Empire at War

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72369 downloads

Uploaded:11-18-2009

Forces of Corruption RAM fix

focvista64.exe | 565.32 KB

you that install the other patches before running this update. This File ONLY fixes the RAM error, it doesn't change the balancing in any way.

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224384 downloads

Uploaded:12-14-2006

Forces of Corruption Patch Update

focupdate1_1.exe | 20.09 MB

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44963 downloads

Uploaded:12-30-2008

FoC Vista Patch

star_wars_empire_at_war_forces_of_corruption.rar | 5.89 MB

then you should download this file. This is not supported by Petroglyph in any way.

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98229 downloads

Uploaded:07-19-2006

Official 1.05 Patch

eawupdate1_5.exe | 21.65 MB

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85033 downloads

Uploaded:01-30-2009

Absolute Enhancement Mod

aem5.1.zip | 124.64 MB

land units, more hero characters and most ships now have fighter complements and all ships have been revised. Commanders play a large role with bonuses now, so killing them is a priority. Make sure you read the planet details since it will tell you what you can build and where. All units are clearly defined as to their ability in reference to a similar craft so you know how good or bad it is.

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109684 downloads

Uploaded:12-22-2006

EAW/ FoC Mod Launcher

eawfoc_modlauncher.zip | 176.24 KB

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135870 downloads

Uploaded:01-31-2009

Absolute Corruption mod

acm2.4.zip | 218.29 MB

adds many new units and fixes bugs present prior to this release. This mod is something of an expansion mod, with new units and features as well as tweaks to the existing units. The creator has stated that one of his goals was to keep the original game's balance while adding new units such as the Sovereign and Eclipse Super Star Destroyers. The mod lives up to its promise; it gives you a multitude of new units while keeping the standard FoC gameplay style and tactics. If you ever wanted to have a huge army made up of hundreds of different units, then try out this mod!

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85397 downloads

Uploaded:01-06-2010

Star Wars - Clone Wars Mod

star_wars_clone_wars_iii.zip | 157.65 MB

environment. This latest version of the mod adds a few new units and changes some old ones. Other changes can be found in the read-me. For a Clone Wars experience give this mod a download.

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52512 downloads

Uploaded:12-16-2006

Forces of Corruption Map Editor

focmapeditor.msi | 14.2 MB

you to create ground maps with 10 simple steps for Star Wars: Empire at War – Forces of Corruption * Space Tutorial: This small Tutorial shall help you to create SpaceMaps for Empire at War: Forces of Corruption. You will learn to do maps in 12 simple steps: * A General Map Editor Walkthrough. * Tutorial into the Story Mode and Tutorial Scripting System

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115647 downloads

Uploaded:08-08-2006

A Galaxy Divided

agdv3.zip | 130.94 MB

stormtroopers Shutter Shield can be built on cetain planets Lancer-class Frigate Mandator Cruiser Eclipse SSD Vengeance SSD Sovriegn SSD Titan Heavy cruiser World Devestator TIE Droid Chiss clawcraft fixes vader glitch, he is now escorted by tie avengers. All new units are in skirmish, except the sovriegn and DSII. (sovriegn may be invluded later though) Royal guards buildible on coruscant and alderaan Empire units only in skirmish--most at merchant dock! Virago Fighter squadron Merchant Gunboat Dreadnought Imperial Gunship Arc-170 fighter squadron V-wing squadron munificent cruiser vulture droid Chissclawcraft. The Rebel Alliance M-104 M-90 M-40 Mediator Cruiser Bothan Assault frigate Bulwark Cruiser Home One resized Obi-wan uses eta-2 jedi interceptor in space battles. Obi-wan has stealth. New heroe--young obi-wan kenobi,replaced at tech lvl 3 by old kenobi. Rebel Skirmish units The Liberator Eta-2 squadron Arc-170 squadron V-wing squadron dreadnought The Confederacy of Indepedent Systems (CIS) Space Death Star Invisible Hand Slave 1 Technounion Destroyer Providence class cruiser lucrehulk mobile command ship. recuscant class cruiser Genosian pinneace munificent-class frigate Diamond-class frigate CIS corvette Vulture Droid Tri-droid Genosian nantex fighter Technounion fighter Space stations Hidden asteroid base Shipyard Lucrehulk core ship Ground units Shocktrooper Plex Shocktrooper Field Commander Shocktrooper Assasin Shocktrooper bodyguard(cant build them, they come with dooku) Count Dooku Jango Fett Vulture Droid Ground attack fighter CIS Skiff CIS Pod walker CIS swamp speeder Ground Structures Command Center Turbo lasers Reseach facility mining facility superhypervelocity gun New Features Empire The Eclipse Superlaser:A horrifying weapon, the superlaser aboard the eclipse is percise enough to remove a rebel base from a planet surface, without destroying the whole planet,It will replace your bombing run during the groundbattle, use it to erradicate the rebellion from the surface.(can only beused with the eclipse in orbit) Sovriegn SSD--destroys planets much like the DS World Devestators-These horrors of the empire can fight in space and land! in space any unit that gets near thier underside will be destroyed, they also have the ability to "Eat" any unit in a small range, that will recharge about every 30 seconds, on ground the will also destroy anything in thier foward arc, in both space and land battle they will pump out TIE droids. CIS Orbital Bombardment--move a capital ship in orbit of a planet to use orbital bombardment during the ground battle(this is the CIS "bombing run") Thats the main underlines of it, but theres more! More!

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17309 downloads

Uploaded:09-03-2007

1 Cred 1 Sec Mod for FoC

1cred1secfocversionv2.zip | 1.92 MB

population Value. ~Scorpinox

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116826 downloads

Uploaded:04-11-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_3.5.zip | 235.48 MB

Eggs and also contains a number of other new items. New Items In 3.5: *V3.5* 2 New Units (Mediator Cruiser and Scimitar Assault Bomber) 3 New Planets (Bakura, Bastion, Belkadan) 1 New Space Skirmish Map "Duros Assault" 7 New Maps Re-Worked AI for the mod.. Vong added in as a true faction. 11 New Props

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18608 downloads

Uploaded:12-31-2008

Star Wars Empire at war - No unit Limit

empire_at_war_mod_no_limits.zip | 192.32 KB

itself allows for whole new stratergies and styles of gameplay. A good download if your looking for a way to enhance up your games without changing too much. The Mod has also been listed as Windows and Mac compatible.

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87614 downloads

Uploaded:05-15-2006

EAW Map Editor

eawmapeditor.zip | 5.65 MB

editor gives you the ability to create land and space skirmish maps. It also includes a 3D Studio Max plug-in allowing you to bring models into the editor that you've created. Patch 1.04 is required in order to play custom maps created by the editor. Please note that the editor is not supported and is only available in English. [/quote]

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16760 downloads

Uploaded:06-24-2007

Unit Cap Mod

unit_cap_mod_foc_eaw_v1.zip | 31.53 KB

(this does not work in conquest mode because the unit placements on ground are limited to 10 units) See the readme for additional information.

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19090 downloads

Uploaded:07-09-2007

1 Cred = 1 Sec Mod

1cred1sec.zip.zip | 1.09 MB

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12229 downloads

Uploaded:03-02-2007

FOC XMLs

foc_xml.zip | 1.57 MB

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20168 downloads

Uploaded:07-08-2007

SSD Mod

ssdmod.zip | 1.98 MB

X. This is a collection of crazy ideas begun out of the relatively simple premise of allowing for the construction of more than one Executor-class SSD. It\'s developement since then is a result of my tangental and sudden thought process- and out of that this mod was born. It is not similar to almost any mod because it is not a practical mod. It is not a mod that fixes inaccuracies or bugs, or introduces new units. It in fact does not change any models or icons. This mod introduces varients of already in-game ships. It gives a sort of \"dream team\" that is really an impracticeable grouping of insane levels of firepower. For those looking for a way to upgrade their capital ship line-up, be challenged by new enemy ships, or just plain love the original Super Star Destroyer, this mod is for you. Enjoy. One selling point- I CODED AN ECLIPSE THAT ACTUALLY DOES MORE THAN SIT AND SHOOT A SUPERLASER!![/quote] ~Scorpinox

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11399 downloads

Uploaded:10-18-2009

1 Planet Galactic Conquest Map

481planetgalacticconquest.zip | 27.6 KB

must expand to the rest of the galaxy. If you're wanting a challenge in Galactic Conquest mode, then you should check out this GC map. [quote]Start in the galaxy with one planet and work your way to conquer the entire galaxy. A fun galactic conquest map to play on hard.[/quote]

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3972 downloads

Uploaded:04-05-2007

GC Maps for FoC

eaw_gc_maps_for_foc_v1.zip | 157.37 KB

certain planets have been altered in FOC, the maps have been updated to include new trade routes between planets that have been moved apart. All the new Imperial and Rebel units are avaliable (including the Executor and the DSII), and I have also updated the maps to include all the new heroes, as well as remove Red Squadron and Vader\'s TIE Advanced X1. Players will not be able to play as the Zann Consortium in the maps (so there will be no more sabotaging!), although the author has made a note that they can be added if there is enough demand.

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27721 downloads

Uploaded:06-20-2009

Star Wars - Clone Wars mod

star_wars_clone_wars_ii.zip | 149.61 MB

Clone Wars era models, icon and textures from various mods and addons. I have changed as little as possible regarding original gameplay to avoid bugs. The mod has three playable factions: Republic, Seperatists (CIS) and Pirates. The mod has been tested in playing Galactic Conquest Campaigns. Version 1.5 CHANGES: 1) New awsome Republic Space Stations made by Warb_null. 2) Darth Sidious heals at Bacta Tank, not at the Repair Station! 3) Fixed the Poogle bug and some other minor issues... I hope??? 4) New Republic Hero: Captain Rex, a tough Field Commander. 5) Magnaguard Droids now accompany General Greivous. But he cannot remove corruption, he is a warrior and no good at politics or justice! 6) Poogle and Gunray are now TECHNOCRATS, meaning they both reduce production price at their current location, and as Dooku remove Corruption. 7) Sidious is "Mr. stealth" and spawns in space. His ability to steal tech and hide in the shadows, does not allow him to remove corruption! 8) Bail Organa is an honorable Senator and production prices are reduced at his current location. Only Jedis can remove corruption for the Republic, they are the guardians of justice and peace.. 9) AT-PT has replaced the AT-AP as default Pod-Walker. [/quote]

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27274 downloads

Uploaded:03-25-2006

Republic at War

republic_at_war.zip | 764.78 KB

restructuring the Republic the Jedi are now in charge of the military. Palpatine now has become the leader of the Seperatists who have now become the rebellion. Boba fett went under the tutelage of Locke and now fights for the Republic as a bounty hunter and has started a new colony of Mandalorians on Mandalore. I have changed the amount of planets to around 76, I have added Mandalorians that can only be made on Mandalore, I have made Wookie's as a unit that can only be made on Kashyyyk, and I have changed the Imperial guard into Jedi that can be made as a unit on Coruscant. I have made the mad home one a common and less powerful line of ships so the rebels have ships that resemble the seperatists. I have made the units smaller so the maps will look bigger on land and space.

