Since this mod goes just a little bit over the top in violence, this must be added: [b][u]WARNING: This mod contains content that may not be suitable for children under 15.[/b][/u] Sorry, but when the mod let's infantry get blown up into little chunks is where I draw the line for a rated "T" game. [u][b]Review[/b][/u] [list] [*][b]Fun Factor-[/b] Red Alert 3 is extremely fun and addicting. You will get a kick from seeing your favorite Red Alert characters in the Gerneral's engine. Lag might be a problem online if your not careful. The extra particle effects is also an added bonus. [*][b]Balance-[/b] This mod could be a lot more balanced. The suicide trucks that Lybia has is actually a nuke when it blows up! Boris' air strike can be fired from all the way across the map and the list goes on! The modders did do a good job on unit-to-unit combat though. For example, if a rhino tank is up against a lasher, the rhino wins. [*][b]Creativity-[/b] I can't give the modders creativity kudos for this mod because all the units were all ready made; but because of the way they made Red Alert 2 units work [mind control, terror drone, ect.] they get some credit. Although sometimes the fixes can make the units unbalanced. For example, the terror drone can attack buildings now with pretty good results.[/list]

Download

35643 downloads

Uploaded:01-07-2004

Zero:Hour English Patch

generalszh-102-english.exe | 8.61 MB

Incoming transmission - - General, Several of our loyal supporters have passed along intelligence that has allowed the Generals Intelligence Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.02 - December, 2003 1. MISSING PARTICLE EFFECTS - Fixed instances of missing particle effects during certain explosions. -------------------------------- Version 1.01 - December, 2003 Issues addressed: 1. ADDED NEW MULTIPLAYER MAPS • Death Valley • Forgotten Forest • Hostile Dawn • Iron Dragon • Mountain Fox • North America • Red Rock • Seaside Mutiny • Dogs of War • Manic Aggression • Floodplains • The Frontline 2. TUNNEL NETWORK SPEED - Reduced the build time of GLA Tunnel Networks to match that of Generals. 3. IMPROVED ONLINE STATS - Made improvements to the code that tracks statistics for multiplayer ranks and battle honors in Generals Online. 4. NEW COMMAND LINE PARAMETERS - Added \"-quickstart\" and \"-mod\" command line parameters to the Zero Hour executable. 5. BALANCE FIXES - Addressed balance issues for Jarmen Kell, the Pathfinder, and the Alpha Aurora Bomber. 6. DISAPPEARING SUPPLY DOCKS - Fixed an issue that caused supply docks to disappear during certain skirmish and LAN games. 7. CHINA HACKER FIX - Addressed an issue that caused Hackers located inside an Internet Center to stop hacking indefinitely after the structure is attacked by a Microwave Tank. Hackers now resume hacking after the Microwave Tank has stopped. 8. ADJUSTED CHAT SOUND EFFECT - Tweaked the audio cue for the communicator to only alert users to an incoming chat message. The audio cue will no longer sound for any non-chat related messages. 9. TEXT FIXES - Fixed text errors for the US Intelligence tooltip. It now correctly displays a five-minute recharge time, instead of two minutes. Also fixed text errors in the tooltips for the USA Drone Armor upgrade and China Nuclear Tank upgrades. 10. CRASH BUGS - Addressed bugs that caused the game to crash if you drop a bunker buster on garrisoned Tunnel Networks; and if you attempt to garrison the castle in mission GLA05 with any more than 14 units. 11. BLACK LOTUS EXPLOIT - Fixed an issue that caused Black Lotus to capture buildings as she is moving. 12. GLA BUILDING DESTRUCTION - Units now no longer have to be given three separate orders to completely destroy a single GLA structure. 13. GATTLING WEAPONS FIX - All Gattling weapons can no longer be made to fire through structures by force-firing. 14. STEALTH UNITS - Fixed an issue that caused certain stealth units to appear on an enemy\'s radar occasionally. 15. GENERALS CHALLENGE DIFFICULTY - The Generals Challenge campaign will no longer reset its difficulty when restarting a new campaign with one already in progress. 16. NUKE GENERAL MAP FIX - Addressed an issue that caused the Nuke General AI to build multiple Nuke Silos on top of each other.

Download

12167 downloads

Uploaded:03-23-2004

Naval Wars

navalwars3.zip | 553.59 KB

APART from the aircraft carrier ( Can be done easily with some modifying and will be in some future mods i believe and hope and know. ) So get your engine\'s started, Kill your aircraft, Your men, Your tanks, YOU HAVE BOATS! Happy Birthday Naval Generals :P Have fun. Bludshot^out

Download

14790 downloads

Uploaded:09-22-2009

Rise of the Reds

rotr_beta_15.zip | 141.88 MB

2.0. This version includes the new Tech Building tier system as well as some General specific unit's unveiled for your enjoyment for this version. Be Warned! The factions as they are now will no longer resemble what they once were in the next version as we finally move units, structures, upgrades and all to their respective Generals for the last and final version of Rise of the Reds 2.0. Enjoy 1.5 and all it's goodness!

Download

96786 downloads

Uploaded:12-17-2007

Shockwave

sw95_beta.zip | 176.73 MB

this mod! While it is not a total conversion, it has more content than most do. What has changed since 0.93? Well, so much stuff that I can't possibly mention it all here! Over 3800 words worth of changes have been documented, and the list would be twice as long if they listed every change from Zero Hour. If you are looking for a mod that adds an insane amount of new units, structures, vehicles, airplanes and most importantly, Superweapons to play with, look no further! Simply unprecedented awesomness. For Technical Support: http://www.shockwavemod.com

Download

12396 downloads

Uploaded:02-28-2005

Zero Hour Patch

generalszh103english.exe | 15.33 MB

the crash that would occur when a stealth bomber attacked a garrisoned bunker or palace. FIXED THE UNFINISHED BUILDING EXPLOIT Scud Storm (All GLA Generals) Firebase (all USA Generals) Gattling Tower (all China Generals) Patriot Missile (all USA Generals) Tunnel Network (Stealth and Demolition Generals) WORKERS STOPPING- fixed the problem that would cause GLA workers to stop gathering resources when buying the Fortified Building Upgrade. GLA CAPTURING OPPONENT’S COMMAND CENTER- fixed an issue that caused the user’s general’s powers to become un-clickable after he captured an opponent’s command center. COLONEL BURTON- fixed the bug where he could destroy aircraft by knife-attack. TANK HUNTER- his explosives no longer disappear when he dies. Instead, they explode. SENTRY DRONES- no longer automatically engage on enemy units when stealthed. USA AIR FORCE GENERAL- the rangers are now specific to the faction, rather than being the default USA rangers. COMANCHES- now get the red rocket trails when they achieve heroic rank. TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates the correct power usage. TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default. BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model. ADDED NEW MAPS! ALL USA GENERALS a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade. b. PILOT- displays upgrade cameos for chemical suits and advanced training. c. COMANCHE- i. Blades no longer collide with anything. ii. Rocket pod “instant damage speed” removed. d. CHINOOK- i. No longer takes damage from flashbangs. e. HUMVEE- transported units can now directly target air units. f. TOMAHAWK- now drop salvage crate when destroyed by GLA. g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%. h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to 25%. i. SPY DRONE- now displays the upgrade cameo for drone armor. j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune to melee and laser damage. k. SENTRY DRONE- i. Benefits from drone armor upgrade granting 25% bonus. l. AVENGER- i. Laser turret no longer has sight range. ii. Composite armor upgrade has been removed. iii. Now displays cameo for hellfire drone. iv. Damage received vs. jet missiles improved from 30% to 23%. v. Fixed the bug where the map would become slightly uncovered when building an avenger. vi. Locomotor has been corrected. m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points per second. n. FLASHBANGS- increased primary damage from 25 to 35. o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600. USA (BASE FACTION) p. SPECTRE GUNSHIP- now grants less experience when killed. q. POWER PLANT – now displays upgrade cameo for control rods. r. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines. s. PALADIN- now displays the upgrade cameo for hellfire drone. USA AIR FORCE GENERAL t. COMANCHE- now displays upgrade for stealth upgrade. u. POWER PLANT- now displays upgrade cameo for control rods. v. SUPPLY CENTER- now displays upgrade cameo for supply lines. w. SUPPLY DROP ZONE- - now displays upgrade cameo for supply lines. x. CHINOOK- build time increased from 15 to 25 seconds. y. KING RAPTOR- laser guided missile only increased damage by 12% rather than 25% for the other factions. z. AURORA- i. Bomb damage increased from 900 to 1000. ii. Bomb damage radius increased from 70 to 100. aa. CARPET BOMBER- now has to be activated in the general’s experience menu (Level 1 – experience point). Is deployed from the Strategy Center. USA LASER GENERAL bb. LASER DEFENSE TURRET– correct number of Rangers appear when destroyed. USA SUPERWEAPON GENERAL cc. AURORA ALPHA- i. New unique model. ii. Secondary attack damage decreased from 1000 to 900. iii. Secondary attack range decreased from 100 to 70. dd. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%. ee. PATRIOT BATTERY- now spawns rangers when destroyed. ff. DAISY CUTTER FUEL BOMB- i. Damage reduced from 1000 to 900. ii. Damage radius reduced from 100 to 70. gg. Avenger- i. Now available without the Strategy Center. ii. Decreased price from 2400 to 2000. ALL CHINA GENERALS hh. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal messaging. ii. INTERNET CENTER- now displays the upgrade cameo for satellite hack 1 and 2. jj. GATTLING TANK- experience required to level up is more spread out (gets to level 2 sooner and to level 3 later). kk. INFERNO CANNON- i. It only takes three shots to trigger a napalm firestorm (down from six). ll. NAPALM MISSILES- i. Now inflicts burning death instead of explosion death. ii. Range reduced from 320 to 300. CHINA (BASE FACTION) mm. HELIX- now displays upgrade cameo for black napalm. nn. INFERNO CANNON- Speed increased from 20 to 30. CHINA INFANTRY GENERAL oo. MINI GUNNER- i. Now displays upgrade cameo for capture building. ii. Reduced price from 400 to 350. iii. Range reduced from 125 to 115. pp. ASSAULT TROOP CRAWLER- i. Decreased heal rate to 2% (non-upgraded) and 4% (upgraded). ii. Now displays the upgrade cameo for subliminal messaging. qq. ATTACK OUTPOST- i. Now displays the upgrade cameo for subliminal messaging ii. Decreased slots from 10 to 8. iii. Decreased included Tank Hunters from 4 to 3. iv. Decreased health from 350 to 300 v. Decreased heal rate to 1% (non-upgraded) and 2% (upgraded). rr. ASSAULT HELIX- i. Decreased health from 300 to 265. ii. Can now build special bunker and drop napalm bombs. CHINA NUKE GENERAL ss. RADIATION FIELDS i. Changed ambient sound to toxic ambient sound. ii. Reduced health from 120 to 100 allowing medics to clean them up faster. iii. Increased lifetime from 2.5 seconds to 10 seconds. iv. Now uses toxic FX on death. v. Reduced geometry radius from 10 to 6. vi. Damage radius is now smaller. tt. HELIX- now displays upgrade cameo for nuke bomb. uu. MIG- removed upgrade cameo for black napalm, since it is not available. vv. BATTLEMASTER- now displays upgrade cameo for isotope stability. ww. CARPET BOMB- delay increased from 2:30 to 3:00. xx. TROOPCRAWLER- Now contains the Tank General’s Red Guard rather than base China’s. CHINA TANK GENERAL yy. TROOPCRAWLER- i. Increased price from 1200 to 1400. ii. Now contains the Tank General’s Red Guard rather than base China’s. zz. GATTLING TANK- evened out the experience points needed to level up (0 – 80 – 200 – 300). ALL GLA GENERALS aaa. QUAD CANNONS- i. Now 50% more resistant to fire damage. ii. Damage with the AP upgrade is now sequentially higher after each weapon crate upgrade. Previously, damage was slightly reduced after the second upgrade. bbb. ALL BUILDINGS- now display upgrade cameo for fortified structure (when appropriate). ccc. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA. ddd. RADAR VAN- stealth detection range increased from 200 to 250. eee. BATTLE BUS- i. Transported units can directly target air units. ii. Decreased speed from 75 to 70. fff. SCUD MISSILES- Can now do damage to structures ggg. MARAUDER- weapon range increased from 150 to 170. hhh. TECHNICAL- i. Cannon (salvage upgrade) damage now has different properties. ii. Machine gun damage reduced from 15 to 10. iii. Damage increases when purchasing AP Bullets after the second salvage upgrade. iii. HIJACKER- can no longer capture the battle bus, when occupied. GLA (BASE FACTION) jjj. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax Beta. kkk. REBEL- now displays upgrade cameo for Booby Traps. lll. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta. mmm. TECHNICAL- increased build time from 3 to 5. nnn. SABOTEUR- now available in barracks after the war factory is built. ooo. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. ppp. MARAUDER TANK- i. Armor increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA DEMO GENERAL qqq. Most units that can commit suicide only explode when committing suicide and not when they are destroyed. rrr. TECHNICAL- i. Increased build time from 3 to 5 seconds. ii. With the demolition upgrade, the technical can only explode by manual command. sss. TERRORIST- the explosion power increased. ttt. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. uuu. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. vvv. JARMEN KELL- can no longer detect stealthed units. GLA TOXIN GENERAL www. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500. xxx. RPGs- the effect of gamma upgrade has been reduced. yyy. TECHNICAL- increased build time from 3 to 5. zzz. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA STEALTH GENERAL aaaa. TECHNICAL- increased build time from 3 to 5. bbbb. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. cccc. SABOTEUR- now available in barracks after the war factory is built.

Download

12326 downloads

Uploaded:05-20-2009

Destructive Forces

destructiveforcesv1.3full.rar | 92.26 MB

support[/i]. It includes 12 optimized generals, all with their special uniqueness and special powers. The generals have been made so that before you go to battle you really have to analyze the type of map and what kind of resistance you may encounter. This is because one general that is great against another may be inferior against yet another general. However, at the same time, all generals have been given such abilities so that they all should be able to fight on somewhat equal conditions. The mod focuses on human vs human gameplay and so I have tried to make it as broad as possible to suit any kind of players gamestyle. You will find the ability to wage massive naval wars, huge air battles, extreme tank battles or perhaps you prefer thousands of infantry units fighting each other. You may be the defensive type of player, then play as the artillery general, or maybe you like to play very aggressive, then play as the assault general...You will have all these options available to you. Some generals will be specialized in one type of fighting, like infantry generals, tank generals and air force generals, but all will somewhat be able to compete in all genres. If you like the original Zero Hour, you'll definitely love this mod as it widely expands the game but at the same time holds on to the typical gameplay.

Download

3642 downloads

Uploaded:04-13-2005

Zero Hour Patch

generalszh104spanish.exe | 17.78 MB

to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.04 – March, 2005 1. GLA WORKER - Slow supply gather rate problem fixed. 2. Online lobby sorts alphabetically instead of by rank. 3. MOUNTAIN FOX - Missing bridge bug fixed.

Download

31748 downloads

Uploaded:08-03-2008

Contra

contra006release.exe | 109.11 MB

music, new quality graphics and new sound form units in normal Zero Hour are also included with this release. [list]New features include but are not limited to: [*] All heroes now have 5 times more health and a bit higher cost. Number of all heroes is limited to 3. [*] AI slightly improved. [*] Adjusted all build times for buildings and units, [*] Building armor increased 2 times. Armor of GLA command truck, supply truck and radar van increased 2 times as well. [*] New appearance for menus. [*] Added reflections to glass surfaces. [*] New 3D models for various USA units. [/list] These are just some of the extensive list of fixes, read the readme for more information on all of the new features. Contra is a stand-alone mod, so it won't work in conjunction with any other mods and AI patches you may have installed, so remove them before you install it. Contra requires Generals Zero Hour version 1.04.

Download

12398 downloads

Uploaded:01-11-2005

General Leang Mod

generalleangmod11.0.zip | 3.18 MB

new features she has are listed below: -> General Leang is available to play in the general\'s challenge. (click near the other chinese generals for a while and you will find her) ->All buildings can use mines. ->Laser Defense Turrets ->Toxin Network with buildable tank hunters ->Elite Units General Ability (allows units to be trained as heroic) ->All Heroes (5 of each) ->All Superwepons (Because of Superwepon General\'s advantage, they only cost $2500) ->Aurora Bombers (Countermeasures) (Laser Defenses) ->Advanced Nuclear Migs (10 missiles) (Countermeasures) (Laser Defenses) ->Nuke Cannons,Tomahawk Launchers, and Rocket Buggys now have double range and damage ->Emperor Tank (Heals slightly faster) (Laser Defenses) Comes with gattling cannon already built. Costs $3250. ->Super Hackers can hack in the supply center ->Rocket Buggys are now EMP Rocket Buggys which have more rockets and EMP Effect ->Minigunners are available, and will appear instead of rangers when your buildings are destroyed ->Ranger and Pathfinder have horde effect. ->Laser tanks have horde effect and laser defense. ->All of the best general\'s abilitys have been added, along with the generals points to buy them. (fuel air bomb/moab, sneak attack, nuke bomber, Spectre Gunship[3 levels], etc.) ->Combat Chinooks are available to produce and come with a sniper ->Supply trucks give you $450 ->Infantry General\'s bunker\'s are available ->Much, much more features are inside, but I forgot them.

Download

26345 downloads

Uploaded:02-18-2006

Mid East Crisis - CNC Generals Zero Hour Mod

mec_zerohourmod.zip | 2.83 MB

new gameplay elements, enhanced \"smart\" AI support and full Israeli and Syrian armies, each with their own unique abilities. From a professionally recorded soundtrack to extensive attention to detail, MidEast Crisis boasts a new level of realism.

Download

31883 downloads

Uploaded:01-04-2006

Rise of the Reds

rotr20beta201.0.rar | 118.28 MB

brief overview of what\'s included in the beta: ROTR Beta 1.0 -A fourth faction, Russia -Unique gameplay additions in comparsion to the original armies -Russian voices- In English and Russian -New Sound FX -New Particle FX -An epic soundtrack -An action packed Shellmap -An engaging storyline, which takes place shorly after the events of Zero Hour -The first Russian Campaign mission, \"Old Glory\" -Russian Skirmish AI -New Skimish Map: Frostbite -Detailed models and textures -Numerous lightmapped and animated textures -New loadscreens -Russian EVA voices -Balance changes to the original armies -Bug fixes still present in Zero Hour -New Tech Building - The War Fortress* -Tank Bunker for the Tank General Install into your C&C Generals Zero Hour directory and play!

Download

1793 downloads

Uploaded:02-08-2012

5 Star Generals

5stargenerals.zip | 24.87 MB

confirmed it is not the mod, but is actually a problem with the EA install. Microsoft has a fix out there for Windows 7 32 and 64 bit systems to help make the game work. I am currently using this mod with a fresh install on a Windows 7 64 bit system that is complete with an SSD, and it functions flawlessly. Please download and I hope you enjoy it as much as I have!

Download

10043 downloads

Uploaded:12-22-2007

An Act of War

an_act_of_war_v1_5_alpha.exe | 119.21 MB

You may have guessed by now, it's set in the middle east, present era. There's a big fight going on between Iraq and USA! And Iraq has increased military capabilities to be competitive. The Iraq side is incomplete, so I will review the USA side. It has new models for almost everything, new buildings, new superweapons, new upgrades, and even new voices! The new music fits the mood very well, imagine what you would hear setting up a blockade on a road in Baghdad. And you can do exactly that with the new buildings! Set up a checkpoint and watch your enemies crumble as they waste their forces against it. There may be future releases of this mod, but the team is slowing down, and can't promise them. If you want some accurate modern USA battles, try this out now!

Download

1866 downloads

Uploaded:12-30-2008

The Last Stand (Pro Comp Stomp)

the_last_stand_pro_comp_stomp_beta_1.02.zip | 4.61 MB

not stuck on a Script like the AOD maps. The computer will eventually overwhelm you if you are not quick off the blocks. This map will suit the turtle type player. This map was designed for three human players vs five computer players. It is a "Fortress" type map, which means the human player spots are well guarded with bunkers and other thinks that will help defeat the computer players. The custom scripts on the map will make the AI next to impossible to defeat. In the readme, you can see which generals get bigger bonuses than the other ones.

Download

42015 downloads

Uploaded:01-26-2007

Destructive Forces

destructive_forces_v1.15_fullinstall.exe | 81.41 MB

hours! Skirmish is supported, and it does play well. This mod does what Zero Hour did to Generals, to Zero Hour! Each side is even more diverse than before, some Generals may be absolutely horrible against others, and some may be a fair fight. The only units that are shared even between the countries are the supply gatherers, and sometimes even that\'s not the case! Here are the new generals you get to play around with. USA: -Airforce General -Tech & Naval General -Commander in Chief -Assault General China: -Tech & Naval General -Commander in Chief -Artillery General -EMP & Napalm General GLA: -Stealth & Naval General -United Arabs -Terror Leader -Toxic Warfare General Twelve new generals, more than 80 new units, new Generals powers and plenty of Naval units, what more could you ask for? You must simply try out the Artillery General with their Overlord Artillery; it lays down a barrage of constant fire in a wide area, making an impenetrable screen of explosions! Great fun! And, shall I mention it fits inside of a Helix for quick transportation to outside the enemy base?

Download

2714 downloads

Uploaded:04-13-2005

Zero Hour Patch

generalszh104german.exe | 13.32 MB

to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.04 – March, 2005 1. GLA WORKER - Slow supply gather rate problem fixed. 2. Online lobby sorts alphabetically instead of by rank. 3. MOUNTAIN FOX - Missing bridge bug fixed.

Download

16324 downloads

Uploaded:04-27-2004

New Tech Mod: Zero Hour

new_tech_mod_for_zero_hour_r2.zip | 4.26 MB

down to the subject. We have finely recieved the New Tech Mod (R2). Im very impressed with the work Chris has done with this mod. There is a ton of new units and such. All I have to say it that this is another tight mod. I would choose it over many any day. Finely Screen Shots..... :D Read the readme for more info.

Download

2672 downloads

Uploaded:07-25-2008

Fast Build Mod

fast_build_mod.zip | 1.01 MB

Download

27380 downloads

Uploaded:04-21-2006

Zero Hour Retarded

workingzero_hour_retarded_v4msi_installer.zip | 79.87 MB

high camera angle then you should download the Lag patch. This patch just resets the camera angle to its original state. You can find the patch here: http://files.moddb.com/2454/download-retarded-lag-patch/ Note: People with the lag patch cannot play online with people without the lag patch. This also applys to people who play Retarded through modtoaster.

Download

4938 downloads

Uploaded:12-03-2005

All Out War

all_out_war.zip | 1.83 MB

Download

9448 downloads

Uploaded:03-16-2005

Shock Wave

swbeta08_full.zip | 61.15 MB

select a certain general. Check below for more details and a list of features.

Download

11021 downloads

Uploaded:12-20-2003

The Gunrun's Axis of Power

axispower1.1.zip | 2.28 MB

"President". Tons more changes... Just look down.[/quote] Review by CnC Den. [quote]Another great mod has arrived from Gunrun to compete with reborn. THis mod adds many new things among my favorite is the blackbird bomber(Massive devistaion) This mod is more balenced than before and the generals points are now harder to get. I think this mod is a mojor improvement over the last one. This has a new install .exe format witch makes things even easier. Great job Gunrun! [/quote] Review by Laser_Crusader *Changes by gunrun (Newest Stalf Member to Generalsfiles.com and RenegadeGenerals.com)

Download

6000 downloads

Uploaded:02-07-2010

Command And Conquer: Untitled

ccu_install_v1.474.zip | 176.3 MB

release the mod to you! Version 1.474 (Build 774), or Beta #2 is now live! In this version, tons of graphical and sound effects changes were added to give more life to the Zero Hour game world! and tons of balance tweaks and bug fixes have been implemented to ensure you a gameplay that's fun yet fluid! Question: Wait....Why is this released called Beta #2 even though this is your first release? Answer: Well, here's a little history: The first beta, version 1.0 (Build 313), was released way back in 2006 in Fallout Studios (formerly known as C&C Reneclips / E-Studios). So this release is technically the second release of the mod. Now made exclusively by the Mystique Game Studios and No-Life Studio's team! If you guys are having trouble installing or running the mod, just head to the Mod Support Forum: http://www.mystiquestudios.com/forum/index.php?board=33.0 Got any unit ideas? cool unit features that will make the mod better? If so, Anyone can post in the Ideas and Suggestions Forum: http://www.mystiquestudios.com/forum/index.php?board=102.0 Have fun playing the mod! and until next time, this is the Mystique Game Studios and No-Life Studios development team signing off!

Download

19424 downloads

Uploaded:10-14-2005

Imperial Assault

ia_beta_1.exe | 214.26 MB

Download

6662 downloads

Uploaded:03-14-2005

CNC Holland

cncholland17.zip | 22.96 MB

Download

858 downloads

Uploaded:12-20-2004

Rise Of The Ruthless

rise_of_the_ruthless.zip | 180.97 KB

battles. Each base is self supporting with a ton of supplies. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

3948 downloads

Uploaded:04-13-2004

Airforce General Mod

airforcemod.zip | 1.81 MB

Download

673 downloads

Uploaded:06-19-2009

Iraqhistan (AoD)

iraqhistan_aod_101.zip | 143.92 KB

you play, lots of intelligently scripted armies and if you like (on hard mode) a lot of evil harrassment! If you beat this map on HARDMODE consider yourself a hardcore AoD pro! >:)

Download

2507 downloads

Uploaded:05-01-2006

Water World

water_world_2.rar | 153.44 KB

variation and texture diversity, but anybody please feel free to download it and show me wrong. He has added some interesting stuff to do with the water.

Download

2944 downloads

Uploaded:04-04-2004

Enhanced Air Force General Mod

enhancedairforcegeneralmod.zip | 327.44 KB

video card.

Download

51136 downloads

Uploaded:03-01-2004

Generals Pack

generalspack3.0.zip | 23.34 MB

with an easy installation setup exe!! 3 - 4 clicks of your mouse and it\'s all installed. No more pain from the ever confusing extracting format. All new details are available in the readme.txt seen below. This is a MUST download! And now a few words from the developer Brian Mckinney, [quote]Ok, folks, the mod is finally online. Here are some things people have asked me about that I can\'t answer. 1) I don\'t know what to do about the bug that makes the game crash when you upgrade to 82nd Airbone.This works fine on my game. I\'ve made the units come out veteran without the upgrade, so my suggestion is, don\'t upgrade. 2) I don\'t know what to do about invisible units. Again, they aren\'t invisible on my game. I\'ve tested this install program, and everything is right. 3) The Abrams still only has 6 roadwheels instead of 7. DEAL WITH IT. 4) The Marine infantry take up 2 places in transports. This was unintentional. If you want to fix it, open MarineCorpsGeneral.ini with notepad, look for AmericaInfantryRangerM, then look for TransportSlotCount. Change this number from 2 to 1. That\'s all I have, enjoy![/quote]

Download

6199 downloads

Uploaded:02-29-2004

Hislander

hislander1.map.zip | 427.25 KB

Download

18863 downloads

Uploaded:01-18-2004

Battle Island 2

battle_island_2.zip | 220.91 KB

Download

9822 downloads

Uploaded:12-04-2003

WWIII in Europe

ww3.zip | 124.94 KB

good amount of detail too. Overall i think it is a good map.

Download

15255 downloads

Uploaded:11-12-2003

Iraqi Oasis

iraqi_oasis.zip | 511.35 KB

waiting for you to capture them. The map is fully ai enabled so it makes a great skirmish and online map.

Download

8352 downloads

Uploaded:10-24-2003

General 'Ironside'

dz-gc-map1.zip | 276.4 KB

Ironside. expect this map to be brutally hard, i played less then 5 mins n i had a big tank battalion throwing their crap on me. almost got wiped out in less then 5 mins!! hint: this map is more bout building your base up with loads of defense. dont go suicidal aight. plus, deezire added some new stuffs to build!! woohoo! check out e screenshots to see fer yourself. a great map, great powerful a.i -- all nicely done~ cheers to deezire!

Download

2571 downloads

Uploaded:07-19-2010

HAARP Challenge

haarp.zip | 290.13 KB

the Nuke general challenge map with you playing as superweapon general. Besides building the HAARP superweapon (code in map.ini), some other objects have been tweaked (in solo.ini): Your Avenger's lasers can shoot down shell projectiles. Base defences can also do so, though not as fast as Avengers. Nuke missiles can be shot down by concentrated air defences. Artillery platforms have better guns - use the control rods upgrade to make them fire twice as fast. Your supply dropzones now use armed cargo planes - build them along the bottom edge of the map so the planes fly over the enemy base and cause a bit of damage. Some HAARP links: The Strange Life and Times of HAARP http://www.wired.com/dangerroom/2008/04/haarp/ Chavez: US weapon test caused Haiti earthquake http://www.youtube.com/watch?v=Q9QtZkT8OBQ&feature=fvw Haiti/Chile EarthQuake H.A.A.R.P 2010 http://www.youtube.com/watch?v=BR6O3kJTqaI HAARP caused earthquake in Sichuan China? http://www.youtube.com/watch?v=Mk8dFM5t3lY

Download

1466 downloads

Uploaded:09-22-2009

U.S and China OVERPOWER Mod

command_conquer_zerohour.zip | 1.09 MB

it. ps. I did this by myself, so don`t HATE!!! Pss. Its Open source, so do what ever you want to it. To Install Just dump the files inside, into the zero hour directory. changes... I removed alot, to make the game stable... thats about it. Note: this is just a super U.S.A and china mod, it is very lame.

Download

863 downloads

Uploaded:09-13-2008

ZH SP MapPack

map_pack_by_conquer187.rar | 450.86 KB

Download

4791 downloads

Uploaded:05-22-2008

5 Star Generals -beta-

5stargeneral.zip | 25.88 MB

have been added, along with new capabilites for all sides. The GLA can now generate power with their oil refinery and now have air units. A new superpower has been added, along with a new structure to use it. If you wish to do solo skirmishes, do not assign the computer any of the new generals, use only the game\'s built-in generals for their use. I have not been able to get the AI to work properly with this mod. If you can get it to work, please contact me at ToastedF74@gmail.com You may freely distribute and change this mod as you see fit as long as you provide credit where it is due and supply me with any fixes you find so that I can incorporate them into future versions (crediting you of course).

Download

3681 downloads

Uploaded:10-17-2006

Survival Map Pack

survival_map_pack.zip | 523.77 KB

textures could use some work, but the building placement is above average, and as mostly symmetrical, the maps are fairly balanced.

Download

3833 downloads

Uploaded:03-18-2006

Guantanamo Bay: Operation Cuban Freedom

guantanamobay_zhmap.zip | 1.21 MB

Cuba. The map is set in between Zero Hour GLA missions 3 (On the Waterfront) and mission 4 (Jarmen Kell and the Forty Thieves). The INTRO map will give you the background. This map features waves, modified units with new abilities, naval warfare, cut scenes with new animations, new special effects, based on real world terrain data. Definatly worth the download! See the readme for more information.

Download

1975 downloads

Uploaded:11-22-2005

Twilight Flame Dark

mp_twilight_flame_in_the_dark_made_by_redpanda_v1.zip.zip | 483.03 KB

oils has 8 infantry bunkers to take on each side. This is a 4v4 map like the original Twilight Flame but this is set at night. This is a really good map so enjoy.

Download

18644 downloads

Uploaded:08-10-2005

Shockwave Mod

swbeta_09.zip | 66.87 MB

select a certain general. This mod was 2 years in the making, and shows good progress.

