Empire at War

Download

74056 downloads

Uploaded:11-18-2009

Forces of Corruption RAM fix

focvista64.exe | 565.32 KB

you that install the other patches before running this update. This File ONLY fixes the RAM error, it doesn't change the balancing in any way.

Download

225858 downloads

Uploaded:12-14-2006

Forces of Corruption Patch Update

focupdate1_1.exe | 20.09 MB

Download

46243 downloads

Uploaded:12-30-2008

FoC Vista Patch

star_wars_empire_at_war_forces_of_corruption.rar | 5.89 MB

then you should download this file. This is not supported by Petroglyph in any way.

Download

99377 downloads

Uploaded:07-19-2006

Official 1.05 Patch

eawupdate1_5.exe | 21.65 MB

Download

110370 downloads

Uploaded:12-22-2006

EAW/ FoC Mod Launcher

eawfoc_modlauncher.zip | 176.24 KB

Download

136577 downloads

Uploaded:01-31-2009

Absolute Corruption mod

acm2.4.zip | 218.29 MB

adds many new units and fixes bugs present prior to this release. This mod is something of an expansion mod, with new units and features as well as tweaks to the existing units. The creator has stated that one of his goals was to keep the original game's balance while adding new units such as the Sovereign and Eclipse Super Star Destroyers. The mod lives up to its promise; it gives you a multitude of new units while keeping the standard FoC gameplay style and tactics. If you ever wanted to have a huge army made up of hundreds of different units, then try out this mod!

Download

86005 downloads

Uploaded:01-06-2010

Star Wars - Clone Wars Mod

star_wars_clone_wars_iii.zip | 157.65 MB

environment. This latest version of the mod adds a few new units and changes some old ones. Other changes can be found in the read-me. For a Clone Wars experience give this mod a download.

Download

85701 downloads

Uploaded:01-30-2009

Absolute Enhancement Mod

aem5.1.zip | 124.64 MB

land units, more hero characters and most ships now have fighter complements and all ships have been revised. Commanders play a large role with bonuses now, so killing them is a priority. Make sure you read the planet details since it will tell you what you can build and where. All units are clearly defined as to their ability in reference to a similar craft so you know how good or bad it is.

Download

52909 downloads

Uploaded:12-16-2006

Forces of Corruption Map Editor

focmapeditor.msi | 14.2 MB

you to create ground maps with 10 simple steps for Star Wars: Empire at War – Forces of Corruption * Space Tutorial: This small Tutorial shall help you to create SpaceMaps for Empire at War: Forces of Corruption. You will learn to do maps in 12 simple steps: * A General Map Editor Walkthrough. * Tutorial into the Story Mode and Tutorial Scripting System

Download

17668 downloads

Uploaded:09-03-2007

1 Cred 1 Sec Mod for FoC

1cred1secfocversionv2.zip | 1.92 MB

population Value. ~Scorpinox

Download

116039 downloads

Uploaded:08-08-2006

A Galaxy Divided

agdv3.zip | 130.94 MB

stormtroopers Shutter Shield can be built on cetain planets Lancer-class Frigate Mandator Cruiser Eclipse SSD Vengeance SSD Sovriegn SSD Titan Heavy cruiser World Devestator TIE Droid Chiss clawcraft fixes vader glitch, he is now escorted by tie avengers. All new units are in skirmish, except the sovriegn and DSII. (sovriegn may be invluded later though) Royal guards buildible on coruscant and alderaan Empire units only in skirmish--most at merchant dock! Virago Fighter squadron Merchant Gunboat Dreadnought Imperial Gunship Arc-170 fighter squadron V-wing squadron munificent cruiser vulture droid Chissclawcraft. The Rebel Alliance M-104 M-90 M-40 Mediator Cruiser Bothan Assault frigate Bulwark Cruiser Home One resized Obi-wan uses eta-2 jedi interceptor in space battles. Obi-wan has stealth. New heroe--young obi-wan kenobi,replaced at tech lvl 3 by old kenobi. Rebel Skirmish units The Liberator Eta-2 squadron Arc-170 squadron V-wing squadron dreadnought The Confederacy of Indepedent Systems (CIS) Space Death Star Invisible Hand Slave 1 Technounion Destroyer Providence class cruiser lucrehulk mobile command ship. recuscant class cruiser Genosian pinneace munificent-class frigate Diamond-class frigate CIS corvette Vulture Droid Tri-droid Genosian nantex fighter Technounion fighter Space stations Hidden asteroid base Shipyard Lucrehulk core ship Ground units Shocktrooper Plex Shocktrooper Field Commander Shocktrooper Assasin Shocktrooper bodyguard(cant build them, they come with dooku) Count Dooku Jango Fett Vulture Droid Ground attack fighter CIS Skiff CIS Pod walker CIS swamp speeder Ground Structures Command Center Turbo lasers Reseach facility mining facility superhypervelocity gun New Features Empire The Eclipse Superlaser:A horrifying weapon, the superlaser aboard the eclipse is percise enough to remove a rebel base from a planet surface, without destroying the whole planet,It will replace your bombing run during the groundbattle, use it to erradicate the rebellion from the surface.(can only beused with the eclipse in orbit) Sovriegn SSD--destroys planets much like the DS World Devestators-These horrors of the empire can fight in space and land! in space any unit that gets near thier underside will be destroyed, they also have the ability to "Eat" any unit in a small range, that will recharge about every 30 seconds, on ground the will also destroy anything in thier foward arc, in both space and land battle they will pump out TIE droids. CIS Orbital Bombardment--move a capital ship in orbit of a planet to use orbital bombardment during the ground battle(this is the CIS "bombing run") Thats the main underlines of it, but theres more! More!

Download

17066 downloads

Uploaded:06-24-2007

Unit Cap Mod

unit_cap_mod_foc_eaw_v1.zip | 31.53 KB

(this does not work in conquest mode because the unit placements on ground are limited to 10 units) See the readme for additional information.

Download

18911 downloads

Uploaded:12-31-2008

Star Wars Empire at war - No unit Limit

empire_at_war_mod_no_limits.zip | 192.32 KB

itself allows for whole new stratergies and styles of gameplay. A good download if your looking for a way to enhance up your games without changing too much. The Mod has also been listed as Windows and Mac compatible.

Download

117175 downloads

Uploaded:04-11-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_3.5.zip | 235.48 MB

Eggs and also contains a number of other new items. New Items In 3.5: *V3.5* 2 New Units (Mediator Cruiser and Scimitar Assault Bomber) 3 New Planets (Bakura, Bastion, Belkadan) 1 New Space Skirmish Map "Duros Assault" 7 New Maps Re-Worked AI for the mod.. Vong added in as a true faction. 11 New Props

Download

12499 downloads

Uploaded:03-02-2007

FOC XMLs

foc_xml.zip | 1.57 MB

Download

87937 downloads

Uploaded:05-15-2006

EAW Map Editor

eawmapeditor.zip | 5.65 MB

editor gives you the ability to create land and space skirmish maps. It also includes a 3D Studio Max plug-in allowing you to bring models into the editor that you've created. Patch 1.04 is required in order to play custom maps created by the editor. Please note that the editor is not supported and is only available in English. [/quote]

Download

20423 downloads

Uploaded:07-08-2007

SSD Mod

ssdmod.zip | 1.98 MB

X. This is a collection of crazy ideas begun out of the relatively simple premise of allowing for the construction of more than one Executor-class SSD. It\'s developement since then is a result of my tangental and sudden thought process- and out of that this mod was born. It is not similar to almost any mod because it is not a practical mod. It is not a mod that fixes inaccuracies or bugs, or introduces new units. It in fact does not change any models or icons. This mod introduces varients of already in-game ships. It gives a sort of \"dream team\" that is really an impracticeable grouping of insane levels of firepower. For those looking for a way to upgrade their capital ship line-up, be challenged by new enemy ships, or just plain love the original Super Star Destroyer, this mod is for you. Enjoy. One selling point- I CODED AN ECLIPSE THAT ACTUALLY DOES MORE THAN SIT AND SHOOT A SUPERLASER!![/quote] ~Scorpinox

Download

19294 downloads

Uploaded:07-09-2007

1 Cred = 1 Sec Mod

1cred1sec.zip.zip | 1.09 MB

Download

11599 downloads

Uploaded:10-18-2009

1 Planet Galactic Conquest Map

481planetgalacticconquest.zip | 27.6 KB

must expand to the rest of the galaxy. If you're wanting a challenge in Galactic Conquest mode, then you should check out this GC map. [quote]Start in the galaxy with one planet and work your way to conquer the entire galaxy. A fun galactic conquest map to play on hard.[/quote]

Download

7291 downloads

Uploaded:03-08-2009

DAT editor (Text)

dateditor.exe | 62.5 KB

Download

7373 downloads

Uploaded:03-18-2006

Empire at War XML Files

xml_files.zip | 932.56 KB

makes for easy reading. This does not include the SCRIPT, ART, LUA files. Later for that. Edit a file using a text editor, then place into a self made folder called XML with the /GameData/Data directory. It will override the Config.meg data from which these files are packed inside. Now we get back to modding. :)

Download

3113 downloads

Uploaded:09-27-2007

Yoden Mappack for FoC

yoden_all_71_map_pack_for_foc.zip | 9.6 MB

games 3 factions. ~Scorpinox

Download

27397 downloads

Uploaded:03-25-2006

Republic at War

republic_at_war.zip | 764.78 KB

restructuring the Republic the Jedi are now in charge of the military. Palpatine now has become the leader of the Seperatists who have now become the rebellion. Boba fett went under the tutelage of Locke and now fights for the Republic as a bounty hunter and has started a new colony of Mandalorians on Mandalore. I have changed the amount of planets to around 76, I have added Mandalorians that can only be made on Mandalore, I have made Wookie's as a unit that can only be made on Kashyyyk, and I have changed the Imperial guard into Jedi that can be made as a unit on Coruscant. I have made the mad home one a common and less powerful line of ships so the rebels have ships that resemble the seperatists. I have made the units smaller so the maps will look bigger on land and space.

Download

9686 downloads

Uploaded:05-06-2006

EAW XML Files

eaw_xml.zip | 919.76 KB

Download

8327 downloads

Uploaded:10-27-2010

KotOR Mod

kotor_mod.zip | 78.7 MB

three standard Forces of Corruption factions with the Old Republic, the Sith Empire and the Mandalorian clans. For all of the mod players out there seeking to appease their love of the Old Republic era, be sure to give this mod a download. [Quote] The story: When Revan arrived at the Starforge, Canderous disappeared. Carth followed Revan to rescue Bastila. They fought their way to the command center of the station where they found her. After that Revan headed to Malak's room and while they were duelling a third fleet dropped out of the hyperspace. Canderous had, behind Revan's back, reformed the Mandalorian Clans and lead them into the battle of the Starforge. In this moment Revan opened his mind to the dark side to fear all his enemies out there in space. Bastila and Carth felt the quake in the force and decided to flee form the station as long as they were able to. they reached the Republic forces and together with Admiral Dodonna and Master Vandar they decided that their fleet can't fight against two enemies at the same time. So they jumped with the rest of the Republic fleet to hyperspace. When Canderous realized that the Republic retreat and that his troops would not have any chance against the Starforge and its infinite army, he told his fleet to prepare the hyperjump but then the hole power of the dark side irrupted the Mandalorians. The Neo-Crusaders were rolling on the floor crying and only these with enormous willpower were able to resist the madness attacking their minds. When most of his mates were dead Canderous realized that Revan had nearly killed his whole army. Revan's rage cooled down and around the Starforge dozens of ships floating around with no one being alive on board. Canderous and a few close mates managed to escape and swore to erase the Sith Empire for that Revan has done. But for getting strong enough to destroy the Sith they first had to get the necessary ressources and there was only one faction which had enough to be a rewarding target: The Republic [/Quote]

Download

4060 downloads

Uploaded:04-05-2007

GC Maps for FoC

eaw_gc_maps_for_foc_v1.zip | 157.37 KB

certain planets have been altered in FOC, the maps have been updated to include new trade routes between planets that have been moved apart. All the new Imperial and Rebel units are avaliable (including the Executor and the DSII), and I have also updated the maps to include all the new heroes, as well as remove Red Squadron and Vader\'s TIE Advanced X1. Players will not be able to play as the Zann Consortium in the maps (so there will be no more sabotaging!), although the author has made a note that they can be added if there is enough demand.

Download

45064 downloads

Uploaded:01-07-2007

Star Wars - Empire at War - Spaceship AddOn

sw_eaw_foc_addon.exe | 213.86 MB

ships. --------------------------------------------------------------------------------------------------------------------------------------------- Rebels: --------- Fighter/Bomber: B-Wing E-Wing K-Wing T-Wing Blastboat Corvettes: Guardian Patrolship CC7700 Interdictor Corvette Corellian heavy Corvette Corellian Gunboat (reworked) Corellian Heavy Gunboat Frigates: Quasar Fire Carrier Liberator upgraded Carrier Attack Frigate Dauntless Cruiser Nebulon B Frigate (reworked) Nebulon B2 Frigate MonCalamari Mc40 light Cruiser MonCalamari Mc40b upgraded light Cruiser MonCalamari Mc50 Missile Cruiser MonCalamari Mc60 Heavy Cruiser MonCalamari Mc75 Attack Cruiser Large Battleships: MonCalamari Mc80a (reworked) MonCalamari Mc80b MonCalamari Mc85 Heavy Cruiser MonCalamari Mc90 Star Cruiser MonCalamari Mc104 Star Cruiser Strident Star Defender Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard Empire: --------- Fighter/Bomber: TIE-Avenger TIE-Defender TIE-Interceptor Gunboat XG-1 Missileboat XM-1 Corvettes: Bayonet Patrolship Lancer Frigate Carrack Cruiser Frigates: Escort Carrier Dreadnought Loronar Attack Cruiser Eidolon Missileship Victory I Destroyer Victory II Destroyer Victory III Destroyer Large Battleships: Dominator Star Destroyer Imperator I Star Destroyer Imperator II Star Destroyer Allegiance Star Destroyer Titan Star Destroyer Executor Super Star Destroyer Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard Neutral Units / Pirates / Zann Consortium ------------------------------------------- Fighter/Bomber: Pirate Fighter Preybird Pirate Fighter Howlrunner Pirate Fighter Clockshape Pirate Fighter R41 Corvettes: Sacheen Crovette Ferret Patrolship IPV MKII Ranger Missile ship Frigates: Corellian light Frigate Corellian Frigate Bothan Attack Cruiser Watchkeeper Frigate Munificent Frigate Recusant Destroyer Invincible Dreadnought Geonosis Dreadnought Corona Frigate Leviathan Destroyer Balrus Battle Carrier KDY Destroyer Thranta Dreadnought Technounion Frigate Trafed artillery cruiser Large Battleships: Corellian Destroyer Goliat Super Carrier Procurator Destroyer Provience Destroyer Mandator Destroyer Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard The Mod can be used for singleplayer, multiplayer and for the campaign. It nerved me that when the hardpoints were destroyed the ships exploded, or later in the space battle were ships which has no more weapons. Because of this I made the hardpoints viewable (for heavy weapons) but not destructible. Thereby the battles can become almost longer. But some Users have also wished a version of the Mod were you can destroy the hardpoints. That was the reason for me to include also such a version. You can choose during the install menu, which version you want installed. There are also some new weapons to make the ships a little bit differently for its several classes, in the view of its armament. A extended galaxis card is also existing, made by Drako. Furthermore some planets have more build slots for ground facilities. At last ;) Now there is also enough money! The planet boni were also adapted to the new ships. Have fun ;). Credits: Galaxis card modified by Drako new ships and stations models by EvilleJedi's Star Wars model pack email: evillejedi@gmail.com website: http://warlords.swrebellion.com/ B-Wing, Mc75 and Mc104 model by RazielKanos (Steiner Modding Team) website: www.Steiner-Modding.com model and texture modifications by Frankie (warlord.thb) website: http://fgx.strategyplanet.gamespy.com/catnz/ website: http://fgx.strategyplanet.gamespy.com/eawspaceaddon/ Supportforum (german): http://www.startreklegacyforum.de.tl/ Mod built by Frankie (warlord.thb) website: http://fgx.strategyplanet.gamespy.com/catnz/ website: http://fgx.strategyplanet.gamespy.com/eawspaceaddon/ Supportforum (german): http://www.startreklegacyforum.de.tl/ translated in english by Challenger (big thanks for his help) and Borg124 (http://fgx.strategyplanet.gamespy.com) Tester Version 3.0 Drako Michael Raab Kayin Ulan Bator IcyError Furthermore I thank RazielKanos, Steiner und Malaak for its cooperation, ideas and the cooperation for the engine glow, skirmish AI and all the other support. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The install of this Mod happens on your own risk!!!!!!!!!!!! I or members of this project do not take liability for possible apperaing damages, which will be associated direct or indirect with the Mod. Despite thorough and many tests by me and/or other, you will find maybe some bugs. There is no support by Lucasarts or Petroglyph!!! Do not use or modify the Models, Scripts, Graphics and others of this Mod without permission in other Mods or something else. Copyright of their respective owner. ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- You need the full installed Star Wars - Empire at War game, the Addon Forces of Corruption (FoC) and at least the FoC patch 1.1! Please install the mod in the Forces of Corruption Install directory. (the installer creates its folders and also a start file to start the Mod!) (it is not necessary to install or copy it directly over the main game!!!) ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Download

33787 downloads

Uploaded:02-26-2009

Stargate EaW

stargateeawenglish1.1.zip | 608.06 MB

before in EaW. Features of the Final 1.1: Final 1.0: - new units - new buildings - new animations - new effects - new sounds - new special abilities - new maps - new galactic conquest maps - new events in galactic conquest - new game mode -> BBS (Base-Build-Strategy) Final 1.1: - new supergate setup - a lot of new heroes - new GC maps - some minor changes - some bug fixes Please read the readme for install instructions and a more detailed description of the mod. Some last words: this mod is the last total conversion for Empire at War. We will now start to create a mod for FoC with a third playable race, some more cool features and a lot of revised stuff! Till then, have fun playing the Final 1.0! Please visit - our website: http://www.sg-modding.com/ - our forum on Filefront: http://forums.filefront.com/sw-eaw-modding-mapping-editing/286584-stargate-mod.html - or our moddb profile: http://www.moddb.com/mods/stargate-empire-at-war Greetings the Stargate Modding Group

Download

8765 downloads

Uploaded:03-21-2006

Empire at War 1.3 Patch

eawupdate1_3.exe | 24.1 MB

Download

3887 downloads

Uploaded:10-13-2008

Empire Mega Cheat Mod

empire_mega_cheat_mod.zip | 347.67 KB

which for some reason does not want to work. Imperial Ground Units: Changed ALL projectiles to Green. Example: AT-AT's now fire green turbolasers. Stormtroopers green blasters, etc. Imperial Space Units: Removed Ion Cannons, Missles, Torpedoes, and Concussion Missles. Changed ALL projectiles to green. Example: Well, they were already green. Changed Ion Cannons, Missles, Torpedoes, and Concussion Missles into green lasers. Turbolasers and average lasers. Galactic Conquest: This mod is meant to be played in "Equal Footing." As the Empire, you start off with only 1 planet: Coruscant, which has more credits and population capacity than the entire Galaxy put together! You can build Star Destroyers, the Death Star, and even recruit Darth Vader's flagship, the Executor. (More than once, might I add.) All Imperial Units: Now cost 1 credit and take 1 second to build. Imperial Heroes: I have made the Heroes sellable. As in, they're not heroes. If you lose them, their gone forever. I will make a 3.0 version which has them as true heroes. Projectiles: You all should love this one. I have the weapons like chain guns. They fire rapidly, have no recharge, and, given an opponent with VERY strong defenses, can fire forever! You will never worry about ammo limits again! I have not changed the Text. For example, the Star Destroyer's text still says it has Ion Cannons, when it doesn't. Turbolaser Towers: Now for Empire only. EASTER EGG! Has to do with a unit. I don't know if it will work online, but I do know it works in skirmish! That's all for now! Credits: Me. Installation: Open "Empire Mega Cheat Mod." Take XML folder and put it in your "data" folder.

Download

8733 downloads

Uploaded:03-10-2009

Stargate EaW

stargateeawdeutsch1.1.zip | 511.77 MB

at War. Die Mod verändert nahezu alles im Spiel, angefangen von Gebäuden, Einheiten, Sounds, Icons bis hin zu den Karten und fügt zusätzlich dazu noch jede Menge neue Features hinzu, die es so noch nie in Empire at War gab. Features der Final 1.1: Final 1.0: - neue Einheiten - neue Gebäude - neue Animationen - neue Effekte - neue Sounds - neue Spezialfähigkeiten - neue Karten - neue galaktische Eroberungen - neue Events in den galaktischen Eroberungen - neuer Spielmodus -> BBS (Base-Build-Strategy) Final 1.1: - neues Supergate System - sehr viele neue Helden - neue Galaktische Eroberungen - veränderte alte Galaktische Eroberungen (Die Allianz der Systemlords) - einige kleinere Veränderungen - einige Bug Fixes Bitte lest euch die Liesmich durch, dort findet ihr eine exakte Installationsanweisung und eine detailliertere Beschreibung der Mod. Ein paar letzte Worte: diese Version ist die letzte für Empire at War. Wir haben nun begonnen eine neue Version für FoC zu erstellen mit einer dritten spielbaren Rasse, ein paar coolen Features mehr und mit jeder Menge überarbeitetem Zeugs! Bis dahin, habt Spaß mit der Final 1.1! Bitte besucht uns: - unsere Website: http://www.sg-modding.com/ - unser Forum auf Filefront: http://forums.filefront.com/sw-eaw-modding-mapping-editing/286584-stargate-mod.html - unser ModDb Profil: http://www.moddb.com/mods/stargate-empire-at-war Liebe Grüße die Stargate Modding Group

Download

51209 downloads

Uploaded:02-17-2006

Star Wars: Empire at War Retail 1.2 Patch

eawupdate1_2.exe | 19.69 MB

War will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader\'s rise to power. Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, the game will feature beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy.

Download

15176 downloads

Uploaded:03-21-2006

Aves\' Galactic Conquest Map

aves_galacticconquestmap.zip | 18.24 KB

under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

Download

27798 downloads

Uploaded:06-20-2009

Star Wars - Clone Wars mod

star_wars_clone_wars_ii.zip | 149.61 MB

Clone Wars era models, icon and textures from various mods and addons. I have changed as little as possible regarding original gameplay to avoid bugs. The mod has three playable factions: Republic, Seperatists (CIS) and Pirates. The mod has been tested in playing Galactic Conquest Campaigns. Version 1.5 CHANGES: 1) New awsome Republic Space Stations made by Warb_null. 2) Darth Sidious heals at Bacta Tank, not at the Repair Station! 3) Fixed the Poogle bug and some other minor issues... I hope??? 4) New Republic Hero: Captain Rex, a tough Field Commander. 5) Magnaguard Droids now accompany General Greivous. But he cannot remove corruption, he is a warrior and no good at politics or justice! 6) Poogle and Gunray are now TECHNOCRATS, meaning they both reduce production price at their current location, and as Dooku remove Corruption. 7) Sidious is "Mr. stealth" and spawns in space. His ability to steal tech and hide in the shadows, does not allow him to remove corruption! 8) Bail Organa is an honorable Senator and production prices are reduced at his current location. Only Jedis can remove corruption for the Republic, they are the guardians of justice and peace.. 9) AT-PT has replaced the AT-AP as default Pod-Walker. [/quote]

Download

10512 downloads

Uploaded:03-10-2011

PetroLauncher 2.0

petrolauncher.zip | 351.59 KB

Thanks. [quote]This is a improved version of the PetroLauncher. This version works with Vista and Windows 7, as well as 64 bit operating systems. Does not work with XP, download the original for that.[/quote] the_stag

Download

3831 downloads

Uploaded:02-05-2009

Jeff's FoC (or EaW) Texture Pack

jeffs_texture_enhancement.zip | 24.55 MB

dedication. He plans on editing or recreating nearly every single texture in Empire at War and Forces of Corruption. Quite an ambitious project for one man, and I wish him luck. Judging from what I can see here, his texture work is something that we can all look forward to. This texture pack improves many of the textures in EaW and FoC while retaining the general feel. If you hated some of the EaW and FoC textures, you should probably check this file out.

Download

4647 downloads

Uploaded:12-11-2008

No More Space Cap!

no_space_cap.zip | 30.26 KB

all purposes eliminates your space population cap. This mod works for EAW and FOC. Enjoy![/quote]

Download

18654 downloads

Uploaded:03-29-2006

Aves Conquest Map Pack

campaigns_singleplayer.zip | 53.64 KB

controll... but certainly under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

Download

2863 downloads

Uploaded:08-29-2006

Total Conquest Mod

totalconquest.zip | 461.6 KB

Dantooine.

Download

30464 downloads

Uploaded:02-16-2008

AEM

mods.zip | 117.84 MB

land units. also more hero characters and most ships now have fighter complements and all ships have been revised. Commanders play a large role with bonuses now, so killing them is a priority. Make sure you read the planet details since it will tell you what you can build where. All units are clearly defined as to their ability in reference to a similar craft so you know how good or bad it is. No matter what you build It will all fit in the build tray at the bottom of the screen, so dont worry, have fun :) New additions and fixes in 4.5: - Full support for skirmish mode on land and in space. - Resized Droideka's to be smaller in size - Col. Veers combat bonus now works properly. - T4B-s and AT-AT MkII now recieve the same planetary bonuses as the regular at-at and T4b's. - Fixed MC-40 hyperspace speed was too slow - extended Range of artillery units - Raise pop points generated by lvl 5 station by 2 - Made Imperial Ai slightly more aggressive. - Removed Dauntless and Red imperial guards from Imperial build options on Sullust and Coruscant. - Improved garrison for officer accademies and can now build without barracks. * 1. NEW UNITS - All ships have been scalled as accurately per canon as much possible including fighters which are now smaller and space Tactical have been increased to 36. New ships and fighters: - Executor SSD with Battlegroup - MC104 Battlecruiser with Battlegroup - Corellian Battlecruiser - Praetor Battlecruiser (imperial only) - Mediator Heavy Cruiser - Allegiance class - Dominator Interdictor/Destroyer (imperial only) - Corellian Destroyer - Republic Destroyer - Imperial star destroyer MK.2 - MC90 Cruiser - Recusant - Providence - MC80 type 1 Cruiser - MC80 type 2 Cruiser - Interceptor IV Frigate - IPV system patrol craft - Dauntless Cruiser (Rebel Alliance) - Geonoshian Cruiser - Victory II Destroyer - Corellian Frigate - Munificient - CC-7700 Rebel interdictor cruiser - MC40 Light Cruiser - Venator cruiser - Assault Frigate MK.1 - Carrack - Nebulon B frigate (Empire) - Nebulon B-2 frigate - Lancer frigate - Imperial strike cruiser - Escort Carrier (TIE) (Empire only) - Escort Carrier (TIE Int.) (Empire only) - Quasar Fire Class Carrier - Improved correllian Gunboat - Droid Tri Fighters - V-wing Fighter - Vulture Droid Fighter - Naboo Fighter - Clawcraft - Cloakshape fighter - R-41 star chaser - Scimitar bomber - Eta-2 fighter - T-wing fighter - Virago/starviper - E-wing fighter - Arc-170 bomber - B-wing bomber - K-wing bomber - Tie advanced fighter - Tie Defender fighter - Missleboat bomber - Gunboat bomber - Bothan Spies New Land Units: - Jedi Knight - Sith Lord - B-1 Battledroids - B-2 Battledroids - B-3 Battledroids - AAT Tank Company - Droideka's - L.A.A.T - AT-AT MKII - AT-ST MKII - T4B-S - T3B-S - TIE Avenger ground - TIE Int. Ground - X-wing ground Fighter - Nantex Ground Fighter - Tie fighter G/T ground fighter - T3-B tank - Anti Air AAC-1 - AT-AP walker - Air skiff - Swamp speeder - Spec Force Company - Shock Trooper Company - EWEB Troopers - Imperial Elite Guard New Hero Companies: - Guri Female assassin - Princess Leia - Kyle Katarn - Mara Jade New Buildings: - Medium Factory - Financial Center - Sith Temple - Jedi Accademy - Droid Works - Fighter Facility - Advanced weapons Facility

Download

9568 downloads

Uploaded:11-17-2010

Old Republic at War, the space tales

oldrepublicatwar.rar | 317.9 MB

moddb download description. I have for you an Old republic mod, set in the time of Darth Revan, the Starforge and the Sith Empire. I\'ve been working hard for the last six monthes to create this, a total redo of the previous version, and a total break-down of FoC. Read the total description please, for full details of what this mod will do, and how it\'ll destroy your idea of that you knew something about Forces of Corruption. (just to inform you, NO the mandalorians are not *yet* complete, I\'ve had tonnes of comments of people who didn\'t read the description and asked why the game goes crazy when they play as the mando\'s) Btw if you want to follow my mod, here is a link: http://www.moddb.com/mods/old-republic-at-war

Download

17265 downloads

Uploaded:08-06-2007

Ultimate Empire at War

ueawv4.zip | 42.43 MB

release of Empire at War. The Mod will include new heroes, units, buildings, technologies, planets and weapons. Players will have a chance to take control of the dark side or light side in a galactic campaign in each era, as well as the ability to train the sith as the dark side, or Jedis as the light side. The Ultimate Empire at War campaign will also be available, which is a Galactic Campaign that spans every era of time in the mod, covering all material, units and heroes in the mod. UEAW v4 Includes some of the new ships, models and ideas that we are going to use in the full mod. This is not representative of the completed mod, which will include much more than this small demo. [/quote] There are quite a few new heros, ships, planets, maps, and other changes that make the mod unique. see the readme below for the list of additions and changes. ~Scorpinox

Download

4743 downloads

Uploaded:04-24-2009

Invincibility and Other Things Mod

eawinvinmod.zip | 367.44 KB

with fast build times. There are two sets of files that you can install allowing you to choose which faction you want to make super powerful. These files should not be used at the same time. Also included is a guide to basic modding which may be useful to some beginners. If you've always wanted to pound the enemy into the dust in a giant battle or found the Empire at War campaign too difficult then consider giving this mod a download.

Download

5975 downloads

Uploaded:04-28-2006

Improved Venator Mod

improved_venator_v2.zip | 28.33 MB

three venators for space mode, the 501st and Vadar\'s Fist each shoot blue projectiles to distinguish them on the battle field, they have increased damage, and also increased armor. Both units are buildable on Geonosis and Coruscant. Fixed bug where you saw two icons of the Jedi and Sith Venator during space battles in conquest. New skin for all stormtroopers (including 501st and Vader\'s Fist) Added edited version of Revenge of the Sith song for main menu, now the main menu starts off just like the movie (after the credits theme) New Venator hardpoints, replaced both ion cannon hardpoints with turbolaser hardpoints, and replaced the concussion missiles with proton torpedoes Custom .tga for Rebel Venator, 501st Legion, and Vader\'s Fist New skirmish team colors, read is now dark red and brown is gray

Download

21847 downloads

Uploaded:04-14-2007

z3r0x's FoC Addon

patch3.5.zip | 52.11 KB

Download

26856 downloads

Uploaded:12-23-2006

Conflicts in Space

kopia_conflict_in_space_v5.zip | 25.94 MB

in skirmish * land skirmish pop cap increased * higher starting credit amounts allowed * hyperspace capable K-wings for space battles removed * level 5 Liberator and Mediator carry K-wings * some models are improved (death_clones, better textures, light maps, new effects etc.) * frigates are slighly better against capital ships * capital ships\' tractor beams adjusted * Z95 Headhunter with \'sensor ping\' ability added for space skirmish * after reaching tech level 3, Acclamator and Venator carry TIEs instead of CW era fighters * ...dozens of less important changes and improvements

Download

2987 downloads

Uploaded:02-14-2009

Jeff's Texture Pack

jeffs_texture_pack_v02.zip | 14.7 MB

more. These textures greatly improve the look of several additional ships as well as build upon the old textures that were included in his first pack. If you enjoyed seeing the old pack, then this update is worth taking a look at.

Download

11024 downloads

Uploaded:09-01-2007

FoC Additions

foc_additions_v5.zip | 82.15 MB

unique projectiles - 5.0 Added ZC symbol to the side of the Interceptor IV - 5.0 Added Saboath Fighter Squadron - 5.0 Added Saboath Defender Squadron - 5.0 Added Lord X Hero - 5.0 Added New Ship for Valgarochi - 5.0 Added Yellow turbolasers for all ZC ships - 5.0 Changed Silri Flagship projectile - 5.0 Remade Krayt Mega Weapon Projectiles - 5.0 Galactic Empire: Added 10 New SSD minor Heros - 5.0 Added New ISD ion cannon projectile (from rogue squadron games) - 5.0 Added Daala and Maw defence fleet - 5.0 Added New SSD Projectiles - 5.0 Added Tie Raptors - 5.0 All fighters without hyperspace now use a Carrier - 5.0 Added Tie Fighters, Interceptors,and Bombers to GC - 5.0 Improved Imperial Fighters - 5.0 Altered Blackhole Stormtroopers - 5.0 Reskinned the EX-F - 5.0 Reskinned the At-At MKII - 5.0 At-At MKII now deploys Darktrooper P1 - 5.0 Rebel Alliance: Red, Gold, Green, and Grey groups now use a carrier - 5.0 Red, Gold, Green, and Grey groups now limited to 1 per time - 5.0 Added Meditator Cruiser - 5.0 Added MC90 - 5.0 Added MC80A - 5.0 Added MC75 - 5.0 Added MC40A - 5.0 Improved Home 1 even more - 5.0 Added Reef Home Fleet Hero - 5.0 Added Outrider Hero - 5.0 Pirate Alliance: Added Sacheen Battle Cruiser - 5.0 Changed all fighters to Uglie Varients - 5.0 Replaced Hutt Marauder with Corellian Picket - 5.0 Added Starlancer weapon to all Dreadnaughts - 5.0 Changed the lvl5 Starbase super weapon - 5.0 Changed the Watto ships to Heros - 5.0 Added the Drifter, (Mon Cal) - 5.0 Added the Slache, (Crusader) - 5.0 Added the Enforcer, (ISD) - 5.0 Added the Admiral Goore, (Kedalbe) - 5.0 Added the Assister, (Neb-B) - 5.0 Added the Raider, (Victory) - 5.0 Added PA unique weapon, Flak Cannons (in space) - 5.0 Reskinned Falleen Rogues - 5.0 Added new model for the Droid Control Ship - 5.0 Universal: Resized all fighters - 5.0 Redone the Missile Shield Animation - 5.0 Redone the Gravity Well Animation - 5.0 Added Firespray Squadrons for all factions - 5.0 Added Oovo IV, maps by Swcorpinox73 - 5.0 Added New Cov, maps by Swcorpinox73, and Vinegarmoon - 5.0 Added Malachor V, maps by knivesdamaster - 5.0 Redone a hell of a lot of projectiles - 5.0 Created a lot of alternate shield blasts - 5.0 Changed all Ship Turbolasers to use better models - 5.0 Flame projectile now creates less lag - 5.0 Redone all screens and buttons for a new Green Glow - 5.0 2 Maps are also included, a 3 Player Malachor V map, and a 4 Faction Space Map, to play put 1 AI for each other faction, at which ever difficulty level, and yourself as the remaining faction - it is not Online compatible i think thats it (may be a few more, just cant think of them)[/quote] ~Scorpinox

Download

16946 downloads

Uploaded:09-02-2010

Thrawn's Revenge: Imperial Civil War

trsetup.exe | 426.52 MB

non-playable factions that are active on the Galactic stage, including the Hutt Cartel, Hapes Consortium, Warlord Zsinj's Empire and the Pentastar Alignment. *If you are having trouble downloading this file; try using Mozilla FireFox or Opera. Internet Explorer and Google Chrome appear to have isues using the download link.*

Download

22310 downloads

Uploaded:05-25-2010

Alliance 2.3X Mod

focalliance2.3xmod.exe | 351.8 MB

else. If anyone notices problems with this release, make a note of it in the comments section and I'll look into it. Now to what's important. There are so many new craft, vehicles, units, etc. The list is several pages long. I've played a different version of this mod before and never got to see everything. From what I've picked up on, this was originally a Spanish mod that has been translated to other languages. There are some translation issues and some things that haven't been translated, but I'm fine with that. This mod will keep anyone busy for the majority of the summer. the_stag

Download

17753 downloads

Uploaded:04-13-2010

Rise of the Mandalorians

2010_04_12_rotm.zip | 361.42 MB

thorough and you can tell the author has really put his time into this release. Of course with such an undertaking there are bound to be bugs. I only a small one with the Solo twins having one of their descriptions missing, but the other twin reads fine. The land tactical camera changes are noticeable and made me change my view during land battles for the first time. It lets you do pan up and down which wasn't available before. You'll notice it when you play it. There are so many other awesome changes that I'm not going to go over them here. I'm just going to mention one more thing: [quote]*Added a super-secret unit to the game....not telling where to build it or what it's stats are. No hints, but you'll know it when you see it :)[/quote] I'm pretty sure I found it. I was giddy with excitement and built a whole bunch of them. It was awesome. [quote]The next and final release of Rise of the Mandalorians. Version four is nearly five months of hard work compiled in to a single download! The filesize is over 1gig uncompressed so be ready for a heft download... Should be worth the wait though :D[/quote] And it is worth the wait. the_stag

Download

3037 downloads

Uploaded:03-26-2008

yoden all 110 map for foc

custommaps.zip | 19.25 MB

forceofcorruptiondata and transfere if you have your old map in it after

Download

18090 downloads

Uploaded:01-28-2007

Ages of Star Wars

ages_of_star_wars_public_a.rar | 38.53 MB

boat G-10 (republic corvette) sith interdictor revan malak(space only) saul(space only) sith assault fighter sith fighter republic fighter republic bomber harbinger endar spire dark jedi(all 3 class\'s) Sith Lord Sith Marauder Sith Assassin republic soldier sith soldier Republic scout bike Gauntlet The reliance Doddana(space only) Sith Combat Droid Mark IV HK-47 Sith drop ship Swift Gun boat courageous Ravager Hk-50 Nihilus This release does NOT include the music; if you wish to download the music simply go to our site Downloads section (http://aoswmod.com/index.php?page=downloads) and download the music pack. If you have any difficulty installing this mod feel free to make a post in the tech support board on our forum. (http://aoswmod.com/Forums) All codes, models, and textures are property of Ages of Star Wars and may not be used in any other public mod for any reason. AI has been modified to increase the difficult of medium and hard. The 6 Jedi classes in this mod do not have custom models, they instead use obi-wans model. The reason why they are in the mod right now is for balance. There are no custom maps in this release. This is a public beta so don’t go crazy if you find a bug, simply post about it in our forums and we will fix it in the next patch.

Download

7902 downloads

Uploaded:04-06-2010

Map for Return of the Clones v1.3

return_of_the_clones_map_v1.0.zip | 5.21 KB

technically playable, but I don't recommend it. I do recommend the author to work with the newest version of the mod and make a map for that. [quote]This is a map for ROTC. This is my first map i made. You need ROTC 1.3 for this one. This is for normal EAW only. Republic Story: The Galactic Republic has located an Imperial Starbase on Alderaan. The Republic Space Station there is needing of assistance. Protect the Space Station at all costs. A Republic Fleet quickly responded to the call.Destroy the Imperial Starbase. Empire Story: The Republic has located your Starbase at Alderaan. The Executor is under attack. Protect the Starbase or you lose. Destroy the Republic Space Staton.[/quote] the_stag

Download

36775 downloads

Uploaded:10-06-2008

Awakening of the Rebellion 2.05 English

aotr205full.rar | 852.49 MB

ships in the shipyards -countless story events and -elements. -Diplomatie Optionen für die Allianz. -completely revised balancing in space- and land battles -New particle effects. -New ground- and space maps. -revised AI. -New planets. -New videos -New heroes -New and revised units and starbases

Download

17595 downloads

Uploaded:01-28-2007

A Galaxy Divided Patch

data.rar | 2.96 MB

Download

4607 downloads

Uploaded:06-14-2006

Huge Space Maps for Galactic

huge_space_maps_for_galactic_v.1.zip | 331.09 KB

others with more space objects (Kuat, Fondor, and more). Keep in mind that these huge maps make playing take MUCH longer than normal and may make rooting out fleeing ships more difficult. You can take that to mean it\'s more realistic or that it\'s less playable. However, in my experience, it DOES NOT make the game more laggy. Also, many, if not most maps accomodate a SCALE 4 LOW Super Star Destroyer. As always, however, the mobility is limited. These maps may force you to change your tactics. Fighters can easily spread the map and evade destruction, forcing you to create new countermeasures.

Download

31908 downloads

Uploaded:10-09-2009

Return of the Clones

return_of_the_clones_v5.2.zip | 126.33 MB

introduces an Old Republic faction complete with old Clone Wars military hardware. This new version adds some units and fixes a few odd bugs. Enjoy! [quote] Play as the evil Galactic Empire, the corrupt Zann Consortium, the heroic Galactic Republic, or the new Rebel Alliance! As the Empire reaches new heights of power, challenges form against its rule. While the corrupt Tyber Zann collects and upgrades relics from the Clone Wars to aid his bid for power, a new Republic rises in the outer rim. Taking control of Kamino, new Supreme Chancellor Mon Mothma alongside Jedi Masters Yoda and Obi-Wan Kenobi create a new Clone army, untainted by the Sith, and ready to restore freedom to the galaxy once more. Meanwhile from a secret base on Hoth, Borsk Fey'lya and others have formed a Rebel Alliance, determined to sweep away all contenders whom they see as corrupt... v5.2 of 'Return of the Clones' includes the restored Rebel Alliance with a few new heroes alongside numerous bug fixes and new models.[/quote]

Download

4571 downloads

Uploaded:08-27-2011

Corporate Addon Mod

corporateaddonmod5.0.txt | 8.82 KB

and most thorough mod of the series yet. This is definitely a mod to check out. Please note that the file on this page is just the read-me. You must download the mod from the link above. [Quote]Corporate Addon Mod is back and better than before!!!! Battle your way through the ages as one of these 10 fully playable factions: Rebels Empire Pirate Consortium Corporate Sector Authority Republic CIS Old Republic Sith Empire Galactic Alliance Yuuzhan Vong And 22 NEW units for skirmish for all factions at the new buildable Intergalactic Spaceport GC IS WORKING 100% for all factions [/Quote]

Download

8146 downloads

Uploaded:04-11-2010

Legacy Era Mod Patch (0.7 Gamma)

legacypatch.zip | 223 MB

CR90 YT-1300 and Nssis models. This well though out mod based on such an interesting era of Star Wars once again creates a great game-play experience for the player. For a full list of changes in this latest version, check the readme for the change-log. [Quote] Okay, so this is the patched version. Notice that it is the whole thing all over again, so I suggest you delete the old one. This patch addresses several issues and changes multiple things. I suggest you use this updated version instead. [/Quote]

Download

8300 downloads

Uploaded:12-17-2008

SMG-MOD Launcher- Zip

smgsweawfoc_mod_launcher.zip | 422.06 KB

other version, the Mod Launcher automatically detects any mods you have in your EaW and FoC Mods folders and allows you to run them using this launcher. Very useful for people who do not understand how to make modpaths or .bat files.

Download

3241 downloads

Uploaded:11-06-2008

DemonSquirrels' Mod

32demonsquirrels_foc_addon.zip | 46.47 MB

Zann Consortium. Players will now be able to command long abandoned clone wars units. From the Battle droids to the Lucrehulk battleship and even the Providence class Destroyer. Note that none of the units included below are in skirmish as there are too many . There are too many new units to list, but some of the new Imperial units include:[list] [*]Eclipse class Super Star Destroyer [*]Executor class Super Star Destroyer [*]Imperial Star Destroyer MK II [*]Titan Heavy Destroyer [*]Venator Star Destroyer [*]Lancer Frigate [*]Missile Boat Squadron [*]Assault Gunboat Squadron [*]TIE Advanced Squadron [/list] To see the long list of changes, look below. Enjoy the mod.

Download

4266 downloads

Uploaded:02-15-2007

FoC Skirmish Map Pack

foc_space_map_pack_v1.1.zip | 1.84 MB

Crystals of Aeten II - Bespin: Tibanna Wars - Mustafar Siege - Yavin: Death Star Debris - Endor: Death Star II Construction Battle of Byss The huge Eclipse SSD is over Byss, and a battle to free the planet began (or to keep it\'s control if you\'re playing as the Empire). Fortunately to the Consortium/Rebels, the Eclipse Defense Systems are offline since it is in it\'s repair duty. Chaos over Tatooine (8 players support) The planet Tatooine was always an interesting place to hidden a base, large deserts as Dune Sea, or wastelands as Jundland. And if there\'s a bright center to the universe, it is the planet that it\'s farthest from... There are so many villainy and scum here that is difficult to our enemies to find a hidden base... Or to us to build it... Conquest of Muunilinst Muunilinst is a rich urban world that was once the headquarter of the InterGalactic Banking Clan, perhaps we can get a lot of credits if we take control of the planet and learn more about the old Confederacy of Independent Systems. Crystals of Aeten II Aeten II is known primarily for it\'s stygium crystals, which can be used to create Cloaking Devices. If we can get our hands in these crystals, we could could field an invisible advantage against our enemies. Bespin: Tibanna Wars (8 players support) Needing more resource of the precious Tibanna Gas, you planned an attack on one of the largest Bespin\'s Tibanna Gas refineries, the BesGas H-47-K. Watch out to the refinery defence ships, they appear to have some Interceptor Frigates and some Venators modified into light cargo ships (but still well-armored) and most important: we intercepted a transmission that another faction was wanting to take control of the refinery, so hurry... Mustafar Siege (8 players support) The mysterious planet of Mustafar could be a good resource of credits, and perhaps, we could scavenge some CIS forgotten techonology, be alert, the sistem probably has it\'s own defense force. Yavin: Death Star Debris There were a lot of data stored inside the Death Star. Although the Zann Consortium already got some of the data storage pods, but if we are lucky, our forces could find some data yet. Or at least clean the way for a land invasion. Endor: Death Star II Construction Well, this map doesn\'t have a story yet, but it let you play a three way space battle above Endor and the DSII under construction plus an SSD - they are not usable by any factions.

Download

10213 downloads

Uploaded:05-30-2006

Super Star Destroyer Improved Mod V1

ssd_improved_v1.zip | 2.69 MB

Timer. - Max speed and rate of turn decreased. - Added A Different Radar Icon. - Attack priority changed to capital ships. - Tractor Beam and Proton Beam Now Have A Slightly Longer Range. - SSD is Now Scale 2. - SSD now costs $12,000 - The SSD now has more depth, meaning it will not longer go through objects, such as Space stations etc. - Added you can now build 4 SSD. - Added each SSD now has its own name. Such As: Executor Iron Fist Razor's Kiss Lusankya - Added No More Intro Movies :) - Cap in space, increased to 50 for imps and rebels.