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33652 downloads

Uploaded:02-26-2009

Stargate EaW

stargateeawenglish1.1.zip | 608.06 MB

before in EaW. Features of the Final 1.1: Final 1.0: - new units - new buildings - new animations - new effects - new sounds - new special abilities - new maps - new galactic conquest maps - new events in galactic conquest - new game mode -> BBS (Base-Build-Strategy) Final 1.1: - new supergate setup - a lot of new heroes - new GC maps - some minor changes - some bug fixes Please read the readme for install instructions and a more detailed description of the mod. Some last words: this mod is the last total conversion for Empire at War. We will now start to create a mod for FoC with a third playable race, some more cool features and a lot of revised stuff! Till then, have fun playing the Final 1.0! Please visit - our website: http://www.sg-modding.com/ - our forum on Filefront: http://forums.filefront.com/sw-eaw-modding-mapping-editing/286584-stargate-mod.html - or our moddb profile: http://www.moddb.com/mods/stargate-empire-at-war Greetings the Stargate Modding Group

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2944 downloads

Uploaded:09-27-2007

Yoden Mappack for FoC

yoden_all_71_map_pack_for_foc.zip | 9.6 MB

games 3 factions. ~Scorpinox

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7236 downloads

Uploaded:03-18-2006

Empire at War XML Files

xml_files.zip | 932.56 KB

makes for easy reading. This does not include the SCRIPT, ART, LUA files. Later for that. Edit a file using a text editor, then place into a self made folder called XML with the /GameData/Data directory. It will override the Config.meg data from which these files are packed inside. Now we get back to modding. :)

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9581 downloads

Uploaded:05-06-2006

EAW XML Files

eaw_xml.zip | 919.76 KB

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22237 downloads

Uploaded:05-25-2010

Alliance 2.3X Mod

focalliance2.3xmod.exe | 351.8 MB

else. If anyone notices problems with this release, make a note of it in the comments section and I'll look into it. Now to what's important. There are so many new craft, vehicles, units, etc. The list is several pages long. I've played a different version of this mod before and never got to see everything. From what I've picked up on, this was originally a Spanish mod that has been translated to other languages. There are some translation issues and some things that haven't been translated, but I'm fine with that. This mod will keep anyone busy for the majority of the summer. the_stag

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7165 downloads

Uploaded:03-08-2009

DAT editor (Text)

dateditor.exe | 62.5 KB

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2944 downloads

Uploaded:02-14-2009

Jeff's Texture Pack

jeffs_texture_pack_v02.zip | 14.7 MB

more. These textures greatly improve the look of several additional ships as well as build upon the old textures that were included in his first pack. If you enjoyed seeing the old pack, then this update is worth taking a look at.

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16889 downloads

Uploaded:09-02-2010

Thrawn's Revenge: Imperial Civil War

trsetup.exe | 426.52 MB

non-playable factions that are active on the Galactic stage, including the Hutt Cartel, Hapes Consortium, Warlord Zsinj's Empire and the Pentastar Alignment. *If you are having trouble downloading this file; try using Mozilla FireFox or Opera. Internet Explorer and Google Chrome appear to have isues using the download link.*

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15118 downloads

Uploaded:03-21-2006

Aves\' Galactic Conquest Map

aves_galacticconquestmap.zip | 18.24 KB

under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

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8224 downloads

Uploaded:10-27-2010

KotOR Mod

kotor_mod.zip | 78.7 MB

three standard Forces of Corruption factions with the Old Republic, the Sith Empire and the Mandalorian clans. For all of the mod players out there seeking to appease their love of the Old Republic era, be sure to give this mod a download. [Quote] The story: When Revan arrived at the Starforge, Canderous disappeared. Carth followed Revan to rescue Bastila. They fought their way to the command center of the station where they found her. After that Revan headed to Malak's room and while they were duelling a third fleet dropped out of the hyperspace. Canderous had, behind Revan's back, reformed the Mandalorian Clans and lead them into the battle of the Starforge. In this moment Revan opened his mind to the dark side to fear all his enemies out there in space. Bastila and Carth felt the quake in the force and decided to flee form the station as long as they were able to. they reached the Republic forces and together with Admiral Dodonna and Master Vandar they decided that their fleet can't fight against two enemies at the same time. So they jumped with the rest of the Republic fleet to hyperspace. When Canderous realized that the Republic retreat and that his troops would not have any chance against the Starforge and its infinite army, he told his fleet to prepare the hyperjump but then the hole power of the dark side irrupted the Mandalorians. The Neo-Crusaders were rolling on the floor crying and only these with enormous willpower were able to resist the madness attacking their minds. When most of his mates were dead Canderous realized that Revan had nearly killed his whole army. Revan's rage cooled down and around the Starforge dozens of ships floating around with no one being alive on board. Canderous and a few close mates managed to escape and swore to erase the Sith Empire for that Revan has done. But for getting strong enough to destroy the Sith they first had to get the necessary ressources and there was only one faction which had enough to be a rewarding target: The Republic [/Quote]

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44974 downloads

Uploaded:01-07-2007

Star Wars - Empire at War - Spaceship AddOn

sw_eaw_foc_addon.exe | 213.86 MB

ships. --------------------------------------------------------------------------------------------------------------------------------------------- Rebels: --------- Fighter/Bomber: B-Wing E-Wing K-Wing T-Wing Blastboat Corvettes: Guardian Patrolship CC7700 Interdictor Corvette Corellian heavy Corvette Corellian Gunboat (reworked) Corellian Heavy Gunboat Frigates: Quasar Fire Carrier Liberator upgraded Carrier Attack Frigate Dauntless Cruiser Nebulon B Frigate (reworked) Nebulon B2 Frigate MonCalamari Mc40 light Cruiser MonCalamari Mc40b upgraded light Cruiser MonCalamari Mc50 Missile Cruiser MonCalamari Mc60 Heavy Cruiser MonCalamari Mc75 Attack Cruiser Large Battleships: MonCalamari Mc80a (reworked) MonCalamari Mc80b MonCalamari Mc85 Heavy Cruiser MonCalamari Mc90 Star Cruiser MonCalamari Mc104 Star Cruiser Strident Star Defender Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard Empire: --------- Fighter/Bomber: TIE-Avenger TIE-Defender TIE-Interceptor Gunboat XG-1 Missileboat XM-1 Corvettes: Bayonet Patrolship Lancer Frigate Carrack Cruiser Frigates: Escort Carrier Dreadnought Loronar Attack Cruiser Eidolon Missileship Victory I Destroyer Victory II Destroyer Victory III Destroyer Large Battleships: Dominator Star Destroyer Imperator I Star Destroyer Imperator II Star Destroyer Allegiance Star Destroyer Titan Star Destroyer Executor Super Star Destroyer Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard Neutral Units / Pirates / Zann Consortium ------------------------------------------- Fighter/Bomber: Pirate Fighter Preybird Pirate Fighter Howlrunner Pirate Fighter Clockshape Pirate Fighter R41 Corvettes: Sacheen Crovette Ferret Patrolship IPV MKII Ranger Missile ship Frigates: Corellian light Frigate Corellian Frigate Bothan Attack Cruiser Watchkeeper Frigate Munificent Frigate Recusant Destroyer Invincible Dreadnought Geonosis Dreadnought Corona Frigate Leviathan Destroyer Balrus Battle Carrier KDY Destroyer Thranta Dreadnought Technounion Frigate Trafed artillery cruiser Large Battleships: Corellian Destroyer Goliat Super Carrier Procurator Destroyer Provience Destroyer Mandator Destroyer Platforms and Stations: Golan I Platform Golan II Platform Golan III Platform XQ 1 Platform XQ 2 Platform Blackmarketyard The Mod can be used for singleplayer, multiplayer and for the campaign. It nerved me that when the hardpoints were destroyed the ships exploded, or later in the space battle were ships which has no more weapons. Because of this I made the hardpoints viewable (for heavy weapons) but not destructible. Thereby the battles can become almost longer. But some Users have also wished a version of the Mod were you can destroy the hardpoints. That was the reason for me to include also such a version. You can choose during the install menu, which version you want installed. There are also some new weapons to make the ships a little bit differently for its several classes, in the view of its armament. A extended galaxis card is also existing, made by Drako. Furthermore some planets have more build slots for ground facilities. At last ;) Now there is also enough money! The planet boni were also adapted to the new ships. Have fun ;). Credits: Galaxis card modified by Drako new ships and stations models by EvilleJedi's Star Wars model pack email: evillejedi@gmail.com website: http://warlords.swrebellion.com/ B-Wing, Mc75 and Mc104 model by RazielKanos (Steiner Modding Team) website: www.Steiner-Modding.com model and texture modifications by Frankie (warlord.thb) website: http://fgx.strategyplanet.gamespy.com/catnz/ website: http://fgx.strategyplanet.gamespy.com/eawspaceaddon/ Supportforum (german): http://www.startreklegacyforum.de.tl/ Mod built by Frankie (warlord.thb) website: http://fgx.strategyplanet.gamespy.com/catnz/ website: http://fgx.strategyplanet.gamespy.com/eawspaceaddon/ Supportforum (german): http://www.startreklegacyforum.de.tl/ translated in english by Challenger (big thanks for his help) and Borg124 (http://fgx.strategyplanet.gamespy.com) Tester Version 3.0 Drako Michael Raab Kayin Ulan Bator IcyError Furthermore I thank RazielKanos, Steiner und Malaak for its cooperation, ideas and the cooperation for the engine glow, skirmish AI and all the other support. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The install of this Mod happens on your own risk!!!!!!!!!!!! I or members of this project do not take liability for possible apperaing damages, which will be associated direct or indirect with the Mod. Despite thorough and many tests by me and/or other, you will find maybe some bugs. There is no support by Lucasarts or Petroglyph!!! Do not use or modify the Models, Scripts, Graphics and others of this Mod without permission in other Mods or something else. Copyright of their respective owner. ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- You need the full installed Star Wars - Empire at War game, the Addon Forces of Corruption (FoC) and at least the FoC patch 1.1! Please install the mod in the Forces of Corruption Install directory. (the installer creates its folders and also a start file to start the Mod!) (it is not necessary to install or copy it directly over the main game!!!) ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------

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36725 downloads

Uploaded:10-06-2008

Awakening of the Rebellion 2.05 English

aotr205full.rar | 852.49 MB

ships in the shipyards -countless story events and -elements. -Diplomatie Optionen für die Allianz. -completely revised balancing in space- and land battles -New particle effects. -New ground- and space maps. -revised AI. -New planets. -New videos -New heroes -New and revised units and starbases

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8681 downloads

Uploaded:03-21-2006

Empire at War 1.3 Patch

eawupdate1_3.exe | 24.1 MB

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10435 downloads

Uploaded:03-10-2011

PetroLauncher 2.0

petrolauncher.zip | 351.59 KB

Thanks. [quote]This is a improved version of the PetroLauncher. This version works with Vista and Windows 7, as well as 64 bit operating systems. Does not work with XP, download the original for that.[/quote] the_stag

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3790 downloads

Uploaded:10-13-2008

Empire Mega Cheat Mod

empire_mega_cheat_mod.zip | 347.67 KB

which for some reason does not want to work. Imperial Ground Units: Changed ALL projectiles to Green. Example: AT-AT's now fire green turbolasers. Stormtroopers green blasters, etc. Imperial Space Units: Removed Ion Cannons, Missles, Torpedoes, and Concussion Missles. Changed ALL projectiles to green. Example: Well, they were already green. Changed Ion Cannons, Missles, Torpedoes, and Concussion Missles into green lasers. Turbolasers and average lasers. Galactic Conquest: This mod is meant to be played in "Equal Footing." As the Empire, you start off with only 1 planet: Coruscant, which has more credits and population capacity than the entire Galaxy put together! You can build Star Destroyers, the Death Star, and even recruit Darth Vader's flagship, the Executor. (More than once, might I add.) All Imperial Units: Now cost 1 credit and take 1 second to build. Imperial Heroes: I have made the Heroes sellable. As in, they're not heroes. If you lose them, their gone forever. I will make a 3.0 version which has them as true heroes. Projectiles: You all should love this one. I have the weapons like chain guns. They fire rapidly, have no recharge, and, given an opponent with VERY strong defenses, can fire forever! You will never worry about ammo limits again! I have not changed the Text. For example, the Star Destroyer's text still says it has Ion Cannons, when it doesn't. Turbolaser Towers: Now for Empire only. EASTER EGG! Has to do with a unit. I don't know if it will work online, but I do know it works in skirmish! That's all for now! Credits: Me. Installation: Open "Empire Mega Cheat Mod." Take XML folder and put it in your "data" folder.