Download

201 downloads

Uploaded:02-28-2005

Zero Hour Patch

generalszh103french.exe | 15.34 MB

the crash that would occur when a stealth bomber attacked a garrisoned bunker or palace. FIXED THE UNFINISHED BUILDING EXPLOIT Scud Storm (All GLA Generals) Firebase (all USA Generals) Gattling Tower (all China Generals) Patriot Missile (all USA Generals) Tunnel Network (Stealth and Demolition Generals) WORKERS STOPPING- fixed the problem that would cause GLA workers to stop gathering resources when buying the Fortified Building Upgrade. GLA CAPTURING OPPONENT’S COMMAND CENTER- fixed an issue that caused the user’s general’s powers to become un-clickable after he captured an opponent’s command center. COLONEL BURTON- fixed the bug where he could destroy aircraft by knife-attack. TANK HUNTER- his explosives no longer disappear when he dies. Instead, they explode. SENTRY DRONES- no longer automatically engage on enemy units when stealthed. USA AIR FORCE GENERAL- the rangers are now specific to the faction, rather than being the default USA rangers. COMANCHES- now get the red rocket trails when they achieve heroic rank. TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates the correct power usage. TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default. BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model. ADDED NEW MAPS! ALL USA GENERALS a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade. b. PILOT- displays upgrade cameos for chemical suits and advanced training. c. COMANCHE- i. Blades no longer collide with anything. ii. Rocket pod “instant damage speed” removed. d. CHINOOK- i. No longer takes damage from flashbangs. e. HUMVEE- transported units can now directly target air units. f. TOMAHAWK- now drop salvage crate when destroyed by GLA. g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%. h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to 25%. i. SPY DRONE- now displays the upgrade cameo for drone armor. j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune to melee and laser damage. k. SENTRY DRONE- i. Benefits from drone armor upgrade granting 25% bonus. l. AVENGER- i. Laser turret no longer has sight range. ii. Composite armor upgrade has been removed. iii. Now displays cameo for hellfire drone. iv. Damage received vs. jet missiles improved from 30% to 23%. v. Fixed the bug where the map would become slightly uncovered when building an avenger. vi. Locomotor has been corrected. m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points per second. n. FLASHBANGS- increased primary damage from 25 to 35. o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600. USA (BASE FACTION) p. SPECTRE GUNSHIP- now grants less experience when killed. q. POWER PLANT – now displays upgrade cameo for control rods. r. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines. s. PALADIN- now displays the upgrade cameo for hellfire drone. USA AIR FORCE GENERAL t. COMANCHE- now displays upgrade for stealth upgrade. u. POWER PLANT- now displays upgrade cameo for control rods. v. SUPPLY CENTER- now displays upgrade cameo for supply lines. w. SUPPLY DROP ZONE- - now displays upgrade cameo for supply lines. x. CHINOOK- build time increased from 15 to 25 seconds. y. KING RAPTOR- laser guided missile only increased damage by 12% rather than 25% for the other factions. z. AURORA- i. Bomb damage increased from 900 to 1000. ii. Bomb damage radius increased from 70 to 100. aa. CARPET BOMBER- now has to be activated in the general’s experience menu (Level 1 – experience point). Is deployed from the Strategy Center. USA LASER GENERAL bb. LASER DEFENSE TURRET– correct number of Rangers appear when destroyed. USA SUPERWEAPON GENERAL cc. AURORA ALPHA- i. New unique model. ii. Secondary attack damage decreased from 1000 to 900. iii. Secondary attack range decreased from 100 to 70. dd. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%. ee. PATRIOT BATTERY- now spawns rangers when destroyed. ff. DAISY CUTTER FUEL BOMB- i. Damage reduced from 1000 to 900. ii. Damage radius reduced from 100 to 70. gg. Avenger- i. Now available without the Strategy Center. ii. Decreased price from 2400 to 2000. ALL CHINA GENERALS hh. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal messaging. ii. INTERNET CENTER- now displays the upgrade cameo for satellite hack 1 and 2. jj. GATTLING TANK- experience required to level up is more spread out (gets to level 2 sooner and to level 3 later). kk. INFERNO CANNON- i. It only takes three shots to trigger a napalm firestorm (down from six). ll. NAPALM MISSILES- i. Now inflicts burning death instead of explosion death. ii. Range reduced from 320 to 300. CHINA (BASE FACTION) mm. HELIX- now displays upgrade cameo for black napalm. nn. INFERNO CANNON- Speed increased from 20 to 30. CHINA INFANTRY GENERAL oo. MINI GUNNER- i. Now displays upgrade cameo for capture building. ii. Reduced price from 400 to 350. iii. Range reduced from 125 to 115. pp. ASSAULT TROOP CRAWLER- i. Decreased heal rate to 2% (non-upgraded) and 4% (upgraded). ii. Now displays the upgrade cameo for subliminal messaging. qq. ATTACK OUTPOST- i. Now displays the upgrade cameo for subliminal messaging ii. Decreased slots from 10 to 8. iii. Decreased included Tank Hunters from 4 to 3. iv. Decreased health from 350 to 300 v. Decreased heal rate to 1% (non-upgraded) and 2% (upgraded). rr. ASSAULT HELIX- i. Decreased health from 300 to 265. ii. Can now build special bunker and drop napalm bombs. CHINA NUKE GENERAL ss. RADIATION FIELDS i. Changed ambient sound to toxic ambient sound. ii. Reduced health from 120 to 100 allowing medics to clean them up faster. iii. Increased lifetime from 2.5 seconds to 10 seconds. iv. Now uses toxic FX on death. v. Reduced geometry radius from 10 to 6. vi. Damage radius is now smaller. tt. HELIX- now displays upgrade cameo for nuke bomb. uu. MIG- removed upgrade cameo for black napalm, since it is not available. vv. BATTLEMASTER- now displays upgrade cameo for isotope stability. ww. CARPET BOMB- delay increased from 2:30 to 3:00. xx. TROOPCRAWLER- Now contains the Tank General’s Red Guard rather than base China’s. CHINA TANK GENERAL yy. TROOPCRAWLER- i. Increased price from 1200 to 1400. ii. Now contains the Tank General’s Red Guard rather than base China’s. zz. GATTLING TANK- evened out the experience points needed to level up (0 – 80 – 200 – 300). ALL GLA GENERALS aaa. QUAD CANNONS- i. Now 50% more resistant to fire damage. ii. Damage with the AP upgrade is now sequentially higher after each weapon crate upgrade. Previously, damage was slightly reduced after the second upgrade. bbb. ALL BUILDINGS- now display upgrade cameo for fortified structure (when appropriate). ccc. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA. ddd. RADAR VAN- stealth detection range increased from 200 to 250. eee. BATTLE BUS- i. Transported units can directly target air units. ii. Decreased speed from 75 to 70. fff. SCUD MISSILES- Can now do damage to structures ggg. MARAUDER- weapon range increased from 150 to 170. hhh. TECHNICAL- i. Cannon (salvage upgrade) damage now has different properties. ii. Machine gun damage reduced from 15 to 10. iii. Damage increases when purchasing AP Bullets after the second salvage upgrade. iii. HIJACKER- can no longer capture the battle bus, when occupied. GLA (BASE FACTION) jjj. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax Beta. kkk. REBEL- now displays upgrade cameo for Booby Traps. lll. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta. mmm. TECHNICAL- increased build time from 3 to 5. nnn. SABOTEUR- now available in barracks after the war factory is built. ooo. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. ppp. MARAUDER TANK- i. Armor increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA DEMO GENERAL qqq. Most units that can commit suicide only explode when committing suicide and not when they are destroyed. rrr. TECHNICAL- i. Increased build time from 3 to 5 seconds. ii. With the demolition upgrade, the technical can only explode by manual command. sss. TERRORIST- the explosion power increased. ttt. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. uuu. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. vvv. JARMEN KELL- can no longer detect stealthed units. GLA TOXIN GENERAL http://www. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500. xxx. RPGs- the effect of gamma upgrade has been reduced. yyy. TECHNICAL- increased build time from 3 to 5. zzz. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA STEALTH GENERAL aaaa. TECHNICAL- increased build time from 3 to 5. bbbb. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. cccc. SABOTEUR- now available in barracks after the war factory is built. This patch will only work with the French verion of ZH

Download

1155 downloads

Uploaded:12-20-2004

Tears Of The Sun

tears_of_the_sun.zip | 41.7 KB

battles. There is two islands on each side of the map, one for each player, they have some tech building and 1 aircraft carrier. Each base is self supporting with a ton of supplies. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

1690 downloads

Uploaded:11-16-2004

Mini Art of Defense

mini_art_of_defense.zip | 192.08 KB

Download

1321 downloads

Uploaded:07-02-2004

Generals Challenge

dzgcmap1.zip | 276.37 KB

a powerful adversary. In this case you'll be going up against General Ironside, one of the BOSS Generals that didn't make it into the Zero Hour expansion. He is a formidable foe to be reckoned with. Think your have what it takes to defeat this Iron fisted General? Good luck! Check the readme file...there are some new toys for you to play around with in this mission/map!

Download

12347 downloads

Uploaded:02-06-2004

Axis Of the Matrix beta v0.98

axismatrixb.zip | 10.64 MB

Download

10606 downloads

Uploaded:12-15-2003

Zero:Hour English Patch

generalszh-101-english.exe | 6.04 MB

Incoming transmission - - General, Several of our loyal supporters have passed along intelligence that has allowed the Generals Intelligence Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.01 - December, 2003 Issues addressed: 1. ADDED NEW MULTIPLAYER MAPS • Death Valley • Forgotten Forest • Hostile Dawn • Iron Dragon • Mountain Fox • North America • Red Rock • Seaside Mutiny • Dogs of War • Manic Aggression • Floodplains • The Frontline 2. TUNNEL NETWORK SPEED - Reduced the build time of GLA Tunnel Networks to match that of Generals. 3. IMPROVED ONLINE STATS - Made improvements to the code that tracks statistics for multiplayer ranks and battle honors in Generals Online. 4. NEW COMMAND LINE PARAMETERS - Added "-quickstart" and "-mod" command line parameters to the Zero Hour executable. 5. BALANCE FIXES - Addressed balance issues for Jarmen Kell, the Pathfinder, and the Alpha Aurora Bomber. 6. DISAPPEARING SUPPLY DOCKS - Fixed an issue that caused supply docks to disappear during certain skirmish and LAN games. 7. CHINA HACKER FIX - Addressed an issue that caused Hackers located inside an Internet Center to stop hacking indefinitely after the structure is attacked by a Microwave Tank. Hackers now resume hacking after the Microwave Tank has stopped. 8. ADJUSTED CHAT SOUND EFFECT - Tweaked the audio cue for the communicator to only alert users to an incoming chat message. The audio cue will no longer sound for any non-chat related messages. 9. TEXT FIXES - Fixed text errors for the US Intelligence tooltip. It now correctly displays a five-minute recharge time, instead of two minutes. Also fixed text errors in the tooltips for the USA Drone Armor upgrade and China Nuclear Tank upgrades. 10. CRASH BUGS - Addressed bugs that caused the game to crash if you drop a bunker buster on garrisoned Tunnel Networks; and if you attempt to garrison the castle in mission GLA05 with any more than 14 units. 11. BLACK LOTUS EXPLOIT - Fixed an issue that caused Black Lotus to capture buildings as she is moving. 12. GLA BUILDING DESTRUCTION - Units now no longer have to be given three separate orders to completely destroy a single GLA structure. 13. GATTLING WEAPONS FIX - All Gattling weapons can no longer be made to fire through structures by force-firing. 14. STEALTH UNITS - Fixed an issue that caused certain stealth units to appear on an enemy's radar occasionally. 15. GENERALS CHALLENGE DIFFICULTY - The Generals Challenge campaign will no longer reset its difficulty when restarting a new campaign with one already in progress. 16. NUKE GENERAL MAP FIX - Addressed an issue that caused the Nuke General AI to build multiple Nuke Silos on top of each other.

Download

6201 downloads

Uploaded:12-05-2003

Chemical Snow

chemical_snow.zip | 7.21 KB

surprise, and it\'s not the kind you like. When i played it, only one of the other teams build, so i\'d consider this not ai enabled. So this is probably better for online battles.

Download

9337 downloads

Uploaded:11-30-2003

Paratrooper Paridise

paratrooper_paradise.zip | 461.66 KB

amount of hills making small walkways for your units. In the hills are several scattered oil derriks. The map is fully ai enabled so now we have another great eight player map that we can play online or as a skirmish.

Download

8481 downloads

Uploaded:11-17-2003

Godlands

godlands.zip | 1.52 MB

little movie in the beggining showing you the map and giving you a couple hints. This map is very detailed. It is a good map for teams of 2 because 2 players start in each corner.

Download

2068 downloads

Uploaded:03-06-2010

boss general

boss_general.rar | 747.74 KB

Download

453 downloads

Uploaded:04-05-2008

ZH Module List

module_list.txt | 112.71 KB

Download

18331 downloads

Uploaded:07-19-2007

C&C All Stars

allstars_1.0.0.0.zip | 355.51 MB

have a chance to do so in this total conversion! These factions are combined down into Three playable sides, which are the Tiberian Coalition, the Red Alert Alliance, and the Generals Elite. In each of these sides, it takes the best of each of the factions units for an ultimate Super Side! For example, the Tiberian Coalition gets the Mammoth Mk.II, the Flame Tank, Bazooka men, and Harpys. So with all the powerful units to play with what are you waiting for? And now for the review: This mod is very well done. Simply put, the graphics aren't up to par with C&C3, but that's because this is for Generals. The textures could use some work on the buildings and new units, perhaps add a bit of detail. However, the code side of this mod is almost perfect. I found no bugs in my testing, and everything works completely as advertised. The only other bad thing I can say is that some units feel unbalanced, but only longer gameplay would make sure of that. All Stars Team, you have JohnWE's personal commendation on a job well done!

Download

12674 downloads

Uploaded:12-20-2006

MidEast Crisis

mideastcrisis15.zip | 188.83 MB

disappointed though, because each side has so many different units and unique styles of game play you won\'t be left regretting downloading the mod. The new types of game play that MidEast Crisis shows are \"Oil Refinery\" \"Superweapon\" and \"Special Army Technology\". Oil refineries are now placed throughout maps in key positions. Oil refineries are indestructible and gives the player a constant flow of $1000 into the player\'s funds; this is done to encourage players to be more open in the first few minutes of game play. In Zero Hour, there\'s superweapons as buildings, in MidEast Crisis, the superweapons are now vehicles. The superweapon missiles fly low so enemies can blow it out of the sky if the vehicle is not placed at a strategic location. Special Army Technology is like choosing what general you would like to be, but the player put have 3 stars in general abilities. If the player has this, they can choose between 3 different generals like air force or tank. If this is done, then the units that the player once was able to build get switched; for example, if the player picks the air force general then he gets better planes and helicopters, but his tanks are not very good. [b][u]Review:[/b][/u] [list][*][b]Fun Factor-[/b] The mod is great fun. The units in the mod flow nicely, and the Special Army Technologies keep me coming back to try to find all the different units one general gets. The particles are fantastic as well, and the AI is beefed up to extremes; but this my be bad for some players because the mod has somewhat of a learning curve. [*][b]Balance-[/b] The balance is done very well in MidEast Crisis. The team did make it realistic to a point, but RPG troopers are still weak against troops unless they have a special RPG that is good against troops equipped; which helps the mod a lot in balance. Tanks also don\'t do very much damage to infantry, and airplanes are relatively easy to shoot down. [*][b]Creativity-[/b] The creativity is great! The new styles of game play and the whole idea of the oil refineries is a great concept. The general\'s powers are also creative, as one power is a modified SR-71 that bombs an area.

Download

33740 downloads

Uploaded:11-26-2006

Red Alert 3 Patch

ra3p_installer_v102patch.exe | 817.1 KB

Download

2006 downloads

Uploaded:10-02-2006

Omaha Assault

omaha_assault.zip | 136.49 KB

but it has a decent job on textures. There are 5 Tech Derricks per person, plus an extra 5 in the south. There are two neutral Dozers, but they don\'t appear to be captureable. The AI is enabled, but the fact that there is only 1 $3750 supply pile for each base severely limits its action. Overall, not bad for a second map.

Download

2151 downloads

Uploaded:09-20-2006

Ice

mp_ice.zip | 239.07 KB

tactical assault to win the day. Definately more detailed than the average map.

Download

3282 downloads

Uploaded:01-24-2005

Full art of defence v12

full_art_of_defense_v12.zip | 74.55 KB

the map. This is a very hard map and a good team with a mix of units and defences will win. Thank to rigel6669 for giving me the map and I hop you enjoy:D

Download

3491 downloads

Uploaded:12-27-2004

Rockets in Russia

rocketsinrussiazh.zip | 92.04 KB

destroy the rockets. Doing so will kill most of the population in Moscow. They must be captured in order to complete the mission. Difficult mission...good luck!

Download

5129 downloads

Uploaded:12-24-2004

Megaton bomb

megaton_bomb.zip | 1.7 MB

the radius and 6.5x the power of a regular Nuke, using multiple blastwaves to make sure all GLA structures are gone.

Download

81874 downloads

Uploaded:12-16-2004

C&C Holland

cnchollandbeta16setup.exe | 200.52 MB

selected. Each general has its own tactics. You have the Marine General, which is specialised in covert operations and special missions. This general is based on the Dutch Corps Mariniers. The Luchtmobiele Brigade general is specialised in fast air combat and other forms of fast air assaults. The Panzer General specialises in Tanks and Artillery. Especially the Artillery play a strong role with the Panzer General. The mod also has a small humoristic side to it, which can be found in the voices. We know Holland is not a world superpower, but we are active in almost every war and help in countless countries to maintain peace and order. We do play an important military role, our army is highly trained and uses top of the notch military equipment often developed by Holland. This is a tribute to the Dutch Army, for no matter what role they play, they are almost never included in wargames. Now the ducth can fight the world with their own army :)

Download

71118 downloads

Uploaded:11-13-2004

An Act Of War

aaow11.exe | 43.31 MB

feature two singleplayer campaigns, one following the United States, the other Iraq. - An Act of War features three new sides, The United States, Iraq, and North Korea - 35+ new units in the first release - 18+ new buildings in the first release - New particle systems for realistic gameplay - New multiplayer maps, released in packs - New sounds and voices - Two full singleplayer campaigns - New action-packed, Generals-style shellmap showing off some of the new units & civilian buildings - Action-packed gameplay spanning all over the world, from the streets of Los Angeles, to war-torn Iran - Live action video reports from the Iraqi media! - Full support, the AAOW team is dedicated to making this mod right

Download

3647 downloads

Uploaded:11-02-2004

Tomahawk General

tomahawk_general_v2.rar | 2.57 MB

Download

17027 downloads

Uploaded:10-30-2004

Energy Mod

energy_5.exe | 71.06 MB

Download

4272 downloads

Uploaded:08-28-2004

Arctic Base

arctic_base.zip | 266.25 KB

capture. There is also a train riding around providing the main facility with goods.

Download

9958 downloads

Uploaded:08-01-2004

Navy Generals

newnavyteams.zip | 1.62 MB

Modified Map for \"Death Valley\" called \"Water Death Valley\" to give u the pleasure of using those new generals.

Download

8979 downloads

Uploaded:07-28-2004

The Beachhead

thebeachhead.zip | 140.93 KB

one and you\'ll find yourself fighting all of them!

Download

585 downloads

Uploaded:07-02-2004

Zero Hour Reloaded

zerohourreloaded.zip | 960.81 KB

Download

5215 downloads

Uploaded:07-02-2004

bermuda triangle

bermuda8triangle.zip | 76.74 KB

lightening and rain environment

Download

1377 downloads

Uploaded:07-02-2004

Bridges To Boss Isle

bridgestobossisle.zip | 53.27 KB

center island to capture the Boss General Base.Captureing has been made fast and easier all you have to do isput a soilder in a building, and instantly its yours to use. The idea is one player or 1 team will capture center island and dominate the bridges to the island. Then the players will figure out that they can use the Amphibious transports to invade the boss island. The AI will capture and use PT boats and sneak up the river behind your base.

Download

10091 downloads

Uploaded:05-02-2004

Southern Pacific Islands

southerpacificislands.zip | 285.8 KB

who don\'t play online can play this. Finally there are 4 aircraft carriers up for grabs so its finders keepers!

Download

1997 downloads

Uploaded:04-10-2004

Mountain Fortress

mountainfortress.zip | 4.17 MB

top of the mountain with ample resources to fend off two armies. As an added bonus, the mountain proves easily defendable as it is protected by guard towers, bunkers, and other buildings in a small Swiss village. Set in an alpine setting, players 2 and 3 will have to battle there way through the quaint little town, and up the fortified mountain in order to take out player 1. This is a delightfully well balanced map for 1 vs 2 games, but is highly unbalanced in free for all matches, unless there is one player who has never played this game before.

Download

5013 downloads

Uploaded:01-10-2004

Island Fortress

island_nbsp_fortress.zip | 1.18 MB

Download

7119 downloads

Uploaded:01-05-2004

Dam Hole

dam_hole.zip | 78.58 KB

Download

15082 downloads

Uploaded:12-04-2003

Modern Warfare General

modernwarfaregeneral1.0.zip | 7.22 MB

the commache and the blackhawk. The mod brings the Abrams tank in the game, which is a sweet tank. All of the units have origional models and skins.... execpt for the mlrs.... which loses it's skin after it gets hurt too far, and i don't think the bradley can hold guys. But besides that, the mod is bug-free and great. Update: I have just found out that the m60 patton becomes invisible when it gets hurt, i guess that'll make for a good suprise attack:lol:

Download

3174 downloads

Uploaded:11-26-2003

Long and 'Ard

long_and_ard.zip | 118 KB

looks a little unfair to me.... but maybe it was meant for really good players... w/e. Anyway, there are bunkers and towers all over the place so it will be a good defensive map. The ai is enabled so it is a go for a skirmish or online game. Oh and to install this one you need to make a folder: [b] Long and 'Ard (FaTBoYz) [/b] and put the files in there.

Download

4135 downloads

Uploaded:11-11-2003

Air Wars

air_wars.zip | 1.71 MB

capture several of there a.c.\'s. in the middle of the map there is an island with tech buildings on it. this map is not ai enabled so it is for online play only.

Download

7633 downloads

Uploaded:11-11-2003

Amazon Assult

amazon_assult.zip | 335.14 KB

very detailed and also has tech buildings scattered through out the map. and it is ai enabled so you can play online or if you want you can play by yourself against the comp!

Download

228 downloads

Uploaded:05-12-2011

Desert battle 2011

desert_battle_2011.zip | 629.58 KB

Download

577 downloads

Uploaded:05-07-2010

Europa (rmx)

europa_rmx.zip | 318.34 KB

Ive made the following changes: - totally remade all textures - completely redesigned the landscape details - remade most object details - moved the German city further to the right - changed the starting positions so that there is a free combat zone between the teams - added a bonus supply+oil in the north - gave all players equal and more cash - added a hospital to the right side - widened some small paths - added a perfectly working AI for 3v3 compstomps It's awesome! Get it now!! XD

Download

3095 downloads

Uploaded:03-06-2010

Beng's Laser Demo Nuke Mod

bengsldnmod302.zip | 14.97 MB

generals has been changed and they have new buildings, units, and powers. It is intended mainly to add replay value to the single player campaigns, general's challenge campaigns, and skirmish games. Vanilla America, GLA and China objects can change into the new Laser, Demo and Nuke types so you can use them in the single player campaigns. Try the single player campaigns and Generals Challenge. Single player campaigns include all the missions from Generals, including Training mission (at start of USA campaign) and a modified version of the missing GLA mission 3 by DeeZire. A new map has been added to the end of USA single player campaign. Version 3.02 adds super artillery units to the 3 factions, they need the use of a general's point to buy them.

Download

626 downloads

Uploaded:06-16-2009

Brookside

brookside.zip | 144.22 KB

will find a canal running across the middle of the map. This canal supports a town; lots of garrisonables here. Additional supply docks could be found in town should the player require more resources. Other capturables include 2 hospitals and 2 reinforcement pads (these pads are surrounded by US military hardware, by the way). On more thing, search the town for a construction site and in it you will find what appears to be an unmanned US dozer. It would be in your best interest to acquire it. If not, you should try getting a hold of it at least once *wink, wink.*

Download

12080 downloads

Uploaded:01-03-2009

Rise of the Reds

rotr_swr_editioncomplete.zip | 175.45 MB

version, a brand new faction had been added: the Russian Federation. This version also has revamped gameplay elements, models, textures, particle effects, and sounds. Every unit has been rebalanced to ensure fun, balanced gameplay. The new Russian Federation has the most powerful units in the game, but their infantry is weak individually; they are cheaply trained and are trained quickly, but they only are effective in numbers. Upgrades for the Russian Federation will reduce costs of your units and increase firepower for your units as well. The USA, China, and the GLA have been revamped also. There is a new "Anti-Aircraft Tier System", which will give aircraft a better chance to survive by lower tier Anti-Aircraft fire. The best against other aircraft in this mod are the Tier 3 units: other aircraft that engage the enemy in the skys! New maps and harder computer opponents complete this mod as being a great mod for time to come.

Download

1645 downloads

Uploaded:10-07-2008

Beng's Laser Demo Nuke Mod

bengslaserdemonukemodv2.zip | 8.68 MB

new buildings, units, and powers. It is intended mainly to add replay value to the single player campaigns, challenge mode, and skirmish games. Vanilla America, GLA and China objects can change into the new Laser, Demo and Nuke types in the single player campaigns, which include the Generals missions. Compared to version 1, version 2 adds such things as movable base defence buildings for all 3 of the modded factions, destructible shrubbery and restored missing shrubbery models, animal units (attack dog, exploding ass, hornet swarm), better model animations and special effects, new generals powers, submunition / cluster bomb weapons (tomahawk storm, ALCM strike, CUB-87 A-10 strike), GLA airfield and aircraft. See included readme file for more details.

Download

365 downloads

Uploaded:07-25-2008

GLA Fast Build Mod

gla_fast_build_mod.zip | 434.88 KB

Download

1609 downloads

Uploaded:03-31-2008

MG Mappack IV

mappack_iv.zip | 1.49 MB

mappack, containing 5 high quality maps. The orginal pack had 7 maps, but 2 have been scrapped because they have been delayed, they should be in next months mappack. Yes, thats right. The Mapper Guild is planning to release a mappack every month from now on. I\'d like to give a short description about each map that is in the mappack. [b]Under Siege:[/b] by Crazykenny Under Siege is a highly detailed, semi-urban map. It has a nice apocalyptic feeling, it also features a nice amount of wartorn landscape at the bottom of the city, in the south-west. There are a few tech buildings to fight over, but the ones in the map are placed strategically and and should create interesting fights if the two armies should meet. The terrain is very discouraging towards turtlers. It has wide open entrances into the 2 bases and also has 1 or 2 secret passages which can be exploited to surprise your enemy. [b]Heavy Metal:[/b] by nipthecat Designed to be a fun map in the first place, it has turned out to be one of the most detailed maps in this mappack. Although slightly in the favor of turtling, this map still houses great and unique gameplay elements. This map is strongly recommended for comp-stomping or just to have fun on. This map is not perfectly suited for competitive online-play. Attention: The map is designed to pit the player versus the AI. The map is designed so that the player is on the right side and the AI’s on the left side. Any other setup for the players is strongly discouraged. [b]Night Shift:[/b] by Lord Atlantis You should leave work early and forget all about the Night Shift if you want to live and not be crushed by cold tank treads. Yes, this is another great map by the Guild’s second-in-command. A cold winter theme and great detail should keep you playing this map for hours and hours on. It\'s also highly suited for huge tank battles. [b]Maze of War:[/b] by Teukka An interesting tournament map. It features a highly detailed maze and a variety of ground textures. The object count has been deliberatly kept low to make sure this map runs fast on even low end machines. Therefore this map is highly suitable for online gameplay. It doesnt give an advantage to any faction and is highly balanced. Can be played against or with the AI without any pathfinding issues. [b]The Hub:[/b] by Teukka The most stunning map in this mappack. It has it all, a beautiful city, wide open landscapes and even \'\'custom\'\' buildings and other objects. There is little to say about this map other then to say it\'s pure eyecandy in every thinkable way. It has an Eastern-Europe theme, with nice grasslands dotting the landscape in between valleys and cities. It\'s highly suitable for both online and offline games. Enjoy people :rolleyes:

Download

989 downloads

Uploaded:02-24-2008

Surrounded

surrounded.zip | 40.67 KB

to win on 6 bots. literally.. my dad and i stayed up for hours just trying to beat them. Download it, and tell me what you think! This is my 3rd map. and.. although the mini-map picture makes it look like crap, it really isn\'t bad looking in game. ENJOY!!!!!!

Download

3033 downloads

Uploaded:03-19-2007

WarGames

wgzh_beta01_full.zip | 57.3 MB

idea never gotten any form until early 2006 were I made the very first model for the mod and started working on organizing the mod and planning things by myself. The mod itself is based of an old game known as WarGames which was made by a game studio which was formerly known as InterActive Studios. Although the game was absolutely amazing and very ahead of it's time when it was released it never got the attention which it deserved (or at least not in my oppinion) as many features of the game were seen in other RTS games way later and some I have yet to see in other RTS games. In short, it will have 2 completely new factions to play, but only 1 is operational this version.

Download

23292 downloads

Uploaded:12-29-2006

Contra

contra005.exe | 35.45 MB

the GLA Assault General, and the USA Cybernetic General. China Flame General can train flamethrower troopers and upgrade his armor to be fire proof. GLA Assault can train the MiG-29 and can upgrade his marauder tanks to have stinger missiles on the back. The Cybernetic General can train cyborgs and tanks that look and act like spiders. The spider tank has dual cannons and can climb up mountains. The other generals have different changes with them, like the Nuke General has infantry that shoot very small nukes. Contra adds a different type of game play to the table as well. Contra promotes a type of "rush" style. For example, the player can not buy vehicles or infantry that are extremely powerful until they are rank 3. This promotes players coming out of their bases to get their rank up faster. Contra also notifies the players when a different player's rank goes up, so everyone knows. This mod has a messed up install program, so to help, I've taken the liberty to make a picture telling how to install. [u][b]Review-[/u][/b] [list] [*][b]Fun Factor-[/b] Contra is extremely fun! Every game is a new experience and you'll never get bored. There's so much units and new buildings to play around with as well. The only thing from keeping this as a 10 in fun factor is the "no units before rank 3" thing. This makes it much harder to go and quickly test out all of the generals, the player actually has to play. [*][b]Balance-[/b] The balance in Contra is discriminatory toward other generals. Other generals are just plain better then others. The nuke general for example, has long rang nuclear artillery that can take out any general quickly...well after rank 3. [*][b]Creativity-[/b] Creativity is noticeable in Contra. All the stuff the new generals get are new and fun. The upgrades overlords can get, for example, are vast and fun to play with.

Download

10159 downloads

Uploaded:10-06-2006

Blitzkrieg 2: The Finest Hour

blitzkrieg2r2.6.15.exe | 198 MB

historically authentic. A must for multiplayer fans. Requires [url="http://www.microsoft.com/downloads/details.aspx?FamilyID=0856eacb-4362-4b0d-8edd-aab15c5e04f5&displaylang=en"].NET Framework 2.0[/url] to work! Download this! Blitzkrieg II is a World War 2 total conversion for Command and Conquer: Generals. Which the good ol' boys of Derelict Studios have put hundreds of hours of work into. And also ranked #1 as of yesterday over at Mod DB. In this Mod there is a quite unique way of gameplay, there are no supplies... So, in trade, when you garrison a building it will provide you with your war funds. However this, in turn causes the skirmish AI to not work. But there are still single player missions available. These guys really want this game to stay on the top list of Generals mods. So, they tested the balance between the different armies by holding tournies between eachother. One of my favorite things that they've added deployable artillery, which is towed by a halftrack. I sure hope you guys enjoy this mod!

Download

3900 downloads

Uploaded:10-02-2006

Armageddon - The Final Hour (v0.2)

armageddon_-_the_final_hour_v0.2.zip | 1.47 MB

concept of this mod is to allow for all technologies, including additions, to be accessible to one faction. A new faction has been set up, namely Armageddon, for which the player can select. At present, it can build the best of what is already available to each faction so far as units and special powers are concerned. The majority of buildings are of the US, but that is likely to change since I will probably be using civilian structures. Every object that the new faction uses will be cloned, it will not build existing faction objects. Also included will be a few additions, some pending permission from their respective authors (BlackHawk and Osprey, for example). I don't plan to include much new art, although certain things will require such. I will also be including additional superweapons, the Baikonur has already been adopted and is currently in working order, whilst the ScudStorm has been upgraded, it is totally devestating. I also have an effective PoW system so that the player can "capture" enemy infantry (actually, it destroys them and spawns a replacement), whilst a PoW can be delivered home to be exchanged for an otherwise non-buildable unit. One might suggest that the faction will be over-powerful, making the game unbalanced. Whilst that is essentially true, for a start, ZH has a much improved AI than Generals and besides, the player can oppose several AI factions so as to balance the game. As for unique maps, splash screens, anything that is not faction-specific, I'm simply not interested in. This mod will not include an installer, anybody who wishes to use it can basically backup any existing modifications and instead use the Armageddon files. Whilst this mod cannot be used alongside other mods, it can be used with the existing setup because I have not and do not plan to alter the original factions or generals in any way.

Download

2872 downloads

Uploaded:09-20-2006

USA Mission 7 for Zero Hour

americamission8_4_0hr.zip | 389.56 KB

state circus, and also agricultural aircraft from cotton farms near the Aral sea. They also raided General Shi-Tao\'s base to the south, and stole a consignment of Overlord gattling cannons before the Chinese could mount them on their tanks. We do not know what they have done with this equipment. It is up to you to defeat the GLA in this region and demonstrate that America is the only superpower in the world.

Download

1740 downloads

Uploaded:08-26-2006

Dropdown

mp_dropdown_v1.zip | 272.43 KB

are really hard! have fun!

