Counter Strike Source
-The stairs and ramps are made so people are easy targets when going for the top, take advantage of that.
added my own lighting (evening this time) etc for a bit of variation. Map is compatible with bots, map includes custom soundscapes for that added touch, good details, HDR lighting, and should be a great map for those wanting to practice their aim and want a new map that would go well for game modes such as gungame. Creator: Hellraz0r Original Creator: Activision
details - more fun - more secrets - have fun :o)
will like this one. Check my other maps here: >>> http://godwana.webs.com/
and white lights illuminating the map as well as a skybox. This version does not have Buy Zones. Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
Those bunkers have ramps that lead to the catwalk. The catwalk circles the entire level and has two walks that lead to the rooftops in the middle of the map. Each team also has 1 ladder on their side that leads to the rooftop. This version of the map has buy zones. For the Gun Game version (no Buy Zones) see gg fy Courtyard Chaos Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
Those bunkers have ramps that lead to the catwalk. The catwalk circles the entire level and has two walks that lead to the rooftops in the middle of the map. Each team also has 1 ladder on their side that leads to the rooftop. This map does not have Buy Zones. This is the Gun Game version. For the version with Buy Zones see fy_Courtyard_Chaos. Note: Please leave the author feedback, especially if you download this mod and use it. It really helps encourage the author to make more mods in the future.
Background:There are very small map. Other Notes: MADE IN RUSSIA!
final release that we will simply have to live with. Not a whole lot to say... i made this thinking of GG/DM but it turned out being a fun map for just bout any gametype. There are a few problems with this version, due to the above reasons (they include a few black textures and a dark T spawn), but the layout and looks arent impaired. there are a few eastereggs to hunt for, and the grav lift/booster works like the original, but you have to get a feel for using it to get the best launch possible. Features: a total of 24 spawns, buyzones, some spawned weapons, eastereggs, custom textures, animated brushwork, action-triggered sound files, ect.
skybox texture, and several custom textures. he also included a early version of my Fusion Cores, basically the halo version of exploding barrels. .nav file is included
reasonable support role. The whole place is constructed from bricks. Theres a crow in one of the trees.
most of which are respawnable. The map is based off the 2forts styled gameplay and design. surf_lore can be downloaded [url=\"http://halflife2.filefront.com/file/CounterStrike_Source_Surf_Lore_Map;85414\"]here[/url].
is an 'advanced' version of the original [i]fy_icecity019f[/i] map by the -OSK- clan.
yourself. There is even water added, so there is no way for you to hide that easily. Overal, a simple map. But fun to play with for training.
would have just been too time consuming and buggy. But you can still get a good shootout going in this grueling concrete deathmatch, all under bright spotlights. Also the rain looks kinda good doesn\'t it?
previous dark map.
and to the left and right of your position, there is a hallway with better weapons (ak, m4, aug, awp, ect..). Inside the train is a buyzone and nades. The round is over when everyone on one team dies.
overlaping and I fixed my ingame name on the wall which was supposed to be StarCraftFan in the first place!
the casual sniper from camping the canal area, it also has tower areas and a lot of bridges that overlook almost all of the map which are great for covering your mates and it has great cover area also. The map is pretty well designed but surprisingly it is untextured but that does not stop it from being a good FY map! nice work. [quote]This is my first MAP project! Its a small map and it almost looks like an \"Labyrinth\", because there is lots of Walls and places everywhere in the map. But what makes this map so special is Water, (what makes your enemies to hear you more easily) and Underground passages where you can also Dive and Swim... Sorry i forgot.. There is also deadly water.[/quote]
large boxes which are perfect for cover e.g. dodging the camping snipers. The map has an original design and is fairly well textured, nice work. [quote]Fy map Cts start outside and T's start inside building! Map is filled with boxes for Cover! 2 window openings![/quote]
forty-eight players. Enjoy!
length but it has 3 floors to keep it spread out. Hope you have fun with this map!
inside. As the name already gives you a hint, there are two of these.
allot of bodies and blood! There are two control centers in the center which if you shoot or use the keyboard it will let the outside rain in and light by opening two huge doors in the roof. Almost everything is walk able.
to hide. Don't drop the soap in the shower!
points, as there are now paths. Plus some of the glass walls are 200HP, and some 1000HP. And some are even unbreakable. HDR is also implemented.
survival chance is 0%
.50c [Desert Eagle] [*] Maverick M4A1 [Colt M4A1] [*] Kevlar Armor With Helmet [*] HE Grenade For The Fun Of It, 2 Flashbangs, 2 Smoke Grenades and 2 More HE Grenades Are Located On The \"Top Floor\" And the spawn point of this map is 48.
should try this out if you like small firefights. [quote]This is just a simple Fight Yard map, nothing more to it.[/quote]
by shooting the barrels and other things the map is designed to take advantage of CSS's physical abilites it is designed pretty well. [quote]I had this idea while playing with Source Engine Physics. You have to run through these wobbly woodden planks and take down the enemy. Enjoy[/quote]
next popular FY Map. He also made this map Sniper Unfriendly as possible, which means Sniper Proof. [quote] This map is dark and has a spooky feel and creates an intense feeling when trying to hunt down your opponent. Each section contains a 4 sectioned bunker with murder holes, Feel free to use the bunkers they were designed by myself and will be used in most of MY maps so if you do use them kudos to me in your readme file is appreciated. Map made as sniper proof as possible! Water added to help eliminate last 2 people missing each other all the time. Buy zones so every player gets their preferred weapon. There is not much more to say as the map speaks for its self, not everyone will like it, but you cannot please everyone :)[/quote]
Map. [quote]A small close quarters map to focus on up close combat with Ak's, tmps, and t3h Deagle.[/quote]
of glass, so a quick grenade will deal a quick and swift blow to the opposing (or friendly) team.
