Doom III

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7039 downloads

Uploaded:04-12-2008

Enhanced Doom 3 models

enhanced_doom3_models_v10a.zip | 7.72 MB

III[/i] gaming enjoyment! This mod comes equipped with enhanced models that will change the face (no pun intended :) ) of your Doom universe! Apparently, this developer got tired of playing such a great game, while having to look at 'blocky' features; Unlike most of us, he has taken upon himself to correct this visual nuisance, and release a mod that will be sure to put a smile on your face. [i]"I tesselated a majority of the monsters and a couple key character's heads and body parts so they were much more rounder than before."[/i] This can only mean good things for your [i]Doom III[/i] adventure! [b]Some features of this downlaod include:[/b] polycount on the whole mesh [u]not[/u] increased as this would lower performance imported areas were tessalated for a visual boost Don't waste anymore time, start your download of Enhanced Doom3 modelsnow and start enjoying Doom III with a whole new look! Refer to the readme for more information.

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20161 downloads

Uploaded:04-14-2006

Extreme Quality Mod

extreme_quality_mod_update_10_11.zip | 111.12 MB

performance). For ATI owners: - Parallax + Briliant bloom - 3mood + Parallax + Brilliant bloom For NVIDIA owners: - Parallax + Briliant bloom - 3mood + Parallax + Brilliant bloom - Relief + Brilliant bloom Again, this mod is compatible with both DOOM 3 and Resurrection of Evil.

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2771 downloads

Uploaded:03-14-2008

Enhanced Gore 3

enhancedgore3final_fixed.zip | 11.52 MB

know-how into it and improved it so that it has surpassed it\'s former state! Some of you may remember [file=\"30993\"]Enhanced Gore 3 (final)[/file], originally developed by Tets, and some of you may remember that it had some small bugs as well as one [u]big[/u] bug that prevented players from loading any saved game...well, the good news is that these have been fixed, along with a few other minor issues. Some of the fixes included are:[/b] Flash Time on all weapons fixed. Textures & models for LostSoul, for decals and particles fixed (both .DDS & .TGA textures). Clip size increassed for Chaingun weapon to 120. Fixed start screen, now it runs for both compressed and uncompressed textures. Increassed damage on shotgun. Fixed HUD GUI, now it shows NPC names. And more Enhanced Gore 3 (v3.1 | Final FIXED) is not a reworked mod, and you\'ll notice that it does not carry the [b]\"NG\"[/b] tag, this is because the essence of this mod has not been changed, it is as it was when it was originally released...it\'s just fixed now. Dafama2K7 has stated that he may do more at a later time and add to this mod, but for now, this is just a \'fixed\' version. Refer to the readme for additional information.

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34368 downloads

Uploaded:04-14-2006

Extreme Quality Mod

extreme_quality_mod_10.zip | 818.48 MB

the weapons have new sounds, fire more realistically and the blood is more profuse. If you like this mod, be sure to check out the 1.1 update: http://doom3.filefront.com/file/;60626

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12016 downloads

Uploaded:04-08-2008

HighRes Textures D3

highres_textures_d3_v14_full.zip | 175.26 MB

version was [file="88186"]1024x Textures (v1.3)[/file]; The change has been brought about as Dafama2K7 has been forced to remove the models. This mod was originally developed by [b][i]Saducimus[/i][/b], with [file="48527"]1024x1024 Jumbo Size Monster Skins[/file], however, since then, this Doom III mod has been fully completely & updated by Dafama2K7. Essentially, HighRes Textures D3 will increase the size of all textures & models to 1024X1024; The skins have only been increased in size, not modified in any other way. [b]Some of the changes in this version include:[/b] Fixed Description.txt file. Updated & fixed docs. Added 200% converted bigger size E3 Alpha models textures. Changed mod name to HighRes Textures to reflect that this mod is not limited to 1024x bigger sized textures, but to increase the size to 200% for all model textures. This is definitely something you should should consider using as a base for your own skins, Dafama2K7 has hit it right on the head with his statement: [i]You will LOVE the amount of detail that will be possible![/i] So if you like lots of eye-candy with a tonne of detail, then you will be happy with this download. Start your download now! Refer to the readme for installation instructions.

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5457 downloads

Uploaded:11-21-2005

DOOM 3 Bloom

doom3bloom.zip | 383.97 KB

finished! --------------------- Requirements: --------------------- At least Geforce 4 Ti+; on my cheap GeforceFX 5200 it lags down a little, so anything above that will be good. ATI video cards are not supported.

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2357 downloads

Uploaded:03-24-2008

Parallax Extreme

47parallax_extreme_d3_v18_full.zip | 13.71 MB

Although there are a number of mods out there that can accomplish this, it all boils down to choice. Choice is one of the greatest things that we, as gamers have...the more opportunities we have for making a choice, the better our gaming experiences will be! And now is no different. We now have a choice in which mapping mod we will use... (unless, of coarse, you have a large HardDrive, in which case, you can have multiple installations of Doom 3, and have a number of graphic enhancing mods installed.) ...And once again, the mod-improving-machine has been busy! Dafama2K7 has returned with his updated and enhanced version of his popular Parallax Extreme mod! This release is larger then previous versions, as this download is a [u]Full[/u] version of the mod. This mod tweaks the Doom3\'s graphics engine by applying parallax mapping to all textures; It incorporates an improved central shader and all other textures benefit from the Simulated Parallax Mapping design. The result is a significant improvement over standard bump mapping. Parallax Extreme enhances the look of the Doom3 universe by giving surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. [b]Some of the features in this mod include:[/b] Interior environments almost real, really scary, not suitable for all people. Beyond the limits effect thanx to adding some Prey techniques into the Parallax shader ! Best Parallax effect thanx to mixing the features of Brilliant Highlights shaders and the Parallax shaders into one shader ! Now enhanced with some techniques i learned recently to be more metallic and at the same time Brilliant, enhanced specular & normal bumpmapping. [b]What\'s different in this version?[/b] Specially, but not limited to, enhanced NVidia version, better lightning Refer to the readme for more information.

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810 downloads

Uploaded:05-01-2008

Rotoscope Cartoon Shader

rotoscope131.zip | 1.03 MB

v1.3.1; The Rotoscope Cartoon Shader creates a highly stylized depiction of the Doom3 world. [b]Features of this map include:[/b] Added the fightsim map Monster_type_1 acts as ally Monster_type_2 is hostile And more This new version includes an additional test map, which allows spawning of two competing teams of monsters. This map was originally made to test pathfinding performance with many units, however, large entity numbers will slow down gameplay. Refer to the readme for more information.

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7837 downloads

Uploaded:03-21-2008

1024x Textures

1024x_textures_v12_full.zip | 173.22 MB

[file="86224"]1024x Textures & Models (v1.2 Base | RoE)[/file]; The change has been brought about as Dafama2K7 has been forced to remove the models. This mod was riginally developed by [b][i]Saducimus[/i][/b], with [file="48527"]1024x1024 Jumbo Size Monster Skins[/file], however, since then, this Doom III mod has been fully completely & updated by Dafama2K7. Essentially, 1024x Textures will increase the size of all textures & models to 1024X1024; The skins have only been increased in size, not modified in any other way. This is definitely something you should should consider using as a base for your own skins, Dafama2K7 has hit it right on the head with his statement: [i]You will LOVE the amount of detail that will be possible![/i] So if you like lots of eye-candy with a tonne of detail, then you will be happy with this download. Start your download now! Refer to the readme for installation instructions.

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4379 downloads

Uploaded:03-14-2007

Parallax Mapping Mod

d3_parallax_v20.zip | 10.04 MB

available for Quake IV Doom3 v1.0. [b]Dafama2K7[/b] has tweaked it so that it is now compatible with the latest patch (v1.3.1)...and now, you will be able to enjoy a much [u]better[/u] Parallax effect for your Doom3 experience! Sequel to the popular Doom3 [url=\"http://doom3.filefront.com/file/Parallax_Mapping_Mod_v10;29475\"]Parallax Mapping v1.0[/url], this mod incorporates an improved central shader and includes over 1000 custom heightmaps. All other textures benefit from the author\'s proprietary Simulated Parallax Mapping algorithm. The result is a significant improvement over standard bump mapping. Parallax Mapping Mod v2.0 enhances Doom3\'s graphics engine by applying parallax mapping to all textures. Parallax mapping, also known as virtual displacement mapping, is a recent graphical technology that gives surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. Although you may not see an obvious difference right away, look closely at surfaces and you will see an improvement compared to original Doom3. Most bumps will look like they\'re actually sticking out. This mod also works in user-made levels that have custom textures, and a tutorial is included to describe how to add optional height maps to your level for a true parallax effect. [b][u]NOTE:[/u][/b] This mod requires at least an ATI Radeon 9500 or NVidia GeForce FX

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11748 downloads

Uploaded:08-20-2004

Plasmagun Radar

plasma_radar_v1_0.zip | 22.93 KB

file even includes a story outline for it.

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1530 downloads

Uploaded:04-20-2010

Self Shadows for IdTech4

zzz_selfshadowsv2_d3_roe_q4_prey.pk4 | 3.6 KB

simply Self Shadows for all textures and models, now also its all the same but DYNAMIC, so it means that not only self shadows, but also i have update it so the colours for both shadowed or unshadowed environment, objects, models, textures, all this are dynamical changed depending on your Point of View, really, i have tested and works 100% on D3, ROE, Q4 and Prey with NO need for any change, also i have made a version for Enemy Territory Quake Wars that is amazing, but well this is another mod i will upload on another place, by now, common, try this great Graphics Enhancement small MOD, NOW !!! A small mod that adds a NEW feature; SELF SHADOWS, on generic ambientlights.vfp glprogram Shader to enhance all the textures and models of all IdTech4 based games, like Doom 3, ROE, Quake 4 and even Prey.

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1475 downloads

Uploaded:06-27-2009

FullShadows

fullshadows_d3_and_roe_full_v14a.zip | 51.54 MB

simple led to the lights on Mars surface ! D3XP (ROE) FullShadows v1.4...: This mod makes Doom 3 ROE do all lights with full shadows in the maps of the singleplayer Retail game and ROE Expansion pack. Now, all lights will have shadows..., from a simple led to the lights on Mars surface !

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867 downloads

Uploaded:03-24-2008

Brilliant Highlights NG

brilliant_highlights_ng_v13_d3.zip | 1.16 MB

grown to enjoy! This download is an updated version of [file="85710"]Brilliant Highlights NG (v1.2)[/file] mod, which is based on the original [file="63923"]Brilliant Highlights (0.60b)[/file] mod by Maha_x. Brilliant Highlights NG is a modified shader for Doom 3 (and RoE) that gives high quality dynamic highlights and enhances the 3D look of the surfaces. [b]Some of the features of the [i]Brilliant Highlights NG[/i] download are:[/b] Dynamic highlights -- Using the original specular mapping from the game, my shader adjusts the highlight falloff separately per pixel. Highlight masking -- Like in the built-in shader, the specular map is also used to mask the highlights from less shiny surfaces. Compatibility -- Any hardware capable of the ARB 2.0 path can run this mod. Performance -- BH mod favours math power over memory bandwidth as this is the current trend. -- Removed plastic look & added Metallic look! (by DFM). This is a [i]must have[/i] for every Doom III gamer that is interested in enhancing the already amazing graphics and details found in this game, so don't waste any more time...start your download now! [b]Whats different in this version?[/b] Updated the ambient light and bumpy environment a little. Added the TheRealSceneGraphManager Chromatic Dispersion Heat Haze shaders. Added Maha-X new techniques. [i][b]A note by Dafama2K7 concerning this update:[/b] This is not to be confused with the recent release by Maha_x, (which is the original developer) concerning [file="87540"]Brilliant Highlights (v0.3.1b)[/file], as this download is still based on the previous release the mod.[/bi] Refer to the readme for more information.

