Dawn of War Dark Crusade

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381763 downloads

Uploaded:03-21-2007

Dark Crusade Patch

dxp2111120.zip | 34.12 MB

with a few more 6 or 8 player maps too... - Ash

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106573 downloads

Uploaded:12-16-2006

Dark Crusade Patch 1.1

dowdc110111.exe | 11.04 MB

Additionally, installation of patch 1.11 allows for all languages to be able to play against each other online.

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182893 downloads

Uploaded:06-23-2007

Inquisition Daemonhunt Mod

inquisition_daemonhunt_mod.zip | 196.26 MB

what will! ENJOY!!! Also plese note: Some members said their installation seems to freeze at 1% & then after a while it jumps to 100%. If this happens to you just be patient & wait for it to complete. Also please read the Legal Notes before downloading & installing this file. -saoreire

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97570 downloads

Uploaded:07-02-2008

Tyranid Mod (0.45DC)

tyranidmod045dc.exe | 49.14 MB

major animation and model updates, along with some rebalancing and new gameplay features. For more information, read the Readme below. [/quote] OMG! Its finally here! The newest edition of the tyranid mod, for Dark Crusade! These guys are showing every one that you can do tyranids on the current game engine, and they are doing a heck of a job! This is a must-download! -colonialhockey10

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27069 downloads

Uploaded:01-01-2007

Dark Crusade Mod Installer

dc_modm_installer.zip | 1.58 MB

package here, and deserves credit ;) - SSA

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67604 downloads

Uploaded:09-23-2009

Firestorm over Kronus Beta 3.5

fokbeta3point5.exe | 612.05 MB

(FoK) is a modification for the Dawn of War RTS by Relic Entertainment. A closer-to-Tabletop gaming experience with modified gameplay, win conditions, models and tech trees. Introducing an Army Painter with randomised models (i.e. you won't see the same model twice if you view a unit more than once) - this feature is only partly implemented at this stage. An improved and extended UI that allow a truly Tabletop-range of squad choices, abilities and upgrades. Tabletop gameplay and squad choices for all factions, from the mighty Chapter Masters to the enigmatic Eldar Autarches. Equip your squads with a range of weapons and wargear straight from the pages of the Tabletop Codecies. Watch the trailer if you're not convinced yet ;) http://www.moddb.com/mods/dawn-of-warhammer-40k-firestorm-over-kronus/videos

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69377 downloads

Uploaded:12-31-2007

Dawn of Steel - Steel Legion Mod

steel_legion_dc_setup_1.zip | 49.07 MB

coming,etc. All that's left to say is go download it now and enjoy it! ~Gaffer Edit: More Screenies for yas!

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37962 downloads

Uploaded:02-16-2008

Witch Hunters Mod beta

witch_hunters.zip | 150.38 MB

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22699 downloads

Uploaded:12-29-2008

Annihilation Mod

annihilation_mod_1.7.1.exe | 110.22 MB

currently available for community use.TThis is the whole mod, so that you can just install it. Remember to delete the old versions. ;)

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14680 downloads

Uploaded:04-16-2007

DC Mod Tools

dcmodtools12.zip | 12.95 MB

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48327 downloads

Uploaded:01-02-2007

Bunker 149

bunker_149.zip | 1.52 MB

attackers. Check it out. is IS pretty cool. BTW Its also for WA but I put it in the DC section so it'd get more downloads :) So dont disappoint me & download this NOW!!! -saoreire Oh & BTW the rating is just for a laugh, so dont go all crazy on me.

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20624 downloads

Uploaded:02-22-2008

New-Races-Mixer

dark_crusade_newracesmixer_mod_0.4.zip | 233.51 KB

are: Inquisition Daemonhunt, Dawn of Steel, Witch Hunters and Tyranid. You must download and install them separately to actually get the new races in the game, but the mod works regardless. Dawn of Skirmish is also supported, in case you had it. This mod changes the victory conditions in the singleplayer campaign\'s skirmishes; the new rules are: Annihilate, Control Area and Take & Hold. Install this mod into Dark Crusade\'s main folder. From the main menu, go to the Game Manager and select New-Races-Mixer Mod 0.4.

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94855 downloads

Uploaded:02-27-2007

Tyranid Mod

tyranidmod04.zip | 33.96 MB

game. The Tyranids are an alien race, threatening the imperium from the edge of the galaxy, living only to feast upon the flesh of their foes. They are a fearsome adversary, but an even better ally! That's why our mod allows you fight with and for the great Tyranid race, swarm the enemy with hundreds of hormagaunts, stamp on your foes with the huge carnifex and devour your opponent from within with the deadly lictor. We aim to show players of Dawn of War what the fantastic Tyranids are and attempt to keep as true to the feel of the race as possible. Tyranids 400 Release -------------------- +WHAT TYRANID MODELS ARE IN THIS RELEASE? Every single model is in the game and animated, with a few exceptions -The Ravener has no animations -The Biovore appears as a Defiler -The Hive Tyrant appears as a Wraithlord -Will of the Hive appears as a skull probe -Capillary Tower, Spore Chimney and Magma Vents are all standins -Most buildings do not have animations ===IN GAME THINGS TO KNOW!=== +WHAT TO EXPECT FROM THIS MOD+ This version of the mod is a complete overhaul from 0.3. Everything is different. The main point we want to establish is that this mod is a huge step from 0.3, but is not without errors. Things such as the Trygon Run animation is a bit dodgy, some models still using standins and other weapon upgrades not appearing visually. The Code is solid, but for whatever reason, some visuals havn't made it into this 0.4 release. This mod is intended as a halfway between 0.3 and 0.5. 0.5 Will be hopefully the finished race, and will be complely visually finished. This mod has been polished to the best of our abilities without pushing back the deadline any further. Any issues will be fixed with 0.5 or a subsequent patch. Saying that, we really hope you enjoy it! +HOW DO I CAPTURE STRATEGIC POINTS? Genestealers and Warriors are the ONLY Tyranid unit that can capture strategic points. Will of the Hives are the Tyranid builder units. They are a little like the Eldar builder units, and appear as skull probes +HOW DOES THE TYRANID ECONOMY WORK? Capture Strategic Point and build Spore Towers/Listening Posts (just like other races), you will also need to build lots of Reclamation Pools as these also produce requisition +HOW DO I KNOW WHEN I AM ON A PAR WITH OTHERS RACES RESOURCE OUTPUT? As the Tyranids only have one resource, requisition, as a guide you need to produce 180+ requisition, not the usual 100 or so. +WHAT ARE THE SQUAD AND SUPPORT CAPS? The maximum squad capacity in-game is 30 and the maximum support capacity is 20. To justify the increase in squad cap from the usual 20 to 30, the Tyranids do not have turrets or mines. +HOW DO I INCREASE THE SQUAD OR SUPPORT CAPACITY? By simply building a Hive, the relevant cap will increase by 5, look at the help tool tips. As a guide you should build the following - 4 Hive Node/Troop/Brood Hives – increase squad cap by 5 1 Birthing Sacs/Elite/Warrior Hives – increase squad cap by 5 2 Spawning Chambers/Carnifex/Heavy Hives – increase support cap by 5 1 Mutation Lair – increase support cap by 5 1 Tunnel Warrens/Relic - increase support cap by 5 +HOW DO I DEFEND MY BASE? As the Tyranids you can only defend with your mobile forces, your spawned units. Your base does NO damage to the enemy. However, All your buildings produce an effect called Toxic Miasma. This slows them down and it reduces the enemy’s accuracy. +DO MY BUILDINGS HAVE SYNAPSE AURA? The HQ has Synapse. The Hive Mind would never leave their young without the comfort of their “mother” being present at the “birth”. Synapse provides “Iron Will” (auto rallies your troops) and “Immune to Instant Death” (reduces enemy damage) as per the codex. +WHAT TYRANIDS HAVE SYNAPSE? The Hive Tyrant, Brood Lord, Warriors and Zoanthrope all have the Synapse aura. +WHAT DOES “WITHOUT NUMBER” MEAN? In the Hive Node (Troop Hives the Spinegaunts, Termagaunts, Hormagaunts and Genestealers) at T3 (Tier 3, after the second HQ upgrade) there is another set of 4 identical icons at the bottom of the unit selection box. They have “without number” (WoN) in the top row of the help tool tip. These units are produced at full strength, for example, when spawning a 'without number' Genestealer unit, instead of spawning at a squad size of 2, they will spawn as a full squad of 12. Individually they are cheaper and spawn quicker than units at T1 and T2. Use the “without number” upgrades when you have plenty of resources.

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16247 downloads

Uploaded:04-06-2008

Annihilation Mod (DoWDC)

annihilation_mod_1.7.zip | 108.28 MB

play it. You won't be disappointed Enjoy ~Gaffer

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14685 downloads

Uploaded:10-28-2008

Dark Crusade Pro

dowpro340full.zip | 174.92 MB

and structure of every race has been individually refined to give you guys the most polished DoWpro experience possible. For those who do not know what DoWpro/DCpro is and has been living under the rock, well it is pretty much a gameplay and balance redesign of the DoW games. Aside from the usual inclusion of units, the goal has always been to create a deeper, exciting, and balanced experience for DoW players for any type of DoW gamer may that be from a skirmish master to the hardcore competitive. Interesting? Damn right it is! Go get it!

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8321 downloads

Uploaded:07-07-2008

Tyranid Mod 0.45-DC Multiplay Patch

045dcmultiplayfix.exe | 201.25 KB

(sync errors are still likely sorry guys), but this at least will allow you to use multiplay. We'd like to thank Crokoking for figuring out what was wrong with with the multiplay issue and Touy from RelicNews forums for kindly supplying us with a fix for the main menu within a few hours of us putting the mod up. Enjoy![/quote] A number of fixes are included in this, download if you have the 'nid mod. Go now, patch your mod and consume the stars. - Heretic/Abbadon

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23182 downloads

Uploaded:11-16-2006

Commander Wargear Mod

wargear_mod.zip | 2.58 MB

mekshop, etc.) Also included in the mod is a custom army painter! Check the readme for more...

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38536 downloads

Uploaded:03-03-2007

Annihilation Mod

annihilation_mod_v1.6.zip | 29.26 MB

Changed available deploy slots on buildings capable of teleporting,summoning units. Super unit healths and damages have been improved.Some have more, some have less(balancing issues). Quick-Start resources for each race (except Necrons) have been changed to 10000 req, 5000 pow. Army Painter now shows-off all units for all races. Squad and Support caps have been increased. Ork Pop also have been increased. Increased Tank-type Super Unit health (cuz daemons have becomed very strong). -Chaos- ...New Unit... Chaos Havocs can be recruited from Chaos Temple. Can be upgraded with powerful weapons. Chaos Icon Bearer can be recruited from Sacrificial Circle. Can attach to squads. Has a special ability. I suggest attach him to close-combat infantry squads. Chaos Terminators can be recruited from Daemon Pit, can be deepstriked to any visible location. Chaos Land Raider can be built from Machine Pit. Is weaker than Space Marine Land Raider. ----------------- Predator limit changed to 4. Bloodthirster and Daemon Prince health and damage improved dramatically. Bloodthirster does not lose his health when not in combat. Bloodthirster now does not require Chaos Projectiles research. Daemon Prince now has Symbol of Chaos ability. Daemon Prince now requires a controlled Relic. Daemon Prince now is able to teleport (looks funny, cuz he doesn\'t have an animation for that). Obliterators limit changed to 2. Terminators limited to 2. Terminators can accompany themselves with Terminator Aspiring Champion. Havoc Bolter damage increased. Havoc Knife damage decreased. Land Raider limited to 2. Possessed Marine limit changed to 4. Possessed Marines are now 11 by squad. Chaos Marines are upgradeable with Missile Launchers, and weapon limit is 6. Sorcerer damage improved. Obliterators are back to 5 by squad. Khorne Berserkers limited to 4. Khorne Berserker damage improved. Sorcerer health improved. Chaos Lord can now be trained even when Daemon Prince is alive, limit has not been touched. Defiler health decreased. Defiler replaced with codex version. Defiler melee damage decreased. Corruption ability now a LOT more powerful. Daemon Pit now can deep strike most of infantry units. -Eldar- Eldar now is a force to be reckoned with. Warp Spider limit changed to 4. Fire Prism limit changed to 4. Harlequins are now in squads by 3, squad limit is 2. Avatar damage and health improved dramatically. Farseer health increased. Health increased on almost all units. Damage increased on almost all units. Ranger Squad is now perfect for assassination. Damage and Health increased dramatically. Uses Hero UI. Guardian Squad now are 13 by squad (including Warlock). Eldritch Storm and Psychic Storm abilities now a LOT more powerful. -Imperial Guard- ...New Unit... Colonel Brom now can be recruited in Command Squad.Has Rally ability and edited Battlecry ability(does not require research and is not so powerful as FC\' one). Commissar, Psyker and Priest squads. Can be recruited in Infantry Command. Each squad has it\'s special passive ability. Each squad limit is 1. ----------------- Ogryn and Kasrkin limit changed to 4. Ogryns are 8 by squad and Kasrkin are 9 by squad(including sarges). Kasrkin replaced with Codex version. Kasrkin upgradeable with 6 instead of 4 weapons. Leman Russ limit changed to 4. Basilisk limit changed to 5. Baneblade limited to 2, health increased. All leader limits changed to 4. All Command Squad leader health and damage buffed up. All leader health increased. Psyker now heals surrounding units. Assassins are now in a squad by 5, squad limit is 1.(making a bit stronger IG) Removed Command Squad\'s Psyker\'s ability Strip Soul(if it would remain Colonel Brom\'s Battlecry ability wouldn\'t have a space to fit in) Decreased Support Cap usage for all vehicles (except Chimera). Hellhound\'s health improved a bit. Hellhound replaced with Codex version. Undeployed Heavy Weapons Team now carries Hellgun instead of a Lasgun. Heavy Weapons Team health improved. Heavy Weapons Team has more health when entrenched. Heavy Weapons Team training time decreased sightly. Baneblade can now transport units. Has 2 available slots. Chimera now has 4 instead of 3 slots. Battle Command addon now increases max weapon upgrades for Guardsmen squads by 3 (was limited to 3, now max weapons 6). Guardsmen Lasgun damage increased. Ogryn, Kasrkin and Guardsmen sergeants now impoving their squads better. Psyker Lighting Arc damage increased. Psyker Strip Soul damage increased. Commisar now makes squads immune to morale damage. -Necrons- Necrons now start with 1000 of Power when standart starting resource is set. Removed morale from all Necron infantry. Build time decreased on almost all units (cuz Necrons get overwhelmed too soon). Monolith limit changed to 2, health buffed up. Lord Destroyer limit changed to 4. Lord Destroyer health buffed up sightly. Summoning Core and Greater Summoning Core can now produce units. Energy Core generates Power resource, but at a higher rate than standart Power Generator. Power Generator now costs 100 Power and takes 25 seconds to build. Necron Lord now equippable with 4 artifacts. Wraiths are now in squad by 3. Wraith reinforce time and cost increased. Fixed Wraith Phase Shifter ability. Pariah limit changed to 4. Pariah sound path corrected. Now they are not silent. Mass Resurrection ability now recharges faster. Nightbringer damage improved. Monoliths can now teleport at a little more distance. Monolith teleporting recharges faster. Wraiths are now second Necron unit which can capture Strategic Points. Pariahs are now able to summon. Pariah health increased a bit. Flayed One health increased a bit. Lightning Field and Solar Pulse abilities have little more casting range. Pariah damage increased a bit. Flayed One damage increased a bit. -Orks- Armored Nobz limit changed to 2. Armored Nobz speed increased. Armored Nobz now require Orky Fort addon. Leaders now can attach to Armored Nobz. Flash Gitz limit changed to 4. Nobz limit changed to 4. Big Mek health buffed up a bit. Squiggoth health improved dramatically. Kill Kan armor downgraded from vehicle_high to vehicle_med. Killa Kan melee damage decreased. Looted Tank limit changed to 4. Burna Bomb ability added to Big Mek. Big Mek now can teleport 2 times instead of 1, and at a little more distance (makes him perfect for Hit\'n\'Run with Burna Bomb). Burna Bomb ability now has bigger casting range. Shoota Boyz can now upgrade with Big Shootas, Burnas and Rokkit Launchas (like in 1st Dawn of War). Weapon limit 6. Big Mek now has Mega Blasta all time, because research does not affect him (i think that it is Wargear mod issue, no offence). -Space Marines- ...New Unit... Inquisitor Toth can be recruited from Sacred Artifact building.Can direct Orbital Bombardement,and use all of Librarians abilities.Wields Daemon Hammer stronger than FC\'s one. Devastator squads can be recruited from Barracks. Have firepower of tank and mobility of infantry. Veterans can be recruited from Sacred Artifact. Have some close combat upgrades. ----------------- New units and weapons affected by researches. Corrected Veteran armour from infantry_heavy_med to infantry_heavy_high. Terminator and Assault Terminator squad limits changed to 3, and both are 9 by squad. Terminator squads are now upgradeable with 4 instead of 2 weapons. Terminator and Assault Terminator squads can now add sergeants. Since the both sergeants are Veterans, they are using Veteran\'s weapons. Terminators can now be upgraded with Cyclone Missile Launchers. Land Raider limit changed to 2, health buffed up. Land Raider replaced with Codex version. Hellfire Dreadnought now starts with an Assault Cannon , but can be upgraded further to Lascannon. Chaplain attachable. Chaplain health increased. Grey Knight limit changed to 4. Predator limit changed to 4. Librarian damage improved. Librarian now does not change his Staff to Power Sword, after research has been made. Whirlwind limit changed to 5. Whirlwind Missile Battery reload time decreased(now it has its real name). Whirlwind is now available after Monastery addon. Tactical Squads now upgradeable with 6 weapons. Heavy Bolter now does not require Monastery addon. Devastator Plasma Cannon is available after Monastery addon. Devastator Bolter damage increased. Devastator Knife damage decreased. Orbital Bombardment is now way stronger and recharges faster. -Tau- Ethereal attachable. Ethereal damage improved. Fire Warrior Bodyguards can now receive attachments. Commander now can accompany himself with total of 4 drones. Hammerhead Gunship limit changed to 4. Greater Knarloc limit changed to 3, health buffed up a bit. Crisis Suit limit changed to 4. Crisis Suits are now in squads by 3 with 3 upgradeable weapons. Stealth Teams are now 5 by squad(including sarge). Vespid Stingwings limit changed to 2. Kroot Hound limit changed to 4. Kroot Shaper limit changed to 4. Broadside are now 4 by squad. Kauyon and Mont\'ka Command posts now do not conflict with each other. Krootox limited to 4. Increased health on almost all units (cuz they break too easly). Air Caste Strike now way stronger. (Please excuse me if i have missed some changes, just can\'t remember them all.) I have included TheClone\'s wargear mod, and a bit edited it so that researches contain description. Our UI designer DanVanMan has created custom icons for wargear (only for our mod). Wargear mod will now be even better. For those who don\'t know. TheClone\'s wargear mod allows you to gear up primary commander for each race. Like in campaign, but this mod makes wargear available in skirmish. By TheClone Quote:If you want to include this mod in your,DO IT, im glad that its being used:Quote Researches can be found in: SM - Armory Chaos - Armory Eldar - Webway Assembly Orks - Da Mek Shop IG - Infantry Command Necrons - Summoning Core Tau - Barracks\\Path to Enlightement

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6589 downloads

Uploaded:01-31-2008

Bunker 150

bunker_150_v2.zip | 4.24 MB

before, no doubt, in various forms, so you'll already know what I'm about to summarise. A large basin containing a derelict city, with the ruins hiding strategic points which can be used for cover as well as various jammy strategies - chokepoints and flanking being my two fave strategies at the moment - and the obvious thing is that it looks quite pretty. There's two ways into the city, depending on where you spawn - through the main gate, or in the relatively unfortified back door. The two different types of the map determine which, something I found rather nice. Choices, choices, etc. Possibly the better aspect of this map is the lack of tank rush capability. Vehicles tend to be too big to maneuver en masse, which is a very welcome element for me. Down with tank rush, up with strategy! :p So, yeah. You get the point. It's a good map. Could be better, but on the flip side it could be far, [i]far[/i] worse. I'd personally make the layout a little less neat-and-tidy. A few dead ends, for instance, or some geographical advantages maybe? And definitely a few locations for the cunning commander to spring a trap on his/her oblivious victims. ;) If you liked the other versions, or just want something based in a city, this isn't going to disappoint you. Not by a long stretch. Score one for [url=http://dawnofwar.filefront.com/developer/Pileot;27180]Pileot[/url]. And if the screenshots look truncated... that's because they are. Had to trim them from the funky widescreen dimensions back down to plain ol' 1024x768. Sowwy. ~ Kouen

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154432 downloads

Uploaded:12-02-2007

Tabletop Round-up mod

ttru_moddc135release.zip | 159.61 MB

(release): Tau empire can now build mines; Tau empire can now also build & deep-strike Drone turrets from the Vehicle building; Eldar Skimmers now benefit from hull-mounted Shuriken Cannon upgrades, obtained via the former holofield research; Eldar Falcon Grav tanks can get more weapon upgrades (original modifications by Kueara); 'Swapped round' the Ork Nob & Armoured Nob costs (they were wrong initially); Increased costs (overall) of Vespids; Increased the costs (overall) of Vypers; Most infantry now have slight squad taxes on them to conpensate for either non squad-related abilities or capturing points; Necron Warrior squads do not slow down the build time of new warrior squads so hugely now then before; Grot tank's HP & costs have been increased slightly, in addition to now costing 3 fast attack cap units; wartrukks now have a hard cap of 6 on them, rather than being limited via fast attack cap; Re-introduced the Tau "targeting optics" research & re-named it to "multi-tracker," which increases the speeds of all tau tanks ingame (including the devilfish); Devilfish & Falcon grav tanks now have very long jump ranges (with long times to conpensate) to allow for more convenient & micromanagement-free transporting; Chimera tanks have a 'speed boost' ability that allows them to travel slightly faster instead of shooting (being transports after all); Replaced the 'Feral Leap' research with 'Pride of Tau,' which enables melee leap for Kroot & shield drones for relevant squads; Removed the Tau 'Missile Barrage' Research, & as of such Skyrays automatically start able to use the missile barrage ability; XV-8 Crisis teams & Pathfinder squads can get sheild drones (though in limited amount for balance reasons); Shield drone invulnerability radius has been decreased; Space Marine Command squad can now act as a shield for commanders, reducing their ranged damage to 10% when attached; Space Marine Command squad cost for marines & production has been heavily reduced; A group of 3 Whirlwinds and (at least) one Land speeder Tornado in proximity form a supression force, in which the whirlwinds benefit from a quadrupled weapon range (taken from the 40K Apocalypse rules to make them more useful). (Note that this only works when 3 whirlwinds are in close proximity of each other along with the land speeder tornado. A graphic has been made as an indicator to show that the effect is present when the combo is reached); Ork Big Mek gets his 'Super Stikk Bomb' ability back, with far more damage behind it; Ork Tougher bosses research doesn't increase the hitpoints of the Big Mek & Warboss so dramatically; The Cost of a Broadside Battlesuit squad has been heavily increased (again); Broadside Battlesuits no longer need to entrench to fire their railguns (they set-up instead); Tau gun drones can now engage in melee; Big Mek hitpoints have been reduced slightly; Tau commander can now be built from the Tau HQ (requires Kroot nest though); Tau commander has had its power cost increased a lot considering his power; Included the 'City of artrabis," credit goes to Master Z; Added the map "Aridus Prime," made by Flip Hazard.[/quote]- Ash

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8437 downloads

Uploaded:01-15-2008

Bunker 149 Advanced

bunker_149_advanced.zip | 3.9 MB

there it can appease. The map is pretty well constructed, detail is pretty good. Anyone looking for a good map like this should look no further. Enjoy! Talon

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1290 downloads

Uploaded:08-18-2010

DC Veteran Units Mod AI

dc_veteran_mod_ai.exe | 336.75 KB

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9243 downloads

Uploaded:11-02-2007

LoTW: Apocalypse

lotw_apocalypse_beta030.zip | 532.41 KB

mods soon! - jack051093

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3127 downloads

Uploaded:01-15-2008

Abbarion Desert Ruins (8p)

8p_abbarion_desert_ruins.zip | 4.18 MB

There was obviously quite a bit of time put into this map and I hope everyone goes ahead and gives it a go!! Enjoy! Talon

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15039 downloads

Uploaded:07-13-2007

Scourge of Chaos

dawn_of_war_scourge_of_chaos.zip | 38.58 MB

gameplay, with shiny new units to play with. Download and I promise you\'ll enjoy- -Legion

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4954 downloads

Uploaded:11-03-2006

Path of the Furreto (v1.1)

path_of_the_furreto.zip | 311.27 KB

20 or 30, with 100 caps you should never reach it ) - Terminator Caps Fixed But still have building limit[/quote] Looks pretty neat! -saoreire

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1278 downloads

Uploaded:12-12-2010

8p_map_Kreyvir Clash

8p_map_kreyvir_clash.zip | 790.71 KB

locations. Both teams have 2 slag deposits and 8 strategic locations on their side.

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1986 downloads

Uploaded:03-23-2008

Ghost City

dowdc_8p_ghostcity_by_inhuman_s24.zip | 2.31 MB

too much space - just eliminate your nearest enemy to expand your base well.

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1249 downloads

Uploaded:03-04-2010

Arrakis - Tears of Shai Hulud

arrakistearsofshaihulud_ff.zip | 7.2 MB

staff. It had just a few minor issues which were spotted by Jaguar Lord which Redeemed74 has attempted to correct and now is released for all to enjoy. It has plenty of custom decals and is a very good map as long as you don't have a weak stomach! Original Description by Demonic Badger: Well, here is a new map I made in the Dune universe. In Arrakis (6), I was pondering how I could incorporate a sandworm into the map, and in this map, I not only put a worm in, I made it so you can run on top of it and inside it (eww). I also wanted the map to be asymmetric, so I made one side Fremen with rocky natural formations, and a Harkonnen side which is industrial and has slaves and huge pipe networks. I am not sure if I balanced it good enough for both sides but if anyone has any complaints, I will change it in another version. I also thought it would be interesting to have the Hakonnen side have defense turrets and soldiers. Of course they are all neutral. Sometimes the imperial guard troops look like they have had too much caffeine and will spasm at anyone who comes near, also the bolter turrets will stare suspiciously at anything that walks, drives, or stomps by. I made some really steep dunes for vehicle ramping action and they seem to work well.It may play kind of slowly, I did my best to improve performance, though it may play slightly jittery. I hope you enjoy it, I have been working on this for a week and I have spent many hours on it!

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2307 downloads

Uploaded:07-09-2008

The Emperor Protects

mp_the_emperor_protects.zip | 13.46 MB

consists of a large bastion a top a mountain. There is one direct route into the fort, this is via a giant causeway. This is large enought to easily hold any attacking force. It is easily defended offering the defenders a lot of cover. There is however a back route into the bulwark allowing for units with the jump ability to lauch small shock attacks. To play this map to it's full potential the player start locations should be set to fixed. The first three players are on top of the hill, the others, 4-8 are spread out below. Because of the size of this map not everyone will be able to handle an eight player game, but it can easily be played on a smaller scale with either 6 or 4 players, even 2, depending on your computer's speed. If playing a 6 player game just turn off the 3rd and 8th slots, a 4 player, 2nd, 3rd, 7th and 8th should be closed. This will maintain the odds and still be a good game. [/quote] Hey all, colonial here, judging by the screen shots of this map, this one the nicer maps I've seen, looks like the author put a lot of time into this. Recommend you download! -colonialhockey10

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5171 downloads

Uploaded:03-04-2008

Mobilize for War 2.1 FULL

mobilize_for_war_2.1_full.zip | 1.35 MB

installer - Tau bugs fixed - Installer fully tested this time

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3055 downloads

Uploaded:06-27-2007

Snowy Islands

snowy_islands.zip | 5.7 MB

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5921 downloads

Uploaded:12-18-2006

Dune Outpost (8)

dune_outpost.zip | 3.99 MB

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312 downloads

Uploaded:10-22-2010

Eternal Frostbite

eternal_frostbite.zip | 1.66 MB

but then again it is a snow map, some decal through in here would have been nice.

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2682 downloads

Uploaded:03-19-2008

Tower Defence Mod

tower_defence_by_fuggles.zip | 6.85 MB

stop them using the medium of the turret. For every creep you kill you get money to build better or more turrets. For every creep that gets away, you lose a life.

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673 downloads

Uploaded:06-22-2011

Forests of Aegis

forests_of_aegis_8.zip | 4.79 MB

you all enjoy it! ~Reven

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4234 downloads

Uploaded:06-05-2010

Civilians and Arbites (2.0)

civie_mod2.zip | 931.47 KB

Valkyrie which can be used to drop storm troopers (and other squads) directly into your enemies base. I have continued balancing out the overpowered elements, increasing build times and keeping unit health low, keeping squad caps on the more powerful units. I hope you like it!

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4408 downloads

Uploaded:12-11-2006

Realism Mod

realism_modv1.5.zip | 680.8 KB

Necrons, Space Marines, and the Chaos Space Marines. For those who still have no clue what this mod does; well its very simple, it changes damage ratio, changes all health points to a realistic manner for all units (eg a Gaurdsmen can die in 2 or 3 shots of lasgun fire). Go get it! -Slash

Download

504 downloads

Uploaded:12-12-2010

aasf

bigger.zip | 2.52 MB

Download

2504 downloads

Uploaded:02-11-2009

Free Campaign

freecampaignv1.1.zip | 1.69 MB

free reinforcements and Honor Guards. Also, it allows you to unlock all the wargears for your commander after a single battle! This is definitely the mod for those whom want to skim through the campaign with all races!

Download

3178 downloads

Uploaded:01-31-2009

Kydno Mod

kydno_mod_1.2.zip | 7.74 MB

tweaked every side from the Dark Crusade game. The Necrons now have a new way of approaching the battlefield. If you spawn one unit, that unit can create an entire army...so basically you have your own little regiments. As for the Imperial Gaurd, the author took his own idea from the "Dawn of Suck" mod (Which he is also known as DDman465) and kind of gave it a little kick in this one. Also, not to spoil anything but the Space Marines have a new unit called the "The Emperor"...interesting right? The author uses Corsix Mod Studio at the moment, and asks if anyone knows of another modding program please tell me. Check it out!

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1632 downloads

Uploaded:12-18-2008

Defending Fann City

defending_fann_city.zip | 1.22 MB

established, the enemy must be held back long enough for reinforcements to arrive." "Defending Fann City" is an 8 player city map with military assembly areas on the southern side of a channel and a castle, bunker and LZ on the northern side. I made quite an effort to pay attention to detail in this map - even the castle walls can be used as a firing position! Good for take and hold, with a critical location on each of the 4 bridges crossing the channel. All feedback welcome.

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1842 downloads

Uploaded:09-26-2008

Community Map Project 2 for DC

cmpiidarkcrusade.zip | 17.81 MB

want the Soul Storm version - click [url="http://dawnofwar.filefront.com/file/Community_Map_Proejct_2_SoulStorm_Edition;94293"]here.[/url] [quote]The Dark Crusade version of the Community Map Project 2. Nine mappers. One epic experience. The basic concept is that you divide a map into several sections with a different mapper for each section. Everyone takes turns mapping until the map is completed. The final map is an 8 player, 1024 X 1024 map which is divided up into 9 areas and incorporates some of the most beautiful, startling and unique topography ever seen in a DoW map - truly the DoW mapping scene has come of age.[/quote] [b]------------PLEASE READ THE FOLLOWING------------[/b] [quote] There was a SCAR error in the Dark Crusade version, it can be corrected by downloading the SCAR file: [url="http://files.filefront.com/SCAR+fixzip/;11931438;/fileinfo.html"][b]Download corrected scar file for DC CMPII version[/b][/url] [u]Instruction to fix:[/u] Just overwrite the "cmp_2_map_project_DC.SCAR" located in "Dawn of War - Dark CrusadeDXP2Datascenariosmp" folder with the new one. (file properties should read:"created 30.09.2008 00:34:01, "last modified 30.09.2008 01:58:26 and size is 13,394 kg) [/quote]

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5862 downloads

Uploaded:12-23-2006

Adonis Prime

adonis_prime.zip | 3.97 MB

map for DoW: Dark Crusade. It will not work in WA or DoW. It can be used for 4v4 or 2v2v2v2 games, take+hold and Control area supported and recommended. The map is set in a Necron ruin, so don't even expect any living things like trees or bushes since Necrons like their places dead or lifeless - which is a very nice touch i must say. The environment certainly does deliver what it is suppose be, which is really great and it captures the mood. The map is balanced and laid out quite nicely. I strongly recommend this for a download, especially if you like 8 player maps with massive battles - trust me...its really fun :) -Slash

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1268 downloads

Uploaded:03-24-2009

The City

city.rar | 814.77 KB

street to street dogfighting which is absolutely great to watch at lower camera angles. This is a very urban setting with lots of cover around and map objects cramped into the map to obstruct fire and movement. Overpasses and hanging butresses on buildings will obscure your strategic view of the battlefield so you have to get in close on the ground with a tight camera angle to direct some units hidden from view. Fighting is intense and very close quarters, so quick movement of units is important. Due to the intensity of the firefighting there are alot of explosions and weapons FX in this map so people with lower rig computers might struggle to play this cleanly. Reminscent of many city urban warfare scenes in many games and films this is an interesting map with spot on item placement. - IKS

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2404 downloads

Uploaded:03-23-2009

Assault Renegade Fortress

assault_renegade_fortress.zip | 3.48 MB

should know that we left the imperial guard forces to fortify what we thought was a natural fortress... We were gravely mistaken. It appears they have betrayed us! And just after they were resupplied! Our first attack failed. To the northeast we couldnt get out of the forest. While to the west we couldnt take hill 319. You must destroy this heresy before they gain any more support than they already have!" Get the idea? well your going to be against Imperial Guard (with a twist), you can have upto 3 allies with you, and have an additional 3 computers arrayed against you. The map offers two options of attack at the start: Go upwards and fight across the trenches OR try and take the fortified hill overlooking one of the entrances... the choice is yours. The AI wont let either go easily. Personally, the options aren't great but at least fighting up the hill will give you some cover. The computer is scripted to create a multiplayer mission - it has not been fully tested. So report errors if you come across them. Choose your difficulty by destroying the skull probe on multiplayer. Easy - Standard - Hard all have slight variations (Hard has everything, so be prepared!). Very cool map!

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4012 downloads

Uploaded:07-20-2008

Chaos Buildings - First Blood - DC

chaos_buildings_14_dc.7z | 56.32 MB

Chapter in front of each of the 5 Chaos Legion from Chaos Buildings. Ultramarines, Black Templars, Imperial Fists, Iron Hands and Blood Angels are now on duty. All the Chapters have been re-textured and each Force Commander is different as for Chaos. Now you can choose between good and/or evil. Hope you will enjoy. Sgt. Rotten [/quote] -colonialhockey10

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10548 downloads

Uploaded:02-20-2008

Fullscale Battlegroup

final_mod.zip | 192.77 MB

Imperial guard have been reskinned and include 4 factions. 1. Standard IG with new units 2. Mechanized Inf 3. Airborne 4. Auxiliaries Space marines also have new \"Personalized\" units New coding and abilities are in place All Races have some new units NOTE NOT new Models, But a lot of new reskins and Hybrid model types. New Gameplay includes--entrench,HoldGround,Cover to cover,bayonet charge.Heroic stance. Also new hybrid Gfx,Abilities and Vehicles that make their own troops, and dynamic AI linked to certain events that will \"influence\" your troops.