Download

2848 downloads

Uploaded:07-15-2006

Omaha Assault

omaha_assault_v1.0.zip | 355.57 KB

Download

4639 downloads

Uploaded:03-20-2006

ModToaster

modtoaster2.1.zip | 1.2 MB

issues[/u]: -Internal unhandled exception when double clicking on \"C&C Zero Hour\" mod. -GUI bug. Problem in GUI display when not using 96dpi. -\"The First Decade\" game version support. [b]You can install it right over the existing MT2 version, that way all your downloaded mods will be retained.[/b] [quote]The ModToaster is an easy-to-use tool that allows for easy downloading and managing of multiple Command and Conquer Generals: Zero Hour mods. You can download, install and run any mod in the ModToaster’s list with just 1 click! Fast! Backed up by powerful dedicated servers enabling fast downloads. [/quote]

Download

7509 downloads

Uploaded:05-08-2005

Map Pack by :DTA

mappackbydta.zip | 681.01 KB

bunkers throughout. Damn That River features a river flowing through the middle with a dam at the north end. Freeway Free For All contains a grassy town surrounded by desert. Hold The Hill has a giant hill in the middle, with lots of room for building, and two entrances from the north and south. Island Arena features a small city island with four bridges connecting it to each island. Mountain Mayhem features a town at the north and south end, and many strategicly placed bunkers. River Rumble has a river flowing vertically through the middle, with defense lined along each side of it. The Last Castle features a small town and a castle in the middle, surrounded by a moat, with bridges connecting to each corner of the map.

Download

3780 downloads

Uploaded:05-02-2005

Zero Hour Mod Manager

zhmm1_1.zip | 1.74 MB

everyone making a mod less than 30 MB ought to use this to incorporate their mod. If you have any mods installed then you\'ll have to do this: 1. Uninstall ZH 2. Go into explorer and delete the folder where ZH was installed (in program files) 3. Do the same to the folder in My Documents 4. Install ZH 5. Don\'t install any mods and then install ZHMM.

Download

742 downloads

Uploaded:04-13-2005

Zero Hour Patch

generalszh104polish.exe | 17.75 MB

to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.04 – March, 2005 1. GLA WORKER - Slow supply gather rate problem fixed. 2. Online lobby sorts alphabetically instead of by rank. 3. MOUNTAIN FOX - Missing bridge bug fixed.

Download

425 downloads

Uploaded:04-13-2005

Zero Hour Patch

generalszh104french.exe | 17.56 MB

to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.04 – March, 2005 1. GLA WORKER - Slow supply gather rate problem fixed. 2. Online lobby sorts alphabetically instead of by rank. 3. MOUNTAIN FOX - Missing bridge bug fixed.

Download

640 downloads

Uploaded:12-10-2004

Tiananmen Shellmap

tiananmen_shellmap.zip | 33.11 KB

shell map with lots of explosions and runs well. Hope you enjoy:D

Download

4959 downloads

Uploaded:11-14-2004

Arsenal Gear

arsenal_gear.zip | 2.44 MB

Download

3276 downloads

Uploaded:10-19-2004

Devastation on its Way

devastationonitsway.zip | 49.2 KB

navigate the town either.

Download

675 downloads

Uploaded:10-03-2004

The River

the_river.zip | 165.29 KB

Download

2886 downloads

Uploaded:09-14-2004

Weapons Dealer

weapons_dealer.zip | 724.31 KB

stealth so not to be discovered, but its only a matter of time as he keeps expanding before he will be known. The US, China, and GLA have tested new powers with there generals that are now ready to be incorparated into there regular armies. They have also furthered some more technology as well. Oh and did I mention the boss general might be lercking around as well.

Download

2443 downloads

Uploaded:08-25-2004

City Docks

city_docks.zip | 283.16 KB

capture. Search near the dam for extra resources.

Download

6286 downloads

Uploaded:08-11-2004

Wall_of_China

wall_of_china.zip | 68.83 KB

resources as it has 30 supply piles, 16 oil derricks and 6 black markets, crate spawns. The AI is fully enabled, so it makes good for a skirmish, online or network battle.

Download

1126 downloads

Uploaded:07-02-2004

The Life of Jarmen Kell

thelifeofjarmenkell.zip | 181.35 KB

Black Lotus is living and destroy it. It will not be easy as danger lurks every step of the way.

Download

3782 downloads

Uploaded:05-13-2004

Full Art Of Defence

fullartofdefensev9.zip | 244.95 KB

Job Rigel6669. Read the readme for more info.

Download

2154 downloads

Uploaded:05-08-2004

Challenge mode saved games

specialbonus.zip | 983 B

Download

1484 downloads

Uploaded:05-03-2004

Winter Korean War

winterkoreanwar.zip | 417.53 KB

them selves.

Download

1011 downloads

Uploaded:04-11-2004

Desert Defenders

desertdefenders.zip | 199.4 KB

locations to attack your enemies so im presuming the part \" Desert \" in the name is because it is in the desert and \" defenders \" means, in my opinion, pile as many as you can missile-defenders into the trains :D This map will give you hours of non-stop tactical operations. Iggy\'s Description: This is a -player map. There are 3 Trains which are all able to carry infantry and tanks to surprise attack your enemy from 3 different locations. round the map. There is finally plenty of build space and supplies to last throughout the game

Download

4273 downloads

Uploaded:04-10-2004

Agent Mod

agentzhmod.zip | 1.15 MB

itself(Agent.rar). To install, just place the \"agent.big\" file to your Generals Zero Hour directory, for example, \"C:\\Program Files\\EA Games\\Command & Conquer Generals Zero Hour\". And to uninstall, just delete it. It\'s not a full MOD, because the computer players can not use the new skills and new units. And maybe it\'s not a good MOD, too; but I think the design is good, and it\'s worth playing. But this won\'t break the balance of the skirmish world. Why? The reason is, all new things are originated from a secret Lab...

Download

1095 downloads

Uploaded:03-24-2004

Charlie Don\'t Surf

charliedontsurf.zip | 491.58 KB

Download

4203 downloads

Uploaded:03-23-2004

Super Boss

superboss.zip | 209.81 KB

takes the best of each general and puts it all in one also adds new superweapons like IBCM ETC. A Bug you should know of is: BUGS, --------- YOU DONT GET PUBLIC TIMERS FOR SUPERS AND SPECIAL POWERS, JUST TOO MANY! -MEANING NO SHORTCUTS,NOR SHOWING COUNTDOWNS. TO FIRE THESE WEAPONS ACTUALLY CLICK ONTO THE SUPERWEAPON, UNDERSTAND? Taken from : [b]Readme[/b] Filename in zip: [i]PLEASE READ THIS FIRST!.txt[/i] Bludshot^Out

Download

2480 downloads

Uploaded:01-05-2004

Chaos Theory

caos_theory.zip | 134.05 KB

this is a very good map.

Download

8341 downloads

Uploaded:12-05-2003

Better Boss General

better_boss_general.zip | 150.18 KB

changed drastically and the weapons have been made stranger.

Download

8178 downloads

Uploaded:12-03-2003

Zero Hour Reborn Patch

zerohourrebornpatchv1.1.zip | 1.55 MB

a massive wing of bombers to decimate area HE Missile upgrade (USA) Raptor missiles stronger Weapon Import Upgrade (Alexis) Gains regular patriot and laser turret Rocket Pod Button is different now forgot to mention it before Superweapon General Dozer now has a button to switch to defense structures

Download

2417 downloads

Uploaded:11-30-2003

All Abord

all_aboard.zip | 30.64 KB

the map so watch out and keep your tanks safe :p. The ai is fully enabled so its good for skirmish or online play. Nice work on this map. :rock:

Download

4257 downloads

Uploaded:11-26-2003

Dunes

dunes.zip | 67.08 KB

multiplayer. Overall this map map just needs to be finished and itd be a nice map to play on. :)

Download

4244 downloads

Uploaded:11-11-2003

A Bridge Too Far

a_bridge_too_far.zip | 175.94 KB

is a large bridge at the top of the map... i don't know why it doesn't sever any purpose, just there for looks i guess. The start point has a good amount of build space. the map has little his and is very detailed, there are a few little towns scattered around the map. It's a pretty good map. By the way, the Ai is enabled so you can play it as a skirmish or online.

Download

474 downloads

Uploaded:10-28-2010

Snow Wars

69snow_wars.rar | 45.59 KB

Background Note: i\'m not good with the Scripts

Download

251 downloads

Uploaded:10-18-2008

Chine Under Siege

open_this.zip | 57.18 KB

detailed, better texture, less waypoint buggy and even featuring more actions. All surrounding buildings are distructable and will be destroyed eventually. There is non-stop action that never ends with gla constantly attacking china but with bhina holding out.

Download

593 downloads

Uploaded:07-24-2008

USA Fast Build Mod

usa_fast_build_mod.zip | 475.74 KB

Download

834 downloads

Uploaded:07-01-2008

America versus Grainger

americavgrainger.zip | 248.45 KB

flak guns. Firebases built within 500 distance of each other will assist each other against air targets. Firebases also have anti projectile lasers. The strategy centre cannon now has a long range bombardment gun. To fire this you need a colonel burton. Burton uses a button that needs to be used on objects to call for fire from this strategy centre artillery. You can build the tomahawk storm. The Bunker busters upgrade makes the tomahawk storm submunitions 30% more powerful. The composite armor upgrade makes the tomahawk storm building stronger. Airforce general has a B-52 that has air launched cruise missiles, an aurora bomber with Frantan napalm bombs, and A-10's with cluster bombs. Unexploded cluster bombs can be jammed with the Avenger laser so they do no damage when they explode. They can be destroyed using the dozer or ambulance, once they have cooled down and stopped smoking. Hint: Stay out of the village area until you are ready to receive A10 and carpet bomb attacks as going in the village will trigger these. Build a lot of firebases and use spy drones to reveal stealth units. There is an air force dozer you can liberate somewhere. This is somewhat harder than the original generals challenge map.

Download

417 downloads

Uploaded:06-26-2008

Tomahawk Storm

tomahawk_storm11.zip | 123.53 KB

storm. The tomahawk storm fires 9 tomahawk storm missiles. Each missile flies to it's target, flying over hills and around big structures like an aircraft. However, it can be attacked and shot down by all units which have anti air weapons. When the missile dives over the target, it releases 7 combined effects sub-munitions, which spread out to spread their devastation. They have explosion, shockwave, and incendiary effects. As a mission it is pretty easy but still fun. You start off with 2 tomahawk storms and basically win by destroying all the enemies on the map. Version 1.1 changes: In real life, submunition weapons leave behind some unexploded bomblets which then pose a threat to friend and foe alike on the battlefield. Now the tomahawk storm also does this. The unexploded ordnance will explode if enemy units go near it, or if not, it will explode at random times for some time, making it harder for the enemy to rebuild, and also making it dangerous for friendly units to go near the site of a tomahawk storm attack.

Download

705 downloads

Uploaded:06-23-2008

ZH USA1 Skirmish

zh_usa1_skirmish11.zip | 255.04 KB

disadvantages. Try it against a hard AI opponent, it's quite fun. There is a garrisonable train that goes round the map. There are unmanned vehicles and other goodies for you to find. These include a very destructive Nuke cargo truck, an unmanned Boss dozer (not to be confused with the not unmanned civilian dozers which repair civilian buildings), and 2 PT boats. There are unmanned base defences near the train bridge for you to garrison. Some civilian buildings in your base have crates inside. Garrison then exit from them to pick them up. There is a map.ini file which modifies some objects. If you get mismatch errors in multiplayer games, rename it to map.off or just delete it. The map is playable without the map.ini, it just adds more features, like: map.ini features: ================= TechOilDerrick self repairs TechArtilleryPlatform can be upgraded to have nuke cannon's weapons GuardTower and WoodTower self-repair, and have built in machine guns that the garrisoned troops can fire in addition to their own guns CivilianBunker01 self repairs Trains have special flak wagons with quad cannon guns. Garrison some infantry in these to activate them. They have a small speaker tower effect too. Train engine can be garrisoned. Anthrax bomb and nuke missile poison fields clear the shroud so you can see what is dying in them. The Nuke cargo truck will call in a carpet bomber when it detonates, and it also creates a firestorm. You can also disguise it like a bomb truck. CivilianVehiclePTBoat is armed with long range missiles Windmills generate 10 power, garrison them to get the power.

Download

231 downloads

Uploaded:05-31-2008

GenSpec Shellmap ZH 01

genspec_shellmap_zh_01.zip | 43.75 KB

defense against the GLA, only this time, the latter is joined by a rogue Chinese general. There's nothing too special about this shellmap. You may see special defenses and units (and lots of terrorists) but, other than that, this map is just about average.

Download

1320 downloads

Uploaded:03-24-2008

The Great Boss General

great_boss_gen.rar | 3.94 MB

amount of the best units from the other factions. Not only that, but this mod features new models, skins, and tweaks to the original Zero Hour, so you won\'t be disappointed.

Download

3262 downloads

Uploaded:03-24-2008

ModX

zh_mod_modx_3.0.zip | 56.48 MB

Corporation\", which comes up with a good many of units, buildings and special powers. Actually this Mod isn\'t really balanced. With the high costs of some units I tried to even out the firepower of them to make it as balanced as possible. Cyber Tech Corporation has: - three innovative superweapons - ultra modern Mechs whereas some of them are incredible regarding to their firepower and their abilities - tanks which are everything but not typical - altogether 5 Hero units - each one with very special abilities

Download

1922 downloads

Uploaded:11-25-2007

Beng's Laser General Mod

bengslasermod_10.zip | 815.69 KB

the Laser General a greatly needed improvement. To view all the changes, read the readme.

Download

6048 downloads

Uploaded:11-26-2006

Conquer or Die

conquer_or_die.rar | 51.02 MB

although most of the other generals are gone. There are also other cool things like all of the GLA units have new textures, there is a lot more general powers, and super weapons can only be acquired when the player is rank 4. The USA air force general can get A-10s, JSFs [which hover!] and harriers, along with other goodies. Conquer or die is just a beta remember, this means that not [b]all[/b] of the generals the team wanted to put in are here. There are also a lot of missing info on camos; the pictures on the new units are very generic and look like they are just screen captures from in game. The mod is also really unbalanced, 6 rpg troopers can take out a gatling cannon and other very "strange" things can happen. [b][u]Review[/b][/u] [list] [*][b]Fun Factor-[/b] Although there is [b]many[/b] problems with this mod, it is surprisingly fun! Almost everything in this mod [unit wise] is new so you will have hours of fun just trying out the new generals and seeing what the new units do. [*][b]Balance-[/b] The balance in this mod is hard to rate because although this mod makes units realistic, it makes it [u]super[/u] unbalanced. RPG troopers kill rangers in 1 shot, air craft is lightening fast, ect. This sort of unbalance does make the game cooler in a way though because there is bigger battles that are fast paced; but this often results in lag. [*][b]Creativity-[/b] This mod is average on the creativity side, but I [u]think[/u] I've seen the models in this mod before, but I'm giving the team the benefit of the doubt. Some of the units in this mod are based off of real life, but I like the way they make the other units that aren't in real life seem real.

Download

4478 downloads

Uploaded:10-17-2006

Mapper Guild Mappack

mapperguild_mappack.zip | 816.74 KB

certain parts of the map, like a cliff for example. The maps are more creative than average maps. All of the battles should be straight forward with just a few options on which tech buildings to defend. Bottom line: I liked these maps, most of all Icy Waters, and I would be more than happy to see more maps by these creators. Again, these aren't perfect, but they're far more advanced than most maps. Pictures are in this order: Icy Waters (2 Player) Long March (2 Player) Moose Valley (2 Player) Water Forest (4 Player) Highway to Hell (8 player) Sand, City's And Canyons (2 player) Update: To get the last map to work, you must rename the directory from 'Sand, City's And Canyons' to Sand, Cities And Canyons Skirmish AI is supported.

Download

2374 downloads

Uploaded:06-17-2006

Bushehr: Operation Partisans\' Challenge

bushehr_partisans_challenge.zip | 176.41 KB

duster plane, militia tank, mortar men, frogmen, and special powers like Partisan ambush and Cartoon drop.

Download

6992 downloads

Uploaded:05-04-2006

Iraqi Resistance Mod

iraqi_resistance.zip | 36.16 MB

Download

16232 downloads

Uploaded:05-02-2006

Contra

contra004.exe | 27.17 MB

new Generals. USA Cybernetic General, GLA Assault General, and China Flame General. Completely new created from scratch models. High quality too, I might add! If you're looking for the spice to change Generals to something just a bit different, here it is.

Download

3156 downloads

Uploaded:05-01-2006

Willietoo's Map Pack

willietoo_map_pack.rar | 1.34 MB

Download

4967 downloads

Uploaded:03-28-2006

Urban Assault

urbanassault_0.2.5.zip | 21.52 MB

setting up a base of operations in China. The final remaining GLA general, Rodall \"Demo\" Juhziz, narrowly escaped incarceration and was released back into the public. About six months later masked men holding AK-47s held an American couple hostage in their hotel in Cairo. The masked men demanded the Egyptian government pay 8,000,000 American dollars in exchange for the hostages. The Egyptian government refused to pay fearing that the men would kill the hostages anyway and keep the money. Later That Day... Three SUVs speeded down a street in Paris, France. The SUVs drove up to the Eiffel tower and exploded, causing the tower to fall on to the streets, crushing hundreds of people. A hijacked Huey helicopter armed with dual miniguns mowed down the fleeing people. Two MiG-17 jet planes flew over Hollywood, dropping napalm bombs onto tourists. A zodiac boat armed with three M-60 machine guns started shooting at beach-goers in Sidney, Australia. Ten minutes later, the President of the United States is briefed on these events. Three months pass without any terrorist activity, until the most devastating terrorist attack in all of history… At the G-8 summit in Berlin, all members attending are taken hostage by a group of masked men that call themselves the United Terrorist Coalition (UTC.) Within three hours, all of the hostages are killed, including the President of the United States. Back in America, riots are tearing apart the world’s most powerful nation. The Vice-President is quickly sworn in and is briefed by America’s top generals. After a quick meeting, the President declares war on the countries most likely responsible for these terrorist attacks. Eight hours later, American troops are marching into Syria, Iran, Kazakhstan, and Pakistan. After two weeks of searching for insurgents in these countries, the US has found nothing related to the attack on the G-8 summit. The next day, 747s are driven into the capitols of these four countries; over one million people are killed. After realizing that the US was wrong to invade these countries, they quickly pull out and head home. The US President sends a formal apology to the new leaders of all these nations. One month later, multiple suicide bombings in Chicago, Washington, and Hollywood sends the United States into a state of Martial law. Many American citizens are arrested and three killed during an attempt at crowd control by the National Guard. The next day, a video containing Rodall Juhziz telling the US that the remains of his mass army is coming seek revenge on the US is played on CNN. Juhziz also states in the video that has army is coming from his hometown in Kuwait. After a briefing by his top generals, the President decides to invade Kuwait and Operation: Urban Assault is initiated…

Download

2273 downloads

Uploaded:01-28-2006

Daytona Beach

daytonabeach.zip | 521.68 KB

the middle, fields on the right. AI works both ways on hard.

Download

605 downloads

Uploaded:12-11-2005

Canadian Pipeline

canadianpipeline.zip | 129.12 KB

lack of supplies. Two refineries on each side to reduce vehicle costs.

Download

581 downloads

Uploaded:07-23-2005

Operation Jayhawk

operation_jayhawk.zip | 24.4 KB

objects.

Download

605 downloads

Uploaded:07-17-2005

De Dust

de_dust.zip | 144.41 KB

Download

2453 downloads

Uploaded:07-17-2005

Europa

europa.zip | 171.3 KB

Download

3831 downloads

Uploaded:07-07-2005

Global Warfare

global_warfare_0.99.exe | 20.53 MB

all Canada Generals ->Every Vehicle has its own personal Locomotor To install: 1) Clean install Zero hour 2) Latest patch 1.04 3) Global warfare v0.99

Download

14780 downloads

Uploaded:06-07-2005

Project Raptor

project20raptor204.0.exe | 140 MB

few more changes and tweaks. To install: 1) Clean install of cnc Generls:ZH (From the CD) 2) Patch 1.04 [file="40562"]English HERE[/file] 3) Project Raptor v4.0 (This file) Check out some of the screen shots below of some of the new units included in the mod

Download

449 downloads

Uploaded:04-13-2005

Zero Hour Patch

generalszh104korean.exe | 17.55 MB

to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.04 – March, 2005 1. GLA WORKER - Slow supply gather rate problem fixed. 2. Online lobby sorts alphabetically instead of by rank. 3. MOUNTAIN FOX - Missing bridge bug fixed.

Download

925 downloads

Uploaded:04-13-2005

Zero Hour Patch

generalszh104italian.exe | 17.8 MB

Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.04 – March, 2005 1. GLA WORKER - Slow supply gather rate problem fixed. 2. Online lobby sorts alphabetically instead of by rank. 3. MOUNTAIN FOX - Missing bridge bug fixed.

Download

2115 downloads

Uploaded:03-29-2005

Dangerous Escape

dangerous_escape.zip | 160.47 KB

for an air strike. The Agent\'s job is done. He\'s extracted by a chinook, but the city is swarming with enemy troops. The chinook is shot down and the Agent captured. It is now your job to rescue the operative.

Download

1041 downloads

Uploaded:03-25-2005

Defcon 6 Replay

all_vs_all.rep | 917.74 KB

GEN .(ME COOLROB) CHINA SW GEN .CHINA .LASER GEN .LASER GEN JUST DOWNLOAD TO cnc GENERALS 0HOUR DATA THEN PLACE IN REPLAY THEN START THE GAME GO AND SEE ONE OF THE BEST REPLAYS EVER!!!!!! I WOULD LIKE TO SAY THX U TO ODEN AND NISSE FOR THE BEST GAME I\'V EVER PLAYED IF YOU HAVE GOT TIME DOWNLOAD THIS AS IT IS THE BEST REPLAY I\'V SEEN AND PLAYED IN I GOT TO GIVE IT TO ODEN HE PLAYED VERY GOOD........

Download

870 downloads

Uploaded:03-12-2005

Diablo Canyon

diablo_canyon_1.0.zip | 121.49 KB

divided in half by a river, over which crosses a train and several bridges. (This map is unrelated to the non-Zero Hour map of the same name)

Download

1388 downloads

Uploaded:02-27-2005

City In Flame

city_in_flame.zip | 358.09 KB

Download

381 downloads

Uploaded:02-27-2005

Mini War

miniwar.zip | 322.21 KB

There arent many objects, so it should be good for slower computers. AI is supported and should work fine. An intro at the start of the game sets the scene for a battle of tiny proportions!

Download

828 downloads

Uploaded:12-26-2004

Conflict Warlands

conflict_warlandszh.zip | 2.24 MB

be guarded. At the upper right corner, there\'s a little grassy airfield.

Download

2399 downloads

Uploaded:12-20-2004

The Rise To Power

the_rise_to_power.zip | 73.23 KB

battles. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

661 downloads

Uploaded:12-20-2004

Long Way Down

long_way_down.zip | 132.47 KB

supporting with a ton of supplies. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

302 downloads

Uploaded:12-20-2004

BattleField 40k

battlefield_40k.zip | 95.33 KB

tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

581 downloads

Uploaded:12-20-2004

Veterans of War

veterans_of_warzh.zip | 3.98 MB

this map is good for rushes because of the short way to the base areas.

Download

5510 downloads

Uploaded:11-09-2004

Ace Combat 4

ac04_alpha0.2.zip | 3.36 MB

Download

4411 downloads

Uploaded:10-24-2004

Bay City Siege

bay_city_siege.zip | 806.42 KB

Download

2153 downloads

Uploaded:10-19-2004

Bitter Nations

bitter_nations.zip | 555.16 KB

the first 10 minutes is fun, right?

Download

3022 downloads

Uploaded:10-01-2004

Full Art Of Defence

full_art_of_defense_v11.zip | 56.34 KB

Info: --------- -Map Made for: C&C Zero Hour expansion -Date: 27th sept 2004 -Map: Full art of defense v11 -Author: Rigel6669 -Size: 300x380 -Climate: dirt -Time of day: Morning -Players: 5 -Type: Multiplayer/Skirmish -Resources: 1 money crate + 2 supply docks + 4 oil derricks for each player

Download

2760 downloads

Uploaded:09-29-2004

Fire Power

fire_power.zip | 571.54 KB

extream battles this mod is for you. There are alot of things added too many to list so try it out and enjoy!!! the computer uses the new defence buildings and i changed the science sets but thats it.

Download

3210 downloads

Uploaded:09-26-2004

Infantry_Strike II

infantry_strike_ii.zip | 24.39 KB

6 -Type: Multiplayer/Skirmish -Resources: 8 supply docks, 11 oil derricks, 6 techoil repair bays and reinforcement pads Special scripted 6 player grass/sand map for human infantry battles or beat the AI by only using infantry units

Download

867 downloads

Uploaded:09-05-2004

My Boss

my_boss.zip | 178.7 KB

well. I also plan on making new units as well. At the very least the ones listed below but for now i used existing models. The Boss has the best of all sides all roled into one and has produced a few new units as well.

Download

697 downloads

Uploaded:09-04-2004

Red Sea Battle

red_sea_battle.zip | 96.13 KB

Transports that you cancapture. AI works nice.A war crime has been committed along the coast of the water, civilains havebeen gunned down and there blood has changed the color of the water. Your will be reinforced at the start of the game with, Boss General dozers,cruisemisslelaunchers,Helixs and inferno cannons they will drive or fly into the screen then park allowing you to capture them with any man.

Download

4197 downloads

Uploaded:08-29-2004

Temperate Map Pack 1

temperate_map_pack.zip | 1.74 MB

Download

1996 downloads

Uploaded:08-27-2004

Area 52

area52.zip | 254.57 KB

techbuildings available for capture.

Download

12076 downloads

Uploaded:08-19-2004

An Act Of War

aaow_v1.0.zip | 41.57 MB

means that unusually high funding and levels of equipment and organization are possible. Satellite imagery indicates unusual movements in the Mexican desert, the Mexican government has insisted these are normal troop movements. The Iraqi military is at an all-time high state of readiness, Israel and Egypt are asking for more American forces in the area. The President has authorized a state of DEFCON 3. All American citizens in the middle east are urged to evacuate, pending a possible attack by Iraqi/terrorist forces. The terrorist threat level has also been raised to RED. - One new side, The United States - 25-30+ new units in the first release - 18+ new buildings in the first release - New graphics, i.e., explosions, smoke trails, loading screens, etc - The USA is now very realistic, with F/A-18 Hornet fighter, AH-64 Apache, M1A2 Abram, AH-60 Blackhawk and more - New multiplayer maps, released in packs - New sounds and voices - New action-packed, Generals-style shellmap showing off some of the new units & civilian buildings - Full support, the AAOW is dedicated to making this mod right - Got an idea? Let us know! we've used tons of our fans ideas in the mod! Note: This is a Beta release only, Iraq will be added later along with Multiplayer maps and the singleplayer campagin.

Download

146 downloads

Uploaded:07-08-2004

Nuclear Aftermath

nuclearaftermath.zip | 153.96 KB

Download

3595 downloads

Uploaded:07-02-2004

aceton anti-cheat program for generals ZH

aceton05.exe | 258.76 KB

Hour is an anticheat tool, which includes
    an optional Balance-MOD to make the game more attractive.
    Also it provides the ability to record encrypted logs and screenshots.
    This feature maybe interesting to online gaming leagues or
    tournaments.
    ACETON provides an auto update. This effects an always balanced
    modification and an up-to-date cheat detection.


    How does it work?

    Install the program and run it (1st take a look at requirements).
    Do your settings and play.
    You will recognize, that all games, running the original version, are not
    selectable, whether you\'re play with or without balance mod.
    The last played nickname, start/end of ZH and running processes are
    recorded into the log. If the screenshot feature is activated, screenshots will
    be taken in irregularly timespans.
    Do not try to manipulate logs or screenshots!


    What is required to run ACETON?

    You need to install the .NET framework, if you don\'t already have (setup will
    inform you). Download .NET        Information about .NET


    Known issues

    If you are not connected to the internet ACETON could not check for newer
    version. The application will be in the systemtray and the mainwindow will not
    appear completely. This also can be caused by so called \"personal firewalls\"
    (eg. Norton IS, ZoneAlarm,...). So it depends if ACETON will work or not.
    Configure your firewall correctly (let ACETON connect to internet) and it will work.

    Windows 98 users will recognize slow dowloads using the AutoUpdaters.
    Please be patient.

    German users who have installed the uncut patch will recognize some
    incompatabilities with general- and unitnames.
    We\'ll release a fix soon and perhaps add uncut patch support to the updater. mdcobbin

Download

734 downloads

Uploaded:07-02-2004

Cobra Cell

cobracellzh.zip | 79.2 KB

have orders to destroy that airport, destroy all civilian buildings on your target list, then eliminate all US military installations. Use your available units wisely and you'll be able to complete the tasks at hand and make the infidels feel the venomous bite of the COBRA!

Download

4588 downloads

Uploaded:07-02-2004

Big City

bigcity.zip | 393.43 KB

with oil derricks and supplies...

Download

770 downloads

Uploaded:07-02-2004

Lakeshore Battle

lakeshorebattle.zip | 70.06 KB

used for skirmish and online play I had the most fun with it online. Also there is a Pilotless Boss General Dozer that you can aquire by putting a unit into it, also there are nuke convoy trucks that can be aquired. 5 trains run through the map 4 are in front of your base area. Also there are planes that fly around the map. In front of your base area you will find unmanned defences to man. Thanx to Dratsab for AI setup. If the trains bother you, they can be destroyed.

Download

540 downloads

Uploaded:05-01-2004

Siberian Wasteland

siberianwasteland.zip | 429 KB

from one end of the city to the other :)

Download

619 downloads

Uploaded:04-10-2004

Seek and Destroy

seekanddestroy.zip | 329.38 KB

much describes this, Get your supplies, Get your tanks and RUSH, It\'s tactical with limited money and resources too but alot of building space and a enterable train too.

Download

781 downloads

Uploaded:04-10-2004

Nuclear Fallout

nuclearfallout.zip | 283.4 KB

General China Nuclear General I enjoyed china the best, even better is the fact this is AI enabled, alot of recent maps are not AI enabled. So no need to slap in your password and batter your keyboard to type in your username and then find that whatever game you join someone leaves, just play against Hard Army\'s, Medium Army\'s and of course, easy army.

Download

1366 downloads

Uploaded:04-04-2004

Avalanche Valley

avalanchevalley.zip | 227.77 KB

Download

2062 downloads

Uploaded:04-04-2004

Ocean Battlegrounds

oceanbattlegrounds.zip | 37.26 KB

makes good for a online, network or skirmish battle. This happens to be my very first map so I hope you all like it.

Download

1277 downloads

Uploaded:03-28-2004

Acid Rain

acidrain.zip | 823.7 KB

Download

1382 downloads

Uploaded:03-27-2004

Carrier Comandos

carriercomandos.zip | 301.96 KB

center.

Download

15466 downloads

Uploaded:03-24-2004

Generals Pack Patch

generalspackpatch3.1.zip | 131.88 KB

Download

2674 downloads

Uploaded:03-23-2004

An Act Of War : Water Mini Mod (AAOW)

anactofwarwatermod.zip | 33.2 KB

it and made a water modification to make REALLY nice realistic water. Hopefully this will be in AAOW ( An Act Of War ) an amazing modification for ZH. One Error: May not work well on Low and not AMAZINGLY on Medium... High is best obviously. Bludshot^Out

Download

873 downloads

Uploaded:02-29-2004

Beach Bullet

beachbullet.zip | 51.28 KB

attack "Ground" due to both bases being seperated by a huge river.

Download

1934 downloads

Uploaded:02-27-2004

Full Art Of Defense

fullartofdefensev8.zip | 122.06 KB

work if you even want any type of a battle. Good for all types of play in Zero Hour.

Download

675 downloads

Uploaded:02-17-2004

Mountain Trek

mountaintrek.zip | 183.24 KB

Download

5161 downloads

Uploaded:02-14-2004

R.I.S.E (Beta)

rise40.rar | 913.34 KB

have WinRar then you can get it here. http://www.rarlab.com/download.htm

Download

4529 downloads

Uploaded:02-14-2004

Pathfinder

pathfinder.zip | 135.46 KB

Download

1966 downloads

Uploaded:01-27-2004

Full Art Of Defense

full_art_of_defense_v7.zip | 134.22 KB

from 4 entrys and air attacks for 20 mins if the fort is destoryed it is a gameover. GIve thanks to rigel6669@yahoo.com for alowing me to post this map here.

