Empire at War

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69533 downloads

Uploaded:11-18-2009

Forces of Corruption RAM fix

focvista64.exe | 565.32 KB

you that install the other patches before running this update. This File ONLY fixes the RAM error, it doesn't change the balancing in any way.

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222252 downloads

Uploaded:12-14-2006

Forces of Corruption Patch Update

focupdate1_1.exe | 20.09 MB

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96630 downloads

Uploaded:07-19-2006

Official 1.05 Patch

eawupdate1_5.exe | 21.65 MB

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43054 downloads

Uploaded:12-30-2008

FoC Vista Patch

star_wars_empire_at_war_forces_of_corruption.rar | 5.89 MB

then you should download this file. This is not supported by Petroglyph in any way.

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108412 downloads

Uploaded:12-22-2006

EAW/ FoC Mod Launcher

eawfoc_modlauncher.zip | 176.24 KB

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134479 downloads

Uploaded:01-31-2009

Absolute Corruption mod

acm2.4.zip | 218.29 MB

adds many new units and fixes bugs present prior to this release. This mod is something of an expansion mod, with new units and features as well as tweaks to the existing units. The creator has stated that one of his goals was to keep the original game's balance while adding new units such as the Sovereign and Eclipse Super Star Destroyers. The mod lives up to its promise; it gives you a multitude of new units while keeping the standard FoC gameplay style and tactics. If you ever wanted to have a huge army made up of hundreds of different units, then try out this mod!

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83691 downloads

Uploaded:01-30-2009

Absolute Enhancement Mod

aem5.1.zip | 124.64 MB

land units, more hero characters and most ships now have fighter complements and all ships have been revised. Commanders play a large role with bonuses now, so killing them is a priority. Make sure you read the planet details since it will tell you what you can build and where. All units are clearly defined as to their ability in reference to a similar craft so you know how good or bad it is.

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84528 downloads

Uploaded:01-06-2010

Star Wars - Clone Wars Mod

star_wars_clone_wars_iii.zip | 157.65 MB

environment. This latest version of the mod adds a few new units and changes some old ones. Other changes can be found in the read-me. For a Clone Wars experience give this mod a download.

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114973 downloads

Uploaded:08-08-2006

A Galaxy Divided

agdv3.zip | 130.94 MB

stormtroopers Shutter Shield can be built on cetain planets Lancer-class Frigate Mandator Cruiser Eclipse SSD Vengeance SSD Sovriegn SSD Titan Heavy cruiser World Devestator TIE Droid Chiss clawcraft fixes vader glitch, he is now escorted by tie avengers. All new units are in skirmish, except the sovriegn and DSII. (sovriegn may be invluded later though) Royal guards buildible on coruscant and alderaan Empire units only in skirmish--most at merchant dock! Virago Fighter squadron Merchant Gunboat Dreadnought Imperial Gunship Arc-170 fighter squadron V-wing squadron munificent cruiser vulture droid Chissclawcraft. The Rebel Alliance M-104 M-90 M-40 Mediator Cruiser Bothan Assault frigate Bulwark Cruiser Home One resized Obi-wan uses eta-2 jedi interceptor in space battles. Obi-wan has stealth. New heroe--young obi-wan kenobi,replaced at tech lvl 3 by old kenobi. Rebel Skirmish units The Liberator Eta-2 squadron Arc-170 squadron V-wing squadron dreadnought The Confederacy of Indepedent Systems (CIS) Space Death Star Invisible Hand Slave 1 Technounion Destroyer Providence class cruiser lucrehulk mobile command ship. recuscant class cruiser Genosian pinneace munificent-class frigate Diamond-class frigate CIS corvette Vulture Droid Tri-droid Genosian nantex fighter Technounion fighter Space stations Hidden asteroid base Shipyard Lucrehulk core ship Ground units Shocktrooper Plex Shocktrooper Field Commander Shocktrooper Assasin Shocktrooper bodyguard(cant build them, they come with dooku) Count Dooku Jango Fett Vulture Droid Ground attack fighter CIS Skiff CIS Pod walker CIS swamp speeder Ground Structures Command Center Turbo lasers Reseach facility mining facility superhypervelocity gun New Features Empire The Eclipse Superlaser:A horrifying weapon, the superlaser aboard the eclipse is percise enough to remove a rebel base from a planet surface, without destroying the whole planet,It will replace your bombing run during the groundbattle, use it to erradicate the rebellion from the surface.(can only beused with the eclipse in orbit) Sovriegn SSD--destroys planets much like the DS World Devestators-These horrors of the empire can fight in space and land! in space any unit that gets near thier underside will be destroyed, they also have the ability to "Eat" any unit in a small range, that will recharge about every 30 seconds, on ground the will also destroy anything in thier foward arc, in both space and land battle they will pump out TIE droids. CIS Orbital Bombardment--move a capital ship in orbit of a planet to use orbital bombardment during the ground battle(this is the CIS "bombing run") Thats the main underlines of it, but theres more! More!

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116336 downloads

Uploaded:04-11-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_3.5.zip | 235.48 MB

Eggs and also contains a number of other new items. New Items In 3.5: *V3.5* 2 New Units (Mediator Cruiser and Scimitar Assault Bomber) 3 New Planets (Bakura, Bastion, Belkadan) 1 New Space Skirmish Map "Duros Assault" 7 New Maps Re-Worked AI for the mod.. Vong added in as a true faction. 11 New Props

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18009 downloads

Uploaded:12-31-2008

Star Wars Empire at war - No unit Limit

empire_at_war_mod_no_limits.zip | 192.32 KB

itself allows for whole new stratergies and styles of gameplay. A good download if your looking for a way to enhance up your games without changing too much. The Mod has also been listed as Windows and Mac compatible.

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87142 downloads

Uploaded:05-15-2006

EAW Map Editor

eawmapeditor.zip | 5.65 MB

editor gives you the ability to create land and space skirmish maps. It also includes a 3D Studio Max plug-in allowing you to bring models into the editor that you've created. Patch 1.04 is required in order to play custom maps created by the editor. Please note that the editor is not supported and is only available in English. [/quote]

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51903 downloads

Uploaded:12-16-2006

Forces of Corruption Map Editor

focmapeditor.msi | 14.2 MB

you to create ground maps with 10 simple steps for Star Wars: Empire at War – Forces of Corruption * Space Tutorial: This small Tutorial shall help you to create SpaceMaps for Empire at War: Forces of Corruption. You will learn to do maps in 12 simple steps: * A General Map Editor Walkthrough. * Tutorial into the Story Mode and Tutorial Scripting System

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16200 downloads

Uploaded:06-24-2007

Unit Cap Mod

unit_cap_mod_foc_eaw_v1.zip | 31.53 KB

(this does not work in conquest mode because the unit placements on ground are limited to 10 units) See the readme for additional information.

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19762 downloads

Uploaded:07-08-2007

SSD Mod

ssdmod.zip | 1.98 MB

X. This is a collection of crazy ideas begun out of the relatively simple premise of allowing for the construction of more than one Executor-class SSD. It\'s developement since then is a result of my tangental and sudden thought process- and out of that this mod was born. It is not similar to almost any mod because it is not a practical mod. It is not a mod that fixes inaccuracies or bugs, or introduces new units. It in fact does not change any models or icons. This mod introduces varients of already in-game ships. It gives a sort of \"dream team\" that is really an impracticeable grouping of insane levels of firepower. For those looking for a way to upgrade their capital ship line-up, be challenged by new enemy ships, or just plain love the original Super Star Destroyer, this mod is for you. Enjoy. One selling point- I CODED AN ECLIPSE THAT ACTUALLY DOES MORE THAN SIT AND SHOOT A SUPERLASER!![/quote] ~Scorpinox

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16772 downloads

Uploaded:09-03-2007

1 Cred 1 Sec Mod for FoC

1cred1secfocversionv2.zip | 1.92 MB

population Value. ~Scorpinox

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11822 downloads

Uploaded:03-02-2007

FOC XMLs

foc_xml.zip | 1.57 MB

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18637 downloads

Uploaded:07-09-2007

1 Cred = 1 Sec Mod

1cred1sec.zip.zip | 1.09 MB

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2772 downloads

Uploaded:09-27-2007

Yoden Mappack for FoC

yoden_all_71_map_pack_for_foc.zip | 9.6 MB

games 3 factions. ~Scorpinox

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11018 downloads

Uploaded:10-18-2009

1 Planet Galactic Conquest Map

481planetgalacticconquest.zip | 27.6 KB

must expand to the rest of the galaxy. If you're wanting a challenge in Galactic Conquest mode, then you should check out this GC map. [quote]Start in the galaxy with one planet and work your way to conquer the entire galaxy. A fun galactic conquest map to play on hard.[/quote]

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27038 downloads

Uploaded:03-25-2006

Republic at War

republic_at_war.zip | 764.78 KB

restructuring the Republic the Jedi are now in charge of the military. Palpatine now has become the leader of the Seperatists who have now become the rebellion. Boba fett went under the tutelage of Locke and now fights for the Republic as a bounty hunter and has started a new colony of Mandalorians on Mandalore. I have changed the amount of planets to around 76, I have added Mandalorians that can only be made on Mandalore, I have made Wookie's as a unit that can only be made on Kashyyyk, and I have changed the Imperial guard into Jedi that can be made as a unit on Coruscant. I have made the mad home one a common and less powerful line of ships so the rebels have ships that resemble the seperatists. I have made the units smaller so the maps will look bigger on land and space.

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33475 downloads

Uploaded:02-26-2009

Stargate EaW

stargateeawenglish1.1.zip | 608.06 MB

before in EaW. Features of the Final 1.1: Final 1.0: - new units - new buildings - new animations - new effects - new sounds - new special abilities - new maps - new galactic conquest maps - new events in galactic conquest - new game mode -> BBS (Base-Build-Strategy) Final 1.1: - new supergate setup - a lot of new heroes - new GC maps - some minor changes - some bug fixes Please read the readme for install instructions and a more detailed description of the mod. Some last words: this mod is the last total conversion for Empire at War. We will now start to create a mod for FoC with a third playable race, some more cool features and a lot of revised stuff! Till then, have fun playing the Final 1.0! Please visit - our website: http://www.sg-modding.com/ - our forum on Filefront: http://forums.filefront.com/sw-eaw-modding-mapping-editing/286584-stargate-mod.html - or our moddb profile: http://www.moddb.com/mods/stargate-empire-at-war Greetings the Stargate Modding Group

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30237 downloads

Uploaded:02-16-2008

AEM

mods.zip | 117.84 MB

land units. also more hero characters and most ships now have fighter complements and all ships have been revised. Commanders play a large role with bonuses now, so killing them is a priority. Make sure you read the planet details since it will tell you what you can build where. All units are clearly defined as to their ability in reference to a similar craft so you know how good or bad it is. No matter what you build It will all fit in the build tray at the bottom of the screen, so dont worry, have fun :) New additions and fixes in 4.5: - Full support for skirmish mode on land and in space. - Resized Droideka's to be smaller in size - Col. Veers combat bonus now works properly. - T4B-s and AT-AT MkII now recieve the same planetary bonuses as the regular at-at and T4b's. - Fixed MC-40 hyperspace speed was too slow - extended Range of artillery units - Raise pop points generated by lvl 5 station by 2 - Made Imperial Ai slightly more aggressive. - Removed Dauntless and Red imperial guards from Imperial build options on Sullust and Coruscant. - Improved garrison for officer accademies and can now build without barracks. * 1. NEW UNITS - All ships have been scalled as accurately per canon as much possible including fighters which are now smaller and space Tactical have been increased to 36. New ships and fighters: - Executor SSD with Battlegroup - MC104 Battlecruiser with Battlegroup - Corellian Battlecruiser - Praetor Battlecruiser (imperial only) - Mediator Heavy Cruiser - Allegiance class - Dominator Interdictor/Destroyer (imperial only) - Corellian Destroyer - Republic Destroyer - Imperial star destroyer MK.2 - MC90 Cruiser - Recusant - Providence - MC80 type 1 Cruiser - MC80 type 2 Cruiser - Interceptor IV Frigate - IPV system patrol craft - Dauntless Cruiser (Rebel Alliance) - Geonoshian Cruiser - Victory II Destroyer - Corellian Frigate - Munificient - CC-7700 Rebel interdictor cruiser - MC40 Light Cruiser - Venator cruiser - Assault Frigate MK.1 - Carrack - Nebulon B frigate (Empire) - Nebulon B-2 frigate - Lancer frigate - Imperial strike cruiser - Escort Carrier (TIE) (Empire only) - Escort Carrier (TIE Int.) (Empire only) - Quasar Fire Class Carrier - Improved correllian Gunboat - Droid Tri Fighters - V-wing Fighter - Vulture Droid Fighter - Naboo Fighter - Clawcraft - Cloakshape fighter - R-41 star chaser - Scimitar bomber - Eta-2 fighter - T-wing fighter - Virago/starviper - E-wing fighter - Arc-170 bomber - B-wing bomber - K-wing bomber - Tie advanced fighter - Tie Defender fighter - Missleboat bomber - Gunboat bomber - Bothan Spies New Land Units: - Jedi Knight - Sith Lord - B-1 Battledroids - B-2 Battledroids - B-3 Battledroids - AAT Tank Company - Droideka's - L.A.A.T - AT-AT MKII - AT-ST MKII - T4B-S - T3B-S - TIE Avenger ground - TIE Int. Ground - X-wing ground Fighter - Nantex Ground Fighter - Tie fighter G/T ground fighter - T3-B tank - Anti Air AAC-1 - AT-AP walker - Air skiff - Swamp speeder - Spec Force Company - Shock Trooper Company - EWEB Troopers - Imperial Elite Guard New Hero Companies: - Guri Female assassin - Princess Leia - Kyle Katarn - Mara Jade New Buildings: - Medium Factory - Financial Center - Sith Temple - Jedi Accademy - Droid Works - Fighter Facility - Advanced weapons Facility

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27545 downloads

Uploaded:06-20-2009

Star Wars - Clone Wars mod

star_wars_clone_wars_ii.zip | 149.61 MB

Clone Wars era models, icon and textures from various mods and addons. I have changed as little as possible regarding original gameplay to avoid bugs. The mod has three playable factions: Republic, Seperatists (CIS) and Pirates. The mod has been tested in playing Galactic Conquest Campaigns. Version 1.5 CHANGES: 1) New awsome Republic Space Stations made by Warb_null. 2) Darth Sidious heals at Bacta Tank, not at the Repair Station! 3) Fixed the Poogle bug and some other minor issues... I hope??? 4) New Republic Hero: Captain Rex, a tough Field Commander. 5) Magnaguard Droids now accompany General Greivous. But he cannot remove corruption, he is a warrior and no good at politics or justice! 6) Poogle and Gunray are now TECHNOCRATS, meaning they both reduce production price at their current location, and as Dooku remove Corruption. 7) Sidious is "Mr. stealth" and spawns in space. His ability to steal tech and hide in the shadows, does not allow him to remove corruption! 8) Bail Organa is an honorable Senator and production prices are reduced at his current location. Only Jedis can remove corruption for the Republic, they are the guardians of justice and peace.. 9) AT-PT has replaced the AT-AP as default Pod-Walker. [/quote]

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8540 downloads

Uploaded:03-21-2006

Empire at War 1.3 Patch

eawupdate1_3.exe | 24.1 MB

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7017 downloads

Uploaded:03-08-2009

DAT editor (Text)

dateditor.exe | 62.5 KB

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9421 downloads

Uploaded:05-06-2006

EAW XML Files

eaw_xml.zip | 919.76 KB

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10287 downloads

Uploaded:03-10-2011

PetroLauncher 2.0

petrolauncher.zip | 351.59 KB

Thanks. [quote]This is a improved version of the PetroLauncher. This version works with Vista and Windows 7, as well as 64 bit operating systems. Does not work with XP, download the original for that.[/quote] the_stag

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3783 downloads

Uploaded:04-05-2007

GC Maps for FoC

eaw_gc_maps_for_foc_v1.zip | 157.37 KB

certain planets have been altered in FOC, the maps have been updated to include new trade routes between planets that have been moved apart. All the new Imperial and Rebel units are avaliable (including the Executor and the DSII), and I have also updated the maps to include all the new heroes, as well as remove Red Squadron and Vader\'s TIE Advanced X1. Players will not be able to play as the Zann Consortium in the maps (so there will be no more sabotaging!), although the author has made a note that they can be added if there is enough demand.

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7049 downloads

Uploaded:03-18-2006

Empire at War XML Files

xml_files.zip | 932.56 KB

makes for easy reading. This does not include the SCRIPT, ART, LUA files. Later for that. Edit a file using a text editor, then place into a self made folder called XML with the /GameData/Data directory. It will override the Config.meg data from which these files are packed inside. Now we get back to modding. :)

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9434 downloads

Uploaded:11-17-2010

Old Republic at War, the space tales

oldrepublicatwar.rar | 317.9 MB

moddb download description. I have for you an Old republic mod, set in the time of Darth Revan, the Starforge and the Sith Empire. I\'ve been working hard for the last six monthes to create this, a total redo of the previous version, and a total break-down of FoC. Read the total description please, for full details of what this mod will do, and how it\'ll destroy your idea of that you knew something about Forces of Corruption. (just to inform you, NO the mandalorians are not *yet* complete, I\'ve had tonnes of comments of people who didn\'t read the description and asked why the game goes crazy when they play as the mando\'s) Btw if you want to follow my mod, here is a link: http://www.moddb.com/mods/old-republic-at-war

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3619 downloads

Uploaded:02-05-2009

Jeff's FoC (or EaW) Texture Pack

jeffs_texture_enhancement.zip | 24.55 MB

dedication. He plans on editing or recreating nearly every single texture in Empire at War and Forces of Corruption. Quite an ambitious project for one man, and I wish him luck. Judging from what I can see here, his texture work is something that we can all look forward to. This texture pack improves many of the textures in EaW and FoC while retaining the general feel. If you hated some of the EaW and FoC textures, you should probably check this file out.

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17108 downloads

Uploaded:08-06-2007

Ultimate Empire at War

ueawv4.zip | 42.43 MB

release of Empire at War. The Mod will include new heroes, units, buildings, technologies, planets and weapons. Players will have a chance to take control of the dark side or light side in a galactic campaign in each era, as well as the ability to train the sith as the dark side, or Jedis as the light side. The Ultimate Empire at War campaign will also be available, which is a Galactic Campaign that spans every era of time in the mod, covering all material, units and heroes in the mod. UEAW v4 Includes some of the new ships, models and ideas that we are going to use in the full mod. This is not representative of the completed mod, which will include much more than this small demo. [/quote] There are quite a few new heros, ships, planets, maps, and other changes that make the mod unique. see the readme below for the list of additions and changes. ~Scorpinox

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8094 downloads

Uploaded:10-27-2010

KotOR Mod

kotor_mod.zip | 78.7 MB

three standard Forces of Corruption factions with the Old Republic, the Sith Empire and the Mandalorian clans. For all of the mod players out there seeking to appease their love of the Old Republic era, be sure to give this mod a download. [Quote] The story: When Revan arrived at the Starforge, Canderous disappeared. Carth followed Revan to rescue Bastila. They fought their way to the command center of the station where they found her. After that Revan headed to Malak's room and while they were duelling a third fleet dropped out of the hyperspace. Canderous had, behind Revan's back, reformed the Mandalorian Clans and lead them into the battle of the Starforge. In this moment Revan opened his mind to the dark side to fear all his enemies out there in space. Bastila and Carth felt the quake in the force and decided to flee form the station as long as they were able to. they reached the Republic forces and together with Admiral Dodonna and Master Vandar they decided that their fleet can't fight against two enemies at the same time. So they jumped with the rest of the Republic fleet to hyperspace. When Canderous realized that the Republic retreat and that his troops would not have any chance against the Starforge and its infinite army, he told his fleet to prepare the hyperjump but then the hole power of the dark side irrupted the Mandalorians. The Neo-Crusaders were rolling on the floor crying and only these with enormous willpower were able to resist the madness attacking their minds. When most of his mates were dead Canderous realized that Revan had nearly killed his whole army. Revan's rage cooled down and around the Starforge dozens of ships floating around with no one being alive on board. Canderous and a few close mates managed to escape and swore to erase the Sith Empire for that Revan has done. But for getting strong enough to destroy the Sith they first had to get the necessary ressources and there was only one faction which had enough to be a rewarding target: The Republic [/Quote]

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3676 downloads

Uploaded:10-13-2008

Empire Mega Cheat Mod

empire_mega_cheat_mod.zip | 347.67 KB

which for some reason does not want to work. Imperial Ground Units: Changed ALL projectiles to Green. Example: AT-AT's now fire green turbolasers. Stormtroopers green blasters, etc. Imperial Space Units: Removed Ion Cannons, Missles, Torpedoes, and Concussion Missles. Changed ALL projectiles to green. Example: Well, they were already green. Changed Ion Cannons, Missles, Torpedoes, and Concussion Missles into green lasers. Turbolasers and average lasers. Galactic Conquest: This mod is meant to be played in "Equal Footing." As the Empire, you start off with only 1 planet: Coruscant, which has more credits and population capacity than the entire Galaxy put together! You can build Star Destroyers, the Death Star, and even recruit Darth Vader's flagship, the Executor. (More than once, might I add.) All Imperial Units: Now cost 1 credit and take 1 second to build. Imperial Heroes: I have made the Heroes sellable. As in, they're not heroes. If you lose them, their gone forever. I will make a 3.0 version which has them as true heroes. Projectiles: You all should love this one. I have the weapons like chain guns. They fire rapidly, have no recharge, and, given an opponent with VERY strong defenses, can fire forever! You will never worry about ammo limits again! I have not changed the Text. For example, the Star Destroyer's text still says it has Ion Cannons, when it doesn't. Turbolaser Towers: Now for Empire only. EASTER EGG! Has to do with a unit. I don't know if it will work online, but I do know it works in skirmish! That's all for now! Credits: Me. Installation: Open "Empire Mega Cheat Mod." Take XML folder and put it in your "data" folder.

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15015 downloads

Uploaded:03-21-2006

Aves\' Galactic Conquest Map

aves_galacticconquestmap.zip | 18.24 KB

under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

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2783 downloads

Uploaded:02-14-2009

Jeff's Texture Pack

jeffs_texture_pack_v02.zip | 14.7 MB

more. These textures greatly improve the look of several additional ships as well as build upon the old textures that were included in his first pack. If you enjoyed seeing the old pack, then this update is worth taking a look at.

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51057 downloads

Uploaded:02-17-2006

Star Wars: Empire at War Retail 1.2 Patch

eawupdate1_2.exe | 19.69 MB

War will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader\'s rise to power. Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, the game will feature beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy.

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7745 downloads

Uploaded:04-06-2010

Map for Return of the Clones v1.3

return_of_the_clones_map_v1.0.zip | 5.21 KB

technically playable, but I don't recommend it. I do recommend the author to work with the newest version of the mod and make a map for that. [quote]This is a map for ROTC. This is my first map i made. You need ROTC 1.3 for this one. This is for normal EAW only. Republic Story: The Galactic Republic has located an Imperial Starbase on Alderaan. The Republic Space Station there is needing of assistance. Protect the Space Station at all costs. A Republic Fleet quickly responded to the call.Destroy the Imperial Starbase. Empire Story: The Republic has located your Starbase at Alderaan. The Executor is under attack. Protect the Starbase or you lose. Destroy the Republic Space Staton.[/quote] the_stag

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22110 downloads

Uploaded:05-25-2010

Alliance 2.3X Mod

focalliance2.3xmod.exe | 351.8 MB

else. If anyone notices problems with this release, make a note of it in the comments section and I'll look into it. Now to what's important. There are so many new craft, vehicles, units, etc. The list is several pages long. I've played a different version of this mod before and never got to see everything. From what I've picked up on, this was originally a Spanish mod that has been translated to other languages. There are some translation issues and some things that haven't been translated, but I'm fine with that. This mod will keep anyone busy for the majority of the summer. the_stag

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16897 downloads

Uploaded:03-02-2007

Conflict in Space V5.1 Patch (for CiS V5)

cis_v51a_patch.zip | 8.68 MB

Mediator-class battlecruiser * Other changes: - corvettes moved to lower row on the build bar so all units are buildable on tech level 5 - T4-B uses anti-air missiles as secondary weapon (T3-B has surface-to-surface missiles now) - T4-B/AA variant removed - Tyrant-class missile cruiser is no longer a starting unit in \"Alderaan\'s Demise\" scenario

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17453 downloads

Uploaded:01-28-2007

A Galaxy Divided Patch

data.rar | 2.96 MB

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10050 downloads

Uploaded:05-30-2006

Super Star Destroyer Improved Mod V1

ssd_improved_v1.zip | 2.69 MB

Timer. - Max speed and rate of turn decreased. - Added A Different Radar Icon. - Attack priority changed to capital ships. - Tractor Beam and Proton Beam Now Have A Slightly Longer Range. - SSD is Now Scale 2. - SSD now costs $12,000 - The SSD now has more depth, meaning it will not longer go through objects, such as Space stations etc. - Added you can now build 4 SSD. - Added each SSD now has its own name. Such As: Executor Iron Fist Razor's Kiss Lusankya - Added No More Intro Movies :) - Cap in space, increased to 50 for imps and rebels.

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18489 downloads

Uploaded:03-29-2006

Aves Conquest Map Pack

campaigns_singleplayer.zip | 53.64 KB

controll... but certainly under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

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31711 downloads

Uploaded:10-09-2009

Return of the Clones

return_of_the_clones_v5.2.zip | 126.33 MB

introduces an Old Republic faction complete with old Clone Wars military hardware. This new version adds some units and fixes a few odd bugs. Enjoy! [quote] Play as the evil Galactic Empire, the corrupt Zann Consortium, the heroic Galactic Republic, or the new Rebel Alliance! As the Empire reaches new heights of power, challenges form against its rule. While the corrupt Tyber Zann collects and upgrades relics from the Clone Wars to aid his bid for power, a new Republic rises in the outer rim. Taking control of Kamino, new Supreme Chancellor Mon Mothma alongside Jedi Masters Yoda and Obi-Wan Kenobi create a new Clone army, untainted by the Sith, and ready to restore freedom to the galaxy once more. Meanwhile from a secret base on Hoth, Borsk Fey'lya and others have formed a Rebel Alliance, determined to sweep away all contenders whom they see as corrupt... v5.2 of 'Return of the Clones' includes the restored Rebel Alliance with a few new heroes alongside numerous bug fixes and new models.[/quote]

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4489 downloads

Uploaded:12-11-2008

No More Space Cap!

no_space_cap.zip | 30.26 KB

all purposes eliminates your space population cap. This mod works for EAW and FOC. Enjoy![/quote]

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44857 downloads

Uploaded:01-07-2007

Star Wars - Empire at War - Spaceship AddOn

sw_eaw_foc_addon.exe | 213.86 MB

ships. --------------------------------------------------------------------------------------------------------------------------------------------- Rebels: --------- Fighter/Bomber: B-Wing E-Wing K-Wing T-Wing Blastboat Corvettes: Guardian Patrolship CC7700 Interdictor Corvette Corellian heavy Corvette Corellian Gunboat (reworked) Corellian Heavy Gunboat Frigates: Quasar Fire Carrier Liberator upgraded Carrier Attack Frigate Dauntless Cruiser Nebulon B Frigate (reworked) Nebulon B2 Frigate MonCalamari Mc40 light Cruiser MonCalamari Mc40b upgraded light Cruiser MonCalamari Mc50 Missile Cruiser MonCalamari Mc60 Heavy Cruiser MonCalamari Mc75 Attack Cruiser Large Battleships: MonCalamari Mc80a (reworked) MonCalamari Mc80b MonCalamari Mc85 Heavy Cruiser MonCalamari Mc90 Star Cruiser MonCalamari Mc104 Star Cruiser Strident Star Defender Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard Empire: --------- Fighter/Bomber: TIE-Avenger TIE-Defender TIE-Interceptor Gunboat XG-1 Missileboat XM-1 Corvettes: Bayonet Patrolship Lancer Frigate Carrack Cruiser Frigates: Escort Carrier Dreadnought Loronar Attack Cruiser Eidolon Missileship Victory I Destroyer Victory II Destroyer Victory III Destroyer Large Battleships: Dominator Star Destroyer Imperator I Star Destroyer Imperator II Star Destroyer Allegiance Star Destroyer Titan Star Destroyer Executor Super Star Destroyer Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard Neutral Units / Pirates / Zann Consortium ------------------------------------------- Fighter/Bomber: Pirate Fighter Preybird Pirate Fighter Howlrunner Pirate Fighter Clockshape Pirate Fighter R41 Corvettes: Sacheen Crovette Ferret Patrolship IPV MKII Ranger Missile ship Frigates: Corellian light Frigate Corellian Frigate Bothan Attack Cruiser Watchkeeper Frigate Munificent Frigate Recusant Destroyer Invincible Dreadnought Geonosis Dreadnought Corona Frigate Leviathan Destroyer Balrus Battle Carrier KDY Destroyer Thranta Dreadnought Technounion Frigate Trafed artillery cruiser Large Battleships: Corellian Destroyer Goliat Super Carrier Procurator Destroyer Provience Destroyer Mandator Destroyer Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard The Mod can be used for singleplayer, multiplayer and for the campaign. It nerved me that when the hardpoints were destroyed the ships exploded, or later in the space battle were ships which has no more weapons. Because of this I made the hardpoints viewable (for heavy weapons) but not destructible. Thereby the battles can become almost longer. But some Users have also wished a version of the Mod were you can destroy the hardpoints. That was the reason for me to include also such a version. You can choose during the install menu, which version you want installed. There are also some new weapons to make the ships a little bit differently for its several classes, in the view of its armament. A extended galaxis card is also existing, made by Drako. Furthermore some planets have more build slots for ground facilities. At last ;) Now there is also enough money! The planet boni were also adapted to the new ships. Have fun ;). Credits: Galaxis card modified by Drako new ships and stations models by EvilleJedi's Star Wars model pack email: evillejedi@gmail.com website: http://warlords.swrebellion.com/ B-Wing, Mc75 and Mc104 model by RazielKanos (Steiner Modding Team) website: www.Steiner-Modding.com model and texture modifications by Frankie (warlord.thb) website: http://fgx.strategyplanet.gamespy.com/catnz/ website: http://fgx.strategyplanet.gamespy.com/eawspaceaddon/ Supportforum (german): http://www.startreklegacyforum.de.tl/ Mod built by Frankie (warlord.thb) website: http://fgx.strategyplanet.gamespy.com/catnz/ website: http://fgx.strategyplanet.gamespy.com/eawspaceaddon/ Supportforum (german): http://www.startreklegacyforum.de.tl/ translated in english by Challenger (big thanks for his help) and Borg124 (http://fgx.strategyplanet.gamespy.com) Tester Version 3.0 Drako Michael Raab Kayin Ulan Bator IcyError Furthermore I thank RazielKanos, Steiner und Malaak for its cooperation, ideas and the cooperation for the engine glow, skirmish AI and all the other support. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The install of this Mod happens on your own risk!!!!!!!!!!!! I or members of this project do not take liability for possible apperaing damages, which will be associated direct or indirect with the Mod. Despite thorough and many tests by me and/or other, you will find maybe some bugs. There is no support by Lucasarts or Petroglyph!!! Do not use or modify the Models, Scripts, Graphics and others of this Mod without permission in other Mods or something else. Copyright of their respective owner. ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- You need the full installed Star Wars - Empire at War game, the Addon Forces of Corruption (FoC) and at least the FoC patch 1.1! Please install the mod in the Forces of Corruption Install directory. (the installer creates its folders and also a start file to start the Mod!) (it is not necessary to install or copy it directly over the main game!!!) ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

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17999 downloads

Uploaded:01-28-2007

Ages of Star Wars

ages_of_star_wars_public_a.rar | 38.53 MB

boat G-10 (republic corvette) sith interdictor revan malak(space only) saul(space only) sith assault fighter sith fighter republic fighter republic bomber harbinger endar spire dark jedi(all 3 class\'s) Sith Lord Sith Marauder Sith Assassin republic soldier sith soldier Republic scout bike Gauntlet The reliance Doddana(space only) Sith Combat Droid Mark IV HK-47 Sith drop ship Swift Gun boat courageous Ravager Hk-50 Nihilus This release does NOT include the music; if you wish to download the music simply go to our site Downloads section (http://aoswmod.com/index.php?page=downloads) and download the music pack. If you have any difficulty installing this mod feel free to make a post in the tech support board on our forum. (http://aoswmod.com/Forums) All codes, models, and textures are property of Ages of Star Wars and may not be used in any other public mod for any reason. AI has been modified to increase the difficult of medium and hard. The 6 Jedi classes in this mod do not have custom models, they instead use obi-wans model. The reason why they are in the mod right now is for balance. There are no custom maps in this release. This is a public beta so don’t go crazy if you find a bug, simply post about it in our forums and we will fix it in the next patch.

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16772 downloads

Uploaded:09-02-2010

Thrawn's Revenge: Imperial Civil War

trsetup.exe | 426.52 MB

non-playable factions that are active on the Galactic stage, including the Hutt Cartel, Hapes Consortium, Warlord Zsinj's Empire and the Pentastar Alignment. *If you are having trouble downloading this file; try using Mozilla FireFox or Opera. Internet Explorer and Google Chrome appear to have isues using the download link.*

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17631 downloads

Uploaded:04-13-2010

Rise of the Mandalorians

2010_04_12_rotm.zip | 361.42 MB

thorough and you can tell the author has really put his time into this release. Of course with such an undertaking there are bound to be bugs. I only a small one with the Solo twins having one of their descriptions missing, but the other twin reads fine. The land tactical camera changes are noticeable and made me change my view during land battles for the first time. It lets you do pan up and down which wasn't available before. You'll notice it when you play it. There are so many other awesome changes that I'm not going to go over them here. I'm just going to mention one more thing: [quote]*Added a super-secret unit to the game....not telling where to build it or what it's stats are. No hints, but you'll know it when you see it :)[/quote] I'm pretty sure I found it. I was giddy with excitement and built a whole bunch of them. It was awesome. [quote]The next and final release of Rise of the Mandalorians. Version four is nearly five months of hard work compiled in to a single download! The filesize is over 1gig uncompressed so be ready for a heft download... Should be worth the wait though :D[/quote] And it is worth the wait. the_stag

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2562 downloads

Uploaded:07-12-2009

Thrawn's Revenge Fall of the Republic Minimod V2

fotrminiv2.msi | 61.61 MB

includes several units and heroes from the full FotR to offer a taste of what the team has been working on. It also includes completely redone explosions, projectiles, and other graphical enhancements. You can look forward to the full release of Fall of the Republic after the team releases Imperial Civil War.

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3527 downloads

Uploaded:05-29-2009

Jesus7Freak's SSD MiniMod

ssdmmv2.0.zip | 51.69 MB

Defender, the Eclipse, the Vengeance Super Star Destroyer, and even more with this release. It goes further to add several maps, new sound effects, music, and skirmish edits. All of these minor edits sets this mod apart from other mods that just add in the new ships. If you want a quality mod with your favorite super ships, then you've found it

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36622 downloads

Uploaded:10-06-2008

Awakening of the Rebellion 2.05 English

aotr205full.rar | 852.49 MB

ships in the shipyards -countless story events and -elements. -Diplomatie Optionen für die Allianz. -completely revised balancing in space- and land battles -New particle effects. -New ground- and space maps. -revised AI. -New planets. -New videos -New heroes -New and revised units and starbases

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4643 downloads

Uploaded:04-24-2009

Invincibility and Other Things Mod

eawinvinmod.zip | 367.44 KB

with fast build times. There are two sets of files that you can install allowing you to choose which faction you want to make super powerful. These files should not be used at the same time. Also included is a guide to basic modding which may be useful to some beginners. If you've always wanted to pound the enemy into the dust in a giant battle or found the Empire at War campaign too difficult then consider giving this mod a download.

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7255 downloads

Uploaded:01-31-2009

ACM2.4 Plugin Pack 1 (Droids 4 all and 50 Pop Cap)

acm2.4_plugin_pack.zip | 182.99 KB

buildable battle droids and a 50 space population cap. This should allow everybody to have some epic battles ingame. If you have ACM installed and you always wanted battle droids and huge battles, this is definitely the plugin for you.

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26743 downloads

Uploaded:12-23-2006

Conflicts in Space

kopia_conflict_in_space_v5.zip | 25.94 MB

in skirmish * land skirmish pop cap increased * higher starting credit amounts allowed * hyperspace capable K-wings for space battles removed * level 5 Liberator and Mediator carry K-wings * some models are improved (death_clones, better textures, light maps, new effects etc.) * frigates are slighly better against capital ships * capital ships\' tractor beams adjusted * Z95 Headhunter with \'sensor ping\' ability added for space skirmish * after reaching tech level 3, Acclamator and Venator carry TIEs instead of CW era fighters * ...dozens of less important changes and improvements

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8197 downloads

Uploaded:12-17-2008

SMG-MOD Launcher- Zip

smgsweawfoc_mod_launcher.zip | 422.06 KB

other version, the Mod Launcher automatically detects any mods you have in your EaW and FoC Mods folders and allows you to run them using this launcher. Very useful for people who do not understand how to make modpaths or .bat files.

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2000 downloads

Uploaded:10-13-2008

501st legion

ei_trooper.dds | 85.48 KB

vaders person troopers, often called vaders fist, they stormed the jedi temple with him...and were in many big battles in the clone wars

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2165 downloads

Uploaded:04-05-2007

Improved Venator for FoC

improvedvenatorfocv2.rar | 72.19 MB

(space and ground) Adds Arc-170 fighter and Eta-2 fighter (only can be spawned from Underworld Venator) Adds the Venator for all factions Adds new text entries for turbolasers -Heavy Turbolaser Battery, Medium Turbolaser Battery, Light Turbolaser Battery, and for the Venator-DBY-827 Heavy Turbolaser Battery, and DBY-827 Medium Turbolaser Battery Details for Commandos: -Has two abilities, switch to Anti-armor attachment (switch weapon icon) and switch to Sniper attachment (missile icon) -Custom sound effects for weapons -Custom skin -Custom projectiles for DC-17 blaster/sniper -Spawns out of LAAT, buildable at heavy vehicle factory Detailes for Delta Squad: -Custom skin for all four commandos -Custom voices for all four commandos -Spawns from custom LAAT (skin needs some work) the LAAT has a symbol of a delta on it to symbolize Delta Squad Details for Venator: -Venator is available for all four factions each with seperate fighter spawns -Rebels spawn A-wings, X-wings, and B-wings -Underworld spawns Arc-170 fighters, Eta-2 Interceptor fighters, and V-wing fighters -Empire spawns Tie Interceptor, Tie Bomber, and Tie Phantom -New hardpoints to be very accurate -Eight Heavy Turbolaser Batteries, Two Medium Turbolaser Batteries, and Four Torpedo Bays -Fighter bay -New text tooltip for Venator -Improved Shields and armor to come close to that of an ISD ===================Changes in v2=========================== Changes in V2: Changes the venator around a lot (thanks to avenger for helping me with my requests) Fixed error where the LAAT wasn\'t on all sides Adds new unit-Steel Squadron, its a fighter squadron that I made up for fun with a custom skin and very interesting to read tooltips IMO Moved Delta Squad and the Commandos over to the rebellion Added the 501st and Vader\'s Fist Rescaled all space units for even more accuracy but not computer crippling for lower end machines (at least I think) Adds space version of the LAAT (still pretty buggy because it was last minute, but still cool) Adds Jedi/Sith/501st/Vader\'s Fist Venator in game plus the new edition of the Monitor which is Yoda\'s Venator Fixed some issues such as the commando grenade fired too rapidly and some units being too big Details on the changes for V2 Venator: -New model that adds a shield around the hanger bay (which is open) like in Battlefront 2 -new hardpoints to be even more accurate -the two front turbolasers now have a turret model like in the movie -added a tractor beam -added moving turrets to the venator -removed venator for the Consortium

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14399 downloads

Uploaded:08-24-2006

Ultimate Empire At War

2_2.zip | 13.15 MB

missing texts for Mara Jade - increased TIE/D squad size to 5 - added skirmish map: UEAW Battle for Lok - added skirmisk map: UEAW Kashyyyk Battle - map redone: Kuat Space - rearanged the buildbar for space units to fit in all units - modified indigenous units (stronger) - modified techlevel for TIE/D - modified starbaselevel for TIE/D - modified techlevel for Assault Gunboat - modified starbase level for Assault Gunboat - modified firepower of Assault Gunboat - removed middle engine from Assault Gunboat - enlarged Home One by +50% - resized some fighters (but not to much!) - all dreadnaught engines redone - assault gunboat engines redone - dreadnaught deathclone redone - ravager deathclone redone - debris added to dreadnaught hardpoints - debris added to ravager hardpoints - reworked deathmodel of The Ravager New in 3.2 - Admiral Daala - The Ravager - Rebel Combat Medic - Assault Gunboat - TIE Droid (TIE/D) - Dreadnaught - Dreadnaught (modified) - Dreadnaught Fleet Carrier - IPV - Emperor's Royal Guard (redrobes) - Mara Jade (full) - Kyle Katarn - Moldy Crow (Jan Ors) - Podwalker - ISD Hydra - ISD Manticore - ISD Basilisk - ISD Gorgon (Daala) - Grand Arena - The Maw - 44 Planets Galactic Campaign - skirmish map: Into the Forrest - various tweaks and edits to xml coding

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2943 downloads

Uploaded:03-26-2008

yoden all 110 map for foc

custommaps.zip | 19.25 MB

forceofcorruptiondata and transfere if you have your old map in it after

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12722 downloads

Uploaded:08-31-2006

Bailknight's Mod V3

bailknightgraphicmod_ver3.zip | 17.95 MB

first thing you notice is the removed bink movies and the first thing thats meets your Eye is a Massive Space Battle The Executor is there with an escort versus the rebel Armada. Playing the Imperials you really notice the strength the rebels now have. You have the Quasar Fire Class with Kwing Bombers that can pretty much defeat most units. On the Ground I must say for the first time I find it quite challenging. The New Hover Tank for the Rebels is kinda cool to play with. Really gives them some punch. As do the Infiltrators which appear to come in groups. The Space is tricky. The AI For the Rebels seems to like Spamming Ywings and Xwings. I must have fought about 20 Fighters and 2 corvettes 5 or 6 times on my way to victory. Overall it does what it says on the tin. Its another amazing quality mod release from Bailknight. My Hat goes off to him.. The Game is a lot of fun thanks to him and I completely recommend this Mod for you to try,

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19632 downloads

Uploaded:08-29-2006

A Galaxy Divided:Enhnaced EaW

enhancedeaw.zip | 72.64 MB

changed. This version also has new ground units. Also improved some of the gameplay from V2.

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2627 downloads

Uploaded:03-25-2012

Phoenix Rising

pr1.2_download.txt | 180 B

conscious choice to oppose the New Order. What if enough disparate beings have this thought that it sparks a movement, six months into the Empire? The answer to that question plays out in the course of this total conversion. In a time where the Empire\'s grip on the galaxy is still tenuous, take command of early Rebel luminaries or the Emperor\'s closest advisors in an epic struggle to define a galaxy still smoldering from the Clone Wars. Assemble your faction\'s war machine from dozens of asynchronous lines, then augment it with hundreds of potential upgrades. Transform aspiring heroes into legends to provide intangible leadership to your military and government. Leverage entire planets and civilizations to their greatest potential through base building. Then, when everything is in place, plot your conquest vector. This is a four-decade strategic simulation of warfare across 120,000 light-years. [u][b]DOWNLOAD HERE: [/b][/u] http://www.gamefront.com/files/21468373/pr_v1.2.exe

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3469 downloads

Uploaded:04-20-2010

Rise of the Mandalorians (patch)

rotm_patch_1.2.zip | 23.28 MB

will be a final version release so you don't have to download all these different files. [quote]New and improved Lictor-class model.[/quote] How can it be new and improved? It has to be one or the other. Which one is it? [quote]This second patch fixes several more issues causing crashes and a few major text problems that have been pointed out. Also incldes some new stuff so check the readme for details on that.[/quote] the_stag

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6092 downloads

Uploaded:02-11-2010

Alternative Mod Launcher EN+DE

modlauncher.zip | 171.89 KB

launcher doesn't work. So I wanted to create my own. I'm not a programmer. I used batch-files. So the launcher is not as good as the other, but it works and can be modified.[/quote] This isn't the prettiest program for launching mods, but if it works then that's good enough for me. Also, this is only for EAW, not FOC. Windows 7 users: leave some comments and feedback for the developer letting him know how you like it and how well it works. the_stag

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8568 downloads

Uploaded:08-28-2006

Clone Skins

clone_skins_v1.zip | 1.02 MB

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21734 downloads

Uploaded:04-14-2007

z3r0x's FoC Addon

patch3.5.zip | 52.11 KB

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12474 downloads

Uploaded:02-24-2007

Clone Wars Era

clone_wars.zip | 8.9 MB

Rhen var and Mygeeto to GC

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7510 downloads

Uploaded:06-25-2010

Sci-fi At War - V0.45

2010_06_16_sfaw2.rar | 401.53 MB

overlooked. My complaint from my first review "balancing issues" has been mostly corrected by making everything very fast and very powerful. I'd cut speed and weapon power on most ships by 75%. But as it stands now, it's pretty well balanced. Oh, did I forget to mention the addition of Starship Troopers? Just. Plain. Awesome! [quote]This is the next installment for Scifi At War. It has a lot of improvemnts over the old one but still has some major flaws, like the GC AI bug, im still looking for a way aorund that. But that said its also got a whole new faction for skirmish (and GC playable but inactive fi not played, just like Star Trek), Starship Troopers, bringing this to a total of 5 factions. It has new turret and new models for all the other units we all. It also has new starbases for Bsttlestar and is relatively better balanced. Enjoy Spinobreaker[/quote] the_stag

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21012 downloads

Uploaded:12-25-2007

Awakening of the Rebellion

aotrsetup.exe | 851.41 MB

as you name Coruscant, Kuat, Corellia and Byss as your own with the Rebel Alliance you move on to become the New Republic with new Units, new strategies you have to use to win the battles for you. The BlackSun also if part of the galactic Conflict, so you also have to concentrate on their out tated ships, but they come in numbers... Features: -New Shipyard System -New Galaxy maps with scripted Story events -New Spaceunits -New Heros -Planetary based buildings -Starfighter support in ground battles -New Infantry -New Vehicles -New way to gain Credits -New graphics -Better space fights -New Texts -Ingame Videos -New music -New Sounds and many more you have to find out...

