Empire at War

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61151 downloads

Uploaded:11-18-2009

Forces of Corruption RAM fix

focvista64.exe | 565.32 KB

you that install the other patches before running this update. This File ONLY fixes the RAM error, it doesn't change the balancing in any way.

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37498 downloads

Uploaded:12-30-2008

FoC Vista Patch

star_wars_empire_at_war_forces_of_corruption.rar | 5.89 MB

then you should download this file. This is not supported by Petroglyph in any way.

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7486 downloads

Uploaded:04-06-2010

Map for Return of the Clones v1.3

return_of_the_clones_map_v1.0.zip | 5.21 KB

technically playable, but I don't recommend it. I do recommend the author to work with the newest version of the mod and make a map for that. [quote]This is a map for ROTC. This is my first map i made. You need ROTC 1.3 for this one. This is for normal EAW only. Republic Story: The Galactic Republic has located an Imperial Starbase on Alderaan. The Republic Space Station there is needing of assistance. Protect the Space Station at all costs. A Republic Fleet quickly responded to the call.Destroy the Imperial Starbase. Empire Story: The Republic has located your Starbase at Alderaan. The Executor is under attack. Protect the Starbase or you lose. Destroy the Republic Space Staton.[/quote] the_stag

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129694 downloads

Uploaded:01-31-2009

Absolute Corruption mod

acm2.4.zip | 218.29 MB

adds many new units and fixes bugs present prior to this release. This mod is something of an expansion mod, with new units and features as well as tweaks to the existing units. The creator has stated that one of his goals was to keep the original game's balance while adding new units such as the Sovereign and Eclipse Super Star Destroyers. The mod lives up to its promise; it gives you a multitude of new units while keeping the standard FoC gameplay style and tactics. If you ever wanted to have a huge army made up of hundreds of different units, then try out this mod!

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215874 downloads

Uploaded:12-14-2006

Forces of Corruption Patch Update

focupdate1_1.exe | 20.09 MB

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79935 downloads

Uploaded:01-30-2009

Absolute Enhancement Mod

aem5.1.zip | 124.64 MB

land units, more hero characters and most ships now have fighter complements and all ships have been revised. Commanders play a large role with bonuses now, so killing them is a priority. Make sure you read the planet details since it will tell you what you can build and where. All units are clearly defined as to their ability in reference to a similar craft so you know how good or bad it is.

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91950 downloads

Uploaded:07-19-2006

Official 1.05 Patch

eawupdate1_5.exe | 21.65 MB

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104865 downloads

Uploaded:12-22-2006

EAW/ FoC Mod Launcher

eawfoc_modlauncher.zip | 176.24 KB

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81241 downloads

Uploaded:01-06-2010

Star Wars - Clone Wars Mod

star_wars_clone_wars_iii.zip | 157.65 MB

environment. This latest version of the mod adds a few new units and changes some old ones. Other changes can be found in the read-me. For a Clone Wars experience give this mod a download.

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114687 downloads

Uploaded:04-11-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_3.5.zip | 235.48 MB

Eggs and also contains a number of other new items. New Items In 3.5: *V3.5* 2 New Units (Mediator Cruiser and Scimitar Assault Bomber) 3 New Planets (Bakura, Bastion, Belkadan) 1 New Space Skirmish Map "Duros Assault" 7 New Maps Re-Worked AI for the mod.. Vong added in as a true faction. 11 New Props

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112838 downloads

Uploaded:08-08-2006

A Galaxy Divided

agdv3.zip | 130.94 MB

stormtroopers Shutter Shield can be built on cetain planets Lancer-class Frigate Mandator Cruiser Eclipse SSD Vengeance SSD Sovriegn SSD Titan Heavy cruiser World Devestator TIE Droid Chiss clawcraft fixes vader glitch, he is now escorted by tie avengers. All new units are in skirmish, except the sovriegn and DSII. (sovriegn may be invluded later though) Royal guards buildible on coruscant and alderaan Empire units only in skirmish--most at merchant dock! Virago Fighter squadron Merchant Gunboat Dreadnought Imperial Gunship Arc-170 fighter squadron V-wing squadron munificent cruiser vulture droid Chissclawcraft. The Rebel Alliance M-104 M-90 M-40 Mediator Cruiser Bothan Assault frigate Bulwark Cruiser Home One resized Obi-wan uses eta-2 jedi interceptor in space battles. Obi-wan has stealth. New heroe--young obi-wan kenobi,replaced at tech lvl 3 by old kenobi. Rebel Skirmish units The Liberator Eta-2 squadron Arc-170 squadron V-wing squadron dreadnought The Confederacy of Indepedent Systems (CIS) Space Death Star Invisible Hand Slave 1 Technounion Destroyer Providence class cruiser lucrehulk mobile command ship. recuscant class cruiser Genosian pinneace munificent-class frigate Diamond-class frigate CIS corvette Vulture Droid Tri-droid Genosian nantex fighter Technounion fighter Space stations Hidden asteroid base Shipyard Lucrehulk core ship Ground units Shocktrooper Plex Shocktrooper Field Commander Shocktrooper Assasin Shocktrooper bodyguard(cant build them, they come with dooku) Count Dooku Jango Fett Vulture Droid Ground attack fighter CIS Skiff CIS Pod walker CIS swamp speeder Ground Structures Command Center Turbo lasers Reseach facility mining facility superhypervelocity gun New Features Empire The Eclipse Superlaser:A horrifying weapon, the superlaser aboard the eclipse is percise enough to remove a rebel base from a planet surface, without destroying the whole planet,It will replace your bombing run during the groundbattle, use it to erradicate the rebellion from the surface.(can only beused with the eclipse in orbit) Sovriegn SSD--destroys planets much like the DS World Devestators-These horrors of the empire can fight in space and land! in space any unit that gets near thier underside will be destroyed, they also have the ability to "Eat" any unit in a small range, that will recharge about every 30 seconds, on ground the will also destroy anything in thier foward arc, in both space and land battle they will pump out TIE droids. CIS Orbital Bombardment--move a capital ship in orbit of a planet to use orbital bombardment during the ground battle(this is the CIS "bombing run") Thats the main underlines of it, but theres more! More!

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14691 downloads

Uploaded:06-24-2007

Unit Cap Mod

unit_cap_mod_foc_eaw_v1.zip | 31.53 KB

(this does not work in conquest mode because the unit placements on ground are limited to 10 units) See the readme for additional information.

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16633 downloads

Uploaded:12-31-2008

Star Wars Empire at war - No unit Limit

empire_at_war_mod_no_limits.zip | 192.32 KB

itself allows for whole new stratergies and styles of gameplay. A good download if your looking for a way to enhance up your games without changing too much. The Mod has also been listed as Windows and Mac compatible.

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50525 downloads

Uploaded:12-16-2006

Forces of Corruption Map Editor

focmapeditor.msi | 14.2 MB

you to create ground maps with 10 simple steps for Star Wars: Empire at War – Forces of Corruption * Space Tutorial: This small Tutorial shall help you to create SpaceMaps for Empire at War: Forces of Corruption. You will learn to do maps in 12 simple steps: * A General Map Editor Walkthrough. * Tutorial into the Story Mode and Tutorial Scripting System

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85824 downloads

Uploaded:05-15-2006

EAW Map Editor

eawmapeditor.zip | 5.65 MB

editor gives you the ability to create land and space skirmish maps. It also includes a 3D Studio Max plug-in allowing you to bring models into the editor that you've created. Patch 1.04 is required in order to play custom maps created by the editor. Please note that the editor is not supported and is only available in English. [/quote]

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15539 downloads

Uploaded:09-03-2007

1 Cred 1 Sec Mod for FoC

1cred1secfocversionv2.zip | 1.92 MB

population Value. ~Scorpinox

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18732 downloads

Uploaded:07-08-2007

SSD Mod

ssdmod.zip | 1.98 MB

X. This is a collection of crazy ideas begun out of the relatively simple premise of allowing for the construction of more than one Executor-class SSD. It\'s developement since then is a result of my tangental and sudden thought process- and out of that this mod was born. It is not similar to almost any mod because it is not a practical mod. It is not a mod that fixes inaccuracies or bugs, or introduces new units. It in fact does not change any models or icons. This mod introduces varients of already in-game ships. It gives a sort of \"dream team\" that is really an impracticeable grouping of insane levels of firepower. For those looking for a way to upgrade their capital ship line-up, be challenged by new enemy ships, or just plain love the original Super Star Destroyer, this mod is for you. Enjoy. One selling point- I CODED AN ECLIPSE THAT ACTUALLY DOES MORE THAN SIT AND SHOOT A SUPERLASER!![/quote] ~Scorpinox

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2101 downloads

Uploaded:09-27-2007

Yoden Mappack for FoC

yoden_all_71_map_pack_for_foc.zip | 9.6 MB

games 3 factions. ~Scorpinox

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17643 downloads

Uploaded:07-09-2007

1 Cred = 1 Sec Mod

1cred1sec.zip.zip | 1.09 MB

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26212 downloads

Uploaded:03-25-2006

Republic at War

republic_at_war.zip | 764.78 KB

restructuring the Republic the Jedi are now in charge of the military. Palpatine now has become the leader of the Seperatists who have now become the rebellion. Boba fett went under the tutelage of Locke and now fights for the Republic as a bounty hunter and has started a new colony of Mandalorians on Mandalore. I have changed the amount of planets to around 76, I have added Mandalorians that can only be made on Mandalore, I have made Wookie's as a unit that can only be made on Kashyyyk, and I have changed the Imperial guard into Jedi that can be made as a unit on Coruscant. I have made the mad home one a common and less powerful line of ships so the rebels have ships that resemble the seperatists. I have made the units smaller so the maps will look bigger on land and space.

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10123 downloads

Uploaded:10-18-2009

1 Planet Galactic Conquest Map

481planetgalacticconquest.zip | 27.6 KB

must expand to the rest of the galaxy. If you're wanting a challenge in Galactic Conquest mode, then you should check out this GC map. [quote]Start in the galaxy with one planet and work your way to conquer the entire galaxy. A fun galactic conquest map to play on hard.[/quote]

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26906 downloads

Uploaded:06-20-2009

Star Wars - Clone Wars mod

star_wars_clone_wars_ii.zip | 149.61 MB

Clone Wars era models, icon and textures from various mods and addons. I have changed as little as possible regarding original gameplay to avoid bugs. The mod has three playable factions: Republic, Seperatists (CIS) and Pirates. The mod has been tested in playing Galactic Conquest Campaigns. Version 1.5 CHANGES: 1) New awsome Republic Space Stations made by Warb_null. 2) Darth Sidious heals at Bacta Tank, not at the Repair Station! 3) Fixed the Poogle bug and some other minor issues... I hope??? 4) New Republic Hero: Captain Rex, a tough Field Commander. 5) Magnaguard Droids now accompany General Greivous. But he cannot remove corruption, he is a warrior and no good at politics or justice! 6) Poogle and Gunray are now TECHNOCRATS, meaning they both reduce production price at their current location, and as Dooku remove Corruption. 7) Sidious is "Mr. stealth" and spawns in space. His ability to steal tech and hide in the shadows, does not allow him to remove corruption! 8) Bail Organa is an honorable Senator and production prices are reduced at his current location. Only Jedis can remove corruption for the Republic, they are the guardians of justice and peace.. 9) AT-PT has replaced the AT-AP as default Pod-Walker. [/quote]

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32790 downloads

Uploaded:02-26-2009

Stargate EaW

stargateeawenglish1.1.zip | 608.06 MB

before in EaW. Features of the Final 1.1: Final 1.0: - new units - new buildings - new animations - new effects - new sounds - new special abilities - new maps - new galactic conquest maps - new events in galactic conquest - new game mode -> BBS (Base-Build-Strategy) Final 1.1: - new supergate setup - a lot of new heroes - new GC maps - some minor changes - some bug fixes Please read the readme for install instructions and a more detailed description of the mod. Some last words: this mod is the last total conversion for Empire at War. We will now start to create a mod for FoC with a third playable race, some more cool features and a lot of revised stuff! Till then, have fun playing the Final 1.0! Please visit - our website: http://www.sg-modding.com/ - our forum on Filefront: http://forums.filefront.com/sw-eaw-modding-mapping-editing/286584-stargate-mod.html - or our moddb profile: http://www.moddb.com/mods/stargate-empire-at-war Greetings the Stargate Modding Group

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29753 downloads

Uploaded:02-16-2008

AEM

mods.zip | 117.84 MB

land units. also more hero characters and most ships now have fighter complements and all ships have been revised. Commanders play a large role with bonuses now, so killing them is a priority. Make sure you read the planet details since it will tell you what you can build where. All units are clearly defined as to their ability in reference to a similar craft so you know how good or bad it is. No matter what you build It will all fit in the build tray at the bottom of the screen, so dont worry, have fun :) New additions and fixes in 4.5: - Full support for skirmish mode on land and in space. - Resized Droideka's to be smaller in size - Col. Veers combat bonus now works properly. - T4B-s and AT-AT MkII now recieve the same planetary bonuses as the regular at-at and T4b's. - Fixed MC-40 hyperspace speed was too slow - extended Range of artillery units - Raise pop points generated by lvl 5 station by 2 - Made Imperial Ai slightly more aggressive. - Removed Dauntless and Red imperial guards from Imperial build options on Sullust and Coruscant. - Improved garrison for officer accademies and can now build without barracks. * 1. NEW UNITS - All ships have been scalled as accurately per canon as much possible including fighters which are now smaller and space Tactical have been increased to 36. New ships and fighters: - Executor SSD with Battlegroup - MC104 Battlecruiser with Battlegroup - Corellian Battlecruiser - Praetor Battlecruiser (imperial only) - Mediator Heavy Cruiser - Allegiance class - Dominator Interdictor/Destroyer (imperial only) - Corellian Destroyer - Republic Destroyer - Imperial star destroyer MK.2 - MC90 Cruiser - Recusant - Providence - MC80 type 1 Cruiser - MC80 type 2 Cruiser - Interceptor IV Frigate - IPV system patrol craft - Dauntless Cruiser (Rebel Alliance) - Geonoshian Cruiser - Victory II Destroyer - Corellian Frigate - Munificient - CC-7700 Rebel interdictor cruiser - MC40 Light Cruiser - Venator cruiser - Assault Frigate MK.1 - Carrack - Nebulon B frigate (Empire) - Nebulon B-2 frigate - Lancer frigate - Imperial strike cruiser - Escort Carrier (TIE) (Empire only) - Escort Carrier (TIE Int.) (Empire only) - Quasar Fire Class Carrier - Improved correllian Gunboat - Droid Tri Fighters - V-wing Fighter - Vulture Droid Fighter - Naboo Fighter - Clawcraft - Cloakshape fighter - R-41 star chaser - Scimitar bomber - Eta-2 fighter - T-wing fighter - Virago/starviper - E-wing fighter - Arc-170 bomber - B-wing bomber - K-wing bomber - Tie advanced fighter - Tie Defender fighter - Missleboat bomber - Gunboat bomber - Bothan Spies New Land Units: - Jedi Knight - Sith Lord - B-1 Battledroids - B-2 Battledroids - B-3 Battledroids - AAT Tank Company - Droideka's - L.A.A.T - AT-AT MKII - AT-ST MKII - T4B-S - T3B-S - TIE Avenger ground - TIE Int. Ground - X-wing ground Fighter - Nantex Ground Fighter - Tie fighter G/T ground fighter - T3-B tank - Anti Air AAC-1 - AT-AP walker - Air skiff - Swamp speeder - Spec Force Company - Shock Trooper Company - EWEB Troopers - Imperial Elite Guard New Hero Companies: - Guri Female assassin - Princess Leia - Kyle Katarn - Mara Jade New Buildings: - Medium Factory - Financial Center - Sith Temple - Jedi Accademy - Droid Works - Fighter Facility - Advanced weapons Facility

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9789 downloads

Uploaded:03-10-2011

PetroLauncher 2.0

petrolauncher.zip | 351.59 KB

Thanks. [quote]This is a improved version of the PetroLauncher. This version works with Vista and Windows 7, as well as 64 bit operating systems. Does not work with XP, download the original for that.[/quote] the_stag

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7694 downloads

Uploaded:10-27-2010

KotOR Mod

kotor_mod.zip | 78.7 MB

three standard Forces of Corruption factions with the Old Republic, the Sith Empire and the Mandalorian clans. For all of the mod players out there seeking to appease their love of the Old Republic era, be sure to give this mod a download. [Quote] The story: When Revan arrived at the Starforge, Canderous disappeared. Carth followed Revan to rescue Bastila. They fought their way to the command center of the station where they found her. After that Revan headed to Malak's room and while they were duelling a third fleet dropped out of the hyperspace. Canderous had, behind Revan's back, reformed the Mandalorian Clans and lead them into the battle of the Starforge. In this moment Revan opened his mind to the dark side to fear all his enemies out there in space. Bastila and Carth felt the quake in the force and decided to flee form the station as long as they were able to. they reached the Republic forces and together with Admiral Dodonna and Master Vandar they decided that their fleet can't fight against two enemies at the same time. So they jumped with the rest of the Republic fleet to hyperspace. When Canderous realized that the Republic retreat and that his troops would not have any chance against the Starforge and its infinite army, he told his fleet to prepare the hyperjump but then the hole power of the dark side irrupted the Mandalorians. The Neo-Crusaders were rolling on the floor crying and only these with enormous willpower were able to resist the madness attacking their minds. When most of his mates were dead Canderous realized that Revan had nearly killed his whole army. Revan's rage cooled down and around the Starforge dozens of ships floating around with no one being alive on board. Canderous and a few close mates managed to escape and swore to erase the Sith Empire for that Revan has done. But for getting strong enough to destroy the Sith they first had to get the necessary ressources and there was only one faction which had enough to be a rewarding target: The Republic [/Quote]

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6569 downloads

Uploaded:03-18-2006

Empire at War XML Files

xml_files.zip | 932.56 KB

makes for easy reading. This does not include the SCRIPT, ART, LUA files. Later for that. Edit a file using a text editor, then place into a self made folder called XML with the /GameData/Data directory. It will override the Config.meg data from which these files are packed inside. Now we get back to modding. :)

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11090 downloads

Uploaded:03-02-2007

FOC XMLs

foc_xml.zip | 1.57 MB

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6528 downloads

Uploaded:03-08-2009

DAT editor (Text)

dateditor.exe | 62.5 KB

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8034 downloads

Uploaded:03-21-2006

Empire at War 1.3 Patch

eawupdate1_3.exe | 24.1 MB

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2746 downloads

Uploaded:03-26-2008

yoden all 110 map for foc

custommaps.zip | 19.25 MB

forceofcorruptiondata and transfere if you have your old map in it after

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16831 downloads

Uploaded:08-06-2007

Ultimate Empire at War

ueawv4.zip | 42.43 MB

release of Empire at War. The Mod will include new heroes, units, buildings, technologies, planets and weapons. Players will have a chance to take control of the dark side or light side in a galactic campaign in each era, as well as the ability to train the sith as the dark side, or Jedis as the light side. The Ultimate Empire at War campaign will also be available, which is a Galactic Campaign that spans every era of time in the mod, covering all material, units and heroes in the mod. UEAW v4 Includes some of the new ships, models and ideas that we are going to use in the full mod. This is not representative of the completed mod, which will include much more than this small demo. [/quote] There are quite a few new heros, ships, planets, maps, and other changes that make the mod unique. see the readme below for the list of additions and changes. ~Scorpinox

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21488 downloads

Uploaded:04-14-2007

z3r0x's FoC Addon

patch3.5.zip | 52.11 KB

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14706 downloads

Uploaded:03-21-2006

Aves\' Galactic Conquest Map

aves_galacticconquestmap.zip | 18.24 KB

under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

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50709 downloads

Uploaded:02-17-2006

Star Wars: Empire at War Retail 1.2 Patch

eawupdate1_2.exe | 19.69 MB

War will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader\'s rise to power. Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, the game will feature beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy.

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16461 downloads

Uploaded:09-02-2010

Thrawn's Revenge: Imperial Civil War

trsetup.exe | 426.52 MB

non-playable factions that are active on the Galactic stage, including the Hutt Cartel, Hapes Consortium, Warlord Zsinj's Empire and the Pentastar Alignment. *If you are having trouble downloading this file; try using Mozilla FireFox or Opera. Internet Explorer and Google Chrome appear to have isues using the download link.*

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36302 downloads

Uploaded:10-06-2008

Awakening of the Rebellion 2.05 English

aotr205full.rar | 852.49 MB

ships in the shipyards -countless story events and -elements. -Diplomatie Optionen für die Allianz. -completely revised balancing in space- and land battles -New particle effects. -New ground- and space maps. -revised AI. -New planets. -New videos -New heroes -New and revised units and starbases

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21786 downloads

Uploaded:05-25-2010

Alliance 2.3X Mod

focalliance2.3xmod.exe | 351.8 MB

else. If anyone notices problems with this release, make a note of it in the comments section and I'll look into it. Now to what's important. There are so many new craft, vehicles, units, etc. The list is several pages long. I've played a different version of this mod before and never got to see everything. From what I've picked up on, this was originally a Spanish mod that has been translated to other languages. There are some translation issues and some things that haven't been translated, but I'm fine with that. This mod will keep anyone busy for the majority of the summer. the_stag

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3574 downloads

Uploaded:04-05-2007

GC Maps for FoC

eaw_gc_maps_for_foc_v1.zip | 157.37 KB

certain planets have been altered in FOC, the maps have been updated to include new trade routes between planets that have been moved apart. All the new Imperial and Rebel units are avaliable (including the Executor and the DSII), and I have also updated the maps to include all the new heroes, as well as remove Red Squadron and Vader\'s TIE Advanced X1. Players will not be able to play as the Zann Consortium in the maps (so there will be no more sabotaging!), although the author has made a note that they can be added if there is enough demand.

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44498 downloads

Uploaded:01-07-2007

Star Wars - Empire at War - Spaceship AddOn

sw_eaw_foc_addon.exe | 213.86 MB

ships. --------------------------------------------------------------------------------------------------------------------------------------------- Rebels: --------- Fighter/Bomber: B-Wing E-Wing K-Wing T-Wing Blastboat Corvettes: Guardian Patrolship CC7700 Interdictor Corvette Corellian heavy Corvette Corellian Gunboat (reworked) Corellian Heavy Gunboat Frigates: Quasar Fire Carrier Liberator upgraded Carrier Attack Frigate Dauntless Cruiser Nebulon B Frigate (reworked) Nebulon B2 Frigate MonCalamari Mc40 light Cruiser MonCalamari Mc40b upgraded light Cruiser MonCalamari Mc50 Missile Cruiser MonCalamari Mc60 Heavy Cruiser MonCalamari Mc75 Attack Cruiser Large Battleships: MonCalamari Mc80a (reworked) MonCalamari Mc80b MonCalamari Mc85 Heavy Cruiser MonCalamari Mc90 Star Cruiser MonCalamari Mc104 Star Cruiser Strident Star Defender Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard Empire: --------- Fighter/Bomber: TIE-Avenger TIE-Defender TIE-Interceptor Gunboat XG-1 Missileboat XM-1 Corvettes: Bayonet Patrolship Lancer Frigate Carrack Cruiser Frigates: Escort Carrier Dreadnought Loronar Attack Cruiser Eidolon Missileship Victory I Destroyer Victory II Destroyer Victory III Destroyer Large Battleships: Dominator Star Destroyer Imperator I Star Destroyer Imperator II Star Destroyer Allegiance Star Destroyer Titan Star Destroyer Executor Super Star Destroyer Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard Neutral Units / Pirates / Zann Consortium ------------------------------------------- Fighter/Bomber: Pirate Fighter Preybird Pirate Fighter Howlrunner Pirate Fighter Clockshape Pirate Fighter R41 Corvettes: Sacheen Crovette Ferret Patrolship IPV MKII Ranger Missile ship Frigates: Corellian light Frigate Corellian Frigate Bothan Attack Cruiser Watchkeeper Frigate Munificent Frigate Recusant Destroyer Invincible Dreadnought Geonosis Dreadnought Corona Frigate Leviathan Destroyer Balrus Battle Carrier KDY Destroyer Thranta Dreadnought Technounion Frigate Trafed artillery cruiser Large Battleships: Corellian Destroyer Goliat Super Carrier Procurator Destroyer Provience Destroyer Mandator Destroyer Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard The Mod can be used for singleplayer, multiplayer and for the campaign. It nerved me that when the hardpoints were destroyed the ships exploded, or later in the space battle were ships which has no more weapons. Because of this I made the hardpoints viewable (for heavy weapons) but not destructible. Thereby the battles can become almost longer. But some Users have also wished a version of the Mod were you can destroy the hardpoints. That was the reason for me to include also such a version. You can choose during the install menu, which version you want installed. There are also some new weapons to make the ships a little bit differently for its several classes, in the view of its armament. A extended galaxis card is also existing, made by Drako. Furthermore some planets have more build slots for ground facilities. At last ;) Now there is also enough money! The planet boni were also adapted to the new ships. Have fun ;). Credits: Galaxis card modified by Drako new ships and stations models by EvilleJedi's Star Wars model pack email: evillejedi@gmail.com website: http://warlords.swrebellion.com/ B-Wing, Mc75 and Mc104 model by RazielKanos (Steiner Modding Team) website: www.Steiner-Modding.com model and texture modifications by Frankie (warlord.thb) website: http://fgx.strategyplanet.gamespy.com/catnz/ website: http://fgx.strategyplanet.gamespy.com/eawspaceaddon/ Supportforum (german): http://www.startreklegacyforum.de.tl/ Mod built by Frankie (warlord.thb) website: http://fgx.strategyplanet.gamespy.com/catnz/ website: http://fgx.strategyplanet.gamespy.com/eawspaceaddon/ Supportforum (german): http://www.startreklegacyforum.de.tl/ translated in english by Challenger (big thanks for his help) and Borg124 (http://fgx.strategyplanet.gamespy.com) Tester Version 3.0 Drako Michael Raab Kayin Ulan Bator IcyError Furthermore I thank RazielKanos, Steiner und Malaak for its cooperation, ideas and the cooperation for the engine glow, skirmish AI and all the other support. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The install of this Mod happens on your own risk!!!!!!!!!!!! I or members of this project do not take liability for possible apperaing damages, which will be associated direct or indirect with the Mod. Despite thorough and many tests by me and/or other, you will find maybe some bugs. There is no support by Lucasarts or Petroglyph!!! Do not use or modify the Models, Scripts, Graphics and others of this Mod without permission in other Mods or something else. Copyright of their respective owner. ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- You need the full installed Star Wars - Empire at War game, the Addon Forces of Corruption (FoC) and at least the FoC patch 1.1! Please install the mod in the Forces of Corruption Install directory. (the installer creates its folders and also a start file to start the Mod!) (it is not necessary to install or copy it directly over the main game!!!) ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

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18165 downloads

Uploaded:03-29-2006

Aves Conquest Map Pack

campaigns_singleplayer.zip | 53.64 KB

controll... but certainly under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

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3370 downloads

Uploaded:10-13-2008

Empire Mega Cheat Mod

empire_mega_cheat_mod.zip | 347.67 KB

which for some reason does not want to work. Imperial Ground Units: Changed ALL projectiles to Green. Example: AT-AT's now fire green turbolasers. Stormtroopers green blasters, etc. Imperial Space Units: Removed Ion Cannons, Missles, Torpedoes, and Concussion Missles. Changed ALL projectiles to green. Example: Well, they were already green. Changed Ion Cannons, Missles, Torpedoes, and Concussion Missles into green lasers. Turbolasers and average lasers. Galactic Conquest: This mod is meant to be played in "Equal Footing." As the Empire, you start off with only 1 planet: Coruscant, which has more credits and population capacity than the entire Galaxy put together! You can build Star Destroyers, the Death Star, and even recruit Darth Vader's flagship, the Executor. (More than once, might I add.) All Imperial Units: Now cost 1 credit and take 1 second to build. Imperial Heroes: I have made the Heroes sellable. As in, they're not heroes. If you lose them, their gone forever. I will make a 3.0 version which has them as true heroes. Projectiles: You all should love this one. I have the weapons like chain guns. They fire rapidly, have no recharge, and, given an opponent with VERY strong defenses, can fire forever! You will never worry about ammo limits again! I have not changed the Text. For example, the Star Destroyer's text still says it has Ion Cannons, when it doesn't. Turbolaser Towers: Now for Empire only. EASTER EGG! Has to do with a unit. I don't know if it will work online, but I do know it works in skirmish! That's all for now! Credits: Me. Installation: Open "Empire Mega Cheat Mod." Take XML folder and put it in your "data" folder.

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17439 downloads

Uploaded:04-13-2010

Rise of the Mandalorians

2010_04_12_rotm.zip | 361.42 MB

thorough and you can tell the author has really put his time into this release. Of course with such an undertaking there are bound to be bugs. I only a small one with the Solo twins having one of their descriptions missing, but the other twin reads fine. The land tactical camera changes are noticeable and made me change my view during land battles for the first time. It lets you do pan up and down which wasn't available before. You'll notice it when you play it. There are so many other awesome changes that I'm not going to go over them here. I'm just going to mention one more thing: [quote]*Added a super-secret unit to the game....not telling where to build it or what it's stats are. No hints, but you'll know it when you see it :)[/quote] I'm pretty sure I found it. I was giddy with excitement and built a whole bunch of them. It was awesome. [quote]The next and final release of Rise of the Mandalorians. Version four is nearly five months of hard work compiled in to a single download! The filesize is over 1gig uncompressed so be ready for a heft download... Should be worth the wait though :D[/quote] And it is worth the wait. the_stag

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7104 downloads

Uploaded:01-31-2009

ACM2.4 Plugin Pack 1 (Droids 4 all and 50 Pop Cap)

acm2.4_plugin_pack.zip | 182.99 KB

buildable battle droids and a 50 space population cap. This should allow everybody to have some epic battles ingame. If you have ACM installed and you always wanted battle droids and huge battles, this is definitely the plugin for you.

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17200 downloads

Uploaded:01-28-2007

A Galaxy Divided Patch

data.rar | 2.96 MB

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7999 downloads

Uploaded:12-17-2008

SMG-MOD Launcher- Zip

smgsweawfoc_mod_launcher.zip | 422.06 KB

other version, the Mod Launcher automatically detects any mods you have in your EaW and FoC Mods folders and allows you to run them using this launcher. Very useful for people who do not understand how to make modpaths or .bat files.

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3267 downloads

Uploaded:02-05-2009

Jeff's FoC (or EaW) Texture Pack

jeffs_texture_enhancement.zip | 24.55 MB

dedication. He plans on editing or recreating nearly every single texture in Empire at War and Forces of Corruption. Quite an ambitious project for one man, and I wish him luck. Judging from what I can see here, his texture work is something that we can all look forward to. This texture pack improves many of the textures in EaW and FoC while retaining the general feel. If you hated some of the EaW and FoC textures, you should probably check this file out.

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4444 downloads

Uploaded:04-24-2009

Invincibility and Other Things Mod

eawinvinmod.zip | 367.44 KB

with fast build times. There are two sets of files that you can install allowing you to choose which faction you want to make super powerful. These files should not be used at the same time. Also included is a guide to basic modding which may be useful to some beginners. If you've always wanted to pound the enemy into the dust in a giant battle or found the Empire at War campaign too difficult then consider giving this mod a download.

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4208 downloads

Uploaded:12-11-2008

No More Space Cap!

no_space_cap.zip | 30.26 KB

all purposes eliminates your space population cap. This mod works for EAW and FOC. Enjoy![/quote]

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26525 downloads

Uploaded:12-23-2006

Conflicts in Space

kopia_conflict_in_space_v5.zip | 25.94 MB

in skirmish * land skirmish pop cap increased * higher starting credit amounts allowed * hyperspace capable K-wings for space battles removed * level 5 Liberator and Mediator carry K-wings * some models are improved (death_clones, better textures, light maps, new effects etc.) * frigates are slighly better against capital ships * capital ships\' tractor beams adjusted * Z95 Headhunter with \'sensor ping\' ability added for space skirmish * after reaching tech level 3, Acclamator and Venator carry TIEs instead of CW era fighters * ...dozens of less important changes and improvements

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9125 downloads

Uploaded:05-06-2006

EAW XML Files

eaw_xml.zip | 919.76 KB

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5941 downloads

Uploaded:02-11-2010

Alternative Mod Launcher EN+DE

modlauncher.zip | 171.89 KB

launcher doesn't work. So I wanted to create my own. I'm not a programmer. I used batch-files. So the launcher is not as good as the other, but it works and can be modified.[/quote] This isn't the prettiest program for launching mods, but if it works then that's good enough for me. Also, this is only for EAW, not FOC. Windows 7 users: leave some comments and feedback for the developer letting him know how you like it and how well it works. the_stag

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2503 downloads

Uploaded:02-14-2009

Jeff's Texture Pack

jeffs_texture_pack_v02.zip | 14.7 MB

more. These textures greatly improve the look of several additional ships as well as build upon the old textures that were included in his first pack. If you enjoyed seeing the old pack, then this update is worth taking a look at.

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16776 downloads

Uploaded:03-02-2007

Conflict in Space V5.1 Patch (for CiS V5)

cis_v51a_patch.zip | 8.68 MB

Mediator-class battlecruiser * Other changes: - corvettes moved to lower row on the build bar so all units are buildable on tech level 5 - T4-B uses anti-air missiles as secondary weapon (T3-B has surface-to-surface missiles now) - T4-B/AA variant removed - Tyrant-class missile cruiser is no longer a starting unit in \"Alderaan\'s Demise\" scenario

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24053 downloads

Uploaded:08-31-2006

Conflict in Space: New Units

conflict_in_space_v4.1.zip | 20.38 MB

skirmish (space station level 5) * equipped with an axial superlaser -> 1 hit = hardpoint destroyed * orbital bombardment capable 2) TIE Avenger * tech level 5 starfighter with lure ability * A-Wing\'s counterpart 3) TIE Phantom * cloaked fighter available on Aeten II only * semi-transparent, invisible on enemy radars, can travel undetected though the galaxy * buildable in skirmish (level 4 & 5) 4) Royal Guard TIE Interceptor * red TIE Interceptor with a hyperdrive and shield * available on Coruscant only Rebel 1) NRS \"Mediator\" * \"hero\" variant of the Mediator cruiser * equipped with heavy ion cannon (similar to planetary i.c.) * level 5 hero, buildable in skirmish (space station level 5) 2) Liberator cruiser * requirements: tech level 2, level 4 space station * carries 6 X-Wing squadrons and 4 Y-Wing squadrons * available in skirmish (level 3) 3) K-Wing * heavy bomber armed with laser cannons, turbolaser cannons, proton torpedoes and concussion missiles * buildable in GC (tech level 5) and skirmish (space station level 4) [MAJOR CHANGES IN V4.1] * all capital ships are buildable on on all shipyard planets (including SSDs and Mediator) * Death Star II buildable on all planets * 2 new shipyard planets: Bestine and Corellia * B-Wing/K-Wing/ARC-170 bombing run feature added * LoW SSD V1 replaced with Bailknight\'s one * new V4 models fixed and improved * cpt. Needa\'s comeback * more new units available is skirmish mode * improved AI [MINOR CHANGES IN V4.1] * more balanced Alderaan\'s Demise scenario * hunt ability for X-Wing * wingless MCC - shield hardpoint removed, icon size adjusted * Venator SD - hardpoints reassigned * improved explosions in space * robotic sounds for TIE/D fighters * E-Wing is slighly better against larger ships * TIE Defender is more expensive * smaller Titan Cruiser * slighly smaller Death Stars * slighly improved hero spawning in GC * Clone Wars-era starting units removed from level 3 and 5 GC scenarios * Liberators and Venators added as starting units to some GC scenarios * Republic SD toned down * Titan and Home One - population value 4 instead of 6 * Executor SSD is less expensive on Fondor, Mediator - on Mon Calamari and Death Star II - on Endor * blue lasers for Acclamator * improved some icons

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9177 downloads

Uploaded:11-17-2010

Old Republic at War, the space tales

oldrepublicatwar.rar | 317.9 MB

moddb download description. I have for you an Old republic mod, set in the time of Darth Revan, the Starforge and the Sith Empire. I\'ve been working hard for the last six monthes to create this, a total redo of the previous version, and a total break-down of FoC. Read the total description please, for full details of what this mod will do, and how it\'ll destroy your idea of that you knew something about Forces of Corruption. (just to inform you, NO the mandalorians are not *yet* complete, I\'ve had tonnes of comments of people who didn\'t read the description and asked why the game goes crazy when they play as the mando\'s) Btw if you want to follow my mod, here is a link: http://www.moddb.com/mods/old-republic-at-war

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8031 downloads

Uploaded:04-11-2010

Legacy Era Mod Patch (0.7 Gamma)

legacypatch.zip | 223 MB

CR90 YT-1300 and Nssis models. This well though out mod based on such an interesting era of Star Wars once again creates a great game-play experience for the player. For a full list of changes in this latest version, check the readme for the change-log. [Quote] Okay, so this is the patched version. Notice that it is the whole thing all over again, so I suggest you delete the old one. This patch addresses several issues and changes multiple things. I suggest you use this updated version instead. [/Quote]

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8440 downloads

Uploaded:03-10-2009

Stargate EaW

stargateeawdeutsch1.1.zip | 511.77 MB

at War. Die Mod verändert nahezu alles im Spiel, angefangen von Gebäuden, Einheiten, Sounds, Icons bis hin zu den Karten und fügt zusätzlich dazu noch jede Menge neue Features hinzu, die es so noch nie in Empire at War gab. Features der Final 1.1: Final 1.0: - neue Einheiten - neue Gebäude - neue Animationen - neue Effekte - neue Sounds - neue Spezialfähigkeiten - neue Karten - neue galaktische Eroberungen - neue Events in den galaktischen Eroberungen - neuer Spielmodus -> BBS (Base-Build-Strategy) Final 1.1: - neues Supergate System - sehr viele neue Helden - neue Galaktische Eroberungen - veränderte alte Galaktische Eroberungen (Die Allianz der Systemlords) - einige kleinere Veränderungen - einige Bug Fixes Bitte lest euch die Liesmich durch, dort findet ihr eine exakte Installationsanweisung und eine detailliertere Beschreibung der Mod. Ein paar letzte Worte: diese Version ist die letzte für Empire at War. Wir haben nun begonnen eine neue Version für FoC zu erstellen mit einer dritten spielbaren Rasse, ein paar coolen Features mehr und mit jeder Menge überarbeitetem Zeugs! Bis dahin, habt Spaß mit der Final 1.1! Bitte besucht uns: - unsere Website: http://www.sg-modding.com/ - unser Forum auf Filefront: http://forums.filefront.com/sw-eaw-modding-mapping-editing/286584-stargate-mod.html - unser ModDb Profil: http://www.moddb.com/mods/stargate-empire-at-war Liebe Grüße die Stargate Modding Group

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31446 downloads

Uploaded:10-09-2009

Return of the Clones

return_of_the_clones_v5.2.zip | 126.33 MB

introduces an Old Republic faction complete with old Clone Wars military hardware. This new version adds some units and fixes a few odd bugs. Enjoy! [quote] Play as the evil Galactic Empire, the corrupt Zann Consortium, the heroic Galactic Republic, or the new Rebel Alliance! As the Empire reaches new heights of power, challenges form against its rule. While the corrupt Tyber Zann collects and upgrades relics from the Clone Wars to aid his bid for power, a new Republic rises in the outer rim. Taking control of Kamino, new Supreme Chancellor Mon Mothma alongside Jedi Masters Yoda and Obi-Wan Kenobi create a new Clone army, untainted by the Sith, and ready to restore freedom to the galaxy once more. Meanwhile from a secret base on Hoth, Borsk Fey'lya and others have formed a Rebel Alliance, determined to sweep away all contenders whom they see as corrupt... v5.2 of 'Return of the Clones' includes the restored Rebel Alliance with a few new heroes alongside numerous bug fixes and new models.[/quote]

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2535 downloads

Uploaded:08-28-2009

(SD)darthexecutor All maps EAW

sdallmapsforeawv2.rar | 2.12 MB

maps (which I will review since it is new) is the vanilla Bespin land map converted for skirmish mode. It seemed a little tight for a skirmish map, but it worked. It needs some reinforcement points added in the base(s) and in the middle area. But the rest of the placement was done very well. [quote] hi all!! here is a map pack with my last maps to EaWAND 3 NEW MAPS!!! 2 space maps 1 land map (FoC bespin official map modified by me to run in EaW) noticed: Is the V2 because, the V1 is corrupted (demange file) bye ;) [/quote] the_stag

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1693 downloads

Uploaded:12-11-2008

No More Ground Cap!

no_ground_cap_for_foc.zip | 78.64 KB

version. Enjoy, and the space version will be coming soon![/quote]

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2864 downloads

Uploaded:11-20-2006

Improved Venator

improvedvenatorfocv1.rar | 25.05 MB

Adds Arc-170 fighter and Eta-2 fighter (only can be spawned from Underworld Venator) Adds the Venator for all factions

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2479 downloads

Uploaded:03-25-2012

Phoenix Rising

pr1.2_download.txt | 180 B

conscious choice to oppose the New Order. What if enough disparate beings have this thought that it sparks a movement, six months into the Empire? The answer to that question plays out in the course of this total conversion. In a time where the Empire\'s grip on the galaxy is still tenuous, take command of early Rebel luminaries or the Emperor\'s closest advisors in an epic struggle to define a galaxy still smoldering from the Clone Wars. Assemble your faction\'s war machine from dozens of asynchronous lines, then augment it with hundreds of potential upgrades. Transform aspiring heroes into legends to provide intangible leadership to your military and government. Leverage entire planets and civilizations to their greatest potential through base building. Then, when everything is in place, plot your conquest vector. This is a four-decade strategic simulation of warfare across 120,000 light-years. [u][b]DOWNLOAD HERE: [/b][/u] http://www.gamefront.com/files/21468373/pr_v1.2.exe

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4347 downloads

Uploaded:01-06-2010

Scifi At War

sfaw.zip | 194.92 MB

environment that is great for all Science Fiction lovers. This latest version implements a new upgrade system, armour system and projectiles. After downloading please note that the sound files are not contained in this download. They can be downloaded from here: http://www.moddb.com/mods/star-wars-sci-fi-at-war/downloads/the-my-bad-sound-fix-patch

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1750 downloads

Uploaded:02-24-2009

Jeff's Texture Pack: Planets

jeffs_texture_pack_planets.zip | 16.84 MB

for approximately half of the planets. Many people have complained about the lack of detail in the default Petroglyph texture maps for planets, so I'm sure that many FoC players will be happy with this mod. Luckily, we can look forward to another release that finishes off the planets, so don't despair if a planet that you particularly hated wasn't reskinned in this version.

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4103 downloads

Uploaded:02-15-2007

FoC Skirmish Map Pack

foc_space_map_pack_v1.1.zip | 1.84 MB

Crystals of Aeten II - Bespin: Tibanna Wars - Mustafar Siege - Yavin: Death Star Debris - Endor: Death Star II Construction Battle of Byss The huge Eclipse SSD is over Byss, and a battle to free the planet began (or to keep it\'s control if you\'re playing as the Empire). Fortunately to the Consortium/Rebels, the Eclipse Defense Systems are offline since it is in it\'s repair duty. Chaos over Tatooine (8 players support) The planet Tatooine was always an interesting place to hidden a base, large deserts as Dune Sea, or wastelands as Jundland. And if there\'s a bright center to the universe, it is the planet that it\'s farthest from... There are so many villainy and scum here that is difficult to our enemies to find a hidden base... Or to us to build it... Conquest of Muunilinst Muunilinst is a rich urban world that was once the headquarter of the InterGalactic Banking Clan, perhaps we can get a lot of credits if we take control of the planet and learn more about the old Confederacy of Independent Systems. Crystals of Aeten II Aeten II is known primarily for it\'s stygium crystals, which can be used to create Cloaking Devices. If we can get our hands in these crystals, we could could field an invisible advantage against our enemies. Bespin: Tibanna Wars (8 players support) Needing more resource of the precious Tibanna Gas, you planned an attack on one of the largest Bespin\'s Tibanna Gas refineries, the BesGas H-47-K. Watch out to the refinery defence ships, they appear to have some Interceptor Frigates and some Venators modified into light cargo ships (but still well-armored) and most important: we intercepted a transmission that another faction was wanting to take control of the refinery, so hurry... Mustafar Siege (8 players support) The mysterious planet of Mustafar could be a good resource of credits, and perhaps, we could scavenge some CIS forgotten techonology, be alert, the sistem probably has it\'s own defense force. Yavin: Death Star Debris There were a lot of data stored inside the Death Star. Although the Zann Consortium already got some of the data storage pods, but if we are lucky, our forces could find some data yet. Or at least clean the way for a land invasion. Endor: Death Star II Construction Well, this map doesn\'t have a story yet, but it let you play a three way space battle above Endor and the DSII under construction plus an SSD - they are not usable by any factions.

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6183 downloads

Uploaded:06-09-2006

Super Star Destroyer Improved Mod

ssd_improved_v1.1.zip | 1.91 MB

these planets: Kuat, Fondor, Sullust, Coruscant. - Added slightly more depth, so now the SSD wont go through rebels spacestation shield generator. - SSD name Lusankya now replaced with Vengeance.