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3122 downloads

Uploaded:03-16-2008

Brilliant Bloom

bbloom_r1_1.3.1.zip | 1.97 MB

The update to this mod is a simple one, the most important aspect is that it is reworked to be compatible with the latest patch release: Patch v1.3.1 [b]Some of the tweaks include:[/b] HDR style shifting sensitivity (not quite the same tough) Blooms only on very bright surfaces and reduces the foggy feel Refer to the readme for more information.

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7489 downloads

Uploaded:02-28-2006

Brilliant Bloom

bbloom_r1.zip | 1.87 MB

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1187 downloads

Uploaded:01-26-2011

Enhanced Shaders D3 Q4 Prey

ng_bhm_shaders_q4_d3_prey_v23_full.zip | 3.78 MB

Sikkpin new shaders ideas and implementations ! Very latest features on shaders...: v2.3 - Fixed Parallax VERY BIG BUG that made all shaders to look ugly and nothing to do of what i wanted, but i was not see this until late, because i not tested too much that latest two previous versions, now, this is fixed and the new look can be noticed with easy, look at the screenshots i made too and try it !

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1269 downloads

Uploaded:12-07-2008

New Shaders Pack

new_shaders_pack_v20_full_mod_for_d3_27112k8.zip | 56.45 MB

serious time and effort to produce some quality content for you, the Prey gamer! The New Shaders Pack is a small collection of the more popular Graphical Tweak mods that Dafama2K7 has updated in the past, and , yes, these to have been updated to their latest respective versions! This pack contains the latest versions for some of the most popular shaders out there. If you want Doom 3, Quake 4, Prey and ETQW to look the best, then check this package divided in four sections, just go into the one you are interested in and drag & drop the folder mod to the game you may want to use the shaders on... [b]This package is comprised of:[/b] NG Shaders In the past Dafama2K7 used and considered this as his first and foremost standard shaders. At the last minute he has made an update based on the ETQW shaders that removes the inflated brilliant effect and add a more natural look. Brilliant Highlights mod shaders Now, this is the shaders used by this developer as standard, and a 2008 actual good-look shader. This surely is the best shader ever made. In this update, the Metallic effect that was too much exaggerated has been removed. Brilliant Highlights Old style mod shaders Not as good as the BHNGMod shaders, but the developer wanted to at least make the last version of this shader, this is a shader that looks like playing Quake II with IdTech4 (D3) engine, very rusty and metallic. Parallax Extreme shaders If you have the power, go for it, the latest Relief will be included in the next package that are even more 3D, but at this moment, try this Unreal Engine 3 alike shaders. Also for the Parallax Shaders, Dafama2K7 has made the update based on the ETQW shaders that removes the brilliant effect and adds a more natural look. Now, a bad bug has been fixed and the developer has placed the BHMod_NG + Parallax Extreme mix as the first priority shader in Parallax and the NG + Parallax Extreme as the secondary shader...not as good as the invincible latest Relief Extreme shaders, but it needs far less FPS power and after removing an old bug that caused artifacts in the past, now looks very, very good ! Relief Extreme shaders - (Notice that this time this Relief shaders are an UPDATE ONLY !, (Except on PREY game, that Dafama2K7 has been able to included the FULL Relief Extreme mod), you will need to install the latest full version available FIRST !) This modified shader was created to test Relief Mapping technique with high-quality game art. Note, however, that some geometry will not look correct with Relief Mapping as the art for the game was not created for this effect. [i]"For correct use of the technique the edges of scene polygons should have no displacement (depth=0). But, since the depth maps were created from the game normal maps this is not guaranteed. Now, a very bad old bug that was even on the original Relief shaders mod, so, it was a bug not introduced by me, and now with that bug fixed and the Relief Extreme shaders updated to the max, it's easily the BEST of the BEST shaders, with more relief on all textures and models and this time without artifacts, with all the NG + Relief Extreme features included, really, go, try this, seeing in action this marvel it's addictive, it's gorgeous, it's real !!!"[/i] Are you still sitting there reading this? Hurry up and start your New Shaders Pack download, the sooner it's done, the sooner you'll have your very own copy of this excellent pack! You should note that the individual readmes for each file is located in that file's archive. Refer to the readme for more information.

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452 downloads

Uploaded:12-27-2007

Parallax Extreme

parallax_extreme_d3_v16_update.zip | 2.23 MB

choice in which mapping mod we will use (unless, of coarse, you have a large HardDrive, in which case, you can have multiple installations of Doom 3, and have a number of graphic enhancing mods installed. ...And once again, the mod-improving-machine has been busy! Dafama2K7 has returned with his updated and enhanced version of his popular Parallax Extreme mod! This mod tweaks the Doom3's graphics engine by applying parallax mapping to all textures; It incorporates an improved central shader and all other textures benefit from the Simulated Parallax Mapping design. The result is a significant improvement over standard bump mapping. Parallax Extreme enhances the look of the Doom3 universe by giving surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. [b]Some of the features in this mod include:[/b] Interior environments almost real, really scary, not suitable for all people. Beyond the limits effect thanx to adding some Prey techniques into the Parallax shader ! Best Parallax effect thanx to mixing the features of Brilliant Highlights shaders and the Parallax shaders into one shader ! Now enhanced with some techniques i learned recently to be more metallic and at the same time Brilliant, enhanced specular & normal bumpmapping. [b]Some of the changes are:[/b] Various bug fixes Added lightning enhancements [b][i]Developer's Note:[/b] [*]This mod requires a Radeon 9500 or GeForce FX or any OpenGL v2.0 or higher gfx card[/i] Refer to the readme for more information.

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447 downloads

Uploaded:12-06-2007

Parallax Extreme

parallax_extreme_d3_v15_update.zip | 16.35 MB

choice in which mapping mod we will use (unless, of coarse, you have a large HardDrive, in which case, you can have multiple installations of Doom 3, and have a number of graphic enhancing mods installed. ...And once again, the mod-improving-machine has been busy! Dafama2K7 has returned with his updated and enhanced version of the popular Parallax Extreme mod! This mod tweakes the Doom3\'s graphics engine by applying parallax mapping to all textures; It incorporates an improved central shader and all other textures benefit from the Simulated Parallax Mapping design. The result is a significant improvement over standard bump mapping. Parallax Extreme enhances the look of the Doom3 universe by giving surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. [b]Some of the changes in this version include:[/b] Metal effect enhanced. Optimized a little, should be much faster now. Fixed various bugs. Refer to the readme for more information.

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4112 downloads

Uploaded:11-28-2004

Classic Colors Skin Pack

classiccolors12.zip | 9.85 MB

one - the readme isn't clear on it!I like the idea here; bringing back some classic Doom can never hurt and they do look good, particularly the flying heads looking like skulls now. The pinky however I think has now took on the cute look which, while I thought that about him when I played it through originally, I'm definately at the "I want one" stage now. Overall a good skin mod that will make the classic Doom veterans happy! [i]Reviewed by: WadeV1589[/i]

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13730 downloads

Uploaded:09-10-2004

Detailed Doom3

detailed_doom3.zip | 23.21 MB

mod/tweak brings greater sharpness and detail to Doom3. The difference looks fantastic and does not seem to have an effect on performance.\" -Bluehair

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41417 downloads

Uploaded:08-19-2004

Parallax Mapping Mod v1.0

parallaxmappingmod.zip | 9.93 MB

that gives surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. Although you may not see an obvious difference right away, look closely at surfaces and you will see an improvement compared to original Doom3. Most bumps will look like they're actually sticking out. This mod also works in user-made levels that have custom textures, and a tutorial is included to describe how to add optional height maps to your level for a true parallax effect. NOTE: This mod requires at least a Radeon 9500 or GeForce FX

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37596 downloads

Uploaded:08-08-2004

Xio\'s Skin Pack Final

xiospv1final.zip | 2.5 MB

Eyes(updated in V.1 FINAL). Archvile: More tan, Satanic Symbol on head, more deep red bruises. Lost Soul: Not much changed here, instead of orange flames coming out of the back they are now Green, Face is alittle tinted to blue(updated in V.1 Final) Chainsaw guy: Has mask nailed to his face leaving blood marks, bad bruise on the lower left chestside. Special Effects: Different disinigration colors.

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1428045 downloads

Uploaded:08-05-2004

Ultra-Extreme-Quality-MOD (U-E-Q-MOD)

ueqmod.zip | 250.06 KB

graphics! [b]Features:[/b] - Enables self-shadowing for all doom³ characters and monsters - Fixed playershadows on weapons in first person (when g_showplayershadow "1") [b]Installation:[/b] Unzip the u-e-q-mod.pk4 file to your "doom 3\base" folder and ENJOY !!! I hope you have a phat gaming rig :D

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1164 downloads

Uploaded:07-09-2008

Beyond Shaders

beyond_shaders_d3_v11_full.zip | 1.3 MB

HL2 Source engine alike and [i]beyond[/i]; This new shader has the latest improvements of Dafama2K7 latest shaders, and in his words, "it's different, it's original, and... Try it. :D " [b]Some of the features of this mod include:[/b] All updated to use from TEX changed to TXB or TXL. Some small bugs fixed. Much intense & brilliant light, better metallic effect. ATI/NVidia & NVidia only specific versions, optimized for both Higher quality and speed but all very good balanced. Updated ambientlight.vfp, environment.vfp, bumpyenvironment.vfp, shadow.vfp, colorprocess.vfp, interaction.vfp and test.vfp. Refer to the readme for more information.

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2021 downloads

Uploaded:06-01-2008

GTX Mod

gtx_v18_full_unofficial_d3.zip | 37.36 MB

original features included the GTX Mod are:[/b] Bloom shader Parallax mapping RealMetal Ex (it's a new version of RM, not a revision) Self-shadows Weapons reflection Distance glow Simple effect like sparks Wall/floor reflection Be prepared to see Doom III as it was meant to have been seen, however, you do not want to be spending a large amount of time in awe of the effects...remember, the object of any game is to win! It is important to reiterate, updated versions [u][b]are not[/b][/u] supported by Gyppi, however, Dafama2K7 has stated that he will offer as much support as he can, as always. [b]Changes made by Dafama2K7 in this unofficial version include:[/b] Added files, such as: Shaders Particles FX Fixed Grabber weapon mounted flashlight. Updated shaders to the very latest NG. Now uses the latest fixed Chromatic Dispersion shaders by TRSGM. Added support for Chainsaw and Soulcube on ROE. Chainsaw included into backpacks. Added sticky lights fx on player weapons, demons, ZCommandos and ZSecs. Fixed Demons spawn fx decal bug. And much more... Refer to the readme for more information.

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1265 downloads

Uploaded:03-26-2008

Next Generation Shaders

ng_shaders_d3_v15.zip | 1.17 MB

If you\'re in the market for some serious looking graphics, then this download is for you! Dafama2K7 makes his return, to provide a small update to the [file=\"88073\"]Next Generation Shaders (v1.4 | update)[/file] mod, which will bring some new eye candy to your Doom III gaming experience! Next Generation Shaders will push your copy of Doom beyond the limits for ATI and NVidia gfx cards with OpenGL v2.0 or higher. [b]The changes in this version include:[/b] Better lightning, specially for ATI/Generic version this time Don\'t get left behind, start your download now and make your own decision on this mod. Refer to the readme for more information.