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4527 downloads

Uploaded:08-27-2011

Corporate Addon Mod

corporateaddonmod5.0.txt | 8.82 KB

and most thorough mod of the series yet. This is definitely a mod to check out. Please note that the file on this page is just the read-me. You must download the mod from the link above. [Quote]Corporate Addon Mod is back and better than before!!!! Battle your way through the ages as one of these 10 fully playable factions: Rebels Empire Pirate Consortium Corporate Sector Authority Republic CIS Old Republic Sith Empire Galactic Alliance Yuuzhan Vong And 22 NEW units for skirmish for all factions at the new buildable Intergalactic Spaceport GC IS WORKING 100% for all factions [/Quote]

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17211 downloads

Uploaded:08-06-2007

Ultimate Empire at War

ueawv4.zip | 42.43 MB

release of Empire at War. The Mod will include new heroes, units, buildings, technologies, planets and weapons. Players will have a chance to take control of the dark side or light side in a galactic campaign in each era, as well as the ability to train the sith as the dark side, or Jedis as the light side. The Ultimate Empire at War campaign will also be available, which is a Galactic Campaign that spans every era of time in the mod, covering all material, units and heroes in the mod. UEAW v4 Includes some of the new ships, models and ideas that we are going to use in the full mod. This is not representative of the completed mod, which will include much more than this small demo. [/quote] There are quite a few new heros, ships, planets, maps, and other changes that make the mod unique. see the readme below for the list of additions and changes. ~Scorpinox

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31850 downloads

Uploaded:10-09-2009

Return of the Clones

return_of_the_clones_v5.2.zip | 126.33 MB

introduces an Old Republic faction complete with old Clone Wars military hardware. This new version adds some units and fixes a few odd bugs. Enjoy! [quote] Play as the evil Galactic Empire, the corrupt Zann Consortium, the heroic Galactic Republic, or the new Rebel Alliance! As the Empire reaches new heights of power, challenges form against its rule. While the corrupt Tyber Zann collects and upgrades relics from the Clone Wars to aid his bid for power, a new Republic rises in the outer rim. Taking control of Kamino, new Supreme Chancellor Mon Mothma alongside Jedi Masters Yoda and Obi-Wan Kenobi create a new Clone army, untainted by the Sith, and ready to restore freedom to the galaxy once more. Meanwhile from a secret base on Hoth, Borsk Fey'lya and others have formed a Rebel Alliance, determined to sweep away all contenders whom they see as corrupt... v5.2 of 'Return of the Clones' includes the restored Rebel Alliance with a few new heroes alongside numerous bug fixes and new models.[/quote]

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17555 downloads

Uploaded:01-28-2007

A Galaxy Divided Patch

data.rar | 2.96 MB

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4595 downloads

Uploaded:12-11-2008

No More Space Cap!

no_space_cap.zip | 30.26 KB

all purposes eliminates your space population cap. This mod works for EAW and FOC. Enjoy![/quote]

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3759 downloads

Uploaded:02-05-2009

Jeff's FoC (or EaW) Texture Pack

jeffs_texture_enhancement.zip | 24.55 MB

dedication. He plans on editing or recreating nearly every single texture in Empire at War and Forces of Corruption. Quite an ambitious project for one man, and I wish him luck. Judging from what I can see here, his texture work is something that we can all look forward to. This texture pack improves many of the textures in EaW and FoC while retaining the general feel. If you hated some of the EaW and FoC textures, you should probably check this file out.

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26816 downloads

Uploaded:12-23-2006

Conflicts in Space

kopia_conflict_in_space_v5.zip | 25.94 MB

in skirmish * land skirmish pop cap increased * higher starting credit amounts allowed * hyperspace capable K-wings for space battles removed * level 5 Liberator and Mediator carry K-wings * some models are improved (death_clones, better textures, light maps, new effects etc.) * frigates are slighly better against capital ships * capital ships\' tractor beams adjusted * Z95 Headhunter with \'sensor ping\' ability added for space skirmish * after reaching tech level 3, Acclamator and Venator carry TIEs instead of CW era fighters * ...dozens of less important changes and improvements

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30394 downloads

Uploaded:02-16-2008

AEM

mods.zip | 117.84 MB

land units. also more hero characters and most ships now have fighter complements and all ships have been revised. Commanders play a large role with bonuses now, so killing them is a priority. Make sure you read the planet details since it will tell you what you can build where. All units are clearly defined as to their ability in reference to a similar craft so you know how good or bad it is. No matter what you build It will all fit in the build tray at the bottom of the screen, so dont worry, have fun :) New additions and fixes in 4.5: - Full support for skirmish mode on land and in space. - Resized Droideka's to be smaller in size - Col. Veers combat bonus now works properly. - T4B-s and AT-AT MkII now recieve the same planetary bonuses as the regular at-at and T4b's. - Fixed MC-40 hyperspace speed was too slow - extended Range of artillery units - Raise pop points generated by lvl 5 station by 2 - Made Imperial Ai slightly more aggressive. - Removed Dauntless and Red imperial guards from Imperial build options on Sullust and Coruscant. - Improved garrison for officer accademies and can now build without barracks. * 1. NEW UNITS - All ships have been scalled as accurately per canon as much possible including fighters which are now smaller and space Tactical have been increased to 36. New ships and fighters: - Executor SSD with Battlegroup - MC104 Battlecruiser with Battlegroup - Corellian Battlecruiser - Praetor Battlecruiser (imperial only) - Mediator Heavy Cruiser - Allegiance class - Dominator Interdictor/Destroyer (imperial only) - Corellian Destroyer - Republic Destroyer - Imperial star destroyer MK.2 - MC90 Cruiser - Recusant - Providence - MC80 type 1 Cruiser - MC80 type 2 Cruiser - Interceptor IV Frigate - IPV system patrol craft - Dauntless Cruiser (Rebel Alliance) - Geonoshian Cruiser - Victory II Destroyer - Corellian Frigate - Munificient - CC-7700 Rebel interdictor cruiser - MC40 Light Cruiser - Venator cruiser - Assault Frigate MK.1 - Carrack - Nebulon B frigate (Empire) - Nebulon B-2 frigate - Lancer frigate - Imperial strike cruiser - Escort Carrier (TIE) (Empire only) - Escort Carrier (TIE Int.) (Empire only) - Quasar Fire Class Carrier - Improved correllian Gunboat - Droid Tri Fighters - V-wing Fighter - Vulture Droid Fighter - Naboo Fighter - Clawcraft - Cloakshape fighter - R-41 star chaser - Scimitar bomber - Eta-2 fighter - T-wing fighter - Virago/starviper - E-wing fighter - Arc-170 bomber - B-wing bomber - K-wing bomber - Tie advanced fighter - Tie Defender fighter - Missleboat bomber - Gunboat bomber - Bothan Spies New Land Units: - Jedi Knight - Sith Lord - B-1 Battledroids - B-2 Battledroids - B-3 Battledroids - AAT Tank Company - Droideka's - L.A.A.T - AT-AT MKII - AT-ST MKII - T4B-S - T3B-S - TIE Avenger ground - TIE Int. Ground - X-wing ground Fighter - Nantex Ground Fighter - Tie fighter G/T ground fighter - T3-B tank - Anti Air AAC-1 - AT-AP walker - Air skiff - Swamp speeder - Spec Force Company - Shock Trooper Company - EWEB Troopers - Imperial Elite Guard New Hero Companies: - Guri Female assassin - Princess Leia - Kyle Katarn - Mara Jade New Buildings: - Medium Factory - Financial Center - Sith Temple - Jedi Accademy - Droid Works - Fighter Facility - Advanced weapons Facility

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9515 downloads

Uploaded:11-17-2010

Old Republic at War, the space tales

oldrepublicatwar.rar | 317.9 MB

moddb download description. I have for you an Old republic mod, set in the time of Darth Revan, the Starforge and the Sith Empire. I\'ve been working hard for the last six monthes to create this, a total redo of the previous version, and a total break-down of FoC. Read the total description please, for full details of what this mod will do, and how it\'ll destroy your idea of that you knew something about Forces of Corruption. (just to inform you, NO the mandalorians are not *yet* complete, I\'ve had tonnes of comments of people who didn\'t read the description and asked why the game goes crazy when they play as the mando\'s) Btw if you want to follow my mod, here is a link: http://www.moddb.com/mods/old-republic-at-war

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7846 downloads

Uploaded:04-06-2010

Map for Return of the Clones v1.3

return_of_the_clones_map_v1.0.zip | 5.21 KB

technically playable, but I don't recommend it. I do recommend the author to work with the newest version of the mod and make a map for that. [quote]This is a map for ROTC. This is my first map i made. You need ROTC 1.3 for this one. This is for normal EAW only. Republic Story: The Galactic Republic has located an Imperial Starbase on Alderaan. The Republic Space Station there is needing of assistance. Protect the Space Station at all costs. A Republic Fleet quickly responded to the call.Destroy the Imperial Starbase. Empire Story: The Republic has located your Starbase at Alderaan. The Executor is under attack. Protect the Starbase or you lose. Destroy the Republic Space Staton.[/quote] the_stag

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51133 downloads

Uploaded:02-17-2006

Star Wars: Empire at War Retail 1.2 Patch

eawupdate1_2.exe | 19.69 MB

War will let players rewrite history as well as experience the aftermath of Star Wars: Episode III Revenge of the Sith, the creation of the Rebel Alliance, and Darth Vader\'s rise to power. Using an entirely new game engine created by the Las Vegas-based developer Petroglyph, the game will feature beautifully rendered land and space battles set on memorable planets such as Hoth, Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy.

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21808 downloads

Uploaded:04-14-2007

z3r0x's FoC Addon

patch3.5.zip | 52.11 KB

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18606 downloads

Uploaded:03-29-2006

Aves Conquest Map Pack

campaigns_singleplayer.zip | 53.64 KB

controll... but certainly under EU planetary governments\' control. As the Imperial New Order or Rebel Alliance player you begin only with the Imperial Capital or the Rebel base on Yavin 4 and must conquer the entire galaxy to win... no easy unoccupied planets, Galactic control must be earned. Be warned, most large shipyards and smuggler bases could put up a very good fight, and may have a few tricks up their sleeves.

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2661 downloads

Uploaded:03-25-2012

Phoenix Rising

pr1.2_download.txt | 180 B

conscious choice to oppose the New Order. What if enough disparate beings have this thought that it sparks a movement, six months into the Empire? The answer to that question plays out in the course of this total conversion. In a time where the Empire\'s grip on the galaxy is still tenuous, take command of early Rebel luminaries or the Emperor\'s closest advisors in an epic struggle to define a galaxy still smoldering from the Clone Wars. Assemble your faction\'s war machine from dozens of asynchronous lines, then augment it with hundreds of potential upgrades. Transform aspiring heroes into legends to provide intangible leadership to your military and government. Leverage entire planets and civilizations to their greatest potential through base building. Then, when everything is in place, plot your conquest vector. This is a four-decade strategic simulation of warfare across 120,000 light-years. [u][b]DOWNLOAD HERE: [/b][/u] http://www.gamefront.com/files/21468373/pr_v1.2.exe

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17703 downloads

Uploaded:04-13-2010

Rise of the Mandalorians

2010_04_12_rotm.zip | 361.42 MB

thorough and you can tell the author has really put his time into this release. Of course with such an undertaking there are bound to be bugs. I only a small one with the Solo twins having one of their descriptions missing, but the other twin reads fine. The land tactical camera changes are noticeable and made me change my view during land battles for the first time. It lets you do pan up and down which wasn't available before. You'll notice it when you play it. There are so many other awesome changes that I'm not going to go over them here. I'm just going to mention one more thing: [quote]*Added a super-secret unit to the game....not telling where to build it or what it's stats are. No hints, but you'll know it when you see it :)[/quote] I'm pretty sure I found it. I was giddy with excitement and built a whole bunch of them. It was awesome. [quote]The next and final release of Rise of the Mandalorians. Version four is nearly five months of hard work compiled in to a single download! The filesize is over 1gig uncompressed so be ready for a heft download... Should be worth the wait though :D[/quote] And it is worth the wait. the_stag

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10137 downloads

Uploaded:05-30-2006

Super Star Destroyer Improved Mod V1

ssd_improved_v1.zip | 2.69 MB

Timer. - Max speed and rate of turn decreased. - Added A Different Radar Icon. - Attack priority changed to capital ships. - Tractor Beam and Proton Beam Now Have A Slightly Longer Range. - SSD is Now Scale 2. - SSD now costs $12,000 - The SSD now has more depth, meaning it will not longer go through objects, such as Space stations etc. - Added you can now build 4 SSD. - Added each SSD now has its own name. Such As: Executor Iron Fist Razor's Kiss Lusankya - Added No More Intro Movies :) - Cap in space, increased to 50 for imps and rebels.