Download

3329 downloads

Uploaded:01-29-2012

Thrawn\'s Revenge: Imperial Civil War 1.3

icw_readme.txt | 17.75 KB

above. Conquer the galaxy as the New Republic, Imperial Remnant and Empire of the Hand. Includes active minor factions such as the Hapans and Duskhan League. ...For Those New to Imperial Civil War... New Era-Based Tech System Play as the New Republic, Imperial Remnant or Empire of the Hand Conquer Hostile Non-Playable Factions, Including the Hapans and Yevethans 10 New Galactic Conquests Scenarios 18 New Skirmish Maps Over 60 New Planetary Maps for GC Over 100 New Space Maps for GC Redone Particle Effects and GUI ...Major Changes in 1.3... A New Tutorial GC Introducing the Gameplay of Thrawn\'s Revenge 2 New Galactic Conquests 9 Completely Redone Units 10 New Units Bonuses for Capturing Planets 6 New Planet Maps for GC Hundreds of Changes and Fixes -------------------------------------------- Website: gutr.swrebellion.com DELETE ALL PREVIOUS VERSIONS BEFORE INSTALLING Install to: ...Forces of Corruption -Double click the bat or shortcut to play. --------------------------------------- ***When Playing Skirmish, Only Use Maps Starting with ThRev*** ***When Playing Online, Move The Desired Skirmish Map Into Forces of Corruption/Data/CustomMaps folder*** ***Tech levels no longer exist in the mod, it is based on eras. To advance through the eras, kill the Imperial leaders (Isard, Thrawn, Palpatine, Daala and Pellaeon) This is only for the Art of War campaigns, not the era specific ones. *** ***Do not attempt to load saves from previous versions *** 1.3 Fixes & Changes: Galactic Conquest: -Added Into the Cluster -Added Empires at War -Expanded Hunt for Zsinj -Art of War AI removed for minor factions -Art of War Lite starting forces expanded -Fixed bug where Hapan units can\'t be built in Hunt for Zsinj -Capture bonuses added to planets in all GCs -N\'zoth Yevethan defence fleet expanded -New Land maps (Ession, Corellia, Yag\'Dhul, Borleais, Abregado-Rae) -Duros civilians on Duro Redone Models/Skins: -VSD I/II -Ascendancy Star Destroyer -Golan I/II/III -Carrack -Au\'riette Carrier -New NR Soldier model New Units/Structures: Imperial Remnant: -Crimson Command (Daala) -13x/Colonel Cronus (Daala) -Imperial Specialist New Republic: -Removed CC7700 -Corona Frigate -Iillor/Corusca Rainbow added -New Republic Specialist -Corona Frigate Empire of the Hand: -Mortar TAT -Hand of Judgement Zsinj: -Raptor Soldier -Raptor Scout

Download

2513 downloads

Uploaded:08-16-2009

1 Credit/1 Second Stormtroopers

29groundcompaniesempire.rar | 3.62 KB

credit that will be built in just one second. Installation and un-installation instructions are provided in the read-me. This is a great mod if you just feel like spamming some infantry or using the might of the Empire to crush the puny Rebellion.

Download

1925 downloads

Uploaded:06-04-2010

HD Vehicles

hd_vehicles_v1.0.zip | 1.89 MB

mods (most of them) that could benefit from this small but potent change. [quote]Here are the vehicles, and the transports that carry them, for the Rebels and Imperials. These will further increase the fun of the original game or any mod for the Galactic Civil War.[/quote] the_stag

Download

621 downloads

Uploaded:12-26-2008

Advanced Turrets

ground_turrets_mod.zip | 8.44 KB

non-stop fire rate, instead of firing in regular bursts. This mod will your defenses a lot more dangerous and deadly to any would-be attackers, who may find their assualt force severly weakened en route to your base. Be aware though this mod works both ways, so it will be a lot more difficult for you to assualt their bases.

Download

4800 downloads

Uploaded:10-11-2007

Cheatmod Omega - Empire

cheatmod_omega_empire.rar | 161.15 KB

Unstoppable fighting Force. [u][i]Authors Comment:[/i][/u] [quote]AND ALWAYS REMEMBER - IF YOU DON\'T LIKE CHEATING, DON\'T DOWNLOAD THE MOD!!![/quote] ~Scorpinox

Download

3301 downloads

Uploaded:01-18-2007

Dark Lord\'s AI Mod

ai_mod.zip | 15.28 KB

Download

19716 downloads

Uploaded:08-29-2006

A Galaxy Divided:Enhnaced EaW

enhancedeaw.zip | 72.64 MB

changed. This version also has new ground units. Also improved some of the gameplay from V2.

Download

6884 downloads

Uploaded:07-02-2006

SSD Improved And Balanced Mod V3.1

ssd_improved_and_balanced_v3.1.zip | 11.79 MB

Install.exe This Version Includes All Bug Fixes And Improvements From V1, V1.1, V2 And V3! To Play: -------- Run My Shortcut That I Have Created. You Can Find It In C:/Program Files/Lucasarts/Star Wars Empire at War/GameData/Mods. Find The SSD Improved And Balanced Mod V3, And Double Click On It To Start The Game. Changes To The SSD V3.1: ------------------------ - Added The Tie Interceptor. - Piett Now Has The SSD, But Its Not Legacy Of War\'s Model, So Now When Your Rebels You Should Have To Fight One SSD! - Piett\'s SSD Now Has Tie Interceptors. - Piett Has Been All Updated About His Rank And All. - Piett\'s SSD Now Has Better Abilities, The Proton Beam Lasts 10 Secs And Recharges For 70 Secs. - The SSD Now Has Tie Interceptors. - Kyle Katarn And His Moldy Crow Have Been Enabled. - All New Units Are Buildable In Skirmish, Including The Moldy Crow. - The Mod Now Has A Nice Install Option, No More Messing Around With Files.

Download

3524 downloads

Uploaded:04-20-2010

Rise of the Mandalorians (patch)

rotm_patch_1.2.zip | 23.28 MB

will be a final version release so you don't have to download all these different files. [quote]New and improved Lictor-class model.[/quote] How can it be new and improved? It has to be one or the other. Which one is it? [quote]This second patch fixes several more issues causing crashes and a few major text problems that have been pointed out. Also incldes some new stuff so check the readme for details on that.[/quote] the_stag

Download

1905 downloads

Uploaded:05-26-2009

Ultimate Deathstar Mod

ultimate_deathstar_mod.zip | 3.91 KB

of only one credit. If this mod sounds interesting to you then give it a download.

Download

713 downloads

Uploaded:12-22-2008

Advanced Squadrons Mod

squadrons.xml | 58.25 KB

squadron. While the intent of the mod is all and well, the creator also made Rebel X-Wing squadrons build in one second, making a rather annoying imbalance in skirmish. Still, if you don't plan on abusing this aspect of the mod, then this would be a good mod to play if you're looking for a mod that will make your dogfights much larger.

Download

744 downloads

Uploaded:04-24-2008

Corellian YT2400 Freighter

corellian_yt2400_freighter.zip | 658.47 KB

format. Whilst this models textures are of medium resolution (512*512 pixels), they may not be 100% accurate.

Download

8284 downloads

Uploaded:07-05-2007

New Imperial Heros

nih_v3.zip | 13.81 MB

V3: Rebel -Kyle Katarn- elite Rebel commando, proficient with explosives and sniper weaponry, effective against infantry (Available in GC) -Tani Ab'yla- Rebel commando, uses explosives in combat, effective against buildings and heavy vehicles -General Jan Dodonna- Finds weaknesses and boosts morale in space battles -Bail Organa- Rebel leader, boosts morale and provides discounts on corvettes and frigates, can remove corruption -Wraith Squadron- X-Wing squadron -Leia Organa- Commands the Rebel Dream -Lando Calrissian- Smuggler, can bribe enemies -Raymus Antilles- Now a ground unit with grenade attack Consortium -Prince Xizor- Underlord of Black Sun, can bribe enemies and pilots Virago -Jabba the Hutt- Hutt Crimelord, increases cost of bounties for enemies -Jodo Kast- pseudo-Mandalorian bounty hunter, can neutralize enemy heroes -Jorj Car'das- Smuggler, pilots a modified Barloz-class Freighter -Booster Terrick- Commands the Errant Venture -Talon Karrde- Commands the Wild Karrde (modified Pirate Frigate, has canon armament of three turbolasers) Empire -Grand Admiral Thrawn- Now a ground unit as well as space. Provides bonuses to allied units. Disables the Force in an area around him -High Inquisitor Tremayne- Imperial Dark Jedi, can use Force lightning -Ysanne Isard- Intelligence director, provides a combat bonus and can see into enemy systems -Admiral Daala and the Gorgon- buildable at the Maw -Admiral Zsinj and the Iron Fist- Super Star Destroyer, can direct fleet to concentrate fire -Commander Bow- Leads a detachment of the 501st Legion into battle, buildable from Officer Academies on Kamino -Moff Jerjerrod- Replaces Tarkin at Tech Level 4, reduces cost of Death Star but increases time of construction -Saber Squadron- Powerful TIE Interceptor squadron -Mara Jade- Assassin, can travel the galaxy undetected (New model, available in GC) ~Scorpinox

Download

12764 downloads

Uploaded:08-31-2006

Bailknight's Mod V3

bailknightgraphicmod_ver3.zip | 17.95 MB

first thing you notice is the removed bink movies and the first thing thats meets your Eye is a Massive Space Battle The Executor is there with an escort versus the rebel Armada. Playing the Imperials you really notice the strength the rebels now have. You have the Quasar Fire Class with Kwing Bombers that can pretty much defeat most units. On the Ground I must say for the first time I find it quite challenging. The New Hover Tank for the Rebels is kinda cool to play with. Really gives them some punch. As do the Infiltrators which appear to come in groups. The Space is tricky. The AI For the Rebels seems to like Spamming Ywings and Xwings. I must have fought about 20 Fighters and 2 corvettes 5 or 6 times on my way to victory. Overall it does what it says on the tin. Its another amazing quality mod release from Bailknight. My Hat goes off to him.. The Game is a lot of fun thanks to him and I completely recommend this Mod for you to try,

Download

6314 downloads

Uploaded:06-09-2006

Super Star Destroyer Improved Mod

ssd_improved_v1.1.zip | 1.91 MB

these planets: Kuat, Fondor, Sullust, Coruscant. - Added slightly more depth, so now the SSD wont go through rebels spacestation shield generator. - SSD name Lusankya now replaced with Vengeance.

Download

12508 downloads

Uploaded:05-25-2006

LEGACY OF WAR: SSD MOD

low_ssdmod.zip | 2.32 MB

the SSD is NOT to scale for the moment. If you want it Full Scale Set the Scale Factor to 3. Enjoy!! Foshjedi2004

Download

2424 downloads

Uploaded:12-13-2010

KotOR mod patch

kotor_mod_patch.zip | 5.66 MB

nicely. You need the full version 0.9 before you can use this update. You can get it [file=\"117279\"]here[/file]. [quote]This patch for my KotOR mod fixes several bug and rebalances the space mode. It also brings some new units and changed scalings. Please remember, this is a patch so you need the 0.9 full version to play it.[/quote] the_stag

Download

2060 downloads

Uploaded:06-04-2010

HD Structures

hd_structures_v1.0.zip | 11.22 MB

and less like a decal on the side. Thanks commander165, fantastic work. [quote]To grant a request for The_Stag, I have given the Rebel and Imperial base structures a new HD look. All of the base structures have been enhanced including the walls and mining structures. I had fun putting these together and I know you will too when you see them in-game.[/quote] the_stag

Download

10736 downloads

Uploaded:11-24-2009

Corporate Addon Mod

corporate_addon_mod.zip | 94.32 MB

to play around with ingame. Not only that, but there are some new GCs in which you can take over the galaxy with these new toys. I certainly haven't seen the Yuuzhan Vong as a playable faction before, so this should be very interesting to experience. If nothing else, playing with the new units should keep you entertained for a little while, but this mod should do far more than that with its various tweaks to the game. [quote]Corporate Addon Mod 4.2 Beta: Play as the Yuuzhan Vong for the first time in EAW modding history, or fight back the invading forces with the Galactic Alliance Beta Includes: 2 New Factions: Yuuzhan Vong Galactic Alliance 3 battle GC's Version 4 is not Required for beta use[/quote]

Download

2520 downloads

Uploaded:11-08-2009

Centurion Destroyer

centurion_destroyer.zip | 1.73 MB

models of the Ravager made for this game, but none of them can compare to the quality of this model. Please note that some modding knowledge is needed to get this unit functioning properly ingame. [quote]This is a model of the Centurion Destroyer as seen in the KotOR II game ( the Ravager but without the damage ) It comes complete with Death clone, code and icon. Some additional coding is required to get it ingame[/quote]

Download

12513 downloads

Uploaded:02-24-2007

Clone Wars Era

clone_wars.zip | 8.9 MB

Rhen var and Mygeeto to GC

Download

14508 downloads

Uploaded:08-24-2006

Ultimate Empire At War

2_2.zip | 13.15 MB

missing texts for Mara Jade - increased TIE/D squad size to 5 - added skirmish map: UEAW Battle for Lok - added skirmisk map: UEAW Kashyyyk Battle - map redone: Kuat Space - rearanged the buildbar for space units to fit in all units - modified indigenous units (stronger) - modified techlevel for TIE/D - modified starbaselevel for TIE/D - modified techlevel for Assault Gunboat - modified starbase level for Assault Gunboat - modified firepower of Assault Gunboat - removed middle engine from Assault Gunboat - enlarged Home One by +50% - resized some fighters (but not to much!) - all dreadnaught engines redone - assault gunboat engines redone - dreadnaught deathclone redone - ravager deathclone redone - debris added to dreadnaught hardpoints - debris added to ravager hardpoints - reworked deathmodel of The Ravager New in 3.2 - Admiral Daala - The Ravager - Rebel Combat Medic - Assault Gunboat - TIE Droid (TIE/D) - Dreadnaught - Dreadnaught (modified) - Dreadnaught Fleet Carrier - IPV - Emperor's Royal Guard (redrobes) - Mara Jade (full) - Kyle Katarn - Moldy Crow (Jan Ors) - Podwalker - ISD Hydra - ISD Manticore - ISD Basilisk - ISD Gorgon (Daala) - Grand Arena - The Maw - 44 Planets Galactic Campaign - skirmish map: Into the Forrest - various tweaks and edits to xml coding

Download

516 downloads

Uploaded:12-11-2011

1 Panet for Each Faction GC

xml_dan.rar | 11.72 KB

Pirate faction providing an added level of difficulty. [Quote]this is a gc map i have worked on in long time is for standard eaw not foc the empire and rebellion start whit 1 planet each allmost all others is controlled by the pirates the rebels starts on hoth and the empire on corucsant this is a hard gc becouse there are really many pirate forces but i still recom u to play on hard or normal or else the chance for your enemy get a planet is 25% but i hope u enjoy it and good luck all[/Quote]

Download

844 downloads

Uploaded:10-01-2011

R_O Map Pack

r_o...mappack.zip | 34.53 MB

maps. The texturing is generally good, prop placement complements the environments, and unlike other mappers, he remembered to put skydomes. (Cheers!) I don't have the time to play and give an in depth review of all twenty-six maps in this pack, but this release seems to be quite solid, with maps ranging from a recreation of SW: Battlefront 2's Hoth to Mustafar. Although the gameplay doesn't seem to be anything mind-blowing, these maps offer good, classic FoC skirmishes with some background info on each one. With this map pack in hand, you'll have fun trying out these maps for a long time! :)

Download

5258 downloads

Uploaded:11-12-2010

Light Alliance 2.4X

foclalliance2.4x.zip | 386.3 MB

German. It is a “small” versión from the mod with units from Episode IV and Episode VI. This version uses only planets and GC from the original game with a new galaxy map. Really it is not a full versión without many things, it was made like a different mod with things from the complete mod. By it, you can see many things different. I would like remember you these new small things: -Underworld side is now the Black Sun. -There are space construction vehicles for all the sides, they build different plattforms only on galactic conflict. They are deployed by the main starbases. -There are new and different galactic fleet icons for the Executor, Empire probe, Rebel transports, Empire transports and Black Sun transports. -There are different spacestructures like the shipyards, factories, a space asteroid mine, defense plattforms like the golans and one hypergun space plattform. -All sides have a MDU vehicle with a few new special plattforms. -There are many new skins for all the units, buildings and more, they are many better, specially the skins from original things. All them were modded by Burnstrobe. -Corruption big effects have been deleted, it should make faster the game with Black Sun side. -There are thousands of new particle graphics and small models like proyectiles. -There are new orbital models from many planets. -The new 3D camera on space and land tactical battles. -All the space models have been remade from the last previous version of the mod. There are many new changes on graphics and on other things from the models. -There are many land units but many of them can be used like a reinforce from other units, it makes a small land units tab. -There are a new Space Call Reinforces code. -Many new abilities like the small bombardement, the new capture ships code or many other small things on code. -New textures for many space and ground units, planets, nebulae, stars and more. -Many fix on code. -Fixed underworld campaign. -Mod new campaign demo for Galactic Conflict and Terrain Equal. -New sounds and new background music. - Space units are better equilibrated. All the combat system has changed. -New starbase reinforce system. -New batallon commanders. -Many changes on fleets. -Many Pirate´s planets changes. -Some new planets added. -New units. -Many more changes, you will need play if you want see them. MOD INSTALLATION: Unzip mod into the main fólder from SW Empire at War Forces of Corruption. For to run it, you will need the SMG launcher made by SMG team. It will load the mod if you unziped it well. For more instructions go to www.FirefoxCCMods.com

Download

6168 downloads

Uploaded:02-11-2010

Alternative Mod Launcher EN+DE

modlauncher.zip | 171.89 KB

launcher doesn't work. So I wanted to create my own. I'm not a programmer. I used batch-files. So the launcher is not as good as the other, but it works and can be modified.[/quote] This isn't the prettiest program for launching mods, but if it works then that's good enough for me. Also, this is only for EAW, not FOC. Windows 7 users: leave some comments and feedback for the developer letting him know how you like it and how well it works. the_stag

Download

4581 downloads

Uploaded:08-09-2009

Ages of Star Wars Jedi Civil War 2.1 Patch

aosw_jcw_ver2.1_patch.7z | 1.06 MB

a thoughtful member, RAJeff, has uploaded that patch for everybody else to use. This patch requires [file="80215"]the AoSW 2.0 release[/file] and will not work with any earlier versions of the mod. Although there is no changelog included, this will hopefully fix some of the issues present in the 2.0 release. Enjoy!

Download

1745 downloads

Uploaded:03-26-2008

(66mp)Fortresses(FoC)

66mpfortressesfoc.zip | 297.06 KB

very few textures. The layout of the map is a prop in its own right. This will likely be the last map that I will submit to FileFront.com. The screenshots that I provided were modified to show objects at a greater distance then within the actual map.

Download

2507 downloads

Uploaded:09-13-2007

Imperial Benefits

imperial_benefits_v4.zip | 4.12 MB

Admiral Daala, commands ISD \"Gorgon\", recruitable on tech level 4 at The Maw only (space station level 4 required). (used with permission); - new hero unit in GC: Agent Blackhole, commands ISD \"Singularity\", available on tech level 3, allows production of Blackhole Stormtroopers on the planet it orbits. (used with permission); - Blackhole Stormtroopers (a.k.a Shadow Stormtroopers): this unit is the Imperial version of the Rebel Infiltrator, Blackhole Stormtroopers can travel the galaxy undetected and are invisible on radar in landbattles, they have \"take cover\" ability and can drop thermal detonators, (buildable on tech level 3, ISD Singularity required). (used with permission); - Made Juggernauts size more realistic and production time has been reduced. Rebel: - new hero unit in GC: Kyle Katarn added to all Galactic Conquest games (mainly for balancing issues), becomes available on tech level 3 (in XML; for some reason this is tech level 4 ingame), Kyle has Galactic Stealth, Thermal detonator and run abilities. Skirmish: - Added Noghri, Imperial Royal Guards and Blackhole Stormtroopers to skirmish landbattles for the Empire, the Noghri are available on tech level 1, the Guards are available on tech level 2 and the Blackholes are available on tech level 3.[/quote] ~Scorpinox

Download

8155 downloads

Uploaded:04-17-2007

Expanded Galaxy Mod

expanded_galaxy_mod_v.1.rar | 19.57 MB

material from other mod teams.

Download

9192 downloads

Uploaded:12-23-2006

Unit Cap Mod

unit_cap_mod_foc_and_eaw_v.2.zip | 64.81 KB

Download

15264 downloads

Uploaded:08-05-2006

Legacy of War SSD

low_ssd_v2.exe | 115.61 MB

B-Wing Fighter/Bomber Rebel: Dreadnaught Empire: TIE-Interceptor Empire: Executor Class Super Star Destroyer Empire: Naval Troopers Heroes: Empire: Captian Needa w/The Avenger Empire: Mara Jade Empire: Baron Soontir Fel w/181st TIE Squadron Rebel: Gen. Jan Dodonna Rebel: Kyle Katarn Rebel: Leia Organa w/Tantive IV Misc: The Maw System added into Stock GC with Custom Maw Space Map Kamino added into Stock GC All Stock maps re-created for better visual and playability. Custom SFX added in for the TIE Interceptors and Princess Leia Royal Guard Detachment added to Emperor Palpatine Red Squadron upped to 12 Fighters with Heroes ALL Fighter Squadrons upped to 12 Fighters Space Battle Unit Cap changed to 35 for Rebels 30 for Empire. Custom Icons for all new units Custom Death Animation for the SSD added Hero Start Locations changed. Mon Cal Cruisers only buildable on Mon Calamri ALL Ships Scaled to correct sizes. Based off of the ISD. ISD was scaled up a bit Engine Glows added to SSD Dreadnaught and SSD Spawn space debris when damaged.

Download

154 downloads

Uploaded:03-14-2010

Redtachi Ships W/pilots

redtachi_ships_wpilots.zip | 1.25 MB

for bombing runs or if they are used in a land map situation. This pack includes the pilot addons for the A-Wing, B-Wing and Slave 1. [Quote] I was surprised about the demand for these i was just going to have just the bombers since they do bombing runs.The falcon is in progress.trying to make sure the cockpit doesn't look so bad.OH btw i added some more bones to the slave1 and the Awing for a little bit more realism.not sure the accuracy of the bone locations though.Gave the Awing and Bwing pilot textures if any body want to change the pilots colors. [/Quote]

Download

2592 downloads

Uploaded:07-12-2009

Thrawn's Revenge Fall of the Republic Minimod V2

fotrminiv2.msi | 61.61 MB

includes several units and heroes from the full FotR to offer a taste of what the team has been working on. It also includes completely redone explosions, projectiles, and other graphical enhancements. You can look forward to the full release of Fall of the Republic after the team releases Imperial Civil War.

Download

3078 downloads

Uploaded:07-09-2009

Sith Destroyer

sith_destroyer.zip | 2.08 MB

by Arvis Taljik The rigging, turrets, death_clone, code and icons by me. [/quote] the_stag

Download

1023 downloads

Uploaded:05-03-2009

Republic Y-Wing

ywing_proto.zip | 1.21 MB

this model. The default skin has yellow striping. A second skin is included that uses team colors. Just delete Y-Wing_proto.DDS and rename Y-Wing_proto_Colorization_variant.dds to Y-Wing_proto.DDS This model will make a perfect addition to any Clone Wars mod.

Download

7336 downloads

Uploaded:01-31-2009

ACM2.4 Plugin Pack 1 (Droids 4 all and 50 Pop Cap)

acm2.4_plugin_pack.zip | 182.99 KB

buildable battle droids and a 50 space population cap. This should allow everybody to have some epic battles ingame. If you have ACM installed and you always wanted battle droids and huge battles, this is definitely the plugin for you.

Download

1626 downloads

Uploaded:07-31-2008

Marpanthos IV

marpanthos_iv.zip | 447.67 KB

can be used for your own projects if you credit Enceladus, Codeuser(see Read-me for specifics) and contact Enceladus by email. Any future projects by Enceladus will always be available in the EAW and more members only section so check it out [url="http://eawandmore.com/forums "]here[/url]. If you open the map in the editor or the game and the water is green make sure the shader is in the data/art/shaders folder. The map editor has this weird bug where it deletes newly added shaders. You may have to extract your shaders or take them from the source files and throw them in you Shader file(plus throw in the shader) this helps. Post if problems persis, if using mods throw the shader in the mods shader folder. Enjoy the map.

Download

2916 downloads

Uploaded:05-05-2008

(MMmp) Episode III Map Pack

mmmpepisode_iii_map_pack.zip | 318.2 KB

would show you the lame version, so later you\'ll see the good version. It\'ll be a while before it comes out. Enjoy what you can!! -MapMaker

Download

972 downloads

Uploaded:04-24-2008

Corellian YT2000 Freighter

yt2000_freighter.zip | 271.89 KB

format.

Download

18296 downloads

Uploaded:10-06-2006

SW Empire at War: Forces of Corruption - Demo

eawfoc_demo.exe | 605.45 MB

is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more, all en route to becoming the most notorious criminal leader since Jabba the Hutt. Exciting new land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda or the forces of your most bitter rival ? Jabba. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber's drive for the deadliest capital ship in the galaxy, a devastatingly powerful new type of Star Destroyer known as the Eclipse.

Download

4788 downloads

Uploaded:09-04-2006

Harmonic Missile

harmonic_missile.zip | 149.44 KB

when done right.

Download

12831 downloads

Uploaded:07-10-2006

Conflict In Space: New Units V3

cis_v3.zip | 6.12 MB

rifles and thermal detonators, need tech level 3 and an Officer Academy, can travel around the galaxy undetected by enemy fleets * Imperial Royal Guard - Emperor\'s elite guard, can only be recruited on Coruscant * Mara Jade - level 3 hero, during space battles uses modified Z-95 Headhunter fighter Rebel * B-Wing - heavy Rebel fighter availiable with tech level 4 * T4-B/AA - anti-aircraft variant of the T4-B Heavy Tank, TIE Bomber\'s nightmare, buildable at tech level 4 * Wookie Warriors - Wookie squad, can only be recruited on Kashyyyk * Kyle Katarn - level 3 Rebel hero, during space battles uses the Moldy Crow

Download

4546 downloads

Uploaded:05-30-2006

A Galaxy Divided V1.1

a_galaxy_divided_v11.1.rar | 2.86 MB

Download

750 downloads

Uploaded:05-22-2006

D-DAY

d_day.rar | 685.03 KB

Imperials, but fun for both sides. This is my first map ever, any problems or advice is welcome. Enjoy.

Download

2389 downloads

Uploaded:03-27-2006

EAW Big Battles

eawbigbattles.rar | 1.03 MB

Download

1019 downloads

Uploaded:03-07-2011

Unlimited Money

unlimited_money.zip | 2.02 MB

of build satellites for added protection. And, the titular feature is several dozen mining facilities off map for each team so the cash flow doesn\'t stop. It certainly makes for a fast paced game of heavy weapons. [quote]Space map that never runs out of Money. Was made long ago decided to upload here. Hate or love it I don\'t care. Includes Pictures *that is why this is 2mb*[/quote] the_stag

Download

948 downloads

Uploaded:01-27-2011

Strident Destroyer

strident.zip | 6.96 MB

[url=\"http://www.cake-decorating-corner.com/star-wars-death-star-cake.html\"]Death Star sized cake[/url], but that\'s a challenge I\'ll take on \"Man vs. Food\" style. [quote]The Strident class Destroyer is a heavy destroyer during the New Jedi Order era. It is mentioned in the novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). The model comes complete with code and icons. Some additional coding is required to get it ingame[/quote] the_stag

Download

6635 downloads

Uploaded:06-22-2010

Kotor mod

kotor_mod.zip | 74.51 MB

frame. It's a ways from being a complete mod, but the beginnings seen here may be what the community desires. Bonus: Star Forge included. the_stag

Download

944 downloads

Uploaded:03-29-2010

Farseer's Model Pack

farseers_model_pack.zip | 14.45 MB

from a new Boba Fett to many TIE variants. I can't wait to see some of these assets being used. [Quote] Well kiddies, here is a taste of what's to come in the next release of Rise of the Mandalorians. Every model in the pack will be used in my mod and there are others that I didn't have done when I uploaded that will be in as well...but I had to keep some things a surprise, right? Anyway, all of these should be models that have not yet appeared as free-release, if they've appeared anywhere. I hope you guys all have fun with them in your mods! [/Quote]

Download

466 downloads

Uploaded:11-10-2009

Generic_Landing

generic_lander.zip | 7.86 KB

customize a ship landing be it a Awing or a tie bomber landing for a unique hero or something rather.will need some xml experience to get this working.[/quote] Hey now, this is cool. I had too much fun with this. I had Home One drop off the Gargantuan, and TIE fighters drop off TIE Maulers. Then I had flying TIE Maulers dropping off TIE Maulers and flying ATAT's dropping off Storm Troopers. If you play Phoenix Rising, there's so many transport craft to chose from that it really gives options. the_stag

Download

9979 downloads

Uploaded:07-13-2009

Sci-Fi At War

scifiatwarv0.21.rar | 145.84 MB

gold here. Sure, in some other mods you could have Star Wars ships against non-Star Wars ships. But here you can have an all out, four team, multi-battle for dominance of the universe. I've been having a lot of fun with this one. That being said, there are some balancing issues that should be addressed and fixed for a v2 release. (I found the Star Trek ships a bit more powerful than the others, along with some other things). The other thing that would be great is to make it 8+ playable factions so that each different sci-fi group has it's different groups available to them (the way it is now, you have X-wings and TIE fighters fighting alongside, as well as Humans and Cylons, etc.) Even as it stands now, you can a lot of fun in skirmish mode with up to 4 teams. [quote] This mod has 4 playable factions... Stargate (from Stargate Empire At War) Star Wars (from FOC) Star Trek (From Federation At War) Battle Star Galactica (From Battlestar Galactica Colonial Wars and Third colonial War) I do have permission to use these mods in my mod. Please see readme for more details [/quote] the_stag

Download

1923 downloads

Uploaded:02-24-2009

Jeff's Texture Pack: Planets

jeffs_texture_pack_planets.zip | 16.84 MB

for approximately half of the planets. Many people have complained about the lack of detail in the default Petroglyph texture maps for planets, so I'm sure that many FoC players will be happy with this mod. Luckily, we can look forward to another release that finishes off the planets, so don't despair if a planet that you particularly hated wasn't reskinned in this version.

Download

11641 downloads

Uploaded:01-01-2009

Phoenix Rising

pr_v1.1.zip | 137.26 MB

a more canonical game. What can I say? Phoenix Rising 1.1 lives up to its promises. When you play the mod, you'll feel like you're playing a completely different game (for better or worse). For those of you who haven't been following the mod, Phoenix Rising wants to make the game more canonical by removing hardpoints, adding more fleet ships, realistically scaling the units, and making the gameplay feel like the movies. Instead of having four turbolasers on a Star Destroyer, you have hundreds firing at your targets, just like you've read about in the books. In order to build more units, you need to research them and then upgrade them to hold their own against the newer tech that your enemies research. However, those of you with lower end computers will not have such a great time with this mod. The large GC maps will cause a large amount of lag and the higher poly models will tax your video card. If you have trouble playing vanilla FoC, then you might want to question whether or not you want to try this out. Technical difficulties aside, this mod contains so many changes to the game that I find it hard to give a summary. If you want a game that makes you think more carefully for your battles and allows you to conquer more planets in one GC map than ever before, then download this mod and try it out!

Download

21063 downloads

Uploaded:12-25-2007

Awakening of the Rebellion

aotrsetup.exe | 851.41 MB

as you name Coruscant, Kuat, Corellia and Byss as your own with the Rebel Alliance you move on to become the New Republic with new Units, new strategies you have to use to win the battles for you. The BlackSun also if part of the galactic Conflict, so you also have to concentrate on their out tated ships, but they come in numbers... Features: -New Shipyard System -New Galaxy maps with scripted Story events -New Spaceunits -New Heros -Planetary based buildings -Starfighter support in ground battles -New Infantry -New Vehicles -New way to gain Credits -New graphics -Better space fights -New Texts -Ingame Videos -New music -New Sounds and many more you have to find out...

Download

2221 downloads

Uploaded:04-05-2007

Improved Venator for FoC

improvedvenatorfocv2.rar | 72.19 MB

(space and ground) Adds Arc-170 fighter and Eta-2 fighter (only can be spawned from Underworld Venator) Adds the Venator for all factions Adds new text entries for turbolasers -Heavy Turbolaser Battery, Medium Turbolaser Battery, Light Turbolaser Battery, and for the Venator-DBY-827 Heavy Turbolaser Battery, and DBY-827 Medium Turbolaser Battery Details for Commandos: -Has two abilities, switch to Anti-armor attachment (switch weapon icon) and switch to Sniper attachment (missile icon) -Custom sound effects for weapons -Custom skin -Custom projectiles for DC-17 blaster/sniper -Spawns out of LAAT, buildable at heavy vehicle factory Detailes for Delta Squad: -Custom skin for all four commandos -Custom voices for all four commandos -Spawns from custom LAAT (skin needs some work) the LAAT has a symbol of a delta on it to symbolize Delta Squad Details for Venator: -Venator is available for all four factions each with seperate fighter spawns -Rebels spawn A-wings, X-wings, and B-wings -Underworld spawns Arc-170 fighters, Eta-2 Interceptor fighters, and V-wing fighters -Empire spawns Tie Interceptor, Tie Bomber, and Tie Phantom -New hardpoints to be very accurate -Eight Heavy Turbolaser Batteries, Two Medium Turbolaser Batteries, and Four Torpedo Bays -Fighter bay -New text tooltip for Venator -Improved Shields and armor to come close to that of an ISD ===================Changes in v2=========================== Changes in V2: Changes the venator around a lot (thanks to avenger for helping me with my requests) Fixed error where the LAAT wasn\'t on all sides Adds new unit-Steel Squadron, its a fighter squadron that I made up for fun with a custom skin and very interesting to read tooltips IMO Moved Delta Squad and the Commandos over to the rebellion Added the 501st and Vader\'s Fist Rescaled all space units for even more accuracy but not computer crippling for lower end machines (at least I think) Adds space version of the LAAT (still pretty buggy because it was last minute, but still cool) Adds Jedi/Sith/501st/Vader\'s Fist Venator in game plus the new edition of the Monitor which is Yoda\'s Venator Fixed some issues such as the commando grenade fired too rapidly and some units being too big Details on the changes for V2 Venator: -New model that adds a shield around the hanger bay (which is open) like in Battlefront 2 -new hardpoints to be even more accurate -the two front turbolasers now have a turret model like in the movie -added a tractor beam -added moving turrets to the venator -removed venator for the Consortium

Download

16955 downloads

Uploaded:03-02-2007

Conflict in Space V5.1 Patch (for CiS V5)

cis_v51a_patch.zip | 8.68 MB

Mediator-class battlecruiser * Other changes: - corvettes moved to lower row on the build bar so all units are buildable on tech level 5 - T4-B uses anti-air missiles as secondary weapon (T3-B has surface-to-surface missiles now) - T4-B/AA variant removed - Tyrant-class missile cruiser is no longer a starting unit in \"Alderaan\'s Demise\" scenario

Download

8610 downloads

Uploaded:08-28-2006

Clone Skins

clone_skins_v1.zip | 1.02 MB

Download

6276 downloads

Uploaded:06-24-2006

Realistic Rescale

realistic_rescale_v2.1.rar | 7.75 MB

everyone who made this mod so popular on filefront and everyone who helped me with it and who gave me suggestions. Thanks to LoW for letting me use their SSD to make my mod that much better. I am not taking anymore ideas, this is my final version so your gonna be playing it as it is. I will continue to help anyone who has questions or wierd bugs. Thanks again guys. Josh_HLB [/quote]

Download

5117 downloads

Uploaded:05-29-2006

Super Star Destroyer v1.0 (for LoW SSD MOD V1)

ssd_v10.zip | 3.06 MB

station to level 5. Changes and improvements (compared to Low original mod): * added icon and description * individual ship name ("Executor") * number of HitPoints reduced * HP health reduced * firepower reduced * larger radar icon * ship size increased from 0.75 to 1.00 * max speed and rate of turn reduced * front batteries are a bit stronger than others * front batteries have a bit longer range * ship can be build in Sullust as well (now you can use SSD in Alderan Demise scenario) * population cap in space battles increased from 20/25 to 30/35 (imps/rebels) * SSD's order response time decreased * attack priority changed to capital ships * longer range for Proton Beam and Tractor Beam * decreased reveal distance, increased targeting distance * cost raised to 15k, build time to 150 sec. * Death Star-like build countdown in GC * (...)SSD is still extremly powerful but not immortal :) Requirements: Star Wars: Empire at War with LEGACY OF WAR: SSD MOD (V1) (patch 1.04 and English-language edition recommended) How to install: Unzip XML, Art and Text directories as well as SSD.txt file into your Star Wars Empire at War\GameData\Data folder, overwrite existing files How to uninstall: Delete XML, Art, Text and SSD.txt, replace MasterTextFile_ENGLISH.DAT with old_MasterTextFile_ENGLISH.DAT (it will remove LoW's mod as well!) Troubleshooting: If you experience graphical problems with command bar, delete MT_COMMANDBAR.TGA and Mt_commandbar.mtd files Credits: Legacy of War team for their great mod with excellent Super Star Destroyer model! Contact: avenger85(at)poczta.fm

Download

9962 downloads

Uploaded:05-02-2006

Space Population Capacity Increase Mod

space_pop_cap_or_make_your_own_cap_amount.zip | 18.87 KB

each side, however beware system lag as you make the numbers very high.

Download

738 downloads

Uploaded:05-01-2012

FOC Ultimate GC

foc_ultimate_gc_v.1.zip | 57.82 MB

travel dynamics, not to mention enhanced enemy AI, Now makes GC a rich, authentic and challenging experience. Tactical battles have been rescaled for a more canon aesthetic, but core game play remains intact. Strategic-- - All new GC maps featuring the complete Galaxy, and several regionalized areas - The size of the galaxy has been greatly increased, and the distances between planets scaled up signifigantly - 91 new authentic Star Wars planets added, with tactical battle maps, proper planet descriptions and bonuses for each one - All planets are positioned accurately - All planets are scaled down in size, and are scaled authentically according to their approximate size when possible - Authentic trade routes have been added - Hyperspace travel multiplier has been lowered, meaning travel time between planets is slower - Traderoute mulitplier has been increased, meaning trade routes function as space highways (more strategic consideration is required when deploying fleets across space now) - Conquest AI has been enhanced, making the enemy more agressive in its ability to build and mobilize units. - Corruption stink clouds have been removed for aesthetics - Unit icons and labels scaled down for aesthetics - Planet postion changed when zoomed in - Key planets are fortified and occupied from the start in a relatively authentic way Tactical-- - All tactical space objects have been rescaled smaller and made as close to canon as possible - All space lasers have been marginally reduced in strength making shields and torpedos more effective - 73 new tactical ground maps for the new planets - Several new tactical space maps - Enhanced tactical camera for land battles now has full pitch control for better viewing angles - Enhanced AI

Download

424 downloads

Uploaded:11-28-2011

Return of the Sith (0.5)

7rots.zip | 50.98 MB

let people know what am doing. If anyone wants to help me on this mod let me know, will be apreciated. Godric02

Download

660 downloads

Uploaded:04-03-2011

Executor SSD for the Empire

executor_ssd_for_empire_v1.2.zip | 2.02 MB

powerful Executor-class Super Star Destroyer. If you have some Rebels to destroy then consider checking out this mod. [Quote]its a great mod have fun!!! it bassically enhances the executor ssd for the empire so that they can b*tch slap the rebels. plus its extremely cheap and powerful its a force to b reckoned with.[/Quote]

Download

1518 downloads

Uploaded:09-14-2010

Star Wars Revolution: Pirate Uprising

revolution.zip | 139.35 MB

only for space right now, this is only mod I\'ve seen that can actually hold the title of \'total conversion\'. There are no rebel or empire craft, stations or remnants (The only thing I saw was the icons on the mini map for the space stations were vanilla. But that\'s just me being picky). All three factions have been replaced with completely new, unheard of groups. Each has it\'s own signature style. There are distinct fire and ice, then the third has more of a nature look (I\'m still not sure what to call it). Playing galactic conquest kind of brought things into perspective, but it was confusing since only a couple things have been changed for land battles. Playing skirmish on a large map is where it\'s at. It\'s hard to tell if everything is scaled properly against eachother since there is no frame of reference. Some of the fighters seem way too big, while some of the capital ships seem way too small. However, it\'s nice because it allows you to see the detail put into each craft. I think this is going to be one of those mods people are going to talk about for a while. It\'s very well done, very original, and very pleasing to the eyes. [quote]Well, it is finally here. Long overdue by several months, I believe that this space skirmish mod has been worth the wait. Thanks to all of you who have patiently waited for this. It has been a long haul with just me and Trebor_EHHP making this mod from the ground up and, for the past few months, it has just been me alone working on it. I hope you enjoy Star Wars Revolution: Pirate Uprising.[/quote] the_stag

Download

2306 downloads

Uploaded:09-09-2010

REBEL CHEAT MOD

66rebel_cheat_mod.zip | 144.54 KB

a specific campaign mission, or just want to go crazy and kill without retribution, you\'ll want this. the_stag

Download

713 downloads

Uploaded:03-26-2010

Rogue Shadow

rogue_shadow.zip | 1.04 MB

[url="http://starwars.wikia.com/wiki/Rogue_Shadow"]Wookiepedia[/url]. I'd like to think it had a laser, ion cannon, and missile launcher. Or at least 2 out of 3. With it's speed and cloaking ability it seems there wouldn't be room for much else. But it sure is nice to look at. [quote]I only own the PS2 version of the game, but I never saw the Rogue Shadow actually fire any weaponry even though it clearly has mounted turrets. So, I guessed what it would shoot based on typical imperial weaponry (green laser cannons). Enjoy![/quote] the_stag

Download

442 downloads

Uploaded:02-04-2010

Imperial Forification

if.zip | 6.12 MB

map (it's about 1/4 the size of the map) that is easy to defend. Two large entrances are blocked by destructible doors and flanked by turbo-laser turrets. The second team starts out at the northern edge of the map with a semi-split base. Each part is defended by turbo-laser turrets. The outskirts of the map contain mineral processors and turbo-laser turrets that can be captured. The whole thing is most enjoyable. the_stag

Download

2757 downloads

Uploaded:12-06-2009

Planet Placement Tool

planet_placement_tool.rar | 473.92 KB

plot the coordinates of your own planets. If you're looking to make some new planets for the Galactic Conquest mod and are not sure exactly where to put them, then this will be a very helpful tool. [quote]This can be used to easy place a planet at the place you want it. This requirs word to use. Open the Word doc and see how easy it is to use. Cöordenates may have a diviate of 2.[/quote]

Download

1310 downloads

Uploaded:11-01-2009

Sith Soldier

sithsoldier.rar | 478.39 KB

look great, so there shouldn't be any worries there. All in all, this is another sorely needed infantry model. Please note that this requires some modding knowledge to get ingame.

Download

2983 downloads

Uploaded:10-05-2009

Babylon 5 Shadow War part 2-2

b5mod1.2_part22.rar | 521.02 MB

1[/file]. the_stag

Download

1617 downloads

Uploaded:09-30-2009

Ebon Hawk

ebon_hawk.zip | 2.27 MB

Knights of the old Republic Rock. So does Warb. Models defy words. the_stag

Download

2662 downloads

Uploaded:08-28-2009

(SD)darthexecutor All maps EAW

sdallmapsforeawv2.rar | 2.12 MB

maps (which I will review since it is new) is the vanilla Bespin land map converted for skirmish mode. It seemed a little tight for a skirmish map, but it worked. It needs some reinforcement points added in the base(s) and in the middle area. But the rest of the placement was done very well. [quote] hi all!! here is a map pack with my last maps to EaWAND 3 NEW MAPS!!! 2 space maps 1 land map (FoC bespin official map modified by me to run in EaW) noticed: Is the V2 because, the V1 is corrupted (demange file) bye ;) [/quote] the_stag

Download

2296 downloads

Uploaded:07-22-2009

Star Wars - Clone Wars

swcw_patch_ii.zip | 5.13 MB

3 more links you can click on that'll take you to download [file="100396"]version 1.5[/file] [quote] Here is a small patch that will correct a few small bugs, replace some of the rebel symbols and introduce a new hero. This is not a full version, only a PATCH, so you will need [file="100396"]Star Wars - Clone Wars version 1.5[/file] to run it. The next full release is in the works, but it still needs some working on certain details! IMPORTANT: This mod requires Forces of Corruption Expansion pack version 1.1 and [[file="100396"]Star Wars - Clone Wars mod (version 1.5)[/file] by nett40 to run!!! [/quote] the_stag

Download

2310 downloads

Uploaded:04-05-2009

Star Wars: Galaxy at War

2galaxy_at_war.zip | 77.31 MB

known as Ultimate Empire Mod, in which i thought needed more work, so i kept enhancing it until i came up with enhanced FOC, and then Galaxy at War. The first mini mod was not that good, so i have improved it a lot, with new models and everything. Hope you like it. Please tell me what you think of this mod, and thanks. Here is the link to my forums: http://swgaw.jreams.com/index.php Look forward to the full version of the mod in Summer or Fall, im on spring break right now. I will start work on the third week, yes i know im lucky. Have Fun: :Rock :) :Thumbsup: -Johnathon So it looks wicked fun guys. I love it when we get big mods in first thing at night. Plays well, and yes John, this is the fixed version. -valiantofficer

Download

2625 downloads

Uploaded:12-20-2008

Build An Army

build_an_army_1.0.zip | 11.19 KB

demand for these simple XML mods for Empire at War. This mod is as good as its word; you can build an incredibly large force ingame and attack the enemy planets. A must have for anybody looking to mass huge armies ingame for some epic battles.

Download

1436 downloads

Uploaded:03-30-2008

(66mp)Fortresses(EAW)

66mpfortresseseaw.zip | 28.38 KB

combat. There are no useless props. Water ways separate the bases, there are also 'moats' around base walls. The battle is taking place at during the day with scattered, light flurries.

