present to prevent server crash. It also inlclude Jeri Ryan sounds and some new models worth the download. :)
it means finnaly you get to make cool models! And for TiM from RPG-X it means he gets to make all those all models for the new player model system ;) But this is great news for players....
program Raven used to create the character models. You\'ll need it to attach the animations to the root model and compile to MDR. Apparently it was supposed to be included with the GDK but somehow slipped thru the cracks. Anyways, a big w00t goes out to James Monroe from Raven for putting this together for us.
dramatically alter game physics...the possibilities are endless. Props to The Dark Project, if they had not pestered Raven this would of probably never been released.
patch. You can have problem with the MP part. Post them here! Real voice of Jery Ryan. ;) We should kick some butt at Aspyr....
the score can be lower than the one made by the Official Raven Demo.
View (program look at your models) ~ShaderED (make you maps look relistic as possible with this tool) So if you want to make a simple map or do a complete MOD get these tools NOW!
they were fighting. In the Dreadnaught levels, some users were encountering an issue involving Tuvok becoming stuck in a cinematic. This issue has been resolved. At low frame rates, it was possible for event triggers to not activate. The method of triggering events has been modified to address this problem. A similar problem involving the completion of cinematics has been fixed. Multiplayer (Holomatch) The game will now accept CD-Keys that were incorrectly printed with spaces instead of zeroes (“0”) in the final two characters of the CD-Key. Minor Fixes: Single Player Dynamic lights have been fixed for the Matrox G400 card. An error in the French text for Janeway's bio in the menu has been corrected. In Voy8, you can now enter the broken door before Salma and Paris finish their conversation without affecting their script or the mission objectives update. In Stasis3, a clipping curve collision causing navigation problems has been fixed. When entering Voy5 on easy mode, the correct health level is maintained. It is now longer possible to teleport into Chell in Stasis3. On Voy7, the turbolift doors no longer stay open while the lift rises. On DN1, a small chance of Tuvok and Chang getting stuck and blocking the player has been fixed. In Borg6, Chang will not get stuck on the Borg examination surface. A bug in Voy15 involving Chang not getting on the transporter pad has been addressed. During Borg6, you can no longer break a trigger causing a door to close and block your progress. In DN3, blowing up the first head-bot during the cinematic no longer stops game play. Similarly, in DN4, blowing up the first maintenance-bot during cinematic does not stop game play. Firing grenades into the cinematic on Voy8 no longer stops game play. A ceiling piece no longer lands on Munro's head before he beams out after the final confrontation on the Forge. Multiplayer (Holomatch) A spelling error in the French word “Bleu” has been fixed. In Free-for-all, the team name is now correctly grayed out. Scorch marks no longer show up on water.