Company of Heroes
and have already held off one American attack. Now the yanks are going for a second push. The map supports both annihilate and victory point game modes.
It) - Fixed The Buggy Ambient Light - Removed The M19191 Tripods (The Machine Gun That Messes Squads Up) - Name Fix (\"Abandoned Resort (2)\" Will Show Up Instead of \"junglesafari\") - Barb Wire Ownership Blocks Early Harrasment Due To No Ownership of The Bunkers(Pioneers/Engineers Can Still Cut It)
allies only have 1 large defence, and that is all the tanktraps and stuff on the beach. there is NO point thing in the map, so u can\'t play with points. Update since 1v Added alot more, buildings, bushes etc.
attempt to capture as many points surrounding the hill to make up for the loss. Installation Simply add the level files within this folder to your \'COH-> WW2 -> Scenerio -> MP\'. (Create \'scenerio\' within COH folder and also \'MP\' within Scenerios folder afterwards. Then open the game with the new shortcut using the normal method (-dev, in user path ect.)
instructions: Copy all files in YOUR_COH_INSTALLATION_FOLDER /ww2/ data/ scenrio/ mp
on the map. Control it and defend it well because your enemy will definatly be plotting to take the point. A great infantry and light armor battle awaits. Extract the files to THQ/Company of Heroes/WW2/Data/Scenarios/MP
capture the other side of the village. This map is a mix of urban warfare, Forest warfare, open fields and farms.
in YOUR_COH_INSTALLATION_FOLDER /ww2/ data/ scenrio/ mp
I may make version 2 with victory points if there is a big enough response. Changes in Version 2: *Added Victory Points! *Added more control and supply points. *Added loading screen image. *Added mini-map during map selection. *Fixed terrain that once bombarded would block passage. *Fixed foot bridge that wasn\'t level. *Moved starting bunkers to make them more effective. Unzip all the files in \"mp_CanyonConflict_v1.zip\" into \"C:Program FilesTHQCompany of HeroesWWIIDataScenariosmp\" (if you don\'t already have a \"mp\" folder in your \"...WWIIDataScenarios\" folder, make one!)
allies only have 1 large defence, and that is all the tanktraps and stuff on the beach. there is NO point thing in the map, so u can't play with points.
points. Its designed for high tank battles... Its suposed to be UK, but since there are only americans here... Changes from original version: -Now desert is real desert, not \"Yellow Grass\" -Now battlefield appears a world war 2 battlefield -Extended building place -Set null territories in mountains -Added many objects, points, improved battlefield
designed for high tank battles... Its suposed to be UK, but since there are only americans here... To install, just extract files in cohfolder\WW2\data\Scenarios\mp Changed in 1.2: -Added mgs in each base -Reduced incoming resources -Added Loading Image
some valuable information. Support for Berlin resistance is going through a village near France. In that village they have secret source points, like ammo and fuel. "Charlie company has failed to stop them, having a cruel battle, now we must do it" Generals from US army. The allies, start before the "Cold River Bridge", one company unloads near a village, and the other, near the abandoned barracks. By the other side there are Axis. Balance: The allies, have lesser victory points, that makes them to attack if they want to win. In that way, they have more incoming resources. The axis, can win by defending.. but they have less resources.
features scattered dead paratroopers. There are 2 major roads that meet at a crossroad town There is a strategic point right in the middle of the town that is required to be captured to allow territories to be in supply that are captured across the road so it is important that you hold this point. On the allied side most of the fields of hedges contain trenches which allow medium cover. There are ambient flashes in the whole map simulating the invasion with search lights in the background behind the allied bases. Loading screen and minimap screen files are also included. Even though in the overhead picture it looks like a day map the map is in fact using the preset settings from mission 2.
of Heroes\\WW2\\Data\\Scenario fix version 1.2 - removed bug bridges - added a fuel point
with that lake limiting the area the Allies can rush from. Anyway this is a good map, have fun with it.