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110 downloads

Uploaded:07-26-2011

Carnage on Christophsis

christophsis.rar | 144.2 KB

that. For being a heavily populated urban planet, there aren\'t many people around. [quote]Today I bring you a Christophsis map (then planet in The Clone Wars movie when Anakin gets his new padawan) which is a heavily populated urban planet. There are some new tweaks, not normally seen in the stock maps, but ill let you figure them out. The map is made up mainly of streets with a few squares and open areas.[/quote] the_stag

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6894 downloads

Uploaded:01-07-2008

FoC Realistic Galactic Civil War

frgcw_minimod.zip | 22.68 MB

the actual movies and Star Wars canon as possible. This Mod takes place in the Galactic Civil War Era and is intended to get it as close to that war as possible. This Means you can aid the following Factions: The Galactic Empire (to bring order to the galaxy), The Alliance (to restore the Republic and bring peace to the Galaxy) and the Black Sun Pirates to Smuggle and Steal your way through to Control The Galaxy. [/quote] ~Scorpinox

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582 downloads

Uploaded:12-13-2007

Yoden Map Pack 2

yoden_all_map_pack_2_foc.zip | 7.23 MB

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8051 downloads

Uploaded:04-17-2007

Expanded Galaxy Mod

expanded_galaxy_mod_v.1.rar | 19.57 MB

material from other mod teams.

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2046 downloads

Uploaded:04-05-2007

Improved Venator for FoC

improvedvenatorfocv2.rar | 72.19 MB

(space and ground) Adds Arc-170 fighter and Eta-2 fighter (only can be spawned from Underworld Venator) Adds the Venator for all factions Adds new text entries for turbolasers -Heavy Turbolaser Battery, Medium Turbolaser Battery, Light Turbolaser Battery, and for the Venator-DBY-827 Heavy Turbolaser Battery, and DBY-827 Medium Turbolaser Battery Details for Commandos: -Has two abilities, switch to Anti-armor attachment (switch weapon icon) and switch to Sniper attachment (missile icon) -Custom sound effects for weapons -Custom skin -Custom projectiles for DC-17 blaster/sniper -Spawns out of LAAT, buildable at heavy vehicle factory Detailes for Delta Squad: -Custom skin for all four commandos -Custom voices for all four commandos -Spawns from custom LAAT (skin needs some work) the LAAT has a symbol of a delta on it to symbolize Delta Squad Details for Venator: -Venator is available for all four factions each with seperate fighter spawns -Rebels spawn A-wings, X-wings, and B-wings -Underworld spawns Arc-170 fighters, Eta-2 Interceptor fighters, and V-wing fighters -Empire spawns Tie Interceptor, Tie Bomber, and Tie Phantom -New hardpoints to be very accurate -Eight Heavy Turbolaser Batteries, Two Medium Turbolaser Batteries, and Four Torpedo Bays -Fighter bay -New text tooltip for Venator -Improved Shields and armor to come close to that of an ISD ===================Changes in v2=========================== Changes in V2: Changes the venator around a lot (thanks to avenger for helping me with my requests) Fixed error where the LAAT wasn\'t on all sides Adds new unit-Steel Squadron, its a fighter squadron that I made up for fun with a custom skin and very interesting to read tooltips IMO Moved Delta Squad and the Commandos over to the rebellion Added the 501st and Vader\'s Fist Rescaled all space units for even more accuracy but not computer crippling for lower end machines (at least I think) Adds space version of the LAAT (still pretty buggy because it was last minute, but still cool) Adds Jedi/Sith/501st/Vader\'s Fist Venator in game plus the new edition of the Monitor which is Yoda\'s Venator Fixed some issues such as the commando grenade fired too rapidly and some units being too big Details on the changes for V2 Venator: -New model that adds a shield around the hanger bay (which is open) like in Battlefront 2 -new hardpoints to be even more accurate -the two front turbolasers now have a turret model like in the movie -added a tractor beam -added moving turrets to the venator -removed venator for the Consortium

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3763 downloads

Uploaded:03-29-2007

Star Wars: Empire at War Mac Demo

empireatwarmacdemo.dmg | 892.26 MB

week. Note: This demo will only work on Intel-based Macs and will not work on PowerPC machines. Get your hands on this action-packed, single-player demo of Star Wars: Empire at War and take charge of an epic struggle to control the galaxy. You can start by playing the optional, interactive tutorial to learn important game concepts that will guide you to victory. Or skip the tutorial and jump right into the action! As the commander of the Rebel forces on Hoth, you\'ll battle for control of the Outer Rim in the Vergesso Asteroids and attempt to liberate Tatooine from the grip of the Empire. Han Solo and Chewbacca, with the Millennium Falcon, are ready to lead your space fleet and invasion forces as you go up against Tie Fighters, Star Destroyers and their arch rival Boba Fett. May the force be with you! Requirements • Operating System: Mac OS X 10.4.8 or later • CPU Processor: Intel Chipset • CPU Speed: 1.83 GHz • Memory: 512 MB or higher • Video Card (ATI): Radeon X1600 • Video Card (NVidia): Geforce 7300 • Video Chipset (Intel): GMA 950 • Video Memory (VRam)

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17775 downloads

Uploaded:01-28-2007

Ages of Star Wars

ages_of_star_wars_public_a.rar | 38.53 MB

boat G-10 (republic corvette) sith interdictor revan malak(space only) saul(space only) sith assault fighter sith fighter republic fighter republic bomber harbinger endar spire dark jedi(all 3 class\'s) Sith Lord Sith Marauder Sith Assassin republic soldier sith soldier Republic scout bike Gauntlet The reliance Doddana(space only) Sith Combat Droid Mark IV HK-47 Sith drop ship Swift Gun boat courageous Ravager Hk-50 Nihilus This release does NOT include the music; if you wish to download the music simply go to our site Downloads section (http://aoswmod.com/index.php?page=downloads) and download the music pack. If you have any difficulty installing this mod feel free to make a post in the tech support board on our forum. (http://aoswmod.com/Forums) All codes, models, and textures are property of Ages of Star Wars and may not be used in any other public mod for any reason. AI has been modified to increase the difficult of medium and hard. The 6 Jedi classes in this mod do not have custom models, they instead use obi-wans model. The reason why they are in the mod right now is for balance. There are no custom maps in this release. This is a public beta so don’t go crazy if you find a bug, simply post about it in our forums and we will fix it in the next patch.

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2646 downloads

Uploaded:08-29-2006

Total Conquest Mod

totalconquest.zip | 461.6 KB

Dantooine.

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19430 downloads

Uploaded:08-29-2006

A Galaxy Divided:Enhnaced EaW

enhancedeaw.zip | 72.64 MB

changed. This version also has new ground units. Also improved some of the gameplay from V2.

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8488 downloads

Uploaded:08-28-2006

Clone Skins

clone_skins_v1.zip | 1.02 MB

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333 downloads

Uploaded:08-09-2012

Air Wars Mod v3

air_wars_mod_v3.rar | 652.82 KB

AI wasn\'t producing any of the air units, making battles severely one sided. I decided to change that by taking on the challenge and getting the AI to work. I was successful, so I wanted to share an updated version with everyone here. Just scrap v2 and replace it with this one and you\'re good to go, with fighters ready to pester your units. Though I did make a major contribution to this, I take zero credit for the mod itself. In my opinion, this is still Lews\' mod, as it rightfully should be.

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3166 downloads

Uploaded:01-29-2012

Thrawn\'s Revenge: Imperial Civil War 1.3

icw_readme.txt | 17.75 KB

above. Conquer the galaxy as the New Republic, Imperial Remnant and Empire of the Hand. Includes active minor factions such as the Hapans and Duskhan League. ...For Those New to Imperial Civil War... New Era-Based Tech System Play as the New Republic, Imperial Remnant or Empire of the Hand Conquer Hostile Non-Playable Factions, Including the Hapans and Yevethans 10 New Galactic Conquests Scenarios 18 New Skirmish Maps Over 60 New Planetary Maps for GC Over 100 New Space Maps for GC Redone Particle Effects and GUI ...Major Changes in 1.3... A New Tutorial GC Introducing the Gameplay of Thrawn\'s Revenge 2 New Galactic Conquests 9 Completely Redone Units 10 New Units Bonuses for Capturing Planets 6 New Planet Maps for GC Hundreds of Changes and Fixes -------------------------------------------- Website: gutr.swrebellion.com DELETE ALL PREVIOUS VERSIONS BEFORE INSTALLING Install to: ...Forces of Corruption -Double click the bat or shortcut to play. --------------------------------------- ***When Playing Skirmish, Only Use Maps Starting with ThRev*** ***When Playing Online, Move The Desired Skirmish Map Into Forces of Corruption/Data/CustomMaps folder*** ***Tech levels no longer exist in the mod, it is based on eras. To advance through the eras, kill the Imperial leaders (Isard, Thrawn, Palpatine, Daala and Pellaeon) This is only for the Art of War campaigns, not the era specific ones. *** ***Do not attempt to load saves from previous versions *** 1.3 Fixes & Changes: Galactic Conquest: -Added Into the Cluster -Added Empires at War -Expanded Hunt for Zsinj -Art of War AI removed for minor factions -Art of War Lite starting forces expanded -Fixed bug where Hapan units can\'t be built in Hunt for Zsinj -Capture bonuses added to planets in all GCs -N\'zoth Yevethan defence fleet expanded -New Land maps (Ession, Corellia, Yag\'Dhul, Borleais, Abregado-Rae) -Duros civilians on Duro Redone Models/Skins: -VSD I/II -Ascendancy Star Destroyer -Golan I/II/III -Carrack -Au\'riette Carrier -New NR Soldier model New Units/Structures: Imperial Remnant: -Crimson Command (Daala) -13x/Colonel Cronus (Daala) -Imperial Specialist New Republic: -Removed CC7700 -Corona Frigate -Iillor/Corusca Rainbow added -New Republic Specialist -Corona Frigate Empire of the Hand: -Mortar TAT -Hand of Judgement Zsinj: -Raptor Soldier -Raptor Scout

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1470 downloads

Uploaded:09-14-2010

Star Wars Revolution: Pirate Uprising

revolution.zip | 139.35 MB

only for space right now, this is only mod I\'ve seen that can actually hold the title of \'total conversion\'. There are no rebel or empire craft, stations or remnants (The only thing I saw was the icons on the mini map for the space stations were vanilla. But that\'s just me being picky). All three factions have been replaced with completely new, unheard of groups. Each has it\'s own signature style. There are distinct fire and ice, then the third has more of a nature look (I\'m still not sure what to call it). Playing galactic conquest kind of brought things into perspective, but it was confusing since only a couple things have been changed for land battles. Playing skirmish on a large map is where it\'s at. It\'s hard to tell if everything is scaled properly against eachother since there is no frame of reference. Some of the fighters seem way too big, while some of the capital ships seem way too small. However, it\'s nice because it allows you to see the detail put into each craft. I think this is going to be one of those mods people are going to talk about for a while. It\'s very well done, very original, and very pleasing to the eyes. [quote]Well, it is finally here. Long overdue by several months, I believe that this space skirmish mod has been worth the wait. Thanks to all of you who have patiently waited for this. It has been a long haul with just me and Trebor_EHHP making this mod from the ground up and, for the past few months, it has just been me alone working on it. I hope you enjoy Star Wars Revolution: Pirate Uprising.[/quote] the_stag

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16209 downloads

Uploaded:09-06-2009

Corporate Addon Mod

corporate_addon_modv4.exe | 79.36 MB

playable faction and even more new units for the existing factions in his mod. There are some fun units around like the Malevolence, as seen in the Clone Wars TV show, and many of the new models that Warb_Null had released. If you happen to love cross-era battles with a huge amount of unit variety, then this mod will definitely entertain you for hours. [quote]Have you ever wanted to pit the Republic vs. the Rebels, or the Empire vs. the CIS? Well the latest version of Corporate Addon mod does just that, it added a new era to the game, The Clone Wars, even with its own GC.[/quote]

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4419 downloads

Uploaded:08-09-2009

Ages of Star Wars Jedi Civil War 2.1 Patch

aosw_jcw_ver2.1_patch.7z | 1.06 MB

a thoughtful member, RAJeff, has uploaded that patch for everybody else to use. This patch requires [file="80215"]the AoSW 2.0 release[/file] and will not work with any earlier versions of the mod. Although there is no changelog included, this will hopefully fix some of the issues present in the 2.0 release. Enjoy!

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9256 downloads

Uploaded:04-15-2009

Rise of the Mandalorians

rotm_2.zip | 126.48 MB

HUGE mod intended to enhance FoC in every way possible by tweaking gameplay, graphics, AI, and so forth. Although this mod has been in development for some time, I am the only person working on it (aside from those who have been kind enough to allow access to their models and particles, thank you!) so there still may be things that need tweaking or fixing. If you like the NJO era than I think this mod will be worth your while. So please give it a try! ~New Readme ~Foshjedi2004 ~4-18-09 23:20 GMT

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2277 downloads

Uploaded:04-05-2009

Star Wars: Galaxy at War

2galaxy_at_war.zip | 77.31 MB

known as Ultimate Empire Mod, in which i thought needed more work, so i kept enhancing it until i came up with enhanced FOC, and then Galaxy at War. The first mini mod was not that good, so i have improved it a lot, with new models and everything. Hope you like it. Please tell me what you think of this mod, and thanks. Here is the link to my forums: http://swgaw.jreams.com/index.php Look forward to the full version of the mod in Summer or Fall, im on spring break right now. I will start work on the third week, yes i know im lucky. Have Fun: :Rock :) :Thumbsup: -Johnathon So it looks wicked fun guys. I love it when we get big mods in first thing at night. Plays well, and yes John, this is the fixed version. -valiantofficer

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3104 downloads

Uploaded:11-06-2008

DemonSquirrels' Mod

32demonsquirrels_foc_addon.zip | 46.47 MB

Zann Consortium. Players will now be able to command long abandoned clone wars units. From the Battle droids to the Lucrehulk battleship and even the Providence class Destroyer. Note that none of the units included below are in skirmish as there are too many . There are too many new units to list, but some of the new Imperial units include:[list] [*]Eclipse class Super Star Destroyer [*]Executor class Super Star Destroyer [*]Imperial Star Destroyer MK II [*]Titan Heavy Destroyer [*]Venator Star Destroyer [*]Lancer Frigate [*]Missile Boat Squadron [*]Assault Gunboat Squadron [*]TIE Advanced Squadron [/list] To see the long list of changes, look below. Enjoy the mod.

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1904 downloads

Uploaded:10-13-2008

501st legion

ei_trooper.dds | 85.48 KB

vaders person troopers, often called vaders fist, they stormed the jedi temple with him...and were in many big battles in the clone wars

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6737 downloads

Uploaded:05-09-2007

ISD Vs Venator

isdvsvenator_v2.1final.zip | 10.65 MB

- starfighter exclusively carried by Acclamators, armed with laser cannons and concussion missiles; ability: folding airfoils (w/animation) - ARC-170 bombing run added - ISD right hardpoints\' firing arc fixed - new custom projectiles for turrets in space - re-arrangement turrets on Imperial I-class SD - new model for ion cannon turret on Imperial I-class SD - Victory-class SD\'s scale adjusted - other minor changes (improved models, balance and realism tweaks)

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5822 downloads

Uploaded:04-28-2006

Improved Venator Mod

improved_venator_v2.zip | 28.33 MB

three venators for space mode, the 501st and Vadar\'s Fist each shoot blue projectiles to distinguish them on the battle field, they have increased damage, and also increased armor. Both units are buildable on Geonosis and Coruscant. Fixed bug where you saw two icons of the Jedi and Sith Venator during space battles in conquest. New skin for all stormtroopers (including 501st and Vader\'s Fist) Added edited version of Revenge of the Sith song for main menu, now the main menu starts off just like the movie (after the credits theme) New Venator hardpoints, replaced both ion cannon hardpoints with turbolaser hardpoints, and replaced the concussion missiles with proton torpedoes Custom .tga for Rebel Venator, 501st Legion, and Vader\'s Fist New skirmish team colors, read is now dark red and brown is gray

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1775 downloads

Uploaded:03-16-2011

Imperial Legion V2.0

imperial_legion_v2.0.zip | 1.36 MB

problems than post it and as soon as i can i will reply.

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3465 downloads

Uploaded:05-29-2009

Jesus7Freak's SSD MiniMod

ssdmmv2.0.zip | 51.69 MB

Defender, the Eclipse, the Vengeance Super Star Destroyer, and even more with this release. It goes further to add several maps, new sound effects, music, and skirmish edits. All of these minor edits sets this mod apart from other mods that just add in the new ships. If you want a quality mod with your favorite super ships, then you've found it

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1132 downloads

Uploaded:04-19-2009

Gozanti Cruiser

gozanti.zip | 1.17 MB

model requires limited modding skills.

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9082 downloads

Uploaded:12-23-2006

Unit Cap Mod

unit_cap_mod_foc_and_eaw_v.2.zip | 64.81 KB

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12716 downloads

Uploaded:07-10-2006

Conflict In Space: New Units V3

cis_v3.zip | 6.12 MB

rifles and thermal detonators, need tech level 3 and an Officer Academy, can travel around the galaxy undetected by enemy fleets * Imperial Royal Guard - Emperor\'s elite guard, can only be recruited on Coruscant * Mara Jade - level 3 hero, during space battles uses modified Z-95 Headhunter fighter Rebel * B-Wing - heavy Rebel fighter availiable with tech level 4 * T4-B/AA - anti-aircraft variant of the T4-B Heavy Tank, TIE Bomber\'s nightmare, buildable at tech level 4 * Wookie Warriors - Wookie squad, can only be recruited on Kashyyyk * Kyle Katarn - level 3 Rebel hero, during space battles uses the Moldy Crow

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564 downloads

Uploaded:02-15-2006

Expanded Campaign

expanded_campaign.rar | 298.17 KB

expands. Look for a special bonus when your fleet arrives at Tatooine.

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885 downloads

Uploaded:03-07-2011

Unlimited Money

unlimited_money.zip | 2.02 MB

of build satellites for added protection. And, the titular feature is several dozen mining facilities off map for each team so the cash flow doesn\'t stop. It certainly makes for a fast paced game of heavy weapons. [quote]Space map that never runs out of Money. Was made long ago decided to upload here. Hate or love it I don\'t care. Includes Pictures *that is why this is 2mb*[/quote] the_stag

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1887 downloads

Uploaded:08-02-2010

Old Republic at War Patch

20102f072f272fpatch_1.1.rar | 5.97 MB

said that there where no icons(...) I did upload them but for sure, here is another icon file. You have to override the files yourself. This will take 1 or 2 minutes, you aren't to lazy for that right? I hope this fixes it. Btw you are complaining about spelling errors. Can you tell me where they are? Like "in the nihilus tooltip you spelled fleed" or something like that. I hope this fixes it. And I also hope it'll get accepted soon. Geroenimo [/Quote]

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6497 downloads

Uploaded:06-22-2010

Kotor mod

kotor_mod.zip | 74.51 MB

frame. It's a ways from being a complete mod, but the beginnings seen here may be what the community desires. Bonus: Star Forge included. the_stag

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2560 downloads

Uploaded:05-29-2008

OMG : Model Pack

omg_upload.rar | 37.36 MB

IT REGUARDLESS OF READING THIS OR NOT, LACK OF KNOWING THE RULES IS NOT AN EXCUSE FOR BREAKING THEM The Rules : 1. To use ANY of these : You must contact Aqualightkalo@yahoo.org and ASK for permission 2. You must give CREDIT to the authors of whatever you use 3. We reserve the right to have any uploaded Files with our Content included inside them DELETED 4. Redistribution without our EXPLICIT CONSENT is strictly forbidden and prohibited ( IE : Reskinning/whatever one of said pieces of content and re-releasing.) 5. You are using these at your own discretion, if you break your Game we cannot be held responsible 6. You know how to Code in Models, Do not spam us asking us to include these in your favorite Mod! 7. Do not spam us with "PLZPLZPLZ let me use this" after we've said no, NO exceptions. Some of these Files (Such as Aaayla Secura) may require tinkering in order to work properly USE AT YOUR OWN DISCRETION CREDITS BELOW : Credits : Prototype Death Star : Model : Schrodinger (Thanks again for all your help...Sorry i could never repay you) Other Stuff : Avenger (Where are you...) UT AT : Model : DragonShadow Skin : Base : Dr. Nick : Outcome : Kalo VSD MK2 : Codeuser Ugly Series - Fighter Pack Warlords SMG SOTE Munificent : Model : Warlords Everything Else : Dr. Nick DOOMGIVER : Model : Dragon Shadow Skin : Kalo Rigging : SHAK Demolisher - AKA Screed Model : Warlords Texture : KING_A, Jedi_C Rigging : Jedi_C Ewok Glider : Model : Shak/Petro Skin : Shak Rigging : Shak Weequay Skin Variants : 1upD Hutt Fighter : Dr. Nick Mara Jade - Jedi Model n' stuff : Dr. Nick Skin : THX/Petro Guardian Mantis : Model : Logan Felipe Texture : Dr. Nick Leia Organa - Land : Model : THX/Dr. Nick/Petro Textures : Unknown GOLAN1 : Model : Warlords Rigging : Avenger (We miss you man!) XP 34 with Guns : ALL VARIANTS RIGGED BY AVENGER (We miss you man!) Clone Soldiers : Petro/Dr.nick/1upD Land Pack : Noghri : SHARP, Dr. Nick GONK : Tanasootron, Droid803, Shushoni, Kalo Zealot : Model N'stuff : Petro/Dr. Nick Skin : Petro/Kalo Skiff - Eweb Variant Model : Petro/Avenger Textures : Bailknight/Avenger/Petro Riggin : Avenger (We miss you man!) Kyle Katarn : Dark Forces Model : Dr. Nick/Petro Skin : THX1138 Kyle Katarn : Jedi Model : Dr. Nick/Petro TIE PACK - HUNTER/DROID Model and rigging : Avenger/Warlords (You said you'd come back one day Avenger...) Sith Fighter : Model : Xyvik Texture : Kalo Rigging : Daft_Vader Tie Interceptor Scout : Rigging : Daft Vader Model : Warlords Pirate BARC : Model : Dr. Nick/Petro Skin : Kalo/Dr. Nick Bayonet Cruiser - W/Rotating Turret Model : Warlords Rigging n'stuff : SHAK Assault Gunboat : Model : Warlords Rigging : I honestly can't remember Hutt Fighter : Model and Skin : Dr. Nick TIE INTERDICTOR : Model Kitbash - THX1338 Skin n'Riggin - Dr. Nick Muzzle Flashes : Dr. Nick Aayla Secura : Model n'stuff : Dr. Nick/Petro Skin : Dr. Nick/Petro Cloud Car : Model : Petro Rigging : Droid803 Sorry to those if i forgot to include you in the Credits, it's been awhile.

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14754 downloads

Uploaded:02-24-2007

z3r0x's FoC Addon

z3r0x_foc_addon_3.0_full.zip | 223.37 MB

contains a number of other new items. CHANGES FOR V3: New units: Underworld: Space: Cloakshape Fighter Howl Runner Fighter Ginivex-class Fighter Mankvim-814 Fighter Nantex Fighter Tri-Droid Fighter Vulture Droid Fighter Corellian Frigate Recusant Frigate Munificent Frigate Technounion Destroyer Corellian Destroyer Providence Cruiser Corellian Battlecruiser* Lucrehulk Pinnance Hardcell Transport Land: R2-D3 Slicer/Suicide Droid B1 BattleDroids Super BattleDroids Mandalorian Shock Troopers* Single Trooper Aerial Platform (STAP) Droideka MK1 Snail Tank* AAT Droid Tank Hailfire Tank Multi-Troop Transport (MTT) V-19 Speeder Special: Golan 1-3 Hero: Guri Structure: Casino* Structure: Brothel* Structure: Gladiator Arena Empire: Space: A9 Interceptor Assault Gunboat TIE Advanced TIE Avenger TIE Droid TIE Raptor Guardian Class Patrol Ship Bayonet Cruiser Carrack Cruiser Strike Cruiser Tyrant Missile Cruiser Dominator Cruiser Escort Carrier Lancer Frigate Star Galleon-class frigate Legacy Class: Star Destoryer Venator Class: Star Destoryer Procurator-class Star Battlecruiser Mandator I-class Star Dreadnought Eclipse Super Star Destroyer* Sovereign Super Star Destroyer Land: Novatroopers E-Web Troopers Darkside Adepts XR-85 Tank Droid Probe Droid AT-RT AT-PT AT-AP ISP AT-TE Walker LAAT/i* Special: Golan 1-3 Hero: Baron Soontir Fel w/181st Squadron* Hero: Admiral Ozzel w/Nemesis Star Destroyer* Hero: Mara Jade Added in for ALL GC's Structure: Imperial Intelligence Branch* Rebels: Space: Arc-170 Delta-7 Aethersprite Eta-2 Actis E-Wing K-Wing Preybird T-Wing Barloz-class freighter Ferret Recon Ship Fleet Tender Sacheen-class light escort Corona-class frigate Alderaanian War Frigate Assault Frigate MK1 CC-7700 Interdictor Dreadnaught Liberator Carrier Quasar Fire Carrier Nebulon B2 MC-40 MC-75 MC-80a MC-90 Dauntless Bulwark Land: AAC Hovertank Bothan Spies R4 Slicer Droids T1-B Tank T3-B Tank* V-Wing Speeder Special: Golan 1-3 Hero: General Jan Dodonna Hero: Kyle Katrarn/w Moldy Crow Structure: Bothan Listening Post Misc Factions: R-41 StarChaser* N1 Fighter* Vong Units *V3* Miid Ro'ik * Yorik-et* Matalok* Ro'ik chuun m'arh* Uumufalh* Modifications: *V3* 3 New Galactic Campaigns (Classic Matchup- Just Imps and Rebs, Humble Beginnings - All factions start with 4-5 planets, Humble Beginnings Fulll - Rebs and Imps only start witth 4-5 planets) 4 New planets Rendili, Ord Mantell, Mygeeto, and Mechis III 8 New Maps New Skydome added for Zhar. Each faction has Major production planets. Where Companies like SorroSuub, KDY, Sienar Systems, etc can be built. New Structures for all factions Sienar Fleet Systems Empire (Corulag)* Kuat Drive Yards Empire/Rebels (Kuat) * Hoersch-Kessel Driveworks Inc Underworld (Mechis III) Huppla Pasa Tisc Shipwrights Collective Underworld (Geonosis)* SoroSuub Rebels (Sullust)* Corellian Engineering Corporation Rebels/Underworld (Corellia)* MandalMotors Underworld (Mandalore)* Rendili StarDrive Rebels (Rendili)* Mon Cal ShipYards Rebels (Mon Calimari)* Casino (Underworld) Gladiator Arena (Underworld) Cantina (Underworld) Brothel (Underworld) Imperial Intelligence Agency (Empire) Imperial Prison (Empire) Bothan Listening post (Rebels) Empire Advanced Vehicle Factory only buildable on certain planets.. LAAT, Lancet, AT-AT, AT-AA, Juggernaut buildable at Empire Advanced Vehicle Factory Golans 1-3's are buildable on most major planets as additional defenses. They do not replace Space Stations. How and where ships are built has been completely re-vamped. Space Battle Pop Cap increased for all sides Executor buildable only on Fondor Many new sounds for units NOTE!!!!!!!! YOU CANNOT AUTO RESOLVE BATTLES ON ANY PLANET WHERE THERE IS A INDEPENDENT FACTION & REMEMBER: You need to have Shaders in their correct folder to use the models in game or else you get a green skin for the units

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1917 downloads

Uploaded:09-02-2006

Total Conquest

totalconquestv2.zip | 667.84 KB

Dantooine. Changes in V2: Some planets have Pirates. Some have nothing. And there are just a little more starting units.

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3030 downloads

Uploaded:06-14-2006

[UIMC}Droid803\'s SPACE MAP PACK

uimcdroid803s_mappack_2.zip | 31.36 KB

(8) - \"Empire Surrounded\" MP Space Map (7)

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9792 downloads

Uploaded:05-30-2006

Super Star Destroyer Improved Mod V1

ssd_improved_v1.zip | 2.69 MB

Timer. - Max speed and rate of turn decreased. - Added A Different Radar Icon. - Attack priority changed to capital ships. - Tractor Beam and Proton Beam Now Have A Slightly Longer Range. - SSD is Now Scale 2. - SSD now costs $12,000 - The SSD now has more depth, meaning it will not longer go through objects, such as Space stations etc. - Added you can now build 4 SSD. - Added each SSD now has its own name. Such As: Executor Iron Fist Razor's Kiss Lusankya - Added No More Intro Movies :) - Cap in space, increased to 50 for imps and rebels.

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9839 downloads

Uploaded:05-02-2006

Space Population Capacity Increase Mod

space_pop_cap_or_make_your_own_cap_amount.zip | 18.87 KB

each side, however beware system lag as you make the numbers very high.

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2146 downloads

Uploaded:09-09-2010

REBEL CHEAT MOD

66rebel_cheat_mod.zip | 144.54 KB

a specific campaign mission, or just want to go crazy and kill without retribution, you\'ll want this. the_stag

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1881 downloads

Uploaded:06-04-2010

HD Structures

hd_structures_v1.0.zip | 11.22 MB

and less like a decal on the side. Thanks commander165, fantastic work. [quote]To grant a request for The_Stag, I have given the Rebel and Imperial base structures a new HD look. All of the base structures have been enhanced including the walls and mining structures. I had fun putting these together and I know you will too when you see them in-game.[/quote] the_stag

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3353 downloads

Uploaded:04-20-2010

Rise of the Mandalorians (patch)

rotm_patch_1.2.zip | 23.28 MB

will be a final version release so you don't have to download all these different files. [quote]New and improved Lictor-class model.[/quote] How can it be new and improved? It has to be one or the other. Which one is it? [quote]This second patch fixes several more issues causing crashes and a few major text problems that have been pointed out. Also incldes some new stuff so check the readme for details on that.[/quote] the_stag

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2714 downloads

Uploaded:04-16-2010

Enhanced Space Battles Mod

enhanced_space_battles_mod15.zip | 51.8 MB

release in terms of modifications. It is a much more complete experience and certainly worthy of a download for anyone wanting a non-FoC mod. Additionally, there was a release of this mod submitted over a week ago and I was having problems with it so I denied the request to upload it. After getting this one I realize that it wasn't working because of my own dumb fault. So I apologize to War_Lord_Link for that, and I'll buy you a drink next time we're at the bar. [quote]This version of my Enhanced Space Battles Mod makes further changes to space and also tweaks land units by adjusting size, firepower, etc. Also re-enabled 2 units for the rebellion: swamp speeders for anti-infantry support, and pod walkers for anti-infantry turrets and light vehicle ressitance support.[/quote] the_stag

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3003 downloads

Uploaded:07-09-2009

Sith Destroyer

sith_destroyer.zip | 2.08 MB

by Arvis Taljik The rigging, turrets, death_clone, code and icons by me. [/quote] the_stag

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1223 downloads

Uploaded:02-06-2009

Jeff's Projectile and Particle Pack

jeffs_particle_and_projectile_pack.zip | 1.46 MB

redone many of the particles and projectiles in order to make battles look and feel better. These edits range from adding muzzle flashes to certain effects to redoing some ability particles. This is a must have for anybody who feels that the stock particles and projectiles are inadequate. If the words "The_Farseer", "particles", and "projectiles" in a single sentence didn't already send you running to download, then go now! :P

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2784 downloads

Uploaded:05-05-2008

(MMmp) Episode III Map Pack

mmmpepisode_iii_map_pack.zip | 318.2 KB

would show you the lame version, so later you\'ll see the good version. It\'ll be a while before it comes out. Enjoy what you can!! -MapMaker

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1084 downloads

Uploaded:04-06-2008

(1vs1) Critical Distance

1vs1_critical_distance_by_soong.zip | 69.71 KB

be found in ReadMe.txt or below. Enjoy this small download!

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276 downloads

Uploaded:02-22-2008

Broken City

broken_city.zip | 26.56 KB

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2460 downloads

Uploaded:09-13-2007

Imperial Benefits

imperial_benefits_v4.zip | 4.12 MB

Admiral Daala, commands ISD \"Gorgon\", recruitable on tech level 4 at The Maw only (space station level 4 required). (used with permission); - new hero unit in GC: Agent Blackhole, commands ISD \"Singularity\", available on tech level 3, allows production of Blackhole Stormtroopers on the planet it orbits. (used with permission); - Blackhole Stormtroopers (a.k.a Shadow Stormtroopers): this unit is the Imperial version of the Rebel Infiltrator, Blackhole Stormtroopers can travel the galaxy undetected and are invisible on radar in landbattles, they have \"take cover\" ability and can drop thermal detonators, (buildable on tech level 3, ISD Singularity required). (used with permission); - Made Juggernauts size more realistic and production time has been reduced. Rebel: - new hero unit in GC: Kyle Katarn added to all Galactic Conquest games (mainly for balancing issues), becomes available on tech level 3 (in XML; for some reason this is tech level 4 ingame), Kyle has Galactic Stealth, Thermal detonator and run abilities. Skirmish: - Added Noghri, Imperial Royal Guards and Blackhole Stormtroopers to skirmish landbattles for the Empire, the Noghri are available on tech level 1, the Guards are available on tech level 2 and the Blackholes are available on tech level 3.[/quote] ~Scorpinox

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18186 downloads

Uploaded:10-06-2006

SW Empire at War: Forces of Corruption - Demo

eawfoc_demo.exe | 605.45 MB

is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more, all en route to becoming the most notorious criminal leader since Jabba the Hutt. Exciting new land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda or the forces of your most bitter rival ? Jabba. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber's drive for the deadliest capital ship in the galaxy, a devastatingly powerful new type of Star Destroyer known as the Eclipse.

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15169 downloads

Uploaded:08-05-2006

Legacy of War SSD

low_ssd_v2.exe | 115.61 MB

B-Wing Fighter/Bomber Rebel: Dreadnaught Empire: TIE-Interceptor Empire: Executor Class Super Star Destroyer Empire: Naval Troopers Heroes: Empire: Captian Needa w/The Avenger Empire: Mara Jade Empire: Baron Soontir Fel w/181st TIE Squadron Rebel: Gen. Jan Dodonna Rebel: Kyle Katarn Rebel: Leia Organa w/Tantive IV Misc: The Maw System added into Stock GC with Custom Maw Space Map Kamino added into Stock GC All Stock maps re-created for better visual and playability. Custom SFX added in for the TIE Interceptors and Princess Leia Royal Guard Detachment added to Emperor Palpatine Red Squadron upped to 12 Fighters with Heroes ALL Fighter Squadrons upped to 12 Fighters Space Battle Unit Cap changed to 35 for Rebels 30 for Empire. Custom Icons for all new units Custom Death Animation for the SSD added Hero Start Locations changed. Mon Cal Cruisers only buildable on Mon Calamri ALL Ships Scaled to correct sizes. Based off of the ISD. ISD was scaled up a bit Engine Glows added to SSD Dreadnaught and SSD Spawn space debris when damaged.

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6821 downloads

Uploaded:07-02-2006

SSD Improved And Balanced Mod V3.1

ssd_improved_and_balanced_v3.1.zip | 11.79 MB

Install.exe This Version Includes All Bug Fixes And Improvements From V1, V1.1, V2 And V3! To Play: -------- Run My Shortcut That I Have Created. You Can Find It In C:/Program Files/Lucasarts/Star Wars Empire at War/GameData/Mods. Find The SSD Improved And Balanced Mod V3, And Double Click On It To Start The Game. Changes To The SSD V3.1: ------------------------ - Added The Tie Interceptor. - Piett Now Has The SSD, But Its Not Legacy Of War\'s Model, So Now When Your Rebels You Should Have To Fight One SSD! - Piett\'s SSD Now Has Tie Interceptors. - Piett Has Been All Updated About His Rank And All. - Piett\'s SSD Now Has Better Abilities, The Proton Beam Lasts 10 Secs And Recharges For 70 Secs. - The SSD Now Has Tie Interceptors. - Kyle Katarn And His Moldy Crow Have Been Enabled. - All New Units Are Buildable In Skirmish, Including The Moldy Crow. - The Mod Now Has A Nice Install Option, No More Messing Around With Files.

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12342 downloads

Uploaded:05-25-2006

LEGACY OF WAR: SSD MOD

low_ssdmod.zip | 2.32 MB

the SSD is NOT to scale for the moment. If you want it Full Scale Set the Scale Factor to 3. Enjoy!! Foshjedi2004

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7400 downloads

Uploaded:06-25-2010

Sci-fi At War - V0.45

2010_06_16_sfaw2.rar | 401.53 MB

overlooked. My complaint from my first review "balancing issues" has been mostly corrected by making everything very fast and very powerful. I'd cut speed and weapon power on most ships by 75%. But as it stands now, it's pretty well balanced. Oh, did I forget to mention the addition of Starship Troopers? Just. Plain. Awesome! [quote]This is the next installment for Scifi At War. It has a lot of improvemnts over the old one but still has some major flaws, like the GC AI bug, im still looking for a way aorund that. But that said its also got a whole new faction for skirmish (and GC playable but inactive fi not played, just like Star Trek), Starship Troopers, bringing this to a total of 5 factions. It has new turret and new models for all the other units we all. It also has new starbases for Bsttlestar and is relatively better balanced. Enjoy Spinobreaker[/quote] the_stag

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1772 downloads

Uploaded:06-04-2010

HD Vehicles

hd_vehicles_v1.0.zip | 1.89 MB

mods (most of them) that could benefit from this small but potent change. [quote]Here are the vehicles, and the transports that carry them, for the Rebels and Imperials. These will further increase the fun of the original game or any mod for the Galactic Civil War.[/quote] the_stag

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960 downloads

Uploaded:07-14-2009

CIS Hyena Bomber

cis_hyena.zip | 246.29 KB

helps keep me sane with his great model work. I've wasted enough of your time now, so download! [quote] This is a model of the Hyena bomber as seen in the clone wars series. The model is a modified version of EvilleJedi's Vulture droid so it not a 100% accurate. Model comes with code and icon and s-foil animation [/quote] the_stag

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6822 downloads

Uploaded:05-16-2009

AI Patch: Return of the Clones v5

return_of_the_clones_v5_ai_fix.zip | 206.79 KB

reinforcements, build mining structures and take actions against enemy teams. Please keep in mind that this is not an official patch and will recieve no technical support from Darth_Windu. If you want to try and make the Republic stronger in Return of the Clones then consider downloading this file.

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2305 downloads

Uploaded:08-21-2008

CIS Lucrehulk Battleship

cis_lucrehulkv1.1.zip | 3.56 MB

Download

274 downloads

Uploaded:07-24-2008

Earth_Space

earth_space.zip | 3.65 KB

WarGameDataDataCustomMaps (EaW Only) for paste "Earth Space.ted" for might need administrator for paste permission file your computer "C:Program FilesLucasArtsStar Wars Empire at WarGameDataDataCustomMaps" IF PROBLEM IN FILE CAN HELP QUESTION CONTACT EMAIL: brendan_wheesk@live.ca ======OR===== brendan_wheesk2007@yahoo.ca Game fun in Earth Space :-D FUN!!!!!!!!!!!!!!! All Reserved Attawapiskat Game Software(R) 2008 Attawapiskat, Ontario Canada

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910 downloads

Uploaded:04-24-2008

Corellian YT2000 Freighter

yt2000_freighter.zip | 271.89 KB

format.

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308 downloads

Uploaded:03-15-2008

yoden d-day map foc

yoden_dday_map_foc.zip | 238.66 KB

need to tell you that empire have the advantage

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1448 downloads

Uploaded:11-15-2007

IG-11\'s Prop Pack

ig11_prop_pack_v1.0.zip | 1.64 MB

Download

6364 downloads

Uploaded:03-18-2006

EAW Precise Ship Scaling Mod

eaw_precise_ship_scaling_mod_0.2.zip | 401.87 KB

SHIPS MAY APPEAR SMALLER THAN THEIR ACTUAL LENGTHS. This is because they occupy a lower depth on the screen, not because they were improperly scaled. Fighters and some shuttles and heroes (Slave One, for example) are not scaled to their actual lengths; however, they are much smaller to enhance realism (in fact, they're not far off from their actual scales). After much testing, when these ships were scaled properly, they were unplayable. The Tartan Patrol Cruiser, as in the original version, retained its stock scale. Home One has been rescaled to canon, but perhaps at the expense of playability. It is sometimes difficult to maneuver, but quite impressive to look at. Because of this issue, the original scale has been included as an option. See installation for details.

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492 downloads

Uploaded:10-24-2011

Faction Secrets

secrets_version_a.zip | 92.66 MB

Download

4292 downloads

Uploaded:08-27-2011

Corporate Addon Mod

corporateaddonmod5.0.txt | 8.82 KB

and most thorough mod of the series yet. This is definitely a mod to check out. Please note that the file on this page is just the read-me. You must download the mod from the link above. [Quote]Corporate Addon Mod is back and better than before!!!! Battle your way through the ages as one of these 10 fully playable factions: Rebels Empire Pirate Consortium Corporate Sector Authority Republic CIS Old Republic Sith Empire Galactic Alliance Yuuzhan Vong And 22 NEW units for skirmish for all factions at the new buildable Intergalactic Spaceport GC IS WORKING 100% for all factions [/Quote]

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2804 downloads

Uploaded:03-22-2010

ACM 2.4 Campaign Fix

acm_2.4_campaign_fix.rar | 18.48 KB

best. Once you download it, get this too so it can be played in all it's glory. the_stag

Download

2663 downloads

Uploaded:12-06-2009

Planet Placement Tool

planet_placement_tool.rar | 473.92 KB

plot the coordinates of your own planets. If you're looking to make some new planets for the Galactic Conquest mod and are not sure exactly where to put them, then this will be a very helpful tool. [quote]This can be used to easy place a planet at the place you want it. This requirs word to use. Open the Word doc and see how easy it is to use. Cöordenates may have a diviate of 2.[/quote]

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1590 downloads

Uploaded:09-30-2009

Ebon Hawk

ebon_hawk.zip | 2.27 MB

Knights of the old Republic Rock. So does Warb. Models defy words. the_stag

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2384 downloads

Uploaded:08-16-2009

1 Credit/1 Second Stormtroopers

29groundcompaniesempire.rar | 3.62 KB

credit that will be built in just one second. Installation and un-installation instructions are provided in the read-me. This is a great mod if you just feel like spamming some infantry or using the might of the Empire to crush the puny Rebellion.

Download

2155 downloads

Uploaded:07-22-2009

Star Wars - Clone Wars

swcw_patch_ii.zip | 5.13 MB

3 more links you can click on that'll take you to download [file="100396"]version 1.5[/file] [quote] Here is a small patch that will correct a few small bugs, replace some of the rebel symbols and introduce a new hero. This is not a full version, only a PATCH, so you will need [file="100396"]Star Wars - Clone Wars version 1.5[/file] to run it. The next full release is in the works, but it still needs some working on certain details! IMPORTANT: This mod requires Forces of Corruption Expansion pack version 1.1 and [[file="100396"]Star Wars - Clone Wars mod (version 1.5)[/file] by nett40 to run!!! [/quote] the_stag

Download

257 downloads

Uploaded:05-26-2009

Intro Movie Skipping

movie_skipping_mod.zip | 2.54 KB

If this mod interests you then give it a download.

Download

2255 downloads

Uploaded:05-03-2009

Big Battles and Realism

giant_batles_and_realism_d.zip | 3.9 MB

last longer. You can top that off with 1 credit costs and 1 second reload times. The Star Destroyer is faster and all Empire ships do more damage. Rebellion ships are scaled to do less damage. Fighters are smaller and the TIE fighters can now outrun X-Wings. There are more changes but the author says you will have to figure them out for yourself. If this sounds interesting then give this mod a download.

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2073 downloads

Uploaded:06-03-2008

66 Pirate Mod

66pm11b.zip | 3.27 MB

understanding of the mod. Have fun. sixt6 :D

Download

1204 downloads

Uploaded:03-18-2008

(66mp)Imperial Factory

66mpimperial_factoryfoc.zip | 232.49 KB

depth isnt constant. Having no way to test this map in a real match i have no clue to the true ballance of the forces. Incase you didnt know, when you select the 2nd ai as team 3, the selection field will still show as team 1. The 2nd ai is indeed team 3 and you should be able to proceed. If you opt to use the land control option you have only to capture the cp/lz\'s across the battlefield.

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651 downloads

Uploaded:12-03-2007

Yoden EAW Mappack

yoden_72_map_pack_eaw.zip | 3.31 MB

another stunning mappack from Yoden! ~Scorpinox

Download

9873 downloads

Uploaded:09-10-2007

Return of the Clones

return_of_the_clones_v1.3.zip | 19.18 MB

grenades - Fixed Tani no-sound issue - Obi-Wan, Luke, Darth Vader, General Veers all gain Field Commander bonuses - Luke gains Force Speed ability, loses Force Protect - Republic Attack Cruisers and General Dodonna gain SPHA-T Beam attack ability - Blue weapons now same size as Red and Green weapons - Added AAT to Pirates - Added Tank Droid to Pirates[/quote] ~Scorpinox

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1647 downloads

Uploaded:07-07-2007

Alliance and Empire Mod

a_a_e_mm.zip | 5.02 MB

Advanced Rebel: Leia Organa XJ-Wing The Hand of Judgment ~Scorpinox

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8162 downloads

Uploaded:07-05-2007

New Imperial Heros

nih_v3.zip | 13.81 MB

V3: Rebel -Kyle Katarn- elite Rebel commando, proficient with explosives and sniper weaponry, effective against infantry (Available in GC) -Tani Ab'yla- Rebel commando, uses explosives in combat, effective against buildings and heavy vehicles -General Jan Dodonna- Finds weaknesses and boosts morale in space battles -Bail Organa- Rebel leader, boosts morale and provides discounts on corvettes and frigates, can remove corruption -Wraith Squadron- X-Wing squadron -Leia Organa- Commands the Rebel Dream -Lando Calrissian- Smuggler, can bribe enemies -Raymus Antilles- Now a ground unit with grenade attack Consortium -Prince Xizor- Underlord of Black Sun, can bribe enemies and pilots Virago -Jabba the Hutt- Hutt Crimelord, increases cost of bounties for enemies -Jodo Kast- pseudo-Mandalorian bounty hunter, can neutralize enemy heroes -Jorj Car'das- Smuggler, pilots a modified Barloz-class Freighter -Booster Terrick- Commands the Errant Venture -Talon Karrde- Commands the Wild Karrde (modified Pirate Frigate, has canon armament of three turbolasers) Empire -Grand Admiral Thrawn- Now a ground unit as well as space. Provides bonuses to allied units. Disables the Force in an area around him -High Inquisitor Tremayne- Imperial Dark Jedi, can use Force lightning -Ysanne Isard- Intelligence director, provides a combat bonus and can see into enemy systems -Admiral Daala and the Gorgon- buildable at the Maw -Admiral Zsinj and the Iron Fist- Super Star Destroyer, can direct fleet to concentrate fire -Commander Bow- Leads a detachment of the 501st Legion into battle, buildable from Officer Academies on Kamino -Moff Jerjerrod- Replaces Tarkin at Tech Level 4, reduces cost of Death Star but increases time of construction -Saber Squadron- Powerful TIE Interceptor squadron -Mara Jade- Assassin, can travel the galaxy undetected (New model, available in GC) ~Scorpinox

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3412 downloads

Uploaded:04-05-2007

FoC Clone Troopers

foc_clone_troopers_v2_addon.zip | 935.15 KB

New Red Clone Trooper, Blue, Green, Orange, and new Clone Marine. Green for Temperate, Blue for Urban, Orange for Desert, and Red is now for Volcanic The Clone Marine stays for Artic and the Scout stays for Forest and Swamp. This does not include files from the previous version and this has been released as an add-on to that.