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3306 downloads

Uploaded:01-29-2012

Thrawn\'s Revenge: Imperial Civil War 1.3

icw_readme.txt | 17.75 KB

above. Conquer the galaxy as the New Republic, Imperial Remnant and Empire of the Hand. Includes active minor factions such as the Hapans and Duskhan League. ...For Those New to Imperial Civil War... New Era-Based Tech System Play as the New Republic, Imperial Remnant or Empire of the Hand Conquer Hostile Non-Playable Factions, Including the Hapans and Yevethans 10 New Galactic Conquests Scenarios 18 New Skirmish Maps Over 60 New Planetary Maps for GC Over 100 New Space Maps for GC Redone Particle Effects and GUI ...Major Changes in 1.3... A New Tutorial GC Introducing the Gameplay of Thrawn\'s Revenge 2 New Galactic Conquests 9 Completely Redone Units 10 New Units Bonuses for Capturing Planets 6 New Planet Maps for GC Hundreds of Changes and Fixes -------------------------------------------- Website: gutr.swrebellion.com DELETE ALL PREVIOUS VERSIONS BEFORE INSTALLING Install to: ...Forces of Corruption -Double click the bat or shortcut to play. --------------------------------------- ***When Playing Skirmish, Only Use Maps Starting with ThRev*** ***When Playing Online, Move The Desired Skirmish Map Into Forces of Corruption/Data/CustomMaps folder*** ***Tech levels no longer exist in the mod, it is based on eras. To advance through the eras, kill the Imperial leaders (Isard, Thrawn, Palpatine, Daala and Pellaeon) This is only for the Art of War campaigns, not the era specific ones. *** ***Do not attempt to load saves from previous versions *** 1.3 Fixes & Changes: Galactic Conquest: -Added Into the Cluster -Added Empires at War -Expanded Hunt for Zsinj -Art of War AI removed for minor factions -Art of War Lite starting forces expanded -Fixed bug where Hapan units can\'t be built in Hunt for Zsinj -Capture bonuses added to planets in all GCs -N\'zoth Yevethan defence fleet expanded -New Land maps (Ession, Corellia, Yag\'Dhul, Borleais, Abregado-Rae) -Duros civilians on Duro Redone Models/Skins: -VSD I/II -Ascendancy Star Destroyer -Golan I/II/III -Carrack -Au\'riette Carrier -New NR Soldier model New Units/Structures: Imperial Remnant: -Crimson Command (Daala) -13x/Colonel Cronus (Daala) -Imperial Specialist New Republic: -Removed CC7700 -Corona Frigate -Iillor/Corusca Rainbow added -New Republic Specialist -Corona Frigate Empire of the Hand: -Mortar TAT -Hand of Judgement Zsinj: -Raptor Soldier -Raptor Scout

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19679 downloads

Uploaded:08-29-2006

A Galaxy Divided:Enhnaced EaW

enhancedeaw.zip | 72.64 MB

changed. This version also has new ground units. Also improved some of the gameplay from V2.

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14470 downloads

Uploaded:08-24-2006

Ultimate Empire At War

2_2.zip | 13.15 MB

missing texts for Mara Jade - increased TIE/D squad size to 5 - added skirmish map: UEAW Battle for Lok - added skirmisk map: UEAW Kashyyyk Battle - map redone: Kuat Space - rearanged the buildbar for space units to fit in all units - modified indigenous units (stronger) - modified techlevel for TIE/D - modified starbaselevel for TIE/D - modified techlevel for Assault Gunboat - modified starbase level for Assault Gunboat - modified firepower of Assault Gunboat - removed middle engine from Assault Gunboat - enlarged Home One by +50% - resized some fighters (but not to much!) - all dreadnaught engines redone - assault gunboat engines redone - dreadnaught deathclone redone - ravager deathclone redone - debris added to dreadnaught hardpoints - debris added to ravager hardpoints - reworked deathmodel of The Ravager New in 3.2 - Admiral Daala - The Ravager - Rebel Combat Medic - Assault Gunboat - TIE Droid (TIE/D) - Dreadnaught - Dreadnaught (modified) - Dreadnaught Fleet Carrier - IPV - Emperor's Royal Guard (redrobes) - Mara Jade (full) - Kyle Katarn - Moldy Crow (Jan Ors) - Podwalker - ISD Hydra - ISD Manticore - ISD Basilisk - ISD Gorgon (Daala) - Grand Arena - The Maw - 44 Planets Galactic Campaign - skirmish map: Into the Forrest - various tweaks and edits to xml coding

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4702 downloads

Uploaded:04-24-2009

Invincibility and Other Things Mod

eawinvinmod.zip | 367.44 KB

with fast build times. There are two sets of files that you can install allowing you to choose which faction you want to make super powerful. These files should not be used at the same time. Also included is a guide to basic modding which may be useful to some beginners. If you've always wanted to pound the enemy into the dust in a giant battle or found the Empire at War campaign too difficult then consider giving this mod a download.

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18056 downloads

Uploaded:01-28-2007

Ages of Star Wars

ages_of_star_wars_public_a.rar | 38.53 MB

boat G-10 (republic corvette) sith interdictor revan malak(space only) saul(space only) sith assault fighter sith fighter republic fighter republic bomber harbinger endar spire dark jedi(all 3 class\'s) Sith Lord Sith Marauder Sith Assassin republic soldier sith soldier Republic scout bike Gauntlet The reliance Doddana(space only) Sith Combat Droid Mark IV HK-47 Sith drop ship Swift Gun boat courageous Ravager Hk-50 Nihilus This release does NOT include the music; if you wish to download the music simply go to our site Downloads section (http://aoswmod.com/index.php?page=downloads) and download the music pack. If you have any difficulty installing this mod feel free to make a post in the tech support board on our forum. (http://aoswmod.com/Forums) All codes, models, and textures are property of Ages of Star Wars and may not be used in any other public mod for any reason. AI has been modified to increase the difficult of medium and hard. The 6 Jedi classes in this mod do not have custom models, they instead use obi-wans model. The reason why they are in the mod right now is for balance. There are no custom maps in this release. This is a public beta so don’t go crazy if you find a bug, simply post about it in our forums and we will fix it in the next patch.

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16413 downloads

Uploaded:07-12-2006

Clone Wars Add-on

clone_wars.zip | 3.75 MB

(special ability), carried by Venator-class Star Destroyers and buildable by Rebels, rebel variant is hyperspace capable - ARC-170 - multi-role starfighter armed with laser cannons and proton torpedoes, carried by Venators and Acclamators, buildable by both sides, hyperspace capable - V-Wing - simple starfighter with 2 laser cannons, carried by Venators and Acclamators, buildable by Rebels, rebel variant has a hyperdrive - Venator - buildable by the Empire (unlimited amount) and Rebels (2 vessels limit), carries 5 V-Wings, 4 Eta-2 and 3 ARC-170 squadrons - Acclamator is buildable by Rebels as well (4 vessels limit), carries 4 V-Wings and 2 ARC-170 squadrons All of these units are available in Galactic Conquest and Skirmish modes! I\'ve used my own icons for Eta-2 and ARC-170

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6145 downloads

Uploaded:02-11-2010

Alternative Mod Launcher EN+DE

modlauncher.zip | 171.89 KB

launcher doesn't work. So I wanted to create my own. I'm not a programmer. I used batch-files. So the launcher is not as good as the other, but it works and can be modified.[/quote] This isn't the prettiest program for launching mods, but if it works then that's good enough for me. Also, this is only for EAW, not FOC. Windows 7 users: leave some comments and feedback for the developer letting him know how you like it and how well it works. the_stag

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8677 downloads

Uploaded:03-10-2009

Stargate EaW

stargateeawdeutsch1.1.zip | 511.77 MB

at War. Die Mod verändert nahezu alles im Spiel, angefangen von Gebäuden, Einheiten, Sounds, Icons bis hin zu den Karten und fügt zusätzlich dazu noch jede Menge neue Features hinzu, die es so noch nie in Empire at War gab. Features der Final 1.1: Final 1.0: - neue Einheiten - neue Gebäude - neue Animationen - neue Effekte - neue Sounds - neue Spezialfähigkeiten - neue Karten - neue galaktische Eroberungen - neue Events in den galaktischen Eroberungen - neuer Spielmodus -> BBS (Base-Build-Strategy) Final 1.1: - neues Supergate System - sehr viele neue Helden - neue Galaktische Eroberungen - veränderte alte Galaktische Eroberungen (Die Allianz der Systemlords) - einige kleinere Veränderungen - einige Bug Fixes Bitte lest euch die Liesmich durch, dort findet ihr eine exakte Installationsanweisung und eine detailliertere Beschreibung der Mod. Ein paar letzte Worte: diese Version ist die letzte für Empire at War. Wir haben nun begonnen eine neue Version für FoC zu erstellen mit einer dritten spielbaren Rasse, ein paar coolen Features mehr und mit jeder Menge überarbeitetem Zeugs! Bis dahin, habt Spaß mit der Final 1.1! Bitte besucht uns: - unsere Website: http://www.sg-modding.com/ - unser Forum auf Filefront: http://forums.filefront.com/sw-eaw-modding-mapping-editing/286584-stargate-mod.html - unser ModDb Profil: http://www.moddb.com/mods/stargate-empire-at-war Liebe Grüße die Stargate Modding Group

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6992 downloads

Uploaded:01-07-2008

FoC Realistic Galactic Civil War

frgcw_minimod.zip | 22.68 MB

the actual movies and Star Wars canon as possible. This Mod takes place in the Galactic Civil War Era and is intended to get it as close to that war as possible. This Means you can aid the following Factions: The Galactic Empire (to bring order to the galaxy), The Alliance (to restore the Republic and bring peace to the Galaxy) and the Black Sun Pirates to Smuggle and Steal your way through to Control The Galaxy. [/quote] ~Scorpinox

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7296 downloads

Uploaded:01-31-2009

ACM2.4 Plugin Pack 1 (Droids 4 all and 50 Pop Cap)

acm2.4_plugin_pack.zip | 182.99 KB

buildable battle droids and a 50 space population cap. This should allow everybody to have some epic battles ingame. If you have ACM installed and you always wanted battle droids and huge battles, this is definitely the plugin for you.

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16935 downloads

Uploaded:03-02-2007

Conflict in Space V5.1 Patch (for CiS V5)

cis_v51a_patch.zip | 8.68 MB

Mediator-class battlecruiser * Other changes: - corvettes moved to lower row on the build bar so all units are buildable on tech level 5 - T4-B uses anti-air missiles as secondary weapon (T3-B has surface-to-surface missiles now) - T4-B/AA variant removed - Tyrant-class missile cruiser is no longer a starting unit in \"Alderaan\'s Demise\" scenario

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1009 downloads

Uploaded:03-07-2011

Unlimited Money

unlimited_money.zip | 2.02 MB

of build satellites for added protection. And, the titular feature is several dozen mining facilities off map for each team so the cash flow doesn\'t stop. It certainly makes for a fast paced game of heavy weapons. [quote]Space map that never runs out of Money. Was made long ago decided to upload here. Hate or love it I don\'t care. Includes Pictures *that is why this is 2mb*[/quote] the_stag

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2046 downloads

Uploaded:06-04-2010

HD Structures

hd_structures_v1.0.zip | 11.22 MB

and less like a decal on the side. Thanks commander165, fantastic work. [quote]To grant a request for The_Stag, I have given the Rebel and Imperial base structures a new HD look. All of the base structures have been enhanced including the walls and mining structures. I had fun putting these together and I know you will too when you see them in-game.[/quote] the_stag

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697 downloads

Uploaded:06-03-2010

HD textures by commander165

hidef._textures.zip | 2.11 MB

Sorry about any confusion. I'll just paraphrase my original review: These are great looking textures that really enhance the experience. [quote]These are some of the HD textures that I made after going through the tutorial Burnstrobe made, I hope you like them.[/quote] the_stag

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11629 downloads

Uploaded:01-01-2009

Phoenix Rising

pr_v1.1.zip | 137.26 MB

a more canonical game. What can I say? Phoenix Rising 1.1 lives up to its promises. When you play the mod, you'll feel like you're playing a completely different game (for better or worse). For those of you who haven't been following the mod, Phoenix Rising wants to make the game more canonical by removing hardpoints, adding more fleet ships, realistically scaling the units, and making the gameplay feel like the movies. Instead of having four turbolasers on a Star Destroyer, you have hundreds firing at your targets, just like you've read about in the books. In order to build more units, you need to research them and then upgrade them to hold their own against the newer tech that your enemies research. However, those of you with lower end computers will not have such a great time with this mod. The large GC maps will cause a large amount of lag and the higher poly models will tax your video card. If you have trouble playing vanilla FoC, then you might want to question whether or not you want to try this out. Technical difficulties aside, this mod contains so many changes to the game that I find it hard to give a summary. If you want a game that makes you think more carefully for your battles and allows you to conquer more planets in one GC map than ever before, then download this mod and try it out!