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553 downloads

Uploaded:03-10-2008

Parallax Extreme

parallax_extreme_d3_v17_full.zip | 13.7 MB

playing! Although there are a number of mods out there that can accomplish this, it all boils down to choice. Choice is one of the greatest things that we, as gamers have...the more opportunities we have for making a choice, the better our gaming experiences will be! And now is no different. We now have a choice in which mapping mod we will use... (unless, of coarse, you have a large HardDrive, in which case, you can have multiple installations of Doom 3, and have a number of graphic enhancing mods installed.) ...And once again, the mod-improving-machine has been busy! Dafama2K7 has returned with his updated and enhanced version of his popular Parallax Extreme mod! This mod tweaks the Doom3\'s graphics engine by applying parallax mapping to all textures; It incorporates an improved central shader and all other textures benefit from the Simulated Parallax Mapping design. The result is a significant improvement over standard bump mapping. Parallax Extreme enhances the look of the Doom3 universe by giving surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. [b]Some of the features in this mod include:[/b] Interior environments almost real, really scary, not suitable for all people. Beyond the limits effect thanx to adding some Prey techniques into the Parallax shader ! Best Parallax effect thanx to mixing the features of Brilliant Highlights shaders and the Parallax shaders into one shader ! Now enhanced with some techniques i learned recently to be more metallic and at the same time Brilliant, enhanced specular & normal bumpmapping. [b]What\'s different in this version?[/b] Added latest effects and updated with latest Maha-X techniques. [b][i]Developer\'s Note:[/b] [*]This mod requires a Radeon 9500 or GeForce FX or any OpenGL v3.0 or higher gfx card that supports DirectX v9.0c[/i] Refer to the readme for more information.

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1796 downloads

Uploaded:01-15-2008

GoW-style Blood Spatter

gowspatter.rar | 1.32 MB

\"...Damn, how cool would [u]that[/u] look if it were in Doom??\" Well, now you don\'t have to wonder, TheRealSceneGraphManager has taken it upon himself to answer the question! The GoW-style Blood Spatter mod is designed to give you the identical blood spatter that is found in [i]Gears of War[/i], and since Doom does a similar thing when you get hit, the developer figured he\'d take the ball that ID dropped and run with it. So, after a bit of tweaking and fiddling, the result is ready for you to download! Unfortunately, there is no spatter from you shooting or chainsawing enemies at close range; TheRealSceneGraphManager also stated that the imp getting shotgunned was thrown in because it looked really badass, not because it demonstrated how you can get blood n\' guts on your face in close quarters. Refer to the readme for more information.

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1286 downloads

Uploaded:10-07-2007

Parallax Extreme

parallax_extreme_d3_v13.zip | 74.04 MB

choice in which mapping mod we will use (unless, of coarse, you have a large HardDrive, in which case, you can have multiple installations of Doom 3, and have a number of graphic enhancing mods installed. ...And once again, the mod-improving-machine has been busy! Dafama2K7 has returned with his updated and enhanced version of his popular Parallax Extreme mod! This mod tweakes the Doom3\'s graphics engine by applying parallax mapping to all textures; It incorporates an improved central shader and all other textures benefit from the Simulated Parallax Mapping design. The result is a significant improvement over standard bump mapping. Parallax Extreme enhances the look of the Doom3 universe by giving surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. [b]The features that come with this mod include:[/b] Enhanced, faster & quality shaders. Now compatible with both ATI & NVidia gfx cards. Fixed config files.. Download and experience Doom 3 in a whole new light! Refer to the readme for more information.

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1845 downloads

Uploaded:03-21-2007

D3 Parallax Mod

d3_parallax.zip | 184.7 KB

choice in which mapping mod we will use (unless, of coarse, you have a large HardDrive, in which case, you can have multiple instalations of Doom 3, and have both [i]Parallax Mods[/i] installed.) to enhance this already awesome game! Basically, the [b]Parallax Mapping Mod[/b] is designed to give the game an authentic and lifelike adventure; This mod will draw you in even more then the original stock game does, and will heighten your perception of the [i]cyber-surroundings[/i] around you. For the more technical minded, this mod is a new technology that simulates physical displacements on surfaces. As a result surfaces looks more three dimensional, it increases metal gloss, and the game looks more realistic. ...In short, it's sweet, and a [u]must have[/u]! Download and enjoy Doom 3 in a whole new light!

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4954 downloads

Uploaded:06-07-2006

Brilliant Highlights

bhmod_d3_60b.zip | 472.24 KB

highlights # - Power function based falloff - Dynamic falloff (shinyness) - Specular map masking - Reflect vector math for true per-pixel result # HQ Normalmapping # - Normalmap normalization increases bumpmap quality - [b](new)[/b] Normalmap filtering reduces specular aliasing # HQ diffuse falloff # - [b](new)[/b] New math based diffuse falloff enhances the contrast and appearance of lighting # Backlights # - [b](new)[/b] New backlights add realism by casting subtle light behind objects, as in reality, light tends to reflect and shine back from surfaces it hits. -------------- Remarks: -------------- - The unpleasant \"X-ray\" light has been fixed (from version 0.50) - There seems to be a major incompatibility with the ATI Radeon X1000 series! Sorry guys, but this one I think is up to ATI to fix.. Older models should work fine. - Performance trend has been downward from the first version of BH, and 0.60 is no exception :) Still way playable on my 6800GT @ 1280x720 4xAA 8xAF

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1946 downloads

Uploaded:04-08-2005

Faiakes Hand-Gloves

faiakes_hand_gloves_v1.zip | 357.69 KB

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2664 downloads

Uploaded:10-19-2004

ShellStay

shellstay.zip | 277.22 KB

because there's one thing that's always disappointed me about first person shooters, the shells disappear. Sure, in old games like Half-Life, this helped to reduce the strain on the player's PC, but in modern games like Doom III, why is it necessary? My old ATI 9600SE can run Doom III fine, even with this mod on. Yes, there's other mods out there that increase the shell disappear time, but they often brought along a lot of extra things that personally, I didn't want (such as the super zombies in BattleReady). Thus, I present to you, ShellStay![/quote]

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444 downloads

Uploaded:12-06-2011

Enhanced Shaders D3

ng_bhm_shaders_d3_v28_full.zip | 3.67 MB

Sikkpin new shaders ideas and implementations ! Very latest features on shaders...: v2.8 - Exclusive Doom 3 enhancement, more metallic, very small change, but very noticiable, i just changed one .w for one .x in one line, but change a lot ! :D

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479 downloads

Uploaded:08-02-2011

Enhanced Shaders D3 Q4 Prey

ng_bhm_shaders_d3_q4_v27_full.zip | 7 MB

new shaders ideas and implementations ! Very latest features on shaders...: v2.7 - Fixed glasses, mirrors, all reflections now, glasses had a light inside that i added by mistake, now is fixed at last ! :D Is very little, but that change so much and remove that so big problems for the glasses to had an added light (so seek !) and also all reflections get now so awesome, that really i not wanted to wait more to release this, because i want better release later other non graphical mods, but this soon... :D

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648 downloads

Uploaded:07-10-2011

Enhanced Shaders D3 Q4 Prey

ng_bhm_shaders_d3_q4_v26_full.zip | 5.42 MB

and Sikkpin new shaders ideas and implementations ! Very latest features on shaders...: v2.6 - Added and enhanced some features from latest Sikkpin awesome shaders mods !!! - Fixed a bug in the ambient-light.vfp shader and enhanced the detail. - Fixed lighting problems on Brilliant Highlights shaders. - Fixed some bugs and remove all TXB and use again TEX because is faster and also, like Parallax, is a feature we not need so much, so i can add other better things and improve on speed also, not only on quality !

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228 downloads

Uploaded:05-20-2011

Enhanced Shaders Q4 D3

ng_bhm_shaders_d3_q4_v25_full.zip | 3.23 MB

Sikkpin new shaders ideas and implementations ! Very latest features on shaders...: v2.5 - Fixed a lot of dirty bugs, specially on D3 and made better the glasses.

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451 downloads

Uploaded:12-27-2010

Enhanced Shaders D3 Q4 Prey ETQW

ng_bhm_shaders_d3_q4_prey_etqw_v22_full.zip | 7 MB

Sikkpin new shaders ideas and implementations ! Very latest features on shaders...: v2.2 - Fixed bugs, optimized, is faster now and gets the best out of IdTech4 shaders, bring new life to IdTech4 games look, is cool, try it now. - Changed properties from nicest to fastest again, because is the best for images in movement. - Fixed some lightning bugs. - Made Brilliant Highlights better, fixed bugs, makes it cool and real ! - Better Parallax for both NG & BHM shaders. - Updated all D3, Q4, Prey & ETQW shaders to latest ! - Really im not good explaining but just try it and see...

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314 downloads

Uploaded:12-02-2010

Enhanced Shaders D3 Q4 Prey ETQW

ng_bhm_shaders_d3_q4_prey_etqw_v21_full.zip | 5.57 MB

Manager and Sikkpin new shaders ideas and implementations ! Very latest features on shaders...: v2.1 - New enhanced & Fixed bugs, bring new life to IdTech4 games look, is cool, try it and see for ourselves... Updated the shader to be more compatible with newer gfx cards. Added to use exactly the same style as the original shaders in the NG shaders, so now are a little less brighter and more metallic realistic look for metal, and fully removed plastic look on human skin and the like. As for BHM shaders, i added also that semi-HDR feature, but now well done and more realistic look, so, is not all look brighter and super amazing, it depends on many things like in real life. Increassed a little the amount of Parallax applied and added as much as i can of all this to ETQW too, just try all of them, all versions included from D3 & Q4 to ETQW & even Prey.

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1070 downloads

Uploaded:07-05-2010

NewDoom3 v 1.2 (FINAL)

newdoom3_v1.2.zip | 1.91 MB

quickly download this mod and play it without worrying about the long download time (i did have to take out SOME stuff though) but the graphics is still very good if you have it on your highest resolution.....this mod is only compatible with doom 3 v 1.3.1 and also im not actually getting 0 fps or whatever it sais in the screenshots i was just getting that fps for a split second while i was taking the screenshot...plus this is supposed to be v 1.3 but i allready realeased v 1.1 and forgot that i allready had a patch out for v 1.1 but oh well anywho before you hurt your eyes reading all this go download the mod now! :)

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297 downloads

Uploaded:07-05-2010

NewDoom 3 MINI

newdoom3_mini.zip | 594.6 KB

cant just download the 2 mb version which has a better splash screen and machine gun model but this is just to show how much i can push this "newdoom" graphics down.....ya ive seen other graphic mods for doom 3 either not as good or as good as this but it cant beat my size ^_^ by the way this is not a virus or patch its the full mod :)

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701 downloads

Uploaded:07-03-2010

New Doom 3 v1.1

newdoom3_v1.1.zip | 7.8 MB

bugs, bullet markings are now fixed, and other tiny bugs which are annoying) * a bit better graphics (if you have the doom 3 settings pumped to the max including your highest resolution) * Worked on the fps so you'll probably get better frame rates if you were having trouble with v 1.0 kod_113@hotmail.com

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195 downloads

Uploaded:04-12-2010

Self Shadows for IdTech4

zzz_selfshadows_d3_xp_q4_prey.pk4 | 3.38 KB

based games, like Doom 3, ROE, Quake 4 and even Prey. As its name implies this mod adds Self Shadows to all textures resulting in a more detailed ultra realistic for all texture environment and models.