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14206 downloads

Uploaded:08-24-2006

Ultimate Empire At War

2_2.zip | 13.15 MB

missing texts for Mara Jade - increased TIE/D squad size to 5 - added skirmish map: UEAW Battle for Lok - added skirmisk map: UEAW Kashyyyk Battle - map redone: Kuat Space - rearanged the buildbar for space units to fit in all units - modified indigenous units (stronger) - modified techlevel for TIE/D - modified starbaselevel for TIE/D - modified techlevel for Assault Gunboat - modified starbase level for Assault Gunboat - modified firepower of Assault Gunboat - removed middle engine from Assault Gunboat - enlarged Home One by +50% - resized some fighters (but not to much!) - all dreadnaught engines redone - assault gunboat engines redone - dreadnaught deathclone redone - ravager deathclone redone - debris added to dreadnaught hardpoints - debris added to ravager hardpoints - reworked deathmodel of The Ravager New in 3.2 - Admiral Daala - The Ravager - Rebel Combat Medic - Assault Gunboat - TIE Droid (TIE/D) - Dreadnaught - Dreadnaught (modified) - Dreadnaught Fleet Carrier - IPV - Emperor's Royal Guard (redrobes) - Mara Jade (full) - Kyle Katarn - Moldy Crow (Jan Ors) - Podwalker - ISD Hydra - ISD Manticore - ISD Basilisk - ISD Gorgon (Daala) - Grand Arena - The Maw - 44 Planets Galactic Campaign - skirmish map: Into the Forrest - various tweaks and edits to xml coding

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16244 downloads

Uploaded:07-12-2006

Clone Wars Add-on

clone_wars.zip | 3.75 MB

(special ability), carried by Venator-class Star Destroyers and buildable by Rebels, rebel variant is hyperspace capable - ARC-170 - multi-role starfighter armed with laser cannons and proton torpedoes, carried by Venators and Acclamators, buildable by both sides, hyperspace capable - V-Wing - simple starfighter with 2 laser cannons, carried by Venators and Acclamators, buildable by Rebels, rebel variant has a hyperdrive - Venator - buildable by the Empire (unlimited amount) and Rebels (2 vessels limit), carries 5 V-Wings, 4 Eta-2 and 3 ARC-170 squadrons - Acclamator is buildable by Rebels as well (4 vessels limit), carries 4 V-Wings and 2 ARC-170 squadrons All of these units are available in Galactic Conquest and Skirmish modes! I\'ve used my own icons for Eta-2 and ARC-170

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6120 downloads

Uploaded:06-24-2006

Realistic Rescale

realistic_rescale_v2.1.rar | 7.75 MB

everyone who made this mod so popular on filefront and everyone who helped me with it and who gave me suggestions. Thanks to LoW for letting me use their SSD to make my mod that much better. I am not taking anymore ideas, this is my final version so your gonna be playing it as it is. I will continue to help anyone who has questions or wierd bugs. Thanks again guys. Josh_HLB [/quote]

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4512 downloads

Uploaded:06-14-2006

Huge Space Maps for Galactic

huge_space_maps_for_galactic_v.1.zip | 331.09 KB

others with more space objects (Kuat, Fondor, and more). Keep in mind that these huge maps make playing take MUCH longer than normal and may make rooting out fleeing ships more difficult. You can take that to mean it\'s more realistic or that it\'s less playable. However, in my experience, it DOES NOT make the game more laggy. Also, many, if not most maps accomodate a SCALE 4 LOW Super Star Destroyer. As always, however, the mobility is limited. These maps may force you to change your tactics. Fighters can easily spread the map and evade destruction, forcing you to create new countermeasures.

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2208 downloads

Uploaded:02-15-2006

Galactic Conquest Collection

galactic_conquest.zip | 9.62 MB

the developer, which has been added to the package. Enjoy...

Download

229 downloads

Uploaded:07-20-2012

Hutt Cruiser

hutt_cruiser.zip | 1.62 MB

required to get it ingame

Download

204 downloads

Uploaded:05-29-2012

DC HUC Higher Unit Cap

dc_huc.zip | 1.15 MB

Erweiterung für Star Wars Empire at War und Forces of Corruption und ist auch mit vielen anderen Mods compatibel. Sollte es mit andere Mods, die du bereits Installiert hast, nicht funktionieren kannst du uns natürlich einen Nachricht zukommen lassen um nach einer Lösung zu suchen. Info über -> INFORMATION ABOUT: HUC - Dieser Mod setz die Einheitencapazität auf 500 im Spacebattle und 400 im Groundbattle - Space pop cap set to 500 - Curresant had an higher incom about 10000 - Yavin had an higher ibcom about 8000 - Starbases deploy more units - Galactic population cap is higher, 1000 per planet - XML files are commented (may be useful for modders) - minor balance tweaks, adjustments and bug fixes - some minor balance tweaks - various bug fixes Wichtig zuwissen -> KNOWN ISSUES If you install a other Mod after this one the Mod could be damage! Big Thanks to: DC - Mod, Editor, Script and relase Sam - German Translation, Game Tester HDFONTY - English Translation MRX - Web Administration (Hosts and News), Game Tester Frodo - Game Tester This is little coding job, there must be several glitches, if you find them be happy with them! Have Fun, Have the power! The force will be with you! Thanks for Downloading and using my Mod Mod by DrachenComputer HUC (Higher Unit Cap) Star Wars Empire at War - HUC (Higher Unit Cap) ------------------------------------------------- German: (English licence below, please scroll down) Die Installation dieses Mod\'s erfolgt auf eigene Gefahr! Ich bzw. Mitarbeiter von diesem Projekt übernehmen KEINE Haftung für eventuell auftretende Schäden, die direkt oder indirekt mit den Mod im Zusammenhang stehen. Trotz sorgfältiger mehrfacher Tests durch mich und/oder andere können Fehler auftreten. Es besteht KEINERLEI Support seitens Lucasarts oder Petroglyph! Die Modelle, Scripts, Grafiken oder andere Dinge aus diesem Mod dürfen NICHT entfernt, zweckentfremdet noch anderweitig verwendet oder modifiziert werden und unterliegen den Copyright der jeweiligen Eigner. Dieser Mod benötigt die Orginalversion des Spieles Star Wars Empire at War, sowie mindestens den Patch 1.05 oder höher. Du solltest vor dem Installieren des Mods, ein Backup von deinem Star Wars Empire at War verzeichnis machen! Solltest du andere Mods bereits Installiert haben Lösche diese bitte zu erst. -------------------------------------------------- English: The install of this Mod happens on your own risk! I or members of this project do not take liability for possible apperaing damages, which will be associated direct or indirect with the Mod. Despite thorough and many tests by me and/or other, you will find maybe some bugs. There is no support by Lucasarts or Petroglyph! Do not use or modify the Models, Scripts, Graphics and others of this Mod without permission in other Mods or something else. Copyright of their respective owner. You need the full installed Star Wars Empire at War game and at least the patch You should make backups of your Star Wars Empire at War Derectory befor you install the Mod! You should deleat each other Mods befor you installing this one. ====== AGB ====== All non-original game- and mod-content Copyright by DrachenComputer. All original game content Copyright by their respective owners. Don\'t use any part of this mod in yours without my permission! Of course I mean public mods, not personal modifications. If you have questions about this, please don\'t hesitate to contact us on: facebook: http://www.facebook.com/pages/DrachenComputer/283767115026160 twitter: is coming soon! google+: is coming soon! You Tube-channel: https://www.youtube.com/user/DrachenComputer E-mail: DrachenComputer@googlemail.com NEWS___24.04.2012 20:36 DC Forces of War v.1 is releasd an ready to download soon! DC Forces of War v.2 is in the last coding days! the Mod comming soon! More NEWS on facebook! -> http://www.facebook.com/pages/DrachenComputer/283767115026160 Thanks for Downloading and using my Mod Mod by DrachenComputer

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749 downloads

Uploaded:03-13-2011

Galaxy of the Dead

galaxy_of_the_dead_v1.rar | 92.06 MB

indigenous species this mod does a great job of expanding upon the ideas set down in the novel Death Troopers. [Quote]This mod is loosely based on the Star Wars novel, Death Troopers, by Joe Schreiber. It adds the Undead from the book and Star Wars Galaxies into the game as a non-playable faction in Galactic Conquest and adds a few new ground units to the existing factions. I\'d like to thank Redtachi for allowing me to use his awesome Deathtrooper models. I\'m sorry that this version of the mod has been so long in coming.[/Quote]

Download

671 downloads

Uploaded:08-10-2010

Battle for the starforge 3.0

the_starforge.rar | 92.06 KB

[file=\"116120\"] Old Republic at War Space Beta[/file], and it\'s a little crazy, but worth it. I only bring that up because Geroenimo recommends it with this most recent update to Battle for the starforge. A few small changes, but nothing earth shattering. If you\'ve been keeping up, then get this, and you haven\'t you should get it anyway because the starforge rocks. [quote]This is another starforge map I made. Not as small as last time, this one is really really big. Balance is good, 2 mining falilitys in each base, protected by 3 satilites. An addisional 2 are just outside both bases protected by 3 satilites. Ofcourse the starforge in the middle waiting for you. I highly recomment playing this map with my mod, Old Republic at war. Why? Because half of the objects will else be gone, not to mention the starforge itself.[/quote] the_stag

Download

4811 downloads

Uploaded:04-16-2010

Rise of the Mandalorians (patch)

rotm_patch_4.01.zip | 4.57 MB

you should really get on that. Then download this patch. [quote]This patch addresses several issues that have been experienced across the board by players. Not everything is perfect but a number of bigger issues have been fixed as well as some small aesthetics.[/quote] the_stag

Download

1283 downloads

Uploaded:11-01-2009

Sith Soldier

sithsoldier.rar | 478.39 KB

look great, so there shouldn't be any worries there. All in all, this is another sorely needed infantry model. Please note that this requires some modding knowledge to get ingame.

Download

1230 downloads

Uploaded:10-31-2009

Yoden XML 5.0

yoden_xml_5.0.zipx | 1.24 MB

redone ,3 major land capital ship,for better play 6 New Vehicle Transport Assault 4 New Secondary Heavy Factory Spawn 12 NEW SPECIALSTRUTURE Spawn NEW IN 5.0 SPACE 5 New SPAWN capital ship [/Quote]

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1121 downloads

Uploaded:08-30-2009

Bounty Hunter Pack - Dengar, Greedo, & Cradossk

bounty_hunter_pack_2_fixed.zip | 3.3 MB

game. [quote]Greetings! So once again I noticed some Icons for Dengar, Greedo and other Bounty Hunter Scum. So again I decided to add to the ever growing assortment of models from the criminal underground of the Star Wars Universe. Included in this 2nd Bounty Hunter Pack are Greedo, Cradossk, and of course Dengar. Warb Null was kind enough to make Dengars ship the Punishing One which is Included. Models, Skins, Icons, and animations are included. Cradossk does not have a Icon but who knows maybe FF's new resident Icon maker will make one. Pz[/quote]

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9790 downloads

Uploaded:07-13-2009

Sci-Fi At War

scifiatwarv0.21.rar | 145.84 MB

gold here. Sure, in some other mods you could have Star Wars ships against non-Star Wars ships. But here you can have an all out, four team, multi-battle for dominance of the universe. I've been having a lot of fun with this one. That being said, there are some balancing issues that should be addressed and fixed for a v2 release. (I found the Star Trek ships a bit more powerful than the others, along with some other things). The other thing that would be great is to make it 8+ playable factions so that each different sci-fi group has it's different groups available to them (the way it is now, you have X-wings and TIE fighters fighting alongside, as well as Humans and Cylons, etc.) Even as it stands now, you can a lot of fun in skirmish mode with up to 4 teams. [quote] This mod has 4 playable factions... Stargate (from Stargate Empire At War) Star Wars (from FOC) Star Trek (From Federation At War) Battle Star Galactica (From Battlestar Galactica Colonial Wars and Third colonial War) I do have permission to use these mods in my mod. Please see readme for more details [/quote] the_stag

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2468 downloads

Uploaded:07-12-2009

Thrawn's Revenge Fall of the Republic Minimod V2

fotrminiv2.msi | 61.61 MB

includes several units and heroes from the full FotR to offer a taste of what the team has been working on. It also includes completely redone explosions, projectiles, and other graphical enhancements. You can look forward to the full release of Fall of the Republic after the team releases Imperial Civil War.

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2311 downloads

Uploaded:06-20-2009

Imperial Venators

imperial_venators.zip | 515.45 KB

at level 3 onwards Space Stations.

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11515 downloads

Uploaded:01-01-2009

Phoenix Rising

pr_v1.1.zip | 137.26 MB

a more canonical game. What can I say? Phoenix Rising 1.1 lives up to its promises. When you play the mod, you'll feel like you're playing a completely different game (for better or worse). For those of you who haven't been following the mod, Phoenix Rising wants to make the game more canonical by removing hardpoints, adding more fleet ships, realistically scaling the units, and making the gameplay feel like the movies. Instead of having four turbolasers on a Star Destroyer, you have hundreds firing at your targets, just like you've read about in the books. In order to build more units, you need to research them and then upgrade them to hold their own against the newer tech that your enemies research. However, those of you with lower end computers will not have such a great time with this mod. The large GC maps will cause a large amount of lag and the higher poly models will tax your video card. If you have trouble playing vanilla FoC, then you might want to question whether or not you want to try this out. Technical difficulties aside, this mod contains so many changes to the game that I find it hard to give a summary. If you want a game that makes you think more carefully for your battles and allows you to conquer more planets in one GC map than ever before, then download this mod and try it out!

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158 downloads

Uploaded:09-28-2008

Crash Landing (Ice) 1.1

crash_landing_ice_v_1.1.zip | 414.49 KB

instead of rebel (my mistake) and some issues with textures have been fixed. If you would like to see every little thing that i fixed, you can find it in the 1.1 readme, along with instructions of how to install the map on FOC. Description: Description: This map is my first map uploaded to filefront that was any good. It is suppose to be a crashed imperial star ship, on a unknown ice planet. It can support up to 4 players, and has AI support. I have several other maps already finished that i will upload in time, and will hopefully make more in the future. Constructive critisizm is most appreciated! NOTE! THIS IS ONLY FOR FOC (forces of corruption expansion) NOT EMPIRE AT WAR!!!!! IT WILL ONLY WORK WITH FOC AND NOTHING ELS. IT ONLY SUPPORTS REBELS VS IMPERIALS!!

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265 downloads

Uploaded:08-28-2008

Rancor Map

66mprancors.ted | 684.35 KB

tactics. Download away if you want to destroy your enemies as well as avoiding being stomped by rancors. ~Penguin Unit~

Download

2367 downloads

Uploaded:06-16-2008

Foc Realistic Galactic Civil War

frgcwv1.0.zip | 23.18 MB

place in the Realistic Galactic Civil War Era and is intended to get it as close to that war as possible. Thank you for downloading the mod, I hope you will enjoy it.

Download

5362 downloads

Uploaded:01-02-2008

Forcestorm X\'s SSDmod

ssdmod_v2.zip | 38.66 MB

Consotium:[/u] -Mandalore-Class Super Star Destroyer -Dxun-Class Battleship -StarViper (bomber version) Hero: -Deathshead Squadron [u]Empire:[/u] -Imperial-III Star Destroyer -Executor Standard -Executor Shield-boost -Executor Weapons-boost -Executor Speed-boost -Unreachable-Class Executor -Eclipse -Sovereign -Executor DB -Executor Stealth Heros: -Jerec (and the Vengeance in space) -Zsinj (the Iron Fist) [u]Rebellion:[/u] -Lusankya -Rebel Executors -Executor Shield Boost -Executor Hanger -Viscount-class -Apocalypse, Gold, Blitz, Red, Royal, Lumen Squads -E-Wings, K-Wings -MC-104 ~Scorpinox

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20892 downloads

Uploaded:12-25-2007

Awakening of the Rebellion

aotrsetup.exe | 851.41 MB

as you name Coruscant, Kuat, Corellia and Byss as your own with the Rebel Alliance you move on to become the New Republic with new Units, new strategies you have to use to win the battles for you. The BlackSun also if part of the galactic Conflict, so you also have to concentrate on their out tated ships, but they come in numbers... Features: -New Shipyard System -New Galaxy maps with scripted Story events -New Spaceunits -New Heros -Planetary based buildings -Starfighter support in ground battles -New Infantry -New Vehicles -New way to gain Credits -New graphics -Better space fights -New Texts -Ingame Videos -New music -New Sounds and many more you have to find out...

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4152 downloads

Uploaded:10-16-2007

Aerial Assualt Mod

aerial_assault.rar | 10.12 MB

Gallofree Transport (not actually a transport) Land X-wing Land XJ-wing Land A-wing Land Correlian Corvette AAT Land N1 starfighter Home one style ship Providence Cruiser Lucrehulk Battle ship Empire: Land Tie Fighter Land Tie Scimitar Land LAAT Land Tartan Patrol Cruiser Land V-Wing Strike Cruiser Basil Super Star Destroyer (Hero) Loronar Strike Cruiser[/quote] ~Scorpinox

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10834 downloads

Uploaded:09-01-2007

FoC Additions

foc_additions_v5.zip | 82.15 MB

unique projectiles - 5.0 Added ZC symbol to the side of the Interceptor IV - 5.0 Added Saboath Fighter Squadron - 5.0 Added Saboath Defender Squadron - 5.0 Added Lord X Hero - 5.0 Added New Ship for Valgarochi - 5.0 Added Yellow turbolasers for all ZC ships - 5.0 Changed Silri Flagship projectile - 5.0 Remade Krayt Mega Weapon Projectiles - 5.0 Galactic Empire: Added 10 New SSD minor Heros - 5.0 Added New ISD ion cannon projectile (from rogue squadron games) - 5.0 Added Daala and Maw defence fleet - 5.0 Added New SSD Projectiles - 5.0 Added Tie Raptors - 5.0 All fighters without hyperspace now use a Carrier - 5.0 Added Tie Fighters, Interceptors,and Bombers to GC - 5.0 Improved Imperial Fighters - 5.0 Altered Blackhole Stormtroopers - 5.0 Reskinned the EX-F - 5.0 Reskinned the At-At MKII - 5.0 At-At MKII now deploys Darktrooper P1 - 5.0 Rebel Alliance: Red, Gold, Green, and Grey groups now use a carrier - 5.0 Red, Gold, Green, and Grey groups now limited to 1 per time - 5.0 Added Meditator Cruiser - 5.0 Added MC90 - 5.0 Added MC80A - 5.0 Added MC75 - 5.0 Added MC40A - 5.0 Improved Home 1 even more - 5.0 Added Reef Home Fleet Hero - 5.0 Added Outrider Hero - 5.0 Pirate Alliance: Added Sacheen Battle Cruiser - 5.0 Changed all fighters to Uglie Varients - 5.0 Replaced Hutt Marauder with Corellian Picket - 5.0 Added Starlancer weapon to all Dreadnaughts - 5.0 Changed the lvl5 Starbase super weapon - 5.0 Changed the Watto ships to Heros - 5.0 Added the Drifter, (Mon Cal) - 5.0 Added the Slache, (Crusader) - 5.0 Added the Enforcer, (ISD) - 5.0 Added the Admiral Goore, (Kedalbe) - 5.0 Added the Assister, (Neb-B) - 5.0 Added the Raider, (Victory) - 5.0 Added PA unique weapon, Flak Cannons (in space) - 5.0 Reskinned Falleen Rogues - 5.0 Added new model for the Droid Control Ship - 5.0 Universal: Resized all fighters - 5.0 Redone the Missile Shield Animation - 5.0 Redone the Gravity Well Animation - 5.0 Added Firespray Squadrons for all factions - 5.0 Added Oovo IV, maps by Swcorpinox73 - 5.0 Added New Cov, maps by Swcorpinox73, and Vinegarmoon - 5.0 Added Malachor V, maps by knivesdamaster - 5.0 Redone a hell of a lot of projectiles - 5.0 Created a lot of alternate shield blasts - 5.0 Changed all Ship Turbolasers to use better models - 5.0 Flame projectile now creates less lag - 5.0 Redone all screens and buttons for a new Green Glow - 5.0 2 Maps are also included, a 3 Player Malachor V map, and a 4 Faction Space Map, to play put 1 AI for each other faction, at which ever difficulty level, and yourself as the remaining faction - it is not Online compatible i think thats it (may be a few more, just cant think of them)[/quote] ~Scorpinox

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3136 downloads

Uploaded:01-18-2007

Dark Lord\'s AI Mod

ai_mod.zip | 15.28 KB

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5198 downloads

Uploaded:12-31-2006

Bonus GC Scenarios

gc_maps.zip | 745.8 KB

\'unlock\' the original EAW scenarios and make them available for play in Forces of Corruption. They are not the same as the originals however. I\'ll explain soon. INSTALLATION: Copy the TEXT folder and place it into your FOC/DATA folder. Copy the GC MAPS folder and place it into your FOC/DATA/XML folder. I strongly suggest that you backup any files that need to be replaced - just in case. (if you havent got an XML folder, then just make one! ;)) I don\'t know if this works with other mods, so use caution. INFO: - This bonus pack adds all 8, thats right, 8, EAW GC scenarios for FOC. All of them now accomadate the Zann Consortium as well as the new planets and units. But because of the changed locations of the old planets in FOC, I had to add in a number of planets to create the hyperspace paths between planets. So in a way, these are sort of new maps. - In addition to the 8 EAW maps, I have also added my very own hand-made GC maps that took me many hours to put together. There was much bloodshed and despair, but I finally pulled through with these two maps: \"Galactic Civil War\" This is a map that only has the EMPIRE and the REBELS. NO Consortium. (And no more damn sabotages...) The Rebels and the Empire start off on opposite sides of the galaxy with only four planets under each team\'s control. The rest of the planets are mostly under the control of pirates or Hutts. Some are nuetral and are up for grabs. I made this map to bring back the good ol days of EAW where it was just the Imps and the Rebs. And because its FOC, both sides can use the new units! And yes, the AI builds the new stuff too. They came at me with B-WINGS! \"Consortium War\" All three factions start off in opposite corners of the galaxy, each with only three planets under their control. The rest of teh galaxy is a hive of pirates and Hutts. This should give players some time to build up before they actually encounter one of the other factions. - Maps have been tested TO AN EXTENT (I have a life you know ;)) and I am convinced taht they work fine. - The AI work normally on all maps. The \"Galactic Civil War\" map seems to have better AI, which is strange but awesome. - Special objectives for EAW scenarios have been removed for obvious reasons. - Bonadan has been removed from ALL EAW scenarios because of some really, really wierd connection problems that I could not solve. Alas... - Most planets are now neutral or under pirate control. Planets that are hostile have different varying forces both in orbit and on the ground.

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12657 downloads

Uploaded:08-31-2006

Bailknight's Mod V3

bailknightgraphicmod_ver3.zip | 17.95 MB

first thing you notice is the removed bink movies and the first thing thats meets your Eye is a Massive Space Battle The Executor is there with an escort versus the rebel Armada. Playing the Imperials you really notice the strength the rebels now have. You have the Quasar Fire Class with Kwing Bombers that can pretty much defeat most units. On the Ground I must say for the first time I find it quite challenging. The New Hover Tank for the Rebels is kinda cool to play with. Really gives them some punch. As do the Infiltrators which appear to come in groups. The Space is tricky. The AI For the Rebels seems to like Spamming Ywings and Xwings. I must have fought about 20 Fighters and 2 corvettes 5 or 6 times on my way to victory. Overall it does what it says on the tin. Its another amazing quality mod release from Bailknight. My Hat goes off to him.. The Game is a lot of fun thanks to him and I completely recommend this Mod for you to try,

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11934 downloads

Uploaded:07-27-2006

EAW Enhanced Mod

eawenhancedmodv2.zip | 24.5 MB

changed. This also fixes any bugs that were in V1. Changes in V2- -Vader\'s SD now has two laser cannons instead of ion cannons. -Mara Jade\'s Acclamator has more shielding and health. -The Executor has a hypervelocity gun. -The Executor also has a heavy Ion cannon and a magnepulse cannon. -Escort frigates actually follow the capital ship they spawn from. -Acclamator\'s health, shielding, and weapons are stronger. -Mon Calamari Cruisers have hangers and escorts. (forgot them in V1.) -Rebels now have the dreadnought. -Nebulon-B2\'s are added to the Rebels. -The Empire has the dreadnaught. -Population cap. is increased to 65. -Repair crafts are added, both side have a different one. -Arc-170 starfighters are added to the rebels. -Eta-2 Interceptor fighters are added. -Heroes are stronger. (Ground) -Pirates have the Venator, Arc170, and Eta-2 Interceptor. -Executor\'s icon changed from Piett to SSD. -Any scale issues are fixed. (NOTE: Home One is scaled ALMOST acurately or else it would be a little big to the SSD.) -The Empire has a TIE Advanced squadron. -The Rebels have old Providence-class cruisers, Lucrehulk battleships, Recusant light destroyers, and Munificant star frigate. -Any bugs are fixed. -Toned starvipers down ALOT and made Acclamators produce less of them. -Pirates have the munificent and recusant. -Upgrades have beeen taken out of skirmish to give more room to ships. -Everything has descriptions and proper icons. -Dreadnaughts are toned down a bit. -B-wings are added and are scaled. -The Moldy Crow is scaled down a bit. -Lancer-class Frigates are added to the Empire. -The Empire has the Venator. -Tartan cruisers are taken out COMPLETELY, Lancers have more weapons and are alot better. -carrack-class cruisers are added. -MC80-B\'s are added. -E-Wing Fighters are added. -The Leviathan Interdictor is added to the Pirates, but is buildable at Merchant space docks in skirmish. -MC40\'s are added to the rebels, light Mon Cal. frigate.

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3913 downloads

Uploaded:07-14-2006

Assault on Echo Base

echobasev3.zip | 642.48 KB

this one is extremely accurate. Rebels have their \"rendezvous point\" with grounded X-wings and pilot, even transports that you can fly around (or shoot down). Transport 2 is away! Yayyyyyyyyyy! Empire has about 30 squads of troops, rebels only about 15, but those snowspeeders can really be useful... Version History: 2.0 - Added Wampa spawn cave - Fixed passability issues

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1713 downloads

Uploaded:05-20-2006

Defence of Mon Calimari.

defence_of_mon_calimari.zip | 351.83 KB

placed orbital resource containers to provide a defensive and offensive edge. 3 orbital contruction pods and several strategically placed turrents.

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2508 downloads

Uploaded:04-22-2006

Sith Padawan Mod

sith_padawanv2.zip | 948.56 KB

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465 downloads

Uploaded:12-11-2011

1 Panet for Each Faction GC

xml_dan.rar | 11.72 KB

Pirate faction providing an added level of difficulty. [Quote]this is a gc map i have worked on in long time is for standard eaw not foc the empire and rebellion start whit 1 planet each allmost all others is controlled by the pirates the rebels starts on hoth and the empire on corucsant this is a hard gc becouse there are really many pirate forces but i still recom u to play on hard or normal or else the chance for your enemy get a planet is 25% but i hope u enjoy it and good luck all[/Quote]

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1560 downloads

Uploaded:01-07-2011

Galaxy Deestroyer

galaxy_destroyer.zip | 2.73 MB

just pretend for this instance. [quote]The Galaxy class Destroyer is a heavy carrier during the New Jedi Order era. It is mentioned in the novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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1007 downloads

Uploaded:12-13-2010

Foc Battlesizer

battlesizer.zip | 329.24 KB

It also allows you to change the planet cap in GC, although that can get a little buggy because it doesn't change the number of slots you can see. But it is easy to use and works as longs you point it to the right folders. the_stag

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1880 downloads

Uploaded:11-24-2010

REDEMPTIVE BETRAYAL 1.5

redemptive_betrayal_v1.5.zip | 15.94 MB

adding one \'new\' space unit. Added a custom voice to Commander 347...

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232 downloads

Uploaded:08-23-2010

REDEMPTIVE BETRAYAl

redemptive_betrayal.zip | 19.54 MB

rebellion soldiers have been replaced with clones, battle droids replace the rocket launching soldiers. Replaced three 'rebel' space units. Increased the unit cap for space and ground skirmish. Replaced a 'HERO' with commander 347. Replaced the stormtroppers with the 501st...[/quote] It does change a few things, but for the most part it's merely cosmetic. But it's a nice change of pace and makes me want to play the vanilla campaign again. the_stag

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1550 downloads

Uploaded:07-28-2010

Imperious Star Destroyer

imperious.zip | 5.63 MB

That\'s why it has Alliance logos on it by default. Oh yeah, and it rocks. the_stag

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486 downloads

Uploaded:04-16-2010

Johnathon's EAW Additions

2010_4_15_jmadditions.zip | 1.13 MB

the campaign modes. I don't think there too many EaW only people left out there, but maybe I'm wrong. Ok, enough of that. For those of you still playing vanilla EaW, here's a mod for you. Or I should say, here's an update of a mod for you. I didn't get a chance to play the first release of this, but the updated version does add a breath of fresh air to EaW. This is not a total conversion mod, but it will enhance your experience. The author is going to make a similar mod to this for FoC, so give him some feedback on this. [quote]Well I have finally got this version out. It is not nearly as big as its predecessor but it does change a few things. In this version I fixed a few bugs where like the Nebulon was invincible, and the hangars were messed up. So I removed the hangar on the Nebulon and moved the hangars on Home One and the Mon Calamari cruiser to be more suitable. To make sure the sides were more balanced I removed the Alliance Assault Frigate to be replaced by the Venator. On the Empire side I added the Tie Advanced to replace the Tie Fighter at Tech 4, but is buildable at tech 3. Also Darth Vader's transport is now a star destroyer, seeming that a squadron which was really easy to defeat was silly for a dark lord's power. On land there were a few changes. I increased infantry squad size to 18 per squad at three per 3 per platoon. Also vehicle Platoons have been increased in number as well. To counter this i made garrison size bigger which will make attacks harder. Also it will make raids harder then before, as it should be. I also managed to get my hands on a new skin for Igath courtesy of Skywalker421Beta to make him seem more patriotic. Again there were a few minor changes to health, shield, and damage stats here and there. You may notice them as you play along. This is my last version for EaW sadly, so the rest of the versions are for FoC due to more stuff to work with. Enjoy the mod ;) BTW you don't need to add this on to the original, this contains the other files as well. Saves a lot of time [/quote] the_stag

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295 downloads

Uploaded:01-19-2010

Paladin_Hardpoints

paladin_hardpoints.zip | 2.26 KB

this file to make the Paladin fit more seamlessly into the game. [quote]In October of 09' Warb Null, Arvis Taljik, & EvilleJedi came out with an awesome model of the Paladin Destroyer, but it was missing the hardpoints. They have been busy bringing out other great additions for our mods. So en-order to use their model I made some hardpoints and figured to share them with those who want them.[/quote] NOTE: The Developer here is named issue. That is because the system is having an issue with creating new developers. The actual developer is this is MTGraves. Sorry for any confusion, and this should be fixed soon. the_stag

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318 downloads

Uploaded:01-19-2010

Star Destroyer Names

star_destroyer.rar | 817 B

needed even more variety. NOTE: The Developer here is named issue. That is because the system is having an issue with creating new developers. The actual developer is this is: 3dwa21. Sorry for any confusion, and this should be fixed soon. the_stag

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2117 downloads

Uploaded:01-14-2010

Republic Light Cruiser

republic_light_cruiser.zip | 1.9 MB

by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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4710 downloads

Uploaded:01-06-2010

Realistic Warfare Mod

rwm_0.8beta.zip | 170.15 MB

projectiles to being able to have ships in land battles creates an immersive experience for the player. The increase in the population cap for battles also allows for some gigantic battles that will keep you entertained for quite some time. From the realistic elements to the fun additions such as TIE fighters with flames on them this proves to be an fun mod to play.

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453 downloads

Uploaded:11-10-2009

Generic_Landing

generic_lander.zip | 7.86 KB

customize a ship landing be it a Awing or a tie bomber landing for a unique hero or something rather.will need some xml experience to get this working.[/quote] Hey now, this is cool. I had too much fun with this. I had Home One drop off the Gargantuan, and TIE fighters drop off TIE Maulers. Then I had flying TIE Maulers dropping off TIE Maulers and flying ATAT's dropping off Storm Troopers. If you play Phoenix Rising, there's so many transport craft to chose from that it really gives options. the_stag

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1887 downloads

Uploaded:09-25-2009

Babylon 5 Shadow War part 1-4

b5awar_part1_4.zip | 173.93 MB

of bugs. Some of the problems may have been my system and config files, some of them are in the game itself. I did have problems with specific units that would crash the game, but once I figured out what those were I was able to get enough done to write a review. Albeit, a short review. Obviously I can't find all the bugs myself, and I'm hoping the author will make changes that the community finds. Hopefully I can write a full and proper review when a fully playable 2.0 is released. This is the most important part; this mod has been split up into 4 files as to make the download a bit more manageable. So make sure you get the other three parts before trying to play this. The whole thing comes out to 867MB, so don't say I didn't warn you. [file="104221"]Part 2of4[/file] [file="104223"]Part 3of4[/file] [file="104225"]Part 4of4[/file] the_stag

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1937 downloads

Uploaded:09-20-2009

Hammerhead Frigate

hammerhead.zip | 2.32 MB

ingame[/quote] Today, Warb_Null gives us the Hammerhead Frigate that we all remember from Star Wars: Knights of the Old Republic. As usual, he gives us a great model and a pretty good skin to go with it, so there's not going to be any disappointment around. If you haven't been satisfied with the existing Hammerhead model, then this release should be just the thing you need.

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610 downloads

Uploaded:08-11-2009

Hutt Sailbarge

hutt_sailbarge.zip | 1.4 MB

Warb_Null is reading my thoughts again, but I'm cool with that as long as we keep getting gems like these. Awesome, simply Awesome. [quote] This is a model of Jabba the Hutt's Sailbarge. The model is equiped with a turret and has garrison ability The model commes complete with code and icons. Some additional coding is required to get it in game. [/quote] the_stag

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937 downloads

Uploaded:08-03-2009

Bounty Hunter Pack - Zuckass & 4-LOM

4lom_zuckass.zip | 3.33 MB

another one). Again, z3r0x has given us something splendid here. These are two high quality models that are accompanied with icons and a ship for Zukuss. I've always enjoyed bounty hunters as a class in the Star Wars universe, and now I've got something to make me even happier with EAW. As stated in the readme, you need some basic coding/xml knowledge to make these work. [quote] Infantry Models of Zuckass and 4-LOM. Comes with Models, animations and Icons, included is Warb Null's Misthunter also. [/quote] the_stag

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345 downloads

Uploaded:06-01-2009

Imperial Flags

imperial_banner.zip | 77.05 KB

one without a frame. These flags are a perfect resource for mappers and modders and would go great as a decoration on Imperial maps.

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1768 downloads

Uploaded:05-26-2009

Ultimate Deathstar Mod

ultimate_deathstar_mod.zip | 3.91 KB

of only one credit. If this mod sounds interesting to you then give it a download.

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1099 downloads

Uploaded:03-15-2009

Republic Corvettes

36republic_corvettes.zip | 3.98 MB

Republic Corvette Heavy Jedi Corvette Heavy Republic Corvette Jedi Missile Corvette Republic Missile Corvette Basic coding and icons are provided. This is a definite download for all modders that wish to add a Republic touch to their mods.

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225 downloads

Uploaded:01-10-2009

Assault on Echo Base

assault_on_echobase.zip | 1.61 MB

of the base while the exterior is a tad plain. However, the creator still has much to learn in the realm of mapping. It would've been a good idea for him to make the base look like it was actually in a cave. One way would be to raise the height of some of those walls. Texturing is a bit lacking though, so he should work on that as well. We have a creative use of projectiles and particles to look like a generator, but there is a lack of color uniformity which just makes it look odd. The actual base area is very cramped, and most of the map is just his detailing of the base interior. The creator might want to consider expanding the base areas in order to make them fit the map more naturally. And he might want to look at the movies again, because there weren't any base shields in Echo Base.

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358 downloads

Uploaded:11-21-2008

Smart Turrets

turrettargetingpriorities.zip | 623 B

will attack air units, although inaccurately. Oddly, the anti-air turrets decimate groups of infantry, even more so than to bombers and snow speeders. As far as I know, this mod should also work with FOC, but Consortium turrets will be unaffected.

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2122 downloads

Uploaded:06-03-2008

(SWOTE) Skirmish-Mappack

swote_skirmishmappack.zip | 2.25 MB

Campaign! This mappack will give you a foretaste of the new maps, here created by the mapper Locutus (me). Hope you like it. LAND: ~Osarian: Each base is located in one of the map's lower corners, a lot of small islands are connecting them. There is short way to the enemy's base but it's blocked by a pirates base. ~Bastion: A huge empire fortress which isn't easy to capture. To defence the important choke points will be the road to success. ~Unknown World: Some beautiful temple ruins in the middle of huge mountains are the arena of the battle. To protect the mining facilities is the key to victory. SPACE: ~Hapes: 4 Player space map with the team's bases in the opposed corners and mining facilities located in the other ones. ~Bastion: Similar to the Hapes map but with a Construction pod in the middle of the map. ~Manaan: A huge nebula with astroid fields in it divides the map. To move your ships through it to send new reinforcement ships is the problem you have to deal with.

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1247 downloads

Uploaded:05-14-2008

FoC Fixes

focfixesv1.5.zip | 2.01 MB

fixes more issues such as giving the B-Wing a proper bombing run and re-enabling the EaW Obi Wan VS Vader hero clash.

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988 downloads

Uploaded:05-02-2008

Advanced EAW tutorial

sixt6_advanced_eaw_tutorial.zip | 1.78 MB

some aspects of EAW mapping missing, but not so much as to make completely disastrous maps. There is a tool called a ruler. The combination between basic and advanced space mapping should prepare any new mapper for the rigors of creating land maps. The EAW Map Editor did come with a manual. But I can\'t open it. So I will get on that task because what I have read about land maps really didn\'t sink in. I learned through trial and error.

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9944 downloads

Uploaded:04-02-2008

SSD mod for EAW (CiS)

ssd_mod.zip | 11.51 MB

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219 downloads

Uploaded:10-09-2007

FoC MKII Minimod

focmkii_minimod.zip | 22.6 MB

cruiser TIE Avenger Imperial Missile Boat Imperial Escort Carrier TIE Bomber(re-modeled and re-rigged) Scimitar Assault Bomber Rebellion: B-wing (different model) K-wing Y-wing (re-modeled and re-rigged) CR90 Corvette (re-modeled and re-rigged) DP20 Gunship (re-modeled and re-rigged) Quasarfire carrier Nebula-class star destroyer Liberator-class cruiser Underworld: Nantex-class fighter Skipray MK2 Blastboat Starviper (re-modeled and re-rigged) Other Features: Improved AI Random missions re-enabled in the 55 planet GC map. Re-scaling of many units Fighters now come in 9-12 per squadron Bombers and heavy assault fighters in 6 per squad New projectiles for torpedoes and missiles Lasers changed Imps get gravity generator and ZC gets turbolaser defences. Interdictor gets hangar bay, can move with missile shield activated Star destroyers get 2 extra hardpoints Mon Cal cruisers get hangar CR90 Corvettes get cluster bomb launcher Mc30 gets cluster bomb launcher Skiprays get sensor ping TIE phantom gets sensor ping TIE scout gets jammer A-wing gets missiles and jammer X-wing gets torpedoes Y-wing gets anti-fighter ion cannon Thrawn spawns TIE avengers and Scimitar assault bombers All starfighters get their speed, hull, shield and firepower adjusted according to offical figures (TIE defender is the best starfighter), however the attacker always has the advantage ;) Star destroyers get dual turbolasers Enabled many of the unused sounds Increased space population cap Enabled tractor beam station for the Imps Venator enabled for all sides in skirmish Neb-B frigates get tractor beam Many more.........[/quote] ~Scorpinox

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9593 downloads

Uploaded:11-20-2006

Legacy of War FoC Addon

lowfocaddon0_07.zip | 7.23 MB

Baron Soontir Fel and the 181st TIE Defender Squadron Dark Jedi Ground Unit for the Empire buildable on Korriban Assault Gunboat for the Empire Lancer Frigate for the Empire MC80a Battleship for the Rebels buildable on Mon Cal only Dreadnaught Heavy Cruiser for the Rebels only Eclipse Super Star Destroyer buildable by the Empire on Byss only Juggernaught Beefed up. Speed increased, Rocket Attack Ability added. Health increased.

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7660 downloads

Uploaded:11-04-2006

Steiners Advanced Units Mod 3.0 High Poly

sau3_r.highpoly_pack.exe | 13.82 MB

they have smoking an burnig effects.

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1531 downloads

Uploaded:09-06-2006

MC40 Light Cruiser

model_rebel_moncal_mc40_light_cruiser.zip | 1.1 MB

animation rv_moncal_mc40_HP_F-C.ALO - hardpoint weaponbay bow rv_moncal_mc40_HP_M-L.ALO - hardpoint weaponbay midship port side rv_moncal_mc40_HP_M-R.ALO - hardpoint weaponbay midship starbord side rv_moncal_mc40_HP_B-C.ALO - hardpoint weaponbay stern rv_moncal_mc40_HP_E.ALO - hardpoint engine glow rv_moncal_mc40.dds - ship texture file 512x512 MIP Map rv_moncal_mc40_bm.dds - ship bump map 512x512 MIP Map I_BUTTON_CALAMARI_LIGHT_CRUISER.TGA - TGA button file with alpha map w_invisible.dds - invisible texture file 64x64 MIP Map All the things required for the unit apart from the coding in...

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3512 downloads

Uploaded:09-02-2006

Battledroid vs. Clonetrooper

bvc.zip | 418.84 KB

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1938 downloads

Uploaded:08-09-2006

Conflict in Space: New Models

cis_models.zip | 2.84 MB

for modders. If you can\'t code, I recommend you to download \'Conflict in Space\' V4 mod with all these units coded and ready to use. Included models: 1)Mediator-class Mon Calamari Cruiser 2)E-Wing 3)TIE Defender 4)TIE/D 5)TIE Fighter (optimized for land battles)

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806 downloads

Uploaded:07-12-2006

Missing Maps

missing_maps_mp1.zip | 1018.75 KB

don\'t have an official one. Each map pack will include five maps pertaining to the project and a sixth bonus map. Although I currently have every intention of finishing this project, I am making no promises that it will ever get done. Real life comes first! :-) The filenames of all of the maps in this series will begin with a pound sign (#). Bonus maps will begin with two pound signs (##). This is mostly for my sanity\'s sake, but if you were wondering what they were doing there, that\'s why. Maps in Map Pack 1: ------------------- 1. Abregado-Rae Nights~ A nighttime map on one of the grassy shores of Abregado-Rae. 2. Aeten II Mining Facility~ Set on an island in the middle of a lake of lava on Aeten II. 3. Alzoc III Blizzard~ A mountainous frozen region somewhere on Alzoc III. 4. Anaxes Striggle~ A symmetrical map set on a city on Anaxes. 5. Atzerri Cliffs~ A forrested map on the planet Atzerri with three levels; the Empire starts on the uppermost level, the Rebellion on the lowest. Bonus Map: Gangs of Anaxes -------------------------- This map is basically a remake of the Anaxes Struggle map included in this pack. It is now set on a foggy night, and instead of a struggle between the Empire and the Rebellion, it\'s a battle between two large gangs. Each gang has twi\'leks, humans, and bothans, as well as a rancor. What is the rancor doing there? I dunno, use your imaginiation! All of the mining facilities and reinforcement points have been replaced with build pads.