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12005 downloads

Uploaded:07-27-2006

EAW Enhanced Mod

eawenhancedmodv2.zip | 24.5 MB

changed. This also fixes any bugs that were in V1. Changes in V2- -Vader\'s SD now has two laser cannons instead of ion cannons. -Mara Jade\'s Acclamator has more shielding and health. -The Executor has a hypervelocity gun. -The Executor also has a heavy Ion cannon and a magnepulse cannon. -Escort frigates actually follow the capital ship they spawn from. -Acclamator\'s health, shielding, and weapons are stronger. -Mon Calamari Cruisers have hangers and escorts. (forgot them in V1.) -Rebels now have the dreadnought. -Nebulon-B2\'s are added to the Rebels. -The Empire has the dreadnaught. -Population cap. is increased to 65. -Repair crafts are added, both side have a different one. -Arc-170 starfighters are added to the rebels. -Eta-2 Interceptor fighters are added. -Heroes are stronger. (Ground) -Pirates have the Venator, Arc170, and Eta-2 Interceptor. -Executor\'s icon changed from Piett to SSD. -Any scale issues are fixed. (NOTE: Home One is scaled ALMOST acurately or else it would be a little big to the SSD.) -The Empire has a TIE Advanced squadron. -The Rebels have old Providence-class cruisers, Lucrehulk battleships, Recusant light destroyers, and Munificant star frigate. -Any bugs are fixed. -Toned starvipers down ALOT and made Acclamators produce less of them. -Pirates have the munificent and recusant. -Upgrades have beeen taken out of skirmish to give more room to ships. -Everything has descriptions and proper icons. -Dreadnaughts are toned down a bit. -B-wings are added and are scaled. -The Moldy Crow is scaled down a bit. -Lancer-class Frigates are added to the Empire. -The Empire has the Venator. -Tartan cruisers are taken out COMPLETELY, Lancers have more weapons and are alot better. -carrack-class cruisers are added. -MC80-B\'s are added. -E-Wing Fighters are added. -The Leviathan Interdictor is added to the Pirates, but is buildable at Merchant space docks in skirmish. -MC40\'s are added to the rebels, light Mon Cal. frigate.

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2724 downloads

Uploaded:12-06-2009

Planet Placement Tool

planet_placement_tool.rar | 473.92 KB

plot the coordinates of your own planets. If you're looking to make some new planets for the Galactic Conquest mod and are not sure exactly where to put them, then this will be a very helpful tool. [quote]This can be used to easy place a planet at the place you want it. This requirs word to use. Open the Word doc and see how easy it is to use. Cöordenates may have a diviate of 2.[/quote]

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2475 downloads

Uploaded:08-16-2009

1 Credit/1 Second Stormtroopers

29groundcompaniesempire.rar | 3.62 KB

credit that will be built in just one second. Installation and un-installation instructions are provided in the read-me. This is a great mod if you just feel like spamming some infantry or using the might of the Empire to crush the puny Rebellion.

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2251 downloads

Uploaded:07-22-2009

Star Wars - Clone Wars

swcw_patch_ii.zip | 5.13 MB

3 more links you can click on that'll take you to download [file="100396"]version 1.5[/file] [quote] Here is a small patch that will correct a few small bugs, replace some of the rebel symbols and introduce a new hero. This is not a full version, only a PATCH, so you will need [file="100396"]Star Wars - Clone Wars version 1.5[/file] to run it. The next full release is in the works, but it still needs some working on certain details! IMPORTANT: This mod requires Forces of Corruption Expansion pack version 1.1 and [[file="100396"]Star Wars - Clone Wars mod (version 1.5)[/file] by nett40 to run!!! [/quote] the_stag

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1260 downloads

Uploaded:10-16-2007

Clone Military Platform

clonemilitaryplatform.rar | 2.6 MB

units. ~Scorpinox

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8111 downloads

Uploaded:04-17-2007

Expanded Galaxy Mod

expanded_galaxy_mod_v.1.rar | 19.57 MB

material from other mod teams.

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3246 downloads

Uploaded:01-18-2007

Dark Lord\'s AI Mod

ai_mod.zip | 15.28 KB

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1579 downloads

Uploaded:09-06-2006

MC40 Light Cruiser

model_rebel_moncal_mc40_light_cruiser.zip | 1.1 MB

animation rv_moncal_mc40_HP_F-C.ALO - hardpoint weaponbay bow rv_moncal_mc40_HP_M-L.ALO - hardpoint weaponbay midship port side rv_moncal_mc40_HP_M-R.ALO - hardpoint weaponbay midship starbord side rv_moncal_mc40_HP_B-C.ALO - hardpoint weaponbay stern rv_moncal_mc40_HP_E.ALO - hardpoint engine glow rv_moncal_mc40.dds - ship texture file 512x512 MIP Map rv_moncal_mc40_bm.dds - ship bump map 512x512 MIP Map I_BUTTON_CALAMARI_LIGHT_CRUISER.TGA - TGA button file with alpha map w_invisible.dds - invisible texture file 64x64 MIP Map All the things required for the unit apart from the coding in...

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2871 downloads

Uploaded:06-05-2006

EAW Realism

eaw_realism_0.45.rar | 1.05 MB

Bailknight for his crisp retextures of the Falcon & Imperial Star Destroyers. Be sure to expect 0.50 shortly after Forces of Corruption is released later this year. And thank you all for showing your support with the many emails to Tiger and I. Without you, it's unlikely that this would not have seen public release. Enjoy!

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857 downloads

Uploaded:03-10-2011

(ZM) Imperial Stronghold V3

zm_imperial_stronghold_v3.zip | 494.11 KB

will clarify by saying, of course there is room for improvement, there is always room for improvement as we can see with this release of V3. The thing that I find draws me to this map, is that it doesn't get boring. There is so much to do, see, and destroy that I found myself darting all over the map to take care of it all. And it's a huge map (the bigger the better). Most of the changes in this version appear to be aesthetic (bad pun, I know) but it's worth getting whether or not you've played it yet. [quote]Changes for V3: -Hopefully improved textures -More sublte transition between contrasting textures -More height variation in the battle field -Stregic positions in the mountains around the Imperial base (shouldn't be hard to find them) -Added trees and tall grass :) -I know they wont be great, I placed them fairly randomly... -Added other small details around the map I'm glad I came back to this map. I believe I've made several improvements over the last version. While making "(ZM) Eve" I to open up V2 of this map and saw numerous problems. I know it's not as good as Petroglyph's map (in my opinion, their best map is Mandalore's land map), but I doubt I'll ever be that good. Enjoy. Again, no complaining about Readme length. -zander11893 ZAND3R Mapping[/quote] the_stag

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1913 downloads

Uploaded:11-24-2010

REDEMPTIVE BETRAYAL 1.5

redemptive_betrayal_v1.5.zip | 15.94 MB

adding one \'new\' space unit. Added a custom voice to Commander 347...

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8100 downloads

Uploaded:04-11-2010

Legacy Era Mod Patch (0.7 Gamma)

legacypatch.zip | 223 MB

CR90 YT-1300 and Nssis models. This well though out mod based on such an interesting era of Star Wars once again creates a great game-play experience for the player. For a full list of changes in this latest version, check the readme for the change-log. [Quote] Okay, so this is the patched version. Notice that it is the whole thing all over again, so I suggest you delete the old one. This patch addresses several issues and changes multiple things. I suggest you use this updated version instead. [/Quote]

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5459 downloads

Uploaded:01-06-2010

Corporate Addon Mod

cam_jedi_civil_war_beta.exe | 103.68 MB

version of the Corporate Addon Mod! As always, there are some great new features and changes. You like the Jedi Civil War Era? You'll like this mod. There's been so many versions and changes that I can't go on about the whole mod here, it would take a day to write and hours to read. Here's some samples of previous reviews: [quote]...a plethora of new units for both ground and space as well as new factions to play around with ingame. Not only that, but there are some new GCs in which you can take over the galaxy with these new toys. I certainly haven't seen the Yuuzhan Vong as a playable faction before, so this should be very interesting to experience.[/quote] [quote]...the Republic as a playable faction and even more new units for the existing factions in his mod. There are some fun units around like the Malevolence, as seen in the Clone Wars TV show, and many of the new models that Warb_Null had released.[/quote] And you can check out my original review [file="100494"]here[/file]. Hope that get's you excited enough about this mod. Everytime I think wizardington has made something wonderful, he releases something better and surprises us all. the_stag

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1361 downloads

Uploaded:07-14-2009

yoden prop pack 1 foc

yoden_prop_pack_1_foc.zip | 105.98 KB

have that many fingers and toes), but it's a lot. I'm looking forward to seeing some new maps utilizing this. the_stag

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4235 downloads

Uploaded:10-16-2007

Aerial Assualt Mod

aerial_assault.rar | 10.12 MB

Gallofree Transport (not actually a transport) Land X-wing Land XJ-wing Land A-wing Land Correlian Corvette AAT Land N1 starfighter Home one style ship Providence Cruiser Lucrehulk Battle ship Empire: Land Tie Fighter Land Tie Scimitar Land LAAT Land Tartan Patrol Cruiser Land V-Wing Strike Cruiser Basil Super Star Destroyer (Hero) Loronar Strike Cruiser[/quote] ~Scorpinox

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9930 downloads

Uploaded:09-10-2007

Return of the Clones

return_of_the_clones_v1.3.zip | 19.18 MB

grenades - Fixed Tani no-sound issue - Obi-Wan, Luke, Darth Vader, General Veers all gain Field Commander bonuses - Luke gains Force Speed ability, loses Force Protect - Republic Attack Cruisers and General Dodonna gain SPHA-T Beam attack ability - Blue weapons now same size as Red and Green weapons - Added AAT to Pirates - Added Tank Droid to Pirates[/quote] ~Scorpinox

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3864 downloads

Uploaded:03-29-2007

Star Wars: Empire at War Mac Demo

empireatwarmacdemo.dmg | 892.26 MB

week. Note: This demo will only work on Intel-based Macs and will not work on PowerPC machines. Get your hands on this action-packed, single-player demo of Star Wars: Empire at War and take charge of an epic struggle to control the galaxy. You can start by playing the optional, interactive tutorial to learn important game concepts that will guide you to victory. Or skip the tutorial and jump right into the action! As the commander of the Rebel forces on Hoth, you\'ll battle for control of the Outer Rim in the Vergesso Asteroids and attempt to liberate Tatooine from the grip of the Empire. Han Solo and Chewbacca, with the Millennium Falcon, are ready to lead your space fleet and invasion forces as you go up against Tie Fighters, Star Destroyers and their arch rival Boba Fett. May the force be with you! Requirements • Operating System: Mac OS X 10.4.8 or later • CPU Processor: Intel Chipset • CPU Speed: 1.83 GHz • Memory: 512 MB or higher • Video Card (ATI): Radeon X1600 • Video Card (NVidia): Geforce 7300 • Video Chipset (Intel): GMA 950 • Video Memory (VRam)

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16367 downloads

Uploaded:07-12-2006

Clone Wars Add-on

clone_wars.zip | 3.75 MB

(special ability), carried by Venator-class Star Destroyers and buildable by Rebels, rebel variant is hyperspace capable - ARC-170 - multi-role starfighter armed with laser cannons and proton torpedoes, carried by Venators and Acclamators, buildable by both sides, hyperspace capable - V-Wing - simple starfighter with 2 laser cannons, carried by Venators and Acclamators, buildable by Rebels, rebel variant has a hyperdrive - Venator - buildable by the Empire (unlimited amount) and Rebels (2 vessels limit), carries 5 V-Wings, 4 Eta-2 and 3 ARC-170 squadrons - Acclamator is buildable by Rebels as well (4 vessels limit), carries 4 V-Wings and 2 ARC-170 squadrons All of these units are available in Galactic Conquest and Skirmish modes! I\'ve used my own icons for Eta-2 and ARC-170

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12802 downloads

Uploaded:07-10-2006

Conflict In Space: New Units V3

cis_v3.zip | 6.12 MB

rifles and thermal detonators, need tech level 3 and an Officer Academy, can travel around the galaxy undetected by enemy fleets * Imperial Royal Guard - Emperor\'s elite guard, can only be recruited on Coruscant * Mara Jade - level 3 hero, during space battles uses modified Z-95 Headhunter fighter Rebel * B-Wing - heavy Rebel fighter availiable with tech level 4 * T4-B/AA - anti-aircraft variant of the T4-B Heavy Tank, TIE Bomber\'s nightmare, buildable at tech level 4 * Wookie Warriors - Wookie squad, can only be recruited on Kashyyyk * Kyle Katarn - level 3 Rebel hero, during space battles uses the Moldy Crow

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12447 downloads

Uploaded:05-25-2006

LEGACY OF WAR: SSD MOD

low_ssdmod.zip | 2.32 MB

the SSD is NOT to scale for the moment. If you want it Full Scale Set the Scale Factor to 3. Enjoy!! Foshjedi2004

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1970 downloads

Uploaded:06-04-2010

HD Structures

hd_structures_v1.0.zip | 11.22 MB

and less like a decal on the side. Thanks commander165, fantastic work. [quote]To grant a request for The_Stag, I have given the Rebel and Imperial base structures a new HD look. All of the base structures have been enhanced including the walls and mining structures. I had fun putting these together and I know you will too when you see them in-game.[/quote] the_stag

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2875 downloads

Uploaded:03-22-2010

ACM 2.4 Campaign Fix

acm_2.4_campaign_fix.rar | 18.48 KB

best. Once you download it, get this too so it can be played in all it's glory. the_stag

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16250 downloads

Uploaded:09-06-2009

Corporate Addon Mod

corporate_addon_modv4.exe | 79.36 MB

playable faction and even more new units for the existing factions in his mod. There are some fun units around like the Malevolence, as seen in the Clone Wars TV show, and many of the new models that Warb_Null had released. If you happen to love cross-era battles with a huge amount of unit variety, then this mod will definitely entertain you for hours. [quote]Have you ever wanted to pit the Republic vs. the Rebels, or the Empire vs. the CIS? Well the latest version of Corporate Addon mod does just that, it added a new era to the game, The Clone Wars, even with its own GC.[/quote]

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2074 downloads

Uploaded:07-26-2009

Starship Troopers 1st interstellar War

sst_1st_interstellar_war.zip | 32.72 MB

bugs as seen in the acclaimed film and its sequels. Let's keep in mind that this is a beta release and is not finished. Rebelmoon has a handy list of planned features in his description: [quote] It's been four years since Panzer started his team to create a Starship Trooper mod like never before seen. After many pitfalls it's finally here. While he is no longer a part of it, I'm sure he would be proud. Here is the 1st public release of the mod. Now, while it's still in a Beta stage, i feel it's good enough for general testing and enjoyment. Since it is still a Beta version, there can be bugs. While it has been tested by my testers and, for the most part, most major problems have been resolved, new ones might still pop up. Please contact me with any bug reports/suggestions at my e-mail in my profile. Some things that will be included in later releases are: Hero bugs for the Arachnid Empire. New voice work for units. New models for the defense satellites and pirate/hutt stations. New particle effects for weapons & explosions. A space only Galactic Conquest. More canon SST user interface. Thanks, Rebelmoon [/quote]

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8614 downloads

Uploaded:03-10-2009

Stargate EaW

stargateeawdeutsch1.1.zip | 511.77 MB

at War. Die Mod verändert nahezu alles im Spiel, angefangen von Gebäuden, Einheiten, Sounds, Icons bis hin zu den Karten und fügt zusätzlich dazu noch jede Menge neue Features hinzu, die es so noch nie in Empire at War gab. Features der Final 1.1: Final 1.0: - neue Einheiten - neue Gebäude - neue Animationen - neue Effekte - neue Sounds - neue Spezialfähigkeiten - neue Karten - neue galaktische Eroberungen - neue Events in den galaktischen Eroberungen - neuer Spielmodus -> BBS (Base-Build-Strategy) Final 1.1: - neues Supergate System - sehr viele neue Helden - neue Galaktische Eroberungen - veränderte alte Galaktische Eroberungen (Die Allianz der Systemlords) - einige kleinere Veränderungen - einige Bug Fixes Bitte lest euch die Liesmich durch, dort findet ihr eine exakte Installationsanweisung und eine detailliertere Beschreibung der Mod. Ein paar letzte Worte: diese Version ist die letzte für Empire at War. Wir haben nun begonnen eine neue Version für FoC zu erstellen mit einer dritten spielbaren Rasse, ein paar coolen Features mehr und mit jeder Menge überarbeitetem Zeugs! Bis dahin, habt Spaß mit der Final 1.1! Bitte besucht uns: - unsere Website: http://www.sg-modding.com/ - unser Forum auf Filefront: http://forums.filefront.com/sw-eaw-modding-mapping-editing/286584-stargate-mod.html - unser ModDb Profil: http://www.moddb.com/mods/stargate-empire-at-war Liebe Grüße die Stargate Modding Group

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11590 downloads

Uploaded:01-01-2009

Phoenix Rising

pr_v1.1.zip | 137.26 MB

a more canonical game. What can I say? Phoenix Rising 1.1 lives up to its promises. When you play the mod, you'll feel like you're playing a completely different game (for better or worse). For those of you who haven't been following the mod, Phoenix Rising wants to make the game more canonical by removing hardpoints, adding more fleet ships, realistically scaling the units, and making the gameplay feel like the movies. Instead of having four turbolasers on a Star Destroyer, you have hundreds firing at your targets, just like you've read about in the books. In order to build more units, you need to research them and then upgrade them to hold their own against the newer tech that your enemies research. However, those of you with lower end computers will not have such a great time with this mod. The large GC maps will cause a large amount of lag and the higher poly models will tax your video card. If you have trouble playing vanilla FoC, then you might want to question whether or not you want to try this out. Technical difficulties aside, this mod contains so many changes to the game that I find it hard to give a summary. If you want a game that makes you think more carefully for your battles and allows you to conquer more planets in one GC map than ever before, then download this mod and try it out!

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4728 downloads

Uploaded:10-11-2007

Cheatmod Omega - Empire

cheatmod_omega_empire.rar | 161.15 KB

Unstoppable fighting Force. [u][i]Authors Comment:[/i][/u] [quote]AND ALWAYS REMEMBER - IF YOU DON\'T LIKE CHEATING, DON\'T DOWNLOAD THE MOD!!![/quote] ~Scorpinox

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4204 downloads

Uploaded:02-15-2007

FoC Skirmish Map Pack

foc_space_map_pack_v1.1.zip | 1.84 MB

Crystals of Aeten II - Bespin: Tibanna Wars - Mustafar Siege - Yavin: Death Star Debris - Endor: Death Star II Construction Battle of Byss The huge Eclipse SSD is over Byss, and a battle to free the planet began (or to keep it\'s control if you\'re playing as the Empire). Fortunately to the Consortium/Rebels, the Eclipse Defense Systems are offline since it is in it\'s repair duty. Chaos over Tatooine (8 players support) The planet Tatooine was always an interesting place to hidden a base, large deserts as Dune Sea, or wastelands as Jundland. And if there\'s a bright center to the universe, it is the planet that it\'s farthest from... There are so many villainy and scum here that is difficult to our enemies to find a hidden base... Or to us to build it... Conquest of Muunilinst Muunilinst is a rich urban world that was once the headquarter of the InterGalactic Banking Clan, perhaps we can get a lot of credits if we take control of the planet and learn more about the old Confederacy of Independent Systems. Crystals of Aeten II Aeten II is known primarily for it\'s stygium crystals, which can be used to create Cloaking Devices. If we can get our hands in these crystals, we could could field an invisible advantage against our enemies. Bespin: Tibanna Wars (8 players support) Needing more resource of the precious Tibanna Gas, you planned an attack on one of the largest Bespin\'s Tibanna Gas refineries, the BesGas H-47-K. Watch out to the refinery defence ships, they appear to have some Interceptor Frigates and some Venators modified into light cargo ships (but still well-armored) and most important: we intercepted a transmission that another faction was wanting to take control of the refinery, so hurry... Mustafar Siege (8 players support) The mysterious planet of Mustafar could be a good resource of credits, and perhaps, we could scavenge some CIS forgotten techonology, be alert, the sistem probably has it\'s own defense force. Yavin: Death Star Debris There were a lot of data stored inside the Death Star. Although the Zann Consortium already got some of the data storage pods, but if we are lucky, our forces could find some data yet. Or at least clean the way for a land invasion. Endor: Death Star II Construction Well, this map doesn\'t have a story yet, but it let you play a three way space battle above Endor and the DSII under construction plus an SSD - they are not usable by any factions.

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18262 downloads

Uploaded:10-06-2006

SW Empire at War: Forces of Corruption - Demo

eawfoc_demo.exe | 605.45 MB

is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more, all en route to becoming the most notorious criminal leader since Jabba the Hutt. Exciting new land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda or the forces of your most bitter rival ? Jabba. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber's drive for the deadliest capital ship in the galaxy, a devastatingly powerful new type of Star Destroyer known as the Eclipse.

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1983 downloads

Uploaded:08-09-2006

Battle Droids

mod_cis_battle_droid_model.zip | 397.79 KB

you are not familiar with modding EaW. Included: cis_bdroid.alo - the model itself cis_bdroid.dds - texture file 265x265 MIP Map cis_bdroid_gloss.dds - gloss texture file 256x256 MIP Map cis_bdroid_ATTACK_00.ala - animation file cis_bdroid_ATTACK_01.ala - animation file cis_bdroid_ATTACKIDLE_00.ala - animation file cis_bdroid_ATTACKIDLE_01.ala - animation file cis_bdroid_DIE_00.ala - animation file cis_bdroid_DIE_01.ala - animation file cis_bdroid_IDLE_00.ala - animation file cis_bdroid_MOVE_00.ala - animation file cis_bdroid_MOVE_01.ala - animation file cis_bdroid_TURNL_00.ala - animation file cis_bdroid_TURNR_00.ala - animation file cis_bdroid_WALKMOVE_00.ala - animation file I\'ve implemented three Levels of details but at the current Version LOD0 and LOD1 are just copies of the LOD2 model (around 1000 polygons like the Storm_Trooper_LOD2) for testing purposes. In the near future i will release a new version with reduced polycounts for LOD1 and LOD0. Nevertheless it works for me. Feel free to use them in your MOD, but give me credit if you do so. Stay tuned for more...

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2151 downloads

Uploaded:05-30-2006

Realistic ReScale

realistic_rescale_v11.1.zip | 9.8 MB

10% firepower bonus to Iron Fist, Star and, Victory Destroyers ~Admiral Piett give a 5% damage bonus to all units, a 10% health bonus and 15% firepower bonus to Executor, Star and, Victory Destroyers ~The Lusankya is a cheaper, more generic, yet still powerful, Super Star Destroyer. All SSDs are to exact scale with other units Each SSD has there own icon Tweaked the SSDs to give a better range and a little less firepower, i said a little. :D Each SSD has a proper discription Adjusted projectile size.

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690 downloads

Uploaded:10-01-2011

Canon Mod 3.2

patch_3.2_readme.txt | 14.88 KB

more canon as the title would suggest. This latest version makes a multitude of bug fixes and balance changes to make the gameplay more accurate with Star Wars lore. A few new units have been added as well such as the Century Tank. Be sure to use the download link posted above. The download below on the page is just the read-me file.

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651 downloads

Uploaded:09-30-2011

3 Ways to Go

mp_3waystogo....._v1.zip | 385.67 KB

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972 downloads

Uploaded:03-07-2011

Unlimited Money

unlimited_money.zip | 2.02 MB

of build satellites for added protection. And, the titular feature is several dozen mining facilities off map for each team so the cash flow doesn\'t stop. It certainly makes for a fast paced game of heavy weapons. [quote]Space map that never runs out of Money. Was made long ago decided to upload here. Hate or love it I don\'t care. Includes Pictures *that is why this is 2mb*[/quote] the_stag

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2258 downloads

Uploaded:09-09-2010

REBEL CHEAT MOD

66rebel_cheat_mod.zip | 144.54 KB

a specific campaign mission, or just want to go crazy and kill without retribution, you\'ll want this. the_stag

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2891 downloads

Uploaded:09-24-2009

Ararmadia-class_SSD

aramadiaclass_ssd.rar | 10.11 MB

model releases are total conversion mods with a plethora of new models. However, this model is so awesome, it... it... I don't even have words to describe it. [quote] Here is the newest release for me, Aramadia-class SSD credits Model - "X" skin - "X" (hull plating base and texture for the back are EvilJedi's) Rigging - "X" Full list of stats and credits in the read-me file Enjoy X [/quote] the_stag

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2623 downloads

Uploaded:08-28-2009

(SD)darthexecutor All maps EAW

sdallmapsforeawv2.rar | 2.12 MB

maps (which I will review since it is new) is the vanilla Bespin land map converted for skirmish mode. It seemed a little tight for a skirmish map, but it worked. It needs some reinforcement points added in the base(s) and in the middle area. But the rest of the placement was done very well. [quote] hi all!! here is a map pack with my last maps to EaWAND 3 NEW MAPS!!! 2 space maps 1 land map (FoC bespin official map modified by me to run in EaW) noticed: Is the V2 because, the V1 is corrupted (demange file) bye ;) [/quote] the_stag

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2350 downloads

Uploaded:06-20-2009

Imperial Venators

imperial_venators.zip | 515.45 KB

at level 3 onwards Space Stations.

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2254 downloads

Uploaded:05-04-2009

Mapping Tutorial (English/German)

eaw_mapping_tutorial_v10.zip | 2.67 MB

beginners who have no experience in mapping by a step-by-step guidance to your first map. But also more experienced mappers can learn something - in fact it explains more than just how to create skirmish maps. The tutorial talks about lanf skirmish maps, space skirmish maps, GC maps and even a bit about Campaign maps. In the course of this program you`re going to create your own map by using all of the important features. You can also select either a German ro English version of each tutorial. If you`re a new or experience mapper definately add this to your inventory of tutorials to read. German Description from Author: Dieses Tutorial ist als ein kleines Program konzipiert worden, welches euch alle für Anfänger wichtigen Informationen via Schritt-für-Schritt Anleitung euerer ersten, eigenen Karte näherbringt. Aber auch erfahrenere Mapper können hier noch etwas lernen, da das Tutorial weit mehr erklärt, als nur die Erstellung von Gefechtskarten (Multiplayer-Karten). Ihr könnt zwischen ENGLISCH und DEUTSCH als Sprache wählen!

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2301 downloads

Uploaded:05-03-2009

Big Battles and Realism

giant_batles_and_realism_d.zip | 3.9 MB

last longer. You can top that off with 1 credit costs and 1 second reload times. The Star Destroyer is faster and all Empire ships do more damage. Rebellion ships are scaled to do less damage. Fighters are smaller and the TIE fighters can now outrun X-Wings. There are more changes but the author says you will have to figure them out for yourself. If this sounds interesting then give this mod a download.

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1854 downloads

Uploaded:02-24-2009

Jeff's Texture Pack: Planets

jeffs_texture_pack_planets.zip | 16.84 MB

for approximately half of the planets. Many people have complained about the lack of detail in the default Petroglyph texture maps for planets, so I'm sure that many FoC players will be happy with this mod. Luckily, we can look forward to another release that finishes off the planets, so don't despair if a planet that you particularly hated wasn't reskinned in this version.

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2591 downloads

Uploaded:12-20-2008

Build An Army

build_an_army_1.0.zip | 11.19 KB

demand for these simple XML mods for Empire at War. This mod is as good as its word; you can build an incredibly large force ingame and attack the enemy planets. A must have for anybody looking to mass huge armies ingame for some epic battles.

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2183 downloads

Uploaded:06-03-2008

(SWOTE) Skirmish-Mappack

swote_skirmishmappack.zip | 2.25 MB

Campaign! This mappack will give you a foretaste of the new maps, here created by the mapper Locutus (me). Hope you like it. LAND: ~Osarian: Each base is located in one of the map's lower corners, a lot of small islands are connecting them. There is short way to the enemy's base but it's blocked by a pirates base. ~Bastion: A huge empire fortress which isn't easy to capture. To defence the important choke points will be the road to success. ~Unknown World: Some beautiful temple ruins in the middle of huge mountains are the arena of the battle. To protect the mining facilities is the key to victory. SPACE: ~Hapes: 4 Player space map with the team's bases in the opposed corners and mining facilities located in the other ones. ~Bastion: Similar to the Hapes map but with a Construction pod in the middle of the map. ~Manaan: A huge nebula with astroid fields in it divides the map. To move your ships through it to send new reinforcement ships is the problem you have to deal with.

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2867 downloads

Uploaded:05-05-2008

(MMmp) Episode III Map Pack

mmmpepisode_iii_map_pack.zip | 318.2 KB

would show you the lame version, so later you\'ll see the good version. It\'ll be a while before it comes out. Enjoy what you can!! -MapMaker

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10967 downloads

Uploaded:09-01-2007

FoC Additions

foc_additions_v5.zip | 82.15 MB

unique projectiles - 5.0 Added ZC symbol to the side of the Interceptor IV - 5.0 Added Saboath Fighter Squadron - 5.0 Added Saboath Defender Squadron - 5.0 Added Lord X Hero - 5.0 Added New Ship for Valgarochi - 5.0 Added Yellow turbolasers for all ZC ships - 5.0 Changed Silri Flagship projectile - 5.0 Remade Krayt Mega Weapon Projectiles - 5.0 Galactic Empire: Added 10 New SSD minor Heros - 5.0 Added New ISD ion cannon projectile (from rogue squadron games) - 5.0 Added Daala and Maw defence fleet - 5.0 Added New SSD Projectiles - 5.0 Added Tie Raptors - 5.0 All fighters without hyperspace now use a Carrier - 5.0 Added Tie Fighters, Interceptors,and Bombers to GC - 5.0 Improved Imperial Fighters - 5.0 Altered Blackhole Stormtroopers - 5.0 Reskinned the EX-F - 5.0 Reskinned the At-At MKII - 5.0 At-At MKII now deploys Darktrooper P1 - 5.0 Rebel Alliance: Red, Gold, Green, and Grey groups now use a carrier - 5.0 Red, Gold, Green, and Grey groups now limited to 1 per time - 5.0 Added Meditator Cruiser - 5.0 Added MC90 - 5.0 Added MC80A - 5.0 Added MC75 - 5.0 Added MC40A - 5.0 Improved Home 1 even more - 5.0 Added Reef Home Fleet Hero - 5.0 Added Outrider Hero - 5.0 Pirate Alliance: Added Sacheen Battle Cruiser - 5.0 Changed all fighters to Uglie Varients - 5.0 Replaced Hutt Marauder with Corellian Picket - 5.0 Added Starlancer weapon to all Dreadnaughts - 5.0 Changed the lvl5 Starbase super weapon - 5.0 Changed the Watto ships to Heros - 5.0 Added the Drifter, (Mon Cal) - 5.0 Added the Slache, (Crusader) - 5.0 Added the Enforcer, (ISD) - 5.0 Added the Admiral Goore, (Kedalbe) - 5.0 Added the Assister, (Neb-B) - 5.0 Added the Raider, (Victory) - 5.0 Added PA unique weapon, Flak Cannons (in space) - 5.0 Reskinned Falleen Rogues - 5.0 Added new model for the Droid Control Ship - 5.0 Universal: Resized all fighters - 5.0 Redone the Missile Shield Animation - 5.0 Redone the Gravity Well Animation - 5.0 Added Firespray Squadrons for all factions - 5.0 Added Oovo IV, maps by Swcorpinox73 - 5.0 Added New Cov, maps by Swcorpinox73, and Vinegarmoon - 5.0 Added Malachor V, maps by knivesdamaster - 5.0 Redone a hell of a lot of projectiles - 5.0 Created a lot of alternate shield blasts - 5.0 Changed all Ship Turbolasers to use better models - 5.0 Flame projectile now creates less lag - 5.0 Redone all screens and buttons for a new Green Glow - 5.0 2 Maps are also included, a 3 Player Malachor V map, and a 4 Faction Space Map, to play put 1 AI for each other faction, at which ever difficulty level, and yourself as the remaining faction - it is not Online compatible i think thats it (may be a few more, just cant think of them)[/quote] ~Scorpinox

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14607 downloads

Uploaded:06-21-2007

Stargate

stargate_final_07.exe | 271.28 MB

for control of the Milkey Way Galaxy.

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5290 downloads

Uploaded:12-31-2006

Bonus GC Scenarios

gc_maps.zip | 745.8 KB

\'unlock\' the original EAW scenarios and make them available for play in Forces of Corruption. They are not the same as the originals however. I\'ll explain soon. INSTALLATION: Copy the TEXT folder and place it into your FOC/DATA folder. Copy the GC MAPS folder and place it into your FOC/DATA/XML folder. I strongly suggest that you backup any files that need to be replaced - just in case. (if you havent got an XML folder, then just make one! ;)) I don\'t know if this works with other mods, so use caution. INFO: - This bonus pack adds all 8, thats right, 8, EAW GC scenarios for FOC. All of them now accomadate the Zann Consortium as well as the new planets and units. But because of the changed locations of the old planets in FOC, I had to add in a number of planets to create the hyperspace paths between planets. So in a way, these are sort of new maps. - In addition to the 8 EAW maps, I have also added my very own hand-made GC maps that took me many hours to put together. There was much bloodshed and despair, but I finally pulled through with these two maps: \"Galactic Civil War\" This is a map that only has the EMPIRE and the REBELS. NO Consortium. (And no more damn sabotages...) The Rebels and the Empire start off on opposite sides of the galaxy with only four planets under each team\'s control. The rest of the planets are mostly under the control of pirates or Hutts. Some are nuetral and are up for grabs. I made this map to bring back the good ol days of EAW where it was just the Imps and the Rebs. And because its FOC, both sides can use the new units! And yes, the AI builds the new stuff too. They came at me with B-WINGS! \"Consortium War\" All three factions start off in opposite corners of the galaxy, each with only three planets under their control. The rest of teh galaxy is a hive of pirates and Hutts. This should give players some time to build up before they actually encounter one of the other factions. - Maps have been tested TO AN EXTENT (I have a life you know ;)) and I am convinced taht they work fine. - The AI work normally on all maps. The \"Galactic Civil War\" map seems to have better AI, which is strange but awesome. - Special objectives for EAW scenarios have been removed for obvious reasons. - Bonadan has been removed from ALL EAW scenarios because of some really, really wierd connection problems that I could not solve. Alas... - Most planets are now neutral or under pirate control. Planets that are hostile have different varying forces both in orbit and on the ground.

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3532 downloads

Uploaded:09-02-2006

Battledroid vs. Clonetrooper

bvc.zip | 418.84 KB

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2769 downloads

Uploaded:08-29-2006

Total Conquest Mod

totalconquest.zip | 461.6 KB

Dantooine.

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4123 downloads

Uploaded:07-31-2006

Arc170 & Jedi Eta2 Squadron

arc170_and_2_jedi_eta2_squadron.rar | 379.98 KB

mode: Arc-170 (4 units) starfighter squadron [Tech level 1] Jedi Eta-2 (2 units) + Arc-170 (4 units) escort squadron [Tech level 2] Venator [Tech level 3]

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4560 downloads

Uploaded:06-14-2006

Huge Space Maps for Galactic

huge_space_maps_for_galactic_v.1.zip | 331.09 KB

others with more space objects (Kuat, Fondor, and more). Keep in mind that these huge maps make playing take MUCH longer than normal and may make rooting out fleeing ships more difficult. You can take that to mean it\'s more realistic or that it\'s less playable. However, in my experience, it DOES NOT make the game more laggy. Also, many, if not most maps accomodate a SCALE 4 LOW Super Star Destroyer. As always, however, the mobility is limited. These maps may force you to change your tactics. Fighters can easily spread the map and evade destruction, forcing you to create new countermeasures.

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2254 downloads

Uploaded:05-23-2006

Bailknight Graphic Mod

bailknightgraphicmod.zip | 8.4 MB

Download

4216 downloads

Uploaded:05-20-2006

A Galaxy Divided

a_galaxy_divided.rar | 1.02 MB

uncannon. Changes in V1.00 Imperial new units All pirate space units unlocked and improved. Imperial gunship (used by Tarkin during Space battles) New Controlable Mini-Death Star (Used by Palpatine During space battles) New Virago fighter (Currently only for the Empire) vader is Slightly stronger New Super Hypervelocity Gun Unlocked gravity control generator I think thats about it Changes For the rebels Home one is really powerfull it also has a huge escort with it. Obi-Wan is A little more powerful. Have heavy ion cannon Have a venetor class cruiser All pirate space units are unlocked and improved, slightly better than the Empire\'s. More Y-Wings in a squadron, I think 7 there will be more uits for the Rebels in V1.2 i\'m still working out the glitches on them.

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4459 downloads

Uploaded:08-27-2011

Corporate Addon Mod

corporateaddonmod5.0.txt | 8.82 KB

and most thorough mod of the series yet. This is definitely a mod to check out. Please note that the file on this page is just the read-me. You must download the mod from the link above. [Quote]Corporate Addon Mod is back and better than before!!!! Battle your way through the ages as one of these 10 fully playable factions: Rebels Empire Pirate Consortium Corporate Sector Authority Republic CIS Old Republic Sith Empire Galactic Alliance Yuuzhan Vong And 22 NEW units for skirmish for all factions at the new buildable Intergalactic Spaceport GC IS WORKING 100% for all factions [/Quote]

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2382 downloads

Uploaded:12-13-2010

KotOR mod patch

kotor_mod_patch.zip | 5.66 MB

nicely. You need the full version 0.9 before you can use this update. You can get it [file=\"117279\"]here[/file]. [quote]This patch for my KotOR mod fixes several bug and rebalances the space mode. It also brings some new units and changed scalings. Please remember, this is a patch so you need the 0.9 full version to play it.[/quote] the_stag

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1052 downloads

Uploaded:12-13-2010

Foc Battlesizer

battlesizer.zip | 329.24 KB

It also allows you to change the planet cap in GC, although that can get a little buggy because it doesn't change the number of slots you can see. But it is easy to use and works as longs you point it to the right folders. the_stag

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6577 downloads

Uploaded:06-22-2010

Kotor mod

kotor_mod.zip | 74.51 MB

frame. It's a ways from being a complete mod, but the beginnings seen here may be what the community desires. Bonus: Star Forge included. the_stag

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2767 downloads

Uploaded:04-16-2010

Enhanced Space Battles Mod

enhanced_space_battles_mod15.zip | 51.8 MB

release in terms of modifications. It is a much more complete experience and certainly worthy of a download for anyone wanting a non-FoC mod. Additionally, there was a release of this mod submitted over a week ago and I was having problems with it so I denied the request to upload it. After getting this one I realize that it wasn't working because of my own dumb fault. So I apologize to War_Lord_Link for that, and I'll buy you a drink next time we're at the bar. [quote]This version of my Enhanced Space Battles Mod makes further changes to space and also tweaks land units by adjusting size, firepower, etc. Also re-enabled 2 units for the rebellion: swamp speeders for anti-infantry support, and pod walkers for anti-infantry turrets and light vehicle ressitance support.[/quote] the_stag

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426 downloads

Uploaded:02-04-2010

Imperial Forification

if.zip | 6.12 MB

map (it's about 1/4 the size of the map) that is easy to defend. Two large entrances are blocked by destructible doors and flanked by turbo-laser turrets. The second team starts out at the northern edge of the map with a semi-split base. Each part is defended by turbo-laser turrets. The outskirts of the map contain mineral processors and turbo-laser turrets that can be captured. The whole thing is most enjoyable. the_stag

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10676 downloads

Uploaded:11-24-2009

Corporate Addon Mod

corporate_addon_mod.zip | 94.32 MB

to play around with ingame. Not only that, but there are some new GCs in which you can take over the galaxy with these new toys. I certainly haven't seen the Yuuzhan Vong as a playable faction before, so this should be very interesting to experience. If nothing else, playing with the new units should keep you entertained for a little while, but this mod should do far more than that with its various tweaks to the game. [quote]Corporate Addon Mod 4.2 Beta: Play as the Yuuzhan Vong for the first time in EAW modding history, or fight back the invading forces with the Galactic Alliance Beta Includes: 2 New Factions: Yuuzhan Vong Galactic Alliance 3 battle GC's Version 4 is not Required for beta use[/quote]

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2300 downloads

Uploaded:04-05-2009

Star Wars: Galaxy at War

2galaxy_at_war.zip | 77.31 MB

known as Ultimate Empire Mod, in which i thought needed more work, so i kept enhancing it until i came up with enhanced FOC, and then Galaxy at War. The first mini mod was not that good, so i have improved it a lot, with new models and everything. Hope you like it. Please tell me what you think of this mod, and thanks. Here is the link to my forums: http://swgaw.jreams.com/index.php Look forward to the full version of the mod in Summer or Fall, im on spring break right now. I will start work on the third week, yes i know im lucky. Have Fun: :Rock :) :Thumbsup: -Johnathon So it looks wicked fun guys. I love it when we get big mods in first thing at night. Plays well, and yes John, this is the fixed version. -valiantofficer

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2339 downloads

Uploaded:08-21-2008

CIS Lucrehulk Battleship

cis_lucrehulkv1.1.zip | 3.56 MB

Download

1284 downloads

Uploaded:05-14-2008

FoC Fixes

focfixesv1.5.zip | 2.01 MB

fixes more issues such as giving the B-Wing a proper bombing run and re-enabling the EaW Obi Wan VS Vader hero clash.

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822 downloads

Uploaded:04-19-2008

(EaW) Civil Uprising

civiluprising_v1.0.zip | 63.27 KB

do it), but the \"PrintScreen\" button does notthing, I don\'t have any kind of screenshot folder, and I can\'t locate screenshots anywhere on my computer (don\'t know why) - So I appologize for not having them to post, but trust me... it\'s worth downloading and taking a look at! If you find any bugs, or have any suggestions - please feel free to let me know. And please post comments if you like it. Enjoy!

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1415 downloads

Uploaded:03-30-2008

(66mp)Fortresses(EAW)

66mpfortresseseaw.zip | 28.38 KB

combat. There are no useless props. Water ways separate the bases, there are also 'moats' around base walls. The battle is taking place at during the day with scattered, light flurries.

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1709 downloads

Uploaded:03-26-2008

(66mp)Fortresses(FoC)

66mpfortressesfoc.zip | 297.06 KB

very few textures. The layout of the map is a prop in its own right. This will likely be the last map that I will submit to FileFront.com. The screenshots that I provided were modified to show objects at a greater distance then within the actual map.

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3659 downloads

Uploaded:09-21-2007

Lord X's SSD Model Pack

lordx_ssd_pack1.zip | 8.74 MB

animations. The ships included are: The Vengeance Super Star Destroyer, the Dark Jedi Jerek's Personal Ship. The Eclipse, a New model that Rivals the Stock FoC one, and includes nessacery bones for weapons. and finally The Viscount, A New Republic Star Defender made above Mon Calamari, Designed to Take on the Empires most powerful Starships. The Models would make good additions to any mod. ~Scorpinox

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15220 downloads

Uploaded:08-05-2006

Legacy of War SSD

low_ssd_v2.exe | 115.61 MB

B-Wing Fighter/Bomber Rebel: Dreadnaught Empire: TIE-Interceptor Empire: Executor Class Super Star Destroyer Empire: Naval Troopers Heroes: Empire: Captian Needa w/The Avenger Empire: Mara Jade Empire: Baron Soontir Fel w/181st TIE Squadron Rebel: Gen. Jan Dodonna Rebel: Kyle Katarn Rebel: Leia Organa w/Tantive IV Misc: The Maw System added into Stock GC with Custom Maw Space Map Kamino added into Stock GC All Stock maps re-created for better visual and playability. Custom SFX added in for the TIE Interceptors and Princess Leia Royal Guard Detachment added to Emperor Palpatine Red Squadron upped to 12 Fighters with Heroes ALL Fighter Squadrons upped to 12 Fighters Space Battle Unit Cap changed to 35 for Rebels 30 for Empire. Custom Icons for all new units Custom Death Animation for the SSD added Hero Start Locations changed. Mon Cal Cruisers only buildable on Mon Calamri ALL Ships Scaled to correct sizes. Based off of the ISD. ISD was scaled up a bit Engine Glows added to SSD Dreadnaught and SSD Spawn space debris when damaged.