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896 downloads

Uploaded:03-26-2010

Shaders Enhancer D3 & ROE PACK

ng_shaders_d3_q4_prey_v20a_full.zip | 1.76 MB

Sikkpin new shaders ideas and implementations ! Very latest features on shaders...: v2.0a - Fixed a very small bug on environment.vfp, only a little enhancement. - More detail gained by this, so its important ! v2.0 - Added Self Shadows to ambient lights, very noticiable !!! - Added improved global light. - Fixed bugs on color.vfp, environment.vfp, bumpyenvironment.vfp and ambientlights.vfp - Dead Space style specular style on environment textures, walls and the like. :D

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364 downloads

Uploaded:03-13-2010

Cool NG & BHM D3 & ROE Shaders PACK

cool_shaders_pack_v19_d3_full.zip | 680.2 KB

ideas and implementations ! Very latest features on shaders...: v1.9 - Added semi HDR feature on all my shaders. - Added Penumbra effect on all my shaders. - Fixed lights passing through solid objects on BHM, now, this no more. - Enhanced backlights and added clamp Brilliant Highligts Mod. - Removed a couple of bugs, this, take me three full days.

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353 downloads

Uploaded:03-13-2010

Eerie Doom3

eeriedoom3.zip | 15.38 MB

setting. i did a pretty good job fitting it in at 15 mb Download and enjoy! :)

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680 downloads

Uploaded:02-22-2010

D3XP Bloom

d3xp_bloom_mod_full_v14.zip | 157.59 KB

activates the BLOOM already present but disabled and hidden in the ROE eXPansion for Doom 3 made by Nerve soft. And this is the only purpose of this mod, to activate the D3XP Bloom, i have set the bloom value to something i think it's fine, but anyone can modify it to his own taste with easy. New Features...: Made a NEW CVAR to make easier for non experienced users to change the amount of bloom. This is done now and the CVAR is named BLOOM !

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758 downloads

Uploaded:02-06-2010

NG Cool shaders

ng_shaders_d3_q4_prey_v18.zip | 20.87 MB

change it based on the light that get seen from the player perspective, this was also a thing that the older Half Angle method used before was done better, but because the lightning was distributed better in general using this newer in the interaction.vfp at least, had taken the reflection technique but loosing a little of the behaviour first described, now had been able to use the best from both techniques to create the best specular for my shaders, test it, in the package is the updated full new versions for Doom 3, Quake 4 and Prey plus some minor mods that enhances and/or fixes some things...

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101 downloads

Uploaded:01-31-2010

NG Cool shaders

ng_shaders_d3_v17.zip | 72.65 KB

tweaking the original test.vfp i was found a very good reflection feature, the original shaders was broken and made for Q4 or Prey, not really usable with D3 without changing a couple of lines, i was do it and when i was finally able to run my D3 with that fixed test.vfp shader i was seen an awesome specular and reflections very, very enhanced and pushed up !!! So, work started on new shaders pack called 'Cools shaders' mod. + Shaders Enhancer v1.2 for Doom 3, ROE, Quake 4 and Prey. Description...: Shaders Enhancer unlike other shaders mods available doesn't change this two very important shaders files...: interaction.vfp & test.vfp So, what is enhanced then, well, instead, what this mod does is to enhance all the other Fragment and Vertex shaders files, so it's almost 100% compatible with all the other shaders mods, in fact, it complements them, but it can be installed on it's own also, or just as a .pk4 lonely file on the base folder (q4base on Q4 !).

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377 downloads

Uploaded:11-20-2009

GraphicFixCFG

autoexec.cfg | 188 B

haze/glossy etc. [/quote]

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1542 downloads

Uploaded:10-06-2009

NewDoom3 v1.0

newdoom3v1.0.zip | 216.15 MB

Better overall shininess and graphics using the latest technique # Realistic environments and weapons # Fullshadows so you can have more then one shadow and everything can cast a shadow # New splash screen and menu # Lasers on all weapons and weapon lights # More gore and ungibbible bodies # Small change in loading # HDR bloom effect and motion blur # New doom 3 AI # Extra scary atmosphere and High definition cutscene backgrund noisse # Ultra realistic weapon sounds [/quote]

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583 downloads

Uploaded:10-05-2009

New Doom3

newdoom3v0.9.zip | 162.11 MB

Better sounds # Better metallic look # Better Special FX # Better models and texture resolutions # Better overall shininess and graphics using the latest technique # Realistic environments and weapons # Fullshadows so you can have more then one shadow and everything can cast a shadow # New splash screen and menu # Lasers on all weapons and weapon lights # More gore and ungibbible bodies # Small change in loading # HDR bloom effect and motion blur # New doom 3 AI # Extra scary atmosphere and High definition cutscene background noise # Ultra realistic weapon sounds

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507 downloads

Uploaded:09-19-2009

Cool NG & BHM Shaders PACK

cool_ng_shaders_pack_v16_d3_full.zip | 1.97 MB

awesome specular and reflections based, very enhanced and pushed up shaders mod taking as its base the original D3 & ROE GL shaders. - Cool Brilliant highlights shaders mod v1.5 by Maha-X (now Dafama) for Doom 3 & ROE. A modified shader for Doom 3 and RoE that updates Doom's graphics to a more modern day level. - Shaders Enhancer shaders mod v1.0 for Doom 3 & ROE. Shaders Enhancer unlike other shaders mods available doesn't change this two very important Fragment shaders files...: interaction.vfp & test.vfp

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124 downloads

Uploaded:09-12-2009

Cool NG & BHM Shaders PACK

cool_ng_shaders_pack_v15_d3_full.zip | 1.78 MB

original D3 & ROE GL shaders. 2- Cool Brilliant highlights shaders mod v1.5 by Maha-X (now Dafama) for Doom 3 & ROE. A modified shader for Doom 3 and RoE that updates Doom's graphics to a more modern day level. 3--> Shaders Enhancer shaders mod v1.0 for Doom 3 & ROE. Shaders Enhancer unlike other shaders mods available doesn't change this two very important Fragment shaders files...: interaction.vfp & test.vfp So, what is enhanced then, well, instead, what this mod does is to enhanced all the other Fragment and Vertex shaders files, so it's almost 100% compatible with all the other shaders mods, in fact, it complements them, but it can be installed on it's own also, or just as a .pk4 lonely file on the base folder (q4base on Q4 !).

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71 downloads

Uploaded:09-04-2009

Horizonmapping Techdemo

horizon.zip | 225.45 KB

longer or shorter.This is when horizonmapping becomes handy which allows us to draw a correct shadow which gets longer and shorter. Although horizonmapping is normally done with additional textures , I decided that a heightmap (stored in the Normalmaps Bluechannel) should be enough to generate these "shadows".The Shader simply traces a ray from the current pixelposition back to the light and checks if hit intersects another pixel, if it does so , the currentpixel must be in the shadowvolume.

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538 downloads

Uploaded:08-31-2009

BHM COOL shaders

bhmod_cool_d3_full_v10.zip | 934.58 KB

specular and reflections very, very enhanced and pushed up !!! Note... Do not confuse with the BHNG mod also originally made by Maha-X and constantly updated by me, both are based on the same techniques but with some very important changes, so i decided to update both on a different mod everyone. Cool Shaders require an ATI or NVidia gfx card with OpenGL v2.0 or higher. Very Special Thanks to all this great people...: This mod uses amazing Dispersion & Chromatic effect thanks to TheRealSceneGraphManager ! This mod uses best fixes for Dispersion & Chromatic shaders by Langenscheiss !!! This mod uses awesome Brilliant Highlights latest new techniques thanks to Maha-X ! This mod uses brilliant Green Bar fix thanks to Langenscheiss !

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531 downloads

Uploaded:08-23-2009

Cool Shaders

cool_shaders_pack_v11_d3_q4_prey_full.zip | 2.31 MB

more graphically impressive game.

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706 downloads

Uploaded:04-08-2009

NG Shaders Pack

new_shaders_pack_v31_full_mod_d3_642k9.zip | 13.98 MB

important bugs to all shaders ! This package is comprised of...: NG shaders - In the past i use and consider this as my first and foremost standard shaders. Now, a NEW Parallax without artifacts have been added as standard. Brilliant Highlights mod shaders - Now, this are the shaders i use as standard, sure a 2009 actual good look shaders. This surely are the best shaders never made. Fixed an odd bug introduced by me that added very bad looking shadows !!! Now, a NEW Parallax without artifacts have been added as standard. Brilliant Highlights alternative style mod shaders - Not as good as the BHNGMod shaders, but i wanted to at least make the surely the last version of this shaders, this are a shaders that looks like playing Quake II with IdTech4 (D3) engine, very rusty and metallic. Now, a NEW Parallax without artifacts have been added as standard.

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778 downloads

Uploaded:10-15-2008

New Shaders Pack

new_shaders_pack_v16_full_mod_for_d3_etqw_15102k8.zip | 53.82 MB

things, like breathing, blowing bubbles and matching up his socks, he has putting in some serious time and effort to produce some quality content for you, the [b]Doom III[/b] gamer! New Shaders Pack is a small collection of the more popular Graphical Tweak mods that Dafama2K7 has updated in the past, and , yes, these to have been updated to their latest respective versions! Be prepared to be blown away as you download this file...just check out what's included: [i]NG Shaders[/i] Considered to be Dafama's standard shader; If you're in the market for some serious looking graphics, then this download is for you, which will bring some new eye candy to your Doom III gaming experience! [*]Dafama made an update based on the ETQW shaders that removes much of the brilliant effect and adds a more natural look ! [i]Brilliant Highlights[/i] This surely is the best Shader never made; This is a must have for every Doom III gamer that is interested in enhancing the already amazing graphics and details found in this game. [*]Removed the Metallic effect that was exaggerated too much. Relief Extreme Shaders This modified shader was created to test Relief Mapping technique with high-quality game art. Note, however, that some geometry will not look correct with Relief Mapping as the art for the game was not created for this effect. [*]Fixed a bug, now it's addictive, it's gorgeous, it's real! [i]Parallax Shaders[/i] If you have the power go for it! This mod tweaks the Doom3's graphics engine by applying parallax mapping to all textures; It incorporates an improved central shader and all other textures benefit from the Simulated Parallax Mapping design. [*]Removed a bad bug There is also a bonus folder, for which Dafama says this: [i]"containing NEW updated shaders for the great game Riddick EFBB, if you have this game, don't wait more, stop reading and try it now !!! If not, i recommend carefully to buy this good game, althougth it's a 2004 title, specially it's 3D engine looks amazing, really ! :D "[/i] Are you still sitting there reading this? Hurry up and start your New Shaders Pack download, the sooner it's done, the sooner you'll have your very own copy of this excellent pack! You should note that the individual readmes for each file is located in that file's archive. Refer to the readme for more information.

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475 downloads

Uploaded:08-22-2008

New Shaders Pack

new_shafers_pack_d3.rar | 17.55 MB

quality content for you, the [b]Doom III[/b] gamer! New Shaders Pack is a small collection of the more popular Graphical Tweak mods that Dafama2K7 has updated in the past, and , yes, these to have been updated to their latest respective versions! Be prepared to be blown away as you download this file...just check out what's included: [i]NG Shaders[/i] Considered to be Dafama's standard shader; If you're in the market for some serious looking graphics, then this download is for you, which will bring some new eye candy to your Doom III gaming experience! [i]Enhanced Shaders[/i] This is the staple Shader that Dafa uses in his 'Alpha Mods'; This mod is for anyone that enjoys Doom III, but want a little more out of the experience! [i]Brilliant Highlights[/i] This surely is the best Shader never made; This is a must have for every Doom III gamer that is interested in enhancing the already amazing graphics and details found in this game. [i]Parallax Shaders[/i] If you have the power go for it! This mod tweaks the Doom3's graphics engine by applying parallax mapping to all textures; It incorporates an improved central shader and all other textures benefit from the Simulated Parallax Mapping design. Are you still sitting there reading this? Hurry up and start your New Shaders Pack download, the sooner it's done, the sooner you'll have your very own copy of this excellent pack! You should note that the individual readmes for each file is located in that file's archive. Refer to the readme for more information.