Download

2760 downloads

Uploaded:06-24-2007

Death Star Battle Map

battlefordeathstar.zip | 475.52 KB

Download

3901 downloads

Uploaded:03-29-2007

Star Wars: Empire at War Mac Demo

empireatwarmacdemo.dmg | 892.26 MB

week. Note: This demo will only work on Intel-based Macs and will not work on PowerPC machines. Get your hands on this action-packed, single-player demo of Star Wars: Empire at War and take charge of an epic struggle to control the galaxy. You can start by playing the optional, interactive tutorial to learn important game concepts that will guide you to victory. Or skip the tutorial and jump right into the action! As the commander of the Rebel forces on Hoth, you\'ll battle for control of the Outer Rim in the Vergesso Asteroids and attempt to liberate Tatooine from the grip of the Empire. Han Solo and Chewbacca, with the Millennium Falcon, are ready to lead your space fleet and invasion forces as you go up against Tie Fighters, Star Destroyers and their arch rival Boba Fett. May the force be with you! Requirements • Operating System: Mac OS X 10.4.8 or later • CPU Processor: Intel Chipset • CPU Speed: 1.83 GHz • Memory: 512 MB or higher • Video Card (ATI): Radeon X1600 • Video Card (NVidia): Geforce 7300 • Video Chipset (Intel): GMA 950 • Video Memory (VRam)

Download

24234 downloads

Uploaded:08-31-2006

Conflict in Space: New Units

conflict_in_space_v4.1.zip | 20.38 MB

skirmish (space station level 5) * equipped with an axial superlaser -> 1 hit = hardpoint destroyed * orbital bombardment capable 2) TIE Avenger * tech level 5 starfighter with lure ability * A-Wing\'s counterpart 3) TIE Phantom * cloaked fighter available on Aeten II only * semi-transparent, invisible on enemy radars, can travel undetected though the galaxy * buildable in skirmish (level 4 & 5) 4) Royal Guard TIE Interceptor * red TIE Interceptor with a hyperdrive and shield * available on Coruscant only Rebel 1) NRS \"Mediator\" * \"hero\" variant of the Mediator cruiser * equipped with heavy ion cannon (similar to planetary i.c.) * level 5 hero, buildable in skirmish (space station level 5) 2) Liberator cruiser * requirements: tech level 2, level 4 space station * carries 6 X-Wing squadrons and 4 Y-Wing squadrons * available in skirmish (level 3) 3) K-Wing * heavy bomber armed with laser cannons, turbolaser cannons, proton torpedoes and concussion missiles * buildable in GC (tech level 5) and skirmish (space station level 4) [MAJOR CHANGES IN V4.1] * all capital ships are buildable on on all shipyard planets (including SSDs and Mediator) * Death Star II buildable on all planets * 2 new shipyard planets: Bestine and Corellia * B-Wing/K-Wing/ARC-170 bombing run feature added * LoW SSD V1 replaced with Bailknight\'s one * new V4 models fixed and improved * cpt. Needa\'s comeback * more new units available is skirmish mode * improved AI [MINOR CHANGES IN V4.1] * more balanced Alderaan\'s Demise scenario * hunt ability for X-Wing * wingless MCC - shield hardpoint removed, icon size adjusted * Venator SD - hardpoints reassigned * improved explosions in space * robotic sounds for TIE/D fighters * E-Wing is slighly better against larger ships * TIE Defender is more expensive * smaller Titan Cruiser * slighly smaller Death Stars * slighly improved hero spawning in GC * Clone Wars-era starting units removed from level 3 and 5 GC scenarios * Liberators and Venators added as starting units to some GC scenarios * Republic SD toned down * Titan and Home One - population value 4 instead of 6 * Executor SSD is less expensive on Fondor, Mediator - on Mon Calamari and Death Star II - on Endor * blue lasers for Acclamator * improved some icons

Download

16430 downloads

Uploaded:07-12-2006

Clone Wars Add-on

clone_wars.zip | 3.75 MB

(special ability), carried by Venator-class Star Destroyers and buildable by Rebels, rebel variant is hyperspace capable - ARC-170 - multi-role starfighter armed with laser cannons and proton torpedoes, carried by Venators and Acclamators, buildable by both sides, hyperspace capable - V-Wing - simple starfighter with 2 laser cannons, carried by Venators and Acclamators, buildable by Rebels, rebel variant has a hyperdrive - Venator - buildable by the Empire (unlimited amount) and Rebels (2 vessels limit), carries 5 V-Wings, 4 Eta-2 and 3 ARC-170 squadrons - Acclamator is buildable by Rebels as well (4 vessels limit), carries 4 V-Wings and 2 ARC-170 squadrons All of these units are available in Galactic Conquest and Skirmish modes! I\'ve used my own icons for Eta-2 and ARC-170

Download

8750 downloads

Uploaded:07-02-2006

A Galaxy divided

agalaxydividedv21.zip | 18.8 MB

V2.1 General Fixed the icon bug that made half the icons disappear. Fixed it so the MC80 has a icon to begin with. Fixed prices on some of the units i made typos on. Changes in 2.0 -----The GOOD, AWSOME CHANGES Galactic Empire Tie Interceptor Tie Defender Tie Avenger dreadnought Escort Frigate Mara Jade Vader is stronger in space and land. Death Star now has 2 different super lasers, swith between them with the rocket button. (palpatine\'s DeathStar) SSD has a death sequence

Download

4626 downloads

Uploaded:05-15-2006

Venator_Class_Star_Destroyer

vsd_v1.0.zip | 433.29 KB

is more expensive and less powerful than newer Victory-class SD, but needs only level 2 Space Station. Originally this mod adds Venator only for the Empire. If you are Rebel player and want it in your fleet, read carefully "How to install" section. Don't use with any other mods!

Download

3801 downloads

Uploaded:03-25-2006

Improved Venator

improved_venator.zip | 77.54 KB

tactical health, shield health, and hardpoint hitpoints Changed build points for venator (only able to be built at Kuat, Fondor, Sollust, and Mon Calamari) Changed accuracy for ion cannons and turbo lasers Increased damage dealth over all Rebel varient spawns 2 squads of x-wings with 8 in reserve and 1 squad of y wings with 4 in reserve Empire varient spawns 2 squads of tie fighters with 8 in reserve and 1 tie bomber squad with 4 in reserve Enabled Venators to be built by starbases (tech 3) in skirmish mode Added 2 unique hero space units, one for Obi-Wan and the other for the Emperor (same ship just with the red stripe versus the plain dull gray), the Emperors is called Sith Venator, Obi-Wans is Jedi Venator Both ships have increased shield recharge rate, sheild strength, and tactical health from the normal Venator Jedi and Sith Venator spawn 3 squads of V-wings with 15 in reserve also changed the fighter sizes to .7 to .4 (looks so much better if you have the default ship sizes)

Download

696 downloads

Uploaded:10-01-2011

Canon Mod 3.2

patch_3.2_readme.txt | 14.88 KB

more canon as the title would suggest. This latest version makes a multitude of bug fixes and balance changes to make the gameplay more accurate with Star Wars lore. A few new units have been added as well such as the Century Tank. Be sure to use the download link posted above. The download below on the page is just the read-me file.

Download

683 downloads

Uploaded:09-30-2011

3 Ways to Go

mp_3waystogo....._v1.zip | 385.67 KB

Download

686 downloads

Uploaded:08-24-2011

Sith Battlecruiser

sith_battlecruiser.zip | 2.76 MB

since the ship changed so much since then i decided to redo it to be more acurate. I don\'t view this as a V2.0 of the ship though. Arvis\' ship is still a beautiful model and should not be discarted. The model comes complete with code and icons. Some additional coding is required to get it ingame

Download

827 downloads

Uploaded:04-10-2011

Absolute Corruption Mod Garrison Patch

acm_2.4_garrison_patch.zip | 140.91 KB

not previously have this ability. Check the read-me for a full list of units. This is a great download for ACM lovers and it definitely adds to the experience. [Quote]A patch for ACM 2.4 to let units garrison into bunkers & trnasports. Also lets the AT-TE carry 2 slots of infantry or vehicles.[/Quote]

Download

393 downloads

Uploaded:01-27-2011

Lord Link\'s Texture Pack

lord_links_texture_pack.zip | 35.56 MB

understand. But the comparison was so yummy, I feel I would be doing a disservice not to compare this to funfetti. Confused yet? Then you missed my previous review. I\'ll paraphrase it as not to bore you with the details: Funfetti is a super sprinkle for cakes and other baking delights. Small additions, which don\'t seem like much at first, can greatly enhance the experience of your game. These texture enhancements are the funfetti to my birthday cake. Funfetti for the win! [quote]I was modding around in EaW and got tired of starring at blurry textures that hurt my eyes and decided I was going to enhance all units (sans Infantry and heroes) textures. The results are indeed satisfying for me and I hope the modders and coders here at the community can find a good use for them. All the textures here are enhanced versions of the Vanilla textures, hope this was worth uploading.[/quote] the_stag

Download

1624 downloads

Uploaded:01-07-2011

Galaxy Deestroyer

galaxy_destroyer.zip | 2.73 MB

just pretend for this instance. [quote]The Galaxy class Destroyer is a heavy carrier during the New Jedi Order era. It is mentioned in the novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1045 downloads

Uploaded:08-25-2010

Sith Frigate

sith_frigate.zip | 1.34 MB

be seen in the space combat clip on the official TOR site. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1596 downloads

Uploaded:07-28-2010

Imperious Star Destroyer

imperious.zip | 5.63 MB

That\'s why it has Alliance logos on it by default. Oh yeah, and it rocks. the_stag

Download

538 downloads

Uploaded:06-09-2010

Mandalorian Carrier

manda_carrier.rar | 2.46 MB

something else? I looked around and couldn't seem to find anything definitive. However this is good work and I think I'll put one or two in my personal escort fleet. [quote]Here is a small release from me, my Mandalorian Carrier! Model: N3bulu5 Bumpmap: N3bulu5 Rig/Code: N3bulu5 Icon: N3bulu5 Deathclone: N3bulu5 Skin: Warb_null The model comes complete with code and icon. Some additional coding is required to get it ingame Feel free to use this model as you please, no permission is required but please give me proper credit[/quote] the_stag

Download

500 downloads

Uploaded:04-16-2010

Johnathon's EAW Additions

2010_4_15_jmadditions.zip | 1.13 MB

the campaign modes. I don't think there too many EaW only people left out there, but maybe I'm wrong. Ok, enough of that. For those of you still playing vanilla EaW, here's a mod for you. Or I should say, here's an update of a mod for you. I didn't get a chance to play the first release of this, but the updated version does add a breath of fresh air to EaW. This is not a total conversion mod, but it will enhance your experience. The author is going to make a similar mod to this for FoC, so give him some feedback on this. [quote]Well I have finally got this version out. It is not nearly as big as its predecessor but it does change a few things. In this version I fixed a few bugs where like the Nebulon was invincible, and the hangars were messed up. So I removed the hangar on the Nebulon and moved the hangars on Home One and the Mon Calamari cruiser to be more suitable. To make sure the sides were more balanced I removed the Alliance Assault Frigate to be replaced by the Venator. On the Empire side I added the Tie Advanced to replace the Tie Fighter at Tech 4, but is buildable at tech 3. Also Darth Vader's transport is now a star destroyer, seeming that a squadron which was really easy to defeat was silly for a dark lord's power. On land there were a few changes. I increased infantry squad size to 18 per squad at three per 3 per platoon. Also vehicle Platoons have been increased in number as well. To counter this i made garrison size bigger which will make attacks harder. Also it will make raids harder then before, as it should be. I also managed to get my hands on a new skin for Igath courtesy of Skywalker421Beta to make him seem more patriotic. Again there were a few minor changes to health, shield, and damage stats here and there. You may notice them as you play along. This is my last version for EaW sadly, so the rest of the versions are for FoC due to more stuff to work with. Enjoy the mod ;) BTW you don't need to add this on to the original, this contains the other files as well. Saves a lot of time [/quote] the_stag

Download

413 downloads

Uploaded:02-22-2010

Shadow stormtrooper

black_hole_stormtrooper.zip | 98.33 KB

[url="http://starwars.wikia.com/wiki/Shadowtrooper"]Shadowtrooper[/url] from Jedi Outcast, only to realize that this is a [url="http://starwars.wikia.com/wiki/Shadow_stormtrooper"]Shadow Stormtrooper[/url], and they are different. There is also a [url="http://starwars.wikia.com/wiki/Shadow_trooper"]Clone Shadow Trooper[/url], but I just wanted to put that link there since I had mentioned 3 earlier. After reading up on Shadow Stormtroopers I have to say that this is very nice model. The pictures from the map editor don't give it much justice, but in-game they look great. I coded mine to have cloak ability like Tyber Zann and made them a bit more powerful than standard Stormies. Of course none of that is required, but some coding is required. [quote]this is a model for the shadow stormtroopers (sometimes called blackhole stormtroopers) im not sure if this has been done before but i just thought id upload it. the texture is not the best you will see, but i will make a version with better textures. additional codding required to get in game. You can use this in any mod of yours, but please give me credit. thanks to warp_null and the far_seer for recomending the hex editor.[/quote] the_stag

Download

1018 downloads

Uploaded:01-17-2010

Calculator for Space Units

calculator.zip | 121.31 KB

Tactical Health and Autoresolve Health. It may not act as the perfect balancing tool but it does provide much aide in the synchronising of the values of individual ships to each other. An explanation of the function of the calculator can be found in the read-me. Remember you need Open Office to use this calculator. Open Office can be found as a free download at: http://www.openoffice.org/

Download

157 downloads

Uploaded:12-18-2009

Dantooine by Bly

dantooine.rar | 5.45 MB

rolling hills which allows for some unique large scale battles. The placement of trees at uneven intervals allows for a nice natural look. The textures also make a nice seamless transition into desert from the grass areas allowing for a pleasurable view while playing. The only things I would do would be to make this map sunny and to blend the colours of the dirt textures more into the grass. Another good map from Bly that should definitely be downloaded. Note though that this is a GC map with the current marker set-up. This download also contains an updated version of Bly's Ilum map.

Download

5883 downloads

Uploaded:11-11-2009

Star Wars Saga

star_wars_saga_v1.zip | 88.69 MB

in some nice battles. Combined with Jeff Cheney's texture and particle improvement, this seems to be a nice mod. [quote]Will here is the long wait to star wars Saga enjoy playing it and just have some fun. and there is v2 coming along the way will enjoy.[/quote]

Download

799 downloads

Uploaded:10-20-2009

Bothan Heavy Capital Ship

carrier.zip | 1.39 MB

spice up his or her mod with a new ship with New Republic inspirations will surely find this release useful. Please note that some modding skill is required in order to get this unit functional ingame. [quote]Idea behind it: A few years ago I was making a personal mod that had 2 factions. The Concordiat of Man (Terra/Earth & all her colonies) vs The Melconian Empire (think of walking dogs/wolves). The factions are based on a series of books called Bolos, about robot tanks primarily but space battles played a significant part. I was using all of EJ's Corellian ships to serve as the Terran Fleet and needed a large heavy capital ship that would fit in. This is what I came up with. Never finished the mod and found this on a backup drive the other day. Thought someone might like to use it.[/quote]

Download

3202 downloads

Uploaded:10-05-2009

Babylon 5 Shadow War part 1-2

b5mod1.2_part12.rar | 167.52 MB

[file="104219"]v1.0[/file]. Additionally, like before, this file has been split up to help the download process. This time into two parts, the second part being 521MB. You can download it here: [file="104517"]Babylon 5 v1.1 part 2[/file] I'm not too familiar with the Babylon 5 franchise, but there are some very lovely ships and units here. There has been a lot of work put into this that I think everyone can enjoy. the_stag

Download

2911 downloads

Uploaded:09-24-2009

Ararmadia-class_SSD

aramadiaclass_ssd.rar | 10.11 MB

model releases are total conversion mods with a plethora of new models. However, this model is so awesome, it... it... I don't even have words to describe it. [quote] Here is the newest release for me, Aramadia-class SSD credits Model - "X" skin - "X" (hull plating base and texture for the back are EvilJedi's) Rigging - "X" Full list of stats and credits in the read-me file Enjoy X [/quote] the_stag

Download

1985 downloads

Uploaded:09-20-2009

Hammerhead Frigate

hammerhead.zip | 2.32 MB

ingame[/quote] Today, Warb_Null gives us the Hammerhead Frigate that we all remember from Star Wars: Knights of the Old Republic. As usual, he gives us a great model and a pretty good skin to go with it, so there's not going to be any disappointment around. If you haven't been satisfied with the existing Hammerhead model, then this release should be just the thing you need.

Download

1842 downloads

Uploaded:09-16-2009

FoC Audio Bloopers

focaudiobloopers.zip | 1.67 MB

Download

1307 downloads

Uploaded:08-27-2009

Metroid Prime Conquest

metroid_eaw_v2.zip | 113.79 MB

in this mod, I'd say that he did a pretty good job making Star Wars units look as close to Metroid ones as possible. [quote]This modification for Star Wars:Empire at War:Forces of Corruption completely replaces the Zann Consortium with the Space Pirates of the Metroid franchise. The Space Pirate/Phazon faction is somewhat similar to the Zann Consortium, but focuses on themes from the Metroid Prime series and replaces all of the units and heroes with characters from the Metroid franchise. I'm glad I could make it to releasing a second version of this mod. I've added a few new heroes and units and enhanced the existing ones, adding detail to a lot of the reskins. I also redid the Space Pirate interface and added music. First I'd like to point out a few things. If I do make another version, I will not release it until the Galactic Federation is a faction and all the Star Wars planets are replaced by Metroid ones. While this mod is just a fun Zann Consortium replacement, I'd really like to make a full TC. I really need modelers though. Secondly, as awesome as Ridley is, he's kind of buggy. When using his hijacking in space, make sure you don't activate it until he's in range of the ships you want to take, otherwise it will kill him. I hope you enjoy this Star Wars:Empire at War mod and I am looking forward to seeing if it gets as much feedback as the first release. If anything goes wrong, or if you have any comments, questions or feedback, please don't hesitate to email me at 1upDerek@gmail.com. Please contact me before using any of this mod in your own production.[/quote]

Download

2355 downloads

Uploaded:06-15-2009

Republic Starbase

republic_starbase.zip | 19.01 MB

that beast and turned it into a five tiered star base complete with death clones, break off props, icons, and coding. He's done a great job in making the starbase, with an excellently detailed model, a fine skin (one of his best, if you ask me), and equally good rigging.

Download

3560 downloads

Uploaded:05-29-2009

Jesus7Freak's SSD MiniMod

ssdmmv2.0.zip | 51.69 MB

Defender, the Eclipse, the Vengeance Super Star Destroyer, and even more with this release. It goes further to add several maps, new sound effects, music, and skirmish edits. All of these minor edits sets this mod apart from other mods that just add in the new ships. If you want a quality mod with your favorite super ships, then you've found it

Download

12769 downloads

Uploaded:01-22-2009

Return of the Clones

return_of_the_clones_v4.3.zip | 76.37 MB

through new lotal Clones and led by Supreme Chancellor Mon Mothma, as well as Jedi Masters Yoda and Obi-Wan Kenobi. At the same time the Zann Consortium has been busy collecting, reactivating, and upgrading old Separatist weapons from the Clone Wars to build up an arsenal to challenge for control of the galaxy.

Download

2607 downloads

Uploaded:05-29-2008

OMG : Model Pack

omg_upload.rar | 37.36 MB

IT REGUARDLESS OF READING THIS OR NOT, LACK OF KNOWING THE RULES IS NOT AN EXCUSE FOR BREAKING THEM The Rules : 1. To use ANY of these : You must contact Aqualightkalo@yahoo.org and ASK for permission 2. You must give CREDIT to the authors of whatever you use 3. We reserve the right to have any uploaded Files with our Content included inside them DELETED 4. Redistribution without our EXPLICIT CONSENT is strictly forbidden and prohibited ( IE : Reskinning/whatever one of said pieces of content and re-releasing.) 5. You are using these at your own discretion, if you break your Game we cannot be held responsible 6. You know how to Code in Models, Do not spam us asking us to include these in your favorite Mod! 7. Do not spam us with "PLZPLZPLZ let me use this" after we've said no, NO exceptions. Some of these Files (Such as Aaayla Secura) may require tinkering in order to work properly USE AT YOUR OWN DISCRETION CREDITS BELOW : Credits : Prototype Death Star : Model : Schrodinger (Thanks again for all your help...Sorry i could never repay you) Other Stuff : Avenger (Where are you...) UT AT : Model : DragonShadow Skin : Base : Dr. Nick : Outcome : Kalo VSD MK2 : Codeuser Ugly Series - Fighter Pack Warlords SMG SOTE Munificent : Model : Warlords Everything Else : Dr. Nick DOOMGIVER : Model : Dragon Shadow Skin : Kalo Rigging : SHAK Demolisher - AKA Screed Model : Warlords Texture : KING_A, Jedi_C Rigging : Jedi_C Ewok Glider : Model : Shak/Petro Skin : Shak Rigging : Shak Weequay Skin Variants : 1upD Hutt Fighter : Dr. Nick Mara Jade - Jedi Model n' stuff : Dr. Nick Skin : THX/Petro Guardian Mantis : Model : Logan Felipe Texture : Dr. Nick Leia Organa - Land : Model : THX/Dr. Nick/Petro Textures : Unknown GOLAN1 : Model : Warlords Rigging : Avenger (We miss you man!) XP 34 with Guns : ALL VARIANTS RIGGED BY AVENGER (We miss you man!) Clone Soldiers : Petro/Dr.nick/1upD Land Pack : Noghri : SHARP, Dr. Nick GONK : Tanasootron, Droid803, Shushoni, Kalo Zealot : Model N'stuff : Petro/Dr. Nick Skin : Petro/Kalo Skiff - Eweb Variant Model : Petro/Avenger Textures : Bailknight/Avenger/Petro Riggin : Avenger (We miss you man!) Kyle Katarn : Dark Forces Model : Dr. Nick/Petro Skin : THX1138 Kyle Katarn : Jedi Model : Dr. Nick/Petro TIE PACK - HUNTER/DROID Model and rigging : Avenger/Warlords (You said you'd come back one day Avenger...) Sith Fighter : Model : Xyvik Texture : Kalo Rigging : Daft_Vader Tie Interceptor Scout : Rigging : Daft Vader Model : Warlords Pirate BARC : Model : Dr. Nick/Petro Skin : Kalo/Dr. Nick Bayonet Cruiser - W/Rotating Turret Model : Warlords Rigging n'stuff : SHAK Assault Gunboat : Model : Warlords Rigging : I honestly can't remember Hutt Fighter : Model and Skin : Dr. Nick TIE INTERDICTOR : Model Kitbash - THX1338 Skin n'Riggin - Dr. Nick Muzzle Flashes : Dr. Nick Aayla Secura : Model n'stuff : Dr. Nick/Petro Skin : Dr. Nick/Petro Cloud Car : Model : Petro Rigging : Droid803 Sorry to those if i forgot to include you in the Credits, it's been awhile.

Download

1478 downloads

Uploaded:05-10-2008

(MMmp)Map Pack1

mmmpmap_pack1.zip | 177.94 KB

Download

249 downloads

Uploaded:04-27-2008

GUI Mod

gui_mod_v1.zip | 5.79 MB

own. The included contect is free release so all may use it theyre own releases, i just ask for permissions to be given.

Download

1133 downloads

Uploaded:04-06-2008

(1vs1) Critical Distance

1vs1_critical_distance_by_soong.zip | 69.71 KB

be found in ReadMe.txt or below. Enjoy this small download!

Download

1946 downloads

Uploaded:03-21-2008

AEM 4.4 Laser and Capital ship patch

mods2.zip | 50.9 KB

increased by 25% executor now comes with 16 fighters of each type and 3 lancer figates and 3 vsd2 s MC 104 now comes with 16 fighters of each type and 3 anti fighters of each type just like the executor Install instructions take the two XML s in the folder and place in C:Program FilesLucasArtsStar Wars Empire at WarGameDataModsAEMV4.5DataXML (this assumes that you installed the mod in the correct place as outlined in their readme) it askes you to replace said files say \"yes but remember before doing any file editing BACK UP THE ORIGINALS!!!!!!!!!. Uninstall remove said files and replace with originals Credits Moddman and the AEM TEAM!!!!!!!!!! YOU CAN EDIT THESE FILES BUT IF YOU WANT TO USE THESES FILES IN ANY MOD PLZ GIVE ME CREDIT THANX IN ADVANCE!!!!!!

Download

7005 downloads

Uploaded:01-07-2008

FoC Realistic Galactic Civil War

frgcw_minimod.zip | 22.68 MB

the actual movies and Star Wars canon as possible. This Mod takes place in the Galactic Civil War Era and is intended to get it as close to that war as possible. This Means you can aid the following Factions: The Galactic Empire (to bring order to the galaxy), The Alliance (to restore the Republic and bring peace to the Galaxy) and the Black Sun Pirates to Smuggle and Steal your way through to Control The Galaxy. [/quote] ~Scorpinox

Download

14635 downloads

Uploaded:06-21-2007

Stargate

stargate_final_07.exe | 271.28 MB

for control of the Milkey Way Galaxy.

Download

6799 downloads

Uploaded:05-09-2007

ISD Vs Venator

isdvsvenator_v2.1final.zip | 10.65 MB

- starfighter exclusively carried by Acclamators, armed with laser cannons and concussion missiles; ability: folding airfoils (w/animation) - ARC-170 bombing run added - ISD right hardpoints\' firing arc fixed - new custom projectiles for turrets in space - re-arrangement turrets on Imperial I-class SD - new model for ion cannon turret on Imperial I-class SD - Victory-class SD\'s scale adjusted - other minor changes (improved models, balance and realism tweaks)

Download

2563 downloads

Uploaded:04-18-2007

ISD Vs Venator

isdvsvenator_v2.zip | 10.37 MB

3, Admiral Thrawn\'s warship * Venator (old Republic variant) - buildable by all sides in skirmish, requires merchant docks or Hutt\'s outpost * Eta-2 Actis - light unshielded starfighter armed with laser and ion cannons; abilities: lock s-foils (w/animation), ion cannon shot * ARC-170 starfighter - heavy assault fighter armed with 3 laser cannons (2 front, 1 rear) and proton torpedoes; ability: lock s-foils (w/animation) - full skirmish/multiplayer support - significally improved UV maps for Star Destroyer model - remodelled Venator turrets, improved its UV maps - Acclamator fires the same blue projectiles as Venator and carries V-wings and ARC-170 starfighters - custom names for Venator and both variants of ISD - moving turrets work slighly better now - V1\'s Imperial Star Destroyer renamed to \"Imperial II-class\" - some minor balance tweaks, bug fixes and graphical improvements [/quote] The new Units look very good compared to the stock units found in EAW/ FOC.

Download

5341 downloads

Uploaded:12-31-2006

Bonus GC Scenarios

gc_maps.zip | 745.8 KB

\'unlock\' the original EAW scenarios and make them available for play in Forces of Corruption. They are not the same as the originals however. I\'ll explain soon. INSTALLATION: Copy the TEXT folder and place it into your FOC/DATA folder. Copy the GC MAPS folder and place it into your FOC/DATA/XML folder. I strongly suggest that you backup any files that need to be replaced - just in case. (if you havent got an XML folder, then just make one! ;)) I don\'t know if this works with other mods, so use caution. INFO: - This bonus pack adds all 8, thats right, 8, EAW GC scenarios for FOC. All of them now accomadate the Zann Consortium as well as the new planets and units. But because of the changed locations of the old planets in FOC, I had to add in a number of planets to create the hyperspace paths between planets. So in a way, these are sort of new maps. - In addition to the 8 EAW maps, I have also added my very own hand-made GC maps that took me many hours to put together. There was much bloodshed and despair, but I finally pulled through with these two maps: \"Galactic Civil War\" This is a map that only has the EMPIRE and the REBELS. NO Consortium. (And no more damn sabotages...) The Rebels and the Empire start off on opposite sides of the galaxy with only four planets under each team\'s control. The rest of the planets are mostly under the control of pirates or Hutts. Some are nuetral and are up for grabs. I made this map to bring back the good ol days of EAW where it was just the Imps and the Rebs. And because its FOC, both sides can use the new units! And yes, the AI builds the new stuff too. They came at me with B-WINGS! \"Consortium War\" All three factions start off in opposite corners of the galaxy, each with only three planets under their control. The rest of teh galaxy is a hive of pirates and Hutts. This should give players some time to build up before they actually encounter one of the other factions. - Maps have been tested TO AN EXTENT (I have a life you know ;)) and I am convinced taht they work fine. - The AI work normally on all maps. The \"Galactic Civil War\" map seems to have better AI, which is strange but awesome. - Special objectives for EAW scenarios have been removed for obvious reasons. - Bonadan has been removed from ALL EAW scenarios because of some really, really wierd connection problems that I could not solve. Alas... - Most planets are now neutral or under pirate control. Planets that are hostile have different varying forces both in orbit and on the ground.

Download

1810 downloads

Uploaded:12-17-2006

DeadEyes Venator FOC mod

deadeye_venatorfoc_v1.0.rar | 318.38 KB

Lasers with Turbolasers, and the Missiles with Proton Torpedo launchers. During Skirmish it is available at a level 4 station for the Empire.

Download

7752 downloads

Uploaded:11-04-2006

Steiners Advanced Units Mod 3.0 High Poly

sau3_r.highpoly_pack.exe | 13.82 MB

they have smoking an burnig effects.

Download

1699 downloads

Uploaded:09-29-2006

Munificent Star Frigate

model_cis_munificent_star_frigate.zip | 707.25 KB

the model itself cis_munificent_d.ALO - deathclone model cis_munificent_d_die_00.ala - death animation cis_munificent_HP_C-F.ALO - hardpoint weaponbay bow cis_munificent_HP_C-B.ALO - hardpoint weaponbay stern cis_munificent_HP_M-L.ALO - hardpoint weaponbay midship port side cis_munificent_HP_M-R.ALO - hardpoint weaponbay midship starbord side cis_munificent_HP_E.ALO - hardpoint engine glow cis_munificent.dds - ship texture file 512x512 MIP Map cis_munificent_bm.dds - ship bump map 512x512 MIP Map I_BUTTON_MUNIFICENT.TGA - TGA button file with alpha map

Download

1939 downloads

Uploaded:09-02-2006

Total Conquest

totalconquestv2.zip | 667.84 KB

Dantooine. Changes in V2: Some planets have Pirates. Some have nothing. And there are just a little more starting units.

Download

5670 downloads

Uploaded:05-23-2006

Battle of Hoth

battle_of_hoth_v1.rar | 419.76 KB

Empire starts with 6 at-at and 32 at-st and troops. Hope you enjoy. Any bugs or comments are of course welcome.

Download

4244 downloads

Uploaded:05-20-2006

A Galaxy Divided

a_galaxy_divided.rar | 1.02 MB

uncannon. Changes in V1.00 Imperial new units All pirate space units unlocked and improved. Imperial gunship (used by Tarkin during Space battles) New Controlable Mini-Death Star (Used by Palpatine During space battles) New Virago fighter (Currently only for the Empire) vader is Slightly stronger New Super Hypervelocity Gun Unlocked gravity control generator I think thats about it Changes For the rebels Home one is really powerfull it also has a huge escort with it. Obi-Wan is A little more powerful. Have heavy ion cannon Have a venetor class cruiser All pirate space units are unlocked and improved, slightly better than the Empire\'s. More Y-Wings in a squadron, I think 7 there will be more uits for the Rebels in V1.2 i\'m still working out the glitches on them.

Download

3708 downloads

Uploaded:05-17-2006

EAW Empire Mod

eawempiremod.rar | 793.88 KB

unlocked-in the begining of the game(till the end of the game) you don't need to wait for an upgrade of the tech to arrive to 5 All vehicles and artillery cost 1 credit All vehicles and artillery take 1 sec to be built-for the empire only The super-star destroyer is unlocked and its power and accuracy has been modificated to the ultimate performance even the spawning of tie-fighters and bombers has been modified All or nearly all of the space units are unlocked including the DEATH STAR.

Download

161 downloads

Uploaded:05-30-2012

501st Skins for Alternative Terrains

501st_alternate_skins.zip | 132.21 KB

in a DDS editor. I did not include standard stormtrooper skins because they are already in the community and made by someone else. It\'d be overkill to make another set. There are no screens because I don\'t have a TGA to JPEG Converter anymore. Do whatever the heck you want to do with them as long as you give the proper credit. You can put HelloKitty on them and put that in your mod for all I care. =p

Download

394 downloads

Uploaded:12-11-2011

Corporate Addon Patch 5.0.1.1

corporate_addon_patch_5.0.1.zip | 24.87 MB

occurring with icons, title screens etc. that sometimes appeared in the Corporate Addon mod. [Quote]After testing version 5.0.1, (the one I released a few days ago) I noticed that there were some icons still not showing up. That problem has since been rectified. This is the patch to Corporate Addon Version 5.0. Some people have been asking about a messed up title screen, buttons, icons etc. This patch should fix that. I have also added a mod launcher. There were some spelling errors fixed in the .dat files, but I did not know if anything in the scripts needed to be changed. I\'m very new to modding :). Safe to say that only the .dat file was changed to fix the spelling errors. None of the coding was modified so switch out the .dat files at your own risk. You do not need this patch if you do not have messed up buttons. If fact, don\'t download this patch unless you do have messed up buttons.. (or would like the included mod shortcut)[/Quote]

Download

296 downloads

Uploaded:05-22-2011

1 Cred 1 Sec

1_cred_1_sec_mod.zip | 345.48 KB

afford those one credit units. [Quote]this mod is for foc and it makes all units and upgrades cost 1 credit and 1 second to build and take up 0 space in unit cap and astroid facilitys give credits at a very fast speed and pace. to install put the xml files in the c:/programfiles/lucasarts/starwarsempireatwarforcesofcorruption/data/xml.[/Quote]

Download

671 downloads

Uploaded:03-16-2011

(ZM) Eve V2

zm_eve_v2.zip | 142.99 KB

fleet -Compacted outpost to make more effective and defensible. -Added a second outpost on the other side of the asteroid belt -zander11893 ZAND3R Mapping

Download

891 downloads

Uploaded:03-10-2011

(ZM) Imperial Stronghold V3

zm_imperial_stronghold_v3.zip | 494.11 KB

will clarify by saying, of course there is room for improvement, there is always room for improvement as we can see with this release of V3. The thing that I find draws me to this map, is that it doesn't get boring. There is so much to do, see, and destroy that I found myself darting all over the map to take care of it all. And it's a huge map (the bigger the better). Most of the changes in this version appear to be aesthetic (bad pun, I know) but it's worth getting whether or not you've played it yet. [quote]Changes for V3: -Hopefully improved textures -More sublte transition between contrasting textures -More height variation in the battle field -Stregic positions in the mountains around the Imperial base (shouldn't be hard to find them) -Added trees and tall grass :) -I know they wont be great, I placed them fairly randomly... -Added other small details around the map I'm glad I came back to this map. I believe I've made several improvements over the last version. While making "(ZM) Eve" I to open up V2 of this map and saw numerous problems. I know it's not as good as Petroglyph's map (in my opinion, their best map is Mandalore's land map), but I doubt I'll ever be that good. Enjoy. Again, no complaining about Readme length. -zander11893 ZAND3R Mapping[/quote] the_stag

Download

266 downloads

Uploaded:01-27-2011

Admiral Ash's Icons V2

anipv2.zip | 422.09 KB

[url="http://www.pillsburybaking.com/products/product_detail7.aspx"]delicious funfetti[/url] that's the above and beyond of sprinkles. (My wife makes me a funfetti cake for my birthday every year, and it's fantastic). This icon pack is the funfetti to the vanilla sprinkles that come packaged with the game. It's doesn't seem like much, but it increases the immersion factor to pull you into the universe just a little more. Great job Funfetti for the win! [quote]My newest version of my icon packs and maybe my last. This version includes all the icons from the last versions, plus plenty of new ones. I also fixed most of the problems mentioned before like the icons being too big or hero icons needed the edges to be rounded. A lot of the new stuff in the screenshots is from my personal mod Super Star Wars. If you use these in a mod, just give credit to Admiral Ace. Admiral Ace is my user name on Moddb and Gamefront Forums, I just haven't changed it here yet.[/quote] the_stag

Download

1926 downloads

Uploaded:11-24-2010

REDEMPTIVE BETRAYAL 1.5

redemptive_betrayal_v1.5.zip | 15.94 MB

adding one \'new\' space unit. Added a custom voice to Commander 347...

Download

224 downloads

Uploaded:08-25-2010

The Min\'s Wind

mins_wind.zipx | 1.31 MB

simply because I liked it. Please see the Read Me file for detailed info on the story behind the design as well as the design\'s creator. ###Very Important### The custom engine proxies are scaled to the size listed in the XMLs. If the size listed in the XMLs is changed, the proxies won\'t look right.[/quote] the_stag

Download

1924 downloads

Uploaded:08-02-2010

Old Republic at War Patch

20102f072f272fpatch_1.1.rar | 5.97 MB

said that there where no icons(...) I did upload them but for sure, here is another icon file. You have to override the files yourself. This will take 1 or 2 minutes, you aren't to lazy for that right? I hope this fixes it. Btw you are complaining about spelling errors. Can you tell me where they are? Like "in the nihilus tooltip you spelled fleed" or something like that. I hope this fixes it. And I also hope it'll get accepted soon. Geroenimo [/Quote]

Download

3166 downloads

Uploaded:08-02-2010

Old Republic at War Space Beta

20102f072f262foldrepublicatwar.rar | 293.46 MB

effects from the work of the authors of the FX Mod (Filo and Codeuser). Fans of the Old Republic era should definitely check this mod out. [Quote] This is my mod based on the Old Republic era. I know that there are mods like this. Some are dead, some use very wrong models and others are just complete crap. In my opinion I wanted a good mod, with the right stuff in it. With no sh*t. With no lame content. With no dumb game experience. Overall, I thought I would be making that mod. It is a one mans project, made my me, Geroenimo. This is the Space Beta, with only space units. In GC all normal space units have been removed and replaced with my new units. AI will use them, Skirmish is the best played because that would be complete. And one more thing, the patch. I have a patch ready, I'll upload it as soon as I finished uploading this. [/Quote]

Download

557 downloads

Uploaded:06-29-2010

Mandalore Land/Space Skirmish

battle_over_mandalore1.1.zip | 158.07 KB

[file="100588"]Yoden's Prop Pack[/file]. It's a great took for making land maps, and in this case a space based land skirmish. It's worth noting the detail that has gone into this map; the asteroid mine connections, the docked ships, etc. Although the map has two ways to attack, the southern one is guarded by turbolaser towers that are quickly and easily captured by team A. The northern route is where the good money makers are and are closer to team B. So there is some different strategy to be offered here depending on the start location. [quote]This skirmish map has got some supporting buildings like Abandoned sensors and bunkers. There are two Reinforcement Posts and some Props that arent' going to work as buildings, like the Gravity Device or the Imperial Sensor Array.[/quote] the_stag

Download

1207 downloads

Uploaded:06-08-2010

Starforge

starforge.zip | 7.12 MB

problem. And even more bonus! It comes as a buildable station, a prop, and a star replacement. So awesome... [quote]This is a model of the starforge as seen it the KotOR game There are 3 models. 1st starforge prop ; no hardpoint or collisionmesh, just a prop. 2nd starforge ; multiple hardpoints, collision mesh, death clone, particle 'tail' 3rd starforge star ; seperate prop model of the sun. The model comes complete with death-clone, code and icon. Some additional coding / mapping skill is required to get it ingame. P.S. I would like to thank MerlinGolgota and McKay of the Stargate mod team for their help and advice.[/quote] the_stag

Download

516 downloads

Uploaded:06-08-2010

TIE Reaper

tie_reaper.zip | 267.21 KB

always. [quote]This is a model of the TIE Reaper as seen it the Legacy comics The name of the fighter is never given so i made it up. I thought Reaper was fitting. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1043 downloads

Uploaded:05-26-2010

Blue Diver

blue_diver.zip | 2.46 MB

complete with a skin, death clone, icon and basic XML coding. [Quote] This is a model of the Blue Diver Heavy carrier as read about in the new jedi order books The Blue Diver appears in the New Jedi Order series but has never been depicted in an official source. This model is based on the concept art of Drone04 The model comes complete with Death Clone, code and icon. Some additional coding is required to get it ingame [/Quote]

Download

444 downloads

Uploaded:05-12-2010

Mynock and Cade Skywalker

mynock_and_cade.zip | 1.96 MB

Mynock as seen in the Legacy Comics. Also included is Cade Skywalker, a re-skin of the Kyle Katarn model by Sidious Invader The model comes complete with Landing animation, code and icon. [/quote] the_stag

Download

4850 downloads

Uploaded:04-16-2010

Rise of the Mandalorians (patch)

rotm_patch_4.01.zip | 4.57 MB

you should really get on that. Then download this patch. [quote]This patch addresses several issues that have been experienced across the board by players. Not everything is perfect but a number of bigger issues have been fixed as well as some small aesthetics.[/quote] the_stag

Download

1357 downloads

Uploaded:03-12-2010

Mandalorian Cruisers

mandalorian_cruisers.zip | 2.03 MB

base XML code and an icon.

Download

850 downloads

Uploaded:02-27-2010

Sith Fighter

sith_fighter.zip | 576.64 KB

great job with the model and skin for this fighter so we can all enjoy a KotOR era mod for the game. Please note that some modding knowledge is necessary in order to get this unit working properly ingame. [quote]This is a model of the Sith Fighter as seen in the KotOR Games. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

749 downloads

Uploaded:02-03-2010

Mandalorian Gauntlet

mandalorian_gauntlet.zip | 1.72 MB

is indeed a great model and skin, so get downloading! Please note that this release requires some additional modding knowledge to get working ingame properly. [quote] This is my latest release for EAW -- Gauntlet Assault Fighter -- by Warb Null CREDITS: Model : Warb Null Skin : Warb Null XML : Warb Null Icon : Warb Null The default texture comes with team colors. If you want the original color delete Gauntlet.DDS and rename Gauntlet_NoTeam_Color.DDS to Gauntlet.DDS Feel free to use this model as you please, no permission is required but please give me proper credit Thank You.

Download

749 downloads

Uploaded:01-26-2010

GC New Planets

gc_new_planets.rar | 7.37 MB

planets I recognize, most of them I don't. Wookiepedia rarely lets me down in these situations... but I had little luck in finding most of these. The master text file for this mod is in German, so maybe there's a language barrier in planet names (although there shouldn't be for proper nouns). In short, there are 9 new planets added to the map in galactic conquest (although they use stock maps). Also, this is for vanilla EAW and won't work in FoC because of the different xml files that control GC. [/quote] This adds 21 new planets instead of 9. Also (I forgot to mention this in my previous review), the file it comes with is "MasterTextFile_GERMAN.DAT". If you want it to work so that planets don't say MISSING, then it needs to be renamed to "MasterTextFile_ENGLISH.DAT". Then everything will be in German, so that's your call. Maybe this can be released with an English update. [quote]This add the folowing Planets: Tanna Loa Lozus Takora Cat-11 Cat-10 Argon Prime Kamino Ralltiir Fran-Tan Siluis Van Juko-Genyum Kusus-2112 Fuckidon Polyphem Pandora Earth Tuma-3840 Toso 1034 Tuk Axis Ewokdor Total Planets in the gc 65[/quote] the_stag

Download

5478 downloads

Uploaded:01-06-2010

Corporate Addon Mod

cam_jedi_civil_war_beta.exe | 103.68 MB

version of the Corporate Addon Mod! As always, there are some great new features and changes. You like the Jedi Civil War Era? You'll like this mod. There's been so many versions and changes that I can't go on about the whole mod here, it would take a day to write and hours to read. Here's some samples of previous reviews: [quote]...a plethora of new units for both ground and space as well as new factions to play around with ingame. Not only that, but there are some new GCs in which you can take over the galaxy with these new toys. I certainly haven't seen the Yuuzhan Vong as a playable faction before, so this should be very interesting to experience.[/quote] [quote]...the Republic as a playable faction and even more new units for the existing factions in his mod. There are some fun units around like the Malevolence, as seen in the Clone Wars TV show, and many of the new models that Warb_Null had released.[/quote] And you can check out my original review [file="100494"]here[/file]. Hope that get's you excited enough about this mod. Everytime I think wizardington has made something wonderful, he releases something better and surprises us all. the_stag

Download

401 downloads

Uploaded:12-26-2009

Death Star Black

death_star_black.7z | 85.41 KB

For a darker more sinister Death Star give this download a try.

Download

313 downloads

Uploaded:11-01-2009

Yuzhan Vong Warrior

vong_warrior.rar | 410.51 KB

pun intended) There aren't as many infantry models around, so this should be very useful. Please note that some modding knowledge is required to get this unit functioning ingame. No code or icons are included. [quote]This is a model for Infantry for the Yuuzhan Vong faction. It is pretty standard and contains no animations for special abilities. Originally intended for Dark Empire, Now defunct. Wildcat gave this to me awhile ago and told me to do as I pleased with it. Have fun guys![/quote]

Download

1897 downloads

Uploaded:10-23-2009

KotOR Mandalorians

kotor_mandos.zip | 2.32 MB

Download

739 downloads

Uploaded:10-01-2009

Glactic Civil War Restored

gcw_restored_1.0.rar | 12.42 MB

succeeds in living up to its title of GCW Restored [/quote] What a great idea. I've only played the first 2 levels on the Empire campaign, but it's very nice. Having FOC graphics for the EAW campaign is wonderful. I'm looking forward to getting further and using FOC units. NOTE: When loading this up, it is found under Galactic Conquest, not under Campaign. A couple of things I did to make it more playable: I put the files in my mods folder. You need to add the proper path of modsgcwdata... because it won't work without the data folder (I learned that the hard way). I also changed the mobile_defense_units.xml to make the tech_level 99 for all factions (but only do this if you run this as a mod, otherwise you will never be able to build MDU's). Also, one thing I want to touch on before it becomes an issue. There are no legal problems with this mod as far as porting, etc. for two reasons. First, the original campaign files are included on the FOC disk, just not activated. Secondly, and this is the important one, you can't play FOC without having EAW installed on your system. Finally, on a side note, why is this the closest thing I've ever seen to a campaign (I realize it is a campaign, but it's not original) released by the community? The map editor comes with instructions for campaign scripting, and I would love to see someone make a campaign with set out objectives and planets that are accessible over time. Maybe Thrawn era, or KotOR... but I digress. I'm going to waste my whole work day playing through the vanilla campaigns again. And I'm going to like it. the_stag

Download

1177 downloads

Uploaded:09-27-2009

Foray Corvette

foray_corvette.zip | 1.92 MB

great model and skin comes with an icon and some coding, but please note that some modding experience is needed to get the corvette functional ingame. Enjoy! [quote]This is a model of the Foray Corvette as seen in the KotOR game It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

4888 downloads

Uploaded:08-30-2009

Rise of the Crime Lords

riseofthecrimelords.rar | 100.1 MB

Cartel [u]without[/u] replacing any of the existing factions, as well as enhancing the current factions. There are far too many changes to mention here, but all of these changes and additions come together to make one very enjoyable mod. [quote]Before anything else I must say that I dedicate this mod to my home country - Croatia, I always had a dream of doing sometning and dedicating it to my country. This is mod that adds Black Sun and The Hutt Cartel as playable factions without replacing exiting ones, I put a lot of work into making this mod, and it is my first big mod so I hope you will understand if it's not perfect. Hope you love it. I put my vison of the Star Wars galaxy of that era and I hope you like my attention to detail. retexturing, coding, idea, research, text, retexturing, icons etc by: vjeko1701 (me) in the "other readmes" map are the readmes of the mods by other modders used in my mod Sorry if I forgot someone because I had some of these stuff a long time on my computer, but I believe that I've credited everyone. 99% sure. Vjeko1701[/quote]

Download

817 downloads

Uploaded:07-31-2009

CIS Missile Frigate

cis_missile_frigate.zip | 1.35 MB

goal for myself to play every Star Wars game ever made. I'm doing well since I've got everything that was made before 2000 taken care of (Even the original Star Wars arcade where you attacked the Death Star in an X-wing). Which leads me to this: I've never played Star Wars: Starfighter even though X-Wing (the whole series) is my favorite thing Lucasarts has ever done. So I'm thanking Warb_Null for two things: a) Another awesome model b) Reminding me that I need to start working on that list of games since I haven't played anything new since I set that goal. [quote] this is a model of the missile frigate as seen in the game Starfighter. code and icon included. some aditional coding is needed to get it ingame [/quote] the_stag

Download

712 downloads

Uploaded:07-27-2009

Jango Fett and Slave 1 reskin

jangoslave0reskin.zip | 668.73 KB

mystery. Well, here's a Jango Fett reskin for Boba, and a Slave 0 reskin for the Slave 1, if you're into that. They're well done and will be well received. [quote] This is a reskin of the ingame boba and slave1 models, I had this for a long time but I decided to upload it a few mins ago. [/quote] the_stag

Download

2053 downloads

Uploaded:06-23-2009

Alderaan's Rebirth

amatarasu.zip | 120.24 MB

realism to the game that makes this mod a worthy download. Read the read-me for a full list of changes and unit addittions. Creators Description: [Quote] This mod originally started out as a map file then i gout out of control with perfection. so i ended up making a mod out of it. any way, this mod adds a new hero unit and hero class. Brudisious Vaunt, Class: Mercenary. Brudisious can be hired by all factions' making him the first non loyal hero to a faction. is balanced out to have a one life time use so that another faction may get a chance to use him in skirmish and GC. he is a collector of clone wars tech and as such i've added clone wars models to the game allowing for more playability. and a new type of ship is also in this mod, the ship "Summoner" in skirmish these ships can tactically build ships like a spacestation as long as they are on the field. each faction also has a super weapon. the Rebel Destructor can fire a weaker version of the Eclipse Cannon and 3 planetary ioncannon shots from its bow. the underworld eclipse is smaller and a MK II version of the ship, no longer under construction, it can move about the battle field with ease. due to its smaller size the laser is weaker but it can fire four shots from the special weapon of the underworld space station. the empire's SSd can now fire the HVG allowing it to be on par with the Rebel Destructor and the Eclipse, and also for balance issues both the rebel and underworld super lasers can not target another SSD ship, this allows for the SSd's to last more than 2 seconds in a multiplayer or GC battle. [/Quote]

Download

591 downloads

Uploaded:06-15-2009

Coruscant Series Space Mappack

coruscant_series_space_mappack.zip | 5.79 MB

good game-play. The asteroids were used a bit too heavily in some areas though. This mappack contains the maps: -Coruscant's Shadow -Coruscant's Eclipse -Coruscant's Nova -Coruscant's Demise -Four Sectors v2.0 Download this file for some fun skirmish games.