Download

2479 downloads

Uploaded:01-13-2004

Walls of Water and Blood v1.1

walls_of_water_and_blood_v11.zip | 124.92 KB

Daytime -Snow -Sound fixed -Towers no longer immortal -Lower bridge allignment -More pathways _____________________________________________________________________________________ Have fun!

Download

597 downloads

Uploaded:12-25-2003

Snow Bomb

snow_nbsp_bomb.zip | 98.4 KB

amount of build space.

Download

1159 downloads

Uploaded:12-04-2003

Omaha beach

omaha_beach.zip | 8.97 KB

original but it is still fun. :)

Download

2700 downloads

Uploaded:12-04-2003

Defensice Tactical

defensive_tactical.zip | 172.18 KB

side, giving you a good line of defense. It even comes with a little story! This map is fully ai enabled so it is a great skirmish map or a good online map. :thumbsup:

Download

1044 downloads

Uploaded:12-04-2003

Crosszero

crosszero.zip | 619.14 KB

Download

1257 downloads

Uploaded:12-04-2003

War Camp

war_camp.zip | 59.32 KB

going back and forth every now and then... i don\'t know why he didn\'t call it bombing run but whatever. This map is ai enabled so it is a great skirmish or online map

Download

814 downloads

Uploaded:11-26-2003

Navel

navel.zip | 530.36 KB

this map is multiplayer only so it is NOT compatable with skirmish but, this map should make for some tough online play great for turtles. ;)

Download

1043 downloads

Uploaded:11-18-2003

The Gauntlet

gauntlet.zip | 776.8 KB

one bridge going over it. It is ai enabled so it makes a good skirmish map and a good 1 vs 1 map for online.

Download

1058 downloads

Uploaded:11-12-2003

Battle of Normandy

battle_of_normandy.zip | 22.59 KB

Download

3760 downloads

Uploaded:11-12-2003

Apline Border and The Crimsin Winter

apline_border_and_the_crimsin_winter.zip | 306.36 KB

online map as a 2 vs. 2 map. There is a lot of building space and some tech buildings scattered around the map. It is ai enabled so it also can be played as a skirmish. The second map is called The Crimsin Winter. It is has a winter setting (obviously) with plenty of build space. In the middle there is a hugh amount of resources. This map however is not ai enabled so it is for online play only. The first three screenies are for Apline and the other three for Winter.

Download

987 downloads

Uploaded:11-11-2003

Winter Wonderland

winter_wonderland.zip | 138.38 KB

makes me wonder why this is a wonder land. It is Ai enabled so it is good for skirmish or 1 vs. 1 online play. Overall this is a good map.

Download

1233 downloads

Uploaded:11-11-2003

The River Divides

the_river_divides.zip | 263.2 KB

cavillian towns. It is ai enabled so it is good for online and skirmish play. The cavillians are moving, which makes the map even more fun. The start points have a good abount of space for building. Overall, this is a good map

Download

3187 downloads

Uploaded:11-11-2003

Hold The Hill

hold_the_hill.zip | 287.56 KB

thinking to yourself, is that a cavillian spectra, the anwser is yes :). There are 2 patroling around the hill in the middle which holds a small town. This map is ai enabled so it is both for skirmish and online play. Overall this is a good map.

Download

3400 downloads

Uploaded:11-10-2003

The GunRun\'s Mod²: HourZero 2.5 The Reloaded Revolution

hourzero2.5patch.zip | 210.7 KB

included in the Full-Version. understood? To download the Full Version click here.

Download

419 downloads

Uploaded:08-14-2011

Planes

planes_mods.zip | 282.87 KB

8 missiles Stelath Fighter 5 missiles Aurora or Alpha 3 bombs COPYRIGHT VIPERSNEST

Download

89 downloads

Uploaded:05-02-2011

Wierd USA Changes mod

54wierd_usa_changes_mod.zip | 1.47 MB

build Emp patriots Gattling guns, stinger sites USA War Factory; Can now build battlemasters and get chain gun upgrade USA Airfield: Can now build Mig and get nuke mig upgrade and mig armor upgrade

Download

98 downloads

Uploaded:05-02-2011

Wierd USA changes mod

wierd_usa_changes_mod.zip | 1.47 MB

China dozers at the Command center for the USA Fraction. Also allows the use of building some of the other fractions units in the airfield and war factory.

Download

1101 downloads

Uploaded:10-28-2010

Complete USA campaign

save.rar | 884 B

file to your zero hour saved games directly then play it

Download

739 downloads

Uploaded:07-20-2010

HAARP2

haarp2.zip | 315.56 KB

it harder. You get to buiild the HAARP superweapon instead of the particle beam. It causes earthquakes. Tips: Stealth jet missiles can unman vehicles. Use Avengers to shoot down nuke and scud storm missiles. Upgrade the artilleryy platforms to make them fire faster. Build your supply dropzones in such a way as to make the armed cargo planes (which come from the edge of the map closest to the dropzone) overfly the enemy base in order to shoot up the enemy units.

Download

425 downloads

Uploaded:01-08-2010

Borderlands

borderlands.zip | 45.25 KB

the border. Russian and chinese diplomats want a peaceful solution to this, the GLA however, have other ideas... The map is very large, mainly three tiles and there are no terrain height changes. You'll see battles over the bridges (which allow the bottom player to control 75% of the map), but most of the map will not be used. There are some buildings to provide cover, but for the most part, it's an empty map. To win on this map, use plenty of Comanches because their mobility and the size of this map makes an excellent combination.

Download

832 downloads

Uploaded:01-04-2010

Settlers of Catan

settlers_of_catan.zip | 473.16 KB

very limited amount of resources, forcing fast games. The map is generally open terrain, but the build space is limited to the borders between the 'hexes'. The creativity of this map is awesome. I would recommend downloading it.

Download

116 downloads

Uploaded:08-30-2009

Mission POW Capture

missionpowcapture.zip | 139.58 KB

upgraded wtith flashbang grenades upgrade which enables it to use tranquiliser darts to capture enemy infantry as POWs. It also has a general purpose machine gun. AP bullets upgrade makes it's GPMG do 25% more damage. The POW truck can also be upgraded with the camo netting upgrade, which enables it to disguise as other vehicles, like a bomb truck. When you use the darts to shoot enemy rangers, missile defenders, or pathfinders, they will surrender and drop their supplies, which your POW truck or other harvesters can then collect and bring back to the prison as ransom money. The POW truck has 6 slots for transporting infantry or some vehicles, you can use it to smuggle things into the enemy base when his patriots are powered down. You win by destroying all US factories. Tip: once you cross the bridge to the enemy side of the river the enemy attacks become stronger,so you may wish to not cross that bridge until you have built up some defences. There are some hidden goodies around the map. Try garrisoning buildings to look for them.

Download

500 downloads

Uploaded:08-23-2009

Mission POW Capture

63missionpowcapture.zip | 150.47 KB

upgrades: Flashbang: Gives the POW truck a tranquiliser dart weapon that makes enemy infantry surrender to you. You can then collect their ransom money using the POW truck and bring it back to the prison to deposit it there. You can switch between this dart weapon and a general purpose machine gun. AP Bullets: machine gun does 25% more damage. Camo Netting: This will not stealth the POW truck but it enables it to disguise as a vehicle, like a bomb truck. The POW truck has 6 transport slots for infantry or vehicles, useful for smuggling units into the enemy base when his patriot batteries have been sabotaged. Hints: when you cross the bridge to the enemy side of the river, the enemy attacks on your base become stronger. There are some hidden goodies around the map, try garrisoning buildings to look for them. Version 1.1 changes: Saboteurs can now TNT faction buildings without entering them. There is a hidden tech repair bay to capture somewhere on the map, it will repair all your units and buildings. Stealth jets have longer range weapons and can shoot their 2 missiles at different targets. POW truck darts now fire better uphill. Firebases have anti air flak weapons. Tunnel networks and some other things that didn't before will now make salvage crates from enemy vehicles.

Download

605 downloads

Uploaded:06-19-2009

Fortress Avalanche

fortress_avalanche_3v3.zip | 224.98 KB

this, because I loved the old version, but didnt like the ZeroHour version at all. like it oldsk00L ;) get this map!

Download

1485 downloads

Uploaded:06-16-2009

NProject Mod

n5p29nprojectbetav206.zip | 42.21 MB

unlocks the Boss General to be playable with fully functional AI. Version 2.6 Change List (from version 2.5): Change the menu user interface from blue to red, including buttons and unit descriptionsAdd Brown to the Skirmish and Multiplayer house color selectionsFix a major bug that makes Laser Ranger Flashbang didn't unlocked by the proper upgrade. Now the Laser Ranger Flashbang requires the right upgrade (Flashbang upgrade at Barracks), not the Laser Capasitors upgrade.The missing 'Armored Fury' and 'Scorched Earth' map from the classic Generals now can be played in skirmish and online properlyBoss General Generals Challenge campaign now includedUSA, GLA, and China Campaigns temporarily disabledAdd some hidden scripts/features from DeeZire World Builder: Integrated Mesh Mold tool, useful to make mountains and volcanoesAdd camera shaker at a waypoint featureEnable/Disable 3DS Max camera playback modeShow/Hide weather on the mapAdd the new "Tech Cave" on several maps to travel forces between two/more caves, not connected to Tunnel NetworksFix the AI problem on 'Brige Busters' and 'Swiss MP' maps that didn't build anythingFix cargo plane error that just turn around after passing a big tall rocks (thanks to AuDaGokil @ ModDB)Balances, plus some "hidden treasures" on some maps. Happy hunting! :)No more salvage crates from destroyed Dozer and Supply Truck for balancing reason Fix the 'Swiss MP' map that have unflat terrain at the north-eastern baseNormal SCUD Storm (not the Toxin General's) missiles never get Anthrax Gamma cross-upgrade again from Toxin GeneralNo more Flamethrower infantry for Tank General, since his army designed to use more tanks rather infantryFix the Boss General SCUD Storm that's not counted as building loss when destroyedAdd some tweaks on skirmish AI: vUSA AI will upgrade their Cold Fusion Reactor properly after the Particle Cannon builtAI now will prior to build Reactors first before they build BarracksChange some object AI priorities (e.g. Avenger is an AA Vehicle, not a Tank) Now the USA AI will use random battleplanSuperweapon General Point Defense Drone upgrade cost increased to 400 from 300Now you cannot purchase Bunker Buster upgrade if you haven't unlock the StealthfighterNow you cannot purchase Neutron Shells upgrade if you haven't unlock the Nuke CannonFix a minor error that didn't allow you to purchase several upgrades from Nuclear Missile Silo when low-poweredMiG production rebalanced to prevent MiG spamming: Build cost increased to 1300 from 1200Build time increased to 150%Repair the fixed Combat Chinook bug that makes they can't collect supplies. Now they can collect supplies again.Combat Chinook can't load vehicles anymoreStinger Sites and Firebases can be attacked by Ranger Flash Bangs againFix Palace model that lost some fireports after upgraded with Fortified StructuresIncrease unupgraded Overlord locomotor initial acceleration speed to 125%Now you cannot build AirForce General Stealth Fighter if you didn't unlock it on the Generals PromotionsNow you cannot build Nuke General Nuke Cannon if you didn't unlock it on the Generals PromotionsIncrease Laser Turret weapon damage that too much reduced in version 2.5No more EVA warning for activated enemy GPS Scrambler and Sneak Attack, make sure to check your base more often Fix the Minigunner animation that standby after rapid-fire mode before finally dyingFix the wrong Dozer death when constructing animationImprove the Nuclear Missile superweapon explosion effectImproved SCUD Storm launching animation. Poison sprayed at the building when launching now match the anthrax upgradesFix the burned infantry bug when the Firebase destroyedFix the wrong Superweapon General vehicles Point Defense Drone upgrade cameoFix the Stealthfighter missile that shake the monitor even the Bunker Buster upgrade haen't purchased yetFix some missing death voices. Aircraft death voices now can be hear by not only owner playerChange the Boss General Avenger hotkey from G, that conflicts with Gattling Tank hotkey, to VFix GLA Supply Stash Fortified Structure upgrade model that have floating sandbagsQuad Cannon recoils betterTech Oil Refinery animation fixed: Fix the double blinking lights issueNo more blinking lights on day mapsFix the model issue that have double tech flags on snowy mapsOptimize the Nuclear Missile Silo smokes and fire effects that use too much particlesNew build cursor. You can see it when you want to place buildingsSupply boxes covered with snows on snowy mapsChange the Laser General ColdFusionReactor into AdvancedColdFusionReactor with purple rods to make it different with the normal ColdFusionReactorFix Laser General AI that build base in odd angleNew Chinook cameo Complete change list: http://www.moddb.com/mods/nproject-mod/features/version-25-change-list

Download

318 downloads

Uploaded:06-16-2009

Dust to Dust

dust_to_dust.zip | 125.2 KB

than the docks provided for each player, there are 4 other supply docks which you may find useful. 4 derricks are scattered around the central area of the map where a small town could also be found. With the map being modeled after in-game maps and with AI attack paths made simple (but, mind you, are nonetheless effective at annoying human players), lag caused by AI pathfinding shouldn't be a problem during skirmish games.

Download

1382 downloads

Uploaded:01-03-2009

Rise of the Reds

rotr_mac.dmg.zip | 177.61 MB

version, a brand new faction had been added: the Russian Federation. This version also has revamped gameplay elements, models, textures, particle effects, and sounds. Every unit has been rebalanced to ensure fun, balanced gameplay. The new Russian Federation has the most powerful units in the game, but their infantry is weak individually; they are cheaply trained and are trained quickly, but they only are effective in numbers. Upgrades for the Russian Federation will reduce costs of your units and increase firepower for your units as well. The USA, China, and the GLA have been revamped also. There is a new "Anti-Aircraft Tier System", which will give aircraft a better chance to survive by lower tier Anti-Aircraft fire. The best against other aircraft in this mod are the Tier 3 units: other aircraft that engage the enemy in the skys! New maps and harder computer opponents complete this mod as being a great mod for time to come. Remember, this is the MAC only addition, if you want the PC version, go [url="/file/Rise_of_the_Reds;96900"]here[/url].

Download

2271 downloads

Uploaded:10-14-2008

NProject Mod

n5p29nprojectbetav203.zip | 18.62 MB

some new stuffs (70% balances and fixes, 30% new stuff). There are also additional units, buildings, upgrades, etc. for all factions and sub-factions (including Civilians) This version of the mod is intended for multiplayer until the AI changed and adapted for this mod. However you still can play with AI even sometimes an unknown bugs causing the game crashes and close itself. It might be fixed in later version.

Download

143 downloads

Uploaded:09-01-2008

Ammokid's Replay for Contra

contra_replay.zip | 12.32 KB

is honest. So what are you waiting for? Watch how "bad" Ammokid did today!

Download

519 downloads

Uploaded:08-20-2008

Ammokid's New Blood Textures

43blood.zip | 173.46 KB

something when playing [url="/file/Contra;92711"]Contra 006[/url], then this is the mod for you.

Download

506 downloads

Uploaded:07-23-2008

Beng's Zero Hour Shrubbery Fix Mod

bengszhshrubberyfix25.zip | 15.96 KB

but they can also be killed by anthrax bombs, explosives, and other kinds of damage. The red hot embers from burning trees have also been improved, so make sure you keep your units away from forest fires. Also fixed are the new desert shrubs for Zero Hour, which were mostly invisible before this. You can now see that they look like cactuses, tumble weeds, and mexican type desert plants. Hedges can also be destroyed. Rocks can be cleared by dozers building on them. This mod will probably be compatible with other mods as long as they don't also modify the rocks and trees. Version 2 ========= Fixes a bug that makes trees not work in skirmish maps. (removed CLEARED_BY_BUILD from the KindOf) Burning tree embers improved more. Hedges can be burnt and crushed. Version 2.5 =========== Enabled new models for Palm03 and Palm04 and the Arbor Vitaes. Added damage state sounds to trees, and particle systems for leaves falling off when trees are damaged or destroyed. Made trees resistant to shock waves so fallen trees have less tendency to stand back up when hit by shockwaves (bunker buster etc).

Download

108 downloads

Uploaded:07-22-2008

X Screen Install final

zero_hour_screen.zip | 863.4 KB

Download

214 downloads

Uploaded:07-21-2008

Beng's ZH Shrubbery Fix Mod

bengszhshrubberyfix2.zip | 12.19 KB

but they can also be killed by anthrax bombs, explosives, and other kinds of damage. The red hot embers from burning trees have also been improved, so make sure you keep your units away from forest fires. Also fixed are the new desert shrubs for Zero Hour, which were mostly invisible before this. You can now see that they look like cactuses, tumble weeds, and mexican type desert plants. Hedges can also be destroyed. Rocks can be cleared by dozers building on them. This mod will probably be compatible with other mods as long as they don't also modify the rocks and trees. Version 2 changes: ------------------- Version 2 fixes a bug that makes trees not work in skirmish maps. Burning tree embers improved more. Hedges can be burnt and crushed. Killing trees by explosions stands some chance of starting a forest fire as the trees will then make glowing embers.

Download

58 downloads

Uploaded:07-20-2008

Beng's ZH Shrubbery Fix Mod

bengszhshrubberyfix.zip | 11.37 KB

but they can also be killed by anthrax bombs, explosives, and other kinds of damage. One drawback with the trees being able to be killed by explosives is that they will not topple over in a nuclear blast like in Generals because the explosive damage kills them before the push force hits them, and they can only be toppled whilst alive. They will just die and sink into the ground without toppling. However, this is offset by the trees being able to be killed by other damage like explosions, toxins, etc. The red hot embers from burning trees have also been improved, so make sure you keep your units away from forest fires. Also fixed are the new desert shrubs for Zero Hour, which were mostly invisible before this. You can now see that they look like cactuses, tumble weeds, and mexican type desert plants. Hedges can also be destroyed. Rocks can be cleared by dozers building on them. This mod will probably be compatible with other mods as long as they don't also modify the rocks and trees.

Download

416 downloads

Uploaded:07-19-2008

Rank Mod

rank_mod.zip | 708 B

Download

331 downloads

Uploaded:07-18-2008

Super Weapons Test Range

superweaponstestrange101.zip | 39.26 KB

or general's powers weapons. However, even if you are not into making mods, you can still use this map to test various special powers and superweapons that are in the game (or in mods that you install). You may, for example, use this map to test the accuracy of a delivery payload of bombs: does it drop on target? Airforce general's carpet bombs tend to fall short for example - the OCL that calls them could be improved. The map lets you do this by placing a target area down range from your base, in line with your command centre (where your special power planes come from). The target area is populated by target vehicles so you can see the effectiveness or not of your weapons. You can renew the targets on the range in the game. Scripts give you lots of generals points to spend and free sciences from the start. See the readme file for more information and a tutotial on how to use this map in ini editing. Map comes with an example map.ini which changes the A10 strike to use cluster bombs, but you can improve how this works in the tutorial.

Download

362 downloads

Uploaded:07-01-2008

Con Yard MCV for Zero Hour

conyardmcv4zh.zip | 132.37 KB

map, you win by destroying all the enemy factories and power plants. You start off with an MCV which you must drive to a suitable base location and deploy into a construction yard. You can also undeploy the con yard back into a mobile construction vehicle to move it to a new location. The con yard can build buildings and more MCVs (these are also good as armoured combat vehicles, armed with toxin guns). Their guns are upgraded by veterancy. There will be 2 pink circles around your con yard to show you the radius within which you can build. The con yard can build most buildings within the inner circle (the centre of the building must be in the circle). Inside the outer circle the con yard can build base defence buildings: tunnel networks, stinger sites, and demo traps. These buildings will build by themselves so once you have placed them you can stop the con yard from trying to build them and have it build something else. If you build a base defence building outside the outer circle, it will self destruct and refund you the money. To repair damaged buildings inside the inner circle, just select the con yard and click on them, it will repair them like the dozer. To repair damaged buildings (or units) inside the outer circle, select the con yard and force fire (Ctril + click) on them, it will repair them using a healing weapon. If 2 con yards force fire on the same object it will of course heal faster. You can also use the healing weapon inside the inner circle to repair buildings but the dozer repair method is usually faster. Use the con yard repair weapon to also heal friendly units that are fighting on your base perimeter and get damaged. This can help hold off an enemy attack.

Download

289 downloads

Uploaded:06-12-2008

Lotus Spy (China) Shell Map

lotus_spy_china_shellmap.zip | 296.6 KB

guys. After my iraqhistan GLA shellmap I thought hey why not make a China or USA shellmap. Well here is kinda both of it. A lotus and a listening outpost are spying on a US base. Here and there stuff happens, but I dont wanna spoil. so check it out. hf :)[/quote]

Download

1319 downloads

Uploaded:03-31-2008

Beng\'s Laser-Demo-Nuke Mod for Zero Hour

bengslaserdemonukemod_101.zip | 2 MB

adding replay value to the single player campaigns, Generals Challenge, and Skirmish games. It may work for multiplayer games if both players have the mod installed but i haven\'t tested this. The single player campaigns start with the Generals ones and progress to the Zero Hour ones. The vanilla USA / GLA / China units can change into the Laser / Demo / Nuke general types. Each of the three sides has several new units and buildings and all the existing ones are changed to give them new characteristics or capabilities. For example, the Demo general can build anti-aircraft barrage balloons which can drift over to the enemy supply pile and blow up the enemy Chinooks. Demo Jarmen can snipe garrisoned infantry and even aircraft and call in a kamikaze crop duster air strike. Hijackers can be garrisoned inside Black Markets to hack cash and get promoted, and then can be used to promote vehicles. The Nuke general has a super long range SAM silo which can help shoot down incoming special power planes or distant aircraft. Nuke Lotus can kill infantry with kung fu, and plant neutron bombs which can be upgraded with neutron mines to make minefields. She can call in an air strike which drops 2 Frantan napalm bombs. Nuke general has long range artillery instead of Gatling turrets, and bunkers which come with free infantry. He can also build the Uranium ore mine (works like a tunnel network) and Uranium Enrichment Factory (generates new supplies) and high tech lab (gives GPS, gap generator, and hospital and repair pad behaviour). Nuke carpet bomber drops laser guided smart bombs. Nuke cargo planes launch flying bombs.

Download

367 downloads

Uploaded:03-27-2008

Beng's Laser-Demo-Nuke Mod for Zero Hour

bengslaserdemonukemodv10.zip | 2 MB

replay value to the single player campaigns, Generals Challenge, and Skirmish games. It may work for multiplayer games if both players have the mod installed but i haven't tested this. The single player campaigns start with the Generals ones and progress to the Zero Hour ones. The vanilla USA / GLA / China units can change into the Laser / Demo / Nuke general types. Each of the three sides has several new units and buildings and all the existing ones are changed to give them new characteristics or capabilities. For example, the Demo general can build anti-aircraft barrage balloons which can drift over to the enemy supply pile and blow up the enemy Chinooks. Demo Jarmen can snipe garrisoned infantry and even aircraft and call in a kamikaze crop duster air strike. Hijackers can be garrisoned inside Black Markets to hack cash and get promoted, and then can be used to promote vehicles. The Nuke general has a super long range SAM silo which can help shoot down incoming special power planes or distant aircraft. Nuke Lotus can kill infantry with kung fu, and plant neutron bombs which can be upgraded with neutron mines to make minefields. She can call in an air strike which drops 2 Frantan napalm bombs. Nuke general has long range artillery instead of Gatling turrets, and bunkers which come with free infantry. He can also build the Uranium ore mine (works like a tunnel network) and Uranium Enrichment Factory (generates new supplies) and high tech lab (gives GPS, gap generator, and hospital and repair pad behaviour). Nuke carpet bomber drops laser guided smart bombs. Nuke cargo planes launch flying bombs.

Download

171 downloads

Uploaded:03-02-2008

Bob The Movie Episode 5: Nukes Glory [Last]

bobep5.zip | 24.56 MB

but when he gets there he gets ambushed by many USA troops. The USA wants to kill Bob because of all the problems he causes with them. Bob escapes in a trooper crawler and the troops somehow get nuked. When Bob is on the run, the USA satellites spy him and fire particle cannons at him, trying to kill him. They blow up the vehicle, but not Bob. USA helicopters get sent in to finish the job, but Bob's troops are there to defend him. Bob gets warned that the USA knows where his hideout is, but doesn't take it to heart. In a rage, Bob goes with tanks and captures two USA Humvee. They find out the location of the USA base from the Humvees and blow it up. NOTE-Since the video was never actually completed, it has bad formatting and no sound. The reason for the bad GX is to keep the file size down... This is the last of the Bob series, meaning nothing of this low quality will be made again from Red Guard Studios. This is for the hardcore Bob fans out there. Expect to see bigger, and better [url="http://rgs.gameapollo.com"]Red Guard Studios[/url] projects in the future.

Download

354 downloads

Uploaded:10-01-2007

Dark Kursors

dark_kursor_mod.zip | 30.78 KB

Download

1808 downloads

Uploaded:09-25-2007

Swedish Forces

swedish_forces.zip | 12.54 MB

replaced by Sweden, with all new buildings, units, and aircraft. Sweden has a long range mortar, a main battle tank, an anti-air vehicle, an APC type, and another smaller APC. In the air, there's an attack helicopter and and a nice looking fighter. The supply gatherer is a large helicopter similar the to chinook. Most of the prices are the same as USA's, so it'll be an easy side to pick up. This is the beta, so it doesn't include all the changes. The models are decent, but the textures could use improvement. Balance is good, and the variety is something you'll be looking for in a mod for a 4 year old game.

Download

1051 downloads

Uploaded:09-25-2007

Fast Paced Zero Hour

fpzh_v1.zip | 8.46 MB

damage increased by 25% More money amounts in Skirmish Mode. More General\'s Points I didn\'t think that ZH\'s gameplay was slow, but I suppose it is compared to C&C3. Now what I want to see is a mod that makes Tiberian Sun to be Fast, Fluid and Fun.

Download

209 downloads

Uploaded:09-25-2007

No-Suprise Battle

swgvscomptank.zip | 337.64 KB

because the tanks simply roll over SWG\'s base. Speedy ends up losing because he doesn\'t build enough power plants for his defenses, and he fails to finish his defenses themselves.

Download

279 downloads

Uploaded:09-25-2007

Tank Invasion

tankinvasion.zip | 330.33 KB

you\'re looking for a replay about how to win online, keep looking. It certainly is a lot of tanks if you are looking for that sort of thing though.

Download

1173 downloads

Uploaded:09-12-2007

Combat Bike Race Course

combat_bike_race_course.zip | 79.82 KB

this is only single player, it is definately something that hasn\'t been done before. What are you waiting for? Grab your bike and get into the action!

Download

968 downloads

Uploaded:05-22-2007

Bay of Rha\'aid

bay_of_rhahaid.zip | 108.52 KB

they\'re a lot of flanks on this map as well. The map has a fair amount of detail. The textures could use some work, but the building placement and the beaches are flawless. This map would be a good download for you if you like something different and somewhat strange.

Download

586 downloads

Uploaded:03-04-2007

Lakeside Basin

lakeside_basin.zip | 3.67 MB

there's rock, and even mountains. There is even oil derricks and oil refineries in a middle of a plain. I loved playing on this map, and I hope you do too.

Download

1358 downloads

Uploaded:03-04-2007

Baghdad Outskirts

baghdad_outskirts.zip | 785.44 KB

boasts a part of the city where the citizens are. Out side the city there is things like oil derricks and an airport. Also, when the player attacks the UN units or the terrorist ones, they attack back at the unit that was attacking it in the first place. The only thing holding this map back is the AI, as the computer doesn\'t work on the map; but it\'s still fun playing with your friends on.

Download

894 downloads

Uploaded:01-04-2007

GLA Intro

gla_trailer_intro.rar | 22.61 MB

touch of something new. A quick download for most broadband users, I recommend watching this unique and entertaining loading screen.

Download

503 downloads

Uploaded:12-20-2006

Operation Alpha

operation_alpha.zip | 120.35 KB

across a dividing river to get between some of the players, but you can avoid the city if you don\'t wish to bother with it. You start with 1 supply dock, buf if you want to expand, you do have to go to the city. The buildings are very close together, which might make it hard to select the one you stuck your units inside. There are some tech buildings inside of the city, but you must go searching to find them. I found 4 derricks and a Oil Refinery. Overall this map is unbalanced, not too good looking (one texture for almost all the ground), but keep in mind that this is the guy\'s first time creating a map! AI is not supported.

Download

488 downloads

Uploaded:12-11-2006

Massacre

massacre.zip | 116.05 KB

Orange [/list] Some other stuff you maybe want to hear: We started, built our bases. We chatted while the no rush time were counting down to [b]ZERO[/b]. As the time went down we prepared our self very good. Red did it too well though. As the timer went 0 we began to rush eachother, purple got pretty easy pwnd so he began to build a little base inside my base. SkyBlue hold out a little longer, but when yellow kicked his butt very hard he left the game. Red told us the massacre/doom was near, we didn\'t actually believe him before I got a look on that big army. Pink sent his airplanes and bombed only one of my buildings. THen red began again, they wanted to let me rebuild, but then I answered him with a little Anthrax Bomb, I really pissed him off by killing all his soldiers. But then he came back with more troops, and we lost to the end, took some time before he found my last building. You should just have seen the chat, hehe.

Download

811 downloads

Uploaded:12-08-2006

A Long but Interesting Game

kickass_game.rep | 481.06 KB

remembering names :P) Players: 6 (on a 8 player map) [/list] At the start, we were 3v3. We made our bases, hold out against many attacks. Until the enemy began to break through our left flank! We tried to stop them as good as we could, but with no help. Suddenly, one of our team mates left the game, and let us other 2 behind. We managed to hold out very long before they took us. My base got fully destroyed and I tried to make a new one inside my teammates base, without any luck though. We managed to hold out 2 or 3 Sneak Attacks before they took us down for real. We talked about surrendering, but we choosed to fight until end! Cybersniper were: Team: China Nuclear General Color: Green Cybersniper were better than me and the other leaver together :eek: omg, he was real pwnage, if you watch the replay you can see why! Put this in your Replay folder in My Documents: My DocumentsCommand and Conquer Generals Zero Hour Datareplays

Download

1225 downloads

Uploaded:12-02-2006

Death's Summit

deaths_summit.zip | 170.32 KB

center player. The center position has 4 access ramps to the summit he occupies, so it makes for an easier defense against all comers. There are 8 derricks on this map, all in the center, but they are Not on top of the summit. This will allow all player relatively easy access to them, but it won't be easy to defend those assets! While this map is not exactly symmetrical, it is close enough to both look good and be well balanced. The gameplay on this map would be excellent, as there are plenty of ways to attack the corner start spots, and these ways are too large to be defended easily. I think this map will gravitate towards shorter games, but it seems to be too large to be a rush-only map. There are many nice touches to this map like a train here, a fenced in area over there that the only real complaint I have is some textures are over-repeated (the cliff and "cross between sand and grass" textures)

Download

2156 downloads

Uploaded:11-06-2006

Alpine Conflict

alpine_conflict.zip | 119.76 KB

middle is optional, but if you do, you can have the four tech derricks for yourself! The map is symmetrical, so balance isn\'t an issue. Gameplay is great on this map, but the base locations could use a bit of a visual pickup. AI is supported, and it plays well.

Download

864 downloads

Uploaded:10-23-2006

Border Line

border_line.zip | 139.71 KB

There is an island in the water which is inaccessible save by air, with some tech Drop pads on it. While it might be good to get some extra units, you must transport them across back across the water. Certainly that isn't a bad thing, but if you are willing to go out of your way to capture them, I suppose you can retrieve the units. AI is supported, but the AI doesn't play well. Graphics: It's dark, so you don't notice the textures a lot. While there is variety in textures, I'd like a little bit more. 8/10 Balance: It appears to me that the top right start spot does not have enough room to build, and doesn't get bunkers to guard its bridge, like the rest of the spots do. The bridges make it harder for GLA to win, as they are very long and narrow, providing excellent choke points for attacking players. This is one map I would NOT like to play with superweapons off. Overall: I would suggest you play Top vs. Bottom despite the river orientation; that might lead to some interesting battles. The graphics could use a tiny bit of improvement, but other than that it's quite a good map. Don't let all my negative comments distract you, they are a small part of the whole.

Download

4837 downloads

Uploaded:10-23-2006

Souped Up Superweapon General Mod

soupedupsupermod14.zip | 531.6 KB

Defense gets some self-defense lasers All Infantry can climb up cliffs Paradrops drop Souped up units instead of Rangers This mod is now designed that even the most incompetent players can win Generals Challange on hard! (or most people can have more fun doing it again)

Download

1986 downloads

Uploaded:10-18-2006

Cliff Assault

cliff_assault.zip | 74.63 KB

from this author. It would probably be best as a Top vs Bottom. The only problems I found with it are that the map is unbalanced. While all sides have access to the same amount of supplies, there are a bunch of tech buildings in the center which the bottom right spot doesn\'t have direct access to, they must cross a bridge to the bottom left player and then across another to the derricks. The top left player only has land between him and the tech buildings, not a pinch point. The AI is supported, but there isn\'t enough build room for it to be a decent enemy. Despite this balance shortcoming, it is this guy\'s first map, and I think he did an excellent job on it.