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4528 downloads

Uploaded:05-30-2006

A Galaxy Divided V1.1

a_galaxy_divided_v11.1.rar | 2.86 MB

Download

531 downloads

Uploaded:04-20-2012

Sith_Battlecruiser

sith_battlecruiser_v2.zip | 4.67 MB

game. I added a hero variant. This is \'the Doombringer\' A unique Harrower ecuiped with a superlaser in place of the forward hangar bay. I added a bunch of hardpoints on the bottom of the ship Thanks go to V.Metalic for providing the reference pics and pointing me to the doombringer. Note; These ships use a modified texture of the V1.0 ship. The V1.0 can still use these new textures so if you want to use both versions you can. Note; I haven\'t made any new code, use Piëtt\'s Accuser energy beam code for the superlaser. The model comes complete with code and icon. Some additional coding is required to get it ingame

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3260 downloads

Uploaded:01-29-2012

Thrawn\'s Revenge: Imperial Civil War 1.3

icw_readme.txt | 17.75 KB

above. Conquer the galaxy as the New Republic, Imperial Remnant and Empire of the Hand. Includes active minor factions such as the Hapans and Duskhan League. ...For Those New to Imperial Civil War... New Era-Based Tech System Play as the New Republic, Imperial Remnant or Empire of the Hand Conquer Hostile Non-Playable Factions, Including the Hapans and Yevethans 10 New Galactic Conquests Scenarios 18 New Skirmish Maps Over 60 New Planetary Maps for GC Over 100 New Space Maps for GC Redone Particle Effects and GUI ...Major Changes in 1.3... A New Tutorial GC Introducing the Gameplay of Thrawn\'s Revenge 2 New Galactic Conquests 9 Completely Redone Units 10 New Units Bonuses for Capturing Planets 6 New Planet Maps for GC Hundreds of Changes and Fixes -------------------------------------------- Website: gutr.swrebellion.com DELETE ALL PREVIOUS VERSIONS BEFORE INSTALLING Install to: ...Forces of Corruption -Double click the bat or shortcut to play. --------------------------------------- ***When Playing Skirmish, Only Use Maps Starting with ThRev*** ***When Playing Online, Move The Desired Skirmish Map Into Forces of Corruption/Data/CustomMaps folder*** ***Tech levels no longer exist in the mod, it is based on eras. To advance through the eras, kill the Imperial leaders (Isard, Thrawn, Palpatine, Daala and Pellaeon) This is only for the Art of War campaigns, not the era specific ones. *** ***Do not attempt to load saves from previous versions *** 1.3 Fixes & Changes: Galactic Conquest: -Added Into the Cluster -Added Empires at War -Expanded Hunt for Zsinj -Art of War AI removed for minor factions -Art of War Lite starting forces expanded -Fixed bug where Hapan units can\'t be built in Hunt for Zsinj -Capture bonuses added to planets in all GCs -N\'zoth Yevethan defence fleet expanded -New Land maps (Ession, Corellia, Yag\'Dhul, Borleais, Abregado-Rae) -Duros civilians on Duro Redone Models/Skins: -VSD I/II -Ascendancy Star Destroyer -Golan I/II/III -Carrack -Au\'riette Carrier -New NR Soldier model New Units/Structures: Imperial Remnant: -Crimson Command (Daala) -13x/Colonel Cronus (Daala) -Imperial Specialist New Republic: -Removed CC7700 -Corona Frigate -Iillor/Corusca Rainbow added -New Republic Specialist -Corona Frigate Empire of the Hand: -Mortar TAT -Hand of Judgement Zsinj: -Raptor Soldier -Raptor Scout

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385 downloads

Uploaded:01-08-2012

Viscount Star Defender

viscount.zip | 6.84 MB

behemoth to EAW/FOC. [Quote]This is a model of the Viscount Star Defender. The Viscount is a 17km Mon Calamari Cruiser in sevice of the new republic during the new jedi order. The model was originaly made for the Sins mod \"Sins of a galactic Empire\" The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

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252 downloads

Uploaded:10-31-2011

Empire Venator Add-On

venator_mod.zip | 10 KB

to add almost any unit to a space station or land base, maybe even from another team. The file is a Vanilla FoC XML, so the only thing added is the Venator at level 5. But it still is awesome.

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790 downloads

Uploaded:03-13-2011

Galaxy of the Dead

galaxy_of_the_dead_v1.rar | 92.06 MB

indigenous species this mod does a great job of expanding upon the ideas set down in the novel Death Troopers. [Quote]This mod is loosely based on the Star Wars novel, Death Troopers, by Joe Schreiber. It adds the Undead from the book and Star Wars Galaxies into the game as a non-playable faction in Galactic Conquest and adds a few new ground units to the existing factions. I\'d like to thank Redtachi for allowing me to use his awesome Deathtrooper models. I\'m sorry that this version of the mod has been so long in coming.[/Quote]

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787 downloads

Uploaded:03-07-2011

Breaking DawUn

dawun.zip | 119.33 KB

if you want it. the_stag

Download

1596 downloads

Uploaded:01-07-2011

Galaxy Deestroyer

galaxy_destroyer.zip | 2.73 MB

just pretend for this instance. [quote]The Galaxy class Destroyer is a heavy carrier during the New Jedi Order era. It is mentioned in the novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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646 downloads

Uploaded:09-20-2010

Defender Corvette

defender_corvette.zip | 1.13 MB

with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1853 downloads

Uploaded:06-04-2010

HD Vehicles

hd_vehicles_v1.0.zip | 1.89 MB

mods (most of them) that could benefit from this small but potent change. [quote]Here are the vehicles, and the transports that carry them, for the Rebels and Imperials. These will further increase the fun of the original game or any mod for the Galactic Civil War.[/quote] the_stag

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4387 downloads

Uploaded:01-06-2010

Scifi At War

sfaw.zip | 194.92 MB

environment that is great for all Science Fiction lovers. This latest version implements a new upgrade system, armour system and projectiles. After downloading please note that the sound files are not contained in this download. They can be downloaded from here: http://www.moddb.com/mods/star-wars-sci-fi-at-war/downloads/the-my-bad-sound-fix-patch

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5865 downloads

Uploaded:11-11-2009

Star Wars Saga

star_wars_saga_v1.zip | 88.69 MB

in some nice battles. Combined with Jeff Cheney's texture and particle improvement, this seems to be a nice mod. [quote]Will here is the long wait to star wars Saga enjoy playing it and just have some fun. and there is v2 coming along the way will enjoy.[/quote]

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1823 downloads

Uploaded:09-16-2009

FoC Audio Bloopers

focaudiobloopers.zip | 1.67 MB

Download

462 downloads

Uploaded:08-30-2009

Solar System GC

solar_system.zip | 21.14 MB

could make use of this, there are likely to be many people who always wanted to see Star Destroyers battling Mon Calamari Cruisers over the Earth. Note that there are no maps included, so you will need to find your own maps to make this work. Enjoy!

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1456 downloads

Uploaded:08-30-2009

Ardent Frigate

ardent.zip | 1.63 MB

model to go with it. This rigged model comes with an icon and some basic code, but you must have some measure of modding skill in order to implement this release into your game. What are you waiting for? Download this amazing model now!

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1852 downloads

Uploaded:05-26-2009

Ultimate Deathstar Mod

ultimate_deathstar_mod.zip | 3.91 KB

of only one credit. If this mod sounds interesting to you then give it a download.

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951 downloads

Uploaded:04-24-2008

Corellian YT2000 Freighter

yt2000_freighter.zip | 271.89 KB

format.

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5395 downloads

Uploaded:01-02-2008

Forcestorm X\'s SSDmod

ssdmod_v2.zip | 38.66 MB

Consotium:[/u] -Mandalore-Class Super Star Destroyer -Dxun-Class Battleship -StarViper (bomber version) Hero: -Deathshead Squadron [u]Empire:[/u] -Imperial-III Star Destroyer -Executor Standard -Executor Shield-boost -Executor Weapons-boost -Executor Speed-boost -Unreachable-Class Executor -Eclipse -Sovereign -Executor DB -Executor Stealth Heros: -Jerec (and the Vengeance in space) -Zsinj (the Iron Fist) [u]Rebellion:[/u] -Lusankya -Rebel Executors -Executor Shield Boost -Executor Hanger -Viscount-class -Apocalypse, Gold, Blitz, Red, Royal, Lumen Squads -E-Wings, K-Wings -MC-104 ~Scorpinox

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21543 downloads

Uploaded:01-02-2008

Phoenix Rising

pr_space.zip | 113.18 MB

and everything in between - all set to the theme of a galactic arms race par excellence. Ships from a diverse range of sources have been brought together under one consistent, unified stats system to produce an unparalleled showcasing of their capabilities. We have literally remapped the galaxy to bring you this, so we hope you enjoy it!

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1875 downloads

Uploaded:06-28-2007

Battle Over Coruscant

battle_over_coruscant.zip.zip | 906.65 KB

Both factions start of with additional units. Though there is no consortium player available, this map is still for FoC.

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7714 downloads

Uploaded:11-04-2006

Steiners Advanced Units Mod 3.0 High Poly

sau3_r.highpoly_pack.exe | 13.82 MB

they have smoking an burnig effects.

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4754 downloads

Uploaded:09-04-2006

Harmonic Missile

harmonic_missile.zip | 149.44 KB

when done right.

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3466 downloads

Uploaded:09-04-2006

Battle On the Death Star

botds.zip | 563.95 KB

Download

6219 downloads

Uploaded:06-24-2006

Realistic Rescale

realistic_rescale_v2.1.rar | 7.75 MB

everyone who made this mod so popular on filefront and everyone who helped me with it and who gave me suggestions. Thanks to LoW for letting me use their SSD to make my mod that much better. I am not taking anymore ideas, this is my final version so your gonna be playing it as it is. I will continue to help anyone who has questions or wierd bugs. Thanks again guys. Josh_HLB [/quote]

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6275 downloads

Uploaded:06-09-2006

Super Star Destroyer Improved Mod

ssd_improved_v1.1.zip | 1.91 MB

these planets: Kuat, Fondor, Sullust, Coruscant. - Added slightly more depth, so now the SSD wont go through rebels spacestation shield generator. - SSD name Lusankya now replaced with Vengeance.

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9908 downloads

Uploaded:05-02-2006

Space Population Capacity Increase Mod

space_pop_cap_or_make_your_own_cap_amount.zip | 18.87 KB

each side, however beware system lag as you make the numbers very high.

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5902 downloads

Uploaded:04-28-2006

Improved Venator Mod

improved_venator_v2.zip | 28.33 MB

three venators for space mode, the 501st and Vadar\'s Fist each shoot blue projectiles to distinguish them on the battle field, they have increased damage, and also increased armor. Both units are buildable on Geonosis and Coruscant. Fixed bug where you saw two icons of the Jedi and Sith Venator during space battles in conquest. New skin for all stormtroopers (including 501st and Vader\'s Fist) Added edited version of Revenge of the Sith song for main menu, now the main menu starts off just like the movie (after the credits theme) New Venator hardpoints, replaced both ion cannon hardpoints with turbolaser hardpoints, and replaced the concussion missiles with proton torpedoes Custom .tga for Rebel Venator, 501st Legion, and Vader\'s Fist New skirmish team colors, read is now dark red and brown is gray

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6422 downloads

Uploaded:03-18-2006

EAW Precise Ship Scaling Mod

eaw_precise_ship_scaling_mod_0.2.zip | 401.87 KB

SHIPS MAY APPEAR SMALLER THAN THEIR ACTUAL LENGTHS. This is because they occupy a lower depth on the screen, not because they were improperly scaled. Fighters and some shuttles and heroes (Slave One, for example) are not scaled to their actual lengths; however, they are much smaller to enhance realism (in fact, they're not far off from their actual scales). After much testing, when these ships were scaled properly, they were unplayable. The Tartan Patrol Cruiser, as in the original version, retained its stock scale. Home One has been rescaled to canon, but perhaps at the expense of playability. It is sometimes difficult to maneuver, but quite impressive to look at. Because of this issue, the original scale has been included as an option. See installation for details.

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1979 downloads

Uploaded:02-15-2006

Demo MOD Tools

eawdemomodtools.zip | 519.74 KB

and hassle when downloading. One is a text extractor, the other a .meg extractor. Thank you to tryforce for sending these in. ;) Now you can "attempt" to create your own MOD's - Enjoy. - SSA

Download

711 downloads

Uploaded:05-01-2012

FOC Ultimate GC

foc_ultimate_gc_v.1.zip | 57.82 MB

travel dynamics, not to mention enhanced enemy AI, Now makes GC a rich, authentic and challenging experience. Tactical battles have been rescaled for a more canon aesthetic, but core game play remains intact. Strategic-- - All new GC maps featuring the complete Galaxy, and several regionalized areas - The size of the galaxy has been greatly increased, and the distances between planets scaled up signifigantly - 91 new authentic Star Wars planets added, with tactical battle maps, proper planet descriptions and bonuses for each one - All planets are positioned accurately - All planets are scaled down in size, and are scaled authentically according to their approximate size when possible - Authentic trade routes have been added - Hyperspace travel multiplier has been lowered, meaning travel time between planets is slower - Traderoute mulitplier has been increased, meaning trade routes function as space highways (more strategic consideration is required when deploying fleets across space now) - Conquest AI has been enhanced, making the enemy more agressive in its ability to build and mobilize units. - Corruption stink clouds have been removed for aesthetics - Unit icons and labels scaled down for aesthetics - Planet postion changed when zoomed in - Key planets are fortified and occupied from the start in a relatively authentic way Tactical-- - All tactical space objects have been rescaled smaller and made as close to canon as possible - All space lasers have been marginally reduced in strength making shields and torpedos more effective - 73 new tactical ground maps for the new planets - Several new tactical space maps - Enhanced tactical camera for land battles now has full pitch control for better viewing angles - Enhanced AI

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450 downloads

Uploaded:03-24-2011

Imperial_Dominance_Mod

imperial_dominance_mod.zip | 40.98 KB

10 years, and I doubt it even comes close to fitting me anymore. That\'s the essence of this mod; \"The imperials rock, so watch them kick the rebels to the curb\". From what I could tell the empire is very overpowered, but that\' what this is about, so good job. It\'s a nice mod for testing maps with, if you need something for that. the_stag

Download

756 downloads

Uploaded:01-21-2011

Convector\'s Mod

convectors_mod_v1.6.3.zip | 4.32 MB

this release. I\'m pretty sure I see new ships. But if there\'s anything else I can\'t quite put my finger on it. [quote]I have finally finished v1.6.3. Thanks to the help of my friend Jasi we got this mod up. There will be an update to this mod because we had to take out the custom music. :([/quote] the_stag

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1126 downloads

Uploaded:12-30-2010

Republic Dreadnaught

republic_dreadnaught.zip | 2.36 MB

icon with the release. [Quote]The Republic Dreadnaught is a heavy starship in the Old Republic. It can be seen in on the official TOR site. The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

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2307 downloads

Uploaded:10-08-2010

Stargate - EaW: Unofficial Patch

patch_1_2.zip | 45.07 MB

forums: http://www.moddb.com/mods/stargate-empire-at-war/downloads/stargate-eaw-patch-12-englishgerman http://www.stargate-eaw.de/index.php?option=com_agora&task=topic&id=807&p=10&Itemid=21〈=de#p31331 please. Have fun!!

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1577 downloads

Uploaded:07-28-2010

Imperious Star Destroyer

imperious.zip | 5.63 MB

That\'s why it has Alliance logos on it by default. Oh yeah, and it rocks. the_stag

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933 downloads

Uploaded:03-29-2010

Farseer's Model Pack

farseers_model_pack.zip | 14.45 MB

from a new Boba Fett to many TIE variants. I can't wait to see some of these assets being used. [Quote] Well kiddies, here is a taste of what's to come in the next release of Rise of the Mandalorians. Every model in the pack will be used in my mod and there are others that I didn't have done when I uploaded that will be in as well...but I had to keep some things a surprise, right? Anyway, all of these should be models that have not yet appeared as free-release, if they've appeared anywhere. I hope you guys all have fun with them in your mods! [/Quote]

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229 downloads

Uploaded:02-18-2010

Bespin

bespin.zip | 6.43 MB

had crappy seats in the back and could escape. It's true! I saw the scar on his arm where he said the Wampa tried to swat him. The constant healing sound from the Wampa fights gets a bit annoying until it gets drowned out. I sent in some artillery and took care of the problem real quick like. The map is huge and there is a bit of exploring to do before any real fighting takes place. The mini map needs some work. It's all blue with a couple of green splotches, but it tells me nothing about the map itself. That's really my only criticism. Good jorb. the_stag

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992 downloads

Uploaded:02-02-2010

Praetorian Frigate

praetorian_frigate.zip | 2.14 MB

coding is required to get it ingame [/quote] the_stag

Download

2501 downloads

Uploaded:11-08-2009

Centurion Destroyer

centurion_destroyer.zip | 1.73 MB

models of the Ravager made for this game, but none of them can compare to the quality of this model. Please note that some modding knowledge is needed to get this unit functioning properly ingame. [quote]This is a model of the Centurion Destroyer as seen in the KotOR II game ( the Ravager but without the damage ) It comes complete with Death clone, code and icon. Some additional coding is required to get it ingame[/quote]

Download

1031 downloads

Uploaded:10-20-2009

Paladin Destroyer and Aurek Fighter

paladin_and_aurek.zip | 2.59 MB

Warb didn't make these two models and skins himself, these look pretty close to the images in the comics and the KotOR games. I'd hate to judge my own model and skin, so take a look at the screenshots and make your own judgement. Please note that although code for these units are included, some modding knowledge is required to get these units properly functioning ingame. [quote]This is a model of the Paladin Destroyer ( by EvilleJedi) and the Aurek Fighter (By Codeuser) as seen in the KotOR comics It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

1966 downloads

Uploaded:09-20-2009

Hammerhead Frigate

hammerhead.zip | 2.32 MB

ingame[/quote] Today, Warb_Null gives us the Hammerhead Frigate that we all remember from Star Wars: Knights of the Old Republic. As usual, he gives us a great model and a pretty good skin to go with it, so there's not going to be any disappointment around. If you haven't been satisfied with the existing Hammerhead model, then this release should be just the thing you need.

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776 downloads

Uploaded:08-21-2009

CIS and Republic Blob materials

cis_and_republic_blob_materials_2.0.zip | 183.93 KB

the reinforcement highlight ( the faction icon that shows when you call reinforcements) And the Orbital Bombardement textures for CIS and Republic This is a must have for any clone wars mod. [/quote] the_stag

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158 downloads

Uploaded:08-20-2009

Names mini mod

name_mini_mod_1.5.zip | 443.64 KB

seemed legit. I specifically enjoy having a plethora of names so if you have a fleet of Star Destroyers there aren't two of three with the same name. the_stag

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4524 downloads

Uploaded:08-09-2009

Ages of Star Wars Jedi Civil War 2.1 Patch

aosw_jcw_ver2.1_patch.7z | 1.06 MB

a thoughtful member, RAJeff, has uploaded that patch for everybody else to use. This patch requires [file="80215"]the AoSW 2.0 release[/file] and will not work with any earlier versions of the mod. Although there is no changelog included, this will hopefully fix some of the issues present in the 2.0 release. Enjoy!

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3296 downloads

Uploaded:08-03-2009

Fate of the Galaxy v.Beta

fate_of_the_galaxy.zip | 144.55 MB

the readme. The problem with large mods like this is that; on the one hand, I want to give a through review of the mod which involves playing it several times, finding the good and bad, and then giving a several paragraph review. On the other hand, I don't want to bore my audience with every little detail when you all can form your own opinions and make comments that usually have no relation to what I write here. So give me your thoughts and I'll incorporate them into future reviews. I'll keep this one from going too long. After playing through this mod in the different modes and getting a good feel for it, this is what Empire at War should be like if it were released now. The basics of the game remain constant with a several little things bringing it together for a nice feel. First off, the FX mod should really be incorporated into every mod. Without it this mod would seem to lose a lot. Also, the addition of new planets always gives a more custom feel to a mod. Now, while many of my favorite ships aren't in this mod (K-wings, Assault Gunboats, Huge cruisers like the Viscount-class), there is a nice addition of ships that doesn't overwhelm, but still manages to be interesting. Another thing I really liked about space battles is that the capital class cruisers and space stations now how fighter compliments that better represent what they are according to the novels and technical books. One more thing that made me excited is that this is the v0.9 release. To me that says the author still has changes planned, and that I am looking forward to. Finally, I just wanted to respond to this point from the readme: [quote] Beacause a other problem the first upload was not approved because there were some bad words in the main song. If you want the original main menu song, download the starwars gangsta rap 2 by wierd al. But be warned for bad words. [/quote] The file wasn't approved because that song is copyrighted, not because of the language (although it was quite gratuitous and only seemed to detract from the game in my opinion). the_stag

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1495 downloads

Uploaded:06-28-2009

Additional Series: Victory Star Destroyer

vsd_rig_1.zip | 261.08 KB

as it it provides an ample opportunity to beef up the Victory Star Destroyer. This can be especially important considering the model only had three offensive hardpoints in the normal game. This file is a great modders asset and the author would like to remind you that more work similar to this will come in the future. This version fixes the hardpoint orientation problems that were present before.

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6025 downloads

Uploaded:06-13-2009

Star Wars - Clone Wars

star_wars_clone_wars.zip | 134.69 MB

mods and free release packs and put them into one mod for Clone Wars fans to enjoy. For those of you who don't want to wait for one of the total conversion projects to finish working, this mod is perfect for you. It seems to keep most of the FoC gameplay intact while giving you a wealth of new units to play with, thus attempting to stick to what Petroglyph did right when they made the game. Some players may dislike it for the apparent lack of innovative gameplay, but that is beyond the scope of this mod. If you ever wanted to play with most of your favorite Clone Wars units in Empire at War, check out this mod :)

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309 downloads

Uploaded:05-26-2009

Intro Movie Skipping

movie_skipping_mod.zip | 2.54 KB

If this mod interests you then give it a download.

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1141 downloads

Uploaded:01-31-2009

Scythe Cruiser and Crossfire Starfighter

scythe.zip | 2.27 MB

another great gift; models for the Scythe Cruiser and the Crossfire Starfighter as seen in the Legacy series. These models are very well done and should look great ingame. Please note that you need to be able to edit XML files in order to use these models and that you must credit Warb_Null and EvilleJedi as listed in the readme. Happy modding!

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233 downloads

Uploaded:01-10-2009

Assault on Echo Base

assault_on_echobase.zip | 1.61 MB

of the base while the exterior is a tad plain. However, the creator still has much to learn in the realm of mapping. It would've been a good idea for him to make the base look like it was actually in a cave. One way would be to raise the height of some of those walls. Texturing is a bit lacking though, so he should work on that as well. We have a creative use of projectiles and particles to look like a generator, but there is a lack of color uniformity which just makes it look odd. The actual base area is very cramped, and most of the map is just his detailing of the base interior. The creator might want to consider expanding the base areas in order to make them fit the map more naturally. And he might want to look at the movies again, because there weren't any base shields in Echo Base.

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2127 downloads

Uploaded:06-03-2008

66 Pirate Mod

66pm11b.zip | 3.27 MB

understanding of the mod. Have fun. sixt6 :D

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2594 downloads

Uploaded:05-29-2008

OMG : Model Pack

omg_upload.rar | 37.36 MB

IT REGUARDLESS OF READING THIS OR NOT, LACK OF KNOWING THE RULES IS NOT AN EXCUSE FOR BREAKING THEM The Rules : 1. To use ANY of these : You must contact Aqualightkalo@yahoo.org and ASK for permission 2. You must give CREDIT to the authors of whatever you use 3. We reserve the right to have any uploaded Files with our Content included inside them DELETED 4. Redistribution without our EXPLICIT CONSENT is strictly forbidden and prohibited ( IE : Reskinning/whatever one of said pieces of content and re-releasing.) 5. You are using these at your own discretion, if you break your Game we cannot be held responsible 6. You know how to Code in Models, Do not spam us asking us to include these in your favorite Mod! 7. Do not spam us with "PLZPLZPLZ let me use this" after we've said no, NO exceptions. Some of these Files (Such as Aaayla Secura) may require tinkering in order to work properly USE AT YOUR OWN DISCRETION CREDITS BELOW : Credits : Prototype Death Star : Model : Schrodinger (Thanks again for all your help...Sorry i could never repay you) Other Stuff : Avenger (Where are you...) UT AT : Model : DragonShadow Skin : Base : Dr. Nick : Outcome : Kalo VSD MK2 : Codeuser Ugly Series - Fighter Pack Warlords SMG SOTE Munificent : Model : Warlords Everything Else : Dr. Nick DOOMGIVER : Model : Dragon Shadow Skin : Kalo Rigging : SHAK Demolisher - AKA Screed Model : Warlords Texture : KING_A, Jedi_C Rigging : Jedi_C Ewok Glider : Model : Shak/Petro Skin : Shak Rigging : Shak Weequay Skin Variants : 1upD Hutt Fighter : Dr. Nick Mara Jade - Jedi Model n' stuff : Dr. Nick Skin : THX/Petro Guardian Mantis : Model : Logan Felipe Texture : Dr. Nick Leia Organa - Land : Model : THX/Dr. Nick/Petro Textures : Unknown GOLAN1 : Model : Warlords Rigging : Avenger (We miss you man!) XP 34 with Guns : ALL VARIANTS RIGGED BY AVENGER (We miss you man!) Clone Soldiers : Petro/Dr.nick/1upD Land Pack : Noghri : SHARP, Dr. Nick GONK : Tanasootron, Droid803, Shushoni, Kalo Zealot : Model N'stuff : Petro/Dr. Nick Skin : Petro/Kalo Skiff - Eweb Variant Model : Petro/Avenger Textures : Bailknight/Avenger/Petro Riggin : Avenger (We miss you man!) Kyle Katarn : Dark Forces Model : Dr. Nick/Petro Skin : THX1138 Kyle Katarn : Jedi Model : Dr. Nick/Petro TIE PACK - HUNTER/DROID Model and rigging : Avenger/Warlords (You said you'd come back one day Avenger...) Sith Fighter : Model : Xyvik Texture : Kalo Rigging : Daft_Vader Tie Interceptor Scout : Rigging : Daft Vader Model : Warlords Pirate BARC : Model : Dr. Nick/Petro Skin : Kalo/Dr. Nick Bayonet Cruiser - W/Rotating Turret Model : Warlords Rigging n'stuff : SHAK Assault Gunboat : Model : Warlords Rigging : I honestly can't remember Hutt Fighter : Model and Skin : Dr. Nick TIE INTERDICTOR : Model Kitbash - THX1338 Skin n'Riggin - Dr. Nick Muzzle Flashes : Dr. Nick Aayla Secura : Model n'stuff : Dr. Nick/Petro Skin : Dr. Nick/Petro Cloud Car : Model : Petro Rigging : Droid803 Sorry to those if i forgot to include you in the Credits, it's been awhile.

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6960 downloads

Uploaded:01-07-2008

FoC Realistic Galactic Civil War

frgcw_minimod.zip | 22.68 MB

the actual movies and Star Wars canon as possible. This Mod takes place in the Galactic Civil War Era and is intended to get it as close to that war as possible. This Means you can aid the following Factions: The Galactic Empire (to bring order to the galaxy), The Alliance (to restore the Republic and bring peace to the Galaxy) and the Black Sun Pirates to Smuggle and Steal your way through to Control The Galaxy. [/quote] ~Scorpinox

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10834 downloads

Uploaded:10-11-2007

Stargate Mod - English Pack

englishlanguagepack.rar | 114.38 MB

be installed before installing this. ~Scorpinox

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6771 downloads

Uploaded:05-09-2007

ISD Vs Venator

isdvsvenator_v2.1final.zip | 10.65 MB

- starfighter exclusively carried by Acclamators, armed with laser cannons and concussion missiles; ability: folding airfoils (w/animation) - ARC-170 bombing run added - ISD right hardpoints\' firing arc fixed - new custom projectiles for turrets in space - re-arrangement turrets on Imperial I-class SD - new model for ion cannon turret on Imperial I-class SD - Victory-class SD\'s scale adjusted - other minor changes (improved models, balance and realism tweaks)

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5381 downloads

Uploaded:03-02-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_3.0_2.zip | 9.5 MB

5 seconds to build, (FIXED) and two of the hardpoints on the sovereign, the ones between the tractor beam and hanger say [missing] (FIXED) can't iniate a space battle at Mygeeto. Space battle load screen starts, loads to begin tab, click it and nothing (FIXED) initiating land battle at Mygeeto (FIXED) The "T3B Tanks" missing their icon. (FIXED) AAT Icon missing and Text Missing (FIXED) The Moldy Crow has no icon, no information, nothing during space battles (FIXED) Novatroopers DONT drop mines (FIXED- Removed ability replaced with StimPack) Missing Mygeeto on the Humble beginnings map (FIXED) Shipwrights building issues with Starbases levels etc (FIXED) VSD not buildable anywhere.. (FIXED) Weird rebel tech errors with ships not being buildable after tech advancement. (FIXED) Naboo Intimiadtion bugs (FIXED) AAC description repeating (FIXED) Golan radar Icon size (FIXED) Saboteurs destroying Shipwrights and Golans for cheap (FIXED) Mygeeto map troops cant move past first platform (FIXED) CLoakshape pop value (FIXED) K-Wing cannot move alone in GC; it doesn't appear to have 'hyperspace' capability (FIXED) Procurator turn rate (FIXED) Legacy Selection Ring Size (FIXED) tyrant missile cruiser firing (FIXED) TIE X1's squadron has TIE Avengers in it (FIXED) Odd Colored Lancer skin (FIXED) Some ships building on land only (FIXED) ******CHANGE LOG********** ATRT tech from 1 to 2 Ferret Population Value from 3 to 1 Sacheen Population Value from 3 to 2 Thranta Population value from 3 to 2 Bulwark population value from 8 to 4 MC90 population value changed from 8 to 6 MC40 population value changed from 4 to 2 ALL projectile speeds increased.. GOLAN removed from Bonadan Sabotage ability added for NovaTroopers and Bothanspies (NOTE: Can only Sabotage on corrupted worlds) Prices increased for Sabotage for Golans, Shipwrights, Ion Cannon, Hypervelocity gun, mining facilities, Officer Academys, Advanced Veh Factory, Magnepulse, listening post, and Imp Intel HQ. AI Now builds Golans New Shipyard structure in skirmish. Allows production of many ships. Thranta Tech changed to Tech level 1 starbase changed to level 2 Changed Radar Icons for (Dominator,Venator,Legacy)

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18282 downloads

Uploaded:02-24-2007

Stargate Mod

eng_stargate_eaw_beta3.exe | 138.99 MB

captured Ha'tak -> corvette Asgard battleship Belisknerclass -> assault frigate Asgard researchship -> frigate Asgard battleship O'Neillclass -> battleship BC-304 -> cruiser ISS -> replaces old rebell base Heroes: Steven Caldwell -> battleship Daedalus Col Pendergast -> improved X-303 Selmak of the Tokra -> alkesh Lt. Colonel Cameron Mitchell -> improved F-302 starfighter Goa'Uld alliance: deathglider -> fighter alkeshbomber -> bomber needleglider -> scoutship alkesh attackcorvette -> corvette standart Ha'tak -> corvette Apophis' Ha'tak -> frigate Goa'Uld battlecruiser -> battleship Goa'Uld starbase -> replaces old imperial base Heroes: Prime of Anubis -> superbattlecruiser with superweapon Anubis -> replaces imperator(not yet ingame,modell still missing) Ashrak -> replaces Boba Fett((not yet ingame,modell still missing) Baal -> replaces Darth Vader(not yet ingame,modell still missing) Yu -> replaces Grand Morph Tarkin(not yet ingame,modell still missing) MerchantSpacedock is replaced by the Supergate Ta'uri players can build the ancientscruiser Aurora Goa'uld players can build an Oriwarship Pirates are replaced by the Wraith(not completed so far!) The Mod in this status is developed for Skirmish battles,so don't be to angry about bugs in Galactic COnquest or the campaigns(it should not be played now!)

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9141 downloads

Uploaded:12-23-2006

Unit Cap Mod

unit_cap_mod_foc_and_eaw_v.2.zip | 64.81 KB

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1791 downloads

Uploaded:12-17-2006

DeadEyes Venator FOC mod

deadeye_venatorfoc_v1.0.rar | 318.38 KB

Lasers with Turbolasers, and the Missiles with Proton Torpedo launchers. During Skirmish it is available at a level 4 station for the Empire.

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535 downloads

Uploaded:09-02-2006

Rancor

rancorv1.rar.rar | 302.6 KB

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24168 downloads

Uploaded:08-31-2006

Conflict in Space: New Units

conflict_in_space_v4.1.zip | 20.38 MB

skirmish (space station level 5) * equipped with an axial superlaser -> 1 hit = hardpoint destroyed * orbital bombardment capable 2) TIE Avenger * tech level 5 starfighter with lure ability * A-Wing\'s counterpart 3) TIE Phantom * cloaked fighter available on Aeten II only * semi-transparent, invisible on enemy radars, can travel undetected though the galaxy * buildable in skirmish (level 4 & 5) 4) Royal Guard TIE Interceptor * red TIE Interceptor with a hyperdrive and shield * available on Coruscant only Rebel 1) NRS \"Mediator\" * \"hero\" variant of the Mediator cruiser * equipped with heavy ion cannon (similar to planetary i.c.) * level 5 hero, buildable in skirmish (space station level 5) 2) Liberator cruiser * requirements: tech level 2, level 4 space station * carries 6 X-Wing squadrons and 4 Y-Wing squadrons * available in skirmish (level 3) 3) K-Wing * heavy bomber armed with laser cannons, turbolaser cannons, proton torpedoes and concussion missiles * buildable in GC (tech level 5) and skirmish (space station level 4) [MAJOR CHANGES IN V4.1] * all capital ships are buildable on on all shipyard planets (including SSDs and Mediator) * Death Star II buildable on all planets * 2 new shipyard planets: Bestine and Corellia * B-Wing/K-Wing/ARC-170 bombing run feature added * LoW SSD V1 replaced with Bailknight\'s one * new V4 models fixed and improved * cpt. Needa\'s comeback * more new units available is skirmish mode * improved AI [MINOR CHANGES IN V4.1] * more balanced Alderaan\'s Demise scenario * hunt ability for X-Wing * wingless MCC - shield hardpoint removed, icon size adjusted * Venator SD - hardpoints reassigned * improved explosions in space * robotic sounds for TIE/D fighters * E-Wing is slighly better against larger ships * TIE Defender is more expensive * smaller Titan Cruiser * slighly smaller Death Stars * slighly improved hero spawning in GC * Clone Wars-era starting units removed from level 3 and 5 GC scenarios * Liberators and Venators added as starting units to some GC scenarios * Republic SD toned down * Titan and Home One - population value 4 instead of 6 * Executor SSD is less expensive on Fondor, Mediator - on Mon Calamari and Death Star II - on Endor * blue lasers for Acclamator * improved some icons

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4526 downloads

Uploaded:06-04-2006

Bailknight\'s Graphic Mod Version 2

bailknightgraphicmod_ver2.zip | 13.18 MB

models for Diamond-boron missile and heavy concussion missile used by missile ships. - New main menu background battle with new ships. - Radar icon changed for Home One and Executor. Balance - Piett is now tech 4 hero in Galactic Conquest mode. Vader is now tech 3 hero. - Home One now bigger and have more firepower. Also carry Unlimited Fighter squadrons. FIX - Fixed cinematic Interdictor can build by player in Galactic Conquest mode. Known Bugs - Slave One (Boba Fett in space battle) is sometimes stuck and removed from game(not respawned) when the battle ends. I don`t know why because nothing anything related to Slave One was changed. It may be a bug in EAW. - When You go into a space Battle with the Executor, the hyper-in formation is very wide. Unknown reason.

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3017 downloads

Uploaded:03-30-2006

EAW Big Battles Mod

eawbigbattlesv2.5.zip | 851.39 KB

things changed. - More fighters per squadron. - Imperial class Star Destroyers launch most of the fighters at once. - Space station garrison increased. - You get credits faster in skirmish mode. - Tartan cruiser has better firepower but less speed. - AI swarms you with bombers in skirmish mode. This version was aimed towards balancing the things in v2.

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2138 downloads

Uploaded:03-29-2006

EAW Big Battles Mod

eawbigbattlesv.2.zip | 852 KB

\"Empire at War\" campaign.

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3665 downloads

Uploaded:03-01-2006

Archipelo\'s Ultimate Mod

als_ultimate_mod.zip | 1.12 MB

updates: [/quote]Changes in spc0.3: Version 0.3 mainly focuses on improving the overall playing experience for space battles General: - Modified the turn rate and speed of all units for: Capital Ships, Corvettes, Frigates, Neutrals - Corrected \"Death Clone\" for the hero ship \"Home One\" Changes in spc0.2: Version 0.2 mainly focuses on improving realism of smaller space craft such as fighters (no more unrealistic dogfights!) Empire: - Modified scale of space units: Acclamator, Victory-Class Star Destroyer and Interdictor Cruiser (they are now substantially larger) - Modified turning angle, thrust and max lift of space units: Tie Fighters, Tie Bombers, Tie Scouts, and Darth Vader Rebel: - Modified scale of space units: Assault Frigate and Mon Calamari Cruiser (they are also substantially larger!) - Modified turning angle, thrust and max lift of space units: X-Wing, Y-Wing, A-Wing, Z-95, and the Red-Sqaudron General: - Modified all neutral fighters accordingly - Doubled the population of space battles! - Modified formation spacing slightly[/quote]

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3283 downloads

Uploaded:02-24-2006

Pirates At War Mod

pirates_at_war_mod_alpha_2.0.rar | 10.93 MB

At War mod! Play as pirates with a diverse ground units to exciting Captials fights. Rancor has been added to ground forces of pirates. Watch as your corvettes, frigates and captials move like fighters. Finally, see why pirates are well known? :P (excessive use with concussion missiles beware) Enjoy! Information: I dont know how to make a seperate faction so for now the Pirates will replace the Rebellion.Corvettes, frigates, and capitals now have capable flying as a fighter.At the moment 2 starships are giving me trouble on their fighter flying so its still on my to do list.Most of the Rebellion is replaced with the EAW pirate models and their attributes are still not balanced. Oh, and one more thing this is only for space flying at the moment after space is fixed I will start working on ground combat.[/quote]

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33 downloads

Uploaded:06-28-2012

Arctic Highlands

arctic_highlands_map.zipx | 187.8 KB

and has both lowlands and highlands on top of a mountain. There are two Bases on this map. The first is located in the Highlands in the top left of the map. The second base is located in the bottom right of the map in the Lowlands, this base is open to atack from the front, which demands that you build all the turrets in your base to be ready to fed off any attack in the early stages of the battle. ======================================================================================= There are 4 Resource Pads placed throughout the map and two Outpost Pads. An Abandoned Sensor Array is in the Lowlands hidden behind a small forest of trees. A Mercenary Outfitter is also in the Lowlands and is located on a large frozen lake. {Only Infantry can reach these two Special Structures, Vehicles cant reach these locations} =====================================================================================

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256 downloads

Uploaded:03-31-2012

EaW FoC_ aduba_&_3_Spacemap

map_swsi.zip | 551.95 KB

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801 downloads

Uploaded:10-01-2011

R_O Map Pack

r_o...mappack.zip | 34.53 MB

maps. The texturing is generally good, prop placement complements the environments, and unlike other mappers, he remembered to put skydomes. (Cheers!) I don't have the time to play and give an in depth review of all twenty-six maps in this pack, but this release seems to be quite solid, with maps ranging from a recreation of SW: Battlefront 2's Hoth to Mustafar. Although the gameplay doesn't seem to be anything mind-blowing, these maps offer good, classic FoC skirmishes with some background info on each one. With this map pack in hand, you'll have fun trying out these maps for a long time! :)

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671 downloads

Uploaded:08-24-2011

Sith Battlecruiser

sith_battlecruiser.zip | 2.76 MB

since the ship changed so much since then i decided to redo it to be more acurate. I don\'t view this as a V2.0 of the ship though. Arvis\' ship is still a beautiful model and should not be discarted. The model comes complete with code and icons. Some additional coding is required to get it ingame

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639 downloads

Uploaded:05-28-2011

ACM Empire 1 Sec 1 Cred

acm_mod_1_cred_1_sec_faction_specific.zip | 923.73 KB

cost one credit. [Quote]This a work on progress. Since a few people like cheating, and most (I hope) loves ACM mod, I decided to make a \"1 Sec 1 Cred\" mod for Empire. Just insert into the data in the mod file, and it should be good (Keep a backup, just in case). I know that some units that I haven\'t tested or couldn\'t find in a normal map was not 1 Credit or isn\'t 1 Second long, please tell me about it in comments. And please tell me what unit it is. (I also know very well that some space and land units uses up a few food. Tell me about it as well). I\'m thinking of also doing Underworld and Rebels, but so far, enjoy all the armies of titans and whatnot. (Please don\'t use my email, I won\'t respond) (Hint: Don\'t try and keep your armies with the death star, especially the ones you can only build once. Underworld Druid hero keeps destroying it with special ability. Just a caution, you know.)[/Quote]

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302 downloads

Uploaded:04-22-2011

Jovan Station

jovan_station.zip | 15.26 MB

Jovan Station is an Imperial Space station but was in use before that as a republic supply station. It is located in the Jovan system in the Gordian Reach. It can be seen in the Old Marvel comics. The model is a five tier space station. The code provided replaces the vanilla empire station with this one. The model comes complete with code and icons. Some additional coding is required to get it ingame[/Quote]

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1842 downloads

Uploaded:03-16-2011

Imperial Legion V2.0

imperial_legion_v2.0.zip | 1.36 MB

problems than post it and as soon as i can i will reply.

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367 downloads

Uploaded:03-13-2011

Trireme Corvette

trireme_corvette.zip | 1.48 MB

modeled. As usual Warb has included an icon and basic coding to make your life easier. [Quote]The Trireme Corvette is a fanon corvette based the art of Drone 04 The model comes complete with code and icons. Some additional coding is required to get it ingame[/Quote]

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934 downloads

Uploaded:01-27-2011

Strident Destroyer

strident.zip | 6.96 MB

[url=\"http://www.cake-decorating-corner.com/star-wars-death-star-cake.html\"]Death Star sized cake[/url], but that\'s a challenge I\'ll take on \"Man vs. Food\" style. [quote]The Strident class Destroyer is a heavy destroyer during the New Jedi Order era. It is mentioned in the novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). The model comes complete with code and icons. Some additional coding is required to get it ingame[/quote] the_stag

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719 downloads

Uploaded:01-06-2011

star wars return of the clones addons

return_of_the_clones_add_on.zip | 5.87 MB

files look fine, I\'m going to upload this because it\'s been in the queue for a while. So I\'m going to guess that this works. I\'m going to guess that it does what it says. And I\'m going to guess you\'ll comment on it if you download it. [quote]i have tried to make it happen but it didn\'t work quite well and i tried everything to fix it but it still don\'t work well maybe someone can fix it[/quote] the_stag

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612 downloads

Uploaded:12-30-2010

Thrawn\'s Upgrade

thrawns_upgrade.zip | 1.64 MB

hanger bays, better weapons etc. [Quote]Hello this is my ferst mod i hope you like it you need foc to use this mod instrocutions are in the zip folder Thrawn\'s upgrade is an improvement for Thrawn\'s ship upgrade 1 sized up 2 2 hanger bays 3 and more[/Quote]

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71 downloads

Uploaded:11-12-2010

Frozen_Throne.rar

frozen_throne.rar | 15.35 KB

author also has managed to utilize many of the features that make a good map. Object placement is well done and fits with the current layout. The mountains look good and general use of the height tool is noticeable. Considering some of the map submission we\'ve been seeing recently, this is a nice reprieve. Give some constructive feedback in the comments so we can get more good stuff. [quote]So this is my first map.You can chose the Rebels or the Empire, The choice is yours.Around the maps are some Tauntauns,Minings and Turbolasertowers. Please give this map a download. and pls don`t modify this map unless you give me some credit.[/quote] the_stag

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684 downloads

Uploaded:08-10-2010

Battle for the starforge 3.0

the_starforge.rar | 92.06 KB

[file=\"116120\"] Old Republic at War Space Beta[/file], and it\'s a little crazy, but worth it. I only bring that up because Geroenimo recommends it with this most recent update to Battle for the starforge. A few small changes, but nothing earth shattering. If you\'ve been keeping up, then get this, and you haven\'t you should get it anyway because the starforge rocks. [quote]This is another starforge map I made. Not as small as last time, this one is really really big. Balance is good, 2 mining falilitys in each base, protected by 3 satilites. An addisional 2 are just outside both bases protected by 3 satilites. Ofcourse the starforge in the middle waiting for you. I highly recomment playing this map with my mod, Old Republic at war. Why? Because half of the objects will else be gone, not to mention the starforge itself.[/quote] the_stag

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1001 downloads

Uploaded:08-05-2010

Assassin Corvette

assassin_corvette.zip | 1.29 MB

the design of this model allows a lot of freedom towards what era of mod it could potentially belong in. I look forward to seeing this model in action in some Legacy era and possibly other mods. [Quote] The Assassin Corvette is a fanon model. It is meant to be a Legacy Era Imperial Corvette. It was made because there are no official corvettes in the Legacy Era imperial navy. The model is based on concept art by Colin Geller The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame [/Quote]

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1909 downloads

Uploaded:08-02-2010

Old Republic at War Patch

20102f072f272fpatch_1.1.rar | 5.97 MB

said that there where no icons(...) I did upload them but for sure, here is another icon file. You have to override the files yourself. This will take 1 or 2 minutes, you aren't to lazy for that right? I hope this fixes it. Btw you are complaining about spelling errors. Can you tell me where they are? Like "in the nihilus tooltip you spelled fleed" or something like that. I hope this fixes it. And I also hope it'll get accepted soon. Geroenimo [/Quote]

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3153 downloads

Uploaded:08-02-2010

Old Republic at War Space Beta

20102f072f262foldrepublicatwar.rar | 293.46 MB

effects from the work of the authors of the FX Mod (Filo and Codeuser). Fans of the Old Republic era should definitely check this mod out. [Quote] This is my mod based on the Old Republic era. I know that there are mods like this. Some are dead, some use very wrong models and others are just complete crap. In my opinion I wanted a good mod, with the right stuff in it. With no sh*t. With no lame content. With no dumb game experience. Overall, I thought I would be making that mod. It is a one mans project, made my me, Geroenimo. This is the Space Beta, with only space units. In GC all normal space units have been removed and replaced with my new units. AI will use them, Skirmish is the best played because that would be complete. And one more thing, the patch. I have a patch ready, I'll upload it as soon as I finished uploading this. [/Quote]

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91 downloads

Uploaded:07-16-2010

Alderaan (by Bly)

alderaan_by_bly.zip | 290.73 KB

you should check out some of his maps, skins and other contributions. As for this map, there are no heavy vehicle factories. Which works out very well for the terrain and setting. Each team gets some easy money, and has a one way route to action. The rebels best advantage is to build speeders quickly and assault the imperial base. The imperials need to build anti-air turrets before the rebels are allowed to do this. After that it all boils down to troop and resource management. To the victor the spoils! the_stag

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662 downloads

Uploaded:06-28-2010

Arcade mod

arcade_mod.rar | 39.86 MB

to the vanilla mod (that's a weird concept), the author has included several extra xml files to allow further customization of the game on the end user level. Of course, modding of mods happens regularly, but the author promoting this is a rarity indeed. Even if idea of modding a mod doesn't appeal to you, the basic version of this mod is very playable and an enjoyable experience that doesn't overwhelm players. [quote]ARCADE mod for FOC 1.1 , Huges battles and lots of great tweaks from the vanilla game , AI more aggressive , Hutts as an AI faction, New campaigns , Allied AI ...[/quote] the_stag

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290 downloads

Uploaded:06-25-2010

Teroch Gunship

teroch.zip | 1.29 MB

as seen it the KotOR comics The Teroch Gunship is a Mandalorian assault craft / landing craft as seen in the KotOR comics. The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

523 downloads

Uploaded:06-09-2010

Mandalorian Carrier

manda_carrier.rar | 2.46 MB

something else? I looked around and couldn't seem to find anything definitive. However this is good work and I think I'll put one or two in my personal escort fleet. [quote]Here is a small release from me, my Mandalorian Carrier! Model: N3bulu5 Bumpmap: N3bulu5 Rig/Code: N3bulu5 Icon: N3bulu5 Deathclone: N3bulu5 Skin: Warb_null The model comes complete with code and icon. Some additional coding is required to get it ingame Feel free to use this model as you please, no permission is required but please give me proper credit[/quote] the_stag

Download

223 downloads

Uploaded:06-08-2010

HAV B6 Juggernaut Deathclone

juggernautdc.rar | 465.28 KB

some modding knowledge is required to get this model working properly ingame.