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8257 downloads

Uploaded:12-17-2008

SMG-MOD Launcher- Zip

smgsweawfoc_mod_launcher.zip | 422.06 KB

other version, the Mod Launcher automatically detects any mods you have in your EaW and FoC Mods folders and allows you to run them using this launcher. Very useful for people who do not understand how to make modpaths or .bat files.

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2998 downloads

Uploaded:03-26-2008

yoden all 110 map for foc

custommaps.zip | 19.25 MB

forceofcorruptiondata and transfere if you have your old map in it after

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24219 downloads

Uploaded:08-31-2006

Conflict in Space: New Units

conflict_in_space_v4.1.zip | 20.38 MB

skirmish (space station level 5) * equipped with an axial superlaser -> 1 hit = hardpoint destroyed * orbital bombardment capable 2) TIE Avenger * tech level 5 starfighter with lure ability * A-Wing\'s counterpart 3) TIE Phantom * cloaked fighter available on Aeten II only * semi-transparent, invisible on enemy radars, can travel undetected though the galaxy * buildable in skirmish (level 4 & 5) 4) Royal Guard TIE Interceptor * red TIE Interceptor with a hyperdrive and shield * available on Coruscant only Rebel 1) NRS \"Mediator\" * \"hero\" variant of the Mediator cruiser * equipped with heavy ion cannon (similar to planetary i.c.) * level 5 hero, buildable in skirmish (space station level 5) 2) Liberator cruiser * requirements: tech level 2, level 4 space station * carries 6 X-Wing squadrons and 4 Y-Wing squadrons * available in skirmish (level 3) 3) K-Wing * heavy bomber armed with laser cannons, turbolaser cannons, proton torpedoes and concussion missiles * buildable in GC (tech level 5) and skirmish (space station level 4) [MAJOR CHANGES IN V4.1] * all capital ships are buildable on on all shipyard planets (including SSDs and Mediator) * Death Star II buildable on all planets * 2 new shipyard planets: Bestine and Corellia * B-Wing/K-Wing/ARC-170 bombing run feature added * LoW SSD V1 replaced with Bailknight\'s one * new V4 models fixed and improved * cpt. Needa\'s comeback * more new units available is skirmish mode * improved AI [MINOR CHANGES IN V4.1] * more balanced Alderaan\'s Demise scenario * hunt ability for X-Wing * wingless MCC - shield hardpoint removed, icon size adjusted * Venator SD - hardpoints reassigned * improved explosions in space * robotic sounds for TIE/D fighters * E-Wing is slighly better against larger ships * TIE Defender is more expensive * smaller Titan Cruiser * slighly smaller Death Stars * slighly improved hero spawning in GC * Clone Wars-era starting units removed from level 3 and 5 GC scenarios * Liberators and Venators added as starting units to some GC scenarios * Republic SD toned down * Titan and Home One - population value 4 instead of 6 * Executor SSD is less expensive on Fondor, Mediator - on Mon Calamari and Death Star II - on Endor * blue lasers for Acclamator * improved some icons

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2823 downloads

Uploaded:08-29-2006

Total Conquest Mod

totalconquest.zip | 461.6 KB

Dantooine.

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9946 downloads

Uploaded:05-02-2006

Space Population Capacity Increase Mod

space_pop_cap_or_make_your_own_cap_amount.zip | 18.87 KB

each side, however beware system lag as you make the numbers very high.

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1733 downloads

Uploaded:03-26-2008

(66mp)Fortresses(FoC)

66mpfortressesfoc.zip | 297.06 KB

very few textures. The layout of the map is a prop in its own right. This will likely be the last map that I will submit to FileFront.com. The screenshots that I provided were modified to show objects at a greater distance then within the actual map.

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2553 downloads

Uploaded:04-18-2007

ISD Vs Venator

isdvsvenator_v2.zip | 10.37 MB

3, Admiral Thrawn\'s warship * Venator (old Republic variant) - buildable by all sides in skirmish, requires merchant docks or Hutt\'s outpost * Eta-2 Actis - light unshielded starfighter armed with laser and ion cannons; abilities: lock s-foils (w/animation), ion cannon shot * ARC-170 starfighter - heavy assault fighter armed with 3 laser cannons (2 front, 1 rear) and proton torpedoes; ability: lock s-foils (w/animation) - full skirmish/multiplayer support - significally improved UV maps for Star Destroyer model - remodelled Venator turrets, improved its UV maps - Acclamator fires the same blue projectiles as Venator and carries V-wings and ARC-170 starfighters - custom names for Venator and both variants of ISD - moving turrets work slighly better now - V1\'s Imperial Star Destroyer renamed to \"Imperial II-class\" - some minor balance tweaks, bug fixes and graphical improvements [/quote] The new Units look very good compared to the stock units found in EAW/ FOC.

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15246 downloads

Uploaded:08-05-2006

Legacy of War SSD

low_ssd_v2.exe | 115.61 MB

B-Wing Fighter/Bomber Rebel: Dreadnaught Empire: TIE-Interceptor Empire: Executor Class Super Star Destroyer Empire: Naval Troopers Heroes: Empire: Captian Needa w/The Avenger Empire: Mara Jade Empire: Baron Soontir Fel w/181st TIE Squadron Rebel: Gen. Jan Dodonna Rebel: Kyle Katarn Rebel: Leia Organa w/Tantive IV Misc: The Maw System added into Stock GC with Custom Maw Space Map Kamino added into Stock GC All Stock maps re-created for better visual and playability. Custom SFX added in for the TIE Interceptors and Princess Leia Royal Guard Detachment added to Emperor Palpatine Red Squadron upped to 12 Fighters with Heroes ALL Fighter Squadrons upped to 12 Fighters Space Battle Unit Cap changed to 35 for Rebels 30 for Empire. Custom Icons for all new units Custom Death Animation for the SSD added Hero Start Locations changed. Mon Cal Cruisers only buildable on Mon Calamri ALL Ships Scaled to correct sizes. Based off of the ISD. ISD was scaled up a bit Engine Glows added to SSD Dreadnaught and SSD Spawn space debris when damaged.

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12492 downloads

Uploaded:05-25-2006

LEGACY OF WAR: SSD MOD

low_ssdmod.zip | 2.32 MB

the SSD is NOT to scale for the moment. If you want it Full Scale Set the Scale Factor to 3. Enjoy!! Foshjedi2004

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5657 downloads

Uploaded:05-23-2006

Battle of Hoth

battle_of_hoth_v1.rar | 419.76 KB

Empire starts with 6 at-at and 32 at-st and troops. Hope you enjoy. Any bugs or comments are of course welcome.

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1908 downloads

Uploaded:06-04-2010

HD Vehicles

hd_vehicles_v1.0.zip | 1.89 MB

mods (most of them) that could benefit from this small but potent change. [quote]Here are the vehicles, and the transports that carry them, for the Rebels and Imperials. These will further increase the fun of the original game or any mod for the Galactic Civil War.[/quote] the_stag

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3505 downloads

Uploaded:04-20-2010

Rise of the Mandalorians (patch)

rotm_patch_1.2.zip | 23.28 MB

will be a final version release so you don't have to download all these different files. [quote]New and improved Lictor-class model.[/quote] How can it be new and improved? It has to be one or the other. Which one is it? [quote]This second patch fixes several more issues causing crashes and a few major text problems that have been pointed out. Also incldes some new stuff so check the readme for details on that.[/quote] the_stag

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2286 downloads

Uploaded:07-22-2009

Star Wars - Clone Wars

swcw_patch_ii.zip | 5.13 MB

3 more links you can click on that'll take you to download [file="100396"]version 1.5[/file] [quote] Here is a small patch that will correct a few small bugs, replace some of the rebel symbols and introduce a new hero. This is not a full version, only a PATCH, so you will need [file="100396"]Star Wars - Clone Wars version 1.5[/file] to run it. The next full release is in the works, but it still needs some working on certain details! IMPORTANT: This mod requires Forces of Corruption Expansion pack version 1.1 and [[file="100396"]Star Wars - Clone Wars mod (version 1.5)[/file] by nett40 to run!!! [/quote] the_stag

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9962 downloads

Uploaded:07-13-2009

Sci-Fi At War

scifiatwarv0.21.rar | 145.84 MB

gold here. Sure, in some other mods you could have Star Wars ships against non-Star Wars ships. But here you can have an all out, four team, multi-battle for dominance of the universe. I've been having a lot of fun with this one. That being said, there are some balancing issues that should be addressed and fixed for a v2 release. (I found the Star Trek ships a bit more powerful than the others, along with some other things). The other thing that would be great is to make it 8+ playable factions so that each different sci-fi group has it's different groups available to them (the way it is now, you have X-wings and TIE fighters fighting alongside, as well as Humans and Cylons, etc.) Even as it stands now, you can a lot of fun in skirmish mode with up to 4 teams. [quote] This mod has 4 playable factions... Stargate (from Stargate Empire At War) Star Wars (from FOC) Star Trek (From Federation At War) Battle Star Galactica (From Battlestar Galactica Colonial Wars and Third colonial War) I do have permission to use these mods in my mod. Please see readme for more details [/quote] the_stag

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6611 downloads

Uploaded:06-22-2010

Kotor mod

kotor_mod.zip | 74.51 MB

frame. It's a ways from being a complete mod, but the beginnings seen here may be what the community desires. Bonus: Star Forge included. the_stag

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10707 downloads

Uploaded:11-24-2009

Corporate Addon Mod

corporate_addon_mod.zip | 94.32 MB

to play around with ingame. Not only that, but there are some new GCs in which you can take over the galaxy with these new toys. I certainly haven't seen the Yuuzhan Vong as a playable faction before, so this should be very interesting to experience. If nothing else, playing with the new units should keep you entertained for a little while, but this mod should do far more than that with its various tweaks to the game. [quote]Corporate Addon Mod 4.2 Beta: Play as the Yuuzhan Vong for the first time in EAW modding history, or fight back the invading forces with the Galactic Alliance Beta Includes: 2 New Factions: Yuuzhan Vong Galactic Alliance 3 battle GC's Version 4 is not Required for beta use[/quote]

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3206 downloads

Uploaded:11-06-2008

DemonSquirrels' Mod

32demonsquirrels_foc_addon.zip | 46.47 MB

Zann Consortium. Players will now be able to command long abandoned clone wars units. From the Battle droids to the Lucrehulk battleship and even the Providence class Destroyer. Note that none of the units included below are in skirmish as there are too many . There are too many new units to list, but some of the new Imperial units include:[list] [*]Eclipse class Super Star Destroyer [*]Executor class Super Star Destroyer [*]Imperial Star Destroyer MK II [*]Titan Heavy Destroyer [*]Venator Star Destroyer [*]Lancer Frigate [*]Missile Boat Squadron [*]Assault Gunboat Squadron [*]TIE Advanced Squadron [/list] To see the long list of changes, look below. Enjoy the mod.