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4168 downloads

Uploaded:06-24-2006

SSD Improved and Balanced

ssd_improved_and_balanced_v3.zip | 8.66 MB

Serial MC80 Wingless Cruiser Has Been Added. - Rebel Spacestation 5 Now Garrison The B-Wing. - SSD Description About The SSD Being 8km Has Now Been Changed To 12km. - SSD Can Now Be Built On Mon Calimari And NOT Coruscant. - SSD Is Now Subjectable To Upgrades, ie. Reactors, Weapons etc. - SSD Now Takes Longer To Get To Planets, About 2 Times Faster Than The Death Star. - B-Wing Is Subjectable To Upgrades. - All Capital Ship Creating Planets Have Updated Descriptions About The SSD. - Original Speed And Rate Of Turn Of SSD Has Been Restored. - We Have Better Maps, They Work In Skirmish, But They Come Under Custom Maps, Not Official Maps. - The Description Now Hasnt Got A Capital At The Start Of Each Word (Sorry, Its A Habbit) - The SSD Now Has Tie Fighters, Tie Bombers And Tie Scouts, And They Spawn Very Quickly. - SSD Now Has 2 Tartan Patrol Cruiser Escorts To Help Counter Attack The B-Wings. - SSD Population Has Been Reduced To 10. - SSD Is Now Scale 2.5. - SSD Now Has A Big Space Radar Icon. - The X-Wings Now Have The Hunt Ability. - Updated Some Ships Vulnerabilities And Strengths To Show The SSD. - Updated Some Ships Vulnerabilities And Strengths To Show The B-Wing. - There Have Been TurboLasers Added/Replaced. - There Is Only Two Engine Hardpoints (Located Near The End Of The SSD). - The Venator Can Now Be Built In Skirmish. - Also Fixed Up A Readme Mistake. - A Few Bug Fixes.

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2121 downloads

Uploaded:05-30-2006

Realistic ReScale

realistic_rescale_v11.1.zip | 9.8 MB

10% firepower bonus to Iron Fist, Star and, Victory Destroyers ~Admiral Piett give a 5% damage bonus to all units, a 10% health bonus and 15% firepower bonus to Executor, Star and, Victory Destroyers ~The Lusankya is a cheaper, more generic, yet still powerful, Super Star Destroyer. All SSDs are to exact scale with other units Each SSD has there own icon Tweaked the SSDs to give a better range and a little less firepower, i said a little. :D Each SSD has a proper discription Adjusted projectile size.

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542 downloads

Uploaded:05-16-2006

Winter Assault

winterassault.zip | 1.46 MB

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3776 downloads

Uploaded:03-25-2006

Improved Venator

improved_venator.zip | 77.54 KB

tactical health, shield health, and hardpoint hitpoints Changed build points for venator (only able to be built at Kuat, Fondor, Sollust, and Mon Calamari) Changed accuracy for ion cannons and turbo lasers Increased damage dealth over all Rebel varient spawns 2 squads of x-wings with 8 in reserve and 1 squad of y wings with 4 in reserve Empire varient spawns 2 squads of tie fighters with 8 in reserve and 1 tie bomber squad with 4 in reserve Enabled Venators to be built by starbases (tech 3) in skirmish mode Added 2 unique hero space units, one for Obi-Wan and the other for the Emperor (same ship just with the red stripe versus the plain dull gray), the Emperors is called Sith Venator, Obi-Wans is Jedi Venator Both ships have increased shield recharge rate, sheild strength, and tactical health from the normal Venator Jedi and Sith Venator spawn 3 squads of V-wings with 15 in reserve also changed the fighter sizes to .7 to .4 (looks so much better if you have the default ship sizes)

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107 downloads

Uploaded:12-19-2011

Space Lanes

space_lanes.zip | 8.44 MB

space stations, many frigates and 2 star destroyers, and hundreds of fighters! To make the map even more fun i put the all space stations(rebel, empire, and pirate) to spawn garrison units. These units take up no reinforcement cap and more spawn as you upgrade your space station. =========================================================================== I placed a lot of mining asteroids around to really boost your credit income. (These mining asteroids are only located around the borders of the playable map area!) The screenshots you see were taken during the beta stages of this map and i was using the Republic at War mod!

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724 downloads

Uploaded:10-01-2011

R_O Map Pack

r_o...mappack.zip | 34.53 MB

maps. The texturing is generally good, prop placement complements the environments, and unlike other mappers, he remembered to put skydomes. (Cheers!) I don't have the time to play and give an in depth review of all twenty-six maps in this pack, but this release seems to be quite solid, with maps ranging from a recreation of SW: Battlefront 2's Hoth to Mustafar. Although the gameplay doesn't seem to be anything mind-blowing, these maps offer good, classic FoC skirmishes with some background info on each one. With this map pack in hand, you'll have fun trying out these maps for a long time! :)

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119 downloads

Uploaded:09-27-2011

FOC Map Pack

chulaksaviours_map_pack_1.rar | 956.29 KB

skirmish map. And in this case, Chulaksaviour gives us both. There are 4 maps in this pack: 2 GC and 2 skirmish. The GC maps are very well done, giving the feel that the stocks maps have regarding object placement and planet ownership. What\'s that?? You\'re not into GC? That\'s ok, Chulaksaviour also gives us each map in skirmish form. They are tweaked for that use, but the transition seems natural. How does he do it? Also included is a planets.xml. Just replace your current file and you\'re ready for GC. [quote]Map Pack featuring GC maps and Skirmish Maps installation instructions are in the readme and any feedback would be appreicated these maps are nearly a year old and because of work i havent been able to revisit them... as of march i will be returning to modding and developing maps again.[/quote] the_stag

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45 downloads

Uploaded:06-03-2011

Eagle 5

eagle_5.zip | 211.66 KB

Millennium Falcon. This is definitely a suitable replacement. [Quote]Here is the Eagle 5 (\"Spaceballs RV\") Since FF is having issues with showing screenshots i did not upload one. I did put one in the file for the ones who enjoy \"screenies\".[/Quote]

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295 downloads

Uploaded:04-22-2011

Jovan Station

jovan_station.zip | 15.26 MB

Jovan Station is an Imperial Space station but was in use before that as a republic supply station. It is located in the Jovan system in the Gordian Reach. It can be seen in the Old Marvel comics. The model is a five tier space station. The code provided replaces the vanilla empire station with this one. The model comes complete with code and icons. Some additional coding is required to get it ingame[/Quote]

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638 downloads

Uploaded:04-03-2011

Executor SSD for the Empire

executor_ssd_for_empire_v1.2.zip | 2.02 MB

powerful Executor-class Super Star Destroyer. If you have some Rebels to destroy then consider checking out this mod. [Quote]its a great mod have fun!!! it bassically enhances the executor ssd for the empire so that they can b*tch slap the rebels. plus its extremely cheap and powerful its a force to b reckoned with.[/Quote]

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367 downloads

Uploaded:01-27-2011

Lord Link\'s Texture Pack

lord_links_texture_pack.zip | 35.56 MB

understand. But the comparison was so yummy, I feel I would be doing a disservice not to compare this to funfetti. Confused yet? Then you missed my previous review. I\'ll paraphrase it as not to bore you with the details: Funfetti is a super sprinkle for cakes and other baking delights. Small additions, which don\'t seem like much at first, can greatly enhance the experience of your game. These texture enhancements are the funfetti to my birthday cake. Funfetti for the win! [quote]I was modding around in EaW and got tired of starring at blurry textures that hurt my eyes and decided I was going to enhance all units (sans Infantry and heroes) textures. The results are indeed satisfying for me and I hope the modders and coders here at the community can find a good use for them. All the textures here are enhanced versions of the Vanilla textures, hope this was worth uploading.[/quote] the_stag

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2402 downloads

Uploaded:01-19-2011

New Galaxy Mod

ngmv3.zip | 92.84 MB

changes mentioned in the changelog. [quote]Has this for a while so hy not releashe. This mod removes corruption, places palnets on their correct position and adds the EAW camapigns, adds new maps, improves AI, adds new GC\'s and readds the costum Gc missions. [/quote] the_stag

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2335 downloads

Uploaded:12-13-2010

KotOR mod patch

kotor_mod_patch.zip | 5.66 MB

nicely. You need the full version 0.9 before you can use this update. You can get it [file=\"117279\"]here[/file]. [quote]This patch for my KotOR mod fixes several bug and rebalances the space mode. It also brings some new units and changed scalings. Please remember, this is a patch so you need the 0.9 full version to play it.[/quote] the_stag

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121 downloads

Uploaded:10-25-2010

Mygeeto Galactic Conquest map

mygeeto_galactic_conquest_map.rar | 1.13 MB

way... Oh sweet, a Battlefront II map for galactic conquest. Maybe a whole set of BFII maps on a GC map is what we need. That would be great. This is quite true to the original (from what I remember). Although it's difficult to recreate BF in an RTS setting, the map is still nostalgic. [quote]This is my second map and i hope to continiue with work next map will be a suprise see it here on filefront. This is a modified map of the Mygeeto BF II created by Jerbot77 for galactic conquest see it i added some stuff i hope you like it.[/quote] the_stag

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626 downloads

Uploaded:06-03-2010

HD textures by commander165

hidef._textures.zip | 2.11 MB

Sorry about any confusion. I'll just paraphrase my original review: These are great looking textures that really enhance the experience. [quote]These are some of the HD textures that I made after going through the tutorial Burnstrobe made, I hope you like them.[/quote] the_stag

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430 downloads

Uploaded:04-26-2010

eta-3

eta3.zip | 1.36 MB

I would definitely love to see some of these fighters in the mods out there. This model comes complete as usual with basic XML code and an icon; however this time Warb has even provided us with a wing and landing animation. [Quote] This is a model of the republic eta-3 fighter. This is a fanon design based on a concept drawing found on the web. The model comes complete with landing animation, wing animation,code and icon. Some additional coding is required to get it ingame [/Quote]

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1646 downloads

Uploaded:03-23-2010

Leviathan

leviathan.zip | 2.32 MB

download it already. [quote]This is a model of the Levithan Interdictor Cruiser as seen in the Kotor game. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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818 downloads

Uploaded:03-08-2010

Derriphan Frigate

derriphan.zip | 1.89 MB

Warb_Null is enough. [quote]This is a model of the Sith Derriphan Frigate as seen in the TotJ comics. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

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541 downloads

Uploaded:02-16-2010

Pirate Speeder #2

pirate_speeder_2.zip | 1.52 MB

code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

401 downloads

Uploaded:02-04-2010

Imperial Forification

if.zip | 6.12 MB

map (it's about 1/4 the size of the map) that is easy to defend. Two large entrances are blocked by destructible doors and flanked by turbo-laser turrets. The second team starts out at the northern edge of the map with a semi-split base. Each part is defended by turbo-laser turrets. The outskirts of the map contain mineral processors and turbo-laser turrets that can be captured. The whole thing is most enjoyable. the_stag

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2267 downloads

Uploaded:01-29-2010

Galaxy-Mod

galaxymod.zip | 54.63 MB

those things, it's just a change of pace to see the galactic map as the only thing changed). [quote]This mod changes the size of the Galaxy, adds 78 new planets and maps, adds the falleen and the rakatan as indigenious species and a new main menu map. The mod is german.[/quote] There are a lot of MISSING descriptions and planet names, but that's probably because it's a German mod. I did have a problem when I was starting a battle at it wouldn't get past the loading screen. I would press begin and nothing would happen. But the planet maps are beautiful. I didn't get to play them all, but there's a nice mix of props and open spaces. No map is too busy or too boring. All the maps I played were large and made for excellent play. So if nothing else, get this for the maps. It's worth that much. the_stag

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487 downloads

Uploaded:01-27-2010

Jehavey'ir Frigate

jehavey_frigate.zip | 1.67 MB

he masters. [quote]This is a model of the Jehavey'ir Frigate as seen in the KotOR comics The model comes complete with Death-clone,code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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238 downloads

Uploaded:01-15-2010

Mini-retextureV1

miniretexturev1.rar | 365.29 KB

few of them out there. the_stag

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672 downloads

Uploaded:01-07-2010

New Galaxy Mod

ngm.zip | 5.39 MB

FOC maps. Some of the replacement maps are from vanilla EAW single player campaign, some of them appear to be tweaks of those maps, while others are original maps placed into this mod. The placement of planets into their canon locations makes me happy. There are also some new Galactic Conquests to challenge you. The historical accuracy is now much better and several levels contain surprises. This is a series that I am enjoying more than I probably should. the_stag

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88 downloads

Uploaded:01-06-2010

Lehon

lehon.zip | 261.26 KB

no bases, each side has some unique forces and heroes. It is supposed to be played in map control, but you can't bring out reinforcements, so use what you have to hold on to the three points. Most of you have probably seen this map before, I tried to make it look as much like the infamous "unknown planet" as possible.[/quote] How you know what an "unknown planet" looks like? And now that we know, doesn't that make it known? But I digress... This is a nice, short, strategic map that I enjoyed. It looks great and plays great. Have fun, play hard, and watch out for the Rancors. the_stag

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10590 downloads

Uploaded:11-24-2009

Corporate Addon Mod

corporate_addon_mod.zip | 94.32 MB

to play around with ingame. Not only that, but there are some new GCs in which you can take over the galaxy with these new toys. I certainly haven't seen the Yuuzhan Vong as a playable faction before, so this should be very interesting to experience. If nothing else, playing with the new units should keep you entertained for a little while, but this mod should do far more than that with its various tweaks to the game. [quote]Corporate Addon Mod 4.2 Beta: Play as the Yuuzhan Vong for the first time in EAW modding history, or fight back the invading forces with the Galactic Alliance Beta Includes: 2 New Factions: Yuuzhan Vong Galactic Alliance 3 battle GC's Version 4 is not Required for beta use[/quote]

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982 downloads

Uploaded:10-06-2009

Babylon 5 at War "Shadow War" 1.3 German

b5aw1.3_deutsch.rar | 50.95 MB

don't have to download another 600MB to get the fixes proposed in those packs. So if you have [file="104219"]v1.0[/file], just download this instead of getting v1.1 and the hotfix, unless you like wasting bandwidth. the_stag

Download

1157 downloads

Uploaded:09-27-2009

Foray Corvette

foray_corvette.zip | 1.92 MB

great model and skin comes with an icon and some coding, but please note that some modding experience is needed to get the corvette functional ingame. Enjoy! [quote]This is a model of the Foray Corvette as seen in the KotOR game It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

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4850 downloads

Uploaded:08-30-2009

Rise of the Crime Lords

riseofthecrimelords.rar | 100.1 MB

Cartel [u]without[/u] replacing any of the existing factions, as well as enhancing the current factions. There are far too many changes to mention here, but all of these changes and additions come together to make one very enjoyable mod. [quote]Before anything else I must say that I dedicate this mod to my home country - Croatia, I always had a dream of doing sometning and dedicating it to my country. This is mod that adds Black Sun and The Hutt Cartel as playable factions without replacing exiting ones, I put a lot of work into making this mod, and it is my first big mod so I hope you will understand if it's not perfect. Hope you love it. I put my vison of the Star Wars galaxy of that era and I hope you like my attention to detail. retexturing, coding, idea, research, text, retexturing, icons etc by: vjeko1701 (me) in the "other readmes" map are the readmes of the mods by other modders used in my mod Sorry if I forgot someone because I had some of these stuff a long time on my computer, but I believe that I've credited everyone. 99% sure. Vjeko1701[/quote]

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755 downloads

Uploaded:08-21-2009

Civil war era icon pack

civil_war_era_icon_pack.zip | 185.66 KB

was requested by other people, so here it is a pack of my icons with the Galactic Civil War theme. This feature many old icons but little edited plus some new ones also requested. [/quote] the_stag

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3213 downloads

Uploaded:08-21-2009

Clone wars era icon pack

clone_wars_era_icon_pack.zip | 178.41 KB

negative comment, I made this because it was requested by other people, so here it is a pack of my icons with the clone wars theme. This feature many old icons plus some new ones also requested. [/quote] the_stag

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1769 downloads

Uploaded:08-08-2009

Ages of Star Wars Music Files

aosw_jcw_music_files.7z | 116.39 MB

here: http://empireatwar.filefront.com/file/Ages_of_Star_Wars_Jedi_Civil_War;80215 Ever since the Ages of Star Wars forums went down some time ago, players were left without a way to get these music files, but now, thanks to this user, we can all enjoy the mod as intended. [quote] These are the music files for the Ages of Star Wars Jedi Civil War mod. Ages of Star Wars Jedi Civil War and all its files are for the original Star Wars: Empire at War game. Please give full credit to the Ages of Star Wars Team for their work. I am not affiliated with the team in any way. I'm simply submitting the files. If I get credit for submitting the work that is fine, if not that is fine too. In my opinion this great work should be enjoyed by AOSW and KOTOR Era fans. Like I said before these music files can be used with any version of Ages of Star Wars, not just the 2.0.[/quote]

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452 downloads

Uploaded:08-03-2009

Pedistal

pedistalv2.zip | 5.62 MB

about :p ) Great jorb. [quote] A new version of the pedistal. I've added icons for the Hutt clan, the Mandalorian and the Corporate Sector Authority. [/quote] the_stag

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3268 downloads

Uploaded:08-03-2009

Fate of the Galaxy v.Beta

fate_of_the_galaxy.zip | 144.55 MB

the readme. The problem with large mods like this is that; on the one hand, I want to give a through review of the mod which involves playing it several times, finding the good and bad, and then giving a several paragraph review. On the other hand, I don't want to bore my audience with every little detail when you all can form your own opinions and make comments that usually have no relation to what I write here. So give me your thoughts and I'll incorporate them into future reviews. I'll keep this one from going too long. After playing through this mod in the different modes and getting a good feel for it, this is what Empire at War should be like if it were released now. The basics of the game remain constant with a several little things bringing it together for a nice feel. First off, the FX mod should really be incorporated into every mod. Without it this mod would seem to lose a lot. Also, the addition of new planets always gives a more custom feel to a mod. Now, while many of my favorite ships aren't in this mod (K-wings, Assault Gunboats, Huge cruisers like the Viscount-class), there is a nice addition of ships that doesn't overwhelm, but still manages to be interesting. Another thing I really liked about space battles is that the capital class cruisers and space stations now how fighter compliments that better represent what they are according to the novels and technical books. One more thing that made me excited is that this is the v0.9 release. To me that says the author still has changes planned, and that I am looking forward to. Finally, I just wanted to respond to this point from the readme: [quote] Beacause a other problem the first upload was not approved because there were some bad words in the main song. If you want the original main menu song, download the starwars gangsta rap 2 by wierd al. But be warned for bad words. [/quote] The file wasn't approved because that song is copyrighted, not because of the language (although it was quite gratuitous and only seemed to detract from the game in my opinion). the_stag

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874 downloads

Uploaded:06-06-2009

Venator Buildibility

venator_buildible.zip | 81 KB

mod catches your eye then give it a download.

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160 downloads

Uploaded:05-27-2009

The Battle of Geonosis

the_battle_of_geonnossis.ted | 1.14 MB

the Rebellion with a strong attack force. The Rebellion however is dug in and has several layers of defenses. The Consortium has an actual base on this map and has the goal of destroying the ion cannons. This map makes use of some clever prop placement. However overall this map could use some texture and height work. This is ten10dix's first map. It also requires Absolute Corruption Mod 2.4 to run at its best. If this sounds interesting then give this map a download.

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1069 downloads

Uploaded:05-26-2009

Pelta Class Frigate

republic_pelta.zip | 1.22 MB

variant with lots of hardpoints. This model come complete with a skin, death clone, icon and basic XML coding. This is an excellent modders resource.

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2217 downloads

Uploaded:05-04-2009

Mapping Tutorial (English/German)

eaw_mapping_tutorial_v10.zip | 2.67 MB

beginners who have no experience in mapping by a step-by-step guidance to your first map. But also more experienced mappers can learn something - in fact it explains more than just how to create skirmish maps. The tutorial talks about lanf skirmish maps, space skirmish maps, GC maps and even a bit about Campaign maps. In the course of this program you`re going to create your own map by using all of the important features. You can also select either a German ro English version of each tutorial. If you`re a new or experience mapper definately add this to your inventory of tutorials to read. German Description from Author: Dieses Tutorial ist als ein kleines Program konzipiert worden, welches euch alle für Anfänger wichtigen Informationen via Schritt-für-Schritt Anleitung euerer ersten, eigenen Karte näherbringt. Aber auch erfahrenere Mapper können hier noch etwas lernen, da das Tutorial weit mehr erklärt, als nur die Erstellung von Gefechtskarten (Multiplayer-Karten). Ihr könnt zwischen ENGLISCH und DEUTSCH als Sprache wählen!

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503 downloads

Uploaded:03-15-2009

Aurra Sing's Corvette and Fighter

sing.zip | 1.39 MB

modders resource. As usual the icons and basic coding are included for these two models. My only gripe about this release is that Aurra Sing chose such odd colours for ships. This is a worthy download for any modder.

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621 downloads

Uploaded:02-09-2009

Pirate Units NR2

pirate_units_nr2.zip | 3.61 MB

with some superb textures, all ready to go ingame. Anybody who has played Star Wars: Starfighter will see a lot of familiar ships and vehicles. Of all of these models, the Havoc is probably the most notable. Warb has given this a beautiful texture that fits the look perfectly. Lots of dirt and grunge is visible all over it to make it look like it has seen as many battles as it has. The other models are great too; the Freefall has a great texture, the Bloodstar comes with rotating turrets and a death clone, and the Dagger starfighter is a great addition to any pirate arsenal. If you have a need for units that use these models, you'll be hard pressed to find better ones. Please note that some limited modding skill is needed to use these ingame.

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95 downloads

Uploaded:01-30-2009

reti35 map pack

urrsa.ted | 830.99 KB

Download

741 downloads

Uploaded:01-13-2009

Alx438 FoC Map Pack

alx438_foc_map_pack.zip | 2.31 MB

recently. Some of these older maps are Naboo Sunset, Return to Mustafar, and his Earth series. The new maps in this map pack are Corellian Blockade and Mustafar Control. These new maps pit the different teams over movie themed locales, especially so with Mustafar. If you've enjoyed his older maps, you should definitely download this pack.

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1354 downloads

Uploaded:01-07-2009

Galaxy At War Mod

galaxyatwar11.zip | 1.3 MB

paced, and the AI seemed more agressive to me, and also more cunning to me. Units are correctly scaled, and the stats for units are completely redone. In GC, there are now new ways to influence your income stream, and certain ways work better on different planets. You have to think more tactically in both Galactic mode and in battle. I found only one problem with the mod, and that is that hero units have not been recaled, and possibly not edited at all. The author says that this mod can be used by anyone in their mod as long as they mention it in the readme. In the end I can say that this is a quality mod. I love it. Its definately worth the download.

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1147 downloads

Uploaded:12-06-2008

No More Ground Cap!

no_ground_cap.zip | 33.02 KB

does exactly what it says: it eliminates the ground population capacity. Well actually, all original unit companies have no pop value, but you get the same effect. The only bug that is that if there are only a few planets in a Galactic Conquest, the AI player will focus almost totally on building ground forces, so its space defense will pathetic in comparison. Although defending your planets will be quite tedious, skirmish mode will be much more enjoyable since you can field as many units as you wan't. Lastly, I will also be releasing an Foc version soon. Enjoy![/quote]

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5855 downloads

Uploaded:11-03-2008

Awakening of the Rebellion 2.05 English/German Fix 1.0

aotr2.05fix1.0.rar | 27.27 MB

removed - Xizor ground unit removed - Dreadnaught and Space Station hardpoint bug fixed - particle effects added and redone - diverse bugs with space/ground units fixed - new events - new speech events - startup units in galactic conquest changed - hardpoints fixed - balancing edited - some text reworks - tactical background fixed, does not turn around after a battle - AAT Unit sounds added Known bugs, coming changes: - Battle droids and Super Battle droids will get no more damage on lava planets - frigate shipyards for 2500 creds - missings on bounty hunter missions - bird twittering on spacemap - icons of imperial and rebel space stations not correct - ground maps not edited yet - AI will worked out one more time

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567 downloads

Uploaded:09-28-2008

Pirate Starfighters

pirate_starfighters.zip | 703.74 KB

Bomber XML code and icons are included. This is NOT a mod. Some coding is required to get them in-game Feel free to use these models as you please, no permission is required but please give me credit Thank You.

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224 downloads

Uploaded:09-23-2008

death star map

death_star_map.ted | 3.24 MB

and tell me how.

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1402 downloads

Uploaded:05-10-2008

(MMmp)Map Pack1

mmmpmap_pack1.zip | 177.94 KB

Download

1366 downloads

Uploaded:03-30-2008

(66mp)Fortresses(EAW)

66mpfortresseseaw.zip | 28.38 KB

combat. There are no useless props. Water ways separate the bases, there are also 'moats' around base walls. The battle is taking place at during the day with scattered, light flurries.

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821 downloads

Uploaded:03-21-2008

(66mp)gateways(FoC)

66mpgatewaysfoc.zip | 241.24 KB

mod that i can take an observer position. Instead of trying to sloppily counter the dumb ai tactics...flying around in circles and such. just so you know all my maps are mainly for online play. ai cant keep up at all. im not about to change the way i design my maps.

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367 downloads

Uploaded:03-07-2008

yoden deadstar inside map foc

yoden_deadstar_inside_map_foc.zip | 203.4 KB

land and if you dont like some of the texture ,just use your editor and change it but me i like it this way lol

Download

1918 downloads

Uploaded:02-20-2008

Ultimate Empire Mod;Enhanced FOC

enhanced_foc.zip | 67.42 MB

new changes is The Freedom, Mon Mothma\'s capital ship. There is a surpise in this version. You will find out in Equal Footing Have Fun!

Download

304 downloads

Uploaded:10-28-2007

Beach of Troy

beach_of_troy.zip | 384.84 KB

Download

520 downloads

Uploaded:07-06-2007

Wizardington\'s Map Pack

wizardingtons_map_pack.zip.zip | 4.1 MB

Escort, Kamino, Mustafar, Utapau Land: Geonosis, Hoth, Mandalore All of the maps are Battle Maps though a few contain structures. ~Scorpinox

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1852 downloads

Uploaded:06-28-2007

Battle Over Coruscant

battle_over_coruscant.zip.zip | 906.65 KB

Both factions start of with additional units. Though there is no consortium player available, this map is still for FoC.

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926 downloads

Uploaded:06-25-2007

QD_Nebulae_Pack_V1.0

qd_nebulae_pack_v11.0.rar | 42.19 MB

this is worth taking a look at. See the readme for further information and installation instructions.

Download

1394 downloads

Uploaded:06-25-2007

General\'s Map Pack

generalsmappack.zip | 4.46 MB

but i must get better at that. 2. \"Kuat Agression\" Space map A nice map in the orbit of Kuat. 2v2 That was my first space map. 3. \"Imperial Embassy on Kollan (Day)\" Land map The \"Imperial Embassy\" on Kollan is a fortess in the Heights of Kollan. 2v2 4. \"Imperial Embassy on Kollan (Night)\" Same map, just at night. 5. \"The Maw - Outpost\" Space map A outpost in \"The Maw\" Region. 2v2 For some of you who have the \"z3r0x_foc_addon_3.0_full\" there is a the special spaceyard at both sides. 6. \"Yavin IV Deathstarjunks\" Space map Fight in the rests of the first Deathstar over Yavin IV 2v2 Much spacejunks, not good for very big ships. For some of you who have the \"z3r0x_foc_addon_3.0_full\" there is the special spaceyard at both sides. 7. \"Delia Defeat\" Land map Medium size map at the tropical planet Delia 2v2

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2701 downloads

Uploaded:06-24-2007

Death Star Battle Map

battlefordeathstar.zip | 475.52 KB

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3865 downloads

Uploaded:04-17-2007

Battle for Planet Earth

battle_for_planet_earth.ted | 255.6 KB

spawned in the center of the map in a large battle. Some units are already destroyed while others are at full health. Becareful of the to pirate bases, they will attack if you do come close.The pirate, rebels, and empire bases do spawn garrisons and the rebels + empire both have 50, yes 50, mining facilities that can be destroyed. If the battle is long enough you could get over 1,000,000 (one million) credits.

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2965 downloads

Uploaded:04-01-2007

FoC Clone Troopers

foc_clone_troopers.zip | 7.13 MB

matching model ALO files. A modified version of the Red Clone Shock Trooper, Clone Marine, and Clone Scout Trooper. This also includes sound files used by Bobo Fett, but filtered so they sound like clone troopers and not disrespectful bounty hunters. Clones fire blue shots and blasts. A mod is in place for the Empire and the clones change appearance like the Stormtroopers from planet to planet. Red Shock Trooper Clones for Temperate, Urban, and Desert. Clone Marines for Artic and Volcanic. Clone Scout Troopers for Forest and Swamps.

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1832 downloads

Uploaded:11-13-2006

Aggressor Class Assault Fighter

consortium_aggressor_fighter.zip | 765.57 KB

balanced for the stock game and as a result are quite powerful, and are set up for the following: - Cost: 850 - Build Time: 19 seconds - Starbase: Level 2 required ** The fighter squadrons are constructable in both Skirmish and Galactic Conquest (I\'m therefore, assuming that they are also usable in the campaign game, but this hasn\'t been tested at the time of release).

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810 downloads

Uploaded:11-12-2006

AOTC Kashyyyk Map

kashyyyk_aotc.zip | 58.23 KB

author's request. The map itself is designed to be a mixture of the Kashyyyk map seen in Star Wars Battlefront 2, and the Kashyyyk seen in Attack of the Clones.

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400 downloads

Uploaded:09-04-2006

Hoth Wampa Lair

wampalair.zip | 490.33 KB

suggest you leave heroes off. Installation: Place wampalair.ted in your custom maps directory. If you do not have one create one. Legal Affilition: You are not authorized in any way, shape or form to edit and or distribute this map without my notification and agreement.

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4705 downloads

Uploaded:09-04-2006

Harmonic Missile

harmonic_missile.zip | 149.44 KB

when done right.

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1069 downloads

Uploaded:08-20-2006

The Missing Maps: Map Pack 3

missing_maps_mp3.zip | 1.7 MB

Civil Unrest~ My personal favorite of all of my maps, this map is set on the planet Coruscant. There\'s an abandoned sensor array out there--find it! 3. Eriadu Slums~ A map set in a run-down city on Eriadu. This map is perfectly symmetrical and leads to some interesting battles. 4. Fondor: Abandoned Factory~ Battle in a gigantic abandoned factory on the surface of Fondor. There are a few abandoned heavy vehicle factories on this map. 5. Fresia Islands~ Several archipeligo islands in a swamp on Fresia. This map provides a linear-style of conquest similar to the Bestine Shipyards level in Map Pack 2.

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4095 downloads

Uploaded:07-31-2006

Arc170 & Jedi Eta2 Squadron

arc170_and_2_jedi_eta2_squadron.rar | 379.98 KB

mode: Arc-170 (4 units) starfighter squadron [Tech level 1] Jedi Eta-2 (2 units) + Arc-170 (4 units) escort squadron [Tech level 2] Venator [Tech level 3]

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2000 downloads

Uploaded:07-27-2006

Clone Battlement

clone_battlement_v1.0.rar | 2.72 MB

in length. --Jedi Are much faster and do more damage, deflection rate increased slightly and they are set to go a bit closer to the enemy to kill.

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526 downloads

Uploaded:07-12-2006

The Gulch

the_gulch_v1.zip | 12.19 MB

This is one of my first maps, so go easy on me :) I\'ve only done a couple space maps b4, so this is my first land one.

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8708 downloads

Uploaded:07-02-2006

A Galaxy divided

agalaxydividedv21.zip | 18.8 MB

V2.1 General Fixed the icon bug that made half the icons disappear. Fixed it so the MC80 has a icon to begin with. Fixed prices on some of the units i made typos on. Changes in 2.0 -----The GOOD, AWSOME CHANGES Galactic Empire Tie Interceptor Tie Defender Tie Avenger dreadnought Escort Frigate Mara Jade Vader is stronger in space and land. Death Star now has 2 different super lasers, swith between them with the rocket button. (palpatine\'s DeathStar) SSD has a death sequence

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1961 downloads

Uploaded:06-21-2006

Sandmans\' Galactic Conquest Mod

sandmangcmodv1.zip | 6.29 MB

be all I\'m adding at least until Forces of Corruption comes out. I will most likely be coming back to it then. As it is I\'ve added 8 new units (1 not playable, there for the pirates), 4 additional heroes (1 for the pirates), a new single and multiplayer GC, changed the Raiding system and added back in 1 building for both sides. The GC is called \"In The Beginning\", both the Imps and Rebels start was 3 planets, the lowest tech you can give them and 3,000cr. Rebels: I wanted to make the rebels look more ragtag, so they start with a couple of Venators (stolen after the clone wars), some v-Wing and Z-95 squadrons and a few Corvettes. They have Naboo (not Hoth as its too easy to get Bespin from there), Yavin and Bonadan. Imps: The Imps also start with a couple of Venators, Acclamators, and Tartans, and have Coruscant, Byss and Fresia. Pirates: The are a LOT more pirates around, they now own around 23 of the 43 planets, so a lot of the early game is about conquering pirate planets, watch out as they have a few surprises on certain planets.

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6815 downloads

Uploaded:06-14-2006

Conflict in Space: New Units

cis_v1.zip | 4.27 MB

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3116 downloads

Uploaded:06-05-2006

A Galaxy Divided

a_galaxy_divided_v1.15.rar | 2.86 MB

of v1.1 that I realeased a few days ago, it majorly changes the land battles, i wanted to realease this version seperate because of its uniquness to any other mod. Changes in V1.1 alternate New ground unit, acclamator assault ship, need tech level of 3 and light vehicle factory to build. New ground unit, tartan cruiser, tech level 2, light vehicle factory. New ground unit, victory cruiser, tech level 4, light vehicle factory. New ground unit, corellian corvette, tech level 2 \" \" New ground unit, corellian gunboat, tech level 3 \" \" New ground unit, venetor cruiser, tech level 4 \" \" AA guns are stronger.

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785 downloads

Uploaded:06-04-2006

Mustafar V2

mustafarv2.zip | 299.91 KB

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4495 downloads

Uploaded:05-30-2006

A Galaxy Divided V1.1

a_galaxy_divided_v11.1.rar | 2.86 MB

Download

283 downloads

Uploaded:05-29-2006

Vergesso Hazards

vergesso_hazards.zip | 467.41 KB

mines Several well placed orbital resource containers to provide a defensive and offensive edge. 1 orbital contruction pod and several strategically placed turrents.

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1572 downloads

Uploaded:05-23-2006

EAW Space Map

eaw_space_map.zip | 2.29 MB

a merchent space dock. The Empire starts with a Super Star Destoyer, 3 Tartan Patrol Cruisers and some tie`s. The Rebels Start with a Mon Calamari Cruiser, 3 corillian corvettes and some X-Wings. I dont know about the balance, but give me some credits and maybe ill make a v.2.

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5578 downloads

Uploaded:05-23-2006

Battle of Hoth

battle_of_hoth_v1.rar | 419.76 KB

Empire starts with 6 at-at and 32 at-st and troops. Hope you enjoy. Any bugs or comments are of course welcome.

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4148 downloads

Uploaded:05-20-2006

A Galaxy Divided

a_galaxy_divided.rar | 1.02 MB

uncannon. Changes in V1.00 Imperial new units All pirate space units unlocked and improved. Imperial gunship (used by Tarkin during Space battles) New Controlable Mini-Death Star (Used by Palpatine During space battles) New Virago fighter (Currently only for the Empire) vader is Slightly stronger New Super Hypervelocity Gun Unlocked gravity control generator I think thats about it Changes For the rebels Home one is really powerfull it also has a huge escort with it. Obi-Wan is A little more powerful. Have heavy ion cannon Have a venetor class cruiser All pirate space units are unlocked and improved, slightly better than the Empire\'s. More Y-Wings in a squadron, I think 7 there will be more uits for the Rebels in V1.2 i\'m still working out the glitches on them.

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2856 downloads

Uploaded:05-20-2006

Battle over Kamino

battle_over_kamino_v1.zip | 4.54 KB

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1343 downloads

Uploaded:05-18-2006

Diverse Conflicts

diverse_conflicts_package1.zip | 104.89 KB

layouts and a whole new strategy such as sabotaging your opponents miners, pirate bases/conflicting factions, aggressive AI’s, more resources, base defenses and more.

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4093 downloads

Uploaded:05-06-2006

Super Star Destroyer

ssd_v0.1b.zip | 3.04 MB

less Population points and Has had its Health Reduced. Foshjedi2004

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3942 downloads

Uploaded:05-05-2006

Super Star Destroyer

ssd_v0.1.zip | 3.17 MB

You can have only 1 SSD at the same time. Enyoy!

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2985 downloads

Uploaded:03-30-2006

EAW Big Battles Mod

eawbigbattlesv2.5.zip | 851.39 KB

things changed. - More fighters per squadron. - Imperial class Star Destroyers launch most of the fighters at once. - Space station garrison increased. - You get credits faster in skirmish mode. - Tartan cruiser has better firepower but less speed. - AI swarms you with bombers in skirmish mode. This version was aimed towards balancing the things in v2.

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1439 downloads

Uploaded:03-29-2006

Rebel Upgrades

rebel_upgrades.ace | 88.24 KB

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5156 downloads

Uploaded:03-10-2006

Alviar's EAW Addon Mod

eawaddonmod01.3fixed.rar | 969.85 KB

combat for both Factions, and other features into the campaign and Galactic Conquest mode only. [quote]New Changes in Version NOTE: i had to remake the whole mode to make it playable for the latest game patch. copying the content of the old XML's somehow didnt work, so there may be some major diffrences between the new mod version 0.3 and the older version 0.2 and also new bugs that didnt appear in the older version.. some units had to be removed from the mod as they caused crashes in the patched game, and after several days working on them i just couldnt fix them. [/quote] See the readme for a complete explanation and installation instructions.

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3075 downloads

Uploaded:03-09-2006

Admiral_Ackbar11\'s \"It\'s A Trap!\" Mod

admiral_ackbar11s_its_a_trap_mod.zip | 522.21 KB

Venator enabled. It is designed to counter the Rebels Assault Frigates and those pesky Mon Calamari Cruisers. It carries 5 regular TIE squads and 3 TIE bombers. Can be built at LVL. 3 Space Stations. > V-Wing and Z-95 now enabled for the Empire. Can be built at LVL. 1 and 2 Space Stations respectively. > Piett and Ackbar are now initially enabled.

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4057 downloads

Uploaded:03-03-2006

EAW Precise Ship Scaling Mod

eaw_precise_ship_scaling_mod.zip | 249.52 KB

Tartan Cruisers, Pirates, and certain heros) to their precise scales in the Star Wars fiction. THESE ARE NOT ESTIMATES. They are precisely measured scale factor adjustments based on two rather simple equations. SOME SHIPS MAY APPEAR SMALLER THAN THEIR ACTUAL LENGTHS. This is because they occupy a lower depth on the screen, not because they were improperly scaled. The Tartan Patrol Cruiser length in the game has not been adjusted because, in the expanded universe, the real Tartan Cruiser is 600 meters long compared to 150 meters, the approximate length shown in game. I decided to keep the stock scale since a rescale of that magnitude would be absurd, although I'm open to suggestions. [/quote]

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143 downloads

Uploaded:05-30-2012

501st Skins for Alternative Terrains

501st_alternate_skins.zip | 132.21 KB

in a DDS editor. I did not include standard stormtrooper skins because they are already in the community and made by someone else. It\'d be overkill to make another set. There are no screens because I don\'t have a TGA to JPEG Converter anymore. Do whatever the heck you want to do with them as long as you give the proper credit. You can put HelloKitty on them and put that in your mod for all I care. =p

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676 downloads

Uploaded:05-01-2012

FOC Ultimate GC

foc_ultimate_gc_v.1.zip | 57.82 MB

travel dynamics, not to mention enhanced enemy AI, Now makes GC a rich, authentic and challenging experience. Tactical battles have been rescaled for a more canon aesthetic, but core game play remains intact. Strategic-- - All new GC maps featuring the complete Galaxy, and several regionalized areas - The size of the galaxy has been greatly increased, and the distances between planets scaled up signifigantly - 91 new authentic Star Wars planets added, with tactical battle maps, proper planet descriptions and bonuses for each one - All planets are positioned accurately - All planets are scaled down in size, and are scaled authentically according to their approximate size when possible - Authentic trade routes have been added - Hyperspace travel multiplier has been lowered, meaning travel time between planets is slower - Traderoute mulitplier has been increased, meaning trade routes function as space highways (more strategic consideration is required when deploying fleets across space now) - Conquest AI has been enhanced, making the enemy more agressive in its ability to build and mobilize units. - Corruption stink clouds have been removed for aesthetics - Unit icons and labels scaled down for aesthetics - Planet postion changed when zoomed in - Key planets are fortified and occupied from the start in a relatively authentic way Tactical-- - All tactical space objects have been rescaled smaller and made as close to canon as possible - All space lasers have been marginally reduced in strength making shields and torpedos more effective - 73 new tactical ground maps for the new planets - Several new tactical space maps - Enhanced tactical camera for land battles now has full pitch control for better viewing angles - Enhanced AI

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502 downloads

Uploaded:04-20-2012

Sith_Battlecruiser

sith_battlecruiser_v2.zip | 4.67 MB

game. I added a hero variant. This is \'the Doombringer\' A unique Harrower ecuiped with a superlaser in place of the forward hangar bay. I added a bunch of hardpoints on the bottom of the ship Thanks go to V.Metalic for providing the reference pics and pointing me to the doombringer. Note; These ships use a modified texture of the V1.0 ship. The V1.0 can still use these new textures so if you want to use both versions you can. Note; I haven\'t made any new code, use Piëtt\'s Accuser energy beam code for the superlaser. The model comes complete with code and icon. Some additional coding is required to get it ingame

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677 downloads

Uploaded:10-01-2011

Canon Mod 3.2

patch_3.2_readme.txt | 14.88 KB

more canon as the title would suggest. This latest version makes a multitude of bug fixes and balance changes to make the gameplay more accurate with Star Wars lore. A few new units have been added as well such as the Century Tank. Be sure to use the download link posted above. The download below on the page is just the read-me file.

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599 downloads

Uploaded:09-30-2011

3 Ways to Go

mp_3waystogo....._v1.zip | 385.67 KB

Download

650 downloads

Uploaded:08-24-2011

Sith Battlecruiser

sith_battlecruiser.zip | 2.76 MB

since the ship changed so much since then i decided to redo it to be more acurate. I don\'t view this as a V2.0 of the ship though. Arvis\' ship is still a beautiful model and should not be discarted. The model comes complete with code and icons. Some additional coding is required to get it ingame

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611 downloads

Uploaded:05-28-2011

ACM Empire 1 Sec 1 Cred

acm_mod_1_cred_1_sec_faction_specific.zip | 923.73 KB

cost one credit. [Quote]This a work on progress. Since a few people like cheating, and most (I hope) loves ACM mod, I decided to make a \"1 Sec 1 Cred\" mod for Empire. Just insert into the data in the mod file, and it should be good (Keep a backup, just in case). I know that some units that I haven\'t tested or couldn\'t find in a normal map was not 1 Credit or isn\'t 1 Second long, please tell me about it in comments. And please tell me what unit it is. (I also know very well that some space and land units uses up a few food. Tell me about it as well). I\'m thinking of also doing Underworld and Rebels, but so far, enjoy all the armies of titans and whatnot. (Please don\'t use my email, I won\'t respond) (Hint: Don\'t try and keep your armies with the death star, especially the ones you can only build once. Underworld Druid hero keeps destroying it with special ability. Just a caution, you know.)[/Quote]

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290 downloads

Uploaded:04-10-2011

Lusankya Super Star Destroyer

foc_lusankya.zip | 1020.68 KB

Star Destroyer for their mods. Be sure to check out War_Lord_Link\'s enhanced model pack when it comes out. [Quote]A taste of an upcoming model pack featuring enhanced vanilla models from both Empire at War and Forces of Corruption focusing on space-based units. I present to you all, the community of Empire At War, the Lusankya Super Star Destroyer. Complete with code.[/Quote]

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417 downloads

Uploaded:03-16-2011

(ZM) Jabba\'s Palace

zm_jabbas_palace.zip | 238.23 KB

use free starting units, other wise you wont get a landing zone. -zander11893 ZAND3R Mapping

Download

199 downloads

Uploaded:03-07-2011

War Of The Worlds

war_of_the_worlds.zip | 1.71 MB

suppose the winner of this batter gets what is left of the worlds. A good looking map, even if it is a little bland on the object placement. [quote]Another map I made long ago. Decided to upload it here. Hate? Love? I don\'t really care. Ive included pictures *that is why it is 1.71mb*[/quote] the_stag

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712 downloads

Uploaded:01-21-2011

Convector\'s Mod

convectors_mod_v1.6.3.zip | 4.32 MB

this release. I\'m pretty sure I see new ships. But if there\'s anything else I can\'t quite put my finger on it. [quote]I have finally finished v1.6.3. Thanks to the help of my friend Jasi we got this mod up. There will be an update to this mod because we had to take out the custom music. :([/quote] the_stag

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1098 downloads

Uploaded:12-30-2010

Republic Dreadnaught

republic_dreadnaught.zip | 2.36 MB

icon with the release. [Quote]The Republic Dreadnaught is a heavy starship in the Old Republic. It can be seen in on the official TOR site. The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

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272 downloads

Uploaded:08-25-2010

Ionizer Fighter

ionizer.zip | 1.09 MB

Alliance in the Legacy era. It\'s primary weapons are ioncanons. It can be seen in the legacy era sourcebook The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

656 downloads

Uploaded:06-28-2010

Arcade mod

arcade_mod.rar | 39.86 MB

to the vanilla mod (that's a weird concept), the author has included several extra xml files to allow further customization of the game on the end user level. Of course, modding of mods happens regularly, but the author promoting this is a rarity indeed. Even if idea of modding a mod doesn't appeal to you, the basic version of this mod is very playable and an enjoyable experience that doesn't overwhelm players. [quote]ARCADE mod for FOC 1.1 , Huges battles and lots of great tweaks from the vanilla game , AI more aggressive , Hutts as an AI faction, New campaigns , Allied AI ...[/quote] the_stag

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1181 downloads

Uploaded:06-08-2010

Starforge

starforge.zip | 7.12 MB

problem. And even more bonus! It comes as a buildable station, a prop, and a star replacement. So awesome... [quote]This is a model of the starforge as seen it the KotOR game There are 3 models. 1st starforge prop ; no hardpoint or collisionmesh, just a prop. 2nd starforge ; multiple hardpoints, collision mesh, death clone, particle 'tail' 3rd starforge star ; seperate prop model of the sun. The model comes complete with death-clone, code and icon. Some additional coding / mapping skill is required to get it ingame. P.S. I would like to thank MerlinGolgota and McKay of the Stargate mod team for their help and advice.[/quote] the_stag

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1010 downloads

Uploaded:05-26-2010

Blue Diver

blue_diver.zip | 2.46 MB

complete with a skin, death clone, icon and basic XML coding. [Quote] This is a model of the Blue Diver Heavy carrier as read about in the new jedi order books The Blue Diver appears in the New Jedi Order series but has never been depicted in an official source. This model is based on the concept art of Drone04 The model comes complete with Death Clone, code and icon. Some additional coding is required to get it ingame [/Quote]

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389 downloads

Uploaded:05-21-2010

mcc99 Cruiser

mcc99.zip | 2.58 MB

moved my command to a newly comissioned MCC99. I've christened it "Caliburnus" [quote]A Fanniocal Mon-Calamari Ship By General_Kerr called the mcc99 that comes with all the rigging fixings! Scale Factor of 1.5 or 2 recommended.[/quote] the_stag

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1083 downloads

Uploaded:05-07-2010

z3r0x campaigns

z3r0x_campaigns_3.0.rar | 49.32 KB

This is still a great idea and I've already made it part of my standard z3r0x 3.5 mod package. Also remember, if you have 3.5 make sure you have the patch also.[/quote] And here is the changelog. [quote]hey this is the 3rd (and most likely last z3r0x campaign mod) all this version does is changes the campaigns so you can use the foc heroes in it -yoda -luke -garm bel iblis - rouge sqaud -thrawn -arc hammer this will be my last version probably as i am busy with FOC ENHANCEMENTS - if anyone wants me to continue this say and i will.[/quote] That's all you need the_stag

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501 downloads

Uploaded:04-12-2010

(SD)darthexecutor Hoth map FOC

14hothforfocn2.rar | 1.92 MB

made. Every one of them has good and bad qualities, but they're like my children and I love them all. This is a very fun map with plenty of action. Some of you have seen/played the previous version of this map, so here's my review of that:[quote]Not only is it visually pleasing, but the base placement and starting units are done very well. This one has a bit more of a movie feel because there are no AT-AA's, just units that were seen in The Empire Strikes Back. Not that you can't build those units, but I find it more fun to play in a style more reminiscent of the movies and previous LucasArts titles (ie. Rogue Squadron, Shadows of the Empire, Battlefront).[/quote] The new version has a couple of tweaks that work for balance and some visual changes that add to the feel. [quote]Hi, here is the second version of the map of hoth here are more effects in the nature and i add a heavy vehicle factory for the rebellion enjot this map :D[/quote] the_stag

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1503 downloads

Uploaded:04-11-2010

Acclamator Mk3

acclamator_mk3.zip | 1.48 MB

should shift their eyes to this latest release from Warb. [Quote] This is a model of the Acclamator mk3 as seen in the Legacy comics. (It doesn't actually have an official name but it serves the same role as the acclamator, hence the name ;) ) The model comes complete with lcode and icon. Some additional coding is required to get it ingame [/Quote]

Download

915 downloads

Uploaded:03-29-2010

Farseer's Model Pack

farseers_model_pack.zip | 14.45 MB

from a new Boba Fett to many TIE variants. I can't wait to see some of these assets being used. [Quote] Well kiddies, here is a taste of what's to come in the next release of Rise of the Mandalorians. Every model in the pack will be used in my mod and there are others that I didn't have done when I uploaded that will be in as well...but I had to keep some things a surprise, right? Anyway, all of these should be models that have not yet appeared as free-release, if they've appeared anywhere. I hope you guys all have fun with them in your mods! [/Quote]

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1322 downloads

Uploaded:03-12-2010

Mandalorian Cruisers

mandalorian_cruisers.zip | 2.03 MB

base XML code and an icon.