Download

1162 downloads

Uploaded:10-17-2006

Souped Up Superweapon General Mod

soupedupsupermod13.zip | 394.46 KB

General's Challenge you get to play against all the Generals including the Superweapon General. Be sure to follow the installation instructions. So, when you go ingame by the included shortcut, you'll be able to play as an even super-er Superweapon General!

Download

4925 downloads

Uploaded:10-07-2006

Aki Warfare Modification

akiwarmodreleasev0.2alpha.rar | 105.06 MB

Katana Loyalists, and begin your base building. Then, you build a barracks & start with your infantry. As you fight, you gain more weapons, as Rank 2 (Captain) will get you Light Vehicles, and Rank 5 (Colonel) grants you artillery weapons, but it goes up to level X (9). The main resources are crystals which are spawned by random orbs in the ground, known as Kalar Crystals. Battles last long time, and you have to plan even more when attacking, & not just send an army. For instance, most stealth units gain a disadvantage, such as low health, armor, or such. But it may gain stealthier tactics like silenced pistols, to timed bombs. Tanks can be ambushed by artillery, but of course, artillery needs to see it, it has a very short view. Pros: It was a rather funny mod. It really did change the sides completely, and it focuses on war from the start. Since you can't build anything besides infantry until you are promoted, you have massive infantry battles in the start, then you progress to better vehicles and units, which adds a nice flavor to the game. There's no way to win as a turtle which is cool. Cons: The graphics weren't all that good. Models and textures could be much more professional. JohnWE's Verdict: If you're looking for a multiplayer mod that has quite different gameplay, download this mod. If you're looking for a good-looking mod, don't.

Download

2782 downloads

Uploaded:10-02-2006

Secret Weapons Test

secretweaponstest.zip | 91.15 KB

agressors, and to do so, you are given some experimental weapons systems to attack with! Experimental in this case means Huge Explosions. So, if you must blow something up, download this mission.

Download

1752 downloads

Uploaded:09-20-2006

China Mission 7 for Zero Hour

chinamission7_4_0hr.zip | 355.61 KB

other changes that were made like giving you control of a Secret Agent. It supposedly has a few bugs, but it didn\'t seem to crash when I played it.

Download

891 downloads

Uploaded:09-13-2006

Supper Supply

super_supply.zip | 31.57 KB

Download

14073 downloads

Uploaded:09-11-2006

Only War

only_war_final_public_release_1.0.exe | 144.77 MB

version, featuring: + Fully functioning AI + New maps + New sound effects + New special effects + Several new units + Working music + Vehicle hulks + Damaged buildings From the screenshots, it looks superb!

Download

288 downloads

Uploaded:08-26-2006

Too Slow Today

too_slow_today.zip | 65.61 KB

Download

857 downloads

Uploaded:08-20-2006

Liberation

liberation.zip | 2.57 MB

arousing new fears! More recently, somehow the GLA amassed an IRBM (Intermediate Range Ballistic Missile) and are believed to be installing this strange new \"toxin\" on the warhead. You are in control of a small strike squad to go behind enemy lines and retrieve the IRBM\'s targeting coordinates and obtain a sample of the toxin. Because of its [i]possible[/i] immenant launch, Commander \'Iron Man\' Simpson will be send a very large Battalion to control the region and stop the IRBM launch. This map has a lot of potential, and the [i]fun-factor[/i] rates high! Enjoy. Refer to the ReadMe for installation instructions as well as tips and other information.

Download

6347 downloads

Uploaded:08-02-2006

Operation: Restore Justice Version 1.5

rj150.exe | 22.24 MB

with Iran in an alternate reality. More information can be found at \"http://restorejustice.cncnz.com\", the official website of RJ. Some of the features of this mod: ============================ -extremely realistic gameplay and physics -replaced terrain textures (all of them!) -loads of new units -hundreds of new realistic sounds -completely new soundtrack -tons of new skirmish and multiplayer maps -new voice acting -new menu system -meticulous coding -highly realistic new special effects

Download

2934 downloads

Uploaded:07-15-2006

Bushehr: Operation Partisans\' Challenge V.1.5

bushehr_partisans_challenge15.zip | 210.37 KB

up their sleeve. This version fixes some bugs that caused saved games to crash, and adds many refinements to the original mission.

Download

376 downloads

Uploaded:06-17-2006

FSL Cloth

fsl_cloth.zip | 537.43 KB

Download

2364 downloads

Uploaded:04-22-2006

Assassin Mod

assassin.zip | 600 KB

Download

1760 downloads

Uploaded:04-15-2006

Zero Hour Retarded

zero_hour_retarded_lite.zip | 7.34 MB

Download

472 downloads

Uploaded:03-19-2006

ModToaster

modtoaster_21.0.13_beta.zip | 1.2 MB

ModToaster’s list with just 1 click! Fast! Backed up by powerful dedicated servers enabling fast downloads. See the readme for more information.

Download

744 downloads

Uploaded:02-11-2006

Deepblue v2

deepblue_v2_by_wnxwillietoo.rar | 54.44 KB

Download

1091 downloads

Uploaded:02-11-2006

Flooded Plains Tank Warz v4

flooding_plains_tank_warz_v4.rar | 61.37 KB

unit or buildings. Gla tunnels are the only thing that give you rpgs or lets you get them.

Download

409 downloads

Uploaded:12-18-2005

Dry Spot

dryspot_v1.2.zip | 149.79 KB

small desert town with the players starting at truly defensive average-sized forts. Whatever you do, don\'t go near the ruined mansion! Infantry will instantly be turned into pea soup. I tried to make it balanced. Loads of tech buildings, but only one hospital. A note: Theres mines somewhere which will piss some people off a whole load (It pays to read the readme!

Download

211 downloads

Uploaded:12-11-2005

Dry Spot

dryspot_v1.1.zip | 148.52 KB

small desert town with the players starting at truly defensive average-sized forts. Whatever you do, don\'t go near the ruined mansion! Infantry will instantly be turned into pea soup. I tried to make it balanced. Loads of tech buildings, but only one hospital. A note: Theres mines somewhere which will piss some people off a whole load (It pays to read the readme!

Download

1224 downloads

Uploaded:11-22-2005

Iraqhistan

iraqhistan.zip | 698.05 KB

supposed to be played TOP vs BOTTOM, so just that you know this is the best way to play this map. Of course you can also do FFA or Left vs Right side.

Download

2008 downloads

Uploaded:11-10-2005

Temptation

temptation.rar | 659.15 KB

Download

767 downloads

Uploaded:11-04-2005

Desert Treasure

desert_treasure.rar | 254.53 KB

skirmish played =D Its a huge 4 player map and advance Ai.

Download

1113 downloads

Uploaded:10-20-2005

D2B Replay-Fastest Rush I've Seen!

holey_good_rush.rep | 19.98 KB

your unstopable [or at least they are]. The thing most people don't understand is that you shouldn't just drop off all the three units. You should just take out what you need, if theres a tank, take out the missle defenders. If there are some infentry, take out the ranger. Rushes can be a easy win, or it can break you for the rest of the game.

Download

773 downloads

Uploaded:10-18-2005

D2B Replay-Big Map, Big Players

big_map_big_game_players.rep | 236.65 KB

Cyan attack Red, Red fights back with fast Rocket Buggies. Rocket Buggies are Overlords worst fear. Teal attacks a flank and the front door at the same time, killing Red and Green. Oh, if your wondering D2B got this from his amazing number of friends. On big maps, helicoptors can be your best friend killing everything in sight if you know how to use them well ;).

Download

663 downloads

Uploaded:10-16-2005

D2B Replay-0 Units Lost In Humvee Rush

0_units_lost_humv_rush1.rep | 59.12 KB

must see replay if you like to rush, or just if you want to see a good rush. This is impressive because none of his units died. The best defence against the \"humvee rush\" would be to buy 5 missle defenders and do lazer lock on the humvees.

Download

435 downloads

Uploaded:10-06-2005

Shock N Awe

shocknawe.zip | 348.22 KB

BOMBIMG ALSO RELEASE TOXINS. PALADIN TANKS AND HUMVEE MISSILES HAVE EMP PULSE ABILITY. ALL UPGRADES,AND UNITS ARE CHEAPER AND PRODUCED FASTER. GENERAL ABILITIES COUNTDOWNS REDUCED TO 8 SECONDS OR LESS.SUPPLY DROP ZONES COME EVERY 10 SECONDS. VARIOUS CHANGES ALSO MADE TO DRONE UNITS. Be sure to download Zero Hour Mod Manager if you'd like to use this.

Download

548 downloads

Uploaded:10-06-2005

Power Fight

powerfight1.1_beta.zip | 1.28 MB

everything you will need to do. You can download version 1.0 [file="47599"]here[/file].

Download

591 downloads

Uploaded:09-25-2005

GLA Defenders

gla_defenders.zip | 347.73 KB

Download

706 downloads

Uploaded:09-22-2005

Power Fight

power_fight.zip | 1.83 MB

Download

837 downloads

Uploaded:09-06-2005

Laser General Replay

team_works.zip | 8.57 KB

Download

774 downloads

Uploaded:09-04-2005

Codename Rocketmonkey

codename_rocketmonkey.zip | 716.08 KB

ReadME for more information about the map. :)

Download

831 downloads

Uploaded:08-18-2005

GDI VS NOD

gdivsnod.zip | 821.26 KB

Download

1024 downloads

Uploaded:07-29-2005

Operation Predator

operation_predator.zip | 18.59 KB

Download

8403 downloads

Uploaded:07-17-2005

Imperial Assault

iav080.rar | 163.84 MB

air battles, and Jedi/Sith to the C&C Generals Zero Hour engine.

Download

383 downloads

Uploaded:07-06-2005

JohnWE vs NobleAtreides

johnwevsnobleatreides.rep | 109.62 KB

and Dragon Tank. JohnWE\'s base is almost completely wiped out, but will JohnWE find a way to prevail? Quotes: NobleAtreides \"let me tell you this, you\'re the first SWG in 1000 that has actually survived my first rush\" JohnWE: \"uh oh, kaboom!\"

Download

2936 downloads

Uploaded:06-03-2005

Covert Ops Beta

covert_b04.rar | 5.95 MB

there are just a few changes this time. and some bugs in Beta 0.31 have been fixed. 1. Artillery Barrage Artillery is NOT an accurate weapon but it can cover a large area. however It can be purchased when your general rank is high enough (Rank3, Rank5, Rank7). the pic below is about the most powerful Rank7 Artillery Barrage. 2. Helix, BlackShark, IronDragon and SupplyCenter use new cameos. 3. Hummer the original turret was replaced with a CROWS (Common Remotely Operated Weapon Station XM101). its doors will open when the passengers get out. 4. Avenger the EA's buggy model was fixed. the PointLaserDefense was removed. and the Designator has a better look that isn't like a machine gun any more. The Avenger uses its missile weapon, like the real one, while The Laser Avenger is only available for the Laser Generals. Both can fire against ground units.[/quote] Well, I personally like this mod and i think coolfile deserves a big round of applause. [b]NOTE: You need WinRar to use this mod, if you don't have it, get it [url="http://www.rarlab.com/download.htm"]here[/url]

Download

11836 downloads

Uploaded:05-09-2005

Imperial Assault

iav075.rar | 154.98 MB

Download

1432 downloads

Uploaded:05-01-2005

Covert Operations

covert_b031.rar | 4.61 MB

CA01B Ammo Upgrade it has the extra ammo upgrade up to 4 missiles per attack. CA01C Attack Locomotor it will fly higher when attacking. CA01D Armor Upgrade The original upgrade only increases the health, but now it becomes the real one that changes the armor to the new MiGArmor. 2. Shark CA02A Code Works The new Ka-50 BlackShark helicopter can strafe run sideward and backward when attacking. CA02B Art Works it also has a nice model with rocket pad weapon. CA02C Purchase Science but it have to be purchased with a Rank 2 science. 3. Iron Napalm Striker CA03A Iron Striker The texture of Iron Dranger Striker has been remade by me and improved by Hunter. (thanks to Hunter) the model has also been tweaked by me. CA03B Iron Napalm Missile Each napalm missile of Iron Dragon can spring a Firestorm without HistoricBonus. CA03C Higher Locomotor This Jet will fly higher than normal. 4. Cargo Plane CA04A Higher Locomotor All cargo planes will also fly higher than normal. 5. Helix CA05A Midify the Chassis I have modified Helix model to make it like the Ka-29. CA05B New Bomber Upgrade Helix will have both the Napalm Bomb Weapon and the Special Ability after the bomb upgrade. CA05C Double Gattlings Upgrade Helix will have 2 gattling guns at both sides after the gattling upgrade. CA05D Assault Transport Infantry General has his evil Assault Transport that has innate bunker, speaker and gattling guns. CA05E Nuke Bomber the Helix of Nuke General has no upgrade but it can drop nuke bombs as default. CA05F Basic Transport the Helix of Tank General can carry more units up to 2 tanks. but No upgrade can be applied to it. CA05G Revise Height and Pitch It fles lower than jets and pitched less than original.

Download

2842 downloads

Uploaded:04-23-2005

Imperial Assault

iav071.rar | 152.76 MB

Download

311 downloads

Uploaded:04-17-2005

Staff Weekly Games #2 Replays

staff_games2.zip | 56.25 KB

pronounced it Johnwe rather than John W.E. :D ) Tune in next week for some more action with the staff!

Download

515 downloads

Uploaded:04-13-2005

Zero Hour Patch

generalszh104chinese.exe | 17.55 MB

Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.04 – March, 2005 1. GLA WORKER - Slow supply gather rate problem fixed. 2. Online lobby sorts alphabetically instead of by rank. 3. MOUNTAIN FOX - Missing bridge bug fixed.

Download

509 downloads

Uploaded:04-13-2005

Zero Hour Patch

generalszh104brazilian.exe | 17.82 MB

Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.04 – March, 2005 1. GLA WORKER - Slow supply gather rate problem fixed. 2. Online lobby sorts alphabetically instead of by rank. 3. MOUNTAIN FOX - Missing bridge bug fixed.

Download

1776 downloads

Uploaded:03-24-2005

Project Raptor patch

project20raptor20patch.exe | 2.79 MB

install this patch [url="http://commandandconquer.filefront.com/file/Project_Raptor;32001"]HERE[/url] If you dont have verson 2.4 you should download the full installation of [url="http://commandandconquer.filefront.com/file/Project_Raptor;39183"]version 2.5[/url]

Download

8010 downloads

Uploaded:03-24-2005

Project Raptor

project20raptor.exe | 150.73 MB

need to download the patch [url="http://commandandconquer.filefront.com/file/;39182"]HERE[/url]

Download

845 downloads

Uploaded:03-20-2005

The "Ultimate" Replay

ultimate.rep | 209.83 KB

huge defence of stinger and quads. then soon after his huge army starts attaking about 50+ comanches and carpet bomb and leaftlet. this may seem able to get through my base but was not successfull due to about the many quads defending my base after this attack he relizes that he is doomed. he then quits...no 5 star gen i get ready for my sneak attack...i release sneak attack behind enemy base and then he quites...me and my teamate would not have one if we were both there. To Install: Move this file to your My Documents\Command and Conquer Generals Zero Hour Data\Replays directory and then you're set.

Download

940 downloads

Uploaded:03-07-2005

Morning Glory

morning_glory.zip | 402.88 KB

Download

825 downloads

Uploaded:03-07-2005

Special Warning

special_warning.zip | 261.61 KB

Download

299 downloads

Uploaded:02-28-2005

Zero Hour Patch

generalszh103spanish.exe | 15.56 MB

the crash that would occur when a stealth bomber attacked a garrisoned bunker or palace. FIXED THE UNFINISHED BUILDING EXPLOIT Scud Storm (All GLA Generals) Firebase (all USA Generals) Gattling Tower (all China Generals) Patriot Missile (all USA Generals) Tunnel Network (Stealth and Demolition Generals) WORKERS STOPPING- fixed the problem that would cause GLA workers to stop gathering resources when buying the Fortified Building Upgrade. GLA CAPTURING OPPONENT’S COMMAND CENTER- fixed an issue that caused the user’s general’s powers to become un-clickable after he captured an opponent’s command center. COLONEL BURTON- fixed the bug where he could destroy aircraft by knife-attack. TANK HUNTER- his explosives no longer disappear when he dies. Instead, they explode. SENTRY DRONES- no longer automatically engage on enemy units when stealthed. USA AIR FORCE GENERAL- the rangers are now specific to the faction, rather than being the default USA rangers. COMANCHES- now get the red rocket trails when they achieve heroic rank. TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates the correct power usage. TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default. BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model. ADDED NEW MAPS! ALL USA GENERALS a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade. b. PILOT- displays upgrade cameos for chemical suits and advanced training. c. COMANCHE- i. Blades no longer collide with anything. ii. Rocket pod “instant damage speed” removed. d. CHINOOK- i. No longer takes damage from flashbangs. e. HUMVEE- transported units can now directly target air units. f. TOMAHAWK- now drop salvage crate when destroyed by GLA. g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%. h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to 25%. i. SPY DRONE- now displays the upgrade cameo for drone armor. j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune to melee and laser damage. k. SENTRY DRONE- i. Benefits from drone armor upgrade granting 25% bonus. l. AVENGER- i. Laser turret no longer has sight range. ii. Composite armor upgrade has been removed. iii. Now displays cameo for hellfire drone. iv. Damage received vs. jet missiles improved from 30% to 23%. v. Fixed the bug where the map would become slightly uncovered when building an avenger. vi. Locomotor has been corrected. m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points per second. n. FLASHBANGS- increased primary damage from 25 to 35. o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600. USA (BASE FACTION) p. SPECTRE GUNSHIP- now grants less experience when killed. q. POWER PLANT – now displays upgrade cameo for control rods. r. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines. s. PALADIN- now displays the upgrade cameo for hellfire drone. USA AIR FORCE GENERAL t. COMANCHE- now displays upgrade for stealth upgrade. u. POWER PLANT- now displays upgrade cameo for control rods. v. SUPPLY CENTER- now displays upgrade cameo for supply lines. w. SUPPLY DROP ZONE- - now displays upgrade cameo for supply lines. x. CHINOOK- build time increased from 15 to 25 seconds. y. KING RAPTOR- laser guided missile only increased damage by 12% rather than 25% for the other factions. z. AURORA- i. Bomb damage increased from 900 to 1000. ii. Bomb damage radius increased from 70 to 100. aa. CARPET BOMBER- now has to be activated in the general’s experience menu (Level 1 – experience point). Is deployed from the Strategy Center. USA LASER GENERAL bb. LASER DEFENSE TURRET– correct number of Rangers appear when destroyed. USA SUPERWEAPON GENERAL cc. AURORA ALPHA- i. New unique model. ii. Secondary attack damage decreased from 1000 to 900. iii. Secondary attack range decreased from 100 to 70. dd. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%. ee. PATRIOT BATTERY- now spawns rangers when destroyed. ff. DAISY CUTTER FUEL BOMB- i. Damage reduced from 1000 to 900. ii. Damage radius reduced from 100 to 70. gg. Avenger- i. Now available without the Strategy Center. ii. Decreased price from 2400 to 2000. ALL CHINA GENERALS hh. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal messaging. ii. INTERNET CENTER- now displays the upgrade cameo for satellite hack 1 and 2. jj. GATTLING TANK- experience required to level up is more spread out (gets to level 2 sooner and to level 3 later). kk. INFERNO CANNON- i. It only takes three shots to trigger a napalm firestorm (down from six). ll. NAPALM MISSILES- i. Now inflicts burning death instead of explosion death. ii. Range reduced from 320 to 300. CHINA (BASE FACTION) mm. HELIX- now displays upgrade cameo for black napalm. nn. INFERNO CANNON- Speed increased from 20 to 30. CHINA INFANTRY GENERAL oo. MINI GUNNER- i. Now displays upgrade cameo for capture building. ii. Reduced price from 400 to 350. iii. Range reduced from 125 to 115. pp. ASSAULT TROOP CRAWLER- i. Decreased heal rate to 2% (non-upgraded) and 4% (upgraded). ii. Now displays the upgrade cameo for subliminal messaging. qq. ATTACK OUTPOST- i. Now displays the upgrade cameo for subliminal messaging ii. Decreased slots from 10 to 8. iii. Decreased included Tank Hunters from 4 to 3. iv. Decreased health from 350 to 300 v. Decreased heal rate to 1% (non-upgraded) and 2% (upgraded). rr. ASSAULT HELIX- i. Decreased health from 300 to 265. ii. Can now build special bunker and drop napalm bombs. CHINA NUKE GENERAL ss. RADIATION FIELDS i. Changed ambient sound to toxic ambient sound. ii. Reduced health from 120 to 100 allowing medics to clean them up faster. iii. Increased lifetime from 2.5 seconds to 10 seconds. iv. Now uses toxic FX on death. v. Reduced geometry radius from 10 to 6. vi. Damage radius is now smaller. tt. HELIX- now displays upgrade cameo for nuke bomb. uu. MIG- removed upgrade cameo for black napalm, since it is not available. vv. BATTLEMASTER- now displays upgrade cameo for isotope stability. ww. CARPET BOMB- delay increased from 2:30 to 3:00. xx. TROOPCRAWLER- Now contains the Tank General’s Red Guard rather than base China’s. CHINA TANK GENERAL yy. TROOPCRAWLER- i. Increased price from 1200 to 1400. ii. Now contains the Tank General’s Red Guard rather than base China’s. zz. GATTLING TANK- evened out the experience points needed to level up (0 – 80 – 200 – 300). ALL GLA GENERALS aaa. QUAD CANNONS- i. Now 50% more resistant to fire damage. ii. Damage with the AP upgrade is now sequentially higher after each weapon crate upgrade. Previously, damage was slightly reduced after the second upgrade. bbb. ALL BUILDINGS- now display upgrade cameo for fortified structure (when appropriate). ccc. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA. ddd. RADAR VAN- stealth detection range increased from 200 to 250. eee. BATTLE BUS- i. Transported units can directly target air units. ii. Decreased speed from 75 to 70. fff. SCUD MISSILES- Can now do damage to structures ggg. MARAUDER- weapon range increased from 150 to 170. hhh. TECHNICAL- i. Cannon (salvage upgrade) damage now has different properties. ii. Machine gun damage reduced from 15 to 10. iii. Damage increases when purchasing AP Bullets after the second salvage upgrade. iii. HIJACKER- can no longer capture the battle bus, when occupied. GLA (BASE FACTION) jjj. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax Beta. kkk. REBEL- now displays upgrade cameo for Booby Traps. lll. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta. mmm. TECHNICAL- increased build time from 3 to 5. nnn. SABOTEUR- now available in barracks after the war factory is built. ooo. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. ppp. MARAUDER TANK- i. Armor increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA DEMO GENERAL qqq. Most units that can commit suicide only explode when committing suicide and not when they are destroyed. rrr. TECHNICAL- i. Increased build time from 3 to 5 seconds. ii. With the demolition upgrade, the technical can only explode by manual command. sss. TERRORIST- the explosion power increased. ttt. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. uuu. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. vvv. JARMEN KELL- can no longer detect stealthed units. GLA TOXIN GENERAL http://www. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500. xxx. RPGs- the effect of gamma upgrade has been reduced. yyy. TECHNICAL- increased build time from 3 to 5. zzz. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA STEALTH GENERAL aaaa. TECHNICAL- increased build time from 3 to 5. bbbb. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. cccc. SABOTEUR- now available in barracks after the war factory is built. This will only work with the spanish version of ZH

Download

1039 downloads

Uploaded:02-28-2005

Zero Hour Patch

generalszh103german.exe | 12.3 MB

fixed the crash that would occur when a stealth bomber attacked a garrisoned bunker or palace. FIXED THE UNFINISHED BUILDING EXPLOIT Scud Storm (All GLA Generals) Firebase (all USA Generals) Gattling Tower (all China Generals) Patriot Missile (all USA Generals) Tunnel Network (Stealth and Demolition Generals) WORKERS STOPPING- fixed the problem that would cause GLA workers to stop gathering resources when buying the Fortified Building Upgrade. GLA CAPTURING OPPONENT’S COMMAND CENTER- fixed an issue that caused the user’s general’s powers to become un-clickable after he captured an opponent’s command center. COLONEL BURTON- fixed the bug where he could destroy aircraft by knife-attack. TANK HUNTER- his explosives no longer disappear when he dies. Instead, they explode. SENTRY DRONES- no longer automatically engage on enemy units when stealthed. USA AIR FORCE GENERAL- the rangers are now specific to the faction, rather than being the default USA rangers. COMANCHES- now get the red rocket trails when they achieve heroic rank. TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates the correct power usage. TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default. BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model. ADDED NEW MAPS! ALL USA GENERALS a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade. b. PILOT- displays upgrade cameos for chemical suits and advanced training. c. COMANCHE- i. Blades no longer collide with anything. ii. Rocket pod “instant damage speed” removed. d. CHINOOK- i. No longer takes damage from flashbangs. e. HUMVEE- transported units can now directly target air units. f. TOMAHAWK- now drop salvage crate when destroyed by GLA. g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%. h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to 25%. i. SPY DRONE- now displays the upgrade cameo for drone armor. j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune to melee and laser damage. k. SENTRY DRONE- i. Benefits from drone armor upgrade granting 25% bonus. l. AVENGER- i. Laser turret no longer has sight range. ii. Composite armor upgrade has been removed. iii. Now displays cameo for hellfire drone. iv. Damage received vs. jet missiles improved from 30% to 23%. v. Fixed the bug where the map would become slightly uncovered when building an avenger. vi. Locomotor has been corrected. m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points per second. n. FLASHBANGS- increased primary damage from 25 to 35. o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600. USA (BASE FACTION) p. SPECTRE GUNSHIP- now grants less experience when killed. q. POWER PLANT – now displays upgrade cameo for control rods. r. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines. s. PALADIN- now displays the upgrade cameo for hellfire drone. USA AIR FORCE GENERAL t. COMANCHE- now displays upgrade for stealth upgrade. u. POWER PLANT- now displays upgrade cameo for control rods. v. SUPPLY CENTER- now displays upgrade cameo for supply lines. w. SUPPLY DROP ZONE- - now displays upgrade cameo for supply lines. x. CHINOOK- build time increased from 15 to 25 seconds. y. KING RAPTOR- laser guided missile only increased damage by 12% rather than 25% for the other factions. z. AURORA- i. Bomb damage increased from 900 to 1000. ii. Bomb damage radius increased from 70 to 100. aa. CARPET BOMBER- now has to be activated in the general’s experience menu (Level 1 – experience point). Is deployed from the Strategy Center. USA LASER GENERAL bb. LASER DEFENSE TURRET– correct number of Rangers appear when destroyed. USA SUPERWEAPON GENERAL cc. AURORA ALPHA- i. New unique model. ii. Secondary attack damage decreased from 1000 to 900. iii. Secondary attack range decreased from 100 to 70. dd. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%. ee. PATRIOT BATTERY- now spawns rangers when destroyed. ff. DAISY CUTTER FUEL BOMB- i. Damage reduced from 1000 to 900. ii. Damage radius reduced from 100 to 70. gg. Avenger- i. Now available without the Strategy Center. ii. Decreased price from 2400 to 2000. ALL CHINA GENERALS hh. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal messaging. ii. INTERNET CENTER- now displays the upgrade cameo for satellite hack 1 and 2. jj. GATTLING TANK- experience required to level up is more spread out (gets to level 2 sooner and to level 3 later). kk. INFERNO CANNON- i. It only takes three shots to trigger a napalm firestorm (down from six). ll. NAPALM MISSILES- i. Now inflicts burning death instead of explosion death. ii. Range reduced from 320 to 300. CHINA (BASE FACTION) mm. HELIX- now displays upgrade cameo for black napalm. nn. INFERNO CANNON- Speed increased from 20 to 30. CHINA INFANTRY GENERAL oo. MINI GUNNER- i. Now displays upgrade cameo for capture building. ii. Reduced price from 400 to 350. iii. Range reduced from 125 to 115. pp. ASSAULT TROOP CRAWLER- i. Decreased heal rate to 2% (non-upgraded) and 4% (upgraded). ii. Now displays the upgrade cameo for subliminal messaging. qq. ATTACK OUTPOST- i. Now displays the upgrade cameo for subliminal messaging ii. Decreased slots from 10 to 8. iii. Decreased included Tank Hunters from 4 to 3. iv. Decreased health from 350 to 300 v. Decreased heal rate to 1% (non-upgraded) and 2% (upgraded). rr. ASSAULT HELIX- i. Decreased health from 300 to 265. ii. Can now build special bunker and drop napalm bombs. CHINA NUKE GENERAL ss. RADIATION FIELDS i. Changed ambient sound to toxic ambient sound. ii. Reduced health from 120 to 100 allowing medics to clean them up faster. iii. Increased lifetime from 2.5 seconds to 10 seconds. iv. Now uses toxic FX on death. v. Reduced geometry radius from 10 to 6. vi. Damage radius is now smaller. tt. HELIX- now displays upgrade cameo for nuke bomb. uu. MIG- removed upgrade cameo for black napalm, since it is not available. vv. BATTLEMASTER- now displays upgrade cameo for isotope stability. ww. CARPET BOMB- delay increased from 2:30 to 3:00. xx. TROOPCRAWLER- Now contains the Tank General’s Red Guard rather than base China’s. CHINA TANK GENERAL yy. TROOPCRAWLER- i. Increased price from 1200 to 1400. ii. Now contains the Tank General’s Red Guard rather than base China’s. zz. GATTLING TANK- evened out the experience points needed to level up (0 – 80 – 200 – 300). ALL GLA GENERALS aaa. QUAD CANNONS- i. Now 50% more resistant to fire damage. ii. Damage with the AP upgrade is now sequentially higher after each weapon crate upgrade. Previously, damage was slightly reduced after the second upgrade. bbb. ALL BUILDINGS- now display upgrade cameo for fortified structure (when appropriate). ccc. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA. ddd. RADAR VAN- stealth detection range increased from 200 to 250. eee. BATTLE BUS- i. Transported units can directly target air units. ii. Decreased speed from 75 to 70. fff. SCUD MISSILES- Can now do damage to structures ggg. MARAUDER- weapon range increased from 150 to 170. hhh. TECHNICAL- i. Cannon (salvage upgrade) damage now has different properties. ii. Machine gun damage reduced from 15 to 10. iii. Damage increases when purchasing AP Bullets after the second salvage upgrade. iii. HIJACKER- can no longer capture the battle bus, when occupied. GLA (BASE FACTION) jjj. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax Beta. kkk. REBEL- now displays upgrade cameo for Booby Traps. lll. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta. mmm. TECHNICAL- increased build time from 3 to 5. nnn. SABOTEUR- now available in barracks after the war factory is built. ooo. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. ppp. MARAUDER TANK- i. Armor increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA DEMO GENERAL qqq. Most units that can commit suicide only explode when committing suicide and not when they are destroyed. rrr. TECHNICAL- i. Increased build time from 3 to 5 seconds. ii. With the demolition upgrade, the technical can only explode by manual command. sss. TERRORIST- the explosion power increased. ttt. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. uuu. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. vvv. JARMEN KELL- can no longer detect stealthed units. GLA TOXIN GENERAL http://www. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500. xxx. RPGs- the effect of gamma upgrade has been reduced. yyy. TECHNICAL- increased build time from 3 to 5. zzz. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA STEALTH GENERAL aaaa. TECHNICAL- increased build time from 3 to 5. bbbb. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. cccc. SABOTEUR- now available in barracks after the war factory is built. This will only work with the German verion of C&C generals ZH

