Doom III

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710843 downloads

Uploaded:08-05-2004

Ungibbable

ungibbable.zip | 119.55 KB

or view the realistic carnage. With this mod, players who are not satisfied with Doom3's sudden gibbings will find their singleplayer experience more realistic and enjoyable

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8624 downloads

Uploaded:08-05-2004

UAC Sentry Robot

uac_sentry.zip | 6.79 KB

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1941 downloads

Uploaded:09-02-2004

classic cyberdemonmod

classic_cyberdemonmod.zip | 5.38 KB

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290 downloads

Uploaded:06-09-2007

Sabaoth New AI

sabaothnewai.zip | 8.36 KB

baddies? [/list] If you answered yes to any or all of these questions, then this mod is something you should consider downloading; Even if you answered no, and you prefer to play solo, Sabaoth New AI may still be worth your download contemplation...not only will this mod furnish you with a demon buddy, it can also give you some added challenge with the spawning of some particularily nasty baddies! [b]Some changes and features of this mod include:[/b] AI: new AI such that now it works as any other non-scripted monster can become angry on sight can chase you and choose melee/fire attacks accordingly to the enemy's distance and visibility slow down and stops if he's enough close to the enemy when he's damaged enough its engine start smoking and his speed is decreased Materials/Skin: new skin/material for burnaway effect Friendly version: All the good stuff of the hostile sabaoth Can follow you Can help you and becomes angry with your closest enemy first. Stops moving if enough close Go out of way if too close Refer to the readme for complete information.

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1291 downloads

Uploaded:04-26-2005

Pet Imp

pet_imp_v1beta.zip | 46.93 KB

around as well as walk pet imp Commands: - press 'n' to toggle spawner grenade - toss spawner grenade and pet imp will teleport at that spot - aim straight down and press 'm' for pet imp to follow you - aim straight up and press 'm' for pet imp to lead you - aim anywhere else and press 'm' for pet imp to move to that spot - aim at a npc and press 'm' for pet imp to target that npc as an enemy Known Bugs: - pet imp will not always move to where you would like due to the fact that 'monster clip' is every where - pet imp doesn't obey commands when in attack mode - pet imp looks just like other imps - probably others, but its a beta version anyway Additional: - if pet imp refuses to move as you wish, just toss another spawner grenade - if pet imp dies, just toss another spawner grenade

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669 downloads

Uploaded:02-05-2005

Imp Barrel Toss

imp_barrel_toss_v1.zip | 24.6 KB

tossed barrel will damage the player. Imp AI: - chooses the closest barrel. - picks up barrels only if they are standing upright. - moves towards closest barrel as long as its not too far away, the player is not too close to the imp and the barrel is not exploding.

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291 downloads

Uploaded:02-04-2005

Jet Pack

jet_pack_v1.zip | 1.12 KB

button to add thrust - Press reload to return to fist weapon

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429 downloads

Uploaded:11-24-2004

Third Person View

third_person_view_mod_v01.zip | 159.07 KB

them projected from the weapon onto the game surfaces. A self-executable configuration file is also included, which allows for changing between first-person and third-person views, and changing the position of the camera, with simple key presses (refer to item 3 - usage - in this readme.). Please, keep in mind that this initial version of the mod is not perfect, and is thus not supposed to be used for \"serious\", competitive play. it is mostly an experience, and awaits input from more experienced coders in order to fix its flaws. However innacurate, I consider the crosshairs to be an imprivement, anyway, over playing the game with no crosshair at all.[/quote]

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443 downloads

Uploaded:11-16-2004

Shadow Wraith

shadow_wraith.zip | 7.16 KB

being shot. The shifting effect bursts from the wraith and spills onto the floor in a shower of black dust.[/quote]

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527 downloads

Uploaded:11-03-2004

Baron of hell skin

baronofhell.zip | 551.6 KB

skin, for you to get if you like monster skins. Suggestions: A more detailed Bumpmap would be nice i think.

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1279 downloads

Uploaded:08-11-2004

Vestux Bodymod

vestux_bodymod.zip | 1.36 MB

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836 downloads

Uploaded:08-10-2004

Mashine Pistol Mod

machinepistol.zip | 90.38 KB

mod. This mod is not compatible with any other pistol mod! -FliX

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556 downloads

Uploaded:08-05-2004

Doom III Any Operating System

doom3anyos.zip | 2.32 MB

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309 downloads

Uploaded:08-04-2004

Fight Club

fclubv1.rar | 5.31 KB

walking speed - Added no gib to the models - Different damages to fist and flashlight - Gave the flashlight ammo

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337 downloads

Uploaded:03-25-2011

Cacodemon Classic DOOM

cacodemon_classic_doom_look_alike.zip | 2.57 MB

cacodemon look.

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633 downloads

Uploaded:08-02-2007

Doom 3 Museum

doom3museum.exe | 395.5 KB

to put any images that you have on your computer and put them in the game. This application will not just replace in-game pictures, it will replace walls, ceilings, floors, and/or anything you choose with the pictures you select to use. Doom 3 Museum could be just what you need to spruce up the Doom 3 rooms, hallways, etc...or maby you just want to personalize your map, whatever the reason, this is a great download...get yours now! Refer to the readme for more information.