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1030 downloads

Uploaded:05-26-2010

Blue Diver

blue_diver.zip | 2.46 MB

complete with a skin, death clone, icon and basic XML coding. [Quote] This is a model of the Blue Diver Heavy carrier as read about in the new jedi order books The Blue Diver appears in the New Jedi Order series but has never been depicted in an official source. This model is based on the concept art of Drone04 The model comes complete with Death Clone, code and icon. Some additional coding is required to get it ingame [/Quote]

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396 downloads

Uploaded:05-21-2010

mcc99 Cruiser

mcc99.zip | 2.58 MB

moved my command to a newly comissioned MCC99. I've christened it "Caliburnus" [quote]A Fanniocal Mon-Calamari Ship By General_Kerr called the mcc99 that comes with all the rigging fixings! Scale Factor of 1.5 or 2 recommended.[/quote] the_stag

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475 downloads

Uploaded:04-22-2010

JM's FoC Addtions

2010_4_21_jmadditions.zip | 1.07 MB

conversion mod, but an enhancement mod. It's the not-too-muchness that makes this fun to play. (Not too much overkill, not too much craziness, not too much deviance from what the creators intended, etc). The changes are most noticeable in GC mode, and since that's my favorite mode, I'm just fine with that. This sums up everything else: [quote]Hello again, I managed to get this out quicker than I expected. This is my FoC version of my EaW additions. It does most of the things that my EaW Additions mod did, but it also adds some more stuff and ideas into the game. I have added the V-Wing, the Z-95, the Home One Cruiser, etc. It does include all the units I added before, and I added the IPV to all sides Also, I changed the way the fighter system works. Before, most launched Tie Interceptors for all tech, I have changed this. For the Empire, ships and star bases spawn V-Wings at Tech 1, Tie Fighters at Tech 2, and Tie Interceptors at Tech 3. Since the Tie Advanced was a unique and little known fighter, it stays out of the tech picture, but is still build able. For the rebels, they have only Z-95s to start with at Tech 1, so the space stations launch that as well. At tech 2, the X-wings come in, but they are not launched from anything. At Tech three, Z-95s are locked out of production and X-Wings take their place. However, they do not replace the Z-95s already bought. To make it seem more canon, the Death Star can only be built at the Maw or Endor, as were their original birthplaces. Also, the Venator and Pod Walker are for the Empire only, but the Pirate Interceptor and Swamp Speeder are only for the rebellion For all you consortium haters who want a GC without them, today is your lucky day. It has all planets, Empire and Rebels only. Some planets are controlled by Pirates with tough space forces like Nal Hutta, Tatooine, Ryloth, etc. Some planets which were in control of one faction in Equal Footing are now in control of the other, like Dathomir, Carida, Manaan, Honogr as examples of which are in control of the Empire. As before, I added the capability for all planets to have lvl 5 space stations, and even better I maxed out the amount of structures the current land maps can handle, so you get to build more defenses or structures or what ever you like. On Land, I basically did the same things as before, but Igath stays out of the picture due to Bel Iblis already being there. Still, there were some differences, like instead of adding 18 troops per squad of 3 per platoon, i changed it to 9 per squad of 4 per platoon so it would keep the campaigns as they were. I also changed the Infiltrator to have a vehicle theif ability, like Chewie as they had that ability in Force Commander. To replace their old role I added a commando which is a bit more expensive, but is worth it. You may notice the Lancet is not there, because I replaced it with the Tie Fighter Land Variant due to balance issues. On the hero note, I added Darth Vader at Tech 1 as a starter unit with the Exactor, to be replaced at Tech 5 with the Executor, as before I added Kyle Katarn and Mara Jade as well. One more thing is that the new main menu battle scene is a replica of the Battle of Endor. Not exactly the same, but close enough. But enough of my long speeches, go ahead and enjoy the mod ;)[/quote] the_stag

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102 downloads

Uploaded:04-11-2010

Convectors Mod

convecotrs_mod_v._1.6.1.zip | 3.72 MB

make sure to download this update to keep your playing experience as bug free as possible. [Quote] well realy this the same mod as 1.6 but fixes some buggs. so just install them mod and have fun this mod is a 1sec=1cred mod. its nota normal 1 sec=1cred mod. this oen has new models and even easter eggs. theres is a cool splash screen to.(going to get new onesoon). so why dont you down laod this mod for jsut a fun time ON empire at awr. did i tell you that you can have as meany units as you want? [/Quote]

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1565 downloads

Uploaded:04-11-2010

Acclamator Mk3

acclamator_mk3.zip | 1.48 MB

should shift their eyes to this latest release from Warb. [Quote] This is a model of the Acclamator mk3 as seen in the Legacy comics. (It doesn't actually have an official name but it serves the same role as the acclamator, hence the name ;) ) The model comes complete with lcode and icon. Some additional coding is required to get it ingame [/Quote]

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486 downloads

Uploaded:03-19-2010

Arctica

arctica.zip | 1.9 MB

Burg cannons. If a burg can take down the Titanic, then space burgs could do some damage to capital ships. Sorry, I've gotten off topic. Just check out those pictures. I'm having trouble containing myself here. I mean, I try to have a certain degree of professionalism while doing this. But this may be too awesome. I'm going start the_stag squadron and it's going to be made of these. (I know the description says it's not a squadron ship, but I'm going to make a squadron anyways). This modding group has been very receptive to feedback left in the comments section. So make sure to let them know what you think. [quote] Ship's Origins: - The Arctica is a PFC, or, a Personal Fighter Craft much like the Millenium Falcon and Slave 1. So, it flies like a fighter, but not in a squadron and has a larger payload. It is a Nimbus Series craft from my own mod that I am creating with Trebor_EHHP called "Star Wars Revolution - Pirate Uprising". The Arctica has a modified bridge designed to sit within the hull instead of up and away from it so that it would be more protected in the mess that the ship is known to be thrusted in to. It carries a heavy payload of two medium silver laser cannons and two ice shard cannons. - The ice comes from a super-cooled plasma manufactured from rare, outer rim mineral deposits in space. The Daleyan Empire harvests the plasma, melts it down, and stores it as amunition. As soon as it is exposed to outer space, it solidifies again and will either pierce right through an enemy hull or break apart on impact and then pierce through as shrapnel causing area damage. The Arctica is the only mass-produced PFC that carries this technology which is usually suited for much larger ships making it a devastating opponent for any and all opposition. [/quote] the_stag

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297 downloads

Uploaded:03-19-2010

skywalker model pack

skywalkermodelpack.zip | 456.89 KB

re-releases, we get: Better textures. BONUS! And icons. BONUS! [quote]this model pack includes: shadow stormtrooper with better texture. shadow stormtrooper icon. death watch mandalorian model and icon. tc14 model and icon. royal tie interceptor with better texture. royal tie interceptor icon. [/quote] the_stag

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161 downloads

Uploaded:02-19-2010

Stellungskrieg

stellungskrieg1.1.zip | 400.73 KB

from this map I think it means "awesome huge map with great props and a lot of variety". There are a couple of things in the description that I didn't see in the map. The sewer entrance for Team 1, and power generators/turbo lasers for team 3. But that's ok, it made them that much easier to defeat. The "caves and tunnels" area for team 2 had some areas that were a bit too high and made it hard to wage battles. But it looked really nice while that was happening. There is a lot of exploring to do and it will yield plenty of good stuff, so move swiftly. It's a shame there's no pictures with this map, because it is definitely worth getting. [/quote] the_stag

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585 downloads

Uploaded:02-05-2010

YZ-2500 corvette

yz2500_corvette.zip | 1.43 MB

additional coding is required to get it ingame[/quote] the_stag

Download

2154 downloads

Uploaded:01-14-2010

Republic Light Cruiser

republic_light_cruiser.zip | 1.9 MB

by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1099 downloads

Uploaded:12-08-2009

Republic Corvette

republic_corvette_new.zip | 1.52 MB

model comes complete with landing animation code and icon. Some additional coding is required to get it ingame[/quote] Warb! What the crap? I thought you were perfect. But the V2 with skin overhaul has shattered my fragile world. I'm going to go into the corner now and rethink everything I once thought I knew to be true. And this looks freakin' sweet! the_stag

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1870 downloads

Uploaded:10-23-2009

KotOR Mandalorians

kotor_mandos.zip | 2.32 MB

Download

911 downloads

Uploaded:10-04-2009

Delta 7B

delta7b.zip | 1.04 MB

Warb gives us a nicely rigged model and a decent skin so that all of our mods can feel a bit fuller at the end of the day. Please note that some modding skill is required to get this working ingame. [quote]This is a model of the Delta-7B as seen in the Clone Wars cartoon It comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote]

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1903 downloads

Uploaded:09-25-2009

Babylon 5 Shadow War part 1-4

b5awar_part1_4.zip | 173.93 MB

of bugs. Some of the problems may have been my system and config files, some of them are in the game itself. I did have problems with specific units that would crash the game, but once I figured out what those were I was able to get enough done to write a review. Albeit, a short review. Obviously I can't find all the bugs myself, and I'm hoping the author will make changes that the community finds. Hopefully I can write a full and proper review when a fully playable 2.0 is released. This is the most important part; this mod has been split up into 4 files as to make the download a bit more manageable. So make sure you get the other three parts before trying to play this. The whole thing comes out to 867MB, so don't say I didn't warn you. [file="104221"]Part 2of4[/file] [file="104223"]Part 3of4[/file] [file="104225"]Part 4of4[/file] the_stag

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1556 downloads

Uploaded:09-15-2009

Ahsoka Tano

ahsoka_model1.1.zip | 481.22 KB

model nobody has made.plus i know there are a lot of fans of the clone wars series out there that wanted her for their mods.I didnt put any xml with this file becuase i wanted modders to use their own ideas and be creative with it.no 2 ahsokas should be the same per say in modding(thats my opinion) [/quote] I'm not sure what "no 2 ahsokas should be the same" means. But I'd like to see an entire army of Ahsokas liberate the galaxy. the_stag

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1832 downloads

Uploaded:07-27-2009

(SD)darthexecutor Eclipse Mission battle

mission12map.rar | 897 KB

and Rebellion, it's playable. The Empire gets the Executor and several level 5 starbases, while the Rebels get several cruisers and one level 5 starbase. But when you add the *cough* Zann Consortium *cough*, it's just a game to see how long the other teams can survive before everything is blown up with the Eclipse's superlaser. The Rebel's spacestation can be taken out within seconds of starting, there goes that team's ability to build anything. Then the Imperial bases are quick to go. If you just want to watch things blow up and not actually play a skirmish, then definitely get this. Otherwise, hope for a v2 to come out that has balancing fixed up. [quote] Hi people here is the mission 12 map (eclipse mission map) is a big war with the eclipse, the super star destroyer, the rebellion fleet and more is a very good map donwload!! [/quote] the_stag

Download

191 downloads

Uploaded:07-17-2009

Battle in the Sky

battle_in_the_sky.zip | 68.61 KB

needs to have the impassible brush used on it. Or, just make it impassible to units that don't have repulsorlifts. [file="91539"]BlockadEscape[/file] and some others maps have made it appear that the level is in space. I'm no expert mapper, but it seems this same idea could be used in your map to make it really look like it's above a planet. This is still a nice 3 team map that offers many different strategies and options. [quote] This is a map that I made when I wanted to make a fresh new idea. So, I made a map that you battle thousands of miles above ground. There are about 10 clouds that you can battle on which are connected by bridges to other clouds. Each base gets 2 clouds to be on and have turbolasers. In 1 of the corners, there is a sensor guarded by pirates. I have also included a fair amount of mines to keep things interesting. The only glitches are units like dark troopers p2 and p3 being able to fly and land on the sky, and build pads being switched for teams 1 and 2 in some areas. [/quote] the_stag

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9888 downloads

Uploaded:07-13-2009

Sci-Fi At War

scifiatwarv0.21.rar | 145.84 MB

gold here. Sure, in some other mods you could have Star Wars ships against non-Star Wars ships. But here you can have an all out, four team, multi-battle for dominance of the universe. I've been having a lot of fun with this one. That being said, there are some balancing issues that should be addressed and fixed for a v2 release. (I found the Star Trek ships a bit more powerful than the others, along with some other things). The other thing that would be great is to make it 8+ playable factions so that each different sci-fi group has it's different groups available to them (the way it is now, you have X-wings and TIE fighters fighting alongside, as well as Humans and Cylons, etc.) Even as it stands now, you can a lot of fun in skirmish mode with up to 4 teams. [quote] This mod has 4 playable factions... Stargate (from Stargate Empire At War) Star Wars (from FOC) Star Trek (From Federation At War) Battle Star Galactica (From Battlestar Galactica Colonial Wars and Third colonial War) I do have permission to use these mods in my mod. Please see readme for more details [/quote] the_stag

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870 downloads

Uploaded:06-28-2009

Additional Series: Assault Frigate

assaultfrigate_rig.zip | 239.78 KB

on the Assault Frigate MKII, but didn't have access to 3d Studio Max can now remedy that problem on their own. Seeing how many Empire at War players have complained about the number of hardpoints on ships, this will most likely prove to be very useful and popular.

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573 downloads

Uploaded:06-15-2009

Coruscant Series Space Mappack

coruscant_series_space_mappack.zip | 5.79 MB

good game-play. The asteroids were used a bit too heavily in some areas though. This mappack contains the maps: -Coruscant's Shadow -Coruscant's Eclipse -Coruscant's Nova -Coruscant's Demise -Four Sectors v2.0 Download this file for some fun skirmish games.

Download

1006 downloads

Uploaded:05-03-2009

Republic Y-Wing

ywing_proto.zip | 1.21 MB

this model. The default skin has yellow striping. A second skin is included that uses team colors. Just delete Y-Wing_proto.DDS and rename Y-Wing_proto_Colorization_variant.dds to Y-Wing_proto.DDS This model will make a perfect addition to any Clone Wars mod.

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9290 downloads

Uploaded:04-15-2009

Rise of the Mandalorians

rotm_2.zip | 126.48 MB

HUGE mod intended to enhance FoC in every way possible by tweaking gameplay, graphics, AI, and so forth. Although this mod has been in development for some time, I am the only person working on it (aside from those who have been kind enough to allow access to their models and particles, thank you!) so there still may be things that need tweaking or fixing. If you like the NJO era than I think this mod will be worth your while. So please give it a try! ~New Readme ~Foshjedi2004 ~4-18-09 23:20 GMT

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2741 downloads

Uploaded:04-06-2009

FX Mod

fx_mod_0.1.rar | 109.21 MB

original game intact. This mod's main focus is on skirmish, with features such as micro-intensive battles providing a fun experience. Thrawn's Revenge shares resources with the FX Mod in order to make some of the best mods that you've ever played.

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510 downloads

Uploaded:03-15-2009

Aurra Sing's Corvette and Fighter

sing.zip | 1.39 MB

modders resource. As usual the icons and basic coding are included for these two models. My only gripe about this release is that Aurra Sing chose such odd colours for ships. This is a worthy download for any modder.

Download

1002 downloads

Uploaded:01-22-2009

Corporate Addon Mod

corporate_addon.zip | 157.11 MB

factions and adds a new faction, the Corporates, to the game. It's an interesting mix of units, ranging from clone troopers to TIE Droids. The Corporates have many new heroes in their arsenal, so be sure to check those out. If you liked Forces of Corruption but thought it should have yet another faction, then this mod is for you.

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558 downloads

Uploaded:01-02-2009

Halo Spartan Addon

halofoc.zip | 4.44 MB

the scout trooper and a variant of the scout trooper. At a distance, the resemblance is striking, but you can clearly see that the model was of a scout trooper up close. The lack of a Spartan model really ruins the effect, but it's understandable that the creator had limited resources. If you want to try this out for the new unit aspect of the mod, then download this and just use your imagination. :)

Download

116 downloads

Uploaded:12-23-2008

Abregado Rae

abergoda_rea.ted | 2.57 MB

is Petroglyph's Galactic Conquest map. However, this map contains the same flaws that Bly's Aeten II GC map conversion has. No player starting markers, no structure build pads, and awkward base placement make this map a disappointment in multiple ways. Functionality for this map is flawed, but still there. If you want to play a restricted skirmish game on a GC map, then download this map.

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1067 downloads

Uploaded:12-05-2008

Realistic firing

realistic_projectile_fire.zip | 11.53 KB

Description [quote]This mod adds some of the realism to the game. All ships' projectiles now travel as fast as they do in the movie( such as the quick broadside between a Providence and Venator cruiser in Episode III). Infantry also actually shoot as fast as a real laser gun should. Basically, it's just a lot more like the movie as far as weapons go. This mod doesn't work with Foc.[/quote]

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8146 downloads

Uploaded:10-13-2008

Return of the Clones

return_of_the_clones_v4.2.zip | 67.98 MB

mod. Play as the resurgent Galactic Republic, evil Galactic Empire, or corrupt Zann Consortium in this no-award-winning modification to 'Star Wars Empire at War - Forces of Corruption'.

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898 downloads

Uploaded:07-07-2008

Advanced Tactical Combat

advanced_tactical_combat_beta.zip | 42.83 KB

the Infiltrator squad contains a new unit. And the Stormtrooper's fire rate has been increased drastically. This is the beta for ATC a mod made to make EAW more accurate to star wars. I will be removing most Rebel vehicles, the Rebs will now rely more on special hit and run infantry units; from super powerful wookie warriors, to AT-AT stealing mechanics. The Empire will rely on slow, but heavy units. The AT-ATs firepower and range will be greatly increased to the point of making SPMA-Ts obsolete. The AT-ST will also have enhanced firepower and armor.

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936 downloads

Uploaded:06-15-2008

Capital Construction Yards

capitalconstructionmod.zip | 332.66 KB

the mod.

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1448 downloads

Uploaded:05-10-2008

(MMmp)Map Pack1

mmmpmap_pack1.zip | 177.94 KB

Download

726 downloads

Uploaded:04-24-2008

Corellian YT2400 Freighter

corellian_yt2400_freighter.zip | 658.47 KB

format. Whilst this models textures are of medium resolution (512*512 pixels), they may not be 100% accurate.

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3376 downloads

Uploaded:04-19-2008

Enhanced FOC

enhanced_foc2.zip | 97.92 MB

added a rebel venator with V-wings, ARC-170s and ETA 2s which are in full production. Also, the rebel starbase compliment has changed. the Eclipse SSD has nontargetable, hardpoints, a gravity well generator, and a hangar(yes every one of the mods that have an eclipse usually have a gravity generator)

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1208 downloads

Uploaded:04-16-2008

Rise of the Pirates (ROTP)

rotp.zip | 89.34 MB

Orchestra, ILm, lucas film, and avenger(model of the venator). An example of my work is that Tyber\'s krayt destroyer has been dusted and I added a venator to replace it(same name as the krayt but different description). Version 1.5 may include some other major changes with affiliation and armor/shielding. For the heroes, I have added personal shield generators to all of them. This mod is not canon

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1107 downloads

Uploaded:04-06-2008

(1vs1) Critical Distance

1vs1_critical_distance_by_soong.zip | 69.71 KB

be found in ReadMe.txt or below. Enjoy this small download!

Download

1933 downloads

Uploaded:03-21-2008

AEM 4.4 Laser and Capital ship patch

mods2.zip | 50.9 KB

increased by 25% executor now comes with 16 fighters of each type and 3 lancer figates and 3 vsd2 s MC 104 now comes with 16 fighters of each type and 3 anti fighters of each type just like the executor Install instructions take the two XML s in the folder and place in C:Program FilesLucasArtsStar Wars Empire at WarGameDataModsAEMV4.5DataXML (this assumes that you installed the mod in the correct place as outlined in their readme) it askes you to replace said files say \"yes but remember before doing any file editing BACK UP THE ORIGINALS!!!!!!!!!. Uninstall remove said files and replace with originals Credits Moddman and the AEM TEAM!!!!!!!!!! YOU CAN EDIT THESE FILES BUT IF YOU WANT TO USE THESES FILES IN ANY MOD PLZ GIVE ME CREDIT THANX IN ADVANCE!!!!!!

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853 downloads

Uploaded:03-21-2008

(66mp)gateways(FoC)

66mpgatewaysfoc.zip | 241.24 KB

mod that i can take an observer position. Instead of trying to sloppily counter the dumb ai tactics...flying around in circles and such. just so you know all my maps are mainly for online play. ai cant keep up at all. im not about to change the way i design my maps.

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533 downloads

Uploaded:03-05-2008

Around the Moon

around_the_moon.zip | 526.69 KB

The map is set above a new-found planet near Endor that is called Rtas, which, like Coruscant, is one large planet-wide city. The map has two level 5 space stations, one for the Empire and one for the Rebels. The map has eight mines and many defense satellites stationed around the two space stations, the Empire\'s and the Rebel\'s. With only the best of ships and space stations for the two factions, it will make for the ultimate experience of a space battle. Each side starts out with four capital ships on either side of the moon. This map is for multi-player and can support up to eight players. You may use this map in any way you want as long as you give credit to me. Enjoy it!

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14785 downloads

Uploaded:02-24-2007

z3r0x's FoC Addon

z3r0x_foc_addon_3.0_full.zip | 223.37 MB

contains a number of other new items. CHANGES FOR V3: New units: Underworld: Space: Cloakshape Fighter Howl Runner Fighter Ginivex-class Fighter Mankvim-814 Fighter Nantex Fighter Tri-Droid Fighter Vulture Droid Fighter Corellian Frigate Recusant Frigate Munificent Frigate Technounion Destroyer Corellian Destroyer Providence Cruiser Corellian Battlecruiser* Lucrehulk Pinnance Hardcell Transport Land: R2-D3 Slicer/Suicide Droid B1 BattleDroids Super BattleDroids Mandalorian Shock Troopers* Single Trooper Aerial Platform (STAP) Droideka MK1 Snail Tank* AAT Droid Tank Hailfire Tank Multi-Troop Transport (MTT) V-19 Speeder Special: Golan 1-3 Hero: Guri Structure: Casino* Structure: Brothel* Structure: Gladiator Arena Empire: Space: A9 Interceptor Assault Gunboat TIE Advanced TIE Avenger TIE Droid TIE Raptor Guardian Class Patrol Ship Bayonet Cruiser Carrack Cruiser Strike Cruiser Tyrant Missile Cruiser Dominator Cruiser Escort Carrier Lancer Frigate Star Galleon-class frigate Legacy Class: Star Destoryer Venator Class: Star Destoryer Procurator-class Star Battlecruiser Mandator I-class Star Dreadnought Eclipse Super Star Destroyer* Sovereign Super Star Destroyer Land: Novatroopers E-Web Troopers Darkside Adepts XR-85 Tank Droid Probe Droid AT-RT AT-PT AT-AP ISP AT-TE Walker LAAT/i* Special: Golan 1-3 Hero: Baron Soontir Fel w/181st Squadron* Hero: Admiral Ozzel w/Nemesis Star Destroyer* Hero: Mara Jade Added in for ALL GC's Structure: Imperial Intelligence Branch* Rebels: Space: Arc-170 Delta-7 Aethersprite Eta-2 Actis E-Wing K-Wing Preybird T-Wing Barloz-class freighter Ferret Recon Ship Fleet Tender Sacheen-class light escort Corona-class frigate Alderaanian War Frigate Assault Frigate MK1 CC-7700 Interdictor Dreadnaught Liberator Carrier Quasar Fire Carrier Nebulon B2 MC-40 MC-75 MC-80a MC-90 Dauntless Bulwark Land: AAC Hovertank Bothan Spies R4 Slicer Droids T1-B Tank T3-B Tank* V-Wing Speeder Special: Golan 1-3 Hero: General Jan Dodonna Hero: Kyle Katrarn/w Moldy Crow Structure: Bothan Listening Post Misc Factions: R-41 StarChaser* N1 Fighter* Vong Units *V3* Miid Ro'ik * Yorik-et* Matalok* Ro'ik chuun m'arh* Uumufalh* Modifications: *V3* 3 New Galactic Campaigns (Classic Matchup- Just Imps and Rebs, Humble Beginnings - All factions start with 4-5 planets, Humble Beginnings Fulll - Rebs and Imps only start witth 4-5 planets) 4 New planets Rendili, Ord Mantell, Mygeeto, and Mechis III 8 New Maps New Skydome added for Zhar. Each faction has Major production planets. Where Companies like SorroSuub, KDY, Sienar Systems, etc can be built. New Structures for all factions Sienar Fleet Systems Empire (Corulag)* Kuat Drive Yards Empire/Rebels (Kuat) * Hoersch-Kessel Driveworks Inc Underworld (Mechis III) Huppla Pasa Tisc Shipwrights Collective Underworld (Geonosis)* SoroSuub Rebels (Sullust)* Corellian Engineering Corporation Rebels/Underworld (Corellia)* MandalMotors Underworld (Mandalore)* Rendili StarDrive Rebels (Rendili)* Mon Cal ShipYards Rebels (Mon Calimari)* Casino (Underworld) Gladiator Arena (Underworld) Cantina (Underworld) Brothel (Underworld) Imperial Intelligence Agency (Empire) Imperial Prison (Empire) Bothan Listening post (Rebels) Empire Advanced Vehicle Factory only buildable on certain planets.. LAAT, Lancet, AT-AT, AT-AA, Juggernaut buildable at Empire Advanced Vehicle Factory Golans 1-3's are buildable on most major planets as additional defenses. They do not replace Space Stations. How and where ships are built has been completely re-vamped. Space Battle Pop Cap increased for all sides Executor buildable only on Fondor Many new sounds for units NOTE!!!!!!!! YOU CANNOT AUTO RESOLVE BATTLES ON ANY PLANET WHERE THERE IS A INDEPENDENT FACTION & REMEMBER: You need to have Shaders in their correct folder to use the models in game or else you get a green skin for the units

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16500 downloads

Uploaded:01-18-2007

Stargate Mod

stargate_mod_beta_233.exe | 105.65 MB

captured Ha\'tak -> corvette Asgard battleship Belisknerclass -> assault frigate Asgard researchship -> frigate Asgard battleship O\'Neillclass -> battleship BC-304 -> cruiser ISS -> replaces old rebell base Heroes: Steven Caldwell -> battleship Daedalus Col Pendergast -> improved X-303 Selmak of the Tokra -> alkesh Lt. Colonel Cameron Mitchell -> improved F-302 starfighter Goa\'Uld alliance: deathglider -> fighter alkeshbomber -> bomber needleglider -> scoutship alkesh attackcorvette -> corvette standart Ha\'tak -> corvette Apophis\' Ha\'tak -> frigate Goa\'Uld battlecruiser -> battleship Goa\'Uld starbase -> replaces old imperial base Heroes: Prime of Anubis -> superbattlecruiser with superweapon Anubis -> replaces imperator(not yet ingame,modell still missing) Ashrak -> replaces Boba Fett((not yet ingame,modell still missing) Baal -> replaces Darth Vader(not yet ingame,modell still missing) Yu -> replaces Grand Morph Tarkin(not yet ingame,modell still missing) MerchantSpacedock is replaced by the Supergate Ta\'uri players can build the ancientscruiser Aurora Goa\'uld players can build an Oriwarship

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1847 downloads

Uploaded:11-13-2006

Aggressor Class Assault Fighter

consortium_aggressor_fighter.zip | 765.57 KB

balanced for the stock game and as a result are quite powerful, and are set up for the following: - Cost: 850 - Build Time: 19 seconds - Starbase: Level 2 required ** The fighter squadrons are constructable in both Skirmish and Galactic Conquest (I\'m therefore, assuming that they are also usable in the campaign game, but this hasn\'t been tested at the time of release).

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8748 downloads

Uploaded:11-04-2006

Steiners Advanced Units Mod 3.0 Reloaded

sau3.0r1setup.exe | 2.11 MB

AI a little bit more intelligent.

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6083 downloads

Uploaded:09-29-2006

Battledroid vs. Clonetrooper v2

bvc_v2.zip | 661.9 KB

buildable for both teams.(tech level 2) New units for space skirmish mode: \'Arc170\' (TIE fighter slot) \'Eta2\' (TIE scout slot) \'Venator\' (tech level 2) \'Z95\' (Rebel only)

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2745 downloads

Uploaded:08-20-2006

Battle Droids v0.3

cis_battle_droid_pack_v_0_3.zip | 1.67 MB

familiar with modding EaW.

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1392 downloads

Uploaded:07-12-2006

Battlefield Mordor

battlefield_mordor.zip | 3.06 MB

Mordor. Getting from one base to the other is hard being under constant attack.

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5908 downloads

Uploaded:06-14-2006

3DS Max 7 and 8 Plugin for Map Editor

max2alamo.zip | 127.41 KB

develop! Happy Hunting!

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1419 downloads

Uploaded:06-05-2006

Piett\'s ISD to SSD Mod

pietts_sd_to_ssd_mod_v1.2.zip | 481.07 KB

speed/turn rate of the Super Star Destroyer and increases size, cost and build time to balance out the game a bit. Reduced number of hardpoints (now only 1 shield hardpoint, 2 engine hardpoints) and got rid of the missle launchers (there was no point in them because the lasers got the even before the missles hit) Changed Pietts name to ADMIRAL Piett Enjoy!!

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3689 downloads

Uploaded:05-17-2006

EAW Empire Mod

eawempiremod.rar | 793.88 KB

unlocked-in the begining of the game(till the end of the game) you don't need to wait for an upgrade of the tech to arrive to 5 All vehicles and artillery cost 1 credit All vehicles and artillery take 1 sec to be built-for the empire only The super-star destroyer is unlocked and its power and accuracy has been modificated to the ultimate performance even the spawning of tie-fighters and bombers has been modified All or nearly all of the space units are unlocked including the DEATH STAR.

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1985 downloads

Uploaded:03-09-2006

EAW Realism

eaw_realism_0.40.rar | 210.47 KB

SPMA-T and AT-AT speed slowed by a 3rd. * Infantry cost a fith of what they used to, including scout bikes. * Infantry build time halved, including scout bikes

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1997 downloads

Uploaded:03-09-2006

Pirates At War

pirates_at_war_merged.rar | 1.48 MB

Also, Naissus is going to construct a new faction called Zin Imperium will be released in the future. I myself has added new additions. Such as new buildings (R2d2s building defences and mining factories)methonds and the ability to control battleship in land battles! R2d2s replaces the T4-B tank and the battleship replaces the speeder. The requirements are high for both. We hope you will enjoy our mod. Thank You!

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76 downloads

Uploaded:05-16-2012

Zoomer

zoomer.zip | 623.17 KB

icon. Some additional coding is required to get it ingame

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113 downloads

Uploaded:04-10-2012

R-28 starfighter

r28.zip | 1012.74 KB

comics. The model comes complete with code and icon. Some additional coding is required to get it ingame

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243 downloads

Uploaded:03-04-2012

Sith Bomber

sith_bomber.zip | 364.03 KB

the Sith Bomber. It is the main sith bomber as seen in The Old Republic MMO Thanks go to V.Metalic for providing the reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

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318 downloads

Uploaded:01-17-2012

Sith Interceptor

sith_interceptor.zip | 259.33 KB

reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame

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38 downloads

Uploaded:11-28-2011

Doug\'s Starfighter Mod

dougs_starfighter_mod.zip | 133.01 KB

would be much appreciated.)

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414 downloads

Uploaded:11-28-2011

Return of the Sith (0.5)

7rots.zip | 50.98 MB

let people know what am doing. If anyone wants to help me on this mod let me know, will be apreciated. Godric02

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269 downloads

Uploaded:10-21-2011

Empire Station

empire_station.zip | 1.46 MB

be placed anywhere in skirmish or in the special structure slot in GC. Some additional coding is required to get it ingame

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65 downloads

Uploaded:10-01-2011

It's a Trap!

its_a_trap...a_really_weird_trap.zip | 71.64 KB

and mines for each faction allowing for a strong start. This map also features starting units for each faction including the Eclipse for the Zann Consortium and the Executor and the Death Star 2 for the Empire. The Rebels also have a fair share of ships to start off with. This map features plenty of open space which removes the use of tactics almost completely but instead encourages a giant battle. If a grand battle to settle the fate of the galaxy interests you then consider downloading this map.

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195 downloads

Uploaded:07-28-2011

Chasemaster Frigate

chasemaster.zip | 1.64 MB

for the Chasemaster by Drone04 http://boards.theforce.net/fan_art/b10020/31783936/p1/?6 The model comes complete with code and icons. Some additional coding is required to get it ingame

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808 downloads

Uploaded:04-10-2011

Absolute Corruption Mod Garrison Patch

acm_2.4_garrison_patch.zip | 140.91 KB

not previously have this ability. Check the read-me for a full list of units. This is a great download for ACM lovers and it definitely adds to the experience. [Quote]A patch for ACM 2.4 to let units garrison into bunkers & trnasports. Also lets the AT-TE carry 2 slots of infantry or vehicles.[/Quote]

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137 downloads

Uploaded:04-03-2011

Admiral Ash\'s Icons V3

anipv3.rar | 703.48 KB

download. For a list of the icons available in this version of the pack take a look at the read-me below. [Quote]The last one going to be may last one, but what can I say, I love making new icons. This one includes all my old ones minus the Legacy era ones, but includes some REALLY cool new icons of rebel plex soldiers, Stormtroopers, Scout Troopers, Royal Guards and Infiltrators. I also was able to create icons ALL of the Imp Grand Admirals. There are two different Han and Chewie icons, the first one I made and a new one. The new icons I created for the Plex Soldiers, Scout Troopers, Royal Guards and Infiltrators were created so that they all look like the Stormtrooper icon. I never really liked that the icons for the Rebel Soldiers were of a single soldier, when it should be at least three or more to show that it\'s a squad. These were made using the ALO viewer.[/Quote]

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652 downloads

Uploaded:04-03-2011

Executor SSD for the Empire

executor_ssd_for_empire_v1.2.zip | 2.02 MB

powerful Executor-class Super Star Destroyer. If you have some Rebels to destroy then consider checking out this mod. [Quote]its a great mod have fun!!! it bassically enhances the executor ssd for the empire so that they can b*tch slap the rebels. plus its extremely cheap and powerful its a force to b reckoned with.[/Quote]

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432 downloads

Uploaded:03-16-2011

(ZM) Jabba\'s Palace

zm_jabbas_palace.zip | 238.23 KB

use free starting units, other wise you wont get a landing zone. -zander11893 ZAND3R Mapping

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650 downloads

Uploaded:03-16-2011

(ZM) Eve V2

zm_eve_v2.zip | 142.99 KB

fleet -Compacted outpost to make more effective and defensible. -Added a second outpost on the other side of the asteroid belt -zander11893 ZAND3R Mapping

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264 downloads

Uploaded:03-07-2011

Siege The Castle V2

siege_the_castle_v2.zip | 1.28 MB

exactly what it says it is. Thanks for the quick v2. the_stag

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881 downloads

Uploaded:09-23-2010

(Bly) Raxus Prime

ruxus_prime.zip | 114.74 KB

up of smaller stations pieced together) that isn\'t controllable and doesn\'t attack. There are chunks of systems effecting debris scattered all around that make for some fancy maneuvering to keep the upper hand. The asteroid mines are strategically placed giving nobody an upper hand. A good skirmish map but could work very well in galactic conquest. the_stag

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3099 downloads

Uploaded:09-09-2010

FoC Enhancements Reloaded

foc_enhancements_0.4.5.zip | 223.95 MB

well as a variety of other additions. Some bug fixes to fix glitches that were present in the older versions of the mod are also included. Be sure to keep your eye on this mod as the next version will be featuring an era shift. [Quote]Next version of Foc enhancements, Completely redone Particles and Galactic Conquest - Beta Of Pirates. Kotor Era Coming Soooon [/Quote]

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219 downloads

Uploaded:08-25-2010

The Min\'s Wind

mins_wind.zipx | 1.31 MB

simply because I liked it. Please see the Read Me file for detailed info on the story behind the design as well as the design\'s creator. ###Very Important### The custom engine proxies are scaled to the size listed in the XMLs. If the size listed in the XMLs is changed, the proxies won\'t look right.[/quote] the_stag

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1484 downloads

Uploaded:06-14-2010

Kotor era graphics pack

kotor_era_graphics_pack.zip | 795.19 KB

highlights that are must-have for any KOTOR era mod.[/quote] the_stag

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115 downloads

Uploaded:06-06-2010

MAL Artillery Death Animation

maldeath.rar | 58.84 KB

clones. If you wish to use this release just be sure to credit the FX mod. For further information read the author's description below. [Quote] This is a death animation for the MAL, this was originally intended for FX MOD 0.2, but I've decided to cut the MAL all together and replace it with a new unit. This animation works via Death Clone codes like how a space unit uses DCs. This is very sloppily done due to Rayfire not breaking it up properly, if there's enough demand, I will do it properly. [/Quote]

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229 downloads

Uploaded:06-04-2010

Valahari Starfighter

valahari.zip | 801.99 KB

complete history check out Warb's description below. As Warb's model comes with all the essentials to put it into the game. [Quote] This is a model of the Valahari Fighter Mk1 and Mk2 as seen it the Clone Wars comic "Hero of the Confederacy" The Valahari fighters were produced on Valahari during the Clone Wars for the CIS. The son of the nobel house of Valahar, Tofen Vane, became a Seperatist fighter ace. He led a squadron of mk1's in his more advanced Mk2. The model comes complete with code and icon. Some additional coding is required to get it ingame. [/Quote]

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85 downloads

Uploaded:05-14-2010

Naboo Infantry

naboo_soldiers.zip | 179.86 KB

These re-skins would go perfect for a map or even just indigenous units in a mod. [Quote] These are soldiers of Naboo, as seen in Episode I. They can make a good addition to any Naboo map, or mod that needs such troops. Hope everyone likes them. [/Quote]

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4830 downloads

Uploaded:04-16-2010

Rise of the Mandalorians (patch)

rotm_patch_4.01.zip | 4.57 MB

you should really get on that. Then download this patch. [quote]This patch addresses several issues that have been experienced across the board by players. Not everything is perfect but a number of bigger issues have been fixed as well as some small aesthetics.[/quote] the_stag

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179 downloads

Uploaded:04-06-2010

Wolverine

wolverine.zip | 1.26 MB

Awesome. [quote]The Wolverine is a PFC, or, a Personal Fighter Craft much like the Millenium Falcon and Slave 1. So, it flies like a fighter, but not in a squadron and has a larger payload. It is a Nimbus Series craft from my own mod that I am creating with Trebor_EHHP called "Star Wars Revolution: Pirate Uprising". The Wolverine is one of the most efficient and agile PFC's created for mass production in our mod. It has enhanced maneuverability and speed along with its four mass drivers which fire at a very alarming rate. Although it has the same firepower as the Terra, the rate of fire is condensed and increased.[/quote] the_stag

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252 downloads

Uploaded:03-29-2010

Bly's Prop Pack

blys_props_pack.zip | 2.14 MB

the readme for instructions on how to install these props. I can't wait to see some new maps utilizing these props. Also keep your eyes open in the future for more: [Quote] I will try to release a version every week. Next week you will probably get alot of Junk and ruin props added to this + some extra alderaan stuff. [/Quote]

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753 downloads

Uploaded:03-17-2010

Mandalorian Tank

mandalorian_tank.zip | 1.42 MB

skinning by me The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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359 downloads

Uploaded:02-24-2010

Redtachi model pack

redtachi_model_pack.zip | 3.77 MB

specification and re-release them. That being said, I would like to see these models and characters in some mods in the future. That would rock. [quote]I been busy but ive always wanted to upload these now that i have some time.these are just the models so some modding is required to get in game.these models were my first few i made so they arent all perfect but are playable.i think some could be better if they had a little texture TLC hehehehe.Oh do let me know if i forgot to upload a missing texture.Hope you have fun[/quote] the_stag

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518 downloads

Uploaded:02-22-2010

death watch mandalorian

death_watch_mandalorian.zip | 124.76 KB

wars they had those cool death watch mandalorians. well here is a model for it. includes model and icon additional coding reqiured to get in game. please feel free to use this in any mod (that is why i made it you know)[/quote] the_stag

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252 downloads

Uploaded:02-22-2010

shadow stormtrooper better texture

newtextureforbhs.zip | 30.64 KB

made. it removes some of the whiteness in it, and it removes the alpha channel (thats right someguy489)[/quote] the_stag

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403 downloads

Uploaded:02-22-2010

Shadow stormtrooper

black_hole_stormtrooper.zip | 98.33 KB

[url="http://starwars.wikia.com/wiki/Shadowtrooper"]Shadowtrooper[/url] from Jedi Outcast, only to realize that this is a [url="http://starwars.wikia.com/wiki/Shadow_stormtrooper"]Shadow Stormtrooper[/url], and they are different. There is also a [url="http://starwars.wikia.com/wiki/Shadow_trooper"]Clone Shadow Trooper[/url], but I just wanted to put that link there since I had mentioned 3 earlier. After reading up on Shadow Stormtroopers I have to say that this is very nice model. The pictures from the map editor don't give it much justice, but in-game they look great. I coded mine to have cloak ability like Tyber Zann and made them a bit more powerful than standard Stormies. Of course none of that is required, but some coding is required. [quote]this is a model for the shadow stormtroopers (sometimes called blackhole stormtroopers) im not sure if this has been done before but i just thought id upload it. the texture is not the best you will see, but i will make a version with better textures. additional codding required to get in game. You can use this in any mod of yours, but please give me credit. thanks to warp_null and the far_seer for recomending the hex editor.[/quote] the_stag

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996 downloads

Uploaded:01-17-2010

Calculator for Space Units

calculator.zip | 121.31 KB

Tactical Health and Autoresolve Health. It may not act as the perfect balancing tool but it does provide much aide in the synchronising of the values of individual ships to each other. An explanation of the function of the calculator can be found in the read-me. Remember you need Open Office to use this calculator. Open Office can be found as a free download at: http://www.openoffice.org/

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4737 downloads

Uploaded:01-06-2010

Realistic Warfare Mod

rwm_0.8beta.zip | 170.15 MB

projectiles to being able to have ships in land battles creates an immersive experience for the player. The increase in the population cap for battles also allows for some gigantic battles that will keep you entertained for quite some time. From the realistic elements to the fun additions such as TIE fighters with flames on them this proves to be an fun mod to play.

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1215 downloads

Uploaded:12-20-2009

Arcturus Maximus Primus

arcturus_maximus_primus.zip | 13.74 MB

feature of the mod. And trust me, this ship is one fun beast to play with ingame. Equipped with turbolaser turrets, two gigantic beam cannons, and a host of drone launchers, this ship can tear apart many of the existing units in space. Definitely worth a download! [quote]I created a ship based on the stargate universe. I wanted to be able to play with my ship in this game. So I went down the road to learning how to make it. :D The ship is in the equal footing campaign on corruption side. Its pretty fun, but over powered. If you read the fan story I wrote for my ship it explains why it is that strong. For permission just ask me. If you find anything you could suggest to fix or make better comment or send a message. Thanks and have fun!!![/quote]

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213 downloads

Uploaded:12-17-2009

Plains of Felucia

felucia11.zip | 449.73 KB

colour, props and texture proves to be excellent for the eyes to look upon in-game. This map features three pathways to access each base however these paths are not friendly for infantry. Transports and vehicles are strongly recommended. Aside from some bareness prop wise in some areas and some mismatching rocks this proves to be a great map to play.

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906 downloads

Uploaded:11-09-2009

HK-47 and HK-50

hk47_and_hk50.zip | 1017.98 KB

skin are extremely well done. The animations and icons are also included in the download. This download is perfect for modders wishing to add more to a Knights of the Old Republic era mod. Please note that this requires some modding knowledge to get in-game.