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3873 downloads

Uploaded:10-05-2007

Survival Map pack V2.4

survival2.4.zip | 9.76 MB

hard work has gone into this so be nice to Argonaut. Anyway I highly recommend this for a download. ~Gaffer

Download

18456 downloads

Uploaded:08-06-2007

DoW Kingdom

dowkingdom_1.0.1.zip | 142.81 MB

yay!), but my only criticism is how the metamap looks - a bit strange. Great mod, though. - jack051093

Download

6133 downloads

Uploaded:06-18-2007

Titan Hunt

8p_titan_hunt.7z | 1.7 MB

competitive maelstrom to grab the relics which lie there. -Legion

Download

14600 downloads

Uploaded:06-05-2007

The Map Pack Revolution II

mappackrevolutionii.zip | 23.75 MB

for their hard work. anyway, enjoy the pack guys, download if you wish :P

Download

4907 downloads

Uploaded:05-03-2007

Minas Imperium

8p_minas_imperium.zip | 5.2 MB

Download

4701 downloads

Uploaded:01-08-2007

Causeway

causeway_dc.zip | 2.86 MB

Download

4262 downloads

Uploaded:12-02-2006

Annihilation Mod

annihilation_mod_v1.2.zip | 3.44 MB

the wargear upgrades from the campaign in skirmish! Check out the readme for more in-depth detail. -Slash

Download

461 downloads

Uploaded:05-07-2012

Campaign Map Pack V.2

63mission_pack.zip | 15.4 MB

is slightly more boring and plain.

Download

468 downloads

Uploaded:01-02-2011

Thur\'Abis Entrance

8p_map_thurabis_entrance.zip | 1.45 MB

with Take and Hold for defense or just with the basic destruction rules for offense. There are 6 entrances to catacombs, some of which are large enough for even bigger vehicles (dreadnoughts and predators for example). The map has 3 relics those are inside the catacombs, which might make the creating of relic units hard. There are 3 critical locations outside the catacombs. The 2 slag deposits are also inside the catacombs. You all have 3 strategic points, use them wisely.

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285 downloads

Uploaded:11-27-2010

Snowoil Harbor

snowoil_harbor.zip | 172.34 KB

great Glacier though.

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1131 downloads

Uploaded:10-22-2008

Armageddon 1.2

armagetten_1.2.rar | 1.67 MB

new places to hide now and flags/stratigic points have been rebalenced. [/quote] -colonialhockey10-

Download

4605 downloads

Uploaded:07-24-2008

Battle By the Bricks

8p_battle_by_the_bricks.zip | 3.33 MB

like a cathedrallychurchthingymobob factories, you know, the works. Its 4v4 with Imperial Guard & Space marines vs Tau, but I'm sure you'll just pick whatever team you want anyway... the town is fairly run down, but its not one huge rubble pile, yet... I thought the map was quite nice looking so give it a go. Enjoy ~Gaffer

Download

1730 downloads

Uploaded:07-01-2008

Pre-Heresy Chaos Legions B&B set

preheresy_bb.zip | 105.42 KB

Iron Warriors, Thousand Sons, Death Guard, Lunar Wolves, Word Bearers, Emperor's Children, Night Lords and World Eaters.[/quote] Looks pretty good, pre heresy being a rarely touched yet equally awesome part of lore. - Heretic/Abbadon

Download

2579 downloads

Uploaded:05-10-2008

Imperial Guard Veterans

imperial_guard_veterans.rar | 5.06 MB

billions of men and women. Their power lies in their ability to deploy huge numbers of troops designed to overwhelm enemy positions by putting out enormous amounts of sustained firepower. They make use of a wide variety of weapons and vehicles and can cope with any type of battlefield situation from open field-combat to city fighting and sieges.

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926 downloads

Uploaded:02-11-2008

Dantoon Vale

dantoonvale.zip | 3.23 MB

Download

5151 downloads

Uploaded:07-14-2007

Ashes

ashes_by_notik.zip | 2.87 MB

forts/bases in opposite corners of the map, & each team has to defend their bases while also attempting to take the enemy's fortification. In the center there is a bridge-like construction & around the "no-mans-land (so to speak) there are scattered ruins of buildings & also relics & Strategic Objectives for a take-&-hold game. Well, download if you like the sound if it/ the screenshots. In my opinion its very good. I only edited it a bit & tested it somewhat, the maps design & creation goes to Notik. He also included a cool picture as a .tga if you want to make it a loading picture. Enjoy! -saoreire

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2452 downloads

Uploaded:05-21-2007

Cold Water

mp_coldwater.zip | 3.91 MB

Download

5147 downloads

Uploaded:04-30-2007

Agritractus

agritractus.zip | 1.82 MB

Download

2425 downloads

Uploaded:03-25-2007

Excavation

8p_excavation.zip | 1.2 MB

Guzzy

Download

16343 downloads

Uploaded:02-23-2007

Lights of the Warp

lotw140patch.zip | 18.41 MB

Download

4694 downloads

Uploaded:01-18-2007

God Emperor of Mankind

emperor_mod_phantom.rar | 3.04 MB

new powers (of the warp). - Ash

Download

25706 downloads

Uploaded:01-01-2007

Lights of the Warp Patch

lotw_1.3.5_patch.zip | 123.41 MB

Nevertheless, I'm sure this will please. - SSA

Download

7872 downloads

Uploaded:12-11-2006

Ork Swarm Mod

dc_ork_swarm_version_2.2.zip | 5.32 MB

two vehicles to make them much stronger than before, but worry not the author says they are still a \"swarm race\" just to keep the fans happy. If you would like to view all changes, you can read the readme file to review all changes. What are you waiting for? Go download it you git! :P -Slash

Download

6233 downloads

Uploaded:12-11-2006

Imperial Fortress

imperial_fortress_6_v2.0.zip | 7.39 MB

Download

8127 downloads

Uploaded:11-10-2006

DC Painter

dcpainter.zip | 2 MB

Download

984 downloads

Uploaded:05-16-2010

Rise to Mahdo

6p_map_rise_to_mahdo.zip | 6.85 MB

contains 5 strategic points, 2 relics and quite close to the border of the trench section are 3 critical locations. The trench section starts with beach fortifications those contain 4 strategic points. Rest of the section has 6 strategic points. Finally the jungle base section, which contains 4 strategic points, 2 relics and 2 slag deposits. The map has lots of cover (trenches and craters) and obstacles (for example tank barriers and barbed wire). Trenches are generally made for infantry but smallest vehicles, such as landspeeders, are able to use them as well. Larger vehicles must use the "drive-way" through the middle.

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1179 downloads

Uploaded:02-13-2010

Arctic_Swirl.zip

8p_arctic_swirl.zip | 3.09 MB

spiraling trails that gives a large map a feeling of one that is twice its size. Customized SCAR coding gives supernatural power to whoever manages to keep the central point, but watch out for deadly cold pools of liquid oxygen! Excellent for Free for All competitions, but also decent for team based matches, I hope that this is a scenario well worth the download.

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1846 downloads

Uploaded:10-01-2009

Capitol_Defense

capitol_defense_1.zip | 4.27 MB

of the survival maps, this scenario takes Dawn of War to new heights as you must mount both a strong defence and offence in order to win. It is highly customizable allowing you to play as and against any standard races, and is compatible with a large number of mods. Complete with custom decals, ingame audio, an intro camera tour and plenty of complex scar coding, this is one scenario you will want to try!

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776 downloads

Uploaded:03-30-2008

Bleeding Glacier

bleeding_glacier.zip | 486.84 KB

1, 2, and 3 have less space, but the control points are even on both sides. There are 6 slag deposits in the red moat, but don't get caught in there too long.

Download

1072 downloads

Uploaded:02-22-2008

Badges & Banners Pack

bandb.zip | 12.9 KB

to the usual DoWFiles email address with \"ATTN: Kouen\" in the subject field, and I\'ll fix it ASAP. Anyway, this is decent pack of badges and banners. Soviet Union, some Orkish banners, a rather cool gear badge, something that looks like a snake trying to eat itself, and oh yeah, a pile of skulls with a winged sword. They all look perfectly Warhammery. Except the clown - that just freaks me out. They didn\'t all show on my list, which was kinda weird, but maybe I just have too damn many badges and banners installed. Still, they\'re keepers from the looks of things, so yeah. Not a bad little pack. ~ Kouen

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896 downloads

Uploaded:01-12-2008

Hill 93

dc_hill_93_8p.zip | 4.74 MB

Download

3846 downloads

Uploaded:12-02-2007

Annihilation Mod

annihilation_mod_v1.6_fix.zip | 10.58 KB

Annihilation Mod v1.6[/quote]Not much else to say on this, the rest can be found in the ReadMe, and for those who download this, you already know what the project is all about. : - Ash

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1143 downloads

Uploaded:11-23-2007

Seaport September

8p_seaport_september.zip | 2.71 MB

Download

1428 downloads

Uploaded:10-25-2007

Arx Hibernia

mp_arxhibernia_v1.zip.zip | 2.05 MB

playing Football amuses me, though as does it with any other W40k Faction. Anyway, as said, this is based in a city, has a river, some grass, and a nice spaceport (at least, I believe that is what it is suppose to be). There are some additional structures around too, which could be though of as suburbs. Anyhow, a good map here, one that would be good for eight player games, and cityfights. :) - Ash (Tycoon)

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980 downloads

Uploaded:09-22-2007

Hill 86

dc_hill_86_8_player.zip | 1.44 MB

Download

1409 downloads

Uploaded:08-15-2007

Green Valley

8p_green_valley.zip | 2.11 MB

Download

2702 downloads

Uploaded:07-16-2007

Battle of Mordia

8p_battle_of_mordia.zip | 6.23 MB

Download

10251 downloads

Uploaded:12-23-2006

Annihilation Mod

annihilation_mod_v1.5.rar | 5.14 MB

Download

4765 downloads

Uploaded:11-11-2006

Adeptus Imperium v1.0

adeptus_imperium_v1.0.rar | 3.83 MB

like a pretty solid mod. Also i do not want people to bash this mod like that other necron monolith mod, if you dont like the mod then do not make negative comment, unless you have suggestions or positive feedback. -Slash

Download

3979 downloads

Uploaded:11-10-2006

Ork Swarm Mod

ork_swarm_mod_for_dark_crusade.zip | 4.76 MB

Download

635 downloads

Uploaded:08-14-2010

DC Veteran Units

dc_veteran_units_setup.exe | 376.02 KB

Necrons so I\'m assuming they\'ll be in later. I have suggestion Good sire why not have all the added units full squad! 8 members like the First Company Veteran? WE could have Veteran war! Dawn Of War - Dark Crusade Veteran Unit Mod Added Units Chaos Temple Veteran Chaos Marine Berserker Champion Possessed Champion (limit 1) __________________ Sacrificial Circle Veteran Sorcerrer (limit 1) Veteran Obliterator (limit 1) Aspiring Champion Raptor Aspiring Champion ______________________ Eldar: Banshee Exarch Council (limit 2) Dark Reaper Exarch Veteran Rangers (limit 1) _____________________ Imperial Guard Regimental Bodyguard Bon\'ead Squad Veteran Kasrkin Squad (limit 1) ___________________________ Orks \'eavy Slugga boyz \'eavy shoota boyz \'eavy Stormboy squad (limit ? not tested.) \'eavy Tankbustaz (limit 1) ___________________________ Space Marine First Company Veteran (full squad! 8 member.) Veteran Assault Marine Veteran Terminator (limit 1. Only one member.) ________________________________________________________ The Tau Veterans working progress ~Uwsar

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851 downloads

Uploaded:08-09-2010

Omaha Beach D-Day

omaha_beach_dday.zip | 7.65 MB

few men from the first landings are still alive lingering on the battlefield that the players instantly assume control over when the battle starts. I tried to make this as realistic as possible within the bounds of dawn of war. Trenches and fortifications are all human size, and all battlefield scars indicate human activity (for obvious reasons). Players 3 and 4 start on the bunker side. The bunker side includes a small opening behind a network of trenches. On the southern side of the trenches lie the bunkers that defend the cliffs from the attacking beach side troops. Bunker side players will start with a few objective points as well as turrets defending the cliffs. The beach side contains two relics and the bunker side has none. This is mostly due to the fact that the bunker side has built in defence with the terrain and I wanted to balance out the playing field. The trenches are a little buggy, I tried to make them as smooth as possible but I'm afraid I went too far with the looks and not enough with functionality. If anything, the beach side might have a slight advantage with resources while the bunker side has an advantage with defence. I tried to make this map friendly for multiplayer but balancing may be an issue and it may be more fun to just play against the computer. I am by no means an expert map maker, I understand that this map doesn't look like perfection... but to be honest after about 20 hours of work on it I just slammed a lot of the finishing touches together... I hope who ever downloads this enjoys it, cause it was a pain in the rear to make" Beside the fact is this is very hard to beat I think this will test some Strat. players limits, don't expect to win at all on over normal settings it's next to impossible but however you should have tons of fun playing this. enjoy! http://screenshots.filesnetwork.com/106/files2/116189_1.jpg http://screenshots.filesnetwork.com/106/files2/116189_2.jpg http://screenshots.filesnetwork.com/106/files2/116189_3.jpg http://screenshots.filesnetwork.com/106/files2/116189_4.jpg

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707 downloads

Uploaded:11-03-2008

1st Imperial Elite - The Crossing

1st_imperial_elite_the_crossing.rar | 1.04 MB

there's plenty of cover around the map. The Backdoor to the enemy base can be penetrated by infantry but its also heavily guarded. The Second entrance(the blown bridge) is for teleport/ jump troops. The Main Entrance(with the sealed door) is for tanks. Each entrance is defended in different ways(though the main entrance is easily penetrable when enemy troops choose the back door) You also have little island for your snipers. It is, however, prone to jump troop retaliation. Your main entrance(opposite of the enemy's) has a bunker with heavy cover. It's the best place to mass your troops but also the worst place(remember Alien Resurrection when the Alien gets in the drop pod with the escaping unarmed marines?) Please leave CONSTRUCTIVE comments(don't give one about the minimap because I don't plan to make one)

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335 downloads

Uploaded:10-22-2008

Barron Jungle

barron_jungle.rar | 1.19 MB

can pass thought them well all thought the give cover to all your infantry units so have fun with this.If this map is too much for your computer due to all the crap turn off shadows in the main menu options and set resolution to 800x600 that should make it play smooth on a 128 or 256 graphics card.

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702 downloads

Uploaded:10-14-2008

Into The Breaches (8)

intothebreaches.zip | 978.21 KB

edit of the original into the breach so that 8 players can play. The map features two breaches and it was made specifically for teams of 4 to play - or 4 players vs 4 A.I players. This is my first map and I took some time to make sure it feels polished, for example a completed minimap and map description etc... This is the second and final release Ill be doing of this map, I fixed some minor glitches such as sandbags being owned by team 8, floating debris and I also cut down on usage of decals which means it'll run well for mass invasion style games for mods that remove pop-caps. Onto the fluff... Upon many an invasion the Imperial Commisars have yelled "Into the breaches you dogs! To victory!" The most notable of these was Commisar Page-Worths execution of Militant Governor Alexander Ross for cowardice. As the governors lines where over-run Page-Worth shot the cowardly governor on charges of cowardice.[/quote]

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1006 downloads

Uploaded:07-31-2008

Iyanden´s Garden

iyanden_garden.7z | 2.3 MB

the ship, "The Garden of Dreams". This is where the spiritual essences of ancestors are held. The Tyranid fleet of the Great Devourer is attacking the [i]craftworld[/i], and the dome of the ancients received four impacts of tyranids spores. Four Eldar armies are sent to stop this threat.

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612 downloads

Uploaded:07-26-2008

Catastrophe Cavern

catastrophe_cavern_dc_1.zip | 2.63 MB

after a series of nuclear detonations on the desolate planet of Gyther had indicated a vast subterranean cavern. Kurn revisited the planet and conducted a number of apparently inconclusive experiments, after which he abruptly terminated the investigation. But deciphering his journal showed that the studies had actually revealed the deep the underground caverns to be filled with priceless viadid crystals. As the irreproducible jewels became scarce throughout the explored galaxy the Imperial Techpriests had to substitute inferior gems in all but the most powerful cannons. It was hard to imagine why the notably wise and loyal scholar would have kept hidden such an important discovery, but Inquisitor Janis, who oversaw the investigation, was quick to condemn Kurn and ordered the execution of all his students at the academy. The information was supposed to remain classified until the crystals could be safely extracted, but it is rumored that one of Janis' close associates sold the whereabouts to warring powers and a virtual race for the jewels ensued! Reluctant alliances formed between otherwise rival factions to ensure that their mortal enemies would not get their hands on the jewels first. Now an orbiting radio-particulator is positioned to translocate your troops into the depths of the cavern. You must secure it for the mining crews and equipment, however a cluster of unidentifiable starships is detected on the far side of the planet! Obviously other races have arrived at the same time, and will fight to keep the crystals to themselves. A bitter war will be fought in the depths of these mysterious caverns, with only one side victorious. You notice the whispers among your troops of fabled ghostly guardians watching over their treasures, but nothing must be allowed to daunt you. This is your chance for wealth and glory beyond your wildest dreams, to prove your worth and show your enemies no mercy! Gameplay: Taking Relics and Critical Locations gives you extra squads and vehicles. Taking and holding all of the Critical Locations gives your team power beyond your imagination! Beware - the end does not always justify the means... Have fun gaming! Catastrophe Caverns is a 4 vs. 4 game that uses EZScar to give "gifts" when points are taken. It is a large map with tunnels that can help speed the process of getting troops across the map. [/quote] -colonialhockey10

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4105 downloads

Uploaded:07-21-2008

Chaos Buildings - First Blood - DC

78chaos_buildings_14_dc.7z | 56.32 MB

upload this file for the second time, cuz there was probably a connection problem the first time, I appologize to the filefront staff for double upload) [/quote] -colonialhockey10

Download

883 downloads

Uploaded:06-26-2008

Luna Wolves Badge and Banner

luna_wolves_bb.zip | 11.48 KB

banner set, these just keep poring in! This is the authors first attempt at a badge and banner set, the Lunar Wolves, and It looks pretty good. Give it a download!

Download

1551 downloads

Uploaded:04-06-2008

Armagedon Mod

armageddon_mod.zip | 953.41 KB

Download

442 downloads

Uploaded:03-04-2008

Tau XV-25 Commander Reskin

tau_xv29commander_reskin.rar | 1.1 MB

shots are with the Tau\'an default DC unit colors so if you want to know what the Tau commander looks like with out this reskin just open up DC and take a look before you install this skin.

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4034 downloads

Uploaded:02-01-2008

Mobilize for War

mobilize_for_war.zip | 252.84 MB

trouble with file posting a while back so it sort of got pushed to the side! Anyway highly recommend this mod but unfortunately there was no Screenies supplied but don't let that stop you from downloading this great mod! ~Gaffer

Download

2522 downloads

Uploaded:01-30-2008

Castle Defenders (3p vs 5p)

castle_defenders_v1.5.zip | 1.07 MB

maps. Worth a download. Enjoy! :rock:Talon:rock:

Download

912 downloads

Uploaded:01-22-2008

Infantry Only

infantry_only_v1.1.zip | 1.69 MB

initial amount instead of starting with it and a bunch of other cool fixes. This is a pretty cool mod, worth a download for sure. Enjoy! :rock:Talon:rock:

Download

350 downloads

Uploaded:10-21-2007

Midnight

2p_map_midnight.zip | 694.19 KB

Download

7634 downloads

Uploaded:08-22-2007

Serpent Druids Part 1

serpentdruidsmod.part01.rar | 10 MB

Druids, these seek to annihilate the forces of evil and any other those who possess the potential to join them. There are several key points most of the visual graphics have been taken from existing races so there isn\'t anything really that new, well except for there being a new race and an interesting story to go with it. Unfortunately there is no AI for this race as they will just sit dormant or inactive if selected as an AI. The Serpent Druids have powerful weapons and tide changing abilities however they are weak armoured and slow moving which balances it out (see the readme for more) This is File 1 of 6, you will need all of the six files for this to work correctly.

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6578 downloads

Uploaded:06-25-2007

Dawn of Skirmish

dos_2.4.rar | 653.6 KB

modern greats in terms of a fantastic battle experience. And they even made an installer for you. -Legion

Download

4424 downloads

Uploaded:04-10-2007

Dreaming of the Craftworld

dreaming_of_the_craftworld_v1.4.zip | 1.95 MB

can see the Eldar touch that it has for sure. - Ash

Download

1450 downloads

Uploaded:04-02-2007

Battle of Delenter - Mokliara City

battle_of_delenter_mokliara_city.zip | 1.49 MB

regardless. - Ash

Download

3997 downloads

Uploaded:02-25-2007

Eye Deep In Hell

eye_deep_in_hell_map_v1.1.zip | 2 MB

map. --Background-- \"On the Planet of Verra VII, two rivial Imperial Guard armies fight for the Emperors blessing, both claim the other to be a heritic. Thus this region has now earned the nickname of Hell, and every guardsmen on Verra VII dreads the day that they are sent, Eye deep in Hell\" --Map Information-- Eye Deep in Hell Contains the Following; Stratigic Points - 16 Critical Locations - 2 Relic - 1 Slag Depots - 2 Starting Locations - 8 Important note - Use cover, it\'ll save you.

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428 downloads

Uploaded:02-20-2007

Taurus River

dc_taurus_river_2_1.0.zip | 2.92 MB

:thumbsup: ;) 7.5/10 from me, go download now! :D :borg:BIO_Ultra_:borg:

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2867 downloads

Uploaded:02-07-2007

Evacuation

8p_evacuation.rar | 3.97 MB

readme; give feedback. :borg:BIO_Ultra_:borg:

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3735 downloads

Uploaded:01-24-2007

Solis

solis_7p_for_dc.zip | 7.76 MB

all up. ;) :borg:BIO_Ultra_:borg:

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7836 downloads

Uploaded:01-21-2007

Kugelstadt-Industrial Sector

4p_kugelstadtindustrial_sector.rar | 4.06 MB

from me :borg:BIO_Ultra_:borg:

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4200 downloads

Uploaded:12-12-2006

Mountain Sanctum

moutain_sanctum.zip | 1.98 MB

the same route. Overall , it looks good so if your interested i suggest you download it! -Slash

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3800 downloads

Uploaded:12-08-2006

Dawn of Skirmish DC

dawn_of_skirmish_v2.10_dc_ai_mod_install.exe | 765.07 KB

in Dawn of Skirmish DC AI 2.1? ========================================= o Very strong performance improvements (Try it, you will notice it!) o New AI Highspeed option available for people with lag problems o Eldar attack bug fixed o Damaged vehicle dancing around HQ bug fixed o Fixed several other bugs[/quote] As you can see, some serious multiplayer lag issues/bugs have been fixed. So go forth online now, and get trounced by the AI with your buddies!

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4038 downloads

Uploaded:11-20-2006

Crypta

crypta.rar | 2.74 MB

(though, no doubt you can still get an Orbital Strike / Striking Run) - I\'ll never work out how they get that going, unless they use Mirrors ;) Still, a pretty good map here, and one to download :) - SSA

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119 downloads

Uploaded:11-27-2010

Bad Charm Canyon

bad_charm_canyon.zip | 36.14 KB

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474 downloads

Uploaded:10-22-2010

Into The Breach Jungle Version 2v3

itbjv.zip | 573.21 KB

Sadly he wasn\'t able to place the gap in the middle of the map, don\'t worry it won\'t ruin gameplay. Now the gap is mad to slow down or stop large vehicles, however a Land speeder should be able to make threw with no issues!

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957 downloads

Uploaded:05-29-2010

Crossing Worlds (4)

crossing_worlds.zip | 1.36 MB

self is mirrored to the best i could do. enjoy.

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477 downloads

Uploaded:04-29-2010

Kronus Gorge

2p_map_kronus_gorge.zip | 7.56 MB

location. The developer says, "This map is probably one of the darkest ones you find. And one more thing, don't look down!"

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414 downloads

Uploaded:04-25-2010

Boramus

4p_map_boramus.zip | 5.07 MB

1 Relic. The map is relatively symmetrical so there are no notable advantages for any player. Also attached: - Some screen-shots of actual game-play and Overview of the entire map - Files related to maps display. - ReadMe textfile

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612 downloads

Uploaded:03-25-2010

Temple of Death

temple_of_death.zip | 12.52 MB

a "Mars themed map with plenty of room to maneuver. Numerous strategic points, ten listening posts, five thermal generators and one relic. Pay attention to cover markers. Expect battles to be long and don't ignore points. Hope you enjoy."

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566 downloads

Uploaded:10-21-2009

Exaggerated Armies

exaggerated_dc.zip | 1.7 MB

and Immortals resurrection time reduced Immortal health increased from 450 to 800, damage reduced, can use Summon ability Flayed Ones health reduced from 700 to 550, speed increased from 14 to 16 Warriors and Flayed Ones max squad size reduced from 8 to 6 Immortals max squad size reduced from 5 to 4 Added 2 researches to increase Warriors, Flayed Ones and Immortals max squad size by 1 each Wraith health reduced from 500 to 250 Wraith max squad size increased from 1 to 2 Added 2 researches to increase Wraith max squad size Destroyers and Heavy Destroyers max squad size increased from 1 to 3, damage and health reduced Lord Destroyer max cap reduced from 2 to 1 Lord Destroyer squad cap cost removed Resurrection Orb artifact swapped with Veil of Darkness Veil of Darkness no longer infiltrates vehicles Lightning Field activated ability removed (since it's broken) melee reflection damage remains the same Restored Monolith max cap increased from 1 to 5 Restored Monolith health reduced from 10000 to 4000 Restored Monolith weapon damage reduced to 1/3 Restored Monolith cost reduced from 1000 to 500 Chaos: Chaos Marines and Raptors starting squad size reduced from 4 to 3 Chaos Marines and Raptors max squad size reduced from 10 to 5 Chaos Marines and Raptors health and weapon damage increased Chaos Marines Flamer and Missile Launcher weapon upgrades restored Chaos Marines and Raptors max number of weapons reduced from 4 to 2 Chaos Marines and Raptors heavy weapon damage doubled, cost doubled Cultist max weapons reduced from 5 to 4 Cultist Aspiring Champion weapon upgrades restored Some Possessed Marine researches restored, speed and damage reduced Eldar: All leaders require Soul Shrine Fleet of Foot research removed, all infantry movement speed increased from 16 to 20, except for Banshees and Harlequins which move at speed 24 Dark Reaper health reduced from 450 to 400 Fire Dragon armour type changed from heavy_high to heavy_med, 2nd infantry health research changes back Fire Dragon and Fire Dragon Exarch mass greatly reduced Warp Spider health reduced from 615 to 415, 2nd infantry health research changes armour type from heavy_med to heavy_high Falcon health reduced from 1850 to 1450 Falcon support cap cost reduced from 3 to 2 Fire Prism health reduced from 5285 to 3285, support cap cost reduced from 5 to 4 Wraithlord health reduced from 2950 to 2450 Orks: Orky Pop resource multiplied by 10 Slugga Boyz pop cost kept at 1 Shoota Boyz pop cost increased to 2 Stormboyz pop cost increased to 5 Other infantry pop costs multiplied by 10 Slugga Boy health halved, cost halved, damage halved Mek Boy and Warboss pop cost removed Killa Kan cost reduced from 190/275 to 150/250 Killa Kan build time reduced from 30 to 25 Killa Kan armour type changed from vehicle_high to vehicle_med Killa Kan speed increased from 14 to 20 Killa Kan support cap cost reduced from 4 to 3 Wartrukk support cap cost reduced from 3 to 2 Space Marines: Scout Marines starting squad size increased from 2 to 4 Scout Marines max squad size increased from 4 to 8 Scout Marines health and damage reduced Scout Marines can now reinforce Sergeants Tactical Marines and Assault Marines starting squad size reduced from 4 to 3 Tactical Marines and Assault Marines max squad size reduced from 8 to 5 Tactical Marines and Assault Marines health and weapon damage increased Tactical Marines max number of weapons reduced from 4 to 2 Tactical Marines heavy weapon damage doubled, cost doubled Terminator and Assault Terminator max squad size decreased from 8 to 4 Terminator and Assault Terminator health and damage increased Land Raider max cap increased from 1 to 2 Land Raider health reduced by 1/2 Land Raider weapon damage reduced by 1/2 Land Raider cost reduced from 400/400 to 250/350 Land Raider build time reduced from 90 to 60 Imperial Guard: Guardsmen starting squad size increased from 5 to 6 Guardsmen max squad size increased from 9 to 12 Guardsmen health reduced from 150 to 75, cost reduced from 160 to 80 Guardsmen squad cap cost reduced from 2 to 1 Kasrkin hard cap removed Kasrkin health reduced from 385 to 325 Kasrkin weapon damage reduced from 65/75 to 45/60 Kasrkin Frag Grenade recharge time doubled Psyker morale break when using abilities removed Baneblade support cap cost increased from 3 to 5 Leman Russ support cap cost reduced from 5 to 4 Command Squad squad cap cost removed Tau: Pathfinder swapped with Stealth Suits Pathfinder starting squad size increased from 2 to 3 Pathfinder max squad size increased from 4 to 6 Pathfinder health and weapon damage reduced Pathfinder can now reinforce Shas'ui and Shield Drone Fire Warrior starting squad size increased from 3 to 5 Fire Warrior max squad size increased from 6 to 10 Fire Warrior health and weapon damage reduced Greater Knarloc squad cap increased from 1 to 3, damage reduced Greater Knarloc cost reduced from 400/400 to 200/300 Greater Knarloc build time increased from 30 to 60

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1277 downloads

Uploaded:08-21-2009

"Shadow Guard" Tau Campaign Skin

tau_shadow_guard_campaign_skin_mod.rar | 14.94 MB

like it. and please take it easy on me. please note that I have not tested this on Dawn of War:SoulStorm may or may not work but its worth a try (but I know that if it did that the barracuda wouldn't be changed)

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795 downloads

Uploaded:08-17-2009

Tanith First And Only Badge & Banner

tanith_first_and_only_bb.zip | 3.73 MB

black except the Aquila) For Tanith, For The Emperor! Enjoy.

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759 downloads

Uploaded:05-27-2009

Fixed (8p) Streets of Magerion - Night Version

streets_of_magerion_dc_fixed.zip | 2.19 MB

for 4 teams and set in urban environment. There are some ruins, but much of the city is unscatched. Most of buildings are 'garrisonable', so units can move in and get cover behind their walls or on the roofs. There main streets are broad enough, so Baneblade or Land Raider have enough space to deploy. Worth checking out if you like the first version!

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1042 downloads

Uploaded:05-13-2009

Battle For KelSneyd III: Mission I

kelsneyd1.zip | 14.54 MB

III: Mission I This is the full release of Mission I (following on from the Demo released earlier) of the upcoming 'Battle For KelSneyd III' co-operative campaign. Mission Briefing: "Commanders, Welcome to KelSneyd III, unfortunately you could not have arrived at a worse time. The rebel forces have been launching counterattacks along the entire front. Worse yet they are close to breaking through our weakest point. As all of our experienced commanders are tied up in engagements across the line we are sending you three to command the garrison at 'Stokie Point'. This area is cut off from regular supply lines being so far forward and the troops and the defenses have taken a battering from the weather and the rebels artillery. Do not let all 3 forward bases fall! Emperor Protect."

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2105 downloads

Uploaded:05-09-2009

Terminus Est

terminus_est.zip | 36.66 MB

The Terminus Est is a part of Nurgle’s realm given license to travel the stars, spreading death at the behest of its damned captain. Terminus Est is a 2v2 1024x512 Skirmish map. It's... unique.. yeah, we'll go with that. It's made to look like a battleship. This would be why there are multiple ares with visual obstuction. It's not going to be the most playable map in the world, but hey it's pretty to look at. Or rather, it's not pretty to look at.. because it's filled with filth & rot & boogers &... Nurgle. I've play-tested it multiple times & there are very few chokepoints, works fine for 2v2 PvP or Comp-stomp.

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781 downloads

Uploaded:02-10-2009

7p_Ores_Tashn

7p_ores_tashn.zip | 2.7 MB

features a beautiful sky theme which goes well with the overall map theme. Strategic points are scattered across the map in well thought trough places. Resources are plenty and should allow for major battles between the clans. This map is definetly worth the download. Map reviewed by ~Crazykenny

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2183 downloads

Uploaded:01-03-2009

Cataclysm

catacylsm.zip | 1.1 MB

convincing Tau base. This map is designed for two versus two games, as opponents are placed facing their opposites. The map features more closed spaces, and less open spaces, thus players have to adopt tactics that suits the environment of the map. Check it out!

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304 downloads

Uploaded:08-24-2008

Chaos Infestation

chaos_infestation.zip | 31.33 MB

glory is lost its rivers and lakes tainted, its cities all but destroyed and the landscape warped.

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1135 downloads

Uploaded:08-24-2008

Tmoulus's combiner maker

combiner_maker.zip | 2.2 KB

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1213 downloads

Uploaded:08-14-2008

Vostroyan Firstborn Mod: Rahnkgrad (6)

rahnksgrad6.zip | 2.41 MB

EXTREAAAAAAAMly detailed (it took 7 mounths!!). It could (probably)lag if your running your game with high graphics e.g. shadows on. [/quote] -colonialhockey10

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202 downloads

Uploaded:08-10-2008

Tau'va Hunting Grounds

tauva_hunting_grounds_v1.04.zip | 572.41 KB

improves the look with some actual decoration this time. Unless there are any game-breaking problems to fix, this will be the final update. v1.02 A two player multiplay / skirmish map for Relic Entertainment's Warhammer 40,000: Dawn of War - Dark Crusade (or Soulstorm) expansion. Inspired by dynamic battlegrounds like Relic's Meeting of Minds, this map is intended to reward careful maneuvering, clever use of jump troops, and flexible tactics. This is my first completed map for Dawn of War, and I would love to hear your feedback! Enjoy![/quote] Killa :cool:

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1188 downloads

Uploaded:07-31-2008

Northern Fortress Macragge (Final Version)

northern_fortress_macragge_11.7z | 971.32 KB

map, where the player will have to hold down their position until the player is killed, or until the player can make a counter attack. This map was designed for the [url="http://dawnofwar.filefront.com/file/Tyranid_Mod_045SS;92364"]Tyranids Mod[/url], but can be used in Dark Crusade as well.

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1415 downloads

Uploaded:07-10-2008

Ghost City II

dowdc_6p_ghostcity2_by_inhuman_s24.zip | 1.21 MB

working with Soulstorm too. Enjoy! Inhuman.s24 [/quote] Looks like this is done very well, download it! -colonialhockey10

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499 downloads

Uploaded:06-26-2008

annihilate mod

annihilate.zip | 1.58 KB

download! -colonialhockey10

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967 downloads

Uploaded:04-24-2008

Fort of Death/Festung des Todes

festung_des_todes.rar | 2.33 MB

Special designed for 4 players vs 4 insane bots or games in an no limit mod. Well no screenies so someone is gona have to fill us in on it\'s looks and how it plays. Enjoy ~Gaffer

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946 downloads

Uploaded:04-02-2008

Tainted Moon

tainted_moon_map.rar | 1.05 MB

back cover and positions to assault. Around 3 extra Chaos production buildings are placed around the map, aswell as amny sacrificial slabs and a warpgate (all of which can be destroyed). Sounds good to me and looks pretty nice too! Enjoy ~Gaffer

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1402 downloads

Uploaded:03-28-2008

2p_Necron Temple

necron_temple.zip | 2.25 MB

be found on this map as its a necron style map - necrons dont suffure from negative cover and dont gain cover bonuses. Below the surface of rock and earth lays a Temple worshipped by \"the army of Death\", the Necrons. Each millennia the Necrons awake, swarming like locust as they feed of all the energy that drives them produced by this temple. The dark shade of green glows through the caverns and catercombes as the Necons rise once more.