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2930 downloads

Uploaded:07-24-2008

Relief Extreme Shaders

relief_extreme_v19_full_d3_roe.zip | 234.33 MB

with this in mind, Dafama2K7 aims to deliver! He does this by providing this brand new [b][u]FULL[/u][/b] version of his popular graphics tweaking mod. The [i]Relief Mapping[/i] technique has been mixed with the latest version of BH NG v1.1, and Dafama has also used some of the techniques from the UEQ and Extreme Quality mods to enhance this shader even more! [b]Some of the features of this mod include:[/b] Enhanced glprogs/interaction.vfp Relief mapping shader with BH NG latest technique to increase specular & normal bumpmapping, more relieve, brilliant, metallic and smooth look alike! Support for both Relief mapping textures & models for D3 Base. Support for both Relief mapping textures & models for D3XP ROE. Relief Extreme Shaders will extract some textures from the game data pack and modify them to include depth information. All original files are mantained and you can quickly get back to your original Doom3 installation by deleting the extracted files. [b]Some changes in this version include:[/b] Full release including all textures and with all the latest advancements present on all Dafama's other shaders, and now for Relief Shaders edition. Specific enhancements for both ATI/Generic & NVidia only shaders. Removed some characters & zombies xxx_s.tga textures because they show it as bizarrely deformed! Fixed configuration files. Improved the lightning and shadows. Fixed both small & big bugs. Enough with the reading, you should be using your time more wisely...like gaming! Start your download now and begin enjoying Relief Extreme Shaders (v1.9)! [b][i]Developer's Note:[/b] At the moment this mod only supports NVidia gfx cards or latest ATI gfx cards that are able to supports OpenGL32 v3.0 shaders, with at least DirectX v9.0c hardware support, but there will be a low-end version for old ATI gfx cards that only supports upto v2.0 shaders soon![/i] Refer to the readme for more information.

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880 downloads

Uploaded:07-09-2008

Ambient Shaders

ambient_shaders_v10a_d3_full.zip | 1.26 MB

facelift; Ambient Shaders (v1.0a) is the initial release by Dafama based on [i]Rebb[/i]'s version 2e_test8, so expect some craftsmenship here. [b]Some of the original features include:[/b] This should make using Ambient Lights much more viable This is a more optimized Version of what was essentially the default Doom3 interaction.vfp A few changes and additions that improve the way ambient lighting is handled in the Game Ambient Shaders (v1.0a), as done by Dafama2K7, comes with some bug fixes to make this great mod even greater! Don't believe me, then download it and check it out yourself, you won't be disappointed. Refer to the readme for more information.

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1108 downloads

Uploaded:07-08-2008

Brilliant Highlights NG

bhmod_ng_v032_d3_full.zip | 1.21 MB

done is taken the last of Maha_x's release: Brilliant Highlights (v0.3.1c | FIXED) and updated it. Your Doom adventure just got a whole lot better! For any of you that have just discovered the internet, or have been stranded on a desert island, and are wondering what this mod is all about, then wonder no more! Brilliant Highlights is a modified shader for Doom 3 and RoE that updates Doom's graphics to a more modern day level. [b]Some features of this mod include:[/b] HQ specular highlights Power function based falloff Dynamic falloff (shinyness) Specular map masking Per-pixel Halfangle math HQ Normalmapping Normalmap normalization increases bumpmap quality Normalmap filtering reduces specular aliasing Other FX "Backlights" add realism by casting subtle light behind objects, as in reality, light tends to reflect and shine back from surfaces it hits. "Pocket shadows" creates shadows into the dents of the bumpmaps. This is a [i]must have[/i] for every Doom III gamer that is interested in enhancing the already amazing graphics and details found in this game, so don't waste any more time...start your download now! [b]Some of the changes made by Dafama include:[/b] Mixed the best features of the interaction.vfp and test.vfp together to create an AmazinG BHMOD NG shader, with 25% new code Better lightning, specially for ATI/Generic version Updated the ambient light and bump environment Refer to the readme for additional information.

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272 downloads

Uploaded:07-08-2008

Relief Extreme Shaders

relief_extreme_d3_roe_v18_update.zip | 40.39 MB

and having the graphics tweaked can only accomplish great things, with this in mind, Dafama2K7 aims to deliver! He does this by providing an updated version to his popular graphics tweaking mod. The [i]Relief Mapping[/i] technique has been mixed with the latest version of BH NG v1.1, and Dafama2K7 has also used some of the techniques from the UEQ and Extreme Quality mods to enhance this shader even more! [b]Some of the features of this mod include:[/b] Re-enhanced glprogs/interaction.vfp Relief mapping shader with BH NG latest technique to increase specular & normal bumpmapping, more relieve, brilliant, metallic and smooth look alike! Support for both Relief mapping textures & models for D3 Base. Support for both Relief mapping textures & models for D3XP ROE. Relief Extreme Shaders will extract some textures from the game data pack and modify them to include depth information. All original files are maintained and you can quickly get back to your original Doom3 installation by deleting the extracted files. It is important to note that this [u]is[/u] only an update, and the full version: [file="85139"]Relief Extreme Shaders (v1.4 -- Base | RoE)[/file] is needed first. [b]Some of the changes in this version include:[/b] This mod uses amazing Dispersion & Chromatic effect thanks to TheRealSceneGraphManager Small but a BIG advancement update - now, Dafama has been able to use the POW on Relief Shaders, this enables him to add much better and more powerful bump mapping normals. Fixed a couple of bugs on both Generic/ATI & NVidia only versions This mod uses awesome Brilliant Highlights latest new techniques thanks to Maha-X Refer to the readme for more information.

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433 downloads

Uploaded:06-23-2008

Beyond Shaders

beyond_shaders_d3_v10_full.zip | 1.27 MB

3D engine to look kind of like the HalfLife2 Source engine. In the words of the developer: [i]"...it has the latest improvements of my latest shaders, it's different, it's original, and... Try it. :D"[/i] This is a full version mod, and as it is an initial release, once you have Beyond Shaders (v1.0), you'll be good to go...nothing more is needed. For a good time, start your download now. Refer to the readme for more information.

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2329 downloads

Uploaded:06-03-2008

MaxGFX

maxgfx_ng_v191_full_d3.zip | 94.5 MB

[b]Sinot[/b], this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, [b]Sinot[/b] has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. [b]Some of the original features include:[/b] The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGFX and start enjoying Doom all over again! [b]Some of the changes in this version include:[/b] Enhanced the weapon skins with Metal FX by Mausus Atlas! Enhanced the Plasma, BFG, grenade and Rocket weapons with sticky lights FX. Fixed Soul Cube bug introduced by me with the added custom ambient light mod. Enhanced various Demons, ZSecs & ZCommandos FX with added sticky lightning. Updated the config files, gamma and light radius has been increased. Refer to the readme for more information.

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989 downloads

Uploaded:06-01-2008

GTX Mod - RoE

gtx_v18_full_unofficial_roe.zip | 37.4 MB

an update to his GTX Mod - RoE (v1.6 - Unofficial | Full) release. [b]Some of the original features included the GTX Mod are:[/b] Bloom shader Parallax mapping RealMetal Ex (it's a new version of RM, not a revision) Self-shadows Weapons reflection Distance glow Simple effect like sparks Wall/floor reflection Be prepared to see Doom III as it was meant to have been seen, however, you do not want to be spending a large amount of time in awe of the effects...remember, the object of any game is to win! It is important to reiterate, updated versions [u][b]are not[/b][/u] supported by Gyppi, however, Dafama2K7 has stated that he will offer as much support as he can, as always. [b]Changes made by Dafama2K7 in this unofficial version include:[/b] Added files, such as: Shaders Particles FX Fixed Grabber weapon mounted flashlight. Updated shaders to the very latest NG. Now uses the latest fixed Chromatic Dispersion shaders by TRSGM. Added support for Chainsaw and Soulcube on ROE. Chainsaw included into backpacks. Added sticky lights fx on player weapons, demons, ZCommandos and ZSecs. Fixed Demons spawn fx decal bug. And much more... Refer to the readme for more information.

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869 downloads

Uploaded:05-06-2008

Brilliant Highlights

bhmod_d3fixed.zip | 507.63 KB

wondering what this mod is all about, then wonder no more! Brilliant Highlights (v0.3.1c) is a modified shader for Doom 3 and RoE that updates Doom's graphics to a more modern day level. As a bonus, this version should correct problems with the new 8000 series GeForce as well. [b]Some features of this mod include:[/b] HQ specular highlights Power function based falloff Dynamic falloff (shinyness) Specular map masking Per-pixel Halfangle math HQ Normalmapping Normalmap normalization increases bumpmap quality Normalmap filtering reduces specular aliasing Other FX "Backlights" add realism by casting subtle light behind objects, as in reality, light tends to reflect and shine back from surfaces it hits. "Pocket shadows" creates shadows into the dents of the bumpmaps.

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645 downloads

Uploaded:03-21-2008

Enhanced Shaders

enhanced_shaders_d3.zip | 1.18 MB

people associate the word 'Retro' with 'old', it was decided by the developer to stop using this word...with that in mind, this file is actually an updated version of the [file="87370"]Enhanced Retro Shaders (v1.1)[/file] mod; As this file would normally be listed as v1.2, it has been changed to v1.4 due to the fact that there are already files on 3Files which carry the [b][i]Enhanced Shaders[/i][/b] title. For those of you that are wondering, Enhanced Shaders will change the look of your [b]Doom III[/b] universe so that you get tweaked-out Shaders without any [i]dirty tricks[/i] being applied to your ATi or NVidia graphics card that are running OpenGL v2.0 or higher, with the result being one of the most unique gaming experiences that can be had! Everyone is always looking for ways to add to their gaming experience...How a game looks is always important, and having the graphics tweaked, like they are in Enhanced Shaders can only accomplish great things, with this in mind, Dafama2K7 aims to deliver! [b]Whats new in this version:[/b] This mod uses the amazing TheRealSceneGraphManager's NEW Chromatic Dispersion Special FX Removed dirty tricks. Added some of the latest techniques by Maha_x Refer to the readme for more information.

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426 downloads

Uploaded:03-19-2008

Next Generation Shaders

92ng_shaders_d3.zip | 1.16 MB

is no different... If you're in the market for some serious looking graphics, then this download is for you! Dafama2K7 makes his return, to provide a small update to the [file="86220"]Next Generation Shaders (v1.2 | update)[/file] mod, which will bring some new eye candy to your Doom III gaming experience! Next Generation Shaders will push your copy of Doom beyond the limits for ATI and NVidia gfx cards with OpenGL v2.0 or higher. [b]The changes in this version include:[/b] Tweaked the NVidia version Also tweaked the generic version, but not as much as the NVidia [b]Why no v1.3, and whats changed?[/b] I do not believe v1.3 was a public release Reduced the exaggerated tweaks a little. Now it's more realistic. Don't get left behind, start your download now and make your own decision on this mod. Refer to the readme for more information.