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209 downloads

Uploaded:10-31-2009

Yoden 2 XML 5.0 Map

yoden_2_xml_5.0_map_foc.zipx | 163.37 KB

map based in space. The following is required to play this map: [Quote] WARNING : YOU NEED TO USE -YODEN XML 5.0 FILE- TO PLAY THIS xml MAP 1 land map yoden xml deadstar Spawn land foc 1 space map yoden xml space map 4 foc [/Quote]

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181 downloads

Uploaded:10-31-2009

Sigil Fighter

sigil_fighter.zip | 2.41 MB

Revenants as seen in the Star Wars: Starfighter game.This model can be used in mods along as the proper credits are given. See the readme section for proper credits.

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782 downloads

Uploaded:10-20-2009

Bothan Heavy Capital Ship

carrier.zip | 1.39 MB

spice up his or her mod with a new ship with New Republic inspirations will surely find this release useful. Please note that some modding skill is required in order to get this unit functional ingame. [quote]Idea behind it: A few years ago I was making a personal mod that had 2 factions. The Concordiat of Man (Terra/Earth & all her colonies) vs The Melconian Empire (think of walking dogs/wolves). The factions are based on a series of books called Bolos, about robot tanks primarily but space battles played a significant part. I was using all of EJ's Corellian ships to serve as the Terran Fleet and needed a large heavy capital ship that would fit in. This is what I came up with. Never finished the mod and found this on a backup drive the other day. Thought someone might like to use it.[/quote]

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3174 downloads

Uploaded:10-05-2009

Babylon 5 Shadow War part 1-2

b5mod1.2_part12.rar | 167.52 MB

[file="104219"]v1.0[/file]. Additionally, like before, this file has been split up to help the download process. This time into two parts, the second part being 521MB. You can download it here: [file="104517"]Babylon 5 v1.1 part 2[/file] I'm not too familiar with the Babylon 5 franchise, but there are some very lovely ships and units here. There has been a lot of work put into this that I think everyone can enjoy. the_stag

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1167 downloads

Uploaded:09-27-2009

Foray Corvette

foray_corvette.zip | 1.92 MB

great model and skin comes with an icon and some coding, but please note that some modding experience is needed to get the corvette functional ingame. Enjoy! [quote]This is a model of the Foray Corvette as seen in the KotOR game It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

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1470 downloads

Uploaded:09-25-2009

Babylon 5 Shadow War part 2-4

b5awar_part2_4.zip | 239.88 MB

1of4[/file]. [file="104219"]Part 1of4[/file] [file="104223"]Part 3of4[/file] [file="104225"]Part 4of4[/file] the_stag

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701 downloads

Uploaded:09-01-2009

icon pack for clone wars mod update 3

icon_pack_vol_7.zip | 32.23 KB

those of you keeping score at home; the answer is no, I need not say more.

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764 downloads

Uploaded:08-21-2009

Civil war era icon pack

civil_war_era_icon_pack.zip | 185.66 KB

was requested by other people, so here it is a pack of my icons with the Galactic Civil War theme. This feature many old icons but little edited plus some new ones also requested. [/quote] the_stag

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450 downloads

Uploaded:08-19-2009

Twintail Fighter

x38_twintail.zip | 1.63 MB

model of the X-38 Twintail fighter as seen in the legacy comics. The model comes complete with s-foil animation, code and icon. some additional coding is required to get it ingame. [/quote] the_stag

Download

528 downloads

Uploaded:08-06-2009

Boba Fett- The Best Bounty Hunter in the Galaxy

boba_fett.zip | 38.7 KB

true for the Slave I. This is a nice mod for two types of people; a) those who really like Boba Fett b) those who are new to the game and want to use Boba Fett as a last resort type backup. [quote] A lot of people call this "cheating" but I call this "having fun". This mod makes Boba Fett and the Slave I almost invicible. I didn't upload screenshots because they can't show the effects of the mod. Instead, I uploaded a video. VIDEO LINK: http://www.youtube.com/watch?v=qQAccG5Q_9U [/quote] the_stag

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943 downloads

Uploaded:08-03-2009

Bounty Hunter Pack - Zuckass & 4-LOM

4lom_zuckass.zip | 3.33 MB

another one). Again, z3r0x has given us something splendid here. These are two high quality models that are accompanied with icons and a ship for Zukuss. I've always enjoyed bounty hunters as a class in the Star Wars universe, and now I've got something to make me even happier with EAW. As stated in the readme, you need some basic coding/xml knowledge to make these work. [quote] Infantry Models of Zuckass and 4-LOM. Comes with Models, animations and Icons, included is Warb Null's Misthunter also. [/quote] the_stag

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1663 downloads

Uploaded:07-15-2009

XModManager

87xmodmanager.zip | 3.32 MB

mods they choose. Simply select the mod from the list, click activate and play. When your done, select the mod again click deactivate and the game returns to normal. This is a Lesser File Size than most Mod Managers and it still works! Also note that this Mod Manager only works for Empire at War or EaW, NOT FoC! ~X-Scissor

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411 downloads

Uploaded:06-23-2009

Attack on Mustafar

tk432s_mustafar_2.0.zip | 340.51 KB

v2.0 file. The second version of this map has turned out very nice. It supports up to 3 players in different corners of the map with turrets for defense. There's a whole bunch of mining facilities and building platforms that will end up in some great battles. The map is set up like a maze divided up by mountains and lava rivers. The one complaint I had is that it seems the Imperials have a slight advantage in the location of their base, but some quick action and smart tactics by the other team(s) can take care of that. Don't forget about the Rancor's. This map is staying in my custom maps folder. the_stag [quote] This is version 2.0 of my Mustafar map. This version contains more texture, more heightdifferences, selectable bases, better natural effects, improved lava and much more! If you liked my old version then you will love this one. TK432 [/quote]

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513 downloads

Uploaded:06-09-2009

Big Battle z3r0x 3.5

big_battle_z3r0x_3.5.ted | 418.18 KB

corner there is a Golan 3 platform as well as mines and turrets. In the center there is a Vong base. Each faction starts out with Level 4 "stuff" making for a quick battle. This map requires z3r0x Addon Mod 3.5 for it to be played to it's fullest extent. Give this map a download if it interests you.

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959 downloads

Uploaded:06-06-2009

Combo Mod

smartone29s_combo_mod.zip | 4.5 MB

Installer to create the installer. If you liked smartone29's other mods but want an easier way to install them then consider downloading this file.

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360 downloads

Uploaded:06-05-2009

Forest Legends: Yaga Minor

forest_legends_yaga_minor.zip | 780.5 KB

interesting and unusual planets in the Star Wars Galaxy, or planets which I have remapped from the stock EaW version. The general layout of the map: A forested, mountainous planet in which each team starts on the coast. The special structures will be located further inland, with scattered Outpost pads and Rebel Training Facilities as well (See screenshots for more). This map is designed for only 2 teams, but there are multiple attack routes and deadly maneuvring surprises to keep it lively. There is an island just offshore that can be accessed by repulsorlift vehicles, and it hides several goodies. A wise strategist will take advantage of this. The AI has been zoned and tested for this map, so the enemey will not simply lay idle in his base, but will be active and build up forces and seek you out. I recomend playing on Hard or at least Medium difficulty, as this will maximize the AIs interaction as well as your fun factor. See readme below for more. ~Med8r

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1085 downloads

Uploaded:05-26-2009

Pelta Class Frigate

republic_pelta.zip | 1.22 MB

variant with lots of hardpoints. This model come complete with a skin, death clone, icon and basic XML coding. This is an excellent modders resource.

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231 downloads

Uploaded:05-20-2009

City vs. Wilderness

city_vs_wilderness.rar | 49.84 KB

Imperials. A large road seperates the Empire and the Rebellion forces. This map features some interesting ideas such as a fairly nice urban area and a well organized forest base. However the one fault of the map is that the road that blocks off the two sides can only be traveresed by a limited number of units making attacking the enemy a tad difficult. Also it would be ncie if the author used more texture variation. If you want an interesting skirmish land map for Empire at War then give this map a download.

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1152 downloads

Uploaded:04-19-2009

Gozanti Cruiser

gozanti.zip | 1.17 MB

model requires limited modding skills.

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205 downloads

Uploaded:03-08-2009

Death Star Hanger

deathstar_hangar.zip | 135.11 KB

part of a hangar. The idea is nice, but the map is noticeably odd due to the lack of Death Star props ingame. That said, Mobius gave a good effort to make this look like a real hangar inside the Death Star. There are some docks that match the premise and you can look outside of the hangar at Yavin. This map should give people fond memories of A New Hope, so this should prove interesting.

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12758 downloads

Uploaded:01-22-2009

Return of the Clones

return_of_the_clones_v4.3.zip | 76.37 MB

through new lotal Clones and led by Supreme Chancellor Mon Mothma, as well as Jedi Masters Yoda and Obi-Wan Kenobi. At the same time the Zann Consortium has been busy collecting, reactivating, and upgrading old Separatist weapons from the Clone Wars to build up an arsenal to challenge for control of the galaxy.

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182 downloads

Uploaded:01-13-2009

Battle over Mustafar 2

battle_over_mustafar2.zip | 112.55 KB

put a wide variety of props here, ranging from an Eclipse under construction to the orbital nightcloak from Dantooine. Obviously, this isn't attempting to follow any line of Star Wars canon, but you can still have fun on this map. Fields of nebulae separate the two factions which start out with large fleets. To the sides, asteroid fields dot the playing field. I'm sure many people will be happy playing this map, so if this sounds good to you, check the map out.

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1378 downloads

Uploaded:01-07-2009

Galaxy At War Mod

galaxyatwar11.zip | 1.3 MB

paced, and the AI seemed more agressive to me, and also more cunning to me. Units are correctly scaled, and the stats for units are completely redone. In GC, there are now new ways to influence your income stream, and certain ways work better on different planets. You have to think more tactically in both Galactic mode and in battle. I found only one problem with the mod, and that is that hero units have not been recaled, and possibly not edited at all. The author says that this mod can be used by anyone in their mod as long as they mention it in the readme. In the end I can say that this is a quality mod. I love it. Its definately worth the download.

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1200 downloads

Uploaded:01-05-2009

Pelleaon SD & TIE Predator

pelleaon_sd.zip | 2.38 MB

look at the screenshots will show you the detail that he has put into making these two models. Though his Pellaeon destroyer isn't an exact replica of the ones you've seen in the Legacy comics, the similarities are there. Instead of copying every single detail, he chose some of the major ones and decided to leave out some of the minor ones. Some might say this makes it plain, but the ship looks great even without the exact plating pattern. As for the TIE Raptor, it looks quite good. Warb_Null decided to make his model off of the blue printed version of image references, rather than the version with the wings in a horizontal position. My only gripe is that the wings look a little plain, but it's barely visible from a distance. Warb was even kind enough to include some starting code to make it easy to put these babies ingame. If you know how to mod, go ahead and stick 'em in! You won't be disappointed!

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605 downloads

Uploaded:12-26-2008

Advanced Turrets

ground_turrets_mod.zip | 8.44 KB

non-stop fire rate, instead of firing in regular bursts. This mod will your defenses a lot more dangerous and deadly to any would-be attackers, who may find their assualt force severly weakened en route to your base. Be aware though this mod works both ways, so it will be a lot more difficult for you to assualt their bases.

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1171 downloads

Uploaded:12-06-2008

No More Ground Cap!

no_ground_cap.zip | 33.02 KB

does exactly what it says: it eliminates the ground population capacity. Well actually, all original unit companies have no pop value, but you get the same effect. The only bug that is that if there are only a few planets in a Galactic Conquest, the AI player will focus almost totally on building ground forces, so its space defense will pathetic in comparison. Although defending your planets will be quite tedious, skirmish mode will be much more enjoyable since you can field as many units as you wan't. Lastly, I will also be releasing an Foc version soon. Enjoy![/quote]

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3179 downloads

Uploaded:11-06-2008

DemonSquirrels' Mod

32demonsquirrels_foc_addon.zip | 46.47 MB

Zann Consortium. Players will now be able to command long abandoned clone wars units. From the Battle droids to the Lucrehulk battleship and even the Providence class Destroyer. Note that none of the units included below are in skirmish as there are too many . There are too many new units to list, but some of the new Imperial units include:[list] [*]Eclipse class Super Star Destroyer [*]Executor class Super Star Destroyer [*]Imperial Star Destroyer MK II [*]Titan Heavy Destroyer [*]Venator Star Destroyer [*]Lancer Frigate [*]Missile Boat Squadron [*]Assault Gunboat Squadron [*]TIE Advanced Squadron [/list] To see the long list of changes, look below. Enjoy the mod.

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245 downloads

Uploaded:10-13-2008

Battle Over Kuat (V 1)

battle_over_kuat.ted | 359.82 KB

are the stories... The Empire: Near an ISD Construction facility rebels have establihed a base. So far they have wiped out one of our destroyers in a sneak attack. We must eliminate these rebels at all costs. The Accuser is with you to help you defeat the rebels and has brought a couple of relics from the Clone Wars. The Rebels: You have found an ISD Construction Facility and are planning to destroy it. You have constructed a small base and are getting ready to attack. You are being counted on to send our troops into battle and destroy it. After all, we did destroy the Death Star. Admiral Ackbar with his Home One is with you to help you destroy it and has brought 3 venators. Also, I am creating a new map on Corellia, not related to the storm. It is about a rebel base and the like... Hope you like it! --AlexAdiMundi

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1239 downloads

Uploaded:08-11-2008

CIS Lucrehulk Battleship

cis_lucrehulk.zip | 3.56 MB

it...download and enjoy!! --smartone29

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1601 downloads

Uploaded:07-31-2008

Marpanthos IV

marpanthos_iv.zip | 447.67 KB

can be used for your own projects if you credit Enceladus, Codeuser(see Read-me for specifics) and contact Enceladus by email. Any future projects by Enceladus will always be available in the EAW and more members only section so check it out [url="http://eawandmore.com/forums "]here[/url]. If you open the map in the editor or the game and the water is green make sure the shader is in the data/art/shaders folder. The map editor has this weird bug where it deletes newly added shaders. You may have to extract your shaders or take them from the source files and throw them in you Shader file(plus throw in the shader) this helps. Post if problems persis, if using mods throw the shader in the mods shader folder. Enjoy the map.

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425 downloads

Uploaded:07-28-2008

(JEM)Fate Of Thyferra Part 1

jemfate_of_thyferra_part_1.ted | 1.93 MB

Jurassic park map and I give credit to who made it (no name listed since a lot of people say they made it). There are some changes to the map. Overall Story: You have gained intelligence that the emps are evacuating all forces from thyferra. You think you have gained victory but you wonder why they would leave. As soon as you find out about the evacutaion, a message is transmitted to you. It seems the emps have sent the proto-type Death Star(this is before episode 4) with a large imperial fleet to remove thyferra from the galaxy after they send a strike force to recover some stolen supplies from the planet surface. Map Story: (Rebel)Now you know why the imperials are evacuating Thyferra. Make your way to their main landing area and stop all their evacuation ships. If you achieve victory the inbound imperial fleet wont have survivors reporting where your hidden base is that has their stolen supplies. (Empire)We have gained some knowledge that the rebels have discovered our plan to destroy Thyferra with the proto-type Death Star. We must get all our evacuation ships to the inbound fleet or they wont know where to look for the rebel base and our stolen supplies. Misc. -Again i did use jurrasic park -I did leave rancors in map -Some emp outpost's areas may not be finished(don't know why it keeps happening) -Sometimes it didnt load for me(don't know if its just my computer) -the (JEM) just means it was made by me If you have any thing you want me to ad or take out just send me an email at muphere@msn.com

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80 downloads

Uploaded:06-29-2008

Repel Victory

repel_victory.rar | 2.44 MB

computer. Install: Place "Repel Victory.ted" into C:Program FilesLucasArtsStar Wars Empire at War Forces of CorruptionDataCustomMaps or wherever you have your game. I am not responsible for any damage done to your computer Chris2439 This Map is under my Copyright©

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266 downloads

Uploaded:05-23-2008

Loading Screens V2

loading_screens_v2.zip | 5.11 MB

English, and 7 in Arubesh. They are only for FOC this time. If you want to use one of these in a mod, e-mail me at Mr.Bobert_EAW@yahoo.com and I might even make one out of a screenshot from your mod :)

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617 downloads

Uploaded:05-08-2008

Coruscant Skyline V2

weskers_coruscant.rar | 1.57 MB

enough with this school crap on with the map! Ok so this is basically a battle above the city of Coruscant. No this is not a space battle above the planet above the city itself. Many changes have happened since V1. many a huge background improvement making the map look much better. Also V3 should be out when i come back (around June). Anyways enjoy the map!! Ask me if you want to use my props. contact me on Xfire or by email. Bye P.S. In V3 i intend to replace the mining facilities with tibanna gas facilities to make the map look better.

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1023 downloads

Uploaded:04-30-2008

basic EAW map turtorial

sixt6_basic_eaw_map_turtorial.zip | 1.4 MB

missing small parts. This is the most basic tutorial that can produce a complete space map, that I know of. I need to learn how to spell :D Soon I will make advanced. In time I will make land.

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971 downloads

Uploaded:04-24-2008

Star Wars: Galaxy at War

swgaw.zip | 100.13 MB

more famous units added would be the corellian battlecruiser. Install the mod to your Star Wars Empire at War Forces of Corruption mods folder. Before you use these materials in your mod, be sure to ask me permission.

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1446 downloads

Uploaded:04-02-2008

(EaW) Pirates In The Middle

pirates_in_the_middle.ted | 770.8 KB

like it. If you have any suggestions, or wish to make any changes... go ahead and do so. If you think you can improve on it, great! I\'d like to give your version a try. Thanks, and enjoy!

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9980 downloads

Uploaded:04-02-2008

SSD mod for EAW (CiS)

ssd_mod.zip | 11.51 MB

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901 downloads

Uploaded:03-19-2008

Area 51

area_51_map.zip | 4.34 MB

urban, swamp -6 person -Very Large Map -Fun with more people

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793 downloads

Uploaded:03-18-2008

25Mod

25mod_folder.zip | 7.71 KB

AEM You will require AEM4.1 to play this mod.

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626 downloads

Uploaded:12-13-2007

Gishank\'s Minimod Series

v1.3.rar | 15.28 MB

Squadron Venator II-Class Star Destroyer Eclipse II-Class Star Dreadnought (ICON, HERO, SUPERWEAPON) The Grandel (HERO) Rebel; V-Wing Squadron (ICON) Corellian Destroyer Venator-Class Star Destroyer (ICON) Rand Ecliptic-Class Transport Zann Constioum(Or However you spell it >_>); Mandator-Class Cruiser Lucrehulk-Class Battleship Venator-Class Star Destroyer (ICON)

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151 downloads

Uploaded:11-28-2007

Wesker\'s Seeds of Rebellion Mappack

weskers_rebel_mappack.zip | 2.23 MB

head [*]Sullust: lava flows [*]Mon Calamari: islands [/list] [i]Space Maps:[/i] [list] [*]Space Bonadan [*]Space Fresia [*]Space Sullust [*]Space Mon Calamari [*]Death Star 1 [*]Death Star 2 [/list] ~Scorpinox

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1158 downloads

Uploaded:07-01-2007

Battle Over Ithor

battle_over_ithor.7z | 3.28 MB

sky. The map also make a small modification: it adds new skydome. [/quote] ~Foshjedi2004

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2734 downloads

Uploaded:06-24-2007

Death Star Battle Map

battlefordeathstar.zip | 475.52 KB

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1169 downloads

Uploaded:06-21-2007

AngelWing

angelwing.rar | 6.66 MB

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2540 downloads

Uploaded:04-18-2007

ISD Vs Venator

isdvsvenator_v2.zip | 10.37 MB

3, Admiral Thrawn\'s warship * Venator (old Republic variant) - buildable by all sides in skirmish, requires merchant docks or Hutt\'s outpost * Eta-2 Actis - light unshielded starfighter armed with laser and ion cannons; abilities: lock s-foils (w/animation), ion cannon shot * ARC-170 starfighter - heavy assault fighter armed with 3 laser cannons (2 front, 1 rear) and proton torpedoes; ability: lock s-foils (w/animation) - full skirmish/multiplayer support - significally improved UV maps for Star Destroyer model - remodelled Venator turrets, improved its UV maps - Acclamator fires the same blue projectiles as Venator and carries V-wings and ARC-170 starfighters - custom names for Venator and both variants of ISD - moving turrets work slighly better now - V1\'s Imperial Star Destroyer renamed to \"Imperial II-class\" - some minor balance tweaks, bug fixes and graphical improvements [/quote] The new Units look very good compared to the stock units found in EAW/ FOC.

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1233 downloads

Uploaded:04-17-2007

GC Maps Pack

gc_map_pack_1.rar | 951.75 KB

ZC (some technologies have to be gained by conquering certain planets) and the Executor (spawned at tech level 5 by the Imperial AI). - Local Conflict: A small map (7 planets), revolving around Han Solo, Nal Hutta and Boba Fett. - Bacta Wars: A medium sized map; contains most planets around Thyferra. Heroes include Rogue squadron and Grand Admiral Thrawn - Project DT: Take the roles of Kyle Katarn or General Ron Mohc to either sabotage the DT project or use it to exterminate any Rebel resistance. No ZC here!

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3898 downloads

Uploaded:04-17-2007

Battle for Planet Earth

battle_for_planet_earth.ted | 255.6 KB

spawned in the center of the map in a large battle. Some units are already destroyed while others are at full health. Becareful of the to pirate bases, they will attack if you do come close.The pirate, rebels, and empire bases do spawn garrisons and the rebels + empire both have 50, yes 50, mining facilities that can be destroyed. If the battle is long enough you could get over 1,000,000 (one million) credits.

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3853 downloads

Uploaded:04-01-2007

Imperial Benefits

imperial_benefits_v3.zip | 1.93 MB

4, space station level 5, Buildable on Mon Calamari, Kuat, Sullust, Fondor and Hypori. Consortium: - Mandalorian Militiaman (recruitable on Mandalore only , Barracks required, 2 squads of 5 mandalorians per company). General changes: - population cap increased for space battles in Skirmish and GC an for landbattles in GC; - in GC the Emperor no longer starts on Coruscant, but on Byss; - Mara Jade can now neutralize both minor AND major heroes.

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6694 downloads

Uploaded:03-02-2007

FoC Additions

foc_additions_3.0.zip | 16.67 MB

bribe) 1.0 ***Added Eclipse in skirmish*** 1.0 *** 3.0 Now for Imps*** Corrected speech patterns of interceptor 4 1.0 expanded texts on some units an heros 2.0 fixed problem of capital ships buildable on all planets 2.0 Added Zann-Class Fighter-Bomber 3.0 Added unique Consortium Capital Ship Radar Icon 3.0 Added Silri\'s advanced flagship 3.0 Added Valgarochi (New Hero) 3.0 Galactic Empire: Added Executor to skirmish 1.0 Added Death Star 2 to skirmish 1.0 Made Noghri better 1.0 changed defense satelittes to tractor, ion, and turbolaser 2.0 added At-At Mk II prototype 2.0 improved thrawn with new ability and improved (a lot!!!) flagship 2.0 added more at-at weapons 2.0 changed scale of slave 1 landing 2.0 Improved and balanced At-At Mk II and added as transport 3.0 Added Shocktrooper 3.0 Increased Boba Fetts Damage 3.0 added blue turblasers for Acclamator 3.0 added Mara Jade to all GC\'s 3.0 Rebel Alliance: Added mass driver marauder 2.0 added kyle katarn to space skirmish 2.0 added Duo defense satelite 2.0 added red, gold, green, and grey groups for recruitment *only at yavin* 2.0 *3.0* improved rogue squadron a lot 2.0 added b-wing and mc30 frigate to conquest 2.0 Added CC7700 Interdictor Frigate 2.0 or 3.0 (can\'t remember which) Added Garm bel Iblis\' Flagship 3.0 Added Anti Air T4-B 3.0 Added Kyle Katarn to all GC\'s 3.0 The Hutts: Added new faction \'Hutts\', units listed below: 3.0 venator battleship 3.0 turbolaser marauder 3.0 IPV 3.0 corellian corvette 3.0 v-wing squadron 3.0 hutt space station 3.0 twi lek mercenary 3.0 pod walker 3.0 swamp speeder 3.0 pirate skiff (acts as transport) 3.0 hutt field commander 3.0 Jabba (faction leader) 3.0 Com station 3.0 Hutt command center 3.0 Shield Generator 3.0 Universal: changed skirmish colours and max credits 1.0 Added more planets that can build capital ships 2.0 added mandalorian commando for training on mandalore 2.0 changed space skirmish starting units 2.0 Increased skirmish pop caps (land + space) 3.0 Changed Skirmish tech upgrade to go in upgrade build queue (instead of production) 3.0 Added and changed space skirmish defence Satelites 3.0 Changed Holo briefing for Imps and Cons (i.e. stormtrooper to imp officer) 3.0 Changed Names (Empire to Galactic Empire) 3.0 Added Mobile Landing Zone build option for MDU\'s 3.0 Changed Loading Screen 3.0 Slightly changed main menu 3.0

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1932 downloads

Uploaded:09-02-2006

Total Conquest

totalconquestv2.zip | 667.84 KB

Dantooine. Changes in V2: Some planets have Pirates. Some have nothing. And there are just a little more starting units.

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1776 downloads

Uploaded:08-28-2006

CIS Armoured Assault Tank

model_cis_aat_tank_model.zip | 1.47 MB

itself cis_aat_attack_00.ala - main gun firing animation cis_aat.dds - texture file 512x512 MIP Map cis_aat_bm.dds - bump texture 512x512 MIP Map I_BUTTON_AAT_TANK.TGA - TGA button file with alpha map Use the imperial M1 Tank as base for your own AAT cause its structure is quite similar to the AAT Tank. There are three firing bones. The turret-mounted maingun bone is MuzzleA_00 and the side-mounted blasters are MuzzleB_00 and MuzzleB_01. The turret behaves like that of the imperial tank, the only tricky thing are the side-mounted blaster cannons. Use a firing arc between 3-5 degress, all other settings do not work properly or look weird. I see no solution for this problem because we cannot modify the units targeting behaviour. Consider the AAT Tank as an ancient relic of the clone wars and not so sophisticated than imperial or rebel wargear. Have a lot of fun with this. The model has 1063 polygons - a bit less than the AT-ST.

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1945 downloads

Uploaded:08-09-2006

Conflict in Space: New Models

cis_models.zip | 2.84 MB

for modders. If you can\'t code, I recommend you to download \'Conflict in Space\' V4 mod with all these units coded and ready to use. Included models: 1)Mediator-class Mon Calamari Cruiser 2)E-Wing 3)TIE Defender 4)TIE/D 5)TIE Fighter (optimized for land battles)

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9742 downloads

Uploaded:07-29-2006

Conflicts in Space

conflict_in_space_v4.zip | 13.64 MB

game. You can find it in your \'Star Wars Empire at War\\GameData\' folder. You can also use provided icon (cis_icon.ico) to create a desktop shortcut. [NEW UNITS IN V4] Empire * Death Star II - battle station capable of destroying enemy ships with 1 shot; requirements: tech level 5, level 5 space station, planet Kuat or Endor * Titan Cruiser - heavy Imperial cruiser, 2 times larger than ISD; requirements: tech level 4, level 4 space station, shipyard planet (Kuat, Mon calamari, Sullust or Fondor) * TIE Defender - advanced Imperial fighter, armed with laser cannons, ion cannons and warhead launchers, hyperspace capable; requirements: tech level 4, level 2 space station * TIE/D automated fighter - droid fighter, slightly better than standard TIE; part of the space station level 3-5 garrison * ARC-170 - multirole fighter armed with laser cannons and proton torpedoes; carried by Acclamators and Venators * TIE Fighter (available on ground battles) - Snow Speeder\'s counterpart, less effective against ground troops but deadly to speeders; requirements: tech level 3, light vehicle factory Rebel * Mediator Cruiser - the largest and most powerful Mon Calamari warship, carries A-Wing and B-Wing squadrons; requirements: tech level 5, level 5 space station, planet Mon Calamari * Republic-class Star Destroyer - advanced destroyer, cheaper and more powerful than ISD, population value 3 (most capital ships have 4), carries X-Wing and Y-Wing squadrons; requirements: tech level 4, level 4 space station, shipyard planet * E-Wing - advanced Rebel fighter, very effective against enemy fighters and bombers; requirements: tech level 4, level 2 space station

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468 downloads

Uploaded:07-10-2006

Vango\'s Pirate Map

vangos_pirate_final.zip | 2.17 MB

random battle) this is a 4 player map rebs start lower right empire top left A Pirate Force is located to the north near a set of asteroid mines. Another Force of pirates is located in the middle guarding the two merchant docks There are plenty of mines so no lack of resources to destory the pirates.. Also Rebels start with the Home one and The empire with the accuser.

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8727 downloads

Uploaded:07-02-2006

A Galaxy divided

agalaxydividedv21.zip | 18.8 MB

V2.1 General Fixed the icon bug that made half the icons disappear. Fixed it so the MC80 has a icon to begin with. Fixed prices on some of the units i made typos on. Changes in 2.0 -----The GOOD, AWSOME CHANGES Galactic Empire Tie Interceptor Tie Defender Tie Avenger dreadnought Escort Frigate Mara Jade Vader is stronger in space and land. Death Star now has 2 different super lasers, swith between them with the rocket button. (palpatine\'s DeathStar) SSD has a death sequence

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2369 downloads

Uploaded:07-02-2006

EAW Enhanced Mod

eaw_enhanced_mod.zip | 12.43 MB

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2465 downloads

Uploaded:06-30-2006

Arc170 Starfighter

mod_arc170_starfighter.zip | 653.85 KB

polycount reduced.

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3144 downloads

Uploaded:06-16-2006

Realistic ReScale

realistic_rescale_v2.zip | 9.61 MB

battles are changed, such as laser sizes and hardpoint health, to make space/land battles as real as possible.

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6845 downloads

Uploaded:06-14-2006

Conflict in Space: New Units

cis_v1.zip | 4.27 MB

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3059 downloads

Uploaded:06-14-2006

[UIMC}Droid803\'s SPACE MAP PACK

uimcdroid803s_mappack_2.zip | 31.36 KB

(8) - \"Empire Surrounded\" MP Space Map (7)

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1408 downloads

Uploaded:06-05-2006

DeathStar Laser Mechanism

xml_files.zip | 5.59 KB

what i started, a fully controllable death star that uses the real firing animation to destroy capital ships and such. right now it is set to only use the superlaser animation if its targeting a frigate class ship. you can change that in the xml file. [/quote]

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3131 downloads

Uploaded:06-05-2006

A Galaxy Divided

a_galaxy_divided_v1.15.rar | 2.86 MB

of v1.1 that I realeased a few days ago, it majorly changes the land battles, i wanted to realease this version seperate because of its uniquness to any other mod. Changes in V1.1 alternate New ground unit, acclamator assault ship, need tech level of 3 and light vehicle factory to build. New ground unit, tartan cruiser, tech level 2, light vehicle factory. New ground unit, victory cruiser, tech level 4, light vehicle factory. New ground unit, corellian corvette, tech level 2 \" \" New ground unit, corellian gunboat, tech level 3 \" \" New ground unit, venetor cruiser, tech level 4 \" \" AA guns are stronger.

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1621 downloads

Uploaded:06-04-2006

UIMC Droid\'s Mappack V1

_uimc_droid803s_mappack_1.zip | 3.37 MB

pirates - Strategically placed mines defensive turrets \"Kamino Wastes\" - Level 5 Space stations upon startup - Scenery - tons of derelict capital ships - Strategically tilted space stations to increase firepower towards a certain angle - Strategically placed mines \"Trap Over Thyferra\" - 3 Space Stations per side, spaced so that every station is between 2 enemy stations. - Strategically placed mines defensive turrets \"Manaan (Day)\" - 2 Space Stations per side - 2 level 3 space stations serving as defensive platforms per side - Strategically placed mines and defensive turrets - \"King of the Hill\". Whomever controls the center, controls the outcome of the game \"Manaan (Night)\" - Same as Day Version - Beautiful scenery with sun shining up at you \"Wayland: X\" - 2 Space Stations per side - Strategically placed mines and defensive turrets - \"King of the Hill\". Whomever controls the center, controls the outcome of the game - Tilted stations for increased firepower towards a certain angle

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591 downloads

Uploaded:05-29-2006

Clone CommanderV2 Unit

clone_commanderv2.zip | 754.65 KB

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5096 downloads

Uploaded:05-29-2006

Super Star Destroyer v1.0 (for LoW SSD MOD V1)

ssd_v10.zip | 3.06 MB

station to level 5. Changes and improvements (compared to Low original mod): * added icon and description * individual ship name ("Executor") * number of HitPoints reduced * HP health reduced * firepower reduced * larger radar icon * ship size increased from 0.75 to 1.00 * max speed and rate of turn reduced * front batteries are a bit stronger than others * front batteries have a bit longer range * ship can be build in Sullust as well (now you can use SSD in Alderan Demise scenario) * population cap in space battles increased from 20/25 to 30/35 (imps/rebels) * SSD's order response time decreased * attack priority changed to capital ships * longer range for Proton Beam and Tractor Beam * decreased reveal distance, increased targeting distance * cost raised to 15k, build time to 150 sec. * Death Star-like build countdown in GC * (...)SSD is still extremly powerful but not immortal :) Requirements: Star Wars: Empire at War with LEGACY OF WAR: SSD MOD (V1) (patch 1.04 and English-language edition recommended) How to install: Unzip XML, Art and Text directories as well as SSD.txt file into your Star Wars Empire at War\GameData\Data folder, overwrite existing files How to uninstall: Delete XML, Art, Text and SSD.txt, replace MasterTextFile_ENGLISH.DAT with old_MasterTextFile_ENGLISH.DAT (it will remove LoW's mod as well!) Troubleshooting: If you experience graphical problems with command bar, delete MT_COMMANDBAR.TGA and Mt_commandbar.mtd files Credits: Legacy of War team for their great mod with excellent Super Star Destroyer model! Contact: avenger85(at)poczta.fm

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1812 downloads

Uploaded:05-26-2006

Battle over Helska IV

battle_over_helska_iv.zip | 7.62 KB

Prime\" when it was turned into the base of operations for the Yuuzhan Vong invasion fleet. It is \"the fourth planet in the Helska System. The frozen planet became the base of operations for the Praetorite Vong. Ultimately, it was destroyed by a New Republic task force sent to wipe out the Yuuzhan Vong presence there\" (description found at Wikipedia.com). Helska IV is located on the very edge of the Star Wars galaxy and I personally feel that it is an interesting and yet mysterious sounding planet. If you haven\'t read Vector Prime, I highly recommend that you do so that you will know what I am talking about. In any case, I decided to make this map in tribute to the New Jedi Order (NJO) series. This map portrays a battle that takes place years before the Yuuzhan Vong invasion during the Galactic Civil War. The backstory is simply that the Black Sun Pirates have claimed the Helska system as a base of operations because of the rich mineral deposits found on the asteroids in the viscinity. It is a natural place for the pirate organization to go to since it is in a very remote section of the galaxy. Naturally, the Rebels and Empire get wind of what the pirates are doing and each of them want their hand in the wealth located in the Helska System. This map portrays the battle that inevitably takes place when all three sides meet to determine who will control Helska IV once and for all.

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5630 downloads

Uploaded:05-23-2006

Battle of Hoth

battle_of_hoth_v1.rar | 419.76 KB

Empire starts with 6 at-at and 32 at-st and troops. Hope you enjoy. Any bugs or comments are of course welcome.

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4597 downloads

Uploaded:05-15-2006

Venator_Class_Star_Destroyer

vsd_v1.0.zip | 433.29 KB

is more expensive and less powerful than newer Victory-class SD, but needs only level 2 Space Station. Originally this mod adds Venator only for the Empire. If you are Rebel player and want it in your fleet, read carefully "How to install" section. Don't use with any other mods!

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1361 downloads

Uploaded:05-15-2006

EAW_Perfect_1.7

eaw_perfect_v.1.7z | 1.46 MB

very powerful 6- Pop Cap to 100 for the rebels 7- Venator+turbolasers and bigger than Mon Calamari Crusiers 8- Created Mustafar 9- And numerous other cool things

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3973 downloads

Uploaded:05-05-2006

Super Star Destroyer

ssd_v0.1.zip | 3.17 MB

You can have only 1 SSD at the same time. Enyoy!

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2376 downloads

Uploaded:03-27-2006

EAW Big Battles

eawbigbattles.rar | 1.03 MB

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5167 downloads

Uploaded:03-10-2006

Alviar's EAW Addon Mod

eawaddonmod01.3fixed.rar | 969.85 KB

combat for both Factions, and other features into the campaign and Galactic Conquest mode only. [quote]New Changes in Version NOTE: i had to remake the whole mode to make it playable for the latest game patch. copying the content of the old XML's somehow didnt work, so there may be some major diffrences between the new mod version 0.3 and the older version 0.2 and also new bugs that didnt appear in the older version.. some units had to be removed from the mod as they caused crashes in the patched game, and after several days working on them i just couldnt fix them. [/quote] See the readme for a complete explanation and installation instructions.

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2089 downloads

Uploaded:02-19-2006

Empire at War Realism

eaw_realism_0.10.rar | 153.6 KB

maintain balance. Infantry have been scaled down to to look better in comparison to the vehicles. All infantry are now cannon fodder, equally able to dispatch one another. Vehicles are now much more like the killing machines from the movies. To Install Simply extract into you\'re Star Wars Empire at War folder (default is C:\\Program Files\\Lucas Arts\\Star Wars Empire at War). General Changes * All unit caps doubled (land and space battles). Empire space unit cap increased to 50 Infantry Changes * All infantry reduced to half scale * All infantry formation spacing halved * All infantry speed halved * All infantry hitpoints divided by 10 * All infantry damage multiplied by 10 Vehicles Changes * All vehicle damage multiplied by 10 * All vehicle hitpoints multiplied by 2 Comments/suggestions/bugs to tiger6900@hotmail.com DISCLAMER: This mod can be freely distributed as long as it is kept free. Try to give credit where due.

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571 downloads

Uploaded:02-15-2006

Expanded Campaign

expanded_campaign.rar | 298.17 KB

expands. Look for a special bonus when your fleet arrives at Tatooine.

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4273 downloads

Uploaded:04-13-2005

EAW Screen Saver

eaw_screen_saver.zip | 4.74 MB

Download

355 downloads

Uploaded:08-09-2012

Air Wars Mod v3

air_wars_mod_v3.rar | 652.82 KB

AI wasn\'t producing any of the air units, making battles severely one sided. I decided to change that by taking on the challenge and getting the AI to work. I was successful, so I wanted to share an updated version with everyone here. Just scrap v2 and replace it with this one and you\'re good to go, with fighters ready to pester your units. Though I did make a major contribution to this, I take zero credit for the mod itself. In my opinion, this is still Lews\' mod, as it rightfully should be.

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83 downloads

Uploaded:08-08-2012

Geonosian Droid Foundry #662

delt_38s_battle.zip | 555.27 KB

ideas(fixes,issues,suggestions) knock yourself out. The four Boba Fetts are supposed to be: Boss(Delta 38),Fixer(Delta 40),Scorch(Delta 62),Sev(Delta 08) The Geo\'s are well Geonosians, and the rebbles are supposed to be Battle droids.

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236 downloads

Uploaded:07-20-2012

Hutt Cruiser

hutt_cruiser.zip | 1.62 MB

required to get it ingame

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158 downloads

Uploaded:06-29-2012

Rebel and Empire mini-mod

34rebel_and_empire_minimod.zip | 51.14 MB

skirmish for the Empire. The Rebels get The Republic Stealth ship at level 3,4&5 and a modified Corellian Corvette at 2,3,4&5 in both GC and skirmish. The seismic tank and the T4C battle tank are only build able at the heavy vehicle factory in GC and skirmish. Also includes the ship upgrade mod by venators_all_the_way. The Empire also gets the Acclamator MK3 at a level 2,3,4&5 space station in GC and level 3,4&5 in skirmish.

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105 downloads

Uploaded:06-21-2012

1. REP&IMP Clan Map Pack by Alpha.501 (2.0 FINAL)

1._repimp_clan_map_pack_by_alpha.501_2.0_final.rar | 4.91 MB

version 1.0 or 1.6. The Pack includes the Maps... Balmorra Banadan Bilbringi Dantooine Kuat Obroa-Skai Osarian-Rhommamool Sluis Van Sullust Wayland ALL MAPS ARE SPACE MAPS !!! have fun Alpha.501 _____________________________________________________________________________________ Credits: Thanks to Delta.501 for test the Maps, Petroglyph for the Map Editor, and of course, George Lucas, who have discovered the far far Galaxie for us. _____________________________________________________________________________________ ALL SCREENSHOTS ARE MAKES WITH SOME MODES: Old Republic Mod: http://empireatwar.filefront.com/file/Ages_of_Star_Wars_Jedi_Civil_War;80215 Empire at War Space Addon Mod: http://empireatwar.filefront.com/file/Star_Wars_Empire_at_War_Spaceship_AddOn;74611 _____________________________________________________________________________________

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17 downloads

Uploaded:06-12-2012

Galidraan by (REP&IMP)Clan

galidraan_v1.0_by_alpha.501.rar | 1.55 MB

cant wright, download it and play it ;D Have Fun.....Alpha.501 GO ON OUR HOMEPAGE www.repundimpclan.de.tl ---> its a german website

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152 downloads

Uploaded:05-30-2012

501st Skins for Alternative Terrains

501st_alternate_skins.zip | 132.21 KB

in a DDS editor. I did not include standard stormtrooper skins because they are already in the community and made by someone else. It\'d be overkill to make another set. There are no screens because I don\'t have a TGA to JPEG Converter anymore. Do whatever the heck you want to do with them as long as you give the proper credit. You can put HelloKitty on them and put that in your mod for all I care. =p

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131 downloads

Uploaded:03-21-2012

Imdar Alpha

dk35_imdaralpha.zip | 527.75 KB

Download

43 downloads

Uploaded:02-14-2012

Space Lanes v1.2

space_lanes_v1.2.zip | 149.99 KB

on it and 3 pirate asteroid bases. the pirates control a heavy line of defense that stretches along the center of the map. The pirates have 2 E3 Star Destroyers (Huge destroyers with extremely heavy weaponry and tough-to-beat shields) that are surrounded by asteroids, pirate fighters, and anti-fighter corvettes. If you play as the Republic, you start out with 1 space station (as always...), 2 frigates docked inside the space station\'s hangars, 2 Acclamator frigates, 1 Carrack cruiser, and a Hutt asteroid space station with hidden surprises on top and inside.... If you play as the CIS, you have 1 space station, 3 Droid Carriers (2 are attacking the Republic Hutt Space Station, 1 Munificent Frigate, and 1 Recusant Battleship. Eliminate all pirates and enemy forces to claim victory! ( Feel free to edit the map in the FOC map editor, just let me know if you plan to incorporate it into a Mod that you might release for public use! )

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183 downloads

Uploaded:02-03-2012

Sigma Shuttle and Imperial Knights

imperial_knights_and_sigma_shuttle.zip | 2.48 MB

model of the knight is far from perfect as it is kitbashed from vanilla EaW models. The model comes complete with Landing animation code and icon. There are 4 different knights but only code for one Some additional coding is required to get it ingame

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500 downloads

Uploaded:12-11-2011

1 Panet for Each Faction GC

xml_dan.rar | 11.72 KB

Pirate faction providing an added level of difficulty. [Quote]this is a gc map i have worked on in long time is for standard eaw not foc the empire and rebellion start whit 1 planet each allmost all others is controlled by the pirates the rebels starts on hoth and the empire on corucsant this is a hard gc becouse there are really many pirate forces but i still recom u to play on hard or normal or else the chance for your enemy get a planet is 25% but i hope u enjoy it and good luck all[/Quote]

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159 downloads

Uploaded:12-01-2011

ship upgrades V1

ship_upgrades_v1.zip | 8.37 MB

shields, and a -single proton torpedo launcher on the nose Tartan -added lasers, concussion missiles, and ion cannons, has power to weapons, and cloaking Victory -same as my previous mod with it, instead all the hardpoints are targetable Venator -added to many weapons to list, has blue dual turbolasers, sphat laser, 3 hangarbays -and lots of fighters, power to shields Broadside -added lasers, concussion missiles, and harmonic missiles, radar ping, and power to -engines Nebulon -added tons of guns, power to shields, and power to engines Assault Frigate -added tons of guns, power to shields, and power to enginges

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296 downloads

Uploaded:11-06-2011

Sith Troop Transport

sith_troop_transport.zip | 1.59 MB

model of the Sith Troop Transport as seen in the concept art from The Old Republic. I made two variants, one with the doors open and one with the doors closed. The one with the door closed makes more sense for a spaceship but it looks better with the doors open. I also made a landing variant. The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame[/Quote]

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499 downloads

Uploaded:10-24-2011

Faction Secrets

secrets_version_a.zip | 92.66 MB

Download

147 downloads

Uploaded:10-12-2011

Harrier Frigate

harrier_frigate.zip | 1.4 MB

additional coding is required to get it ingame

Download

126 downloads

Uploaded:09-27-2011

FOC Map Pack

chulaksaviours_map_pack_1.rar | 956.29 KB

skirmish map. And in this case, Chulaksaviour gives us both. There are 4 maps in this pack: 2 GC and 2 skirmish. The GC maps are very well done, giving the feel that the stocks maps have regarding object placement and planet ownership. What\'s that?? You\'re not into GC? That\'s ok, Chulaksaviour also gives us each map in skirmish form. They are tweaked for that use, but the transition seems natural. How does he do it? Also included is a planets.xml. Just replace your current file and you\'re ready for GC. [quote]Map Pack featuring GC maps and Skirmish Maps installation instructions are in the readme and any feedback would be appreicated these maps are nearly a year old and because of work i havent been able to revisit them... as of march i will be returning to modding and developing maps again.[/quote] the_stag

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239 downloads

Uploaded:09-12-2011

Old Republic Gunship

republic_gunship.zip | 1.32 MB

Gunship. It can be seen in the \'Dark Lords of the Sith\' comics. This is one of the ship chasing Naga Sadow when he was fleeing to Yavin. The ship doesn\'t have an official name. The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

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30 downloads

Uploaded:09-06-2011

Killik Dartship

killikdartship.rar | 338.45 KB

work when you put it in your mods folder, because it is NOT supposed to. You will have to CODE this in yourself. If I make a v 1.0, it will include a better skin, code, and icon.