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646 downloads

Uploaded:05-08-2005

Water Physics Mod

water_physics_mod_v1.zip | 2.38 MB

add a wavey surface that\'s affected by object colliding but I can\'t really think of a fast way to do this so if anyone\'s got any ideas I\'m listening. I\'m still stuck with a DirectX 8 video card so I don\'t see any of the fancy vertex programs or anything but I know there are some good ones out there for anyone interested in looking around. What I\'ve provided is a slightly modified version of someone else\'s work (credits at the bottom). It\'s really only a place holder. ---------------- How to play ---------------- 1. make a a folder Doom3/waterphysics 2. unzip the contents of the zip file into that folder 3. Start doom and choose \"Water Physics\" from the mods menu 4. Go to console (CTRL+ALT+~) and type \"map test_water\" and play around a little I usually play with a key bound to \"toggle g_dragentity 0 1\" to help move stuff around but it\'s up to you.

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784 downloads

Uploaded:04-13-2005

DOOM 3: Reloaded

d3_and_roe_reloaded_v14.zip | 608.77 KB

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580 downloads

Uploaded:04-09-2005

DOOM 3: Reloaded

doom3_and_roe_reloaded_v135.zip | 404.53 KB

shotgun, and single bullet reloading has been added - Slightly increased damage for Pistol and Sub Machine Gun - Forced singlefire for pistol and shotgun (you have to press trigger again to shoot again, thx to d4r34lm0n60) - New gripskin for pistol (metal) - Improved gloweffect for Plasmagun - Removed fleshwoundeffect for fist hits and added it to flashlight punch - Primed grenades illuminating red, grenades don't explode anymore on contact with dead bodys! - Improved lighteffects for most weapons (muzzleflashes, explosions, rocket, plasma and bfg lights, grenades...) - Blood and bulletdecals stay longer (about 2 min) - New impact decals for pistol, shotgun, machinegun and chaingun - It's now possible to turn off the flashlight - Chaingun carries 200 rounds, increased reload time, spin-up time and fire rate, decreased damage/bullet, fixed LCD - Max ammo modified: -- max_ammo_shells' -- 120' // for Shotgun -- max_ammo_bullets' -- 180' // for Pistol -- max_ammo_rockets' -- 20' // Rockets -- max_ammo_cells' -- 500' // Plasmacells -- max_ammo_grenades' -- 15' // Grenades -- max_ammo_bfg' -- 32' // for BFG-9000 -- max_ammo_clip' -- 300' // for MG -- max_ammo_belt' -- 600' // for Chaingun [i]This mod also supports Resurrection of Evil[/i]

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545 downloads

Uploaded:02-28-2005

Senses

senses_v1.zip | 1.39 MB

data which are generated by player and gameengine during the game in interaction. From these game data metadata are generated. These metadata will be represent in different ways. Aim is making game data accessible to the human player, which aren't revealed to him in the initial game course. This game data represent additional game relevant information which makes the game easier for the human player on the one hand, on the other hand shall contribute to the atmosphere of the game however also, changed into representation forms which harmonize with the game event. The mod should increase the fun at gaming!!!

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1398 downloads

Uploaded:02-05-2005

Hellknight Imp/Zombie Toss

hellknight_impzombie_toss_v1.zip | 16.94 KB

toss it at the player. - tossed monster will damage the player. - demons do not burn away. HK AI: - chooses the closest imp or zombie. - does not pick up dead imps or zombies. - moves towards closest imp or zombie as long as its not too far away, still alive and the player is not too close to the hk. - occasionally, hk will toss the imp or zombie at a wall instead of player (because its cool)

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2139 downloads

Uploaded:01-19-2005

Psych0s D00M³ Mega Mod

psych0s_mega_mod_v1.zip | 22.51 MB

loads of mini-mods that i think work great together in, and have included a modified version of my own Psych0s Weapon Modification, which i will relase on its own as well as v1.5 standalone. THis Mod, adds more fun, better gameplay, a bigger challenge, better effects, and a whole lot more! This mod is a reason in itself to play doom all the way through again! Instead of hunting down many individual mods, I have made everyone out there, a convenient, single download. I also thought its easier to give you all an auto-installer that installs it all for you, so i did that to :) So all there is left for you to do, is download this one file, well, what are you waiting for, DOWNLOAD IT! If you already have, please ignore my rambles, and go right ahead with the auto-install.