Download

59 downloads

Uploaded:02-28-2005

Zero Hour Patch

generalszh103korean.exe | 15.34 MB

fixed the crash that would occur when a stealth bomber attacked a garrisoned bunker or palace. FIXED THE UNFINISHED BUILDING EXPLOIT Scud Storm (All GLA Generals) Firebase (all USA Generals) Gattling Tower (all China Generals) Patriot Missile (all USA Generals) Tunnel Network (Stealth and Demolition Generals) WORKERS STOPPING- fixed the problem that would cause GLA workers to stop gathering resources when buying the Fortified Building Upgrade. GLA CAPTURING OPPONENT’S COMMAND CENTER- fixed an issue that caused the user’s general’s powers to become un-clickable after he captured an opponent’s command center. COLONEL BURTON- fixed the bug where he could destroy aircraft by knife-attack. TANK HUNTER- his explosives no longer disappear when he dies. Instead, they explode. SENTRY DRONES- no longer automatically engage on enemy units when stealthed. USA AIR FORCE GENERAL- the rangers are now specific to the faction, rather than being the default USA rangers. COMANCHES- now get the red rocket trails when they achieve heroic rank. TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates the correct power usage. TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default. BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model. ADDED NEW MAPS! ALL USA GENERALS a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade. b. PILOT- displays upgrade cameos for chemical suits and advanced training. c. COMANCHE- i. Blades no longer collide with anything. ii. Rocket pod “instant damage speed” removed. d. CHINOOK- i. No longer takes damage from flashbangs. e. HUMVEE- transported units can now directly target air units. f. TOMAHAWK- now drop salvage crate when destroyed by GLA. g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%. h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to 25%. i. SPY DRONE- now displays the upgrade cameo for drone armor. j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune to melee and laser damage. k. SENTRY DRONE- i. Benefits from drone armor upgrade granting 25% bonus. l. AVENGER- i. Laser turret no longer has sight range. ii. Composite armor upgrade has been removed. iii. Now displays cameo for hellfire drone. iv. Damage received vs. jet missiles improved from 30% to 23%. v. Fixed the bug where the map would become slightly uncovered when building an avenger. vi. Locomotor has been corrected. m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points per second. n. FLASHBANGS- increased primary damage from 25 to 35. o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600. USA (BASE FACTION) p. SPECTRE GUNSHIP- now grants less experience when killed. q. POWER PLANT – now displays upgrade cameo for control rods. r. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines. s. PALADIN- now displays the upgrade cameo for hellfire drone. USA AIR FORCE GENERAL t. COMANCHE- now displays upgrade for stealth upgrade. u. POWER PLANT- now displays upgrade cameo for control rods. v. SUPPLY CENTER- now displays upgrade cameo for supply lines. w. SUPPLY DROP ZONE- - now displays upgrade cameo for supply lines. x. CHINOOK- build time increased from 15 to 25 seconds. y. KING RAPTOR- laser guided missile only increased damage by 12% rather than 25% for the other factions. z. AURORA- i. Bomb damage increased from 900 to 1000. ii. Bomb damage radius increased from 70 to 100. aa. CARPET BOMBER- now has to be activated in the general’s experience menu (Level 1 – experience point). Is deployed from the Strategy Center. USA LASER GENERAL bb. LASER DEFENSE TURRET– correct number of Rangers appear when destroyed. USA SUPERWEAPON GENERAL cc. AURORA ALPHA- i. New unique model. ii. Secondary attack damage decreased from 1000 to 900. iii. Secondary attack range decreased from 100 to 70. dd. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%. ee. PATRIOT BATTERY- now spawns rangers when destroyed. ff. DAISY CUTTER FUEL BOMB- i. Damage reduced from 1000 to 900. ii. Damage radius reduced from 100 to 70. gg. Avenger- i. Now available without the Strategy Center. ii. Decreased price from 2400 to 2000. ALL CHINA GENERALS hh. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal messaging. ii. INTERNET CENTER- now displays the upgrade cameo for satellite hack 1 and 2. jj. GATTLING TANK- experience required to level up is more spread out (gets to level 2 sooner and to level 3 later). kk. INFERNO CANNON- i. It only takes three shots to trigger a napalm firestorm (down from six). ll. NAPALM MISSILES- i. Now inflicts burning death instead of explosion death. ii. Range reduced from 320 to 300. CHINA (BASE FACTION) mm. HELIX- now displays upgrade cameo for black napalm. nn. INFERNO CANNON- Speed increased from 20 to 30. CHINA INFANTRY GENERAL oo. MINI GUNNER- i. Now displays upgrade cameo for capture building. ii. Reduced price from 400 to 350. iii. Range reduced from 125 to 115. pp. ASSAULT TROOP CRAWLER- i. Decreased heal rate to 2% (non-upgraded) and 4% (upgraded). ii. Now displays the upgrade cameo for subliminal messaging. qq. ATTACK OUTPOST- i. Now displays the upgrade cameo for subliminal messaging ii. Decreased slots from 10 to 8. iii. Decreased included Tank Hunters from 4 to 3. iv. Decreased health from 350 to 300 v. Decreased heal rate to 1% (non-upgraded) and 2% (upgraded). rr. ASSAULT HELIX- i. Decreased health from 300 to 265. ii. Can now build special bunker and drop napalm bombs. CHINA NUKE GENERAL ss. RADIATION FIELDS i. Changed ambient sound to toxic ambient sound. ii. Reduced health from 120 to 100 allowing medics to clean them up faster. iii. Increased lifetime from 2.5 seconds to 10 seconds. iv. Now uses toxic FX on death. v. Reduced geometry radius from 10 to 6. vi. Damage radius is now smaller. tt. HELIX- now displays upgrade cameo for nuke bomb. uu. MIG- removed upgrade cameo for black napalm, since it is not available. vv. BATTLEMASTER- now displays upgrade cameo for isotope stability. ww. CARPET BOMB- delay increased from 2:30 to 3:00. xx. TROOPCRAWLER- Now contains the Tank General’s Red Guard rather than base China’s. CHINA TANK GENERAL yy. TROOPCRAWLER- i. Increased price from 1200 to 1400. ii. Now contains the Tank General’s Red Guard rather than base China’s. zz. GATTLING TANK- evened out the experience points needed to level up (0 – 80 – 200 – 300). ALL GLA GENERALS aaa. QUAD CANNONS- i. Now 50% more resistant to fire damage. ii. Damage with the AP upgrade is now sequentially higher after each weapon crate upgrade. Previously, damage was slightly reduced after the second upgrade. bbb. ALL BUILDINGS- now display upgrade cameo for fortified structure (when appropriate). ccc. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA. ddd. RADAR VAN- stealth detection range increased from 200 to 250. eee. BATTLE BUS- i. Transported units can directly target air units. ii. Decreased speed from 75 to 70. fff. SCUD MISSILES- Can now do damage to structures ggg. MARAUDER- weapon range increased from 150 to 170. hhh. TECHNICAL- i. Cannon (salvage upgrade) damage now has different properties. ii. Machine gun damage reduced from 15 to 10. iii. Damage increases when purchasing AP Bullets after the second salvage upgrade. iii. HIJACKER- can no longer capture the battle bus, when occupied. GLA (BASE FACTION) jjj. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax Beta. kkk. REBEL- now displays upgrade cameo for Booby Traps. lll. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta. mmm. TECHNICAL- increased build time from 3 to 5. nnn. SABOTEUR- now available in barracks after the war factory is built. ooo. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. ppp. MARAUDER TANK- i. Armor increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA DEMO GENERAL qqq. Most units that can commit suicide only explode when committing suicide and not when they are destroyed. rrr. TECHNICAL- i. Increased build time from 3 to 5 seconds. ii. With the demolition upgrade, the technical can only explode by manual command. sss. TERRORIST- the explosion power increased. ttt. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. uuu. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. vvv. JARMEN KELL- can no longer detect stealthed units. GLA TOXIN GENERAL http://www. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500. xxx. RPGs- the effect of gamma upgrade has been reduced. yyy. TECHNICAL- increased build time from 3 to 5. zzz. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA STEALTH GENERAL aaaa. TECHNICAL- increased build time from 3 to 5. bbbb. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. cccc. SABOTEUR- now available in barracks after the war factory is built. This will only work in the Korean verion of C&C generals ZH.

Download

121 downloads

Uploaded:02-28-2005

Zero Hour Patch

generalszh103brazilian.exe | 15.59 MB

fixed the crash that would occur when a stealth bomber attacked a garrisoned bunker or palace. FIXED THE UNFINISHED BUILDING EXPLOIT Scud Storm (All GLA Generals) Firebase (all USA Generals) Gattling Tower (all China Generals) Patriot Missile (all USA Generals) Tunnel Network (Stealth and Demolition Generals) WORKERS STOPPING- fixed the problem that would cause GLA workers to stop gathering resources when buying the Fortified Building Upgrade. GLA CAPTURING OPPONENT’S COMMAND CENTER- fixed an issue that caused the user’s general’s powers to become un-clickable after he captured an opponent’s command center. COLONEL BURTON- fixed the bug where he could destroy aircraft by knife-attack. TANK HUNTER- his explosives no longer disappear when he dies. Instead, they explode. SENTRY DRONES- no longer automatically engage on enemy units when stealthed. USA AIR FORCE GENERAL- the rangers are now specific to the faction, rather than being the default USA rangers. COMANCHES- now get the red rocket trails when they achieve heroic rank. TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates the correct power usage. TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default. BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model. ADDED NEW MAPS! ALL USA GENERALS a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade. b. PILOT- displays upgrade cameos for chemical suits and advanced training. c. COMANCHE- i. Blades no longer collide with anything. ii. Rocket pod “instant damage speed” removed. d. CHINOOK- i. No longer takes damage from flashbangs. e. HUMVEE- transported units can now directly target air units. f. TOMAHAWK- now drop salvage crate when destroyed by GLA. g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%. h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to 25%. i. SPY DRONE- now displays the upgrade cameo for drone armor. j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune to melee and laser damage. k. SENTRY DRONE- i. Benefits from drone armor upgrade granting 25% bonus. l. AVENGER- i. Laser turret no longer has sight range. ii. Composite armor upgrade has been removed. iii. Now displays cameo for hellfire drone. iv. Damage received vs. jet missiles improved from 30% to 23%. v. Fixed the bug where the map would become slightly uncovered when building an avenger. vi. Locomotor has been corrected. m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points per second. n. FLASHBANGS- increased primary damage from 25 to 35. o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600. USA (BASE FACTION) p. SPECTRE GUNSHIP- now grants less experience when killed. q. POWER PLANT – now displays upgrade cameo for control rods. r. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines. s. PALADIN- now displays the upgrade cameo for hellfire drone. USA AIR FORCE GENERAL t. COMANCHE- now displays upgrade for stealth upgrade. u. POWER PLANT- now displays upgrade cameo for control rods. v. SUPPLY CENTER- now displays upgrade cameo for supply lines. w. SUPPLY DROP ZONE- - now displays upgrade cameo for supply lines. x. CHINOOK- build time increased from 15 to 25 seconds. y. KING RAPTOR- laser guided missile only increased damage by 12% rather than 25% for the other factions. z. AURORA- i. Bomb damage increased from 900 to 1000. ii. Bomb damage radius increased from 70 to 100. aa. CARPET BOMBER- now has to be activated in the general’s experience menu (Level 1 – experience point). Is deployed from the Strategy Center. USA LASER GENERAL bb. LASER DEFENSE TURRET– correct number of Rangers appear when destroyed. USA SUPERWEAPON GENERAL cc. AURORA ALPHA- i. New unique model. ii. Secondary attack damage decreased from 1000 to 900. iii. Secondary attack range decreased from 100 to 70. dd. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%. ee. PATRIOT BATTERY- now spawns rangers when destroyed. ff. DAISY CUTTER FUEL BOMB- i. Damage reduced from 1000 to 900. ii. Damage radius reduced from 100 to 70. gg. Avenger- i. Now available without the Strategy Center. ii. Decreased price from 2400 to 2000. ALL CHINA GENERALS hh. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal messaging. ii. INTERNET CENTER- now displays the upgrade cameo for satellite hack 1 and 2. jj. GATTLING TANK- experience required to level up is more spread out (gets to level 2 sooner and to level 3 later). kk. INFERNO CANNON- i. It only takes three shots to trigger a napalm firestorm (down from six). ll. NAPALM MISSILES- i. Now inflicts burning death instead of explosion death. ii. Range reduced from 320 to 300. CHINA (BASE FACTION) mm. HELIX- now displays upgrade cameo for black napalm. nn. INFERNO CANNON- Speed increased from 20 to 30. CHINA INFANTRY GENERAL oo. MINI GUNNER- i. Now displays upgrade cameo for capture building. ii. Reduced price from 400 to 350. iii. Range reduced from 125 to 115. pp. ASSAULT TROOP CRAWLER- i. Decreased heal rate to 2% (non-upgraded) and 4% (upgraded). ii. Now displays the upgrade cameo for subliminal messaging. qq. ATTACK OUTPOST- i. Now displays the upgrade cameo for subliminal messaging ii. Decreased slots from 10 to 8. iii. Decreased included Tank Hunters from 4 to 3. iv. Decreased health from 350 to 300 v. Decreased heal rate to 1% (non-upgraded) and 2% (upgraded). rr. ASSAULT HELIX- i. Decreased health from 300 to 265. ii. Can now build special bunker and drop napalm bombs. CHINA NUKE GENERAL ss. RADIATION FIELDS i. Changed ambient sound to toxic ambient sound. ii. Reduced health from 120 to 100 allowing medics to clean them up faster. iii. Increased lifetime from 2.5 seconds to 10 seconds. iv. Now uses toxic FX on death. v. Reduced geometry radius from 10 to 6. vi. Damage radius is now smaller. tt. HELIX- now displays upgrade cameo for nuke bomb. uu. MIG- removed upgrade cameo for black napalm, since it is not available. vv. BATTLEMASTER- now displays upgrade cameo for isotope stability. ww. CARPET BOMB- delay increased from 2:30 to 3:00. xx. TROOPCRAWLER- Now contains the Tank General’s Red Guard rather than base China’s. CHINA TANK GENERAL yy. TROOPCRAWLER- i. Increased price from 1200 to 1400. ii. Now contains the Tank General’s Red Guard rather than base China’s. zz. GATTLING TANK- evened out the experience points needed to level up (0 – 80 – 200 – 300). ALL GLA GENERALS aaa. QUAD CANNONS- i. Now 50% more resistant to fire damage. ii. Damage with the AP upgrade is now sequentially higher after each weapon crate upgrade. Previously, damage was slightly reduced after the second upgrade. bbb. ALL BUILDINGS- now display upgrade cameo for fortified structure (when appropriate). ccc. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA. ddd. RADAR VAN- stealth detection range increased from 200 to 250. eee. BATTLE BUS- i. Transported units can directly target air units. ii. Decreased speed from 75 to 70. fff. SCUD MISSILES- Can now do damage to structures ggg. MARAUDER- weapon range increased from 150 to 170. hhh. TECHNICAL- i. Cannon (salvage upgrade) damage now has different properties. ii. Machine gun damage reduced from 15 to 10. iii. Damage increases when purchasing AP Bullets after the second salvage upgrade. iii. HIJACKER- can no longer capture the battle bus, when occupied. GLA (BASE FACTION) jjj. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax Beta. kkk. REBEL- now displays upgrade cameo for Booby Traps. lll. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta. mmm. TECHNICAL- increased build time from 3 to 5. nnn. SABOTEUR- now available in barracks after the war factory is built. ooo. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. ppp. MARAUDER TANK- i. Armor increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA DEMO GENERAL qqq. Most units that can commit suicide only explode when committing suicide and not when they are destroyed. rrr. TECHNICAL- i. Increased build time from 3 to 5 seconds. ii. With the demolition upgrade, the technical can only explode by manual command. sss. TERRORIST- the explosion power increased. ttt. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. uuu. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. vvv. JARMEN KELL- can no longer detect stealthed units. GLA TOXIN GENERAL http://www. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500. xxx. RPGs- the effect of gamma upgrade has been reduced. yyy. TECHNICAL- increased build time from 3 to 5. zzz. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA STEALTH GENERAL aaaa. TECHNICAL- increased build time from 3 to 5. bbbb. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. cccc. SABOTEUR- now available in barracks after the war factory is built. This patch will only work with the Brazilian version of ZH.

Download

66 downloads

Uploaded:02-28-2005

Zero Hour Patch

generalszh103chinese.exe | 15.75 MB

fixed the crash that would occur when a stealth bomber attacked a garrisoned bunker or palace. FIXED THE UNFINISHED BUILDING EXPLOIT Scud Storm (All GLA Generals) Firebase (all USA Generals) Gattling Tower (all China Generals) Patriot Missile (all USA Generals) Tunnel Network (Stealth and Demolition Generals) WORKERS STOPPING- fixed the problem that would cause GLA workers to stop gathering resources when buying the Fortified Building Upgrade. GLA CAPTURING OPPONENT’S COMMAND CENTER- fixed an issue that caused the user’s general’s powers to become un-clickable after he captured an opponent’s command center. COLONEL BURTON- fixed the bug where he could destroy aircraft by knife-attack. TANK HUNTER- his explosives no longer disappear when he dies. Instead, they explode. SENTRY DRONES- no longer automatically engage on enemy units when stealthed. USA AIR FORCE GENERAL- the rangers are now specific to the faction, rather than being the default USA rangers. COMANCHES- now get the red rocket trails when they achieve heroic rank. TEXT CHANGES- the tooltip for the Laser Defense Turret now indicates the correct power usage. TOXIN GENERAL- Anthrax bomb now has Gamma toxin by default. BOMB TRUCK DISGUISED AS AVENGER- now uses the correct Avenger Model. ADDED NEW MAPS! ALL USA GENERALS a. RAPTOR & STEALTH FIGHTER- fixed the laser missile upgrade. b. PILOT- displays upgrade cameos for chemical suits and advanced training. c. COMANCHE- i. Blades no longer collide with anything. ii. Rocket pod “instant damage speed” removed. d. CHINOOK- i. No longer takes damage from flashbangs. e. HUMVEE- transported units can now directly target air units. f. TOMAHAWK- now drop salvage crate when destroyed by GLA. g. SCOUT DRONE- Reduced effects of armor upgrade from 50% to 25%. h. HELLFIRE DRONE- Reduced effects of armor upgrade from 50% to 25%. i. SPY DRONE- now displays the upgrade cameo for drone armor. j. FIREBASE- Armor adjusted to be vulnerable to snipers and immune to melee and laser damage. k. SENTRY DRONE- i. Benefits from drone armor upgrade granting 25% bonus. l. AVENGER- i. Laser turret no longer has sight range. ii. Composite armor upgrade has been removed. iii. Now displays cameo for hellfire drone. iv. Damage received vs. jet missiles improved from 30% to 23%. v. Fixed the bug where the map would become slightly uncovered when building an avenger. vi. Locomotor has been corrected. m. BATTLE DRONE- Increased vehicle repair rate from 5 to 10 points per second. n. FLASHBANGS- increased primary damage from 25 to 35. o. SPECTRE GUNSHIP- level 1 hit points decreased from 1000 to 600. USA (BASE FACTION) p. SPECTRE GUNSHIP- now grants less experience when killed. q. POWER PLANT – now displays upgrade cameo for control rods. r. SUPPLY DROP ZONE- now displays upgrade cameo for supply lines. s. PALADIN- now displays the upgrade cameo for hellfire drone. USA AIR FORCE GENERAL t. COMANCHE- now displays upgrade for stealth upgrade. u. POWER PLANT- now displays upgrade cameo for control rods. v. SUPPLY CENTER- now displays upgrade cameo for supply lines. w. SUPPLY DROP ZONE- - now displays upgrade cameo for supply lines. x. CHINOOK- build time increased from 15 to 25 seconds. y. KING RAPTOR- laser guided missile only increased damage by 12% rather than 25% for the other factions. z. AURORA- i. Bomb damage increased from 900 to 1000. ii. Bomb damage radius increased from 70 to 100. aa. CARPET BOMBER- now has to be activated in the general’s experience menu (Level 1 – experience point). Is deployed from the Strategy Center. USA LASER GENERAL bb. LASER DEFENSE TURRET– correct number of Rangers appear when destroyed. USA SUPERWEAPON GENERAL cc. AURORA ALPHA- i. New unique model. ii. Secondary attack damage decreased from 1000 to 900. iii. Secondary attack range decreased from 100 to 70. dd. BATTLE DRONE- reduced drone armor upgrade from 50% to 25%. ee. PATRIOT BATTERY- now spawns rangers when destroyed. ff. DAISY CUTTER FUEL BOMB- i. Damage reduced from 1000 to 900. ii. Damage radius reduced from 100 to 70. gg. Avenger- i. Now available without the Strategy Center. ii. Decreased price from 2400 to 2000. ALL CHINA GENERALS hh. PROPAGANDA TOWER- now displays the upgrade cameo for subliminal messaging. ii. INTERNET CENTER- now displays the upgrade cameo for satellite hack 1 and 2. jj. GATTLING TANK- experience required to level up is more spread out (gets to level 2 sooner and to level 3 later). kk. INFERNO CANNON- i. It only takes three shots to trigger a napalm firestorm (down from six). ll. NAPALM MISSILES- i. Now inflicts burning death instead of explosion death. ii. Range reduced from 320 to 300. CHINA (BASE FACTION) mm. HELIX- now displays upgrade cameo for black napalm. nn. INFERNO CANNON- Speed increased from 20 to 30. CHINA INFANTRY GENERAL oo. MINI GUNNER- i. Now displays upgrade cameo for capture building. ii. Reduced price from 400 to 350. iii. Range reduced from 125 to 115. pp. ASSAULT TROOP CRAWLER- i. Decreased heal rate to 2% (non-upgraded) and 4% (upgraded). ii. Now displays the upgrade cameo for subliminal messaging. qq. ATTACK OUTPOST- i. Now displays the upgrade cameo for subliminal messaging ii. Decreased slots from 10 to 8. iii. Decreased included Tank Hunters from 4 to 3. iv. Decreased health from 350 to 300 v. Decreased heal rate to 1% (non-upgraded) and 2% (upgraded). rr. ASSAULT HELIX- i. Decreased health from 300 to 265. ii. Can now build special bunker and drop napalm bombs. CHINA NUKE GENERAL ss. RADIATION FIELDS i. Changed ambient sound to toxic ambient sound. ii. Reduced health from 120 to 100 allowing medics to clean them up faster. iii. Increased lifetime from 2.5 seconds to 10 seconds. iv. Now uses toxic FX on death. v. Reduced geometry radius from 10 to 6. vi. Damage radius is now smaller. tt. HELIX- now displays upgrade cameo for nuke bomb. uu. MIG- removed upgrade cameo for black napalm, since it is not available. vv. BATTLEMASTER- now displays upgrade cameo for isotope stability. ww. CARPET BOMB- delay increased from 2:30 to 3:00. xx. TROOPCRAWLER- Now contains the Tank General’s Red Guard rather than base China’s. CHINA TANK GENERAL yy. TROOPCRAWLER- i. Increased price from 1200 to 1400. ii. Now contains the Tank General’s Red Guard rather than base China’s. zz. GATTLING TANK- evened out the experience points needed to level up (0 – 80 – 200 – 300). ALL GLA GENERALS aaa. QUAD CANNONS- i. Now 50% more resistant to fire damage. ii. Damage with the AP upgrade is now sequentially higher after each weapon crate upgrade. Previously, damage was slightly reduced after the second upgrade. bbb. ALL BUILDINGS- now display upgrade cameo for fortified structure (when appropriate). ccc. SCUD LAUNCHER- now drops salvage crate when destroyed by GLA. ddd. RADAR VAN- stealth detection range increased from 200 to 250. eee. BATTLE BUS- i. Transported units can directly target air units. ii. Decreased speed from 75 to 70. fff. SCUD MISSILES- Can now do damage to structures ggg. MARAUDER- weapon range increased from 150 to 170. hhh. TECHNICAL- i. Cannon (salvage upgrade) damage now has different properties. ii. Machine gun damage reduced from 15 to 10. iii. Damage increases when purchasing AP Bullets after the second salvage upgrade. iii. HIJACKER- can no longer capture the battle bus, when occupied. GLA (BASE FACTION) jjj. SCUD STORM, SCORPION- now displays upgrade cameo for Anthrax Beta. kkk. REBEL- now displays upgrade cameo for Booby Traps. lll. BOMB TRUCK- now displays upgrade cameo for Anthrax Beta. mmm. TECHNICAL- increased build time from 3 to 5. nnn. SABOTEUR- now available in barracks after the war factory is built. ooo. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. ppp. MARAUDER TANK- i. Armor increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA DEMO GENERAL qqq. Most units that can commit suicide only explode when committing suicide and not when they are destroyed. rrr. TECHNICAL- i. Increased build time from 3 to 5 seconds. ii. With the demolition upgrade, the technical can only explode by manual command. sss. TERRORIST- the explosion power increased. ttt. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. uuu. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. vvv. JARMEN KELL- can no longer detect stealthed units. GLA TOXIN GENERAL http://www. ANTHRAX GAMMA UPGRADE- price increased from 1000 to 1500. xxx. RPGs- the effect of gamma upgrade has been reduced. yyy. TECHNICAL- increased build time from 3 to 5. zzz. MARAUDER TANK- i. Health increased from 430 to 500. ii. Weapon range increased from 150 to 170. GLA STEALTH GENERAL aaaa. TECHNICAL- increased build time from 3 to 5. bbbb. TUNNEL NETWORK- damage caused by gun increased from 10 to 15. cccc. SABOTEUR- now available in barracks after the war factory is built. This will only work with your chinese version of C&C generals ZH.

Download

5634 downloads

Uploaded:02-28-2005

Red Dawn

rdbeta.zip | 45 MB

big Troop Movement near the russian Borders and at the Submarine Bays at Wladiwostok. The Chinese Councelor took place in a Meeting with the USA, who told him to stay calm, The Russian\'s would never take part in a War again with their outdated Technology, but a few Days later russian Shilka\'s shot down patroulling MiGs near their Borders without any Reason. The Chinese answered this Attack with an Air-Raid against the Military Base near Tupolew, then the Russian Goverment made a Call with the Chinese High Authorities. But this made the whole Situation a lot more worse, because the Russians swore to kill every single Chinese Soldier who steps over the Borders and assists the hated Americans in their Wars against innocent People. Anyway, The Russians agreed to take away their Troops from the chinese/russian Borders as soon as the Chinese Military stopped to work with the USA. But this should never happen, since the American/Chinese Relationship got a much bigger One after defeating the GLA. What will happen next? Will the Americans interfere once again to stop this Red Menace or will they hold themselves back for a While, and what will the GLA do? Are they really done or just covering in the Background to gather new Strength? As good old Einstein would say...... Time will tell!

Download

8275 downloads

Uploaded:02-25-2005

Imperial Assault

iav065.rar | 180.19 MB

Download

1677 downloads

Uploaded:02-16-2005

ZHMM - Arsenal Gear

arsenalgear.zhmod.zip | 2.59 MB

bunch of changes for each side and also vehicle hero units.

Download

876 downloads

Uploaded:02-10-2005

Snow Triangle

snow_triangle.zip | 423.73 KB

middle of the triangle also contains other tech-buildings.

Download

1890 downloads

Uploaded:02-08-2005

Zero Hour Mod Manager

zhmm_11.00.zip | 2.03 MB

everyone making a mod less than 30 MB ought to use this to incorporate their mod.

Download

21869 downloads

Uploaded:01-25-2005

The First Tiberian War

tftw15.exe | 145.52 MB

superweapons! A must have for Tiberian Dawn fans. In this version it now includes a few updated models, and music, but it focuses mostly on improved balance and bug fixes. NOTE: You must have the .NET framework version 1.1 installed to use the launcher. While it is possible to run without the launcher, it's much preferred that you use it.

Download

720 downloads

Uploaded:01-23-2005

Lattitudes

lattitudes_0.4.zip | 193.04 KB

battles take place in the desert. The two teams on either lattitude have back doors into one another\'s base, making it easy for 2v2 cooperation, or for free-for-all sneak attacks.

Download

643 downloads

Uploaded:01-23-2005

Diablo Canyon

diablo_canyon_0.4.zip | 111.57 KB

in half by a river, over which crosses a train and several bridges.

Download

410 downloads

Uploaded:01-19-2005

Global Warfare

setup.exe | 27.34 MB

Download

1211 downloads

Uploaded:01-16-2005

Imperial Assault Demo

iademov1.rar | 66.37 MB

Download

2029 downloads

Uploaded:01-09-2005

Bunker city

bunker_city.zip | 1.4 MB

Download

604 downloads

Uploaded:01-02-2005

Dollar Day

dollardayykazaky.rar | 246.67 KB

all of the money you could ever want.

Download

5041 downloads

Uploaded:12-23-2004

The First Tiberian War

tftw_v1.0.exe | 121.09 MB

help distribute the file in till they can get their servers fixed. I went at a few rounds with the AI and I have to say I was very impressed with the entire mod. I would suggest this for you hard core CnC Fans that have been here long enough to know about the older CnC Games. So what are you waiting for, download it already :D If you all also have a problem installing this, it's quite simple. Extract every file to your main zero hour folder and then run the game. If you have a different drive letter for where your zero hour folder is then you have to edit a script file, see the readme for more info.

Download

1545 downloads

Uploaded:12-23-2004

Trains, Drains and Valve Stations

trains_drains_and_valve_stations.zip | 380.86 KB

around, garrison the valve stations in the central town to raise your front defense moats or gain access to submerged oil derricks behind your base, or mount an all out full frontal assault! The map is fairly wide open, with lots of room to build and a good amount of resources and tech buildings spread around equally. It was designed with multiplayer use in mind and a human will be able to make the best use of the special strategies available on the map. However, the skirmish AI is enabled and will give a decent fight for those who prefer comp stomping.

Download

758 downloads

Uploaded:12-23-2004

Raid

raid.zip | 27.27 KB

Download

9009 downloads

Uploaded:12-23-2004

Zero Hour Giant Battle V2.0 Navy Battle

navygiants.zip | 8.6 MB

movies, 2 new sound tracks, a new shell map, and new navy generals with navel units. Hope everyone enjoys this mod.

Download

1820 downloads

Uploaded:12-22-2004

CnC: World Conflict Preview

the_mod.rar | 56.71 MB

Australia, USA, Russia, China, Japan, Germany, Isreal, N. Korea, and the UK. Please note that this is not a mod this is simply a group of pictures of the units for each of the 9 new sides. --Edit-- This zip file also contains info on all the units that are going to be in this new mod.

Download

828 downloads

Uploaded:12-20-2004

The Last Stand

the_last_stand.zip | 154.75 KB

battles. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

638 downloads

Uploaded:12-20-2004

Second Sacrifice

second_sacrifice.zip | 154.45 KB

suggested for use in air, navel and ground battles. Each base is self supporting with a ton of supplies. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

1666 downloads

Uploaded:12-20-2004

Pearl Harbour

pearl_harbour.zip | 57.12 KB

battles. Suggested for players that love long games. Each base is self supporting with a ton of supplies. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

867 downloads

Uploaded:12-20-2004

Offshore Bombardment

offshore_bombardment.zip | 58.23 KB

for players that love long games. Each base is self supporting with a ton of supplies. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

413 downloads

Uploaded:12-20-2004

Narrow Passage

narrow_passage.zip | 62.82 KB

for players that love long games. Each base is self supporting with a ton of supplies. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

474 downloads

Uploaded:12-20-2004

Iron Shield

iron_shield.zip | 54.81 KB

of supplies. There is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

739 downloads

Uploaded:12-20-2004

Hell March 2

hell_march_2.zip | 162.51 KB

very large platform with 1 very large entry, there is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

620 downloads

Uploaded:12-20-2004

Hell March

hell_march.zip | 34.13 KB

there is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

692 downloads

Uploaded:12-20-2004

Desert Storm

desert_storm.zip | 144.71 KB

is also a ton of tech buildings spread around the map. This map is AI compatible so it will work for online, skirmish and network battles.

Download

261 downloads

Uploaded:12-18-2004

Staff Energy Mod Free For All

free_for_all.rep | 125.13 KB

the first one to be eliminated in this one thanks in large part to JohnWe. The second person was Stack111 but that was mostly due to connection problems on his end. I actually survived to do 1 v 1 with JohnWE but in the end JohnWE prevailed as the clear victor of this free for all

Download

452 downloads

Uploaded:12-18-2004

JohnWE vs Mr. Funsocks

johnwe_vs_mr._funsocks.rep | 50.43 KB

to beat JohnWE with his almost unstoppable tank rush, but in the end JohnWE won the game by using a series of hit and run tactics on Mr. Funsocks.

Download

4041 downloads

Uploaded:12-17-2004

Mod swapper

modswapperinstall.exe | 1.33 MB

swap between. This saves time that you must intall and repatch generals ZH so it runs correctly. hope you enjoy:D

Download

571 downloads

Uploaded:12-17-2004

Rank Mini-Mod

rankmod_zhmm.zip | 1.06 KB

double click on the .zhmod file. It will automatically be added to the ZHMM database, and you can run it from there.

Download

305 downloads

Uploaded:12-17-2004

Power Mini-Mod

powermod.zip | 4.78 KB

click on the .zhmod file. It will automatically be added to the ZHMM database, and you can run it from there.

Download

396 downloads

Uploaded:12-17-2004

Skill Mini-Mod

skillmod.zip | 665 B

Download

1302 downloads

Uploaded:12-17-2004

Advanced Marauder Mini-Mod

advancedmaraudertankmod.zip | 32.16 KB

automatically be added to the ZHMM database, and you can run it from there.