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1055 downloads

Uploaded:03-07-2008

Ascension Drifts

8p_ascension_drifts.zip | 4.32 MB

can see this being one of the last few DC maps...Well hopefully not Enjoy ~Gaffer

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479 downloads

Uploaded:02-19-2008

Arknus Fallsite Map

arknusfallsite.zip | 2.18 MB

the underground compounds.The city is connected by a huge net of tunnels, that cut trough mountains and hills like arrows. This imperial sector has not suffered many battles in all its years, but the fall of a strange meteorite in one of the city entrances has attracted the attention to this Imperial sector. Arnkus will never meet peace again...

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549 downloads

Uploaded:01-22-2008

Imperial Outpost (4p)

imperial_outpost_4.rar | 2.59 MB

balanced just the relic units have extreme difficulty moving to the other side of the map as there are some movement issues. THis is pretty fun though if you are more accustomed to dealing with armies in which the relic units won\'t be able to really change the tide of battle. Other than that, it is a fairly decent map. I\'d give it a download. Enjoy! :rock:Talon:rock:

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517 downloads

Uploaded:01-12-2008

Defiler Bloody Skin

defiler_with_blood.zip | 5.5 MB

Download

2773 downloads

Uploaded:12-14-2007

Strovinivich River

strovinivich_river_front.zip | 4.06 MB

the mod. Anyway I believe feedback on this map would be appreciated from the whole mod team. Enjoy ~Gaffer

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2439 downloads

Uploaded:12-06-2007

Hell Beneath

mp_hell_beneath.zip | 10.35 MB

download this one... Anyway enjoy it ~Gaffer

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1134 downloads

Uploaded:11-28-2007

Eldorado VIII

mp_eldorado_vii.zip | 2.62 MB

Download

2106 downloads

Uploaded:10-25-2007

Angry Marines

angry_marines.zip | 4.18 MB

some for your Chaos (to make them even more evil and sadistic). A fairly nice collection, and the pictures go well with the file. :) - Ash (Tycoon)

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2360 downloads

Uploaded:10-25-2007

Into The Breach

into_the_breach_8p.zip | 2.92 MB

is an eight player map, which is connected to Death. Not everyday you see that many dead bodies in a crater. There are also some campaign objects around and about too (such as the Eldar Webway) which add to the sight seeing when trying to get them wonderful screenshots. ;) I\'ve no doubt this map will appeal to Chaos fans though, it fits right in with them. - Ash (Tycoon)

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1065 downloads

Uploaded:10-01-2007

Highway Topaz

8p_highway_topaz.zip | 2.97 MB

player maps. ~Gaffer

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8855 downloads

Uploaded:09-28-2007

Kronus

kronus_map_for_dc.zip | 47.95 MB

Download

1095 downloads

Uploaded:09-07-2007

Desert Choke

mp_desertchoke.zip | 929.34 KB

Download

2980 downloads

Uploaded:08-22-2007

Tamrar: A Battle Resurfaces

tamrar.zip | 3.21 MB

are using. The map is a mix of a forest based map and open land with some rocks covering the ground so it should allow for some open combat and close fighting in the game.

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7765 downloads

Uploaded:07-14-2007

Normandy

normandy_alt_5.rar | 1.78 MB

Download

1108 downloads

Uploaded:04-30-2007

Big Match

mp_big_match_v1.rar | 4.89 MB

Download

1754 downloads

Uploaded:04-29-2007

End of the Legend City

endofthelegendcity6.zip | 4.25 MB

Download

760 downloads

Uploaded:04-21-2007

4p Mine all Mine

4pmine_all_mine.zip | 4.37 MB

locations in the centre for an intense war in the middle. Great, high-pressure action. -Legion

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1723 downloads

Uploaded:04-02-2007

Tau Homeworld

8p_tau_homeworld_taun.zip | 2.94 MB

Download

2777 downloads

Uploaded:01-28-2007

Frozen Lives

dc_frozen_lives_8p_map_v1.zip | 1.73 MB

Download

8304 downloads

Uploaded:01-21-2007

God Emperor of Mankind

emperor_v3.rar | 2.6 MB

Download

6448 downloads

Uploaded:01-08-2007

Cityfight

4p_jgt_cityfight.zip | 2.85 MB

Download

8711 downloads

Uploaded:01-08-2007

Tau Trilogy Map Pack

tau_trilogy.zip | 10.69 MB

DoWFiles. - Ash

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3874 downloads

Uploaded:12-11-2006

Dulce et Decorum

dulce_et_decorum_est_6p.zip | 7.08 MB

excellent job has been done, just look at the ReadMe. More details can be found there, but I\'d give this a solid 10/10 ;)

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1773 downloads

Uploaded:11-30-2006

The Awakened

the_awakened.zip | 2.2 MB

overall. -Slash

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4146 downloads

Uploaded:11-24-2006

Fallen Angels (Map)

mp_6p_fallenangels_v1_wa.zip | 1.84 MB

of the map. Looks good nonethelss ;) - SSA

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4109 downloads

Uploaded:11-20-2006

Imperial Guard Training Area

imperial_guard_training_area_alpha_8_player.rar | 2.03 MB

*Note: This map is designed for multilayer battles, not skirmish. From the looks of the screen shots, this map seems very interesting and detailed. So if your interested, what are you waiting for? Go download it! -Slash

Download

2995 downloads

Uploaded:11-19-2006

Obelisk

obelisk_4p.zip | 512.13 KB

themed to Necron/Jungle. The list of credits are included, as this is not just a product of the developer, but of many people & itd be unfair to them for me not to mention them. -saoreire

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2335 downloads

Uploaded:11-02-2006

Tau Badges

tau_badge_textures.zip | 8.27 MB

little bit extra in the Tau. :) - SSA

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2668 downloads

Uploaded:10-30-2006

Path of the Furreto

path_of_the_furreto.zip | 4.24 MB

images could be submitted along with the actual screenshots... Don\'t ask, i don\'t know, but it is something different :p - SSA

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7724 downloads

Uploaded:10-21-2006

Wargear Mini Mod

wargear_mini_mod.zip | 779.25 KB

Download

178 downloads

Uploaded:05-07-2012

CODEX EVOLUTION

demo_mod_codex_evolutions_2.8_dc_1.2.rar | 20.87 MB

taken advantage of its codes (FOK) and I see that other projects would also used for their mods. Unfortunately the links I put on various forums are broken. That\'s why I put my work here so he could have benefited everyone, as long as possible. I am unable to technical support. the work planned for modders. Sorry if the translation is bad I do not speak the language.

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111 downloads

Uploaded:05-07-2012

Jungle walls

jungle_walls.zip | 393.36 KB

here. this map includes defenses controlled only by player one. left by defeated imperial guard. this is also my first map hopefully you like it and please comment to tell me of any thoughts. please confer with me if editing my map.

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206 downloads

Uploaded:05-05-2010

Oderas Valley

2p_map_oderas_valley.zip | 11.11 MB

crossing in the middle which is also position for the relic. There's lots of space to build, but passages are quite narrow making it difficult for large units to get through.

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436 downloads

Uploaded:04-16-2010

Defence Of Forward

2p_defence_of_forward_72.zip | 3.99 MB

funfactor, and a 6 for tech. The map is a bit unbalanced, as one of the players gets a little setback due to the design of the map. And oh, might want to keep this page open, as there is no read-me or installation instructions in the file.

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293 downloads

Uploaded:04-15-2010

Outpost 13

outpost_13.zip | 1.41 MB

structures stick out but still can be made. There is a mountain highway that is accessible to most vehicles (although the largest like Baneblade and Squiggoth don't work so well) which proves to be useful to behind the enemies forces who'll most likely be ploughing their way through the large open artillery field. The extreme blizzard condition makes gameplay unique, but can obscure the screen. The developer invites it to be edited, and removing the Heavy Snow FX is easy to do in the Mission Editor (In the Scenario menu choose Entity List, select the FX's and delete) if you need greater visibility.

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205 downloads

Uploaded:02-03-2010

RAR.

ghoulra.rar | 268.69 KB

makes it more hard. For best effect set AI to insane and chose Chaos as your opponent and either you'll lose in the first 2 mins or you will survive the whole game..

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1611 downloads

Uploaded:11-30-2009

To The Trenches! (6P)

94to_the_trenches_warf_6p.zip | 2.97 MB

it look professionally done. Just the right ratio of negative to positive cover areas, and clearly defined base camp areas, not too many SP's and maybe one too many relics. There were some parts during gameplay where my army couldn't reach a certain part of the map due to an unseen object, but these are minor issues, as I was still able to get around them. Some great gameplay, if those "invisible" objects bugs were fixed, this map would be great, and even with this "bug", It wasn't too bad, and I found sometimes it worked to my advantage, not that it happened often, on the ratings scale, I rated it between 8/10, worth the download and play, I'd imagine it is even better on multiplayer. The included loadings were also a nice touch... Be sure to create a loading folder. -Mikey

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1391 downloads

Uploaded:06-13-2009

Crimson Spire 2.0

crimson_spire_2.0_idhdc.rar | 3.73 MB

almost 2 years ago. After a lot of rework and scar work the beta scripted version for DC is availaible today. This map was designed to be play in human vs human game, one player playing inquisitor Lucius and the other player playing the trator inquisitor Elamius and managing his chaotic allies. Each player have several objectives to complete in order to achieve his goal.This map is for DC, a Soulstorm version will be released with the IDH mod for SoulStorm soon.Enjoy and report any feedback. A very impressive map, one of the best designed and one with alot of themes running through it!

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124 downloads

Uploaded:05-27-2009

Only Water - A Desert Map

map_desert.zip | 341.65 KB

criticism would be a great help for the fledgling mapper. This map features some objects and decals scattered over the map, which is a good thing as most first time mappers don't even include those essential things. As said before, this map has a focus point on the middle of the map as it is the only place to get across to the other side, so expect fierce battles to take place there. This map also has a nice balance of resource points for player's to capture, thus ensuring a nice flow of economy for the players. Check it out!

Download

127 downloads

Uploaded:05-27-2009

Sand Fields Of Flyon III

sand_fields_of_flyon_iii_4.zip | 540.24 KB

feature of this map is a disused quarry located in the near centre of one of Flyon III's largest desert, aka this map. The quarry is sparse broken down structure which offers no real hindrance to movement. It was mined until nothing was left until the Eldar unearthed a hidden Relic. Now the Imperial Guard want this newely discorvered artifact back so guess what? you gotta lead them in and take it back. - [b]IKS[/b]

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642 downloads

Uploaded:05-19-2009

Streets of Magerion (Night Version)

streets_of_magerion_dark_crusade.zip | 2.17 MB

Soulstorm version, use this one - the Relics and SPs will be right where they should be. Streets of Magerion is an 8 player map that takes place in an urban area. This map is designed for 4 teams. One think that is pretty cool is most buildings in the map are "garrison able". What this means is that while it is not true garrisoning, basically units can physically get in and out or go up to the roof of buildings which have defense cover bonuses and such. This map heavily emphasizes on street to street combat which can be quiet cool when playing as the Imperial Guard since they are a defensive race to begin with. The map itself is nicely constructed, with scores of buildings littered across the map this ensures that every player has a chance to use garrisons, and to me it actually feels like the only map that captures street to street combat, but that is just me. Check it out!

Download

541 downloads

Uploaded:04-19-2009

Ymgarl Dunes

6p_ymgarl_dunes.zip | 939.35 KB

Relics, and 6 Slag deposits. The map is very open with a large open area in the centre of the map which results in alot of straight shoot'em up battles. The very open and wide areas with multiple strategic points around the bases make for better defenses. A very high income map made for very large and long-lasting games! Cover is light while the sand is pretty light on the ground. An interesting map with good gameplay, definitely worth checking out! - [b]IKS[/b]

Download

1088 downloads

Uploaded:04-13-2009

Assault on fortress

8assault.rar | 4.38 MB

deamons in the form of Chaos marines while trying to fight metre by metre to gain control of some backwater fortress before the ruinous powers of Chaos complete a omplete a blasphemic ritual and save the Imperium of man in the name of the Emperor! It is suposed to be played with LOTW mod but there is no problem in trying it with the original DoW DC. Note: This is an unfinished map asking for help to be completed and become what it is meant to be.

Download

411 downloads

Uploaded:01-07-2009

crimson fists by radicalrad

crimson_fists_by_radicalrad.rar | 3.28 KB

pack personaly and they all show up ok.

Download

931 downloads

Uploaded:01-05-2009

Fire at the Grand Cathedral

fireat.zip | 720.99 KB

bombardment of warp gates placed inside cathedral. Bombardment uncovered great warmachine hidden by cathedral constructors in catacombs under Cathedral. Titan Dominatus itself and it's machine spirit is pure. Battle begins once again...[/quote] Fire at the Grand Cathedral is 4 player map that is based in a tainted urban environment. The map features numerous amounts of details, with decals and objects used greatly and correctly, this map certainly does give the feel of a tainted chaos environment. The atmosphere is also done right, giving it that extra impression on the environment. Each player starts at each corner of the map, whilst a grand Cathedral stands in the middle - which has a relic point. The map also features a solid amount of points for players to capture, thus ensuing a nice flow of resources to be spent on. Check it out!

Download

185 downloads

Uploaded:01-04-2009

Stupid Sizes DC 1.6

stupidsizes_dc_1.6.zip | 1.19 MB

as big. StupidSizes Heroes + Relics - all commander units are 5 times as big and move twice as fast, all relic units are twice as big. DoubleHealth Heroes - all commander units have twice as much health. DoubleHealth Relics - all relic units have twice as much health. DoubleHealth Heroes + Relics - all commander and relic units have twice as much health. StupidSizes Heroes + DoubleHealth - all commander units are 5 times as big, move twice as fast and have twice as much health. StupidSizes Relics + DoubleHealth - all relic units are twice as big and have twice as much health. StupidSizes Heroes, Relics + DoubleHealth - all commander units are 5 times as big, move twice as fast and have twice as much health, all relic units are twice as big and have twice as much health. Soulstorm users should download the Soulstorm version

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555 downloads

Uploaded:12-22-2008

Faded Dreams

6p_faded_dreams.zip | 4.07 MB

Kaukasion National Park. Note that there is almost no cover, and the bases are laid out defensively thus making assault a little bit hard. Uniquely laid out, this map forces players to fight for the middle, so you can expect some hectic battles there as each side struggles to control it. Due to how small this map is and how the landscape is laid out for each side, players can be encouraged to turtle and boost up their defense while being able to have enough range for artillery barrages against the enemy bases surrounding them; because of this, the Imperial Guard may be a tad bit unbalanced as this map perfectly suits them. In spite of that, this map is really done well, with detailed environments, and landscaping this map has quite the visual eye candy. Check it out!

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823 downloads

Uploaded:12-10-2008

Into the Breaches!

into_the_breaches.zip | 779.42 KB

simultaneously! This remake of the classic is sure to keep eight players playing for hours; however, if a whole team is playing as the Imperial Guard, well lets just say you will have a hard time keeping up with the artillery barrages! One critique that could made for this map is that it does not have much detail, it's simply a bland map with any variations of decals, nor are there any objects spotted on the map to give it that extra detail. In spite of that, if you looking for pure game play and fun value, you should give this one a try.

Download

314 downloads

Uploaded:11-25-2008

Red Corsairs badge n banner

red_corsairs.rar | 12.7 KB

enjoy this and please (in a nice way) let me know what you all think of this[/quote] Red Corsairs? Who wouldn't want to be a pirate space marine?

Download

129 downloads

Uploaded:10-22-2008

Mist Island 1.2

mist_island_1.2.rar | 829.46 KB

added new scenery and fixed some cover issuses as well incressed the size of the samller bases and readjusted the start locations.

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734 downloads

Uploaded:10-20-2008

Dead of Winter

dead_of_winter.zip | 8.5 MB

exactly allowed to) but hear me out: In this 4 player winter themed map, players eyes will be dazzled by the beautiful visuals created for this map. I'm not lying. The wintry setting is very convincing due to the well placed and thought out decals, landscaping, and object placements. This map is designed asymmetrical; however, player positions are placed on the opposite corners of the map, accompanying the player positions are a wealth of strategic, critical, and relic points. The map it self is blast to play, and the visual candy as I have said before, are damn well good. A [b]definite[/b] download. -Slash

Download

148 downloads

Uploaded:10-13-2008

Into The Breaches (8)

into_the_breaches.rar | 989.28 KB

is my first map and I took some time to make sure it feels polished, for example a completed minimap and map description etc... Onto the fluff... Upon many an invasion the Imperial Commisars have yelled "Into the breaches you dogs! To victory!" The most notable of these was Commisar Page-Worths execution of Militant Governor Alexander Ross for cowardice. As the governors lines where over-run Page-Worth shot the cowardly governor on charges of cowardice.

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255 downloads

Uploaded:09-29-2008

ACDC B&B

acdc_bb.zip | 18.93 KB

Download

608 downloads

Uploaded:09-01-2008

Urban Combat Training Compund (2)

urban_combat_training_compund_2.rar | 1.85 MB

observation bunkers on the perimeter.

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263 downloads

Uploaded:08-04-2008

Last Stand

last_stand.zip | 574.57 KB

first official map so please give comments and advice on future maps or how to improve this map.[/quote] Looks good, but if it's not SCAR scripted, then Chaos may be able to easily outbalance the Imperials. However, that makes it all the funner, as the Imperials desperatly try and hold against rabbling hordes of mutants, marines, anc cats. - Heretic/Abbadon Note: Cats are not in this map.

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92 downloads

Uploaded:07-22-2008

jungle_trek

_jungle_trek.zip | 493.21 KB

you cant just overwrite it. sorry. [/quote] -colonialhockey10

Download

1592 downloads

Uploaded:07-01-2008

Dark Fortress

dark_fortress_22_dc_copy.zip | 4.58 MB

take at all costs is daunting. The fortress is bristling with well-manned defenses. It is obvious that the opposing force has been given the same mandate: defend at all cost! They too will have unlimited resources, and many, many entrenched bases from which to attack. There are few locations to dig in and hope you can survive. No, the only way to conquer the dark fortress will be to attack and attack again. A roadway paved with the bodies of friend and foe alike is the only thing one can be sure of. But with cunning, courage, and carnage, perhaps the battle can be won. Dark Fortress is a multiplayer scenario where you attack a fortress defended by a well-entrenched foe. You can have up to 4 Human players vs the computer opponent. As you add human players, the map will automatically adjust the difficulty of the AI (giving them more troops), ensuring the game is always a fun struggle for survival. This game is the equivalent of attacking 9 different bases, each base having up to three well resourced players. Luckily, you do not have to face all their forces at one time. The beginning of the game gives you ample time to prepare your forces. Destroying the pitiful band of patrolling orks will start the first wave. And, just to give you a fighting chance, there will be a breather between the first wave and the second, again waiting for you to destroy a ragged ork band to start the next wave. But, take a deep breath before attacking that band. Once they are gone, you will not have a moment's rest until you have destroyed all the rest of the well-defended bases. This map is generated using EZScar, a simple scar engine that takes most of the difficulty out of generating singleplayer or multi-player games. You can easily create triggered events (take a point, give a squiggoth), actions (Orks patrolling along a set path), guns firing, keep people from entering areas before they have accomplished tasks, and many other things. This file is identical to the soulstorm version, but because filefront does not have ways to categorize one file with multiple games, I have submited it multiple times.[/quote] Well I must admit, this does look and sound really good. Some of the screens make it look pretty blank in places, but the playability of this map more then makes up for it. Recommend a download. - Heretic/Abbadon

Download

507 downloads

Uploaded:06-08-2008

Grassland Defense

grassland_defense.zip | 366.13 KB

down attacking forces. NOTE- I'm pretty sure vehicles on the defending side cannot leave the base because there are no openings big enoughfor them besides small ones like the space marine land speeder. Vice Versa with the attackers. Enjoy ~Gaffer

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1615 downloads

Uploaded:05-16-2008

better ultramarine and black templar badges n banners

ultramarines1.rar | 37.02 KB

screenies... ~Gaffer

Download

461 downloads

Uploaded:05-11-2008

Into the Breach/Durchbrecht die Linien 2 (4)

durchbrecht_die_linien_2_4.rar | 1.1 MB

only diffrence between the normal Into Breach and Into Breach 2 are that you have a map with a double edge lenght and more cps and a sp in the middle of the Breach for more offensiv Gaming Fun.

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511 downloads

Uploaded:03-22-2008

Cursed Battlefield

cursed_battlefield.zip | 715.3 KB

chaos shrines and lots of carnage...

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836 downloads

Uploaded:03-08-2008

Guard swarm mod

guard_swarm_mod.zip | 115.73 KB

Download

6539 downloads

Uploaded:03-05-2008

Warhammer: Dawn of War - Dark Crusade Demo

darkcrusadedemo.exe | 308.51 MB

totally unique races to an unprecedented seven. In addition to the two new playable races, Dark Crusade features an all-new single player campaign centering on the conquest of a "meta-map," with each territory captured giving tangible rewards to the occupying force. A greatly expanded multiplayer component and a completely unique economy model for the Necrons presents gamers with the most compelling Dawn of War game to-date.

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3716 downloads

Uploaded:02-23-2008

the 12th winter

winter12.zip | 1.67 MB

Download

670 downloads

Uploaded:02-16-2008

A Bridge Too Cake pack

a_bridge_too_cake_pack_v1.zip | 1.5 MB

those bridge points right away and build them up so your opponent will have to cross past razor wire under fire. You\'ll have to fight down in the river bed for the rest of the points, while trying to stay under some cover.

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1712 downloads

Uploaded:02-12-2008

Cityscape

cityscape_urban_by_kendall2_dc.zip | 1.7 MB

for download it all ready!:D ~Gaffer P.S Sorry about taking so long to get it up Fuzzy :p

Download

739 downloads

Uploaded:01-30-2008

The Hunters

the_hunters_v1.5.zip | 1.55 MB

I could not wait to play this when we received it...just as balanced as always. This one IS DEFINITELY worth a download....Enjoy! :rock:Talon:rock:

Download

1530 downloads

Uploaded:01-30-2008

Act of War (6p)

act_of_war.zip | 2.08 MB

balanced. This map is worth a download. Enjoy! :rock:Talon:rock:

Download

1225 downloads

Uploaded:01-19-2008

+2 Map Pack

2_map_pack.zip | 1017.02 KB

hower, but it still didn\'t include where to extract it to so that would be yet again: C:\\Program Files\\THQ\\Dawn of War - Dark Crusade\\DXP2\\Data\\Scenarios\\MP Anywho, enjoy! Talon

Download

320 downloads

Uploaded:12-28-2007

Tau Fortress

tau_fortress.zip | 2.2 MB

;) Enjoy ~Gaffer

Download

1153 downloads

Uploaded:12-02-2007

Halo Skin

halo_imperal_guard_skin._from_lt_apollo.zip | 6.36 MB

to have missed). Regardless of that though, this should be enjoyed by those who are a fan of the Halo Games. All we need now, is for someone to actually make a Halo playable side for the Dawn of War game. ;) - Ash

Download

422 downloads

Uploaded:11-14-2007

The Red Corsairs

red_corsairs_v2.zip | 2 MB

Download

1775 downloads

Uploaded:11-14-2007

Aridus Prime

4p_aridus_prime.zip | 2.62 MB

Download

252 downloads

Uploaded:10-25-2007

Midnight (Daylight Version)

2p_map_midnight_light_up.zip | 4.37 MB

whilst the map looks to be a fairly plain one, it does house a unique feel to it, and in addition to that, and from the screenshots, you would see it to be a patch of grassland and relative vegetation, though in the middle of a dense landscape. Makes for a good map anyway. :) - Ash (Tycoon) [i][b]Note to Author [/b]- For future referemnces, please remember to submit only .JPG images, and not .BMP ones. Lucky for you, I was in a good mood and converted them via Paint for you, but please do remember for future reference. Thanks. :)[/i]

Download

6680 downloads

Uploaded:10-15-2007

Third Time Lucky Map Pack

thirdtimelucky.zip | 32.98 MB

[url="http://dawnofwar.filefront.com/file/Third_Time_Lucky_Booster_Pack_1;83697"]here[/url]. For the decal fix pack, go [url="http://dawnofwar.filefront.com/file/Third_Time_Lucky_Decal_Fix_Pack;84042"]here[/url]. Enjoy. - jack051093

Download

4988 downloads

Uploaded:10-06-2007

Command Squads

command_squads_mod_v4.zip | 1.75 MB

Download

298 downloads

Uploaded:10-04-2007

Mountain Pass

mountain_pass.zip | 627.88 KB

Download

1389 downloads

Uploaded:10-01-2007

Dawn of War Tactics Mod

dowtactics.zip | 1.11 MB

Download

4714 downloads

Uploaded:09-29-2007

Akranadas' Map Pack

akranadas_map_pack.zip | 11.24 MB

that to get them to work. - jack051093

Download

916 downloads

Uploaded:09-26-2007

Titan Island

titan_island_by_fruitman.zip | 1.15 MB

Download

1054 downloads

Uploaded:09-25-2007

City of Artrabis

city_of_artrabis.zip | 2.37 MB

Download

2432 downloads

Uploaded:09-06-2007

Urban Assault

4p_urban_assault.zip | 2.73 MB

Download

954 downloads

Uploaded:09-01-2007

Arena of Khorne

6p_arenaofkhorne.zip | 480.22 KB

Download

1330 downloads

Uploaded:08-22-2007

Skull Cross Bones Banners

skullcrossbones.rar | 22.47 KB

like a pirate.

Download

172 downloads

Uploaded:08-22-2007

Nother Oasis

mp_n0ther_oaisis_v1.zip.zip | 751.21 KB

contains four relics, four strategic points and one critical location which is located in the Oasis. Unfortunately most of the map has a lack of scenery however this map is highly recommened for those that want to fight over an Oasis.

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2503 downloads

Uploaded:08-22-2007

Horus Heresy - Badges and Banners Pack

horus_heresy_bnb_pack.zip | 8.5 MB

the Internet. There are a total of nine banners and ten badges for you to choose from in this pack.

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1396 downloads

Uploaded:08-10-2007

Titan Assault

titan_assault.zip | 9.59 MB

better maps. -jack051093

Download

415 downloads

Uploaded:08-09-2007

Frozen Pass

frozen_pass.zip | 2.42 MB

Download

673 downloads

Uploaded:08-06-2007

Ascension to Hell

mp_ascension_to_hell_v1.zip | 5.68 MB

Download

1783 downloads

Uploaded:08-02-2007

DOWn Stairs

down_stairs_8.zip | 3.76 MB

difficult due to the negative cover. -Legion

Download

4462 downloads

Uploaded:07-29-2007

German WW2 B&B / Skin Pack

nazi_pack.rar | 133.98 KB

nazi badges and banners, so if i see any of this i will be editing comments. anyways, looks like some good work! download if you wish. Killa :cool: [b]Dont download this item if you dont like it, dont want it or it offends you. The creator & we here at DoWFiles do not mean to offend anyone so dont download it if it does offend you. No offence is meant by it, so please dont go all crazy on the comments. You may express your dislike of the file, but in a civilised non-vulgar way. This file's comments will be watched, so please everyone keep it civilised or you may end up with a Comment Ban. -saoreire[/b]

Download

779 downloads

Uploaded:07-29-2007

Asteroid KLZ-2473

4p_asteroid_klz2473.zip | 6.36 MB

like it, so I\'d say download :P killa :cool:

Download

1175 downloads

Uploaded:07-14-2007

Necron Cave

necron_cave_4p.rar | 431.25 KB

Download

764 downloads

Uploaded:05-18-2007

Ancient Meadow

ancient_meadow.zip | 1.98 MB

Download

2113 downloads

Uploaded:05-11-2007

Khorne Worshippers

khorn_worshipers_v1.0.zip | 17.83 KB

questions, this pack is for you. Complete with badge and banner this Khorne based set even features a Bloodthirster on the badge. -Legion

Download

3959 downloads

Uploaded:04-30-2007

Thermopylae Pass

6p_thermopylae_pass.zip | 2.08 MB

Download

1749 downloads

Uploaded:04-29-2007

Randomized Orks

randomized_orks_p1.zip | 1.18 MB

Ash

Download

3737 downloads

Uploaded:04-10-2007

Imperial Stronghold

8p_imperial_stronghold.zip | 2.99 MB

Download

623 downloads

Uploaded:04-10-2007

Numbers Mean Nothing

2p_the_gallows.zip | 3.21 MB

Download

360 downloads

Uploaded:03-30-2007

Monthax

mp_monthax_v1.5.zip | 1.65 MB

Winter Assault section :rolleyes:. - Guzzy

Download

4472 downloads

Uploaded:03-16-2007

Acade Mystate Canal

dc_mp_academystatecanal_6p.zip | 1.88 MB

makes this a nice map to game upon. - Download ;) - Ash

Download

2486 downloads

Uploaded:03-12-2007

Luna Incendia Subpono

luna_incendia_subpono.zip | 1.28 MB

in the readme below. Looks quite nice as a map, I recommend a download. -Guzzy.

Download

1665 downloads

Uploaded:03-08-2007

Cold War\'s Dead

coldwarsdead6.zip | 3.97 MB

Download

2702 downloads

Uploaded:03-04-2007

Adeptus Imperia

adeptus_imperia_beta.zip | 2.91 MB

Deamonc Visage. and have Fun with those Stronger Servants. *Changes* - Chaos Units have all their Armor and HP risen. - Veteran Chaos Marines Buildable from the HQ (Icon appears as normal Csm just more expensive and with better stats) - Cultists buildable from the Sacrifice Pit (still the chaos scout unit in the HQ) - Damage & Research Untuched some readed to Armoury, Sacrifice Pit and Greater Scrifice Pit - All uppgrades & Leaders for Cultists Removed (Never trust a cultist with a Greneade Launcher!) - Deamon Prince Better (No i meen it better) - Some more changes done (can\'t remember them all) *Buggs & Known Issues* - Deamonic Visage Research doseint have any Desctription or name (I\'m still learning! and everyone still keeps saying \'Modify them Manualy!\' with what tool?) - Deamon Prince Researchable from the begining (Not my fault) - Cultists VERY bad armour (They have a 80 Armour lower than 100 get wasted by a lasgun) - Bloodtirster not Researchable! (Chaos Proiectiles Removed by a simple misstake!) - Corupption research affect Deamon Prince Resistance. (Still not sure if it fully does) - Many Research have more Effects than they tell (I still are learning how to change the $00000 Value to $2000000 in the Help_txt_id) - Veteran Chaos Marines Do not have a different description.

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3401 downloads

Uploaded:02-20-2007

Warehouse Platform

mp_warehouse_platform.zip | 1.16 MB

me :borg:BIO_Ultra_:borg:

Download

992 downloads

Uploaded:01-25-2007

Forest Compound

forest_compounds.zip | 1.37 MB

sorry i havent been posting files as often... i stat exams tommorow :( ill be back very often in about half a week.

Download

1778 downloads

Uploaded:01-22-2007

Cinematic Guard Modification

cinematic_guard.zip | 499.09 KB

upon. -Guzzy

Download

1892 downloads

Uploaded:01-22-2007

True Meaning of Lag Mod

true_meaning_lag.zip | 668.24 KB

Download

3035 downloads

Uploaded:01-08-2007

TSIOE

tsioe6.zip | 1.15 MB

Download

11600 downloads

Uploaded:01-08-2007

Lights of the Warp

lotw_1.3.7_cmpfix.zip | 3.66 MB

Download

2754 downloads

Uploaded:01-04-2007

The Tamai Jungle (6)

the_tamai_jungle6.zip | 1.82 MB

Download

1562 downloads

Uploaded:12-30-2006

Fortau

4p_fortau.zip | 6.76 MB

it. -Slash

Download

1791 downloads

Uploaded:12-11-2006

Realism Mod

realism_mod.zip | 669.55 KB

Download

3620 downloads

Uploaded:12-11-2006

Fort Veux

fort_veux.zip | 6.16 MB

Download

4605 downloads

Uploaded:12-11-2006

Annihilation Mod

annihilation_mod_v1.3.zip | 3.54 MB

SSA

Download

1634 downloads

Uploaded:12-08-2006

Abundant Valley

abundant_valley.zip | 4.53 MB

Download

863 downloads

Uploaded:12-08-2006

War in thre Sky

warinthesky.zip | 697.98 KB

or something (I don\'t quite know what). The idea is good, but I think it could have been done better. But who knows, maybe we\'ll get a version 2 ;) - SSA

Download

1721 downloads

Uploaded:12-02-2006

Trial and Error Mod

trial_and_error_beta_1.rar | 5.99 MB

first mod, so if you have any comments, positive feedback or constructive criticisms please email the author. -Slash

Download

2156 downloads

Uploaded:11-24-2006

Hekin Swamps

hekin_swamps.zip | 2.42 MB

Download

2968 downloads

Uploaded:11-21-2006

Gabriel Angleos in Dark Crusade texture/sound pack

ga_fc_fordc.zip | 9.6 MB

original as well, and restore his old voice. What\'s more, the old Nob and Chaos Sorceror voices are back too! Two versions of the Force Commander are there for you to choose from, pre 1.4 with Gold Armor, adn the post 1.4 with more teamcolour.

Download

5517 downloads

Uploaded:11-02-2006

Tau Camo

camo_tau.zip | 6.93 MB

Download

2549 downloads

Uploaded:11-02-2006

Tau Banners

complete_tau_bb.zip | 480.72 KB

Download

4703 downloads

Uploaded:10-29-2006

Ultimate War

ultimate_war.zip | 100.25 KB

each Changed the races respective way to increase Caps Space Marines / Chaos : Same as before. each set to 15. IG --------------------------: Same but and increase from 6 to 9 i belive. Orks------------------------: Same, but increased Value Eldar-----------------------: Same, but increased Value Tau-------------------------: The Research, Tank, and both Center increases the Caps, Necons---------------------: You have to capture a Strategic Point and build an Obelisk on it, ( Note that on Necrons Builder, the Scarab can Capture and build on point )[/quote] -saoreire

Download

18 downloads

Uploaded:02-12-2012

Storm of Jungle

storm_of_jungle_4p..zip | 130 B

out buildings of which your squads can take cover in. This map doesn't have as much detail as you would expect such as a flat plane, or rather lack of detail (almost no decals, or doodads), since it is made from a first time mapper (congrats ;)), but you can be sure that this map will load quickly and efficiently for lower end computer user. Check it out!

Download

105 downloads

Uploaded:06-22-2011

Utah Beach

utah_beach.rar | 432.2 KB

Download

392 downloads

Uploaded:01-28-2011

Vengance Map Pack

vengance_map_pack.zip | 282.11 KB

I\'m planning to make an accual race mod soon as a gain the tools and knowledge! So if anyone has any suggestions that are positive, then I will come to them eventually. Perhaps a Legion of the Damned mod? :-) Thanks!