Download

1096 downloads

Uploaded:05-26-2009

Pelta Class Frigate

republic_pelta.zip | 1.22 MB

variant with lots of hardpoints. This model come complete with a skin, death clone, icon and basic XML coding. This is an excellent modders resource.

Download

9314 downloads

Uploaded:04-15-2009

Rise of the Mandalorians

rotm_2.zip | 126.48 MB

HUGE mod intended to enhance FoC in every way possible by tweaking gameplay, graphics, AI, and so forth. Although this mod has been in development for some time, I am the only person working on it (aside from those who have been kind enough to allow access to their models and particles, thank you!) so there still may be things that need tweaking or fixing. If you like the NJO era than I think this mod will be worth your while. So please give it a try! ~New Readme ~Foshjedi2004 ~4-18-09 23:20 GMT

Download

2757 downloads

Uploaded:04-06-2009

FX Mod

fx_mod_0.1.rar | 109.21 MB

original game intact. This mod's main focus is on skirmish, with features such as micro-intensive battles providing a fun experience. Thrawn's Revenge shares resources with the FX Mod in order to make some of the best mods that you've ever played.

Download

1318 downloads

Uploaded:02-06-2009

Jeff's Projectile and Particle Pack

jeffs_particle_and_projectile_pack.zip | 1.46 MB

redone many of the particles and projectiles in order to make battles look and feel better. These edits range from adding muzzle flashes to certain effects to redoing some ability particles. This is a must have for anybody who feels that the stock particles and projectiles are inadequate. If the words "The_Farseer", "particles", and "projectiles" in a single sentence didn't already send you running to download, then go now! :P

Download

788 downloads

Uploaded:01-13-2009

Alx438 FoC Map Pack

alx438_foc_map_pack.zip | 2.31 MB

recently. Some of these older maps are Naboo Sunset, Return to Mustafar, and his Earth series. The new maps in this map pack are Corellian Blockade and Mustafar Control. These new maps pit the different teams over movie themed locales, especially so with Mustafar. If you've enjoyed his older maps, you should definitely download this pack.

Download

1402 downloads

Uploaded:01-07-2009

Galaxy At War Mod

galaxyatwar11.zip | 1.3 MB

paced, and the AI seemed more agressive to me, and also more cunning to me. Units are correctly scaled, and the stats for units are completely redone. In GC, there are now new ways to influence your income stream, and certain ways work better on different planets. You have to think more tactically in both Galactic mode and in battle. I found only one problem with the mod, and that is that hero units have not been recaled, and possibly not edited at all. The author says that this mod can be used by anyone in their mod as long as they mention it in the readme. In the end I can say that this is a quality mod. I love it. Its definately worth the download.

Download

1206 downloads

Uploaded:01-05-2009

Pelleaon SD & TIE Predator

pelleaon_sd.zip | 2.38 MB

look at the screenshots will show you the detail that he has put into making these two models. Though his Pellaeon destroyer isn't an exact replica of the ones you've seen in the Legacy comics, the similarities are there. Instead of copying every single detail, he chose some of the major ones and decided to leave out some of the minor ones. Some might say this makes it plain, but the ship looks great even without the exact plating pattern. As for the TIE Raptor, it looks quite good. Warb_Null decided to make his model off of the blue printed version of image references, rather than the version with the wings in a horizontal position. My only gripe is that the wings look a little plain, but it's barely visible from a distance. Warb was even kind enough to include some starting code to make it easy to put these babies ingame. If you know how to mod, go ahead and stick 'em in! You won't be disappointed!

Download

1753 downloads

Uploaded:12-11-2008

No More Ground Cap!

no_ground_cap_for_foc.zip | 78.64 KB

version. Enjoy, and the space version will be coming soon![/quote]

Download

1189 downloads

Uploaded:12-06-2008

No More Ground Cap!

no_ground_cap.zip | 33.02 KB

does exactly what it says: it eliminates the ground population capacity. Well actually, all original unit companies have no pop value, but you get the same effect. The only bug that is that if there are only a few planets in a Galactic Conquest, the AI player will focus almost totally on building ground forces, so its space defense will pathetic in comparison. Although defending your planets will be quite tedious, skirmish mode will be much more enjoyable since you can field as many units as you wan't. Lastly, I will also be releasing an Foc version soon. Enjoy![/quote]

Download

2042 downloads

Uploaded:10-13-2008

501st legion

ei_trooper.dds | 85.48 KB

vaders person troopers, often called vaders fist, they stormed the jedi temple with him...and were in many big battles in the clone wars

Download

371 downloads

Uploaded:10-05-2008

NavyTrooper with E11

navytrooper_export.zip | 254.74 KB

Download

738 downloads

Uploaded:09-28-2008

Nuclear War

nuclear_war_v1.1.zip | 8.6 MB

planet with nukes if there is a nuke in orbit above the planet. in this version I have added an Icon, and fixed the shortcut.

Download

753 downloads

Uploaded:09-23-2008

Stormtrooper with E-11

stormtrooper.zip | 490.14 KB

Download

2432 downloads

Uploaded:06-16-2008

Foc Realistic Galactic Civil War

frgcwv1.0.zip | 23.18 MB

place in the Realistic Galactic Civil War Era and is intended to get it as close to that war as possible. Thank you for downloading the mod, I hope you will enjoy it.

Download

656 downloads

Uploaded:06-12-2008

Map Preview Generator for EAW/FOC

eaw_map_preview_generator.zip | 674.66 KB

MPG´s features are: - automated window detection and control - dedicated image processing algorithms - shortcuts to all your EAW/FOC games/editors - quick image conversion from .bmp to .dds (See note) All that is done by a few mouse clicks. Please refer to Readme.txt for more information. Note: You will need Nvidia DDS Utilities (free for download at http://developer.nvidia.com/object/dds_utilities_legacy.html).

Download

2207 downloads

Uploaded:06-03-2008

(SWOTE) Skirmish-Mappack

swote_skirmishmappack.zip | 2.25 MB

Campaign! This mappack will give you a foretaste of the new maps, here created by the mapper Locutus (me). Hope you like it. LAND: ~Osarian: Each base is located in one of the map's lower corners, a lot of small islands are connecting them. There is short way to the enemy's base but it's blocked by a pirates base. ~Bastion: A huge empire fortress which isn't easy to capture. To defence the important choke points will be the road to success. ~Unknown World: Some beautiful temple ruins in the middle of huge mountains are the arena of the battle. To protect the mining facilities is the key to victory. SPACE: ~Hapes: 4 Player space map with the team's bases in the opposed corners and mining facilities located in the other ones. ~Bastion: Similar to the Hapes map but with a Construction pod in the middle of the map. ~Manaan: A huge nebula with astroid fields in it divides the map. To move your ships through it to send new reinforcement ships is the problem you have to deal with.

Download

8200 downloads

Uploaded:01-07-2008

Galactic Resurrection: Republic Troopers

grrt.zip | 15.58 MB

LAAT [*]Empire- AT-TE [/list] [u]Other Changes:[/u] [list] [*]Added in splash screen [*]Added in the LAAT as a transport for the clones only [*]Added in icons for clones and laat [*]Added in text for clone and laat units [*]Added in sounds for clones and laat [*]Added in projectiles for clones and laat [*]Added in icons for AT-TE [*]Added in text for AT-TE [*]Added units into skirmish [*]Added in 501st as land heroes [*]Modified AI [/list] This mod is built on Avenger\'s ISD Vs Venator Mod so all additions and changes from that mod are included in this one. ~Scorpinox

Download

5424 downloads

Uploaded:01-02-2008

Forcestorm X\'s SSDmod

ssdmod_v2.zip | 38.66 MB

Consotium:[/u] -Mandalore-Class Super Star Destroyer -Dxun-Class Battleship -StarViper (bomber version) Hero: -Deathshead Squadron [u]Empire:[/u] -Imperial-III Star Destroyer -Executor Standard -Executor Shield-boost -Executor Weapons-boost -Executor Speed-boost -Unreachable-Class Executor -Eclipse -Sovereign -Executor DB -Executor Stealth Heros: -Jerec (and the Vengeance in space) -Zsinj (the Iron Fist) [u]Rebellion:[/u] -Lusankya -Rebel Executors -Executor Shield Boost -Executor Hanger -Viscount-class -Apocalypse, Gold, Blitz, Red, Royal, Lumen Squads -E-Wings, K-Wings -MC-104 ~Scorpinox

Download

21562 downloads

Uploaded:01-02-2008

Phoenix Rising

pr_space.zip | 113.18 MB

and everything in between - all set to the theme of a galactic arms race par excellence. Ships from a diverse range of sources have been brought together under one consistent, unified stats system to produce an unparalleled showcasing of their capabilities. We have literally remapped the galaxy to bring you this, so we hope you enjoy it!

Download

2506 downloads

Uploaded:11-22-2007

Secret Weapons of the Empire

swote_demo.rar | 7.67 MB

Mc80 -CC7700 Frigate -Mc40 Cruiser [u][i]Consortium[/i][/u] -Providence -Munificent -Firespray Squadron ~Scorpinox

Download

1269 downloads

Uploaded:10-16-2007

Clone Military Platform

clonemilitaryplatform.rar | 2.6 MB

units. ~Scorpinox

Download

398 downloads

Uploaded:10-14-2007

Wesker Colonies Mappack

re_wesker_colony_maps.zip | 6.07 MB

(atmosphere) Space Muunlinst Space Tartaros [u]Land Maps:[/u] Ithor: City in the clouds Muunlinst: Abandoned city Dathomir: Tribal disbute Tartaros:Sith Prison[/quote] ~Scorpinox

Download

9952 downloads

Uploaded:09-10-2007

Return of the Clones

return_of_the_clones_v1.3.zip | 19.18 MB

grenades - Fixed Tani no-sound issue - Obi-Wan, Luke, Darth Vader, General Veers all gain Field Commander bonuses - Luke gains Force Speed ability, loses Force Protect - Republic Attack Cruisers and General Dodonna gain SPHA-T Beam attack ability - Blue weapons now same size as Red and Green weapons - Added AAT to Pirates - Added Tank Droid to Pirates[/quote] ~Scorpinox

Download

4010 downloads

Uploaded:06-24-2007

Empire Reborn Mod

empire_reborn_mod.zip | 304.69 KB

SSD[/list]The following units have been modified:[list][*]Acclamator[*]Nebulon-B[*]TIE\'s[/list]Check the read-me for further details.

Download

653 downloads

Uploaded:06-18-2007

Corellian Dragon Interceptor

corellian_dragon_interceptor.zip | 892.57 KB

really know. This is NOT a mod. This is a model, which you can use to then MAKE a mod. -Valiantofficer Made by EvilleJedi

Download

922 downloads

Uploaded:05-28-2007

V-19 Torrent Starfighter & V-19B Bomber (Non-canonical)

v19_final.zip | 735.44 KB

ShaloKran for Empire At War. This is a model and all assosiated files which you can put into EAW to create your own unit. Attached is a screenshot of the model in question to see what you think. Not bad work in my opinion.

Download

1241 downloads

Uploaded:04-17-2007

GC Maps Pack

gc_map_pack_1.rar | 951.75 KB

ZC (some technologies have to be gained by conquering certain planets) and the Executor (spawned at tech level 5 by the Imperial AI). - Local Conflict: A small map (7 planets), revolving around Han Solo, Nal Hutta and Boba Fett. - Bacta Wars: A medium sized map; contains most planets around Thyferra. Heroes include Rogue squadron and Grand Admiral Thrawn - Project DT: Take the roles of Kyle Katarn or General Ron Mohc to either sabotage the DT project or use it to exterminate any Rebel resistance. No ZC here!

Download

6706 downloads

Uploaded:03-02-2007

FoC Additions

foc_additions_3.0.zip | 16.67 MB

bribe) 1.0 ***Added Eclipse in skirmish*** 1.0 *** 3.0 Now for Imps*** Corrected speech patterns of interceptor 4 1.0 expanded texts on some units an heros 2.0 fixed problem of capital ships buildable on all planets 2.0 Added Zann-Class Fighter-Bomber 3.0 Added unique Consortium Capital Ship Radar Icon 3.0 Added Silri\'s advanced flagship 3.0 Added Valgarochi (New Hero) 3.0 Galactic Empire: Added Executor to skirmish 1.0 Added Death Star 2 to skirmish 1.0 Made Noghri better 1.0 changed defense satelittes to tractor, ion, and turbolaser 2.0 added At-At Mk II prototype 2.0 improved thrawn with new ability and improved (a lot!!!) flagship 2.0 added more at-at weapons 2.0 changed scale of slave 1 landing 2.0 Improved and balanced At-At Mk II and added as transport 3.0 Added Shocktrooper 3.0 Increased Boba Fetts Damage 3.0 added blue turblasers for Acclamator 3.0 added Mara Jade to all GC\'s 3.0 Rebel Alliance: Added mass driver marauder 2.0 added kyle katarn to space skirmish 2.0 added Duo defense satelite 2.0 added red, gold, green, and grey groups for recruitment *only at yavin* 2.0 *3.0* improved rogue squadron a lot 2.0 added b-wing and mc30 frigate to conquest 2.0 Added CC7700 Interdictor Frigate 2.0 or 3.0 (can\'t remember which) Added Garm bel Iblis\' Flagship 3.0 Added Anti Air T4-B 3.0 Added Kyle Katarn to all GC\'s 3.0 The Hutts: Added new faction \'Hutts\', units listed below: 3.0 venator battleship 3.0 turbolaser marauder 3.0 IPV 3.0 corellian corvette 3.0 v-wing squadron 3.0 hutt space station 3.0 twi lek mercenary 3.0 pod walker 3.0 swamp speeder 3.0 pirate skiff (acts as transport) 3.0 hutt field commander 3.0 Jabba (faction leader) 3.0 Com station 3.0 Hutt command center 3.0 Shield Generator 3.0 Universal: changed skirmish colours and max credits 1.0 Added more planets that can build capital ships 2.0 added mandalorian commando for training on mandalore 2.0 changed space skirmish starting units 2.0 Increased skirmish pop caps (land + space) 3.0 Changed Skirmish tech upgrade to go in upgrade build queue (instead of production) 3.0 Added and changed space skirmish defence Satelites 3.0 Changed Holo briefing for Imps and Cons (i.e. stormtrooper to imp officer) 3.0 Changed Names (Empire to Galactic Empire) 3.0 Added Mobile Landing Zone build option for MDU\'s 3.0 Changed Loading Screen 3.0 Slightly changed main menu 3.0

Download

8778 downloads

Uploaded:11-04-2006

Steiners Advanced Units Mod 3.0 Reloaded

sau3.0r1setup.exe | 2.11 MB

AI a little bit more intelligent.

Download

1785 downloads

Uploaded:08-28-2006

CIS Armoured Assault Tank

model_cis_aat_tank_model.zip | 1.47 MB

itself cis_aat_attack_00.ala - main gun firing animation cis_aat.dds - texture file 512x512 MIP Map cis_aat_bm.dds - bump texture 512x512 MIP Map I_BUTTON_AAT_TANK.TGA - TGA button file with alpha map Use the imperial M1 Tank as base for your own AAT cause its structure is quite similar to the AAT Tank. There are three firing bones. The turret-mounted maingun bone is MuzzleA_00 and the side-mounted blasters are MuzzleB_00 and MuzzleB_01. The turret behaves like that of the imperial tank, the only tricky thing are the side-mounted blaster cannons. Use a firing arc between 3-5 degress, all other settings do not work properly or look weird. I see no solution for this problem because we cannot modify the units targeting behaviour. Consider the AAT Tank as an ancient relic of the clone wars and not so sophisticated than imperial or rebel wargear. Have a lot of fun with this. The model has 1063 polygons - a bit less than the AT-ST.

Download

12051 downloads

Uploaded:07-27-2006

EAW Enhanced Mod

eawenhancedmodv2.zip | 24.5 MB

changed. This also fixes any bugs that were in V1. Changes in V2- -Vader\'s SD now has two laser cannons instead of ion cannons. -Mara Jade\'s Acclamator has more shielding and health. -The Executor has a hypervelocity gun. -The Executor also has a heavy Ion cannon and a magnepulse cannon. -Escort frigates actually follow the capital ship they spawn from. -Acclamator\'s health, shielding, and weapons are stronger. -Mon Calamari Cruisers have hangers and escorts. (forgot them in V1.) -Rebels now have the dreadnought. -Nebulon-B2\'s are added to the Rebels. -The Empire has the dreadnaught. -Population cap. is increased to 65. -Repair crafts are added, both side have a different one. -Arc-170 starfighters are added to the rebels. -Eta-2 Interceptor fighters are added. -Heroes are stronger. (Ground) -Pirates have the Venator, Arc170, and Eta-2 Interceptor. -Executor\'s icon changed from Piett to SSD. -Any scale issues are fixed. (NOTE: Home One is scaled ALMOST acurately or else it would be a little big to the SSD.) -The Empire has a TIE Advanced squadron. -The Rebels have old Providence-class cruisers, Lucrehulk battleships, Recusant light destroyers, and Munificant star frigate. -Any bugs are fixed. -Toned starvipers down ALOT and made Acclamators produce less of them. -Pirates have the munificent and recusant. -Upgrades have beeen taken out of skirmish to give more room to ships. -Everything has descriptions and proper icons. -Dreadnaughts are toned down a bit. -B-wings are added and are scaled. -The Moldy Crow is scaled down a bit. -Lancer-class Frigates are added to the Empire. -The Empire has the Venator. -Tartan cruisers are taken out COMPLETELY, Lancers have more weapons and are alot better. -carrack-class cruisers are added. -MC80-B\'s are added. -E-Wing Fighters are added. -The Leviathan Interdictor is added to the Pirates, but is buildable at Merchant space docks in skirmish. -MC40\'s are added to the rebels, light Mon Cal. frigate.

Download

1500 downloads

Uploaded:07-14-2006

Multi Ship Mod

virago_moldycrow_venator.zip | 31 KB

Download

1398 downloads

Uploaded:07-12-2006

Battlefield Mordor

battlefield_mordor.zip | 3.06 MB

Mordor. Getting from one base to the other is hard being under constant attack.

Download

3007 downloads

Uploaded:05-23-2006

D-DAY

d_day_1.1.rar | 687.63 KB

Imperials, but fun for both sides. This is my first map ever, any problems or advice is welcome. Enjoy.

Download

2895 downloads

Uploaded:05-20-2006

Battle over Kamino

battle_over_kamino_v1.zip | 4.54 KB

Download

4118 downloads

Uploaded:05-06-2006

Super Star Destroyer

ssd_v0.1b.zip | 3.04 MB

less Population points and Has had its Health Reduced. Foshjedi2004

Download

2787 downloads

Uploaded:05-02-2006

ACE Custom Addons

ace_custom_addons_v0.1.zip | 1.19 MB

new ones. -The Cantina has been made much more Valuable and useful. It allows the building of new units, including StarVipers, Repair Freighters, Pod walkers, and Swamp Speeders. -Much more precise spaceship, ground vehicle, and infantry scaling based on Star Wars canon. -Now spacecraft, ground units, turrets, and upgrades are now much more expensive. -Most spacecraft hardpoints have more health anywhere from 10%-150%. -Many smaller ships (corvettes and fighters) have had major overhauls with reguard to hard points. -Population capacity has been increased significantly. -Tactical View is now more free and can zoom in closer and zoom out farther for better a better vire of the battle. -Ships have been given correct nomeclature (names) based on Star Wars canon. -Extra Heroes have been added to the story mode campaign and to some of the galactic conqests -Transports Can now give temporary but effective fire support when dropping off units in a land battle. -Imperial frigates and capital ships now have larger fighter complaments

Download

3080 downloads

Uploaded:03-25-2006

Star Wars Total War

star_wars_total_war_final_version_by_asadex.rar | 1.21 MB

Rebels Pirate frigate,Pirate fighter,IPV,Venator and v-wing for Pirates ENABLED PIRATES!!! Get to the menu of GALACTICT CONQUEST and select Galactic Confict Open the menu of the factions, and KEEP YOUR MOUSE ON THE MENU. Click and hold the menu. Then, using your mouse scroll wheel, scroll down to the Black Sun Pirates. Put your mouse over the Pirates, and let go. You should have selected it. NO MORE BUGS IN SKIRMISH GAME Slow down Hyperspace movement Slow down cyrcle of money cash Slow down production of some units MORE TIME TO PLANNING STRATEGY RESOLVED THE BUG OF THE DISAPPEARING SHIPS!

Download

3671 downloads

Uploaded:03-01-2006

Archipelo\'s Ultimate Mod

als_ultimate_mod.zip | 1.12 MB

updates: [/quote]Changes in spc0.3: Version 0.3 mainly focuses on improving the overall playing experience for space battles General: - Modified the turn rate and speed of all units for: Capital Ships, Corvettes, Frigates, Neutrals - Corrected \"Death Clone\" for the hero ship \"Home One\" Changes in spc0.2: Version 0.2 mainly focuses on improving realism of smaller space craft such as fighters (no more unrealistic dogfights!) Empire: - Modified scale of space units: Acclamator, Victory-Class Star Destroyer and Interdictor Cruiser (they are now substantially larger) - Modified turning angle, thrust and max lift of space units: Tie Fighters, Tie Bombers, Tie Scouts, and Darth Vader Rebel: - Modified scale of space units: Assault Frigate and Mon Calamari Cruiser (they are also substantially larger!) - Modified turning angle, thrust and max lift of space units: X-Wing, Y-Wing, A-Wing, Z-95, and the Red-Sqaudron General: - Modified all neutral fighters accordingly - Doubled the population of space battles! - Modified formation spacing slightly[/quote]

Download

147427 downloads

Uploaded:01-18-2006

Empire at War Demo

empireatwardemo.exe | 741.89 MB

Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars: Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy.

Download

141 downloads

Uploaded:06-28-2012

Jedi Temple Order 66

jedi.zip | 262.16 KB

THIS IS PLAYABLE. Empire vs rebels. no bases just jedi and stormtroopers fighting in a large but awesome map. Darth Vader is anakin skywalker in this map. I created this map and you have no permission to edit.

Download

34 downloads

Uploaded:06-23-2012

Carpet Bombing Run

83landbombingrununits.zip | 2.82 KB

Download

260 downloads

Uploaded:03-31-2012

EaW FoC_ aduba_&_3_Spacemap

map_swsi.zip | 551.95 KB

Download

139 downloads

Uploaded:03-21-2012

Imdar Alpha

dk35_imdaralpha.zip | 527.75 KB

Download

143 downloads

Uploaded:03-11-2012

Sith Aurora Bomber

sith_aurora.rar | 705.23 KB

us a great model for such a bomber. I felt the Kotor Sith\' style was more skeleton like, more minimum than displayed in TOR, and so I decided to create my own Sith Bomber craft inspired by the iconic German Me-109Z and the He-111Z \"Zwilling\" designs. It looks like the normal Sith Fighter but I did actually made the entire model myself, I felt like a cheap F*** just porting it over and moddifying Warbs model. I did however use his texture as else the 2 ships would look to different from eachother. I have moddified the texture a bit in photoshop to make the bomber look more \"realistic\" to a space environment. I also added a shadow mesh, a bump map (which the original Sith Fighter lacked) and I have moddified the collision mesh to actually fit the fighter\'s shape. Normally a fighter (any model really) can be hit 2 meters from the actual fighters mesh, but I moddified the normal collision box to fit the fighter itself. Only takes up 50 polys, but it works much more realistic ingame. Credits: Model: Geroenimo Texture: Warb_Null, moddified by Geroenimo XML:Geroenimo Icon: Geroenimo Feel free to use this as you please, but do give credit to the modders who put their time, sweat and blood into this content. I reserve the rights to this model, including the right to retract permission for usage as I see fit. though you\'d have to piss me of a lot to make me deny access to this model to you. ;) mod on! -Geroenimo

Download

248 downloads

Uploaded:03-04-2012

Sith Bomber

sith_bomber.zip | 364.03 KB

the Sith Bomber. It is the main sith bomber as seen in The Old Republic MMO Thanks go to V.Metalic for providing the reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

Download

121 downloads

Uploaded:11-28-2011

Gladius and Morrigan Corde

gladius_and_morrigan_corde.zip | 1.47 MB

She is also Cade Skywalkers mother. She stole the Gladius from a assasin and used it for a while. The Morrigan model is a reskin and slightly modified model of Mara Jade The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame

Download

302 downloads

Uploaded:11-06-2011

Sith Troop Transport

sith_troop_transport.zip | 1.59 MB

model of the Sith Troop Transport as seen in the concept art from The Old Republic. I made two variants, one with the doors open and one with the doors closed. The one with the door closed makes more sense for a spaceship but it looks better with the doors open. I also made a landing variant. The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame[/Quote]

Download

258 downloads

Uploaded:10-31-2011

Empire Venator Add-On

venator_mod.zip | 10 KB

to add almost any unit to a space station or land base, maybe even from another team. The file is a Vanilla FoC XML, so the only thing added is the Venator at level 5. But it still is awesome.

Download

308 downloads

Uploaded:04-22-2011

Jovan Station

jovan_station.zip | 15.26 MB

Jovan Station is an Imperial Space station but was in use before that as a republic supply station. It is located in the Jovan system in the Gordian Reach. It can be seen in the Old Marvel comics. The model is a five tier space station. The code provided replaces the vanilla empire station with this one. The model comes complete with code and icons. Some additional coding is required to get it ingame[/Quote]

Download

456 downloads

Uploaded:03-24-2011

Imperial_Dominance_Mod

imperial_dominance_mod.zip | 40.98 KB

10 years, and I doubt it even comes close to fitting me anymore. That\'s the essence of this mod; \"The imperials rock, so watch them kick the rebels to the curb\". From what I could tell the empire is very overpowered, but that\' what this is about, so good job. It\'s a nice mod for testing maps with, if you need something for that. the_stag

Download

300 downloads

Uploaded:03-16-2011

SWG TCG Icons

swg_tcg_icons.zip | 314.76 KB

Download

347 downloads

Uploaded:01-21-2011

TIE Experimental Pack

tie_experimental_pack.zip | 3.25 MB

series were, of course, improvements and better all around. But nothing makes you forget your first love. So I was excited when $leeper released the TIE Experimental M1. Now with the whole model pack I can get down to some X-Wing Alliance modding for EaW. Thanks $leeper for bringing me a bit of nostalgia. [/quote]This is a modelpack of the Tie Experimental Series, as seen in Star Wars X-Wing Alliance. It includes the Models of the TIE Experimentals M1 (Bizarro), M2 (Biggun), M3 (Warhead), M4 (Bomb) and M5 (Booster). Icons are included too, but some additional coding is required to get it ingame. [/quote] the_stag

Download

2444 downloads

Uploaded:01-19-2011

New Galaxy Mod

ngmv3.zip | 92.84 MB

changes mentioned in the changelog. [quote]Has this for a while so hy not releashe. This mod removes corruption, places palnets on their correct position and adds the EAW camapigns, adds new maps, improves AI, adds new GC\'s and readds the costum Gc missions. [/quote] the_stag

Download

723 downloads

Uploaded:01-06-2011

star wars return of the clones addons

return_of_the_clones_add_on.zip | 5.87 MB

files look fine, I\'m going to upload this because it\'s been in the queue for a while. So I\'m going to guess that this works. I\'m going to guess that it does what it says. And I\'m going to guess you\'ll comment on it if you download it. [quote]i have tried to make it happen but it didn\'t work quite well and i tried everything to fix it but it still don\'t work well maybe someone can fix it[/quote] the_stag

Download

1142 downloads

Uploaded:12-30-2010

Republic Dreadnaught

republic_dreadnaught.zip | 2.36 MB

icon with the release. [Quote]The Republic Dreadnaught is a heavy starship in the Old Republic. It can be seen in on the official TOR site. The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

Download

624 downloads

Uploaded:12-30-2010

Thrawn\'s Upgrade

thrawns_upgrade.zip | 1.64 MB

hanger bays, better weapons etc. [Quote]Hello this is my ferst mod i hope you like it you need foc to use this mod instrocutions are in the zip folder Thrawn\'s upgrade is an improvement for Thrawn\'s ship upgrade 1 sized up 2 2 hanger bays 3 and more[/Quote]

Download

2637 downloads

Uploaded:11-23-2010

Canon Mod 3.1 Patch

2010_10_30_canon_mod.zip | 158.88 MB

ridiculously high numbers :P

Download

271 downloads

Uploaded:11-04-2010

Reaper Command Ship

59jeedai_reaper.zip | 1.32 MB

Download

345 downloads

Uploaded:10-18-2010

Cutlass-9 Fighter

cutlass.zip | 1.05 MB

Fighter The Cutlass is a small fighter used by Jedi Master Saesee Tiin during the Clone Wars. It can be seen in the game Jedi Starfighter. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

152 downloads

Uploaded:09-27-2010

ZOMBIE SKINS

zombies.rar | 146.15 KB

out of the way, zombie Wookies is a truly frightening prospect. Zombie Mon-Cal cruisers is also frightening. I\'m having trouble wrapping my head around zombie Ewoks. Even though we all know what they are capable of in large numbers. [quote]This is a file containing the zombie skins for the 3 ewok variants, the jawa, the Fish-head(better known as the mon-cal), and the Wookiee. Each is quite gruesome, it\'s kinda hard to picture fluffy, little ewoks as the brain-eating undead.[/quote] the_stag

Download

661 downloads

Uploaded:09-20-2010

Defender Corvette

defender_corvette.zip | 1.13 MB

with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

3124 downloads

Uploaded:09-09-2010

FoC Enhancements Reloaded

foc_enhancements_0.4.5.zip | 223.95 MB

well as a variety of other additions. Some bug fixes to fix glitches that were present in the older versions of the mod are also included. Be sure to keep your eye on this mod as the next version will be featuring an era shift. [Quote]Next version of Foc enhancements, Completely redone Particles and Galactic Conquest - Beta Of Pirates. Kotor Era Coming Soooon [/Quote]

Download

408 downloads

Uploaded:07-14-2010

Ministry Shuttle

ministry_shuttle.zip | 1.08 MB

craft The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

599 downloads

Uploaded:07-06-2010

Coruscant Jedi Temple

coruscant_jedi_temple.zip | 207.02 KB

makes up for any other shortcomings it has. So check this out, because you know there's not much else to do on these long summer days. [quote]The players begin on two platform not far away from the Jedi Temple, and on each platform there is an equal number of Mineral Processor, Outpost Pads and Abandoned Sensors. There are a few other Mineral processor near the Temple, and a Reinforcement point just in forn of his entrance.[/quote] the_stag

Download

293 downloads

Uploaded:06-25-2010

Teroch Gunship

teroch.zip | 1.29 MB

as seen it the KotOR comics The Teroch Gunship is a Mandalorian assault craft / landing craft as seen in the KotOR comics. The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

113 downloads

Uploaded:06-24-2010

Rebellion Dashboards Pack

rebellion_dashboards_pack.rar | 389.46 KB

[url="http://starwars.wikia.com/wiki/Chalmun%27s_cantina"]Chalmun's[/url], then I don't want to see any droids. [quote]This is a pack of Rebellion dashboards. The idea of replacing the droids originals of the Empire and the Rebel by those Game Rebellion droid comes from the Consortium. If male and female voices, we hear in conquest to announce an enemy fleet or other, was made the droids who spoke ...? So as astromech droids do not speak, I have replaced by protocol droid as in the Consortium.[/quote] the_stag

Download

221 downloads

Uploaded:06-07-2010

Rebel Heroes New Icons pack

rebel_heroes_new_icons_pack.zip | 66.29 KB

Solo, Kyle Katarn, Luke Skywalker, and Obi-Wan Kenobi.[/quote] the_stag

Download

833 downloads

Uploaded:05-22-2010

Rise of the Crime Lords update 1.2

update_1.2.zip | 3.6 MB

updates, then you need to get these three along with this one. [file="103335"]Rise of the Crime Lords 1.0[/file] [file="103431"]Rise of the Crime Lords Text and Shortcut Update[/file] [file="103777"]Rise of the Crime Lords Patch 1.1[/file] [quote]This is an 1.2 ver update for Rise of the Crime Lords mod, for this to work you will need my Rise of the Crime Lords mod with the previous two fixes. Installation: To install just replace the old files(just the ones uploaded here) and add the new files for any questions e-mail me vjeko1701(at)yahoo(dot)com. Thank you for downloading my mod.[/quote] the_stag

Download

821 downloads

Uploaded:05-03-2010

Republic Stealthship

stealthship.zip | 1.5 MB

christened my ship as "Red October", so next time you see me... or I guess you won't be seeing me anymore. Ciao! [quote]This is a model of the Republic Stealtship as seen in the Clone Wars series. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

888 downloads

Uploaded:04-29-2010

JM's FoC Addtions

2010_4_28_jmadditions.zip | 8.36 MB

back and download the 1.1 update, it's included. [quote]Here is my next version of my mod. It adds a whole lot of stuff to the game. In space I have added new models for ships such as the Venator, ISD, and Victory, which all have new hardpoints. The Assault Frigate has new riggings which give it more hardpoints, as much as the Mon Calamari Cruiser. To go with the Tech, there is the ISD MK I at tech 3-4, and the ISD MK II at Tech 5. Vader, Piett, and Thrawn all use ISD Mk Is. Also, the Tie Interceptor is now fully available at Tech 4 rather than Tech 3 so the X-Wings get a chance to get the Empire :P. On Land I have added some indigenous population to the build slots on their planets. This includes the Wookies, the Jawas, Ewoks, Gungans, and Geonosians. For the Empire it can build Royal Guards as it's indigenous. Since the consortium has slavery it does not use this ability. Another small note is I have edited the Gargangtuan to not have hardpoints which makes it harder to kill, since the hardpoints were so easy to destroy. Also the Shield Blast is nolonger an auto-activate ability, I hated it because it didn't do jack and just wasted shields. On another note I have added the Mandalorians into the game with control of Mandalore. There are a few bugs such as there is no AI for them in battles, but still fight if necessary. Next mod I am going to go large with new additions, so be ready. Enjoy the mod ;) BTW, you don't need the 1.1 update for this, it's included. :) [/quote] the_stag

Download

572 downloads

Uploaded:04-20-2010

Farseer's Lictor-class model

mv_lictor.zip | 354.36 KB

out there in the EAW/FOC community. I'm pretty sure this model will find a welcome home in many mods. Check the readme for the proper credits to be used when using the model. [Quote] This is the Lictor model that is used in the latest release of RotM, being provided as free-release. This is not a mod and users must have modding experience to use this asset! [/Quote]

Download

1590 downloads

Uploaded:04-11-2010

Acclamator Mk3

acclamator_mk3.zip | 1.48 MB

should shift their eyes to this latest release from Warb. [Quote] This is a model of the Acclamator mk3 as seen in the Legacy comics. (It doesn't actually have an official name but it serves the same role as the acclamator, hence the name ;) ) The model comes complete with lcode and icon. Some additional coding is required to get it ingame [/Quote]

Download

728 downloads

Uploaded:03-30-2010

Rebel Clone Ships Mod

rebel_clone_mod_v1.rar | 973.44 KB

faction in skirmish. Also included are two bonus mods including a cheat mod and a beta "Massive Fleet Engagement mod." [Quote] A simple mod adding Venator Cruisers and Acclamator Cruisers to the Rebels in Skirmish. Fairly balanced in my opinion, feel free to complain about anything that should be fixed. Venator Cruisers should be able to help the Rebellion to go toe to toe with an Imperial Star Destroyer. Both cruisers will spawn X and Y wings. Also included: A Venator cheat mod and a Massive Fleet Engagement mod. The Fleet mod is still in development and should be considered a beta. Read the README.txt file for more info on both variants. Feel free to email me if you manage to fix the problem. -Raptor [/Quote]

Download

520 downloads

Uploaded:03-30-2010

Mandalorian Speeder

mandalorian_speeder.zip | 1.76 MB

Warb we get a magnificent release. As usual this release is fully rigged and comes with an icon and basic XML code. [Quote] This is a model of the Mandalorian Assault Speeder as seen in the Kotor comics. Thanks to Kalo Shin for providing the model The model comes complete with code and icon. Some additional coding is required to get it ingame [/Quote]

Download

1677 downloads

Uploaded:03-23-2010

Leviathan

leviathan.zip | 2.32 MB

download it already. [quote]This is a model of the Levithan Interdictor Cruiser as seen in the Kotor game. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

300 downloads

Uploaded:03-19-2010

skywalker model pack

skywalkermodelpack.zip | 456.89 KB

re-releases, we get: Better textures. BONUS! And icons. BONUS! [quote]this model pack includes: shadow stormtrooper with better texture. shadow stormtrooper icon. death watch mandalorian model and icon. tc14 model and icon. royal tie interceptor with better texture. royal tie interceptor icon. [/quote] the_stag

Download

763 downloads

Uploaded:03-17-2010

Mandalorian Tank

mandalorian_tank.zip | 1.42 MB

skinning by me The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

5885 downloads

Uploaded:03-09-2010

Legacy Mod Beta

legacybeta.zip | 463.26 MB

just some little things that can be ignored/avoided. I'm hoping that the final release of this has land changes to go with the space changes. Not that it's a big deal for many, some would even prefer only space changes. But not I. Now the space battles in this are pretty sweet. If you like the legacy era, then this is going to be a treat. I didn't play too much of the galactic conquest (because it takes so long), but I did get my feet wet and played enough skirmish to get a good grasp on the situation. And the situation = good. Please leave some comments after you've had a chance to check this out. Since this is the beta, I'm sure the author wants that. I'm going to write up a full and comprehensive review when the final is released. the_stag

Download

363 downloads

Uploaded:02-24-2010

Redtachi model pack

redtachi_model_pack.zip | 3.77 MB

specification and re-release them. That being said, I would like to see these models and characters in some mods in the future. That would rock. [quote]I been busy but ive always wanted to upload these now that i have some time.these are just the models so some modding is required to get in game.these models were my first few i made so they arent all perfect but are playable.i think some could be better if they had a little texture TLC hehehehe.Oh do let me know if i forgot to upload a missing texture.Hope you have fun[/quote] the_stag

Download

452 downloads

Uploaded:02-22-2010

Anti-Defiler Units

antidefiler_units.zip | 17.82 KB

units and what is needed to get it all working. I only played a few minutes of GC with the Rebels to get a feel for these guys, and it was a wonderful feeling. [quote]This is a pretty simple mod that creates a Defiler-like unit for the Empire and Rebellion. It seems that the Consortium units tend to "cheat" to attain victory. Well, these guys can, too.[/quote] the_stag

Download

370 downloads

Uploaded:02-03-2010

movie mod

movie_mod.zip | 6.44 MB

more interesting for you, so be sure to give this mod a shot. [quote]list of changes: rescaled land units. rescaled space units. new textures for: x-wing. y-wing. corellian corvette. tartan patrol cruiser. r2-terminal, aurbesh text. tie scout. corellian gunboat. new startup music. new coruscant map. recolored rebel fighters. credits: new textures the farseer[/quote]

Download

218 downloads

Uploaded:01-26-2010

Pursuer-class Enforcement Ship

mv_pursuer.zip | 1.49 MB

That was rewarding. My only regret is seeing that this Pursuer looks better than the one from XWA. Oh well, I'm off to finish the family missions. [quote]This model was created by me and rigged by Mobius13 for use in the next version of Rise of the Mandalorians. I'm releasing it early, as a standalone model for all the modders out there who can possibly make use of it. There is no code or icon provided so modding experience is needed to fully utilize this recource.[/quote] the_stag

Download

302 downloads

Uploaded:01-23-2010

Invader Starfighter

invader.zip | 1.08 MB

period, with a very well done model and an equally good skin. Warb's creative tweaks to the concept make the model stand out further in its aesthetic appeal, making this one of his best works yet. Please note that some additional modding knowledge is required to get this unit working properly ingame. [quote]This is a model of the Invader starfighter as seen in the Legacy comics When i say seen, i realy meen glimpsed. I took a lot of artistic liberty when making this one. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

1246 downloads

Uploaded:01-06-2010

Jedi Civil War

jcw.rar | 44.19 MB

changes are to the fighters, the transports, and a hero unit. I AM AWARE THAT THE EBON HAWK DOES NOT SHOOT.[/quote] It is just about everything it says it is. There's not much here that can't be found in other mods. The just released [file="108839"]Corporate Addon Mod (Jedi Civil War Beta)[/file] is something that JCW fans should like. However the [file="80215"]Ages of Star Wars Jedi Civil War[/file] was a good mod and I wouldn't complain having it revived. There's always room for Jello... I mean, there's always room for more mods. the_stag

Download

1189 downloads

Uploaded:12-20-2009

STRATEGIC AI MOD

sw_eaw_foc_strategic_ai_mod.rar | 5.86 MB

more aggressive and clever with their strategies. But this mod goes further than that and adds a few new units and tweaks the gameplay in order to make the game much more entertaining and deep. My only gripe would be the author's decision to split the mod into different factions rather than balancing them, but I'm sure he had good reasons for it. Be sure to give this mod a try over the holidays. [quote]STAR WARS EAW-FoC STRATEGIC AI MOD V 1.0 by EL Emperador. My personal mod is the result of several weeks of investigation and work. If you were boring of winning to the PC easily, this mod forced you to think as a true galactic commandant. Now, you can play the game as in the previous days to Endor Battle!. It The AI is more smart and aggressive in GC. The AI builds the Death Star II early, and fires it's super laser in medium and hard defensive planets. It also fire against capital ships in space. The fleets are more powerful and has many capital and super capital ships, as star destroyers and calamari cruisers. The AI builds the Executor and Darth Vader is present in some Ground an space battles. The Rogue Squadron is used to find and destroy Death Star and revive as a standar hero. The Ground Forces are more strong. You can see several units as ATATs in ground battles. The AI builds better and more powerfull ground bases. The consortium is less agressive but more opportunist. You can't see the corruptions clouds to make the game more difficult.The population capacity was increased in space and ground battles. Units: Empire - SSD Eclipse (Petroglyph). - Executor class SSD. - Mara Jade in GC. - Dark Side Adepts. - Royal Guards. Rebelion -SSD Lusankya (stolen executor). -MC 80 cruiser. -Kyle Katarn in GC. Consortium -stolen SSD executor. -bounty hunter. Others modifications. - the win movies was revived. - The intro music was modified. - Ig88 hack super weapon ability was removed - Tarkin can remove corruption. IMPORTANT THIS IS A SET OF TWO MODS. IF YOU WISH PLAY AS THE POWERFUL EMPIRE, YOU MUST SELECT THE SWFoC_E MOD, BUT IF YOU WISH PLAY AS THE HEROIC REBEL ALLIANCE, YOU MUST SELECT THE SWFoC_R MOD. This is because this mods had been prepared to have the better experience in each of this factions. The Consortium is a secondary faction in this mods. ENJOY AS NEVER!. IF YOU TAKE SOME FILE TO YOUR MODS, DONT FORGET GIVE ME THE CREDITS, THE GRATITUDE IS A VERY GOOD VIRTUE!!![/quote]

Download

2924 downloads

Uploaded:11-10-2009

Star Wars Clone Wars: Big Battles Version

star_wars_clone_wars_big_battles_version.zip | 699.67 KB

decicded to make a Big Battles version for his mod. I pretty much followed codeuser's big battles mod. Here are some of the changes: -I've made the space cap 100 -Your capital ships can launch fighers faster -Every unit in the game takes less time to build -I've made the 501st an actual army -I've increased the squad size of land units so that the battles will be more epic -I have made the jedi much harder to kill [/quote] And I'll tell you what; I had two incredibly epic battles while testing this. Like Braveheart sized. the_stag

Download

1199 downloads

Uploaded:11-01-2009

Basilisk War Droid

basilisk.zip | 1.78 MB

release in some way, this is a great example of community collaboration. This War Droid features a Mandalorian warrior featured in the model release that was seen earlier as well as EvilleJedi's excellent model and skin. Please note that this model requires some additional coding and modding knowledge to be properly functioning ingame. [quote]This is a model of the Basilisk War Droid ( by EvilleJedi) The Manolorian riding it Codeusers Mando. There is a space and a land version of the model. It comes complete with code and icon. Some additional coding is required to get it ingame P.S. i've included the missing R2D2 texture for the Delta7B as well as the missing hardpointcode for the Paladin destroyer. They have however noting to do with the Basilisk.[/quote]

Download

280 downloads

Uploaded:10-31-2009

Underworld Interdictor

new_interdictor.zip | 5.26 KB

Consortium space arsenal and is a great addition to any fleet. [quote]This adds a new interdictor to the underworld the interdictor is about the size of a star destroyer and has a few new hardpoints.[/quote]

Download

1038 downloads

Uploaded:10-20-2009

Paladin Destroyer and Aurek Fighter

paladin_and_aurek.zip | 2.59 MB

Warb didn't make these two models and skins himself, these look pretty close to the images in the comics and the KotOR games. I'd hate to judge my own model and skin, so take a look at the screenshots and make your own judgement. Please note that although code for these units are included, some modding knowledge is required to get these units properly functioning ingame. [quote]This is a model of the Paladin Destroyer ( by EvilleJedi) and the Aurek Fighter (By Codeuser) as seen in the KotOR comics It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

473 downloads

Uploaded:10-15-2009

Davaab Fighter

davaab.zip | 764.94 KB

recognizable from its appearances in the KotOR comics. As usual, Warb gives us a great model and skin to go with his base code and icon. Please note that some modding knowledge is required to get this unit working ingame. [quote]This is a model of the Davaab Fighter as seen in the KotOR comics It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