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419 downloads

Uploaded:03-16-2008

Brilliant Bloom SOURCE

bbloom_r1_1.3.1_src.zip | 21.55 KB

will bring a few smiles on some Doom-fanatic-faces! In his infinite wisdom, Maha_x has decided to release the source code for his Brilliant Bloom Mod! He hopes (as do [u]alot[/u] of us Doom fans) that someone, or a bunch of someones, will pick up where he left off and continue what he started. [i]\"This is it. The source for brilliant bloom. Now it\'ll be out of my hands and mayby there will eventually be 1.31 version too. I\'m sure the community will do some amazing stuff with it.\"[/i] He also states that he hopes someone will try their hand at that as well! If you\'re curious on what the [file=\"57612\"]Brilliant Bloom (1.0)[/file] is, it is a graphics tweak where it employs HDR style shifting sensitivity (not quite the same though). Blooms only on very bright surfaces and reduces the foggy feel. Good luck to any of the talented people out there that take this on, and I look forward to seeing your finished product! And a big thanks goes out to Maha_x for releasing this Source to the general public! Kudos. Refer to the readme for more information.

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218 downloads

Uploaded:03-06-2008

Brilliant Bloom SOURCE

bbloom_r1_src.zip | 20.95 KB

Doom fans) that someone, or a bunch of someones, will pick up where he left off and continue what he started. [i]\"This is it. The source for brilliant bloom. Now it\'ll be out of my hands and mayby there will eventually be 1.31 version too. I\'m sure the community will do some amazing stuff with it.\"[/i] He also states that he had some problems trying to port this to [b]Quake IV[/b], maybe someone will try their hand at that as well! If you\'re curious on what the [file=\"57612\"]Brilliant Bloom (1.0)[/file] is, it is a graphics tweak where it employs HDR style shifting sensitivity (not quite the same though). Blooms only on very bright surfaces and reduces the foggy feel. Good luck to any of the talented people out there that take this on, and I look forward to seeing your finished product! And a big thanks goes out to Maha_x for releasing this Source to the general public! Kudos. Refer to the readme for more information.

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238 downloads

Uploaded:03-06-2008

Brilliant Highlights

bhmod_d3_031b.zip | 473.58 KB

has sent in his revised version of his popular Brilliant Highlights Mod! This version is not so much an update, as it is an improvement; There is no more eye candy here then there is in the last submission, however, this version addresses some issues identified with the 8000 series Gforce cards, along with some compatibility problems, it will also be a fair bit faster. For those of you just tuning in, and are wondering what this mod is about, it is a modified shader for Doom 3 and RoE that updates Doom\'s graphics to a more modern day level. Somethings to note about this version: [*]It is untested for Radeon hardware. [*]It is a Beta version. Refer to the readme for additional information.

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308 downloads

Uploaded:03-02-2008

Enhanced Retro Shaders

enhanced_retro_shaders_d3.zip | 1.19 MB

bring it to the current version. For those of you that are wondering, Enhanced Retro Shaders will change the look of your [b]Doom III[/b] universe so that you get a combination of that old look mixed with some new shaders to make your gaming experience unique! Everyone is always looking for ways to add to their gaming experience...How a game looks is always important, and having the graphics tweaked, like they are in Enhanced Retro Shaders can only accomplish great things, with this in mind, Dafama2K7 aims to deliver! [b]Whats new in this version:[/b] Added the most advanced techniques. See the readme for more information.

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720 downloads

Uploaded:02-23-2008

MaxGFX NG

maxgfx_ng_v17_full.zip | 91.94 MB

Based on the [file="50595"]Maximum Graphics[/file] mod by [b]Sinot[/b], this download will maximize your Doom3 gaming experience and tweak out the graphics! For those of you that have not heard of or tried this modification before, [b]Sinot[/b] has looked for a long time for a modification that would provide the best visuals/sound/gameplay for this game, after a fruitless search, he decided to create one himself! He states that he has tested nearly all of the D3 mods released at the time and picked the best to create the ultimate Doom3 modification ever. You can see the list of mods in the readme. [b]Some of the original features include:[/b] The Weapons have the best textures you've ever seen All Weapons have got Real Metal FX Effect. (Incredible) The plasmaball morphs the world around on impact Metal and bottom reflects the Lights Parallax Mapping for better looking Realistic Weapon Sounds and lights Bloom Shader If you're looking to give your Doom 3 gaming experience a bit of a kick, and enjoy a whole new look and feel for this awesome game, then look no further! With the changes/fixes made to it by Dafama2K7, this modification delivers! Download your very own copy of MaxGfx and start enjoying Doom all over again! [b]What's changed in this version?:[/b] Added the ambient mod to enhance, and take care of the darkness in this mod. Less spread for shotgun. Lowered idle sounds on chainsaw, plasmagun and BFG. Faster walk and run for Imp demons. Reverted default skill difficulty level for this mod to 2 (veteran). New skins for many characters made by TheRealSceneGraphManager. Added Enhanced Doom3 models by EvilEngine Removed old textures and models that don't make sense in this mod any more. New muzzleflashes with shadows. And a whole lot more! Refer to the readme for more information.

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372 downloads

Uploaded:02-03-2008

D3 In the Dark

d3_inthedark_v275_full.zip | 171.73 MB

we have here is his newest [u]Full[/u] version of D3 In the Dark, any previous version you may have must be removed before installing v2.75; Although this release is for [u]Base only[/u], expect the [b][i]Resurrection of Evil[/i][/b] version shortly. For those of you just tuning in, and are wondering what the D3 In the Dark mod will do for you, and your DooM³ gaming experience...it simply changes the game so that the lighting is even less then what it is with the retail version. [b]Some changes in this version include:[/b] Doors and similar opens and closes when they want. Latest BHNG shaders. Fixed bugs on the chainsaw blood and light radius and click sound ! Use of Chromatic Dispersion shaders by TheRealSceneGraphManager,. Better Plasmagun plasma imapact fx. Full mod, do not install into the old one, remove the old mod folder first Things that go bump in the dark, will take on a whole new meaning, as the only source of illumination that will be found in this download will be the flashlight that you carry, or the one mounted on your pistol and shotgun, a few desklamps, and some swinging, half lit ceiling lights. You'll be amazed at how different DooM³ feels when you install this download! Some of you have thought it, and some have spoken it...whether it's a paralyzing fear of the dark, or just a plain dislike for dark games, if this is the case, this mod may not be for you...if you thrive on challenge, and enjoy the unknown, start your download now! Refer to the readme for more information.

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522 downloads

Uploaded:01-11-2008

Brilliant Highlights NG

brilliant_highlights_ng_v12_d3.zip | 3.31 MB

[file="63923"]Brilliant Highlights (0.60b)[/file] mod by Maha_x. Brilliant Highlights NG is a modified shader for Doom 3 (and RoE) that gives high quality dynamic highlights and enhances the 3D look of the surfaces. [b]Some of the features included in this download are:[/b] Dynamic highlights -- Using the original specular mapping from the game, my shader adjusts the highlight falloff separately per pixel. Highlight masking -- Like in the built-in shader, the specular map is also used to mask the highlights from less shiny surfaces. Compatibility -- Any hardware capable of the ARB 2.0 path can run this mod. Performance -- BH mod favours math power over memory bandwidth as this is the current trend. -- Removed plastic look & added Metallic look! (by DFM). This is a [i]must have[/i] for every Doom III gamer that is interested in enhancing the already amazing graphics and details found in this game, so don't waste any more time...start your download now! [b]Whats different in this version?[/b] Added latest NG shaders techniques Removed a bug Improved the BH code a little Refer to the readme for more information.

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311 downloads

Uploaded:01-09-2008

ShinyBluds

shinybludsv08.rar | 361.1 KB

developers do what they do because they merely have the know-how and some time on their hands...some do it to add new instances or content to the game...and some do it to improve what is already there; The latter is the reason behind this mod, because TheRealSceneGraphManager didn\'t like the blood decal that is present in this game, he set out to fix it his way... What exactly does the ShinyBluds mod do? It allows the blood in the game to reflect the enviroment; In the words of the developer: [i]\"It\'s a bit of a cheap hack, i.e. I merely apply a masked cubemap to the decals, but it looks pretty damn good as is.\"[/i] There are a few problems with it, in particular the fact that there will still be visible highlights even in the dark, even still, this mod adds a bit of realism to your game...it\'s tthe little things that make a lasting impression. Refer to the readme for more information.

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619 downloads

Uploaded:01-04-2008

Relief Extreme Shaders

relief_extreme_d3_and_roe_v15_update.zip | 3.17 MB

with this in mind, Dafama2K7 aims to deliver! He does this by providing this updated version to his popular graphics tweaking mod. The [i]Relief Mapping[/i] technique has been mixed with the latest version of BH NG v1.1, and Dafama2K7 has also used some of the techniques from the UEQ and Extreme Quality mods to enhance this shader even more! [b]Some of the features of this mod include:[/b] Re-enhanced glprogs/interaction.vfp Relief mapping shader with BH NG latest technique to increase specular & normal bumpmapping, more relieve, brilliant, metallic and smooth look alike! Support for both Relief mapping textures & models for D3 Base. Support for both Relief mapping textures & models for D3XP ROE. Relief Extreme Shaders will extract some textures from the game data pack and modify them to include depth information. All original files are mantained and you can quickly get back to your original Doom3 installation by deleting the extracted files. [b]Some changes in this version include:[/b] Enhanced lightning Fixed various bugs [b][i]Developer's Note:[/b] At the moment this mod only supports NVidia gfx cards or latest ATI gfx cards that are able to supports OpenGL32 v3.0 shaders, with at least DirectX v9.0c hardware support, but there will be a low-end version for old ATI gfx cards that only supports upto v2.0 shaders soon![/i] Refer to the readme for more information.

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151 downloads

Uploaded:12-28-2007

Enhanced Retro Shaders

enhanced_retro_shaders_v10.zip | 9.08 MB

shaders to make your gaming experience unique! Everyone is always looking for ways to add to their gaming experience; How a game looks is always important, and having the graphics tweaked, like they are in Enhanced Retro Shaders can only accomplish great things, with this in mind, Dafama2K7 aims to deliver! As stated, this is the initial release of this mod, so feedback and constructive comments will go a long way to improving Enhanced Retro Shaders. Enjoy. See the readme for more information.

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584 downloads

Uploaded:12-27-2007

Brilliant Highlights NG

brilliant_highlights_ng_v11_d3.zip | 3.96 MB

a modified shader for Doom 3 (and RoE) that gives high quality dynamic highlights and enhaces the 3D look of the surfaces. [b]Some of the features included in this download are:[/b] Dynamic highlights -- Using the original specular mapping from the game, my shader adjusts the highlight falloff separately per pixel. Highlight masking -- Like in the built-in shader, the specular map is also used to mask the highlights from less shiny surfaces. Compatibility -- Any hardware capable of the ARB 2.0 path can run this mod. Performance -- BH mod favours math power over memory bandwidth as this is the current trend. -- Removed plastic look & added Metallic look !!! (by DFM). This is a [i]must have[/i] for every Doom III gamer that is interested in enhancing the already amazing graphics and details found in this game, so don't waste any more time...start your download now! [b]Whats different in this version?[/b] Added latest Enhanced shader techniques Refer to the readme for more information.