Download

109 downloads

Uploaded:03-01-2010

Hot Potato 2.0

hot_potato_2.0.zip | 599.33 KB

Download

959 downloads

Uploaded:02-22-2010

Inexpugnable Cruiser

inexpugnable.zip | 6.29 MB

model of the Inexpugnable as seen in the KotOR comics. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

939 downloads

Uploaded:02-19-2010

Galaxy-Mod

galaxymodv1.1.zip | 2.56 MB

ever more so with this batch of fixes. [quote]This is the first patch for the Galaxy-Mod. First, I have added an english Master-Text file. I have repaired the Telos and the Duro maps, and added a new Cerea map with a new prop-building. Also, the error in the planets.xml file is removed. Now the Fest-spacemap is playable. Last but not least, I have removed the tactical advantages of units, that are not in this mod.[/quote] the_stag

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978 downloads

Uploaded:02-02-2010

Praetorian Frigate

praetorian_frigate.zip | 2.14 MB

coding is required to get it ingame [/quote] the_stag

Download

1210 downloads

Uploaded:12-20-2009

Arcturus Maximus Primus

arcturus_maximus_primus.zip | 13.74 MB

feature of the mod. And trust me, this ship is one fun beast to play with ingame. Equipped with turbolaser turrets, two gigantic beam cannons, and a host of drone launchers, this ship can tear apart many of the existing units in space. Definitely worth a download! [quote]I created a ship based on the stargate universe. I wanted to be able to play with my ship in this game. So I went down the road to learning how to make it. :D The ship is in the equal footing campaign on corruption side. Its pretty fun, but over powered. If you read the fan story I wrote for my ship it explains why it is that strong. For permission just ask me. If you find anything you could suggest to fix or make better comment or send a message. Thanks and have fun!!![/quote]

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1075 downloads

Uploaded:12-08-2009

Republic Corvette

republic_corvette_new.zip | 1.52 MB

model comes complete with landing animation code and icon. Some additional coding is required to get it ingame[/quote] Warb! What the crap? I thought you were perfect. But the V2 with skin overhaul has shattered my fragile world. I'm going to go into the corner now and rethink everything I once thought I knew to be true. And this looks freakin' sweet! the_stag

Download

2903 downloads

Uploaded:11-10-2009

Star Wars Clone Wars: Big Battles Version

star_wars_clone_wars_big_battles_version.zip | 699.67 KB

decicded to make a Big Battles version for his mod. I pretty much followed codeuser's big battles mod. Here are some of the changes: -I've made the space cap 100 -Your capital ships can launch fighers faster -Every unit in the game takes less time to build -I've made the 501st an actual army -I've increased the squad size of land units so that the battles will be more epic -I have made the jedi much harder to kill [/quote] And I'll tell you what; I had two incredibly epic battles while testing this. Like Braveheart sized. the_stag

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896 downloads

Uploaded:11-09-2009

HK-47 and HK-50

hk47_and_hk50.zip | 1017.98 KB

skin are extremely well done. The animations and icons are also included in the download. This download is perfect for modders wishing to add more to a Knights of the Old Republic era mod. Please note that this requires some modding knowledge to get in-game.

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2468 downloads

Uploaded:11-08-2009

Centurion Destroyer

centurion_destroyer.zip | 1.73 MB

models of the Ravager made for this game, but none of them can compare to the quality of this model. Please note that some modding knowledge is needed to get this unit functioning properly ingame. [quote]This is a model of the Centurion Destroyer as seen in the KotOR II game ( the Ravager but without the damage ) It comes complete with Death clone, code and icon. Some additional coding is required to get it ingame[/quote]

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971 downloads

Uploaded:11-02-2009

Basilisk Mandalore

basilisk_mandalore.zip | 1.85 MB

EvilleJedi) with the Mandalore riding it The Manolore riding it Codeusers Mandalore. There is a space and a land version of the model. It comes complete with code and icon. Some additional coding is required to get it ingame P.S. i only included code for the space variant (based on DartH Vaders TIE squadron)[/quote] the_stag

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1020 downloads

Uploaded:10-20-2009

Paladin Destroyer and Aurek Fighter

paladin_and_aurek.zip | 2.59 MB

Warb didn't make these two models and skins himself, these look pretty close to the images in the comics and the KotOR games. I'd hate to judge my own model and skin, so take a look at the screenshots and make your own judgement. Please note that although code for these units are included, some modding knowledge is required to get these units properly functioning ingame. [quote]This is a model of the Paladin Destroyer ( by EvilleJedi) and the Aurek Fighter (By Codeuser) as seen in the KotOR comics It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

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325 downloads

Uploaded:10-18-2009

Main Menu Battle: Deathstar, Episode 4

emain_emnu_battle_ground_episode4_deatshtar.rar | 92.38 KB

Vader dueling Obi-Wan on a recreation of the Death Star. This looks quite good and should be a great replacement for the shell map. [quote]A new MAin menu battle: episode 4 vader versus obiwan what to expect next time: The boarding of the Tantive IV (Main menu battle) A Skrimish map inside the ISD of Thrawn[/quote]

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316 downloads

Uploaded:10-12-2009

Nantex Fighter

nantex_fighter.zip | 222.37 KB

it's an fighter that can be in the atmosphere, but it can go in space thanks to info from the comics. A great model with EvilleJedi's existing texture. What more could you want? [quote]Here's the Nantex-Class Geonosian Fighter skinned using Eville Jedi's texture. Another modder asked me to make it for their mod. As often happens, his mod fell apart and this was never used. The mesh was made by me using Eville Jedi's texture.[/quote]

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882 downloads

Uploaded:10-11-2009

Kyramud Battlecruiser

kyramud.zip | 2.18 MB

It also features in my opinion one of Warb's best skins to date. As usual is comes complete with a death clone, icon and basic XML coding. Some further additional XML coding will be needed to get it in-game.

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2924 downloads

Uploaded:10-05-2009

Babylon 5 Shadow War part 2-2

b5mod1.2_part22.rar | 521.02 MB

1[/file]. the_stag

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3119 downloads

Uploaded:10-05-2009

Babylon 5 Shadow War part 1-2

b5mod1.2_part12.rar | 167.52 MB

[file="104219"]v1.0[/file]. Additionally, like before, this file has been split up to help the download process. This time into two parts, the second part being 521MB. You can download it here: [file="104517"]Babylon 5 v1.1 part 2[/file] I'm not too familiar with the Babylon 5 franchise, but there are some very lovely ships and units here. There has been a lot of work put into this that I think everyone can enjoy. the_stag

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1516 downloads

Uploaded:09-25-2009

Babylon 5 Shadow War part 4-4

b5awar_part4_4.zip | 230.85 MB

1of4[/file]. [file="104219"]Part 1of4[/file] [file="104221"]Part 2of4[/file] [file="104223"]Part 3of4[/file] the_stag

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1314 downloads

Uploaded:09-25-2009

Babylon 5 Shadow War part 3-4

b5awar_part3_4.zip | 222.59 MB

1of4[/file]. [file="104219"]Part 1of4[/file] [file="104221"]Part 2of4[/file] [file="104225"]Part 4of4[/file] the_stag

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2852 downloads

Uploaded:09-24-2009

Ararmadia-class_SSD

aramadiaclass_ssd.rar | 10.11 MB

model releases are total conversion mods with a plethora of new models. However, this model is so awesome, it... it... I don't even have words to describe it. [quote] Here is the newest release for me, Aramadia-class SSD credits Model - "X" skin - "X" (hull plating base and texture for the back are EvilJedi's) Rigging - "X" Full list of stats and credits in the read-me file Enjoy X [/quote] the_stag

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1780 downloads

Uploaded:09-16-2009

FoC Audio Bloopers

focaudiobloopers.zip | 1.67 MB

Download

236 downloads

Uploaded:09-15-2009

Terrain_Heroes

terrain_heroes_1.0.zip | 4.13 MB

could still use some work, but when your playing at the regular view level they look fine. It would be great to see all the hero's changed in the future, and maybe even some camo vehicles....? Maybe. the_stag

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192 downloads

Uploaded:08-04-2009

Grand Space Showdown map for foc

grandshowdown.zip | 716.93 KB

that's quite enough. You get the idea. In the center of this map are 14 pirate asteroid bases, and a dozen or so Star Destroyers and Victory Destroyers spattered across the map. Each team gets a base in a corner of the map, and in the fourth corner there is an asteroid field of mining facilities. With all of that, it doesn't leave room for much else. I'd still like to see some asteroid fields around the pirate bases, and even throughout the level. The pirate forces don't move, so they won't be destroyed by any asteroids. Not a bad first map. It's hard to make space maps, so anything that's even playable gets points in my book. Pay attention to points the FileFront community gives you and we'll all be excited about your next release. [quote] This is my first of many to come Some features are * Over 20 pirate stations to fight * Many types of pirate controlled ships * Defense satellites lined around your base to prevent attack * Over 10 mineral extractors * A fog of war remover on every base [/quote] the_stag

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435 downloads

Uploaded:08-03-2009

IrationalFear's Prop Pack

irationalfears_prop_pack.zip | 11.91 KB

and up. This also serves as a teaser for the Realistic Warfare mod that is coming soon, according to the readme. I can't wait. [quote] Here is my treat to the FF community. It creates prop versions of all intact ships for use in the map editor for land maps. Enjoy! And to those who have been posting on my forum thread, this isn't the mod I was talking about. [/quote] the_stag

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1651 downloads

Uploaded:07-15-2009

XModManager

87xmodmanager.zip | 3.32 MB

mods they choose. Simply select the mod from the list, click activate and play. When your done, select the mod again click deactivate and the game returns to normal. This is a Lesser File Size than most Mod Managers and it still works! Also note that this Mod Manager only works for Empire at War or EaW, NOT FoC! ~X-Scissor

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502 downloads

Uploaded:07-09-2009

Yoden XML Mappack (FOC)

yoden_xml_map_pack_foc.zip | 1.88 MB

wide variety of game play and styles of maps. They range from land battles on the Death Star`s surface to fighting for a floating station in the Bespin atmosphere to assaulting a fortress on a planet. While lacking some detail in texturing and land moulding these maps offer some great game-play and definitely offer the potential for some fun skirmish games.

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435 downloads

Uploaded:05-19-2009

Arid Legends: Blenjeel

arid_legends_blenjeel_1.1.zip | 759.18 KB

hovering vehicles (T2-B Tanks, Scout Troopers, etc.) now hover above the ground at the appropriate height, regardless of where in the level they are. ;) Special thanks goes to Xanofar, who helped identify why the repulsorlift problem occurred in the first place, as well as the solution. For more information, see the ReadMe below. Enjoy! ~Med8r

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197 downloads

Uploaded:04-15-2009

Arctic Legends: Ilum

72arctic_legends_ilum_skirmish_edition.zip | 4.35 MB

stock EaW version. Each map will have a Skirmish release as well as as a GC version. (Ilum's coming soon) The general layout of the map: A large mountain rises in the middle, with a base on either side. Near the top lies an abandoned Sensor Array, which can be accessed only be infantry. An abandoned Turbolaser also rests at the mountains foot, halfway between the two bases (See screenshots for more). This map is designed for only 2 teams, but there are multiple attack routes and deadly maneuvring surprises to keep it lively. The AI has been zoned and tested for this map, so the enemey will not simply lay idle in his base, but will be active and build up forces and seek you out. I recomend playing on Medium or Hard difficulty, as this will maximize the AIs interaction as well as your fun factor. if you like what you see, have any map requests, or CONSTRUCTIVE criticism, contact [the creator] at: http://empireatwar.filefront.com

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534 downloads

Uploaded:02-16-2009

Doomtreader and Montross

doomtreader.zip | 972.85 KB

one of the two main atagonists is Montross, Jango Fett's rival, and Warb has created both Montross and his ship - a KR-TB Doomtreader called "Hell's Anvil" for us. The ship is accurate to its portrayal in Bounty Hunter, and still looks great. A proper Pirate fighter, fit for a Mandalorian like Montross. Also included is a reskinned Boba Fett to have Montross's armor colour scheme. It doesnt completely look like Montross, but the ship should be more than enough to give you some entertainment. Warb has also coded in the units for you, and provided icons too! Its definitely worth the download if you are a Bounty hunter fan, or if you just want a new unit. -THX1138

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979 downloads

Uploaded:01-22-2009

Corporate Addon Mod

corporate_addon.zip | 157.11 MB

factions and adds a new faction, the Corporates, to the game. It's an interesting mix of units, ranging from clone troopers to TIE Droids. The Corporates have many new heroes in their arsenal, so be sure to check those out. If you liked Forces of Corruption but thought it should have yet another faction, then this mod is for you.

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12730 downloads

Uploaded:01-22-2009

Return of the Clones

return_of_the_clones_v4.3.zip | 76.37 MB

through new lotal Clones and led by Supreme Chancellor Mon Mothma, as well as Jedi Masters Yoda and Obi-Wan Kenobi. At the same time the Zann Consortium has been busy collecting, reactivating, and upgrading old Separatist weapons from the Clone Wars to build up an arsenal to challenge for control of the galaxy.

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86 downloads

Uploaded:12-24-2008

X-Mas Wars

xmas_wars.zip | 311.86 KB

(Ignoring the fact that you can switch teams and positions) Visually, this map isn't mind-blowing, but it's decent in usage of the height tool, textures on the hills, and most of the prop placement. Wargtv could've used some more textures in the valley area, because the texturing there seems very repetitive from afar. Rancors and wampas were placed in certain locations in order to make early game expansion more difficult for each team. There are some annoyances, like the back of a mountain being invisible or the lack of a unique texture under the trees, but these have no gameplay ramifications. This map offers enjoyable gameplay in a medicore environment, but it would still be a good download for hardcore FoC players.

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457 downloads

Uploaded:10-13-2008

Conflicts in Space Version 6 Model preview pack

cis_modelpack_version_6.zip | 2.81 MB

resources, do not download if you do not know how to code them into the game. For permissions to use see readme.

Download

277 downloads

Uploaded:08-01-2008

EAW_MAP_Pack 4 Map

star_wars_empire_at_war_map_pack.exe | 547.24 KB

available for picture.

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1553 downloads

Uploaded:07-31-2008

Marpanthos IV

marpanthos_iv.zip | 447.67 KB

can be used for your own projects if you credit Enceladus, Codeuser(see Read-me for specifics) and contact Enceladus by email. Any future projects by Enceladus will always be available in the EAW and more members only section so check it out [url="http://eawandmore.com/forums "]here[/url]. If you open the map in the editor or the game and the water is green make sure the shader is in the data/art/shaders folder. The map editor has this weird bug where it deletes newly added shaders. You may have to extract your shaders or take them from the source files and throw them in you Shader file(plus throw in the shader) this helps. Post if problems persis, if using mods throw the shader in the mods shader folder. Enjoy the map.

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1127 downloads

Uploaded:07-24-2008

FoC Real Rescale

realrescalev15.zip | 4.25 MB

errors and bugs.

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99 downloads

Uploaded:07-02-2008

hoth island

hoth.zip | 212.82 KB

Download

581 downloads

Uploaded:06-01-2008

order 66

yoden_order_66_map_foc.zip | 163.9 KB

temple on coruscant when -raw- gonna be done , i gonna redone-it with prop from -raw- imagine all the jedi and new clone soldier in this map = COOL

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178 downloads

Uploaded:05-20-2008

Naboo Sunset

naboo_sunset.ted | 2.13 MB

Unfotunatly for them the rebles have set up a base to operate from to drive the empire of the planet and take the resources for themselves. Which side will prevail? Only you can decide that. -this map is a multiplayer map that supports up to 8 people online. there are plenty of resource pads and outpost pads set thoughout the map I created this map really to make up for my last map not being very good and if i do say so myself i did this very well and this map might easily be my best yet.

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330 downloads

Uploaded:05-02-2008

Battle On Rhen Var

battle_on_rhen_var.zip | 4.36 MB

Download

514 downloads

Uploaded:05-02-2008

(MMmp)High Ground

mmmphigh_ground.ted | 279.43 KB

around doing stuff, and if you look by the cantina in the middle, you\'ll see pile of dead bothans with blood. I don\'t know why I added it, but I supose it will just stay there. There might be a little texture problems, but over all, it\'s probaly the best map I\'ve made. I think... Tell me what you think, and tell me what I can fix. (SGC)MapMaker

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1203 downloads

Uploaded:04-16-2008

Rise of the Pirates (ROTP)

rotp.zip | 89.34 MB

Orchestra, ILm, lucas film, and avenger(model of the venator). An example of my work is that Tyber\'s krayt destroyer has been dusted and I added a venator to replace it(same name as the krayt but different description). Version 1.5 may include some other major changes with affiliation and armor/shielding. For the heroes, I have added personal shield generators to all of them. This mod is not canon

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152 downloads

Uploaded:04-14-2008

Return To Manaan Day SWEAW

return_to_manaan_day_sweaw.zip | 792.94 KB

//control//..P

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86 downloads

Uploaded:04-09-2008

The Asteroid Belt *Fixed* (FoC)

theasteriodbelt1.1.zip | 703.95 KB

have a challenging fight as the Rebels, or you just want to toy with the empire for awhile. Either way, there both something to have fun with! Please enhoy!

Download

267 downloads

Uploaded:04-07-2008

Red October

ro.zip | 76.74 KB

change it yourself if you\'d like and if you use it in any mod (why I wouldn\'t know) then please credit me (Abyssinian02) for the model. It\'s a Rebel fighter unit with two small red lasers. I added the model, it\'s required textures and the Xml files. All you need to do is add HardPoints_RO.xml to the Hardpointdatafiles.xml and the Units_space_rebel_ro.xml to the Gameobjectfiles.xml.

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583 downloads

Uploaded:03-30-2008

(66mp)aVolcano

66mpavolcano.zip | 85.36 KB

Download

280 downloads

Uploaded:03-19-2008

Coruscant skyline

weskers_skyline.zip | 1.46 MB

coruscant. Be aware that when you install you\'ll want to know where to put xmls. Also these newly coded props were coded by me. Anyways enjoy!!

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891 downloads

Uploaded:03-19-2008

Area 51

area_51_map.zip | 4.34 MB

urban, swamp -6 person -Very Large Map -Fun with more people

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684 downloads

Uploaded:02-15-2008

Ultimate Empire Mod

uem.zip | 20.18 MB

ISD MK II :D. Ultimate Empire Mod focuses on the empire and nothing else.

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507 downloads

Uploaded:12-13-2007

Yoden Map Pack 1

yoden_all_map_pack_1_foc.zip | 9.65 MB

Download

623 downloads

Uploaded:12-13-2007

Gishank\'s Minimod Series

v1.3.rar | 15.28 MB

Squadron Venator II-Class Star Destroyer Eclipse II-Class Star Dreadnought (ICON, HERO, SUPERWEAPON) The Grandel (HERO) Rebel; V-Wing Squadron (ICON) Corellian Destroyer Venator-Class Star Destroyer (ICON) Rand Ecliptic-Class Transport Zann Constioum(Or However you spell it >_>); Mandator-Class Cruiser Lucrehulk-Class Battleship Venator-Class Star Destroyer (ICON)

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312 downloads

Uploaded:11-19-2007

Fondor Space Yards

fondor_space_yards.zip | 1019.84 KB

strong. ~Scorpinox

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366 downloads

Uploaded:10-14-2007

Wesker Colonies Mappack

re_wesker_colony_maps.zip | 6.07 MB

(atmosphere) Space Muunlinst Space Tartaros [u]Land Maps:[/u] Ithor: City in the clouds Muunlinst: Abandoned city Dathomir: Tribal disbute Tartaros:Sith Prison[/quote] ~Scorpinox

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4623 downloads

Uploaded:10-11-2007

Cheatmod Omega - Empire

cheatmod_omega_empire.rar | 161.15 KB

Unstoppable fighting Force. [u][i]Authors Comment:[/i][/u] [quote]AND ALWAYS REMEMBER - IF YOU DON\'T LIKE CHEATING, DON\'T DOWNLOAD THE MOD!!![/quote] ~Scorpinox

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237 downloads

Uploaded:08-15-2007

Imperial Anti-Grav Test Facility: Land Base

imperial_antigrav_test_facility_land_base.zip | 51.34 KB

Galactic Civil War an Imperial scientist discovered a way to create anti-gravity on land. He presented his work to the Emperor and the Emperor granted him 2 billion credits to fund his research. The scientist set up a research base on a classified planet in the Outer Rim. 3 years into the research a Rebel colonist ship picked up the base on radar. Not knowing exactly what it was, but not willing to risk disaster for the colonists, the ship contacted the nearest Rebel base and asked them to check it out. When the task force landed on the planet they discovered the Imperial base and began their assualt. You job is to either defend the Imperial base, or destroy the Rebels.[/quote]

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150 downloads

Uploaded:07-20-2007

Reign of the Empire Mappack

reign_of_the_empire_demo_mappack.zip | 983.08 KB

rebel alliance has just raided the shipyards of Fondor and Darth Vader has gone personaly to investigate... Geonosis: Outpost Retreat, After the capturing of an important planet that will give the empire slaves to do there work, the rebels don't agree. Though few in numbers they are a threat to the empire,and Darth Vader has just landed to help with the outposts defence...[/quote] ~Scorpinox

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2216 downloads

Uploaded:06-21-2007

Battle for Earth

battle_for_earth_v2.0.zip | 11.31 KB

and give both sides two level 5 space stations. In the last map, there was a large battle; in this map, i decided to scatter many destroyed units through out the map and put ten mining facilities in the center. This is much different from my last one. I also made it big enough to handle very large ships from various mods; but the only problem with those is they are unable to pass through the defense satelites around the space stations rendering them useless to an enemy station unless that ship can attack from a distcance. If not running a mod, then ALL ships can fit through the satelites. As an example, the Star Destroyer + Mon Callamari can get through the satelites; but from a mod like the CIS V.5, the Sovereign Super Star Destroyer and the NRS Mediator plus ships that are very long and/or large are unable to pass through the satelites.

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3839 downloads

Uploaded:04-01-2007

Imperial Benefits

imperial_benefits_v3.zip | 1.93 MB

4, space station level 5, Buildable on Mon Calamari, Kuat, Sullust, Fondor and Hypori. Consortium: - Mandalorian Militiaman (recruitable on Mandalore only , Barracks required, 2 squads of 5 mandalorians per company). General changes: - population cap increased for space battles in Skirmish and GC an for landbattles in GC; - in GC the Emperor no longer starts on Coruscant, but on Byss; - Mara Jade can now neutralize both minor AND major heroes.

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596 downloads

Uploaded:03-02-2007

BG Assault on Hoth

bg_assault_on_hoth.zip | 47.16 KB

Download

4944 downloads

Uploaded:01-11-2007

FoC Addons

foc_minimod.zip | 5.37 MB

added (2 buildable at a time and ship is smaller than original). - Second Arc Hammer added (2 buildable at a time and non hero). - Increased launched squadron counts for Star Destroyer and SSD. - Tie Sabot unit added. Empire (Ground) ------ - Dark side adept added. - All ground based companies increased in size (e.g - Stormtroopers now dropped in as 7 groups of 9) except for Tie Mauler (now at 4 per company instead of 5). - Imperial tie fighter added as ground based unit. - Bunker garrison increased to 15. Rebel (Space) ----- - Rebel specific Venator Class. - Home one supporting 8 additional firing medium laser hardpoints. - Marauder missile cruiser changed standard weapon to use Mass Driver. - Most capital ships have hangars and launch limited amounts of fighter squadrons. - Additional MC30 variant (MC30a) which is larger than the original and carries a much larger fighter compliment. - Arc170 fighter added. - Gallofree Gunship variant added. - Legacy Class SD added. - NTB630 Bomber added. Rebel (Ground) ----- - All ground based companies increased in size. - Rebel X-wing added as ground based unit. - Bunker garrison increased to 12. Consortium (Space) ---------- - Consortium specific Venator Class. - Aggressor fighter non hero unit added. - Tridroid fighter added. Consortium (Ground) ---------- - Bunker garrison increased to 9. Pirates (both space and ground) ------- - All companies increased in size. - Planet specific MC80 Mon Calimari cruiser variant (encountered ONLY over Mon Calimari and The Maw). - Planet specific Victory SD variant (encountered ONLY over The Maw). - Planet specific Acclamator Cruiser variant (encountered ONLY over The Maw). General Changes --------------- - All planets in GC have increased populations and credit values. - Population caps substantially increased for both skirmish and GC. - Space skirmish mines increased for all factions with two additional levels of upgrades (4 instead of 2). - 2 additional single player campaigns for GC. One is a limited 3 sided game with around 30 planets. The other has all 55 planets enabled with the Empire owning 3 (Coruscant, Kamino and Kuat), the Rebels owning 2 (Hoth and Yavin IV) and the Pirates owning all but 8 of the rest. - Almost all capital ships capable of launching fighter squadrons.

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9440 downloads

Uploaded:01-08-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_2.0.zip | 101.46 MB

Firing Rate Increased Providence Firing Rate/Angles etc adjusted. Guri Text Error Guri Attack Strength lowered Munificent, Recusant, Snail Tank Skirmish build fixed. Fire Range on Lucrehulk and Providence fixed V-wing Spamming fixed AI building new units Space station Garrison Spawn time increased from 4 seconds to 10 Space station Garrisons reduced by 33% Fighter Spawn Error on Dauntless and MC90 Providence Radar Icon bug Snail Tank Infantry Crush Bug Death Clone Scales on many ships MC75 Projectile bug Lucrehulk Z Layer Carrack, Guardian Sound fixes Build times on Providence and Lurcrehulk. TIE Defender ION shot again slowed down... Providence Missing text on Turbolaser AI Building New units in Skirmish Missing Vulture Droid Textures ALL droids not ION stunnable Droids repairable at Bacta Tanks Guri repairable at Bacta Tank AI not building New units in Skirmish Tri-Droid Fighter Icon Snail Tank Firing Sound missing Guri Sonic Stun not working Automatic Defeat sometimes while using Droids or Mandalorian Commandos Crash while auto resolving land battles with droids E-Web Troops not being able to garrion in Bunkers or be transported in LAAT or Juggernaught Battledroids getting stuck in bunkers (Battle droids can no longer garrison) Superbattledroids getting stuck in bunkers (Only Super battledroids can Garrison) Mandalorian Commandos not being able to garrion in Bunkers or be transported

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4316 downloads

Uploaded:10-30-2006

Legacy of War FoC Addon Mod (rar)

lowfocaddon.rar | 6.01 MB

Squadron Lancer Frigate for the Empire MC80a Battleship for the Rebels buildable on Mon Cal only Dreadnaught Heavy Cruiser for the Rebels only Eclipse Super Star Destroyer buildable by the Empire on Byss only Juggernaught Beefed up. Speed increased, Rocket Attack Ability added. Health increased. The Imperials get a massive boost with Fel and the Lancer Class Frigate :)

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1011 downloads

Uploaded:09-12-2006

Loronar Strike Cruiser

model_imperial_strike_cruiser.zip | 1.52 MB

model ev_strike_cruiser_d_Die_00.ala - death animation ev_strike_cruiser_HP_F-C.ALO - hardpoint weaponbay bow ev_strike_cruiser_HP_B-C.ALO - hardpoint weaponbay stern ev_strike_cruiser_HP_M-L.ALO - hardpoint weaponbay midship port side ev_strike_cruiser_HP_M-R.ALO - hardpoint weaponbay midship starbord side ev_strike_cruiser_HP_E.ALO - hardpoint engine glow ev_strike_cruiser_HP_SHD.ALO - hardpoint shield generator ev_strike_cruiser_HP_HNGR.ALO - hardpoint hangar ev_strike_cruiser.dds - ship texture file 512x512 MIP Map ev_strike_cruiser_bm.dds - ship bump map 512x512 MIP Map rv_moncal_mc80b_thr.dds - ship thruster texture file 512x512 MIP Map (same as on my MC80b) rv_moncal_mc80b_thr_bm.dds - ship thruster bump map 512x512 MIP Map (same as on my MC80b) I_BUTTON_STRIKE_CRUISER.TGA - TGA button file with alpha map w_invisible.dds - invisible texture file 64x64 MIP Map (same as on my other ship models) It Contains no coding so that will have to be added by whoever adds this model.

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2455 downloads

Uploaded:06-30-2006

Arc170 Starfighter

mod_arc170_starfighter.zip | 653.85 KB

polycount reduced.

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1411 downloads

Uploaded:06-05-2006

Piett\'s ISD to SSD Mod

pietts_sd_to_ssd_mod_v1.2.zip | 481.07 KB

speed/turn rate of the Super Star Destroyer and increases size, cost and build time to balance out the game a bit. Reduced number of hardpoints (now only 1 shield hardpoint, 2 engine hardpoints) and got rid of the missle launchers (there was no point in them because the lasers got the even before the missles hit) Changed Pietts name to ADMIRAL Piett Enjoy!!

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717 downloads

Uploaded:05-29-2006

Outerspace Map

outer_space.zip | 489.92 KB

Download

811 downloads

Uploaded:05-29-2006

Piett's SD to SSD : MOD V1

pietts_sd_to_ssd.zip | 480.78 KB

balance out the game a bit. Enjoy!!

Download

1803 downloads

Uploaded:05-26-2006

Battle over Helska IV

battle_over_helska_iv.zip | 7.62 KB

Prime\" when it was turned into the base of operations for the Yuuzhan Vong invasion fleet. It is \"the fourth planet in the Helska System. The frozen planet became the base of operations for the Praetorite Vong. Ultimately, it was destroyed by a New Republic task force sent to wipe out the Yuuzhan Vong presence there\" (description found at Wikipedia.com). Helska IV is located on the very edge of the Star Wars galaxy and I personally feel that it is an interesting and yet mysterious sounding planet. If you haven\'t read Vector Prime, I highly recommend that you do so that you will know what I am talking about. In any case, I decided to make this map in tribute to the New Jedi Order (NJO) series. This map portrays a battle that takes place years before the Yuuzhan Vong invasion during the Galactic Civil War. The backstory is simply that the Black Sun Pirates have claimed the Helska system as a base of operations because of the rich mineral deposits found on the asteroids in the viscinity. It is a natural place for the pirate organization to go to since it is in a very remote section of the galaxy. Naturally, the Rebels and Empire get wind of what the pirates are doing and each of them want their hand in the wealth located in the Helska System. This map portrays the battle that inevitably takes place when all three sides meet to determine who will control Helska IV once and for all.

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537 downloads

Uploaded:05-18-2006

Confrontation over Eosarim

eosarim_space.zip | 4.51 KB

the planet\'s rings, meaning to attack, both of them will have to worry about asteroid damage and electromagnetic storms...

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3648 downloads

Uploaded:05-17-2006

EAW Empire Mod

eawempiremod.rar | 793.88 KB

unlocked-in the begining of the game(till the end of the game) you don't need to wait for an upgrade of the tech to arrive to 5 All vehicles and artillery cost 1 credit All vehicles and artillery take 1 sec to be built-for the empire only The super-star destroyer is unlocked and its power and accuracy has been modificated to the ultimate performance even the spawning of tie-fighters and bombers has been modified All or nearly all of the space units are unlocked including the DEATH STAR.

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4552 downloads

Uploaded:05-15-2006

Venator_Class_Star_Destroyer

vsd_v1.0.zip | 433.29 KB

is more expensive and less powerful than newer Victory-class SD, but needs only level 2 Space Station. Originally this mod adds Venator only for the Empire. If you are Rebel player and want it in your fleet, read carefully "How to install" section. Don't use with any other mods!

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1463 downloads

Uploaded:04-12-2006

Improved Venator

improvedvenatorv1.2.zip | 25.08 MB

tooltips for Jedi Venator and Sith Venator Tweaked stats on V-wing a bit (made it real close to the X-wing) Decreased scale of Millenium Falcon and Slave-1 Decreased scale of imperial Shuttle, Alliance Shuttle, and the Tyderium Shuttle (the rebel transport is to scale, no need to change it) replaced main menu music and a couple of in-game music with music from star wars episode III (Dual of the Fates, Battle of the Heroes, and Anakin vs. Obi-Wan) some new bugs: two icons of obi-wan and Emperor Palpatine appear over their personalized Venator during galactic conquest and campaign mode Problem where you can build more than one of the Jedi and Sith Venator in skirmish (i had it working fine, then well I don\'t know what happened)

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1611 downloads

Uploaded:03-27-2006

Improved Venator

imrpovedvenatorv11.1.zip | 772.3 KB

skirmish. Changed the .tga icon for the V-wing squadrom from the Z95 headhunter to the V-wing. What's Fixed: Fixed problem where you'd see Emperor Palpatine on Rebel side in space tactical battles (the problem was that you were able to build both the Sith and Jedi cruiser in the ground units section, don't know how that happened but its solved now so you should see them a lot less often). Problem where you couldn't build the Venator after upgrading to tech lvl 4 in skirmish battles fixed. Reduced scale size of Venator so it's not smaller then the Star Destroyer.

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2358 downloads

Uploaded:03-27-2006

EAW Big Battles

eawbigbattles.rar | 1.03 MB

Download

2634 downloads

Uploaded:03-09-2006

Extra Fighters Mod

extra_fighters_mod.zip | 11.71 KB

desire to see a massive amount of fighters inter-tangled between the large ships duking it out. Also, I tried to form the ships into decent looking squadrons (mostly double V) so it didn\'t look weird.

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4923 downloads

Uploaded:02-19-2006

XMLs & LUAs Files

config.rar | 1.2 MB

Download

987 downloads

Uploaded:02-15-2006

EAW Demo Mod

eawmod1.zip | 1.18 MB

Assault ships, tie scouts and AtAts on the rebel side Rebels start at tech level 6

Download

75 downloads

Uploaded:08-08-2012

Geonosian Droid Foundry #662

delt_38s_battle.zip | 555.27 KB

ideas(fixes,issues,suggestions) knock yourself out. The four Boba Fetts are supposed to be: Boss(Delta 38),Fixer(Delta 40),Scorch(Delta 62),Sev(Delta 08) The Geo\'s are well Geonosians, and the rebbles are supposed to be Battle droids.

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141 downloads

Uploaded:08-05-2012

Additional Series: Acclamator Assault Ship

acclamator_v0.9.zip | 121.39 KB

future. Be sure to read the KNOWN ISSUES! Maybe someone can help me out on fixing them.

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133 downloads

Uploaded:06-28-2012

Jedi Temple Order 66

jedi.zip | 262.16 KB

THIS IS PLAYABLE. Empire vs rebels. no bases just jedi and stormtroopers fighting in a large but awesome map. Darth Vader is anakin skywalker in this map. I created this map and you have no permission to edit.

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114 downloads

Uploaded:05-01-2012

Phoenix_Shuttle

phoenix_shuttle.zip | 1.53 MB

get it ingame

Download

236 downloads

Uploaded:03-31-2012

EaW FoC_ aduba_&_3_Spacemap

map_swsi.zip | 551.95 KB

Download

376 downloads

Uploaded:02-27-2012

DC Mod Forces of War - No unit limit patch!

68dc_mod_forces_of_war.exe | 260.1 KB

I_ ________----------\' _________---------- O==O

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370 downloads

Uploaded:01-08-2012

Viscount Star Defender

viscount.zip | 6.84 MB

behemoth to EAW/FOC. [Quote]This is a model of the Viscount Star Defender. The Viscount is a 17km Mon Calamari Cruiser in sevice of the new republic during the new jedi order. The model was originaly made for the Sins mod \"Sins of a galactic Empire\" The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

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384 downloads

Uploaded:12-11-2011

Corporate Addon Patch 5.0.1.1

corporate_addon_patch_5.0.1.zip | 24.87 MB

occurring with icons, title screens etc. that sometimes appeared in the Corporate Addon mod. [Quote]After testing version 5.0.1, (the one I released a few days ago) I noticed that there were some icons still not showing up. That problem has since been rectified. This is the patch to Corporate Addon Version 5.0. Some people have been asking about a messed up title screen, buttons, icons etc. This patch should fix that. I have also added a mod launcher. There were some spelling errors fixed in the .dat files, but I did not know if anything in the scripts needed to be changed. I\'m very new to modding :). Safe to say that only the .dat file was changed to fix the spelling errors. None of the coding was modified so switch out the .dat files at your own risk. You do not need this patch if you do not have messed up buttons. If fact, don\'t download this patch unless you do have messed up buttons.. (or would like the included mod shortcut)[/Quote]

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113 downloads

Uploaded:11-28-2011

Gladius and Morrigan Corde

gladius_and_morrigan_corde.zip | 1.47 MB

She is also Cade Skywalkers mother. She stole the Gladius from a assasin and used it for a while. The Morrigan model is a reskin and slightly modified model of Mara Jade The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame

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398 downloads

Uploaded:11-28-2011

Return of the Sith (0.5)

7rots.zip | 50.98 MB

let people know what am doing. If anyone wants to help me on this mod let me know, will be apreciated. Godric02

Download

77 downloads

Uploaded:11-06-2011

ISD ReSkins

isd_reskins.zip | 45.58 MB

Imperial Star Destroyer models in this pack. An included bonus is a re-rigged Venator-class model. [Quote]To install, copy the files to the MODS folder in the GameData folder. Copy and paste the shortcut to the desktop, double click and the mod will load.[/Quote]

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230 downloads

Uploaded:10-31-2011

Empire Venator Add-On

venator_mod.zip | 10 KB

to add almost any unit to a space station or land base, maybe even from another team. The file is a Vanilla FoC XML, so the only thing added is the Venator at level 5. But it still is awesome.

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142 downloads

Uploaded:10-12-2011

Harrier Frigate

harrier_frigate.zip | 1.4 MB

additional coding is required to get it ingame

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233 downloads

Uploaded:09-12-2011

Old Republic Gunship

republic_gunship.zip | 1.32 MB

Gunship. It can be seen in the \'Dark Lords of the Sith\' comics. This is one of the ship chasing Naga Sadow when he was fleeing to Yavin. The ship doesn\'t have an official name. The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

Download

149 downloads

Uploaded:08-15-2011

Imperial Fighter Pack

imperial_fighter_pack.zip | 5.25 MB

& Tie Fighter All ship models are in Autodesk 3ds and textures are in TGA formats so are easily imported to almost any 3d modelling package. They are freely re-usable with the following conditions: 1. All models and texture files are not to be edited in any way, shape or form. 2. Any user wishing to convert these to a particular game may do so provided I am contacted before hand. 3. All readme files are to be included with any future conversion/re-release. These conditions are non-negotiable. Personal mod conversions are perfectly acceptable and no contact is required but only for personal, private, conversions. Images are available from here: http://s7.photobucket.com/albums/y279/major58/Revised%203d%20Models/ If any release is found to not follow these conditions and further action will be taken. Also If this zip file itself is hosted elsewhere then notification is required with website/forum details.