Download

251 downloads

Uploaded:01-02-2011

Twer\'s Backwoods

6p_map_twers_backwoods.zip | 847.33 KB

geographically, but all the strategic positions are in same positions for each player. Each player has 3 strategic locations within their perimeter. Between each opponent pair is 1 critical location and between them are 2 relics. There are also 2 slag deposits.

Download

88 downloads

Uploaded:12-12-2010

Column-sal conflict

columns.sgb | 292.71 KB

Points. Also, if anybody knows how to create the TGA image to make into the mini-map, could you please comment?

Download

305 downloads

Uploaded:11-14-2010

Razorback Mountain

razorback_mountains.zip | 3.74 MB

Download

195 downloads

Uploaded:09-15-2010

Veteran Mod 3 Chaos Demo

veteran_mod_3_chaos_demo.exe | 300.87 KB

DEMO is brought to you by. Possessed of three types of units available. Normal, Veteran, and a champion. New secret unit! A Unique Hero. Quite expensive 2000 requisition & power + 5 squad & 1 vehicle cap.\" So here is Veteran mod, however it\'s only demo. So you only have access to the possessed squad it goes normal Veteran and Champion. Just like in the single player. However my issue is that I wish you would have told us which race you added these into sense there is like 6 races which as you can tell quite hard for someone review your demo mod. However that being said I look forward to playing the full Version of the demo.

Download

955 downloads

Uploaded:08-18-2010

DC Veteran Units

dc_veteran_units_v2.0.exe | 498.99 KB

Squad Veteran Raptors Eldar: No new units sorry. Guard: Normal units deleted. Tau: Veteran Stealth Suits Veteran Fire Warrior Veteran Crisis Suits Veteran Kroot Hounds Veteran Kroot Sharper Necrons: Veteran Necron Warrior Veteran Pariah Veteran Wraith Veteran Flayed One Squad Veteran Immortal Squad Space Marine: Veteran Apothecary Veteran Librarian Orks: Veteran Nob Squad Veteran Big Mek

Download

476 downloads

Uploaded:08-07-2010

Sins of the Father (Skirmish Edit)

sinsofthefather_skirmish_edit.rar | 544.96 KB

but hey not bad for a a first go at mapping. Lots of Strat points for you all to fight over.

Download

1802 downloads

Uploaded:05-16-2010

civilians and arbites

civie_mod.zipx | 109.43 KB

strategic points, your men are weak and inaccurate. The more powerful units are capped to help with balance. The civie_hq generates the main requisition and power supply, turrets add a small amount also. Building more hqs and building them in your allies starting zones will help you to consolidate your position. The chimeras and rusted leman russes can make for good armoured columns which pack a good punch whilst your foot troops die in their droves to hold ground but there are always more of them. This mod also works with SoulStorm although it has only been tested this a few times, the only difference being that dead bodies remain glowing purple.

Download

258 downloads

Uploaded:03-30-2010

Necrontyr Depths

pack2.exe | 2.65 MB

map features pre-placed Necron structures so it would be recommended to play as the Necrons for this skirmish. After a quick play test, it can be seen that this map lacks detail even though it is set on a Necron catacomb; however, this is excused since this is the author's second map. Constructive criticism is welcomed for the new mapper! Check it out!

Download

1042 downloads

Uploaded:02-08-2010

Brotherhood of Steel Badges and Banners

bos_badges_and_banner.rar | 14.25 KB

feel free to voice your opinions I'm sure they'll be greatly appreciated.

Download

213 downloads

Uploaded:01-25-2010

Astartes Alchemic

my_first_skin.zip | 976.21 KB

community will give you a hand to further improve upon the skin.

Download

536 downloads

Uploaded:01-18-2010

Jungle Assualt: The Aftermath

jungle_assualt_the_aftermath.zip | 1.67 MB

Standard difficulty level. Here's a little description of my map: After the battle that occurred centuries ago over the critical location in No Man's land, the ecosystem started to recover. On one side of No Man's land, the lush jungles started to regrow at a very rapid rate, soon engulfing the ruins of the battle. On the other side, things were a little different. The damage on the other side was so extensive that the jungles could not regrow there. Instead, a desert wasteland was born to replace the jungles. There is nothing but rocks and sand. Each side starts of with a kaskrin squad and a chimera to start things early. Trust me, after a few minutes have passed things will start to get more intense.The map is best played on 3v3 with starting positions set on fixed. For multi-player, all players need the map to play.

Download

205 downloads

Uploaded:01-12-2010

Heretic's Pass (3)

heretics_pass_3.zip | 135.08 KB

hellva time holding them form my friends. Seems I'm a turtle according to them. This map is worthy of being my top favorites well done sir well done. Bonus too you can use this for DC and SS good job. All the Pink question marks are gone. once again a worthy update thank you.

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387 downloads

Uploaded:12-27-2009

A Dark Foe Emerges

a_dark_foe_emerges.zip | 1.09 MB

corridors make moving large armies difficult and can be very advantageous depending on the defenders position. This map is designed for team play 2vs2 matches.

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197 downloads

Uploaded:12-15-2009

Warcraft Badges/Banners

warcraft_bb.zip | 920.1 KB

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99 downloads

Uploaded:12-01-2009

Entrenchment v1 2 Player Map (DoW:DC)

entrenchment_v1_2p.zip | 2.39 MB

don't think this is good, made it harder to fight, but that could be a good thing, for those of you whom are hardcore. The map has a severe lack of textures, and a severe lack of objects also, this makes me think it was the map makers first attempt, even so, a good first attempt, with clearly laid out base camp areas, and a nice narrow map, which makes hiding harder for those eldar types who prefer to ambush, so if you're one of those, bad luck :p The whole map shows as purple, and textureless, I dunno if this is a problem with the file, or if it was intended this way, but it is kind of an eyesore. There are WAYY too many SP's, the map isn't big enough for that many, and it's not big enough for anyone to resource harvest anything either, as once they start earning any resources, your opponent will already be upon you.. Other than that, I liked the map, and I recommend the mapper continues his mapping, as you only get better with effort. Sorry if this review focused on the negative a little too much, the map is a good one, it just needs a little more work to make it perfect, hence my ratings.. -Mikey

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254 downloads

Uploaded:10-13-2009

Jungle Assualt

jungle_assualt.zip | 1.63 MB

fighting. Each side will try to push through the other's defenses to get to their bases. The screenshots below show my map at it's best. Please comment. Thank you.

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584 downloads

Uploaded:09-11-2009

tau battleship

tau_battlecruiser.rar | 294.67 KB

marines of the soul drinkers chapter want an alliance with the tau. only you can decide whether or not the soul drinkers and the tau are succesful. made for dow,dc radicalrad

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431 downloads

Uploaded:09-02-2009

7th Urdeshi Badge & Banner

7th_urdeshi_bb.zip | 123.93 KB

(Tanith/Verghast mix) :cool: Thank you!

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1701 downloads

Uploaded:08-23-2009

Legion of the Damned Campaign Skin

legion_of_the_damned_campaign_skin.rar | 12.6 MB

feature predominantly black units, completed by flames and skulls (very cool :cool: ) Overall a good pack, hope you enjoy playing it as much as we did testing it and the author did making it.

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852 downloads

Uploaded:08-16-2009

Desert Tales map pack by sniperic

sniperic.zip | 12.78 MB

styles that you got have fun with for hours at a time! Get downloading guys, I'm sure its a blast. [quote]This is my comeback Tale from the desert planet, this map pack is full of desert maps that i have made in my spare time. most of them are tested for glitches but if you find any leave a comment. i hope you like these maps as well as i liked making them :D[/quote]

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1046 downloads

Uploaded:07-31-2009

Sin City (6)

81sin_city_6.zip | 1.3 MB

screenies and think your computer can't handle it, it's not CPU intensive, unless the shadows are on. This map is made with the AI in mind, it was made so the AI won't get stuck. I have short videos on this map if the screenshots aren't enough for you: http://www.youtube.com/watch?v=mBvNQLcnGbU http://www.youtube.com/watch?v=k9uKhPgctHA http://www.youtube.com/watch?v=GcANcHI5Cfc This map contains 12 strategic points per side, so 24 in all. They are located to where 6 are in your base that you share, and 6 outside. There are 2 relics on each side of the center, and a critical location in the middle. There is heavy cover all throughout the middle except for the main path to each other's base. There are sandbags in each base for protection against rushing and also close combat (unless they can jump, then you're screwed :D) All in all this map took me awhile to make, comes with a loading screen, an icon, and a very accurate minimap. Very easy to install too! Enjoy -slimcartman

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568 downloads

Uploaded:07-25-2009

Mt. Wannahakalugi

mt._wannahakalugi_6.zip | 963.86 KB

locations in the middle. Makes for long fun battles especially against orks. Enjoy.

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650 downloads

Uploaded:07-17-2009

Portable Bomb Mod

doomsday_nuke_mod.zip | 342.83 KB

not interfere with other mods as it uses its own building, research and icons.

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431 downloads

Uploaded:07-16-2009

Oblivion Badges and Banners Pack

oblivion_badges_and_banners.zip | 1.18 MB

cities, excluding the Imperial City. Various skill symbols are also included. ----------- A good little pack with plenty to choose from, as with any banners and badges pack, on some of the races other than the default (Space Marines, Orks and Eldar) they may look a little odd. They do suit vehicles quite well, and there are plenty of combination's to choose from, I had a good little time mixing and matching (Try doing the obivion gate sign mixed with an ork, looks cool :P). All in all a good pack, and look good in action too. ~MM

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478 downloads

Uploaded:07-16-2009

4 Way

4p_four_way_.zip | 1.53 MB

map that has four coroners and an urban city middle. the four corners are desert, woods, jungle, and snow. the size is in between 256 and 512. Just right for 4 player FFAs. there are 4 critical locations, a relic in the middle, and each player has 5 strategic points (1 of which you might have to fight for) Enjoy -------------- Great Map when played against human opponents on FFA or 2 vs 2. Brilliant textures and Decent map size make this a good hour and a half playing time average. Perfect for Eldar as there are millions of spots to warp in to and build base, and the "top" two quadrants are more sutied to Space Marines, Chaos and Tau. All in all a fun map. ~MM

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175 downloads

Uploaded:06-10-2009

Sandstorm of Battle

sandstorm_of_battle.zip | 627.05 KB

which allows for easy mobilization of heavy vehicles however cover is very sparse so blitzing the enemy defences with large attacks seems to be the most direct route. Strategic points, critical locations and other items of military interest are dotted around the map nicely so you can build a decent army. Not a bad map, worth checking out!

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168 downloads

Uploaded:06-09-2009

Block Raid

block_raid_city_map.zip | 845.16 KB

players must try to harass the other player to hurt their economy as there are a wealth of points to capture. This map also features some open spaces, so you hopefully won't get much vehicle - infantry path finding problems. Overall, this map is solid, however I do have some points that should be said; some of the strategic points are placed awkwardly on the map, and don't give the illusion of strategic importance of the place, the map is pretty flat, and mainly the map looks unfinished as the outskirts of the map have little to no objects/decals/details in them. Check it out!

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108 downloads

Uploaded:06-09-2009

Paradise Lost

paradise_lost_2.zip | 489.53 KB

you wonder what kind of "entertainment" they would offer. Anyway, in this extremely small map, there is 1 relic, 1 slag deposit, 1 critical location and 4 strategic points. There is a small body of water with a small island. Only people that jump, teleport, deepstrike or tunnel can get to the island. This map is obviously for people whom like to have quick matches, or try out their build orders and such. Check it out!

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360 downloads

Uploaded:06-06-2009

Outskirts of Tyron

outskirts_of_tyron_6.zip | 1.37 MB

Guard had a chance of repelling the hordes of Chaos but now, lacking reinforcements and supplies they have called upon the aid of any Space Marine chapters that are close enough to assist before it's too late and Tyron has fallen. Its only a matter of time.

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175 downloads

Uploaded:05-31-2009

How the West Was Won (4p)

how_the_west_was_won_4p.rar | 298.63 KB

objects, no choke points and alot of easy terrain to cross. It is not a bad map but it lacks something that could make it a really nice map - difficulty. It is a bit too straightforward and easy but not bad nonetheless.

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495 downloads

Uploaded:05-31-2009

The Lanf Mappack - Directors Cut

lanf_mappack_cut_edition.rar | 4.25 MB

is over 700 metres, one of the longest lengths feasible, so its designed to be a seesaw battle, the more one player pushes, the longer it takes for their troops to reach the frontline, giving the defenders time to push. Hence, the front line moves a lot. Transport can be a saving grace here. This was my 3rd map ever created, and has been slightly spruced up for submission. Nothing major though.

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635 downloads

Uploaded:05-27-2009

The Trenches Redug

the_trenches_redug.zip | 683.52 KB

defenders. Each trench also has access points for attackers to enter in, thus making those points highly valuable. However, in the middle trench lies a relic point which must be a priority for both players to capture in order to bring in their high tech units, thus it is advised to make a rush for that point by whatever means necessary (turret rush works wonders). This map is pretty straight forward, just as what you would expect from a trench warfare style map; however, this makes playing the Imperial Guard a trill as they are a defensive race to begin with (not to mention their vehicles!). Although it is a solid map, what this map lacks is the options for strategies for players to use, as players must fight and slug their way to the enemy, making long and somewhat dull battles. Overall it's a nicely designed map with nice details and very good gameplay. Note - Mod Creator recommends the Steel Legion Mod to get the best out of this map. Check it out!

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117 downloads

Uploaded:05-27-2009

Nandius Valley

2p_nandius_valley.zip | 392.28 KB

4 strategic points. This map is great for quick and small one versus one encounters, and infantry battles, but it lacks resource points to help players climb up the tech tree. In spite of that, this map can be great for creating starting build orders for newbies who want to try 1v1's online. Despite the size, it can be fun to play in. Check it out!

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89 downloads

Uploaded:05-27-2009

Icy Showdown

icy_showdown_2p.rar | 80.76 KB

straightforward. It uses the smallest map size 128x128. You can expect to be building right next to your enemy. Large units like the bane blade probably won't fit here and are generally ineffective close quarters. More like a battle for a small farm from World War Two this is a decent enough map. There is pockets of little to no cover but most cover is at the center and upper half of the map. Requires Dawn of War, Winter Assault, and Dark Crusade. Worth checking out! - [b]IKS[/b]

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711 downloads

Uploaded:05-20-2009

City 2

city2_v2.0.rar | 313.6 KB

units, and a reasonable resistant. They cannot be replaced if they die. Cover is abundant here. Heavy cover is near vehicle wrecks, sandbags and inside buildings. Light cover is near tank traps and outside of buildings. This version has varied textures,more cover and detailed buildings/objects around the map. Some objects block paths so theres use of paths that were neglected before. I have also added a clump of slag deposits for team 3 because they seemed to have disadvantages against the other 2 teams. I am not aware of any balance issues but please post comments on any that you find Recommended for 2v2v2 games Enjoy!

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666 downloads

Uploaded:05-20-2009

Damnos Ruins Map Pack

damnos_ruins.zip.zip | 1.77 MB

use of cover. There are three variations: - 1v1 - 2v2 This map also contains a 4 player free for all Have fun! -Slimcartman

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126 downloads

Uploaded:05-18-2009

No way Out

no_way_out_2.zip | 193.07 KB

Cathdral where the Guard created a defensive wall and waited out their days. Praying to the Emporer. Incidently this is where Colonel Brom had his last fight for the Emporer. You can find Brom underneath the Chaos pole in the middle of the road down the centre of the map It has a dark, grimey and desolate appearance looking like someone dropped an imperial Guard base into the depths of Mordor. Honestly, its a nice setting ;) lots of dark mountains surrounding a battle damaged village. Again like alot of maps it is a little sparse on buildings making it hard to see how it is an urban area, even a small one. However it does have its good points, the surrounding mountains and the lighting fit in well. Worth checking out!

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702 downloads

Uploaded:05-18-2009

2p) Heresy of Chaos vs Space Marine full

heresy_of_chaos_vs_space_marine.zip | 3.39 MB

the enemy also has access to advanced powerful weapons from the start, especially weapons of titan and very powerful characters. Its an improvement but still lacks that x factor that would make it stand out!

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181 downloads

Uploaded:04-16-2009

Doom city(2)

25doomed_city_4.sgb | 149.31 KB

Emperor's finest soldiers only to fail in the battle. Doom city use to be peaceful. No one survived the city except the pykers that guard the city. Doom is a decent enough map despite being relatively small, the structure, map design and object placement is good focusing on the centre of the map which is unfortunately/fortunately (which ever way you look at it) engulfed in flames. The cover is light and there are not many obstacles to impede any movements greatly though the condensed design of the city does make combat a bit better. Not to take anything away from the map but it should be larger, with more buildings, streets and cover to be called a city. However if you like it then give it a go! - [b]IKS[/b]

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262 downloads

Uploaded:04-16-2009

Tomb World and Tomb World Inversed

tomb_world_and_tomb_world_inversed.zip | 427.27 KB

Featuring four starting locations with High walls around each base creating an easily defendable base. All the criticial and strategic locations and relics are positioned outside these walled bases in open play. In the centre of the map is a large wall sweeping across the lenght of the map - this has two entry points on either end much like gates that act as the main choke points of the map. [b]Tomb World[/b]: A Dark battlefield based on the necron tomb. Player 1 has lots of necron warriors and attack scarabs to start off with, whilst the other players try to cut they're way through the swarms of scarabs it allows player 1 and 2 to build up a countering force. [b]Tomb World Inverse[/b]: Same battlefield except for this time player one is in player 3's original position and player 3 benefits from the swarms of scarabs and warriors. It's basically a mirror image of the original map. All in all it is a decent map that offers some interesting gameplay. - [b]IKS[/b]

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205 downloads

Uploaded:04-14-2009

Archipelago

archipelago.zip | 1.78 MB

one strategic position in the middle. The map is a good concept but the final quality is not great to be honest, firstly the islands are arranged in a symmetrical fashion which is a let down. Secondly the islands themselves are pretty sparse with no cover at all - some jungle foliage and some hilly terrain even some grass would have been much more realistic. On the plus side the combat it invokes is excellent especially along the isthmus/land bridges connecting the islands which don't allow much mass movement of troops/equipment. Its a good map with a good idea behind it but the end product needs to be slightly better. Worth checking out if you like the idea of it. - [b]IKS[/b]

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348 downloads

Uploaded:04-14-2009

Abandoned City (4)

abandoned_city.zip | 513.68 KB

shouldn't be able to fit but there is the exception of Drop podding dreadnoughts and the jump abilities of a few vehicles. More like a large settlement than a city (no structured streets or roads) this is a good map with alot of open space though it could have done with more compacted buildings/structures and a few streets. However this map is worth checking out. - [b]IKS[/b]

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288 downloads

Uploaded:04-13-2009

Chaos Home World

chaos_home_world.zip | 448.11 KB

meteorites. There are start locations for 4 players but this map is pretty good played as a two player map because lack of effective cover and the lack of significant map objects make it easy to move through the map. Of the four starting locations two (3 & 4) are easy-to-defend yet hard to attack bases while the other two (1 & 2) are tighly enclosed areas making it tough to build a large base in one location. The map also contains blood rivers and a floating daemon head. The meteorites are a really nice touch and add a cool atmosphere to the whole battleground - a strange but interesting map worthy of download! - [b]IKS[/b]

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507 downloads

Uploaded:04-13-2009

The Trenches

the_trenches.zip | 1.65 MB

coverage. In order to access each trench there are entry points in the walls of the trenches, both "starting base" trenches have two entrances via no man's land and an entrance at the back of the trench leading to more wasteland. These areas to the back of the trenches are good for rallying an offensive force there, it also provides you with the necessary space to build up your base away from the battleground. The third trench is a contested neutral trench with four entry points. The position of these points would have been better if they were on opposing ends of the trench instead of directly across from each other forcing armies to traverse the length of the trench to attack enemy positions. These entrances act as choke points so effectively who ever holds and defends them has the best chance of victory. The wasteland/No man's land between the trenches are pretty straight forward, lots of craters, light cover and open ground so moving through them fast is imperative. Strategic/Critical points are located in the starting trenches with one Relic in the centre trench. Overall it's a nicely designed map with nice details and very good gameplay. Note - Mod Creator recommends the Steel Legion Mod to get the best out of this map. - [b]IKS[/b]

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165 downloads

Uploaded:04-06-2009

Into the Second Breach

4p_into_the_second_breach4.zip | 678.64 KB

for artillery fire to be entrenched. The opening is also widened compared to Relic's original, making it easier to get troops back and forth. There is also a critical location now in the middle, for take and hold missions. Each team has the same amount of points in the original, but I've added a slag deposite for faster teching. More cover around the map makes for some great tactical engagements. This map is by far better than the original, in my opinion, and is slightly larger. Have fun! Similar in landscape to the vey recently released Frozen Assault (1.0) this does look like a cool battlefield but the symmetric shape to the map is a bit of a let down. It gets easy to predict movement and where the enemy will build. There isn't much cover except for a few craters and minor dunes and the map is a tad on the small side. It would be a good size if more cover and impassable terrain was on the map. However it is a good map and is worth checking out especially if you enjoyed the first version. - [b]IKS[/b]

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140 downloads

Uploaded:04-06-2009

Frozen Assault

302p_frozen_assault2.zip | 614.08 KB

the shape of rocky terrain and craters though the area surrounding the bases are open and probably going to be where the main fight will shape up. The map itself comes with 1 relic, 2 critical locations, and 8 strategic points. It also has two parallel entrenchments which provide for great gunfights. Designed as a ruined city that has been covered with snow. The ruins and small camp fires are a nice touch, though it would have been better to see more ruins of the city. [b]Map Info[/b]: This forge world was a savage fighting ground between the Imperial Guard and Chaos, both of which were fighting for valuable oil plants. The Imperial Guard put up a good fight but it was not enough, the Chaotic forces overran the Guard before the Space Marines could arrive to help... Now it is up to another unknown force to come out of the depths of the warp and stop these Chaos beasts... [b]Note[/b]: This map is NOT scripted Overall a cool map, with a nice a feel and look to it..Definitely a battleground worthy of download - [b]IKS[/b]

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700 downloads

Uploaded:04-04-2009

Tau united mod

tau.zip | 128.29 KB

The flames are stronger in the Fire warrior, the buildings are faster to create (1hp and quite hard to destroy). Also the Tau Commander is stronger. There are a few other tidbits of updates with the Tau included but its still a nice mod for a first time. - [b]IKS[/b]

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1202 downloads

Uploaded:02-27-2009

Instant Epic Battle Mod

instantepicbattlemod_1.1.zip | 19.63 MB

for each race depending on their class. Here is the changelog: Med-Low infantry = 20 Med-High infantry = 15 Commanders = 5 Low Vehicles = 8 High Vehicles = 5 Also, each squad member costs 1 req and power. Note: Due to the possibility of large numbers of units that may appear on screen, this mod is definitely not for the lower end computers that can barely handle Dawn of War. [b]Changes for this version:[/b] Fixed Heavy Weapons team bug Orks now have a small buff Players will not run out of resources too soon. And a couple of small fixes here and there Check it out!

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395 downloads

Uploaded:02-18-2009

The Wall

walle2p.zip | 1.65 MB

mob has made several attempts of attacking the walls (quite some tourists were beheaded during the attacks), so locals decided to decrease the Orc's numbers a bit. The author says this map has been in his mind for several years now. Initially inspired by Outer Reaches (surprise, surprise), the map follows a slightly different layout and a different node setup as well, so the gameplay is quite different. You can launch attacks through the opponents back door, for example. The map could be slightly imbalanced as far as ranged combat goes (arty and Tau updates), but on the other hand, turtling will not help you in this offensive layout. Last but not least, the AI seems to have slight issues with this map as it doesn't rush a lot. It seems slower than usual.

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405 downloads

Uploaded:02-06-2009

A New threat

a_new_threat.zip | 507.11 KB

suggest if you wish to play against a computer, you should place the computer opponent as the 4th player and set its race as Chaos as if it was something else it would not make any sense to the lore of map. The map plays great; however, the objective of the map is to destroy the enemy base along with the enemy turrets! Wish I knew that sooner, as my army laid idle for quite a while before figuring out what to do. Check it out!

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249 downloads

Uploaded:02-04-2009

Naogeddon (6)

6p_naogeddon.zip | 1.48 MB

buildings as covers and to make assaults a little easier to defend against. This map features many hills and has open fields, so expect quick mechanized battles as there are lots of room to maneuver in! Design wise, the map does look interesting; however, the author could have added some more detail as that department is kinda lacking. Also, this map holds many strategic points, which are clustered around the center. Check it out!

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230 downloads

Uploaded:01-24-2009

Kydno Mod

kydno_mod_v0.5.zip | 69.91 KB

unit, that unit can create an entire army...so basically you have your own little regiments. As for the Imperial Gaurd, the author took his own idea from the "Dawn of Suck" mod (Which he is also known as DDman465) and kind of gave it a little kick in this one. The author uses Corsix Mod Studio at the moment, and asks if anyone knows of another modding program please tell me. Check it out!

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932 downloads

Uploaded:01-18-2009

Chaos Assault - Survival Map

chaos_assault.zip | 2.45 MB

ranging from pitiful cultists to masses of demons and chaos warriors, each wave more intense than the rest. With the help of the Demonhunters Grey Knights' and a 'land raider' who are walking around supporting your troops you and your imperial guardsmen are into a pretty long and harsh battle! Since this is my first survival map please give me feedback on what to do to improve it. *FLUFF* The Chaos gates that once held back the warp spawn of chaos are now becoming weak, soon they will be a gateway between the warp and the material world. The imperial guard that have long watched over these gates have rallied their forces and with the help of Inquisitor Toth and his demonhunters they plan to defeat the chaos forces and seal off the warp for good...

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172 downloads

Uploaded:01-11-2009

Trapped

trapped.zip | 937.03 KB

troops is though an seemingly abandoned tunnel so the fighting gets intense. From first impression, this map seems to be from a first time mapper; thus it would be fitting if we all gave him constructive comments. While this map sounds good and all, the map is pretty basic in design, or detail; there aren't that many objects or decals placed, nor much thought in map structure. Another thing about this map is that, it is pretty cramped in; however, direct tier 1 infantry battles are pretty cool to play with on this map. Check it out!

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638 downloads

Uploaded:01-11-2009

Tau mini mod

tau_mini_mod_1.zip | 579.92 KB

are repairable 2) Broadside Battle Suits have had sight range extended from 20 to 30 3) Firewarrior squad increased to 9 Check it out!

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159 downloads

Uploaded:01-09-2009

Snow Valley

snow_valley.zip | 188.36 KB

rediscovered. Download to enjoy the next installment of this classic, I guarantee that you will not be disappointed!

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97 downloads

Uploaded:01-09-2009

Winter_Stick (2)

winter_stick.zip | 96.88 KB

Critical Location 6 Strategic Points 2 Slag Deposits...

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255 downloads

Uploaded:01-07-2009

Storm Hawks B&B

storm_hawks_banner_and_badge.rar | 15.36 KB

Has some pretty solid details on both the banner and the badge. Check it out!

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88 downloads

Uploaded:01-07-2009

Snow Valley

lost_valley.zip | 350.35 KB

Space Marines, forgotten by man many centuries ago, yet to be rediscovered. This map is based on the planet Sepheris Secundus. Forgotten by man centuries ago, it contain a sacred temple of the Space Marines. For Dawn of War: Dark Crusade.

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271 downloads

Uploaded:12-22-2008

Stupid Sizes

stupidsizes.zip | 1.19 MB

all commander units are 5 times as big and move twice as fast. StupidSizes Relics - all relic units are 2 times as big. StupidSizes Heroes + Relics - all commander units are 5 times as big and move twice as fast, all relic units are twice as big. DoubleHealth Heroes - all commander units have twice as much health. DoubleHealth Relics - all relic units have twice as much health. DoubleHealth Heroes + Relics - all commander and relic units have twice as much health. StupidSizes Heroes + DoubleHealth - all commander units are 5 times as big, move twice as fast and have twice as much health. StupidSizes Relics + DoubleHealth - all relic units are twice as big and have twice as much health. StupidSizes Heroes, Relics + DoubleHealth - all commander units are 5 times as big, move twice as fast and have twice as much health, all relic units are twice as big and have twice as much health. A bit silly, but it's fun nonetheless, so check it out!

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634 downloads

Uploaded:12-19-2008

Fourtresses

fourtresses.zip | 4.12 MB

This map can be used for siege style gaming where one player attacks the other person, while the other defends; thus players can camp the entire game. Also, the "fortresses" are spaced out far too long due to how big the map is for a four player multiplayer map, thus it takes a while for the action to roll in. Detail wise, it is done well for a first time mapper; however, it should be said that map doesn't have a real setting (ie. a jungle, or urban city) thus there are many objects that feel are added in randomly. Also, there is a considerable lack of detail, due to how big the map is which results in a sparse and empty landscape. All in all, if your looking for a siege style map which you can play with your friends, then this is a map for you. Also, I have added in some screenshots since it was uploaded without them.

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328 downloads

Uploaded:12-19-2008

The Northern Road

the_northern_road.zip | 754.84 KB

nothing to improve the roads so the local population has revolted, and destroyed the area; thereby turning it into a warzone. Yikes. Anyway, this map features very open spaces which you can maneuver your squads around, this can be used to do flanking or surprise attacks on an enemy group. Although, not too detailed, it however a bit bland as there aren't that many variations of objects and decals; however, if your interested in game play only, this map can provide you some good moments. Check it out!

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150 downloads

Uploaded:12-07-2008

Footy Fever

footy_fever.zip | 452.39 KB

Breach" but with, well, a football field size breach in the middle!! I scaled the map completely to a proper football field. ...are you a player or a face in the crowd? Enjoy![/quote] The perfect map for football season. Download this new twist on 'Into the Breach' now!

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217 downloads

Uploaded:12-05-2008

Fog Striker

fog_striker.zip | 740.28 KB

the pass is vital if you want to get to the other side of the map. As for the decorations, its basically a former Tau village that got sacked by the orks, however because of how annoying advancing is in the cliff's, the defenders gave the civilians more then enough time to evacuate, along with evacuation for the remaining defenders.

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178 downloads

Uploaded:11-22-2008

Jungle Assault

jungle_assault.rar | 666.27 KB

start out in the jungle area of the map (if your playing fixed positions). You have little space between you and the castle. Before the gates you see the bodies of those who have tried to take this fortress. Ork Bommas have tried to destroy the humans but have simply fallen in the mountains. Whoever wins this battle is up to you.

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1655 downloads

Uploaded:11-17-2008

The Last Palace

the_last_palace_4.rar | 5.49 MB

etc are littered throughout the map to give that warn torn city look; and coupled with custom decals, it just adds more to the experience. There are lots of open spaces, which is great for vehicles to travel in and there are cover here and there for infantry to gain some bonus's from. There is also a solid amount of points to keep players economy up for epic battles that can rage across the map. Try it out your self ;)

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381 downloads

Uploaded:11-13-2008

Lost At Sea

lost_at_sea.zip | 1.49 MB

the poor the guy in the middle. This map features lots of open spaces, and water...lots of it; while it is not bad thing, it actually adds a nice visual eye candy to the map since the fog nicely blends in to all the other details. You can expect a strong economy in this map as there are 16 strategic, 8 critical, and 4 relic points located on the map. So, if you like what your reading, then it is a definite recommend to download!

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385 downloads

Uploaded:11-10-2008

Risk 2.0

dawn_of_war_risk2.zip | 2.55 MB

couldn't hold myself back when I could use some help with his first map. This is in no way to say that he isn't an expert mapper – who hasn't seen his legendary Kronus map series? But I can feel for him as it probably takes twice the effort to do all the scar programming over map making and it can wear a guy out. So here is what I came up with, my apologies if the part of the world you live in isn't that attractive! For all the die-hard Warhammer 40K guys out there that view the use of Dawn of War for an Earth conquest as abominable, just imagine that there is some reminiscent remains of our beloved planet 38,000 years from now and the Chaos and Space Marines are duking it out for the pitiful amount of resources still left here... And now, Fuggles' original Game Description: This is a 2 player on 1 PC, turn-based strategy map based on the classic board game Risk. It's a SCAR map that should work on both Dark Crusade and Soulstorm. Firstly each player takes turns to deploy their forces and after this the player's go is split into 4 stages: 1) Reinforcement 2) Movement 3) Combat 4) Consolidation You get extra reinforcements for conquering whole continents or from invading lands belonging to your enemy.

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296 downloads

Uploaded:11-07-2008

Frozen Pipeline

frozen_pipeline.zip | 2.61 MB

middle, that is easily accessible by the 3rd and 4th player, but not the other player since they must travel around the hill. This map features open spaces, equal amount of points for each side to capture. If your interested, go download it then!

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568 downloads

Uploaded:10-27-2008

Special Forces

special_forces.zip | 538.75 KB

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138 downloads

Uploaded:10-26-2008

Mountain Range

mountain_range.zip | 2.31 MB

and base placement. There are 8 strategic points, and 2 relic and critical points spread throughout the map. The map design is unique as both players are forced to fight for a square shaped mountain. Although the map lacks some detail, it will keep you satisfied. Overall the map is solid. Like what you've read? Go for it!

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151 downloads

Uploaded:10-26-2008

Meadow labyrinth

meadow_labyrinth.zip | 992.5 KB

i hope u like it:D [/quote] -colonialhockey10-

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248 downloads

Uploaded:10-26-2008

Desert mountains

desert_mountains.zip | 1.58 MB

kroot lovers u need to play this map!BIG POINT, U NEED TTRU-MOD TO PLAY THIS MAP,to get the mod go to:http://dawnofwar.filefront.com/file/Tabletop_Roundup_mod;84780 [/quote] -colonialhockey10-

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83 downloads

Uploaded:10-26-2008

Ice Flow

ice_flow.zip | 70.23 KB

serve you for special purposes. The relic is bang in the middle of the map were each team will meet all the area around, but you should note the relic is waist high water which is of cause negative cover and on the outskirts of the pool they is points and heavy cover which will mean holding this relic will take some doing. Like what you've read? Get to it!

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375 downloads

Uploaded:10-25-2008

Tau Advanced Post (4)

_tau_advanced_post_by_overcast.zip | 810.88 KB

human buildings which provide a substrate for the alien settlement. This map is designed for an unusual game. Players start with few strategic points around the base, so they must move and expand quickly to gain victory. Most of resources are concentrated in the middle strip, in a large negative-cover area. This strip looks like a "no man's land" crossing the urban territory. To take a good advantage, players are forced to build an advanced post in the "no man's land", but they are all time exposed to the negative-cover. You can use this map for DC and SS.

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353 downloads

Uploaded:10-24-2008

A Floodland War Map

floodland_war.zip | 1.62 MB

atmosphere is well done. Four players start from the corners, and are supplied with three strategic points with 4 critical points near the river. Players will have to fight for two relics that are located in the river. Interested? Go for it!

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631 downloads

Uploaded:10-23-2008

Umbrella Corperations Regiments

umbrella_corperation_regiments.zip | 1.21 MB

create sucsessful games) In case anybody was wondering, these are the Regiments mentioned of in the pack S.T.A.R.S - Special Tactics and Rescue Squads. The resident evil version of SWAT. They are the elite law enforcment of Raccoon city U.B.C.S - Umbrella Bio-hazard and Countermeasure Service. An umbrella Regiment that specializes in defense and setting up containment perimeters. Also covers transport and armed escorts etc. U.R.C.D - Umbrella Rescue Containment and Destruction. ALso a regiment of Umbrella, Soldiers of tis company specialize in mowing down victims of the dreaded T-Virus and any other hazarduos outbreaks Umbrella may be responsible for.