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679 downloads

Uploaded:12-18-2007

Relief Extreme Shaders

relief_extreme_d3_and_roe_v14_update.zip | 42.54 MB

Dafama2K7 aims to deliver! He does this by providing an updated version to his popular graphics tweaking mod. The [i]Relief Mapping[/i] technique has been mixed with the latest version of BH NG v1.1, and Dafama2K7 has also used some of the techniques from the UEQ and Extreme Quality mods to enhance this shader even more! [b]Some of the features of this mod include:[/b] Re-enhanced glprogs/interaction.vfp Relief mapping shader with BH NG latest technique to increase specular & normal bumpmapping, more relieve, brilliant, metallic and smooth look alike! Support for both Relief mapping textures & models for D3 Base. Support for both Relief mapping textures & models for D3XP ROE. Relief Extreme Shaders will extract some textures from the game data pack and modify them to include depth information. All original files are mantained and you can quickly get back to your original Doom3 installation by deleting the extracted files. [b]Some changes in this version include:[/b] Removed the BHNG way to the Relief shaders Changed to a Prey normal bump mapping/cube maps technique [b][i]Developer\'s Note:[/b] At the moment this mod only supports NVidia gfx cards or latest ATI gfx cards that are able to supports OpenGL32 v3.0 shaders, with at least DirectX v9.0c hardware support, but there will be a low-end version for old ATI gfx cards that only supports upto v2.0 shaders soon![/i] Refer to the readme for more information.

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1689 downloads

Uploaded:12-15-2007

Chromatic Dispersion Special FX

dispersion.zip | 920.26 KB

tweak your graphics in such a way, that new aspects are brought into the Doom cyber-universe, essentially, it will make some changes to the heat haze fragment programs, or pixel shaders, in order to simulate the effects of [i]chromatic dispersion[/i]; If you're not sure what this is, then read on: [i]"It's the faint rainbow-y effect you get whenever light is bent somehow, usually through glass and the like. Drastic changes in air temperature also fiddle with how light gets absorbed, which is why you get that 'bendy' effect above a fire and the reasoning behind bullet trails in those kinds of movies/games. Anyways, as you may have learned in physics classes, (if you've taken them) not all wavelengths/colors are bent the same way. In fact, the different bands kind of fan out, resulting in the rainbow effect."[/i] This mod is definately worth the price of a free download if you're in the market for a new twist on a graphical tweak for this game, Chromatic Dispersion Special FX delivers some extraordinary visual eye candy that will change the face of your gaming experience! Refer to the readme for more information.

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248 downloads

Uploaded:10-09-2007

D3 In the Dark

d3_inthedark_v27.zip | 221.82 MB

we have here is his newest version of D3 In the Dark, although this release is for [u]Base only[/u], expect the [b][i]Resurrection of Evil[/i][/b] version shortly. For those of you just tuning in, and are wondering what the [b][i]D3 In The Dark[/i][/b] mod will do for you, and your DooM³ gaming experience...it simply changes the game so that the lighting is even less then what it is with the retail version. [b]Some changes in this version include:[/b] New skins for Fat & Boney. New FX for all weapons, even increassed size of the particles. New Field of View, but keeping the weapons visible like always New more realistic shaders. Lights that breaks, toggle or explode at any time in any level ! At any time an object can fly or be quicked through the level with no apparent reason ! Elevators and Platforms go crazy some times. Things that go bump in the dark, will take on a whole new meaning, as the only source of illumination that will be found in this download will be the flashlight that you carry, or the one mounted on your pistol and shotgun, a few desklamps, and some swinging, half lit ceiling lights. You'll be amazed at how different DooM³ feels when you install this download! Some of you have thought it, and some have spoken it...whether it's a paralizing fear of the dark, or just a plain dislike for dark games, if this is the case, this mod may not be for you...if you thrive on challenge, and enjoy the unknown, start your download now! Refer to the readme for more information.

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769 downloads

Uploaded:09-05-2007

Relief Extreme Shaders

relief_extreme_d3_and_roe_v12.zip | 212.28 MB

Dafama2K7 aims to deliver! He does this by providing an updated version to his popular graphics tweaking mod. The [i]Relief Mapping[/i] technique has been mixed with the latest version of BH NG v1.1, and Dafama2K7 has also used some of the techniques from the UEQ and Extreme Quality mods to enhance this shader even more! [b]Some of the features of this mod include:[/b] Re-enhanced glprogs/interaction.vfp Relief mapping shader with BH NG latest technique to increase specular & normal bumpmapping, more relieve, brilliant, metallic and smooth look alike! Support for both Relief mapping textures & models for D3 Base. Support for both Relief mapping textures & models for D3XP ROE. Relief Extreme Shaders will extract some textures from the game data pack and modify them to include depth information. All original files are mantained and you can quickly get back to your original Doom3 installation by deleting the extracted files. [b]Some changes in this feature include:[/b] Only Models were converted using the Relief mapping technique, this version corrects this, now the textures have been converted as well. This version has been re-worked so that it compatible with ROE, this mod is now a [i]one stop shop[/i] [b][i]Developer's Note:[/b] At the moment this mod only supports NVidia gfx cards or latest ATI gfx cards that are able to supports OpenGL32 v3.0 shaders, with at least DirectX v9.0c hardware support, but there will be a low-end version for old ATI gfx cards that only supports upto v2.0 shaders soon![/i] Refer to the readme for more information.

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565 downloads

Uploaded:08-28-2007

Parallax Extreme

parallax_extreme_d3_v12.zip | 78.07 MB

engine by applying parallax mapping to all textures; It incorporates an improved central shader and all other textures benefit from the Simulated Parallax Mapping design. The result is a significant improvement over standard bump mapping. Parallax Extreme enhances the look of the Doom3 universe by giving surfaces more depth and realism. Using a heavily modified vertex and pixel shader and a mix of custom and simulated height maps, this mod makes surfaces look more three-dimensional by offsetting bumps depending on your view. [b]Features of this mod include:[/b] Best Parallax effect thanks to mixing the features of the [b]Brilliant Highlights[/b] shaders and the [b]Parallax shaders[/b] into one shader! Now enhanced with some techniques that Dafama2K7 has learned recently to be more metallic and at the same time Brilliant, enhanced specular & normal bumpmapping. Developer's Warning: [i]At the moment this mod only supports [u]NVidia gfx cards[/u] or latest [u]ATI gfx cards[/u] that are able to support OpenGL32 v3.0 shaders, with at least DirectX v9.0c hardware support.[/i] Refer to the readme for more information.

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159 downloads

Uploaded:08-26-2007

Relief Extreme Shaders

relief_extreme_d3.zip | 71.13 MB

...And this is why Dafama2K7 has made a return to D3Files with another updated graphics tweaking mod! The [i]Relief Mapping[/i] technique has been mixed with the latest version of BH NG v1.1, and Dafama2K7 has also used some of the techniques from the UEQ and Extreme Quality mods to enhance this shader even more! Relief Extreme Shaders will extract some textures from the game data pack and modify them to include depth information. All original files are mantained and you can quickly get back to your original Doom3 installation by deleting the extracted files. Refer to the readme for more information.

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2915 downloads

Uploaded:08-19-2007

D3 FullShadows

d3fullshadows_base_v13.zip | 190.27 MB

FullShadows changes your game so that [i]all[/i] of the lights in Doom III will throw of shadows, so just like in real life, when light is blocked by a surface, or object, there is no light cast past it. [b]The change in this version include:[/b] Fixed bugs Updated shaders. [b][i]Note:[/b][/i] - This version is for D3 Base only, for the RoE version, [file="82133"]click here[/file]. Refer to the readme for additional information.

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1103 downloads

Uploaded:08-14-2007

Shaders Pack

shaders_pack_d3.zip | 5.29 MB

pack is for [u]both[/u] Doom 3 Base and it\'s popular expansion, Resurrection of Evil! Shaders Pack is essentially a modified shader for Doom 3, that will give you high quality dynamic highlights and it enhaces the 3D look of the surfaces. [b]Some of the tweaks/changes included in this download are:[/b] Dynamic highlights -- Using the original specular mapping from the game, my shader adjusts the highlight falloff separately per pixel. Highlight masking -- Like in the built-in shader, the specular map is also used to mask the highlights from less shiny surfaces. Compatibility -- Any hardware capable of the ARB 2.0 path can run this mod. Performance -- BH mod favours math power over memory bandwidth as this is the current trend. -- Removed plastic look & added Metallic look! This is a must have for every Doom III gamer that is interesrted in enhancing the already amazing graphics and details found in this game! Refer to the readme for more information.

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202 downloads

Uploaded:07-18-2007

D3 In the Dark

d3_inthedark2.5.1.rar | 30.82 MB

RoE)[/file], so if you have already downloaded it, there is no need to download this update; The purpose of this update is for those of you that do not play, and only need content for [i]DooM³[/i]. There have been a few fixes made in this update, these include: [list] [*]The first table in the [b][i]AlphaLabs 2 map[/i][/b] is now movable. [*]Changed to a [u]new[/u], smart A.I. for monsters, zombies, npcs and Sentrys. What does this mean? Simply, that they will now hunt [b]you[/b]. [*]Twi imp containers (in [b][i]Delta 2b map[/i][/b] were without lights, this has been fixed. [/list] If you\'re new to D3 In the Dark, and are wondering what it brings to your D3 gaming experience...then wonder no more! Things that go bump in the dark, will take on a whole new meaning, as the only source of illumination that will be found in this download will be the flashlight that you carry, or the one mounted on your pistol and shotgun, a few desklamps, and some swinging, half lit ceiling lights. You\'ll be amazed at how different DooM³ feels when you install this download! Some of you have thought it, and some have spoken it...whether it\'s a paralizing fear of the dark, or just a plain dislike for dark games, if this is the case, this mod may not be for you...if you thrive on challenge, and enjoy the unknown, start your download now!

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164 downloads

Uploaded:07-18-2007

D3xp In the Dark

d3xp_inthedark_v251.zip | 194.75 MB

Expansion[/i][/u], it also contains the update for the [u]Base version[/u] that will update it from v2.5 to v2.5.1. If you are looking to download the Base version (v2.5) of this mod, [file=\"81072\"]click here[/file]. For those of you just tuning in, and are wondering what the [b][i]D3xp In The Dark[/i][/b] mod will do for you, and your DooM³ gaming experience...it simply changes the game so that the lighting is even less then what it is with the retail version. [b]Some of these changes included in this version are:[/b] Some random scary sounds and Music. New Menu and Launch screen. New Muzzle Flashes for all weapons, independant from Flashlights. [b]Two[/b] SP map packs to choose: One is the Dark version The other is the [i]more[/i] Darker version (...recommended only for brave Marines!) New playability thanks to better Monster A.I. Some of you have thought it, and some have spoken it...whether it\'s a paralizing fear of the dark, or just a plain dislike for dark games, if this is the case, this mod may not be for you...if you thrive on challenge, and enjoy the unknown, start your download now! Things that go bump in the dark, will take on a whole new meaning, as the only source of illumination that will be found in this download will be the flashlight that you carry, or the one mounted on your pistol and shotgun, a few desklamps, and some swinging, half lit ceiling lights. You\'ll be amazed at how different DooM³ feels when you install this download! Refer to the readme for more information.

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291 downloads

Uploaded:07-17-2007

D3 In the Dark

d3_inthedark_v25.zip | 216.3 MB

is for [u]Base only[/u]. For those of you just tuning in, and are wondering what the [b][i]D3 In The Dark[/i][/b] mod will do for you, and your DooM³ gaming experience...it simply changes the game so that the lighting is even less then what it is with the retail version. [b]Some changes in this version include:[/b] New playability thanks to better Monster A.I. Sentry & Bernie now fixed New Menu and Launch screen. New Muzzle Flashes for all weapons, independant from Flashlights. Some random scary sounds and Music. [b]Two[/b] SP map packs to choose: One is the Dark version The other is the [i]more[/i] Darker version (...recommended only for brave Marines!) Things that go bump in the dark, will take on a whole new meaning, as the only source of illumination that will be found in this download will be the flashlight that you carry, or the one mounted on your pistol and shotgun, a few desklamps, and some swinging, half lit ceiling lights. You'll be amazed at how different DooM³ feels when you install this download! Some of you have thought it, and some have spoken it...whether it's a paralizing fear of the dark, or just a plain dislike for dark games, if this is the case, this mod may not be for you...if you thrive on challenge, and enjoy the unknown, start your download now! Refer to the readme for more information.

