Counter Strike Source

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27351 downloads

Uploaded:04-11-2005

CS: Source ServerGamers Mega Map Pack

mega_map_pack_servergamers_cssource.zip | 765.05 MB

don't even expect me to add all the maps here or in the readme.. thats insane!.. This is an *.ZIP file, so basicly an manual installation (*.EXE is easyer, but linux cannot open EXE files.) Have fun!

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73353 downloads

Uploaded:04-11-2005

CS: Source ServerGamers Mega Map Pack

mega_map_pack_servergamers_cssource.exe | 698.44 MB

don't even expect me to add all the maps here or in the readme.. thats insane!.. This is an *.EXE file, so basicly an auto installation (except you have to press next, and so on a few times), and it does the rest automatic! Have fun! :)

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1546 downloads

Uploaded:01-23-2011

Jalalabad Map Pack

jalalabad_map_pack.rar | 54.19 MB

trying to destabilize the situation in the city, blowing up mosques. Counter-Terrorists must stop their plan. cs_jalalabad - Hostage Rescue Terrorists want to execute foreign journalists. Counter-Terrorists must stop their plan. aim_jalalabad - Combat/Skill Combat version of the Jalalabad map. Weapon is issued randomly(ak47, m4a1, aug, sg550). awp_jalalabad - Sniper War AWP version of the Jalalabad map. Available only Arctic Warfare Magnum.

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8807 downloads

Uploaded:04-07-2005

CS: Source DeadZone Map pack

dz_mappack.zip | 6.1 MB

map.. #1 Screenshot = DZ_Alley_v4 #2 Screenshot = DZ_Catwalks #3 Screenshot = DZ_Crazywater2 #4 Screenshot = DZ_Ctdrughouse_beta #5 Screenshot = DZ_Deadmaze #6 Screenshot = DZ_Freefall #7 Screenshot = DZ_Littleroom #8 Screenshot = DZ_Nightvision #9 Screenshot = DZ_Projectzero #10 Screenshot = DZ_Sewer [b]Quote From Readme[/b] [i]The deadzone members have made a total of 10 maps. Each person has worked hard to give each and every person who plays there map\'s hours of gaming fun.[/i] Have fun!

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2517 downloads

Uploaded:10-25-2008

CS: Source Canyon Map Pack (v1.0)

canyon_maps_by_jango_fett_007.zip | 3.61 MB

the strategy for each gametype is different. ie: the deathmatch map is lit so both sides can see clearly, the Hostage map is set at night so the counter-terrorists can sneak out of the water to rescue the hostages, and the Bomb gametype is set at dawn where the muzzle flash shows up more than usual. Night vision is a must for the night maps [you can see somewhat but not in detail without it]. It has bot support and I incuded the .nav files, but you may want to only have a 4 v.s. 4 game with bots because they can see you no matter where you are and it makes it rather difficult [even if you are in the shadows or underwater they can see you]. I don't know if there is a way to fix that or not. These are the first maps I have ever released so feel free to post feedback, and have funn playing! Note: these maps may have a couple of bugs that I missed, sorry in advance. --max of 16 players--

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