building space bigger for axis and allies base. The map is 'wonderfully constructed with an inspiring blend of aesthetics and tactical possibilities.' Installation: Place in WW2/Data/Scenarios/MP folder If you don't have a MP folder, then create one.
instructions: Copy all files in YOUR_COH_INSTALLATION_FOLDER/ww2/data/scenrio/mp
rebalanced -Added lot of details -Changed all the atmosphere -Added AI Extract the files to THQ/Company of Heroes/WW2/Data/Scenarios/MP
resources mode) Allies are taking important villages from France, now they are going for another one, with a river that gives a good strategic point. Will the Axis hold the invassion? To install, just extract files in cohfolder\\WW2\\data\\Scenarios\\mp Also the author would like some reviews of this file, so please comment
infantry die FASTER than normal so hug the trees! Also dont be afraid to grab a 20mm... It could save your life! You also start with no bunkers guarding your base... Extract to C:\\Program Files\\THQ\\Company of Heroes\\WW2\\Data\\Scenarios\\MP
surprise. They found no defenses. The axis, must repeal this attack, and defend the place, take again the farms and the industrial city... Changed in 1.2: -Added mgs in each base -Added Loading Image To install, just extract files in cohfolder\\WW2\\data\\Scenarios\\mp
I may make version 2 with victory points if there is a big enough response. Unzip all the files in "mp_CanyonConflict_v1.zip" into "C:\Program Files\THQ\Company of Heroes\WWII\Data\Scenarios\mp\" (if you don't already have a "mp" folder in your "...\WWII\Data\Scenarios\" folder, make one!)
are no victory points.
due to sabotage on the railroad, the allies are free to directly engagethem without fear of attacking a superior force. :Installation Directions: Place into the mp Folder in C://WWII/Data/Scenarios Version changes in 1.3 -added more hedges in the town and straightened existing ones -added destroyed convoy at fuel point on german side -added lake and bridge in front of the german bunker system -straightened roads and added signs -alligned and reinforced Dragon\'s teeth near German side
sabotage on the railroad, the allies are free to directly engage them without fear of attacking a superior force.
graveyard and other various spots such as mazes. The Castle of Zelda unfolds in the ww2 era, and a very critcal loction to ethier side, have funwhile playing.
island". This is still a work in progress hence the black borders to the playable area, but it is still good fun. It is best played with a MOD that disables firing into the fog of war (due to its size)
than on the regular maps, especially since everyone is funneled into the middle where it can be heavily guarded.
buildings (so no tanks for them) and allies can get the barracks, that supply building you need for tanks, and inf support. (it\'s a tight squeeze)
places to make sure the invasions went as planned. A company of paratroopers has been dropped on the outskirts of a town called Bayeux. They\'ve secured the key objectives and have dug in waiting for armor from the beaches to arrive. The armor has arrived and are now planning to push into the town itself. The Allies have been taking heavy direct fire from German artillery inside of the town. In just a few hours two tank platoons have been destroyed, and the Allies are forced to dig in. The Germans are preparing for a counterattack and it is Your job to hold them off. Your key objectives are to hold the road running to the beaches and secure the two small villages on both sides of the road. Make sure you use the hedgerows to your advantage and Good Luck! Becauase you\'ll need it. Extract the files to THQ/Company of Heroes/WW2/Data/Scenarios/MP
towards more infantry wars than anything. Extract the files to THQ/Company of Heroes/WW2/Data/Scenarios/MP
siene river. The allies start on one side of the river, and the axis on the other, and have to fight for the middle. It is a small map, so its geared towards more infantry wars than anything.
HeroesWW2Datascenariosmp Since I don't have CoH installed I couldn't test these, thus not too much more. If someone could test them and write something in comments I'll put it up here. Also some screens would be nice....
ridge. Take control of the small mountain village and its two hills to drive off the enemy.