few discrepancies, quite a nice map if i do say so myself, worth a download.
ammo. [quote]Fy_Circular_smgs Version 0.3, a Submachine gun-arena styled map for Counter-Strike: Source.[/quote]
ammo. [quote]Fy_Circular_shotty Version 0.2, a shotgun-arena styled map for Counter-Strike: Source[/quote]
ammo. [quote]Fy_Circular_pistols Version 0.3, a pistol-arena styled map for Counter-Strike: Source.[/quote]
theme, now were all done, and they are both pretty good maps. One is small (Fy_Prodigy) and the other ones big (Fy_italy). Two total different gameplays, so its kinda hard to compare them. Now we know most people hate fy maps, but this is just somthing me and my friend wanted to do, so you don\'t have to download it. But if your still playing those horrible blocky iceworlds, this is the way to go.
that\'s just a matter of taste. Check it out.
cars! like it? hate it? need a map? please tell me: -> firstname.lastname@example.org
the screenies, you can tell that some parts are really cramped in, but I say it's worth a download to try it out.
all your guns. CTs start in the barn, T's in the house. Kill the other team. If you like this map, please send comments to email@example.com Bots do NOT work on this map, going to have to be MP only, unless someone can make navs and send them to me, and I will include them in future versions of this map. [/quote] Good work jeremebp!
grenades -randomly selects 1 of 9 songs from HL2 to play at the begining of each round The main reason I made this map is because Ive seen so many people playing fy_iceworld and I see that map as being fairly boring and uninteresting. I thought it would be easy to make a map that plays the same, while looking and feeling better.
this map, which may defeat the point of an AK/Colt map, grenades, duel elites and desert eagles are located at the centre of the map in the green section if you can survive to reach the middle.
in the locker room and head to the gym. And watch your back...it gets a little crowded in their.....
send questions, comments, and suggestions to thecowthatsaidmoo@yahoo I suggest equiping the flashlight on this map but it\'s not required. Happy gaming from chemicalCASTRATION
are sniper based, even though their intent was to be rifle maps. The skybox has no bottom, so if you use low gravity watch for "infinity jumpers" Both maps took 6 hours to make. V1 and V2 differ in graphics, size and deepness....so if you cant load maps well, V2 maybe a map to avoid. **Note** Please give credit to me for the map, I'm releasing it to the public in a hope that it will become the next FY_Iceworld.
play the map to find out, it looks quite interesting.
differently.. Have fun!
some working around to get this to work as it does. Hopefully some bugs will get fixed and it may work better (perfectly?) in the future. Any feedback is certainly welcome. I\'m also looking for a good texturer and modeler to collaborate on more SOF2 map remakes. Drop me a line: firstname.lastname@example.org Have fun!
aren't too many textures or brushes, and the box brush repeats throughout the map. The map is just the right size though, so there isn't much running around looking for enemies. There are spots to camp, but almost every spot has a way to be counteracted. It would be nicer if there were more textures or more brushes, but the map is decent nonetheless. The creativity is low because in the second readme he says it IS based of cs_militia. The installations instructions were for dm_frostfire (which is a good map) so I graded him down on that as well.
use the TMP and the Mac10. It\'s not pretty to look at but it can be pretty darn fun.[/i]
are down. have fun! :D
what\'s one more???
Basically, the map is two bases with an upstairs and downstairs facing each other with a landing in the middle. The ground is riddled with debris and is useful for cover when attacking the enemy\'s base. Two garage doors allow access to each base, as well as a ladder and a door (and the secret passage of course). Seeing how the map is still in its beta stages, I urge you to contact me at email@example.com if you notice any bugs or errors. Have fun!!
points are on top of them, terrorists on first side, CTs on the other one. So what you need to do first is to jump off the building, avoid all obstacles and land in a pool to avoid killing yourself. Once this done, you can fight with other players still alive...or trigger things like explosions that will kill campers, ...Try the buttons on the \"Whell of Misfortune\" and don\'t press the wrong one or...you could have a bad surprise !
your \"counter-strike source\\cstrike\\maps\" folder. There ya go! congrats! you can now play fy_toon2 and host it on your own server for others to plat too! About/Other: This map was made by .h4v0k. enjoy!
report any bugs to FaultySanity@gmail.com -------- INSTALLATION: Put \"Fy_labWorld.bsp\" into your: C:\\Program Files\\Steam\\SteamApps\\firstname.lastname@example.org\\counter-strike source\\cstrike\\maps --------
that some of the textures are purple, write \"buildcubemaps\" in the console. whitout the quotes.
steam/steamapps/*emailname*/counter-strike source/cstrike/maps folder. You are welcome to put in the screenshots and this beautiful text file in as well but it won't serve much purpose for the map, unless you are the kind of person that finds it exciting to re-read installation A Word On BOTS (IMPORTANT): ---------------------------- You MUST use this fy_house.nav file if you intend to play with bots. The standard bot mesh generator in this game will not work well with this map and the bots will act remarkably stupid, and will not be able to enter or exit the house. I had to manually program and set the walkable spots and connections for this map so it is important that you use the given .nav file in order to get more out of the bots than them running into walls. OTHER: ------ THUGENSTEIN KICKS ASS, tell your friends.
Source Map ;D Developer: pRo.G|Antr4ks Website: my homepage: www.zongolo.de clanpage: www.project-gaming.de email me: email@example.com
to defeat the terrorists and save the city?
distract you from this map\'s real purpose, ownage. And remember, go for the knife kill. It never works, but when it does, there is no greater humiliation. Enjoy.
Iceworld a refreshing makeover and if you like Iceworld or just want something new, you should give this one a go. Now go frag those campers!
here as well.