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1277 downloads

Uploaded:07-02-2007

Brilliant Highlights NG

bh_ng.zip | 184.8 KB

the surfaces. [b]Some of the tweaks/changes included in this download are:[/b] Dynamic highlights -- Using the original specular mapping from the game, my shader adjusts the highlight falloff separately per pixel. Highlight masking -- Like in the built-in shader, the specular map is also used to mask the highlights from less shiny surfaces. Compatibility -- Any hardware capable of the ARB 2.0 path can run this mod. Performance -- BH mod favours math power over memory bandwidth as this is the current trend. -- Removed plastic look & added Metallic look !!! (by DFM). This is a [i]must have[/i] for every Doom III gamer that is interesrted in enhancing the already amazing graphics and details found in this game! [i]*The first 14 images are of this mod taken with Base, the remaining 9 images were taken from RoE*[/i] Refer to the readme for more information.

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323 downloads

Uploaded:01-13-2007

D3 In The Dark

d3_inthedark_v17.zip | 44.99 MB

games!

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100 downloads

Uploaded:11-29-2006

D3 In The Dark

d3xp_inthedark_v13.zip | 14.9 MB

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1 downloads

Uploaded:11-29-2006

D3 In The Dark

d3_inthedark_v13.zip | 30.36 MB

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67 downloads

Uploaded:11-26-2006

D3 In The Dark

d3xp_inthedark_v12.zip | 14.83 MB

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155 downloads

Uploaded:11-26-2006

D3 In The Dark

d3_inthedark_v12.zip | 30.29 MB

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50 downloads

Uploaded:11-23-2006

D3 In The Dark

d3xp_inthedark_v11.zip | 14.61 MB

lamps. If you really want to test your skill, give this a try! Enjoy! Note: No screenshots were added because it\'s pretty straightforward. And it\'s hard to take a screenie of darkness

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69 downloads

Uploaded:11-23-2006

D3 In The Dark

d3_inthedark_v11.zip | 30.1 MB

lamps. If you really want to test your skill, give this a try! Enjoy! Note: No screenshots were added because it\'s pretty straightforward. And it\'s hard to take a screenie of darkness

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44 downloads

Uploaded:11-23-2006

D3 In The Dark

d3xp_inthedark_v10.zip | 14.61 MB

your skill, give this a try! Enjoy! Note: No screenshots were added because it\'s pretty straightforward. And it\'s hard to take a screenie of darkness :)

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56 downloads

Uploaded:11-23-2006

D3 In The Dark

d3_inthedark_v10.zip | 30.1 MB

test your skill, give this a try! Enjoy! Note: No screenshots were added because it\'s pretty straightforward. And it\'s hard to take a screenie of darkness :)

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368 downloads

Uploaded:11-07-2006

D3Full Shadows

d3fullshadows_roeonly.zip | 14.47 MB

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665 downloads

Uploaded:08-20-2006

Rotoscope Shader v1.1

rotoscope_for_doom3_v1.1.zip | 968.5 KB

easier to read

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2163 downloads

Uploaded:07-31-2006

Rotoscope Cartoon Shader

rotoscope.zip | 1.83 MB

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227 downloads

Uploaded:05-16-2006

Brilliant Bloom for Mac OSX

bbloom_r1osx.zip | 11.9 MB

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949 downloads

Uploaded:01-25-2006

Brilliant Highlights

bhmod_d3_50b.zip | 471.48 KB

on some different mods for a while. For the 0.50 version I rewrote the lighting, now the used method is reflection vector rather than the previous halfangle vector. This is a much more accurate method as illustrated in the screenshots. Notice that the screens now compare the 0.50 version to 0.40, not the original Doom 3 shader. Other subject discussed in the comments has been the perfomance. I made a quick test running my Geforce 6800GT at 1600x1200 4xAA. The demo1 timedemo score fell 14% for the 0.40 version and 20% for the 0.50 version. The 0.50 has probably doubled the fragment program lenght and yet there is only 20% penalty for performance. The modern GPUs are very efficiently pipelined indeed.

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388 downloads

Uploaded:01-16-2006

Brilliant Highlights

bhmod_d3_40b.zip | 471.32 KB

performance, it favours math power over memory bandwidth as this is the current trend. ------------- Features: ------------- :: Dynamic highlights :: Using the original specular mapping from the game, my shader adjusts the highlight falloff separately per pixel. :: Highlight masking :: Like in the built-in shader, the specular map is also used to mask the highlights from less shiny surfaces. ----------------- What's new: ----------------- - Redesigned lighting to process the specular highlights separately from the diffuse lighting. This allows the highlight to position differently from the diffuse which can lead to more realism. - Added a new splash screen.

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196 downloads

Uploaded:01-11-2006

Brilliant Highlights

bhmod_d3.zip | 3.42 KB

performance, it favours math power over memory bandwidth as this is the current trend. ------------- Features: ------------- :: Dynamic highlights :: Using the original specular mapping from the game, my shader adjusts the highlight falloff separately per pixel. :: Highlight masking :: Like in the built-in shader, the specular map is also used to mask the highlights from less shiny surfaces. A Quake 4 version of this mod is available at [url="http://quake4.filefront.com/file/;54844"]Quake 4 Files.[/url]

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1039 downloads

Uploaded:11-01-2004

A taste of Rsjrv99's upcoming skin pack

skintasteofbumps.zip | 3.79 MB

differences. Mod qualitiy:  » The new bumpmaps realy look very good and much more detailed than the original Doom3 bumpmaps. Summary:  » Well worth the download! Definately worth the wait for the full pack, that will hopefully include all models, monster, items, ect. Realy high quality modwork. Keep it coming! Suggestions:  » I would suggest you change the name of the pk4 file to something more individual, so you don't need to rename it!

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2270 downloads

Uploaded:10-04-2004

More Gore

moregorev002.rar | 5.25 MB

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18158 downloads

Uploaded:09-25-2004

Enhanced Gore 3

enhanced_gore_v3_final.zip | 10.72 MB

for NPC´s 2) More Blood - Blood Stays Enhanced Gore Effects Different Gib Effects Improved Decals Blood Gushes out of Wounds Endboss bleeds more 3) TrentReznor Sounds (OPTIONAL) 4) DoomHUD (OPTIONAL) 5) New Skin for LostSouls (OPTIONAL) 6) Butcher Splash-Screen (OPTIONAL)[/quote]

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3465 downloads

Uploaded:09-12-2004

Enhanced Gore 3

enhanced_gore_v3_0.zip | 2.06 MB

Corpses Stay - Other Demons Gib - More Blood - Blood Stays - Enhanced Gore Effects - Different Gib Effects - Improved Decals - Blood Gushes out of Wounds - New Skin for LostSouls - Butcher Splash-Screen (optional) -Bluehair

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3245 downloads

Uploaded:09-08-2004

Enhanced Gore

enhanced_gore_v2_0.zip | 1.25 MB

ALL WOUNDS BLEED - how long and how strong is depending on weapon and enemy - DEMON Corpses stay forever - Blood stays (about an hour) - Better Gib - Gib only when Zombies hit by Chainsaw, Soulcube or DIRECT Grenade, RL and BFG Hits - Every Weapon (including Flashlight) has its own Decal AND Blood Effect - Endboss bleeds More - No Decal and Blood Effect for Fists (for more realism) - \'BUTCHER\' splash-screen with \'ENHANCED GORE\' sign - \'ENHANCED GORE\' sign is on Loading-screens and in Menu -Bluehair PS: this time, I haven\'t deleted the folder from the ZIP file ;)

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1756 downloads

Uploaded:09-07-2004

RealWounds for BattleReady

realwounds_for_battleready.zip | 278.13 KB

however: 1. There is no code in the game to have different entry and exit wounds, so I cannot mod both into the game. I need an SDK to do this. 2. Exit wounds are a lot bloodier and cool looking than entry wounds, which is why I chose them in the first place. This expansion pk4 IS NOT FINISHED. I simply want feedback as to if I am going in the right direction or not. A big problem that is noticable right away is the resolution the gunshot wounds. I am working on solving this. All the wound decals are the same resolution as the default wounds textures for the game, so this problem does not seem to have a reason. It should also be noted that this is a side project kinda gig. These \'realistic\' wounds are totally second to the completion of the new hud and BattleReady v1.5. I do hope to include the finished realistic wounds in BR 1.5. I just wana know what you dudes think.

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3228 downloads

Uploaded:09-07-2004

Tets\' Gore and Quality Mod

tets_gore_and_quality_mod_v1_0.zip | 1.5 MB

Ultra-Extreme-Quality-Mod (*can be turned off*) - Modified Grenades (*can be turned off*) !!*NO GAMEPLAY CHANGES*!! -Bluehair

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1408 downloads

Uploaded:09-07-2004

Enhanced Gore

enhanced_gore_v1_0.zip | 1.4 MB

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2321 downloads

Uploaded:09-01-2004

MegaEfx

megaefx_v0_9.zip | 417.43 KB

features: ---- WHAT DOES THE MEGAEFX MOD DO? ------------------------------------------------ -makes it much more exciting to play cause of better visual efx -all weapons cause blood splats -'paint the town red' quantities of blood !!!!!!!!!!!!!!! -during and after death blood squirts -all weapons visual efx greatly enhanced i.e. sparks, smoke, explosions, lights, etc -barrel debris stays -barrels visual efx enhanced -almost all decal marks stay (blood, explosions, weapon, etc) -all bodies stay -weapons have more 'punch' but not more damage ---- -Bluehair

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8956 downloads

Uploaded:08-23-2004

Doom 3 BloodyMess

doom_3_bloodymess_v1_0.zip | 87.83 KB

sound cheesy here :)). To add more realism, it also make bullet holes remain on the walls, presumably at the cost of a few fps though. -Bluehair

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159505 downloads

Uploaded:08-19-2004

Enhanced Doom 3

edoom01a.zip | 2.02 MB

so. However, bear in mind that there will not be any changes made to the original gameplay that id has intended for players. Remember, this game isn't for the faint hearted. If you're looking for mods that adds flashlights to weapons, or increases clip size or rate of fire, then this isn't the mod for you. This mod basically improves on the game's technicalities. Unzip edoom01a.zip into the Doom 3 folder. For example, if during Setup, I chose to install Doom 3 in C:\Doom3\, then that would be my main Doom 3 folder. To check if it is successful, you should see a folder called Enhanced Doom 3 in your Doom 3 folder. To get it to work, start up Doom 3 and go to Mods at the bottom of the screen, then select Enhanced Doom 3. When you save a game in Enhanced Doom 3 in the original Doom 3 itself. To fix this problem, simply move the files in the "savegames" folder in Enhanced Doom 3 into the base\savegames directory. Enjoy the mod!

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37933 downloads

Uploaded:08-13-2004

Classic Colors Skin Pack

classiccolors.zip | 6.78 MB

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4132 downloads

Uploaded:08-08-2004

Cel Shader Mod

celshader.zip | 4.07 KB

Doom3. NOTE: This mod requires at least a Radeon 9500 or GeForce FX.

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