130 downloads

Uploaded:10-13-2009

Space Battle Over ~Desert Battle

space_over_desert_battlev.1.rar | 620.73 KB

first SPACE map that there will be bugs, so post 'em and ill make A V.2 with it fixed [/quote] Not bad for a first space map. Not bad for any space map. This map is basically split into three sectors with an orbital construction pad and some defense satellites at the meeting point. The sectors are divided up by asteroids and nebulae, so fighters can go through while starships will suffer much damage. In the third sector (not containing a team space station) are some asteroid mines, an asteroid base and several more satellite build pads. The need for one team to control the midpoint is not as paramount as it may initially seem, since fighters are still able to roam freely throughout the map. This can make for some interesting strategies. the_stag

Download

919 downloads

Uploaded:10-04-2009

Delta 7B

delta7b.zip | 1.04 MB

Warb gives us a nicely rigged model and a decent skin so that all of our mods can feel a bit fuller at the end of the day. Please note that some modding skill is required to get this working ingame. [quote]This is a model of the Delta-7B as seen in the Clone Wars cartoon It comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote]

Download

304 downloads

Uploaded:09-30-2009

KR-IMP-Carrier

kerrimpcarrier1.zip | 90.61 KB

looks great. I can't wait to see some effects, hardpoints, etc. added to it. Keep up the great work. the_stag

Download

1574 downloads

Uploaded:09-15-2009

Ahsoka Tano

ahsoka_model1.1.zip | 481.22 KB

model nobody has made.plus i know there are a lot of fans of the clone wars series out there that wanted her for their mods.I didnt put any xml with this file becuase i wanted modders to use their own ideas and be creative with it.no 2 ahsokas should be the same per say in modding(thats my opinion) [/quote] I'm not sure what "no 2 ahsokas should be the same" means. But I'd like to see an entire army of Ahsokas liberate the galaxy. the_stag

Download

1419 downloads

Uploaded:09-06-2009

Rise of the Crime Lords Patch 1.1

rise_of_the_crime_lords_patch_1.1.zip | 250.12 KB

make the Black Sun advance tech levels like the Rebellion) -Fixes the Vigo frigate's bump texture -Fixes animations for pirate snow plex troopers -Fixes Greedo's fire bug -Other minor changes

Download

1172 downloads

Uploaded:08-31-2009

Moving Starbases

moving_starbases.zip | 14.98 KB

tell it to go, and the best part is getting two starbases next to each other! It's one of the most awkward looking battles you could see in FoC. It is a lot of fun. [/quote] I had a lot of fun with this. The bases actually move like a starship, meaning they bank on turns. The Consortium base looks the most natural because of it's design, and the Rebel's base doesn't look too bad. However, only the level 1 Imperial starbase looks ok moving around, after that it looks awkward. Not that anything can be done about it outside of changing the base entirely. When you really think about it, the Death Star was capable of moving around. 'Nuff said. the_stag

Download

1390 downloads

Uploaded:08-31-2009

Rise of the Crime Lords Text and shortcut update

rise_of_the_crime_lords_icon_and_text_update.rar | 448.24 KB

can leave suggestions on this page. The shortcut can be placed anywhere you will just need to edit the path of the shortcut to be the same as your game. [/quote] the_stag

Download

643 downloads

Uploaded:08-22-2009

(SD)darthexecutor Polis Massa new planet

polis_massa_andres_16_v3.rar | 5.28 MB

files [/quote] I don't like it when developers say something is the last version, because what if there's still an error or they want to change something? Just a personal issue. Anyways, looks like a couple of things have been fixed up. the_stag

Download

3234 downloads

Uploaded:08-21-2009

Clone wars era icon pack

clone_wars_era_icon_pack.zip | 178.41 KB

negative comment, I made this because it was requested by other people, so here it is a pack of my icons with the clone wars theme. This feature many old icons plus some new ones also requested. [/quote] the_stag

Download

622 downloads

Uploaded:08-11-2009

Hutt Sailbarge

hutt_sailbarge.zip | 1.4 MB

Warb_Null is reading my thoughts again, but I'm cool with that as long as we keep getting gems like these. Awesome, simply Awesome. [quote] This is a model of Jabba the Hutt's Sailbarge. The model is equiped with a turret and has garrison ability The model commes complete with code and icons. Some additional coding is required to get it in game. [/quote] the_stag

Download

1839 downloads

Uploaded:08-08-2009

Ages of Star Wars Music Files

aosw_jcw_music_files.7z | 116.39 MB

here: http://empireatwar.filefront.com/file/Ages_of_Star_Wars_Jedi_Civil_War;80215 Ever since the Ages of Star Wars forums went down some time ago, players were left without a way to get these music files, but now, thanks to this user, we can all enjoy the mod as intended. [quote] These are the music files for the Ages of Star Wars Jedi Civil War mod. Ages of Star Wars Jedi Civil War and all its files are for the original Star Wars: Empire at War game. Please give full credit to the Ages of Star Wars Team for their work. I am not affiliated with the team in any way. I'm simply submitting the files. If I get credit for submitting the work that is fine, if not that is fine too. In my opinion this great work should be enjoyed by AOSW and KOTOR Era fans. Like I said before these music files can be used with any version of Ages of Star Wars, not just the 2.0.[/quote]

Download

957 downloads

Uploaded:08-03-2009

Bounty Hunter Pack - Zuckass & 4-LOM

4lom_zuckass.zip | 3.33 MB

another one). Again, z3r0x has given us something splendid here. These are two high quality models that are accompanied with icons and a ship for Zukuss. I've always enjoyed bounty hunters as a class in the Star Wars universe, and now I've got something to make me even happier with EAW. As stated in the readme, you need some basic coding/xml knowledge to make these work. [quote] Infantry Models of Zuckass and 4-LOM. Comes with Models, animations and Icons, included is Warb Null's Misthunter also. [/quote] the_stag

Download

3309 downloads

Uploaded:08-03-2009

Fate of the Galaxy v.Beta

fate_of_the_galaxy.zip | 144.55 MB

the readme. The problem with large mods like this is that; on the one hand, I want to give a through review of the mod which involves playing it several times, finding the good and bad, and then giving a several paragraph review. On the other hand, I don't want to bore my audience with every little detail when you all can form your own opinions and make comments that usually have no relation to what I write here. So give me your thoughts and I'll incorporate them into future reviews. I'll keep this one from going too long. After playing through this mod in the different modes and getting a good feel for it, this is what Empire at War should be like if it were released now. The basics of the game remain constant with a several little things bringing it together for a nice feel. First off, the FX mod should really be incorporated into every mod. Without it this mod would seem to lose a lot. Also, the addition of new planets always gives a more custom feel to a mod. Now, while many of my favorite ships aren't in this mod (K-wings, Assault Gunboats, Huge cruisers like the Viscount-class), there is a nice addition of ships that doesn't overwhelm, but still manages to be interesting. Another thing I really liked about space battles is that the capital class cruisers and space stations now how fighter compliments that better represent what they are according to the novels and technical books. One more thing that made me excited is that this is the v0.9 release. To me that says the author still has changes planned, and that I am looking forward to. Finally, I just wanted to respond to this point from the readme: [quote] Beacause a other problem the first upload was not approved because there were some bad words in the main song. If you want the original main menu song, download the starwars gangsta rap 2 by wierd al. But be warned for bad words. [/quote] The file wasn't approved because that song is copyrighted, not because of the language (although it was quite gratuitous and only seemed to detract from the game in my opinion). the_stag

Download

270 downloads

Uploaded:07-30-2009

IG11's Build Pads

ig11s_buildpads_v1.zip | 1.6 MB

to none. Like it says in the readme, you need some knowledge of XML editing to make these work, but just a tiny bit. [quote] This is a skin pack for FoC that adds a large amout of buildpads for Star Wars factions not featured in the game for modders to use in their mods. The full list of included faction buildpads is in the ReadMe. [/quote] the_stag

Download

272 downloads

Uploaded:07-28-2009

Jango Fett icon

jango_icon.zip | 8.75 KB

is an Icon of Jango Fett i forgot to upload in my Jango reskin mod. I do all my icons myself so I hope you like it. [/quote] the_stag

Download

1373 downloads

Uploaded:07-14-2009

yoden prop pack 1 foc

yoden_prop_pack_1_foc.zip | 105.98 KB

have that many fingers and toes), but it's a lot. I'm looking forward to seeing some new maps utilizing this. the_stag

Download

976 downloads

Uploaded:07-14-2009

CIS Hyena Bomber

cis_hyena.zip | 246.29 KB

helps keep me sane with his great model work. I've wasted enough of your time now, so download! [quote] This is a model of the Hyena bomber as seen in the clone wars series. The model is a modified version of EvilleJedi's Vulture droid so it not a 100% accurate. Model comes with code and icon and s-foil animation [/quote] the_stag

Download

525 downloads

Uploaded:07-09-2009

Yoden XML Mappack (FOC)

yoden_xml_map_pack_foc.zip | 1.88 MB

wide variety of game play and styles of maps. They range from land battles on the Death Star`s surface to fighting for a floating station in the Bespin atmosphere to assaulting a fortress on a planet. While lacking some detail in texturing and land moulding these maps offer some great game-play and definitely offer the potential for some fun skirmish games.

Download

251 downloads

Uploaded:06-24-2009

Star Wars MovieBattles Mappack part 1

moviebattles1.zip | 916.99 KB

analysis, but I won't put you through that. Endor is the only space map, and it was a quick skirmish without any space stations. The rebels are seriously outgunned, so it doesn't last too long. The rest of the maps are land based and could use a little tweaking. Huge expanses of flat areas make for large battles, but boring tactics. I do thing that TheIG88Killer has much potential for map making, and I encourage anyone who downloads this to give some positive feedback and maybe a v2 can be made. the_stag [quote] This Mappack adds 7 Maps : Teth, Battle of Endor, Mustafar, Tatooine, Christophis, Hoth, Hypori. [/quote]

Download

6038 downloads

Uploaded:06-13-2009

Star Wars - Clone Wars

star_wars_clone_wars.zip | 134.69 MB

mods and free release packs and put them into one mod for Clone Wars fans to enjoy. For those of you who don't want to wait for one of the total conversion projects to finish working, this mod is perfect for you. It seems to keep most of the FoC gameplay intact while giving you a wealth of new units to play with, thus attempting to stick to what Petroglyph did right when they made the game. Some players may dislike it for the apparent lack of innovative gameplay, but that is beyond the scope of this mod. If you ever wanted to play with most of your favorite Clone Wars units in Empire at War, check out this mod :)

Download

323 downloads

Uploaded:05-26-2009

Intro Movie Skipping

movie_skipping_mod.zip | 2.54 KB

If this mod interests you then give it a download.

Download

225 downloads

Uploaded:05-26-2009

New XML

new_xml.zip | 9.39 KB

does not go into much more detail on what the specific changes are. If this sounds interesting to you then give this mod a download.

Download

6887 downloads

Uploaded:05-16-2009

AI Patch: Return of the Clones v5

return_of_the_clones_v5_ai_fix.zip | 206.79 KB

reinforcements, build mining structures and take actions against enemy teams. Please keep in mind that this is not an official patch and will recieve no technical support from Darth_Windu. If you want to try and make the Republic stronger in Return of the Clones then consider downloading this file.

Download

490 downloads

Uploaded:04-07-2009

Big Battle

big_battle_2.ted | 84.56 KB

the presence of more mines and more turrets. There are three neutral mines in each corner plus four pre-owned mines in each corner allowing for a steady income ensuring big battles. There is now a orbital construction yard in the center surrounded by a fair amount of turrets creating a pivotal point in this map. This map also features a pleasant use of nebulae and asteroids. If you want a fun and interesting space map then consider downloading Big Battle (2.0).

Download

619 downloads

Uploaded:03-23-2009

Shadow Droid

shadow_droid.zip | 126.08 KB

menacing droid that will be perfect for any mod dealing with Dark Empire units. My only grievance about this download is that the skin lacks detail however this is only a minor inconvenience since the droid is meant to have sleek and smooth armor. As usual this download contains the basic coding necessary for adding this unit in-game as well as an icon for the unit. This is an excellent download for any modder of any skill level.

Download

1164 downloads

Uploaded:03-20-2009

Republic Nu Shuttle

republic_nu_shuttle.zip | 1.01 MB

perfectly and is accurate according to canon sources. This is the ship from the Star Wars: Clone Wars series envisioned in Empire at War. This model even comes complete with a landing animations. As well there is basic coding and an icon included. Whether you are a professional modder or a passive gamer this should be a download for you. Modding skills are required to insert these resources into the game.

Download

546 downloads

Uploaded:02-16-2009

Doomtreader and Montross

doomtreader.zip | 972.85 KB

one of the two main atagonists is Montross, Jango Fett's rival, and Warb has created both Montross and his ship - a KR-TB Doomtreader called "Hell's Anvil" for us. The ship is accurate to its portrayal in Bounty Hunter, and still looks great. A proper Pirate fighter, fit for a Mandalorian like Montross. Also included is a reskinned Boba Fett to have Montross's armor colour scheme. It doesnt completely look like Montross, but the ship should be more than enough to give you some entertainment. Warb has also coded in the units for you, and provided icons too! Its definitely worth the download if you are a Bounty hunter fan, or if you just want a new unit. -THX1138

Download

294 downloads

Uploaded:12-26-2008

Advanced Underworld Structures

u_specail_structrus.zip | 10.9 KB

changes. This mod will make the ZC's bases a lot tougher to destroy, as well as enhancing any defenders nearby. A good download to have if you fancy a challenge, or think the ZC are too easy!

Download

434 downloads

Uploaded:12-14-2008

Advanced Bombing Run

boba27s_mod.zip | 2.63 MB

Rebels, Consortium, and the Empire. [i]EDIT:[/i] The amount of bombs and the damage dealt is also increased, making it effective against all targets.

Download

133 downloads

Uploaded:12-01-2008

Polus Redone

polus_redone_by_xanofar.rar | 102.53 KB

changes the Polus map by adding a lot more things, including Pyn'Gani Warriors. The readme also includes instructions for making the Pyn'Gani "penguin warriors" that waddle when they walk! The Main Changes in This Map Are: [list] [*]There are now a few more prop Pyn'gani houses. [*]There are now Pyn'gani houses that spawn Pyn'gani. [*]There are now two abandoned mining facilities (since Polus is, in fact, a carbonite mining planet). [*]There is now an abandoned sensor array as well. [*]The island off in the top right that was always unreachable is now reachable, but you must fly to it, or have a unit that can go over both water and steep terrain. [*]Returned a few of the 'good ground' areas that were removed in FOC, and added one or two new bunkers. [/list] To read more detail, look in the readme This remake isn't the best map you will ever download, but with its detail, game play, and other improvements, it maximizes the game experience.

Download

651 downloads

Uploaded:11-28-2008

Super Ships

super_ships_1.1.zip | 45.78 KB

it fair. There are a few other minor changes as well in ground combat, which is a preview of the author's next mod: Super Ground Units. You don't need version 1.0 to use this mod. The author has also included a map to test the awesome power of your new ships on an unsuspecting pirate force!

Download

5898 downloads

Uploaded:11-03-2008

Awakening of the Rebellion 2.05 English/German Fix 1.0

aotr2.05fix1.0.rar | 27.27 MB

removed - Xizor ground unit removed - Dreadnaught and Space Station hardpoint bug fixed - particle effects added and redone - diverse bugs with space/ground units fixed - new events - new speech events - startup units in galactic conquest changed - hardpoints fixed - balancing edited - some text reworks - tactical background fixed, does not turn around after a battle - AAT Unit sounds added Known bugs, coming changes: - Battle droids and Super Battle droids will get no more damage on lava planets - frigate shipyards for 2500 creds - missings on bounty hunter missions - bird twittering on spacemap - icons of imperial and rebel space stations not correct - ground maps not edited yet - AI will worked out one more time

Download

126 downloads

Uploaded:10-28-2008

Ysanne Isad Reskin

isard.zip | 316.36 KB

followed her father, Armand Isard, into Imperial Intelligence at a young age, blossoming into a model field agent. Ysanne was sent on a suicide mission to the planet Darkknell. She survived, though, and returned with charges of treason against her father. Armand Isard was executed immediately, and his daughter took his position as Director of Imperial Intelligence. Isard was exceptionally close to Palpatine, so much so that she was given the second Executor-class Star Dreadnought constructed, the Lusankya. Buried underneath the surface of her homeworld of Coruscant, the Lusankya became a prison and brainwashing facility, and Isard used it to torture the secrets out of many enemies of the Empire, as well as convert selected prisoners into sleeper agents.

Download

220 downloads

Uploaded:09-28-2008

Lusankya Rebel SSD

lusankya_rebel.rar | 3.9 MB

textures only. You will need to add the code your self to put this in your mods.

Download

456 downloads

Uploaded:06-25-2008

ISD Model with Additional Bones

isdrerig.rar | 491.12 KB

Download

155 downloads

Uploaded:06-15-2008

Lost in Space

lost_in_space.zip | 11.6 KB

hard to destroy

Download

428 downloads

Uploaded:06-12-2008

Skydome Mod 1.0

dome_mod_1.zip | 1.46 MB

The skydomes are coded and the models have been hex-edited. Models are just renamed skydome models from FOC. This mod is only for EMPIRE AT WAR: FORCES OF CORRUPTION. Included: 1 Read-me 10 DDS Texture Files 10 ALO Skydome Model Files (created by Petroglyph) 1 XML Document Installation: To install go to your defayult FORCES OF CORRUPTION directory. Open up the data folder. Place the XML document in the XML folder at this point. Say yes to replacing the files. No go to the ART folder(which is in the DATA folder). Place all models in the MODELS folder. Place all DDS(texture) files in the TEXTURES folder. You can now use the new skydomes in the map editor. Credits: Petroglyph-for the skydome models Everything else was done by me, Enceladus. Permissions: If you are to use these in a mod or map that will be not just used by yourself you must credit me Enceladus. You must also notify me via PM or email at Enceladus_life@hotmail.com . You can not modify, change, re-distribute or re-upload these files. I reserve the right to have any uploaded files with my content included inside them DELETED. Redistribution without our EXPLICIT CONSENT is strictly forbidden and prohibited. You are using these at your own discretion, if you break your game I cannot be held responsible. Extra Information: For advanced updates and downloads on anything by me, Enceladus(this includes a second Skydome Mod); please register at EAW and MORE and look at the members only section. http://eawandmore.freesmf.org/index.php

Download

885 downloads

Uploaded:05-20-2008

Battle of Endor

endor_battle.rar | 244.86 KB

Download

1309 downloads

Uploaded:05-14-2008

FoC Fixes

focfixesv1.5.zip | 2.01 MB

fixes more issues such as giving the B-Wing a proper bombing run and re-enabling the EaW Obi Wan VS Vader hero clash.

Download

3394 downloads

Uploaded:04-19-2008

Enhanced FOC

enhanced_foc2.zip | 97.92 MB

added a rebel venator with V-wings, ARC-170s and ETA 2s which are in full production. Also, the rebel starbase compliment has changed. the Eclipse SSD has nontargetable, hardpoints, a gravity well generator, and a hangar(yes every one of the mods that have an eclipse usually have a gravity generator)

Download

9992 downloads

Uploaded:04-02-2008

SSD mod for EAW (CiS)

ssd_mod.zip | 11.51 MB

Download

875 downloads

Uploaded:03-21-2008

(66mp)gateways(FoC)

66mpgatewaysfoc.zip | 241.24 KB

mod that i can take an observer position. Instead of trying to sloppily counter the dumb ai tactics...flying around in circles and such. just so you know all my maps are mainly for online play. ai cant keep up at all. im not about to change the way i design my maps.

Download

170 downloads

Uploaded:02-27-2008

Improved TIE Avengers

tieavenger.zip | 84.95 KB

two Raiders destroy an entire squadron of Vipers by launching a barrage of missiles at them. I watched it and decided to make the TIE Avengers just like them, because they don\'t differ much from other fighters. With this mod, TIE Avengers fire volleys of 6 missiles each, which quickly engage enemy fighters. Note: 1.Sorry for any language mistakes, I\'m studying English at the moment 2.The mod is completely balanced, it doesn\'t turn the Avengers into killing machines(although they are killing machines even without it - I haven\'t changed their lasers) 3.You can use it wherever you want without asking for permision. Just give me a credit. For any bugs and/or suggestions report at crystaldragon@dir.bg

Download

120 downloads

Uploaded:02-25-2008

Shoot \'em\' up FOC MAP

shoot_em_up.zip | 3.07 MB

is full of units and astroids and mineing platforms and also starts with a smaller battle between the rerbels and empire this map only includes rebels and empire but dont worry its still good well thats it have fun

Download

1946 downloads

Uploaded:02-20-2008

Ultimate Empire Mod;Enhanced FOC

enhanced_foc.zip | 67.42 MB

new changes is The Freedom, Mon Mothma\'s capital ship. There is a surpise in this version. You will find out in Equal Footing Have Fun!

Download

3966 downloads

Uploaded:12-13-2007

Thrawn's Revenge

thrrevfotr.rar | 9.03 MB

Download

4263 downloads

Uploaded:10-16-2007

Aerial Assualt Mod

aerial_assault.rar | 10.12 MB

Gallofree Transport (not actually a transport) Land X-wing Land XJ-wing Land A-wing Land Correlian Corvette AAT Land N1 starfighter Home one style ship Providence Cruiser Lucrehulk Battle ship Empire: Land Tie Fighter Land Tie Scimitar Land LAAT Land Tartan Patrol Cruiser Land V-Wing Strike Cruiser Basil Super Star Destroyer (Hero) Loronar Strike Cruiser[/quote] ~Scorpinox

Download

776 downloads

Uploaded:09-30-2007

Coruscant Streets

mp_coruscant.zip | 251.25 KB

and is worth a taking a look at. See the readme for further information and installation instructions. ~AdmiralHocking

Download

3684 downloads

Uploaded:09-21-2007

Lord X's SSD Model Pack

lordx_ssd_pack1.zip | 8.74 MB

animations. The ships included are: The Vengeance Super Star Destroyer, the Dark Jedi Jerek's Personal Ship. The Eclipse, a New model that Rivals the Stock FoC one, and includes nessacery bones for weapons. and finally The Viscount, A New Republic Star Defender made above Mon Calamari, Designed to Take on the Empires most powerful Starships. The Models would make good additions to any mod. ~Scorpinox

Download

585 downloads

Uploaded:06-30-2007

Authentic Sounds Mod

authentic_sounds_eaw_vader_demo.zip | 5.52 MB

Majority of Vaders Speech to lines taken from the movies, including: \"Yes.\" \"I find your lack of faith disturbing.\" \"What is it?\" \"You\'ve found something?\" \"Your destiny lies with me.\" \"You may dispense with the pleasantries.\" \"As you wish.\" \"All too easy.\" \"The Rebels are there.\" \"That is the system.\" \"Prepare your men.\" \"Set your course.\" \"It is useless to resist.\" \"You are beaten.\" \"There is no escape.\" \"Prepare for my arrival.\" \"What is thy bidding, my master?\" \"Several fighters have broken off from the main group. Come with me.\" \"Stay in attack formation.\" \"I\'m on the leader.\" \"Stay on the leader.\" \"The Force is strong with this one.\" \"I have you now.\" \"WHAT??\" (in TIE fighter) \"I\'ve been waiting for you, Obi-Wan.\" \"When I left you, I was but the learner. Now, I am the master.\" \"Your powers are weak, old man.\" \"You should not have come back.\" \"This will be a day long remembered. It has seen the end of Kenobi, it will soon see the end of the Rebellion.\" ~Scorpinox

Download

3830 downloads

Uploaded:06-25-2007

FoC Additions

foc_additions_4.0.zip | 54.59 MB

its like the movies or other Video games Altered AI to build added in features in Skirmish and the Defence Satellites All Factions must now build Space Yards for capital ship production Added Mining Ship for all factions Added MDU Credit Accumulator build option Slightly Altered the Faction UI so that it no longer displays ZC symbol whn playing as hutts [b]Zann Consortium Changes in V4.0:[/b] Changed SFX for Hounds Tooth laser fire Changed Silri's Krayt Destroyer to fire Unique MegaWeapon Projectile Reskined Valgarochi and His Ship Reskined Urai and Silris Flagships [b]Empire Changes in V4.0:[/b] Enlarged Squadrons Added Blue Lasers to Acclamator Added Imperial II Class Star Destroyer Added EX-F Experimental Star Destroyer Improved Probe Droids Adjusted Guardian Stormtroopers (Spawn from At-At MKII) Speeder Bikes can now capture things (Reinforcement Point, Ect...) Changed SDD to Piett Hero and Vader back to Squadron hero Added Shadowtroopers (Blackhole Stormtroopers) Added Blackhole Hero to replace Accuser Improved Tie Defenders Removed Grand Moff Tarkin from All GCs (Well he is dead, and kind of pointless anyway!) Added Shields to P2 and P3 Darktroopers and made P3 tougher [b]Rebel Alliance Changes in V4.0:[/b] Improved all starfighters with secondary weapons Improved Katarn in Space Added Tani Abl'ya (New Hero) Improved All Starfighters Changed Ion Cannon Projectile [b]Pirate Alliance Changes in V4.0:[/b] Added Dreadnaught capital ship Improved Venator Battleship 2 new Hutt Heros Added Xizor Added Mighella Added Arc-170 Fighter Bombers Improved V-Wing Fighters Added Pirate Bombers Made 5 levels of space station (Special Weapon at Level 5) Added a few types of Mercenaries Added Podracing Arena Added Watto and his stolen ships Added Grand Arena Added Specific Faction Taunts Added Black Sun Skyhook Added their own Defence Satellites Added Lucrehulk Ships Added Jabba's Rancor as Hero Added The Katana Dreadnaught Added Droid Control Ship Removed Hutt Correlian Corvette !!!Now PLAYABLE in Space Skirmish!!!

Download

3914 downloads

Uploaded:04-17-2007

Battle for Planet Earth

battle_for_planet_earth.ted | 255.6 KB

spawned in the center of the map in a large battle. Some units are already destroyed while others are at full health. Becareful of the to pirate bases, they will attack if you do come close.The pirate, rebels, and empire bases do spawn garrisons and the rebels + empire both have 50, yes 50, mining facilities that can be destroyed. If the battle is long enough you could get over 1,000,000 (one million) credits.

Download

1869 downloads

Uploaded:04-01-2007

New Imperial Heros

new_imperial_heroes_v2.zip | 2.6 MB

Pellaeon The Glory- Grand Admiral Zaarin The Iron Fist- Captain Zsinj The Reprisal- Captain Ozzel The Tyranny- Captain Lennox Re-done Heroes- The Exactor- Lord Vader (replaces Vader's TIE squadron) The Executrix- Grand Moff Tarkin (new ship for Tarkin)

Download

2232 downloads

Uploaded:04-01-2007

New Backgrounds and StarFields

new_backgrounds_starfields_v1.0.rar | 2.62 MB

SW:EAW folder.

Download

14802 downloads

Uploaded:02-24-2007

z3r0x's FoC Addon

z3r0x_foc_addon_3.0_full.zip | 223.37 MB

contains a number of other new items. CHANGES FOR V3: New units: Underworld: Space: Cloakshape Fighter Howl Runner Fighter Ginivex-class Fighter Mankvim-814 Fighter Nantex Fighter Tri-Droid Fighter Vulture Droid Fighter Corellian Frigate Recusant Frigate Munificent Frigate Technounion Destroyer Corellian Destroyer Providence Cruiser Corellian Battlecruiser* Lucrehulk Pinnance Hardcell Transport Land: R2-D3 Slicer/Suicide Droid B1 BattleDroids Super BattleDroids Mandalorian Shock Troopers* Single Trooper Aerial Platform (STAP) Droideka MK1 Snail Tank* AAT Droid Tank Hailfire Tank Multi-Troop Transport (MTT) V-19 Speeder Special: Golan 1-3 Hero: Guri Structure: Casino* Structure: Brothel* Structure: Gladiator Arena Empire: Space: A9 Interceptor Assault Gunboat TIE Advanced TIE Avenger TIE Droid TIE Raptor Guardian Class Patrol Ship Bayonet Cruiser Carrack Cruiser Strike Cruiser Tyrant Missile Cruiser Dominator Cruiser Escort Carrier Lancer Frigate Star Galleon-class frigate Legacy Class: Star Destoryer Venator Class: Star Destoryer Procurator-class Star Battlecruiser Mandator I-class Star Dreadnought Eclipse Super Star Destroyer* Sovereign Super Star Destroyer Land: Novatroopers E-Web Troopers Darkside Adepts XR-85 Tank Droid Probe Droid AT-RT AT-PT AT-AP ISP AT-TE Walker LAAT/i* Special: Golan 1-3 Hero: Baron Soontir Fel w/181st Squadron* Hero: Admiral Ozzel w/Nemesis Star Destroyer* Hero: Mara Jade Added in for ALL GC's Structure: Imperial Intelligence Branch* Rebels: Space: Arc-170 Delta-7 Aethersprite Eta-2 Actis E-Wing K-Wing Preybird T-Wing Barloz-class freighter Ferret Recon Ship Fleet Tender Sacheen-class light escort Corona-class frigate Alderaanian War Frigate Assault Frigate MK1 CC-7700 Interdictor Dreadnaught Liberator Carrier Quasar Fire Carrier Nebulon B2 MC-40 MC-75 MC-80a MC-90 Dauntless Bulwark Land: AAC Hovertank Bothan Spies R4 Slicer Droids T1-B Tank T3-B Tank* V-Wing Speeder Special: Golan 1-3 Hero: General Jan Dodonna Hero: Kyle Katrarn/w Moldy Crow Structure: Bothan Listening Post Misc Factions: R-41 StarChaser* N1 Fighter* Vong Units *V3* Miid Ro'ik * Yorik-et* Matalok* Ro'ik chuun m'arh* Uumufalh* Modifications: *V3* 3 New Galactic Campaigns (Classic Matchup- Just Imps and Rebs, Humble Beginnings - All factions start with 4-5 planets, Humble Beginnings Fulll - Rebs and Imps only start witth 4-5 planets) 4 New planets Rendili, Ord Mantell, Mygeeto, and Mechis III 8 New Maps New Skydome added for Zhar. Each faction has Major production planets. Where Companies like SorroSuub, KDY, Sienar Systems, etc can be built. New Structures for all factions Sienar Fleet Systems Empire (Corulag)* Kuat Drive Yards Empire/Rebels (Kuat) * Hoersch-Kessel Driveworks Inc Underworld (Mechis III) Huppla Pasa Tisc Shipwrights Collective Underworld (Geonosis)* SoroSuub Rebels (Sullust)* Corellian Engineering Corporation Rebels/Underworld (Corellia)* MandalMotors Underworld (Mandalore)* Rendili StarDrive Rebels (Rendili)* Mon Cal ShipYards Rebels (Mon Calimari)* Casino (Underworld) Gladiator Arena (Underworld) Cantina (Underworld) Brothel (Underworld) Imperial Intelligence Agency (Empire) Imperial Prison (Empire) Bothan Listening post (Rebels) Empire Advanced Vehicle Factory only buildable on certain planets.. LAAT, Lancet, AT-AT, AT-AA, Juggernaut buildable at Empire Advanced Vehicle Factory Golans 1-3's are buildable on most major planets as additional defenses. They do not replace Space Stations. How and where ships are built has been completely re-vamped. Space Battle Pop Cap increased for all sides Executor buildable only on Fondor Many new sounds for units NOTE!!!!!!!! YOU CANNOT AUTO RESOLVE BATTLES ON ANY PLANET WHERE THERE IS A INDEPENDENT FACTION & REMEMBER: You need to have Shaders in their correct folder to use the models in game or else you get a green skin for the units

Download

908 downloads

Uploaded:02-16-2007

Movie weapons

movie_weps_v1_5.zip | 1.66 MB

now has blue laser and turbolaser cannons. Star Destroyers have large Ion shots (damage has not been affected)

Download

2896 downloads

Uploaded:11-20-2006

Improved Venator

improvedvenatorfocv1.rar | 25.05 MB

Adds Arc-170 fighter and Eta-2 fighter (only can be spawned from Underworld Venator) Adds the Venator for all factions

Download

2473 downloads

Uploaded:10-29-2006

Legacy of War FoC Addon Mod (zip)

lowfocmod.zip | 5.15 MB

edits the existing B5 Juggernaut to being the Stronger, Canon unit, the A5 Juggernaut. The Units may be used in other mods as long as everything is Credited to Legacy of War, Z3r0x and Imperial Assault 2 Happy Hunting People :)

Download

6099 downloads

Uploaded:09-29-2006

Battledroid vs. Clonetrooper v2

bvc_v2.zip | 661.9 KB

buildable for both teams.(tech level 2) New units for space skirmish mode: \'Arc170\' (TIE fighter slot) \'Eta2\' (TIE scout slot) \'Venator\' (tech level 2) \'Z95\' (Rebel only)

Download

1599 downloads

Uploaded:09-06-2006

MC40 Light Cruiser

model_rebel_moncal_mc40_light_cruiser.zip | 1.1 MB

animation rv_moncal_mc40_HP_F-C.ALO - hardpoint weaponbay bow rv_moncal_mc40_HP_M-L.ALO - hardpoint weaponbay midship port side rv_moncal_mc40_HP_M-R.ALO - hardpoint weaponbay midship starbord side rv_moncal_mc40_HP_B-C.ALO - hardpoint weaponbay stern rv_moncal_mc40_HP_E.ALO - hardpoint engine glow rv_moncal_mc40.dds - ship texture file 512x512 MIP Map rv_moncal_mc40_bm.dds - ship bump map 512x512 MIP Map I_BUTTON_CALAMARI_LIGHT_CRUISER.TGA - TGA button file with alpha map w_invisible.dds - invisible texture file 64x64 MIP Map All the things required for the unit apart from the coding in...

Download

1032 downloads

Uploaded:08-09-2006

Natives At War

naw.zip | 542.02 KB

a fun attempt and a moderatley succesful one. Here is a list of ALL the changes. SPACE: Venator Cruiser added to the Empire Venator Cruisers fire blue lasers and blue Turbo lasers as seen in the movies V-Wings spawn from the Venator V-Wings Spawn from the Acclamator LAND: Red Gaurd: Empire Mon Calamari: Rebel Wookies: Rebel Gungans: Rebel Bothans: Rebel Sullustans: Rebel AT-AP Walkers: Empire AT-AP Walkers: Rebel Its pretty basic but I like it and am very proud of it.

Download

1985 downloads

Uploaded:06-21-2006

Sandmans\' Galactic Conquest Mod

sandmangcmodv1.zip | 6.29 MB

be all I\'m adding at least until Forces of Corruption comes out. I will most likely be coming back to it then. As it is I\'ve added 8 new units (1 not playable, there for the pirates), 4 additional heroes (1 for the pirates), a new single and multiplayer GC, changed the Raiding system and added back in 1 building for both sides. The GC is called \"In The Beginning\", both the Imps and Rebels start was 3 planets, the lowest tech you can give them and 3,000cr. Rebels: I wanted to make the rebels look more ragtag, so they start with a couple of Venators (stolen after the clone wars), some v-Wing and Z-95 squadrons and a few Corvettes. They have Naboo (not Hoth as its too easy to get Bespin from there), Yavin and Bonadan. Imps: The Imps also start with a couple of Venators, Acclamators, and Tartans, and have Coruscant, Byss and Fresia. Pirates: The are a LOT more pirates around, they now own around 23 of the 43 planets, so a lot of the early game is about conquering pirate planets, watch out as they have a few surprises on certain planets.

Download

6859 downloads

Uploaded:06-14-2006

Conflict in Space: New Units

cis_v1.zip | 4.27 MB

Download

300 downloads

Uploaded:05-29-2006

Frontline Map

frontline.zip | 136.78 KB

sides of the map, away from the front line. Who ever takes the 'front line' has a strategic advantage as you must pass this area to get to your opponents other space station.

Download

1740 downloads

Uploaded:05-20-2006

Defence of Mon Calimari.

defence_of_mon_calimari.zip | 351.83 KB

placed orbital resource containers to provide a defensive and offensive edge. 3 orbital contruction pods and several strategically placed turrents.

Download

4004 downloads

Uploaded:05-05-2006

Super Star Destroyer

ssd_v0.1.zip | 3.17 MB

You can have only 1 SSD at the same time. Enyoy!

Download

766 downloads

Uploaded:04-22-2006

Star Wars SPG

starwarspg_mod_v1.02.zip | 820.01 KB

_ANYMORE_) *_galactic mod buidable units:_* Allegience SSD (buildable from Byss level 5 tech for hictorical accuracy) Imperial SD mk1 (buildable from Byss, Kuat or Fondor level 3 tech) Imperial SD mk2 (buildable from Byss, Kuat or Fondor level 4 tech) Imperial SD mk3 (buildable from Byss, Kuat or Fondor level 5 tech) victory SD mk1 (buildable anyware, level 2 tech) victory SD mk2 (buildable anyware, level 3 tech) Empire Nebulon-B (buildable anyware, level 0 tech) tie advanced (buildable anyware, level 3 tech) Venator (buildable anyware, level 3 tech) 2-New units: Imperial SD mk4 (from Dark Empire Comics,buildable from Byss level 5 tech for hictorical accuracy) 3-fix the xml file problem

Download

5176 downloads

Uploaded:03-10-2006

Alviar's EAW Addon Mod

eawaddonmod01.3fixed.rar | 969.85 KB

combat for both Factions, and other features into the campaign and Galactic Conquest mode only. [quote]New Changes in Version NOTE: i had to remake the whole mode to make it playable for the latest game patch. copying the content of the old XML's somehow didnt work, so there may be some major diffrences between the new mod version 0.3 and the older version 0.2 and also new bugs that didnt appear in the older version.. some units had to be removed from the mod as they caused crashes in the patched game, and after several days working on them i just couldnt fix them. [/quote] See the readme for a complete explanation and installation instructions.

Download

2658 downloads

Uploaded:03-09-2006

Extra Fighters Mod

extra_fighters_mod.zip | 11.71 KB

desire to see a massive amount of fighters inter-tangled between the large ships duking it out. Also, I tried to form the ships into decent looking squadrons (mostly double V) so it didn\'t look weird.

Download

4097 downloads

Uploaded:03-03-2006

EAW Precise Ship Scaling Mod

eaw_precise_ship_scaling_mod.zip | 249.52 KB

Tartan Cruisers, Pirates, and certain heros) to their precise scales in the Star Wars fiction. THESE ARE NOT ESTIMATES. They are precisely measured scale factor adjustments based on two rather simple equations. SOME SHIPS MAY APPEAR SMALLER THAN THEIR ACTUAL LENGTHS. This is because they occupy a lower depth on the screen, not because they were improperly scaled. The Tartan Patrol Cruiser length in the game has not been adjusted because, in the expanded universe, the real Tartan Cruiser is 600 meters long compared to 150 meters, the approximate length shown in game. I decided to keep the stock scale since a rescale of that magnitude would be absurd, although I'm open to suggestions. [/quote]

Download

4959 downloads

Uploaded:02-19-2006

XMLs & LUAs Files

config.rar | 1.2 MB

Download

4286 downloads

Uploaded:04-13-2005

EAW Screen Saver

eaw_screen_saver.zip | 4.74 MB

Download

91 downloads

Uploaded:08-14-2012

[FOC] Wayland by Alpha.501 and Delta 501

foc_wayland_by_alpha.501_and_delta_501.rar | 4.34 MB

Delta.501: Its Delta´s first Map, but the map is funny. In the middle will come a big battle. Its a first map, but please give it a change. Information: Ralltiir by Alpha.501 will comming soon. Have fun Alpha.501 and Delta.501

Download

84 downloads

Uploaded:08-08-2012

Geonosian Droid Foundry #662

delt_38s_battle.zip | 555.27 KB

ideas(fixes,issues,suggestions) knock yourself out. The four Boba Fetts are supposed to be: Boss(Delta 38),Fixer(Delta 40),Scorch(Delta 62),Sev(Delta 08) The Geo\'s are well Geonosians, and the rebbles are supposed to be Battle droids.

Download

69 downloads

Uploaded:06-21-2012

GPE-7300

gpe7300.zip | 1.28 MB

coding is required to get it ingame

Download

121 downloads

Uploaded:06-21-2012

1. REP&IMP Clan Map Pack by Alpha.501 (2.0 FINAL)

1._repimp_clan_map_pack_by_alpha.501_2.0_final.rar | 4.91 MB

version 1.0 or 1.6. The Pack includes the Maps... Balmorra Banadan Bilbringi Dantooine Kuat Obroa-Skai Osarian-Rhommamool Sluis Van Sullust Wayland ALL MAPS ARE SPACE MAPS !!! have fun Alpha.501 _____________________________________________________________________________________ Credits: Thanks to Delta.501 for test the Maps, Petroglyph for the Map Editor, and of course, George Lucas, who have discovered the far far Galaxie for us. _____________________________________________________________________________________ ALL SCREENSHOTS ARE MAKES WITH SOME MODES: Old Republic Mod: http://empireatwar.filefront.com/file/Ages_of_Star_Wars_Jedi_Civil_War;80215 Empire at War Space Addon Mod: http://empireatwar.filefront.com/file/Star_Wars_Empire_at_War_Spaceship_AddOn;74611 _____________________________________________________________________________________

Download

135 downloads

Uploaded:05-01-2012

Sith_Trooper_Patched

sithtrooper2.0.zip | 5.99 MB

CONTAINER!!!!!!!!!!!!!!!!!! Other than that I have made a few astetic changes detailed in the readme.

Download

546 downloads

Uploaded:04-20-2012

Sith_Battlecruiser

sith_battlecruiser_v2.zip | 4.67 MB

game. I added a hero variant. This is \'the Doombringer\' A unique Harrower ecuiped with a superlaser in place of the forward hangar bay. I added a bunch of hardpoints on the bottom of the ship Thanks go to V.Metalic for providing the reference pics and pointing me to the doombringer. Note; These ships use a modified texture of the V1.0 ship. The V1.0 can still use these new textures so if you want to use both versions you can. Note; I haven\'t made any new code, use Piëtt\'s Accuser energy beam code for the superlaser. The model comes complete with code and icon. Some additional coding is required to get it ingame

Download

2686 downloads

Uploaded:03-25-2012

Phoenix Rising

pr1.2_download.txt | 180 B

conscious choice to oppose the New Order. What if enough disparate beings have this thought that it sparks a movement, six months into the Empire? The answer to that question plays out in the course of this total conversion. In a time where the Empire\'s grip on the galaxy is still tenuous, take command of early Rebel luminaries or the Emperor\'s closest advisors in an epic struggle to define a galaxy still smoldering from the Clone Wars. Assemble your faction\'s war machine from dozens of asynchronous lines, then augment it with hundreds of potential upgrades. Transform aspiring heroes into legends to provide intangible leadership to your military and government. Leverage entire planets and civilizations to their greatest potential through base building. Then, when everything is in place, plot your conquest vector. This is a four-decade strategic simulation of warfare across 120,000 light-years. [u][b]DOWNLOAD HERE: [/b][/u] http://www.gamefront.com/files/21468373/pr_v1.2.exe

Download

151 downloads

Uploaded:01-23-2012

Sith_Trooper_Patched

sith_trooper_patched.zip | 511.41 KB

to have some Sith with better guns. Note: I have made some awsome XML modifications as far as unit stats go so prepare fork over some cash on the stormtrooper icon and you\'ll get some awsome sith.

Download

322 downloads

Uploaded:01-17-2012

Sith Interceptor

sith_interceptor.zip | 259.33 KB

reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame

Download

392 downloads

Uploaded:01-08-2012

Viscount Star Defender

viscount.zip | 6.84 MB

behemoth to EAW/FOC. [Quote]This is a model of the Viscount Star Defender. The Viscount is a 17km Mon Calamari Cruiser in sevice of the new republic during the new jedi order. The model was originaly made for the Sins mod \"Sins of a galactic Empire\" The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

Download

141 downloads

Uploaded:01-06-2012

Carpet Bombing Run

landbombingrununits.xml | 10.14 KB

or Tie Bomber during the run, making it seem like a \"carpet bombing\"

Download

163 downloads

Uploaded:10-26-2011

Hondo Karr and Ship

hondo_karr.zip | 1.62 MB

a while. Now he is hunting for the traitor in his black armor. Many thanks to The Farseer for his Dual pistol Mandalorian which i reskinned (and very slightly modified) to look like Hondo Karr The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame

Download

507 downloads

Uploaded:10-24-2011

Faction Secrets

secrets_version_a.zip | 92.66 MB

Download

275 downloads

Uploaded:10-21-2011

Empire Station

empire_station.zip | 1.46 MB

be placed anywhere in skirmish or in the special structure slot in GC. Some additional coding is required to get it ingame

Download

151 downloads

Uploaded:10-12-2011

Harrier Frigate

harrier_frigate.zip | 1.4 MB

additional coding is required to get it ingame

Download

113 downloads

Uploaded:09-26-2011

Crix shuttle

crix_shuttle.zip | 1.08 MB

and icon. Some additional coding is required to get it ingame

Download

31 downloads

Uploaded:09-06-2011

Killik Dartship

killikdartship.rar | 338.45 KB

work when you put it in your mods folder, because it is NOT supposed to. You will have to CODE this in yourself. If I make a v 1.0, it will include a better skin, code, and icon.

Download

70 downloads

Uploaded:09-02-2011

Dark Citadel Sith Lair

1korriban.zip | 264.05 KB

try the monkey brains. [quote]This map is a sith citadel with a lot of creative designs in it. both sides land at the temple, and they have to resque a hostage and wipe out everyone else. The temple is full of dangers. Nobody helped me with any of my maps, so this is all a small portion of my creativity.[/quote] the_stag

Download

157 downloads

Uploaded:08-15-2011

Imperial Fighter Pack

imperial_fighter_pack.zip | 5.25 MB

& Tie Fighter All ship models are in Autodesk 3ds and textures are in TGA formats so are easily imported to almost any 3d modelling package. They are freely re-usable with the following conditions: 1. All models and texture files are not to be edited in any way, shape or form. 2. Any user wishing to convert these to a particular game may do so provided I am contacted before hand. 3. All readme files are to be included with any future conversion/re-release. These conditions are non-negotiable. Personal mod conversions are perfectly acceptable and no contact is required but only for personal, private, conversions. Images are available from here: http://s7.photobucket.com/albums/y279/major58/Revised%203d%20Models/ If any release is found to not follow these conditions and further action will be taken. Also If this zip file itself is hosted elsewhere then notification is required with website/forum details.