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249 downloads

Uploaded:08-08-2011

SW EAW Ultimate Edition

sweawue_0.1.zip | 1.91 MB

trouble with (and I\'ve seen this in other mods) is that some of the planets are too close together and it makes it difficult to select them and move troops properly. It\'s not too much a problem, but it\'s annoying when you accidentally move some troops to an enemy planet and get into a space battle. Overall great work. [quote]Version 0.1 basically makes several things in the game seem more like the Star Wars universe. Ships have been scaled to fit their actual size, soldiers can\'t take us much fire but have bigger squad sizes, the planets in Galactic Conquest have been placed in their correct galactic position, and made some minor tweaks to the Death Star, to make it more reasonable.[/quote] the_stag

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117 downloads

Uploaded:07-28-2011

Faction Secrets: Beta

black_market_mod_0.1_beta.zip | 22.15 MB

such as time machines (which will act like factories) and other things. Have fun, and give feedback and let me know of any bugs.[/quote] Question: Will these time machines look like DeLoreans? Actually I\'m very interested to see a time machine dynamic placed into this game. I don\'t even know how it would be done. A nice start t this mod, I noticed some missing icons, but the descriptions on some of the units are great. the_stag

Download

227 downloads

Uploaded:07-27-2011

Bothan Mod

bothan_mod.zip | 103.24 MB

faction is alot more filled out with new units and some free release models making them much more interesting. [Quote]This is the Full version of my Mod. For those who don\'t know what this mod is it replaces the Black Sun with the Bothans. The Bothans only appear when you play as them because they will be easily annihilated early on. It also gives the Empire the Rebels and Zann some new units.[/Quote]

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301 downloads

Uploaded:07-12-2011

Dragon Destroyer

dragon.rar | 4.66 MB

can be seen in the Legacy : War comic. They are the new elite destroyers deployed by Darth Krayt. Krayt\'s personal dragon is painted red while the standard dragons are gray. I included the red skin variant but the standard skin is gray. The model comes complete with landing code and icons. Some additional coding is required to get it ingame[/Quote]

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53 downloads

Uploaded:05-28-2011

LLMRRP Fixed Death Clones Patch

llmrrp_fixed_death_clones.zip | 4.7 MB

Includes better animations and a few new additions. The New Star Destroyer model looks a bit weird around the tractor beam and the bridge...not sure why. Happened when I capped holes after doing a bit of twisting.[/Quote]

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249 downloads

Uploaded:05-22-2011

Lord Link\'s Model Re-rig Pack

lord_links_model_rerig_pack.zip | 74.56 MB

[Quote]Finally I finished this...Whew. This is the model pack of re-rigged, original, space units (And land units) containing more bones with original animations. Best part is I even rigged the Eclipse![/Quote]

Download

262 downloads

Uploaded:05-22-2011

1 Cred 1 Sec

1_cred_1_sec_mod.zip | 345.48 KB

afford those one credit units. [Quote]this mod is for foc and it makes all units and upgrades cost 1 credit and 1 second to build and take up 0 space in unit cap and astroid facilitys give credits at a very fast speed and pace. to install put the xml files in the c:/programfiles/lucasarts/starwarsempireatwarforcesofcorruption/data/xml.[/Quote]

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24 downloads

Uploaded:05-17-2011

Star Fox Generations Minimod

starfox_generations_minimod.rar | 63.37 MB

"Easter-ish". Also included are a couple of Star Fox units such as the infamous Arwing. Be sure to check out the Star Fox Modding team's mod on ModDB if you're interested in seeing Star Fox in EAW/FOC. [Quote]This is a small minimod we put out for easter, but were unable to put it on here, so here what it contains: THis was made by the Star Fox Modding team, and I did most of the reskins It adds two main new units, the Arwing mk1 from Star Fox on the SNES, and the Wolfen Mk1 from the unreleased Star Fox 2. It also includes a ground version of each, and a couple of easter egg units as well that I will not reveal. We also added music from the original Star Fox game, and the reskins I admit aren't the best, but I am sure you will find them all amusing. Enjoy[/Quote]

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84 downloads

Uploaded:05-07-2011

Walker & Barge skins

walker_barge_skins.zip | 479.04 KB

units have a darker look and red view-ports. If you\'re interested in these areas of the Star Wars expanded universe this is a must download. [Quote]I loved the book and the video game \"Star Wars: Shadows of the Empire\"and the game \"Star Wars: Force Commander\". I was disappointed to see the texture of the AT-AT, AT-ST, AT-AA and barge Theta as dull in \"Empire at War\". So I wanted to redo the textures of the AT-AT and AT-ST to resemble those in \"Shadows of the Empire, and the AT-AA and the barge Theta those in\" Force Commander\".[/Quote]

Download

794 downloads

Uploaded:04-10-2011

Absolute Corruption Mod Garrison Patch

acm_2.4_garrison_patch.zip | 140.91 KB

not previously have this ability. Check the read-me for a full list of units. This is a great download for ACM lovers and it definitely adds to the experience. [Quote]A patch for ACM 2.4 to let units garrison into bunkers & trnasports. Also lets the AT-TE carry 2 slots of infantry or vehicles.[/Quote]

Download

496 downloads

Uploaded:03-31-2011

Thunderclap Gunship

thunderclap.zip | 1.34 MB

great addition to any Old Republic era mod. [Quote]The Thunderclap is the republic trooper transport in the TOR game. It can be seen on the TOR site. The model comes complete with landing animation, code and icons. Some additional coding is required to get it ingame[/Quote]

Download

207 downloads

Uploaded:03-16-2011

(ZM) Winter Warfare

zm_winter_warfare.zip | 270.72 KB

useful, which means anti-aircraft will be as well. Comment if you have any suggestions for it. -zander11893 ZAND3R Mapping

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808 downloads

Uploaded:03-10-2011

(ZM) Imperial Stronghold V3

zm_imperial_stronghold_v3.zip | 494.11 KB

will clarify by saying, of course there is room for improvement, there is always room for improvement as we can see with this release of V3. The thing that I find draws me to this map, is that it doesn't get boring. There is so much to do, see, and destroy that I found myself darting all over the map to take care of it all. And it's a huge map (the bigger the better). Most of the changes in this version appear to be aesthetic (bad pun, I know) but it's worth getting whether or not you've played it yet. [quote]Changes for V3: -Hopefully improved textures -More sublte transition between contrasting textures -More height variation in the battle field -Stregic positions in the mountains around the Imperial base (shouldn't be hard to find them) -Added trees and tall grass :) -I know they wont be great, I placed them fairly randomly... -Added other small details around the map I'm glad I came back to this map. I believe I've made several improvements over the last version. While making "(ZM) Eve" I to open up V2 of this map and saw numerous problems. I know it's not as good as Petroglyph's map (in my opinion, their best map is Mandalore's land map), but I doubt I'll ever be that good. Enjoy. Again, no complaining about Readme length. -zander11893 ZAND3R Mapping[/quote] the_stag

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341 downloads

Uploaded:03-10-2011

Convectors Mod FOC Beta

convectors_mod_foc_v1.6.4_beta.zip | 3.66 MB

the change log. The most noticeable thing I saw was that with the increased shield and health of buildings and star bases, quite a bit of strategy has been added to this 1cred./1sec/ mod. Now I'm not saying that it is a great strategic mod, but it is way more that you could ever expect from a mod based on 1cred./1sec. It is certainly fun. [quote]OK this is my Beta version of my mod for Forces of Corruption. It Does every thing that my other mod did and more. So Try it out and have a fun time. The Custom music will be added on to the Final Version. So hang on there its a work in progress.[/quote] the_stag

Download

253 downloads

Uploaded:03-07-2011

Siege The Castle V2

siege_the_castle_v2.zip | 1.28 MB

exactly what it says it is. Thanks for the quick v2. the_stag

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764 downloads

Uploaded:03-07-2011

Breaking DawUn

dawun.zip | 119.33 KB

if you want it. the_stag

Download

338 downloads

Uploaded:01-19-2011

Nemesis Gunship

nemesis_gunship.zip | 513.69 KB

speeders. [quote]The Nemesis Gunship is a heavelly armed transport during the Legacy era. It can be seen in the Legacy Era Sourcebook. The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

495 downloads

Uploaded:01-06-2011

Mercy Frigate

mercy_frigate.zip | 1.52 MB

mentioned in the Dark Forces novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). according to wookieepedia it should be over 2km in lenght. I think that is stupid. Going by Drone\'s pic i\'d say a little biggen then a Nebulon B The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

582 downloads

Uploaded:12-30-2010

Thrawn\'s Upgrade

thrawns_upgrade.zip | 1.64 MB

hanger bays, better weapons etc. [Quote]Hello this is my ferst mod i hope you like it you need foc to use this mod instrocutions are in the zip folder Thrawn\'s upgrade is an improvement for Thrawn\'s ship upgrade 1 sized up 2 2 hanger bays 3 and more[/Quote]

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94 downloads

Uploaded:12-23-2010

Ord Mantell Junkyard

ord_mantell_junkyard.zip | 8.41 MB

[url="http://starwars.wikia.com/wiki/Shadows_of_the_empire"]chasing down IG88D[/url]. This map is much more like my fond memories, very junky, and stinky. There is a distinct lack of ability to increase your credit supply here, which makes for a long battle. The pirates that use this planet for their own purposes are strong in force, but can be avoided since there is very little to be achieved by engaging them. A nice use of [file="100588"]Yoden's Prop Pack[/file] makes this area of the planet a bit more enjoyable to the eye, but not the nose. [quote]So, here we go. Ord Mantell, the galaxys most famous junkyard! All factions want this pile of junk as an important outpost, but also some pirates settled here. Prepare for a really interesting battle (and to die :P).[/quote] the_stag

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584 downloads

Uploaded:12-17-2010

tactical battles improvement mod

tbim_v1.zip | 4.7 MB

Although this has been done to a smaller extent in some mega-mods, this is thorough and complete. The only real drawback, is that it\'s only for GC (hopefully there will be a release for skirmish). You\'re allowed to build an MCV that can roll around until you deploy it as a crane. Then it allows you to purchase and build buildings near it. Additionally, you can then purchase units from those buildings like in skirmish. The AI doesn\'t take advantage of any of this, so find a friend to exploit. A similar function can be found in space combat. Space stations get the ability to place build pads that can be made into various structures that can produce units in the middle of battle. This changes the dynamic of the game in a very good way. [quote]this mod mainly intend to change battle gameplay by giving you the possibility to build units, stuctures and defenses and earn credits during tactical battles in campaign or GC.[/quote] the_stag

Download

434 downloads

Uploaded:11-15-2010

Admiralty Destroyer

admiralty_destroyer_v.2.zip | 521.18 KB

launchers. They work like Ion shots from Defenders or Y-wings. Just a new twist on an old favorite(?). The Mass driver\'s firing cone has also been shrunk to be more like the Vengeance frigate, so the ship must actually be facing what it\'s shooting. I didn\'t include but one screenshot, as the physical look has not changed. Hope you all enjoy it!

Download

5164 downloads

Uploaded:11-12-2010

Light Alliance 2.4X

foclalliance2.4x.zip | 386.3 MB

German. It is a “small” versión from the mod with units from Episode IV and Episode VI. This version uses only planets and GC from the original game with a new galaxy map. Really it is not a full versión without many things, it was made like a different mod with things from the complete mod. By it, you can see many things different. I would like remember you these new small things: -Underworld side is now the Black Sun. -There are space construction vehicles for all the sides, they build different plattforms only on galactic conflict. They are deployed by the main starbases. -There are new and different galactic fleet icons for the Executor, Empire probe, Rebel transports, Empire transports and Black Sun transports. -There are different spacestructures like the shipyards, factories, a space asteroid mine, defense plattforms like the golans and one hypergun space plattform. -All sides have a MDU vehicle with a few new special plattforms. -There are many new skins for all the units, buildings and more, they are many better, specially the skins from original things. All them were modded by Burnstrobe. -Corruption big effects have been deleted, it should make faster the game with Black Sun side. -There are thousands of new particle graphics and small models like proyectiles. -There are new orbital models from many planets. -The new 3D camera on space and land tactical battles. -All the space models have been remade from the last previous version of the mod. There are many new changes on graphics and on other things from the models. -There are many land units but many of them can be used like a reinforce from other units, it makes a small land units tab. -There are a new Space Call Reinforces code. -Many new abilities like the small bombardement, the new capture ships code or many other small things on code. -New textures for many space and ground units, planets, nebulae, stars and more. -Many fix on code. -Fixed underworld campaign. -Mod new campaign demo for Galactic Conflict and Terrain Equal. -New sounds and new background music. - Space units are better equilibrated. All the combat system has changed. -New starbase reinforce system. -New batallon commanders. -Many changes on fleets. -Many Pirate´s planets changes. -Some new planets added. -New units. -Many more changes, you will need play if you want see them. MOD INSTALLATION: Unzip mod into the main fólder from SW Empire at War Forces of Corruption. For to run it, you will need the SMG launcher made by SMG team. It will load the mod if you unziped it well. For more instructions go to www.FirefoxCCMods.com

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78 downloads

Uploaded:11-09-2010

Kamino Islands

kamino_islands.zip | 25.87 KB

template... [quote] The Empire has started a new base on Kamino. It is on a rare peice of land that is above the surface of the water. There is not much elbow room for the Empire and the Rebellion to go around each other, so most of the fighting will be right out in the open. Good luck.[/quote] the_stag

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262 downloads

Uploaded:11-01-2010

Porax-38 Starfighter Model Pack

p38_model_pack.zip | 17.81 MB

based off of its appearance in Star Wars The Clone Wars Television Series. Model Pack Contains: Cad Bane\'s personal Rogue Class P-38 Starfighter, the Xanadu Blood Utapauan Skyforce P-38 Starfighter Standard P-38 Starfighter created for commercial usage Magnagauard P-38 Starfighter with six different textures to choose from The reason for six different variations of the Magnaguard Starfighter is because I found six different forms. I didn\'t know which one was the correct one. So, since the P-38 is my favorite fighter, I saw no trouble in making all of the textures and letting you decide which ones to use. Enjoy!

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2279 downloads

Uploaded:10-08-2010

Stargate - EaW: Unofficial Patch

patch_1_2.zip | 45.07 MB

forums: http://www.moddb.com/mods/stargate-empire-at-war/downloads/stargate-eaw-patch-12-englishgerman http://www.stargate-eaw.de/index.php?option=com_agora&task=topic&id=807&p=10&Itemid=21〈=de#p31331 please. Have fun!!

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72 downloads

Uploaded:10-04-2010

Kessel Run Two

kessel_run_two.zip | 1.17 MB

has the power to destroy, but will the astroids permit it?[/quote] the_stag

Download

76 downloads

Uploaded:09-20-2010

Arsania Invasion

arsania_invasion.zip | 33.13 KB

turrets and can be easily neutralized by destroying the energy generator that is positioned well away from the map. There is no need to worry yourself over finding and securing resources because each team gets two large mineral facilities safe deep within their base. So go for it and make quick work the enemy. [quote]This is an urban warfare map based loosely on Arcadia City From Halo Wars. The Empire Starts On The Left Side Of The City and The Rebels Start On the Right. Each Team Gets 2 Civilian Houses And You Can Use Them For Anything You Need. There Is A Park In The Middle Of The City That Has A Reinforcement Point in It. HINTS: The Rebels Tend To Capture The Park and Use It To Launch Large Artillery Waves. The Rebels Also Send In Civilians To Attack Your Base First The Empire Doesn\'t Do Anything Like That.[/quote] the_stag

Download

638 downloads

Uploaded:09-20-2010

Defender Corvette

defender_corvette.zip | 1.13 MB

with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

407 downloads

Uploaded:09-10-2010

(ZM) Imperial Stronghold

zm_imperial_stronghold.zip | 290.53 KB

enjoyed this map very much (duh). Besides the size, there are other aspects that make this map worth playing. Such as, multiple paths to war, a well defended Empire base, pirates, and mountain paths. The downside, texturing and terrain. Although it\'s not bad, it needs a little variety. the_stag

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3051 downloads

Uploaded:09-09-2010

FoC Enhancements Reloaded

foc_enhancements_0.4.5.zip | 223.95 MB

well as a variety of other additions. Some bug fixes to fix glitches that were present in the older versions of the mod are also included. Be sure to keep your eye on this mod as the next version will be featuring an era shift. [Quote]Next version of Foc enhancements, Completely redone Particles and Galactic Conquest - Beta Of Pirates. Kotor Era Coming Soooon [/Quote]

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145 downloads

Uploaded:08-23-2010

Kuat Campaign Prolouge MapPack

the_kuat_campaign_prolouge.zip | 264.93 KB

ships to move through. Other than that, it\'s well balanced and fun. Land: It\'s so dark. There\'s no satellite for the rebels, so you can\'t see the enemy. I\'ve seen night maps done before ([file=\"109113\"]Naboo Nights[/file]) that have given the appearance of night without being so dark. I recommend making that change. Overall: Good map, good story, good download. the_stag

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598 downloads

Uploaded:08-19-2010

Kosta87 Realistic Enhancements 2.0

kre.zip | 82.63 MB

I\'m probably the only one who likes the Death Star with the completed look. Check out the changelog for all the other modifications. the_stag

Download

3111 downloads

Uploaded:08-02-2010

Old Republic at War Space Beta

20102f072f262foldrepublicatwar.rar | 293.46 MB

effects from the work of the authors of the FX Mod (Filo and Codeuser). Fans of the Old Republic era should definitely check this mod out. [Quote] This is my mod based on the Old Republic era. I know that there are mods like this. Some are dead, some use very wrong models and others are just complete crap. In my opinion I wanted a good mod, with the right stuff in it. With no sh*t. With no lame content. With no dumb game experience. Overall, I thought I would be making that mod. It is a one mans project, made my me, Geroenimo. This is the Space Beta, with only space units. In GC all normal space units have been removed and replaced with my new units. AI will use them, Skirmish is the best played because that would be complete. And one more thing, the patch. I have a patch ready, I'll upload it as soon as I finished uploading this. [/Quote]

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52 downloads

Uploaded:07-27-2010

Wasteland Advanced

wasteland_advanced_2.0.zip | 301.51 KB

there is plenty of room for battles not around the bridge. [quote]Hi all, sorry for the year long wait on this one. Ive just been learning how to map in FoC and I forgot about this series in the process. Anyway, dividing this map right down the center is a large impassable canyon. There is a narrow bridge across this canyon, in which there are two turbolaser turrets on each side of this bridge. Whoever controls the bridge basicly controls what goes where and how. Lots of hostiles, great bases. And I finally learned how to variate texture! :D Hint for Rebels: Use R2-D2 to slice the turbolasers on the opposite side of the bridge for ultimate control.[/quote] the_stag

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471 downloads

Uploaded:07-16-2010

Arctic Chaos Map 1.1

arctic_chaos_map_1.1.zip | 156.35 KB

that's a compliment . This is only for EAW, so dust off those discs and check it out. Between the wampas and the rancors, it keeps each team in check for the start and continues to keep your troops on their toes throughout the skirmish. As a bonus, each team gets some human dwellings for a never ending supply of fodder for exploration and bait. [quote]Will not work with FoC. Please read the ReadMe for more info on it. Hope you enjoy! Please report any glitches/problems to me asap so I can attempt to fix em smile[/quote] [quote]Fixed the rebels not having a research facility. Sorry, that completely went past my head. Enjoy :)[/quote] the_stag

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400 downloads

Uploaded:07-14-2010

Ministry Shuttle

ministry_shuttle.zip | 1.08 MB

craft The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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80 downloads

Uploaded:07-14-2010

Onderon Space

onderon_space.zip | 37.23 KB

map, but only allows two players. It's not a bad map, just needs some more fine tuning. [quote]a very simple space skirmish map set over Onderon and its moon Dxun. There is a pirate space station and a trade outpost to build ships. There are also quite a lot of mines and construction pads[/quote] the_stag

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574 downloads

Uploaded:07-06-2010

Coruscant Jedi Temple

coruscant_jedi_temple.zip | 207.02 KB

makes up for any other shortcomings it has. So check this out, because you know there's not much else to do on these long summer days. [quote]The players begin on two platform not far away from the Jedi Temple, and on each platform there is an equal number of Mineral Processor, Outpost Pads and Abandoned Sensors. There are a few other Mineral processor near the Temple, and a Reinforcement point just in forn of his entrance.[/quote] the_stag

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281 downloads

Uploaded:06-23-2010

Kosta87_realistic_enhancements

kosta87_realistic_enhancements_1.5.zip | 53.92 MB

minor changes[/quote] the_stag

Download

510 downloads

Uploaded:06-09-2010

Mandalorian Carrier

manda_carrier.rar | 2.46 MB

something else? I looked around and couldn't seem to find anything definitive. However this is good work and I think I'll put one or two in my personal escort fleet. [quote]Here is a small release from me, my Mandalorian Carrier! Model: N3bulu5 Bumpmap: N3bulu5 Rig/Code: N3bulu5 Icon: N3bulu5 Deathclone: N3bulu5 Skin: Warb_null The model comes complete with code and icon. Some additional coding is required to get it ingame Feel free to use this model as you please, no permission is required but please give me proper credit[/quote] the_stag

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503 downloads

Uploaded:06-08-2010

TIE Reaper

tie_reaper.zip | 267.21 KB

always. [quote]This is a model of the TIE Reaper as seen it the Legacy comics The name of the fighter is never given so i made it up. I thought Reaper was fitting. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

212 downloads

Uploaded:06-07-2010

Rebel Heroes New Icons pack

rebel_heroes_new_icons_pack.zip | 66.29 KB

Solo, Kyle Katarn, Luke Skywalker, and Obi-Wan Kenobi.[/quote] the_stag

Download

347 downloads

Uploaded:06-06-2010

mcc99 Mark 2

mcc99_mk2.zip | 886.01 KB

with. Also fixed are some oddities with the model. This release also includes an icon to make life easier for the modders out there. My only criticism for this release is that the skin on the sides of the ship does not match and blend into the skin on the top and the bottom of the ship. Check the read-me for more in-depth notes from the author.

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821 downloads

Uploaded:06-02-2010

Legacy Mod Gamma Micro Patch

smallbutsousefulpatch.zip | 40.97 KB

talking about. the_stag

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595 downloads

Uploaded:05-29-2010

Warb_Null Skins Improved by Burnstrobe, Nawrocki and Nomada_Firefox

warb_null_improved_skins1.0.zip | 7.09 MB

presented us with a new and detailed skin for the models. These stylistic changes give a new look for the models and should be definitely taken into consideration for any modders currently using Warb's models or that are planning to use them. [Quote] Warb_Null skins improved by Burnstrobe, Nawrocki and Nomada_Firefox. This is a small pack with some textures taken from some of Warb_Null models improved. This is not a mod, it is a pack for other modders. [/Quote] This pack includes skins for these releases by Warb_Null: -Bloodstar -Blue Diver -Guri Stinger -Hutt Sailbarge -Jehavey'ir Frigate -Kyramud -Republic Corellian Light Cruiser -Republic Corellian Shuttle -Republic Light Cruiser -Republic Radiant

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794 downloads

Uploaded:05-03-2010

Republic Stealthship

stealthship.zip | 1.5 MB

christened my ship as "Red October", so next time you see me... or I guess you won't be seeing me anymore. Ciao! [quote]This is a model of the Republic Stealtship as seen in the Clone Wars series. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

364 downloads

Uploaded:04-13-2010

Massive Space Battle

massive_battle.ted | 145.96 KB

a large fleet and level 5 space stations guaranteeing an instant skirmish to ensue at the beginning of the game. There are no turret pads or mines so be prepared for an interesting clash. If you simply feel the need to have a quick big battle then this is definitely the map for you. [Quote] This is a space battle for the original empire at war. This map is a space battle. On both sides they have tech lvl. 5 space stations. You also start with a massive fleet. [/Quote]

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504 downloads

Uploaded:03-30-2010

Mandalorian Speeder

mandalorian_speeder.zip | 1.76 MB

Warb we get a magnificent release. As usual this release is fully rigged and comes with an icon and basic XML code. [Quote] This is a model of the Mandalorian Assault Speeder as seen in the Kotor comics. Thanks to Kalo Shin for providing the model The model comes complete with code and icon. Some additional coding is required to get it ingame [/Quote]

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63 downloads

Uploaded:03-29-2010

Convectors Mod (EAW)

convectors_modeaw_v.1.5.zip | 1.07 MB

update. See the author's description below: [Quote] realy this si just the newest update with every thing in its. all the .DDs files for skinning. so i did this for all of you. now go on and play Convectors Mod. the greatest 1sec=1 cred mod ever. [/Quote]

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245 downloads

Uploaded:03-29-2010

Bly's Prop Pack

blys_props_pack.zip | 2.14 MB

the readme for instructions on how to install these props. I can't wait to see some new maps utilizing these props. Also keep your eyes open in the future for more: [Quote] I will try to release a version every week. Next week you will probably get alot of Junk and ruin props added to this + some extra alderaan stuff. [/Quote]

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152 downloads

Uploaded:03-23-2010

JAS' Upgrades Mod

upgradesmod.zip | 22.39 KB

higher levels and need to keep making units and can't spare the time to upgrade your base. [quote]This mod simply moves all the starbase and groundbase upgrades to the upgrades queue, allowing you to build units while you upgrade your bases. It does not make any other changes. [/quote] the_stag

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743 downloads

Uploaded:03-17-2010

Mandalorian Tank

mandalorian_tank.zip | 1.42 MB

skinning by me The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

5863 downloads

Uploaded:03-09-2010

Legacy Mod Beta

legacybeta.zip | 463.26 MB

just some little things that can be ignored/avoided. I'm hoping that the final release of this has land changes to go with the space changes. Not that it's a big deal for many, some would even prefer only space changes. But not I. Now the space battles in this are pretty sweet. If you like the legacy era, then this is going to be a treat. I didn't play too much of the galactic conquest (because it takes so long), but I did get my feet wet and played enough skirmish to get a good grasp on the situation. And the situation = good. Please leave some comments after you've had a chance to check this out. Since this is the beta, I'm sure the author wants that. I'm going to write up a full and comprehensive review when the final is released. the_stag

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371 downloads

Uploaded:03-04-2010

AJ Reskin Pack 2.5

aj_reskin_pack_v2.5.zip | 2.76 MB

is every bit as awesome. It's a bit of a different theme, but it should satisfy fans of all eras. the_stag

Download

830 downloads

Uploaded:02-27-2010

Sith Fighter

sith_fighter.zip | 576.64 KB

great job with the model and skin for this fighter so we can all enjoy a KotOR era mod for the game. Please note that some modding knowledge is necessary in order to get this unit working properly ingame. [quote]This is a model of the Sith Fighter as seen in the KotOR Games. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

745 downloads

Uploaded:02-24-2010

Boonta Eve Clash

72boonta_eve_clash.zip | 630.76 KB

Eve Clash is my second map. Rebel Alliance holds the Mos Espa Grand Arena. Imperials are based out of a landed Victory Star Destroyer. 'nuff said. [/quote] Additionally, you need [file="100588"]Yoden's Prop Pack[/file] for this map. It probably works without it, but why even go there? the_stag

Download

284 downloads

Uploaded:02-22-2010

Galaxy of Chaos BETA

galaxyofchaos.zip | 125.08 MB

the Galaxy of Chaos beta. in no way perfect, but representative of the full version. As of now, only skirmish modes are supported. NOTE TO STAFF: Install instructions (no idea which ones are with the readme) 1. Download 2. Get file GOC.bat from GalaxyofChaos folder 3. place GOC.bat into FoC folder 4. Place GalaxyofChaos in Mods folder 5. Run .bat file thank you![/quote] I don't know why this says note to staff on it. I'm pretty certain that it applies to everyone. Now on to the review. New units! New planets! What more could anyone ask for? Not much. Let's start with the bad: This is a beta, so it comes with some bugs. You can read all about them below and please let the authors know if you find anything else. Since this is a beta they'll be glad to hear it. That's all the bad I've got say about this. For the most part the bugs aren't too intrusive, and this is much better than other betas I have had the opportunity to test. Now the good: Just about everything else is great. I cannot wait until the bugs are fixed and I can fully appreciate this mod for all it's glory. But I imagined it when I was playing and it was nearly too awesome for words. Many of you will notice an extensive use of Warb_Null's models, and that is a very good thing. Ok, I've kept you waiting long enough. I know you're going to enjoy thign. the_stag

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769 downloads

Uploaded:02-18-2010

Admiralty Class Destroyer v1.1

admiralty_destroyer.zip | 513.92 KB

previously forgotten model/texture of the TIE Avenger. Also puts the XML file into XML format, allowing for easier modding and use.[/quote] the_stag

Download

219 downloads

Uploaded:02-18-2010

Bespin

bespin.zip | 6.43 MB

had crappy seats in the back and could escape. It's true! I saw the scar on his arm where he said the Wampa tried to swat him. The constant healing sound from the Wampa fights gets a bit annoying until it gets drowned out. I sent in some artillery and took care of the problem real quick like. The map is huge and there is a bit of exploring to do before any real fighting takes place. The mini map needs some work. It's all blue with a couple of green splotches, but it tells me nothing about the map itself. That's really my only criticism. Good jorb. the_stag

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311 downloads

Uploaded:02-16-2010

Battle of Asteroid Pass: Official

assteriod_pass.zip | 119.56 KB

asteroid field. Asteroid field doesn't quite give it justice. It's more like an asteroid system. There's a large contingent of mining facilities in the center that will lead to the majority of the fighting. The middle is a bit more open to allow for larger ships to battle. It is a nice looking map that deserves a download. When there are so few good space maps out there, this one holds it's own. the_stag

Download

723 downloads

Uploaded:02-03-2010

Mandalorian Gauntlet

mandalorian_gauntlet.zip | 1.72 MB

is indeed a great model and skin, so get downloading! Please note that this release requires some additional modding knowledge to get working ingame properly. [quote] This is my latest release for EAW -- Gauntlet Assault Fighter -- by Warb Null CREDITS: Model : Warb Null Skin : Warb Null XML : Warb Null Icon : Warb Null The default texture comes with team colors. If you want the original color delete Gauntlet.DDS and rename Gauntlet_NoTeam_Color.DDS to Gauntlet.DDS Feel free to use this model as you please, no permission is required but please give me proper credit Thank You.

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212 downloads

Uploaded:01-26-2010

Pursuer-class Enforcement Ship

mv_pursuer.zip | 1.49 MB

That was rewarding. My only regret is seeing that this Pursuer looks better than the one from XWA. Oh well, I'm off to finish the family missions. [quote]This model was created by me and rigged by Mobius13 for use in the next version of Rise of the Mandalorians. I'm releasing it early, as a standalone model for all the modders out there who can possibly make use of it. There is no code or icon provided so modding experience is needed to fully utilize this recource.[/quote] the_stag

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731 downloads

Uploaded:01-26-2010

GC New Planets

gc_new_planets.rar | 7.37 MB

planets I recognize, most of them I don't. Wookiepedia rarely lets me down in these situations... but I had little luck in finding most of these. The master text file for this mod is in German, so maybe there's a language barrier in planet names (although there shouldn't be for proper nouns). In short, there are 9 new planets added to the map in galactic conquest (although they use stock maps). Also, this is for vanilla EAW and won't work in FoC because of the different xml files that control GC. [/quote] This adds 21 new planets instead of 9. Also (I forgot to mention this in my previous review), the file it comes with is "MasterTextFile_GERMAN.DAT". If you want it to work so that planets don't say MISSING, then it needs to be renamed to "MasterTextFile_ENGLISH.DAT". Then everything will be in German, so that's your call. Maybe this can be released with an English update. [quote]This add the folowing Planets: Tanna Loa Lozus Takora Cat-11 Cat-10 Argon Prime Kamino Ralltiir Fran-Tan Siluis Van Juko-Genyum Kusus-2112 Fuckidon Polyphem Pandora Earth Tuma-3840 Toso 1034 Tuk Axis Ewokdor Total Planets in the gc 65[/quote] the_stag

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295 downloads

Uploaded:01-23-2010

Invader Starfighter

invader.zip | 1.08 MB

period, with a very well done model and an equally good skin. Warb's creative tweaks to the concept make the model stand out further in its aesthetic appeal, making this one of his best works yet. Please note that some additional modding knowledge is required to get this unit working properly ingame. [quote]This is a model of the Invader starfighter as seen in the Legacy comics When i say seen, i realy meen glimpsed. I took a lot of artistic liberty when making this one. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

162 downloads

Uploaded:01-19-2010

Sun System Mod

sunsystem_1.00.rar | 38.94 MB

are newly skinned, and some are completely different (as in not planets at all, but stations). I'm excited for a final version, hopefully an English version will also be available. NOTE: The Developer here is named issue. That is because the system is having an issue with creating new developers. The actual developer is this is: 3dwa21. Sorry for any confusion, and this should be fixed soon. the_stag

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984 downloads

Uploaded:01-17-2010

Calculator for Space Units

calculator.zip | 121.31 KB

Tactical Health and Autoresolve Health. It may not act as the perfect balancing tool but it does provide much aide in the synchronising of the values of individual ships to each other. An explanation of the function of the calculator can be found in the read-me. Remember you need Open Office to use this calculator. Open Office can be found as a free download at: http://www.openoffice.org/

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110 downloads

Uploaded:01-11-2010

Ziost

ziost.rar | 239.57 KB

nice, and prop placement adds to the overall feel. The local settlement in the northeast corner is a nice touch. It's out of the way and can be ignored, but is a nice side quest if you want to kill more. My only criticism is the look of the mini-map. It looks like a bunch of little islands in a sea, rather than a river running through it. It's not the worst thing I've ever seen, but if you do a v2, that would be what I would fix. Did I mention how nice the water looks? the_stag

Download

5426 downloads

Uploaded:01-06-2010

Corporate Addon Mod

cam_jedi_civil_war_beta.exe | 103.68 MB

version of the Corporate Addon Mod! As always, there are some great new features and changes. You like the Jedi Civil War Era? You'll like this mod. There's been so many versions and changes that I can't go on about the whole mod here, it would take a day to write and hours to read. Here's some samples of previous reviews: [quote]...a plethora of new units for both ground and space as well as new factions to play around with ingame. Not only that, but there are some new GCs in which you can take over the galaxy with these new toys. I certainly haven't seen the Yuuzhan Vong as a playable faction before, so this should be very interesting to experience.[/quote] [quote]...the Republic as a playable faction and even more new units for the existing factions in his mod. There are some fun units around like the Malevolence, as seen in the Clone Wars TV show, and many of the new models that Warb_Null had released.[/quote] And you can check out my original review [file="100494"]here[/file]. Hope that get's you excited enough about this mod. Everytime I think wizardington has made something wonderful, he releases something better and surprises us all. the_stag

Download

1210 downloads

Uploaded:12-27-2009

Republic Interdictor

republic_interdictor.zip | 1.93 MB

Clone Wars era mods will be glad to have. As usual, Warb had done a great job rigging the model, which was done by EvilleJedi and Arvis Taljik, so we have a great level of quality to this release. [quote]This is a model of the Republic Interdictor Cruiser, an original concept by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

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1170 downloads

Uploaded:12-20-2009

STRATEGIC AI MOD

sw_eaw_foc_strategic_ai_mod.rar | 5.86 MB

more aggressive and clever with their strategies. But this mod goes further than that and adds a few new units and tweaks the gameplay in order to make the game much more entertaining and deep. My only gripe would be the author's decision to split the mod into different factions rather than balancing them, but I'm sure he had good reasons for it. Be sure to give this mod a try over the holidays. [quote]STAR WARS EAW-FoC STRATEGIC AI MOD V 1.0 by EL Emperador. My personal mod is the result of several weeks of investigation and work. If you were boring of winning to the PC easily, this mod forced you to think as a true galactic commandant. Now, you can play the game as in the previous days to Endor Battle!. It The AI is more smart and aggressive in GC. The AI builds the Death Star II early, and fires it's super laser in medium and hard defensive planets. It also fire against capital ships in space. The fleets are more powerful and has many capital and super capital ships, as star destroyers and calamari cruisers. The AI builds the Executor and Darth Vader is present in some Ground an space battles. The Rogue Squadron is used to find and destroy Death Star and revive as a standar hero. The Ground Forces are more strong. You can see several units as ATATs in ground battles. The AI builds better and more powerfull ground bases. The consortium is less agressive but more opportunist. You can't see the corruptions clouds to make the game more difficult.The population capacity was increased in space and ground battles. Units: Empire - SSD Eclipse (Petroglyph). - Executor class SSD. - Mara Jade in GC. - Dark Side Adepts. - Royal Guards. Rebelion -SSD Lusankya (stolen executor). -MC 80 cruiser. -Kyle Katarn in GC. Consortium -stolen SSD executor. -bounty hunter. Others modifications. - the win movies was revived. - The intro music was modified. - Ig88 hack super weapon ability was removed - Tarkin can remove corruption. IMPORTANT THIS IS A SET OF TWO MODS. IF YOU WISH PLAY AS THE POWERFUL EMPIRE, YOU MUST SELECT THE SWFoC_E MOD, BUT IF YOU WISH PLAY AS THE HEROIC REBEL ALLIANCE, YOU MUST SELECT THE SWFoC_R MOD. This is because this mods had been prepared to have the better experience in each of this factions. The Consortium is a secondary faction in this mods. ENJOY AS NEVER!. IF YOU TAKE SOME FILE TO YOUR MODS, DONT FORGET GIVE ME THE CREDITS, THE GRATITUDE IS A VERY GOOD VIRTUE!!![/quote]

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1675 downloads

Uploaded:12-08-2009

Rise of the Mandalorians - SHORTCUT

rise_of_the_mandalorians_shortcut.zip | 1.22 KB

their own.[/quote] the_stag

Download

132 downloads

Uploaded:11-16-2009

Jawa D-Day

jawa_dday.rar | 197.9 KB

this is not bad for a first map, in fact it's almost good. It does has the standard first map problems; no texture variation, giant empty areas, lack of props and height variation... Still... I enjoyed this on my first play through. Maybe it was just the strange narcissistic enjoyment I received from killing wave upon wave of (mostly) harmless Jawas. Or maybe it's the idea of storming Normandy that I enjoyed. Either way, give the author some constructive criticism and we'll get to see more maps. the_stag

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1846 downloads

Uploaded:10-23-2009

KotOR Mandalorians

kotor_mandos.zip | 2.32 MB

Download

36 downloads

Uploaded:10-18-2009

Mini Stormtroopers

mini_stormtroopers.zip | 10.69 KB

laugh. [quote]This small mod makes stormtroopers much smaller and gives them little SMGs. It's always funny seeing little soldiers shooting powerful arms.[/quote]

Download

466 downloads

Uploaded:10-15-2009

Davaab Fighter

davaab.zip | 764.94 KB

recognizable from its appearances in the KotOR comics. As usual, Warb gives us a great model and skin to go with his base code and icon. Please note that some modding knowledge is required to get this unit working ingame. [quote]This is a model of the Davaab Fighter as seen in the KotOR comics It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

533 downloads

Uploaded:10-06-2009

B5MOD1.2_Part2-2_HOTFIX

b5mod1.2_part22_hotfix.rar | 10.84 MB

"mods" have what created it. MFG Thomas39120. [/quote] Some people had mentioned they were getting errors with this file when unzipping it. This should fix you right up. the_stag

Download

319 downloads

Uploaded:10-05-2009

Starship Down

44starshipdown.zip | 10.51 KB

well executed delivery. This is a huge map, which is the way all space maps should be (after all, they don't call it the vastness of space for nothing). There's a downed rebel cruiser in the middle, which goes along well with the storyline that's been concocted. There are a lot of nebulae and clusters of asteroids floating about. I'm usually not a big fan or the nebulae, but it seems to work here. [quote]The only problem with this map is that there is an empire AI glitch when playing 1v1 as the rebellion. Otherwise, it works perfectly fine.[/quote] I had success fixing this problem by giving each team starting units, but some say my methods are unconventional. :D the_stag

Download

903 downloads

Uploaded:10-04-2009

Delta 7B

delta7b.zip | 1.04 MB

Warb gives us a nicely rigged model and a decent skin so that all of our mods can feel a bit fuller at the end of the day. Please note that some modding skill is required to get this working ingame. [quote]This is a model of the Delta-7B as seen in the Clone Wars cartoon It comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote]

Download

723 downloads

Uploaded:10-01-2009

Glactic Civil War Restored

gcw_restored_1.0.rar | 12.42 MB

succeeds in living up to its title of GCW Restored [/quote] What a great idea. I've only played the first 2 levels on the Empire campaign, but it's very nice. Having FOC graphics for the EAW campaign is wonderful. I'm looking forward to getting further and using FOC units. NOTE: When loading this up, it is found under Galactic Conquest, not under Campaign. A couple of things I did to make it more playable: I put the files in my mods folder. You need to add the proper path of modsgcwdata... because it won't work without the data folder (I learned that the hard way). I also changed the mobile_defense_units.xml to make the tech_level 99 for all factions (but only do this if you run this as a mod, otherwise you will never be able to build MDU's). Also, one thing I want to touch on before it becomes an issue. There are no legal problems with this mod as far as porting, etc. for two reasons. First, the original campaign files are included on the FOC disk, just not activated. Secondly, and this is the important one, you can't play FOC without having EAW installed on your system. Finally, on a side note, why is this the closest thing I've ever seen to a campaign (I realize it is a campaign, but it's not original) released by the community? The map editor comes with instructions for campaign scripting, and I would love to see someone make a campaign with set out objectives and planets that are accessible over time. Maybe Thrawn era, or KotOR... but I digress. I'm going to waste my whole work day playing through the vanilla campaigns again. And I'm going to like it. the_stag

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1460 downloads

Uploaded:09-25-2009

Babylon 5 Shadow War part 2-4

b5awar_part2_4.zip | 239.88 MB

1of4[/file]. [file="104219"]Part 1of4[/file] [file="104223"]Part 3of4[/file] [file="104225"]Part 4of4[/file] the_stag

Download

1529 downloads

Uploaded:09-15-2009

Ahsoka Tano

ahsoka_model1.1.zip | 481.22 KB

model nobody has made.plus i know there are a lot of fans of the clone wars series out there that wanted her for their mods.I didnt put any xml with this file becuase i wanted modders to use their own ideas and be creative with it.no 2 ahsokas should be the same per say in modding(thats my opinion) [/quote] I'm not sure what "no 2 ahsokas should be the same" means. But I'd like to see an entire army of Ahsokas liberate the galaxy. the_stag

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319 downloads

Uploaded:09-02-2009

Nune Shuttle

nune_shuttle.zip | 1.07 MB

seen in the legacy comics It comes complete with landing animation, code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

72 downloads

Uploaded:08-26-2009

Dianoga Skins

dianoga_reskins.zip | 814.77 KB

:P [/quote] I don't know about anyone else out there, but I have many creepy swamp monster based needs. The purple for your purple based swamps. The white one swimming through the clouds, and the black one just to scare children. the_stag

Download

457 downloads

Uploaded:08-20-2009

Fury Fighter

fury_fighter.zip | 847.49 KB

comics The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

5009 downloads

Uploaded:08-14-2009

Rise of the Mandalorians

rotm_20.zip | 173.2 MB

awesome. The new version 2.0 has fixed many bugs and from what I've played of it before writing this review, it plays even better than the first release. [quote] I know that this release took a bit longer than it should have but here it is at last! It was worth the wait though, I promise. There really isn't much else to say than that. Just read the changelog and play it!! [/quote] the_stag

Download

359 downloads

Uploaded:08-04-2009

Rogue Squadron Speeders

roguesquadronspeedersv1.0.zip | 523.35 KB

when the speeders get destroyed, the pilots get out and are on the ground. Why hasn't that been done before? Imperial speeder bikes get to do it. Oh well, Rogue Squadron just got a whole lot more useful. [/quote] From the author: [quote] I was finally able to get the squadron container to work.so now there is no redemption thank god,now when in space you have rogue squadron and on land you have wedges speeder,zevs speeder,kasans speeder.now i can officially call this a mod instead of skin [/quote] the_stag

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569 downloads

Uploaded:08-02-2009

Mix of Consortiums

mix_of_consortiumsv3beta.rar | 3.62 MB

civilians of different ranks and qualifications from the civilian recruitment center. There are a couple more neat features you can find in the readme file. [quote] This adds a few new features, but is a beta and still has minor bugs... not bugs that will crash your game, but bugs in the text or units. Please notify me in the comments if you experience anything unpleasant in the mod. [/quote] the_stag

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1821 downloads

Uploaded:07-27-2009

(SD)darthexecutor Eclipse Mission battle

mission12map.rar | 897 KB

and Rebellion, it's playable. The Empire gets the Executor and several level 5 starbases, while the Rebels get several cruisers and one level 5 starbase. But when you add the *cough* Zann Consortium *cough*, it's just a game to see how long the other teams can survive before everything is blown up with the Eclipse's superlaser. The Rebel's spacestation can be taken out within seconds of starting, there goes that team's ability to build anything. Then the Imperial bases are quick to go. If you just want to watch things blow up and not actually play a skirmish, then definitely get this. Otherwise, hope for a v2 to come out that has balancing fixed up. [quote] Hi people here is the mission 12 map (eclipse mission map) is a big war with the eclipse, the super star destroyer, the rebellion fleet and more is a very good map donwload!! [/quote] the_stag

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2051 downloads

Uploaded:07-26-2009

Starship Troopers 1st interstellar War

sst_1st_interstellar_war.zip | 32.72 MB

bugs as seen in the acclaimed film and its sequels. Let's keep in mind that this is a beta release and is not finished. Rebelmoon has a handy list of planned features in his description: [quote] It's been four years since Panzer started his team to create a Starship Trooper mod like never before seen. After many pitfalls it's finally here. While he is no longer a part of it, I'm sure he would be proud. Here is the 1st public release of the mod. Now, while it's still in a Beta stage, i feel it's good enough for general testing and enjoyment. Since it is still a Beta version, there can be bugs. While it has been tested by my testers and, for the most part, most major problems have been resolved, new ones might still pop up. Please contact me with any bug reports/suggestions at my e-mail in my profile. Some things that will be included in later releases are: Hero bugs for the Arachnid Empire. New voice work for units. New models for the defense satellites and pirate/hutt stations. New particle effects for weapons & explosions. A space only Galactic Conquest. More canon SST user interface. Thanks, Rebelmoon [/quote]

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74 downloads

Uploaded:07-26-2009

Pedistal

pedistal_v1.1.zip | 3.29 MB

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86 downloads

Uploaded:07-24-2009

Pedistal

pedistal.zip | 3.19 MB

do. Hopefully we'll see these in some upcoming mods. [quote] This is the pedistal model with three additional icons. besides the vanilla rebel, empire and underworld icons there are now also CIS republic and black sun icons. [/quote] the_stag

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567 downloads

Uploaded:07-09-2009

WING: Commander Invasion

wing_commander_invasion_v1.0.zip | 17.05 MB

of Freelancer. WING: Commander Invasion takes this concept and recreates it using the Forces Of Corruption game engine. This v1.0 beta gives gamers the ability to play as either the Terran Confederation or "catlike" Kilrathi Empire. You'll have access to a whole host of capital ships and fighter classes from each side and must do your best to protect your starbase whilst destroying the enemies.

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854 downloads

Uploaded:06-28-2009

Additional Series: Assault Frigate

assaultfrigate_rig.zip | 239.78 KB

on the Assault Frigate MKII, but didn't have access to 3d Studio Max can now remedy that problem on their own. Seeing how many Empire at War players have complained about the number of hardpoints on ships, this will most likely prove to be very useful and popular.