Download

807 downloads

Uploaded:12-17-2004

Zero Hour Mod Manager

zhmm.zip | 1.72 MB

Download

409 downloads

Uploaded:12-17-2004

Project Raptor Staff Game

pr2.4_staff.rep | 120.47 KB

the few Quad Cannons I needed. Guyver: "How is my ship neutral?" Mr. Funsocks: "You shot down my plane!" JohnWE: "Heh." Be sure you have Project Raptor Beta 2.4 with it's patch installed.

Download

103 downloads

Uploaded:12-14-2004

Desert Sundow

desert_sundown.zip | 124.29 KB

scattered around the maps along with some hills. Hope you enjoy:D

Download

150 downloads

Uploaded:12-12-2004

Dead or Alive

dead_or_alive.rar | 75.76 KB

map. The map has lakes and plateaus scattered around making the hills a valuable asset. add the map to you C&C generals maps and the TGA image to the maps perview folder Hope you enjoy:D

Download

1129 downloads

Uploaded:12-11-2004

Deutch River

deutch_river.zip | 642.23 KB

Connecting. Each Side Of The River Has A Small Town To Garrison. The Map In My Opinion Is Well Detailed And Worth The Download I Sure Hope All You Generals Like It Enjoy.

Download

1266 downloads

Uploaded:12-10-2004

China's defence shell map

china_defense_shellmap.zip | 38.9 KB

map randomizer becuase I could not find where to place the shell map, even though the directions in the readme state it :/ Hope you enjoy:D

Download

834 downloads

Uploaded:12-10-2004

Honulai Isle

honulai_isle.zip | 463.69 KB

Download

723 downloads

Uploaded:12-09-2004

The Life of Jarmen Kell

the_life_of_jarmen_kell.zip | 181.35 KB

the house without getting killed. This mission is VERY hard, i still have yet to beat it. Hope you enjoy it and don't destroy your keyboards(;

Download

351 downloads

Uploaded:12-08-2004

X-MAS BRAWL

xmasbrawl.zip | 87.15 KB

map with a suppy dock near your base. The map has assorted civilian building and tech buildings scattered through out the map. Thank The mirage from the C&C forums for the map

Download

393 downloads

Uploaded:12-07-2004

Middle Rush

middle_rush_v1.zip | 1.27 MB

the middle is that there are 6 planes thats drop money now and then. Installation. my documents/c&c zero hour data/maps/ then start game and look in the unofficial maps

Download

2938 downloads

Uploaded:12-07-2004

Tower Defense

tower_defense.zip | 13.86 MB

various defense towers and turrets. As the game progresses over the 40 minute period you will face stronger enemies and you will have to research advanced technology levels to combat them. There are several maps with it, 2 attacker’s sides (normal and tank brigade), a 2 defender sides (super weapons and tactical). This game also includes a mod swapper so you can revert to your normal Zh easily:D Thanks to http://www.modding.noobs-at-work.com/ for the permission to host this file:D The .zip file incudes the mod and the readme in adobe acrobat format.

Download

1090 downloads

Uploaded:12-07-2004

Project Raptor Patch

project_raptor_patch.exe | 680.17 KB

Download

396 downloads

Uploaded:11-23-2004

Two Black Lotus vs. Me

2_lotus_on_me.rep | 144.77 KB

replay I was attacked by not 1 Lotus, but 2 of them. I was going to give but something inside said stay, so I did and me and my partner came back and won!!!!! I must give my thxs to warwarrior for helping me though the hardtime!!!!!! Installation. My Documents/C&C Generals Zero Hour Data/replays/ then start game then load replay.

Download

377 downloads

Uploaded:11-21-2004

Overlord Win

overlord_win.rep | 96.88 KB

Nuke General tries a quick rush, but I hold him off and attack him with some very good moves. Can you say ECM Tank?

Download

613 downloads

Uploaded:11-14-2004

JohnWE vs Silent_Killer1 in AAOW

johnwe_beats_sk1_in_aaow.rep | 126.92 KB

easily, and SK1\'s F-15s show JohnWE\'s Artillerys that they need good air defense. Though SK1 had the much better defense network, JohnWE\'s Abrams tanks rolled over the defense like there was no tomorrow. Good placement of Generals powers and helicopters led JohnWE to triumph over Silent_Killer1!

Download

984 downloads

Uploaded:11-14-2004

Island Hoppers

island_hoppers.zip | 171.22 KB

Download

220 downloads

Uploaded:11-12-2004

Nuclear Mountains

nuclear_mountainszh.zip | 104.83 KB

Download

1206 downloads

Uploaded:10-27-2004

Project Raptor

project_raptor24.exe | 145.21 MB

Download

431 downloads

Uploaded:10-24-2004

Mini-Mod Pack

minimod_pack_version_1_r1.zip | 2.86 MB

modifications. They can be installed seperately, or all at once.

Download

647 downloads

Uploaded:10-24-2004

Sounds of War

sounds_of_war_mod_1.01.rar | 1.95 MB

Download

900 downloads

Uploaded:10-21-2004

Ace Combat 4

ac04.zip | 5.94 MB

Download

981 downloads

Uploaded:10-19-2004

Fort Fear

fort_fear.zip | 636.95 KB

Download

621 downloads

Uploaded:10-03-2004

NZ Balance

nzbalance_for_generals_zero_hour.zip | 2.28 MB

right: no Alpha Auroras!\"

Download

2243 downloads

Uploaded:09-29-2004

Radiation Village

radiation_village.zip | 156.07 KB

Download

616 downloads

Uploaded:09-29-2004

The Kill Box

the_kill_box.zip | 494.7 KB

With Alot Of Room For A Huge Base Enjoy.

Download

487 downloads

Uploaded:09-29-2004

Mini-mod

minimod.zip | 218.57 KB

Download

863 downloads

Uploaded:09-29-2004

DMZ Doomsday

dmz_doomsday.zip | 42.13 KB

heavy defensive stations at their borders. There is also a river that can be used to float some water forces in (that was to keep in mind a water force mod if you got it). The overuse of bunkers/towers are to send home the feeling of a well defended area. I don\'t expect anyone to garrison all the bunkers with troops (it\'d be nice though), just move a few twin veteran force\'s between em\' if you wish. I want to say that it is no \"real\" recreation of the N/S Korean border. Just a nice stand off map that I had in mind for a while. Enjoy.

Download

975 downloads

Uploaded:09-29-2004

Heavy Traffic

heavy_traffic.zip | 529.08 KB

Download

1004 downloads

Uploaded:09-17-2004

Operation Desert Scorpion

operation_desert_scorpion.zip | 50.1 KB

was good in the first place). It\'s plain texture wise, to send home the idea of a desert battle. All three start points have equal resources. But, keeping with my unfamiliar battlefield theme, all bases have their own feel and disadvantages/advantages. Read on (if you can handle it) for the relevance of the free nuke and the top left generals one and only front. THE SCENARIO SHOULD BE PLAYED WITH (P1 bottom) AS A USA ARMY AND (P2 upper right) AND (P3 upper left) BEING A GLA ARMY. IT MAY BE PLAYED AS (P1) AND (P2) BEING ADDITIONAL GLA SUPPORT TO THE USA\'S (P3) OCCUPATION AND CAPTURE OF BIN LADEN\'S STRONGHOLD. YOU CAN ALSO PLAY THE MAP AS THE USA FORCES USING THE (P2) STARTING POINT FOR THE ASSAULT ON THE STRONGHOLD WITH CHINESE SUPPORT (P1) ON BIN LADEN\'S FORCE (P3). AS USUAL ALL NON-HUMAN CONTROLLED SHOULD BE HARD ARMIES.

Download

909 downloads

Uploaded:09-14-2004

Colosseum Carnage

colosseum_carnage.zip | 19.76 KB

of \"Roman Colosseum\" in which players/teams are pitted against each other in a battle for supremecy and for the crowd\'s enjoyment. There are 4 central oil derricks that may be mean your victory, your defeat, or your strategic target (and to also keep the combat in the colosseum till you amass your force). Some players may feel cramped while others will have ample space. The map was made this way, so players would not know what they are working with till they play (adding to the frantic nature). It\'s simple, maybe too much for some tastes. But, It\'ll definetely be an option if you are tired of long winded maps.

Download

716 downloads

Uploaded:09-09-2004

Counting Coup

counting_coup.zip | 78.33 KB

was one of my best offerings. The name counting coup comes from a Native American style of battle. It is pretty much how many horses you can steal from your enemy (hence the horses/statues). The farm type area of where the players start is an after thought. The map is designed with the left general getting a cramped feeling base. But, defended on all points (if played well). The right general gots space, but he also has more territory to defend and the left general gots more fronts to attack from.

Download

5429 downloads

Uploaded:09-09-2004

Tomahawk General

tomahawk_general.rar | 1.03 MB

Tomahawk, Tommanche (coverted commanche), Tomahawk Patriot system, and several new sciences and upgrades. If you want use any of MY models PLEASE E-mail me at Davidcattman@aol.com or just give me and Anus_Panda credit ok. I have tested this mod out over and over again if you find anything wrong please dont hesitate to e-mail me, or you can find me at www.gamingforums.com under the username of Cattman2236.

Download

744 downloads

Uploaded:09-08-2004

Island Battle

islandbattle.zip | 329.27 KB

skirmish players. Great fun!

Download

860 downloads

Uploaded:08-29-2004

Oasis

oasis.zip | 316.19 KB

lots of place to build. There are also Oil Derricks available for capture as well as some other tech structures. Near the mountains, which apparantly contain quite some natural resources, you might find extra supplies.

Download

1165 downloads

Uploaded:08-28-2004

Alps Carnage

alpscarnagerev1.zip | 288.05 KB

Derricks available for capture as well as some other tech structures. Extra supplies were dropped at some places. Do pay attention to the train that is riding around because it will not stop for your units nor buildings.

Download

1809 downloads

Uploaded:08-28-2004

Overkill Desperate Tactics

overkill_desperate_tactics.zip | 1.92 MB

generals points to buy everything 7) Upgrades build instantly when clicked on 8) Upgrades are \"cheap as free\" 9) All units faster 10) All aircraft have unlimited ammo 11) New start up screen picture 12) Rank is some what easier to get 0) I added much more but I can\'t remember

Download

1178 downloads

Uploaded:08-27-2004

Paradise Lost

paradise_lost.zip | 254.72 KB

in the landscape. There are some tech-buildings available for capture. Extra resources can be found on the higher plateau in the middle.

Download

1282 downloads

Uploaded:08-25-2004

River Crossing

river_crossing.zip | 318.24 KB

Download

4973 downloads

Uploaded:08-25-2004

CnC Europe Games Convention Trailer

cce_gctrailer_divx.avi | 46.07 MB

you will appreciate it http://cnceurope.timeofwar.com/

Download

1065 downloads

Uploaded:08-23-2004

The Secrets Of The Pacific

the_secrets_of_the_pacific.zip | 308.08 KB

small island with some capturable things. There are also driving 2 trains in the map, dont build on the train tracksotherwhise they will destroy your buildings :p. AI Is fully enabled, i had the most fun with hard army\'s.

Download

1721 downloads

Uploaded:08-23-2004

Hades\' Island

hades_island.zip | 185.67 KB

Download

3714 downloads

Uploaded:08-17-2004

Zero Hour Reloaded

zero_hour_reloaded_v2.0.zip | 10.82 MB

Download

7926 downloads

Uploaded:08-13-2004

Blitzkrieg 2 Patch

blitzkriegr2allv038.b.exe | 4.14 MB

of a buildtime and price increase, Hummel autotargets, all Artillery can fire over buildings, Jeep weapon now works properly, Dummy Units are no longer selectable, the Kremlin in mission 3 is destroyable again and there are more changes but I won\'t bore you with them here. The patch requires v035 or v037 and is only 4mb. What version you upgraded from doesn\'t matter at all when it comes to online play, since they both upgrade the mod to the same idential version (v038).

Download

1346 downloads

Uploaded:08-13-2004

Project Raptor Preview Video

preview.zip | 14.16 MB

Download

1506 downloads

Uploaded:08-08-2004

No Intro Mod

no_intro_mod_for_zero_hour.zip | 1.1 KB

Download

786 downloads

Uploaded:08-08-2004

Clearlake Battle

clearlake_battle.zip | 97.98 KB

and Amphibious Transports that you can capture. AI works nice. Note: The artillary looks more realistic. The water looks aqua color,look around and enjoy your trip at the lake. Your will be reinforced at the start of the game with, Boss General dozers,cruisemisslelaunchers,Helixs and inferno cannons they will drive or fly into the screen then park allowing you to capture them with any man. I replaced the loud heli blades with milder ones. Tech Repair Pads are available for capture.

Download

1302 downloads

Uploaded:08-08-2004

Arctic Sea Battle

arctic_sea_battle.zip | 57.02 KB

Amphibious Transports that you can capture. AI works nice. The water looks crisp and crystal clear, like at the Arctic National Wildlife Refuge. Look around and enjoy your trip at the lake. Your will be reinforced at the start of the game with, Boss General dozers,cruisemisslelaunchers,Helixs and inferno cannons they will drive or fly into the screen then park allowing you to capture them with any man. I replaced the loud heli blades with milder ones. Tech Repair Pads are available for capture.

Download

2110 downloads

Uploaded:08-08-2004

Quad City

quad_city_v1.0.rar | 826.15 KB

with friends. There\'s just one supply in one corner. To earn more money you have to explore the city. Have Fun!

Download

728 downloads

Uploaded:07-30-2004

SJ Sound Mod V.1.0

sjsoundmod.zip | 4.51 MB

different fire sound to Jarmen Kells.

Download

1668 downloads

Uploaded:07-30-2004

The Finest Hour Demo

tfhsetup.exe | 22.31 MB

Download

39136 downloads

Uploaded:07-30-2004

Blitzkrieg II

blitzkriegr2v035.zip | 153.04 MB

simply a port of Blitzkrieg I over to the new engine, it is a complete remake. Everything you loved about the RA2/YR version is here, plus many new things. The sides as of now are the Allies, Germany and Russia (with Japan possibly to be added later on).

Download

5047 downloads

Uploaded:07-28-2004

Nuker\'s Zero Hour Reborn V4.0 Patch

nukerszerohourrebornv4.0patch.zip | 2.51 KB

final challenge wll say you are fighting Dr. Thrax but when you enter combat it will be against \"The Tigress\". For some reason, the game would freeze at this point. It works this way. Nuker\'s USA Campaign: Black Hawk Down was put back as first mission. GLA Campaign: It is only a last mission of the campaign. It is the only one that seems to work with the mod. China Campaign is only the first 4 mission. The Fifth would freeze.

Download

904 downloads

Uploaded:07-28-2004

Close Combat

closecombat.zip | 146.66 KB

Download

619 downloads

Uploaded:07-28-2004

Infantry Battle

infantrybattle.zip | 52.67 KB

is a Pilotless Boss General Dozer that you can aquire by putting a unit into it, also there are nuke cannons that can be aquired. The comp will capture and use the nuke cannons on you early. There shouldnt be any money problems because i made all the warehouse piles have $60,000 instead of $30,000. Note: I made the artillary look diferent, more realistic in my opinion. AI works nice.

Download

813 downloads

Uploaded:07-28-2004

Plateau Battle

plateaubattle.zip | 49.58 KB

putting a unit into it, also there are nuke convoy trucks that can be aquired. The comp will capture and use the nuke trucks on you early. Also there is a plane that flys around the map. A plane flies into the map every so often and drops money crates directly onto all players command centers. There shouldnt be any money problems because i made all the warehouse piles have $90,000 instead of $30,000. Note: I made the artillary look diferent, more realistic in my opinion. AI works nice.

Download

919 downloads

Uploaded:07-28-2004

Lakeside Defense

lakesidedefense.zip | 69.06 KB

be aquired. There shouldnt be any money problems because i made all the warehouse piles have $75,000 instead of $30,000. You will be attacked early. For the GLA players there are parking lots with cars you can hijack these are in the far corners of map. There are helixs near your base to aquire and i replaced the loud heli blades with milder ones. The water looks aqua color, look around and enjoy your trip at the lake. AI works nice. Note: the artillary looks realistic.

Download

2633 downloads

Uploaded:07-28-2004

Blitzkrieg II Version 0.37 Patch

v037patch.exe | 4.14 MB

Download

2532 downloads

Uploaded:07-28-2004

Overkill Zero Hour

overkill.zip | 242.89 KB

out) Infinite general powers Avengers are the most powerful thing in the game!!! (We love em) Paradrop 3: 20 avengers Rebel Ambush 3: 20 Nuke trucks Scud storm: Moab’s MOAB: Drops many a Moab And much, much more

Download

1807 downloads

Uploaded:07-22-2004

Full Art Of Defense

fullartofdefensev10.zip | 38.81 KB

the map below during 12 mins of playing. The game is over when 20 units have reached the endzone ( grey area south ). You must select all AI sides to be USA or the map will not work. They must be USA for the scripts to work. You can select any army you want. Great job Rigel6669.

Download

1257 downloads

Uploaded:07-02-2004

Ai Bot version 1.0

zhai.zip | 209.71 KB

work All the skirmish upgrades make the above Gens a lot tougher..

Download

4201 downloads

Uploaded:07-02-2004

Zero Hour Blood Mod

zerohourblood.zip | 133.72 KB

the ones in this zip.

Download

932 downloads

Uploaded:07-02-2004

USA Reborn

usareborn.zip | 2.45 MB

generalpoints are changed: Rank 1: 4 points Rank 2: 3 points Rank 3: 3 points Rank 4: 3 points Rank 5: 2 points The USA sw timers are set to 0 seconds Known bugs: Infantry can\'t fire at tanks The upgrades cost the same as usual, and the buildspeed is the same The text is the same, except the costs

Download

1102 downloads

Uploaded:07-02-2004

Lazer's mini-mod

desktop.zip | 214.33 KB

Download

5164 downloads

Uploaded:07-02-2004

Blitzkrieg II misson patch

blitz2missionfix.zip | 3.53 KB

Download

441 downloads

Uploaded:07-02-2004

Act of War v1.0 Trailer Medium/Low Details

owv1trailermed.wmv | 11.7 MB

trailer will blow your mind! As the skies over America fill with incoming Iraqi aircraft, the USAF prepares for the defense of it’s homeland, and the most intense war of our time is about to go underway… War Has Come Home, General…

Download

3075 downloads

Uploaded:07-02-2004

Act of War v1.0 Trailer High Detail

owv1trailer.wmv | 39.04 MB

trailer will blow your mind! As the skies over America fill with incoming Iraqi aircraft, the USAF prepares for the defense of it’s homeland, and the most intense war of our time is about to go underway… War Has Come Home, General…

Download

522 downloads

Uploaded:07-02-2004

Stealth

stealthzh.zip | 93.82 KB

land of demo traps. ALL USA units must survive. Col. Burton, three snipers, and a Sentry Drone is the team you'll have to work with. Guerilla Warfare is the key to victory. As you gain points you will have access to para-drops and A-10 strikes. Don't rush through this mission or you'll lose...Good Luck!

Download

572 downloads

Uploaded:07-02-2004

RUSH

rush.jpg | 127.29 KB

Colonel Burton and his small group of men and vehicles will assist you. Black Lotus and another team are also in the area. They will join up with you if you can locate their position. Be sure to check the readme file for hints and tips about this mission. Good luck!

Download

906 downloads

Uploaded:07-02-2004

Town Strike

townstrike.zip | 108.4 KB

base is located on the island, but it has been severely damaged. Repair the buildings and take over the town nearby and you'll gain control of an Ion Cannon. Build your base, prepare your force, and give the GLA a payback they'll not soon forget. Good luck General!

Download

1213 downloads

Uploaded:07-02-2004

The Machine

themachine.zip | 316.58 KB

needed. Your defenders include conventional forces, and new fighting drones. The mission begins when an intruder has been detected entering the base... Nice cutscene at the beginning of this very well scripted and FUN mission!

Download

406 downloads

Uploaded:07-02-2004

The Rerise

thererisezh.zip | 82.26 KB

available. In the city you can recruit some GLA mobs to assist you. You must destroy all opposing forces and all buildings. Jarmen Kell is in the Secret Lab. Once that is destroyed you can claim victory. Check the readme file for some hints that will help you win this mission....Good luck!

Download

1224 downloads

Uploaded:07-02-2004

Sudden Strike

suddenstrikezh.zip | 100.55 KB

major industrial areas including oil, gas and water. Your objectives are to destroy all gas, oil and water buildings, and then take out the power plants to shut down the city. Your given limited resources to get the job done, so make do with what ya have. Failure is not an option.

Download

690 downloads

Uploaded:07-02-2004

Operation Homeland Offense

ophmlandofnse1.1.zip | 227.77 KB

position to launch an offensive on America. Their first step is to launch an ICBM towards NORAD to try and disable America's defensive grid. An extensive in-game briefing is included with this well made mission.

Download

652 downloads

Uploaded:07-02-2004

Operation Christmas Tree

opxmastree.zip | 161.61 KB

a well put together mission along with an eye appealing map. The readme file gives you lots of tips. There's also an in-game briefing that you need to pay attention to in order to complete this mission. Good luck General!

Download

818 downloads

Uploaded:07-02-2004

Prisoner of War (Pro:Gen)

prisonersofwarzhprogen21.zip | 140.57 KB

one of the trucks MUST survive or your mission will fail. You also need to protect the detention camp once you arrive.

Download

612 downloads

Uploaded:07-02-2004

Operation Red Heat

operationredheat.zip | 150.85 KB

destroy the main Chinese base in the area. Watch for in-game briefings. They will help you with the mission. Please NOTE: Check the readme file for a small bug in the map. It explains what you need to do. Nothing major.

Download

959 downloads

Uploaded:07-02-2004

Operation Global Watch

operationglobalwatch.zip | 92.68 KB

meet up with lots of resistance when doing this. Good Luck!

Download

601 downloads

Uploaded:07-02-2004

Op Disturbed Alliances

operationdisturbedalliances.zip | 160.41 KB

US outpost and capturing the US Base. You'll also have to take out the Chinese base and capture their Command Center. Very well put together mission that should offer up a real challenge. Full details in the included readme file. Good luck General!

Download

1046 downloads

Uploaded:07-02-2004

Pacific Tide

pacifictidezh.zip | 165.91 KB

their beach defenses are down you can land your forces on the beach and complete the mission.

Download

1149 downloads

Uploaded:07-02-2004

Rockets in Russia

rocketsinrussiazh.zip | 92.04 KB

destroy the rockets. Doing so will kill most of the population in Moscow. They must be captured in order to complete the mission. Difficult mission...good luck!

Download

634 downloads

Uploaded:07-02-2004

Operation Black Angel

opblackangel1.1.zip | 143.82 KB

completely. An in-game briefing is included with this mission.

Download

577 downloads

Uploaded:07-02-2004

Nuclear Revenge

nuclearrevengezh.zip | 69.37 KB

this and are preparing to defend at all costs. Your mission will not be an easy one. Good luck General!

Download

439 downloads

Uploaded:07-02-2004

Mountain Valley (Pro:Gen)

mountainvalleyzhprogen2.zip | 145.72 KB

in the area, and then eliminate all GLA Demo forces.

Download

693 downloads

Uploaded:07-02-2004

DeeToX

deetox1.zip | 279.47 KB

being watched over by a Chinese peacekeeping force in a bid to prevent further GLA resurgence, providing the nefarious Thrax with the ideal platform from which to exact his revenge and place himself, once again, in the worlds headlines...Take control of a GLA cell under the command of Dr. Thrax as he seeks revenge for his defeat at the end of the Zero Hour storyline!

Download

1649 downloads

Uploaded:07-02-2004

Homeland Defense II

homelanddefense2zh.zip | 13.67 KB

disposal, and so does the enemy. You have the ability to make new units, and you will be receiving reinforcements as the battle progresses, as will the enemy. Start building more tanks, etc. as soon as the mission starts. Your going to need them!

Download

936 downloads

Uploaded:07-02-2004

Operation Black Eagle

operationblackeagleforzerohours.zip | 238.3 KB

base and the atomic weapon until the development is complete. Both a well made map and mission. I think you'll enjoy this one...good luck!

Download

478 downloads

Uploaded:07-02-2004

No Rush

norush.rar | 113.28 KB

luck General!

Download

537 downloads

Uploaded:07-02-2004

Homeland Rescue

homelandrescue.zip | 68.13 KB

online briefing. Your rescue party is para-dropped on the beach, and several hovercraft bring in a few vehicles. The area is heavily guarded by GLA units, and the task of rescuing Col. Burton will not be easy. Use the units you are given wisely.

Download

582 downloads

Uploaded:07-02-2004

BT's Victory (part 1)

btvictory.zip | 49.58 KB

CNC fans) to push back the BOLIZHARD forces and free the land! In this mission, you must take control of the BOLIZHARD Stratagy Center to get important information. You may get some help along the road, and do be careful the snipers! This is a hard mission but can be accomplished with a little ingenuity. Brains can win over brawn. Super Lotus and Super Hacker will be assisting. You MUST keep Super Lotus alive. Good luck with the mission!

Download

1779 downloads

Uploaded:07-02-2004

Black Squadron ZH

blacksquadronzh.zip | 155.09 KB

small team of US elite forces will be inserted into the mountain area of the region to help with the rescue. The pilots are being held at various locations within the city. In the mountainous areas located in the corners of the map you'll find rebels that are willing to help you out. They are armed with a variety of weapons. Enlist their aid. Check the readme file for full details and hints for this mission.

Download

870 downloads

Uploaded:07-02-2004

Communications Breakdown

commuciationbreakdownzh.zip | 49.73 KB

Hour) _____________________________________________________________________________________ Breifing _____________________________________________________________________________________ Small cells of GLA have taken control of key buildings in Bejing. The building under control of GLA force thus far are: 1. SBC TV Station 2. A key government building 3. Shin Fai nightclub 4. Tsing Shi Tao train station 5. Bejing townhall 6. Ta Hun Hwai mega mall The majority of civilians have been evacuated from Beijing. A temporary outpost has been set up in the South of Beijing. Local law enforcements and units from the Chinese Liberation Agency are providing security for the remaining civilians in the city. Objective 1: Recapture all buildings captured by the GLA by garrisoning them with your infantry Objective 2: Protect all recaptured buildings from attack Objective 3: Capture the GLA Command Center to the NE * You must keep civilian casualties to a minimum * Difficulty is set to Hard _____________________________________________________________________________________ Features _____________________________________________________________________________________ - Multiple chances at using various tactics to win - Mulitple routes to AI - Ambient sounds set mood - Moving light traffic - Nighttime setting - Industrial areas _____________________________________________________________________________________ Hints _____________________________________________________________________________________ Hint #1: Recapturing Buildings To recapture buildings effectively use a Dragon Tank to clear the building and then stop attacking. Fill the building with appropriate infantry. Then fill the surrounding buildings with infantry to support the defence of the building. Hint #2: Defending When defending use your surroundings to your be advantage. Hint #3: Money supplies Look around the map for alterior methods of gaining cash for spending on your units. _____________________________________________________________________________________ Requirements _____________________________________________________________________________________ This is a high detail map! This map contains a lot of units, buildings and other objects that are in a concentrated area. For this reason you should run this map on a modern PC. You can change your settings in the main menu by clicking "Options". _____________________________________________________________________________________ Public Testing _____________________________________________________________________________________ To make sure that the maps that I make are quite a high standard I have now launched a public testing policy. After I release a map you can report bugs or landscape issues to deankrause@hotmail.com. If enough bugs or errors have been reported I will fix them and rerelease the map. _____________________________________________________________________________________ Installation _____________________________________________________________________________________ To install read the instructions in the Zero Hour manual on page 41. _____________________________________________________________________________________ Maps _____________________________________________________________________________________ (In release order) Pack of Ten [Map Pack #1] The Sands of Time (ZH) @ cncden.com Mount Olympus (ZH) @ cncden.com Octoberfest (ZH) @ cncden.com Cliffhanger [General Challenge] (ZH) @ cncden.com Fight for All (ZH) @ cncden.com Preemptive Strike (ZH) @ cncden.com Minesweeper (ZH) @ cncden.com Head 2 Head (ZH) @ cncden.com Rush (ZH) SP MISSION @ cncden.com Wastegrounds(ZH) @ cncden.com Pack of Ten [Map Pack #2] Mercury Falling (ZH) @ cncden.com Black Squadron (ZH) SP MISSION @ cncden.com Headstrong Attack (ZH) @ cncden.com Desert City (ZH) @ cncden.com Bring it On! @ cncden.com Frozen @ cncden.com Close Encounter (ZH) @ cncden.com Useful Technology (ZH) SP MISSION @ DK Online Up Close and Personal (ZH) @ cncden.com American Beauty (ZH) @ cncden.com I created maps for cncden.com for a while under the nickname of "Headcracker" My old Yuri's Revenge maps are available here: http://www.cncgames.com/maps_headcracker.shtml _____________________________________________________________________________________ My Website _____________________________________________________________________________________ If you like my maps please take the time to visit my website: http://thekrause.idx.com.au _____________________________________________________________________________________ This C&C Generals Zero Hour SP map was created by Dean K on the 30th of January 2004. This map is copyright Dean Krause 2004.

Download

219 downloads

Uploaded:07-02-2004

Amphibious Patrol

amphibiouspatrol.zip | 100.62 KB

the most fun with it online. Useing the amphibious transports and PT Boats in sneaky ways will drive your opponent loony. Also there is a Pilotless Boss General Dozer that you can aquire by putting a unit into it.

Download

3508 downloads

Uploaded:05-22-2004

Alpha Wing Map Pack 1

alphawingmappack1.zip | 73.26 KB

Download

5841 downloads

Uploaded:05-22-2004

Nuclear Battlegrounds

nuclearbattlegrounds.zip | 377.16 KB

Download

1459 downloads

Uploaded:05-08-2004

China saved games

chinamissions.zip | 1.61 KB

Download

1488 downloads

Uploaded:05-08-2004

USA saved games

usamissions.zip | 509.47 KB

Download

1519 downloads

Uploaded:05-08-2004

GLA saved games

glamissions.zip | 1.53 KB

Download

775 downloads

Uploaded:05-07-2004

Battle Of River Forge

battleofriverforge.zip | 341.34 KB

Download

253 downloads

Uploaded:05-06-2004

Alpha-Arena

arena_alpha.zip | 136.83 KB

Easy to defend and a ton of build space.

Download

2656 downloads

Uploaded:05-02-2004

Lethal Crossings

lethalcrossings.zip | 35.2 KB

two bases and one dam. Great detail and by far my best yet. The AI is fully enabled so it makes good for a online, network, or skirmish battle.

Download

2834 downloads

Uploaded:05-02-2004

Crazy war

crazywar31zh.zip | 3.34 MB

Orca Bomber, high tech gunner, and a variety of specialized tanks. Readme file contains all the info on the changes.

Download

588 downloads

Uploaded:05-02-2004

Korean War

koreanwar.zip | 457.85 KB

grabs. Loads of tech and supplies you will have great fun playing this online as it does NOT have A.I.

Download

1243 downloads

Uploaded:04-27-2004

AlpineAttack

alpineattack.zip | 53.12 KB

Will work with both,

Download

437 downloads

Uploaded:04-24-2004

Destruction!!!

destruction.zip | 13.9 KB

Download

1511 downloads

Uploaded:04-13-2004

USA Mod

usamod.zip | 320.28 KB

Download

2707 downloads

Uploaded:04-13-2004

China Mod

chinamod.zip | 418.25 KB

Download

1230 downloads

Uploaded:04-13-2004

Arab War

arabwar.zip | 113.95 KB

it is still easy to navigate - Pure Genius. I liked to think of it as one of the better made iraqi war type maps, when the GLA are rushing your base with kell and mobs, and you just use the aurora bomber on them :) Its a map you just can\'t live without really. Worth a download anyway.

Download

1031 downloads

Uploaded:04-13-2004

House Wars

house_wars.zip | 55.18 KB

driving around it after you download it, It creates a funny but very tactical war. This file will supply hours of entertainment for all Heh. It\'s amazingly funny too.

Download

1642 downloads

Uploaded:04-10-2004

Rank Mod

rankmod.zip | 632 B

Download

1013 downloads

Uploaded:04-10-2004

Project Raptor Global Beta

project_raptor.exe | 52.51 MB

for about 2 months but I have not had permission to release it but now I do, So it\'s out there for you all. A large modification, The largest I\'ve seen --> 52MBytes

Download

633 downloads

Uploaded:04-04-2004

Island Crusade

islandcrusade.zip | 539.55 KB

Download

397 downloads

Uploaded:04-03-2004

Fortification Alpha

fortificationalpha.zip | 427.18 KB

Download

872 downloads

Uploaded:03-30-2004

Desert Winds

desertwinds.zip | 1.01 MB

battles.