Download

69 downloads

Uploaded:08-15-2011

Star Wars Battle for Middle Earth

5battle_for_middle_earth.zip | 114.06 KB

middle) Helms deep (middle) mordor (top right) dead city (top right under mordor) minas tirith (bottom right) osgiliath (right middle spawns humans) dead marsh (next to minas morgul) fangorn forest (top middle with rancors as ents) wild men (pirates somewhere on the map watch out) You can play as either: Orcs:Empire Men:Rebels This map also has Elves:Wookies because they love nature Ents: Rancors (on the side of rebels Uruk-hai: Imperial Guards Now lets talk about the bases The Empire has both mordor and Minas Morgul Both bases are very powerful and extremely well guarded. Mordor has the great eye which spawns uruk-hai (imperial guards) and mount doom which has a hyper velocity cannon in it, so technically you can destroy the eye and mount doom (the imperial gaurd building and hyper-cannon The empire also has isengaurd which spawns alot of uruks. Mordor also has the great castle who\'s walls can be destroyed and it also spawns uruks The Rebel base is much different, The rebel command center is in the shire since the heros (hobits) spawn from the command center. The shire also has many resource pads because the hobits are very good cultivaters. The Shire is not guarded very well because the rangers are the ones that normally guard it. I did not put any rangers on this map so the shire will be ungaurded. Rohan is home of the horse lords so they have the light vehicle factory (speeders and light tanks) and a research facility. Minas tirith has destroyable walls and has the heavy vehicle factory and infantry facility because it is the primary army of middle earth. Osgiliath is a small city in between minas morgul and minas tirith. it has destroyable walls and spawns humans as soldiers. and helms deep is a capturable base for either side, And it has some valuable capturable units that is very hard to win without., You can enter through the mail gate, or if you are the empire you can blow up part of the wall. The ents (rancors) had their forests half destroyed by isengaurd so they have allied with the rebels. If you attack Isengaurd you can destroy Sauruman\'s tower and the damn. I have added as much as i could on a small map that you can play online with as little lag as i could get it to be. I have even added wheather top and bree which are neutral points on the map near the shire. I have also added spy birds that are nuetral but spawn from isenguard. Note: (ALMOST EVERY BASE HAS DESTROYABLE WALLS) I also added the pass through the marshes. And the statues of the kings of old near lothlorien. Also, the goblins and Wildmen are at war with eachother, but occasionally they will fight you also if you get to close. I hope you like the map. v2.0 fixed helms deep, added walls that units can stand on, added to make it look more like helms deep. added the wildmen of the forest (sand people) fixed the spawning issue in mordor switched most turrets in mordor and the dead city to capturable turrets. added buildable turrets to the shire and rohan added research facility in rohan I also added the pits of fire in Isengaurd I added mines of moria which spawns goblins (Pirates) that are not on the same team as the wildmen. added diagnos as the spirits of the dead marsh added rohan civilians added prisons added more reinforcement points added more birds on the side of the empire i limited the ammount of humans that are spawned at osgiliath to lessen the lag New MISSION: Rebels, Many of your allies have been captured by Mordor, take out the prison camps and you will save your allies.

Download

200 downloads

Uploaded:07-28-2011

Chasemaster Frigate

chasemaster.zip | 1.64 MB

for the Chasemaster by Drone04 http://boards.theforce.net/fan_art/b10020/31783936/p1/?6 The model comes complete with code and icons. Some additional coding is required to get it ingame

Download

314 downloads

Uploaded:07-12-2011

Dragon Destroyer

dragon.rar | 4.66 MB

can be seen in the Legacy : War comic. They are the new elite destroyers deployed by Darth Krayt. Krayt\'s personal dragon is painted red while the standard dragons are gray. I included the red skin variant but the standard skin is gray. The model comes complete with landing code and icons. Some additional coding is required to get it ingame[/Quote]

Download

212 downloads

Uploaded:06-22-2011

Banking Clan Frigates

banking_clan_addition.zip | 4.55 MB

good and can boost shield power. The Zann C version... isn\'t so canon. It has the Aggressor\'s Red Ball of Death Shooter Thing of DOOM! The wing turrets are now dummy hardpoints and the turbolaser is now an awesome plasma burst cannon. The modified variant can BLAST like the Merciless. I know what your wondering, \"Why are there no screenshots?\" Well, I have no idea where my Vista saves them. One moment it puts them in the virtual store and the next, there somewhere in Madagascar. SO NO WHINING!!!!!! IT\'S NOT MY FAULT!!!!!! So have fun with this, especially the Zann C variant... And don\'t be afraid to laugh maniacally.

Download

1005 downloads

Uploaded:06-18-2011

Thrawn's Revenge: Imperial Civil War (Torrent)

tr12torrent.zip | 12.26 KB

have the file on EAWFiles. To download a torrent file you must use a torrent client such as BitTorrent ( http://www.bittorrent.com/ ). Seeding after finishing your download is appreciated. If you'd wish to use a direct (normal) download there are download links on our ModDB profile: http://www.moddb.com/mods/thrawns-revenge/downloads Conquer dozens of new planets as one of three new factions; the New Republic, Imperial Remnant and Empire of the Hand. Includes redone particles, upgraded models, active minor factions and more. To install, run the installer and follow the instructions on screen. ...For Those New to Imperial Civil War... New Era-Based Tech System Play as the New Republic, Imperial Remnant or Empire of the Hand Conquer Hostile Non-Playable Factions 8 New Galactic Conquests Scenarios 18 New Skirmish Maps Redone Particle Effects and GUI Dozens of new and Redone Units ...Major Changes From 1.0... Fixed AI Fixed Autoresolve 10 New Units 15 Completely Redone Units (Including 7 Empire of the Hand Space Units) All Space Maps Redone With New Skydomes and Planet Textures Removed Starbases Completely, Now Just Shipyards and Golans See the ReadMe for a more complete list of changes Delete all previous versions before installing 1.2

Download

189 downloads

Uploaded:06-04-2011

Final Batle

final_batle.bmp | 3.09 MB

better picture.

Download

136 downloads

Uploaded:06-04-2011

Trandoshan Transport

trando_transport.zip | 1.13 MB

Commando. [Quote]This is a model of the Trandoshan Transport. It can be seen in the Republic Commando Game. The model comes complete with landing animation, code and icons. Some additional coding is required to get it ingame[/Quote]

Download

46 downloads

Uploaded:06-03-2011

Eagle 5

eagle_5.zip | 211.66 KB

Millennium Falcon. This is definitely a suitable replacement. [Quote]Here is the Eagle 5 (\"Spaceballs RV\") Since FF is having issues with showing screenshots i did not upload one. I did put one in the file for the ones who enjoy \"screenies\".[/Quote]

Download

160 downloads

Uploaded:05-28-2011

Slade\'s Ultimate Underworld Mod

slades_ultimate_underworld_mod.rar | 116.63 KB

galaxy with ease with Slade\'s Ultimate Underworld Mod. [Quote]This mod makes the Zann Consortium almost completely invincible. It makes all units/vehicles/star ships, (save the ones gained from Pirating), immune to damage and they all cost 1 credit and build in 1 second. Turrets are not invincible, including space turrets, (space turrets also do not build in 1 second). This is a CHEAT MOD. Use at your own discretion. ((I made this Mod because I could never find a good cheat Mod for the Zann Consortium, which I found one of the more interesting sides in FoC. Now, I share it with you. Hopefully bug free.))[/Quote]

Download

650 downloads

Uploaded:05-28-2011

ACM Empire 1 Sec 1 Cred

acm_mod_1_cred_1_sec_faction_specific.zip | 923.73 KB

cost one credit. [Quote]This a work on progress. Since a few people like cheating, and most (I hope) loves ACM mod, I decided to make a \"1 Sec 1 Cred\" mod for Empire. Just insert into the data in the mod file, and it should be good (Keep a backup, just in case). I know that some units that I haven\'t tested or couldn\'t find in a normal map was not 1 Credit or isn\'t 1 Second long, please tell me about it in comments. And please tell me what unit it is. (I also know very well that some space and land units uses up a few food. Tell me about it as well). I\'m thinking of also doing Underworld and Rebels, but so far, enjoy all the armies of titans and whatnot. (Please don\'t use my email, I won\'t respond) (Hint: Don\'t try and keep your armies with the death star, especially the ones you can only build once. Underworld Druid hero keeps destroying it with special ability. Just a caution, you know.)[/Quote]

Download

26 downloads

Uploaded:05-17-2011

Spaceballs The Icon Pack

spaceballs_the_icon_pack.zip | 71.4 KB

Ceral Spaceballs The T-shirt Spaceballs The Flamethrower Spaceballs The Doll And now...Spaceballs The Icon Pack! When I was watching the movie a few weeks ago, this idea popped into my head and I just had make it. Perfect for anyone who wants a Spaceballs mod or should I say Spaceballs The EaW Mod.[/Quote]

Download

52 downloads

Uploaded:05-07-2011

Dashboards and Helpdroids Pack by DarthKM (2.0)

all_era_dashboards_and_helpdroids_pack_by_darthkm.zip | 2.69 MB

FOC help droids and Dashboards along with some graphics from wookieepedia. This is a follow up of my previous dashboard pack made for my mod (Star Wars Infinities Mod) which has been given to everythingeaw.com as a sneak peek of my mod. I hope modders will find this pack very useful coz I covered all major timelines of Star Wars.[/Quote]

Download

209 downloads

Uploaded:04-09-2011

Wavecrest Frigate

wavecrest.zip | 1.69 MB

aliens able to survive in the vacuum of space then definitely add this to your mod. [Quote] The Wavecrest Frigate is CIS warship designed by the Givin. It has no canon picture. The model is based on the art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ) The model comes complete with code and icons. Some additional coding is required to get it ingame [/Quote]

Download

504 downloads

Uploaded:03-31-2011

Thunderclap Gunship

thunderclap.zip | 1.34 MB

great addition to any Old Republic era mod. [Quote]The Thunderclap is the republic trooper transport in the TOR game. It can be seen on the TOR site. The model comes complete with landing animation, code and icons. Some additional coding is required to get it ingame[/Quote]

Download

197 downloads

Uploaded:03-22-2011

F-Clan MOD

fclan_mod_2.0final_by_gerhard.rar | 10.66 MB

star fighter as a base, and scale everything up from there. The MC-80 is the size of my entire screen. That\'s not all this mod does, but it was the most noticeable. Check out the changelog to see the other changes that apply to different sections of the game. [quote]F-Clan MOD by Gerhard This is a basic mod that changes many things in galaxy an melee mode. For example the basic ground units cost only 1 cred as well as the space stations in the galaxy mode. Many weapons are replaced by others, the sizes of some ships are altered. The mod was tested and improved by members of the [F]-Clan Main-programmer: Gerhard Ideas, Testing \'n Upload: Sercendil Ideas, Testing: Roxas, Kai[/quote] the_stag

Download

445 downloads

Uploaded:03-16-2011

(ZM) Jabba\'s Palace

zm_jabbas_palace.zip | 238.23 KB

use free starting units, other wise you wont get a landing zone. -zander11893 ZAND3R Mapping

Download

1873 downloads

Uploaded:03-16-2011

Imperial Legion V2.0

imperial_legion_v2.0.zip | 1.36 MB

problems than post it and as soon as i can i will reply.

Download

357 downloads

Uploaded:03-10-2011

Convectors Mod FOC Beta

convectors_mod_foc_v1.6.4_beta.zip | 3.66 MB

the change log. The most noticeable thing I saw was that with the increased shield and health of buildings and star bases, quite a bit of strategy has been added to this 1cred./1sec/ mod. Now I'm not saying that it is a great strategic mod, but it is way more that you could ever expect from a mod based on 1cred./1sec. It is certainly fun. [quote]OK this is my Beta version of my mod for Forces of Corruption. It Does every thing that my other mod did and more. So Try it out and have a fun time. The Custom music will be added on to the Final Version. So hang on there its a work in progress.[/quote] the_stag

Download

116 downloads

Uploaded:03-10-2011

MovieBattles Tatooine

moviebattlestatooine.zip | 301.13 KB

map, with some sort of crater in the center where a township has been established. This is accessible by infantry units, and can be a good place to hold for it\'s strategic value in mineral processors. Although the majority of the battle takes place around this central area, and there are enough goodies to make it worthwhile. So you\'ve got some different strategic options available, enjoy. the_stag

Download

115 downloads

Uploaded:03-07-2011

(ZM) Eve

zm_eve.zip | 129.14 KB

which allows for many options, and I recommend playing this on a mod that has a high unit cap (if your processor can handle hundreds of units.). It\'s well balanced, and there are some \"dead ends\" that you will think are worthwhile places to capture and defend, but end up being mostly worthless. [quote]An open map that is as large as the game would allow me to make it (and still function properly). I started working on it a couple months ago and finally got it to work by reducing the size. A three way space battle with an asteroid belt cutting off half of the map. Future Versions: -MIGHT add nebulae. -Increase size of asteroid belt or add in a second belt. -Any suggestions? -zander11893. ZAND3R Mapping[/quote] the_stag

Download

797 downloads

Uploaded:03-07-2011

Breaking DawUn

dawun.zip | 119.33 KB

if you want it. the_stag

Download

349 downloads

Uploaded:01-19-2011

Nemesis Gunship

nemesis_gunship.zip | 513.69 KB

speeders. [quote]The Nemesis Gunship is a heavelly armed transport during the Legacy era. It can be seen in the Legacy Era Sourcebook. The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

508 downloads

Uploaded:01-06-2011

Mercy Frigate

mercy_frigate.zip | 1.52 MB

mentioned in the Dark Forces novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). according to wookieepedia it should be over 2km in lenght. I think that is stupid. Going by Drone\'s pic i\'d say a little biggen then a Nebulon B The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1075 downloads

Uploaded:12-13-2010

Foc Battlesizer

battlesizer.zip | 329.24 KB

It also allows you to change the planet cap in GC, although that can get a little buggy because it doesn't change the number of slots you can see. But it is easy to use and works as longs you point it to the right folders. the_stag

Download

275 downloads

Uploaded:12-08-2010

Imperial Space Station

imperial_space_station.zip | 804.03 KB

I think this is more of as a construction yard and less as a base. You\'ve got the an Eclipse class being assembled and platforms connected all around that. There are some other ships being assembled around and some looks of a space battle happening around that. The map is very well done, and has a distinctly Imperial feel to it. Although the Eclipse feels small compared to units and buildings, it\'s something that can be overlooked. the_stag

Download

464 downloads

Uploaded:11-15-2010

Admiralty Destroyer

admiralty_destroyer_v.2.zip | 521.18 KB

launchers. They work like Ion shots from Defenders or Y-wings. Just a new twist on an old favorite(?). The Mass driver\'s firing cone has also been shrunk to be more like the Vengeance frigate, so the ship must actually be facing what it\'s shooting. I didn\'t include but one screenshot, as the physical look has not changed. Hope you all enjoy it!

Download

165 downloads

Uploaded:11-09-2010

Outer Rim Sieges Map Pack

outer_rim_sieges_map_pack.zip | 1.11 MB

the Tarabba Sector in the Outer Rim Territories. Homeworld to the Pau\'ans and the Utai, more commonly referred to as \"Utapauns\". Utapau Sinkhole - An Imperial Mining Facility/Slave Yard. After the destruction of General Grievous during the Clone Wars, the Galactic Empire enslaved the inhabitants of this sinkhole and now having a mining operation up and running. Mon Calamari: Mon Calamari, or simply \"Dac\" by the locals, is a planet in the Calamari System of the Calamari Sector, located in the Outer Rim Territories. Mon Calamari was home to the Quarren and the Mon Calamari. Barrier Reef - A Mon Calamari shipyard has been constructed around a barrier reef. Whoever takes the shipyard will have a slight advantage. Ord Cestus: Ord Cestus, also known simply as Cestus, was a planet home to the native species, the \"X\'ting\". The planet\'s terrain was mainly an arid, red desert with many mountain ranges, such as the Dashta Mountains. Dashta Mountains - With only one route to your enemy, this will be a hard fight. Control the hill and you will dominate. Mountain base has extra defenses, while the lower base has a shield generator. Space: Geonosis: Capital Ships and Frigates will have a harder time in this map, asteroids are everywhere. Guide your fleets through the belt to take down your enemy! Mon Calamari: A large nebula cuts off both bases, will you risk flying through the nebula, or will you take the longer, safer way around it?

Download

108 downloads

Uploaded:11-08-2010

Silent Sunrise

r_o_silent_sunrise.rar | 3.13 MB

like the coloring and the long shadows that immerse you. Although I feel the coloring is more of a sunset look than a sunrise... the_stag

Download

270 downloads

Uploaded:11-02-2010

Rage Fighter

rage_fighter_v2.zip | 999.27 KB

by Morrigan Corde during the Legacy Era. It can be seen in the Legacy comics. The fighter does not have an official name. I chose Rage fighter because it looks a little like the Fury fighter and it\'s a nice name for a sith ship. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

273 downloads

Uploaded:11-01-2010

Porax-38 Starfighter Model Pack

p38_model_pack.zip | 17.81 MB

based off of its appearance in Star Wars The Clone Wars Television Series. Model Pack Contains: Cad Bane\'s personal Rogue Class P-38 Starfighter, the Xanadu Blood Utapauan Skyforce P-38 Starfighter Standard P-38 Starfighter created for commercial usage Magnagauard P-38 Starfighter with six different textures to choose from The reason for six different variations of the Magnaguard Starfighter is because I found six different forms. I didn\'t know which one was the correct one. So, since the P-38 is my favorite fighter, I saw no trouble in making all of the textures and letting you decide which ones to use. Enjoy!

Download

105 downloads

Uploaded:10-25-2010

Kamino to Mygeeto

kamino_to_mygeeto.zip.zip | 1.49 MB

changing the water into clouds. Other than that it\'s my standard comments for a good map. Well placed bases, mineral processors, props, etc. I\'d comment on the map itself and texturing, but that was done by Petroglyph. At least you know what you\'re getting before you download it. Even though it does convert well into a skirmish map. [quote]Basically just a conversion of the original Kamino map made into a Mygeeto map using Mygeeto props/changed skydome and lighting with a few addons. For Forces of Corruption.[/quote] the_stag

Download

214 downloads

Uploaded:10-05-2010

Burntstrobe\'s Space Nebula Tutorial

burntstrobe_nebula_tutorial.zip | 10.97 MB

nebulae for the Alliance Mod (http://empireatwar.filefront.com/file/Alliance_23X_Mod;114143) and wish to share my technique of making custom space nebulae with all. Adding custom space nebulae really changes the feeling of the game, it breathes new life into space combat and allows for some really cinematic moments while playing. This is a step-by-step tutorial showing how anyone with photoshop and few free hours can create their own custom universe. Enjoy, and I look forward to seeing your work. Burntstrobe.

Download

191 downloads

Uploaded:10-01-2010

The Ugly Collection

ugly_collection.zip | 885.45 KB

Download

898 downloads

Uploaded:09-23-2010

(Bly) Raxus Prime

ruxus_prime.zip | 114.74 KB

up of smaller stations pieced together) that isn\'t controllable and doesn\'t attack. There are chunks of systems effecting debris scattered all around that make for some fancy maneuvering to keep the upper hand. The asteroid mines are strategically placed giving nobody an upper hand. A good skirmish map but could work very well in galactic conquest. the_stag

Download

486 downloads

Uploaded:09-14-2010

Battlefront II Mygeeto for FOC 1.1

bfii_mygeeto_1.1.zip.zip | 1.5 MB

just looks like it\'s missing some. It\'s a good map though, and true to the original. Could be a bit bigger though... the_stag

Download

135 downloads

Uploaded:09-14-2010

Sith Frigate Reskin

98sith_frigate_reskin.zip | 1.25 MB

getting better and better. It's almost like a new game. I may need a new gaming rig. [quote]This is a reskin of Warb Null's sith frigate. Since it was a while since I last uploaded a file, I completely forgot to include the .dds files and only had the screenshots. I hope to put aside more time to make more reskins and not to make this mistake again....[/quote] the_stag NOTE: This file is by OmegaCal, not soundlizard. I can't seem to get the developer to change, sorry for the confusion.

Download

418 downloads

Uploaded:09-10-2010

(ZM) Imperial Stronghold

zm_imperial_stronghold.zip | 290.53 KB

enjoyed this map very much (duh). Besides the size, there are other aspects that make this map worth playing. Such as, multiple paths to war, a well defended Empire base, pirates, and mountain paths. The downside, texturing and terrain. Although it\'s not bad, it needs a little variety. the_stag

Download

237 downloads

Uploaded:08-23-2010

REDEMPTIVE BETRAYAl

redemptive_betrayal.zip | 19.54 MB

rebellion soldiers have been replaced with clones, battle droids replace the rocket launching soldiers. Replaced three 'rebel' space units. Increased the unit cap for space and ground skirmish. Replaced a 'HERO' with commander 347. Replaced the stormtroppers with the 501st...[/quote] It does change a few things, but for the most part it's merely cosmetic. But it's a nice change of pace and makes me want to play the vanilla campaign again. the_stag

Download

351 downloads

Uploaded:08-17-2010

Assault Bomber

assault_bomber.zip | 1.01 MB

Empire The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1017 downloads

Uploaded:08-05-2010

Assassin Corvette

assassin_corvette.zip | 1.29 MB

the design of this model allows a lot of freedom towards what era of mod it could potentially belong in. I look forward to seeing this model in action in some Legacy era and possibly other mods. [Quote] The Assassin Corvette is a fanon model. It is meant to be a Legacy Era Imperial Corvette. It was made because there are no official corvettes in the Legacy Era imperial navy. The model is based on concept art by Colin Geller The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame [/Quote]

Download

320 downloads

Uploaded:08-02-2010

Sith Bomber

sithbomber.rar | 132.1 KB

below for more information: [Quote] I decided to release this since I noticed that the Sith had no canonical bombers, AoSW had enough creative artists onboard that we made two of our own. This one is an actual Fighter instead of a Gunship in terms of size. Special thanks to Bodin, you\'re one of the cooler modders I\'ve met. [/Quote]

Download

324 downloads

Uploaded:07-29-2010

Quartermaster

quartermaster.zip | 1.67 MB

Comics The quartermaster is a supply carrier / mobile mess in the Old Republic fleet. It was briefly flown by zayn carrick and Marn Hierogryph The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1289 downloads

Uploaded:07-19-2010

Republic Stun Tank

republic_stun_tank.zip | 1.31 MB

Series The Stun Tank is a Republic Artillery vehicle The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

192 downloads

Uploaded:07-14-2010

Malachor V for GC

malachor_for_gc.zip | 2.01 MB

inlcuded. [quote]This mini-mod adds Malachor V from Kotor II to the following campaigns: Equal Footing Origin of Corruption Gateways Rim Worlds Origin Of Corruption With each campaign, a different faction will control Malachor. New maps are also included for both land and space. There are numerous bugs, such as the space map being the land map's preview. These may be fixed at a later date.[/quote] the_stag

Download

86 downloads

Uploaded:07-14-2010

Onderon Space

onderon_space.zip | 37.23 KB

map, but only allows two players. It's not a bad map, just needs some more fine tuning. [quote]a very simple space skirmish map set over Onderon and its moon Dxun. There is a pirate space station and a trade outpost to build ships. There are also quite a lot of mines and construction pads[/quote] the_stag

Download

839 downloads

Uploaded:06-29-2010

Battle for the Starforge

battle_for_the_starforge.rar | 7.11 MB

the pictures look nicer than the previous version. [quote]This is my updated map with the Battle of the starforge. actually it's Battle against the starforge, because it is hostile now to all factions. Some people reported a crash with my first version, I hope this fixes it. naming all the changes would make a rather large list, so I'll only name a few: Hopefully that crash is fixed, The location of the Starforge is changed, The Starforge is now a independant faction that will defend itself from all attacks, The Starforge is located on a Strategical position, between you and the enemy base if you want to destroy your foe, you need to pass a small passage between the astroides or take the larger passage, where the Starforge is waiting. One sellingpoint thought: I coded the starforge so it now has a few hardpoints that will attack aswell, Í am making a mod, which will include a fully upgradable starforge once finished.[/quote] the_stag

Download

212 downloads

Uploaded:06-28-2010

Mandalore Siege

mandalore_siege.zip | 263.79 KB

all crazy. There are also some nice looking mountain paths, but it's hard to utilize them well with this limitation. My advise it to make the mountains a bit shorter. This is still a nice looking map and does seem to offer an advantage to the defending team, although it's not a huge one. [quote]This is an highly tactical skirmish map. The attacker is a bit disadvantaged by the defender's turbolasers and strategical position. But the defender has less mobility in the map, and has to focus his resources on defence. Anyway, the map is quite balanced, and with a Medium or High difficulty, the attacker may be seriously dangerous despite the heavy defence of the attacker.[/quote] the_stag

Download

7564 downloads

Uploaded:06-25-2010

Sci-fi At War - V0.45

2010_06_16_sfaw2.rar | 401.53 MB

overlooked. My complaint from my first review "balancing issues" has been mostly corrected by making everything very fast and very powerful. I'd cut speed and weapon power on most ships by 75%. But as it stands now, it's pretty well balanced. Oh, did I forget to mention the addition of Starship Troopers? Just. Plain. Awesome! [quote]This is the next installment for Scifi At War. It has a lot of improvemnts over the old one but still has some major flaws, like the GC AI bug, im still looking for a way aorund that. But that said its also got a whole new faction for skirmish (and GC playable but inactive fi not played, just like Star Trek), Starship Troopers, bringing this to a total of 5 factions. It has new turret and new models for all the other units we all. It also has new starbases for Bsttlestar and is relatively better balanced. Enjoy Spinobreaker[/quote] the_stag

Download

753 downloads

Uploaded:06-23-2010

AT-TE Death Clone

attedeath.rar | 640.79 KB

need to do so, but it's not particularly hard to make a death clone line using the Space ones as reference, or you can just download FX mod and copy one of our entries.[/quote] And there you have it, a simple AT-TE death clone for use in your mods, based off of the one in several mods, including z3r0x's mod.

Download

505 downloads

Uploaded:06-21-2010

CEC-Fighter-Pack

cecfighterpack.zip | 2.71 MB

the best looking ships in the galaxy. Case in point; these ships. These are some fantastic pieces of work that need to find their way into some mods. [quote]This is a model-pack with three Starfighters from the Corellian Engineering Corporation. The LAF 250 Class Starfighter, the HLAF 500 Class Starfighter, and the YT-5100 Shriek Class Bomber. The models comes with icon. Some additional coding is required to get it ingame btw. I know that the describtion on Wookieepedia says, that the Shriek Class Bomber is painted black, but in my mind, these skin looks a lot better. If you want it black, than just make it... ;) I havn't found any reference-pics for the YT-5100, so the model is a complete self-creation. But in my mind, it looks like the discribtion says.[/quote] the_stag

Download

395 downloads

Uploaded:06-16-2010

Seismic Tank

seismictank.zip | 1.13 MB

the clone wors cartoons the Seismic Tank is a big hovertank without guns. Instead it's main weapon is a giant plunger that flattens anything beneath it and generates a shockwave doing even more damage The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

302 downloads

Uploaded:06-14-2010

Battle for the Starforge

27starforge_map.rar | 5.74 MB

some others in the process. But it looks really cool. [quote]When I first played the KOTOR game and saw the starforge, I thought it might be cool to have something like that in a strategy game. A few days ago Warb_null made a model for both the starforge and it's sun. So i dicided to make a map for it. It is probably not a masterpiece, this is my first map after all. :-)[/quote] the_stag

Download

359 downloads

Uploaded:06-06-2010

mcc99 Mark 2

mcc99_mk2.zip | 886.01 KB

with. Also fixed are some oddities with the model. This release also includes an icon to make life easier for the modders out there. My only criticism for this release is that the skin on the sides of the ship does not match and blend into the skin on the top and the bottom of the ship. Check the read-me for more in-depth notes from the author.

Download

233 downloads

Uploaded:06-04-2010

Valahari Starfighter

valahari.zip | 801.99 KB

complete history check out Warb's description below. As Warb's model comes with all the essentials to put it into the game. [Quote] This is a model of the Valahari Fighter Mk1 and Mk2 as seen it the Clone Wars comic "Hero of the Confederacy" The Valahari fighters were produced on Valahari during the Clone Wars for the CIS. The son of the nobel house of Valahar, Tofen Vane, became a Seperatist fighter ace. He led a squadron of mk1's in his more advanced Mk2. The model comes complete with code and icon. Some additional coding is required to get it ingame. [/Quote]

Download

833 downloads

Uploaded:06-02-2010

Legacy Mod Gamma Micro Patch

smallbutsousefulpatch.zip | 40.97 KB

talking about. the_stag

Download

99 downloads

Uploaded:05-31-2010

MovieBattles Yavin

moviebattles_yavin.zip | 217.17 KB

eye. A very clever use of water places the Empire on one side of a river and the rebel base on the other side. There is a single bridge that works and the main point of the battle. But both teams have repulsorlift vehicles that can cross the river and create a diversion. The placement of the units is also well done. The rebels have many units scattered throughout the base, while the Empire has all its units concentrated in one place and lined up very neatly. An initial push by the Empire is needed so that the rebels can't group all their forces to repel the attack. Although this makes for faster skirmishes with no bases, it also increases the need for good battle tactics. [quote]This is now too a Mission map. You have no base, only troppers and musst defence a base.[/quote] the_stag

Download

602 downloads

Uploaded:05-29-2010

Warb_Null Skins Improved by Burnstrobe, Nawrocki and Nomada_Firefox

warb_null_improved_skins1.0.zip | 7.09 MB

presented us with a new and detailed skin for the models. These stylistic changes give a new look for the models and should be definitely taken into consideration for any modders currently using Warb's models or that are planning to use them. [Quote] Warb_Null skins improved by Burnstrobe, Nawrocki and Nomada_Firefox. This is a small pack with some textures taken from some of Warb_Null models improved. This is not a mod, it is a pack for other modders. [/Quote] This pack includes skins for these releases by Warb_Null: -Bloodstar -Blue Diver -Guri Stinger -Hutt Sailbarge -Jehavey'ir Frigate -Kyramud -Republic Corellian Light Cruiser -Republic Corellian Shuttle -Republic Light Cruiser -Republic Radiant

Download

127 downloads

Uploaded:05-24-2010

Karrier

karrier.zip | 538.38 KB

of eye Bleeding! I dont like how it turned out, but maybe someone will, in the dark obscurity of their own mods. This is a ship intended to act as a fleet carrier for the pirates, a converted civilian liner/freighter. I dont usually proportion ships this way, this is why. I was bored so, This happened.[/quote]

Download

400 downloads

Uploaded:05-21-2010

mcc99 Cruiser

mcc99.zip | 2.58 MB

moved my command to a newly comissioned MCC99. I've christened it "Caliburnus" [quote]A Fanniocal Mon-Calamari Ship By General_Kerr called the mcc99 that comes with all the rigging fixings! Scale Factor of 1.5 or 2 recommended.[/quote] the_stag

Download

1120 downloads

Uploaded:05-07-2010

z3r0x campaigns

z3r0x_campaigns_3.0.rar | 49.32 KB

This is still a great idea and I've already made it part of my standard z3r0x 3.5 mod package. Also remember, if you have 3.5 make sure you have the patch also.[/quote] And here is the changelog. [quote]hey this is the 3rd (and most likely last z3r0x campaign mod) all this version does is changes the campaigns so you can use the foc heroes in it -yoda -luke -garm bel iblis - rouge sqaud -thrawn -arc hammer this will be my last version probably as i am busy with FOC ENHANCEMENTS - if anyone wants me to continue this say and i will.[/quote] That's all you need the_stag

Download

439 downloads

Uploaded:04-26-2010

eta-3

eta3.zip | 1.36 MB

I would definitely love to see some of these fighters in the mods out there. This model comes complete as usual with basic XML code and an icon; however this time Warb has even provided us with a wing and landing animation. [Quote] This is a model of the republic eta-3 fighter. This is a fanon design based on a concept drawing found on the web. The model comes complete with landing animation, wing animation,code and icon. Some additional coding is required to get it ingame [/Quote]

Download

2795 downloads

Uploaded:04-16-2010

Enhanced Space Battles Mod

enhanced_space_battles_mod15.zip | 51.8 MB

release in terms of modifications. It is a much more complete experience and certainly worthy of a download for anyone wanting a non-FoC mod. Additionally, there was a release of this mod submitted over a week ago and I was having problems with it so I denied the request to upload it. After getting this one I realize that it wasn't working because of my own dumb fault. So I apologize to War_Lord_Link for that, and I'll buy you a drink next time we're at the bar. [quote]This version of my Enhanced Space Battles Mod makes further changes to space and also tweaks land units by adjusting size, firepower, etc. Also re-enabled 2 units for the rebellion: swamp speeders for anti-infantry support, and pod walkers for anti-infantry turrets and light vehicle ressitance support.[/quote] the_stag

Download

373 downloads

Uploaded:04-13-2010

Massive Space Battle

massive_battle.ted | 145.96 KB

a large fleet and level 5 space stations guaranteeing an instant skirmish to ensue at the beginning of the game. There are no turret pads or mines so be prepared for an interesting clash. If you simply feel the need to have a quick big battle then this is definitely the map for you. [Quote] This is a space battle for the original empire at war. This map is a space battle. On both sides they have tech lvl. 5 space stations. You also start with a massive fleet. [/Quote]

Download

517 downloads

Uploaded:04-12-2010

(SD)darthexecutor Hoth map FOC

14hothforfocn2.rar | 1.92 MB

made. Every one of them has good and bad qualities, but they're like my children and I love them all. This is a very fun map with plenty of action. Some of you have seen/played the previous version of this map, so here's my review of that:[quote]Not only is it visually pleasing, but the base placement and starting units are done very well. This one has a bit more of a movie feel because there are no AT-AA's, just units that were seen in The Empire Strikes Back. Not that you can't build those units, but I find it more fun to play in a style more reminiscent of the movies and previous LucasArts titles (ie. Rogue Squadron, Shadows of the Empire, Battlefront).[/quote] The new version has a couple of tweaks that work for balance and some visual changes that add to the feel. [quote]Hi, here is the second version of the map of hoth here are more effects in the nature and i add a heavy vehicle factory for the rebellion enjot this map :D[/quote] the_stag

Download

143 downloads

Uploaded:04-09-2010

Burnstrobe Gas Giants Tutorial

gas_giant_tutorial.zip | 5.7 MB

universe without gas. Check out this detailed PDF he created for use with Photoshop CS3. Even if you don't CS3, there are pretty pictures to look at. the_stag

Download

402 downloads

Uploaded:04-05-2010

Republic Shuttle

republic_mu_shuttle.zip | 1.34 MB

comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

254 downloads

Uploaded:03-29-2010

Bly's Prop Pack

blys_props_pack.zip | 2.14 MB

the readme for instructions on how to install these props. I can't wait to see some new maps utilizing these props. Also keep your eyes open in the future for more: [Quote] I will try to release a version every week. Next week you will probably get alot of Junk and ruin props added to this + some extra alderaan stuff. [/Quote]

Download

2908 downloads

Uploaded:03-22-2010

ACM 2.4 Campaign Fix

acm_2.4_campaign_fix.rar | 18.48 KB

best. Once you download it, get this too so it can be played in all it's glory. the_stag

Download

191 downloads

Uploaded:03-15-2010

Johnathon's EAW Additions

54jmadditions.zip | 678.36 KB

gameplay change that creates a realistic atmosphere to the gameplay. Also the shifting of music to different areas of the game is a nice touch. I found this mod to be quite enjoyable and definitely worthy of a download. Just remember when downloading that this mod is for the original Empire at War and not for Forces of Corruption. [Quote]Today I bring you a small mod. I felt that EAW was incomplete, so I made this to restore what they cut, like the Venator, the Pod Walker, and pirate units as well. Next to that, I restored Kyle Katarn and Mara Jade into the game for GC and Campaign, I also added Obi-Wan to Rebel Campaign to serve as their force user. As the final hero addition, I made a non-canon rebel hero to serve as their major ground commander like Veers. On other things, this adds Hangars to most of the rebel ships, they launch the same amount of fighters as the Imperial Ships, however some of the hangars are kind of smushed into other hardpoints, so they are destroyed at the same time. Another thing you might notice is that I changed the music around. It is still the same music that was in-game, just they are in different spots. The Original Main Menu Music is now a theme for Empire Galactic Conquest. To replace it I put Battle of Endor and the Death Star songs into place. Other to that, there are a few minor changes here and there to health, ability stats, size of units, etc. This doesn't add any new models or skins, but mainly just coding changes. Enjoy [/Quote]

Download

838 downloads

Uploaded:03-08-2010

Derriphan Frigate

derriphan.zip | 1.89 MB

Warb_Null is enough. [quote]This is a model of the Sith Derriphan Frigate as seen in the TotJ comics. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

211 downloads

Uploaded:03-06-2010

Xwing w/Pilot

detailed_xwing.zip | 201.92 KB

their X-Wings. [quote]i already changed the texture back to the stock version,when i found out i got permission to use the farseer's texture.if you do want to change it all you need is gimp,photoshop,or paint.net.no hex editor needed.[/quote]

Download

619 downloads

Uploaded:03-04-2010

z3r0x galactic conquest maps

z3r0x_campaigns_2.0.rar | 35.98 KB

it part of my standard [file="77903"]z3r0x 3.5 mod[/file] package. Also remember, if you have 3.5 make sure you have the [file="77993"]patch[/file] also. [quote]Hey, just 4 new maps to slake your thirst for conquest. This mod is dedicated to z3r0x, the greatest EAW modder of all tims, if you do not know him just go crawl under a rock and die ..............soooooo.......... just download [/quote]

Download

384 downloads

Uploaded:03-04-2010

AJ Reskin Pack 2.5

aj_reskin_pack_v2.5.zip | 2.76 MB

is every bit as awesome. It's a bit of a different theme, but it should satisfy fans of all eras. the_stag

Download

533 downloads

Uploaded:02-22-2010

death watch mandalorian

death_watch_mandalorian.zip | 124.76 KB

wars they had those cool death watch mandalorians. well here is a model for it. includes model and icon additional coding reqiured to get in game. please feel free to use this in any mod (that is why i made it you know)[/quote] the_stag

Download

257 downloads

Uploaded:02-22-2010

shadow stormtrooper better texture

newtextureforbhs.zip | 30.64 KB

made. it removes some of the whiteness in it, and it removes the alpha channel (thats right someguy489)[/quote] the_stag

Download

969 downloads

Uploaded:02-22-2010

Inexpugnable Cruiser

inexpugnable.zip | 6.29 MB

model of the Inexpugnable as seen in the KotOR comics. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

781 downloads

Uploaded:02-18-2010

Admiralty Class Destroyer v1.1

admiralty_destroyer.zip | 513.92 KB

previously forgotten model/texture of the TIE Avenger. Also puts the XML file into XML format, allowing for easier modding and use.[/quote] the_stag

Download

87 downloads

Uploaded:02-16-2010

new eaw splash screen

new_splash_screen.zip | 487.19 KB

this in any mod of yours, just put me in the credits. i will do an foc version next. [/quote] the_stag

Download

568 downloads

Uploaded:02-16-2010

Pirate Speeder #2

pirate_speeder_2.zip | 1.52 MB

code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

57 downloads

Uploaded:02-08-2010

movie mod patch .02

movie_mod_patch_.02.zip | 3.76 KB

is the first patch for the movie mod. make sure you have movie mod installed before you install this patch. list of changes: better rescale of transport units. [/quote] the_stag

Download

545 downloads

Uploaded:02-03-2010

Clone Factory

cf.zip | 3.86 MB

really spice up the map and make it feel unique compared to the stock maps and other user-created maps. My only gripe would be that some of the walkways seem like they're floating in thin air for no apparent reason, but other than that, this map is golden. As the creator put it: [quote]Old map again. Might be fun to play. ENJOY!![/quote]

Download

999 downloads

Uploaded:02-02-2010

Praetorian Frigate

praetorian_frigate.zip | 2.14 MB

coding is required to get it ingame [/quote] the_stag

Download

2333 downloads

Uploaded:01-29-2010

Galaxy-Mod

galaxymod.zip | 54.63 MB

those things, it's just a change of pace to see the galactic map as the only thing changed). [quote]This mod changes the size of the Galaxy, adds 78 new planets and maps, adds the falleen and the rakatan as indigenious species and a new main menu map. The mod is german.[/quote] There are a lot of MISSING descriptions and planet names, but that's probably because it's a German mod. I did have a problem when I was starting a battle at it wouldn't get past the loading screen. I would press begin and nothing would happen. But the planet maps are beautiful. I didn't get to play them all, but there's a nice mix of props and open spaces. No map is too busy or too boring. All the maps I played were large and made for excellent play. So if nothing else, get this for the maps. It's worth that much. the_stag

Download

501 downloads

Uploaded:01-27-2010

Jehavey'ir Frigate

jehavey_frigate.zip | 1.67 MB

he masters. [quote]This is a model of the Jehavey'ir Frigate as seen in the KotOR comics The model comes complete with Death-clone,code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

306 downloads

Uploaded:01-19-2010

Paladin_Hardpoints

paladin_hardpoints.zip | 2.26 KB

this file to make the Paladin fit more seamlessly into the game. [quote]In October of 09' Warb Null, Arvis Taljik, & EvilleJedi came out with an awesome model of the Paladin Destroyer, but it was missing the hardpoints. They have been busy bringing out other great additions for our mods. So en-order to use their model I made some hardpoints and figured to share them with those who want them.[/quote] NOTE: The Developer here is named issue. That is because the system is having an issue with creating new developers. The actual developer is this is MTGraves. Sorry for any confusion, and this should be fixed soon. the_stag

Download

2179 downloads

Uploaded:01-14-2010

Republic Light Cruiser

republic_light_cruiser.zip | 1.9 MB

by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

165 downloads

Uploaded:01-14-2010

MovieBattles Mappack part 2

moviebattlesmappack_part2.zip | 2.41 MB

mining facilities. StarDestroyer was had a nice layout, although the actual Star Destroyer makes the camera zoom all funky and made me dizzy. But that's a function of the game and not the map. Hothflucht was a nice recreation of the rebels space retreat from Hoth. I think the rebels could use one or two less hero's (there are 2 lukes) for better balance. the_stag

Download

668 downloads

Uploaded:01-03-2010

SOTE Models Pack

sote_models_pk_v2.zip | 11.72 MB

are unclear on that point, but the rigging and UV maps are done by the mod team. If you like some great models with reused Petroglyph and Warlords textures, then these will go great in your mod. [quote]Hi folks a while ago I released our Lusankya SSD to EAW Files for free release. Well this is pack 2 I am releasing for Christmas. The pack features 4 models that have been used at some point in sote and were fully tested over the time they were in it. These are very old models we were using for the mod when I just first started modding, so as much as they work fine in FOC, they were not tested for EAW. They come with explosion fx and blast damage decals too as well as engine particles. JC[/quote]

Download

497 downloads

Uploaded:12-29-2009

Sith Lander

sith_lander.zip | 1.11 MB

Manaan. Warb's rendition of the lander is very well done with an amazing model and skin as usual. Please note that although Warb included some base code to get you started, this requires additional modding knowledge to get this unit functioning properly ingame. [quote]This is a model of the Sith Landing Craft as seen in the KotOR game The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote]

Download

104 downloads

Uploaded:12-28-2009

Death of the Gungans

death_of_the_gungans.rar | 13.36 KB

from the vibrant green grass that covers the landscape. As well there has been no passability painting on the map meaning your units can walk through the trees and some other prop objects. This map features two large forces of Imperials and Gungans/Rebels. For a massive battle this is definitely an interesting map. It will take some careful military planning to defeat the Gungan masses. Aside from the lack of aesthetic appeal this map can offer some interesting battles and the glorious opportunity to wipe out the Gungans.

Download

127 downloads

Uploaded:12-28-2009

The Dark Spirits Unleashed

3the_dark_spirits_unleashed_space.zip | 139.04 KB

allowing for the fast accumulation of money to build a fleet with. The one thing that was disappointing however was the lack of turret defense pads around the space station making defense a bit more difficult at times when the enemy decided to flank. This map comes complete with a story that adds to the experience it can be read below: [Quote] The Dark Spirits Unleashed is the first map of the Sith space station orbiting the unknown planet. The map takes place above the unknown planet when the empire got tired of losing ships to unknown foe, so they go to the Sith space station and battle the Rebellion and Zann Consortium their. The Story explains more. I hope you enjoy the map. Story: During the war that’s happening on the unknown planet a new foe has been unleashed in The Discovery battle’s. Here is the story of the Sith: The space above the unknown planet is very cold and dark probably from the dark force energy coming from the ancient Sith space station orbiting the planet. Many of the Imperial ships in space have been mysteriously disappearing and being destroyed by a unknown foe. Imperial Intelligence believes that the cause of all the disappearances are coming from Sith Spirits from the Sith space station. So they sent a team of Storm troopers to investigate but non have returned. So they send 5 more squads of Storm troopers but they have not returned either. The Rebellion have keeping there ships canceled in a shield barrier to protect them from getting destroyed or kidnapped. 5 months later an experimental prototype super star destroyer went missing, but a week later they found it on the other side of the planet abandon so the Empire send a small fleet to investigate it but they ended up in a small conflict with it. The Empire had to destroy there master ship. A couple of weeks later the empire just about had it, they were losing to many ships, so they followed Imperial Intelligence suggestion and went to the Sith station. When they got there the Rebellion and Zann Consortium already had a space station level 1 built, the Empire had to constructed a level 1 space station quickly for they wont get attacked by the Rebellion and the Consortium. The empire saw the humongous station sitting right in the middle between all the stations. They never expected anything like it, it had black holes all around and beneath it, a nebula on it and asteroids with junk piles of destroyed ships. The dark side of the Force was very strong there, it was calling out to all (the Rebellion, Zann Consortium, and the Empire) destroying every it gets its hands on. The battle of The Dark Spirits Unleashed had begun… [/Quote] Remember to place the XML file included into your game files for a better experience of this map. Be wary though for some PC users with lower grade PCs. The mass amount of props in the center of the map can cause lag at times.