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4069 downloads

Uploaded:06-25-2009

Corporate Addon Mod

corporateaddonv3.zip | 74.72 MB

Mod since it's initial release (v0.7). It was playable. It had bugs. I wasn't impressed beyond the fact that it had a fourth playable faction. That being said, I went back and looked at the change logs for every version since then and realized two things: 1) Everything that I had a problem with in the original release has been fixed. 2) Everything has been improved upon. Now, for the v3.0 review. The newest version of Corporate Addon Mod only needs 3 words to describe it: Five playable factions. I could really end the review right there. I probably just lost half of the readers, but I'll keep going with this review because I like the punishment. So you've dominated with the Empire, liberated with the Rebels, and forced yourself to play with the Zann Consortium and you say to yourself: "Is there no other group I can control the galaxy with?" In addition to the corporate sector you can now rule as Jabba the Hutt's criminal syndicate and rise back to power as the CIS Remnant. The Yuuzhan Vong is also around, but not as a playable faction (please, oh please make them playable in a future release). The Corporate sector (as a faction) has the benefit of going through many version revisions and now comes off nicely polished, especially in space. The new factions (Hutts and CIS), although playable, seem seriously underpowered compared to Empire and Rebel Alliance (and the ZC, but I already mentioned them once in this review, and that's one too many times). I'm hoping in future releases we will get more units for all three of the non-vanilla factions. The only other complaint I have, is that there is only one Galactic Conquest map. There are so many possibilities for GC maps with 5 factions. Of course, with that many factions it allows you to play one map 5 different times. All-in-all, this version makes for a great mod that I know you all are going to enjoy. Better get to downloading now, it's a pretty big download. the_stag

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236 downloads

Uploaded:06-24-2009

Star Wars MovieBattles Mappack part 1

moviebattles1.zip | 916.99 KB

analysis, but I won't put you through that. Endor is the only space map, and it was a quick skirmish without any space stations. The rebels are seriously outgunned, so it doesn't last too long. The rest of the maps are land based and could use a little tweaking. Huge expanses of flat areas make for large battles, but boring tactics. I do thing that TheIG88Killer has much potential for map making, and I encourage anyone who downloads this to give some positive feedback and maybe a v2 can be made. the_stag [quote] This Mappack adds 7 Maps : Teth, Battle of Endor, Mustafar, Tatooine, Christophis, Hoth, Hypori. [/quote]

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344 downloads

Uploaded:06-23-2009

Infinity Corvette

infinity_corvette.zip | 1.2 MB

Star Wars universe to get us as close as we can in this life. But I digress, let's should talk about the model itself, although I know you all just saw the name Warb_Null and went straight for the download button. I did. This is a corvette class ship (duh) made for the Zann Consortium. I always thought the Zann Consortium needed more ships, so this is a great add-on for vanilla Forces of Corruption or any other mod. It come equipped with a laser cannon, ion cannon, a missile and torpedo launcher. A little of everything, for any sort of reconnaissance duty. [quote] This is a model of the Corvette seen on the first pages of the comic Infinity's end The model comes complete with code and icons. some additional coding is required. [/quote] the_stag

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560 downloads

Uploaded:06-15-2009

Coruscant Series Space Mappack

coruscant_series_space_mappack.zip | 5.79 MB

good game-play. The asteroids were used a bit too heavily in some areas though. This mappack contains the maps: -Coruscant's Shadow -Coruscant's Eclipse -Coruscant's Nova -Coruscant's Demise -Four Sectors v2.0 Download this file for some fun skirmish games.

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2320 downloads

Uploaded:06-15-2009

Republic Starbase

republic_starbase.zip | 19.01 MB

that beast and turned it into a five tiered star base complete with death clones, break off props, icons, and coding. He's done a great job in making the starbase, with an excellently detailed model, a fine skin (one of his best, if you ask me), and equally good rigging.

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505 downloads

Uploaded:06-09-2009

Big Battle z3r0x 3.5

big_battle_z3r0x_3.5.ted | 418.18 KB

corner there is a Golan 3 platform as well as mines and turrets. In the center there is a Vong base. Each faction starts out with Level 4 "stuff" making for a quick battle. This map requires z3r0x Addon Mod 3.5 for it to be played to it's fullest extent. Give this map a download if it interests you.

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213 downloads

Uploaded:06-03-2009

Kuat Repair Docks

exis_kuat_repair_docks.rar | 2.21 MB

this map is not just one gigantic battle map. The ships for each faction are balanced and are placed in interesting positions. Each faction starts off with a small grouping of turret pads and mines by their respective bases. The placement of props in this map makes for an interesting game. Consider downloading this map if you want a fun and balanced skirmish game.

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374 downloads

Uploaded:05-26-2009

Punworcca

punworcca.zip | 1.53 MB

animation, skin, icon and basic XML code. If you want to create a Clone Wars mod then definitely consider downloading this valuable resource.

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117 downloads

Uploaded:05-15-2009

Bonadan Astroidstorm

bonadan_astroidstorm_1.1.zip | 113.86 KB

features bases for three factions. All the bases start out at a level 3 offering an early technological advantage. This map has an ample supply of asteroids and nebulae which will force you to choose paths for your ships wisely. There is also an ample amount of mines for all factions on this map allowing for quick resource gathering. The map also features an Imperial spaceport intricately made out of props. Any advantage offered by this port is quickly negated by the face that there are Hutt ships close by. Overall this map is good for holding large scale battles with an endless supply of ships causing battles to endure over time. If this interests you then consider giving this map a download.

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211 downloads

Uploaded:05-15-2009

Battle of Geonosis Patch

battle_of_geonosis_v1.0_patch.zip | 1.25 MB

lacks a wide variety of textures. More sand textures would be a nice touch. However the skydome chosen was an appropriate touch for the theme of the map. The map is combined with a small mod that adds a lot to the map such as: - Targetable Hardcell-Class Transports - Landed Acclamator and Core Ship - LR1K Geonosian Sonic Cannon This map is mod friendly and would be great for a Clone Wars mod. If this sound interesting then give this map a download.

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272 downloads

Uploaded:05-03-2009

Inferno

inferno.zip | 928.72 KB

your mod then give it a download. The download comes complete with model, skin, landing animation, basic XML code and icon. It does not include a Villie model. Warb_Null suggests Sidious_Invaders Devaronian model on the Alpha Blue Modding Site for that: http://alphabluemodding.com/forum/index.php?autocom=downloads&showfile=125

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386 downloads

Uploaded:04-06-2009

Space Maps

space_maps.zip | 263.04 KB

Imperial base on the other side. In the center is a set of several Pirate bases that must be destroyed before any invasion on the enemy can occur. There is also a Pirate fleet. The large amount of nebulae may cause lag for some people on older computers. Nothing is a map with three bases each set beside a series of mines and turrets. The map features several nebulae and asteroid clusters. Several blackholes are also placed under the map. Int he center is a single Pirate base which can cause a minor disturbance to a fleet. These two maps make a pretty good game and should be a worthy download.

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1141 downloads

Uploaded:03-20-2009

Republic Nu Shuttle

republic_nu_shuttle.zip | 1.01 MB

perfectly and is accurate according to canon sources. This is the ship from the Star Wars: Clone Wars series envisioned in Empire at War. This model even comes complete with a landing animations. As well there is basic coding and an icon included. Whether you are a professional modder or a passive gamer this should be a download for you. Modding skills are required to insert these resources into the game.

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99 downloads

Uploaded:03-11-2009

Vengeance on Kothlis Series

vengeance_on_kothlis_series.zip | 439.17 KB

Kolthis is a skirmish map that has no bases and features an Imperial Force in the water attacking a rebel force on the beach. the author should attempt to blend his textures together and to utilize the nature effects more. Utilizing the passability brush would also make it so that the map could have established choke points. The map also features four turbo lasers on a crashed Star Destroyer in the sea. Vengeance on Kolthis appears to be based off the Rogue Squadron II Kolthis map. There are now an established Imperial and Rebel base. There is also a large land mass in what used to be a large sea on the Rogue Squadron II Kolthis map. The author should use the suggestions for the previous map plus attempt to make cliff and mountain edges less jagged. These two maps offer fast paced games that will end quickly but offer little to no tactics during play. If this sounds appetizing to you then consider downloading these maps.

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140 downloads

Uploaded:02-27-2009

Naboo: Supply Depot

naboo_supply_depot_v1.2.zip | 75.2 KB

ready to attack it. There are mining facilities to the east and west (the eastern one has a little suprise), along with several resource pads and a naboo-ized canina :) The imperial base has a shield generator, the rebel base doesnt. The rebels must use a number of other things (an extra turbolaser, a small net of sensors, good ground) to help balance this out. The center of the map is always contested, but does not have much resources. Dont forget about the resource-abundant right and left flanks!

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299 downloads

Uploaded:02-24-2009

Stinger and Guri

stinger.zip | 1.15 MB

good. A quick look at the screenshot fulfills this expectation. Warb's new model is of the Stinger, the personal ship that Guri, an android from Shadows of the Empire, uses. As you can see, this is a great model with a good skin. Unlike some of the Petroglyph units, the Stinger has a reflective cockpit (I'm a sucker for nice, shiny surfaces :P) This model definitely lives up to Warb's name and his standards, so if you've been looking for a model of the Stinger, you're in luck! Note: This requires some skill with modding to use.

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119 downloads

Uploaded:01-27-2009

Jabba's Palace

jabbas_palace_zip.zip | 313.34 KB

tiling texture with a huge scale; the list goes on and on. It's possible that you might have some fun battles on here, but they won't be fun because of the map. The creator would do well to look at some of the Petroglyph maps and see what makes them so detailed and realistic.

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105 downloads

Uploaded:01-27-2009

Bespin : Fight in the Buildings

bespin_fight_in_the_building.ted | 249.47 KB

textures, the creator decided to use some of the prop textures for the ground. As you might imagine, this would look a bit strange. Combined with an apparent lack of props and height variation, the visuals of this map are somewhat disappointing. If you're still interested though, go ahead and download.

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428 downloads

Uploaded:01-23-2009

Battle Over the Eclipse Shipyard

defence_of_the_eclpise_2.0.rar | 1.39 MB

built. Judging from screenshots, any player will have some nice, action packed battles on this map. :) Decent propping and space structure placement ensures that you'll have a fun game while admiring the graphics of the game. If you're a big fan of space skirmishes, this is your map :D

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1006 downloads

Uploaded:01-19-2009

Corporate Addon Mod

corporate_addon_setup.exe | 139.87 MB

factions and adds a new faction, the Corporates, to the game. It's an interesting mix of units, ranging from clone troopers to TIE Droids. The Corporates have many new heroes in their arsenal, so be sure to check those out. If you liked Forces of Corruption but thought it should have yet another faction, then this mod is for you

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201 downloads

Uploaded:01-17-2009

Bly's mappack

blys_mappack.rar | 2.59 MB

New! Capitol City [Geonosis] Capitol City [Alderaan] Capitol City [Bespin] - New! The maps included are nice, and can provide for some good gameplay. If you are a fan of Bly's maps, then this is for you. If you are just looking for some nice maps to play, then this should be worth the download, as not only will it save you the time of downloading each map separately, but you get 2 new maps. THX1138

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1011 downloads

Uploaded:01-17-2009

Jesus7Freak's SSD MiniMod

ssdmmv1.1.zip | 33.26 MB

Defender, the Eclipse, and the Vengeance Super Star Destroyer. It goes further to add several maps, new sound effects, music, and skirmish edits. All of these minor edits sets this mod apart from other mods that just add in the new ships. If you want a quality mod with your favorite super ships, then you've found it :D

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378 downloads

Uploaded:01-10-2009

Battle of Anchorhead

tk432s_battle_of_anchorhead.zip | 222.46 KB

use of the Tatooine props really makes this map look like a desert city with some shadier people around. Texturing, however, is a bit bland. TK might want to see how most structures have a different texture underneath them on Petroglyph maps. There are nice open paths for some limited vehicles, but this is really an infantry player's map. This IS an urban map after all :P. If you want some great urban combat on Tatooine, then download this map and play!

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90 downloads

Uploaded:01-06-2009

Revenge at Eriadu

revenge_at_eriadu_rebel_1st_fleet_battles_1.6.zip | 13.62 KB

as well as the huge fleets that he had placed. Bob has also given each side the space station of both factions. This could lead to some interesting space battles. Nebulae and space junk dot the battlefield with debris and smoke particles scattered around. There doesn't seem to be many major changes from the old map. If you liked the old versions, you should download this map too.

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1179 downloads

Uploaded:01-05-2009

Pelleaon SD & TIE Predator

pelleaon_sd.zip | 2.38 MB

look at the screenshots will show you the detail that he has put into making these two models. Though his Pellaeon destroyer isn't an exact replica of the ones you've seen in the Legacy comics, the similarities are there. Instead of copying every single detail, he chose some of the major ones and decided to leave out some of the minor ones. Some might say this makes it plain, but the ship looks great even without the exact plating pattern. As for the TIE Raptor, it looks quite good. Warb_Null decided to make his model off of the blue printed version of image references, rather than the version with the wings in a horizontal position. My only gripe is that the wings look a little plain, but it's barely visible from a distance. Warb was even kind enough to include some starting code to make it easy to put these babies ingame. If you know how to mod, go ahead and stick 'em in! You won't be disappointed!

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126 downloads

Uploaded:12-31-2008

Daedalus's Labyrinth

labyrinth.zip | 10.17 MB

the meatgrinder gameplay. In this map, you can only build infantry and heroes (yes, General Veers and General Bel Iblis are available). Indigenous creatures and troops are scattered around the map in certain endpoints of the maze. If you didn't guess from the labyrinth part of the title, this map is a maze based off of the old Greek tale of Daedalus and the minotaur. Visually, the map is pushing the upper levels of mediocrity. The creator made good use of the height tool, but the texturing leaves something to be desired. Still, the gameplay opportunity is more than worth it. You'll have to think of creative ways to take down Veers and Bel Iblish with just infantry and other heroes. The Empire has a clear advantage on this map, for they have units with jetpacks. However, the Rebels have plex troopers which can put a big dent in Veers and structures.

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1048 downloads

Uploaded:12-05-2008

Realistic firing

realistic_projectile_fire.zip | 11.53 KB

Description [quote]This mod adds some of the realism to the game. All ships' projectiles now travel as fast as they do in the movie( such as the quick broadside between a Providence and Venator cruiser in Episode III). Infantry also actually shoot as fast as a real laser gun should. Basically, it's just a lot more like the movie as far as weapons go. This mod doesn't work with Foc.[/quote]

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191 downloads

Uploaded:12-05-2008

Wampa vs Rancor

wampa_v.s._rancor_2.zip | 126.08 KB

This map is much like the first Wampa v.s. Rancor but it is now in a desert and has an incredibly large pirate force in the center. Set your faction to Empire to use Wampas and Rebels for Rancors. Have fun![/quote]

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1183 downloads

Uploaded:11-28-2008

Jesus7Freak's SSD MiniMod

jesus7freak.zip | 27.12 MB

are so powerful, I added the Tarkin_Retreat_Prevention. [*]Empire: Vengeance - 51 Hardpoints, buildable on kuat tech:5 Station level:5 [*]Rebel: Viscount - 62 Hardpoints, builadable on moncalimari tech:5 Station level:5 [*]UnderWorld: Eclipse - 60 Hardpoints, buildable on byss tech:5 Station level:5 (so the game would be some-what balanced) [*]Skirmish max credit set at 50,000 for those who want to battle it out with the SSDs right away. [*]4 Enhanced Maps [*]Tractor satellite working [*]New structure: Orbital Drydock Facility (repairs) coding help from z3r0x [*]Edited Equel Footing Galatic Conquest, so that Each Faction starts with the required planets to bulid their SSD. [/list] The models are not included, to save file space, get them [url="http://empireatwar.filefront.com/file/Lord_Xs_SSD_Model_Pack;83074"]here[/url].

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112 downloads

Uploaded:10-28-2008

The Grand Canyon

the_grand_canyon.zip | 97.3 KB

the middle, the Empire with an equally powerfully base. The pirates have a small base in the center with four anti-air turrets, so don't just use bombing runs. Neutral build pads are scattered across the map, and a third buildable base to the North or South of both sides' main base is also available to further strengthen your forces. Have fun!

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122 downloads

Uploaded:10-28-2008

Ysanne Isad Reskin

isard.zip | 316.36 KB

followed her father, Armand Isard, into Imperial Intelligence at a young age, blossoming into a model field agent. Ysanne was sent on a suicide mission to the planet Darkknell. She survived, though, and returned with charges of treason against her father. Armand Isard was executed immediately, and his daughter took his position as Director of Imperial Intelligence. Isard was exceptionally close to Palpatine, so much so that she was given the second Executor-class Star Dreadnought constructed, the Lusankya. Buried underneath the surface of her homeworld of Coruscant, the Lusankya became a prison and brainwashing facility, and Isard used it to torture the secrets out of many enemies of the Empire, as well as convert selected prisoners into sleeper agents.

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241 downloads

Uploaded:10-13-2008

Battle Over Kuat (V 1)

battle_over_kuat.ted | 359.82 KB

are the stories... The Empire: Near an ISD Construction facility rebels have establihed a base. So far they have wiped out one of our destroyers in a sneak attack. We must eliminate these rebels at all costs. The Accuser is with you to help you defeat the rebels and has brought a couple of relics from the Clone Wars. The Rebels: You have found an ISD Construction Facility and are planning to destroy it. You have constructed a small base and are getting ready to attack. You are being counted on to send our troops into battle and destroy it. After all, we did destroy the Death Star. Admiral Ackbar with his Home One is with you to help you destroy it and has brought 3 venators. Also, I am creating a new map on Corellia, not related to the storm. It is about a rebel base and the like... Hope you like it! --AlexAdiMundi

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728 downloads

Uploaded:09-23-2008

Stormtrooper with E-11

stormtrooper.zip | 490.14 KB

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984 downloads

Uploaded:09-16-2008

EpisodeIIICoruscant attack

episode_iii_coruscant.zip | 27.2 MB

proces killing 2 Jedi and leaving one Jedi,Shaak Ti, upside down tied up on the Celling by some strange thing, all this can be seen in Cartoon Networks Clone Wars Episodes) but for some Strange reason, Operationflashpointcrazy put the Space part first, never mind, its what the map looks like that counts :) . Operationflashpointcrazy's pet, not realy. :thumbsup:

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55 downloads

Uploaded:08-18-2008

lava chaos

lava_choas.ted | 252.45 KB

it. Hope you enjoy!

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672 downloads

Uploaded:08-11-2008

Conflict in Space Addon Mod

cis_addon_mod.zip | 118.14 KB

build!!! Ah, but wait, it is for Conflict in Space!!!! But do not worry I do have avenger85's permission to do this. Anyway installing this mod can be a real stickler so read the readme. Thats what its there for!!

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150 downloads

Uploaded:08-11-2008

kuat and endor

kuat_and_endor.zip | 1.07 MB

win. Kuat ship yards: it has like 4 sd. A emp lev5 station lots of ships and fighter from other factions that are usable also has eclipse not usable, now the only way to win as rebs is to speed to the emp space station and blow the resource containers next to it, as the emps you have to set skirmish settings to destroy enemy to win.

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501 downloads

Uploaded:08-01-2008

(JEM)Battle For Zanbai 7 Part 1

jembattle_of_zanbai_7_part_1.ted | 709.56 KB

proof we have brought you a SSD class ship.(Rebel Admiral)We're sending the Unity to escort you planet-side.(Captain Of The Unity)Admiral we're detecting energy from their fleet.*BOOM*(Moff Falast)We've lost the Unity! ITS A TRICK!! Scramble fighters!(Rebel Admiral)We'll need assisstance to fight off these imperial forces.(Rebel Radar Manager)SIR!! Multiple ships coming out of hyperspace at 7.09(Tyber Zann)Rebels we've come to assisst since you're helping supply our base here. And it looks like Bossk and IG-88 are with the empire.(You) we must destroy those stations to get planet side. (Rebel)SENDING TRANSMISSION:(You)Unidentified ships state your buissness in rebel controlled space or you will be fired upon.(Imperial General)We are wishing to defect from the empire, as proof we have brought you a SSD class ship.(You)We're sending the Unity to support you in.(Captain Of The Unity)Admiral we're detecting energy coming from their fleet.*BOOM*(Moff Falast)We've lost the Unity! ITS A TRICK!! Scramble fighters!(You)We'll need assisstance to fight off these imperial forces.(Rebel Radar Manager)SIR!! Multiple ships coming out of hyperspace at 7.09 (Tyber Zann)Rebels we've come to assisst since you helping supply our base here. And it looks like Bossk and IG-88 are with the empire.(You) We must defend all our stations. Backround: The name of the ground area(part 2 map) was not origionally named Zanbai 7. The area was where the Twi'leks first launched into space. When they got into space they saw a massive black hole and named it Zanbai 7, or in their language 7th Great Wonder. Upon return of their ship to the surface they renamed the launch site area Zanbai 7 after the great black hole in orbit, which is now a great wonder of the galaxy. Misc: -This was posted AFTER part 2 because when part 2 was done i was still working on this -You cant use this map in anyway(mods,edit,remix,redistribute,etc) without my permission -Message me on xfire(tcalpha) if you want to know how i made the giant black hole like it is,or ask me how i made the palace in part 2 -Message me(xfire) if you want me to continue this series or make one you want

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364 downloads

Uploaded:07-30-2008

(JEM)Battle For Zanbai 7 Part 2

jembattle_of_zanbai_7_part_2.ted | 2 MB

defenses. It looks like Bossk and IG-88 were telling the truth. Tyber,Urai and Silri have joined with the rebels against us. Boba persuaded Bossk and IG-88 to join us to gain information and win this battle. Misc. -As said in story Bossk and IG-88 are with the emps and the others are with the rebs. I basically took the con heroes and changed the sides. So if you play as rebels you can control tyber,urai and silri, same with emp but with bossk and ig-88. -In the town at the south-east corner there are buildings in the shape of a human(no reason) -The palace(beside main rebel base at north part of map)is not all one object so if i give you permission to edit this map(you need permission to do anything with it) then you'll need to get rid of alot if you want to get rid of the palace Backround: This small area(map) was named Lichinian and was where the local twi'leks 1st launched into space. In space they found a giant black hole(seen on part 1 and is one of the great wonders of the galaxy) and called it Zanbai 7. When they returned they renamed the launchsite Zanbai 7 after the great black hole they found.

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416 downloads

Uploaded:07-28-2008

(JEM)Fate Of Thyferra Part 1

jemfate_of_thyferra_part_1.ted | 1.93 MB

Jurassic park map and I give credit to who made it (no name listed since a lot of people say they made it). There are some changes to the map. Overall Story: You have gained intelligence that the emps are evacuating all forces from thyferra. You think you have gained victory but you wonder why they would leave. As soon as you find out about the evacutaion, a message is transmitted to you. It seems the emps have sent the proto-type Death Star(this is before episode 4) with a large imperial fleet to remove thyferra from the galaxy after they send a strike force to recover some stolen supplies from the planet surface. Map Story: (Rebel)Now you know why the imperials are evacuating Thyferra. Make your way to their main landing area and stop all their evacuation ships. If you achieve victory the inbound imperial fleet wont have survivors reporting where your hidden base is that has their stolen supplies. (Empire)We have gained some knowledge that the rebels have discovered our plan to destroy Thyferra with the proto-type Death Star. We must get all our evacuation ships to the inbound fleet or they wont know where to look for the rebel base and our stolen supplies. Misc. -Again i did use jurrasic park -I did leave rancors in map -Some emp outpost's areas may not be finished(don't know why it keeps happening) -Sometimes it didnt load for me(don't know if its just my computer) -the (JEM) just means it was made by me If you have any thing you want me to ad or take out just send me an email at muphere@msn.com

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138 downloads

Uploaded:07-07-2008

Nar Shadaa Conflict

nsmap.zip | 4.01 KB

empire with 4 acclamator assault ships and an SD. rebels start with 6 nebulon b frigates and a MonCal cruiser. For a bit more action, i have placed 3 hostile pirate bases that all spawn garrisons in the middle of the map, so you may need to coordinate with your foes to rid yourself of this threat. Have fun and feedback is strongly encouraged!

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163 downloads

Uploaded:07-07-2008

Crystal Wars

66mpcrystalwars.zip | 308.62 KB

map. sixt6

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882 downloads

Uploaded:06-29-2008

RAF Mod Final for EaW FOC

rafmod_final_eaw_foc.zip | 12.59 MB

mod is focus on the solo/multiplayers Conquest campains

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125 downloads

Uploaded:06-25-2008

Beyond The Dune Sea

66mpbeyonddunesea.ted | 910.57 KB

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648 downloads

Uploaded:06-12-2008

Map Preview Generator for EAW/FOC

eaw_map_preview_generator.zip | 674.66 KB

MPG´s features are: - automated window detection and control - dedicated image processing algorithms - shortcuts to all your EAW/FOC games/editors - quick image conversion from .bmp to .dds (See note) All that is done by a few mouse clicks. Please refer to Readme.txt for more information. Note: You will need Nvidia DDS Utilities (free for download at http://developer.nvidia.com/object/dds_utilities_legacy.html).

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850 downloads

Uploaded:05-20-2008

Battle of Endor

endor_battle.rar | 244.86 KB

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470 downloads

Uploaded:05-20-2008

FoC Real Rescale

focrealrescalev1.zip | 212.42 KB

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124 downloads

Uploaded:05-14-2008

Aneb:Rote2 Icon Fix

icon_patch.zip | 4.78 MB

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317 downloads

Uploaded:05-12-2008

Battlefield: Hoth

battlefield_hoth.zip | 1018.18 KB

bring in reenforcements from the beginning of the battle. Otherwise, you\'d have to wait until your unit count dropped drastically before bringing in more troops. This is only due to the freakish number of starting units each player has.

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603 downloads

Uploaded:05-08-2008

Coruscant Skyline V2

weskers_coruscant.rar | 1.57 MB

enough with this school crap on with the map! Ok so this is basically a battle above the city of Coruscant. No this is not a space battle above the planet above the city itself. Many changes have happened since V1. many a huge background improvement making the map look much better. Also V3 should be out when i come back (around June). Anyways enjoy the map!! Ask me if you want to use my props. contact me on Xfire or by email. Bye P.S. In V3 i intend to replace the mining facilities with tibanna gas facilities to make the map look better.

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1002 downloads

Uploaded:04-30-2008

basic EAW map turtorial

sixt6_basic_eaw_map_turtorial.zip | 1.4 MB

missing small parts. This is the most basic tutorial that can produce a complete space map, that I know of. I need to learn how to spell :D Soon I will make advanced. In time I will make land.

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68 downloads

Uploaded:04-27-2008

Return To Manaan Night-SWEAWFinal1.0

return_to_manaan_nightsweawfinal1.0.zip | 381.76 KB

thats the fun //control//..P Plus its A Nite Map:) Enjoy.. PanzerGuard

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965 downloads

Uploaded:04-24-2008

Star Wars: Galaxy at War

swgaw.zip | 100.13 MB

more famous units added would be the corellian battlecruiser. Install the mod to your Star Wars Empire at War Forces of Corruption mods folder. Before you use these materials in your mod, be sure to ask me permission.

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3341 downloads

Uploaded:04-19-2008

Enhanced FOC

enhanced_foc2.zip | 97.92 MB

added a rebel venator with V-wings, ARC-170s and ETA 2s which are in full production. Also, the rebel starbase compliment has changed. the Eclipse SSD has nontargetable, hardpoints, a gravity well generator, and a hangar(yes every one of the mods that have an eclipse usually have a gravity generator)

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802 downloads

Uploaded:04-19-2008

(EaW) Civil Uprising

civiluprising_v1.0.zip | 63.27 KB

do it), but the \"PrintScreen\" button does notthing, I don\'t have any kind of screenshot folder, and I can\'t locate screenshots anywhere on my computer (don\'t know why) - So I appologize for not having them to post, but trust me... it\'s worth downloading and taking a look at! If you find any bugs, or have any suggestions - please feel free to let me know. And please post comments if you like it. Enjoy!

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184 downloads

Uploaded:04-19-2008

Return to Mustafar

35return_to_mustafar.zip | 1018.92 KB

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134 downloads

Uploaded:04-13-2008

Kashyyyk

wookie.rar | 92.8 KB

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1387 downloads

Uploaded:04-02-2008

(EaW) Pirates In The Middle

pirates_in_the_middle.ted | 770.8 KB

like it. If you have any suggestions, or wish to make any changes... go ahead and do so. If you think you can improve on it, great! I\'d like to give your version a try. Thanks, and enjoy!

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120 downloads

Uploaded:04-02-2008

new_generation

92new_generation_v4.zip.zip | 3.29 MB

the many years. and now.................it\'s under attack, bye the empire and the zann consortium. the consortium have landed on the planet or crashed( as you can see on the screenshots) a few week\'s ago and have set up a base. the empire just landed on the planet without any trouble. and now the battle begins, the rebel shipyard is a competitor against other Imperial shipyards( well not like Kuat or something, buth they want to get rid of it anyway) so the rebels must defend the base and destroy both the consortium and empire. and they need your help to win this battle, or to just crush your way trough with the empire, or murder and bribe it with the consortium.

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828 downloads

Uploaded:03-26-2008

Gungans Must Die Venator Mod

gungans_venator_mod_v1.0.zip | 579.42 KB

Batteries and 2 Proton Torpedo tubes. It carries 6 V-Wing squadrons and 4 Tie Bomber squadrons (with no reserves). It is best used against those pesky Rebel frigates and CAN be utillised against Mon Calimari Cruisers if in Numbers (2 Venators = 1 Mon Calimari). It has a power-to-shields ability so it makes a good frontline unit. This is my first mod so go easy on the criticisms (if there are any ;-) ). There will be a new version coming out soon that will (Hopefully) add the ARC-170 fighter-bomber and change some aspects of the acclamator too.

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1650 downloads

Uploaded:03-26-2008

(66mp)Fortresses(FoC)

66mpfortressesfoc.zip | 297.06 KB

very few textures. The layout of the map is a prop in its own right. This will likely be the last map that I will submit to FileFront.com. The screenshots that I provided were modified to show objects at a greater distance then within the actual map.

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783 downloads

Uploaded:03-18-2008

25Mod

25mod_folder.zip | 7.71 KB

AEM You will require AEM4.1 to play this mod.

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175 downloads

Uploaded:02-25-2008

yoden world map 4

yoden_world_map_4_foc.zip | 249.56 KB

=geonosis-hoth-lava-kashyyyk-city-tatooine-sith lair.

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8160 downloads

Uploaded:01-07-2008

Galactic Resurrection: Republic Troopers

grrt.zip | 15.58 MB

LAAT [*]Empire- AT-TE [/list] [u]Other Changes:[/u] [list] [*]Added in splash screen [*]Added in the LAAT as a transport for the clones only [*]Added in icons for clones and laat [*]Added in text for clone and laat units [*]Added in sounds for clones and laat [*]Added in projectiles for clones and laat [*]Added in icons for AT-TE [*]Added in text for AT-TE [*]Added units into skirmish [*]Added in 501st as land heroes [*]Modified AI [/list] This mod is built on Avenger\'s ISD Vs Venator Mod so all additions and changes from that mod are included in this one. ~Scorpinox

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278 downloads

Uploaded:12-20-2007

Peragus XII Skirmish

peragus_xii_skirmish.zip | 1.73 MB

is left from a planet in this same sector that could serve as a fuel resource. Our technicians say that its asteroids don\'t explode as easily as Peragus II\'s ones *I hope they are right about this*. We need to send an exploration team there and a base to proceed with our research. This is today\'s task, Commander. Beware with pirates.[/quote] This map contains XMLs and models as well as the map. It has 2 starbases as well as a pirate base in the centre of the map. ~Scorpinox

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2481 downloads

Uploaded:11-22-2007

Secret Weapons of the Empire

swote_demo.rar | 7.67 MB

Mc80 -CC7700 Frigate -Mc40 Cruiser [u][i]Consortium[/i][/u] -Providence -Munificent -Firespray Squadron ~Scorpinox

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412 downloads

Uploaded:11-12-2007

Yoden 300 map

yoden_300_the_map_eaw.zip | 546.82 KB

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151 downloads

Uploaded:11-03-2007

Yoden Mini Pack for EAW

yoden_mini_pack_for_eaw.zip | 437.09 KB

Troops go inside the base,to take back there dead star secret folder but they gonna have a surprise, Han Solo and Chewbacca are still there to defend the base... [u]World Destructor Map 2[/u] On a space station , Pirates have create a massive land battle tank [b]The World Destructor[/b], on land this is equal the fire power of the SSD in space. Now its time for us to fight the Pirates, and take control of this new weapon to win the war!!!!!![/quote] ~Scorpinox

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10802 downloads

Uploaded:10-11-2007

Stargate Mod - English Pack

englishlanguagepack.rar | 114.38 MB

be installed before installing this. ~Scorpinox

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438 downloads

Uploaded:10-09-2007

Yoden Sky Station

yoden_sky_station_map_foc.zip | 601.77 KB

players. ~Scorpinox

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735 downloads

Uploaded:09-27-2007

Yoden Mappack for EAW

yoden_61_map_for_eaw.zip | 9.11 MB

each side, to maps with 1 soldier and 1 hero. there are 55 land maps, and 5 space maps. ~Scorpinox

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459 downloads

Uploaded:07-28-2007

Deep Space Conflict

deepspaceconflict.zip | 376.19 KB

multiple mines, a sensor node, and multiple ship wrecks. ~Scorpinox

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729 downloads

Uploaded:06-29-2007

Asteroid Battle

asteroid_battle.zip | 64.46 KB

mines in the 2 spare corners and may well prove a challenge to conquer. ~Scorpinox

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14557 downloads

Uploaded:06-21-2007

Stargate

stargate_final_07.exe | 271.28 MB

for control of the Milkey Way Galaxy.

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998 downloads

Uploaded:05-06-2007

Coruscant Spacestation

coruscant_spacestation.zip | 1.34 MB

Itself is HUGE with Resource Locations in opposite corners to the Main bases.

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794 downloads

Uploaded:04-17-2007

Fala\'s MapPack

falas_mappack2.zip | 1.55 MB

middle, the defender has \"goodground\" areas reinforced by turrets and turbolaser towers. Designed to allow 8 base structures. I encorage modders to use this map, just give me credit. ---------- Big MP map: Multiplayer variant of Huge SP map, the empire is in the forested area, and the rebellion is in the barren area. There are defensive trenches on both sides now. 1 cantina in the midle. 2 to 8 players ---------- MP_island: Set near a shore line, The empire starts on the beach, they have turrets and walls protecting their base. The rebels start behind a mountain, Rebel base protected by trenches, turrets, and turbolaser towers. 2 minning facilities, multiple resource pads. 2 to 6 players ---------- SP_island: Singleplayer variant of above map. Defender still has trenches and turbolaser towers, attacker starts out on beach, 5 reiforcement points. allows maximum of 7 buildings. ---------- MP_Kessel_Mine: In Game Name: Spice Mines Almost symetrical map set on Kessel. Rebel\'s have a sniping perch over the Imperial base. Both bases are poorly protected, focus on offense. 2 to 6 players. Many resource pads. Capture the heavy factory for an early advantage. --------- MP_city: In game Name: Central Park My first urban map (took me 9 hours to make) Almost symetrical map set on corulag. Residential areal with a large park in the middle. Only one Minning facility, capture it early! Factories on north and south sides of map, capture for free units. Please review this one, I want to know how my Urban maps are. ====== ====== Space: Asteroid_Farm: Large space map for up to 8 players. There are 3 walls of asteroids, with passages between them. --------- MP_bonadan_asteroids: Similar to the above map, for 2 to 6 players. Navagate through asteroids to reach the enemy base. --------- Attack_on_fresia: A map I mad a long time ago. Each faction starts with a non upgradable lv. 2 station and a regular lv. 1 station. 2 to 6 players. [/quote]

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2217 downloads

Uploaded:04-01-2007

New Backgrounds and StarFields

new_backgrounds_starfields_v1.0.rar | 2.62 MB

SW:EAW folder.

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2550 downloads

Uploaded:03-22-2007

ISD Vs VSD

isd_vs_vsd.zip | 3.99 MB

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5372 downloads

Uploaded:03-02-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_3.0_2.zip | 9.5 MB

5 seconds to build, (FIXED) and two of the hardpoints on the sovereign, the ones between the tractor beam and hanger say [missing] (FIXED) can't iniate a space battle at Mygeeto. Space battle load screen starts, loads to begin tab, click it and nothing (FIXED) initiating land battle at Mygeeto (FIXED) The "T3B Tanks" missing their icon. (FIXED) AAT Icon missing and Text Missing (FIXED) The Moldy Crow has no icon, no information, nothing during space battles (FIXED) Novatroopers DONT drop mines (FIXED- Removed ability replaced with StimPack) Missing Mygeeto on the Humble beginnings map (FIXED) Shipwrights building issues with Starbases levels etc (FIXED) VSD not buildable anywhere.. (FIXED) Weird rebel tech errors with ships not being buildable after tech advancement. (FIXED) Naboo Intimiadtion bugs (FIXED) AAC description repeating (FIXED) Golan radar Icon size (FIXED) Saboteurs destroying Shipwrights and Golans for cheap (FIXED) Mygeeto map troops cant move past first platform (FIXED) CLoakshape pop value (FIXED) K-Wing cannot move alone in GC; it doesn't appear to have 'hyperspace' capability (FIXED) Procurator turn rate (FIXED) Legacy Selection Ring Size (FIXED) tyrant missile cruiser firing (FIXED) TIE X1's squadron has TIE Avengers in it (FIXED) Odd Colored Lancer skin (FIXED) Some ships building on land only (FIXED) ******CHANGE LOG********** ATRT tech from 1 to 2 Ferret Population Value from 3 to 1 Sacheen Population Value from 3 to 2 Thranta Population value from 3 to 2 Bulwark population value from 8 to 4 MC90 population value changed from 8 to 6 MC40 population value changed from 4 to 2 ALL projectile speeds increased.. GOLAN removed from Bonadan Sabotage ability added for NovaTroopers and Bothanspies (NOTE: Can only Sabotage on corrupted worlds) Prices increased for Sabotage for Golans, Shipwrights, Ion Cannon, Hypervelocity gun, mining facilities, Officer Academys, Advanced Veh Factory, Magnepulse, listening post, and Imp Intel HQ. AI Now builds Golans New Shipyard structure in skirmish. Allows production of many ships. Thranta Tech changed to Tech level 1 starbase changed to level 2 Changed Radar Icons for (Dominator,Venator,Legacy)

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12401 downloads

Uploaded:02-24-2007

Clone Wars Era

clone_wars.zip | 8.9 MB

Rhen var and Mygeeto to GC

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18242 downloads

Uploaded:02-24-2007

Stargate Mod

eng_stargate_eaw_beta3.exe | 138.99 MB

captured Ha'tak -> corvette Asgard battleship Belisknerclass -> assault frigate Asgard researchship -> frigate Asgard battleship O'Neillclass -> battleship BC-304 -> cruiser ISS -> replaces old rebell base Heroes: Steven Caldwell -> battleship Daedalus Col Pendergast -> improved X-303 Selmak of the Tokra -> alkesh Lt. Colonel Cameron Mitchell -> improved F-302 starfighter Goa'Uld alliance: deathglider -> fighter alkeshbomber -> bomber needleglider -> scoutship alkesh attackcorvette -> corvette standart Ha'tak -> corvette Apophis' Ha'tak -> frigate Goa'Uld battlecruiser -> battleship Goa'Uld starbase -> replaces old imperial base Heroes: Prime of Anubis -> superbattlecruiser with superweapon Anubis -> replaces imperator(not yet ingame,modell still missing) Ashrak -> replaces Boba Fett((not yet ingame,modell still missing) Baal -> replaces Darth Vader(not yet ingame,modell still missing) Yu -> replaces Grand Morph Tarkin(not yet ingame,modell still missing) MerchantSpacedock is replaced by the Supergate Ta'uri players can build the ancientscruiser Aurora Goa'uld players can build an Oriwarship Pirates are replaced by the Wraith(not completed so far!) The Mod in this status is developed for Skirmish battles,so don't be to angry about bugs in Galactic COnquest or the campaigns(it should not be played now!)

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16478 downloads

Uploaded:01-18-2007

Stargate Mod

stargate_mod_beta_233.exe | 105.65 MB

captured Ha\'tak -> corvette Asgard battleship Belisknerclass -> assault frigate Asgard researchship -> frigate Asgard battleship O\'Neillclass -> battleship BC-304 -> cruiser ISS -> replaces old rebell base Heroes: Steven Caldwell -> battleship Daedalus Col Pendergast -> improved X-303 Selmak of the Tokra -> alkesh Lt. Colonel Cameron Mitchell -> improved F-302 starfighter Goa\'Uld alliance: deathglider -> fighter alkeshbomber -> bomber needleglider -> scoutship alkesh attackcorvette -> corvette standart Ha\'tak -> corvette Apophis\' Ha\'tak -> frigate Goa\'Uld battlecruiser -> battleship Goa\'Uld starbase -> replaces old imperial base Heroes: Prime of Anubis -> superbattlecruiser with superweapon Anubis -> replaces imperator(not yet ingame,modell still missing) Ashrak -> replaces Boba Fett((not yet ingame,modell still missing) Baal -> replaces Darth Vader(not yet ingame,modell still missing) Yu -> replaces Grand Morph Tarkin(not yet ingame,modell still missing) MerchantSpacedock is replaced by the Supergate Ta\'uri players can build the ancientscruiser Aurora Goa\'uld players can build an Oriwarship

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6775 downloads

Uploaded:12-20-2006

z3r0x's FoC Addon

z3r0x_foc_addon_full_1.0.zip | 74.7 MB

Scale fixes. New units: Underworld: Recusant Frigate* (Muunilinst Only) Munificent Frigate* (Muunilinst Only) Corellian Battlecruiser* (Corellia Only) Corellian Destroyer* (Corellia Only) Cloakshape Fighter* Howl Runner Fighter* Super BattleDroids* Mandalorian Shock Troopers* (Mandalore Only) Snail Tank* (Muunilinst Only) B1 BattleDroids (Geonosis Only) Empire: Bayonet Cruiser* Escort Carrier* Lancer Frigate* Dominator Cruiser* (Kuat Only) Eclipse Super Star Destroyer* (Byss Only) Assault Gunboat* TIE Avenger* Carrack Cruiser* Strike Cruiser* LAAT/i* E-Web Troopers* AT-RT* Darkside Adepts* (Korriban Only) Hero: Baron Soontir Fel w/181st Squadron* Hero: Admiral Ozzel w/Nemesis Star Destroyer* Rebels: Dauntless* MC-40* (Mon Calimari Only) MC-80a*(Mon Calimari Only) MC-90* (Mon Calimari Only) Nebulon B2* Assault Frigate MK1* Quasar Fire Carrier* Dreadnaught* T-Wing* AAC Hovertank* V-Wing Speeder* Hero: General Jan Dodonna* Misc Factions: R-41 StarChaser* N1 Fighter* Preybird* Golan 3* B1 BattleDroids* Modifications: 3 New Planets added Rattatak, Polis Massa, and Zhar 4 new maps added. New Factions Added Hutts,Mandalorians,Naboo,Corellians,Corporate Sector. Planetary Defense Fleets Added for Hutts,Mandalorians,Naboo,Corellians,Corporate Sector Planet Values increased. Planet Population Values Increased Reinforcements Increased for Space Stations. Faction Colors Changed to Purple for Underworld, Green for the Empire, and Crimson for the Rebels LAAT/i: Transport Capability Added, Color Changed. Juggernaught: Speed Increased, Rocket Attack added, Health Added, Size Scaled Up. B-Wing: Health Increased, Shields Increased, Size Scaled Down X-Wing: Size Scaled Down, Squadron increased to 12 A-Wing: Size Scaled Down, Squadron increased to 12 Y-Wing: Size Scaled Down NebulonB: Size Scaled down Corellian Corvette: Size Scaled Down Corellian Gunboat: Size Scaled Down Broadside Cruiser: Size Scaled Up ISD: Size Scaled Up. VSD: Size Scaled UP Interdictor: Size Scaled up TIE Fighter: Size Scaled Down TIE Defender: Size Scaled Down, Squadron Increased to 12 TIE BOmber: Size Scaled Down TIE Phantom: Size Scaled Down, Squadron Increased to 12 TIE Interceptor: Size Scaled Down, Squadron Increased to 12 Acclamator: Size Scaled Up Marauder Cruiser: Size Scaled Up Space Station Build Times are Decreased ALL Fighter Build Times Decreased Space Station Reinforcements Increased Greatly Campaign "Equal Footing" starts with more credits for all sides. Space Battle Pop Cap Increased for all sides. Vengence Frigate: Shields Added Opening Movie Music changed, ROTS music added to Galactic map

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1767 downloads

Uploaded:12-17-2006

DeadEyes Venator FOC mod

deadeye_venatorfoc_v1.0.rar | 318.38 KB

Lasers with Turbolasers, and the Missiles with Proton Torpedo launchers. During Skirmish it is available at a level 4 station for the Empire.

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8681 downloads

Uploaded:11-04-2006

Steiners Advanced Units Mod 3.0 Reloaded

sau3.0r1setup.exe | 2.11 MB

AI a little bit more intelligent.

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6059 downloads

Uploaded:09-29-2006

Battledroid vs. Clonetrooper v2

bvc_v2.zip | 661.9 KB

buildable for both teams.(tech level 2) New units for space skirmish mode: \'Arc170\' (TIE fighter slot) \'Eta2\' (TIE scout slot) \'Venator\' (tech level 2) \'Z95\' (Rebel only)

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1682 downloads

Uploaded:09-29-2006

Munificent Star Frigate

model_cis_munificent_star_frigate.zip | 707.25 KB

the model itself cis_munificent_d.ALO - deathclone model cis_munificent_d_die_00.ala - death animation cis_munificent_HP_C-F.ALO - hardpoint weaponbay bow cis_munificent_HP_C-B.ALO - hardpoint weaponbay stern cis_munificent_HP_M-L.ALO - hardpoint weaponbay midship port side cis_munificent_HP_M-R.ALO - hardpoint weaponbay midship starbord side cis_munificent_HP_E.ALO - hardpoint engine glow cis_munificent.dds - ship texture file 512x512 MIP Map cis_munificent_bm.dds - ship bump map 512x512 MIP Map I_BUTTON_MUNIFICENT.TGA - TGA button file with alpha map

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1053 downloads

Uploaded:09-04-2006

MC80b Mon Calamari Cruiser

model_rebel_moncal_mc80b_cruiser.zip | 1.55 MB

credits if you do so. Stay tuned for more...