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279 downloads

Uploaded:10-22-2008

Meltdown

meltdown_4_by_overcast.zip | 605.91 KB

following directory: C: Program FilesTHQDawn of War - Dark CrusadeDXP2DataScenariosMP If you don't have a "MP" folder, create it. 2. Run the game in skirmish or multiplayer mode and select the map as usual. [/quote] -colonialhockey10-

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179 downloads

Uploaded:10-22-2008

The Killing Fields

the_killing_fields.rar | 1.02 MB

intro i was hoping they had that map but the didn't so i made it as well i added a few of my own things because you can't see the whole map in the intro so its 50/50 any ways have fun. [/quote] -colonialhockey10-

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147 downloads

Uploaded:10-19-2008

Tau coloeseum

tau_coloseum.zip | 1.06 MB

problems i was having with my first map[/quote]

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162 downloads

Uploaded:10-04-2008

tombscape

tombscape.zip | 1.16 MB

suggestions and ill do all i can. thanks bottbott [/quote] -colonialhockey10-

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391 downloads

Uploaded:10-03-2008

AdeptusCustodes

adeptuscustodes.ace | 8.39 KB

[/quote] -colonialhockey10-

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175 downloads

Uploaded:10-02-2008

Infestion 2p

infestion.rar | 1.7 MB

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127 downloads

Uploaded:10-01-2008

White_Forest_Stand_x4x

white_forest_stand_x4x.zip | 1.9 MB

have enough detail then u should now it was gettn laggy

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127 downloads

Uploaded:09-27-2008

Jungle_Wall

jungle_walls_map_4player.zip | 4.71 MB

Download

975 downloads

Uploaded:09-23-2008

Other Worlds Map Pack

otherworlds_mappack.zip | 27.43 MB

skies and textures. Three of them have turret defenses that can be activated by capturing CPs. There are 4 Chaos maps, one forest map, and one Eldar themed map. Scream if you love Chaos! If not, consider these ripe for the purging. -enjoy! [/quote] -This looks like heck of a map pack, im downloading this, suggest you do the same!! -colonialhockey10-

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1274 downloads

Uploaded:09-12-2008

Geneva VII FINAL

geneva_vii.zip | 5 MB

over 2 months working on this, each day. The detail is extreme. Its 512x512 as well. so it is not small. Therefore, it may be necessary for some of you to turn down the settings. Enjoy ~Gaffer

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275 downloads

Uploaded:09-08-2008

Mist Island

mist_island.7z | 355.85 KB

just smaller an on a island. Ork:UMmm boss wez gettin shot at!!! Boss:I can see that you grot,keep shootin!! Ork:At who boss? ------------------------------------

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228 downloads

Uploaded:08-30-2008

CHAOS INFESTATION(4)

92chaos_infestation.zip | 10.69 MB

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214 downloads

Uploaded:08-23-2008

Under the Eye of Damnation

under_the_eye_of_damnation.zip | 3.33 MB

holds all the strat points and is highy restrictive to wehicles), the central path which is fairly plain but for a few crators, and a jungle which makes for some hard to see combat unless you get down to the units eye level!!! there thats it luv Ed ;) thank you for downloading (hopefully...)

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170 downloads

Uploaded:08-19-2008

Black Ops - NOYFB

black_ops.rar | 17.58 KB

yours!) Swiftus

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126 downloads

Uploaded:08-17-2008

Forgotten Taint (4)

forgotten_taint_4.zip | 1.09 MB

Taint. You can play this map with a number of 4 players. The map itself has a little history to go along with it. Its a map where t Chaos had forgotten to take there relics with them so those relics slowly tainted the land. Soon the Space Marines and Imperial Guard located these relics and went out to destroy them, but at the same time the Chaos came back to retrieve the relics. This map is definetly worth a go.

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369 downloads

Uploaded:08-17-2008

Klendathu

klendathu.zip | 666.95 KB

much regarding scenery. The map is 256x512. There is no cover negative or positive anywhere on the map. [/quote] -colonialhockey10

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90 downloads

Uploaded:08-16-2008

Football Club B&B's

football_bbs_1.3.zip | 483.64 KB

in v1.4. [/quote] -colonialhockey10

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277 downloads

Uploaded:08-13-2008

Night Holocaust(3)

night_holocaust.zip | 628.72 KB

Download

150 downloads

Uploaded:08-10-2008

Weather Clash

weather_clash_6.zip | 1.9 MB

my first map but i've made personal maps and downloaded maps before. It has 2 people with a stronghold defending against 4 people. It is NOT reccomended to play 2vs4 or 1vs1vs4 unless you are very good! Meant for either all vs all, 3 vs 3 or 2 vs 1 ai vs 3[/quote] Killa :cool:

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179 downloads

Uploaded:08-10-2008

Hanibal's 1st Map Pack

map_pack.zip | 241.5 KB

wish, Killa :cool:

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208 downloads

Uploaded:08-01-2008

Twice the Empire! Banner

doubleimp_banners.zip | 1.13 MB

from Star Wars. They look cool together. :) In the zip, there's two versions, one with my army's name on it, and one blank, so you guys can put your own text in! This is my first submission by the way, so enjoy! -=Copyright Stuff=- Seeing as the Imperial Eagle nor the Imperial Crest actually belong to me, the only thing I can ask of you is that if you do put your own text on the blank banner, just don't submit it as your own banner. If you're going to use it in something you're making, send me a message when it's done, I'll be interested in your work! -colonialhockey10

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298 downloads

Uploaded:07-30-2008

Tau'va Hunting Grounds

70tauva_hunting_grounds_v1.02.zip | 571.07 KB

Minds, this map is intended to reward careful maneuvering, clever use of jump troops, and flexible tactics.

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215 downloads

Uploaded:07-28-2008

Triangle canyons (3P)

trianglevalleys3p.zip | 1.51 MB

positions is a bit weak, although I guess it presents a bit of a challenge. I'd recommend fixed positions, so you can avoid that starting point. I doubt Take and Hold would be appropriate for this map, but I put a critical location by each starting point anyway. Apart from jump units, you will be confined to the canyon/valley things, and as far as I know, there is no way out (other than jumping). I haven't managed to do a mini-map or loading screen, so I apologize for that.

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2667 downloads

Uploaded:07-23-2008

Armagetten

armagetten.zip | 1.32 MB

that i did not have to keep swiching all tho this map can get boring after you played it alot.I plan to make more large maps.I also make small maps too.2-8 i make all sizes. Pretty nice map I have to say so go download it ~Gaffer

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148 downloads

Uploaded:07-20-2008

Maze

maze.sgb | 1.14 MB

[/quote] -colonialhockey10

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202 downloads

Uploaded:07-19-2008

Bridge Never End

bridge_never_end.zip | 4.09 MB

you're start playing so it is start HQ and Command :) [/quote] looks interesting, I suggest downloading it. -colonialhockey10

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135 downloads

Uploaded:07-19-2008

Jungle Trek

jungle_trek.zip | 438.49 KB

[/quote] Good file here, for all you jungle map and ork players! -colonialhockey10

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536 downloads

Uploaded:07-17-2008

Junglathon!

junglathon.zip | 520.42 KB

with that. so id say get that. ~Gaffer

Download

290 downloads

Uploaded:07-08-2008

Night Holocaust

night_holocaust.sgb | 721.51 KB

couple of games to figure how to play the map, It was made so that each player is in a diffrent siutaation, like P1, he is in a fortress but it is hard to secure all of it, making it diffrent then p2, who already can easily get control of the entire chapel, however there is only one exit, the other one must be blown apart by the enemy for a flanking manovuore and so that rienforcments for P1 come in faster. P3 has alot of land easily controlled, but it has 2 openings both of whihc can be used as a flanking manouvre for both players. [/quote] -looks like a very good map, sounds like it takes great tactical prowess to pull off a victory. I'm downloading, recommend you do the same! -colonialhockey10

Download

735 downloads

Uploaded:06-28-2008

Multi-Factional Unit Caps

9attrib.zip | 69.52 KB

"attrib" mod (probably), and no other changes were made. if you have any questions or other things just send them unto . the readme.txt file goes into details about what i've meant by this small m o d. its not (not at all) anything great by coding standards, just possibly useful.[/quote] It's a simple min mod that edits the population cap, to make battles seem bigger. Looks ok to me. - Heretic/Abbadon

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306 downloads

Uploaded:06-25-2008

Jungle Of Secretts

jungle_of_secrets.sgb | 1.08 MB

Imperial Colony, just across he river from p1. Then p3 sits in the middle of a forest, which is the center of the Eldar control, each strategic point is strategic because they have webway gates next to them (these are nonfunctinal, you can't destroy them). The map is also a strategtic one, in the center there is a unisone of 4 websails, not much is known on what it could do, but it is rumoured to be able to fit an entire army of Eldar through it, it is the relic of the map. There are 2 openings to it, one is shared between p3 and p1, while the other is shared by p2 and p3. Not to mention it is also a night fight map it has a small city designed to be a vacation destination, mainly because the Imperials thought this was a beutifal empty world where it can't be attacked, but they diden't know, so they made a colony with not much firepower. Now this was foolish, the Eldar had hidden websails, this was left over from the time when the Eldar were the supreme power in the universe, these are next to impossible to detect, so eventually conflicts arose and endless Imperial forces sent to protect the jewel of the system, now its system is near Terra, so the best the Imperials could throw at it eventually settled the conflict by negotations, now the Imperuim and the Eldar are seeking it again, combat will arise once again. If you have any concerns or problems, this is my 3rd map, I am getting used to this, email me if you have any complaints [/quote]

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366 downloads

Uploaded:06-21-2008

Beer Bottle Alley

dawn_of_war_comp_stomp_map.zip | 1.22 MB

called Beer Bottle alley? Just take a look at the screen shot, kinda look like a man with his hands around a bottle? Anyways have fun. [/quote] -colonialhockey10

Download

99 downloads

Uploaded:06-14-2008

Small 2p maps

2p_maps.zip | 326.55 KB

vehicles at all. And in the other there might be some problem getting the Baneblade n Land raider to the enemys side. ~Gaffer

Download

177 downloads

Uploaded:06-14-2008

Damnation Hills(2)

damnation_hills.zip | 2.69 MB

Download

225 downloads

Uploaded:05-16-2008

Tomb

tomb_4p_v1.1.zip | 2.21 MB

Download

371 downloads

Uploaded:05-11-2008

Silent Scope

silent_scope.zip | 907.94 KB

under attack! The imperium wants this chaos lord killed as quickly as possible and decide to send in an assassin whilst such juicy bait is in the open, however it is of key importance that the force commander survives! Your mouse pointer generates line of sight, so your job is to sweep the map looking for the enemy commanders, at which point you can use your assassin to pop them. In the meantime, do keep an eye on those marines.... Numbered shortcut groups are a must here!

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257 downloads

Uploaded:05-11-2008

Urban Turmoil

urbanturmoil.zip | 1.34 MB

time you play, so I made it that the strategy points, critical points, relics, slags and some scenery are generated randomly when you load the map. Only downside is you can\'t play against the AI, but I\'ve included a non SCAR version. This is an urban map where it\'s setup that only infantry can go into buildings and capture points.

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459 downloads

Uploaded:05-11-2008

Deathtank!

deathtank.zip | 1.39 MB

your ally is converted into hitpoints for your deathtank! If you donate nothing then it will be turned over by grots, but if you donate lots then, well there is no ceiling to the power of the deathtank! you just have to worry about being rushed whilst you have no money.

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290 downloads

Uploaded:05-09-2008

Vokugan Swamp

vokugan_swamp_4p_v1.1.zip | 2.6 MB

every day is a battle for survival amongst some of the harshest jungles known to man... today is one of those days...

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466 downloads

Uploaded:05-09-2008

Antigus_Cathedral_City

antiguscathedralcity_4p_v1.1.zip | 2.01 MB

centre piece of Cathedral City, with its once shining spires and outlying Naves, chapter houses, clerical houses and refectorys. Now in ruins, with relics scattered across the city waiting to be claimed and used to demorolise the enemy.

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680 downloads

Uploaded:05-09-2008

DOW DC Tactics

dowtactics12.zip | 1.36 MB

etherdragn and Phelan76, and Autoability mod, developed by Cuttershane.

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293 downloads

Uploaded:05-01-2008

Heat

heat_4p_v1.1.zip | 2.45 MB

Download

466 downloads

Uploaded:04-28-2008

The Keep

the_keep_4p_v1.1.zip | 1.87 MB

Download

365 downloads

Uploaded:04-24-2008

Necropolis_4p

necropolis_4p_v1.1.zip | 2.65 MB

Download

448 downloads

Uploaded:04-15-2008

The Silos

the_silos_4_player.zip | 1.3 MB

play modes - by Mattaus. Silo [Military]. an underground installation constructed of concrete and plasteel, designed to house a ballistic missile and the equipment for firing it. This map has plenty of eye candy. Raised bunkers, sunken roads, sign posts, silos, barracks etc etc He is just churning out the maps :) Plus there good too enjoy ~Gaffer

Download

284 downloads

Uploaded:04-15-2008

Antigus Aqueduct

antigus_aqueduct_4p.zip | 2.45 MB

etc. Enjoy it! ~Gaffer

Download

240 downloads

Uploaded:04-13-2008

4p_Trough The Fire And Flames

4p_ttfaf.zip | 877.18 KB

Download

274 downloads

Uploaded:04-06-2008

4p_Snow In The Canyon

4p_snowinthecanyon.zip | 1.36 MB

look all that bad. Sometimes snow battle fields need to be plain I think so give it a shot by all means Enjoy ~Gaffer

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1867 downloads

Uploaded:03-31-2008

Casia IX warp gate

warpgate.7z | 81.34 KB

ready ~Gaffer

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1621 downloads

Uploaded:03-28-2008

Combat Complete Beta1

combatcompletedcmodbeta1.rar | 31.48 MB

and Chaos only. The idea is for people to give feedback to see if its a worth while mod.

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787 downloads

Uploaded:03-24-2008

Gallonigher\'s Horror of Tzeentch

gallonighers_horror.zip | 385.73 KB

the pink, as can be seen by looking closely. They\'re not that obvious though, which is good, I guess. Even without the details, this thing still looks freaky. It\'s like.... it\'s been turned inside out. Definitely lives up to it\'s name. I\'m gonna move on now, because this thing makes me feel uneasy. Just bear in mind if you use it, that there may be some online issues, as Gallonigher mentions. ~Kouen

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363 downloads

Uploaded:03-22-2008

Bloody River of Hell

bloody_river_of_hell_6.zip | 1.39 MB

for every player.

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220 downloads

Uploaded:03-22-2008

Extreme Battle

extreme_battle.rar | 32.25 KB

with roughly 8 basilisks and lots of mine half way across the map.

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611 downloads

Uploaded:03-22-2008

Mortis Prime Map Pack

mortis_prime_mappack.zip | 12.92 MB

campaign.

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461 downloads

Uploaded:03-13-2008

Route 324

route_324.zip | 4.38 MB

Download

205 downloads

Uploaded:03-13-2008

Random icons

icons_pack_1.zip | 51.84 KB

Download

685 downloads

Uploaded:03-10-2008

overgrown

overgrown_by_masterz.zip | 1.46 MB

Download

879 downloads

Uploaded:03-02-2008

Jack051093\'s Reminiscenes Map Pack

reminiscences.zip | 18.39 MB

Marines, 2 is Eldar, 3 is Necrons, and so on. This map is designed for free for all, and each player has an even amount of map. And what\'s more, there are 7 small islands in the map, each with their own teleporter, near each player\'s base. Each island has 1 slag deposit, 1 relic, and 3 strategic points. [b]Map 2 - Beach Capture (UPDATED)[/b] A reasonable sized map for 2 players, in which there are two ways to the enemies\' base. Two relics lie near the centre, so control that area, and you control the game. [b]Map 3 - Sacred Words (PRERELEASED)[/b] Another of my \'messing around\' maps really, with the letters \'DAWNOFWAR\' sticking out of the ground, but made quite a good map, so here it is. Oh yeah, BTW, it\'s 2 players. [b]Map 4 - Escaping War (PRERELEASED)[/b] Yet another \'messing around\' map, which I love. For 4 players, it is basically a HUGE maze (512x1024) in which you must navigate and defend carefully if you wish to overcome the on-coming enemies. Best played as 2v2. [b]Map 5 - Garden Valley (PRERELEASED)[/b] A 4 player map, which took a very long time to make, and includes some custom decals (the steps - I think they turned out quite well). Best for 2v2. There are 2 ways to the enemy\'s base, on two sets of stairs. [b]Map 6 - Streets of Caliban (UPDATED)[/b] A 4 player map set in a city called Caliban. Now don\'t lecture me on fluff and stuff, I know there is something wrong with me calling it Caliban (can\'t remember what though) but I didn\'t want to change the original\'s name. I got rid of the lairy bright red-orange decals around the side, and made it look nicer, also, there are more buildings, and more secrets to be discovered! [b]Map 7 - Temple Capture (UPDATED)[/b] Another 2v2 map, which is set in the jungle, with a temple in it (a recurring theme in my maps). This is one of my favourites. Now has better trees and stuff, along with other things. [b]Map 8 - Protecting Pavonis (UPDATED)[/b] A 1v1 map, set in the necron tombworld before the Imperium invaded and the Nightbringer left. For this version, I got rid of the lairy decals (again), and replaced them with decals that fit in more. [b]Map 9 - Lost in Time and Space I (PRERELEASED)[/b] \"A library harnessing the strength of a world was overpowered. The power created portals to other worlds, while the inhabitants of the library were destroyed. Now there are 5 worlds, 4 armies, 3 enemies, and 2 gates to your world, but there can only be 1 victor.\" A four player map, in which the Manipulatus machine has created portals to other worlds. You must fight in them. [b]Map 10 - Lost in Time and Space II (PRERELEASED)[/b] \"The fabrics of time are gradually ripping away. The fight is greater, occupying 16 worlds now. We don\'t stand a chance.\" - Guardsman of the 21st regiment, region unknown. \"We are sorry, we cannot supress the power of the Manipulatus machine... the power of Space and Time... what have we done?!\" - Transmission received 2 months ago, region unknown. Another four player map, the sequel to Lost in Time and Space I. There are now 16 worlds to fight in. Can you control them all? [b]Map 11 - Lost in Time and Space III (NEW!)[/b] \"This world has seen many changes. It was once hot, like the boiling plains of Nocturne, and, according to the earliest of records, was filled with a dense jungle. But now, all we see is snow, and the bloody corpses of our fallen allies. We have no idea what has happened here... hold on, what\'s this!? It is like no daemonic power we have seen before... surely, not even a daemon could shake the ground itself?!...\" - Transmission received earlier this month, Pavonis Sector. \"We are sorry, we cannot supress the power of the Manipulatus machine... the power of Space and Time... what have we done?!\" - Transmission received 2 months ago, region unknown. A fortress-style Lost in Time and Space map. I think this one was created to see how well a change in style for the Lost in Time and Space series would go down. [b]Map 12 - Cyberspace (PRERELEASED)[/b] This map is a 1v1 map that uses only custom decals and heightmap (along with gameplay objects). The decals were made in a matter of minutes, making sure they were just right for the setting of map I wanted to create - cyberspace. It is a 256x256 map, includes 2 critical locations, 2 easily defended relics, and a number of strategic points. [b]Map 13 - Skull Hill (PRERELEASED)[/b] Skull Hill - that tril map which didn\'t really work, but it makes for quite an interesting game, so it\'s cool.

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348 downloads

Uploaded:03-02-2008

Ork Assualt

ork_assualt.zip | 826.55 KB

the map. Weeeeeeeeeeeeellllllllllllllll.... It's a deathmatch with some serious siege warfare going down. The Orks and Imperial Guard (or whatever races you choose to play as in their place) each start in well-defended fortresses. You know what that means? Oh yeah, you know what that means. Artillery. Killing alleys. Slaughter. Painful defeats and a hell of a lot of requisition stockpiling. One cannot help but be reminded of the old days of Age of Empires, back when we didn't have this "push"/"rush" junk holding the pride of place as the extent of the general populace's knowledge of battlefield tactics. Almost makes one nostalgic for chariots and horse archers, but Wartraks and Vespids will have to do. Units will die. Resources will get expended. But if you play your cards right, you just might walk away without getting your butt handed to you. And that, is quite the accomplishment when you're taking on an entrenched enemy with adequate siege defenses. Aesthetically, the map strikes me as a little plain. Okay, it's got plenty of decals, plenty of terrain variation, it just feels lacking. Yeah, so you'll be too busy fighting to notice, but eye candy is always good to have as icing on the cake, even when gameplay more than makes up for it. Maybe work on the eye candy a little for future maps, and try some more features as opposed to open terrain. Throw in a little CQB for variety, etc. Nice to see that older modders are coming out of hibernation, by the way. :p Okay, well, if you like what you see, give it a download. ~ Kouen

Download

328 downloads

Uploaded:03-02-2008

2p_silent_woods

2p_silent_woods.zip | 587.01 KB

Republic Commando a few days ago everything reminds me of something from Star Wars. *ahem* Okay. So. I don\'t think I need to point out all the decals, and that they\'re set out in a natural-looking way, because you can see that for yourselves right below. What I will say, is that for a battlefield, it\'s too clean and tidy. Throw some debris decals in there, maybe, and a little destruction for warfare\'s sake. ;) At first the map seemed plenty spacious for just two players, but then it started to feel cramped as the game pressed on. The strategic points are spaced out quite well, there\'s nothing that makes gameplay particularly frustrating, etc. Overall rather simple, looks decent, plays pretty good. There\'s room for improvement but personally, at this stage I think Reaper279 should look more at practice and experimentation. Getting familiarity and proficiency with the editing software is usually a good thing to do before asking for design tips, since naturally you\'ll be able to utilise such tips better if you know the software better. So, bottom line is, keep at it! Also... two new mappers in a row? Wootcakes. ~ Kouen

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211 downloads

Uploaded:03-02-2008

Dead Medows

dead_medows.zip | 350.24 KB

play a non-IG race, you get units from two armies as long as you can keep the IG buildings intact. However, much to my alarm, I found out that the Space Marines I'd planned on slaughtering also had a fully-functional base right off the bat. Whereas Player 1 gets a set-up IG base, Player 2 gets a set-up SM base. I still handed their butts to them in less than five minutes, but eh, a surprise is a surprise. (At least, I *think* that's the right way round. I had random starting positions on. Ooops.) Aside from the two bases, each side has a relic under their control right at the start, but other than that it's mostly a flat meadow with some defensive fortifications, minor details in some areas such as the forest behind the northern cliffs, and the occasional water-filled crater, plus there's two lakes. All in all it's not a bad map, just a hallmark first map. Pretty good for battles of attrition, though, since both bases are perfectly siege-able and equally fortifiable. Give it a try - it may look dull, but it plays pretty well. ~ Kouen

Download

1650 downloads

Uploaded:02-28-2008

World War II Badges & Banners

ssbadges.zip | 1.63 MB

War 2 era stuff or you're simply into all things historical, then this might just be a welcome modification to DoW for you. ~ Kouen

Download

308 downloads

Uploaded:02-22-2008

Chaos Taint (V2)

chaos_taint.zip | 4.89 MB

Download

303 downloads

Uploaded:02-22-2008

Snow Fort

snow_fort.zip | 346.41 KB

no such defense. The only point where the two armies clash is the lone gate leading into the fort. Well, sounds more exciting than it was. My experience as a former Battlefront II player has taught me one thing: walls are no match for a jetpack. My tactical response was to lure the Chaos troops to the gate, pin them down there between some Fire Warriors and stealthsuits, and use artillery to prevent them from retreating. Meanwhile, I slipped some Vespids over the wall and attacked the defenseless base. Heh, only an AI would be stupid enough to allow their entire force to be lured into a maneuver that functions as both a pincer attack and a death alley. But I shall digress. The sad thing about this map, is that so much of the space is wasted. The southern half of the map has nothing at all in it, and even the northern half is virtually empty. Aside from the wall, you've got four tight groupings of six SPs each, a critical location, a relic inside the fort and another outside, a splattering of corpses at the gate and a big crater. Aside from that, the landscape is flat and barren. While the map works out well for gameplay, it could look a lot better, both by adding terrain variety and more features, and utilising the whole of the space available. For a first map, though... well. It's typical first map material, and with the first of anything, there's only one thing a modder should be aiming for. Okay, that's a lie, it's more like two. Number one is practice, number two is getting the damn thing to actually work. You people are just lucky DoW isn't built on the Source SDK, that's a beginner's nightmare.... All I can say to commando543 in the way of advice, at this early stage, is that practice makes perfect, and don't be afraid to experiment. The best tip by far is to head to our forums, post lots of WIP materials, and get feedback from those with more experience. Y'all should try this map at least once, since it presents something of an interesting puzzle for the attacking player which has either an incredibly simple solution, or an incredibly complex one, depending on how your opponent works. Not exactly freeform tactics, more like the rock-paper-scissors approach, but the map is good for a few games at the very least. ~ Kouen

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1281 downloads

Uploaded:02-21-2008

Testcake

testcake_v2.zip | 547.34 KB

single lone relic as the tactical focus. Again the relic is singular, and again it\'s going to be a major power struggle to take it and hold it - and to capture it if you lose it. \"Surrounded by negative cover\" is an understatement, the are around the central relic is likely the most vulnerable point on the map for your units. My suggestion? Artillery. As for the rest of the map, well, I think there\'s not much to say about it. The whole thing plays rather generic, except as a break from the norm there really isn\'t that much solid ground. Bases will be a tight squeeze, so base defense won\'t really be too practical. Hmm, what else... Gameplay-wise, it\'s sorta generic, no special tactics required. Aesthetically, it looks the part. The design does look rather manufactured, though. Maybe some of you like that look, personally I prefer my maps to be a little more... well... wilderness. But that\'s just my preference. Good map, enough room for four armies easily, and a pretty good risk factor when sending them out there - the defenders always have the advantage, so make sure you know how to conduct a good old fashioned siege. ;) ~ Kouen

Download

1574 downloads

Uploaded:02-20-2008

The Old City

the_old_city.zip | 1.38 MB

realistic layout. It's large, as you may have guessed, but even for a six-player map you'll never run out of room. Master Z mentions how much time was spent on tweaking the aesthetic aspects, and it shows that the time was well-spent. The decal usage is down to a tee, and there are several places where I could recognise extremely different decals used together to produce the effect of a "combo decal", of sorts - one or two of these combos seem a little unorthodox, but they're used very well. It looks great, bottom line. You'll have a lot of fun sending your armies trampling through the ruins in search of your enemies, that's for sure. Many areas of the map will also grant tactical elements to the fight; obviously, cover and high ground are important, but I spy several areas where I would [b]love[/b] to bait an enemy and then ambush with a stealth/artillery strike. Oh yeah, there's some nice killing alleys alright.... My only regret, is that DoW doesn't have any form of trebuchet. A siege just ain't a siege without a trebuchet, y'know. ~Kouen

Download

235 downloads

Uploaded:02-20-2008

R\'lyeh

rlyeh.rar | 6.29 MB

Download

328 downloads

Uploaded:02-20-2008

Lord Wugz Maps

lord_wugz_maps.zip | 1.07 MB

This is where entire Tau forces are sent when it is found hey have strayed from the greater good. They are forced to fight dozens of Kroot Warriors for their freedom. Only after they have proven they are worth keeping, and have renounced themselves, can they return to the ranks of their brothers, but not without downcast eyes upon them. Players-2 SP\'s-8 Relics-1 SD-2 Best Played with-Boht players as Tau, but Player 1 uses mainly (or exclusively) Kroot units, and Player 2 mostly (or exclusively) Tau units. Set to Annihilate [b]Crypt[/b] On a moon in the Fenris system, a disturbance was discovered when Imperial radar could not penetrate the planets atmosphere. A small detachment of Space Wolves, who call Fenris home, were dispatched to investigate. However, communication was quickly lost, and the team has not been heard from in a Fenrisian week. The Space have prepared a force to recover the missing troops, or their Gene-Seeds. However they are not the only Chapter on the case. The rumor of possible Necron activity near Fenris delighted Interrogater-Chaplain Viktor of the Dark Angels. Any chance to humiliate their ancient rivals, the Space Wolves, would be taken. Dawning their Deep Green robes, a full force of Dark Angels was dispatched to the moon. The discovery was shocking. A huge force of Necrons, fighting a rather punative force of Eldar. Deciding that fighting with the Eldar would prove smarter than fighting two battles, the Interrogator Chaplain made contact with the Farseer leading the Eldar forces. The Farseer stated that some guardians had already planted a bomb in the crypt, but had been torn apart before detonating it. The Interrogator was amazed. He had also planted a nuke and lost his troops before detonation. Now the two forces must fight together to secure at least one of the Nukes and manually detonate one. Failure was not an option. Players-4 SP\'s-18 Relics-1 CLs-2 SDs-2 Best Played- Players 1 and 2 on the same team, player 1 as the Dark Angels, and Player 2 as the Saim-Hann. Players 3 and 4 will both be necrons. The game rules should be set to Take and Hold and Annihalate.

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1111 downloads

Uploaded:02-19-2008

Farseer\'s Badges and Banners

farseers_badges_and_banners.zip | 1.03 MB

fit in as well as they should. Farseer tried to make them look like they were supposed to be in the game or made by Relic.

Download

357 downloads

Uploaded:02-19-2008

Tanhauser Gate

tanhauser_gate.rar | 6.72 MB

battleships float drift in space. Artifacts of great power rest in their crumbling holds. Now the fight is on, who will win control over these ships first?

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2797 downloads

Uploaded:02-17-2008

Debarq

debarq_1.0.zip | 1.92 MB

covered with water. The \"Commander Pyrhus\'s will\" has been sent and landed with two companies onboard near a well defended beach. The task is to break through the defenses whatever the cost. However, Pyrhus never got hold of the beach and has been removed for cowardice. Can you do better now??? Expect a fierce a defense and lots of counter-attacks. The enemy has very strong support and will make full use of it!!

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717 downloads

Uploaded:02-16-2008

Overkill Guardsmen

overkill_guardsmen.zip | 542.98 KB

on a Dingo that only has 128 HP? [i]That[/i] is overkill. 150000 damage on a unit which by default has between 600-1000 HP, is genocide. Plain and simple. :p Well, this minimod from Hoggins sets your Imperial Guardsmen to do a minimum damage of 150000, and a maximum damage of 20000 (I\'m going to assume on good faith that it\'s supposed to read 200000, but the last zero got cut off ;) ). Obviously, don\'t play with either the CPU or another human player playing as IG, or you\'re totally shafted. Which is also an understatement, but I\'m not allowed to use the word I\'d like to use. Strictly a fun mod, a boredom mod, or a mod for those times when you just want to mercilessly slaughter helpless armies. ~ Kouen

Download

276 downloads

Uploaded:02-11-2008

Scheme (Fixed)

scheme_fixed.zip | 211.48 KB

homework is a dream I\'m sure many of us have held at some point in our lives. :p Well, at least this map is different, and in a good way. Sure, it\'s kind of basic, and sure, maybe the entirety of the raised platforms is heavy cover (\"It\'s over, Anakin! This high ground adds a +5 to my agility!\" \"HAX!\") but for all it\'s simplicity, the map looks good and plays well. Since an abundance of strategic points appeared to be an issue with the last version, you\'ll be glad to know that this version has less SPs. There\'s still quite a few, but if you dislike a lot of SPs in your map, you\'ll be far more comfortable with this version. ~ Kouen[/quote]Now, I\'m not entirely sure what\'s fixed, to be honest, as I never encountered any problems with the previous version and iWann didn\'t mention anything about bugs in the email. Allegedly some people got decal errors, so that\'s probably what has been fixed, if said errors were on the map\'s part. Unlike the Normal SP version, this version has the same high concentration of SPs as the initial release. More SPs naturally equals more pressure, since neither you nor your opponent won\'t need to worry about resources and thus can keep the battle going constantly, so if that\'s your style check this one out. ~ Kouen

Download

176 downloads

Uploaded:02-02-2008

Forest Of O'Shar

forest_of_oshar.zip | 559.2 KB

with uneven terrain, a decent amount of areas impassible, few strategic points (and thus limited resources), and only one relic which is likely going to be the most important strategic element. There's not too much in this map that's really significant if you exclude player elements. It's just your generic wilderness area with no landmarks or anything. Seems about average size for two players, but felt kinda small when I played it. I did find that holding the relic was the main challenge, so the map is likely going to revolve around that. Given the close-quarters and rough terrain, it plays out at a pretty fast pace, and smaller units come in more useful than the bigger ones. Maybe it has some relevance to Warhammer canon that I'm not aware of, who knows. Not a bad map, though. Just a little too oriented towards rush tactics for my personal taste. If you like your maps to place you and your enemies in a CQB scenario and pile on the pressure, you'll probably enjoy this one. ~Kouen

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268 downloads

Uploaded:01-30-2008

Ghost Dragons

ghost_dragons.zip | 2.15 MB

Download

847 downloads

Uploaded:01-30-2008

Tranzit (8p)

tranzit.zip | 1.97 MB

ahead, give it a download and see for yourself. Enjoy! :rock:Talon:rock:

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1143 downloads

Uploaded:01-30-2008

Railroad (8p)

railroad.zip | 2.46 MB

Enjoy! :rock:Talon:rock:

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385 downloads

Uploaded:01-20-2008

Summit (4p)

4p_summit.zip | 2.26 MB

this is a nice refresher to those. All in all, it is definitely worth a download, Enjoy! Talon

Download

491 downloads

Uploaded:01-19-2008

The North City (3p)

the_north_city_4p.zip | 507.12 KB

go ahead and give it a try. I made an overhead screenshot for those of you who like those. He also didn\'t specify where to extract these so just extract them like you would any other map: C:\\Program Files\\THQ\\Dawn of War - Dark Crusade\\DXP2\\Data\\Scenarios\\MP Enjoy! Talon

Download

152 downloads

Uploaded:01-19-2008

Grassland Plains (2p)

grassland_plains.zip | 509.26 KB

screenshot for those of you who like those. He also didn\'t specify where to extract these so just extract them like you would any other map: C:\\Program Files\\THQ\\Dawn of War - Dark Crusade\\DXP2\\Data\\Scenarios\\MP Enjoy! Talon

Download

623 downloads

Uploaded:01-19-2008

Antigus City

antigus_city_4p.zip | 2.51 MB

Download

810 downloads

Uploaded:01-18-2008

Nuked City (4p)

4p_nuked_city_fixed.zip | 3.52 MB

Download

1749 downloads

Uploaded:01-16-2008

Bunker 150

bunker150.zip | 2.23 MB

posters!!! :D YaY Enjoy ~Gaffer (Edited Jan 30 2008: Added developer profile for pileot and properly credited the map, as we now know who developed it. ~Kouen)

Download

522 downloads

Uploaded:01-16-2008

Unearthing Conflict (4p)

unearthing_conflict.zip | 5.78 MB

the Breach\" map played so much online. Hope you all enjoy! Talon

Download

246 downloads

Uploaded:01-15-2008

Swamp of Misery (2p)

swamp_of_misery.zip | 7.8 MB

balanced. Go ahead, give it a try. Enjoy! Talon

Download

322 downloads

Uploaded:01-15-2008

White Out! (4p)

whiteout_4p.zip | 2.36 MB

to make eye appealing. Anyway, hope you all enjoy! Talon

Download

505 downloads

Uploaded:01-15-2008

Antigus Outpost Gamma 7 (4p)

antigusoutpostgamma7_4p.zip | 2.75 MB

Enjoy! Talon

Download

1797 downloads

Uploaded:01-15-2008

Normandy Pack

normandy_pack.zip | 3.56 MB

Download

657 downloads

Uploaded:01-15-2008

Salamanders Skin

salamanders_skin_0.2.zip | 5.25 MB

Download

294 downloads

Uploaded:01-15-2008

Devil Dogs Army Scheme

devildogsscheme.zip | 1.63 MB

Download

264 downloads

Uploaded:01-12-2008

Lake Inixis

lake_inixis_v2.zip | 2.24 MB

Download

527 downloads

Uploaded:01-09-2008

The Crashed Gunship

mp_the_crashed_gunship.rar | 448.66 KB

screenies. Anyway enjoy ~Gaffer [b]Edit: Here's some screenies[/b]

Download

244 downloads

Uploaded:01-09-2008

The Whispering Heads

2p_whispering_heads.zip | 1.47 MB

pick to upload them...The inbox is a bit messy at the moment. Anyway enjoy ~Gaffer

Download

414 downloads

Uploaded:12-21-2007

Mining Pit

4p_mining_pit.zip | 4.59 MB

Download

372 downloads

Uploaded:12-20-2007

Lornia

mp_lorniaxiii_v1.zip.ace | 1006.96 KB

Shots Cuz my Screen Shot button doesn't work anymore Sorry but Read Aboutthe Deatails Of the Map Please[/quote]I can only guess, that the Ctrl & P buttons on the keyboard are also broken..... Anyhow, I shall let you guys rate this one. If anyone does have a fully working keyboard, please do feel free to submit some pictures of this map. - Ash (Tycoon) [b]Edit: Courtesy of Night_, we now have some screenshots, which can be seen below.[/b]

Download

242 downloads

Uploaded:12-18-2007

Mainmenu mod 2

main_menu_mod2.zip | 3.6 MB

Download

240 downloads

Uploaded:12-18-2007

Paradise

mp_paradise.zip | 1.87 MB

Download

141 downloads

Uploaded:12-10-2007

Mainmenu Mod

mainmenumod.zip | 1.24 MB

:) [i]-nid-[/i]

Download

760 downloads

Uploaded:12-02-2007

Battle For The Macragge

battle_for_the_macragge.zip | 1.12 MB

Tyranid Mod. Anyhow, for what this map is, it is fairly basic, though has a few nice features within. :) - Ash

Download

640 downloads

Uploaded:12-02-2007

Over the River

over_the_river.zip | 369.38 KB

this map can hold eight players, and has a fairly nice pace about it, not being too crowded, but at the same time, not being open. - Ash

Download

367 downloads

Uploaded:12-02-2007

Ice Glades

4p_ice_glades.zip | 1.4 MB

unbrilliant the map is, as the screenshots aren\'t all that revealing, so will have to let you (the community) decide on this one. :) - Ash

Download

435 downloads

Uploaded:12-02-2007

Will of the Emperor Skins

will_of_the_emperor_skins_from_lt_apollo.zip | 5.83 MB

show you what you are downloading, so if they are to your liking, get and download, if they aren\'t then don\'t. :) - Ash

Download

239 downloads

Uploaded:11-26-2007

Arena

mp_areana_v1.zip.zip | 2.47 MB

Download

750 downloads

Uploaded:11-24-2007

Sons of Malice

sons_of_malice.zip | 3.07 MB

Download

188 downloads

Uploaded:11-24-2007

Denmark Pack

denmark_pack.zip | 5.25 MB

Download

140 downloads

Uploaded:11-23-2007

The Pink Map

2p_thepinkmap.zip | 971.34 KB

Forums, and someones reply (which really made me laugh) was: \"The ultimate Gay vs. Emo Playground Map (2) would fit much better as mapname\" lol! - jack051093

Download

413 downloads

Uploaded:11-17-2007

Apathy

apathy.zip | 2.62 MB

map, but judge for yourself via screenie! Anyway Enjoy ~Gaffer

Download

237 downloads

Uploaded:11-17-2007

Iceberg Right Ahead!