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2147 downloads

Uploaded:06-03-2008

66 Pirate Mod

66pm11b.zip | 3.27 MB

understanding of the mod. Have fun. sixt6 :D

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4767 downloads

Uploaded:10-11-2007

Cheatmod Omega - Empire

cheatmod_omega_empire.rar | 161.15 KB

Unstoppable fighting Force. [u][i]Authors Comment:[/i][/u] [quote]AND ALWAYS REMEMBER - IF YOU DON\'T LIKE CHEATING, DON\'T DOWNLOAD THE MOD!!![/quote] ~Scorpinox

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8260 downloads

Uploaded:07-05-2007

New Imperial Heros

nih_v3.zip | 13.81 MB

V3: Rebel -Kyle Katarn- elite Rebel commando, proficient with explosives and sniper weaponry, effective against infantry (Available in GC) -Tani Ab'yla- Rebel commando, uses explosives in combat, effective against buildings and heavy vehicles -General Jan Dodonna- Finds weaknesses and boosts morale in space battles -Bail Organa- Rebel leader, boosts morale and provides discounts on corvettes and frigates, can remove corruption -Wraith Squadron- X-Wing squadron -Leia Organa- Commands the Rebel Dream -Lando Calrissian- Smuggler, can bribe enemies -Raymus Antilles- Now a ground unit with grenade attack Consortium -Prince Xizor- Underlord of Black Sun, can bribe enemies and pilots Virago -Jabba the Hutt- Hutt Crimelord, increases cost of bounties for enemies -Jodo Kast- pseudo-Mandalorian bounty hunter, can neutralize enemy heroes -Jorj Car'das- Smuggler, pilots a modified Barloz-class Freighter -Booster Terrick- Commands the Errant Venture -Talon Karrde- Commands the Wild Karrde (modified Pirate Frigate, has canon armament of three turbolasers) Empire -Grand Admiral Thrawn- Now a ground unit as well as space. Provides bonuses to allied units. Disables the Force in an area around him -High Inquisitor Tremayne- Imperial Dark Jedi, can use Force lightning -Ysanne Isard- Intelligence director, provides a combat bonus and can see into enemy systems -Admiral Daala and the Gorgon- buildable at the Maw -Admiral Zsinj and the Iron Fist- Super Star Destroyer, can direct fleet to concentrate fire -Commander Bow- Leads a detachment of the 501st Legion into battle, buildable from Officer Academies on Kamino -Moff Jerjerrod- Replaces Tarkin at Tech Level 4, reduces cost of Death Star but increases time of construction -Saber Squadron- Powerful TIE Interceptor squadron -Mara Jade- Assassin, can travel the galaxy undetected (New model, available in GC) ~Scorpinox

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1904 downloads

Uploaded:06-28-2007

Battle Over Coruscant

battle_over_coruscant.zip.zip | 906.65 KB

Both factions start of with additional units. Though there is no consortium player available, this map is still for FoC.

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4243 downloads

Uploaded:02-15-2007

FoC Skirmish Map Pack

foc_space_map_pack_v1.1.zip | 1.84 MB

Crystals of Aeten II - Bespin: Tibanna Wars - Mustafar Siege - Yavin: Death Star Debris - Endor: Death Star II Construction Battle of Byss The huge Eclipse SSD is over Byss, and a battle to free the planet began (or to keep it\'s control if you\'re playing as the Empire). Fortunately to the Consortium/Rebels, the Eclipse Defense Systems are offline since it is in it\'s repair duty. Chaos over Tatooine (8 players support) The planet Tatooine was always an interesting place to hidden a base, large deserts as Dune Sea, or wastelands as Jundland. And if there\'s a bright center to the universe, it is the planet that it\'s farthest from... There are so many villainy and scum here that is difficult to our enemies to find a hidden base... Or to us to build it... Conquest of Muunilinst Muunilinst is a rich urban world that was once the headquarter of the InterGalactic Banking Clan, perhaps we can get a lot of credits if we take control of the planet and learn more about the old Confederacy of Independent Systems. Crystals of Aeten II Aeten II is known primarily for it\'s stygium crystals, which can be used to create Cloaking Devices. If we can get our hands in these crystals, we could could field an invisible advantage against our enemies. Bespin: Tibanna Wars (8 players support) Needing more resource of the precious Tibanna Gas, you planned an attack on one of the largest Bespin\'s Tibanna Gas refineries, the BesGas H-47-K. Watch out to the refinery defence ships, they appear to have some Interceptor Frigates and some Venators modified into light cargo ships (but still well-armored) and most important: we intercepted a transmission that another faction was wanting to take control of the refinery, so hurry... Mustafar Siege (8 players support) The mysterious planet of Mustafar could be a good resource of credits, and perhaps, we could scavenge some CIS forgotten techonology, be alert, the sistem probably has it\'s own defense force. Yavin: Death Star Debris There were a lot of data stored inside the Death Star. Although the Zann Consortium already got some of the data storage pods, but if we are lucky, our forces could find some data yet. Or at least clean the way for a land invasion. Endor: Death Star II Construction Well, this map doesn\'t have a story yet, but it let you play a three way space battle above Endor and the DSII under construction plus an SSD - they are not usable by any factions.

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5328 downloads

Uploaded:12-31-2006

Bonus GC Scenarios

gc_maps.zip | 745.8 KB

\'unlock\' the original EAW scenarios and make them available for play in Forces of Corruption. They are not the same as the originals however. I\'ll explain soon. INSTALLATION: Copy the TEXT folder and place it into your FOC/DATA folder. Copy the GC MAPS folder and place it into your FOC/DATA/XML folder. I strongly suggest that you backup any files that need to be replaced - just in case. (if you havent got an XML folder, then just make one! ;)) I don\'t know if this works with other mods, so use caution. INFO: - This bonus pack adds all 8, thats right, 8, EAW GC scenarios for FOC. All of them now accomadate the Zann Consortium as well as the new planets and units. But because of the changed locations of the old planets in FOC, I had to add in a number of planets to create the hyperspace paths between planets. So in a way, these are sort of new maps. - In addition to the 8 EAW maps, I have also added my very own hand-made GC maps that took me many hours to put together. There was much bloodshed and despair, but I finally pulled through with these two maps: \"Galactic Civil War\" This is a map that only has the EMPIRE and the REBELS. NO Consortium. (And no more damn sabotages...) The Rebels and the Empire start off on opposite sides of the galaxy with only four planets under each team\'s control. The rest of the planets are mostly under the control of pirates or Hutts. Some are nuetral and are up for grabs. I made this map to bring back the good ol days of EAW where it was just the Imps and the Rebs. And because its FOC, both sides can use the new units! And yes, the AI builds the new stuff too. They came at me with B-WINGS! \"Consortium War\" All three factions start off in opposite corners of the galaxy, each with only three planets under their control. The rest of teh galaxy is a hive of pirates and Hutts. This should give players some time to build up before they actually encounter one of the other factions. - Maps have been tested TO AN EXTENT (I have a life you know ;)) and I am convinced taht they work fine. - The AI work normally on all maps. The \"Galactic Civil War\" map seems to have better AI, which is strange but awesome. - Special objectives for EAW scenarios have been removed for obvious reasons. - Bonadan has been removed from ALL EAW scenarios because of some really, really wierd connection problems that I could not solve. Alas... - Most planets are now neutral or under pirate control. Planets that are hostile have different varying forces both in orbit and on the ground.

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8767 downloads

Uploaded:11-04-2006

Steiners Advanced Units Mod 3.0 Reloaded

sau3.0r1setup.exe | 2.11 MB

AI a little bit more intelligent.

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4774 downloads

Uploaded:09-04-2006

Harmonic Missile

harmonic_missile.zip | 149.44 KB

when done right.

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12031 downloads

Uploaded:07-27-2006

EAW Enhanced Mod

eawenhancedmodv2.zip | 24.5 MB

changed. This also fixes any bugs that were in V1. Changes in V2- -Vader\'s SD now has two laser cannons instead of ion cannons. -Mara Jade\'s Acclamator has more shielding and health. -The Executor has a hypervelocity gun. -The Executor also has a heavy Ion cannon and a magnepulse cannon. -Escort frigates actually follow the capital ship they spawn from. -Acclamator\'s health, shielding, and weapons are stronger. -Mon Calamari Cruisers have hangers and escorts. (forgot them in V1.) -Rebels now have the dreadnought. -Nebulon-B2\'s are added to the Rebels. -The Empire has the dreadnaught. -Population cap. is increased to 65. -Repair crafts are added, both side have a different one. -Arc-170 starfighters are added to the rebels. -Eta-2 Interceptor fighters are added. -Heroes are stronger. (Ground) -Pirates have the Venator, Arc170, and Eta-2 Interceptor. -Executor\'s icon changed from Piett to SSD. -Any scale issues are fixed. (NOTE: Home One is scaled ALMOST acurately or else it would be a little big to the SSD.) -The Empire has a TIE Advanced squadron. -The Rebels have old Providence-class cruisers, Lucrehulk battleships, Recusant light destroyers, and Munificant star frigate. -Any bugs are fixed. -Toned starvipers down ALOT and made Acclamators produce less of them. -Pirates have the munificent and recusant. -Upgrades have beeen taken out of skirmish to give more room to ships. -Everything has descriptions and proper icons. -Dreadnaughts are toned down a bit. -B-wings are added and are scaled. -The Moldy Crow is scaled down a bit. -Lancer-class Frigates are added to the Empire. -The Empire has the Venator. -Tartan cruisers are taken out COMPLETELY, Lancers have more weapons and are alot better. -carrack-class cruisers are added. -MC80-B\'s are added. -E-Wing Fighters are added. -The Leviathan Interdictor is added to the Pirates, but is buildable at Merchant space docks in skirmish. -MC40\'s are added to the rebels, light Mon Cal. frigate.

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5236 downloads

Uploaded:11-12-2010

Light Alliance 2.4X

foclalliance2.4x.zip | 386.3 MB

German. It is a “small” versión from the mod with units from Episode IV and Episode VI. This version uses only planets and GC from the original game with a new galaxy map. Really it is not a full versión without many things, it was made like a different mod with things from the complete mod. By it, you can see many things different. I would like remember you these new small things: -Underworld side is now the Black Sun. -There are space construction vehicles for all the sides, they build different plattforms only on galactic conflict. They are deployed by the main starbases. -There are new and different galactic fleet icons for the Executor, Empire probe, Rebel transports, Empire transports and Black Sun transports. -There are different spacestructures like the shipyards, factories, a space asteroid mine, defense plattforms like the golans and one hypergun space plattform. -All sides have a MDU vehicle with a few new special plattforms. -There are many new skins for all the units, buildings and more, they are many better, specially the skins from original things. All them were modded by Burnstrobe. -Corruption big effects have been deleted, it should make faster the game with Black Sun side. -There are thousands of new particle graphics and small models like proyectiles. -There are new orbital models from many planets. -The new 3D camera on space and land tactical battles. -All the space models have been remade from the last previous version of the mod. There are many new changes on graphics and on other things from the models. -There are many land units but many of them can be used like a reinforce from other units, it makes a small land units tab. -There are a new Space Call Reinforces code. -Many new abilities like the small bombardement, the new capture ships code or many other small things on code. -New textures for many space and ground units, planets, nebulae, stars and more. -Many fix on code. -Fixed underworld campaign. -Mod new campaign demo for Galactic Conflict and Terrain Equal. -New sounds and new background music. - Space units are better equilibrated. All the combat system has changed. -New starbase reinforce system. -New batallon commanders. -Many changes on fleets. -Many Pirate´s planets changes. -Some new planets added. -New units. -Many more changes, you will need play if you want see them. MOD INSTALLATION: Unzip mod into the main fólder from SW Empire at War Forces of Corruption. For to run it, you will need the SMG launcher made by SMG team. It will load the mod if you unziped it well. For more instructions go to www.FirefoxCCMods.com

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8126 downloads

Uploaded:04-11-2010

Legacy Era Mod Patch (0.7 Gamma)

legacypatch.zip | 223 MB

CR90 YT-1300 and Nssis models. This well though out mod based on such an interesting era of Star Wars once again creates a great game-play experience for the player. For a full list of changes in this latest version, check the readme for the change-log. [Quote] Okay, so this is the patched version. Notice that it is the whole thing all over again, so I suggest you delete the old one. This patch addresses several issues and changes multiple things. I suggest you use this updated version instead. [/Quote]

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1010 downloads

Uploaded:01-17-2010

Calculator for Space Units

calculator.zip | 121.31 KB

Tactical Health and Autoresolve Health. It may not act as the perfect balancing tool but it does provide much aide in the synchronising of the values of individual ships to each other. An explanation of the function of the calculator can be found in the read-me. Remember you need Open Office to use this calculator. Open Office can be found as a free download at: http://www.openoffice.org/

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2641 downloads

Uploaded:08-28-2009

(SD)darthexecutor All maps EAW

sdallmapsforeawv2.rar | 2.12 MB

maps (which I will review since it is new) is the vanilla Bespin land map converted for skirmish mode. It seemed a little tight for a skirmish map, but it worked. It needs some reinforcement points added in the base(s) and in the middle area. But the rest of the placement was done very well. [quote] hi all!! here is a map pack with my last maps to EaWAND 3 NEW MAPS!!! 2 space maps 1 land map (FoC bespin official map modified by me to run in EaW) noticed: Is the V2 because, the V1 is corrupted (demange file) bye ;) [/quote] the_stag

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4563 downloads

Uploaded:08-09-2009

Ages of Star Wars Jedi Civil War 2.1 Patch

aosw_jcw_ver2.1_patch.7z | 1.06 MB

a thoughtful member, RAJeff, has uploaded that patch for everybody else to use. This patch requires [file="80215"]the AoSW 2.0 release[/file] and will not work with any earlier versions of the mod. Although there is no changelog included, this will hopefully fix some of the issues present in the 2.0 release. Enjoy!