Download

48 downloads

Uploaded:07-17-2011

Assault On Alderaan

assault_on_alderaan.zip | 1.17 MB

out. [Quote]Assault On Alderaan pits Rebel and Imperial forces against one another around a city on Alderaan. Imperials must conquer both the city AND a small rebel outpost just outside of their base while Rebels must defend both areas at all costs. The battle starts off very quickly after a small force of each side meet up between bases, so find your bearings and lead your troops to victory![/Quote]

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57 downloads

Uploaded:07-12-2011

Nazi ZOMBIES Der Racht by Qwerty115

nazi_zombies_der_racht_by_qwerty.zip | 224.55 KB

be interesting to see maps like this evolve to become more complex terrain and texture wise however instead of a wide open grassy area. [Quote]Here\'s a new map i created called \"Nazi Zombies Der Racht\" it is based on an exotic jungle where you and a few infiltrators must survive through an unstopable force of the UNDEAD.[/Quote]

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52 downloads

Uploaded:07-12-2011

Eagle_5

sl_eagle_5.zip | 1.6 MB

certainly find this useful. [Quote]This is my Version of the Eagle 5, Captain Lone Starr\'s ship, as seen in Spaceballs. The model comes complete with deploy-/undeploy- and landing animations and icon. Some additional coding is required to get it ingame[/Quote]

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260 downloads

Uploaded:06-13-2011

SUPER MEGA EMPIRE MOD

mega_empire_super_mod.zip | 705.79 KB

times, credit costs, population values as well as many other values. If you want to show the \"Wussy Rebels\" who\'s boss then check out this mod. [Quote]A lot of people absolutely LOVE playing as the empire --including me-- in FoC. So I made a mod for it. Now before you dismiss this at an amateurs\' dream, as nothing more than a few changes by a beginner. I have done as much XML editing possible to enhance the gameplay of the mod. Of course, it isn\'t balanced --I didn\'t just tip the scale, I threw a freaking rock on it-- but it is one helluva mod. Effects. -1Sec/1Cred/0Pop. -Heroes Can be respawned continuously and repeatedly. -Palpatine, veers, and Thrawn --when above a planet-- make everything dirt cheap. -Plenty of .DAT file changes i.e. Empire is now Bada*s Empire, Rebels are Wussy rebels, funny lines on buttons and descriptions, etc... A ton of things with a list so long, It\'d take all night to type. So here are some highlights: -At tech 5, space stations spawn SSD Executor (with -1 reserves) -Star Destroyers spawn Venators, which spawn V-Wings. -Added one unit to almost all companies i.e. two ATATs, 30 stormtroopers (2 squads of 15) etc... -Civilians fight for empire EVEN WITH MILITIA CORRUPTION. -Fog of War is Gone! -SPMAT can shoot anywhere on the map without moving. Note that this is a beta, so there will be bugs and problems. So please post comments telling me what may be wrong with it and what i can do to change it.[/Quote]

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187 downloads

Uploaded:06-04-2011

Final Batle

final_batle.bmp | 3.09 MB

better picture.

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108 downloads

Uploaded:05-28-2011

Major Hero Upgrades

major_hero_upgrades.zip | 85.59 KB

continuously use their abilities with an instant recharge as well as enjoying other helpful buffs. For a full list of changes you can check them out below. [Quote]A lot of people around here (Including me) have been constantly searching for a mod that allows Heroes to recharge their abilities instantly. Maybe you want to; \"Bring Down the Thunder!!\" with Palpatine\'s Force Lightning, or, \"WTFBoom!!\" with Garm Bel Iblis\' Shield Flare, or even, \"Play Freeze Tag,\" with Urai Fenn\'s Stun, repeatedly. Well, this mod does just that and more. In this mod, the effects you will notice are: Ability recharge times reduced (to about a second). Some abilities\' effects beefed up (i.e. \"Force Lightning\" targets more enemies and does more damage). All heroes can be RESPAWNED (i.e. you can have more than one Darth Vader, Bel Iblis, Grand Admiral Thrawn, etc... out at a time). All heroes\' build times and costs reduced to 1 second/credit. Population values of all heroes reduced to 0 (infinite heroes out at a time). In Galactic Conquest Specifically: Palpatine and Veers, when on a planet, reduce all costs to ZERO. Enjoy!!![/Quote]

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282 downloads

Uploaded:05-22-2011

1 Cred 1 Sec

1_cred_1_sec_mod.zip | 345.48 KB

afford those one credit units. [Quote]this mod is for foc and it makes all units and upgrades cost 1 credit and 1 second to build and take up 0 space in unit cap and astroid facilitys give credits at a very fast speed and pace. to install put the xml files in the c:/programfiles/lucasarts/starwarsempireatwarforcesofcorruption/data/xml.[/Quote]

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51 downloads

Uploaded:05-07-2011

Dashboards and Helpdroids Pack by DarthKM (2.0)

all_era_dashboards_and_helpdroids_pack_by_darthkm.zip | 2.69 MB

FOC help droids and Dashboards along with some graphics from wookieepedia. This is a follow up of my previous dashboard pack made for my mod (Star Wars Infinities Mod) which has been given to everythingeaw.com as a sneak peek of my mod. I hope modders will find this pack very useful coz I covered all major timelines of Star Wars.[/Quote]

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70 downloads

Uploaded:04-10-2011

The last line

thelastline.zip | 604.03 KB

in this arctic wasteland against hordes of Rebel troopers. [Quote]The Rebels have launched a attack on our last hold on this planet. Our anti-air defenses kept of most bombers, but our radar has been knocked out. Your first objective will be to repel the attack, some rebels have made it inside our base and are harming out mining facility,they also captured our turbo laser tower, and it won\'t be long before they will be able to power it. Your second objective is to hold the line at the base it\'s borders, near the landing zone for as long as possible, because we have granted you the ability to build Darktroopers. These will be of great help. After at least 10 minutes all important data should be able to take off in the last remaining transport. When your front-lines have fallen fall back behind the second line of defense,it has missile jamming systems, these will keep of the MPTL\'s missiles but don\'t count on it 100%, they aren\'t flawless.once you are pushed back uphill, you probably lost all your income, and only infantry units from the barracks can be created, trap the enemy and push them back, or you will be a death man. http://img816.imageshack.us/i/thelastline.jpg/ [/Quote]

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370 downloads

Uploaded:03-31-2011

Dusk At DawUn

duskatdawun.zip | 1.45 MB

through various facilities. The author has put great effort into prop work and has carved an excellent map with the height tool. Be sure to download Yoden\'s Prop Pack before playing this map. Sadly the picture server is not working and cannot do this land map justice. [Quote]Dusk At DawUn is my fourth map. Play as the Imperials or Rebels across a huge multi-leveled landscape and take control of DawUn\'s experimental facility.[/Quote]

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294 downloads

Uploaded:03-16-2011

SWG TCG Icons

swg_tcg_icons.zip | 314.76 KB

Download

262 downloads

Uploaded:01-27-2011

Admiral Ash's Icons V2

anipv2.zip | 422.09 KB

[url="http://www.pillsburybaking.com/products/product_detail7.aspx"]delicious funfetti[/url] that's the above and beyond of sprinkles. (My wife makes me a funfetti cake for my birthday every year, and it's fantastic). This icon pack is the funfetti to the vanilla sprinkles that come packaged with the game. It's doesn't seem like much, but it increases the immersion factor to pull you into the universe just a little more. Great job Funfetti for the win! [quote]My newest version of my icon packs and maybe my last. This version includes all the icons from the last versions, plus plenty of new ones. I also fixed most of the problems mentioned before like the icons being too big or hero icons needed the edges to be rounded. A lot of the new stuff in the screenshots is from my personal mod Super Star Wars. If you use these in a mod, just give credit to Admiral Ace. Admiral Ace is my user name on Moddb and Gamefront Forums, I just haven't changed it here yet.[/quote] the_stag

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2429 downloads

Uploaded:01-19-2011

New Galaxy Mod

ngmv3.zip | 92.84 MB

changes mentioned in the changelog. [quote]Has this for a while so hy not releashe. This mod removes corruption, places palnets on their correct position and adds the EAW camapigns, adds new maps, improves AI, adds new GC\'s and readds the costum Gc missions. [/quote] the_stag

Download

587 downloads

Uploaded:12-17-2010

tactical battles improvement mod

tbim_v1.zip | 4.7 MB

Although this has been done to a smaller extent in some mega-mods, this is thorough and complete. The only real drawback, is that it\'s only for GC (hopefully there will be a release for skirmish). You\'re allowed to build an MCV that can roll around until you deploy it as a crane. Then it allows you to purchase and build buildings near it. Additionally, you can then purchase units from those buildings like in skirmish. The AI doesn\'t take advantage of any of this, so find a friend to exploit. A similar function can be found in space combat. Space stations get the ability to place build pads that can be made into various structures that can produce units in the middle of battle. This changes the dynamic of the game in a very good way. [quote]this mod mainly intend to change battle gameplay by giving you the possibility to build units, stuctures and defenses and earn credits during tactical battles in campaign or GC.[/quote] the_stag

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273 downloads

Uploaded:12-08-2010

Imperial Space Station

imperial_space_station.zip | 804.03 KB

I think this is more of as a construction yard and less as a base. You\'ve got the an Eclipse class being assembled and platforms connected all around that. There are some other ships being assembled around and some looks of a space battle happening around that. The map is very well done, and has a distinctly Imperial feel to it. Although the Eclipse feels small compared to units and buildings, it\'s something that can be overlooked. the_stag

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107 downloads

Uploaded:11-08-2010

Silent Sunrise

r_o_silent_sunrise.rar | 3.13 MB

like the coloring and the long shadows that immerse you. Although I feel the coloring is more of a sunset look than a sunrise... the_stag

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96 downloads

Uploaded:11-08-2010

Urban War

urbanwar.zip | 307.59 KB

uncapturable turbolaser turrets, and idle imperial/pirate forces in the corner, this map is good. [quote]Will guys i made this map because i was bored and i have not done a map for a long time so hope you guys like the map because its fun to play. hope you guys like it.[/quote] the_stag

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267 downloads

Uploaded:11-02-2010

Rage Fighter

rage_fighter_v2.zip | 999.27 KB

by Morrigan Corde during the Legacy Era. It can be seen in the Legacy comics. The fighter does not have an official name. I chose Rage fighter because it looks a little like the Fury fighter and it\'s a nice name for a sith ship. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

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267 downloads

Uploaded:11-01-2010

Porax-38 Starfighter Model Pack

p38_model_pack.zip | 17.81 MB

based off of its appearance in Star Wars The Clone Wars Television Series. Model Pack Contains: Cad Bane\'s personal Rogue Class P-38 Starfighter, the Xanadu Blood Utapauan Skyforce P-38 Starfighter Standard P-38 Starfighter created for commercial usage Magnagauard P-38 Starfighter with six different textures to choose from The reason for six different variations of the Magnaguard Starfighter is because I found six different forms. I didn\'t know which one was the correct one. So, since the P-38 is my favorite fighter, I saw no trouble in making all of the textures and letting you decide which ones to use. Enjoy!

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184 downloads

Uploaded:10-28-2010

Rebel Fortress (V2)

rebel_fortressv2.zip | 1.12 MB

Download

339 downloads

Uploaded:10-18-2010

Cutlass-9 Fighter

cutlass.zip | 1.05 MB

Fighter The Cutlass is a small fighter used by Jedi Master Saesee Tiin during the Clone Wars. It can be seen in the game Jedi Starfighter. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

190 downloads

Uploaded:10-01-2010

The Ugly Collection

ugly_collection.zip | 885.45 KB

Download

154 downloads

Uploaded:09-29-2010

Gand Starfighter

grand_starfighter.zip | 299.3 KB

Download

42 downloads

Uploaded:09-27-2010

close quarters combat

close_quarters_combat.zip | 4.41 KB

map because your options are limited. So sniper9191413 took a smaller more intense approach. This is probably the smallest space map I\'ve ever seen. And it\'s got 4 star bases in it. The Empire and Rebel bases are too far apart to attack each other directly, but there are two pirate bases that are within range of both team bases. The nebulae in the middle of the map don\'t help things for anyone. Each team starts with some corvette class units in the middle of it. So no shields and no time for strategies before the fighting starts. You also find your base under attack from the pirates. What a way to go. [quote]Note: i will be modding for battlefront 1 soon This map is very small space map. 1 rebel base 1 empire base 2 pirate bases a few buildable objects This map is fun because it truley tests your skill. [/quote] the_stag

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87 downloads

Uploaded:09-27-2010

Suffering

suffering_foc.rar | 1.57 MB

1 has a slight advantage in a 3 team brawl. It is separated by mountain passes and Wookie tree homes. While teams 2 and 3 are left to themselves with more attainable resources. This is an Imperial base with a prison in the middle of it (those troops are hositle to everyone). But it\'s heavily guarded and there isn\'t anything worth the fight, unless you want to be a hero and rescue some prisoners. Oh, and this map is large, with room for strategy. But don\'t take too long designing one or your opponent(s) will take care of you. [quote]This map plays on Kashyyyk, the homeplanet of the wookies. As you can see on the screenshots there\'s a crashed Venator cruiser and as usual on Kashyyyk an Imperial prison. The prison and it\'s Imperial guards are hostile to everyone. There\'s also a huge wall on the left bottom. Don\'t worry - the Imperials there won\'t attack you ;)[/quote] the_stag

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79 downloads

Uploaded:09-20-2010

Arsania Invasion

arsania_invasion.zip | 33.13 KB

turrets and can be easily neutralized by destroying the energy generator that is positioned well away from the map. There is no need to worry yourself over finding and securing resources because each team gets two large mineral facilities safe deep within their base. So go for it and make quick work the enemy. [quote]This is an urban warfare map based loosely on Arcadia City From Halo Wars. The Empire Starts On The Left Side Of The City and The Rebels Start On the Right. Each Team Gets 2 Civilian Houses And You Can Use Them For Anything You Need. There Is A Park In The Middle Of The City That Has A Reinforcement Point in It. HINTS: The Rebels Tend To Capture The Park and Use It To Launch Large Artillery Waves. The Rebels Also Send In Civilians To Attack Your Base First The Empire Doesn\'t Do Anything Like That.[/quote] the_stag

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177 downloads

Uploaded:09-15-2010

\"Final\"-Sith Frigate Reskin

sith_frigate_reskin2.zip | 3.89 MB

Check it out: [quote]\"Final\" reskin for the Sith Frigate. There are now 3 reskins for the Sith Frigate: the original, an aged Sith Frigate, and a somewhat aged Sith Frigate. For info on the skins (like what dds file is what), see the UPDATED section in the readme. I\'m planning to release another Warb Null reskinm which should be a quality similar to these 2 by the end of this month (hopefully, as I am forgetful). And no, I don\'t think it\'s going to be two reskins like this one, it might be (if I have enough time), but I doubt it. Enjoy.[/quote] the_stag

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412 downloads

Uploaded:09-10-2010

(ZM) Imperial Stronghold

zm_imperial_stronghold.zip | 290.53 KB

enjoyed this map very much (duh). Besides the size, there are other aspects that make this map worth playing. Such as, multiple paths to war, a well defended Empire base, pirates, and mountain paths. The downside, texturing and terrain. Although it\'s not bad, it needs a little variety. the_stag

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139 downloads

Uploaded:09-07-2010

Ash\'s New Icon Pack

ashsnewiconpack.zip | 243.89 KB

cartoony (drawn). This pack has some of each, and they all mesh well with each other. So if you\'re looking for that extra spark on your command bar, here it is. the_stag

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276 downloads

Uploaded:08-25-2010

Ionizer Fighter

ionizer.zip | 1.09 MB

Alliance in the Legacy era. It\'s primary weapons are ioncanons. It can be seen in the legacy era sourcebook The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

97 downloads

Uploaded:08-01-2010

The Discovery Remastered

the_discovery_remastered.zip | 483.73 KB

give an interesting look. This includes the creation of a waterfall and a large Sith cavern. The layout of the map provides a variety of paths to travel on to reach different zones. The only drawbacks of this map are a lack of texture work and variation within each zone and the fact that some playable areas of the map are outside of the skydome. See the author\'s description below for a story behind this map. [Quote] Story: After a year of fighting on the unknown planet they finally figured out the name of the planet, it was called Yashuvhu. A planet that lost galactic communications during the war with Axar Kun. The planet is still going threw war between the 3 faction fighting on the planet, the empire has found the sith temple but needs to be cautious and have to send a big force for they don\'t get attacked during the journey to the temple. The Rebellion discovered this other small Jedi temple in the East passed the sith temple. It was a small temple that only Jedi were able 2 get in, so they just left the temple in peace and didn\'t bother with it. they also discovered this abandon military base near the Jedi temple but the area is dangerous as well, it has rancor, sand people, and even a sarlaac pit. But the only way to get to the military base you have to go through the the path of no return which also leads to the sith temple. The Zann Consortium have no interest in the Sith Temple accept for its weapons and its sith artifacts, for they can sell them for money and use it for there own benefit. The Empire just wants control of the temple and all of its belongings, and the Rebellion has no interest in it accept leaving it alone. So after a year of fighting on the planet neither side has achieved there goal, so the fighting until one faction makes a daring move........ [/Quote]

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106 downloads

Uploaded:07-26-2010

Mines of Kessel

mines_of_kessel.rar | 192.56 KB

mission in the FOC campaign, except it has been upgraded to be playable in multi-player, there are two bases, some prisoners, and some mineral processors.[/quote] You remember the first level of Forces of Corruption where Urai Fen breaks Tyber out of the prison on Kessel? The level is some sort of half circle look. In this new and improved version, it's a full circle (although not connected), with bases on opposite ends of the map. It's a one way street to the enemy, so make a hard fast push. the_stag

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1276 downloads

Uploaded:07-19-2010

Republic Stun Tank

republic_stun_tank.zip | 1.31 MB

Series The Stun Tank is a Republic Artillery vehicle The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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211 downloads

Uploaded:06-28-2010

Mandalore Siege

mandalore_siege.zip | 263.79 KB

all crazy. There are also some nice looking mountain paths, but it's hard to utilize them well with this limitation. My advise it to make the mountains a bit shorter. This is still a nice looking map and does seem to offer an advantage to the defending team, although it's not a huge one. [quote]This is an highly tactical skirmish map. The attacker is a bit disadvantaged by the defender's turbolasers and strategical position. But the defender has less mobility in the map, and has to focus his resources on defence. Anyway, the map is quite balanced, and with a Medium or High difficulty, the attacker may be seriously dangerous despite the heavy defence of the attacker.[/quote] the_stag

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741 downloads

Uploaded:06-23-2010

AT-TE Death Clone

attedeath.rar | 640.79 KB

need to do so, but it's not particularly hard to make a death clone line using the Space ones as reference, or you can just download FX mod and copy one of our entries.[/quote] And there you have it, a simple AT-TE death clone for use in your mods, based off of the one in several mods, including z3r0x's mod.

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498 downloads

Uploaded:06-21-2010

CEC-Fighter-Pack

cecfighterpack.zip | 2.71 MB

the best looking ships in the galaxy. Case in point; these ships. These are some fantastic pieces of work that need to find their way into some mods. [quote]This is a model-pack with three Starfighters from the Corellian Engineering Corporation. The LAF 250 Class Starfighter, the HLAF 500 Class Starfighter, and the YT-5100 Shriek Class Bomber. The models comes with icon. Some additional coding is required to get it ingame btw. I know that the describtion on Wookieepedia says, that the Shriek Class Bomber is painted black, but in my mind, these skin looks a lot better. If you want it black, than just make it... ;) I havn't found any reference-pics for the YT-5100, so the model is a complete self-creation. But in my mind, it looks like the discribtion says.[/quote] the_stag

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391 downloads

Uploaded:06-16-2010

Seismic Tank

seismictank.zip | 1.13 MB

the clone wors cartoons the Seismic Tank is a big hovertank without guns. Instead it's main weapon is a giant plunger that flattens anything beneath it and generates a shockwave doing even more damage The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

379 downloads

Uploaded:06-11-2010

Custom Maps Pack 1.1 (5 maps)

custom_maps_pack_1.1_kelvin_okee.rar | 148.38 KB

War Rebellion AKA The Lost Fleet (space): Moff Kallast is back With eighty star destroyers Too laggy for me Kelvin's Empire (land): This time an island Of pirates for the killing But can be ignored Pirate Island (land): This time an island same as Kelvin's Empire Fewer start units Kelvin_Okee_Presents (land): Run out of credits? One hundred seventy six Resource pads for you [quote]============= Custom Maps Pack 1.1 ====================== ~~~~~~~~~~ Created by (DR)Kelvin_okee ~~~~~~~~~~~~~~~~~~~~~ 5 Popular Custom maps! Land and Space! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Download this and put all the maps in the map custom maps [ GameData --> Data --> Custommaps ] ____________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][/quote] the_stag

Download

216 downloads

Uploaded:06-07-2010

Rebel Heroes New Icons pack

rebel_heroes_new_icons_pack.zip | 66.29 KB

Solo, Kyle Katarn, Luke Skywalker, and Obi-Wan Kenobi.[/quote] the_stag

Download

478 downloads

Uploaded:06-03-2010

HD Naboo Infantry

hd_naboo_soldiers.zip | 252.92 KB

have the HD look I thought it did, but with these I'm sure you will notice the difference.[/quote] the_stag

Download

224 downloads

Uploaded:05-10-2010

Imperial Factory (V2)

imperial_factory.zip | 1.14 MB

enjoyable battle. The smaller size also allows for skirmishes within the map to occur sooner after starting the battle. The usage of Yoden's prop pack provides some unique prop usage to create an interesting atmosphere to the map. The texturing has been improved from the original version however it could still use some improvement. If you found the first version of this map entertaining then definitely download this latest version. Also be sure to make a fool of the Empire by capitalizing on their "Achilles Heel."

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1104 downloads

Uploaded:05-07-2010

z3r0x campaigns

z3r0x_campaigns_3.0.rar | 49.32 KB

This is still a great idea and I've already made it part of my standard z3r0x 3.5 mod package. Also remember, if you have 3.5 make sure you have the patch also.[/quote] And here is the changelog. [quote]hey this is the 3rd (and most likely last z3r0x campaign mod) all this version does is changes the campaigns so you can use the foc heroes in it -yoda -luke -garm bel iblis - rouge sqaud -thrawn -arc hammer this will be my last version probably as i am busy with FOC ENHANCEMENTS - if anyone wants me to continue this say and i will.[/quote] That's all you need the_stag

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811 downloads

Uploaded:05-03-2010

Republic Stealthship

stealthship.zip | 1.5 MB

christened my ship as "Red October", so next time you see me... or I guess you won't be seeing me anymore. Ciao! [quote]This is a model of the Republic Stealtship as seen in the Clone Wars series. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

884 downloads

Uploaded:04-29-2010

JM's FoC Addtions

2010_4_28_jmadditions.zip | 8.36 MB

back and download the 1.1 update, it's included. [quote]Here is my next version of my mod. It adds a whole lot of stuff to the game. In space I have added new models for ships such as the Venator, ISD, and Victory, which all have new hardpoints. The Assault Frigate has new riggings which give it more hardpoints, as much as the Mon Calamari Cruiser. To go with the Tech, there is the ISD MK I at tech 3-4, and the ISD MK II at Tech 5. Vader, Piett, and Thrawn all use ISD Mk Is. Also, the Tie Interceptor is now fully available at Tech 4 rather than Tech 3 so the X-Wings get a chance to get the Empire :P. On Land I have added some indigenous population to the build slots on their planets. This includes the Wookies, the Jawas, Ewoks, Gungans, and Geonosians. For the Empire it can build Royal Guards as it's indigenous. Since the consortium has slavery it does not use this ability. Another small note is I have edited the Gargangtuan to not have hardpoints which makes it harder to kill, since the hardpoints were so easy to destroy. Also the Shield Blast is nolonger an auto-activate ability, I hated it because it didn't do jack and just wasted shields. On another note I have added the Mandalorians into the game with control of Mandalore. There are a few bugs such as there is no AI for them in battles, but still fight if necessary. Next mod I am going to go large with new additions, so be ready. Enjoy the mod ;) BTW, you don't need the 1.1 update for this, it's included. :) [/quote] the_stag

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492 downloads

Uploaded:04-16-2010

Johnathon's EAW Additions

2010_4_15_jmadditions.zip | 1.13 MB

the campaign modes. I don't think there too many EaW only people left out there, but maybe I'm wrong. Ok, enough of that. For those of you still playing vanilla EaW, here's a mod for you. Or I should say, here's an update of a mod for you. I didn't get a chance to play the first release of this, but the updated version does add a breath of fresh air to EaW. This is not a total conversion mod, but it will enhance your experience. The author is going to make a similar mod to this for FoC, so give him some feedback on this. [quote]Well I have finally got this version out. It is not nearly as big as its predecessor but it does change a few things. In this version I fixed a few bugs where like the Nebulon was invincible, and the hangars were messed up. So I removed the hangar on the Nebulon and moved the hangars on Home One and the Mon Calamari cruiser to be more suitable. To make sure the sides were more balanced I removed the Alliance Assault Frigate to be replaced by the Venator. On the Empire side I added the Tie Advanced to replace the Tie Fighter at Tech 4, but is buildable at tech 3. Also Darth Vader's transport is now a star destroyer, seeming that a squadron which was really easy to defeat was silly for a dark lord's power. On land there were a few changes. I increased infantry squad size to 18 per squad at three per 3 per platoon. Also vehicle Platoons have been increased in number as well. To counter this i made garrison size bigger which will make attacks harder. Also it will make raids harder then before, as it should be. I also managed to get my hands on a new skin for Igath courtesy of Skywalker421Beta to make him seem more patriotic. Again there were a few minor changes to health, shield, and damage stats here and there. You may notice them as you play along. This is my last version for EaW sadly, so the rest of the versions are for FoC due to more stuff to work with. Enjoy the mod ;) BTW you don't need to add this on to the original, this contains the other files as well. Saves a lot of time [/quote] the_stag

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228 downloads

Uploaded:04-12-2010

Defender Starfighter

defender.rar | 625.93 KB

remember watching it on Saturday mornings as a small child. I don't remember this ship, but the memories are enough to make me smile. This isn't quite a ship I'd want to be caught in, but at least the model is nice. [quote]This is a model of the Defender Class Starfighter. The model comes complete with animations and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

140 downloads

Uploaded:04-09-2010

Burnstrobe Gas Giants Tutorial

gas_giant_tutorial.zip | 5.7 MB

universe without gas. Check out this detailed PDF he created for use with Photoshop CS3. Even if you don't CS3, there are pretty pictures to look at. the_stag

Download

365 downloads

Uploaded:04-01-2010

Enhanced Space Battles

enhanced_space_battles_mod.zip | 1.26 MB

make the experience better for those who wish the rebellion had hangars on the Warships and rescales most warships (Frigates, Capitals, etc).[/quote] the_stag

Download

706 downloads

Uploaded:03-26-2010

Rogue Shadow

rogue_shadow.zip | 1.04 MB

[url="http://starwars.wikia.com/wiki/Rogue_Shadow"]Wookiepedia[/url]. I'd like to think it had a laser, ion cannon, and missile launcher. Or at least 2 out of 3. With it's speed and cloaking ability it seems there wouldn't be room for much else. But it sure is nice to look at. [quote]I only own the PS2 version of the game, but I never saw the Rogue Shadow actually fire any weaponry even though it clearly has mounted turrets. So, I guessed what it would shoot based on typical imperial weaponry (green laser cannons). Enjoy![/quote] the_stag

Download

67 downloads

Uploaded:03-23-2010

Pikaia

pikaia.zip | 1.33 MB

be. So check it out, check out their website and give them some feedback in the comments section. [quote]Hey Guys, This is another ship from the upcoming Star Wars Revolution: Pirate Uprising. This user account was created for ships that are from Myself, Trebor_EHHP and Avarice_Daleyan. This ship comes from the third faction that was created for our "beta tester" It fires a hazard blast shot. Take note that the idea for this ship and it shot where from the beta tester. It is a PFC and the shot is a bio hazard waste shot to match the ice shard from the artica and the magma burst cannon shot of the Maiden A that where recently posted. enjoy Trebor_EHHP[/quote] the_stag

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1664 downloads

Uploaded:03-23-2010

Leviathan

leviathan.zip | 2.32 MB

download it already. [quote]This is a model of the Levithan Interdictor Cruiser as seen in the Kotor game. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

5871 downloads

Uploaded:03-09-2010

Legacy Mod Beta

legacybeta.zip | 463.26 MB

just some little things that can be ignored/avoided. I'm hoping that the final release of this has land changes to go with the space changes. Not that it's a big deal for many, some would even prefer only space changes. But not I. Now the space battles in this are pretty sweet. If you like the legacy era, then this is going to be a treat. I didn't play too much of the galactic conquest (because it takes so long), but I did get my feet wet and played enough skirmish to get a good grasp on the situation. And the situation = good. Please leave some comments after you've had a chance to check this out. Since this is the beta, I'm sure the author wants that. I'm going to write up a full and comprehensive review when the final is released. the_stag

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832 downloads

Uploaded:03-08-2010

Derriphan Frigate

derriphan.zip | 1.89 MB

Warb_Null is enough. [quote]This is a model of the Sith Derriphan Frigate as seen in the TotJ comics. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

295 downloads

Uploaded:03-01-2010

z3r0x extra campaigns

z3r0x_campaigns.rar | 32.68 KB

available and some of the FOC GC's have been modified. So check it out, check it outers. [quote]Hello, I ask you, fellow EAW players, do you ever get bored of the campaigns with mods? Just a huge map with all planets? Want Some original EAW maps and Some Modified Originals? Them this mod is for you![/quote] the_stag

Download

357 downloads

Uploaded:03-01-2010

Royal guard TIE Interceptor

royal_tie_interceptor.zip | 90.23 KB

model for the royal guard TIE Interceptor, the texture might look just a little off but i doubt you could tell in a space battle. includes model and basic xml file (but additional coding is required) you may use this in any mod of yours, but put me in the credits. [/quote] the_stag

Download

842 downloads

Uploaded:02-27-2010

Sith Fighter

sith_fighter.zip | 576.64 KB

great job with the model and skin for this fighter so we can all enjoy a KotOR era mod for the game. Please note that some modding knowledge is necessary in order to get this unit working properly ingame. [quote]This is a model of the Sith Fighter as seen in the KotOR Games. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

298 downloads

Uploaded:02-25-2010

New Royal Guard Skin

new_ig_texture.rar | 5.73 KB

crazy killing spree like Yoda. They also look pretty cool. the_stag

Download

753 downloads

Uploaded:02-24-2010

Boonta Eve Clash

72boonta_eve_clash.zip | 630.76 KB

Eve Clash is my second map. Rebel Alliance holds the Mos Espa Grand Arena. Imperials are based out of a landed Victory Star Destroyer. 'nuff said. [/quote] Additionally, you need [file="100588"]Yoden's Prop Pack[/file] for this map. It probably works without it, but why even go there? the_stag

Download

967 downloads

Uploaded:02-22-2010

Inexpugnable Cruiser

inexpugnable.zip | 6.29 MB

model of the Inexpugnable as seen in the KotOR comics. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

289 downloads

Uploaded:02-22-2010

Galaxy of Chaos BETA

galaxyofchaos.zip | 125.08 MB

the Galaxy of Chaos beta. in no way perfect, but representative of the full version. As of now, only skirmish modes are supported. NOTE TO STAFF: Install instructions (no idea which ones are with the readme) 1. Download 2. Get file GOC.bat from GalaxyofChaos folder 3. place GOC.bat into FoC folder 4. Place GalaxyofChaos in Mods folder 5. Run .bat file thank you![/quote] I don't know why this says note to staff on it. I'm pretty certain that it applies to everyone. Now on to the review. New units! New planets! What more could anyone ask for? Not much. Let's start with the bad: This is a beta, so it comes with some bugs. You can read all about them below and please let the authors know if you find anything else. Since this is a beta they'll be glad to hear it. That's all the bad I've got say about this. For the most part the bugs aren't too intrusive, and this is much better than other betas I have had the opportunity to test. Now the good: Just about everything else is great. I cannot wait until the bugs are fixed and I can fully appreciate this mod for all it's glory. But I imagined it when I was playing and it was nearly too awesome for words. Many of you will notice an extensive use of Warb_Null's models, and that is a very good thing. Ok, I've kept you waiting long enough. I know you're going to enjoy thign. the_stag

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775 downloads

Uploaded:02-18-2010

Admiralty Class Destroyer v1.1

admiralty_destroyer.zip | 513.92 KB

previously forgotten model/texture of the TIE Avenger. Also puts the XML file into XML format, allowing for easier modding and use.[/quote] the_stag

Download

86 downloads

Uploaded:02-16-2010

new eaw splash screen

new_splash_screen.zip | 487.19 KB

this in any mod of yours, just put me in the credits. i will do an foc version next. [/quote] the_stag

Download

562 downloads

Uploaded:02-16-2010

Pirate Speeder #2

pirate_speeder_2.zip | 1.52 MB

code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

64 downloads

Uploaded:02-16-2010

the swamps of dagobah v1.1

the_swamps_of_dagobahv1.1_with_bonus.rar | 95.88 KB

end this and work on my next map.no ideas were it'll be based yet.have fun all :) [/quote] There you have it. I really like the sunset version of the map. And the additional units make the rounds last a bit longer. the_stag

Download

320 downloads

Uploaded:02-16-2010

Battle of Asteroid Pass: Official

assteriod_pass.zip | 119.56 KB

asteroid field. Asteroid field doesn't quite give it justice. It's more like an asteroid system. There's a large contingent of mining facilities in the center that will lead to the majority of the fighting. The middle is a bit more open to allow for larger ships to battle. It is a nice looking map that deserves a download. When there are so few good space maps out there, this one holds it's own. the_stag

Download

735 downloads

Uploaded:02-03-2010

Mandalorian Gauntlet

mandalorian_gauntlet.zip | 1.72 MB

is indeed a great model and skin, so get downloading! Please note that this release requires some additional modding knowledge to get working ingame properly. [quote] This is my latest release for EAW -- Gauntlet Assault Fighter -- by Warb Null CREDITS: Model : Warb Null Skin : Warb Null XML : Warb Null Icon : Warb Null The default texture comes with team colors. If you want the original color delete Gauntlet.DDS and rename Gauntlet_NoTeam_Color.DDS to Gauntlet.DDS Feel free to use this model as you please, no permission is required but please give me proper credit Thank You.

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255 downloads

Uploaded:01-28-2010

R2-units

r2units.zip | 650.99 KB

you can make an R2 unit in your favorite color. I started researching (and by researching, I mean what I found on [url="http://starwars.wikia.com/wiki/Main_Page"]wookiepedia[/url]) astromech droids because I didn't remember a green one in the movies. I found [url="http://starwars.wikia.com/wiki/Astromech_droids"]this great page[/url] outlining them and there's about 20 pages it links to about every different kind. So if you've some time to kill, have at it. [quote]Sorry, the textures aren't top quality, i just started reskinning What might come next: -Protocol droid (C3P0 black and grey) -Crate Droid [/quote] the_stag

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497 downloads

Uploaded:01-27-2010

Jehavey'ir Frigate

jehavey_frigate.zip | 1.67 MB

he masters. [quote]This is a model of the Jehavey'ir Frigate as seen in the KotOR comics The model comes complete with Death-clone,code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

245 downloads

Uploaded:01-26-2010

T-16 Skyhopper

rv_skyhopper.zip | 499.33 KB

[url="http://starwars.wikia.com/wiki/Star_Wars:_Rebel_Assault"]Rebel Assault[/url]? Am I really that old? Oh well. It's made plenty of appearances throughout the SW Universe. The_Farseer is quickly becoming my favorite modeler. I feel a special bond to the models he's been releasing. But that's just me. Hope you enjoy it as much as I am. [quote]This model is my creation, rigged by Filo. I was always suprised that this model wasn't in the game and still hasn't been modded in (to my knowledge). Anyway, here it is, as a free modder's recource. No icon or code provided.[/quote] the_stag

Download

300 downloads

Uploaded:01-23-2010

Invader Starfighter

invader.zip | 1.08 MB

period, with a very well done model and an equally good skin. Warb's creative tweaks to the concept make the model stand out further in its aesthetic appeal, making this one of his best works yet. Please note that some additional modding knowledge is required to get this unit working properly ingame. [quote]This is a model of the Invader starfighter as seen in the Legacy comics When i say seen, i realy meen glimpsed. I took a lot of artistic liberty when making this one. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

302 downloads

Uploaded:01-19-2010

Paladin_Hardpoints

paladin_hardpoints.zip | 2.26 KB

this file to make the Paladin fit more seamlessly into the game. [quote]In October of 09' Warb Null, Arvis Taljik, & EvilleJedi came out with an awesome model of the Paladin Destroyer, but it was missing the hardpoints. They have been busy bringing out other great additions for our mods. So en-order to use their model I made some hardpoints and figured to share them with those who want them.[/quote] NOTE: The Developer here is named issue. That is because the system is having an issue with creating new developers. The actual developer is this is MTGraves. Sorry for any confusion, and this should be fixed soon. the_stag

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160 downloads

Uploaded:01-14-2010

MovieBattles Mappack part 2

moviebattlesmappack_part2.zip | 2.41 MB

mining facilities. StarDestroyer was had a nice layout, although the actual Star Destroyer makes the camera zoom all funky and made me dizzy. But that's a function of the game and not the map. Hothflucht was a nice recreation of the rebels space retreat from Hoth. I think the rebels could use one or two less hero's (there are 2 lukes) for better balance. the_stag

Download

384 downloads

Uploaded:01-06-2010

Besh Bomber

besh_bomber.zip | 1.17 MB

coding is required to get it ingame[/quote] the_stag

Download

664 downloads

Uploaded:01-03-2010

SOTE Models Pack

sote_models_pk_v2.zip | 11.72 MB

are unclear on that point, but the rigging and UV maps are done by the mod team. If you like some great models with reused Petroglyph and Warlords textures, then these will go great in your mod. [quote]Hi folks a while ago I released our Lusankya SSD to EAW Files for free release. Well this is pack 2 I am releasing for Christmas. The pack features 4 models that have been used at some point in sote and were fully tested over the time they were in it. These are very old models we were using for the mod when I just first started modding, so as much as they work fine in FOC, they were not tested for EAW. They come with explosion fx and blast damage decals too as well as engine particles. JC[/quote]

Download

104 downloads

Uploaded:12-28-2009

Death of the Gungans

death_of_the_gungans.rar | 13.36 KB

from the vibrant green grass that covers the landscape. As well there has been no passability painting on the map meaning your units can walk through the trees and some other prop objects. This map features two large forces of Imperials and Gungans/Rebels. For a massive battle this is definitely an interesting map. It will take some careful military planning to defeat the Gungan masses. Aside from the lack of aesthetic appeal this map can offer some interesting battles and the glorious opportunity to wipe out the Gungans.

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1229 downloads

Uploaded:12-27-2009

Republic Interdictor

republic_interdictor.zip | 1.93 MB

Clone Wars era mods will be glad to have. As usual, Warb had done a great job rigging the model, which was done by EvilleJedi and Arvis Taljik, so we have a great level of quality to this release. [quote]This is a model of the Republic Interdictor Cruiser, an original concept by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

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328 downloads

Uploaded:12-20-2009

Predator Destroyer & Victory Cruiser MK.III

predator_destroyervictory_cruiser_iii.7z | 846.29 KB

appeals to you, be sure to give the reskins a shot. Be sure to leave constructive criticism in the comments if you have any issues with the mod. [quote]A reskin the Star Destroyer in Predator Destroyer and Victory Cruiser in Predator Cruiser. The ships of the class "Predator" are part of the Stars Company (faction of my fan fiction).[/quote]

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483 downloads

Uploaded:12-20-2009

realism mod

realism.zip | 3.68 MB

yet). Be sure to leave constructive criticism for the author. [quote]This Mod Rescales the Space Units to be More Like in the Movies. it Also Gives Some of the Models New Textures. Credits New Textures. The_Farseer[/quote]

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1691 downloads

Uploaded:12-08-2009

Rise of the Mandalorians - SHORTCUT

rise_of_the_mandalorians_shortcut.zip | 1.22 KB

their own.[/quote] the_stag

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8951 downloads

Uploaded:12-01-2009

Rise of the Mandalorians

rotm_v3.0.zip | 255.47 MB

with graphical tweaks, new units, and some entertaining gameplay tweaks. If the screenshots are anything to go by, this is one mod that is definitely worth playing. This version includes explosions from the FX mod and new nebula textures, which make the space battles very atmospheric and gives them a movie-like feeling. There's nothing more satisfying than to see an enemy cruiser ripped apart by barrage of proton torpedoes while the rest of the battle rages. Simply put; this is a beautiful mod. The Mandalorians seem to have gotten some love with new heroes and new models for many of their units, so all of you Mando fans should be happy to see this. And yes, they do have the Basilisk War Droid. ;) Overall, this is a very engaging mod that should keep you entertained for hours. But by all means, don't take my word for it. Go ahead and give it a try yourself!

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623 downloads

Uploaded:11-12-2009

Chela Bomber

chela_bomber.zip | 773.31 KB

ingame[/quote] This one looks good enough to eat. I'm thinking ice cream cone... the_stag

Download

2915 downloads

Uploaded:11-10-2009

Star Wars Clone Wars: Big Battles Version

star_wars_clone_wars_big_battles_version.zip | 699.67 KB

decicded to make a Big Battles version for his mod. I pretty much followed codeuser's big battles mod. Here are some of the changes: -I've made the space cap 100 -Your capital ships can launch fighers faster -Every unit in the game takes less time to build -I've made the 501st an actual army -I've increased the squad size of land units so that the battles will be more epic -I have made the jedi much harder to kill [/quote] And I'll tell you what; I had two incredibly epic battles while testing this. Like Braveheart sized. the_stag

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459 downloads

Uploaded:11-10-2009

Generic_Landing

generic_lander.zip | 7.86 KB

customize a ship landing be it a Awing or a tie bomber landing for a unique hero or something rather.will need some xml experience to get this working.[/quote] Hey now, this is cool. I had too much fun with this. I had Home One drop off the Gargantuan, and TIE fighters drop off TIE Maulers. Then I had flying TIE Maulers dropping off TIE Maulers and flying ATAT's dropping off Storm Troopers. If you play Phoenix Rising, there's so many transport craft to chose from that it really gives options. the_stag

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533 downloads

Uploaded:11-04-2009

Imperial Star Destroyer inside

46isd_inside_1.3.zip | 92.61 KB

ready for deployment. The AI still has it's problems, but that has been addressed: [quote] Recommand to play the map online. Ai cant handel the map. [/quote] Also, _237th_SC_Com_Bly has this request: [quote] I would like a modeler to make some interior props, it would improve a lot of maps. [/quote] I haven't gone over this completely, but [file=100588]Yoden Prop Pack 1foc[/file] is the most comprehensive prop pack out there (based on IG-11's Prop Pack). If what you need isn't in there, it may not exist. the_stag

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1188 downloads

Uploaded:11-01-2009

Basilisk War Droid

basilisk.zip | 1.78 MB

release in some way, this is a great example of community collaboration. This War Droid features a Mandalorian warrior featured in the model release that was seen earlier as well as EvilleJedi's excellent model and skin. Please note that this model requires some additional coding and modding knowledge to be properly functioning ingame. [quote]This is a model of the Basilisk War Droid ( by EvilleJedi) The Manolorian riding it Codeusers Mando. There is a space and a land version of the model. It comes complete with code and icon. Some additional coding is required to get it ingame P.S. i've included the missing R2D2 texture for the Delta7B as well as the missing hardpointcode for the Paladin destroyer. They have however noting to do with the Basilisk.[/quote]

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421 downloads

Uploaded:10-26-2009

Alderaan: Crystal Valley

acv1.3.zip | 315 KB

revision and I won't remember the original map, or the review. However this one stuck with me, and I got excited just seeing it's name in the review queue. I got even more excited after playing it. It's like the [file=102745]first release[/file] of this map on steroids. While the first version of this map played in a more linear fashion, this new version places the bases in locations that allow for frontal and flank attacks. My only complaint with the previous version was that the vast expanses of field made the map seem rather bland. That has been fixed by adding trees, rocks and blending the grassy fields to eliminate the redundant look of the texture. The map looks beautiful. The crystal canyon part of the map, which isn't passable by ground units is still wonderful to look at, but is now nicely complimented by the rest of the map. Epic battles are certain to take place in this beautiful valley. This map is one that's staying in my custommaps folder. the_stag

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216 downloads

Uploaded:10-26-2009

Twilight Landing

twilight_landingv1.0.zip | 211.16 KB

The Twilights readme and follow all rules.I had some time between working on my Deathtroopers mod for halloween.I took this as an honor to do this im still very much a noob at modelling.Have fun. [/quote] For all those Clone Wars cartoon fans that wanted this ship to deliver Anakin into battle, here it is. And here's a link to get the Twilight model [file=105083]HERE[/file] the_stag

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457 downloads

Uploaded:10-22-2009

Corusca Fire's Terrain and Nature Mapping Guide

corucafiresterrainandnature.zip | 16.48 MB

make good looking and functional maps, then this may be worth checking out. [quote]A quick guide to the terrain and nature aspect of mapping In light of recent events, namely the slow but obvious decline in new user-made content, I have decided to contribute my knowledge to see if I can’t jump start EAW. Of the many trades an EAW player can engage in, the simplest is mapping. The tools are free, and sponsored (but not supported) by Petroglyph. Other fields such as coding, skins, and modeling require more skills and more time. But if you feel like contributing something without devoting a massive amount of man-hours, mapping is the way to go... this guide is an introduction to the hardest part of mapping: Terrain and Nature.[/quote]

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995 downloads

Uploaded:10-20-2009

Burntstrobe's High Definition Texture Tutorial

bs_hd_texture_instructions.zip | 7.38 MB

with step-by-step photographed jpegs illustrating how to use photoshop to modify .dds texture files to make spaceships appear more "high definition" in appearance, while keeping files size the same or lower.[/quote]

Download

469 downloads

Uploaded:10-15-2009

Davaab Fighter

davaab.zip | 764.94 KB

recognizable from its appearances in the KotOR comics. As usual, Warb gives us a great model and skin to go with his base code and icon. Please note that some modding knowledge is required to get this unit working ingame. [quote]This is a model of the Davaab Fighter as seen in the KotOR comics It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

118 downloads

Uploaded:10-14-2009

Twilight (Model)

twilight.zip | 836.96 KB

freighter that is used by Anakin Skywalker and his apprentice in the Clone Wars cartoon. This is a great model, though the skin might seem lacking to some people. Rebelmoon has included an icon and some basic coding to get you started, but some modding knowledge is required in order to get this working properly ingame.