2p_iceburg_right_ahead.zip | 1.38 MB

very cool and played it too...I thought it was fun so yeh. Enjoy ~Gaffer

Download

560 downloads

Uploaded:11-17-2007

Demon Tomb

demon_tomb_by_fuggles.zip | 2.68 MB

Download

1732 downloads

Uploaded:11-17-2007

Dawn of War Fortress

dow_fortress_by_fuggles_alpha_1.zip | 2.73 MB

Nid and Gaffer are ok?). Anyway, Im very glad to see a mod like this, and hope to see more from the miraculous Fuggles in the future. - jack051093 P.S. - 1. Don't worry about copying the DXP2 folder over your original one, it only puts some maps in, it won't break online play. - 2. Once the proper thing is here (not the alpha release), maybe we could organise some games of this?

Download

830 downloads

Uploaded:11-14-2007

Fortress of Ashes

4p_fortress_of_ashes.zip | 4.67 MB

:thumbsup: -nidmeister-

Download

298 downloads

Uploaded:11-14-2007

Drainage

mp_2p_drainage.zip | 606.24 KB

bases and the center platform. Enjoy. :) -nidmeister-

Download

1026 downloads

Uploaded:11-05-2007

Nordic Fortress

nordic_fortress_4.zip | 478.62 KB

Download

285 downloads

Uploaded:11-04-2007

The Red Corsairs

red_corsairs.zip | 4.91 MB

Download

703 downloads

Uploaded:10-29-2007

The Bowl

dc_8p_the_bowl_lanf.zip | 5.02 MB

Download

464 downloads

Uploaded:10-26-2007

Magros 3

magros_3.zip | 1.8 MB

jack051093

Download

310 downloads

Uploaded:10-25-2007

Caracore

caracore.zip | 1.98 MB

anyway, I can't say that for a fact, as I've not tried the map). Regardless of which, this map looks to be a fairly good one, if not a little dark - this you can see from the screenshots. Whilst the map is dark though, I've no doubt people will be able to play and enjoy this map. In addition to the standard terrain, there are the odd trees, and streets surrounded by strategic points and such. Not a bad map here, lets have some feedback on the humour side of things, shall we? :) - Ash (Tycoon)

Download

362 downloads

Uploaded:10-21-2007

Tau Challenge

2p_map_tau_challenge.zip | 708.68 KB

dramatic. Enjoy ~Gaffer

Download

1392 downloads

Uploaded:10-18-2007

Imperial Jungle

4p_imperial_jungle.zip | 1.81 MB

Download

432 downloads

Uploaded:10-17-2007

The Maw

themaw.zip | 1.88 MB

Download

308 downloads

Uploaded:10-13-2007

Hell Was More Fun

mp_hellwasmorefun_v1.zip | 4.08 MB

Download

261 downloads

Uploaded:10-02-2007

Junglewar

junglewar.zip | 1.72 MB

than Into The Bloody Church, but still worth to play. Im sorry about the mini-map, both in this map and in Into The Bloody Church. There are something wrong when i take the pictures, and it would probable allways be like that. So im sorry that, but still hope you will enjoy the maps. xxandersxx[/quote] **Also, please note that the readme given was for "Into the Bloody Church" not for Junglewar, so not all the info is correct, but the install info is still the same.

Download

359 downloads

Uploaded:09-30-2007

Xopwar League

xopwarleaque_info.zip | 2.25 MB

have no trace of a developer name, but he left his E-mail in the Readme for Beta feedback. If this if your map please make yourself known so we can add you to our developer database. - Nid. [i]Be warned, the screenshots 1, 2 and 3, are not of this map. They are preview pics: 1 - Atlanta Preview 2 - Erebus Preview 3 - SorX Preview - jack051093[/i]

Download

404 downloads

Uploaded:09-30-2007

Into the Bloody Church.

into_the_bloody_church.zip | 1.95 MB

Crusade. Read more in the readme file. E-mail:warhammer-cofdk@hotmail.com xxandersxx[/quote] He seems to think it isn't so great, but it looks very impressive for a first map. Nice work xxandersxx. :thumbsup: -nid-

Download

398 downloads

Uploaded:09-26-2007

Quarry

qaurry_v1.zip.zip | 2.45 MB

Download

264 downloads

Uploaded:09-25-2007

Snowy Craters

snowy_craters.zip | 5.05 MB

Download

464 downloads

Uploaded:09-23-2007

Frozen Eye

frozeneye.zip | 2.93 MB

Download

348 downloads

Uploaded:09-23-2007

Char

char.zip | 1.77 MB

Download

325 downloads

Uploaded:09-22-2007

Starport 117

starport_117.zip | 2.6 MB

Download

1326 downloads

Uploaded:08-22-2007

Shas\'la Desert

shasla_desert.zip | 3.89 MB

ruins that were once inhabited by an Ancient Race. This map is mainly a desert map with an outpost , some ruins and a barren wasteland covering most of the map.

Download

4968 downloads

Uploaded:08-22-2007

Serpent Druids Part 2

serpentdruidsmod.part02.rar | 10 MB

Druids, these seek to annihilate the forces of evil and any other those who possess the potential to join them. There are several key points most of the visual graphics have been taken from existing races so there isn\'t anything really that new, well except for there being a new race and an interesting story to go with it. Unfortunately there is no AI for this race as they will just sit dormant or inactive if selected as an AI. The Serpent Druids have powerful weapons and tide changing abilities however they are weak armoured and slow moving which balances it out (see the readme for more) This is File 2 of 6, you will need all of the six files for this to work correctly.

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209 downloads

Uploaded:08-22-2007

Rive of Ti\'Qwa

river_of_tiqwa_2p.zip | 290.96 KB

despite despite finding themselves pinned on the opposite side of the river. Who will win, only you can decide that. The map itself is mostly barren and has almost no value, although there is a river that you will have to fight accross during the battle.

Download

631 downloads

Uploaded:08-22-2007

Canyon Battle

mp_canyon_battle_v1.zip.zip | 448.47 KB

gaps, highly recommended for anyone that wants to have close combat in close quarters. The map itself is fairly plain but it does have the above mentioned advantage which some players might go for.

Download

372 downloads

Uploaded:08-22-2007

Into the Vally of the Gnarlocs (Beta 0.1)

into_the_valley_of_the_gnarlocs_beta_0_1.zip | 3.55 MB

same time there is another fight where the winners of either fight will get to join in on the other fight as reinforcements to the main battle (I hope that didn\'t confuse anyone :D). Unfortunately as this is a Beta the textures haven\'t been finished and the AI doesn\'t know what to do in this map. Also unfortunately there aren\'t any screenshots for this file.

Download

1202 downloads

Uploaded:08-22-2007

Gamorar City

gamorar_city.zip | 3.06 MB

points and five slag deposits. The map itself is an interesting map as it is based upon a destroyed city so there will be ruined buildings almost everywhere and the map does look like its been through a battle with destroyed as well as fully intact walls all over the map. Highly recommended for those that want to battle in a ruined city.

Download

357 downloads

Uploaded:08-22-2007

Football Club Logos

football_club.zip | 501.04 KB

Barcelona, Fenerbahçe, Galatasaray, Besiktas, Inter Milan, Juventus, Olympique Lyonnais, Sevilla, Bayer Leverkusen, Werder Bremen, Celtic, Chelsea, Panathinaikos, Real Zaragoza, PSV, Real Madrid, Shalke 04, Bayern Munich and Manchester United. Highly recommended for anyone that wants to see their favourite teams logo in game.

Download

397 downloads

Uploaded:08-22-2007

Desert Bowl

4p_desertbowl.zip | 459.26 KB

objects in the map although there is a lot of sand to explore therefore may be a little empty to some people. There are 12 Strategic Points, three critical points, one relic and three slag depositis included in the map. An interesting map based apparently off of Dune, so highly recommended for those that want to see a Desert Map!

Download

649 downloads

Uploaded:08-22-2007

ChokePoint

3p_chokepoint.zip | 607.8 KB

the name "Choke" Point, where all weapons can be aimed at one area making it difficult to get through.

Download

401 downloads

Uploaded:08-14-2007

Into the Smeech

mp_smeech_v1.zip | 3.77 MB

screenshots, because the ones included, were .bmp images. - jack051093

Download

361 downloads

Uploaded:08-13-2007

Daemonic Thirst

daemonic_thirst.zip | 507.07 KB

banners. - jack051093

Download

326 downloads

Uploaded:08-11-2007

Oasis Firefight

oasis_firefight.zip | 1.02 MB

Download

449 downloads

Uploaded:08-10-2007

Oasis of Oblivion

oasis_of_oblivion.zip | 3.89 MB

Download

166 downloads

Uploaded:08-08-2007

Tiles map

tiles_map.zip | 429.14 KB

Download

1215 downloads

Uploaded:08-06-2007

C\'tan Stronghold

ctan_stronghold_.zip | 1.72 MB

Download

252 downloads

Uploaded:08-02-2007

Land of Destruction

land_of_destruction.rar | 307.23 KB

Download

865 downloads

Uploaded:07-27-2007

Imperial Guard Wallpapers

wallpapers.zip | 1.27 MB

download, now! Killa :cool: P.S. [quote] i don\'t have photoshop [/quote] i dont beleive you!

Download

544 downloads

Uploaded:07-18-2007

Slaanesh's Whispers

4p_slaaneshs_whispers.zip | 3.85 MB

Download

792 downloads

Uploaded:07-12-2007

Ancient Demons

4p_ancient_demons.zip | 4.53 MB

Download

1143 downloads

Uploaded:07-11-2007

Belltower

2p_belltower.zip | 1.06 MB

Download

1031 downloads

Uploaded:07-08-2007

Khorne's Temple

2p_khornes_temple.zip | 6.22 MB

Download

554 downloads

Uploaded:07-06-2007

Tzeencht\'s Altar

2p_tzeenchts_altar.zip | 5.81 MB

Download

356 downloads

Uploaded:07-06-2007

Chokepoint

chokepoint.zip | 3.57 MB

Breach\' type map, with the layout and amount of players the same.

Download

1695 downloads

Uploaded:07-05-2007

Legendary Hills

legendary_hills_8.zip | 2.32 MB

Download

314 downloads

Uploaded:07-05-2007

Nebula-54

4p_nebula_54.zip | 2.33 MB

Download

983 downloads

Uploaded:06-12-2007

Skull Hill

skull_hill.zip | 3.86 MB

insane. Set deep in Chaos territory, the island is causing heretic to fight heretic in a disturbing war driven by madness! -Legion

Download

2181 downloads

Uploaded:06-03-2007

Vayron Passage

dc_vayron_passage_6p_map_v1.zip | 1.87 MB

waiting to happen. Tear this planet apart with bullets, lasers, tanks and axes! -Legion

Download

851 downloads

Uploaded:05-27-2007

XSD

xsd8p.rar | 3.27 MB

:) - Ash

Download

307 downloads

Uploaded:05-27-2007

Snowtorn Cove

snowtorn_cove_v1.0.rar.rar | 2.07 MB

themselves. - Ash

Download

709 downloads

Uploaded:05-27-2007

End of Time

end_of_time.zip | 3.11 MB

believe, the center of the map is actually pitch black. At least, that is what it looks like from the screenshots. Good map this one ;) - Ash

Download

791 downloads

Uploaded:05-27-2007

Necron Map(pack)

necron_mappack_1.zip | 390.5 KB

Download

1167 downloads

Uploaded:05-27-2007

Personal Duel

2p_personal_duel.zip | 3.73 MB

Download

338 downloads

Uploaded:05-27-2007

Two Sides

two_sides_2_terrorcell.zip | 3.97 MB

developer who knows how to use Paint, just not how to change a picture to .JPG format. Anyhow, as said, the screenshots are included (in .BMP format) and from them, this is a simple two player map, with two alternative sides, one being a city, the other being grassland, and a bridge of which connects them. - Ash

Download

674 downloads

Uploaded:05-27-2007

Chaos Moon

chaos_moon_v1.zip | 193.49 KB

Download

3637 downloads

Uploaded:05-18-2007

The Basilica of Cruor Sidus (8)

8p_the_basilica_of_cruor_sidus.zip | 3.88 MB

itself is an impeccably designed eight-pointed Star of Chaos, and looks very impressive and Chaosy! -Legion

Download

372 downloads

Uploaded:05-18-2007

Trancendence

transcendence.zip | 2.57 MB

Download

281 downloads

Uploaded:05-11-2007

The Pit

mp_thepit.zip.zip | 191.77 KB

Download

1318 downloads

Uploaded:05-11-2007

Tau Outpost

mp_tauoutpost_v1.zip | 865.17 KB

map) Killa:cool:

Download

2948 downloads

Uploaded:05-08-2007

Battle Canyon

mp_battlecanyon_v1.zip | 1.01 MB

download if you wish Killa:cool:

Download

634 downloads

Uploaded:05-07-2007

Jungle Boogie

jungle_boogie_by_fruitman.zip | 1.31 MB

Whilst fairly basic, this map does look nice, and has a genuine feel to it. It isn\'t too overdone, nor does it include pointless accessories like some. - Ash

Download

3620 downloads

Uploaded:05-07-2007

Dawn of War Skirmish

dawn_of_skirmish_v2.30_dc_ai_mod_install.zip | 809.71 KB

intense and satisfying AI opponent on the field of war. We hope you will agree that has been achieved with the understanding more is to be done in the future. Our work continues to evolve and in the coming months will make current efforts pale in comparison. However, you have to start somewhere and hot damn what a jumpstart! Its been a slice from start to, well, continuing! We're so looking forward to enhancing the AI even further in the coming months![/quote]- Ash

Download

437 downloads

Uploaded:05-03-2007

Phazon Fields

phazon_fields.zip | 4.08 MB

Download

2422 downloads

Uploaded:05-03-2007

Rat Hole

rat_hole_by_fruitman.zip | 1011.77 KB

Download

3316 downloads

Uploaded:05-02-2007

Visba\'s Chaos Badges and Banners

pack_vii.zip | 250.48 KB

Nurgle, Tzeentch or Slaanesh, you\'ll have a couple of badges and banners to choose from. -Legion

Download

541 downloads

Uploaded:04-30-2007

First Stand

first_stand_dc_v2.zip | 2.87 MB

Download

1506 downloads

Uploaded:04-30-2007

Map Pack City

mp_mappack_city.rar.rar | 3.41 MB

name to credits for someone who knows how to do screenshots, minimap and icon.. big file, may lag when playing in \"frontline\" but if that doesnt bother your war, hopefully youll enjoy this[/quote]- Ash

Download

316 downloads

Uploaded:04-30-2007

First Stand

6p_first_stand_dc.zip | 6.21 MB

somethings bugging me... turrets through sand bags?

Download

461 downloads

Uploaded:04-30-2007

Gulgrutzoil

mp_gulgrutzoil4_v1.zip | 1.95 MB

Download

2691 downloads

Uploaded:04-30-2007

Codex Force Commander

codex_force_commander_p4.zip | 3.79 MB

unsure on the white patch area. - Ash

Download

579 downloads

Uploaded:04-30-2007

Exodite World

exodite_world_v1.zip | 2.28 MB

it a shot ;)

Download

2950 downloads

Uploaded:04-29-2007

Codex Librarian

codex_librarian_p3.zip | 1.42 MB

Download

885 downloads

Uploaded:04-29-2007

Lost in Time and Space

lost_in_time_and_space.zip | 5.73 MB

worked out, and has its own feel to it. A job well done. - Ash

Download

727 downloads

Uploaded:04-29-2007

Grozious Assault

grozious_assault.zip | 6.78 MB

Ash

Download

234 downloads

Uploaded:04-29-2007

Mine, all Mine

4pmine_all_minev2.zip | 4.48 MB

:) - Ash

Download

568 downloads

Uploaded:04-29-2007

Ork Territory

ork_territory_2.zip | 1.26 MB

think we can cut him some slack (even though he has done a fairly good job with it) :) - Ash

Download

2556 downloads

Uploaded:04-28-2007

Tau Homeworld Tau'n

8p_tau_homeworld_taun_2.0.zip | 1.7 MB

version is more functional and packed with fresh eye-candy, including a mini-map and special loading screen! -Legion

Download

797 downloads

Uploaded:04-21-2007

Tau Fortress

mp_taufortress_v1.zip | 475.57 KB

great fun to play. Legion

Download

466 downloads

Uploaded:04-10-2007

Tinus City

4p_tunis_city.zip | 1.35 MB

roads, and buildings, and... did I mention roads? And there a few strategic locations and such scattered about too. In addition to that, could pass as a maze (though an easy one). Not one of Jazzah\'s best by far, but still, should make for a fairly interesting game. - Ash

Download

3107 downloads

Uploaded:04-10-2007

Orky Forest

8p_orky_forest.zip | 6.3 MB

your allies base + a ramp leading up to yours. Very nice, I recommend this map for a download :). [b]NOTE: Screenshots were not in JPEG format, so could not be added, but they come with the file.[/b] - Guzzy

Download

484 downloads

Uploaded:04-02-2007

Protecting Pavonis

2p_protecting_pavonis.zip | 829.83 KB

Download

736 downloads

Uploaded:04-02-2007

Good And Dead

6p_good_and_dead.zip | 4.05 MB

Download

1118 downloads

Uploaded:03-31-2007

Tombworld of Acer

6_tombworld_acer.zip | 3.58 MB

at least. - Guzzy

Download

4155 downloads

Uploaded:03-30-2007

Jungle Assault

jungle_assault.zip | 2.17 MB

support. - Guzzy

Download

1279 downloads

Uploaded:03-28-2007

Storm of Iron

4p_stormofiron.zip | 2.67 MB

measuring 256x256 in size. I\'m sure the author would be grateful if you supported his work by downloading this file :). - Guzzy

Download

547 downloads

Uploaded:03-22-2007

Eruption

2p_erruption_v1.1_by_marneus90.zip | 1.08 MB

Download

1874 downloads

Uploaded:03-21-2007

The Spaceport

the_spaceport.rar | 8.01 MB

Download

580 downloads

Uploaded:03-21-2007

Tau Fortress

tau_fortress_4.zip | 1.05 MB

I\'d advise next time, is leaving your username... ;) - Ash

Download

759 downloads

Uploaded:03-18-2007

Snowy Stream

2p_snowy_stream.zip | 1.71 MB

with islands and cover and the whole 9 yards, just like its predecessor, Tears and Triumph. It is a 1v1, 256x256, 3 strategic points in each base, 2 in the river, 2 critical locations, and 1 relic in the middle, but the placement of the strategic points is different from T&T and the bases are closer too. There is also a land bridge between them for safe passage and a quick rush, and this has the relic, but to get the 2 contested strategic locations and 2 contested critical locations, you need to go into the river.[/quote] That\'s all the info you need really, it\'s a very nice map, with a lot of effort put into it. I reccomend a download for this map, as it will certainly support the pair of map-makers. -Guzzy.

Download

437 downloads

Uploaded:03-18-2007

Khorne\'s Kingdom

khornes_kingdomv1.zip | 3.22 MB

amongst the carnage, so expect corpses, blood and red everywhere ;)

Download

1233 downloads

Uploaded:03-16-2007

Battle of the Forts

battle_of_the_forts.zip | 9.51 MB

a fairly plain map, with a non-working minimap. - Ash

Download

382 downloads

Uploaded:03-16-2007

Magma Reef

magma_reef.zip | 2.18 MB

Download

277 downloads

Uploaded:03-15-2007

Monthax

mp_monthax_v1.1.zip | 3.1 MB

map, so please make it worth the creator's while! :D -Guzzy.

Download

341 downloads

Uploaded:03-06-2007

Ikarin Island

mp_ikarin_island2_v_1.1.zip | 4.49 MB

Download

487 downloads

Uploaded:03-02-2007

Last Hope

2p_last_hope.zip | 506.42 KB

Download

1716 downloads

Uploaded:02-28-2007

Urbs Bellum Dei

urbs_bellum_dei.zip | 3.2 MB

Download

4105 downloads

Uploaded:02-25-2007

Dawn of Skirmish DC

dawn_of_skirmish.rar | 943.8 KB

global DoW community a more intense and satisfying AI opponent on the field of war. We hope you will agree that has been achieved with the understanding more is to be done in the future. Our work continues to evolve and in the coming months will make current efforts pale in comparison. However, you have to start somewhere and hot damn what a jumpstart! Its been a slice from start to, well, continuing! We\'re so looking forward to enhancing the AI even further in the coming months! Whats In The Package? ==================== o Main Installation Package containing the Enhanced DoW AI scripts (contains ONLY those .ai files that our team altered) o Dawn Of Skirmish DC V2.2 dowai.txt (what your reading) o Doc folder containing information how to add your own faction to the AI project. What\'s new in Dawn of Skirmish DC AI 2.2? ========================================= o Rework of large parts of the code to increase the performance, get rid of lags and and fix the MP sync problems o IG bunkering (Only with activated \'AI SCAR support\' option in the game options) o Transport code (Only with activated \'AI SCAR support\' option in the game options) o Units enter buildings for deepstriking o Improved capturing, jumping, harassing, attack and defense behaviour o Race specific build order and tactic improvements o Lots of bug fixes o Includes Heroes Special mod, which allows units to gain experience levels (Activate \'Heroes\' in the game options to use that) AI Highspeed Setting ==================== Option set in the game mode panel at the setup of a game. People who experience heavy lag and sync problems in multiplayer should try this option. Some AI calculations are simplified or skipped to increase performance. But beware, the AI could be slightly weaker because of that. AI SCAR support =============== Option set in the game mode panel at the setup of a game. Activates AI donations, IG bunkering, support for transport vehicles Heroes Special ============== Option set in the game mode panel at the setup of a game. Activates the Heroes Special mod which is a rework of CutterShanes exceptional Heroes mod, that specializes only on the unit experience system. Have a look at the Heroes Special readme file for further information. There\'s also a Heroes Special modding document which describes the inclusion and modification of Heroes Special for other mods. AI Donation System ================== Option can be toggled in the AI Config Panel - All races donate requisition if they own more than 800 - All races demand requisition if they own less than 200 - All races donate power if they own more than 600 (Necrons: more than 1100) - All races demand power if they own less than 200 (Necrons: less than 400) AI Config Panel =============== There are several options you can change for each difficulty level to adjust the AI behaviour to you liking. 1.) Dancing ~~~~~~~~~~~ Dancing is the ability to run away with ranged units if they are attacked in melee. There are three possible settings: a) Off => Dancing is not used at all b) Standard => The AI is restricted to only dance with one unit at a time c) Godlike => The AI will dance with several units at a time if necessary 2.) Attack Delay ~~~~~~~~~~~~~~~~ This forces the AI to wait with an attack until a specif time has passed. You can adjust this time in two minute steps from 0 to 20 minutes. 3.) Tech Speed ~~~~~~~~~~~~~~ With an increased teching speed, the AI will spend its resources more on teching than on building troops. With a decreased teching speed, the AI will spend its resources more on building troops than on teching. 4.) Teching Handicap ~~~~~~~~~~~~~~~~~~~~ A handicap will slow down the teching of an AI. It will also hoard more ressources instead of spending it immediately for units or buildings. You can give allies an handicap or opponents. If you give allies a handicap, all AI\'s allied with a human player are affected. If you give opponents a handicap, all AI\'s not allied with a human player are affected. You can use this behaviour for example to weaken AI opponents if you don\'t feel good enough to face them at full strength. Or you want the exact opposite, a real challenge, and weaken your own allies, so you have to do more yourselve. 5.) Allow alternative strategies ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ All AI\'s have 4 different strategies: - A solid allround strategy - A special ranged strategy - A special melee strategy - A vehicle fast tech strategy If alternative strategies are activated, the AIs will choose one of those strategies at the start by random, though the chances of each strategy are influenced by opponent and map size. If deactivated, the AI will always choose the solid allround strategy. 6.) Early Harassing ~~~~~~~~~~~~~~~~~~~ This allows commanders and combat troops to make an attack at an extremly early state to avoid opposing scout capturing strategic points. If successfull, this can severly cripple the opponents ressource income and decide the game at a very early state. On the other side, harassing can also lead to a quick sacrifice of troops, which gives the opponent an advantage. Harassing is only possible in the first 4 minutes. 7.) Multiple Troop Production Buildings ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The AI normally builds more troop production buildings if it has excess ressources. This allows often an outproducing of the opponenr who can\'t replace its losses fast enough. Bear in mind that the AI might still build more troop production because of other reasons. IG for example need to build them to increase their squad and support caps. In this case those buildings are normally only built a bit later. This can also hurt the balance between the races since some of them are affected more and others less of it. 8.) Allow Relic units ~~~~~~~~~~~~~~~~~~~~~ If deactivated, the AI won\'t build any Relic units like the Baneblade from the Imperial Guard or the Chaos Bloodthirster. 9.) AI donations ~~~~~~~~~~~~~~~~ Allows the AI to donate resources.

Download

1230 downloads

Uploaded:02-24-2007

Rolling Dunes

8p_rolling_dunes.zip | 6.01 MB

rolling landscapes. Look onto the horizon and enjoy the view ;) ...download away :D :borg:BIO_Ultra_:borg:

Download

1160 downloads

Uploaded:02-22-2007

Defence of Tau Outpost Alpha

defence_of_tau_outpost_alpha.zip | 6.89 MB

then post what you dont like about the map, and how the creator can improve, and what you did like, so he can keep it in his maps. It is the users first map, so dont go to hard if you dont like it. :borg:BIO_Ultra_:borg:

Download

412 downloads

Uploaded:02-20-2007

Spaceport Delta

spaceport_delta_v1.zip | 1.23 MB

Download

650 downloads

Uploaded:02-20-2007

Tears and Triumph

tears_and_triumph_2.zip | 1.52 MB

download it! :borg:BIO_Ultra_:borg:

Download

1079 downloads

Uploaded:02-15-2007

Streets of Caliban

streets_of_caliban.zip | 4.01 MB

me :borg:BIO_Ultra_:borg:

Download

1742 downloads

Uploaded:02-05-2007

Bug\'s Head

dc_bugs_head_2_v_1.0.zip | 5.9 MB

interesting. Lots of screen-shots so that\'s good, and an easily understandable readme, also. Nice map this. -Guzzy

Download

1239 downloads

Uploaded:01-31-2007

Macragge Spaceport

macragge_spaceport_v2.zip | 5.59 MB

Macragge covered in snow? I\'m not really good at Warhammer 40k backstory so i guess some fluff experts will figure it out. -Slash

Download

571 downloads

Uploaded:01-31-2007

Orky Prizon

orky_prizon.zip | 3.32 MB

him; personally i think its actually good :) . The layout is good, there are some detail in this map such as objects used or decals; but there arent any high maps used which is a real downer. I'd say its worth checking out, especially for those ork fans! -Slash

Download

1519 downloads

Uploaded:01-29-2007

Warp Cell

warp_cell_4p.zip | 7.57 MB

. Overall the map looks great, and well designed. Give it a go, and try your self. [i]Note: Do not copy over the folders as the readme says, that will delete your game files!![/i] -Slash

Download

914 downloads

Uploaded:01-28-2007

Kais Mountain

kaias_moutian_zip.zip | 2.62 MB

Download

530 downloads

Uploaded:01-26-2007

Lowtide

lowtide.zip | 2.71 MB

you like how it looks :borg:BIO_Ultra_:borg: p.s. i cant get over the last screenies. Just something about a steeming Avatar that i find soothing :P lol, cant handle the cold, stay out of the water :D hehe. Btw... one of two exams finished ;) ill be back with you guys soon enough! :) [b]To make the map work, please place the folder in these ways: DXP2>Data>scenarios>mp DXp2>Data>Art>EBPS>environment>skies -Slash [/b]

Download

21827 downloads

Uploaded:01-26-2007

Inquisition: Daemonhunt Trailer

idh_trailer.avi | 112 B

comes out soon! NOTE: You WILL need the correct codec to view the trailer. I have not been informed as to [i]which[/i] codec it is, but I'm sure Compiler will be able to post it in the comments. -Guzzy

Download

392 downloads

Uploaded:01-23-2007

Treadna Town

treadna_town4.zip | 120.52 KB

Download

433 downloads

Uploaded:01-21-2007

New Hope

new_hope.zip | 1.08 MB

river. It is low res, with 6 strategic points, 2 critical locations, and 1 relic in the middle.[/quote] this is the users second map... and it looks good. So go give it a download. :borg:BIO_Ultra_:borg:

Download

2691 downloads

Uploaded:01-19-2007

God Emperor of Mankind

emperor_mod.zip | 2.59 MB

below) This mod is fun for all who wish the actualy emperor model was in the game (unfortunetly hes not because of stupid Horis...). And wish to destroy all who oppose his will. Enjoy the emperor :D may he be with you... \"For the Emperor!\" :borg:BIO_Ultra_:borg:

Download

665 downloads

Uploaded:01-19-2007

Cross the River

cross_the_river.zip | 1.01 MB

like a good map that you should give a download, it is the developers first map so dont give him a hard time ;) 7/10 from me overall, very nice map -BIO_Ultra_

Download

3687 downloads

Uploaded:01-18-2007

Lake Acrimony

acrimony_dc.zip | 2.96 MB

also comes in a handy self-installer, so all the work is done for you. All you\'ve got to do is load up DC and play the game. - Ash

Download

1305 downloads

Uploaded:01-08-2007

Jungle Assault

jungle_assault.zip | 2.73 MB

Download

677 downloads

Uploaded:01-01-2007

Oceania

oceania.zip | 647.98 KB

Download

1165 downloads

Uploaded:12-30-2006

The Taint

mp_thetaint.zip | 1.02 MB

Download

6795 downloads

Uploaded:12-29-2006

Map Makers Mod: Map Pack #2

mmm_map_pack_2.zip | 29.97 MB

3v3. This is must Download! -Slash

Download

2401 downloads

Uploaded:12-26-2006

Taunology

taunology_2p.zip | 3.93 MB

base, so thats a real plus! Overall everything is great, except that a custom minimap is missing and a default one is placed - although its a minor problem. Interested enough? Go and download it! -Slash

Download

4200 downloads

Uploaded:12-23-2006

Kaushin Map Pack

kaushin_map_pack.zip | 2.56 MB

worth the download! Interested? Go download it then! -Slash

Download

2432 downloads

Uploaded:12-15-2006

The Forgotten Castle

the_forgotten_castle.zip | 490.54 KB

worth a download! Also, this map is Winter Assault compatible too, so for all you people who just have Winter Assault....don't feel left out, you can enjoy this map too! -Slash

Download

2617 downloads

Uploaded:12-14-2006

Annihilation Mod

annihilation_mod_v1.4.rar | 5.11 MB

Download

1294 downloads

Uploaded:12-11-2006

Imperiavatus Monasterus

imperiavatus_monasterus.zip | 3.54 MB

says it took him a good 2 hour. Damn his fast! Go download! -Slash

Download

627 downloads

Uploaded:12-11-2006

Zilar River

zilar_river_v1.0.zip | 734.05 KB

Download

3956 downloads

Uploaded:12-11-2006

Tau Codex Weapons

tau_codex_weapons.zip | 3.16 MB

Download

4081 downloads

Uploaded:12-08-2006

Grey Knight Modification

greyknight_mod.zip | 1.36 MB

doesn\'t say so thus that may just be good timing on the picture. - SSA

Download

562 downloads

Uploaded:12-04-2006

Voids DC Balance

voyds_dc_balance.zip | 202.43 KB

Download

1003 downloads

Uploaded:11-25-2006

Annihilation Mod

annihilation_mod_v1.0.zip | 3.22 MB

first mod :) -Slash

Download

6495 downloads

Uploaded:11-13-2006

Movie Marines

movie_marines_dc.zip | 15.1 MB

Download

318 downloads

Uploaded:05-07-2012

The siege of Vraks Prime - Spaceport

siege_of_vraks_astroport.zip | 3.18 MB

spaceport. Infos on the Siege of Vraks : http://warhammer40k.wikia.com/wiki/Siege_of_Vraks

Download

47 downloads

Uploaded:05-07-2012

snow blast

snow_blast.rar | 487.04 KB

Download

192 downloads

Uploaded:03-07-2012

XV89 Commander campaign mod

xv89_commander.zip | 5.72 MB

Download

26 downloads

Uploaded:03-07-2012

snow blast

86snow_blast.rar | 3.74 MB

Download

178 downloads

Uploaded:02-12-2012

Replica Map Pack

replica_map_pack.rar | 7.81 MB

player maps of small to medium sizes (mainly because a bug which wont allow me to create maps larger than 512x512, currently trying to find a fix for this). Included are minimaps and map icons.