Download

139 downloads

Uploaded:12-28-2009

The Discovery (Space)

the_discovery_space.zip | 114.16 KB

know how it goes. It's great to be back, now let's get this show started. [quote]Story: After weeks of fighting over the unknown planet the empire started to get more eager on finding the ancient Sith Temple. So the Empire had to start expanding there bases and there defenses to stand against the Rebellion who is also expanding there bases. The space above the unknown planet is very cold and dark probably from the dark force energy coming from the ancient Sith space station orbiting the planet. Many of the Imperial ships in space have been mysteriously disappearing and being destroyed by a unknown foe. Imperial Intelligence think that the Sith Spirits from the space station are causing the disappearance of there ships. So they sent a team of Storm troopers to investigate but non have returned. The Rebellion have keeping there ships canceled in a shield barrier to protect them from getting destroyed or kidnapped. The Zann Consortium heard that the Empire and Rebellion have been fighting on a unknown planet in the outer rim. The consortium wanted the planet for them selves because there is a lot of good mining places, so they did they went to the planet but they saw that there was a lot of rebel and imperial bases in orbit above the planet so they started the stealth field generators and bypassed the space stations and entered the planet. After they established a base on the ground they had established a small space station orbiting the planet. Now that there is a Zann Consortium base settled on the planet and in orbit the consortium will continue building bases on the planet and in orbit. So the war on the continues waiting for someone to make the next daring move.[/quote] Woah, that's a lot to take in on first read. But I can't argue with results. If you've played [file="108191"]The Discovery[/file], then you'll want to play this continuation/addition to that series. If you haven't played it, then I'll tell you why you should play it, or why this map isn't for you. First off, I couldn't get The Consortium to work. So I'll leave that part out of this. The Discovery (Space) is a fairly standard pre-built space map. Each team starts out with a level 5 base, enough ships to take on KDY, and asteroid mines generating credits to keep the upgrades and units plentiful. From there, it's all a matter of strategy. Rushing your enemy can grant you the element of surprise, but their space station can provide enough backup to keep the initial forces at bay. Luring the enemy to your base can work well also, but by the time that happens their reinforcements should be stocked well. As for the map itself, it's a cookie cutter design that promotes quick capturing of mining asteroids and build pads. Each base is in a corner, and the map is cut in half diagonally with asteroids, nebulae, merchant space docks, etc. It's not symmetrical, but it's close enough. Still, this is one of the better pre-built maps I've played. The item placement and backdrop adds to the feel, and the teams are balanced out well. the_stag

Download

1239 downloads

Uploaded:12-27-2009

Republic Interdictor

republic_interdictor.zip | 1.93 MB

Clone Wars era mods will be glad to have. As usual, Warb had done a great job rigging the model, which was done by EvilleJedi and Arvis Taljik, so we have a great level of quality to this release. [quote]This is a model of the Republic Interdictor Cruiser, an original concept by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

446 downloads

Uploaded:12-24-2009

Tri-Scythe

triscythe.zip | 2.34 MB

unit stand apart from its predecessor. As usual, the quality of the model and skin is superb, making this a fine addition to the game. [quote]This is a model of the Tri-Scythe as seen in the Legacy comics The model uses the same textures and engine-glows as the regular Scythe released previously The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

333 downloads

Uploaded:12-20-2009

Predator Destroyer & Victory Cruiser MK.III

predator_destroyervictory_cruiser_iii.7z | 846.29 KB

appeals to you, be sure to give the reskins a shot. Be sure to leave constructive criticism in the comments if you have any issues with the mod. [quote]A reskin the Star Destroyer in Predator Destroyer and Victory Cruiser in Predator Cruiser. The ships of the class "Predator" are part of the Stars Company (faction of my fan fiction).[/quote]

Download

123 downloads

Uploaded:11-30-2009

Lord Link's Mini Mod

lordlinksminimod.zip | 4.85 MB

stock Venator was weak. This mod helps to fix that problem by making it more canon. Although there are mods that have Venator's added in them, this is a nice addition for those who just want this, or for something to add to their mod. the_stag

Download

527 downloads

Uploaded:11-30-2009

Republic Lander

republic_lander.zip | 2.19 MB

contains the model of a Republic Lander as seen in Knights of the Old Republic I and II. In addition to this amazing model and skin, Warb has included some base code to get you started and an icon to put into your icon texture. Please note that some modding skill is required to get this unit functioning properly ingame. [quote] This is my latest release for EAW -- Republic Landing Craft -- by Warb Null CREDITS: Model : Warb Null Skin : Warb Null XML : Warb Null Icon : Warb Null Feel free to use this model as you please, no permission is required but please give me proper credit Thank You.[/quote]

Download

590 downloads

Uploaded:11-30-2009

Battle Over the Death Star

battle_over_the_death_star.zip | 12.63 KB

facilities, and just a Death Star background.[/quote] This is about a simple as it gets. The [file="80334"]original[/file] was fairly basic, but this is without the nuts and bolts. Each team starts out with a sizable fleet, a level 5 starbase and a single mining asteroid to capture. It's a free-for-all over the surface of the Death Star from that point on... the_stag

Download

625 downloads

Uploaded:11-12-2009

Chela Bomber

chela_bomber.zip | 773.31 KB

ingame[/quote] This one looks good enough to eat. I'm thinking ice cream cone... the_stag

Download

916 downloads

Uploaded:11-09-2009

HK-47 and HK-50

hk47_and_hk50.zip | 1017.98 KB

skin are extremely well done. The animations and icons are also included in the download. This download is perfect for modders wishing to add more to a Knights of the Old Republic era mod. Please note that this requires some modding knowledge to get in-game.

Download

538 downloads

Uploaded:11-04-2009

Imperial Star Destroyer inside

46isd_inside_1.3.zip | 92.61 KB

ready for deployment. The AI still has it's problems, but that has been addressed: [quote] Recommand to play the map online. Ai cant handel the map. [/quote] Also, _237th_SC_Com_Bly has this request: [quote] I would like a modeler to make some interior props, it would improve a lot of maps. [/quote] I haven't gone over this completely, but [file=100588]Yoden Prop Pack 1foc[/file] is the most comprehensive prop pack out there (based on IG-11's Prop Pack). If what you need isn't in there, it may not exist. the_stag

Download

984 downloads

Uploaded:11-02-2009

Basilisk Mandalore

basilisk_mandalore.zip | 1.85 MB

EvilleJedi) with the Mandalore riding it The Manolore riding it Codeusers Mandalore. There is a space and a land version of the model. It comes complete with code and icon. Some additional coding is required to get it ingame P.S. i only included code for the space variant (based on DartH Vaders TIE squadron)[/quote] the_stag

Download

1000 downloads

Uploaded:10-20-2009

Burntstrobe's High Definition Texture Tutorial

bs_hd_texture_instructions.zip | 7.38 MB

with step-by-step photographed jpegs illustrating how to use photoshop to modify .dds texture files to make spaceships appear more "high definition" in appearance, while keeping files size the same or lower.[/quote]

Download

119 downloads

Uploaded:10-14-2009

Twilight (Model)

twilight.zip | 836.96 KB

freighter that is used by Anakin Skywalker and his apprentice in the Clone Wars cartoon. This is a great model, though the skin might seem lacking to some people. Rebelmoon has included an icon and some basic coding to get you started, but some modding knowledge is required in order to get this working properly ingame.

Download

320 downloads

Uploaded:10-12-2009

Nantex Fighter

nantex_fighter.zip | 222.37 KB

it's an fighter that can be in the atmosphere, but it can go in space thanks to info from the comics. A great model with EvilleJedi's existing texture. What more could you want? [quote]Here's the Nantex-Class Geonosian Fighter skinned using Eville Jedi's texture. Another modder asked me to make it for their mod. As often happens, his mod fell apart and this was never used. The mesh was made by me using Eville Jedi's texture.[/quote]

Download

287 downloads

Uploaded:10-12-2009

SpaceMappack

space_mappack2.zip | 238.89 KB

the order they are listed in game. Earth2056: While it could pass for earth... the continental makeup is too different to actually be Earth. Although that has absolutely nothing to do with the playability of the map. At first I thought I was playing the vanilla Coruscant siege level, but not quite. It does offer large areas for capital ships to roam freely and maneuver. Empire Wars: I'm not sure what the name means, I would have called it pirate wars. There are two pirate asteroid bases in the middle and two pirate orbital dry dock facilities. These can be avoided by going around them, but the sweet, sweet prize of three mining asteroids waits between the pirate bases for the team that can conquer them. A nice map without too much clutter and offers each team a plethora of strategies. SpaceAD: The only three team map of the group, and my favorite. When I first started, it seemed cluttered, but after getting into it that feeling changed and I really started to enjoy the map. There are several different ways to go, including an abandoned asteroid base, and several build pads. the_stag

Download

893 downloads

Uploaded:10-11-2009

Kyramud Battlecruiser

kyramud.zip | 2.18 MB

It also features in my opinion one of Warb's best skins to date. As usual is comes complete with a death clone, icon and basic XML coding. Some further additional XML coding will be needed to get it in-game.

Download

239 downloads

Uploaded:09-15-2009

Terrain_Heroes

terrain_heroes_1.0.zip | 4.13 MB

could still use some work, but when your playing at the regular view level they look fine. It would be great to see all the hero's changed in the future, and maybe even some camo vehicles....? Maybe. the_stag

Download

340 downloads

Uploaded:09-14-2009

Larger Infantry Squads

xml.zip | 1.63 MB

I've made on my own. I know I haven't uploaded anything in months but I hope this satisfies your hunger for larger battles. [/quote] This certainly does what it sets out to do. However, somehow I expected more. There are some full blown mods that have this same idea in them, but this doesn't looks like it's from any of those. I was really hoping for squads of 25 or 50 troops a piece. Oh well, maybe someday. the_stag

Download

663 downloads

Uploaded:09-09-2009

Sha-Shore Frigate

sha_shore_frigate.zip | 1.74 MB

ingame [/quote] This one is beautiful. I love it, but don't tell my wife... the_stag

Download

16286 downloads

Uploaded:09-06-2009

Corporate Addon Mod

corporate_addon_modv4.exe | 79.36 MB

playable faction and even more new units for the existing factions in his mod. There are some fun units around like the Malevolence, as seen in the Clone Wars TV show, and many of the new models that Warb_Null had released. If you happen to love cross-era battles with a huge amount of unit variety, then this mod will definitely entertain you for hours. [quote]Have you ever wanted to pit the Republic vs. the Rebels, or the Empire vs. the CIS? Well the latest version of Corporate Addon mod does just that, it added a new era to the game, The Clone Wars, even with its own GC.[/quote]

Download

233 downloads

Uploaded:09-02-2009

Trandoshan Civilian v2

trandoshan_civilian_v2.zip | 2.14 MB

then you should give this pack a try! [quote]This skin pack pretty much updates the previous one with 2 new trandoshan colors and a reskinned spawnhouse for the Trandoshans, along with improved icons and LUA. It is a reskin of the bounty hunter Bossk to look more like a civilian thana bounty hunter in a poorly fitting flight suit. Considerable XML knowledge is required to get this skin in-game. In fact, I had trouble getting the LUA to work correctly. It doesn't look bad without it, but to get the full effect I recommend attemting trying to get it to work. Sorry, but SI's LUA was never intended for squad use. :( [/quote]

Download

489 downloads

Uploaded:08-30-2009

AJ Reskin Pack 1.0

aj_reskin_pack_v1.zip | 5.27 MB

Variations -Wookiee Variations -Chiss Units -Mon Calamari Cruiser Variations -Dani (Hero Unit) -Darth Maul (Hero Unit) -Ziro the Hutt (Hero Unit) -And More! This download is perfect for all modders to add some variety to their mods or simply a new unit. I look forward to seeing these re-skins in some upcoming mods. [Quote] I'm here with my first reskin pack which includes an assortment of unit reskins from Indigenous units to Military units. You can find a more detailed list below. I hope you enjoy this reskin pack, and stay tuned for reskin pack #2 Please note that this is not a mod, modding experience is required to put the units in to game. However, I already hexedited almost all of the reskins for your modding convenience. [/Quote]

Download

1138 downloads

Uploaded:08-30-2009

Bounty Hunter Pack - Dengar, Greedo, & Cradossk

bounty_hunter_pack_2_fixed.zip | 3.3 MB

game. [quote]Greetings! So once again I noticed some Icons for Dengar, Greedo and other Bounty Hunter Scum. So again I decided to add to the ever growing assortment of models from the criminal underground of the Star Wars Universe. Included in this 2nd Bounty Hunter Pack are Greedo, Cradossk, and of course Dengar. Warb Null was kind enough to make Dengars ship the Punishing One which is Included. Models, Skins, Icons, and animations are included. Cradossk does not have a Icon but who knows maybe FF's new resident Icon maker will make one. Pz[/quote]

Download

1471 downloads

Uploaded:08-30-2009

Ardent Frigate

ardent.zip | 1.63 MB

model to go with it. This rigged model comes with an icon and some basic code, but you must have some measure of modding skill in order to implement this release into your game. What are you waiting for? Download this amazing model now!

Download

769 downloads

Uploaded:08-21-2009

Civil war era icon pack

civil_war_era_icon_pack.zip | 185.66 KB

was requested by other people, so here it is a pack of my icons with the Galactic Civil War theme. This feature many old icons but little edited plus some new ones also requested. [/quote] the_stag

Download

783 downloads

Uploaded:08-21-2009

CIS and Republic Blob materials

cis_and_republic_blob_materials_2.0.zip | 183.93 KB

the reinforcement highlight ( the faction icon that shows when you call reinforcements) And the Orbital Bombardement textures for CIS and Republic This is a must have for any clone wars mod. [/quote] the_stag

Download

466 downloads

Uploaded:08-20-2009

Fury Fighter

fury_fighter.zip | 847.49 KB

comics The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

207 downloads

Uploaded:08-20-2009

icon pack vol.6

icon_pack_vol.6.zip | 18.37 KB

24 hours after the last one just to show his superiority over us. And since I've been doing it for all the previous Icon packs, I'll give you links here too: [file="101689"]Vol.1[/file] [file="101949"]Vol.2[/file] [file="102495"]Vol.3[/file] [file="102657"]Vol.4[/file] [file="102775"]Vol.5[/file] [quote] I got some comments that you are tired of Hero icons and you want some clone wars ground unit icons so this Icon pack features Clone wars ground units plus CIS prototype Death Star. It's the smallest icon pack yet but I hope you will find it usefull. [/quote] the_stag

Download

452 downloads

Uploaded:08-19-2009

Twintail Fighter

x38_twintail.zip | 1.63 MB

model of the X-38 Twintail fighter as seen in the legacy comics. The model comes complete with s-foil animation, code and icon. some additional coding is required to get it ingame. [/quote] the_stag

Download

297 downloads

Uploaded:08-14-2009

Endor: in the bunker (SD)darthexecutor_16

endorv3.rar | 1.37 MB

destroyed, the easiest way to do this; destroy the power generator. There even an arrow floating above it so you know what to attack. This would make a great level for a campaign mode. [quote] hey, here is a map of the battle of endor (Land) ENJOY!!! Notice: is the version 3 because the versions 1 and 2 already is test in the multiplayer mode (internet) [/quote] the_stag

Download

537 downloads

Uploaded:08-06-2009

Boba Fett- The Best Bounty Hunter in the Galaxy

boba_fett.zip | 38.7 KB

true for the Slave I. This is a nice mod for two types of people; a) those who really like Boba Fett b) those who are new to the game and want to use Boba Fett as a last resort type backup. [quote] A lot of people call this "cheating" but I call this "having fun". This mod makes Boba Fett and the Slave I almost invicible. I didn't upload screenshots because they can't show the effects of the mod. Instead, I uploaded a video. VIDEO LINK: http://www.youtube.com/watch?v=qQAccG5Q_9U [/quote] the_stag

Download

197 downloads

Uploaded:08-04-2009

Grand Space Showdown map for foc

grandshowdown.zip | 716.93 KB

that's quite enough. You get the idea. In the center of this map are 14 pirate asteroid bases, and a dozen or so Star Destroyers and Victory Destroyers spattered across the map. Each team gets a base in a corner of the map, and in the fourth corner there is an asteroid field of mining facilities. With all of that, it doesn't leave room for much else. I'd still like to see some asteroid fields around the pirate bases, and even throughout the level. The pirate forces don't move, so they won't be destroyed by any asteroids. Not a bad first map. It's hard to make space maps, so anything that's even playable gets points in my book. Pay attention to points the FileFront community gives you and we'll all be excited about your next release. [quote] This is my first of many to come Some features are * Over 20 pirate stations to fight * Many types of pirate controlled ships * Defense satellites lined around your base to prevent attack * Over 10 mineral extractors * A fog of war remover on every base [/quote] the_stag

Download

471 downloads

Uploaded:08-03-2009

Pedistal

pedistalv2.zip | 5.62 MB

about :p ) Great jorb. [quote] A new version of the pedistal. I've added icons for the Hutt clan, the Mandalorian and the Corporate Sector Authority. [/quote] the_stag

Download

444 downloads

Uploaded:08-03-2009

IrationalFear's Prop Pack

irationalfears_prop_pack.zip | 11.91 KB

and up. This also serves as a teaser for the Realistic Warfare mod that is coming soon, according to the readme. I can't wait. [quote] Here is my treat to the FF community. It creates prop versions of all intact ships for use in the map editor for land maps. Enjoy! And to those who have been posting on my forum thread, this isn't the mod I was talking about. [/quote] the_stag

Download

121 downloads

Uploaded:07-27-2009

(SD)darthexecutor Bespin Fuel factory EaW

bespinlandmapeaw5.5.rar | 1.09 MB

it doesn't detract. Enjoy. [quote] hi again sorry for subit again this map, I fix and add news. add: the urban trafic in the sky Fix: the sky color (the sky color location is in water) thx enjoy the map, is the last version [/quote] the_stag

Download

358 downloads

Uploaded:07-25-2009

All out War

all_out_war.zip | 31.74 KB

say. [quote] this is All out war my map i made it is for big battles to play and if you play on hard you will not win so have fun with this map. [/quote] the_stag

Download

678 downloads

Uploaded:07-23-2009

(SD)Darthexecutor Hoth Mission

hothmissionmap2.0.rar | 287.13 KB

map! It reminds me of Star Wars: Battlegrounds. Of course that game has nothing on EAW, but there were some memorable levels. The layout really makes me feel like I'm at the battle of Hoth. I played both against the computer and against a friend, the map seemed very well balanced. Each team starts out with a plethora of units to fend off/begin the invasion. The rebel base is hard to infiltrate, but the Imperials base is well defended from air attacks. One thing I noticed is that this map is better played with EAW and not with FOC. Some of the units (ie. Gargantuan) throw off the balance. [/quote] And here is the authors comments: [quote] here is the second version of my map of hoth download!! Fix: file name now is the original fog enable [/quote] the_stag

Download

577 downloads

Uploaded:07-09-2009

WING: Commander Invasion

wing_commander_invasion_v1.0.zip | 17.05 MB

of Freelancer. WING: Commander Invasion takes this concept and recreates it using the Forces Of Corruption game engine. This v1.0 beta gives gamers the ability to play as either the Terran Confederation or "catlike" Kilrathi Empire. You'll have access to a whole host of capital ships and fighter classes from each side and must do your best to protect your starbase whilst destroying the enemies.

Download

884 downloads

Uploaded:06-28-2009

Additional Series: Assault Frigate

assaultfrigate_rig.zip | 239.78 KB

on the Assault Frigate MKII, but didn't have access to 3d Studio Max can now remedy that problem on their own. Seeing how many Empire at War players have complained about the number of hardpoints on ships, this will most likely prove to be very useful and popular.

Download

1508 downloads

Uploaded:06-28-2009

Additional Series: Victory Star Destroyer

vsd_rig_1.zip | 261.08 KB

as it it provides an ample opportunity to beef up the Victory Star Destroyer. This can be especially important considering the model only had three offensive hardpoints in the normal game. This file is a great modders asset and the author would like to remind you that more work similar to this will come in the future. This version fixes the hardpoint orientation problems that were present before.

Download

182 downloads

Uploaded:06-26-2009

Felucia

felucia.zip | 771.26 KB

know a bit about editing .xml files to make this work. If you don't know, then don't worry, it's not necessary to enjoy this Felucia map. The map itself is very nicely done with plenty of poisonous plants and animals to keep infantry from moving too quickly. There are some back paths that only infantry can take which will add to the strategy. I'm going to keep this as the replacement for my GC Felucia map. the_stag

Download

195 downloads

Uploaded:06-26-2009

Movie Battles: Utapau

utapau.zip | 1.88 MB

creating some unique game play areas in the base of the sinkhole and along the edges of the sinkhole. The large size also adds a fair bit of maneuverability for units. The author however does need to work on texture variation and adding different nature effects through fog and map fill light. Also the author has made some excellent use of ramps however TheIG88Killer has to concentrate on not making them pipe-shaped and more flat to add some more realism. Overall this map was fairly well done and a second version with some improvements would make for a great skirmish map. However in the meantime download this map for a fun game in a sinkhole on Utapau.

Download

4093 downloads

Uploaded:06-25-2009

Corporate Addon Mod

corporateaddonv3.zip | 74.72 MB

Mod since it's initial release (v0.7). It was playable. It had bugs. I wasn't impressed beyond the fact that it had a fourth playable faction. That being said, I went back and looked at the change logs for every version since then and realized two things: 1) Everything that I had a problem with in the original release has been fixed. 2) Everything has been improved upon. Now, for the v3.0 review. The newest version of Corporate Addon Mod only needs 3 words to describe it: Five playable factions. I could really end the review right there. I probably just lost half of the readers, but I'll keep going with this review because I like the punishment. So you've dominated with the Empire, liberated with the Rebels, and forced yourself to play with the Zann Consortium and you say to yourself: "Is there no other group I can control the galaxy with?" In addition to the corporate sector you can now rule as Jabba the Hutt's criminal syndicate and rise back to power as the CIS Remnant. The Yuuzhan Vong is also around, but not as a playable faction (please, oh please make them playable in a future release). The Corporate sector (as a faction) has the benefit of going through many version revisions and now comes off nicely polished, especially in space. The new factions (Hutts and CIS), although playable, seem seriously underpowered compared to Empire and Rebel Alliance (and the ZC, but I already mentioned them once in this review, and that's one too many times). I'm hoping in future releases we will get more units for all three of the non-vanilla factions. The only other complaint I have, is that there is only one Galactic Conquest map. There are so many possibilities for GC maps with 5 factions. Of course, with that many factions it allows you to play one map 5 different times. All-in-all, this version makes for a great mod that I know you all are going to enjoy. Better get to downloading now, it's a pretty big download. the_stag

Download

159 downloads

Uploaded:06-24-2009

MovieBattles Kashyyyk

kashyyyk_2.zip | 253.38 KB

based and could use a little tweaking. Huge expanses of flat areas make for large battles, but boring tactics. I do think that TheIG88Killer has much potential for map making, and I encourage anyone who downloads this to give some positive feedback and maybe a v2 can be made. [/quote] I really do look forward to some new maps from TheIG88Killer [quote] This is the new version from the Kashyyyk map. over the map is a space battle, it will starts if the powergenerator is biuld. [/quote] the_stag

Download

2381 downloads

Uploaded:06-20-2009

Imperial Venators

imperial_venators.zip | 515.45 KB

at level 3 onwards Space Stations.

Download

966 downloads

Uploaded:06-06-2009

Combo Mod

smartone29s_combo_mod.zip | 4.5 MB

Installer to create the installer. If you liked smartone29's other mods but want an easier way to install them then consider downloading this file.

Download

370 downloads

Uploaded:06-04-2009

Jagged Squadrons

jagged_squadrons_2.0.zip | 1.37 MB

perfectly-aligned and flat fighter groups and gave them a more dynamic and swarm-like appearance. Each squadron type has its own custom formation, reducing the instances of squadrons flying through each other. In version 2.0 Daimonoth has also tweaked the stats of the fighters to make them more potent in battle. A full list of changes can be found in the read-me. Definitely consider this mod for a download as it adds some interesting tweaks to the Forces of Corruption game.

Download

217 downloads

Uploaded:05-15-2009

Battle of Geonosis Patch

battle_of_geonosis_v1.0_patch.zip | 1.25 MB

lacks a wide variety of textures. More sand textures would be a nice touch. However the skydome chosen was an appropriate touch for the theme of the map. The map is combined with a small mod that adds a lot to the map such as: - Targetable Hardcell-Class Transports - Landed Acclamator and Core Ship - LR1K Geonosian Sonic Cannon This map is mod friendly and would be great for a Clone Wars mod. If this sound interesting then give this map a download.

Download

811 downloads

Uploaded:05-14-2009

Battle of Geonosis

battle_of_geonosis_v1.0.zip | 2.22 MB

skydome chosen was an appropriate touch for the theme of the map. The map is combined with a small mod that adds a lot to the map such as: - Targetable Hardcell-Class Transports - Landed Acclamator and Core Ship - LR1K Geonosian Sonic Cannon This map is mod friendly and would be great for a Clone Wars mod. If this sound interesting then give this map a download.

Download

2264 downloads

Uploaded:05-04-2009

Mapping Tutorial (English/German)

eaw_mapping_tutorial_v10.zip | 2.67 MB

beginners who have no experience in mapping by a step-by-step guidance to your first map. But also more experienced mappers can learn something - in fact it explains more than just how to create skirmish maps. The tutorial talks about lanf skirmish maps, space skirmish maps, GC maps and even a bit about Campaign maps. In the course of this program you`re going to create your own map by using all of the important features. You can also select either a German ro English version of each tutorial. If you`re a new or experience mapper definately add this to your inventory of tutorials to read. German Description from Author: Dieses Tutorial ist als ein kleines Program konzipiert worden, welches euch alle für Anfänger wichtigen Informationen via Schritt-für-Schritt Anleitung euerer ersten, eigenen Karte näherbringt. Aber auch erfahrenere Mapper können hier noch etwas lernen, da das Tutorial weit mehr erklärt, als nur die Erstellung von Gefechtskarten (Multiplayer-Karten). Ihr könnt zwischen ENGLISCH und DEUTSCH als Sprache wählen!

Download

195 downloads

Uploaded:05-03-2009

Xanofar: Colored Nightsisters

colored_nightsisters.zip | 1.36 MB

Unleashed: a dark green one and one with white markings. Xanofar re-applied these skins onto the Nightsister model to provide you all with two new variants of Silri's henchmen. If you've always wanted Nightsisters riding the rancors from the Force Unleashed then give this pack a download.

Download

458 downloads

Uploaded:04-23-2009

Death Star Space

death_star_space.zip | 461.38 KB

stations for two teams based over seemingly endless plains of Death Star flats. Each bases is well defended by several turret pads. This map however lacks mines making resource gathering rather difficult. Aside from the Death Star flats the only other props are some ship Death Clones and a lone planet in the distance. This large space allows for big battles but does not provide much imagination to the player for tactics. If you want a large map that can support big battles then give this map a download.

Download

9342 downloads

Uploaded:04-23-2009

Return of the Clones

return_of_the_clones_v5.zip | 90.4 MB

While the corrupt Tyber Zann collects and upgrades relics from the Clone Wars to aid his bid for power, a new Republic rises in the outer rim. Taking control of Kamino, new Supreme Chancellor Mon Mothma alongside Jedi Masters Yoda and Obi-Wan Kenobi create a new Clone army, untainted by the Sith, and ready to restore freedom to the galaxy once more. Meanwhile from a secret base on Hoth, Borsk Fey'lya and others have formed a Rebel Alliance, determined to sweep away all contenders whom they see as corrupt... v5 of 'Return of the Clones' is built upon v4.3 and includes the restored Rebel Alliance with a few new heroes alongside numerous bug fixes and new models.

Download

1164 downloads

Uploaded:04-19-2009

Gozanti Cruiser

gozanti.zip | 1.17 MB

model requires limited modding skills.

Download

614 downloads

Uploaded:04-15-2009

Mara Jade Stormtrooper Gear

stormtrooper_jade.zip | 304.72 KB

Break and gave it a shot.

Download

525 downloads

Uploaded:03-19-2009

Filo's Laser Beams Graphic Mini-mod

laserbeams.zip | 961.02 KB

Lancet Aerial Artillery and Consortium Disruptor infantry. These beams were extremely well don e and give the vanilla Forces of Corruption beams a run for their money. This mod also adds new explosive particles for those beams, new sounds, balance changes and new concussion missile trails. Filo has created a great mod that adds brand new beam weapons to normal Forces of Corruption units but still maintains a high level of quality. This graphical enhancement mod should be a definite download on your download list.

Download

516 downloads

Uploaded:03-15-2009

Aurra Sing's Corvette and Fighter

sing.zip | 1.39 MB

modders resource. As usual the icons and basic coding are included for these two models. My only gripe about this release is that Aurra Sing chose such odd colours for ships. This is a worthy download for any modder.

Download

1124 downloads

Uploaded:03-15-2009

Republic Corvettes

36republic_corvettes.zip | 3.98 MB

Republic Corvette Heavy Jedi Corvette Heavy Republic Corvette Jedi Missile Corvette Republic Missile Corvette Basic coding and icons are provided. This is a definite download for all modders that wish to add a Republic touch to their mods.

Download

738 downloads

Uploaded:02-14-2009

Ultimate Weapoons mod

ultimate_weapons_mod.zip | 182.33 KB

prices and/or build times have been reduced. also, there is no ground cap and a 10,000 space cap. If you are going to remain a good player with this mod, then many new tactics will be required. This mod provides an incredible change of pace. There are some imbalance issues, but otherwise a great mod. Enjoy!" Seems like a pretty cool concept. I always felt weapons shot too slowly in most mods or in the stock game. Try it out. -valiantofficer

Download

1146 downloads

Uploaded:01-31-2009

Scythe Cruiser and Crossfire Starfighter

scythe.zip | 2.27 MB

another great gift; models for the Scythe Cruiser and the Crossfire Starfighter as seen in the Legacy series. These models are very well done and should look great ingame. Please note that you need to be able to edit XML files in order to use these models and that you must credit Warb_Null and EvilleJedi as listed in the readme. Happy modding!

Download

94 downloads

Uploaded:01-27-2009

Fresia : Space

fresia_space.ted | 43.63 KB

opposing faction's space station at the far left for there are nebulae covering the rest of the map's midsection. Pirate space stations guard the open route, so you'll have to keep that in mind before you attempt to cross. Overall, this map is pretty decent. Definitely worth a try!

Download

67 downloads

Uploaded:01-25-2009

Hutts Under Attack

huttes_space.zip | 144.78 KB

is now a capital ship factory. It lends itself to that fact with plenty of ships placed on the map and a map that is reminiscent of the Nal Hutta we know. The creator has placed plenty of props to spice up the map and has several asteroid mines for additional income. It seems to be pretty interesting, so you might want to check this map out.

Download

103 downloads

Uploaded:01-24-2009

Spaceportfight

spaceportfight_v.2.1.rar | 33.15 KB

props and textures to give the impression of an urban setting. In this version, the creator has removed the walls to one side in order to improve camera clipping issues and has replaced the smaller Lambda shuttles with larger ones in order to increase the immersion factor of the map. Definitely worth a download, especially if you enjoyed the previous version.

Download

1008 downloads

Uploaded:01-19-2009

Corporate Addon Mod

corporate_addon_setup.exe | 139.87 MB

factions and adds a new faction, the Corporates, to the game. It's an interesting mix of units, ranging from clone troopers to TIE Droids. The Corporates have many new heroes in their arsenal, so be sure to check those out. If you liked Forces of Corruption but thought it should have yet another faction, then this mod is for you

Download

206 downloads

Uploaded:01-17-2009

Bly's mappack

blys_mappack.rar | 2.59 MB

New! Capitol City [Geonosis] Capitol City [Alderaan] Capitol City [Bespin] - New! The maps included are nice, and can provide for some good gameplay. If you are a fan of Bly's maps, then this is for you. If you are just looking for some nice maps to play, then this should be worth the download, as not only will it save you the time of downloading each map separately, but you get 2 new maps. THX1138

Download

402 downloads

Uploaded:01-13-2009

Battle of Felucia

tk432s_felucia.zip | 379.22 KB

blending and variation, hills that form passages filled with plant life, and some nice rock ridges that really give this the Felucia feel. However, TK has tried to set this map apart from the scenes of Felucia from other games and from Episode 3, but somehow, he's made it so you can still tell this is Felucia, while making it different. If you want a deviation from the run of the mill Felucia, then this map is for you! :)

Download

193 downloads

Uploaded:01-13-2009

Capitol City ( Alderaan )

capitolcityalderaan.zip | 680.81 KB

map series. This map seems to look pretty nice, with trees scattered around and a nice use of Alderaan and urban props in the city limits. Bly has made good use of the height and texture tools, with a nice height variation giving the impression of hills. Admittedly, more textures could've been used, but the creator might have been going for a cleaner and artificial look to his map. This map is well worth the download if you like Bly's mapping style.

Download

390 downloads

Uploaded:01-10-2009

Battle of Anchorhead

tk432s_battle_of_anchorhead.zip | 222.46 KB

use of the Tatooine props really makes this map look like a desert city with some shadier people around. Texturing, however, is a bit bland. TK might want to see how most structures have a different texture underneath them on Petroglyph maps. There are nice open paths for some limited vehicles, but this is really an infantry player's map. This IS an urban map after all :P. If you want some great urban combat on Tatooine, then download this map and play!

Download

234 downloads

Uploaded:01-10-2009

Assault on Echo Base

assault_on_echobase.zip | 1.61 MB

of the base while the exterior is a tad plain. However, the creator still has much to learn in the realm of mapping. It would've been a good idea for him to make the base look like it was actually in a cave. One way would be to raise the height of some of those walls. Texturing is a bit lacking though, so he should work on that as well. We have a creative use of projectiles and particles to look like a generator, but there is a lack of color uniformity which just makes it look odd. The actual base area is very cramped, and most of the map is just his detailing of the base interior. The creator might want to consider expanding the base areas in order to make them fit the map more naturally. And he might want to look at the movies again, because there weren't any base shields in Echo Base.

Download

232 downloads

Uploaded:12-27-2008

Capital City (Geonosis)

capitol_cityv3.zip | 1.43 MB

tool and has scattered many cliff props for a nice rocky look on the map. However, there is a lack of strategic texture placement, with about two textures used on the ground level. One odd thing is the use of the Tatooine house prop. He seems to have cloned and placed the prop in rows all around the square citadel as well as other locations on the map. There doesn't seem to be any fog, so that might cause a bit of lag on some systems. Overall, this map is playable and is an average map visually. If you're just looking for another map to play FoC on, then you might want to check out this map.

Download

459 downloads

Uploaded:12-23-2008

A 4-way Battle

a_4way_batle.zip | 148.26 KB

nebulae scattered about and with capturable pirate stations in strategic areas around the planet. Space maps look like space maps, so let's go onto the gameplay aspect. Wargtv has placed level 4 stations for each faction on the map, so be prepared for late-game tactics and tech upgrades. But there's a catch to this; the Empire has a Super Star Destroyer. This potentially ruins the map for all players. Once you throw a SSD into the mix, all balance goes to hell and chaos ensues. However, it's not likely that the creator meant this map to be played in multiplayer, so this will be a good map to mess around in.

Download

80 downloads

Uploaded:12-18-2008

Empire Actamey

empire_actmey_v2.1.zip | 98.25 KB

bit of space. Overall, there seems to be a lack of props, ignoring the space debris randomly scattered about. However, if you enjoy an empty space map where you can have large battles, then you might want to check this map out.

Download

98 downloads

Uploaded:12-15-2008

Wargtv space Mappack

wargtv_space_mappack.zip | 104.93 KB

the Mappack. So hope you in enjoy the Mappack[/quote]

Download

182 downloads

Uploaded:12-11-2008

Hoth Movie/Battlefront 2 Map

hothmoviemaps.zip | 393.63 KB

Description: [quote]This file is both a mod and a map from my early days. It adds a a Hoth map for skirmish that bears a significant resemblance to the one from Episode V and Star Wars Battlefront 2 and it replaces the hoth map used in GC and Campaign with this one. Enjoy![/quote]

Download

1071 downloads

Uploaded:12-05-2008

Realistic firing

realistic_projectile_fire.zip | 11.53 KB

Description [quote]This mod adds some of the realism to the game. All ships' projectiles now travel as fast as they do in the movie( such as the quick broadside between a Providence and Venator cruiser in Episode III). Infantry also actually shoot as fast as a real laser gun should. Basically, it's just a lot more like the movie as far as weapons go. This mod doesn't work with Foc.[/quote]

Download

465 downloads

Uploaded:11-21-2008

Metroid Prime Conquest

metroid_eaw.zip | 48.74 MB

is somewhat similar to the Zann Consortium, but focuses on themes from the Metroid Prime series and replaces all of the units and heroes with characters from the Metroid franchise. This mod adds new units, buildings, and heroes. Some New Units Include: [list][*]Pirate Militia [*]Pirate Grenadier [*]Pirate Assualt trooper [*]Pirate Commando [*]Berserker Knight [*]"Jollyroger" Sentry drone [*]Crawltank[/list] To read the complete list of the new units, please refer to the readme If you liked the Metroid series, you'll love this mod!

Download

307 downloads

Uploaded:11-11-2008

All Terrain Darktroopers Phase II

all_terrain_darktroopers_phase_ii_1.1.zip | 2.59 MB

camo for planers like Kashyyyk and Dathomir [*]Ice camo for planets like Hoth and Ilum [*]Volcanic camo for planets like Mustafar and Shola [*]City Camo for planets like Corcuscant and Anaxes and for plantes like Naboo. [/list] The new camouflages will change the uniforms of the stormtroopers, making them harder to see in mixed environments. This new-found camouflages could give the player the upper hand in sneak attacks and gorilla tactics alike. There is also a special cloak for Darktroopers that has custom sounds and camouflage samples to build your own. For more information, read the Readme.

Download

714 downloads

Uploaded:11-03-2008

phase 2 clone trooper

71ei_trooper.dds | 85.48 KB

Download

8152 downloads

Uploaded:10-13-2008

Return of the Clones

return_of_the_clones_v4.2.zip | 67.98 MB

mod. Play as the resurgent Galactic Republic, evil Galactic Empire, or corrupt Zann Consortium in this no-award-winning modification to 'Star Wars Empire at War - Forces of Corruption'.

Download

679 downloads

Uploaded:08-11-2008

Conflict in Space Addon Mod

cis_addon_mod.zip | 118.14 KB

build!!! Ah, but wait, it is for Conflict in Space!!!! But do not worry I do have avenger85's permission to do this. Anyway installing this mod can be a real stickler so read the readme. Thats what its there for!!

Download

179 downloads

Uploaded:08-02-2008

Cliffs of Teth V.2

cliffs_of_teth_v.2.zip | 456.88 KB

that live on the planet. NCC STRONGLY recommends that you play this with darth windus RotC mod.

Download

579 downloads

Uploaded:06-21-2008

Acclamator Assault Ship II

acclamator_assault_ship_ii.zip | 728.23 KB

Acclamator I, instead of being a transport mainly, like the Acclamator I, it was converted into a fully-fledged battleship, less space as a transport, but boasted stronger weapons, hull, sheild, etc. yes it is my first mod This is the installation: 1.Extract all files into mods folder, (this is just for a "basecamp") 2.go into data, then xml, copy all folders into the xml folder in: C:Program FilesLucasArtsStar Wars Empire at War Forces of Corruptiondatathen make an xml folder there (if you haven't already), put the xml files here, 3. then copy the master text file provided, replace the old one with it, hint: make a backup of the original. :) 4. Play FoC as normal, enjoy!!! Any questions, then ask. Credits: Most of the credit goes to me as it is my mod, but since it was my first, i needed a little help, a big thanks to delta 62 from everythingeaw.com for fixing the xml files and taking a little time to add a few lines for the Gameobjectfiles.xml and starbases.xml Thanks!!! @:) __________________________________________________________ don't go bashing my work! it took 3 days, (i know it may be quite a while, but it was a good learning experience!) A new version may come hopefully, but next time with an ion cannon replacing the concusion missile launcher.

Download

75 downloads

Uploaded:06-15-2008

the bridge at ramagen

the_bridge_at_ramagen.zip | 23.29 KB

full of bombs explosives storm troopers and turrets use the T2B's to your advantage against the anti infantry turrets you lose the infantry you lose the battle the tanks can't push through those turbo laser towers we have hired a smuggler to support the assualt this is a great number of men don't let them go to waste! To your post! ok this map isn't to lagy some lag yes but not to much enjoy! READ THE CREDITS

Download

940 downloads

Uploaded:06-15-2008

Capital Construction Yards

capitalconstructionmod.zip | 332.66 KB

the mod.

Download

532 downloads

Uploaded:06-12-2008

yoden all 80 map for eaw

yoden_all_80_map_for_eaw.zip | 3.81 MB

hope you enjoy it

Download

177 downloads

Uploaded:05-13-2008

Mega Space Pack V1

mega_space_pack_fix.rar | 149.42 KB

mistake till it was to late.

Download

83 downloads

Uploaded:05-13-2008

The Hutts

the_hutts.zip | 86.34 KB

remove the \"pests\". The Rebels at the same time want to take Wayland for them selves so they may get closer to the imperial base.

Download

344 downloads

Uploaded:05-12-2008

Mega Space Pack V1

mega_space_pack_v1.rar | 1.16 MB

have 25 maps and the final one 35 but they are a long way away anyway the maps are mostly 1v1 and 3 way battles, simply because there was never enough of the 3 way maps there are 2 maps that are 2v2 for those who like them kind :) anyway i hope you enjoy the map pack more on the way soon!

Download

242 downloads

Uploaded:05-11-2008

Byss Battlefield

byss_battlefield.ted | 3.39 MB

corruption of the people on byss. The empire has held back all attacks on from the rebels and the empire is planning a counterattack. The fate of byss is in your hands. Will you side with the empire and destroy the rebels pressance or remove the emporer\'s corruption with the rebellion.

Download

457 downloads

Uploaded:05-05-2008

FoC Fixes V1.0

focfixesv1.zip | 866.37 KB

Download

951 downloads

Uploaded:04-24-2008

SSD mod for EAW - BUGFIX

ssd_mod_bugfix.zip | 2.89 MB

Download

841 downloads

Uploaded:04-20-2008

Enhanced FOC

enhanced_foc_patch.zip | 16.21 KB

War Forces of CorruptionModsROTPDataXML. more specifically, copy it to the XML folder in the Enhanced fOC data directory. Enjoy! :beer:

Download

827 downloads

Uploaded:04-19-2008

(EaW) Civil Uprising

civiluprising_v1.0.zip | 63.27 KB

do it), but the \"PrintScreen\" button does notthing, I don\'t have any kind of screenshot folder, and I can\'t locate screenshots anywhere on my computer (don\'t know why) - So I appologize for not having them to post, but trust me... it\'s worth downloading and taking a look at! If you find any bugs, or have any suggestions - please feel free to let me know. And please post comments if you like it. Enjoy!

Download

1216 downloads

Uploaded:04-16-2008

Rise of the Pirates (ROTP)

rotp.zip | 89.34 MB

Orchestra, ILm, lucas film, and avenger(model of the venator). An example of my work is that Tyber\'s krayt destroyer has been dusted and I added a venator to replace it(same name as the krayt but different description). Version 1.5 may include some other major changes with affiliation and armor/shielding. For the heroes, I have added personal shield generators to all of them. This mod is not canon

Download

577 downloads

Uploaded:04-11-2008

Enhanced FOC

enhanced_foc_j.zip | 69.35 MB

Republic. There is one bug with the rebel infantry not showing up in the production queue. If any body can find a fix for this, please inform me by posting here.

Download

1461 downloads

Uploaded:04-02-2008

(EaW) Pirates In The Middle

pirates_in_the_middle.ted | 770.8 KB

like it. If you have any suggestions, or wish to make any changes... go ahead and do so. If you think you can improve on it, great! I\'d like to give your version a try. Thanks, and enjoy!

Download

611 downloads

Uploaded:03-30-2008

(66mp)aVolcano

66mpavolcano.zip | 85.36 KB

Download

191 downloads

Uploaded:03-25-2008

Outlaw_squadron

outlawsquadron.zip | 588.44 KB

Download

311 downloads

Uploaded:03-23-2008

yoden special space map pack

yoden_special_space_map_pack_foc.zip | 182.6 KB

ONLY PS : THANKS TO Z3ROX AND ALL IS TEAMS FOR THERE SUPERMODS

Download

286 downloads

Uploaded:03-19-2008

Coruscant skyline

weskers_skyline.zip | 1.46 MB

coruscant. Be aware that when you install you\'ll want to know where to put xmls. Also these newly coded props were coded by me. Anyways enjoy!!

Download

1256 downloads

Uploaded:03-18-2008

(66mp)Imperial Factory

66mpimperial_factoryfoc.zip | 232.49 KB

depth isnt constant. Having no way to test this map in a real match i have no clue to the true ballance of the forces. Incase you didnt know, when you select the 2nd ai as team 3, the selection field will still show as team 1. The 2nd ai is indeed team 3 and you should be able to proceed. If you opt to use the land control option you have only to capture the cp/lz\'s across the battlefield.

Download

796 downloads

Uploaded:03-18-2008

25Mod

25mod_folder.zip | 7.71 KB

AEM You will require AEM4.1 to play this mod.

Download

313 downloads

Uploaded:03-15-2008

yoden d-day map foc

yoden_dday_map_foc.zip | 238.66 KB

need to tell you that empire have the advantage

Download

537 downloads

Uploaded:03-05-2008

Around the Moon

around_the_moon.zip | 526.69 KB

The map is set above a new-found planet near Endor that is called Rtas, which, like Coruscant, is one large planet-wide city. The map has two level 5 space stations, one for the Empire and one for the Rebels. The map has eight mines and many defense satellites stationed around the two space stations, the Empire\'s and the Rebel\'s. With only the best of ships and space stations for the two factions, it will make for the ultimate experience of a space battle. Each side starts out with four capital ships on either side of the moon. This map is for multi-player and can support up to eight players. You may use this map in any way you want as long as you give credit to me. Enjoy it!

Download

161 downloads

Uploaded:02-29-2008

Endor_Attack

endor_attack.zip | 15.01 KB

Download

1732 downloads

Uploaded:02-27-2008

Enhanced FOC

enhanced_foc11.zip | 69.35 MB

smuggling ability\'s duration and amount of credits smuggled have been changed. Note: the readme has been split in two so that it wont take up much space

Download

185 downloads

Uploaded:02-23-2008

Yoden Geonosis Map FoC

yoden_geonosis_map_foc.zip | 785.89 KB

where Dooku and Anakin fight at the end of a canyon.