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887 downloads

Uploaded:10-11-2009

Kyramud Battlecruiser

kyramud.zip | 2.18 MB

It also features in my opinion one of Warb's best skins to date. As usual is comes complete with a death clone, icon and basic XML coding. Some further additional XML coding will be needed to get it in-game.

Download

121 downloads

Uploaded:10-09-2009

Desert Battle

republic_ruins_v.3.zip | 1.38 MB

plz! Thank you! [/quote] Every version you have released has had significant improvements than the last, and for that, the community is grateful. The only major problem is with the town in the center of the map. Nothing is capturable except the reinforcement point. The other turbolaser towers on the left side of the map in front of the oasis work great. Even if you don't update this map, it is a great first and I'm already excited for what you create next. the_stag

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992 downloads

Uploaded:10-06-2009

Babylon 5 at War "Shadow War" 1.3 German

b5aw1.3_deutsch.rar | 50.95 MB

don't have to download another 600MB to get the fixes proposed in those packs. So if you have [file="104219"]v1.0[/file], just download this instead of getting v1.1 and the hotfix, unless you like wasting bandwidth. the_stag

Download

328 downloads

Uploaded:10-05-2009

Starship Down

44starshipdown.zip | 10.51 KB

well executed delivery. This is a huge map, which is the way all space maps should be (after all, they don't call it the vastness of space for nothing). There's a downed rebel cruiser in the middle, which goes along well with the storyline that's been concocted. There are a lot of nebulae and clusters of asteroids floating about. I'm usually not a big fan or the nebulae, but it seems to work here. [quote]The only problem with this map is that there is an empire AI glitch when playing 1v1 as the rebellion. Otherwise, it works perfectly fine.[/quote] I had success fixing this problem by giving each team starting units, but some say my methods are unconventional. :D the_stag

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1601 downloads

Uploaded:09-30-2009

Ebon Hawk

ebon_hawk.zip | 2.27 MB

Knights of the old Republic Rock. So does Warb. Models defy words. the_stag

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1534 downloads

Uploaded:09-25-2009

Babylon 5 Shadow War part 4-4

b5awar_part4_4.zip | 230.85 MB

1of4[/file]. [file="104219"]Part 1of4[/file] [file="104221"]Part 2of4[/file] [file="104223"]Part 3of4[/file] the_stag

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1328 downloads

Uploaded:09-25-2009

Babylon 5 Shadow War part 3-4

b5awar_part3_4.zip | 222.59 MB

1of4[/file]. [file="104219"]Part 1of4[/file] [file="104221"]Part 2of4[/file] [file="104225"]Part 4of4[/file] the_stag

Download

322 downloads

Uploaded:09-02-2009

Nune Shuttle

nune_shuttle.zip | 1.07 MB

seen in the legacy comics It comes complete with landing animation, code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

1126 downloads

Uploaded:08-30-2009

Bounty Hunter Pack - Dengar, Greedo, & Cradossk

bounty_hunter_pack_2_fixed.zip | 3.3 MB

game. [quote]Greetings! So once again I noticed some Icons for Dengar, Greedo and other Bounty Hunter Scum. So again I decided to add to the ever growing assortment of models from the criminal underground of the Star Wars Universe. Included in this 2nd Bounty Hunter Pack are Greedo, Cradossk, and of course Dengar. Warb Null was kind enough to make Dengars ship the Punishing One which is Included. Models, Skins, Icons, and animations are included. Cradossk does not have a Icon but who knows maybe FF's new resident Icon maker will make one. Pz[/quote]

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153 downloads

Uploaded:08-30-2009

Noghri Troopers v2

noghri_troopers_v2.zip | 2.94 MB

In this new version, he includes all of the troopers from his first release in addition to reskinned officers and icons for all of the units. Seeing how we have very few people who work with infantry, this is a welcome change from the typical releases. [quote]This is version 2 of my Noghri Troopers skin pack. It contains all of the skins from v1 plus reskinned officers for the Imperials and Rebels, and new icons for the reskinned units. Enjoy :P[/quote]

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4875 downloads

Uploaded:08-30-2009

Rise of the Crime Lords

riseofthecrimelords.rar | 100.1 MB

Cartel [u]without[/u] replacing any of the existing factions, as well as enhancing the current factions. There are far too many changes to mention here, but all of these changes and additions come together to make one very enjoyable mod. [quote]Before anything else I must say that I dedicate this mod to my home country - Croatia, I always had a dream of doing sometning and dedicating it to my country. This is mod that adds Black Sun and The Hutt Cartel as playable factions without replacing exiting ones, I put a lot of work into making this mod, and it is my first big mod so I hope you will understand if it's not perfect. Hope you love it. I put my vison of the Star Wars galaxy of that era and I hope you like my attention to detail. retexturing, coding, idea, research, text, retexturing, icons etc by: vjeko1701 (me) in the "other readmes" map are the readmes of the mods by other modders used in my mod Sorry if I forgot someone because I had some of these stuff a long time on my computer, but I believe that I've credited everyone. 99% sure. Vjeko1701[/quote]

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668 downloads

Uploaded:08-24-2009

TIE Neutralizer

tie_neutralizer.zip | 211.06 KB

icon. Some additional coding is required to get it ingame [/quote] You should probably close your mouths now. the_stag

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638 downloads

Uploaded:08-22-2009

(SD)darthexecutor Polis Massa new planet

polis_massa_andres_16_v3.rar | 5.28 MB

files [/quote] I don't like it when developers say something is the last version, because what if there's still an error or they want to change something? Just a personal issue. Anyways, looks like a couple of things have been fixed up. the_stag

Download

280 downloads

Uploaded:08-22-2009

AHSOKA TANO

ahsoka_model.zip | 1.92 MB

little tall... [quote] First off i have no art skills so the textures are crud,this is my 5th model ive made so far.hopefully the model isnt too much crud hehehe,gonna need some XML experience didnt make an XML file maybe next time. No Permission required,no reason for credits either this is a frankenstein of various EAW meshes. [/quote] the_stag

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3225 downloads

Uploaded:08-21-2009

Clone wars era icon pack

clone_wars_era_icon_pack.zip | 178.41 KB

negative comment, I made this because it was requested by other people, so here it is a pack of my icons with the clone wars theme. This feature many old icons plus some new ones also requested. [/quote] the_stag

Download

460 downloads

Uploaded:08-20-2009

Fury Fighter

fury_fighter.zip | 847.49 KB

comics The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

182 downloads

Uploaded:08-18-2009

Alderaan: Crystal Valley

alderaan_crystal_valley_v1.2.zip | 206.21 KB

canyon that are equally accessible to both teams. Also, there are two small mining pads in the middle next to a pirate outpost. My only complaint is that the map seems a bit bland out in the field areas. Perhaps that's just me being picky. Oh well, that's what I'm here to do. the_stag

Download

181 downloads

Uploaded:08-16-2009

Yellow Sun Models

yellow_sun.zip | 2.09 MB

galaxy map and a high-poly model more suitable to be placed on custom space maps. Also included is the custom particle that gives a glowing effect to the sun. All other necessary files are also included. There is a basic tutorial created by lord_X in the read-me that gives you the basics on how to use this resource however prior modding knowledge is necessary. This is a great modder resource that I am hoping some in some new mods and maps.

Download

196 downloads

Uploaded:08-04-2009

Grand Space Showdown map for foc

grandshowdown.zip | 716.93 KB

that's quite enough. You get the idea. In the center of this map are 14 pirate asteroid bases, and a dozen or so Star Destroyers and Victory Destroyers spattered across the map. Each team gets a base in a corner of the map, and in the fourth corner there is an asteroid field of mining facilities. With all of that, it doesn't leave room for much else. I'd still like to see some asteroid fields around the pirate bases, and even throughout the level. The pirate forces don't move, so they won't be destroyed by any asteroids. Not a bad first map. It's hard to make space maps, so anything that's even playable gets points in my book. Pay attention to points the FileFront community gives you and we'll all be excited about your next release. [quote] This is my first of many to come Some features are * Over 20 pirate stations to fight * Many types of pirate controlled ships * Defense satellites lined around your base to prevent attack * Over 10 mineral extractors * A fog of war remover on every base [/quote] the_stag

Download

440 downloads

Uploaded:08-03-2009

IrationalFear's Prop Pack

irationalfears_prop_pack.zip | 11.91 KB

and up. This also serves as a teaser for the Realistic Warfare mod that is coming soon, according to the readme. I can't wait. [quote] Here is my treat to the FF community. It creates prop versions of all intact ships for use in the map editor for land maps. Enjoy! And to those who have been posting on my forum thread, this isn't the mod I was talking about. [/quote] the_stag

Download

809 downloads

Uploaded:07-31-2009

CIS Missile Frigate

cis_missile_frigate.zip | 1.35 MB

goal for myself to play every Star Wars game ever made. I'm doing well since I've got everything that was made before 2000 taken care of (Even the original Star Wars arcade where you attacked the Death Star in an X-wing). Which leads me to this: I've never played Star Wars: Starfighter even though X-Wing (the whole series) is my favorite thing Lucasarts has ever done. So I'm thanking Warb_Null for two things: a) Another awesome model b) Reminding me that I need to start working on that list of games since I haven't played anything new since I set that goal. [quote] this is a model of the missile frigate as seen in the game Starfighter. code and icon included. some aditional coding is needed to get it ingame [/quote] the_stag

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424 downloads

Uploaded:07-28-2009

Icon Pack

icon_pack.rar | 86.02 KB

in some upcoming mods and mod updates. the_stag

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314 downloads

Uploaded:07-26-2009

A battle to remember

a_battle_to_remember.zip | 642.82 KB

of things I would recommend for this map and any future maps: You should not put things inside buildings (the building in the center). If you do, don't put a roof on the building. I realize this is on some sort of metal base, but it's pretty boring. I would add some levels with ramps to give it a more dynamic feel. The pirate bases in the corners are too well defended to make them worth attacking. Also, they are out of the way and you could play the entire level without engaging any of them. Finally, there's no skydome, or it's a black skydome which is pretty boring. If it's space make it a space skydome, or if it's a night, take a skydome and change it to night. I'm looking forward to future maps from Matt2503. [quote] This is my first submited map so i would appreciate any feedback of glitches or suggestions for improvement. It is a map on a pirate outpost with the Imperials in one corner and the Rebel Alliance in the other. Between them is a structure that provides most of the income. In the other corners are two pirate bases. One is assisted by humans and defence is built around a large number of shield generators and stolen craft. The other base is simpler, but cralling with a large number of pirate soldiers and vehicles. [/quote] the_stag

Download

349 downloads

Uploaded:07-25-2009

All out War

all_out_war.zip | 31.74 KB

say. [quote] this is All out war my map i made it is for big battles to play and if you play on hard you will not win so have fun with this map. [/quote] the_stag

Download

311 downloads

Uploaded:07-14-2009

Bubbleteatroopas 08-09 Map Pack

bubbleteatroopas_0809_map_pack.zip | 2.11 MB

and the community will surely miss him. At least he leaves us with this map pack. [quote] These are all of the maps I made from 2008-2009. These do not include my Conversion Map Pack, or any small XML mod I may have made. I hope you all enjoy this. Sorry for the lack of/bad screenshots, and I promise you that the maps are better than the screens are. [/quote] the_stag

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968 downloads

Uploaded:07-14-2009

CIS Hyena Bomber

cis_hyena.zip | 246.29 KB

helps keep me sane with his great model work. I've wasted enough of your time now, so download! [quote] This is a model of the Hyena bomber as seen in the clone wars series. The model is a modified version of EvilleJedi's Vulture droid so it not a 100% accurate. Model comes with code and icon and s-foil animation [/quote] the_stag

Download

574 downloads

Uploaded:07-09-2009

WING: Commander Invasion

wing_commander_invasion_v1.0.zip | 17.05 MB

of Freelancer. WING: Commander Invasion takes this concept and recreates it using the Forces Of Corruption game engine. This v1.0 beta gives gamers the ability to play as either the Terran Confederation or "catlike" Kilrathi Empire. You'll have access to a whole host of capital ships and fighter classes from each side and must do your best to protect your starbase whilst destroying the enemies.

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3038 downloads

Uploaded:07-09-2009

Sith Destroyer

sith_destroyer.zip | 2.08 MB

by Arvis Taljik The rigging, turrets, death_clone, code and icons by me. [/quote] the_stag

Download

490 downloads

Uploaded:07-09-2009

Galactic Civil War Campaign Map Pack

galactic_civil_war_campaign_map_pack.zip | 2.69 MB

sums it up pretty well. [quote] well guys, this is it. its 15 of some of the best maps ive made, from the death of captian antilles to the destruction of the eclipse, there's something everyone can enjoy. But after all, who doesnt like blowing up the death star? the maps are a mix of your standard multiplayer/singleplayer skirmish map and the campaign maps. instead of it being skirmishy, its more of a senerio type battle. for example, my favorite one, 10- run for bespin, the empire has a lvl 3 star base, a SSD, boba fett, and 4 SSD's, while the rebellion has a lvl 5 starbase, han solo, map control of almost 3/4 of the map, and a con lvl 5 base, although you cant build con units from it. so, while each one is playable with up to 8 players online, when you play it, it kind of feels like a petroglyph-made official campaign map. why are you still reading this? you could be crushing the rebellion right now! [/quote] I felt like some of the levels were just recycled versions of the previous levels (ie. level 2 is strikingly similar to level 1). I'm also not opposed to seeing some levels without a team having a starbase. The Death Star trench level could be done well without either team having a starbase and both just having various fighters in place. All-in-all, nice work. the_stag

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160 downloads

Uploaded:06-26-2009

Assault at 2200 hours

assault_at_2200_hours_1.0.zip | 208.71 KB

pack[/file] adds a nice touch to every map it's in, and this is no exception, so get it if you haven't already. Here we have another 2 team match up in the desert at night. It was a little dark on my monitor when I played with the lights on. I think this map is best played in a dark room to get the feel of it. Even so, I'd like to see some more night maps. There's a town in the southern end full of aggressive natives the don't want you pilfering their resource pads or landing forces with their landing zones. The map is basically divided down the middle with a downed Acclamator. This has all the makings of a great multiplayer map. the_stag

Download

90 downloads

Uploaded:06-25-2009

Bonadan asteroid storm

bonadanasteroidstorm_1.0.zip | 4.17 KB

The space dock in the middle and the asteroid field (the remains of a planet after a tangle with the Death Star) do give you the feeling that the planet is getting hit with a massive asteroid storm. There are the remains of ships among the asteroids making it appear as though they were caught unaware. The placement of asteroid clusters is done well creating a choke point in the middle near 3 mines that will make for the main point of contention. A land map to accompany this with the appearance of asteroids falling from the sky seems to be in order. the_stag

Download

295 downloads

Uploaded:06-25-2009

Coruscant Avenue

coruscantavenue.zip | 100.99 KB

is going to leave your base open to attack, and playing defense is going to leave you short on credits in the long run. Multiple side streets give each team options for tactics, while a large central square (actually it's round like a doughnut) full of mines and turbo lasers gives the victor the spoils. As mentioned below IG88's prop pack is required to get the full effect of the level. I tested it both ways for you and the prop pack is the way to go. But not having it only changes a couple of aesthetics and doesn't effect game play at all. This map is a must have. [quote] Map-Coruscant Avenue This can be played with 3 people, and takes place around a main avenue on Coruscant. A MC30 and Corellian Corvette are flying above engaging an Acclamator while TIE's and Rebel Figthers fly about. Every base has several turbolaser defenses and other turrets, so prepare yourself with many troops and vehicles. ALso, every team gets 3 mining facilities to help make the battle go faster, along with garrison-spawning barracks. [/quote] the_stag

Download

4078 downloads

Uploaded:06-25-2009

Corporate Addon Mod

corporateaddonv3.zip | 74.72 MB

Mod since it's initial release (v0.7). It was playable. It had bugs. I wasn't impressed beyond the fact that it had a fourth playable faction. That being said, I went back and looked at the change logs for every version since then and realized two things: 1) Everything that I had a problem with in the original release has been fixed. 2) Everything has been improved upon. Now, for the v3.0 review. The newest version of Corporate Addon Mod only needs 3 words to describe it: Five playable factions. I could really end the review right there. I probably just lost half of the readers, but I'll keep going with this review because I like the punishment. So you've dominated with the Empire, liberated with the Rebels, and forced yourself to play with the Zann Consortium and you say to yourself: "Is there no other group I can control the galaxy with?" In addition to the corporate sector you can now rule as Jabba the Hutt's criminal syndicate and rise back to power as the CIS Remnant. The Yuuzhan Vong is also around, but not as a playable faction (please, oh please make them playable in a future release). The Corporate sector (as a faction) has the benefit of going through many version revisions and now comes off nicely polished, especially in space. The new factions (Hutts and CIS), although playable, seem seriously underpowered compared to Empire and Rebel Alliance (and the ZC, but I already mentioned them once in this review, and that's one too many times). I'm hoping in future releases we will get more units for all three of the non-vanilla factions. The only other complaint I have, is that there is only one Galactic Conquest map. There are so many possibilities for GC maps with 5 factions. Of course, with that many factions it allows you to play one map 5 different times. All-in-all, this version makes for a great mod that I know you all are going to enjoy. Better get to downloading now, it's a pretty big download. the_stag

Download

157 downloads

Uploaded:06-24-2009

MovieBattles Kashyyyk

kashyyyk_2.zip | 253.38 KB

based and could use a little tweaking. Huge expanses of flat areas make for large battles, but boring tactics. I do think that TheIG88Killer has much potential for map making, and I encourage anyone who downloads this to give some positive feedback and maybe a v2 can be made. [/quote] I really do look forward to some new maps from TheIG88Killer [quote] This is the new version from the Kashyyyk map. over the map is a space battle, it will starts if the powergenerator is biuld. [/quote] the_stag

Download

88 downloads

Uploaded:06-24-2009

Ship names mini-mod

name_mini_mod.zip | 6.18 KB

possible. I made my own name files long ago full of ships from the X-Wing series (some of those are in this mod). This mod is also a great starting point for someone who wants to customize their fleet names, since anyone can edit a .txt file. Alot of fun can be had when you add humorous names. the_stag

Download

2020 downloads

Uploaded:06-23-2009

Alderaan's Rebirth

amatarasu.zip | 120.24 MB

realism to the game that makes this mod a worthy download. Read the read-me for a full list of changes and unit addittions. Creators Description: [Quote] This mod originally started out as a map file then i gout out of control with perfection. so i ended up making a mod out of it. any way, this mod adds a new hero unit and hero class. Brudisious Vaunt, Class: Mercenary. Brudisious can be hired by all factions' making him the first non loyal hero to a faction. is balanced out to have a one life time use so that another faction may get a chance to use him in skirmish and GC. he is a collector of clone wars tech and as such i've added clone wars models to the game allowing for more playability. and a new type of ship is also in this mod, the ship "Summoner" in skirmish these ships can tactically build ships like a spacestation as long as they are on the field. each faction also has a super weapon. the Rebel Destructor can fire a weaker version of the Eclipse Cannon and 3 planetary ioncannon shots from its bow. the underworld eclipse is smaller and a MK II version of the ship, no longer under construction, it can move about the battle field with ease. due to its smaller size the laser is weaker but it can fire four shots from the special weapon of the underworld space station. the empire's SSd can now fire the HVG allowing it to be on par with the Rebel Destructor and the Eclipse, and also for balance issues both the rebel and underworld super lasers can not target another SSD ship, this allows for the SSd's to last more than 2 seconds in a multiplayer or GC battle. [/Quote]

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347 downloads

Uploaded:06-23-2009

Infinity Corvette

infinity_corvette.zip | 1.2 MB

Star Wars universe to get us as close as we can in this life. But I digress, let's should talk about the model itself, although I know you all just saw the name Warb_Null and went straight for the download button. I did. This is a corvette class ship (duh) made for the Zann Consortium. I always thought the Zann Consortium needed more ships, so this is a great add-on for vanilla Forces of Corruption or any other mod. It come equipped with a laser cannon, ion cannon, a missile and torpedo launcher. A little of everything, for any sort of reconnaissance duty. [quote] This is a model of the Corvette seen on the first pages of the comic Infinity's end The model comes complete with code and icons. some additional coding is required. [/quote] the_stag

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215 downloads

Uploaded:06-03-2009

Kuat Repair Docks

exis_kuat_repair_docks.rar | 2.21 MB

this map is not just one gigantic battle map. The ships for each faction are balanced and are placed in interesting positions. Each faction starts off with a small grouping of turret pads and mines by their respective bases. The placement of props in this map makes for an interesting game. Consider downloading this map if you want a fun and balanced skirmish game.

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351 downloads

Uploaded:06-01-2009

Imperial Flags

imperial_banner.zip | 77.05 KB

one without a frame. These flags are a perfect resource for mappers and modders and would go great as a decoration on Imperial maps.

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6844 downloads

Uploaded:05-16-2009

AI Patch: Return of the Clones v5

return_of_the_clones_v5_ai_fix.zip | 206.79 KB

reinforcements, build mining structures and take actions against enemy teams. Please keep in mind that this is not an official patch and will recieve no technical support from Darth_Windu. If you want to try and make the Republic stronger in Return of the Clones then consider downloading this file.

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120 downloads

Uploaded:05-15-2009

Bonadan Astroidstorm

bonadan_astroidstorm_1.1.zip | 113.86 KB

features bases for three factions. All the bases start out at a level 3 offering an early technological advantage. This map has an ample supply of asteroids and nebulae which will force you to choose paths for your ships wisely. There is also an ample amount of mines for all factions on this map allowing for quick resource gathering. The map also features an Imperial spaceport intricately made out of props. Any advantage offered by this port is quickly negated by the face that there are Hutt ships close by. Overall this map is good for holding large scale battles with an endless supply of ships causing battles to endure over time. If this interests you then consider giving this map a download.

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799 downloads

Uploaded:05-14-2009

Battle of Geonosis

battle_of_geonosis_v1.0.zip | 2.22 MB

skydome chosen was an appropriate touch for the theme of the map. The map is combined with a small mod that adds a lot to the map such as: - Targetable Hardcell-Class Transports - Landed Acclamator and Core Ship - LR1K Geonosian Sonic Cannon This map is mod friendly and would be great for a Clone Wars mod. If this sound interesting then give this map a download.

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571 downloads

Uploaded:05-13-2009

Imperial Ground Mod

53imperial_ground_mod.zip | 44.49 MB

each time the deploy stormtroopers ability is used . Stormtroopers also now come in squads of 30. Also everything that is part of the Empire is now stronger and faster which essentially makes them invincible. Also included in this download is a movie file for movies unknown. The twenty second clip consists of the laser fire sounds from an AT-AT and a visualizer from a media player corresponding to the audio. If this mod sounds interesting then give it a download.

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325 downloads

Uploaded:04-27-2009

Battle of Naboo

battle_of_naboo.ted | 2.11 MB

Battle Droids. This map is fairly flat and features a single grass texture. The only part that isn't flat is some small hills where the droid forces are located. This map features a very limited use of scenery which are some trees in one corner of the map. The Gungans start off with a fairly large amount of units and have three large shield generators placed within Gungan spawn houses. The droids have a large number of troops and tanks but they do not have anything that can re-spawn. If you want a map that mimics the large battle in Episode One then give this map a download.

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327 downloads

Uploaded:04-24-2009

Arctic Legends: Ilum

legends_ilum_v2.0.zip | 324.21 KB

wonderful texturing and great terrain forming. the terrain is both dynamic and natural making for great game-play and nice aesthetics. Good use of crystal props and creation of frozen ponds creates a wonderful atmosphere while battling the enemey. While on the smaller side this map provides some great game-play and fast battles. Definately consider downloaing this map. In the read-me you can find a list of changes from the previous version.

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455 downloads

Uploaded:04-23-2009

Death Star Space

death_star_space.zip | 461.38 KB

stations for two teams based over seemingly endless plains of Death Star flats. Each bases is well defended by several turret pads. This map however lacks mines making resource gathering rather difficult. Aside from the Death Star flats the only other props are some ship Death Clones and a lone planet in the distance. This large space allows for big battles but does not provide much imagination to the player for tactics. If you want a large map that can support big battles then give this map a download.

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106 downloads

Uploaded:04-15-2009

Nebula Stand-Off (EAW)

29nebula_standoff.zip | 16.89 KB

zombie panic source seemed to fun. Anyways, This map is called Nebula Stand off, because It is basicaly a large scale battle between 2 space station's (yes, that means more than 3 on each side) against one another. However between the two space stations, there is a huge nebula field. I have liberaly given you resource pads (10 I think) and a good number of buildable turret spots, although, I higly doubt you will need any money considering that you start off with all the cruisers you need, and they are constantly being produced during the battle, for free. Yes, I know this map is only for two players, and that is because when giving units to start out with, you cannot divide them evenly amongst all the players, and therefore only player 1 (the person that joined the game first for both teams) will be able to control the fleet, and you will not. It is ultimate chaos sometimes, and I do warn you, it MAY lag sometimes due to the amount of units and shots being fired. It is a pretty small file though, and would be alot of fun with a friend (or foe) online, or even by yourself if you want. It is a very hard map to beat, because you have to keep attacking the other team with units constantly while they get renforcments constantly. I highly doubt this will work well with full enemy elimination, but you could try it. Sorry for the lack of good screenshots, but I must say, it is one of my better maps I have made. Anyways, enough with the talking and onto the show! Hope you enjoy!

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604 downloads

Uploaded:04-15-2009

Mara Jade Stormtrooper Gear

stormtrooper_jade.zip | 304.72 KB

Break and gave it a shot.

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271 downloads

Uploaded:04-14-2009

the canyons of the clone wars

the_canyons_of_the_clonewars.zip | 613.59 KB

loads of Imperial Speeder bikes flitting down the canyon system. While the actual canyon system isn't the prettiest topographical map i've ever seen I'd still recommend a download to try it out. ~Fosh

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480 downloads

Uploaded:04-07-2009

Big Battle

big_battle_2.ted | 84.56 KB

the presence of more mines and more turrets. There are three neutral mines in each corner plus four pre-owned mines in each corner allowing for a steady income ensuring big battles. There is now a orbital construction yard in the center surrounded by a fair amount of turrets creating a pivotal point in this map. This map also features a pleasant use of nebulae and asteroids. If you want a fun and interesting space map then consider downloading Big Battle (2.0).

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403 downloads

Uploaded:04-06-2009

Space Maps

space_maps.zip | 263.04 KB

Imperial base on the other side. In the center is a set of several Pirate bases that must be destroyed before any invasion on the enemy can occur. There is also a Pirate fleet. The large amount of nebulae may cause lag for some people on older computers. Nothing is a map with three bases each set beside a series of mines and turrets. The map features several nebulae and asteroid clusters. Several blackholes are also placed under the map. Int he center is a single Pirate base which can cause a minor disturbance to a fleet. These two maps make a pretty good game and should be a worthy download.

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581 downloads

Uploaded:04-05-2009

Sheathipede Shuttle

sheathipede.zip | 1.28 MB

this can be used as a hero transport in land battles. Although the skin isn't 100% accurate to the version in the movies, the differences are very minor and do not detract from the Sheathipede's appearance. If you wanted to play FoC with the Sheathipede in it, this is the download for you. Keep in mind that limited modding skill is needed to make use of this release.

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127 downloads

Uploaded:03-24-2009

Bonadan Astriodstorm

4bonadan_astroidstorm.zip | 117.57 KB

map has an ample supply of asteroids and nebulae which will force you to choose paths for your ships wisely. There is also an ample amount of mines for all factions on this map allowing for quick resource gathering. The map also features an Imperial spaceport intricately made out of props. Any advantage offered by this port is quickly negated by the face that there are Hutt ships close by. Overall this map is good for holding large scale battles with an endless supply of ships causing battles to endure over time. If this interests you then consider giving this map a download.

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517 downloads

Uploaded:03-19-2009

Filo's Laser Beams Graphic Mini-mod

laserbeams.zip | 961.02 KB

Lancet Aerial Artillery and Consortium Disruptor infantry. These beams were extremely well don e and give the vanilla Forces of Corruption beams a run for their money. This mod also adds new explosive particles for those beams, new sounds, balance changes and new concussion missile trails. Filo has created a great mod that adds brand new beam weapons to normal Forces of Corruption units but still maintains a high level of quality. This graphical enhancement mod should be a definite download on your download list.

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1116 downloads

Uploaded:03-15-2009

Republic Corvettes

36republic_corvettes.zip | 3.98 MB

Republic Corvette Heavy Jedi Corvette Heavy Republic Corvette Jedi Missile Corvette Republic Missile Corvette Basic coding and icons are provided. This is a definite download for all modders that wish to add a Republic touch to their mods.

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124 downloads

Uploaded:02-22-2009

Felucian Caves

felucian_caves.zip | 565.43 KB

and marshy with a mix of Felucian plant life and twisting paths. There's some great texture variation that brings the map to life and the creator's use of the height tool gives the impression of hills. However, you'll have to use your imagination and just pretend that the valleys on this map are actually caves. This is understandable, seeing how there are no suitable props to make caves in Forces of Corruption. If you want a great looking Felucia map, this will certainly give you your fill.

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733 downloads

Uploaded:02-14-2009

Ultimate Weapoons mod

ultimate_weapons_mod.zip | 182.33 KB

prices and/or build times have been reduced. also, there is no ground cap and a 10,000 space cap. If you are going to remain a good player with this mod, then many new tactics will be required. This mod provides an incredible change of pace. There are some imbalance issues, but otherwise a great mod. Enjoy!" Seems like a pretty cool concept. I always felt weapons shot too slowly in most mods or in the stock game. Try it out. -valiantofficer

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637 downloads

Uploaded:02-09-2009

Pirate Units NR2

pirate_units_nr2.zip | 3.61 MB

with some superb textures, all ready to go ingame. Anybody who has played Star Wars: Starfighter will see a lot of familiar ships and vehicles. Of all of these models, the Havoc is probably the most notable. Warb has given this a beautiful texture that fits the look perfectly. Lots of dirt and grunge is visible all over it to make it look like it has seen as many battles as it has. The other models are great too; the Freefall has a great texture, the Bloodstar comes with rotating turrets and a death clone, and the Dagger starfighter is a great addition to any pirate arsenal. If you have a need for units that use these models, you'll be hard pressed to find better ones. Please note that some limited modding skill is needed to use these ingame.

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1283 downloads

Uploaded:02-06-2009

Jeff's Projectile and Particle Pack

jeffs_particle_and_projectile_pack.zip | 1.46 MB

redone many of the particles and projectiles in order to make battles look and feel better. These edits range from adding muzzle flashes to certain effects to redoing some ability particles. This is a must have for anybody who feels that the stock particles and projectiles are inadequate. If the words "The_Farseer", "particles", and "projectiles" in a single sentence didn't already send you running to download, then go now! :P

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147 downloads

Uploaded:02-01-2009

Empire & Rebel Palace

empirerebel_palace.ted | 2.18 MB

rebel base in one corner of the map, and the imperial one in the opposite corner. Spanning the diagonal width of the map is a forest, and within that are hidden some rancors. There are a couple of reinforcement points in the forest aswell. Each faction starts with a Mining Facility in their base. Visually this map has both its pros and cons. at the same time. The placement of the props is good, and creates a believeable forest. However, the map is completely flat, and there are approximately three textures used in total. Even some minor height variation would make this map look so much better, and the author should consider it for the next version. As I said before, there are only three textures on the map. This makes it look a bit unrealistic. I suggest the author look at how petroglyph maps are textured, and try to imitate that. Also, there is a lack of passability and markers that limit gameplay. The author should definately look into changing and fixing this in the next version. The map could make for some fun gameplay, so give it a download if you want.

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63 downloads

Uploaded:01-25-2009

Island Battle

island_battle_v.2.rar | 209.7 KB

author said he had fixed the water, so it's probably one of those subtle changes that aren't immediately evident. Trees are scattered all around the map, we've got reeds sticking out of shallow water, and some other props to decorate the map. Unlike other maps that we've seen, this map has a skydome and decent water settings. Definitely worth a play.

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203 downloads

Uploaded:01-17-2009

Bly's mappack

blys_mappack.rar | 2.59 MB

New! Capitol City [Geonosis] Capitol City [Alderaan] Capitol City [Bespin] - New! The maps included are nice, and can provide for some good gameplay. If you are a fan of Bly's maps, then this is for you. If you are just looking for some nice maps to play, then this should be worth the download, as not only will it save you the time of downloading each map separately, but you get 2 new maps. THX1138

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188 downloads

Uploaded:01-13-2009

Capitol City ( Alderaan )

capitolcityalderaan.zip | 680.81 KB

map series. This map seems to look pretty nice, with trees scattered around and a nice use of Alderaan and urban props in the city limits. Bly has made good use of the height and texture tools, with a nice height variation giving the impression of hills. Admittedly, more textures could've been used, but the creator might have been going for a cleaner and artificial look to his map. This map is well worth the download if you like Bly's mapping style.

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761 downloads

Uploaded:01-13-2009

Alx438 FoC Map Pack

alx438_foc_map_pack.zip | 2.31 MB

recently. Some of these older maps are Naboo Sunset, Return to Mustafar, and his Earth series. The new maps in this map pack are Corellian Blockade and Mustafar Control. These new maps pit the different teams over movie themed locales, especially so with Mustafar. If you've enjoyed his older maps, you should definitely download this pack.

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247 downloads

Uploaded:12-24-2008

Tantive IV

tantive_iv_v4.ted | 919.05 KB

considerable improvement from the earlier renditions. The ground outside the ship decks is now invisible and there is a space skydome placed on the map. More props can be seen inside the ship, though there's is just the one texture inside the ship. Several fighters were placed outside of the Tantive IV in order to give it a space battle feel, but since those are static, it just feels fake. On the other hand, the exterior of the ship has been given more detail, which might please some players. Although there are a few visual flaws, the gameplay is still working and can be quite fun. Give this map a try if you ever wanted to have an indoor ship battle!

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142 downloads

Uploaded:12-23-2008

Fight for the Dam

48fight_for_the_damm.ted | 2.66 MB

interesting battles at multiple choke points. The Empire starts on a plateau north of the dam, and the Rebels start in a town to the south of it. A couple of mining facilities are scattered around the map, and each faction's bases consist of multiples of the same building. The author has used props to create the bridges and the dam itself, and it works well. The general texturing of the map looks rather good, but could be improved upon by varying the textures a bit more. I suggest that the author take a look at Petroglyph's maps, in which there are small variations in texture, which make a map look just that much more realistic. The water has been created not with standard ingame water, but by applying a water texture to land. Standard water could have been used on the lowest level, but the way it is done by the author looks surprisingly good nonetheless, if you don't mind completely static water. As on the other maps by this author, there is no fog. This does not dtract from the map overall, but adding it can only make it look better. The author claims to have added markers to the map, but unfortunately, they did not appear to work for me when I tested it. Whether this is just me I am not sure, but be warned that the markers may not work, meaning that you do not get starting units. Another problem is that all the buildings are destroyed and must be built at the start of the battle, even when "Pre-Build Base" is selected. I am not sure if this was intentional, but from my knowledge of mapping, I know that it should easily be fixable in the next version. Also, the author should note that units cannot walk on props. The units move through the bridges, but this could be fixed by increasing the height so it matches the top of the bridge, and then applying a "hole" texture. In the end, this map has a lot of potential, and has a lot going for it. However, it has some problems that should be adressed, but can still play rather well. I recommend giving this map a try, and giving the author feedback, as I am sure he would like to improve. If anyone is wondering why the version is 2.0, then it is because this version was submitted before we put V1 up, so I decided just to put the new one up. NOTE: This file is not zipped, so the download may take a bit longer than normal.

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103 downloads

Uploaded:12-22-2008

Kashyyyk skirmish

kashyyyk.ted | 3.91 MB

Description: [quote]This is the same map of Kashyyyk as in GC, the only difference is that there are now 2 bases; 1 Rebel, 1 Imperial. The Empire have a large base whereas the Rebels have a smaller base but the turrets are already placed; though if destroyed they can't be rebuilt. Walls will defend your turrets. Both teams have a Shutter field generator and a Mining complex. The Wookies are hostile to everyone that passes them. There is 1 captureable reinforcement point at the back of the map and another 2 skrimish mines are in the 2 back corners. The skirmish buildpads where not modified but 6 were added.[/quote]

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76 downloads

Uploaded:12-13-2008

Night On Naboo

nightonnaboo_v1.zip | 2.2 MB

mountain, a sensor array on the island in the lake and a whole bunch of rancors. There is also a cool glowing planet in the background. The physical features on the map include two rivers, a lake, a few forests, several infantry only areas, and a spot of rain. The base further from the outpost pad has a extra processor to compensate.[/quote]

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125 downloads

Uploaded:12-11-2008

Theoldrepublicmaster101's Mappack

mappack.zip | 118.46 KB

Land - Mos Eisley Land - On The Ground Land - Sullust's Demise Land - Tatooine Upgraded Land - The Beginning of the Civil War Land - Yavin IV City Space - Seige of Tatooine Space - Contact

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1731 downloads

Uploaded:12-11-2008

No More Ground Cap!

no_ground_cap_for_foc.zip | 78.64 KB

version. Enjoy, and the space version will be coming soon![/quote]

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392 downloads

Uploaded:12-01-2008

Extreme Difficulties

difficultyadjustments.zip | 769 B

recommended difficulty. As for Hard, let's just say you're gonna be using that retreat button a lot! There are only reasons that you should play on hard is if you are in skirmish mode and have given both sides a Hard AI or two Normal AI's on your side; or to win the following challenge: win a galactic conquest or campaign on hard without using a raid fleet of snow speeders to kill the emperor. If you succeed, please post what GC or Campaign it was and how you did it. No entry is required, so enjoy a new challenge or the utter defeat of your enemies. There are so many different AI possibilities to mix and match to make an effective team or a fun game. Good luck! You'll need it with the AI boost.

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646 downloads

Uploaded:11-28-2008

Super Ships

super_ships_1.1.zip | 45.78 KB

it fair. There are a few other minor changes as well in ground combat, which is a preview of the author's next mod: Super Ground Units. You don't need version 1.0 to use this mod. The author has also included a map to test the awesome power of your new ships on an unsuspecting pirate force!

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1189 downloads

Uploaded:11-28-2008

Jesus7Freak's SSD MiniMod

jesus7freak.zip | 27.12 MB

are so powerful, I added the Tarkin_Retreat_Prevention. [*]Empire: Vengeance - 51 Hardpoints, buildable on kuat tech:5 Station level:5 [*]Rebel: Viscount - 62 Hardpoints, builadable on moncalimari tech:5 Station level:5 [*]UnderWorld: Eclipse - 60 Hardpoints, buildable on byss tech:5 Station level:5 (so the game would be some-what balanced) [*]Skirmish max credit set at 50,000 for those who want to battle it out with the SSDs right away. [*]4 Enhanced Maps [*]Tractor satellite working [*]New structure: Orbital Drydock Facility (repairs) coding help from z3r0x [*]Edited Equel Footing Galatic Conquest, so that Each Faction starts with the required planets to bulid their SSD. [/list] The models are not included, to save file space, get them [url="http://empireatwar.filefront.com/file/Lord_Xs_SSD_Model_Pack;83074"]here[/url].

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120 downloads

Uploaded:11-21-2008

Wampa Vs Rancor

wampa_vs_rancor.zip | 48.92 KB

there are Tusken raiders and Sarlaccs throughout the map. To use Wampas, set your faction to Empire, And Rebels for Rancors. There is no way for the game to end, except by quitting, because there aren't faction-specific structures. So sit back and watch the fight until you get bored.

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707 downloads

Uploaded:11-03-2008

phase 2 clone trooper

71ei_trooper.dds | 85.48 KB

Download

5881 downloads

Uploaded:11-03-2008

Awakening of the Rebellion 2.05 English/German Fix 1.0

aotr2.05fix1.0.rar | 27.27 MB

removed - Xizor ground unit removed - Dreadnaught and Space Station hardpoint bug fixed - particle effects added and redone - diverse bugs with space/ground units fixed - new events - new speech events - startup units in galactic conquest changed - hardpoints fixed - balancing edited - some text reworks - tactical background fixed, does not turn around after a battle - AAT Unit sounds added Known bugs, coming changes: - Battle droids and Super Battle droids will get no more damage on lava planets - frigate shipyards for 2500 creds - missings on bounty hunter missions - bird twittering on spacemap - icons of imperial and rebel space stations not correct - ground maps not edited yet - AI will worked out one more time

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114 downloads

Uploaded:10-28-2008

The Grand Canyon

the_grand_canyon.zip | 97.3 KB

the middle, the Empire with an equally powerfully base. The pirates have a small base in the center with four anti-air turrets, so don't just use bombing runs. Neutral build pads are scattered across the map, and a third buildable base to the North or South of both sides' main base is also available to further strengthen your forces. Have fun!

Download

60 downloads

Uploaded:10-28-2008

Polus Panic

polus_panic.ted | 2.72 MB

holds 3 outpost pads and a few landing zones for capture. Each base holds a mineral processor to start with and the left and right top have a mineral processor with an outpost pad. The bottom middle also holds a mineral processor and an outpost. There are many land bridges that connect the areas together through the ice river. Beware of the enemy civilians and the wampas that lurk behind every ending area to the land bridges.

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466 downloads

Uploaded:10-13-2008

Conflicts in Space Version 6 Model preview pack

cis_modelpack_version_6.zip | 2.81 MB

resources, do not download if you do not know how to code them into the game. For permissions to use see readme.

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249 downloads

Uploaded:10-13-2008

Samus addon

samus.zip | 17.52 MB

Download

365 downloads

Uploaded:10-05-2008

NavyTrooper with E11

navytrooper_export.zip | 254.74 KB

Download

575 downloads

Uploaded:09-28-2008

Pirate Starfighters

pirate_starfighters.zip | 703.74 KB

Bomber XML code and icons are included. This is NOT a mod. Some coding is required to get them in-game Feel free to use these models as you please, no permission is required but please give me credit Thank You.

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727 downloads

Uploaded:09-28-2008

Nuclear War

nuclear_war_v1.1.zip | 8.6 MB

planet with nukes if there is a nuke in orbit above the planet. in this version I have added an Icon, and fixed the shortcut.

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744 downloads

Uploaded:09-23-2008

Stormtrooper with E-11

stormtrooper.zip | 490.14 KB

Download

226 downloads

Uploaded:09-23-2008

death star map

death_star_map.ted | 3.24 MB

and tell me how.

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1003 downloads

Uploaded:09-16-2008

EpisodeIIICoruscant attack

episode_iii_coruscant.zip | 27.2 MB

proces killing 2 Jedi and leaving one Jedi,Shaak Ti, upside down tied up on the Celling by some strange thing, all this can be seen in Cartoon Networks Clone Wars Episodes) but for some Strange reason, Operationflashpointcrazy put the Space part first, never mind, its what the map looks like that counts :) . Operationflashpointcrazy's pet, not realy. :thumbsup:

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998 downloads

Uploaded:08-21-2008

Conflict in Space Addon Mod

cis_addon_modv1.1.zip | 118.19 KB

misunderstanding on the last one. But nothing has changed it just has the right permissions.

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110 downloads

Uploaded:08-18-2008

Backwards Mod

backwards_mod.zip | 9.56 KB

and upgrades and so on. It makes it more tactical as if you upgrade your space station, you lose your ships but gain defence.

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286 downloads

Uploaded:08-11-2008

Alx438 - Earth Series - Russia

earth_series_russia.zip | 426.84 KB

fraction on any side of the map. sice the story is simple i wont need to explain th whole thing but basically all the fractions have come to earth to take it for seprate reasons. this map mas 2 landing zones, 1 outpost pad and 6 mineral prossesor pads. I hope you will all enjoy the map and feedback would be greatly appreciated.

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677 downloads

Uploaded:08-11-2008

Conflict in Space Addon Mod

cis_addon_mod.zip | 118.14 KB

build!!! Ah, but wait, it is for Conflict in Space!!!! But do not worry I do have avenger85's permission to do this. Anyway installing this mod can be a real stickler so read the readme. Thats what its there for!!

Download

148 downloads

Uploaded:08-11-2008

Canyon

canyon.zip | 604.82 KB

of nowhere, you can find some of the most amazing things you'll ever see. Cliffs, lakes, rivers, canyons, fields, waterfalls, tanks, rockets, firearms, gunfire, bodies, wreckage, disaster, dispair, hopelesness, and the list goes on. What are you looking for?