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3890 downloads

Uploaded:03-29-2007

Star Wars: Empire at War Mac Demo

empireatwarmacdemo.dmg | 892.26 MB

week. Note: This demo will only work on Intel-based Macs and will not work on PowerPC machines. Get your hands on this action-packed, single-player demo of Star Wars: Empire at War and take charge of an epic struggle to control the galaxy. You can start by playing the optional, interactive tutorial to learn important game concepts that will guide you to victory. Or skip the tutorial and jump right into the action! As the commander of the Rebel forces on Hoth, you\'ll battle for control of the Outer Rim in the Vergesso Asteroids and attempt to liberate Tatooine from the grip of the Empire. Han Solo and Chewbacca, with the Millennium Falcon, are ready to lead your space fleet and invasion forces as you go up against Tie Fighters, Star Destroyers and their arch rival Boba Fett. May the force be with you! Requirements • Operating System: Mac OS X 10.4.8 or later • CPU Processor: Intel Chipset • CPU Speed: 1.83 GHz • Memory: 512 MB or higher • Video Card (ATI): Radeon X1600 • Video Card (NVidia): Geforce 7300 • Video Chipset (Intel): GMA 950 • Video Memory (VRam)

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9177 downloads

Uploaded:12-23-2006

Unit Cap Mod

unit_cap_mod_foc_and_eaw_v.2.zip | 64.81 KB

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147416 downloads

Uploaded:01-18-2006

Empire at War Demo

empireatwardemo.exe | 741.89 MB

Tatooine and Dagobah as well as never-before-seen environments taken directly from the Star Wars films and expanded universe novels. In the game, players can choose to join either the Rebel Alliance or the Galactic Empire, building and setting up tactical forces that can be unleashed on the enemy in real-time 3D. All of the gameplay and action within Star Wars: Empire at War is a persistent, meaning that strategic and tactical elements from previous events will have a permanent effect on the galaxy.

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442 downloads

Uploaded:03-16-2011

(ZM) Jabba\'s Palace

zm_jabbas_palace.zip | 238.23 KB

use free starting units, other wise you wont get a landing zone. -zander11893 ZAND3R Mapping

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1613 downloads

Uploaded:01-07-2011

Galaxy Deestroyer

galaxy_destroyer.zip | 2.73 MB

just pretend for this instance. [quote]The Galaxy class Destroyer is a heavy carrier during the New Jedi Order era. It is mentioned in the novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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7550 downloads

Uploaded:06-25-2010

Sci-fi At War - V0.45

2010_06_16_sfaw2.rar | 401.53 MB

overlooked. My complaint from my first review "balancing issues" has been mostly corrected by making everything very fast and very powerful. I'd cut speed and weapon power on most ships by 75%. But as it stands now, it's pretty well balanced. Oh, did I forget to mention the addition of Starship Troopers? Just. Plain. Awesome! [quote]This is the next installment for Scifi At War. It has a lot of improvemnts over the old one but still has some major flaws, like the GC AI bug, im still looking for a way aorund that. But that said its also got a whole new faction for skirmish (and GC playable but inactive fi not played, just like Star Trek), Starship Troopers, bringing this to a total of 5 factions. It has new turret and new models for all the other units we all. It also has new starbases for Bsttlestar and is relatively better balanced. Enjoy Spinobreaker[/quote] the_stag

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2166 downloads

Uploaded:01-14-2010

Republic Light Cruiser

republic_light_cruiser.zip | 1.9 MB

by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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1879 downloads

Uploaded:05-26-2009

Ultimate Deathstar Mod

ultimate_deathstar_mod.zip | 3.91 KB

of only one credit. If this mod sounds interesting to you then give it a download.

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1907 downloads

Uploaded:02-24-2009

Jeff's Texture Pack: Planets

jeffs_texture_pack_planets.zip | 16.84 MB

for approximately half of the planets. Many people have complained about the lack of detail in the default Petroglyph texture maps for planets, so I'm sure that many FoC players will be happy with this mod. Luckily, we can look forward to another release that finishes off the planets, so don't despair if a planet that you particularly hated wasn't reskinned in this version.

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609 downloads

Uploaded:03-30-2008

(66mp)aVolcano

66mpavolcano.zip | 85.36 KB

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5935 downloads

Uploaded:04-28-2006

Improved Venator Mod

improved_venator_v2.zip | 28.33 MB

three venators for space mode, the 501st and Vadar\'s Fist each shoot blue projectiles to distinguish them on the battle field, they have increased damage, and also increased armor. Both units are buildable on Geonosis and Coruscant. Fixed bug where you saw two icons of the Jedi and Sith Venator during space battles in conquest. New skin for all stormtroopers (including 501st and Vader\'s Fist) Added edited version of Revenge of the Sith song for main menu, now the main menu starts off just like the movie (after the credits theme) New Venator hardpoints, replaced both ion cannon hardpoints with turbolaser hardpoints, and replaced the concussion missiles with proton torpedoes Custom .tga for Rebel Venator, 501st Legion, and Vader\'s Fist New skirmish team colors, read is now dark red and brown is gray

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6448 downloads

Uploaded:03-18-2006

EAW Precise Ship Scaling Mod

eaw_precise_ship_scaling_mod_0.2.zip | 401.87 KB

SHIPS MAY APPEAR SMALLER THAN THEIR ACTUAL LENGTHS. This is because they occupy a lower depth on the screen, not because they were improperly scaled. Fighters and some shuttles and heroes (Slave One, for example) are not scaled to their actual lengths; however, they are much smaller to enhance realism (in fact, they're not far off from their actual scales). After much testing, when these ships were scaled properly, they were unplayable. The Tartan Patrol Cruiser, as in the original version, retained its stock scale. Home One has been rescaled to canon, but perhaps at the expense of playability. It is sometimes difficult to maneuver, but quite impressive to look at. Because of this issue, the original scale has been included as an option. See installation for details.

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722 downloads

Uploaded:05-01-2012

FOC Ultimate GC

foc_ultimate_gc_v.1.zip | 57.82 MB

travel dynamics, not to mention enhanced enemy AI, Now makes GC a rich, authentic and challenging experience. Tactical battles have been rescaled for a more canon aesthetic, but core game play remains intact. Strategic-- - All new GC maps featuring the complete Galaxy, and several regionalized areas - The size of the galaxy has been greatly increased, and the distances between planets scaled up signifigantly - 91 new authentic Star Wars planets added, with tactical battle maps, proper planet descriptions and bonuses for each one - All planets are positioned accurately - All planets are scaled down in size, and are scaled authentically according to their approximate size when possible - Authentic trade routes have been added - Hyperspace travel multiplier has been lowered, meaning travel time between planets is slower - Traderoute mulitplier has been increased, meaning trade routes function as space highways (more strategic consideration is required when deploying fleets across space now) - Conquest AI has been enhanced, making the enemy more agressive in its ability to build and mobilize units. - Corruption stink clouds have been removed for aesthetics - Unit icons and labels scaled down for aesthetics - Planet postion changed when zoomed in - Key planets are fortified and occupied from the start in a relatively authentic way Tactical-- - All tactical space objects have been rescaled smaller and made as close to canon as possible - All space lasers have been marginally reduced in strength making shields and torpedos more effective - 73 new tactical ground maps for the new planets - Several new tactical space maps - Enhanced tactical camera for land battles now has full pitch control for better viewing angles - Enhanced AI

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664 downloads

Uploaded:03-16-2011

(ZM) Eve V2

zm_eve_v2.zip | 142.99 KB

fleet -Compacted outpost to make more effective and defensible. -Added a second outpost on the other side of the asteroid belt -zander11893 ZAND3R Mapping

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2405 downloads

Uploaded:12-13-2010

KotOR mod patch

kotor_mod_patch.zip | 5.66 MB

nicely. You need the full version 0.9 before you can use this update. You can get it [file=\"117279\"]here[/file]. [quote]This patch for my KotOR mod fixes several bug and rebalances the space mode. It also brings some new units and changed scalings. Please remember, this is a patch so you need the 0.9 full version to play it.[/quote] the_stag

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3113 downloads

Uploaded:09-09-2010

FoC Enhancements Reloaded

foc_enhancements_0.4.5.zip | 223.95 MB

well as a variety of other additions. Some bug fixes to fix glitches that were present in the older versions of the mod are also included. Be sure to keep your eye on this mod as the next version will be featuring an era shift. [Quote]Next version of Foc enhancements, Completely redone Particles and Galactic Conquest - Beta Of Pirates. Kotor Era Coming Soooon [/Quote]

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1671 downloads

Uploaded:03-23-2010

Leviathan

leviathan.zip | 2.32 MB

download it already. [quote]This is a model of the Levithan Interdictor Cruiser as seen in the Kotor game. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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1352 downloads

Uploaded:03-12-2010

Mandalorian Cruisers

mandalorian_cruisers.zip | 2.03 MB

base XML code and an icon.

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1222 downloads

Uploaded:12-20-2009

Arcturus Maximus Primus

arcturus_maximus_primus.zip | 13.74 MB

feature of the mod. And trust me, this ship is one fun beast to play with ingame. Equipped with turbolaser turrets, two gigantic beam cannons, and a host of drone launchers, this ship can tear apart many of the existing units in space. Definitely worth a download! [quote]I created a ship based on the stargate universe. I wanted to be able to play with my ship in this game. So I went down the road to learning how to make it. :D The ship is in the equal footing campaign on corruption side. Its pretty fun, but over powered. If you read the fan story I wrote for my ship it explains why it is that strong. For permission just ask me. If you find anything you could suggest to fix or make better comment or send a message. Thanks and have fun!!![/quote]

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2748 downloads

Uploaded:12-06-2009

Planet Placement Tool

planet_placement_tool.rar | 473.92 KB

plot the coordinates of your own planets. If you're looking to make some new planets for the Galactic Conquest mod and are not sure exactly where to put them, then this will be a very helpful tool. [quote]This can be used to easy place a planet at the place you want it. This requirs word to use. Open the Word doc and see how easy it is to use. Cöordenates may have a diviate of 2.[/quote]

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3059 downloads

Uploaded:07-09-2009

Sith Destroyer

sith_destroyer.zip | 2.08 MB

by Arvis Taljik The rigging, turrets, death_clone, code and icons by me. [/quote] the_stag

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2319 downloads

Uploaded:05-03-2009

Big Battles and Realism

giant_batles_and_realism_d.zip | 3.9 MB

last longer. You can top that off with 1 credit costs and 1 second reload times. The Star Destroyer is faster and all Empire ships do more damage. Rebellion ships are scaled to do less damage. Fighters are smaller and the TIE fighters can now outrun X-Wings. There are more changes but the author says you will have to figure them out for yourself. If this sounds interesting then give this mod a download.

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2610 downloads

Uploaded:12-20-2008

Build An Army

build_an_army_1.0.zip | 11.19 KB

demand for these simple XML mods for Empire at War. This mod is as good as its word; you can build an incredibly large force ingame and attack the enemy planets. A must have for anybody looking to mass huge armies ingame for some epic battles.

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2196 downloads

Uploaded:06-03-2008

(SWOTE) Skirmish-Mappack

swote_skirmishmappack.zip | 2.25 MB

Campaign! This mappack will give you a foretaste of the new maps, here created by the mapper Locutus (me). Hope you like it. LAND: ~Osarian: Each base is located in one of the map's lower corners, a lot of small islands are connecting them. There is short way to the enemy's base but it's blocked by a pirates base. ~Bastion: A huge empire fortress which isn't easy to capture. To defence the important choke points will be the road to success. ~Unknown World: Some beautiful temple ruins in the middle of huge mountains are the arena of the battle. To protect the mining facilities is the key to victory. SPACE: ~Hapes: 4 Player space map with the team's bases in the opposed corners and mining facilities located in the other ones. ~Bastion: Similar to the Hapes map but with a Construction pod in the middle of the map. ~Manaan: A huge nebula with astroid fields in it divides the map. To move your ships through it to send new reinforcement ships is the problem you have to deal with.