Download

176 downloads

Uploaded:02-12-2012

Campaign Map Pack

mission_pack.zip | 14.78 MB

but trust me it\'s VERY fun. All the story, rules, details and everything else is in the README file i\'ve included; and that includes a \'How to install guide; with pictures! So yes, i ask you to please download this file, and give it a try. Thanks.

Download

85 downloads

Uploaded:12-31-2011

Marks of the Legion

2p_map_marks_of_the_legion.zip | 668.33 KB

there\'s also a broken bridge which enables harassing the opponents base, somewhat. There is some tactical cover, mainly in craters. Map is almost symmetrical so it should be quite a fair fight. (Designed to be played as Space Marines vs Chaos.) Space to build should be sufficient for such a small map. Enjoy.

Download

102 downloads

Uploaded:12-06-2011

Lomrark (6)

lomrark_6.rar | 1.63 MB

placed as evenly as possible to even the odds. Epic 3v3 battles. Strategic FFA\'s.

Download

37 downloads

Uploaded:10-04-2011

Detection_Rule.zip

detection_rule.zip | 2.8 KB

\"detection_local.lua\" Extracting all the files and subdirectories into your Dark Crusade folder (default \"C:Program FilesTHQDawn of War - Dark Crusade\") will create a module for Dark Crusade with a new skirmish rule \"Avoid detection!\" (uses DPX2 localization data, the title of the rule may change if you use a non-English locale). This rule grants detection to Listening Posts as well as a limited detection ability to most leaders and contact detection for many basic units. This rule can also be installed directly in the DPX2 directory or another mod rather than the simple standalone module \"Detection_Rule\". As it is intended for use with the Tyranids mod (in combination with the Inquisition_Daemonhut and Witch_Hunters mods), and as the Tyranids mod already includes custom skirmish rules under \"Tyranidsdatascarwinconditions\", I suggest placing the files \"detection.scar\" and \"detection_local.lua\" there and discarding the \"detection_rule.module\".

Download

66 downloads

Uploaded:08-12-2011

Imperial Guard Troll\'n

trololo.rec | 574.75 KB

Download

106 downloads

Uploaded:04-16-2011

Final Stand

final_stand.rar | 3.71 MB

most suited to FFA and objective game modes. The second bit is a massiveley modified version that has been made into a massive survival map Thanks for downloading and hope you all enjoy PS - I just want to say that the SCAR coding on the survival version belongs to argonaut who has made some amazing survival maps go check them out and download his survival map pack here . So just to confirm I own all of this EXCEPT the SCAR file which belongs exclusiveley to argonaut as far as I know. Blue Eagle

Download

129 downloads

Uploaded:04-07-2011

Neo Tokyo (6) x2

neo_tokyo_6_x2.zip | 13.73 MB

Download

163 downloads

Uploaded:12-12-2010

Boramus

4p_map_boramus_2.zip | 529.93 KB

relic. Between the bays are 2 critical locations and 2 slag deposits.

Download

224 downloads

Uploaded:12-12-2010

Capture The Flag Mod

capture_the_flag.zip | 45.99 KB

enough flags, you\'ll win.

Download

179 downloads

Uploaded:12-12-2010

CTF Mappack for Dark Crusade

ctf_dark_crusade_maps.zip | 3.63 MB

the flags to be placed.

Download

64 downloads

Uploaded:09-04-2010

20 min battle on Hard

20_min_hard.zip | 223.27 KB

an offline skirmish on INSANE difficulty level. If any of you people out there have any tips or strategies, please feel free to leave a comment. Enjoy! -ec354

Download

86 downloads

Uploaded:03-30-2010

Snowcap Peak

pack1.exe | 1.35 MB

spiral hill in a winter terrain, with strategic points placed around it, and a relic points placed in the middle of the spiral. One thing this map definitely can use is more detail, as there is a lack of terrain textures and objects used; also, it needs some mapping detail as the map is pretty flat. Despite all that, this map is a great start for the author, so lets root for him! You will need Relic's Dawn of War - Dark Crusade Mod tools installed for this to work. Give it download!

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228 downloads

Uploaded:03-23-2010

Unit Cap to 10

unit_10_dc.zip | 12.72 KB

in skirmishes.

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170 downloads

Uploaded:01-27-2010

Mars-Pattern Heroes

marspattern_heroes.zip | 1.97 MB

You can see the little details in the faces, although they are meant to be robotic in nature some of them just look like Cyclops with red eyes. The Force Commander looks better then his counterpart the Chaplain. You can see the Robotic mouth, grey and detailed in every way. I'd give this a download, if not the big red eye Chaplain is going to get you.

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214 downloads

Uploaded:01-24-2010

Tau Fanboy Pack

tau_fanboy_pack.zip | 14.52 MB

Download

314 downloads

Uploaded:01-08-2010

3p_Heretics_Pass

3p_heretics_pass.zip | 848.53 KB

enough rambling! I can see you put alot of effort into this map and I'm sure the Warhammer DOW community will love it as I did. I saw no issues with the map, your placement of the req spots are well done and I have a hellva time holding them form my friends. Seems I'm a turtle according to them. This map is worthy of being my top favorites well done sir well done. Bonus too you can use this for DC and SS good job.

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329 downloads

Uploaded:12-27-2009

Black Desert 6p (Refurb)

black_desert.zip | 1.06 MB

completely re-skinned it, adding textures etc. As well as defining it's name more by making one half of the map a 'Black Desert' with the other side remaining a truer desert. If you download the original, you'll see just how much i have done, as other than the shape of the map, it's completely different. Just about every bit of detail was my doing, and this map should be considered seperate to the old one by all accounts. This is my first map, so constructive criticisms are overly welcome. I understand that the desert half of the map may seem a bit boring, in the sense that for the most part it's sand upon sand, with some details added etc. However this is supposed to be this way, as it makes it a more true desert i think.

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337 downloads

Uploaded:12-27-2009

Lucrecio's map pack

lucrecio_mappack.rar | 642.95 KB

tons of pariahs and the enemy brings in their heaviest troops. In Purgation, you control several squads of Grey Knights and you must verse many daemons. It is my first map pack so remember that they aren't the best, but more are on the way.

Download

679 downloads

Uploaded:12-19-2009

Imperial Guard advance trooper

ig_advance_trooper.zip | 470.15 KB

the assassin, I have had some fun playing this mod, sending teams of assassin powered squads to butcher my opponents.. The lasguns appear to be animated too, that's a nice touch, though they are a little overpowered imo.. There are other little tweaks which should've been default, and make this well worth a play - Mikey

Download

76 downloads

Uploaded:12-14-2009

Rasta BnB

rastabnb.zip | 266.16 KB

Download

295 downloads

Uploaded:12-12-2009

Lil Map Pack

tyron_campaign.zip | 8.44 MB

some Scar issues I saw some big pink question marks maybe this on my part I'm unsure. However The maps have well place doodads, burning ships, and buildings as well. On the ground gives the game play a feel like an epic battle is taking(or well) place. However a word of warning to all if you have slower computer then Retake the center of Tyron may make your computer laggy. This map is worth a download. In the Future Fish upload screenshots and include a readme in your .Zip

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124 downloads

Uploaded:12-06-2009

ArchmagePrimes Badge-Batch

archmageprime12420099.55.zip | 80.43 KB

however, a preview within the .zip.

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198 downloads

Uploaded:11-30-2009

VoST_SCARs

vost_scars.zip | 2.91 MB

conditions make massacre more atmospheric, but can be used separately or in conjunction with this map. With some new content, such as the new marine voice sounds (very nice job) which mixes very well with the default content, this mod is overall a good play, and well worth the download! It's worth reading the readme for more details on the win rules and conditions, to fully understand them, the author has included a very detailed readme for this purpose ;) - Mikey

Download

123 downloads

Uploaded:10-12-2009

2v2 Intense Battle

jungle_assualt_replay.zip | 325.39 KB

Download

413 downloads

Uploaded:10-07-2009

Tau Repair and Healing Mod

tau_repair_healing_mod_v2.zip | 79.58 KB

-Heal +Repairable 02.Broadsides -Heal +Repairable 03.Crisis Suits -Heal +Repairable 04.Kroot Hounds +Heal (2) 05.Krootox +Heal (2) 06.Greater Knarloc +Heal (3) 07.Pathfinder +1 unit(5 to 6) 08.Army painter shows all units You can modify all you like. To install copy TauRepairHealingMod folder and model file to the Dark Crusade folder, then activate the game. Wishlist: If you know how, I would like to fix the Tau badges so they change and add turrets. Have fun! Argonium

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158 downloads

Uploaded:10-07-2009

100th Download Celebration Battle

100th_download_celebration_battle.zip | 192.34 KB

you with this celebration replay. This battle takes place in the mod Firestorm over Kronus. I would like to congradulate the FoK team for their success and for a great mod. Well, grab some snacks and enjoy!

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173 downloads

Uploaded:09-13-2009

3v3 Bloodbath

bunker_149_battle.rec.zip | 648.79 KB

Bunker 149, a map downloaded from here. I would like to thank whoever made Bunker 149. This battle is more intense than my other battles. You'll be asking for more of my battles after this one (well...probably not). Enjoy

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72 downloads

Uploaded:09-11-2009

3v3 Bloodshed Alley. INTENSE!!

916p_bloodshed_alley.20090905.220410.zip | 315.9 KB

a file in filefront. Enjoy!

Download

476 downloads

Uploaded:08-23-2009

Biffy's Ravine 4p

biffys_ravine.rar | 3.98 MB

if you're playing against "Hard" AI Like I was, this shouldn't be a problem. One thing I did notice was that vehicles and large units tended to have trouble pathfinding, so to speak, due to the obstacles, but this was probably intentional. Overall a good map which I spent a good 45 mins playing. ~Mikey

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258 downloads

Uploaded:08-22-2009

DC 71st Cadian Campaign Color Switch

imperial_guard_dc_71st_campaign.rar | 11.96 MB

schemes done before, but this one takes it a step further and applies the 71st Cadian "Hellhounds" paint scheme, badge and banner to the Imperial Guard in campaign mode. Nice if you're a Hellhounds fan. -Mikouen

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343 downloads

Uploaded:08-22-2009

Sons of Orar Campaign Skin

sons_of_orar_dc_campaign_skin_mod.rar | 15.43 MB

not familiar, the scheme is similar to the Blood Ravens, albeit with a more vibrant shade of red and silver-beige as a secondary colour. Included also are some elements from other mods; the banner and badge by hangar-8, and some custom force commander and terminator textures from Spectre716. -Mikouen

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482 downloads

Uploaded:08-20-2009

71st Cadian

71st_cadian_badge_mad_10th_badge.rar | 1.68 KB

what I mean ;)

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327 downloads

Uploaded:07-21-2009

1 o 1 Eldar vs Tau - Dark Crusade rec game

eldar_vs_tau_dc_recgame.zip | 327.44 KB

good start to have an idea of what is all about. If you are pro let me now what you think, any comment would be apreciated. Thanks for downloading {KILLA}Vod 19/07/2009

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702 downloads

Uploaded:06-28-2009

MARINE_mod

space_marine_mod.zip | 166.72 MB

edited.

Download

194 downloads

Uploaded:06-16-2009

wild wood

jungule.zip | 1.03 MB

like a few good solid close "knife-fights" were had around the area previously. It is not a bad map really, there are some nice features such as the two mountains and it is decent to play but it is a bit bare.

Download

349 downloads

Uploaded:06-15-2009

Demo Campaign, Take Hyperion Peaks

thp_demo_camp_v002.zip | 3.78 MB

mission is timed, and depending on the player's success with completing the objectives, he will have more or less units available for the following mission. The second mission is an adaptation of the scripted "Hyperion Peaks" critical location mission of the DC meta-map campaign. In this demo, you will always control the Eldar, and you will always fight the Orks. ("Deh Eldar break eazzy!") Other races maybe be implemented in the future, if there's demand.

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666 downloads

Uploaded:06-05-2009

Campaign External Library

campext_tst_v004_beta.zip | 1.36 MB

modify data to carry over from one mission to another. Currently in Beta, so please give feedback! The Campaign External Function Library (CampExt) adds functions required to make skirmish games linkable into a coherent set of campaign missions. It consists of a pair of dll files and one .module file. This is a test module that includes many more files, both to demo the capabilities of CampExt and to act as an example its use.

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107 downloads

Uploaded:05-16-2009

Dark Crusade Gameplay Comilation

dawn_of_war_dark_crusade_0001.wmv | 195.43 MB

angles. It is watchable but I don't really see the point of this video only obviously to promote the mod itself. An interesting thing to note to all, if you want to do a video for promotion of a mod upload it to youtube and provide us with the links. we can then embed the video in the description so users can watch it before downloading the mod ;) - [b]IKS[/b]

Download

302 downloads

Uploaded:05-14-2009

Heresy of chaos vs Space Marine

2p_heresy_of_chaos_vs_space_marine.sgb | 4.1 MB

especially weapons of titan and very powerful characters. Definitely a decent battlefest but it lacks considerable map objects so its a bit open and easy to fight in.. Still worth checking out

Download

322 downloads

Uploaded:05-13-2009

Castle Assault (Jungle Assault V2.0)

castle_assault.rar | 910.76 KB

map objects in the castle. It's a pretty decent map, nothing too special - lots of open ground and clear line of sight across most of the map making it easier to spot enemy movements. Overall it's nto a bad map to play on, definite download if you liked noobymcnoob's Jungle Assault 1.0 - [b]IKS[/b]

Download

202 downloads

Uploaded:04-28-2009

Battle for KelSneyd III *DEMO*

kelsneyd1_demo.zip | 533.31 KB

contains the first 10 groups of attackers, it gets to about the halfway point of the full scenario. Its a 3 players vs 1 scripted AI in a survival style map. [b]Feedback[/b] [*] Difficulty: to easy/hard? [*] Lag: is there any? [*] Any suggestions? [*] Any Scar Errors? If you are willing to become a map tester (Note: you will need 2 friends/players to test the maps with) then please contact the author on relic news forums: http://forums.relicnews.com/showthread.php?t=221440 The map is not fully completed and the minimap, and map detail will be improved for the actual release, so take this into consideration. - [b]IKS[/b]

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646 downloads

Uploaded:04-19-2009

Black Wolves Badge & Banner set

97black_wolves_badge_banner.zip | 10.66 KB

background is pretty cool and it does look good on the Space Marines. If you like it, go ahead and download it! - [b]IKS[/b]

Download

96 downloads

Uploaded:04-19-2009

The Old Town

the_old_town.sgb | 108.65 KB

erratic terrain to invoke tactics and strategies for better gameplay. The map object placement is okay, the meteor impact crater looks good but it all looks a tad bit sloppy especially the unstraight roads and the size probably is a major drawback, it should be larger with more buildings and streets. However if you like the look of it, you can download it - [b]IKS[/b]

Download

316 downloads

Uploaded:04-15-2009

City 2

city2.rar | 1.13 MB

which provides some great locations for intense street fighting. Vehicles have a small portion of the city and the cities outskirts to travel through, this however makes them susceptible to ambushes and getting bogged down in certain areas. Infantry are given lots of cover but smaller squads will be able to use this to their advantage as its harder to spot a small squad crawling through and under heavy building cover. Heavy cover is near vehicle wrecks, sandbags and inside buildings/structures so plenty of potential for ambushes and defensive rally points. Most of the light cover is near tank traps and outside of buildings but this provides the best area to mobilize units. Each team starts with a veteran Kasrkrin Squad which is useful for capturing unclaimed points along the map. This squad is a small elite four man squad with long range, mobility, and grenades but they can't be respawned if killed so use them wisely for hit and run attacks. There are several strategic points dotted around the map but only two relics and one critical location. - [b]IKS[/b]

Download

297 downloads

Uploaded:02-13-2009

Dark Crusade Minor Balance Changes mod

dc_balancemod_1.1.zip | 2.11 MB

anilkocman which implemented most of the fixes that were in Slow_Runner's Dark Crusade NoBrainer fix list, also includes the Dawn of Skirmish AI mod. Changes since last version: Chaos: Bloodthirster regenerates health in combat instead of only in melee Bloodthirster damage to buildings reduced significantly Eldar: Webway Gates no longer count in Annihilate Harlequin Kiss splash damage reduce from 200 to 150 Fleet of Foot change to timed ability, duration 8 seconds, recharge time 45 seconds Dark Reapers, Rangers and Fire Dragons Fleet of Foot increases speed to 20 instead of 24 (from 16) Imperial Guard: Guardsmen Plasma Gun damage decreased from 34/54 to 28/48 Assassin accuracy increased from 80% to 100%, damage reduced from 1100/1300 to 860/1060 Necrons: Solar Pulse reduces weapon accuracy by 1/2 instead of disabling shooting Orks: Squiggoth Big Shoota FOTM penalty reduced from 0.35 to 0.25 (25% FOTM accuracy) Squiggoth Zzzap Gun FOTM penalty reduced from 0.6 to 0.4 (35% FOTM accuracy) Tau: Hammerhead cap cost increased from 3 to 4 Krootox cap cost increased from 3 to 4 Greater Knarloc cap cost decreased from 5 to 4 Check it out!

Download

318 downloads

Uploaded:02-06-2009

Into the Second Breach

4p_into_the_second_breach.zip | 664.14 KB

however, the backway is by the sides of the 1st and 3rd player, so that place has to be defended well. Each player has one less strategic point the before, abut each team has an added slag deposit. There are a few more objects and craters for increased cover to hide in. Also there is cover around each base to symbollize the buildings for cover. Design wise, the map is great, but visually, more detail could have been added. Anyway, If you liked The original into the breach, then you'll love this one! Check it out!

Download

181 downloads

Uploaded:02-04-2009

Dark Crusade Minor Balance Changes Mod

dc_balancemod_1.zip | 2.06 MB

[url="http://dawnofwar.filefront.com/file/Soulstorm_Minor_Balance_Changes_Mod;97606"]Soulstorm version of this mod[/url]. This is based on the Chaplain BugFix mod by anilkocman which implemented most of the fixes that were in Slow_Runner's Dark Crusade NoBrainer fix list, also includes the Dawn of Skirmish AI mod. Please refer to the readme for more details.

Download

688 downloads

Uploaded:02-04-2009

Free Campaign

freecampaign.zip | 1.69 MB

you to unlock all the wargears for your commander after a single battle! This is definitely the mod for those whom want to skim through the campaign with all races!

Download

1056 downloads

Uploaded:02-02-2009

Instant Epic Battle Mod

instantepicbattlemod_1.0.zip | 19.02 MB

infantry = 20 Med-High infantry = 15 Commanders = 5 Low Vehicles = 8 High Vehicles = 5 Also, each squad member costs 1 req and power. [i]Note: Due to the possibility of large numbers of units that may appear on screen, this mod is definitely not for the lower end computers that can barely handle Dawn of War.[/i]

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417 downloads

Uploaded:01-07-2009

Crimson knights

crimson_knights.rar | 4.71 KB

hope you all like it, radical rad

Download

126 downloads

Uploaded:01-05-2009

Golden Fists

golden_fists.rar | 3.6 KB

a tad bit better. Here is the fluff:[quote] "Successors of the imperial fists and one of the most powerful space marine chapter they are experts at using the powerfist infact if given the chance almost any of them will take a powerfist into battle (even the chaptermaster has a pair of powerfists)"[/quote]

Download

324 downloads

Uploaded:01-02-2009

badgu't's mappack

badguts_mappack.rar | 6.5 MB

warfare. Fortress sherman: 2 vs 2fortress type. Utah beach:2 vs 1 assault type Defense of fortress sherman 2 vs 1. The desperate rescue: 2vs 1 player map.

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316 downloads

Uploaded:11-26-2008

Blood Eagles B&B

blood_eagles_badge_n_banner.rar | 1.83 KB

little more attention on the banner's text could have been made. Anyway, here is some fluff for ya: Successors of the Blood Hawks, these mighty warriors were born during a golden age of the Imperium; thus, it led their armor being made from solid gold painted blood red, leaving the trimmings unpainted. These fearless warriors are yet to prove themselves worthy to the Imperium.

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142 downloads

Uploaded:11-25-2008

Magma Hawks badge n banner

magma_hawks.rar | 4.6 KB

when armed with heat based weapons, and among the greatest pilots of the imperium... THE MAGMA HAWKS experts at moving, gaining and destroying enemy ground fast[/quote] These Magma Hawks sound pretty cool. Add them to your collection now!

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253 downloads

Uploaded:11-25-2008

Blood hawks banner n badge

blood_hawks.rar | 1.68 KB

emperors finest space marine chapters. they are experts at fighting in space on boarding parties and are elite on the ground

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236 downloads

Uploaded:11-24-2008

Farseer's Badge and Banner

farseers_bb.zip | 13.58 KB

Guard banner designs that come with the game, which is nice anyway, and the badge is something unique and looks nicely done. Check it out!

Download

392 downloads

Uploaded:11-24-2008

Imperial Titans B&B

imperial_titans.rar | 9.19 KB

Guard. Although its a nice concept, a more attention to detail could have be used. Check it out.

Download

722 downloads

Uploaded:11-23-2008

Sniperic´s Maps Compilation

sniperics_map_complication.zip | 8.41 MB

note that most of these maps require the TTRU-mod, [url="http://dawnofwar.filefront.com/file/Tabletop_Roundup_mod;84780"]you can download it from here[/url]. Here is the map list: 1) Lost at Sea 2) Desert Mountains 3) Floodland War 4) Black Hells River 5) White War Zone 6) Gray Night 7) Lost Island

Download

250 downloads

Uploaded:11-05-2008

Knights Of Terra B&B

knightsofterra.zip | 37.26 KB

with fluff; so you gotta use your own imagination.

Download

371 downloads

Uploaded:10-22-2008

Dawn of War : Risk

dawn_of_war_risk.zip | 1.34 MB

deploy their forces and after this the player's go is split into 4 stages: 1) Reinforcement 2) Movement 3) Combat 4) Consolidation You get extra reinforcements for conquering whole continents or from invading lands belonging to your enemy.

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97 downloads

Uploaded:10-22-2008

Barron Vally

barron_vally.rar | 878.99 KB

Download

636 downloads

Uploaded:10-21-2008

Gears of War B&B

gears_of_war.zip | 1.46 MB

members in the COG and COG tags (with gold, silver and Red Backgrounds like the achievement icons). Banners, again the COG with the game title below and Marcus Fenix in many different poses.[/quote] As stated above, a badge and banner set based on Gears Of War. Looks pretty good to, go ahead and download! - Abbadon

Download

409 downloads

Uploaded:10-20-2008

Alternat Tau Skin + Camo

alternate_tau_skin_camo.zip | 707.17 KB

FilesTHQDawn of War - Dark CrusadeW40kDataartebpsRacesTauTexture_share if the folders are not there just meke them. you can use it or edit but just put my name in credits.[/quote]

Download

73 downloads

Uploaded:10-19-2008

AmrinIV

amrin_iv.zip | 625.95 KB

capture and decontamination of imediate area *********************end transmission****************[/quote]

Download

353 downloads

Uploaded:10-18-2008

Bunker

bunker.sgb | 477.63 KB

Download

315 downloads

Uploaded:10-18-2008

Alternat Tau Skin

alternate_tau_skin.zip | 699.77 KB

Download

256 downloads

Uploaded:10-10-2008

Black Hells River

black_hells_river.zip | 2.55 MB

THEN U WONT SEE THE CREATURES GUARDING THE RELICKS!

Download

157 downloads

Uploaded:10-05-2008

canopy wars

canopy_wars.zip | 1.24 MB

lack of room. anyway, tell me what you think and i will be trying somee other things with this soon. bottbott[/quote]

Download

108 downloads

Uploaded:09-30-2008

Anti Flag B&B

anti_flag_bb.zip | 21.54 KB

Download

231 downloads

Uploaded:09-29-2008

Metallica B&B

metallica_bb.zip | 10.43 KB

c:program/THQ/DawnOfWarDarkCrusade/Banners Rock ON with Metallica B&B!!

Download

77 downloads

Uploaded:09-28-2008

Green Day B&B

green_day_bb.zip | 19.41 KB

Download

68 downloads

Uploaded:09-27-2008

Deepstrike Badge pack

deep_strike.zip | 47.67 KB

Download

76 downloads

Uploaded:09-27-2008

Deep strike Bdages Pack

11deep_strike.zip | 407.31 KB

chaos obliterators or horrors or the necron played ones are about to appear) i also have included the summon icon as a badge note there are six badges in total to cover a flexible front of what you want (black background, white background, white glowing backgroundand transparent) (the summon with black background and transparent)

Download

671 downloads

Uploaded:09-23-2008

Otherworlds Map Pack PATCH

otherworldsquickpatch.zip | 264.33 KB

capture the CP. - FIXED In Frozen Warp the you get IG turrets instead of chaos. -FIXED In Overgrown Ruin some vines magically float in the air -FIXED [/quote] -colonialhockey10-

Download

658 downloads

Uploaded:09-18-2008

Seven Deadly Sins

7dslegion.zip | 124.29 KB

it this is my badge and banner master peice, i have one badge and banner im going to release after this and then i think i might be done; im just out of ideas for badges and banners and soon ill be back in colledge and just wont have the free time (however if any one has any particularly good ideas / requests for a set id like to here them to mabye give them a shot before my free time runs out).

Download

127 downloads

Uploaded:09-15-2008

The Knights Gluttonous

gluttonybadgebanner.zip | 17.69 KB

and Pride banners in quality. Very soon I will release the Seven Deadly Sins badge and banner pack (which will include the improved wrath badge and the improved pride banner), and after that I have one more simple badge and banner set then I think it might well be the end of my badge and banner career, as I'm not really going to have the free time and I don’t really have any more great ideas for badges and banners (and I never did get any requests). Thanks again to every one for you comments and support. Fluff: The Knights Gluttonous are a vicious faction of the seven deadly sins which specifically target agricultural worlds, striking deadly and vicious blows to its people but more importantly to its resources. How it is that this band of men is capable of apparently devouring the food resources of an entire fertile region in a short weeks time is unknown, some say it has to do with the peculiar nature of the demons which possess them some calling them “Famine Spirits”, this would certainly explain the demonic appetite of The Knights Gluttonous. They are lead buy Behlzabub The Starved a ravenous chaos lord who has been observed to kill and eat his own men on the battle field if he cannot get his hands on a sufficient number of enemy corpses to devour. A tribute to a out of touch friend: Demons... IN SPACE! Nom-Nom-Nom-Nom! He Ate A Motorcycle! He Ate A Motorcycle![/quote] I think this sums it up quite nicely. Also; the author has reminded me of Pigs In Space. One of the best Muppet's sketches, therefore he is win and you must worship him. Do it, do it now. - Heretic/Abbadon

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130 downloads

Uploaded:09-13-2008

Clerics Of Sloth

slothbadgeandbanner.zip | 18.34 KB

trying to come up with a “primary symbol” to base it around, it wasn’t until I got a suggestion from one of the users here on file front that I was able to come up with anything what so ever (so again: thx Leever). Id rate this one from “ok” to “pretty good” the worm is very clear and recognizable in game play and is even easy spotted on the miniature flag on the back of aspiring champions. Fluff: The infamously unreliable Clerics of Sloth are a group of particularly lethargic chaos marines who spend little to no time actually seeking out foes of chaos. The reason they even keep up arms at all is in fear of the deadly retribution of there fellow chaos marines, they spend most of time occupying already conquered worlds or regions sitting lazily behind saturating these places in the foul taint of chaos while other space marine squads charge ahead to new conquests. These unimpressive facts may make the Clerics of Sloth appears something less then the most dangerous of foes they have been known to fight viciously to stay in a territory they have already settled in, many of them preferring to die then relocate. They are lead buy the chaos sorcerer Belphegor The Useless, whose practically gelatinous form is carried about buy a pack of Horrors which some say where bound to him buy Nurgle him self.[/i]

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78 downloads

Uploaded:09-07-2008

Tmoulus's option saver

option_saver.zip | 1.24 KB

Download

107 downloads

Uploaded:09-05-2008

Votaries Of Lust

votariesoflust.zip | 12.98 KB

many of the suggestions I got where, heh-heh, well im your sure you can guess, but eventually I came up with something that met criteria here on file front. Over all I think this badge and banner set is from "pretty good" to "quite good". The banner and badge is especially clear and very recognizable in game play (even the tiny lip stick mark on the flag on the back of the Aspiring Champion is very easy to spot). Once again open to suggestions, criticisms, and requests. Fluff: A strange faction of the seven deadly sin legion who are obsessed with winning the affection of the chaos god Slaneesh. They have been accounted sending countless gifts of jewelry, artifacts, captured shipments of food (curiously all of a low nutrition value and high sugar content), and countless living persons into the warp as gifts to the relatively young chaos goddess. Although so far this patron of the Dark Eldar has been unresponsive to this way ward group, there leader the chaos lord Asmodeous The Enamored persist that “She will come around” and puts forth to his some times disheartened troops that “She is just playing hard to get”.

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749 downloads

Uploaded:09-02-2008

Orky_Olympics

orky_olympics2_0_dc.zip | 2.61 MB

their constant battling turned into loosely organized contests. Every aspiring slugga boy dreams of becoming a mighty WarBoss although the chances of that are very, very slim. But some show that they have brains as well as brawn, and the ability to guide in battle and predict the outcome of conflicts became almost as prized as brute force. A new series of battle games were created where potential leaders were given a chance to become the next mighty Warboss. GamePlay: The way to grow from a slugga into a WarBoss is to lead your boyz to win battles and, even if they loose, rightly predict who the winner will be in each conflict. Successive losses and wrong guesses can reduce you to a Grot! At the start of every round look over the contestants carefully. Move your boss unit to the starting area of the squad you believe will win, just as the other wannabe WarBosses do. If they get stuck trying to get somewhere, use your Looted Tank to “strike ground” where they stand. That'll get 'em movin! When everyone has made their bets, the contestants move out for battle (sometimes harassed by the onlookers' tanks). In position? Go! The fights are often short and always furious. A stalemate is booed by the onlooker's tanks and can be fatal for all contestants. The winner of the round can keep his surviving force in his ever growing army. Round after round is played, each time with random units until the final Waagh. Then you must join your boyz in a fight to the finish – may the best Nob win! Ready fer stompin? This scenario uses EZScar programming to change the normal way Dawn Of War functions. There is no point taking, base building or squad making. All your units come via the script. It is a fun game, challenging both to the thinker as well as the action lover, and serves as an example of the extent that EZScar can be used by the mapping community to make extraordinary scenarios. [/quote]

Download

140 downloads

Uploaded:09-01-2008

Errants of Greed

errants_of_greed.zip | 25.65 KB

sets, but I think it clearly gets a point across and fulfils a function also as another money sign badge and banner, id say it rates "Ok" as a 7DS Legion badge/banner and "Good" as a disembogues money sign badge/banner. You can see iv included the alternate stack of coins banner as well. Once again open to suggestions, criticism, and requests. Fluff: The Errands of Greed are considered even amongst there fellows as little more then a band of space pirates. Most of its members broken into small self concerned bands picking off and hunting down any and all trade vessels they can track down, and happily taking down there fellows for a greater share of the loot. However these fractured bands are some times called together buy the gold mongering sorcerer Mammon The Gilded, who's incredibly well timed raids on industrial worlds always seem to happen during times of internal conflict and turmoil.

Download

124 downloads

Uploaded:08-30-2008

FAIL B&B

fail_bb.zip | 37.12 KB

etc.[/quote] Erm...lol? Heretic/Abbadon

Download

124 downloads

Uploaded:08-29-2008

Meditors Envious

meditorsenvious.zip | 21.62 KB

"good". As always id like to say im open to suggestions, criticism, and requests. Fluff: The Meditors Envious are known for there vicious pursuit of ancient artifacts and in particular try to scavenge technology from fallen imperial troops or even alien races. Their forces are often seen hovering in the outer reaches of planets where other armys do battle, waiting for there opportunity to swoop in and take whatever they can. They are lead buy a figure who calls himself The Covetous Lord and is known to sport the field in his heavily modified Predator known as The Leviathan.

Download

197 downloads

Uploaded:08-27-2008

Archons Of Pride

pride_badge_and_banner.zip | 19.51 KB

"Real Good" in my opinion. I'm really kind of stuck as to what to do for the sins of Greed and Sloth, and id really like to hear some suggestions. Once again in general im open to criticism, suggestions, and requests. Fluff: The Archons Of Pride are aloof and commanding regiments of the 7DS Legion, the important bodies of the faction are a small cable of chaos sorcerers and witches who operate secretly in imperial space, attempting to bring corruption to men of power and importance. The fighting force of The Archons Of Pride is a tactical strike team used to retrieve these corruptors when suspicions begins to fall upon them. There leader is a enigmas figure known simply to its members as "The Prince".