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178 downloads

Uploaded:08-02-2008

Cliffs of Teth V.2

cliffs_of_teth_v.2.zip | 456.88 KB

that live on the planet. NCC STRONGLY recommends that you play this with darth windus RotC mod.

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68 downloads

Uploaded:07-24-2008

Cliffs of Teth

cliffs_of_teth.zip | 419.55 KB

have fun with it/

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122 downloads

Uploaded:07-02-2008

Nate Xanofar's Map Pack

nate_xanofar_map_pack_v_0.5.rar | 2.67 MB

in-game. - There are a couple other xml goodies inside as well for those who know how to use them (new projectile types and armor types). Further explanation in the readme. You do need my permission to use any maps. I'll probably say yes, but you have to ask anyway. You must give me credit for the xml additions, though you don't have to ask my permission (a notification would be nice though). I'll upload an updated/expanded/improved version later. Why did I make this/upload this? I made these for my own sake because I like to experiment and test things. I chose to upload them because I thought fellow modders might find them useful/interesting.

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127 downloads

Uploaded:06-25-2008

Beyond The Dune Sea

66mpbeyonddunesea.ted | 910.57 KB

Download

449 downloads

Uploaded:06-25-2008

ISD Model with Additional Bones

isdrerig.rar | 491.12 KB

Download

122 downloads

Uploaded:06-15-2008

Battle Grounds v1

battle_grounds_v1.zip | 565.68 KB

Download

652 downloads

Uploaded:06-12-2008

Map Preview Generator for EAW/FOC

eaw_map_preview_generator.zip | 674.66 KB

MPG´s features are: - automated window detection and control - dedicated image processing algorithms - shortcuts to all your EAW/FOC games/editors - quick image conversion from .bmp to .dds (See note) All that is done by a few mouse clicks. Please refer to Readme.txt for more information. Note: You will need Nvidia DDS Utilities (free for download at http://developer.nvidia.com/object/dds_utilities_legacy.html).

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519 downloads

Uploaded:06-12-2008

yoden all 80 map for eaw

yoden_all_80_map_for_eaw.zip | 3.81 MB

hope you enjoy it

Download

440 downloads

Uploaded:06-03-2008

Alx438's Naboo Map Pack

naboo_map_pack.zip | 838.76 KB

that takes place on naboo during sunset. You can enjoy the scenery as you fight your opponent-land- map is 8 person compatable, with plently of resources. Naboo Nightfall: Same map layout as sunset only this one takes place during the night. Struggle for Naboo:-Space- This is the space map that takes place in orbit over naboo. The rebs and Emps battle for control over orbit for naboo. Pirates are also in the are if u wish to have the resources the pirates are surrounding u will have to fight them.

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180 downloads

Uploaded:05-20-2008

Naboo Sunset

naboo_sunset.ted | 2.13 MB

Unfotunatly for them the rebles have set up a base to operate from to drive the empire of the planet and take the resources for themselves. Which side will prevail? Only you can decide that. -this map is a multiplayer map that supports up to 8 people online. there are plenty of resource pads and outpost pads set thoughout the map I created this map really to make up for my last map not being very good and if i do say so myself i did this very well and this map might easily be my best yet.

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870 downloads

Uploaded:05-20-2008

Battle of Endor

endor_battle.rar | 244.86 KB

Download

183 downloads

Uploaded:05-18-2008

star wars D-dayV1.2

starwarsddayv1.2.zip | 43.01 KB

least lag of all 3 versions enjoy! Yes thats an order!

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1001 downloads

Uploaded:05-02-2008

Advanced EAW tutorial

sixt6_advanced_eaw_tutorial.zip | 1.78 MB

some aspects of EAW mapping missing, but not so much as to make completely disastrous maps. There is a tool called a ruler. The combination between basic and advanced space mapping should prepare any new mapper for the rigors of creating land maps. The EAW Map Editor did come with a manual. But I can\'t open it. So I will get on that task because what I have read about land maps really didn\'t sink in. I learned through trial and error.

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949 downloads

Uploaded:04-24-2008

SSD mod for EAW - BUGFIX

ssd_mod_bugfix.zip | 2.89 MB

Download

239 downloads

Uploaded:04-11-2008

ANEB:ROTE Patch

aneb_rote_demo_patch_1.zip | 9.59 KB

Download

88 downloads

Uploaded:04-09-2008

The Asteroid Belt *Fixed* (FoC)

theasteriodbelt1.1.zip | 703.95 KB

have a challenging fight as the Rebels, or you just want to toy with the empire for awhile. Either way, there both something to have fun with! Please enhoy!

Download

122 downloads

Uploaded:04-02-2008

new_generation

92new_generation_v4.zip.zip | 3.29 MB

the many years. and now.................it\'s under attack, bye the empire and the zann consortium. the consortium have landed on the planet or crashed( as you can see on the screenshots) a few week\'s ago and have set up a base. the empire just landed on the planet without any trouble. and now the battle begins, the rebel shipyard is a competitor against other Imperial shipyards( well not like Kuat or something, buth they want to get rid of it anyway) so the rebels must defend the base and destroy both the consortium and empire. and they need your help to win this battle, or to just crush your way trough with the empire, or murder and bribe it with the consortium.

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174 downloads

Uploaded:03-31-2008

Hoth : Echo base (foc)

hoth_echo_base_foc.zip | 319.44 KB

AT-AT garraisons. Please note that the Consorsium is not included.

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841 downloads

Uploaded:03-26-2008

Gungans Must Die Venator Mod

gungans_venator_mod_v1.0.zip | 579.42 KB

Batteries and 2 Proton Torpedo tubes. It carries 6 V-Wing squadrons and 4 Tie Bomber squadrons (with no reserves). It is best used against those pesky Rebel frigates and CAN be utillised against Mon Calimari Cruisers if in Numbers (2 Venators = 1 Mon Calimari). It has a power-to-shields ability so it makes a good frontline unit. This is my first mod so go easy on the criticisms (if there are any ;-) ). There will be a new version coming out soon that will (Hopefully) add the ARC-170 fighter-bomber and change some aspects of the acclamator too.

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327 downloads

Uploaded:03-23-2008

RACE TO DOMINATION

racetodominationv0.1.zip | 2.26 MB

Population. - All Planets can have a Level 5 Star Base in Orbit. - Garrisons at all Star Bases significantly changed. = Rebel Alliance - Tactical Limit in Space Battles incresed to 75 - Venator-class Cruiser are available form Level 2 Star Base. - Kyle Katarn is now available and will be attached to Flagship in Space Combat. - Rebels have Ressources for a total of three Imperial-class SD (supplied by Moff Falast), but only one at a time. = Galactic Empire - Tactical Limit in Space Battles incresed to 65 - Darth Vader is no longer a Space Hero, thus he will be attached to Flagship in Space Combat. - Mara Jade is now available and will be attached to Flagship in Space Combat. - Executor-class SSDs available at Fondor & Kuat for 75.000 Credits. Only two Executors at a time are allowed. Population Value is 12. - Interdictor-class Cruiser requires Research Facility and can only be build at the Shipyards of Fondor, Hypori, Kuat, Mandalore, Mon Calamari & Sullust. - Eclipse-class SSD available at Kuat for 250.000 Credits, requiring a Research Facility. Population Value is 24. - Death Star II buildable at Endor for 500.000 Credits. Population Value 40 = Zann Consortium - Tactical Limit in Space Battles incresed to 75

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67 downloads

Uploaded:03-21-2008

Kelmann Bombarded

kalmann_v1.zip | 2.49 MB

abandoned after the Empire attempted to seize control of the planet. Defend the inhabitants, or conquer them. The choice is yours.

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1242 downloads

Uploaded:03-18-2008

(66mp)Imperial Factory

66mpimperial_factoryfoc.zip | 232.49 KB

depth isnt constant. Having no way to test this map in a real match i have no clue to the true ballance of the forces. Incase you didnt know, when you select the 2nd ai as team 3, the selection field will still show as team 1. The 2nd ai is indeed team 3 and you should be able to proceed. If you opt to use the land control option you have only to capture the cp/lz\'s across the battlefield.

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106 downloads

Uploaded:03-15-2008

DJ_Medinaz Tatooine map pack

dj_medinaz_tatooine_map_pack_v.3.0.zip | 2.23 MB

shortcuts as the files i uploaded =D fixed the \"D\" as the name for my night version of tatooine map my name written in asteroids blocked the upper factions units from easily gettin to the pirate base/ship yard lowered the exetreme laggyness of the space map in the center when battleing its not very noticable of the new terrrain but ive smoothened out all of the pointy non natural mountains on the tatooine maps lowers the highest terrain level in the maps removed the useless laggy props i have also added it more realistic instead of it being quiet at the bases all the hutt an pirate bases aswell as urs an oppising factions bases have an alarm that has gone off with flashing red alarm light HOPE YOU LIKE THE NEW IMPROVEMENTS! -DJ_Medinaz btw my screen name in FOC is {DSA}DJ_Medinaz --------------------- version 1.0 through 2.0 Description: this is a patch for my majorly bad map setup i have fixed a lag problem with the space map fixed the random prop by pirate base in the land maps fixed independant ai problems fixed the useing of shortcuts to use as the upload heres the description from the other versions ive made Description: this is version 2.0 of my previous tatooine maps i have fixed some bugs going on with space map -bug of space stations turn out to be opposing factions station when u spawn at ur own station (fixed) ermm nothing else ------ lowered pirate an civilians number by alot since it was way to many an caused lag (fixed) fixed some buildpad errors fixed up a better fort for 3rd players bunker position an alot of othr stuff im to lazy to list well its better ____________________________ this is my map pack for tatooine this is SOLELY my ORIGINAL work this map pack includes the following: tatooine land (day) tatooine land(night) space tatooine(space!:O) ___________________________________________________________________________ ____- the space has a level 2 space station an a hutt asteroid base setup in center of mapp it has the following advantages if u defeat the pirates 2 more mining facility\'s orbtal sensor array hutt asteroid base (capturable) ------------------ it also has otherr essential details to it for instance the pirates in the center have been making profit from there ship building contracts and you will find a nicely built shipyard ___________________________________________________________________________ ____--- the land maps have the following: 2 special structure pads plus 1 out of base pad guarded by rancor den 3 mineral etractor pads per factions barracks,light factory,heavy factory, research center,cammand center of coursee,comm array,shield generator,turbo laser towers,build pads ------- it is a 6 player map 3 per team 2 of the spawn points are in the base the other one is in a bunker located in the upper section of the map ------ pirates an the hutts have established two bases one toward the southwest of the map another toward mid north of the map,there are 2 reinforcement points per side ------ civilians have established colonies along the map ------ not very laggy at all on single player ------ there is a night version ATTENTION: THE NIGHT VERSION IS NO DIFFERENT FROM THE DAY VERSION only it is dark of course there is light an ive arranged nature settings so it look like everyone has some light source on them

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70 downloads

Uploaded:03-15-2008

Swamp

swamp.zip | 137.89 KB

Download

267 downloads

Uploaded:03-14-2008

Rebuplic vs Imperium

rebuplic_vs_empire.ted | 180.1 KB

samuli.95_@hotmail.com ENJOY! This is readme file!: This is my 2nd map ========================================== INSTALL ========================================== Copy in your star wars empire at war/ Gamedata / Data / CustomMaps =======!!!!!!======= --------------------------_______------------------- ENJOY MY MAP! -------------------------________-------------------

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141 downloads

Uploaded:03-03-2008

utapau trenches

utapau_trenches.zip | 3.08 MB

full of hostiles

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117 downloads

Uploaded:02-25-2008

Shoot \'em\' up FOC MAP

shoot_em_up.zip | 3.07 MB

is full of units and astroids and mineing platforms and also starts with a smaller battle between the rerbels and empire this map only includes rebels and empire but dont worry its still good well thats it have fun

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274 downloads

Uploaded:02-23-2008

City of Denon

denon_maps.zip | 97.76 KB

meant for Denon (hence the name). This map is a urban map for the Coruscant-like metropolis Denon. It is characterized by its many narrow streets which forces the attacker into bottle-necks making it a very hard planet to siege. You don\'t want to have to turn your AT-AT around in a hurry!

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949 downloads

Uploaded:02-16-2008

Ultimate Empire Mod

uem1.1.zip | 20.21 MB

Executor. Enjoy! :beer:

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253 downloads

Uploaded:02-05-2008

Legend of the 105th

legend_of_the_105th.zip | 2.67 MB

Darktrooper project. One of these holocards contained reports, holos, and communications of the Imperial 105th Hostile Terrain Regiment, under the command of High Admiral Phranx Winssel in space, and General Modenn Hars on the ground. The 105th was stationed on the remote mining world of Aeten II, where they came under Rebel attack. Against overwhelming odds, they staved off the space fleet, only to find a legion of Rebels on the ground that had sneaked down in the melee. General Hars led the meager ground forces to a victory, pyrrhic though it was due to lava runs and Rebel T4-B tanks cutting stormtroopers to bits. After the significant action, the Emperor decided to move the unit to a better planet than a forsaken lava world. The 659th took over Aeten II. Now stationed on Polus, the 105th began to \'cool down\'. However, it wasn\'t long before the cursed Rebel cells convinced the native Pyn\'gani to strike against the garrison. Swarms of murderous Pyn\'gani descended upon the base at night, only to be driven back by the new Lancet squadron the unit had been given, and Tie Maulers under the able comand of General Hars. After the traitorous Pyn\'gani had been \'taken care of\', the space fleet is attacked by the Consortium, who was fleeing from a Rebel taskforce...that jumps in right behind them! However, the resourceful High Admiral Winssel stuck it to them and defeated both factions. The Emperor was once again pleased by the unit, and cycles them out to another world. This time, it is to the industrial world of Eriadu, Tarkin\'s homeworld. On a polluted island in the middle of a toxic sea, they hold base. To no one\'s surprise, a raid team of Rebels gets across to challenge them. Meaning a field test for the 105th\'s new SPMA-T artillery. Once again, General Hars proves his worth and leads the Empire to victory. Satisfied by the 105th\'s loyalty, the Emperor commissions them for an offensive mission. High Admiral Winssel is to lead their modest fleet against a stronghold on the ice planet Rhen Var to neutralize a communications facility. But they need to get past the space defenses first. Which are very potent. Once on the ground, General Hars is to lead the strike force to the comm array and destroy it. (End of Holo- Written by Imperial Intelligence Scribe no. 121)

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286 downloads

Uploaded:01-16-2008

Best of DarthNerd 2007

best_of_darthnerd_07.zip | 3.89 MB

Mappack: [*]Antiga Prime [*]Space Tarsonis From Galactic Battlegrounds Mappack: [*]Alaris Prime [*]Bespin [*]Space Bespin [*]Sarapin [*]Yavin 4 From Strategem Mappack: [*]Strategem 2 [*]Strategem GOLD From DarthNerd\'s Mappack: [*]Rodia [*]Rattattak From Invid Destruction Mappack: [*]Courkrus: Vlarnya And also includes: [*]Kuat: Eclipse Defense [/list] ~Scorpinox

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479 downloads

Uploaded:01-07-2008

Transports Mod

transportsmod.zip | 1.47 MB

Bomb Bay [/list] ~Scorpinox

Download

118 downloads

Uploaded:11-28-2007

Wesker\'s Verena

weskers_verena.zip | 3.2 MB

Immortal[/url] made by Arcane_Penguin. ~Scorpinox

Download

314 downloads

Uploaded:11-19-2007

Fondor Space Yards

fondor_space_yards.zip | 1019.84 KB

strong. ~Scorpinox

Download

1453 downloads

Uploaded:11-15-2007

IG-11\'s Prop Pack

ig11_prop_pack_v1.0.zip | 1.64 MB

Download

749 downloads

Uploaded:10-22-2007

Acclamator Orbit

focz3rox_3.5.zip | 627.55 KB

further away outside it\'s perimeter. Its Jack2066\'s First Map so go easy on the comments guys. ~Foshjedi2004

Download

440 downloads

Uploaded:10-09-2007

Yoden Sky Station

yoden_sky_station_map_foc.zip | 601.77 KB

players. ~Scorpinox

Download

767 downloads

Uploaded:09-30-2007

Coruscant Streets

mp_coruscant.zip | 251.25 KB

and is worth a taking a look at. See the readme for further information and installation instructions. ~AdmiralHocking

Download

1145 downloads

Uploaded:09-10-2007

Republic Skins

republic_skins.zip | 2.67 MB

Included). The pack Adds Republic and CIS Symbols to the units\' skins. ~Scorpinox

Download

269 downloads

Uploaded:08-15-2007

Desert Plains

desert_plains_v1.5.zip | 2.57 MB

downloaded version one and enjoyed it then this is definitely worth checking out. See the readme for further information and installation instructions. ~AdmiralHocking

Download

471 downloads

Uploaded:07-28-2007

Deep Space Conflict

deepspaceconflict.zip | 376.19 KB

multiple mines, a sensor node, and multiple ship wrecks. ~Scorpinox

Download

1669 downloads

Uploaded:07-07-2007

Alliance and Empire Mod

a_a_e_mm.zip | 5.02 MB

Advanced Rebel: Leia Organa XJ-Wing The Hand of Judgment ~Scorpinox

Download

8239 downloads

Uploaded:07-05-2007

New Imperial Heros

nih_v3.zip | 13.81 MB

V3: Rebel -Kyle Katarn- elite Rebel commando, proficient with explosives and sniper weaponry, effective against infantry (Available in GC) -Tani Ab'yla- Rebel commando, uses explosives in combat, effective against buildings and heavy vehicles -General Jan Dodonna- Finds weaknesses and boosts morale in space battles -Bail Organa- Rebel leader, boosts morale and provides discounts on corvettes and frigates, can remove corruption -Wraith Squadron- X-Wing squadron -Leia Organa- Commands the Rebel Dream -Lando Calrissian- Smuggler, can bribe enemies -Raymus Antilles- Now a ground unit with grenade attack Consortium -Prince Xizor- Underlord of Black Sun, can bribe enemies and pilots Virago -Jabba the Hutt- Hutt Crimelord, increases cost of bounties for enemies -Jodo Kast- pseudo-Mandalorian bounty hunter, can neutralize enemy heroes -Jorj Car'das- Smuggler, pilots a modified Barloz-class Freighter -Booster Terrick- Commands the Errant Venture -Talon Karrde- Commands the Wild Karrde (modified Pirate Frigate, has canon armament of three turbolasers) Empire -Grand Admiral Thrawn- Now a ground unit as well as space. Provides bonuses to allied units. Disables the Force in an area around him -High Inquisitor Tremayne- Imperial Dark Jedi, can use Force lightning -Ysanne Isard- Intelligence director, provides a combat bonus and can see into enemy systems -Admiral Daala and the Gorgon- buildable at the Maw -Admiral Zsinj and the Iron Fist- Super Star Destroyer, can direct fleet to concentrate fire -Commander Bow- Leads a detachment of the 501st Legion into battle, buildable from Officer Academies on Kamino -Moff Jerjerrod- Replaces Tarkin at Tech Level 4, reduces cost of Death Star but increases time of construction -Saber Squadron- Powerful TIE Interceptor squadron -Mara Jade- Assassin, can travel the galaxy undetected (New model, available in GC) ~Scorpinox

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408 downloads

Uploaded:07-02-2007

Battle Over Ithor Patch

battle_over_ithor_v1.1_patch.zip | 16.12 KB

shipyards. Nothing else has been changed. ~Scorpinox

Download

577 downloads

Uploaded:06-30-2007

Authentic Sounds Mod

authentic_sounds_eaw_vader_demo.zip | 5.52 MB

Majority of Vaders Speech to lines taken from the movies, including: \"Yes.\" \"I find your lack of faith disturbing.\" \"What is it?\" \"You\'ve found something?\" \"Your destiny lies with me.\" \"You may dispense with the pleasantries.\" \"As you wish.\" \"All too easy.\" \"The Rebels are there.\" \"That is the system.\" \"Prepare your men.\" \"Set your course.\" \"It is useless to resist.\" \"You are beaten.\" \"There is no escape.\" \"Prepare for my arrival.\" \"What is thy bidding, my master?\" \"Several fighters have broken off from the main group. Come with me.\" \"Stay in attack formation.\" \"I\'m on the leader.\" \"Stay on the leader.\" \"The Force is strong with this one.\" \"I have you now.\" \"WHAT??\" (in TIE fighter) \"I\'ve been waiting for you, Obi-Wan.\" \"When I left you, I was but the learner. Now, I am the master.\" \"Your powers are weak, old man.\" \"You should not have come back.\" \"This will be a day long remembered. It has seen the end of Kenobi, it will soon see the end of the Rebellion.\" ~Scorpinox

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1178 downloads

Uploaded:06-27-2007

Special Popcap Mod

special_popcap_mod_v2.zip | 29.89 KB

can't change the ground popcap in GC because it would alterate the attack-defence balance, so I ask myself, How can I make ground battles more massive in GC without disbalancing all the other stuff? It was simple, I DOUBLED THE # OF VEHICLES AND TROOPS PER COMPANY.For example: a company of stormtroopers has 2 squads and ocupies 1 popcap. And with this mod a company of stormtroopers HAS 4 SQUADS AND OCUPIES 1 POPCAP. Now you understand why I call it special? Now you can have more massive ground battles without disbalancing the game. This mod also changes the space popcap: 40 for rebels and 35 to empire I also changed the skirmish ground popcap to 10. I didn't changed it too much because the mod also applies in ground skirmish, but they are still more massive.[/quote] Basically Version 2 fixes a bug that did not allow you to build all of the added units in GC mode.

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942 downloads

Uploaded:06-25-2007

QD_Nebulae_Pack_V1.0

qd_nebulae_pack_v11.0.rar | 42.19 MB

this is worth taking a look at. See the readme for further information and installation instructions.

Download

443 downloads

Uploaded:06-25-2007

Battle over Kamino

battleoverkamino_v1.zip | 5.02 KB

between the Imperial Fleets\' Hammer and Kamino\'s Anvil.

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218 downloads

Uploaded:06-24-2007

Sahara Desert

sahara_v1_zip.zip | 2.44 MB

over, but the Rebels and Consortium are trying to stop them. The Consotium, which is the Earth civilians, team up with the Rebels to get rid of the Empire, but what no one knows is that once the Empire is destroyed we turn on the Rebels because we want no war here on Earth. Details of the map include: Consortium base- top left Empire base- bottom left Rebel base- bottom right Bonus stuff- top right You will be unable to have units travel over the hills (or dunes), but you can have them fly (like snowspeeders and lancents) over them. Refer to the readme for more information.

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496 downloads

Uploaded:05-09-2007

Alternate Battles

alternate_battles.zip | 131.16 KB

Download

1002 downloads

Uploaded:05-06-2007

Coruscant Spacestation

coruscant_spacestation.zip | 1.34 MB

Itself is HUGE with Resource Locations in opposite corners to the Main bases.

Download

628 downloads

Uploaded:04-21-2007

New Splash Screens

splash_uk_new_v1.zip | 2.24 MB

EAW/FOC you own is.

Download

466 downloads

Uploaded:04-18-2007

Kuat Ship Yards

kuat_ship_yards_foc.zip | 81.13 KB

Download

2983 downloads

Uploaded:04-01-2007

FoC Clone Troopers

foc_clone_troopers.zip | 7.13 MB

matching model ALO files. A modified version of the Red Clone Shock Trooper, Clone Marine, and Clone Scout Trooper. This also includes sound files used by Bobo Fett, but filtered so they sound like clone troopers and not disrespectful bounty hunters. Clones fire blue shots and blasts. A mod is in place for the Empire and the clones change appearance like the Stormtroopers from planet to planet. Red Shock Trooper Clones for Temperate, Urban, and Desert. Clone Marines for Artic and Volcanic. Clone Scout Troopers for Forest and Swamps.

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2560 downloads

Uploaded:03-22-2007

ISD Vs VSD

isd_vs_vsd.zip | 3.99 MB

Download

959 downloads

Uploaded:02-24-2007

Shadow Map Pack

shadow_map_pack.zip | 3.13 MB

the map so it is more enjoyible and makeing them FoC compatible) are: Polis Massa Extinction Kamino Outskirts Utapau Sinkholes Atzerri Clifs Moenia Vesgarian Swamps The maps I made are: *AcroPolis Massa *Vengance at Mustafar *Ancient Relics of Mygeeto

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754 downloads

Uploaded:02-24-2007

Utapau: Beetwen the Sinkholes

utapau_beetwen_the_sinkholes_v1.zip | 1.08 MB

that you lead the investigation and deal with these pirates. If you find any other hostile presence, eliminate all of them! We can\'t lost this planet!\"

Download

686 downloads

Uploaded:02-24-2007

bja\'s War Enhanced Mod

bjas_war_enhansed_mod.zip | 55.87 KB

and Rebel units are stronger and cost less. Empire and Rebels ground troop companys have been put up to 36 per company. Pop cap has bein raised to 100. Most units move faster.

Download

900 downloads

Uploaded:02-16-2007

Imperial Benefits

imperial_benefits_v2.zip | 19.75 KB

in Galactic Conquest (buildable on Coruscant only , Barracks required, 2 battallions of each 4 guardsmen) ** new in V2: ** - New Imperial hero in Galactic Conquest: Mara Jade (available on tech level 3, ground unit only, Mara has Remove Corruption and Neutralize Hero ability)

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3117 downloads

Uploaded:12-25-2006

Dawn Of Victory Trailer

dovtrailer.wmv | 55.03 MB

trailer is the first of a trilogy that will be made to document the history of the DoVoVerse. This first chapter shows the First Scinfaxi War, which occured from 1943-1947.

Download

897 downloads

Uploaded:12-23-2006

Blue Lobster Maps

blue_lobsters_maps_1.3.zip | 4.08 MB

substitute them in if you have a mod that is using these maps you can substitute the maps Senario Empire at war II

Download

9612 downloads

Uploaded:11-20-2006

Legacy of War FoC Addon

lowfocaddon0_07.zip | 7.23 MB

Baron Soontir Fel and the 181st TIE Defender Squadron Dark Jedi Ground Unit for the Empire buildable on Korriban Assault Gunboat for the Empire Lancer Frigate for the Empire MC80a Battleship for the Rebels buildable on Mon Cal only Dreadnaught Heavy Cruiser for the Rebels only Eclipse Super Star Destroyer buildable by the Empire on Byss only Juggernaught Beefed up. Speed increased, Rocket Attack Ability added. Health increased.

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2887 downloads

Uploaded:11-20-2006

Improved Venator

improvedvenatorfocv1.rar | 25.05 MB

Adds Arc-170 fighter and Eta-2 fighter (only can be spawned from Underworld Venator) Adds the Venator for all factions

Download

194 downloads

Uploaded:11-19-2006

Race to Base

mp_race_to_base.zip.zip | 3.17 MB

Download

2083 downloads

Uploaded:11-19-2006

FoC Addtions

foc_additions_ver._01.zip | 848.68 KB

bribe) Added Eclipse in skirmish Corrected speech patterns of interceptor 4 Empire: Added Executor to skirmish Added Death Star 2 to skirmish Made Noghri better

Download

821 downloads

Uploaded:11-12-2006

AOTC Kashyyyk Map

kashyyyk_aotc.zip | 58.23 KB

author's request. The map itself is designed to be a mixture of the Kashyyyk map seen in Star Wars Battlefront 2, and the Kashyyyk seen in Attack of the Clones.

Download

2713 downloads

Uploaded:10-30-2006

Legacy of War FoC Addon Mod (zip)

lowfocaddon.zip | 6.79 MB

Squadron Lancer Frigate for the Empire MC80a Battleship for the Rebels buildable on Mon Cal only Dreadnaught Heavy Cruiser for the Rebels only Eclipse Super Star Destroyer buildable by the Empire on Byss only Juggernaught Beefed up. Speed increased, Rocket Attack Ability added. Health increased. The Imperials get a massive boost with Fel and the Lancer Class Frigate :)

Download

626 downloads

Uploaded:09-29-2006

Critter Mod

crittermodv2.zip | 6.79 MB

rebels and byss for the empire that build these guy. My favorite part is when a rancor picks up a wampa and eats it.

Download

1285 downloads

Uploaded:09-20-2006

Kashyyyk System

completed_kashyyyk_system.zip | 1.63 MB

Download

1014 downloads

Uploaded:09-12-2006

Loronar Strike Cruiser

model_imperial_strike_cruiser.zip | 1.52 MB

model ev_strike_cruiser_d_Die_00.ala - death animation ev_strike_cruiser_HP_F-C.ALO - hardpoint weaponbay bow ev_strike_cruiser_HP_B-C.ALO - hardpoint weaponbay stern ev_strike_cruiser_HP_M-L.ALO - hardpoint weaponbay midship port side ev_strike_cruiser_HP_M-R.ALO - hardpoint weaponbay midship starbord side ev_strike_cruiser_HP_E.ALO - hardpoint engine glow ev_strike_cruiser_HP_SHD.ALO - hardpoint shield generator ev_strike_cruiser_HP_HNGR.ALO - hardpoint hangar ev_strike_cruiser.dds - ship texture file 512x512 MIP Map ev_strike_cruiser_bm.dds - ship bump map 512x512 MIP Map rv_moncal_mc80b_thr.dds - ship thruster texture file 512x512 MIP Map (same as on my MC80b) rv_moncal_mc80b_thr_bm.dds - ship thruster bump map 512x512 MIP Map (same as on my MC80b) I_BUTTON_STRIKE_CRUISER.TGA - TGA button file with alpha map w_invisible.dds - invisible texture file 64x64 MIP Map (same as on my other ship models) It Contains no coding so that will have to be added by whoever adds this model.

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547 downloads

Uploaded:09-04-2006

Death Star Revamp v0.1

death_star_revamp_v0.1.rar | 3.28 KB

bomber(doesn\'t work, will have to look for a solution!).

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1288 downloads

Uploaded:08-29-2006

Star Wars: Natives At War

naw_v2.zip | 4.01 MB

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2104 downloads

Uploaded:08-20-2006

Clone Battlement

clone_battlement_v1.1.rar | 2.33 MB

length.

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2718 downloads

Uploaded:07-31-2006

Diverse Conflicts

diverse_conflicts_3.zip | 6.66 MB

[b]Coruscant[/b] • [b]Mon Calamari[/b] • [b]Kaut[/b] • [b]Taris[/b] • [b]Tatooine[/b] • [b]Dagobah[/b] • [b]Korriban[/b] • [b]Bespin[/b] • [b]Kessel[/b] • [b]Hoth[/b] I have created a clean [i]Map Editor Space Walkthrough[/i] for everyone to learn how to create their own space maps. This map package also has hidden Easter eggs throughout the maps; such as Ewoks, environment arrangements (e.g. rock formations) and ships. Your comments/suggestions are welcome. Enjoy.

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1369 downloads

Uploaded:07-31-2006

BattleField: Isengard

battlefield_isengard_v2.zip | 4.18 MB

added Bugs that were fixed: - Some buildings were not usable - Passiblity issues - New enviroment - More trees - Problems with unwanted textures showing up

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2008 downloads

Uploaded:07-27-2006

Clone Battlement

clone_battlement_v1.0.rar | 2.72 MB

in length. --Jedi Are much faster and do more damage, deflection rate increased slightly and they are set to go a bit closer to the enemy to kill.

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2371 downloads

Uploaded:07-27-2006

Alderaan Citadel (Version 3)

alderaancitadelmcv3.zip | 450.16 KB

me! http://www.gamereplays.org/community/index.php?showtopic=119832 4 on 4 Players Story: Alderaan is a peaceful planet, after the clone wars the Goverment on Alderaan banned all weapons from the surface; but the Imperials discovered rebel sympathiezers were operating on the planet, and moved in swiftly, turning the peaceful city into a dangerous battlefront..

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3955 downloads

Uploaded:07-14-2006

Assault on Echo Base

echobasev3.zip | 642.48 KB

this one is extremely accurate. Rebels have their \"rendezvous point\" with grounded X-wings and pilot, even transports that you can fly around (or shoot down). Transport 2 is away! Yayyyyyyyyyy! Empire has about 30 squads of troops, rebels only about 15, but those snowspeeders can really be useful... Version History: 2.0 - Added Wampa spawn cave - Fixed passability issues

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542 downloads

Uploaded:07-12-2006

Eta2_Squadron

eta2_squadron.zip | 223.69 KB

the eta-2.ALO file, and the other archives. You can find the Eta 2 actis interceptor squadron in skirmish rebel or imperial base with \'speeder\' icon. The squadron have 4 \'eta-2\' fighters. New units for space skirmish mode: Eta 2 actis interceptor squadron (Tech level 2) Venator (Tech level 3)

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475 downloads

Uploaded:07-12-2006

Fixed 43 Planet Map

fixed_43_planet_map_by_wild_marker.zip | 8.41 KB

same as in \"Galactic conflict\" so all the planets begin conquered and garrisoned. -Death of the Emperor or Mon Mothma doesn\'t cause losing. I\'ve already tested it on multiplayer and it works, but both players must have the mod installed.

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465 downloads

Uploaded:07-12-2006

Lobster Maps

lobstermapsv1.zip | 2.56 MB

to the galactic conquest. In galactic Conflict is where you would find all the planets, there are also a few in the other senarios. Each planet has a custom Land & Space map made by me. most of the maps will be neutral .The space maps are large enough to accomodate the SSD from LOW or from the bailmod. Land maps are similar. Galactic conflict, Empire at war are the two senarios with the most planets. **Kamino_Space was not made by me but by the devs*

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1465 downloads

Uploaded:07-12-2006

Eta 2 Jedi or Sith Mod

eta2_jedi_or_sith.zip | 234.79 KB

the eta-2.ALO file, and the other archives. You can find the Eta 2 actis interceptor is buildable in skirmish rebel or imperial base with \'speeder\' icon. New units for space skirmish mode: Eta 2 actis interceptor \"JEDI or SITH\" (Tech level 2) Venator (Tech level 3)

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2858 downloads

Uploaded:07-11-2006

Ultimate Realism

ultimate_realism_beta1.zip | 3.67 MB

weapons -Proton torpedos have increased damage, do not pass through shields, and can be used against fighters -Ships are scaled correctly -Ships have accurate hull and shield values -B-Wing and TIE Interceptors squadrons have been added -Lasers now do accurate amounts of damage(for the most part) -Firing rates for most ships have been changed(mostly faster) Land: -X-Wings, TIE Fighters, Corellian Corvettes, Tartan Cruisers, and Acclamators have been made available for use in land battles -Most vehicles and infantry have been scaled properly -Infantry now die more easily Known Issues: -TIE Interceptor\'s textures don\'t show up -Some weapons don\'t the correct amount of damage(I haven\'t finished working them out yet) -Space units in land battles have a few issues that need to be worked out -Not all descriptions are included

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954 downloads

Uploaded:07-10-2006

Space Only Mod

spaceonlymodrar.rar | 33.35 KB

conquest however.

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6854 downloads

Uploaded:07-02-2006

SSD Improved And Balanced Mod V3.1

ssd_improved_and_balanced_v3.1.zip | 11.79 MB

Install.exe This Version Includes All Bug Fixes And Improvements From V1, V1.1, V2 And V3! To Play: -------- Run My Shortcut That I Have Created. You Can Find It In C:/Program Files/Lucasarts/Star Wars Empire at War/GameData/Mods. Find The SSD Improved And Balanced Mod V3, And Double Click On It To Start The Game. Changes To The SSD V3.1: ------------------------ - Added The Tie Interceptor. - Piett Now Has The SSD, But Its Not Legacy Of War\'s Model, So Now When Your Rebels You Should Have To Fight One SSD! - Piett\'s SSD Now Has Tie Interceptors. - Piett Has Been All Updated About His Rank And All. - Piett\'s SSD Now Has Better Abilities, The Proton Beam Lasts 10 Secs And Recharges For 70 Secs. - The SSD Now Has Tie Interceptors. - Kyle Katarn And His Moldy Crow Have Been Enabled. - All New Units Are Buildable In Skirmish, Including The Moldy Crow. - The Mod Now Has A Nice Install Option, No More Messing Around With Files.

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990 downloads

Uploaded:07-02-2006

Eta-2 Actis Jedi Interceptor Model and Textures for use in EaW

mod_eta2_actis_interceptor.zip | 201.34 KB

!!! Eta-2 Actis Jedi Interceptor Model and Textures for use in EaW.

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3040 downloads

Uploaded:06-30-2006

Titan Heavy Cruiser

titan_heavy_cruiser.zip | 8.53 MB

Cruiser to the game. The Titan is a heavy Cruiser from SW novels. A good add to the Imperial Navy. It can easily match the home one.

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978 downloads

Uploaded:06-30-2006

Hoth Base

hoth_base_v2.zip | 2.88 MB

include: The outpost CP is structured a lot better with more trenches More detailed textures on the ground Troops have arctic gear on Echo base looks a little better

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4175 downloads

Uploaded:06-24-2006

SSD Improved and Balanced

ssd_improved_and_balanced_v3.zip | 8.66 MB

Serial MC80 Wingless Cruiser Has Been Added. - Rebel Spacestation 5 Now Garrison The B-Wing. - SSD Description About The SSD Being 8km Has Now Been Changed To 12km. - SSD Can Now Be Built On Mon Calimari And NOT Coruscant. - SSD Is Now Subjectable To Upgrades, ie. Reactors, Weapons etc. - SSD Now Takes Longer To Get To Planets, About 2 Times Faster Than The Death Star. - B-Wing Is Subjectable To Upgrades. - All Capital Ship Creating Planets Have Updated Descriptions About The SSD. - Original Speed And Rate Of Turn Of SSD Has Been Restored. - We Have Better Maps, They Work In Skirmish, But They Come Under Custom Maps, Not Official Maps. - The Description Now Hasnt Got A Capital At The Start Of Each Word (Sorry, Its A Habbit) - The SSD Now Has Tie Fighters, Tie Bombers And Tie Scouts, And They Spawn Very Quickly. - SSD Now Has 2 Tartan Patrol Cruiser Escorts To Help Counter Attack The B-Wings. - SSD Population Has Been Reduced To 10. - SSD Is Now Scale 2.5. - SSD Now Has A Big Space Radar Icon. - The X-Wings Now Have The Hunt Ability. - Updated Some Ships Vulnerabilities And Strengths To Show The SSD. - Updated Some Ships Vulnerabilities And Strengths To Show The B-Wing. - There Have Been TurboLasers Added/Replaced. - There Is Only Two Engine Hardpoints (Located Near The End Of The SSD). - The Venator Can Now Be Built In Skirmish. - Also Fixed Up A Readme Mistake. - A Few Bug Fixes.

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3802 downloads

Uploaded:06-21-2006

Conflicts in Space

cis_v2.zip | 5.46 MB

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430 downloads

Uploaded:06-17-2006

Galactic Battlegrounds Multiplayer Map/Mod (Beta 1)

mp_galactic_battlegrounds_vb1.rar | 290.28 KB

with very little, 2 planets and work their way up from there. The map has 44 planets in it and at the moment, Im only up to Bothawui populating them with pirates. Eventually, I will add other units, balance out all the ships and such, but until I get used to modding I just need to get this map out and see how it is working so far.

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1944 downloads

Uploaded:06-16-2006

SSD Improved

ssd_improved_v2.zip | 4.38 MB

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761 downloads

Uploaded:06-05-2006

Imperial Space Addons

imperial_space_addons.zip | 1.57 MB

damaged badly and fell to the surface of Korriban. Two centuries later, Emperor Palpatine led a campaign to scavenge Korriban for Sith artifacts. THe Imperial Drill team found the massive vessel and restored it to its former glory and magnificane.

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1707 downloads

Uploaded:06-05-2006

Imperial Addons

imperial_addonsv1.zip | 2.29 MB

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265 downloads

Uploaded:06-05-2006

Cosby Mod

cosbymod.zip | 4.68 MB

silly but some people might get a kick out of it.

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1492 downloads

Uploaded:06-05-2006

An Empire New Beginning

an_empire_new_begining.zip | 11.19 MB

Space-units were Re-Skinned v The Infantry was RE-SKINNED

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721 downloads

Uploaded:05-29-2006

Outerspace Map

outer_space.zip | 489.92 KB

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545 downloads

Uploaded:05-29-2006

Collision at Kotor VI

kotor_vi_v11.2.zip | 155.57 KB

asteriods so watch out! You start with a Level 3 Space Station and a few squardrons of fighters and either A Mon Calimari Cruiser or a Star Destroyer. Enjoy!!

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423 downloads

Uploaded:05-29-2006

bobelkadan map

bobelkadan.zip | 2.47 MB

garrison the perimiter while sending TIEs to scout. Play as the Rebels and establish a base while raiding the outpost with X-Wings.

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1024 downloads

Uploaded:05-26-2006

Hyrule

hyrule.zip | 3.84 MB

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464 downloads

Uploaded:05-26-2006

Electric Space

electric_space.rar | 238.2 KB

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406 downloads

Uploaded:05-23-2006

Theda City

thedacity4.zip | 1019.15 KB

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1583 downloads

Uploaded:05-23-2006

EAW Space Map

eaw_space_map.zip | 2.29 MB

a merchent space dock. The Empire starts with a Super Star Destoyer, 3 Tartan Patrol Cruisers and some tie`s. The Rebels Start with a Mon Calamari Cruiser, 3 corillian corvettes and some X-Wings. I dont know about the balance, but give me some credits and maybe ill make a v.2.

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628 downloads

Uploaded:05-23-2006

Dune Sea

dune_sea_beta.zip | 1.24 MB

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1731 downloads

Uploaded:05-20-2006

Defence of Mon Calimari.

defence_of_mon_calimari.zip | 351.83 KB

placed orbital resource containers to provide a defensive and offensive edge. 3 orbital contruction pods and several strategically placed turrents.

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2878 downloads

Uploaded:05-20-2006

Battle over Kamino

battle_over_kamino_v1.zip | 4.54 KB

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704 downloads

Uploaded:05-18-2006

Greivours Pirate Raid

pirate_attack.zip | 2.17 MB

the center of the map which is neutral.. Also Rebels start with the Home one and The empire with the accuser.

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544 downloads

Uploaded:05-18-2006

Confrontation over Eosarim

eosarim_space.zip | 4.51 KB

the planet\'s rings, meaning to attack, both of them will have to worry about asteroid damage and electromagnetic storms...

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1136 downloads

Uploaded:05-10-2006

Xizor Mod

xizor_mod.zip | 868.5 KB

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367 downloads

Uploaded:05-02-2006

Empire Under Attack "Quick Patch"

empire_under_attack_2_7.zip | 150.61 KB

40 This isn't really a mod because it only adds two units, its more of a giant tweak, but anyway. It basically changes scales of units, health, damage etc. It also increses the population cap to 85 in space. Since I'm a fan of space battles thats what I'm changing mostly although I have tweaked other stuff too. YOU CAN NO LONGER USE THE AUTO RESOLVE BUTTON (theoreticaly anyway)because it's just gay in general. Most people with lower end systems will have trouble when they unit count builds up, so I have included an extra XML file which reduces the cap to 40...I have play tested this mod with friends over a LAN connection and it works fine even with the Pop cap full...but I do have higher end systems so :p

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2772 downloads

Uploaded:05-02-2006

ACE Custom Addons

ace_custom_addons_v0.1.zip | 1.19 MB

new ones. -The Cantina has been made much more Valuable and useful. It allows the building of new units, including StarVipers, Repair Freighters, Pod walkers, and Swamp Speeders. -Much more precise spaceship, ground vehicle, and infantry scaling based on Star Wars canon. -Now spacecraft, ground units, turrets, and upgrades are now much more expensive. -Most spacecraft hardpoints have more health anywhere from 10%-150%. -Many smaller ships (corvettes and fighters) have had major overhauls with reguard to hard points. -Population capacity has been increased significantly. -Tactical View is now more free and can zoom in closer and zoom out farther for better a better vire of the battle. -Ships have been given correct nomeclature (names) based on Star Wars canon. -Extra Heroes have been added to the story mode campaign and to some of the galactic conqests -Transports Can now give temporary but effective fire support when dropping off units in a land battle. -Imperial frigates and capital ships now have larger fighter complaments

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1039 downloads

Uploaded:04-30-2006

Star Wars SPG Mod

starwarspg_mod_v1.03.zip | 1.92 MB

Series. -Foshjedi2004

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1358 downloads

Uploaded:04-30-2006

Empire Under Attack

empire_under_attack_2_6.zip | 345.87 KB

population cap to 85 in space(includes alternate cap of 40 if you are experiencing heavy lag). since I'm a fan of space battles that's what I'm changing mostly although I have tweaked other stuff too. YOU CAN NO LONGER USE THE AUTO RESOLVE BUTTON (theoretically anyway)because its just gay in general. Has an installer + screenies this time :p

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664 downloads

Uploaded:04-22-2006

Improved EAW Mod

improved_eaw_mod_1.3.rar | 443.51 KB

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386 downloads

Uploaded:04-19-2006

Empire Under attack (formerly Space Wars)

eua_v_2_5.zip | 253.02 KB

although other stuff has been tweaked also. YOU CAN NO LONGER USE THE AUTO RESOLVE BUTTON (theoreticaly anyway).

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5361 downloads

Uploaded:04-15-2006

Air Wars Mod

airwarsmodv2.zip | 459.04 KB

appropriate tech lv (starts with fighters, a-wings at tech 2, and bombers at tech 3)

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1016 downloads

Uploaded:04-10-2006

Air Wars Mod

airwarsmodv01.zip | 409.42 KB

time I get done adding all the fighters. This is only a demonstration of what fighter to ground combat may look like.

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863 downloads

Uploaded:04-10-2006

EaW Supreme

eaw_supreme.rar | 427.06 KB

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534 downloads

Uploaded:04-10-2006

Aves\' Space to Fight Mod

aves.zip | 54.84 KB

and ground maps!

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1332 downloads

Uploaded:04-04-2006

Empire Total War

empire_total_war_2.rar | 1.54 MB