Doom III

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743 downloads

Uploaded:07-24-2008

E3-2k2 maps

aaa_e32k2_maps_plus.pk4 | 167.28 MB

possible experience possible! E3-2k2 maps (v1.0) are maps originally three custom Single Player maps fully designed by the genius minds at Id Software; The changes made by Dafama2K7 are few, but make an big impact. He has removed some things like Cinematics and some custom animations and more: [b]Some of these changes include:[/b] Added full shadows to the E3 maps Included custom work in the package Removed the Cinematics Small fixes to the scripts There are also some recommendations made by this developer so that your gaming adventure is optimum, such as running these maps with the latest release of his Alpha Mod and more... Refer to the readme for more information.

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1150 downloads

Uploaded:10-26-2005

DOOM: Inferno

doom_inferno_preview.zip | 2.57 MB

time) Another cool feature i included is the ability to have unlimited ammo which will be included in our upcoming doom 3 Doom: Inferno. One change you will notice is that the weapons have a lot more kick as i have edited them. Enjoy!

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376 downloads

Uploaded:07-24-2008

E3-ALPHA 2k2 SP Demo Beta Maps

e3alpha_2k2_sp_demo_beta_maps_d3_lite.zip | 8.68 MB

removed some things like Cinematics and some custom animations and more: [b]Some of these changes include:[/b] Added full shadows to the E3 maps Included custom work in the package Removed the Cinematics Small fixes to the scripts There are also some recommendations made by this developer so that your gaming adventure is optimum, such as running these maps with the latest release of his Alpha Mod and more... You'll notice that this file, at 8 megs pales in comparison to it's big brother: [file="92272"]E3-2k2 maps (v1.0)[/file] which weighs in at 167 megs, this is due to the developer removing all of the E3_ALPHA resources used by the old demo SP beta maps; Because of this, you will need a mod that contains the features and resources in order to meet the requirements of this download. [b]You will either need the:[/b] [file="87542"]E3 Look (v1.1)[/file] [b][i]OR[/i][/b] [file="83445"]D3E3 Alpha Feel | Part 1 (v1.0 - Base | RoE)[/file] [file="83446"]D3E3 Alpha Feel | Part 2 (v1.0 - Base | RoE)[/file] [file="84824"]D3E3 Alpha Feel (v1.1 - Base | RoE)[/file] [file="86007"]D3E3 Alpha Feel (v1.2 - Base | RoE)[/file] [file="86145"]D3E3 Alpha Feel (v1.3 - Base | RoE)[/file] Refer to the readme for more information.

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387 downloads

Uploaded:01-10-2006

SP Exhale1

exhale1_map.zip | 23.03 MB

issues since it will help me deal with future issues. Thanks. Main issue is that after a while in the game it gets real jerky and I dont mean low frame rates every couple seconds, your frames may take a dive from 60 to 1 for a split second for no apparent reason. Running into the break room alleviates this temporarily so does noclip but sometimes its not. PS: Feel free to roam, you may go through 2-3 rooms completly unfinished to find the next one done. All the dead ends did have an initial purpose but as you can see its far from finished and the name was to be exhale in reference to an outdoor scene I never got to (not a subtle smoker or toker joke).

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452 downloads

Uploaded:11-30-2005

The Mine

sp_themine_alpha11.zip | 2.2 MB

you get up and prepare for another boring day, hoping that something interesting will happen. -------------- Changes: -------------- - Faulty GUI fixed. - A few rooms were added; still no real gameplay tho'.

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94 downloads

Uploaded:11-27-2005

The Mine

sp_themine_alpha1.zip | 2.19 MB

across Mars from Mars City. So you get up and prepare for another boring day, hoping that something interesting will happen. -------------- Remarks: -------------- I'm still in the process of constructing most of the parts, but there is some areas that are done and I wanted some constructive criticism on how my level is turning out. There are many many things incomplete that won't make sense exactly, there isn't any flow to speak of yet. I just want people to poke around my map and give me comments. The story is as written above and Hell attacks the mining station about the same time as it does the main Mars base. There is no "explosion" of Hell like in the original Doom 3 because the mine is too far away from the main Mars base. Instead, there are demons on the outside of the base trying to get in and this theme is followed through the level. Naturally you need to stop them. There are two 3 digit keypad codes in the map. They are both 123, I haven't put in the pda's or clues to let the player know what the codes are yet. There are a few locked doors and they do have guis that unlock them so find them! For the bridge (you will see) you need to use noclip to float over the gap to the other side, although there isn't much over on that side, its still a work in progress you know!

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464 downloads

Uploaded:03-30-2005

Pianola

pianola.zip | 1.62 MB

http://www.doom3world.org/phpbb2/viewtopic.php?t=9636

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