Download

605 downloads

Uploaded:01-23-2008

Battle at Manaan

skirmishmap_battle_at_manaan.zip | 514.5 KB

weaknesses. ~Scorpinox

Download

232 downloads

Uploaded:01-16-2008

Rebel Defence

rebel_def.zip | 539.91 KB

and destroy the Rebels, The Pirates have set up a road block along the riverbanks, there are two areas in the corners of the map with resource pads, outpost pads, and etc.[/quote] ~Scorpinox

Download

489 downloads

Uploaded:01-16-2008

MWIM - Battle of Endor

mapswotimade_battle_of_endorv1.0.zip.zip | 521.16 KB

indicates that a second Death Star is under construction, orbiting one of Endor\'s moons. However, the Imperials had intended for the Rebels to find this information. The Rebels mobilise their command fleet and prepare for a surprise attack on the Death Star. They transport a Rebel force to the moon to destroy the shield generator facility that shields the orbiting Death Star, so that the command fleet can destroy it. But the Empire knows the Rebels are coming, and have set a trap for them. The Death Star is fully operational, and ready to fire on the Rebel ships. The Imperial fleet is also in position to close in around them...[/quote] Install this map and relive the Battle of Endor from a new perspective. ~Scorpinox

Download

652 downloads

Uploaded:12-20-2007

Mygeeto Docks

mygetto_docks.zip | 1.37 MB

props, such as starships in dock, from Interdictors to MC-30 torpedo boats. There are also multiple pirates located throughout the map. A brilliant map, and well worth a download! :thumbsup: ~Scorpinox

Download

627 downloads

Uploaded:12-13-2007

Gishank\'s Minimod Series

v1.3.rar | 15.28 MB

Squadron Venator II-Class Star Destroyer Eclipse II-Class Star Dreadnought (ICON, HERO, SUPERWEAPON) The Grandel (HERO) Rebel; V-Wing Squadron (ICON) Corellian Destroyer Venator-Class Star Destroyer (ICON) Rand Ecliptic-Class Transport Zann Constioum(Or However you spell it >_>); Mandator-Class Cruiser Lucrehulk-Class Battleship Venator-Class Star Destroyer (ICON)

Download

637 downloads

Uploaded:11-19-2007

Battle for Bespin

mp_battle_for_bespin.zip | 645.52 KB

experience. ~Scorpinox

Download

316 downloads

Uploaded:11-19-2007

Fondor Space Yards

fondor_space_yards.zip | 1019.84 KB

strong. ~Scorpinox

Download

10845 downloads

Uploaded:10-11-2007

Stargate Mod - English Pack

englishlanguagepack.rar | 114.38 MB

be installed before installing this. ~Scorpinox

Download

658 downloads

Uploaded:09-03-2007

JETEYE1's Mod

jeteye1s_mod_v3.0.rar | 3.93 MB

of speed,weapons,cost and,armor/shields ( Juggernaut,Executor,etc ) Some unit removals for balancing reasons ( see new tech tree ). Also removed from starting GC units and garrisons TIE defender buildable only on The_Maw Corellian Corvette buildable only on Corellia MC30 frigate buildable only on Mon Calamari All MDU's build a shield generator and that factions MDU turret TIE bomber given "HUNT" ability Bunkers and transports can garrison more "Merciless" has bribe in place of blast, will always fire blast projectiles DSII comes with 4 ISD's Veers and Garm Bel iblis taken out of skirmish for hero balancing Turbolaser Towers more powerful with better aim, can hit bombers easily Consortium has new projectiles for some weapons All original GC maps from EAW vanilla ISD's and VSD's have the Deploy Squadron ability MDU's only buildable in skirmish The Arc Hammer has assault and deploy squadron as well as a new ion cannon hardpoint Aggressor's have mass drivers instead of turbolasers Opening logos removed New "splash screen" Defiler now purchased at barracks in skirmish Noghri Assassin squad buildable in skirmish at barracks All GC scenario player start with a level 5 tech level and the same amount of credits as everyone else All planets can have a level five space station Hutt space station no longer sells units but works like a large capturable turret skirmish starting credit amount increased Executor has no tractor beam, instead comes with assault and launch squadron New opening battle scene Unit abilities no longer need to be bought on the black market all blackmarkets removed No more annoying corruption missions click kidnapping, piracy etc and you're done with a guaranteed win Captain Piett removed, he is now on the Executor HTT hovers instead of flying Piracy grants you 10,000 credits instead of a new ship Slavery and blackmarkets removed All text entries redone Campaign edited to work with mod. The Adominator is twice as powerful with new hardpoints Executor is only buildable once by each player in skirmish Countless other small changes CUSTOM SKIRMISH MAPS INCLUDED: *Battle on the Death Star *Bespin: Cloud City Conflict *Hoth Wampa Lair *Hypori: Droid Foundry *Hypori: Asteroid Field *Kashyyyk: Kachiro *Kessel: Mines *Manann: Ahato City *Mon Calamari: Docks *Mygeeto: Bridge *The Maw: Chaos[/quote] ~Scorpinox

Download

1186 downloads

Uploaded:08-06-2007

Galactic Battlegrounds Mappack

darthnerds_galactic_battlk.zip | 5.51 MB

of maps:[/u] [quote]Storylines- 'Unfamiliar' Planets- Aereen- The dry moon of Krant, a Rebel cell must fight for survival against an Imperial battalion. Alaris Prime- The Wookie colony is under attack by an Imperial Force of unknown strength. A Rebel cell was near the Kashyyyk system and managed to land after a monster space battle. Eredenn- Once the weapons test planet of the Old Republic, then later taken over by the Empire, the Imperial garrison must drive back some Rebel saboteurs who wish to steal technology. (Space- Simulator SSD faction conversion mirror) Geddes- A dry but mineral-rich asteroid in orbit above Krant, this was home to the mysterious Vor'Na'Tu artifact and a secret Sith temple. After destroying it, Master Echuu Shen-Jon was destroyed at the hands of Vader. Fight your way out of the place or be annihalated. Hanoon- Once known as Geddes, this verdant planet was terraformed by Moff Yittreas. Use the stolen Imperial techmology against them in an interesting match. Reytha- 'The Breadbasket of the Empire' The local garrison has defected to the Alliance. Wipe them out, though it will regrettably mean destruction of Imperial tech. Do not allow any to escape. Sarapin- In space, Rebels fight to disable the powerful defense grid of Sarapin, a lava planet rigged for energy mining. Once on the surface, disrupt any mining by taking over the facilities. Zaloriis- The population has defected to the Alliance. Take Blizzard Force and wipe the nascent Rebellion off the planet. 'Familiar' Planets- Bespin- Take control of a mining platform with a legion of Darktrooper droids. This will make for interesting urban warfare. Coruscant- Not surprisingly, rumors of a cell of Rebellion have been intercepted via Delta Source. Investigate through the streets. (Space- take over the skies in an interpretation of the battle in 'Wedges' Gamble' by Michael A. Stackpole) Dagobah- Duke it out in a plain once held by the Sith during the Sith war. Turbolasers left over might be useful. Darkside energies amplify units, especially heroes (you will see what I mean ;)). Endor- Hunt down and eliminate the remainder of the Imperial units left from the battle. Hoth- Take Blizzard Force down on the Rebel Scum and destroy their transports. Kashyyyk- Repel Imperial invaders in a forest battle filled with bunexpected stuff. Kessel- Fight to free prisoners from the mines and try to deplete the Imperial garrison stationed there. Naboo- Attempt to liberate a small city from corrupted units and Imperial might. Tatooine- Shut down the old Arnthout droid factories. The Consortium has restructored them to produce MKII droidekas. Yavin 4- Crush the Rebellion's holding on the planet and take out their heroes. [/quote] ~Scorpinox

Download

197 downloads

Uploaded:08-06-2007

FarmerJ1\'s Space Battle

farmerj1s_space_map.zip | 868.55 KB

space docks and most of the action will take place in the central stretch. no real starting advantage for either side, so should be a good map. ~Scorpinox

Download

473 downloads

Uploaded:07-28-2007

Deep Space Conflict

deepspaceconflict.zip | 376.19 KB

multiple mines, a sensor node, and multiple ship wrecks. ~Scorpinox

Download

1908 downloads

Uploaded:06-28-2007

Battle Over Coruscant

battle_over_coruscant.zip.zip | 906.65 KB

Both factions start of with additional units. Though there is no consortium player available, this map is still for FoC.

Download

1186 downloads

Uploaded:06-27-2007

Special Popcap Mod

special_popcap_mod_v2.zip | 29.89 KB

can't change the ground popcap in GC because it would alterate the attack-defence balance, so I ask myself, How can I make ground battles more massive in GC without disbalancing all the other stuff? It was simple, I DOUBLED THE # OF VEHICLES AND TROOPS PER COMPANY.For example: a company of stormtroopers has 2 squads and ocupies 1 popcap. And with this mod a company of stormtroopers HAS 4 SQUADS AND OCUPIES 1 POPCAP. Now you understand why I call it special? Now you can have more massive ground battles without disbalancing the game. This mod also changes the space popcap: 40 for rebels and 35 to empire I also changed the skirmish ground popcap to 10. I didn't changed it too much because the mod also applies in ground skirmish, but they are still more massive.[/quote] Basically Version 2 fixes a bug that did not allow you to build all of the added units in GC mode.

Download

1172 downloads

Uploaded:06-21-2007

AngelWing

angelwing.rar | 6.66 MB

Download

1003 downloads

Uploaded:05-06-2007

Coruscant Spacestation

coruscant_spacestation.zip | 1.34 MB

Itself is HUGE with Resource Locations in opposite corners to the Main bases.

Download

635 downloads

Uploaded:04-21-2007

New Splash Screens

splash_uk_new_v1.zip | 2.24 MB

EAW/FOC you own is.

Download

3866 downloads

Uploaded:04-01-2007

Imperial Benefits

imperial_benefits_v3.zip | 1.93 MB

4, space station level 5, Buildable on Mon Calamari, Kuat, Sullust, Fondor and Hypori. Consortium: - Mandalorian Militiaman (recruitable on Mandalore only , Barracks required, 2 squads of 5 mandalorians per company). General changes: - population cap increased for space battles in Skirmish and GC an for landbattles in GC; - in GC the Emperor no longer starts on Coruscant, but on Byss; - Mara Jade can now neutralize both minor AND major heroes.

Download

2992 downloads

Uploaded:04-01-2007

FoC Clone Troopers

foc_clone_troopers.zip | 7.13 MB

matching model ALO files. A modified version of the Red Clone Shock Trooper, Clone Marine, and Clone Scout Trooper. This also includes sound files used by Bobo Fett, but filtered so they sound like clone troopers and not disrespectful bounty hunters. Clones fire blue shots and blasts. A mod is in place for the Empire and the clones change appearance like the Stormtroopers from planet to planet. Red Shock Trooper Clones for Temperate, Urban, and Desert. Clone Marines for Artic and Volcanic. Clone Scout Troopers for Forest and Swamps.

Download

5393 downloads

Uploaded:03-02-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_3.0_2.zip | 9.5 MB

5 seconds to build, (FIXED) and two of the hardpoints on the sovereign, the ones between the tractor beam and hanger say [missing] (FIXED) can't iniate a space battle at Mygeeto. Space battle load screen starts, loads to begin tab, click it and nothing (FIXED) initiating land battle at Mygeeto (FIXED) The "T3B Tanks" missing their icon. (FIXED) AAT Icon missing and Text Missing (FIXED) The Moldy Crow has no icon, no information, nothing during space battles (FIXED) Novatroopers DONT drop mines (FIXED- Removed ability replaced with StimPack) Missing Mygeeto on the Humble beginnings map (FIXED) Shipwrights building issues with Starbases levels etc (FIXED) VSD not buildable anywhere.. (FIXED) Weird rebel tech errors with ships not being buildable after tech advancement. (FIXED) Naboo Intimiadtion bugs (FIXED) AAC description repeating (FIXED) Golan radar Icon size (FIXED) Saboteurs destroying Shipwrights and Golans for cheap (FIXED) Mygeeto map troops cant move past first platform (FIXED) CLoakshape pop value (FIXED) K-Wing cannot move alone in GC; it doesn't appear to have 'hyperspace' capability (FIXED) Procurator turn rate (FIXED) Legacy Selection Ring Size (FIXED) tyrant missile cruiser firing (FIXED) TIE X1's squadron has TIE Avengers in it (FIXED) Odd Colored Lancer skin (FIXED) Some ships building on land only (FIXED) ******CHANGE LOG********** ATRT tech from 1 to 2 Ferret Population Value from 3 to 1 Sacheen Population Value from 3 to 2 Thranta Population value from 3 to 2 Bulwark population value from 8 to 4 MC90 population value changed from 8 to 6 MC40 population value changed from 4 to 2 ALL projectile speeds increased.. GOLAN removed from Bonadan Sabotage ability added for NovaTroopers and Bothanspies (NOTE: Can only Sabotage on corrupted worlds) Prices increased for Sabotage for Golans, Shipwrights, Ion Cannon, Hypervelocity gun, mining facilities, Officer Academys, Advanced Veh Factory, Magnepulse, listening post, and Imp Intel HQ. AI Now builds Golans New Shipyard structure in skirmish. Allows production of many ships. Thranta Tech changed to Tech level 1 starbase changed to level 2 Changed Radar Icons for (Dominator,Venator,Legacy)

Download

18290 downloads

Uploaded:02-24-2007

Stargate Mod

eng_stargate_eaw_beta3.exe | 138.99 MB

captured Ha'tak -> corvette Asgard battleship Belisknerclass -> assault frigate Asgard researchship -> frigate Asgard battleship O'Neillclass -> battleship BC-304 -> cruiser ISS -> replaces old rebell base Heroes: Steven Caldwell -> battleship Daedalus Col Pendergast -> improved X-303 Selmak of the Tokra -> alkesh Lt. Colonel Cameron Mitchell -> improved F-302 starfighter Goa'Uld alliance: deathglider -> fighter alkeshbomber -> bomber needleglider -> scoutship alkesh attackcorvette -> corvette standart Ha'tak -> corvette Apophis' Ha'tak -> frigate Goa'Uld battlecruiser -> battleship Goa'Uld starbase -> replaces old imperial base Heroes: Prime of Anubis -> superbattlecruiser with superweapon Anubis -> replaces imperator(not yet ingame,modell still missing) Ashrak -> replaces Boba Fett((not yet ingame,modell still missing) Baal -> replaces Darth Vader(not yet ingame,modell still missing) Yu -> replaces Grand Morph Tarkin(not yet ingame,modell still missing) MerchantSpacedock is replaced by the Supergate Ta'uri players can build the ancientscruiser Aurora Goa'uld players can build an Oriwarship Pirates are replaced by the Wraith(not completed so far!) The Mod in this status is developed for Skirmish battles,so don't be to angry about bugs in Galactic COnquest or the campaigns(it should not be played now!)

Download

907 downloads

Uploaded:02-16-2007

Imperial Benefits

imperial_benefits_v2.zip | 19.75 KB

in Galactic Conquest (buildable on Coruscant only , Barracks required, 2 battallions of each 4 guardsmen) ** new in V2: ** - New Imperial hero in Galactic Conquest: Mara Jade (available on tech level 3, ground unit only, Mara has Remove Corruption and Neutralize Hero ability)

Download

4960 downloads

Uploaded:01-11-2007

FoC Addons

foc_minimod.zip | 5.37 MB

added (2 buildable at a time and ship is smaller than original). - Second Arc Hammer added (2 buildable at a time and non hero). - Increased launched squadron counts for Star Destroyer and SSD. - Tie Sabot unit added. Empire (Ground) ------ - Dark side adept added. - All ground based companies increased in size (e.g - Stormtroopers now dropped in as 7 groups of 9) except for Tie Mauler (now at 4 per company instead of 5). - Imperial tie fighter added as ground based unit. - Bunker garrison increased to 15. Rebel (Space) ----- - Rebel specific Venator Class. - Home one supporting 8 additional firing medium laser hardpoints. - Marauder missile cruiser changed standard weapon to use Mass Driver. - Most capital ships have hangars and launch limited amounts of fighter squadrons. - Additional MC30 variant (MC30a) which is larger than the original and carries a much larger fighter compliment. - Arc170 fighter added. - Gallofree Gunship variant added. - Legacy Class SD added. - NTB630 Bomber added. Rebel (Ground) ----- - All ground based companies increased in size. - Rebel X-wing added as ground based unit. - Bunker garrison increased to 12. Consortium (Space) ---------- - Consortium specific Venator Class. - Aggressor fighter non hero unit added. - Tridroid fighter added. Consortium (Ground) ---------- - Bunker garrison increased to 9. Pirates (both space and ground) ------- - All companies increased in size. - Planet specific MC80 Mon Calimari cruiser variant (encountered ONLY over Mon Calimari and The Maw). - Planet specific Victory SD variant (encountered ONLY over The Maw). - Planet specific Acclamator Cruiser variant (encountered ONLY over The Maw). General Changes --------------- - All planets in GC have increased populations and credit values. - Population caps substantially increased for both skirmish and GC. - Space skirmish mines increased for all factions with two additional levels of upgrades (4 instead of 2). - 2 additional single player campaigns for GC. One is a limited 3 sided game with around 30 planets. The other has all 55 planets enabled with the Empire owning 3 (Coruscant, Kamino and Kuat), the Rebels owning 2 (Hoth and Yavin IV) and the Pirates owning all but 8 of the rest. - Almost all capital ships capable of launching fighter squadrons.

Download

9455 downloads

Uploaded:01-08-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_2.0.zip | 101.46 MB

Firing Rate Increased Providence Firing Rate/Angles etc adjusted. Guri Text Error Guri Attack Strength lowered Munificent, Recusant, Snail Tank Skirmish build fixed. Fire Range on Lucrehulk and Providence fixed V-wing Spamming fixed AI building new units Space station Garrison Spawn time increased from 4 seconds to 10 Space station Garrisons reduced by 33% Fighter Spawn Error on Dauntless and MC90 Providence Radar Icon bug Snail Tank Infantry Crush Bug Death Clone Scales on many ships MC75 Projectile bug Lucrehulk Z Layer Carrack, Guardian Sound fixes Build times on Providence and Lurcrehulk. TIE Defender ION shot again slowed down... Providence Missing text on Turbolaser AI Building New units in Skirmish Missing Vulture Droid Textures ALL droids not ION stunnable Droids repairable at Bacta Tanks Guri repairable at Bacta Tank AI not building New units in Skirmish Tri-Droid Fighter Icon Snail Tank Firing Sound missing Guri Sonic Stun not working Automatic Defeat sometimes while using Droids or Mandalorian Commandos Crash while auto resolving land battles with droids E-Web Troops not being able to garrion in Bunkers or be transported in LAAT or Juggernaught Battledroids getting stuck in bunkers (Battle droids can no longer garrison) Superbattledroids getting stuck in bunkers (Only Super battledroids can Garrison) Mandalorian Commandos not being able to garrion in Bunkers or be transported

Download

921 downloads

Uploaded:12-31-2006

Sith\'s FoC Fixes

siths_foc_fixes.zip | 1.56 MB

Download

2931 downloads

Uploaded:12-31-2006

Invasion of Earth Map Pack

invasion_of_earth.zip | 285 KB

face-off around large craters and \"seas\" is inevitable. Who will win? Well, if the Rebels win, then advance to the next map. If the Empire wins, well, stinks for us, right? There are three maps included: Defense of the Moon - Moon surface. Teams are virtualy even, two fronts. Awsome craters! Earth - Space map between the Earth and the Moon. Again, fairly even, lots of mining facilities and sattilite build pads. Last Stand - Earth surface. Imperials are really dug in with an inital advantage, but Rebels are supported by Human civilians. One front. Pirate forces (think of them as Al-Queda gone high tech) are a force to be reckoned with, and guard a mineral processer, pirate outpost, reinforcment point and cantina.

Download

2899 downloads

Uploaded:12-18-2006

FoC Addtions

foc_additions_2.0.zip | 1.6 MB

Download

514 downloads

Uploaded:12-17-2006

Utapau Map

utapau_v1.zip | 1.26 MB

Turbolasers in their Base.

Download

9629 downloads

Uploaded:11-20-2006

Legacy of War FoC Addon

lowfocaddon0_07.zip | 7.23 MB

Baron Soontir Fel and the 181st TIE Defender Squadron Dark Jedi Ground Unit for the Empire buildable on Korriban Assault Gunboat for the Empire Lancer Frigate for the Empire MC80a Battleship for the Rebels buildable on Mon Cal only Dreadnaught Heavy Cruiser for the Rebels only Eclipse Super Star Destroyer buildable by the Empire on Byss only Juggernaught Beefed up. Speed increased, Rocket Attack Ability added. Health increased.

Download

951 downloads

Uploaded:11-20-2006

LoW FoC Addons Patch

units_hero_empire_181st_squadron.zip | 55.99 KB

it in Normal play anymore. I have not tested with Baron as the AI.. but the Ion shot works like it is supposed to. Just over write the old file with the new ones. Also.. do not try and load a saved game with the new files as the game will crash.

Download

824 downloads

Uploaded:11-12-2006

AOTC Kashyyyk Map

kashyyyk_aotc.zip | 58.23 KB

author's request. The map itself is designed to be a mixture of the Kashyyyk map seen in Star Wars Battlefront 2, and the Kashyyyk seen in Attack of the Clones.

Download

2716 downloads

Uploaded:10-30-2006

Legacy of War FoC Addon Mod (zip)

lowfocaddon.zip | 6.79 MB

Squadron Lancer Frigate for the Empire MC80a Battleship for the Rebels buildable on Mon Cal only Dreadnaught Heavy Cruiser for the Rebels only Eclipse Super Star Destroyer buildable by the Empire on Byss only Juggernaught Beefed up. Speed increased, Rocket Attack Ability added. Health increased. The Imperials get a massive boost with Fel and the Lancer Class Frigate :)

Download

1287 downloads

Uploaded:09-20-2006

Kashyyyk System

completed_kashyyyk_system.zip | 1.63 MB

Download

1019 downloads

Uploaded:09-12-2006

Loronar Strike Cruiser

model_imperial_strike_cruiser.zip | 1.52 MB

model ev_strike_cruiser_d_Die_00.ala - death animation ev_strike_cruiser_HP_F-C.ALO - hardpoint weaponbay bow ev_strike_cruiser_HP_B-C.ALO - hardpoint weaponbay stern ev_strike_cruiser_HP_M-L.ALO - hardpoint weaponbay midship port side ev_strike_cruiser_HP_M-R.ALO - hardpoint weaponbay midship starbord side ev_strike_cruiser_HP_E.ALO - hardpoint engine glow ev_strike_cruiser_HP_SHD.ALO - hardpoint shield generator ev_strike_cruiser_HP_HNGR.ALO - hardpoint hangar ev_strike_cruiser.dds - ship texture file 512x512 MIP Map ev_strike_cruiser_bm.dds - ship bump map 512x512 MIP Map rv_moncal_mc80b_thr.dds - ship thruster texture file 512x512 MIP Map (same as on my MC80b) rv_moncal_mc80b_thr_bm.dds - ship thruster bump map 512x512 MIP Map (same as on my MC80b) I_BUTTON_STRIKE_CRUISER.TGA - TGA button file with alpha map w_invisible.dds - invisible texture file 64x64 MIP Map (same as on my other ship models) It Contains no coding so that will have to be added by whoever adds this model.

Download

1074 downloads

Uploaded:09-04-2006

MC80b Mon Calamari Cruiser

model_rebel_moncal_mc80b_cruiser.zip | 1.55 MB

credits if you do so. Stay tuned for more...

Download

838 downloads

Uploaded:09-04-2006

\"Dogs of War\" Space Map

dogs_of_war_space_map.rar | 6.62 KB

overwhelming firepower, Rebels are good to, but designed for big battles.

Download

3476 downloads

Uploaded:09-04-2006

Battle On the Death Star

botds.zip | 563.95 KB

Download

1293 downloads

Uploaded:08-29-2006

Star Wars: Natives At War

naw_v2.zip | 4.01 MB

Download

2757 downloads

Uploaded:08-20-2006

Battle Droids v0.3

cis_battle_droid_pack_v_0_3.zip | 1.67 MB

familiar with modding EaW.

Download

1987 downloads

Uploaded:08-09-2006

Battle Droids

mod_cis_battle_droid_model.zip | 397.79 KB

you are not familiar with modding EaW. Included: cis_bdroid.alo - the model itself cis_bdroid.dds - texture file 265x265 MIP Map cis_bdroid_gloss.dds - gloss texture file 256x256 MIP Map cis_bdroid_ATTACK_00.ala - animation file cis_bdroid_ATTACK_01.ala - animation file cis_bdroid_ATTACKIDLE_00.ala - animation file cis_bdroid_ATTACKIDLE_01.ala - animation file cis_bdroid_DIE_00.ala - animation file cis_bdroid_DIE_01.ala - animation file cis_bdroid_IDLE_00.ala - animation file cis_bdroid_MOVE_00.ala - animation file cis_bdroid_MOVE_01.ala - animation file cis_bdroid_TURNL_00.ala - animation file cis_bdroid_TURNR_00.ala - animation file cis_bdroid_WALKMOVE_00.ala - animation file I\'ve implemented three Levels of details but at the current Version LOD0 and LOD1 are just copies of the LOD2 model (around 1000 polygons like the Storm_Trooper_LOD2) for testing purposes. In the near future i will release a new version with reduced polycounts for LOD1 and LOD0. Nevertheless it works for me. Feel free to use them in your MOD, but give me credit if you do so. Stay tuned for more...

Download

1951 downloads

Uploaded:08-09-2006

Conflict in Space: New Models

cis_models.zip | 2.84 MB

for modders. If you can\'t code, I recommend you to download \'Conflict in Space\' V4 mod with all these units coded and ready to use. Included models: 1)Mediator-class Mon Calamari Cruiser 2)E-Wing 3)TIE Defender 4)TIE/D 5)TIE Fighter (optimized for land battles)

Download

4133 downloads

Uploaded:07-31-2006

Arc170 & Jedi Eta2 Squadron

arc170_and_2_jedi_eta2_squadron.rar | 379.98 KB

mode: Arc-170 (4 units) starfighter squadron [Tech level 1] Jedi Eta-2 (2 units) + Arc-170 (4 units) escort squadron [Tech level 2] Venator [Tech level 3]

Download

9754 downloads

Uploaded:07-29-2006

Conflicts in Space

conflict_in_space_v4.zip | 13.64 MB

game. You can find it in your \'Star Wars Empire at War\\GameData\' folder. You can also use provided icon (cis_icon.ico) to create a desktop shortcut. [NEW UNITS IN V4] Empire * Death Star II - battle station capable of destroying enemy ships with 1 shot; requirements: tech level 5, level 5 space station, planet Kuat or Endor * Titan Cruiser - heavy Imperial cruiser, 2 times larger than ISD; requirements: tech level 4, level 4 space station, shipyard planet (Kuat, Mon calamari, Sullust or Fondor) * TIE Defender - advanced Imperial fighter, armed with laser cannons, ion cannons and warhead launchers, hyperspace capable; requirements: tech level 4, level 2 space station * TIE/D automated fighter - droid fighter, slightly better than standard TIE; part of the space station level 3-5 garrison * ARC-170 - multirole fighter armed with laser cannons and proton torpedoes; carried by Acclamators and Venators * TIE Fighter (available on ground battles) - Snow Speeder\'s counterpart, less effective against ground troops but deadly to speeders; requirements: tech level 3, light vehicle factory Rebel * Mediator Cruiser - the largest and most powerful Mon Calamari warship, carries A-Wing and B-Wing squadrons; requirements: tech level 5, level 5 space station, planet Mon Calamari * Republic-class Star Destroyer - advanced destroyer, cheaper and more powerful than ISD, population value 3 (most capital ships have 4), carries X-Wing and Y-Wing squadrons; requirements: tech level 4, level 4 space station, shipyard planet * E-Wing - advanced Rebel fighter, very effective against enemy fighters and bombers; requirements: tech level 4, level 2 space station

Download

3968 downloads

Uploaded:07-14-2006

Assault on Echo Base

echobasev3.zip | 642.48 KB

this one is extremely accurate. Rebels have their \"rendezvous point\" with grounded X-wings and pilot, even transports that you can fly around (or shoot down). Transport 2 is away! Yayyyyyyyyyy! Empire has about 30 squads of troops, rebels only about 15, but those snowspeeders can really be useful... Version History: 2.0 - Added Wampa spawn cave - Fixed passability issues

Download

543 downloads

Uploaded:07-12-2006

Eta2_Squadron

eta2_squadron.zip | 223.69 KB

the eta-2.ALO file, and the other archives. You can find the Eta 2 actis interceptor squadron in skirmish rebel or imperial base with \'speeder\' icon. The squadron have 4 \'eta-2\' fighters. New units for space skirmish mode: Eta 2 actis interceptor squadron (Tech level 2) Venator (Tech level 3)

Download

909 downloads

Uploaded:07-12-2006

Darkside

darkside8.zip | 567.51 KB

makes capital ships look cooler.The battle takes place mostly on the darkside of an unknown planet, that the rebelion and empire dicovered had almost unlimited amount of a powerful resource that can be easily extracted by mining. __________________ Features -Very big map. -changed lighting. -been done for a while so you cant say it was rushed. -can do 4 vs 4 matches or less. -space stations are a little tilted so that they look like they are orbiting the planet -dead ships , shipyards and other props are around the map -features a \"graveyard\" that has alot of dead ships n shows there was a huge battle, i think you\'ll know where it is. -most of the battle takes place on the darkside of the planet where 70% of the map is and where all of the mining facilitys are except one

Download

2473 downloads

Uploaded:06-30-2006

Arc170 Starfighter

mod_arc170_starfighter.zip | 653.85 KB

polycount reduced.

Download

980 downloads

Uploaded:06-30-2006

Hoth Base

hoth_base_v2.zip | 2.88 MB

include: The outpost CP is structured a lot better with more trenches More detailed textures on the ground Troops have arctic gear on Echo base looks a little better

Download

4185 downloads

Uploaded:06-24-2006

SSD Improved and Balanced

ssd_improved_and_balanced_v3.zip | 8.66 MB

Serial MC80 Wingless Cruiser Has Been Added. - Rebel Spacestation 5 Now Garrison The B-Wing. - SSD Description About The SSD Being 8km Has Now Been Changed To 12km. - SSD Can Now Be Built On Mon Calimari And NOT Coruscant. - SSD Is Now Subjectable To Upgrades, ie. Reactors, Weapons etc. - SSD Now Takes Longer To Get To Planets, About 2 Times Faster Than The Death Star. - B-Wing Is Subjectable To Upgrades. - All Capital Ship Creating Planets Have Updated Descriptions About The SSD. - Original Speed And Rate Of Turn Of SSD Has Been Restored. - We Have Better Maps, They Work In Skirmish, But They Come Under Custom Maps, Not Official Maps. - The Description Now Hasnt Got A Capital At The Start Of Each Word (Sorry, Its A Habbit) - The SSD Now Has Tie Fighters, Tie Bombers And Tie Scouts, And They Spawn Very Quickly. - SSD Now Has 2 Tartan Patrol Cruiser Escorts To Help Counter Attack The B-Wings. - SSD Population Has Been Reduced To 10. - SSD Is Now Scale 2.5. - SSD Now Has A Big Space Radar Icon. - The X-Wings Now Have The Hunt Ability. - Updated Some Ships Vulnerabilities And Strengths To Show The SSD. - Updated Some Ships Vulnerabilities And Strengths To Show The B-Wing. - There Have Been TurboLasers Added/Replaced. - There Is Only Two Engine Hardpoints (Located Near The End Of The SSD). - The Venator Can Now Be Built In Skirmish. - Also Fixed Up A Readme Mistake. - A Few Bug Fixes.

Download

3806 downloads

Uploaded:06-21-2006

Conflicts in Space

cis_v2.zip | 5.46 MB

Download

1947 downloads

Uploaded:06-16-2006

SSD Improved

ssd_improved_v2.zip | 4.38 MB

Download

3080 downloads

Uploaded:06-14-2006

[UIMC}Droid803\'s SPACE MAP PACK

uimcdroid803s_mappack_2.zip | 31.36 KB

(8) - \"Empire Surrounded\" MP Space Map (7)

Download

5918 downloads

Uploaded:06-14-2006

3DS Max 7 and 8 Plugin for Map Editor

max2alamo.zip | 127.41 KB

develop! Happy Hunting!

Download

1410 downloads

Uploaded:06-05-2006

DeathStar Laser Mechanism

xml_files.zip | 5.59 KB

what i started, a fully controllable death star that uses the real firing animation to destroy capital ships and such. right now it is set to only use the superlaser animation if its targeting a frigate class ship. you can change that in the xml file. [/quote]

Download

1711 downloads

Uploaded:06-05-2006

Imperial Addons

imperial_addonsv1.zip | 2.29 MB

Download

1502 downloads

Uploaded:06-05-2006

An Empire New Beginning

an_empire_new_begining.zip | 11.19 MB

Space-units were Re-Skinned v The Infantry was RE-SKINNED

Download

4531 downloads

Uploaded:06-04-2006

Bailknight\'s Graphic Mod Version 2

bailknightgraphicmod_ver2.zip | 13.18 MB

models for Diamond-boron missile and heavy concussion missile used by missile ships. - New main menu background battle with new ships. - Radar icon changed for Home One and Executor. Balance - Piett is now tech 4 hero in Galactic Conquest mode. Vader is now tech 3 hero. - Home One now bigger and have more firepower. Also carry Unlimited Fighter squadrons. FIX - Fixed cinematic Interdictor can build by player in Galactic Conquest mode. Known Bugs - Slave One (Boba Fett in space battle) is sometimes stuck and removed from game(not respawned) when the battle ends. I don`t know why because nothing anything related to Slave One was changed. It may be a bug in EAW. - When You go into a space Battle with the Executor, the hyper-in formation is very wide. Unknown reason.

Download

1567 downloads

Uploaded:06-03-2006

Shipside Space Map

shipside_space.rar | 760.53 KB

a more wideouter area, it also includes a massive nebula spread as an \"X\' across the entire map. The map contains a total of 6 mining facilitys, 1 around each base (Rebels and Empire) 2 in the small center. Also 1 in each corner mof the map. My map also includes 2 Orbital Construction Pads, so theres no fighting over just one.

Download

2963 downloads

Uploaded:05-30-2006

Sith Warship

sith_warship.zip | 1.29 MB

damaged badly and fell to the surface of Korriban. Two centuries later, Emperor Palpatine led a campaign to scavenge Korriban for Sith artifacts. THe Imperial Drill team found the massive vessel and restored it to its former glory and magnificane.

Download

723 downloads

Uploaded:05-29-2006

Outerspace Map

outer_space.zip | 489.92 KB

Download

465 downloads

Uploaded:05-26-2006

Electric Space

electric_space.rar | 238.2 KB

Download

1584 downloads

Uploaded:05-23-2006

EAW Space Map

eaw_space_map.zip | 2.29 MB

a merchent space dock. The Empire starts with a Super Star Destoyer, 3 Tartan Patrol Cruisers and some tie`s. The Rebels Start with a Mon Calamari Cruiser, 3 corillian corvettes and some X-Wings. I dont know about the balance, but give me some credits and maybe ill make a v.2.

Download

2259 downloads

Uploaded:05-23-2006

Bailknight Graphic Mod

bailknightgraphicmod.zip | 8.4 MB

Download

679 downloads

Uploaded:05-22-2006

Geonosian Battle

geoneosian_battle.rar.zip | 27.36 KB

Download

545 downloads

Uploaded:05-18-2006

Confrontation over Eosarim

eosarim_space.zip | 4.51 KB

the planet\'s rings, meaning to attack, both of them will have to worry about asteroid damage and electromagnetic storms...

Download

1141 downloads

Uploaded:05-10-2006

Xizor Mod

xizor_mod.zip | 868.5 KB

Download

1362 downloads

Uploaded:04-30-2006

Empire Under Attack

empire_under_attack_2_6.zip | 345.87 KB

population cap to 85 in space(includes alternate cap of 40 if you are experiencing heavy lag). since I'm a fan of space battles that's what I'm changing mostly although I have tweaked other stuff too. YOU CAN NO LONGER USE THE AUTO RESOLVE BUTTON (theoretically anyway)because its just gay in general. Has an installer + screenies this time :p

Download

2524 downloads

Uploaded:04-22-2006

Sith Padawan Mod

sith_padawanv2.zip | 948.56 KB

Download

5369 downloads

Uploaded:04-15-2006

Air Wars Mod

airwarsmodv2.zip | 459.04 KB

appropriate tech lv (starts with fighters, a-wings at tech 2, and bombers at tech 3)

Download

1473 downloads

Uploaded:04-12-2006

Improved Venator

improvedvenatorv1.2.zip | 25.08 MB

tooltips for Jedi Venator and Sith Venator Tweaked stats on V-wing a bit (made it real close to the X-wing) Decreased scale of Millenium Falcon and Slave-1 Decreased scale of imperial Shuttle, Alliance Shuttle, and the Tyderium Shuttle (the rebel transport is to scale, no need to change it) replaced main menu music and a couple of in-game music with music from star wars episode III (Dual of the Fates, Battle of the Heroes, and Anakin vs. Obi-Wan) some new bugs: two icons of obi-wan and Emperor Palpatine appear over their personalized Venator during galactic conquest and campaign mode Problem where you can build more than one of the Jedi and Sith Venator in skirmish (i had it working fine, then well I don\'t know what happened)

Download

865 downloads

Uploaded:04-10-2006

EaW Supreme

eaw_supreme.rar | 427.06 KB

Download

2142 downloads

Uploaded:03-29-2006

EAW Big Battles Mod

eawbigbattlesv.2.zip | 852 KB

\"Empire at War\" campaign.

Download

1632 downloads

Uploaded:03-27-2006

Improved Venator

imrpovedvenatorv11.1.zip | 772.3 KB

skirmish. Changed the .tga icon for the V-wing squadrom from the Z95 headhunter to the V-wing. What's Fixed: Fixed problem where you'd see Emperor Palpatine on Rebel side in space tactical battles (the problem was that you were able to build both the Sith and Jedi cruiser in the ground units section, don't know how that happened but its solved now so you should see them a lot less often). Problem where you couldn't build the Venator after upgrading to tech lvl 4 in skirmish battles fixed. Reduced scale size of Venator so it's not smaller then the Star Destroyer.

Download

894 downloads

Uploaded:03-21-2006

Mobbmann's Absolute Enhancement Mod

absolute_enhancement_mod_1.0.zip | 689.38 KB

assault frigate spawn 4 fighter and 4 bombers, imperial star destroyers and mon calamarie cruisers spawn 6 fighter and 6 bomber. (note that assault frigates and moncalamari have 6 squadrongs of fighters, 2 a wings and 4 x wings, with one awing squadron and one xwing in reserve. The victory star destroyer and imperial star destroyers spawn tie advanced now instead of tie fighters. -size of all ships including capitol ships more realistic, fighters and bombers included. -ALL Capitol ships and Frigates maneuver better. -Unit cap has been raised with 50 for space and 30 for land combat. (land unit cap will vary a lot depending on planet) -Both alliance and empire can now build venators and nebulon b frigates (empire version of course has tie fighters and bombers, alliance xwings and ywings) -made tie bombers a little tougher and faster. -made y-wings a little tougher and faster and added another y-wing to the squadron to make for a total of 4 in the squadron. -Space station garrison forces have been redone completely: At level 1 the Empire will get 6 fighters, 6 bombers and 4 corvettes,at level 2 - they get 6 fighters 6 bombers, 4 corvettes, and 2 venators, at level 3 they get 6 fighters 6 bombers, 4 corvettes and 2 acclamators, at level 4 - 6 fighters 6 bombers, 4 corvettes, and 2 victory stardestroyers, and level 5 - 8 fighters 8 bombers, 4 corvettes, and 2 victory stardestroyers. At level one Alliance forces will get 6 fighters, 6 bombers and 4 corvettes, at level 2 they get 6 fighters 6 bombers, 4 corvettes, and 2 venators. At level 3 - 6 fighters 6 bombers, 4 corvettes, and 2 nebulon b frigates, level 4, 6 fighters 6 bombers, 4 corvettes, and 2 assault frigates, level 5, 8 fighters 8 bombers, 4 corvettes, and 2 Assault frigates. -Space station garrison fighters and bombers all deploy at once and have only 1 squadron of fighter and 1 squadron of bombers in reserve. -Space station garrison units classes corvette, frigate and capitol ships will not respawn for that combat round once they are destroyed (once again it made no sense to have an endless supply of frigates and corvettes, so once they die that combat round you wont see them again until the next time your planetary system is attacked). -Space stations at level 4 and 5 will spawn 6 tie advance instead of six regular tie fighters.(for Empire only of course) -All frigates and capitol ship fighters and bombers all deploy at once and have only 1 squadron of fighter and 1 squadron of bombers in reserve. ( it made no sense to hold back your fighters in reserve and send them in piece meal so I made it to where they all deploy at once except for one that you hold in reserve.) -empire starts with venator and nebulon b available to build. At level 2 acclamator is available, level 3 victory star destroyer, level 4 is imperial star destroyer rebel alliance starts with venator and nebulon b frigate available to build, at level 2rebels get new corvettes, at level 3 assault frigates become available and at level 4 moncalamari cruisers are available. -All fighter construction costs have been raised to prevent spaming (mainly by the ai) -Heroes remain the same except now jedi and sith powers recharge about 25% faster -Mara jade and Kyle Katarn will now be in game from beginning, start with 2 companies of imperial guards but they will not be buildable (in the next version I will try to make it so vader, and emperor palpatine have a complement of 6 imperial guards in their companies) -All Infantry physical size including all heroes has been scaled down. -Indigenous units are now totally unsuitable for fighting, better used for capturing build sites or spotting targets. -I used the same ground Fighters (v wing, x wing, and tie fighter) from alviars mod but I made it to where the xwing and tie fighter do the same amount of damage but do half as much damage to ground targets. -T4B no has about 5% more life and 5%percent more attacking power -changed the size of AT-AA from 3 to 4 tanks in a company. -raised shield strength a very small amount on imperial hover tank. -infantry take way fewer hits to kill than before. -Elite stormtroopers and rebel special forces now come in a squad of 18 (expensive to build but much better than regular troops) -stormtroopers and rebel infantry squads are now squads of 36 (decreased hitpoints of all infantry) -Plex soldiers and heavy storm troopers now come in squads of 6 (they do as much damage as original version of game) -imperial speeder bikes now come in a squad of 6 instead of 2. -raised the build speed of imperial research center by about 10%. Its still the same speed to research new techs though.

Download

656 downloads

Uploaded:03-18-2006

IV's StarWars EAW Mod

ivs_sweaw_mod.zip | 1.57 MB

(Crusers/Captial ships bigger, fighter much smaller...etc) - All heros are now weaker (excluding the heros in Captial ships, I think they are balanced) - Infintry now do more damage, but are weaker to make them easier to kill. But because they do more damage they are still pretty useful, especially in large groups. - Artillery made a little weaker - All land tanks/walkers are now stronger and does more damage. - Range and sight increased for all land units.

Download

6455 downloads

Uploaded:03-18-2006

EAW Precise Ship Scaling Mod

eaw_precise_ship_scaling_mod_0.2.zip | 401.87 KB

SHIPS MAY APPEAR SMALLER THAN THEIR ACTUAL LENGTHS. This is because they occupy a lower depth on the screen, not because they were improperly scaled. Fighters and some shuttles and heroes (Slave One, for example) are not scaled to their actual lengths; however, they are much smaller to enhance realism (in fact, they're not far off from their actual scales). After much testing, when these ships were scaled properly, they were unplayable. The Tartan Patrol Cruiser, as in the original version, retained its stock scale. Home One has been rescaled to canon, but perhaps at the expense of playability. It is sometimes difficult to maneuver, but quite impressive to look at. Because of this issue, the original scale has been included as an option. See installation for details.

Download

3111 downloads

Uploaded:03-09-2006

Admiral_Ackbar11\'s \"It\'s A Trap!\" Mod

admiral_ackbar11s_its_a_trap_mod.zip | 522.21 KB

Venator enabled. It is designed to counter the Rebels Assault Frigates and those pesky Mon Calamari Cruisers. It carries 5 regular TIE squads and 3 TIE bombers. Can be built at LVL. 3 Space Stations. > V-Wing and Z-95 now enabled for the Empire. Can be built at LVL. 1 and 2 Space Stations respectively. > Piett and Ackbar are now initially enabled.

Download

3303 downloads

Uploaded:02-24-2006

Pirates At War Mod

pirates_at_war_mod_alpha_2.0.rar | 10.93 MB

At War mod! Play as pirates with a diverse ground units to exciting Captials fights. Rancor has been added to ground forces of pirates. Watch as your corvettes, frigates and captials move like fighters. Finally, see why pirates are well known? :P (excessive use with concussion missiles beware) Enjoy! Information: I dont know how to make a seperate faction so for now the Pirates will replace the Rebellion.Corvettes, frigates, and capitals now have capable flying as a fighter.At the moment 2 starships are giving me trouble on their fighter flying so its still on my to do list.Most of the Rebellion is replaced with the EAW pirate models and their attributes are still not balanced. Oh, and one more thing this is only for space flying at the moment after space is fixed I will start working on ground combat.[/quote]

Download

828 downloads

Uploaded:02-24-2006

Archipelo\'s Mod

alsmodeawv0.11.zip | 1.14 MB

scale General: - Corrected Anti-Air Turret scale for all armies[/quote]

Download

2180 downloads

Uploaded:02-24-2006

HothEmpireStike

empire_strikes_on_hoth.zip | 61.58 KB

Download

1668 downloads

Uploaded:02-19-2006

Bryants Stuff

bryants.zip | 572.55 KB

Download

572 downloads

Uploaded:02-15-2006

Expanded Campaign

expanded_campaign.rar | 298.17 KB

expands. Look for a special bonus when your fleet arrives at Tatooine.

Download

3287 downloads

Uploaded:02-15-2006

Ultimate MODs (X4)

ultimate_steve.zip | 2.23 MB

Download

517 downloads

Uploaded:02-15-2006

MODs of Sithman

sithman_mods.zip | 5.47 MB

Download

366 downloads

Uploaded:08-09-2012

Air Wars Mod v3

air_wars_mod_v3.rar | 652.82 KB

AI wasn\'t producing any of the air units, making battles severely one sided. I decided to change that by taking on the challenge and getting the AI to work. I was successful, so I wanted to share an updated version with everyone here. Just scrap v2 and replace it with this one and you\'re good to go, with fighters ready to pester your units. Though I did make a major contribution to this, I take zero credit for the mod itself. In my opinion, this is still Lews\' mod, as it rightfully should be.

Download

31 downloads

Uploaded:08-06-2012

Mon Calamari Madness

mcmadness.rar | 79.07 KB

each, with sets of 3 additional mines in the two remaining corners, as well as the center. The center also sports a Hutt asteroid base and a Merchant Dock, and three defense pads. Also, to the N/S and E/W of each player, but not too awfully far, are single lone defense pads.

Download

71 downloads

Uploaded:08-06-2012

Additional Series: Nebulon-B Frigate

nebulonb_rig_v1.zip | 362.97 KB

can see what it looks like now. Enjoy!

Download

153 downloads

Uploaded:08-05-2012

Additional Series: Acclamator Assault Ship

acclamator_v0.9.zip | 121.39 KB

future. Be sure to read the KNOWN ISSUES! Maybe someone can help me out on fixing them.

Download

246 downloads

Uploaded:07-20-2012

Hutt Cruiser

hutt_cruiser.zip | 1.62 MB

required to get it ingame

Download

158 downloads

Uploaded:06-29-2012

Rebel and Empire mini-mod

34rebel_and_empire_minimod.zip | 51.14 MB

skirmish for the Empire. The Rebels get The Republic Stealth ship at level 3,4&5 and a modified Corellian Corvette at 2,3,4&5 in both GC and skirmish. The seismic tank and the T4C battle tank are only build able at the heavy vehicle factory in GC and skirmish. Also includes the ship upgrade mod by venators_all_the_way. The Empire also gets the Acclamator MK3 at a level 2,3,4&5 space station in GC and level 3,4&5 in skirmish.

Download

33 downloads

Uploaded:06-28-2012

Arctic Highlands

arctic_highlands_map.zipx | 187.8 KB

and has both lowlands and highlands on top of a mountain. There are two Bases on this map. The first is located in the Highlands in the top left of the map. The second base is located in the bottom right of the map in the Lowlands, this base is open to atack from the front, which demands that you build all the turrets in your base to be ready to fed off any attack in the early stages of the battle. ======================================================================================= There are 4 Resource Pads placed throughout the map and two Outpost Pads. An Abandoned Sensor Array is in the Lowlands hidden behind a small forest of trees. A Mercenary Outfitter is also in the Lowlands and is located on a large frozen lake. {Only Infantry can reach these two Special Structures, Vehicles cant reach these locations} =====================================================================================

Download

17 downloads

Uploaded:06-12-2012

Galidraan by (REP&IMP)Clan

galidraan_v1.0_by_alpha.501.rar | 1.55 MB

cant wright, download it and play it ;D Have Fun.....Alpha.501 GO ON OUR HOMEPAGE www.repundimpclan.de.tl ---> its a german website

Download

24 downloads

Uploaded:06-11-2012

Naibiru

69map.zip | 148.81 KB

Download

16 downloads

Uploaded:06-06-2012

FocWallpaper

wallpaper.zip | 390.12 KB

it.

Download

27 downloads

Uploaded:06-03-2012

1. REP&IMP Clan Map Pack by Alpha.501

repimp_map_pack_1.6_by_alpha.501.rar | 207.21 KB

course, George Lucas, who have discovered the far far Galaxie for us. THE MAPS ARE FOR EMPIRE AT WAR, NO FORCES OF CORUPTION !!! Maps: Space Balmorra Billbringi Dantooine Kuat Obroa-Skai Slius Van Sullust Wayland You can find all Planets on \"jedipedia\". Have fun to play Alpha.501