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3443 downloads

Uploaded:09-04-2006

Battle On the Death Star

botds.zip | 563.95 KB

Download

1269 downloads

Uploaded:09-02-2006

Missing Maps Mappack 2

missing_maps_mp2.zip | 1.17 MB

:-P 2. Bestine Shipyards~ A map set in a small imperial shipyard on Bestine. The Empire starts with some imperial guards, and the Rebels are slightly closer to the map\'s resources than the Empire. 3. Bonadan Wastelands~ A map set in a barren desert wasteland on bonadan. A lot of action always seems to build up towards the middle of the map. 4.Byss Stronghold~ A map set on the Imperial planet of Byss. The Rebels have a magnepulse cannon. To compensate, the Empire gets a whole bunch of indigenous troops. Oh, and it\'s rumored that a rancor has escaped from one of the many labs on Byss and is now roaming the countryside. 5. Carida Jungles~ A map set in the jungles of Carida. There\'s an Imperial prison and a cantina on this map, as well as a rancor cave. Fun!

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1771 downloads

Uploaded:08-28-2006

CIS Armoured Assault Tank

model_cis_aat_tank_model.zip | 1.47 MB

itself cis_aat_attack_00.ala - main gun firing animation cis_aat.dds - texture file 512x512 MIP Map cis_aat_bm.dds - bump texture 512x512 MIP Map I_BUTTON_AAT_TANK.TGA - TGA button file with alpha map Use the imperial M1 Tank as base for your own AAT cause its structure is quite similar to the AAT Tank. There are three firing bones. The turret-mounted maingun bone is MuzzleA_00 and the side-mounted blasters are MuzzleB_00 and MuzzleB_01. The turret behaves like that of the imperial tank, the only tricky thing are the side-mounted blaster cannons. Use a firing arc between 3-5 degress, all other settings do not work properly or look weird. I see no solution for this problem because we cannot modify the units targeting behaviour. Consider the AAT Tank as an ancient relic of the clone wars and not so sophisticated than imperial or rebel wargear. Have a lot of fun with this. The model has 1063 polygons - a bit less than the AT-ST.

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629 downloads

Uploaded:08-20-2006

Mon Calamari Docks

moncalamari.zip | 126.97 KB

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2090 downloads

Uploaded:08-20-2006

Clone Battlement

clone_battlement_v1.1.rar | 2.33 MB

length.

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2698 downloads

Uploaded:07-31-2006

Diverse Conflicts

diverse_conflicts_3.zip | 6.66 MB

[b]Coruscant[/b] • [b]Mon Calamari[/b] • [b]Kaut[/b] • [b]Taris[/b] • [b]Tatooine[/b] • [b]Dagobah[/b] • [b]Korriban[/b] • [b]Bespin[/b] • [b]Kessel[/b] • [b]Hoth[/b] I have created a clean [i]Map Editor Space Walkthrough[/i] for everyone to learn how to create their own space maps. This map package also has hidden Easter eggs throughout the maps; such as Ewoks, environment arrangements (e.g. rock formations) and ships. Your comments/suggestions are welcome. Enjoy.

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9736 downloads

Uploaded:07-29-2006

Conflicts in Space

conflict_in_space_v4.zip | 13.64 MB

game. You can find it in your \'Star Wars Empire at War\\GameData\' folder. You can also use provided icon (cis_icon.ico) to create a desktop shortcut. [NEW UNITS IN V4] Empire * Death Star II - battle station capable of destroying enemy ships with 1 shot; requirements: tech level 5, level 5 space station, planet Kuat or Endor * Titan Cruiser - heavy Imperial cruiser, 2 times larger than ISD; requirements: tech level 4, level 4 space station, shipyard planet (Kuat, Mon calamari, Sullust or Fondor) * TIE Defender - advanced Imperial fighter, armed with laser cannons, ion cannons and warhead launchers, hyperspace capable; requirements: tech level 4, level 2 space station * TIE/D automated fighter - droid fighter, slightly better than standard TIE; part of the space station level 3-5 garrison * ARC-170 - multirole fighter armed with laser cannons and proton torpedoes; carried by Acclamators and Venators * TIE Fighter (available on ground battles) - Snow Speeder\'s counterpart, less effective against ground troops but deadly to speeders; requirements: tech level 3, light vehicle factory Rebel * Mediator Cruiser - the largest and most powerful Mon Calamari warship, carries A-Wing and B-Wing squadrons; requirements: tech level 5, level 5 space station, planet Mon Calamari * Republic-class Star Destroyer - advanced destroyer, cheaper and more powerful than ISD, population value 3 (most capital ships have 4), carries X-Wing and Y-Wing squadrons; requirements: tech level 4, level 4 space station, shipyard planet * E-Wing - advanced Rebel fighter, very effective against enemy fighters and bombers; requirements: tech level 4, level 2 space station

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3428 downloads

Uploaded:07-27-2006

Dark Empire Mod Trailer

darkempirespgtrailer.wmv | 12.3 MB

WEBSITE: http://pages.videotron.com/starwars/index or our FORUM: http://s13.invisionfree.com/Dark_Empire_SPG CREDITS: DarkEmpire SPG TEAM Bailknight : Tie interceptor model ans skin AcuraD and Magna Mandoloe: Tie Droid model ans skin conversion (from HW2:warlord (EvilJedi)) Anthony Simone at West Hamilton productions: Soundtrack

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471 downloads

Uploaded:07-12-2006

Fixed 43 Planet Map

fixed_43_planet_map_by_wild_marker.zip | 8.41 KB

same as in \"Galactic conflict\" so all the planets begin conquered and garrisoned. -Death of the Emperor or Mon Mothma doesn\'t cause losing. I\'ve already tested it on multiplayer and it works, but both players must have the mod installed.

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749 downloads

Uploaded:07-02-2006

The Graveyard

thegraveyard.zip | 1.08 MB

and one Mon Calamari Cruiser. They have manage to establish a level five space station. Be aware of pirates in the area. We have also lost contact with one of our Imperial Star Destroyers, we fear that pirates have captured it. Wipe out the rebel forces, and the pirates in the system if possible. Rebels: We manage to get a small fleet to cross in to Imperial space in order to liberate a planet under the Empires occupation. Our spies tell us that there are 3 Victory Star Destroyers and One Imperial Star Destroyers. There also rumor that a group of pirate commandos have manage to steal a Star Destroyer near the Graveyard. The pirates are to be consider hostile and to be wiped out, Along with any Imperial Forces.

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1595 downloads

Uploaded:06-30-2006

Star Wars Improved

star_wars_improved.zip | 38.44 MB

most known bug is the bug where all the stormtroopers had the blue stripes, well it's now fixed and only the 501st and vaders fist have the blue stripes. dfeed rushed to get this mod released because he's been very busy, so it might be a bit buggy due to the lack of time to fully beta test it...if you find any problems, it would be a big help to the developer if you could list them here. Some features this mod will add: B-Wing Adds SSD Tie Interceptor Some changes this mod will add: Shield health Tactical Health See the readme for more information and a complete list of additions and changes.

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426 downloads

Uploaded:06-24-2006

Sandman\'s Galactic Conquest V1 Patch

sandmangcpatchv1.1.zip | 41.6 KB

particular units a bit more. Be aware that Firetroopers to a small amount of splash damage with their weapons also.[/quote]

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3793 downloads

Uploaded:06-21-2006

Conflicts in Space

cis_v2.zip | 5.46 MB

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3140 downloads

Uploaded:06-16-2006

Realistic ReScale

realistic_rescale_v2.zip | 9.61 MB

battles are changed, such as laser sizes and hardpoint health, to make space/land battles as real as possible.

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1555 downloads

Uploaded:06-14-2006

Blackhole Battle

blackhole_battle.zip | 5.62 KB

asteroids.

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2152 downloads

Uploaded:06-14-2006

Ryan\'s Map Pack

ryans_map_pack.zip | 163.46 KB

Download

813 downloads

Uploaded:06-09-2006

Serial MC80 Wingless

serial_winglessv2.rar | 453.22 KB

version: - Now Mon Calamari Cruiser Wingless it's added in game, not replaces Mon Calamari Cruiser - Now Slice Cost costs 2300, no 2000 - Added a description - Added icon - Refresh Rate of the shield is reduced - AI Combat Power is increased

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758 downloads

Uploaded:06-05-2006

Imperial Space Addons

imperial_space_addons.zip | 1.57 MB

damaged badly and fell to the surface of Korriban. Two centuries later, Emperor Palpatine led a campaign to scavenge Korriban for Sith artifacts. THe Imperial Drill team found the massive vessel and restored it to its former glory and magnificane.

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1482 downloads

Uploaded:06-05-2006

An Empire New Beginning

an_empire_new_begining.zip | 11.19 MB

Space-units were Re-Skinned v The Infantry was RE-SKINNED

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4518 downloads

Uploaded:06-04-2006

Bailknight\'s Graphic Mod Version 2

bailknightgraphicmod_ver2.zip | 13.18 MB

models for Diamond-boron missile and heavy concussion missile used by missile ships. - New main menu background battle with new ships. - Radar icon changed for Home One and Executor. Balance - Piett is now tech 4 hero in Galactic Conquest mode. Vader is now tech 3 hero. - Home One now bigger and have more firepower. Also carry Unlimited Fighter squadrons. FIX - Fixed cinematic Interdictor can build by player in Galactic Conquest mode. Known Bugs - Slave One (Boba Fett in space battle) is sometimes stuck and removed from game(not respawned) when the battle ends. I don`t know why because nothing anything related to Slave One was changed. It may be a bug in EAW. - When You go into a space Battle with the Executor, the hyper-in formation is very wide. Unknown reason.

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401 downloads

Uploaded:05-23-2006

Theda City

thedacity4.zip | 1019.15 KB

Download

2968 downloads

Uploaded:05-23-2006

D-DAY

d_day_1.1.rar | 687.63 KB

Imperials, but fun for both sides. This is my first map ever, any problems or advice is welcome. Enjoy.

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1258 downloads

Uploaded:05-02-2006

Roskov's SPG Eclipse SSD Proton Beam

spg1.03b_eclipse_weapon_and_size_patch.zip | 474.03 KB

(better then Piett Accuser) 2-I also equiped the ship with the INTERDICTOR GRAVITY FIELD (to stop people from going into hyperspace). BTW it's invisible I don't like the original fx when it's working you will see the logo over your ship) 3-I SCALED DOWN all the ship to make them looks smaller compare to Eclipse SSD Please note the requirements for this modification before installing as well!

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2740 downloads

Uploaded:05-02-2006

ACE Custom Addons

ace_custom_addons_v0.1.zip | 1.19 MB

new ones. -The Cantina has been made much more Valuable and useful. It allows the building of new units, including StarVipers, Repair Freighters, Pod walkers, and Swamp Speeders. -Much more precise spaceship, ground vehicle, and infantry scaling based on Star Wars canon. -Now spacecraft, ground units, turrets, and upgrades are now much more expensive. -Most spacecraft hardpoints have more health anywhere from 10%-150%. -Many smaller ships (corvettes and fighters) have had major overhauls with reguard to hard points. -Population capacity has been increased significantly. -Tactical View is now more free and can zoom in closer and zoom out farther for better a better vire of the battle. -Ships have been given correct nomeclature (names) based on Star Wars canon. -Extra Heroes have been added to the story mode campaign and to some of the galactic conqests -Transports Can now give temporary but effective fire support when dropping off units in a land battle. -Imperial frigates and capital ships now have larger fighter complaments

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677 downloads

Uploaded:04-30-2006

Ultimate Cool Space Mod

ultimate_cool_space_mod.zip | 157.8 KB

gathering you can change the population with the extra files i have given deathstar price increased to about 30000 and thats about it please note this is my first mod and it has only been tested in skirmish [/quote]

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1028 downloads

Uploaded:04-30-2006

Star Wars SPG Mod

starwarspg_mod_v1.03.zip | 1.92 MB

Series. -Foshjedi2004

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757 downloads

Uploaded:04-22-2006

Star Wars SPG

starwarspg_mod_v1.02.zip | 820.01 KB

_ANYMORE_) *_galactic mod buidable units:_* Allegience SSD (buildable from Byss level 5 tech for hictorical accuracy) Imperial SD mk1 (buildable from Byss, Kuat or Fondor level 3 tech) Imperial SD mk2 (buildable from Byss, Kuat or Fondor level 4 tech) Imperial SD mk3 (buildable from Byss, Kuat or Fondor level 5 tech) victory SD mk1 (buildable anyware, level 2 tech) victory SD mk2 (buildable anyware, level 3 tech) Empire Nebulon-B (buildable anyware, level 0 tech) tie advanced (buildable anyware, level 3 tech) Venator (buildable anyware, level 3 tech) 2-New units: Imperial SD mk4 (from Dark Empire Comics,buildable from Byss level 5 tech for hictorical accuracy) 3-fix the xml file problem

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5337 downloads

Uploaded:04-15-2006

Air Wars Mod

airwarsmodv2.zip | 459.04 KB

appropriate tech lv (starts with fighters, a-wings at tech 2, and bombers at tech 3)

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1013 downloads

Uploaded:04-10-2006

Air Wars Mod

airwarsmodv01.zip | 409.42 KB

time I get done adding all the fighters. This is only a demonstration of what fighter to ground combat may look like.

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1986 downloads

Uploaded:03-09-2006

Pirates At War

pirates_at_war_merged.rar | 1.48 MB

Also, Naissus is going to construct a new faction called Zin Imperium will be released in the future. I myself has added new additions. Such as new buildings (R2d2s building defences and mining factories)methonds and the ability to control battleship in land battles! R2d2s replaces the T4-B tank and the battleship replaces the speeder. The requirements are high for both. We hope you will enjoy our mod. Thank You!

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1284 downloads

Uploaded:03-03-2006

Viceman's Tie Advanced

tie_advanced_new_unit_v2.zip | 427.45 KB

starbase level 3.\ Level 4-5 starbases now spawn the unit in campaign and galactic conquest modes. (2 squadrons for a level 4 station, 4 squadrons for a level 5 station, to avoid spam usage.) Star Destroyers now spawn the unit. (Each Destroyer only carries 2 squadrons for the same reason as above.) Decreased stats slightly. Vader now reduces the unit production cost at his current location.[/quote]

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2169 downloads

Uploaded:02-24-2006

HothEmpireStike

empire_strikes_on_hoth.zip | 61.58 KB

Download

1324 downloads

Uploaded:02-15-2006

Chriz EAW Demo Mod

chriz_mod4.rar | 10.47 MB

Download

3244 downloads

Uploaded:02-15-2006

Ultimate MODs (X4)

ultimate_steve.zip | 2.23 MB

Download

147341 downloads

Uploaded:01-18-2006

Empire at War Demo

empireatwardemo.exe | 741.89 MB

Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars: Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy.

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83 downloads

Uploaded:08-14-2012

[FOC] Wayland by Alpha.501 and Delta 501

foc_wayland_by_alpha.501_and_delta_501.rar | 4.34 MB

Delta.501: Its Delta´s first Map, but the map is funny. In the middle will come a big battle. Its a first map, but please give it a change. Information: Ralltiir by Alpha.501 will comming soon. Have fun Alpha.501 and Delta.501

Download

30 downloads

Uploaded:08-06-2012

Mon Calamari Madness

mcmadness.rar | 79.07 KB

each, with sets of 3 additional mines in the two remaining corners, as well as the center. The center also sports a Hutt asteroid base and a Merchant Dock, and three defense pads. Also, to the N/S and E/W of each player, but not too awfully far, are single lone defense pads.

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65 downloads

Uploaded:08-06-2012

Additional Series: Nebulon-B Frigate

nebulonb_rig_v1.zip | 362.97 KB

can see what it looks like now. Enjoy!

Download

153 downloads

Uploaded:06-29-2012

Rebel and Empire mini-mod

34rebel_and_empire_minimod.zip | 51.14 MB

skirmish for the Empire. The Rebels get The Republic Stealth ship at level 3,4&5 and a modified Corellian Corvette at 2,3,4&5 in both GC and skirmish. The seismic tank and the T4C battle tank are only build able at the heavy vehicle factory in GC and skirmish. Also includes the ship upgrade mod by venators_all_the_way. The Empire also gets the Acclamator MK3 at a level 2,3,4&5 space station in GC and level 3,4&5 in skirmish.

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27 downloads

Uploaded:06-28-2012

Arctic Highlands

arctic_highlands_map.zipx | 187.8 KB

and has both lowlands and highlands on top of a mountain. There are two Bases on this map. The first is located in the Highlands in the top left of the map. The second base is located in the bottom right of the map in the Lowlands, this base is open to atack from the front, which demands that you build all the turrets in your base to be ready to fed off any attack in the early stages of the battle. ======================================================================================= There are 4 Resource Pads placed throughout the map and two Outpost Pads. An Abandoned Sensor Array is in the Lowlands hidden behind a small forest of trees. A Mercenary Outfitter is also in the Lowlands and is located on a large frozen lake. {Only Infantry can reach these two Special Structures, Vehicles cant reach these locations} =====================================================================================

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30 downloads

Uploaded:06-23-2012

Carpet Bombing Run

83landbombingrununits.zip | 2.82 KB

Download

64 downloads

Uploaded:06-21-2012

GPE-7300

gpe7300.zip | 1.28 MB

coding is required to get it ingame

Download

84 downloads

Uploaded:06-21-2012

1. REP&IMP Clan Map Pack by Alpha.501 (2.0 FINAL)

1._repimp_clan_map_pack_by_alpha.501_2.0_final.rar | 4.91 MB

version 1.0 or 1.6. The Pack includes the Maps... Balmorra Banadan Bilbringi Dantooine Kuat Obroa-Skai Osarian-Rhommamool Sluis Van Sullust Wayland ALL MAPS ARE SPACE MAPS !!! have fun Alpha.501 _____________________________________________________________________________________ Credits: Thanks to Delta.501 for test the Maps, Petroglyph for the Map Editor, and of course, George Lucas, who have discovered the far far Galaxie for us. _____________________________________________________________________________________ ALL SCREENSHOTS ARE MAKES WITH SOME MODES: Old Republic Mod: http://empireatwar.filefront.com/file/Ages_of_Star_Wars_Jedi_Civil_War;80215 Empire at War Space Addon Mod: http://empireatwar.filefront.com/file/Star_Wars_Empire_at_War_Spaceship_AddOn;74611 _____________________________________________________________________________________

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15 downloads

Uploaded:06-12-2012

Galidraan by (REP&IMP)Clan

galidraan_v1.0_by_alpha.501.rar | 1.55 MB

cant wright, download it and play it ;D Have Fun.....Alpha.501 GO ON OUR HOMEPAGE www.repundimpclan.de.tl ---> its a german website

Download

23 downloads

Uploaded:06-11-2012

Naibiru

69map.zip | 148.81 KB

Download

16 downloads

Uploaded:06-06-2012

FocWallpaper

wallpaper.zip | 390.12 KB

it.

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21 downloads

Uploaded:06-03-2012

1. REP&IMP Clan Map Pack by Alpha.501

repimp_map_pack_1.6_by_alpha.501.rar | 207.21 KB

course, George Lucas, who have discovered the far far Galaxie for us. THE MAPS ARE FOR EMPIRE AT WAR, NO FORCES OF CORUPTION !!! Maps: Space Balmorra Billbringi Dantooine Kuat Obroa-Skai Slius Van Sullust Wayland You can find all Planets on \"jedipedia\". Have fun to play Alpha.501

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21 downloads

Uploaded:06-02-2012

1. REP&IMP Clan Map Pack by Alpha.501

repimp_map_pack_1_by_alpha.501.rar | 197.11 KB

course, George Lucas, who have discovered the far far galaxie for us. Alpha.501

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75 downloads

Uploaded:05-25-2012

Rebel and Empire mini-mod

28rebel_and_empire_minimod.zip | 18.77 MB

skirmish . The Rebels get The Republic Stealth ship at level 3,4&5 in both GC and skirmish. The seismic tank and the T4C battle tank are only build able at the heavy vehicle factory in GC and skirmish. Also includes the ship upgrade mod by venators_all_the_way.

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92 downloads

Uploaded:05-21-2012

Hutt Units

31hutt_units_by_edgardn123.rar | 458.45 KB

Rebels its simple: just build an Hutt Palace. For the Consortium you need to Corrupt Nal Hutta and select Slavery.

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27 downloads

Uploaded:05-17-2012

Atack the Castle

atack_the_castle.zip | 147.87 KB

only. This map is for Forces of Corruption.

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70 downloads

Uploaded:05-16-2012

Zoomer

zoomer.zip | 623.17 KB

icon. Some additional coding is required to get it ingame

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86 downloads

Uploaded:05-15-2012

(V1.0)ImperialAirfield

imperialairfield.zip | 397.39 KB

it after. This will also be my first map with screenshots and i hope it helps download levels increase. This map is based on Bothuwi and is an Airfield/Imperial base. The rebels are based in a nearby mountain range and have a considerable defensive grid. Also there is 3 paths to rebel base plus two bridges to cross. Installation: Extract the .ted file into the CustomMaps folder Glitchs: Very few minor passibilty errors

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20 downloads

Uploaded:05-11-2012

AtollV2.0

atollv2.0.zip | 266.34 KB

Download

13 downloads

Uploaded:05-10-2012

Atoll

atoll.zip | 264.45 KB

satrtin island and the center island it is realativly close to the actual islands. Also if anyone can help me upload screenshots it would be appreciated.

Download

61 downloads

Uploaded:05-10-2012

Rebel and Empire mini-mod

rebel_and_empire_minimod.zip | 14.48 MB

The Rebels get The Republic Stealth ship at level 3,4&5 in both GC and skirmish. The seismic tank and the T4C battle tank are only build able at the heavy vehicle factory in GC and skirmish.

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61 downloads

Uploaded:05-07-2012

Tactical battles improvement mod skirmish addon

tbim_skirmish.zip | 90.24 KB

Consortium it\'s in the palace. The CS is buildable at a level 4 space station and level 5 for all. The ACS is buildable only at a level 5 space station.

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127 downloads

Uploaded:05-01-2012

Sith_Trooper_Patched

sithtrooper2.0.zip | 5.99 MB

CONTAINER!!!!!!!!!!!!!!!!!! Other than that I have made a few astetic changes detailed in the readme.

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27 downloads

Uploaded:04-20-2012

Ice Valley

ice_valley.zipx | 151.59 KB

surrounded by two steep mountain ranges. There are few mineral processors here so your income is slow.The two steep mountain ranges houses the two opposing faction\'s bases. ====================================================================== Keep close watch of your power generator for it is outside of your base perimiter and it must be protected to keep your Communications Array and your two perimiter turbolaser towers working. ====================================================================== The best strategy to use on this map is to create a defensive line along your base perimiter (a very steep cliff with 2 or 3 small entrances) and use small units (e.g. a squad of soldiers) to gain territory and capture the map\'s few mineral proccessors (the small mining facilities). Then attack your enemies base using artillery and fast attack units (Small walkers or hover tanks, Speeders, or some soldiers). Keep your heavy units behind your attack force to defend your artillery or to quickly backup your frontal attack units if enemy units make a counter-attack. ====================================================================== Watchout for enemy arillery, you have no shield protection (except for the Rebel\'s MDUs) and they may use them quite often. Their artillery can quickly wipe out your defences if you don\'t deal with them quickly enough.

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105 downloads

Uploaded:04-10-2012

R-28 starfighter

r28.zip | 1012.74 KB

comics. The model comes complete with code and icon. Some additional coding is required to get it ingame

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10 downloads

Uploaded:03-31-2012

divide

divide.zip | 253.67 KB

LZ on it and a second land bridge that is only acsessable to infantry also there are pirates in the south of the map on the right side and a vornseker den in the north of the map on the left side.Other than that realativly basic and evenly matched.

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37 downloads

Uploaded:03-27-2012

divde

10divide.zip | 279.97 KB

Download

121 downloads

Uploaded:03-21-2012

Imdar Alpha

dk35_imdaralpha.zip | 527.75 KB

Download

135 downloads

Uploaded:03-11-2012

Sith Aurora Bomber

sith_aurora.rar | 705.23 KB

us a great model for such a bomber. I felt the Kotor Sith\' style was more skeleton like, more minimum than displayed in TOR, and so I decided to create my own Sith Bomber craft inspired by the iconic German Me-109Z and the He-111Z \"Zwilling\" designs. It looks like the normal Sith Fighter but I did actually made the entire model myself, I felt like a cheap F*** just porting it over and moddifying Warbs model. I did however use his texture as else the 2 ships would look to different from eachother. I have moddified the texture a bit in photoshop to make the bomber look more \"realistic\" to a space environment. I also added a shadow mesh, a bump map (which the original Sith Fighter lacked) and I have moddified the collision mesh to actually fit the fighter\'s shape. Normally a fighter (any model really) can be hit 2 meters from the actual fighters mesh, but I moddified the normal collision box to fit the fighter itself. Only takes up 50 polys, but it works much more realistic ingame. Credits: Model: Geroenimo Texture: Warb_Null, moddified by Geroenimo XML:Geroenimo Icon: Geroenimo Feel free to use this as you please, but do give credit to the modders who put their time, sweat and blood into this content. I reserve the rights to this model, including the right to retract permission for usage as I see fit. though you\'d have to piss me of a lot to make me deny access to this model to you. ;) mod on! -Geroenimo

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234 downloads

Uploaded:03-04-2012

Sith Bomber

sith_bomber.zip | 364.03 KB

the Sith Bomber. It is the main sith bomber as seen in The Old Republic MMO Thanks go to V.Metalic for providing the reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

Download

49 downloads

Uploaded:02-27-2012

GeneralKJ\'s Malachor V Mod

generalkjsmalachorvmodzip.zip | 79.36 KB

Academy Madalorian Settlement Storm Beasts (or as close as I could get to them) Corpses Colored Vents Emitting Light

Download

35 downloads

Uploaded:02-14-2012

Space Lanes v1.2

space_lanes_v1.2.zip | 149.99 KB

on it and 3 pirate asteroid bases. the pirates control a heavy line of defense that stretches along the center of the map. The pirates have 2 E3 Star Destroyers (Huge destroyers with extremely heavy weaponry and tough-to-beat shields) that are surrounded by asteroids, pirate fighters, and anti-fighter corvettes. If you play as the Republic, you start out with 1 space station (as always...), 2 frigates docked inside the space station\'s hangars, 2 Acclamator frigates, 1 Carrack cruiser, and a Hutt asteroid space station with hidden surprises on top and inside.... If you play as the CIS, you have 1 space station, 3 Droid Carriers (2 are attacking the Republic Hutt Space Station, 1 Munificent Frigate, and 1 Recusant Battleship. Eliminate all pirates and enemy forces to claim victory! ( Feel free to edit the map in the FOC map editor, just let me know if you plan to incorporate it into a Mod that you might release for public use! )

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49 downloads

Uploaded:02-10-2012

Doug\'s Reskins

dougs_reskins.zip | 3.43 MB

readme file.

Download

180 downloads

Uploaded:02-03-2012

Sigma Shuttle and Imperial Knights

imperial_knights_and_sigma_shuttle.zip | 2.48 MB

model of the knight is far from perfect as it is kitbashed from vanilla EaW models. The model comes complete with Landing animation code and icon. There are 4 different knights but only code for one Some additional coding is required to get it ingame

Download

146 downloads

Uploaded:01-23-2012

Sith_Trooper_Patched

sith_trooper_patched.zip | 511.41 KB

to have some Sith with better guns. Note: I have made some awsome XML modifications as far as unit stats go so prepare fork over some cash on the stormtrooper icon and you\'ll get some awsome sith.

Download

47 downloads

Uploaded:01-17-2012

Bothan Breakdown

bf3enthusiast_custommap_bothanbreakdown_v2.rar | 346.01 KB

defeated the empire with rebels in 1 1/2 hours. One team was too week so I added a turbo-laser and a shield gen to their base. More trees where added but not too many. And finally textures were given a small amount of defuse color to blend them together. A few other little things were also added. Have fun! - BF3Enthusiast

Download

307 downloads

Uploaded:01-17-2012

Sith Interceptor

sith_interceptor.zip | 259.33 KB

reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame

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36 downloads

Uploaded:01-08-2012

Bothan Breakdown

bf3enthusiast_custommap_bothanbreakdown.zip | 499.59 KB

textured and makes use of the height tool nicely. The only things I would have done differently is altered the texture diffuse colours a bit to make them blend more, added a few more trees to the more bare areas and altered the lighting to make the map feel a bit more alive. This map is definitely a must play. Images of the map can be found in the images section. [Quote] Game: Star Wars: Empire at War Forces of Corruption Game type: Skirmish Teams: 2 Max. players: 4 Planet: Bothawui Map size (patches): 8x8 This map took me about 5 days to build (6 straight hours a day). As you can see I have made lots of input in the texturing and basic decoration. I have tested it several times on both sides, AI seems to behave normally as it should, both teams have their advantages and disadvantages as one team has an economic advantage and the other has a defensive one. There are 3 skirmish build pads and a few mineral processors (processes)???. There is also a Sensor array in the middle, an abandoned heavy factory and a mercenary outpost in the far corner of the map. This map is for FOC only but I will soon upload it for EAW. In the meantime, enjoy it while you can. :)[/Quote]

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137 downloads

Uploaded:01-06-2012

Carpet Bombing Run

landbombingrununits.xml | 10.14 KB

or Tie Bomber during the run, making it seem like a \"carpet bombing\"

Download

82 downloads

Uploaded:12-16-2011

Doubled Companies

doubled_companiesv1.0.zip | 71.34 KB

instead of having one AT-AT dropped off by the barge, you\'ll have 2. 3 Snowspeeders will be doubled to 6. Etc. The companies/Squads will not take additional population. Neither in GC and in a land battle.

Download

38 downloads

Uploaded:12-09-2011

CONFRONTATION

eaw_map.zip | 25.05 KB

Download

196 downloads

Uploaded:12-01-2011

Coporate Addon 5.0 PATCH FOR MESSED UP BUTTONS

corporate_addon_patch_5.1.zip | 24.6 MB

launcher. You do not need this patch if you do not have messed up buttons

Download

155 downloads

Uploaded:12-01-2011

ship upgrades V1

ship_upgrades_v1.zip | 8.37 MB

shields, and a -single proton torpedo launcher on the nose Tartan -added lasers, concussion missiles, and ion cannons, has power to weapons, and cloaking Victory -same as my previous mod with it, instead all the hardpoints are targetable Venator -added to many weapons to list, has blue dual turbolasers, sphat laser, 3 hangarbays -and lots of fighters, power to shields Broadside -added lasers, concussion missiles, and harmonic missiles, radar ping, and power to -engines Nebulon -added tons of guns, power to shields, and power to engines Assault Frigate -added tons of guns, power to shields, and power to enginges

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13 downloads

Uploaded:12-01-2011

Vicious Vjun

vjun.rar | 161.77 KB

Acid. To install, place the .ted in your Custom Maps folder.If you do not have one make one in your \"Data\" folder. As soon as you download be sure to comment and give me feedback!

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35 downloads

Uploaded:11-28-2011

Doug\'s Starfighter Mod

dougs_starfighter_mod.zip | 133.01 KB

would be much appreciated.)

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154 downloads

Uploaded:11-28-2011

Doug\'s FOC Mod

dougs_focmod_v2.0.zip | 10.44 MB

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31 downloads

Uploaded:11-28-2011

Coral Moon Mayhem

rugosa.rar | 126.5 KB

strange rock formations. I hope you find the planet as intriguing as I do. As soon as you download be sure to comment and give me feedback!

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32 downloads

Uploaded:11-07-2011

Echo Base at night

echo_base.zip | 43.32 KB

vehicle factory, the shield generator and the research faclity. In the next room is the command central and the communications array. At the empire base are two smaller shields. Under one of them is command central and communicationsarray and under the other one is the rest. Between this is relatively great area with less cover. Just the generator of the rebels is hidden. On the rebel side are some trenches for infantry. On the empire side is a crushed snow speeder and in the middle is a wampa cave.

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291 downloads

Uploaded:11-06-2011

Sith Troop Transport

sith_troop_transport.zip | 1.59 MB

model of the Sith Troop Transport as seen in the concept art from The Old Republic. I made two variants, one with the doors open and one with the doors closed. The one with the door closed makes more sense for a spaceship but it looks better with the doors open. I also made a landing variant. The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame[/Quote]

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12 downloads

Uploaded:11-06-2011

R_O...The Library

r_o...the_library.zip.zip | 1.52 MB

buildings are the Jedi Council and another big one wich i don't know the name of...srry Well the whole idea was to create a map in wich the Library was central... cause i think it's a verry nice building! But the map turned out to be even better... So whats the map look like? The bases are located in The Library, the Library is surrounded by Naboo walls... and can be entered by three doors. with a little shield penetration in front! The outer doors can only be walked trough by infantry and the middle door can be entered by the bigger vehicles. The other base is located in the undermost right corner, it ain't surrounded by a wall buth instead this base has a shield. And Beside the base i've created a little airstrip-like texture with some Gallofree's unloading! Well what can i tell you more about the Map?! only this: Check it out, And see for YourSelf!

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6 downloads

Uploaded:11-03-2011

Skyspray mod

skyspray_mod.zip | 201 KB

for it and modified it where it is stronger and the Empire can make them now. Also a bonus, I have reduced their prices and build time allowing you to make them in a higher production rate. Enjoy

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37 downloads

Uploaded:10-26-2011

Nightsister addon

nightsister_addon.zip | 5.07 KB

Besides who doesn\'t want to have a bunch of ladies running around on the field draining the life out of you enemies.

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160 downloads

Uploaded:10-26-2011

Hondo Karr and Ship

hondo_karr.zip | 1.62 MB

a while. Now he is hunting for the traitor in his black armor. Many thanks to The Farseer for his Dual pistol Mandalorian which i reskinned (and very slightly modified) to look like Hondo Karr The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame

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10 downloads

Uploaded:10-24-2011

Planet Sizzle

planet_sizzle_v1.1.zip | 22.63 KB

should be the empire and player 2 should be the rebels. Any feedback is appreciated and I hope you take the time to download this map -Johnyboy1

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18 downloads

Uploaded:10-24-2011

Attack on Artus Prime

attack_on_artus.rar | 150.18 KB

mine. The valuable Artusian crystals mined there were sought after primarily due to their potential for use as focusing elements in lightsabers. Wildlife on the planet included the scavenging mine crab.\" Thats about it. Enjoy! Thats an order! :borg: :)

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40 downloads

Uploaded:10-21-2011

Rakata Prime Rush

rakata_prime_rush.rar | 175.39 KB

relatively unknown corner of the galaxy known as the Tempered Wastes, a largely void area of space. Its surface was largely covered by oceans which were dotted by numerous clusters of islands and archipelagos. It was the only habitable planet in the Lehon system, but it shared an orbit around its primary star with the Star Forge, an ancient Rakatan space station and factory which drew its fuel directly from the system\'s primary star. The planet itself was orbited by two small moons, but one of them was close enough to be visible from the surface during daylight, covering a significant portion of the sky.\"

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263 downloads

Uploaded:10-21-2011

Empire Station

empire_station.zip | 1.46 MB

be placed anywhere in skirmish or in the special structure slot in GC. Some additional coding is required to get it ingame

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18 downloads

Uploaded:10-10-2011

MTN Fight

mtn.zip | 100.54 KB

AS-ST\'s, and the Jedi. But other than that, a perfect rendition of some place on Earth. [quote]This is a SMALL map i created for my 100% conversion mod i am creating. It located in some mountain range on earth.[/quote] the_stag

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33 downloads

Uploaded:10-09-2011

R_O...The World

r_o...the_world.zip | 4.13 MB

map (shape of the islands and land masses) was made using an imported black and white image which would be the first good use of a height map I've seen in a while. If not then the author did a good job of shaping the terrain. The map is fairly well textured and it utilizes a variety of props. There are two bases. One is set in the Americas and another base is in Asia. The only concerns about this map is that the passability in some areas will force you to walk through dense clusters of trees. The lack of adequate reinforcement points is also disturbing making it hard for you bring in units on another continent. The author recommends using the Rebellion and the Consortium because of their transport units. This is a very interesting map idea and if you like it give this file a download.

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101 downloads

Uploaded:10-07-2011

Bridge Control

r_o...bridge_control.rar | 1.78 MB

lone bridge. This bridge is the center point of this map. You need to control the bridge to win the battle. To help supply the war effort both sides have mineral processors and Outpost pads. This map utilized the placement of a lot of trees creating an excellent forest atmosphere. The precision use of rocks and ground-covers also adds to this forest feel. Bridge Control is also well textured making it pleasing on the eyes. You will find the height of this map to be very dynamic allowing for a natural feel and some tactical maneuvering. The only gripe about this map is that the cliffs around the valley could of been made a bit more natural instead of being in a straight line. Also the fog could be weakened a touch. This is a great map that should be a definite download if you want a fun and pleasing land skirmish game.

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96 downloads

Uploaded:10-04-2011

Republic Holograms

agreement_of_holos.txt | 529 B

hologram form. Please use the download link above. [Quote]This is a hologram-pack for \"empire at war\" and \"forces of corruption\". Choose between 20 brand new holo-loops for your mod. Currently i only have loops for the Republic but CIS is coming soon. Please make sure you read the licence-readme. I also give you the chance to make a unique hologram for your mod. You just need to send me the model (.alo) the textures (.dds) and the talking.animation (.ala) I wont leak or upload any files you will give me. Just send me a PM. With greets Anakin_Sklavenwalker - RaW Staff [/Quote]

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59 downloads

Uploaded:10-01-2011

It's a Trap!

its_a_trap...a_really_weird_trap.zip | 71.64 KB

and mines for each faction allowing for a strong start. This map also features starting units for each faction including the Eclipse for the Zann Consortium and the Executor and the Death Star 2 for the Empire. The Rebels also have a fair share of ships to start off with. This map features plenty of open space which removes the use of tactics almost completely but instead encourages a giant battle. If a grand battle to settle the fate of the galaxy interests you then consider downloading this map.

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111 downloads

Uploaded:09-26-2011

Crix shuttle

crix_shuttle.zip | 1.08 MB

and icon. Some additional coding is required to get it ingame

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29 downloads

Uploaded:09-26-2011

The lost city

the_lost_city.rar | 240.52 KB

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14 downloads

Uploaded:09-12-2011

Deadly Passage

deadly_passage.zip | 222.64 KB

second map for Foc, this map features a single pathway to the enemy, unfortunately it\'s infested with rancors and is very dangerous to your units. There are a few surprises across the map for you to dicover.[/quote] the_stag

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116 downloads

Uploaded:09-12-2011

Leviathan (Caldari Titan)

caldari_titan.zip | 2 MB

this model.. :)

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258 downloads

Uploaded:09-10-2011

Ultimate Icon Pack

ultimate_icon_pack.zip | 1.37 MB

pack for any modder. [Quote]Ultimate Icon Pack My largest and possibly the largest icon pack ever released for EAW/FOC. This pack contains over 315 icons ranging from Star Wars, Star Trek, Stargate, Metroid, Legend of Zelda, and various others. All made for various personal mods I had been working on. Includes icons from all my previous icon packs including ones from Spaceballs the Icon pack.[/Quote]

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97 downloads

Uploaded:09-10-2011

Star Wreck Mod

_swr_b2.zip | 8 MB

never personally seen the Star Wreck movies I can say some of these new units are quite interesting. [Quote]This modification is based on parody movies Star Wreck. This version adds only starships from SW 6 - In the Pirkinning for two factions: P-Fleet and alternate universe forces (Earth and Minibar). This is only space skirmish mod but galactic conquests are planned in further versions. Special thanks to Samuli Torssonen.[/Quote]

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469 downloads

Uploaded:09-10-2011

Ultimate EAW Mod

ultimate_eaw_mod.zip | 8.39 MB

my first mod, and a small one at that. The read-me pretty much says it all, but it basically make all your units invincible and build in 0.1 or 1 second for 1 credit. if you have any suggestions for this mod, please e-mail me at conocn@hotmail.com.au. If you use my mod in anyway, all i ask is that you give me credit for it. Thanks, concon123[/Quote]

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27 downloads

Uploaded:09-06-2011

Killik Dartship

killikdartship.rar | 338.45 KB

work when you put it in your mods folder, because it is NOT supposed to. You will have to CODE this in yourself. If I make a v 1.0, it will include a better skin, code, and icon.

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68 downloads

Uploaded:09-02-2011

Dark Citadel Sith Lair

1korriban.zip | 264.05 KB

try the monkey brains. [quote]This map is a sith citadel with a lot of creative designs in it. both sides land at the temple, and they have to resque a hostage and wipe out everyone else. The temple is full of dangers. Nobody helped me with any of my maps, so this is all a small portion of my creativity.[/quote] the_stag

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83 downloads

Uploaded:09-01-2011

Atmosferic skydomes

atmosferic_skydomes.rar | 2.44 KB

sky Day snow Day clear sky Day storm sky Night stars Thin atmosfere Interior skydome Kamino skydome Utapau skydome And of course the normal space skydomes

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45 downloads

Uploaded:08-26-2011

TOR_Symbol

tor_symbol.rar | 10.62 KB

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25 downloads

Uploaded:08-26-2011

Upside down

upside_down.zip | 81.86 KB

quicking after arrival. It still gives a different perspective on asteroids, and starbases (as they stay upside down the entire time). [quote]Hey people, when I was making maps for my mod I found something very funny: If you place the spawn point marker upside down your units will enter the battle upside down xD. So I desided to make a upside down mod and submit it to Gamefront/Filefront. The Map supports 3 teams and 8 players (For multiplayer, single player is just 4) I\'m also going to try this with a land battle but I\'m not sure if that works but if it works I\'ll also submit a land version.[/quote] the_stag

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11 downloads

Uploaded:08-23-2011

Jonathans minimod

jonathans_minimod.zip | 43.09 KB

that tweaks some units firepower , size ,cost , ect. I have beta tested this 6 or 7 times to make sure it works and it does . I kinda overdid the rebels but at least the Empire gets some tweaks . The Zahn constrioum doesn\'t get any tweaks so expect that in a future release that it will be balanced . I hope you enjoy this and look screenshots . Hopefully they will go through . Enjoy and leave feedback .[/quote] the_stag

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38 downloads

Uploaded:08-17-2011

Super Tanks Mini-mod

supertanksminimod.zip | 685.68 KB

time. [quote]This mod gives a \"Super Tank\" to each of the three factions, the Empire, the Alliance, and the Consortium. These super tanks are mutants of the previous vehicles: 2-M Repulsor Tank, T4-B Tank, and the Canderous assault tank. Only one may be built at a time on the field or in the GC. Some of the buffs: The Imperial Super Tank: Very strong shields with the armor improved a slight bit, rapid fire laser cannon with a strengthened projectile. The Alliance Super Tank: A bit slower, powerful rapid fire cannons, about 10 shots at a time, and has the strongest armor of them all. The Canderous Super Tank: Same shields as the imperial tank, railgun mass drivers, stronger armor. All of them can hold their own against turbolaser defenses and any other threats. These things are very expensive but are worth it. In skirmish and GC, super tanks will appear as heros.[/quote] the_stag

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23 downloads

Uploaded:08-15-2011

Felucia Raid

the_raid.zip | 74.33 KB

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29 downloads

Uploaded:08-15-2011

Mountain Battle

mountain_battle.zip | 310.31 KB

land bridge is only for infantry, and has a huge wall giving cover from the main bridge. There is a small sttlement on one side, and some sith ruins on the other side. Also expect some varied aggressive native forces. To install just place Mountain Battle map in your custom maps folder.

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24 downloads

Uploaded:08-15-2011

Dagobah outpost map pack

dagobah_outpost_maps.zip | 289.93 KB

from members here) so i thank those who helped . If you want to create a swamp map you can start anywhere . Credit goes to me for the map and petroglyph for the tool and filefront for letting me upload the file . I hope this makes everyone happy plus 1.2 is in this folder for those who wanted to see it . Also to the_stag i put trees to box in empty space and it doesn\'t lag on my computer . Enjoy and leave feedback . You can use these maps as long as credit is given .

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65 downloads

Uploaded:08-15-2011

Star Wars Battle for Middle Earth

5battle_for_middle_earth.zip | 114.06 KB

middle) Helms deep (middle) mordor (top right) dead city (top right under mordor) minas tirith (bottom right) osgiliath (right middle spawns humans) dead marsh (next to minas morgul) fangorn forest (top middle with rancors as ents) wild men (pirates somewhere on the map watch out) You can play as either: Orcs:Empire Men:Rebels This map also has Elves:Wookies because they love nature Ents: Rancors (on the side of rebels Uruk-hai: Imperial Guards Now lets talk about the bases The Empire has both mordor and Minas Morgul Both bases are very powerful and extremely well guarded. Mordor has the great eye which spawns uruk-hai (imperial guards) and mount doom which has a hyper velocity cannon in it, so technically you can destroy the eye and mount doom (the imperial gaurd building and hyper-cannon The empire also has isengaurd which spawns alot of uruks. Mordor also has the great castle who\'s walls can be destroyed and it also spawns uruks The Rebel base is much different, The rebel command center is in the shire since the heros (hobits) spawn from the command center. The shire also has many resource pads because the hobits are very good cultivaters. The Shire is not guarded very well because the rangers are the ones that normally guard it. I did not put any rangers on this map so the shire will be ungaurded. Rohan is home of the horse lords so they have the light vehicle factory (speeders and light tanks) and a research facility. Minas tirith has destroyable walls and has the heavy vehicle factory and infantry facility because it is the primary army of middle earth. Osgiliath is a small city in between minas morgul and minas tirith. it has destroyable walls and spawns humans as soldiers. and helms deep is a capturable base for either side, And it has some valuable capturable units that is very hard to win without., You can enter through the mail gate, or if you are the empire you can blow up part of the wall. The ents (rancors) had their forests half destroyed by isengaurd so they have allied with the rebels. If you attack Isengaurd you can destroy Sauruman\'s tower and the damn. I have added as much as i could on a small map that you can play online with as little lag as i could get it to be. I have even added wheather top and bree which are neutral points on the map near the shire. I have also added spy birds that are nuetral but spawn from isenguar