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644 downloads

Uploaded:11-25-2004

Maze Maker

maze_maker_v1.zip | 27.95 KB

and the answer is yes, but only for very simple tasks (see notes, below). When a button on the GUI is clicked, the program randomly generates a "perfect" maze, meaning a maze where any one square has a path to any other square. You can drop down and run through the maze if you want, but the lighting might make that a little difficult.[/quote] NB: If you are only a gamer, then chances are you will find this quite useless. Modmakers - however - may find that maze making possibility interesting ;)

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244 downloads

Uploaded:11-12-2004

Run Instead of Walk

run_instead_of_walk.zip | 7.61 KB

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243 downloads

Uploaded:11-06-2004

Ryan's DOOM 3 Mod Pak File

ryandoom_build52.zip | 16.56 MB

this executable to your DOOM 3's ../base/ directory. NOTE: Make sure all previous versions of RyanDOOM are uninstalled prior to this current version being installed.[/quote]

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175 downloads

Uploaded:10-26-2004

Dr. Pepper Prefab

dr_pepper_machine.zip | 35.91 KB

the same made by Bok Choy, took like 4 sec to port but never the less here it is. Enjoy![/quote]

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3208 downloads

Uploaded:10-21-2004

Ultra FPS Boost

ultra_fps_tweak_21.5.rar | 501.33 KB

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315 downloads

Uploaded:10-10-2004

Ryan's DOOM 3 Mod Pak File

ryans_doom3_mod_pakfile_build51.zip | 16.81 MB

Console now responds to tilde key being pressed instead of requiring 3-key combination. * Cyberdemon fight and Caseon PDA fixed. * Players and entities do not gib with any weapons. * Bodies do not vaporize. * Weapon sounds for Pistol, Shotgun, Machinegun and Chaingun are changed (including monsters.) * Player now bleeds. * Pistol grip is now green. * Player shadow is now displayed correctly like in multiplayer. # * Game is bloodier in general (more blood.) * Player jump/land/pain/disorientation/step sounds are changed. * Chaingun takes about a second to wind up now to ensure full wind up sound is played. * Keycard sound is now an official DOOM 3 sound. * Menu theme is now 128kbps; secondary theme mirrors main theme now. * "idlogo" RoQ movie intro replaced with updated intro. * Several door sounds changed. * GUI sounds changed. * Low ammo sound removed. * Chaingun motor loop sound removed. * Swinging light sound changed. * World flashlight projection changed. * Rocket Launcher fire sound changed. * Grenade selection/activate/bounce sounds changed. * Shotgun clip changed to 5 shells. * Shotgun reload rate changed to 1 shell. * Low ammo for Shotgun changed to 1 shell. * Serial information added to Machinegun skin. * Weapon/reactive/step sounds changed for the following monsters: -- Thin Zombie/Scientist Zombie -- Fat Zombie -- Commando Zombie (both types) -- Imp -- Hell Knight[/quote]

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900 downloads

Uploaded:09-12-2004

Reborn

doom3_reborn_v1_0.zip | 2.76 MB

stats. The player and some monsters are not spared either. Some game play tweakings are questionable though, such as making the fists and the flashlight a lot weaker, decreasing the player\'s walking speed, decreasing damage of most weapons while increasing their fire rate. My only concern is about whether this mod does a good balance of its changes. -Bluehair

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104 downloads

Uploaded:09-08-2004

spawn-ft's Walkway

spawnft_walkway_v1_0.zip | 122.75 KB

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467 downloads

Uploaded:08-26-2004

The Real Nightmare

the_real_nightmare.zip | 149.94 KB

mod. Features: - adds a flashlight to most weapons - changes weapons stats; in general, they will sustain less damage and inflige more to enemies - doubles stamina of most enemies -Bluehair

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1079 downloads

Uploaded:08-23-2004

A Slight Edge

a_slight_edge.zip | 476.37 KB

be.

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1284 downloads

Uploaded:08-22-2004

DOOM 3: Reloaded

d3_reloaded_v12.zip | 303.64 KB

changes. -FliX

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351 downloads

Uploaded:08-18-2004

Cold Breath

cold_breath_v0_3.zip | 3.18 MB

Take a look at the readme text below for the full list ;) -Bluehair

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696 downloads

Uploaded:08-14-2004

Enhanced Mod

enhancedmod.zip | 657.32 KB

where they hit for two seconds, distortion effects have been given to the BFG, and you will be given an e-mail with all locker combinations.

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5218 downloads

Uploaded:08-09-2004

Modified Handcannon

handcannon.zip | 216.63 KB

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1491 downloads

Uploaded:08-09-2004

Nightflash Modification

nightflash.zip | 132.05 KB

2 granades, this is the mod for you!

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439 downloads

Uploaded:08-09-2004

Kill Intro

killintro.rar | 53.17 KB

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1825 downloads

Uploaded:08-07-2004

Easy Grenade Toss Mod

easygrenadetoss.rar | 4.96 KB

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1207 downloads

Uploaded:08-05-2004

Sentry Minion

sentry_minion.zip | 22.06 KB

handle :p To get this to work extact the contents into you Doom Directory, EG: C:\Program Files\Doom3\ Then activate the Co-Op mod through the main menu and open your saved game or start fresh, then once ingame type the following into the console: spawn char_sentry_flashlight ...and u will now have a sentry robot with a flashlight mounted on its head to help u out :p Also this Mod includes the Flashlight on both the Handgun and the Machine Gun for your convenience, aswell as another nice suprise that I think you guys will find useful :)

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