Download

408 downloads

Uploaded:03-29-2004

Rocky Island

rockyisland.zip | 153.16 KB

Download

445 downloads

Uploaded:03-28-2004

Eagle Raptor

eagleraptor.zip | 13.47 KB

built lots of nuke cannons, You storm forward to find your opponent has build patriots that take you down, You have to start building all over, but it\'s not boring building all over again! because theyre\'s extra supplies. It is a very even map good for online play. [b]Unfortunately no AI for Single Player[/b]. [u]Note: The readme isn\'t exactly top quality in the .zip file.[/u]

Download

423 downloads

Uploaded:03-27-2004

Trench War 2003

trenchwar2003bydriggy666.zip | 405.87 KB

Download

668 downloads

Uploaded:03-27-2004

Eternal Divide

eternaldividebydriggy666.zip | 341.92 KB

Download

611 downloads

Uploaded:03-27-2004

Hells Mountian

hellsmountian.zip | 230.22 KB

Hour.

Download

1269 downloads

Uploaded:03-13-2004

UFO Unit_Beta

ufo.zip | 411.36 KB

so make sure to back up you ini files before doing this. If you have any problems please email tor3203@hotmail.com as tor3203 is the one that made it and he would be able to help you out a lot more then me. :) Must read the readme or this wont work.

Download

2870 downloads

Uploaded:02-28-2004

Rank Mod

rankmod.exe | 228.62 KB

Download

992 downloads

Uploaded:02-17-2004

Drop Zone

dropzonev2.zip | 122.86 KB

Download

1238 downloads

Uploaded:02-14-2004

Border Patrol

bordernbsppatrol.zip | 52.34 KB

Download

1447 downloads

Uploaded:02-14-2004

Canyon Ride

canyonnbspride.zip | 179.8 KB

Download

772 downloads

Uploaded:02-13-2004

Tribute to Westwood

westwood.zip | 2.15 MB

Download

739 downloads

Uploaded:02-01-2004

Urban Rush 2

urban_rush_2.zip | 136.63 KB

bridges and two land bridges. This is a very small two player map ideal for quick battles or for practicing your rushing ability against the computer.[/quote] ...according to the author... and it's all true :) cool map.

Download

9402 downloads

Uploaded:01-29-2004

Generals Pack

generals-pack_v2.1.zip | 16.23 MB

Download

766 downloads

Uploaded:01-28-2004

Hidden Money 2

hiddenmoney2.zip | 134.42 KB

Download

503 downloads

Uploaded:01-28-2004

Midnight FIght

midnightfightv2.zip | 568.54 KB

Download

10438 downloads

Uploaded:01-27-2004

Generals Pack

blackhawk-compiled.zip | 16.22 MB

changes, all mentioned below.

Download

1614 downloads

Uploaded:01-10-2004

Tower Troubles

tower_troubles_zero_hour_ai_.zip | 53.53 KB

Download

1266 downloads

Uploaded:01-09-2004

Cold comfort

cold_comfort.zip | 94.56 KB

Download

1732 downloads

Uploaded:01-07-2004

Zero:Hour German Patch

generalszh-102-german.exe | 7.98 MB

Incoming transmission - - General, Several of our loyal supporters have passed along intelligence that has allowed the Generals Intelligence Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.02 - December, 2003 1. MISSING PARTICLE EFFECTS - Fixed instances of missing particle effects during certain explosions. -------------------------------- Version 1.01 - December, 2003 Issues addressed: 1. ADDED NEW MULTIPLAYER MAPS • Death Valley • Forgotten Forest • Hostile Dawn • Iron Dragon • Mountain Fox • North America • Red Rock • Seaside Mutiny • Dogs of War • Manic Aggression • Floodplains • The Frontline 2. TUNNEL NETWORK SPEED - Reduced the build time of GLA Tunnel Networks to match that of Generals. 3. IMPROVED ONLINE STATS - Made improvements to the code that tracks statistics for multiplayer ranks and battle honors in Generals Online. 4. NEW COMMAND LINE PARAMETERS - Added "-quickstart" and "-mod" command line parameters to the Zero Hour executable. 5. BALANCE FIXES - Addressed balance issues for Jarmen Kell, the Pathfinder, and the Alpha Aurora Bomber. 6. DISAPPEARING SUPPLY DOCKS - Fixed an issue that caused supply docks to disappear during certain skirmish and LAN games. 7. CHINA HACKER FIX - Addressed an issue that caused Hackers located inside an Internet Center to stop hacking indefinitely after the structure is attacked by a Microwave Tank. Hackers now resume hacking after the Microwave Tank has stopped. 8. ADJUSTED CHAT SOUND EFFECT - Tweaked the audio cue for the communicator to only alert users to an incoming chat message. The audio cue will no longer sound for any non-chat related messages. 9. TEXT FIXES - Fixed text errors for the US Intelligence tooltip. It now correctly displays a five-minute recharge time, instead of two minutes. Also fixed text errors in the tooltips for the USA Drone Armor upgrade and China Nuclear Tank upgrades. 10. CRASH BUGS - Addressed bugs that caused the game to crash if you drop a bunker buster on garrisoned Tunnel Networks; and if you attempt to garrison the castle in mission GLA05 with any more than 14 units. 11. BLACK LOTUS EXPLOIT - Fixed an issue that caused Black Lotus to capture buildings as she is moving. 12. GLA BUILDING DESTRUCTION - Units now no longer have to be given three separate orders to completely destroy a single GLA structure. 13. GATTLING WEAPONS FIX - All Gattling weapons can no longer be made to fire through structures by force-firing. 14. STEALTH UNITS - Fixed an issue that caused certain stealth units to appear on an enemy's radar occasionally. 15. GENERALS CHALLENGE DIFFICULTY - The Generals Challenge campaign will no longer reset its difficulty when restarting a new campaign with one already in progress. 16. NUKE GENERAL MAP FIX - Addressed an issue that caused the Nuke General AI to build multiple Nuke Silos on top of each other.

Download

570 downloads

Uploaded:01-07-2004

Zero:Hour French Patch

generalszh-102-french.exe | 8.62 MB

Incoming transmission - - General, Several of our loyal supporters have passed along intelligence that has allowed the Generals Intelligence Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.02 - December, 2003 1. MISSING PARTICLE EFFECTS - Fixed instances of missing particle effects during certain explosions. -------------------------------- Version 1.01 - December, 2003 Issues addressed: 1. ADDED NEW MULTIPLAYER MAPS • Death Valley • Forgotten Forest • Hostile Dawn • Iron Dragon • Mountain Fox • North America • Red Rock • Seaside Mutiny • Dogs of War • Manic Aggression • Floodplains • The Frontline 2. TUNNEL NETWORK SPEED - Reduced the build time of GLA Tunnel Networks to match that of Generals. 3. IMPROVED ONLINE STATS - Made improvements to the code that tracks statistics for multiplayer ranks and battle honors in Generals Online. 4. NEW COMMAND LINE PARAMETERS - Added \"-quickstart\" and \"-mod\" command line parameters to the Zero Hour executable. 5. BALANCE FIXES - Addressed balance issues for Jarmen Kell, the Pathfinder, and the Alpha Aurora Bomber. 6. DISAPPEARING SUPPLY DOCKS - Fixed an issue that caused supply docks to disappear during certain skirmish and LAN games. 7. CHINA HACKER FIX - Addressed an issue that caused Hackers located inside an Internet Center to stop hacking indefinitely after the structure is attacked by a Microwave Tank. Hackers now resume hacking after the Microwave Tank has stopped. 8. ADJUSTED CHAT SOUND EFFECT - Tweaked the audio cue for the communicator to only alert users to an incoming chat message. The audio cue will no longer sound for any non-chat related messages. 9. TEXT FIXES - Fixed text errors for the US Intelligence tooltip. It now correctly displays a five-minute recharge time, instead of two minutes. Also fixed text errors in the tooltips for the USA Drone Armor upgrade and China Nuclear Tank upgrades. 10. CRASH BUGS - Addressed bugs that caused the game to crash if you drop a bunker buster on garrisoned Tunnel Networks; and if you attempt to garrison the castle in mission GLA05 with any more than 14 units. 11. BLACK LOTUS EXPLOIT - Fixed an issue that caused Black Lotus to capture buildings as she is moving. 12. GLA BUILDING DESTRUCTION - Units now no longer have to be given three separate orders to completely destroy a single GLA structure. 13. GATTLING WEAPONS FIX - All Gattling weapons can no longer be made to fire through structures by force-firing. 14. STEALTH UNITS - Fixed an issue that caused certain stealth units to appear on an enemy\'s radar occasionally. 15. GENERALS CHALLENGE DIFFICULTY - The Generals Challenge campaign will no longer reset its difficulty when restarting a new campaign with one already in progress. 16. NUKE GENERAL MAP FIX - Addressed an issue that caused the Nuke General AI to build multiple Nuke Silos on top of each other.

Download

328 downloads

Uploaded:01-05-2004

Opposing Warfare

opposingwarfare.zip | 70.21 KB

Download

1071 downloads

Uploaded:01-05-2004

Thar She Blows

thar_she_blows.zip | 126.62 KB

Download

2556 downloads

Uploaded:01-04-2004

American Threat

americanthreat.zip | 162.11 KB

Download

2038 downloads

Uploaded:01-02-2004

End Of The World

end_of_the_world_v11.zip | 109.47 KB

features some interesting atmospherics and wind, with the occasional storm. It\'s cold, it\'s dreary, and everyone is dead, buried under many feet of snow and ice. Only the military remains in tact and with only a few remaining oil dericks and a few flown in supplies, you must make what you can of your limited supplies. Salvage what you can, you will need it...[/quote] Now here is an updated version and its now for Zero:Hour only!!

Download

632 downloads

Uploaded:12-31-2003

Valley of Death

vally_of_death.zip | 467.15 KB

well done and it really looks nice. the ai is enabled so its good for skirmish or online play. Overall this is a great map witch i know youll have fun with.

Download

406 downloads

Uploaded:12-28-2003

Drop ZoneV1

drop_zonev1.zip | 891.22 KB

i think this is a creative map witch would be better if it had ai.

Download

588 downloads

Uploaded:12-28-2003

Fall Frenzy

fall_frenzy.zip | 136.21 KB

nice map.

Download

374 downloads

Uploaded:12-26-2003

Tournament VIllage 1v1

tournament-village-1v1.zip | 24.59 KB

lots of fun to play. :)

Download

1206 downloads

Uploaded:12-26-2003

Dark_Woods

dark_woods.zip | 1.09 MB

Have fun with this one. :)

Download

1609 downloads

Uploaded:12-25-2003

Zero Hour Reborn : Rise Of The Ruthless (Part 1)

zerohour_reborn_v2.2_rise_of_the_ruthless.zip | 3.55 MB

the developer couldn\'t get the installation together in one setup. This Mod comes in two parts, both are installers so you don\'t have to worry about extracting to the wrong place. This is PART ONE ver 2.2, even thought it includes the new patch in you still need the PART TWO ver 2.0 installed, click here for PART TWO. Sorry for the inconvinience caused~

Download

377 downloads

Uploaded:12-24-2003

Midnight Fight

new_nbsp_compressed_nbsp_zipped_nbsp_folder.zip | 491.15 KB

middle along with two supply docks.

Download

2612 downloads

Uploaded:12-24-2003

Desert Dueling Arena

desert_dueling_arena.zip | 117.79 KB

There is more then enough space for people to build and move around so it helps out a lot.

Download

1087 downloads

Uploaded:12-24-2003

Zero Hour Reborn : Rise Of The Ruthless (Part 1)

zerohour_reborn_v2_1.1riseoftheruthlesspart1.zip | 3.55 MB

units and bugs/issues that have been fixed. It gets better and better! Read below in readme for described changes. Note: Sadly, the developer couldn\'t get the installation together in one setup. This Mod comes in two parts, both are installers so you don\'t have to worry about extracting to the wrong place. This is PART ONE ver 2.1, even thought it includes the new patch in you still need the PART TWO ver 2.0 installed, click here for PART TWO. Sorry for the inconvinience caused~

Download

362 downloads

Uploaded:12-24-2003

The Divide

thedivide.zip | 161.01 KB

mind to win.

Download

355 downloads

Uploaded:12-24-2003

Screaming Passage

screaming_passage.zip | 35.18 KB

Download

2196 downloads

Uploaded:12-24-2003

Zero Hour Reborn : Rise Of The Ruthless (Part 2)

zerohour_nbsp_rebornv2part2.zip | 3.21 MB

readme for described changes. Note: Sadly, the developer couldn\'t get the installation together in one setup. This Mod comes in two parts, both are installers so you don\'t have to worry about extracting to the wrong place. This is PART TWO, click here for PART ONE. Sorry for the inconvinience caused~

Download

1446 downloads

Uploaded:12-24-2003

Zero Hour Reborn : Rise Of The Ruthless (Part 1)

zerohour_nbsp_rebornv2part1.zip | 3.55 MB

readme for described changes. Note: Sadly, the developer couldn't get the installation together in one setup. This Mod comes in two parts, both are installers so you don't have to worry about extracting to the wrong place. This is PART ONE, click here for PART TWO. Sorry for the inconvinience caused~

Download

665 downloads

Uploaded:12-24-2003

Gate Keeper

gate_nbsp_keeper.zip | 68.72 KB

rivers. Gate keeper will make you think, you might think you have the upper hand, then you find yourself in a pickle. Hope you all enjoy the lights I included...[/quote] Now here is an updated version and its now for Zero:Hour only!!

Download

713 downloads

Uploaded:12-23-2003

Supply Mountain Battle

supply_mountain_battle.zip | 231.79 KB

makes good for a online or Skirmish battle.

Download

6344 downloads

Uploaded:12-23-2003

Doom

doom.zip | 6.61 MB

to defend.

Download

387 downloads

Uploaded:12-16-2003

Zero:Hour French Patch

generalszh-101-french.exe | 6.05 MB

Incoming transmission - - General, Several of our loyal supporters have passed along intelligence that has allowed the Generals Intelligence Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.01 - December, 2003 Issues addressed: 1. ADDED NEW MULTIPLAYER MAPS • Death Valley • Forgotten Forest • Hostile Dawn • Iron Dragon • Mountain Fox • North America • Red Rock • Seaside Mutiny • Dogs of War • Manic Aggression • Floodplains • The Frontline 2. TUNNEL NETWORK SPEED - Reduced the build time of GLA Tunnel Networks to match that of Generals. 3. IMPROVED ONLINE STATS - Made improvements to the code that tracks statistics for multiplayer ranks and battle honors in Generals Online. 4. NEW COMMAND LINE PARAMETERS - Added \"-quickstart\" and \"-mod\" command line parameters to the Zero Hour executable. 5. BALANCE FIXES - Addressed balance issues for Jarmen Kell, the Pathfinder, and the Alpha Aurora Bomber. 6. DISAPPEARING SUPPLY DOCKS - Fixed an issue that caused supply docks to disappear during certain skirmish and LAN games. 7. CHINA HACKER FIX - Addressed an issue that caused Hackers located inside an Internet Center to stop hacking indefinitely after the structure is attacked by a Microwave Tank. Hackers now resume hacking after the Microwave Tank has stopped. 8. ADJUSTED CHAT SOUND EFFECT - Tweaked the audio cue for the communicator to only alert users to an incoming chat message. The audio cue will no longer sound for any non-chat related messages. 9. TEXT FIXES - Fixed text errors for the US Intelligence tooltip. It now correctly displays a five-minute recharge time, instead of two minutes. Also fixed text errors in the tooltips for the USA Drone Armor upgrade and China Nuclear Tank upgrades. 10. CRASH BUGS - Addressed bugs that caused the game to crash if you drop a bunker buster on garrisoned Tunnel Networks; and if you attempt to garrison the castle in mission GLA05 with any more than 14 units. 11. BLACK LOTUS EXPLOIT - Fixed an issue that caused Black Lotus to capture buildings as she is moving. 12. GLA BUILDING DESTRUCTION - Units now no longer have to be given three separate orders to completely destroy a single GLA structure. 13. GATTLING WEAPONS FIX - All Gattling weapons can no longer be made to fire through structures by force-firing. 14. STEALTH UNITS - Fixed an issue that caused certain stealth units to appear on an enemy\'s radar occasionally. 15. GENERALS CHALLENGE DIFFICULTY - The Generals Challenge campaign will no longer reset its difficulty when restarting a new campaign with one already in progress. 16. NUKE GENERAL MAP FIX - Addressed an issue that caused the Nuke General AI to build multiple Nuke Silos on top of each other.

Download

691 downloads

Uploaded:12-15-2003

Zero:Hour Spanish Patch

generalszh-101-spanish.exe | 6.26 MB

Incoming transmission - - General, Several of our loyal supporters have passed along intelligence that has allowed the Generals Intelligence Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.01 - December, 2003 Issues addressed: 1. ADDED NEW MULTIPLAYER MAPS • Death Valley • Forgotten Forest • Hostile Dawn • Iron Dragon • Mountain Fox • North America • Red Rock • Seaside Mutiny • Dogs of War • Manic Aggression • Floodplains • The Frontline 2. TUNNEL NETWORK SPEED - Reduced the build time of GLA Tunnel Networks to match that of Generals. 3. IMPROVED ONLINE STATS - Made improvements to the code that tracks statistics for multiplayer ranks and battle honors in Generals Online. 4. NEW COMMAND LINE PARAMETERS - Added \"-quickstart\" and \"-mod\" command line parameters to the Zero Hour executable. 5. BALANCE FIXES - Addressed balance issues for Jarmen Kell, the Pathfinder, and the Alpha Aurora Bomber. 6. DISAPPEARING SUPPLY DOCKS - Fixed an issue that caused supply docks to disappear during certain skirmish and LAN games. 7. CHINA HACKER FIX - Addressed an issue that caused Hackers located inside an Internet Center to stop hacking indefinitely after the structure is attacked by a Microwave Tank. Hackers now resume hacking after the Microwave Tank has stopped. 8. ADJUSTED CHAT SOUND EFFECT - Tweaked the audio cue for the communicator to only alert users to an incoming chat message. The audio cue will no longer sound for any non-chat related messages. 9. TEXT FIXES - Fixed text errors for the US Intelligence tooltip. It now correctly displays a five-minute recharge time, instead of two minutes. Also fixed text errors in the tooltips for the USA Drone Armor upgrade and China Nuclear Tank upgrades. 10. CRASH BUGS - Addressed bugs that caused the game to crash if you drop a bunker buster on garrisoned Tunnel Networks; and if you attempt to garrison the castle in mission GLA05 with any more than 14 units. 11. BLACK LOTUS EXPLOIT - Fixed an issue that caused Black Lotus to capture buildings as she is moving. 12. GLA BUILDING DESTRUCTION - Units now no longer have to be given three separate orders to completely destroy a single GLA structure. 13. GATTLING WEAPONS FIX - All Gattling weapons can no longer be made to fire through structures by force-firing. 14. STEALTH UNITS - Fixed an issue that caused certain stealth units to appear on an enemy\'s radar occasionally. 15. GENERALS CHALLENGE DIFFICULTY - The Generals Challenge campaign will no longer reset its difficulty when restarting a new campaign with one already in progress. 16. NUKE GENERAL MAP FIX - Addressed an issue that caused the Nuke General AI to build multiple Nuke Silos on top of each other.

Download

979 downloads

Uploaded:12-15-2003

Zero:Hour German Patch

generalszh-101-german.exe | 5.4 MB

Incoming transmission - - General, Several of our loyal supporters have passed along intelligence that has allowed the Generals Intelligence Agency to uncover and repair several glitches in your Zero Hour tactical software. Your software has been updated accordingly. Good luck. Generals Intelligence Agency - - End transmission - - Version 1.01 - December, 2003 Issues addressed: 1. ADDED NEW MULTIPLAYER MAPS • Death Valley • Forgotten Forest • Hostile Dawn • Iron Dragon • Mountain Fox • North America • Red Rock • Seaside Mutiny • Dogs of War • Manic Aggression • Floodplains • The Frontline 2. TUNNEL NETWORK SPEED - Reduced the build time of GLA Tunnel Networks to match that of Generals. 3. IMPROVED ONLINE STATS - Made improvements to the code that tracks statistics for multiplayer ranks and battle honors in Generals Online. 4. NEW COMMAND LINE PARAMETERS - Added \"-quickstart\" and \"-mod\" command line parameters to the Zero Hour executable. 5. BALANCE FIXES - Addressed balance issues for Jarmen Kell, the Pathfinder, and the Alpha Aurora Bomber. 6. DISAPPEARING SUPPLY DOCKS - Fixed an issue that caused supply docks to disappear during certain skirmish and LAN games. 7. CHINA HACKER FIX - Addressed an issue that caused Hackers located inside an Internet Center to stop hacking indefinitely after the structure is attacked by a Microwave Tank. Hackers now resume hacking after the Microwave Tank has stopped. 8. ADJUSTED CHAT SOUND EFFECT - Tweaked the audio cue for the communicator to only alert users to an incoming chat message. The audio cue will no longer sound for any non-chat related messages. 9. TEXT FIXES - Fixed text errors for the US Intelligence tooltip. It now correctly displays a five-minute recharge time, instead of two minutes. Also fixed text errors in the tooltips for the USA Drone Armor upgrade and China Nuclear Tank upgrades. 10. CRASH BUGS - Addressed bugs that caused the game to crash if you drop a bunker buster on garrisoned Tunnel Networks; and if you attempt to garrison the castle in mission GLA05 with any more than 14 units. 11. BLACK LOTUS EXPLOIT - Fixed an issue that caused Black Lotus to capture buildings as she is moving. 12. GLA BUILDING DESTRUCTION - Units now no longer have to be given three separate orders to completely destroy a single GLA structure. 13. GATTLING WEAPONS FIX - All Gattling weapons can no longer be made to fire through structures by force-firing. 14. STEALTH UNITS - Fixed an issue that caused certain stealth units to appear on an enemy\'s radar occasionally. 15. GENERALS CHALLENGE DIFFICULTY - The Generals Challenge campaign will no longer reset its difficulty when restarting a new campaign with one already in progress. 16. NUKE GENERAL MAP FIX - Addressed an issue that caused the Nuke General AI to build multiple Nuke Silos on top of each other.

Download

776 downloads

Uploaded:12-10-2003

The Gunrun's Axis of Power

gunrunaxis.zip | 1.34 MB

the generals points are now harder to get. I think this mod is a mojor improvement over the last one. This has a new install .exe format witch makes things even easier. Great job Gunrun! :thumbsup:

Download

2132 downloads

Uploaded:12-05-2003

The Picture Perfect Mod

picture_perfect_mod.zip | 7.32 KB

devoloper...

Download

4210 downloads

Uploaded:12-04-2003

Operation Redsun

operation_redsun.zip | 345.66 KB

fun and challenging too. :)

Download

2505 downloads

Uploaded:12-04-2003

Map Aku8

map_aku8.zip | 79.17 KB

Download

1918 downloads

Uploaded:12-04-2003

Map Aku5

map_aku5.zip | 87.06 KB

Download

1070 downloads

Uploaded:12-04-2003

TownvTown

townvtown.zip | 190.36 KB

Download

667 downloads

Uploaded:12-04-2003

No Way Out

no_way_out.zip | 38.05 KB

base. This map is ai enabled so it is good for a skirmish or an online game

Download

1019 downloads

Uploaded:12-04-2003

Kadahar Battle

kadahar_battle.zip | 33.47 KB

Have fun! :) The review

Download

1075 downloads

Uploaded:12-04-2003

Target Iraq

target_iraq.zip | 30.46 KB

play in mind. Overall i think this map is pretty nice. :)

Download

417 downloads

Uploaded:12-03-2003

Track race

track_race.zip | 73.22 KB

Download

1246 downloads

Uploaded:11-30-2003

Mountain Overpass

mountain_overpass.zip | 435.3 KB

mississippi. The map is ai enabled so it is a good map for either online or a skirmish game.

Download

578 downloads

Uploaded:11-30-2003

Track Race

track_nbsp_race.zip | 2.11 MB

cant get rid of but all you need is track race folder. Have fun!. :p Note: This map will NOT work with winrar ----------------------------------------------------------------------------------------------------

Download

2486 downloads

Uploaded:11-30-2003

World

world.zip | 299.37 KB

execpt australia, australia is a huge resorce, but is not reachable by gla, it is an island with no bridge leading to it. This map is not ai enabled so it is a online map only

Download

4336 downloads

Uploaded:11-27-2003

Reborn Zero Hour

zero_hour_reborn1.0.zip | 4.4 MB

derriks is a thing of the past, because why capture one when you can just build one of your own... that can call in supply drops! Both air fields for the usa and china have been givin different planes. Finally china has a good bomber. There are changes to the way weapons explode and just totally different weapon choices, as found in the usa\'s marine. There are just so many changes you will have to find them out for yourself when you download this mod! :thumbsup:

Download

2669 downloads

Uploaded:11-27-2003

Shock And Awe Mod

shock_n_awe.zip | 320.27 KB

Mostly firepower have been enhanced for the USA side. If your feeling patriotic, why not download?

Download

413 downloads

Uploaded:11-26-2003

Walls of Water and Blood

walls_of_water_and_blood.zip | 121.85 KB

and resources. Overall, this is a nice map aside form the building error. :)

Download

1704 downloads

Uploaded:11-26-2003

Forward_March(FatBoYz)

foward_march.zip | 132.27 KB

edit it with world builder. :furious:

Download

518 downloads

Uploaded:11-26-2003

Gate Keeper

gate_keeper.zip | 66.63 KB

nice map. Overall I think this is a great map. :)

Download

987 downloads

Uploaded:11-26-2003

Battle Chess

chess.zip | 140.47 KB

barracks. This map could have been better if the author would have made much much more room and the ai would of been at least decent. Overall I think this map is OK and could have been alot better. And be sure you make a folder titled Battle Chess to put this map in since the readme dosnt tell you that. :)

Download

7697 downloads

Uploaded:11-25-2003

The GunRun's Mod³: Final Hour II

tgrfinalll.zip | 1.89 MB

anymore, pilots can now double as hijackers! So before your plane crashes, bail, and steal an enemy vehicle. Another perk is that china teams can now carpet bomb. All carpet bombs have been giving a little something more... there are three bombers in a pack! If u are wondering is that too strong, i don't think so, because it isn't so much that it kills the command center. There are more changes, download it to get a welcomed surprise! Another good mod by gunrun.:thumbsup:

Download

508 downloads

Uploaded:11-18-2003

Mission Detenation

missiondetenation.zip | 42.43 KB

online, especially because the ai is not enabled.

Download

5052 downloads

Uploaded:11-16-2003

The GunRun\'s Mod³: Final Hour

tgrfinal.zip | 2.89 MB

this is totally awesome. With some other changes, read below. This gets better and better!! *drools*

Download

3245 downloads

Uploaded:11-12-2003

Cross Country

cross_country.zip | 303.74 KB

enemy's base. This map is not ai enabled so it is best for a 3 vs 3 game online.

Download

1933 downloads

Uploaded:11-12-2003

High Paths

high_paths.zip | 144.63 KB

or online. There is more than enough build space for each player. This map has several surprises, as stated in the read me below.

Download

746 downloads

Uploaded:11-12-2003

Tournament Desert

tournament_desert.zip | 262.65 KB

The ai seems to be enabled for the hard army only, so you can play it as a skirmish and online.

Download

1109 downloads

Uploaded:11-12-2003

Dreaded Trails

dreaded_trails.zip | 195.47 KB

There is a sufficient amount of build space. This map seems to be ai enabled for easy and hard armies, so it is for skirmish and online play.

Download

704 downloads

Uploaded:11-11-2003

Vicks Desert Camp

vicks_deser_camp.zip | 338.65 KB

and online. this map also has fair detail.

Download

922 downloads

Uploaded:11-11-2003

Sonic Warfare

sonic_warfare.zip | 212.03 KB

space. This map is ai enabled of hard armies only, so it is good for a tough skirmish or an online game.

Download

3044 downloads

Uploaded:11-11-2003

Shell Map

shell_map.zip | 493.33 KB

questions on the installment, say so in the comments. This map is like the original shell map for generals, ezcept this one has a lot of buildings blocking your view and a nuke goes off if a certain building gets destroyed.

Download

744 downloads

Uploaded:11-11-2003

Mars Invasion

mars_invasion.zip | 183.81 KB

for online only. the map has hills all over the place but they don't really do anything but add to looks

Download

632 downloads

Uploaded:11-11-2003

Moon Shine

moon_shine.zip | 184.12 KB

meet up in the middle where there is a small town. The map is not ai enabled so it is for only play only.

Download

654 downloads

Uploaded:11-11-2003

Tower Troubles

tower_troubles.zip | 729.97 KB

water off to the sides. In the middle they all link up at a little neutral base. It is not ai enabled so it is for online play only.

Download

2182 downloads

Uploaded:11-11-2003

Desert Divide (upgrade)

desert_divide.zip | 156.5 KB

Download

3152 downloads

Uploaded:11-11-2003

Back of Baghdad

back_of_baghdad.zip | 164.62 KB

build space. There is a town right in the middle that has trains going past every now and then. The map is nicely detailed. Overall it is a good map.

Download

3664 downloads

Uploaded:11-11-2003

Sewajee Hill

sweajee_hill.jip | 303.52 KB

needed space to build. the map is ai enable so you can play skirmish if you want. overall this is a good map.

Download

18984 downloads

Uploaded:11-10-2003

The GunRun's Mod²: HourZero 2.5 The Reloaded Revolution

full_tgrhourzero2.zip | 5.39 MB

matrix theme, they even have the sentinals unit!! plus some revised units, most bugs are fixed. i havent encounter any yet. Great job on this dude!! totally awesome.. Note: This is a FULL VERSION. Meaning, i've inserted the patch inside.. meaning, you dont have to download the patch, its all inside already. Unless the rest whom downloaded from GunRun's site without the new patch, the separate patch is available here.

Download

1276 downloads

Uploaded:11-03-2003

Forgotten Forest

forgottenforrest_zerohour.zip | 174.78 KB

Generals team. Please have a hideously Happy Halloween~ Note: will be reviewed in a later date, having problems inserting screenshots. enjoy e map in e meantime~ heh. now do we really need any more maps from EA? :| its been horrible so far~

Download

3951 downloads

Uploaded:10-29-2003

The GunRun\'s Mod²: HourZero

tgrhourzero.zip | 1.43 MB

lol. i beg to encounter that bug! between, just check out Agent Smith in e screenie. yup. thats e guy ur able to use in e game, n this guy needs a powerplant to run him. jeez!! oh yeah, n e darn cloning thing. there more of em dudes! e mob for U.S.A~ haha. theres also e b3 bomber added, with a new airfield. oh another thing, e bombers are only usable once *slaps forehead*. Intercontentental Balistik Missile Silo added for america side -- i havent got through that yet, but hey.. sounds nice~ E MATRIX HAS YOU muahaha is that right?

Download

2266 downloads

Uploaded:10-28-2003

Mountain Fox

mountainfox.zip | 299.35 KB

inspired effort from E.A.. This time there is more going on, but only just. Mountain Fox is a four player map with the north and south players starting on the high ground in reasonably easily defended positions; connected to each other via a bridge. Bunkers line the ridge looking down on the east and west players on the low ground. Tech buildings are in abundance and seem to be fairly well scattered across the map. You can expect the traditional Oil Derrick and some well placed Artillery Platforms guarding the routes between the bases. Resources should not be an issue as there are two per player. These are well placed so they can be contested. Each starting position has lots of open flat space for building a base, too much in my opinion. This is a feature which tends to carry on across the map. Despite it being multi-levelled you still get the feeling it is flat. Too flat, and too boring. There really isn’t anything to fight for on Mountain Fox. Just grab the supplies, build your Tanks and rush the enemy.

Download

1386 downloads

Uploaded:10-28-2003

North America

northamerica.zip | 198.42 KB

the same. Review: North America is a two player map based on; you guessed it, continental North America. It bears a startling resemblance to real geography. Mountain ranges, plains, all of these things look familiar. I was impressed by the attention to detail put in to creating a real world setting. It features 4 Supply Depots, three of which are easily claimed by the northern player as the ‘Great Lakes’ act as a natural barrier. Tech buildings are located on the coast, which I assume is a representation of cities. That’s it really. I expected better from an Official Map. It is featureless, uninspiring and utterly, utterly dull. There are no tactical objectives, choke points, things to even look at. I won’t bother playing this map again. Ever. This is my first map review; I really hope the quality improves.

About Game Front  

The best serving of video game culture, since 2001. Whether you're looking for news, reviews, walkthroughs, or the biggest collection of PC gaming files on the planet, Game Front has you covered. We also make no illusions about gaming: it's supposed to be fun. Browse gaming galleries, humor lists, and honest, short-form reporting. Game on!

Copyright © 2002-2012 Game Front. All rights reserved.