Download

665 downloads

Uploaded:08-18-2008

Deathwatch/ordo xenos B&B

deathwatch_bb.zip | 7.6 KB

Download

236 downloads

Uploaded:08-18-2008

The Knights Hospitallers

the_knights_hospitallers.rar | 23.82 KB

to make them [/quote] -colonialhockey10

Download

324 downloads

Uploaded:08-17-2008

Ghost Badge and Banner

ghost_bb_pack.zip | 14.58 KB

Download

492 downloads

Uploaded:08-16-2008

Knights Templar 2

knights_templar_2.rar | 13.95 KB

[/quote] -colonialhockey10

Download

324 downloads

Uploaded:08-16-2008

Umbrella Corporations

umbrellabadge2.tga | 12.02 KB

enjoy.. Many smiles! =) [/quote] -colonialhockey10

Download

396 downloads

Uploaded:08-10-2008

The Knights Templar Skin

knights_templar.rar | 17.15 KB

templar of old,hope you like it and feel free to do as you wish with it just give me credit as i made the badge and banner that accompanies the file myself.[/quote] Killa :cool:

Download

381 downloads

Uploaded:08-10-2008

Dawn Leigon

dawn_leigon_bb.zip | 16.63 KB

notice the flag texture shown on the banner isn’t in the screen shot, I have improved it sense said screen shot (the banner in the black box is what you’re getting). In the likely event that my first shot at HTML code didn’t work and there is no image the Badge is a sun rising over a hill with a color scheme fading form red to yellow, the banner is the same sun imagine in black rising over a black skull with a pair of Greek letters in the lower corners, this is set on a crease textured back ground which fades from red to yellow. I am open to suggestions, criticisms, and requests.[/quote] Killa :cool:

Download

360 downloads

Uploaded:08-10-2008

Knights Templar Pack

72knights_templar.rar | 17.15 KB

Download

201 downloads

Uploaded:08-04-2008

Plateau

plat.zip | 583.13 KB

keeping it that way. The central plateau is only easily accessible by troops, vehicles and larger units will have a hard time scaling the slops the top. Instead they will have to travel around the plateau and through the bio mass reclamation areas. Players will make good use of the plateau by placing their longer ranged units in safe firing positions. Players are well advised to have effective counters ready, such as jump troops. Note: Fliers can find the cliffs difficult to navigate. don't ask me why. SS is probably the only game where aircraft are actually hindered by terrain.[quote] Seems ok, I like fighting on a planet which is being eaten by ravaging space aliens, lots and lots and lots and lots, ok I'll stop now. Think the above description will give you an idea. - Heretic/Abbadon

Download

345 downloads

Uploaded:07-20-2008

Football club B&B's

football_bbs_1.2.zip | 363.33 KB

Download

56 downloads

Uploaded:07-16-2008

Football club B&B's

football_bbs_1.1.zip | 203.55 KB

teams in my next version, in my next version i am aiming to make at least 15 B&B's so in total 30. If you want to post your suggestions on other teams you want added i will add them in the next version aswel. ~ Bongo[/quote] Well, these are impressive. Not too sure on the choice of teams though...ahahahahahah, arsenal! Why them? WHY. Oh and I'm not changing it to Soccer, it's football. :P - Heretic/Abbadon

Download

44 downloads

Uploaded:07-14-2008

Football club B&B's

football_bbs.rar | 240.68 KB

will work on that in another version. This file includes only 9 B&B's This does include both Badges and Banners so it is 18 altogether 1 - Man-U B&B 2 - Boro B&B 3 - Aston Villa B&B 4 - Man City B&B 5 - Leeds B&B 6 - Chelsea B&B 7 - Sunderland B&B 8 - Arsenal B&B 9 - Liverpool B&B [/quote] heres a pack for all football fans, looks like its done nicely for a first file, download it!! -colonialhockey10

Download

464 downloads

Uploaded:07-09-2008

Dark Crusade Alternate Desktop Icon

dark_crusade_icon.zip | 197.84 KB

of the old boring one! -colonialhockey10

Download

724 downloads

Uploaded:06-16-2008

Land Raiders of the world

land_raider_pack.zip | 432.44 KB

Dawn of War before downloading this. This pack adds the following units: A Landraiders Crusader, Ares, Terminus and a Infantry version of what the developer likes to call the Lander Raider Harvester. Also included is what he calls the Forge World Land Raider Hyperios. Unfortunetly the developer has failed to provide us with screenshots to show his work prior to the download. I also wanna repeat that you better not download this file without proper knowledge on how to modify your game, you need to know how to texture and implant units in order to use this pack. - File Submitted by Crazykenny

Download

456 downloads

Uploaded:06-10-2008

KylinRage's Map Pack

scenarios.rar | 5.88 MB

tested all of these maps at least once, to make sure things look fine. All but two of the maps are designed for free-for-alls. Please give me feedback on the ones you tried. Thanks. Enjoy ~Gaffer

Download

1218 downloads

Uploaded:06-08-2008

imperial gaurd blue lasers

imperial_gaurd_blue_lasers.rar | 4.66 KB

doing the lascannon laser and the chimeras multilaser, but they will be added soon so keep your eye out for that Enjoy ~Gaffer

Download

1001 downloads

Uploaded:06-01-2008

Mega-Marines

megamarines.zip | 1.48 MB

Download

161 downloads

Uploaded:05-16-2008

NHL Hockey Teams B&B Pack

nhl.zip | 3.34 MB

Boston Bruins,Buffalo Sabres, Montreal Canadiens, Ottawa Senators, Toronto Maple Leafs, Atlanta Thrashers, Carolina Hurricanes, Florida Panthers, Tampa Bay Lightning, Washington Capitals, Chicago Blackhawks, Columbus Blue Jackets, Detroit Red Wings, Nashville Predators, St. Louis Blues, Calgary Flames, Colorado Avalanche woot!, Edmonton Oilers, Minnesota Wild, Vancouver Canucks, Anaheim Ducks, Dallas Stars, Los Angeles Kings, Phoenix Coyotes, and San Jose Sharks But with no screenies provided I can see this not being a big success... ~Gaffer

Download

836 downloads

Uploaded:05-16-2008

tau vs Orks (scar mini game)

tau_vs_orks.zip | 3.09 MB

Download

1100 downloads

Uploaded:05-11-2008

Forestry Simulator

forestry.zip | 1.6 MB

to make buildings. It\'s almost Zen like...

Download

112 downloads

Uploaded:05-11-2008

Whack-A-Rap

whackarap.zip | 250.92 KB

of holes and you click on them. Each one you click on dies and increases your score! Play with economic victory on, and game timer off.

Download

131 downloads

Uploaded:05-01-2008

Nolat\'s Badges and Banners

nolats_bbs.zip | 47.79 KB

file Enjoy ~Gaffer

Download

419 downloads

Uploaded:04-28-2008

Cubewars

cubewars_v2.zip | 1.55 MB

version! Enjoy ~Gaffer

Download

389 downloads

Uploaded:04-19-2008

Nova Refuge Badges

nrbbs.rar | 127.47 KB

Army Badge (with black or transparent background) Xarkon Army Badge (with black or transparent background) Yavakaro Army Badge (with black or transparent background) Zygbar Army Badge (You guessed it! with black or transparent background)

Download

263 downloads

Uploaded:04-15-2008

Black Rock

black_rock_4p.zip | 1.26 MB

desperate enough to invade the area will gain a foothold for further advancement into Antigus. Enjoy ~Gaffer

Download

179 downloads

Uploaded:04-11-2008

Cubewars

cubewars.zip | 449.55 KB

and chaos. Download this map! Enjoy ~Gaffer

Download

412 downloads

Uploaded:04-06-2008

Ghost Town

ghost_town.rar | 1.17 MB

Download

2194 downloads

Uploaded:03-22-2008

Tower Defence Mod

61tower_defence_by_fuggles.zip | 6.85 MB

down. For every enemy you kill you will get money to upgrade or build more turrets. For every enemy that you don't kill you will lose a life. Simple?! It contains a single player and multiplayer game mode.

Download

225 downloads

Uploaded:03-22-2008

Cursed Battlefield

map.rar | 610.91 KB

Download

153 downloads

Uploaded:03-05-2008

Warhammer 40K: DoW - Dark Crusade Movie #12

dow_dc_flash_gitz.wmv | 31.74 MB

totally unique races to an unprecedented seven. In addition to the two new playable races, Dark Crusade features an all-new single player campaign centering on the conquest of a \"meta-map,\" with each territory captured giving tangible rewards to the occupying force. A greatly expanded multiplayer component and a completely unique economy model for the Necrons presents gamers with the most compelling Dawn of War game to-date.

Download

73 downloads

Uploaded:03-05-2008

Warhammer 40,000: DOW Dark Crusade Movie #8

dow_dc_necronresurrection.wmv | 72.08 MB

bringing the number of totally unique races to an unprecedented seven. In addition to the two new playable races, Dark Crusade features an all-new single player campaign centering on the conquest of a \"meta-map,\" with each territory captured giving tangible rewards to the occupying force. A greatly expanded multiplayer component and a completely unique economy model for the Necrons presents gamers with the most compelling Dawn of War game to-date.

Download

354 downloads

Uploaded:03-05-2008

DoW: Dark Crusade \'The Harlequins\' Trailer

dow_dc_theharlequins_trailer.wmv | 41.18 MB

\"meta-map,\" with each territory captured giving tangible rewards to the occupying force.

Download

62 downloads

Uploaded:03-05-2008

DOW - Dark Crusade Movie #9

dow_dc_necronreassemble.wmv | 61.12 MB

bringing the number of totally unique races to an unprecedented seven. In addition to the two new playable races, Dark Crusade features an all-new single player campaign centering on the conquest of a \"meta-map,\" with each territory captured giving tangible rewards to the occupying force. A greatly expanded multiplayer component and a completely unique economy model for the Necrons presents gamers with the most compelling Dawn of War game to-date.

Download

84 downloads

Uploaded:03-05-2008

Dawn of War - Dark Crusade Trailer

wh40k_dow_dc_trailer.zip | 52.53 MB

2006. In addition to the two new playable races, Dark Crusade will feature an all-new single player campaign centering on the conquest of a \"meta-map,\" with each territory captured giving tangible rewards to the occupying force. A greatly expanded multiplayer component and a completely unique economy model for the Necrons will present gamers with the most compelling Dawn of War game to-date. \"With Dark Crusade we have taken a very different and exciting route with the single player game, allowing the player to conquer the globe as any of the seven unique playable races,\" said Ron Moravek, vice president THQ, general manager Relic Entertainment. \"The Dawn of War franchise has become synonymous with innovation and attention to detail and we have drawn on the extensive knowledge base that Games Workshop\'s exhaustive universe provides us with to bring classic Tau and Necron combatants to the battlefield on Kronos.\"

Download

115 downloads

Uploaded:03-05-2008

Dark Crusade Tau Krootox Trailer

dow_dc_taukrootox.wmv | 63.05 MB

This extremely high-res movie demonstrates the Tau Krootox in nearly two minutes of in-game footage.

Download

258 downloads

Uploaded:03-05-2008

Dark Crusade Grey Knights Trailer

dow_dc_greyknights_trailer.zip | 25.95 MB

rewards to the occupying force. A greatly expanded multiplayer component and a completely unique economy model for the Necrons will present gamers with the most compelling Dawn of War game to-date.

Download

269 downloads

Uploaded:03-05-2008

Dark Crusade - Nightbringer Trailer

dow_dc_nightbringer.zip | 21.25 MB

Crusade features an all-new single player campaign centering on the conquest of a \"meta-map,\" with each territory captured giving tangible rewards to the occupying force. A greatly expanded multiplayer component and a completely unique economy model for the Necrons presents gamers with the most compelling Dawn of War game to-date.

Download

726 downloads

Uploaded:03-05-2008

Greek Banners and Badges

greek_alphabet.zip | 329.91 KB

Download

338 downloads

Uploaded:03-04-2008

Force Commander Insignia free

force_commander_skins.rar | 6.68 MB

-War gear as Secondary (all the war gear trimmings colors set to the secondary color in War painter) -war gear as trim (all the war gear trimmings colors set to the trim color in War painter) -war gear as trim2 (all the war gear trimmings colors set to the trim2 color in War painter)

Download

1084 downloads

Uploaded:03-02-2008

Dark Angels Force Commander

dark_angels_force_commander_reskin.rar | 1.24 MB

changelog, what I can tell you is that this looks much better. Can\'t quite put my finger on it, maybe it\'s the DPI of the texture images, maybe it\'s just a better texturing job than the half-arsed effort Relic put forward, but you gt my drift. It\'s a nice little reskin. Personally I don\'t see myself using it because I never spend much time admiring my units up close, so it would have no use for me I\'m afraid... but someone out there will like this, possibly for screenshots, possibly just to make the game more of a visual treat. So, enjoy. ~ Kouen

Download

507 downloads

Uploaded:03-02-2008

B&B Making Materials #3

banners_and_badges_materials_3.zip | 21.92 MB

file. Personally, I\'d rather seek out my own resources as opposed to downloading a giant pack when I\'m only really going to want one or two things, but if you\'re not sure what it is you\'re looking for this should be quite helpful as it\'ll give you a decent range to choose from. However, what Buttermilk says in the readme about changing JPEG to GIF and/or TGA.... Yeah, it doesn\'t work like that. They\'re totally different image formats, so you really should be opening them in an image editor and resaving the images in the proper format, otherwise they simply won\'t work. So, just renaming the file extension is only going to give you a badge and/or banner which doesn\'t work. Packs 1 and 2 are also included, so have at it. ~ Kouen

Download

1017 downloads

Uploaded:02-23-2008

True Warhammer

truewarhammer.zip | 3.98 MB

mod, so here it is... Read the change log if you\'re interested, download link is below. Enjoy ~Gaffer

Download

256 downloads

Uploaded:02-20-2008

Close Quarters

closequarters.zip | 3.2 MB

a bit. So far, enjoy Close Quarters! :)

Download

189 downloads

Uploaded:02-16-2008

Chaos Taint (5)

chaos_taint_5.zip | 2.6 MB

Download

256 downloads

Uploaded:02-15-2008

Close Quarters (2p)

2p_closequarters.zip | 3.2 MB

says the map is really small, and the name is close quarters...it\'s definitely true. This map is beautifully detailed and allows some to now hone their rushing skills. This is completely worth the time it takes to download it so please, give it a try. Enjoy! :rock:Talon:rock:

Download

1203 downloads

Uploaded:02-15-2008

Halo Badges & Banners

halo_badges_banners.zip | 659 KB

think I might even use some of these. This is the user\'s first submission so lets give him some constructive criticism...if he needs any. Anyway, enjoy!

Download

1213 downloads

Uploaded:02-11-2008

Mobilize For War (2.0)

mobilize_for_war_1.92.0_update.zip | 392.58 KB

[url]http://dawnofwar.filefront.com/file/Mobilize_for_War;86296[/url], which is required in order to use this. Anyway enjoy ~Gaffer

Download

1179 downloads

Uploaded:02-11-2008

Ira Aduro Avatar

ira_aduro_avatar.zip | 936.44 KB

armor this particular specimen is encased in, I\'m surprised the flames are as controlled as they appear to be. But anyway, this reskin takes a whole different approach to said Avatar. Fire is still a prevalent theme, but it\'s more heavily armored and textured in a theme that is rather comparable to ancient Asian mythos. Whereas the vanilla Avatar is dark and moody, this version appears more like a knight of sorts, as you\'d expect from a \"good\" god (if you can even label anyone in the WH40k universe as the \"good guys\"). Few things have been left alone - the readme sums it all up pretty well. Personally, I think it\'s a vast improvement, and the shaders really improve the skin over what it would have been had it just been a simple retexture. As I\'ve said many times on JediKnightFiles, the shader doesn\'t make the skin... but it sure as hell doesn\'t hurt, either. It\'s very rare I actually see glow shaders used effectively on specific parts of a model; it\'s not exactly an easy task, although I suppose that really depends on the tools you use. The last file I got my mitts on where the glow shader was a blessing rather than a curse (in my eyes, anyway), was [url=http://jediknight3.filefront.com/file/Scerendos_Shadow_Trooper;74138]Scerendo\'s Shadow Trooper for Jedi Knight 3[/url], back in \'06. But that\'s enough rambling, and I think I\'ve gone on far too long about nostalgic crap which isn\'t all that relevant. One last opinion I would like to express. I like swords. But I [i]really[/i] like this guy\'s sword. In my book, this one\'s a keeper. But, like it or loathe it, one thing is for sure. It\'s a quality skin. ~ Kouen

Download

753 downloads

Uploaded:02-11-2008

Zhou Kai Servitor

zhou_kai_servitor.zip | 561.4 KB

course. Aside from having an anime-esque style, the dude almost looks normal now. The focus has shifted away from the semi-mutant theme which seems prevalent with the Space Marines, and Mr Servitor seems a lot more like an average Joe in a big cybernetic suit. The new eyepiece is the most noticeable addition, but what\'s better is that the Servitor is now more customisable in the Army Painter, and displays it\'s team colors in a much more obvious manner. Other than that, just a few minor tweaks that overall make the guy less creepy. As Zhou Kai states in the readme, feedback and ideas are always welcome, so offer some up, eh? ;) ~ Kouen

Download

158 downloads

Uploaded:02-11-2008

Scheme (Normal SP)

scheme_normal_sp.zip | 203.27 KB

lives. :p Well, at least this map is different, and in a good way. Sure, it\'s kind of basic, and sure, maybe the entirety of the raised platforms is heavy cover (\"It\'s over, Anakin! This high ground adds a +5 to my agility!\" \"HAX!\") but for all it\'s simplicity, the map looks good and plays well. Since an abundance of strategic points appeared to be an issue with the last version, you\'ll be glad to know that this version has less SPs. There\'s still quite a few, but if you dislike a lot of SPs in your map, you\'ll be far more comfortable with this version. ~ Kouen

Download

491 downloads

Uploaded:02-08-2008

The Way to Dusty Death

way_to_dusty_death_v2.rar | 10.05 MB

[url]http://www.downloadzfree.com/winrar/1/index.asp?s=gous&a=winrar&kw=winrar[/url][/b]

Download

228 downloads

Uploaded:02-05-2008

Scheme

scheme.zip | 925.12 KB

interesting map all the same so give it a go! ~Gaffer

Download

238 downloads

Uploaded:02-03-2008

Tau Fortress Deluxe

tau_fortress_2.0.zip | 2.3 MB

Download

651 downloads

Uploaded:01-30-2008

Cyclops Marines

cyclops_marines.zip | 3.06 MB

and give it a download, Enjoy! :rock:Talon:rock:

Download

957 downloads

Uploaded:01-30-2008

Kornel Map Pack III Edition

kornel_map_pack_iii_edition.rar | 12.96 MB

pack, but most of them do. Haven\'t been able to give them a play test however, I\'ll leave this one up to you guys. Give it a go, Enjoy! :rock:Talon:rock:

Download

252 downloads

Uploaded:01-29-2008

Testcake

testcake_v1.zip | 951.88 KB

spent on texture placement. I can\'t give it full marks, as there are no custom textures and nothing particularly innovative, just a good strong map. Hope we see more from this guy! Thanks Victor.

Download

520 downloads

Uploaded:01-25-2008

50 States Banners & Badges Pack

50_states_bb.zip | 2.15 MB

pretty good. Give it a download. I made the screenshots for this to show all of the flags within it. Enjoy! :rock:Talon:rock:

Download

1521 downloads

Uploaded:01-25-2008

Infantry Only

infantry_only_v1.2.zip | 222.33 KB

Hope everyone enjoys! :rock:Talon:rock:

Download

342 downloads

Uploaded:01-23-2008

beans badge and banner

beans_bbs.zip | 1.8 MB

Download

229 downloads

Uploaded:01-22-2008

Desert Isle (2p)

2p_desert_isle.zip | 682.38 KB

the map look very nice. He says there are some issues with the minimap, but come on, it's his first attempt. So, here it is, Enjoy! :rock:Talon:rock:

Download

783 downloads

Uploaded:01-22-2008

Ambient FX

ambientfx.zip | 9.62 KB

randomly into certain matches depending on if you check the box. These weather effects also come with either provided a bonus or punish your troops in some way from visibility to moral regeneration. Kinda cool and adds a new twist to gameplay...go ahead, give it a whirl. It\'s a small file too. Enjoy! :rock:Talon:rock:

Download

637 downloads

Uploaded:01-20-2008

Infantry Only

infantry_only.zip | 195.59 KB

dude(ette)s! :p ~ Kouen Okay, "lyric units" is a typo, it was intended to say "relic units". Eh, typos get us all at times. Just makin' a note, for anyone as confused as I was. :o

Download

912 downloads

Uploaded:01-20-2008

X3 Mod

x3_v1.0.zip | 591.13 KB

scale warfare. This mod goes a certain length towards increasing the scale of the battles, raising squad capacity to 50 and vehicle capacity to 35, and all the limited units have had their capacities slightly boosted too. The gameplay impact of this seemingly small change isn't as insignificant as you'd think. Since both you and your enemies have more firepower to bring to bear, you'll need better use of micromanagement, and having a larger force opens up a larger range of viable attack strategies. Although no doubt rushing and pushing will probably still be the popular ones. Maybe. Rawr. Believe it or not, the AI actually understands the concept of flanking and pincer attacks, so watch your back. Research costs are also tripled, so you'll need to invest a little more carefully. There are also apparently some other minor changes, but to be honest, there wasn't much different that was noticeable for me. Maybe someone who has actually played the game without modding it to the eyeballs will spot something different. This was designed as a personal mod, so it's not going to be for everyone, but it's a good mini-mod all the same. ~ Kouen

Download

227 downloads

Uploaded:01-19-2008

Desert Dragons

desert_dragons.zip | 2.23 MB

Download

376 downloads

Uploaded:01-19-2008

Greenskins

greenskins_4p.zip | 1.96 MB

Download

470 downloads

Uploaded:01-17-2008

Nuked City

4p_nuked_city.zip | 3.15 MB

Download

144 downloads

Uploaded:01-16-2008

Sorceror with Blood

sorcerer_with_blood.zip | 1.1 MB

been rusted and bloody in the first place anyway, because when the words \"chaos\" and \"sorcerer\" are put together, you don\'t expect a dude in pristine armor. It\'s not a change you\'ll notice unless you get up close and personal with your units, but it\'s there and it looks good. Screenshot #1 is a comparison on medium graphics at a close-ish range, screenshot #2 is a high-detail closeup that was supplied with the file, which more clearly illustrates what has been done. ~ Kouen

Download

230 downloads

Uploaded:01-15-2008

Tacman

tacman_by_fuggles.zip | 424.68 KB

help your Space Marine eat all those yummy pills! Enjoy ~Gaffer

Download

365 downloads

Uploaded:01-12-2008

Salamander Skin

salamanders_skin.zip | 2.26 MB

Download

1603 downloads

Uploaded:01-07-2008

Mapping Comp Mappack #1

mapping_comp.zip | 10.33 MB

Download

416 downloads

Uploaded:12-28-2007

Eastern Bay

eastenbay.zip | 582.01 KB

Download

1628 downloads

Uploaded:12-23-2007

Khorne\'s Driving School for the Gifted

khornes_driving_school_for_the_gifted_by_fuggles.zip | 995.56 KB

living speed bumps and make it to the end of the track. Definitely worth a try if you want something different. Enjoy! -Legion

Download

189 downloads

Uploaded:12-22-2007

Lake Inixis

lake_inixis.zip | 1.38 MB

included, but still give it a go. Enjoy ~Gaffer

Download

366 downloads

Uploaded:12-20-2007

War is Everywhere

war_is_everywhere_2p.zip | 3.13 MB

with various items for map enhancement. All in all, a fairly good map for a quick two player contest. I believe this to be the authors first map, and if I am to believe correctly, I commend him on a job well done. - Ash (Tycoon)

Download

4475 downloads

Uploaded:12-18-2007

Nightmare Map Pack

nightmare_map_pack.zip | 6.82 MB

Download

239 downloads

Uploaded:12-18-2007

Random Lutien

random_lutien.zip | 1.58 MB

a bit...Anyway Enjoy it ~Gaffer

Download

1093 downloads

Uploaded:12-10-2007

ODST Skin

odst.zip | 4.58 MB

the Halo series, but even I admit this looks pretty cool. Enjoy! -Legion

Download

2586 downloads

Uploaded:12-05-2007

Community Map Final

community_map_final.rar | 9.9 MB

locations. In addition, they give the players a rather interesting experiance, all of which look outstanding (except maybe, the very plain Eldar starting location) ;) My only quibble would be the lack of terrain around the middle, and between the starting points, but not something to spoil a game. Each of these settings has a unique feature to them, and is well suited to the specific race. I'd have to encourage viewers to download, and try this one out. Sure looks fun. :) - Ash

Download

233 downloads

Uploaded:12-04-2007

Lord Sephiroth\'s Artwork

bild_final.rar | 2.05 MB

Download

306 downloads

Uploaded:12-02-2007

Guard Schemes

sjimperialguardschemes.zip | 1.5 MB

American Rifles) and a sort of, Royal Naval Detachment scheme based on the First World War uniform of the Royal Navy and the Royal Marines.[/quote]I think they look quite nice personally, so for those interested, download. ;) - Ash

Download

344 downloads

Uploaded:12-02-2007

Storm City

storm_city.zip | 2.37 MB

Download

205 downloads

Uploaded:11-24-2007

Arx Hibernia

bb_arx_hibernia.zip | 903.28 KB

Download

1650 downloads

Uploaded:11-17-2007

xx ander\'s xx Map Pack

xxandersxxs_map_pack.zip | 8.82 MB

everyone (I\'m sure there will be a map here that each of you will like, depending upon your game settings of course). This map pack also comes with a new loading screen too, save seeing those that were issued with the game. - Ash (Tycoon)

Download

730 downloads

Uploaded:11-04-2007

Defence of Iyanden

defence_of_iyanden.zip | 727.56 KB

Download

894 downloads

Uploaded:10-30-2007

Third Time Lucky - Decal Fix Pack

thirdtimeluckydecalfix.zip | 671.42 KB

Lucky Map Pack, go [url="http://dawnofwar.filefront.com/file/Third_Time_Lucky_Map_Pack;83674"]here[/url]. - jack051093

Download

243 downloads

Uploaded:10-27-2007

The Bowl

dc_8p_the_bowl.zip | 3.41 MB

to add it to the file. Just please don\'t descend into a frenzy of \"NO SCREENS, NO D/L\". Enjoy, -Legion

Download

491 downloads

Uploaded:10-21-2007

Caracore

caracore.zip | 2.88 MB

my word for it that it\'s rather fun to play. Enjoy ~Gaffer

Download

528 downloads

Uploaded:10-17-2007

DoW Wallpaper Pack

dow_wallpapers_pack1.zip | 3.07 MB

Download

876 downloads

Uploaded:10-16-2007

DOW Tactics

dowtactics11.zip | 1.32 MB

in the experience list. A nice looking mod -nid-

Download

561 downloads

Uploaded:10-16-2007

Third Time Lucky - Booster Pack #1

3rd_time_lucky_bnbs.zip | 366.92 KB

Grenadiers for Eta\'s map, Raltara Jungle. - jack051093

Download

1450 downloads

Uploaded:10-12-2007

Warp Ravens

warp_ravens_textures.rar | 2.51 MB

Download

1433 downloads

Uploaded:10-12-2007

Warp Ravens

warp_ravens_textures.rar | 2.51 MB

Download

503 downloads

Uploaded:10-08-2007

Mr T Badge + Banner

mr_t_bb.zip | 168.72 KB

(usually "C: program files THQ Dawn of War - Dark Crusade") and place the badge file in the badges folder, and banner file in your banner folder. -nid-

Download

1408 downloads

Uploaded:09-30-2007

Command Squads

command_squads_mod_v3.zip | 1.49 MB

Laybob :) (& apologies for the late file upload) -nid-

Download

335 downloads

Uploaded:09-29-2007

Red Space Marines

red_sm_effects.zip | 5.75 MB

Download

380 downloads

Uploaded:09-28-2007

Command Squads

command_squads_mod_v2.zip | 946.16 KB

well. -Nid-

Download

297 downloads

Uploaded:09-27-2007

Commands Squads Mod

command_squads_mod.zip | 617.19 KB

imperial guard one better, it would re-balance the game. - jack051093

Download

391 downloads

Uploaded:09-26-2007

Random Pack

random_pack.zip | 6.09 MB

Download

308 downloads

Uploaded:09-25-2007

Necron Squad Size

necron_squad_size_mod.zip | 110.24 KB

Download

1433 downloads

Uploaded:09-13-2007

Rofl Badges and Banners

rofl_badges_banners.zip | 3.3 MB

Download

614 downloads

Uploaded:09-13-2007

Psychic Warfare

phsyicwarfar4.rar | 6.58 MB

can\'t provide you with the screenshots, because they were all in the wrong format. Still, this is a great map so, enjoy! -Legion

Download

1035 downloads

Uploaded:08-22-2007

Transformers Badge and Banners Pack

transformers_badge_and_banners.zip | 26.8 KB

for any Transformers fan.

Download

478 downloads

Uploaded:08-22-2007

Star Corps Badges and Banners

star_corps_badges_and_banners.zip | 6.72 MB

Federation of Planets, Romulan Star Empire and even a Terran Empire logo on them which are from Star Trek. All of the logos are fairly well made and highly recommended for any W40k fan.

Download

6424 downloads

Uploaded:08-22-2007

Serpent Druids Part 6

serpentdruidsmod.part06.rar | 6.9 MB

Druids, these seek to annihilate the forces of evil and any other those who possess the potential to join them. There are several key points most of the visual graphics have been taken from existing races so there isn\'t anything really that new, well except for there being a new race and an interesting story to go with it. Unfortunately there is no AI for this race as they will just sit dormant or inactive if selected as an AI. The Serpent Druids have powerful weapons and tide changing abilities however they are weak armoured and slow moving which balances it out (see the readme for more) This is File 6 of 6, you will need all of the six files for this to work correctly.

Download

4519 downloads

Uploaded:08-22-2007

Serpent Druids Part 5

serpentdruidsmod.part05.rar | 10 MB

Druids, these seek to annihilate the forces of evil and any other those who possess the potential to join them. There are several key points most of the visual graphics have been taken from existing races so there isn\'t anything really that new, well except for there being a new race and an interesting story to go with it. Unfortunately there is no AI for this race as they will just sit dormant or inactive if selected as an AI. The Serpent Druids have powerful weapons and tide changing abilities however they are weak armoured and slow moving which balances it out (see the readme for more) This is File 5 of 6, you will need all of the six files for this to work correctly.

Download

4489 downloads

Uploaded:08-22-2007

Serpent Druids Part 4

serpentdruidsmod.part04.rar | 10 MB

Druids, these seek to annihilate the forces of evil and any other those who possess the potential to join them. There are several key points most of the visual graphics have been taken from existing races so there isn\'t anything really that new, well except for there being a new race and an interesting story to go with it. Unfortunately there is no AI for this race as they will just sit dormant or inactive if selected as an AI. The Serpent Druids have powerful weapons and tide changing abilities however they are weak armoured and slow moving which balances it out (see the readme for more) This is File 4 of 6, you will need all of the six files for this to work correctly.

Download

4756 downloads

Uploaded:08-22-2007

Serpent Druids Part 3

serpentdruidsmod.part03.rar | 10 MB

Druids, these seek to annihilate the forces of evil and any other those who possess the potential to join them. There are several key points most of the visual graphics have been taken from existing races so there isn\'t anything really that new, well except for there being a new race and an interesting story to go with it. Unfortunately there is no AI for this race as they will just sit dormant or inactive if selected as an AI. The Serpent Druids have powerful weapons and tide changing abilities however they are weak armoured and slow moving which balances it out (see the readme for more) This is File 3 of 6, you will need all of the six files for this to work correctly.

Download

857 downloads

Uploaded:08-22-2007

Visba\'s Badges and Banners VIII

pack_viii.zip | 203.61 KB

either of those.

Download

607 downloads

Uploaded:08-22-2007

Might of The Imperium Badges

might_of_the_imperium_badges.zip | 3.01 MB

Starfleet and the Terran Empire? from Star Trek on some of them. Highly recommended for any W40k or even star trek fan!

Download

1261 downloads

Uploaded:08-22-2007

Almighty Badge and Banners Pack

almighty_bb_pack1.zip.zip | 4.03 MB

more are included in this pack. Highly recommended for those that want to see lots more Badges and Banners in game.

Download

543 downloads

Uploaded:08-06-2007

Geneva VII

geneva_vii_v2.rar | 1.15 MB

Download

3107 downloads

Uploaded:08-06-2007

Second Front Map Pack

secondfront.zip | 14.3 MB

Download

995 downloads

Uploaded:07-10-2007

Sky Pirates

skypirates.zip | 618.02 KB

Download

1658 downloads

Uploaded:07-08-2007

C&C3 Badges and Banners

cc3_skinpack.zip | 97.32 KB

Download

447 downloads

Uploaded:07-06-2007

Chaos Cliff

chaos_cliff.zip | 2.97 MB

Download

2998 downloads

Uploaded:07-05-2007

The Cutting Edge Map Pack

legacyofmappers.zip | 24 MB

this map pack, due to problems). But Im sure you will find all of them enjoyable!

Download

1154 downloads

Uploaded:06-29-2007

Fluff Mod Pack 6

codex_hellhound_p6.zip | 1.06 MB

Download

1044 downloads

Uploaded:06-18-2007

Spectre 716 Wallpaper 01

spectre716_wallpaper01.zip | 6.32 MB

soon as I figure out what I\'ve done wrong.

Download

3552 downloads

Uploaded:06-12-2007

Flags of the World

dow_flags_of_the_world_part_i.zip | 49.49 KB

been left out, fear not, for the developer intends to release more soon! -Legion

Download

335 downloads

Uploaded:05-27-2007

Veleron Gorge

veleron_gorge.zip | 1.47 MB

yourselves. - Ash

Download

2800 downloads

Uploaded:05-27-2007

Midnight Over Stasitanum

midnight_over_stasitanum.zip | 2.69 MB

thought I\'d mention that. Anyway, yes, this is a map (I presume big, though it fails to say anywhere for how many players it is for (I wish people would make sure they\'ve got a thorough ReadMe)). Nevertheless, I would say it is Chaos orientated, but I could again be wrong. Nevertheless, it does look good, my only question would be as to whether tanks or the bigger units can move around, but no doubt you\'ll find that out in time. - Download! - Ash

Download

1809 downloads

Uploaded:05-19-2007

Millrock\'s badges n banner

millrocks_badge_n_banner.zip | 144.72 KB

with. [b]*****NOTE: I received no screenshots, and that\'s why none were posted. It isn\'t our job to play-test the files and then painstakingly take screens, so please don\'t flame me*****[/b] -Legion

Download

3451 downloads

Uploaded:05-08-2007

Commander Mod

commander_mod.rar | 286.87 KB

his first mod, so go easy on him!) HOWEVER! the readme and e-mail contained no mention of the authors name, so if he would like to contact us, we\'ll stick his name up asap :p Killa:cool:

Download

1613 downloads

Uploaded:05-05-2007

Irken Badges/Banners.

irken.zip | 23.88 KB

Download

2069 downloads

Uploaded:04-30-2007

AOG Mod

aog_mod.zip | 3.92 MB

altered, Squad cap increased, etc... Well download if you wish :p

Download

979 downloads

Uploaded:04-29-2007

Thermopylae

7p_thermopylae.zip | 838.84 KB

was a narrow pass, allowing an elite, small force to hold out against a tide of conscripts. This map imitates that location superbly, going as far as to add red-cloaked heretic corpses as Spartans. Well made, this is great for history-lovers like me, fans of the film '300' and those looking for an intense 3 vs 4 war. -Legion

Download

704 downloads

Uploaded:04-29-2007

Warskinner (FC & Servitor)

warskinner_fcservitor_update.zip | 1.66 MB

changes the look of the Imperial Servitor, and Force Commander (of which looks fairly nice) ;) - Ash

Download

2879 downloads

Uploaded:04-25-2007

War Skinner!

spectre716_warskinner_issue02.zip | 4.64 MB

and WA. Huge effort has gone into this, and it comes with a cool magazine-cover screenie wink -Legion

Download

493 downloads

Uploaded:04-10-2007

Khornes Kingdom

khornes_kingdom_v2.rar | 5.76 MB

Download

722 downloads

Uploaded:04-10-2007

Catachan

catachan.rar | 967.89 KB

and time again, these aren\'t going to be converted by us. Anyway, this map is green, has a river (or stream) running through the middle on a diagonal axis, and.. is Green. Enjoy! - Ash

Download

589 downloads

Uploaded:04-05-2007

Snowy Labyrinth

snowy_labyrinth.zip | 1.67 MB

Download

2460 downloads

Uploaded:03-26-2007

Supreme Commander Badge and Banner set

supreme_commander_badge_banner.zip | 1.61 MB

of it in Dawn of War. Good for theming or just general fun, as the symbols themselves look cool anyway. -Legion

Download

2873 downloads

Uploaded:03-22-2007

War Skinner!

spectre716_warskinner_issue01.zip | 3.04 MB

comes with a cool magazine-cover screenie ;) -Legion

Download

3801 downloads