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9945 downloads

Uploaded:09-10-2007

Return of the Clones

return_of_the_clones_v1.3.zip | 19.18 MB

grenades - Fixed Tani no-sound issue - Obi-Wan, Luke, Darth Vader, General Veers all gain Field Commander bonuses - Luke gains Force Speed ability, loses Force Protect - Republic Attack Cruisers and General Dodonna gain SPHA-T Beam attack ability - Blue weapons now same size as Red and Green weapons - Added AAT to Pirates - Added Tank Droid to Pirates[/quote] ~Scorpinox

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18287 downloads

Uploaded:10-06-2006

SW Empire at War: Forces of Corruption - Demo

eawfoc_demo.exe | 605.45 MB

is in turmoil. As an aspiring Underworld figure named Tyber Zann, spread corruption throughout the galaxy using new strategic gameplay elements to influence other factions, steal their funds, slow their production, spy on them and more, all en route to becoming the most notorious criminal leader since Jabba the Hutt. Exciting new land-tactical options like customizable, upgradeable bases and guerilla warfare allow for innovative battlefield tactics. Take command of and confront new fighting units for all factions (Rebel B-wings, Imperial TIE interceptors, Darth Vader's Executor Super Star Destroyer and more), and take down anyone who stands in your way of ruling the Underworld, be they new battlefield heroes like Luke Skywalker and Yoda or the forces of your most bitter rival ? Jabba. Destroy capital ships with the awesome firepower of the second Death Star, and satiate Tyber's drive for the deadliest capital ship in the galaxy, a devastatingly powerful new type of Star Destroyer known as the Eclipse.

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554 downloads

Uploaded:09-04-2006

Death Star Revamp v0.1

death_star_revamp_v0.1.rar | 3.28 KB

bomber(doesn\'t work, will have to look for a solution!).

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12744 downloads

Uploaded:08-31-2006

Bailknight's Mod V3

bailknightgraphicmod_ver3.zip | 17.95 MB

first thing you notice is the removed bink movies and the first thing thats meets your Eye is a Massive Space Battle The Executor is there with an escort versus the rebel Armada. Playing the Imperials you really notice the strength the rebels now have. You have the Quasar Fire Class with Kwing Bombers that can pretty much defeat most units. On the Ground I must say for the first time I find it quite challenging. The New Hover Tank for the Rebels is kinda cool to play with. Really gives them some punch. As do the Infiltrators which appear to come in groups. The Space is tricky. The AI For the Rebels seems to like Spamming Ywings and Xwings. I must have fought about 20 Fighters and 2 corvettes 5 or 6 times on my way to victory. Overall it does what it says on the tin. Its another amazing quality mod release from Bailknight. My Hat goes off to him.. The Game is a lot of fun thanks to him and I completely recommend this Mod for you to try,

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6259 downloads

Uploaded:06-24-2006

Realistic Rescale

realistic_rescale_v2.1.rar | 7.75 MB

everyone who made this mod so popular on filefront and everyone who helped me with it and who gave me suggestions. Thanks to LoW for letting me use their SSD to make my mod that much better. I am not taking anymore ideas, this is my final version so your gonna be playing it as it is. I will continue to help anyone who has questions or wierd bugs. Thanks again guys. Josh_HLB [/quote]

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543 downloads

Uploaded:04-20-2012

Sith_Battlecruiser

sith_battlecruiser_v2.zip | 4.67 MB

game. I added a hero variant. This is \'the Doombringer\' A unique Harrower ecuiped with a superlaser in place of the forward hangar bay. I added a bunch of hardpoints on the bottom of the ship Thanks go to V.Metalic for providing the reference pics and pointing me to the doombringer. Note; These ships use a modified texture of the V1.0 ship. The V1.0 can still use these new textures so if you want to use both versions you can. Note; I haven\'t made any new code, use Piëtt\'s Accuser energy beam code for the superlaser. The model comes complete with code and icon. Some additional coding is required to get it ingame

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654 downloads

Uploaded:09-20-2010

Defender Corvette

defender_corvette.zip | 1.13 MB

with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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315 downloads

Uploaded:08-19-2010

Battle For Kashyyyk

battle_for_kashyyyk.zip | 763.49 KB

without it, you see Wookies fighting alongside Imperials, and that\'s just wrong. The land masses look good, the prop placement is good, but the water is terrible. It\'s just a flat blue. It really detracts from the map as a whole. I changed the water properties in my map editor and it made a world of difference. Sorry, I got a little off track there... So if you\'re into the clone wars and/or like Wookies, this is for you. the_stag

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1587 downloads

Uploaded:07-28-2010

Imperious Star Destroyer

imperious.zip | 5.63 MB

That\'s why it has Alliance logos on it by default. Oh yeah, and it rocks. the_stag

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1283 downloads

Uploaded:07-19-2010

Republic Stun Tank

republic_stun_tank.zip | 1.31 MB

Series The Stun Tank is a Republic Artillery vehicle The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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1583 downloads

Uploaded:04-11-2010

Acclamator Mk3

acclamator_mk3.zip | 1.48 MB

should shift their eyes to this latest release from Warb. [Quote] This is a model of the Acclamator mk3 as seen in the Legacy comics. (It doesn't actually have an official name but it serves the same role as the acclamator, hence the name ;) ) The model comes complete with lcode and icon. Some additional coding is required to get it ingame [/Quote]

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2895 downloads

Uploaded:03-22-2010

ACM 2.4 Campaign Fix

acm_2.4_campaign_fix.rar | 18.48 KB

best. Once you download it, get this too so it can be played in all it's glory. the_stag

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4750 downloads

Uploaded:01-06-2010

Realistic Warfare Mod

rwm_0.8beta.zip | 170.15 MB

projectiles to being able to have ships in land battles creates an immersive experience for the player. The increase in the population cap for battles also allows for some gigantic battles that will keep you entertained for quite some time. From the realistic elements to the fun additions such as TIE fighters with flames on them this proves to be an fun mod to play.

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2902 downloads

Uploaded:09-24-2009

Ararmadia-class_SSD

aramadiaclass_ssd.rar | 10.11 MB

model releases are total conversion mods with a plethora of new models. However, this model is so awesome, it... it... I don't even have words to describe it. [quote] Here is the newest release for me, Aramadia-class SSD credits Model - "X" skin - "X" (hull plating base and texture for the back are EvilJedi's) Rigging - "X" Full list of stats and credits in the read-me file Enjoy X [/quote] the_stag

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2491 downloads

Uploaded:08-16-2009

1 Credit/1 Second Stormtroopers

29groundcompaniesempire.rar | 3.62 KB

credit that will be built in just one second. Installation and un-installation instructions are provided in the read-me. This is a great mod if you just feel like spamming some infantry or using the might of the Empire to crush the puny Rebellion.

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1834 downloads

Uploaded:08-08-2009

Ages of Star Wars Music Files

aosw_jcw_music_files.7z | 116.39 MB

here: http://empireatwar.filefront.com/file/Ages_of_Star_Wars_Jedi_Civil_War;80215 Ever since the Ages of Star Wars forums went down some time ago, players were left without a way to get these music files, but now, thanks to this user, we can all enjoy the mod as intended. [quote] These are the music files for the Ages of Star Wars Jedi Civil War mod. Ages of Star Wars Jedi Civil War and all its files are for the original Star Wars: Empire at War game. Please give full credit to the Ages of Star Wars Team for their work. I am not affiliated with the team in any way. I'm simply submitting the files. If I get credit for submitting the work that is fine, if not that is fine too. In my opinion this great work should be enjoyed by AOSW and KOTOR Era fans. Like I said before these music files can be used with any version of Ages of Star Wars, not just the 2.0.[/quote]

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2577 downloads

Uploaded:07-12-2009

Thrawn's Revenge Fall of the Republic Minimod V2

fotrminiv2.msi | 61.61 MB

includes several units and heroes from the full FotR to offer a taste of what the team has been working on. It also includes completely redone explosions, projectiles, and other graphical enhancements. You can look forward to the full release of Fall of the Republic after the team releases Imperial Civil War.

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1015 downloads

Uploaded:05-03-2009

Republic Y-Wing

ywing_proto.zip | 1.21 MB

this model. The default skin has yellow striping. A second skin is included that uses team colors. Just delete Y-Wing_proto.DDS and rename Y-Wing_proto_Colorization_variant.dds to Y-Wing_proto.DDS This model will make a perfect addition to any Clone Wars mod.

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1309 downloads

Uploaded:02-06-2009

Jeff's Projectile and Particle Pack

jeffs_particle_and_projectile_pack.zip | 1.46 MB

redone many of the particles and projectiles in order to make battles look and feel better. These edits range from adding muzzle flashes to certain effects to redoing some ability particles. This is a must have for anybody who feels that the stock particles and projectiles are inadequate. If the words "The_Farseer", "particles", and "projectiles" in a single sentence didn't already send you running to download, then go now! :P

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1456 downloads

Uploaded:04-02-2008

(EaW) Pirates In The Middle

pirates_in_the_middle.ted | 770.8 KB

like it. If you have any suggestions, or wish to make any changes... go ahead and do so. If you think you can improve on it, great! I\'d like to give your version a try. Thanks, and enjoy!

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21039 downloads

Uploaded:12-25-2007

Awakening of the Rebellion

aotrsetup.exe | 851.41 MB

as you name Coruscant, Kuat, Corellia and Byss as your own with the Rebel Alliance you move on to become the New Republic with new Units, new strategies you have to use to win the battles for you. The BlackSun also if part of the galactic Conflict, so you also have to concentrate on their out tated ships, but they come in numbers... Features: -New Shipyard System -New Galaxy maps with scripted Story events -New Spaceunits -New Heros -Planetary based buildings -Starfighter support in ground battles -New Infantry -New Vehicles -New way to gain Credits -New graphics -Better space fights -New Texts -Ingame Videos -New music -New Sounds and many more you have to find out...

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1184 downloads

Uploaded:06-27-2007

Special Popcap Mod

special_popcap_mod_v2.zip | 29.89 KB

can't change the ground popcap in GC because it would alterate the attack-defence balance, so I ask myself, How can I make ground battles more massive in GC without disbalancing all the other stuff? It was simple, I DOUBLED THE # OF VEHICLES AND TROOPS PER COMPANY.For example: a company of stormtroopers has 2 squads and ocupies 1 popcap. And with this mod a company of stormtroopers HAS 4 SQUADS AND OCUPIES 1 POPCAP. Now you understand why I call it special? Now you can have more massive ground battles without disbalancing the game. This mod also changes the space popcap: 40 for rebels and 35 to empire I also changed the skirmish ground popcap to 10. I didn't changed it too much because the mod also applies in ground skirmish, but they are still more massive.[/quote] Basically Version 2 fixes a bug that did not allow you to build all of the added units in GC mode.

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2192 downloads

Uploaded:04-05-2007

Improved Venator for FoC

improvedvenatorfocv2.rar | 72.19 MB

(space and ground) Adds Arc-170 fighter and Eta-2 fighter (only can be spawned from Underworld Venator) Adds the Venator for all factions Adds new text entries for turbolasers -Heavy Turbolaser Battery, Medium Turbolaser Battery, Light Turbolaser Battery, and for the Venator-DBY-827 Heavy Turbolaser Battery, and DBY-827 Medium Turbolaser Battery Details for Commandos: -Has two abilities, switch to Anti-armor attachment (switch weapon icon) and switch to Sniper attachment (missile icon) -Custom sound effects for weapons -Custom skin -Custom projectiles for DC-17 blaster/sniper -Spawns out of LAAT, buildable at heavy vehicle factory Detailes for Delta Squad: -Custom skin for all four commandos -Custom voices for all four commandos -Spawns from custom LAAT (skin needs some work) the LAAT has a symbol of a delta on it to symbolize Delta Squad Details for Venator: -Venator is available for all four factions each with seperate fighter spawns -Rebels spawn A-wings, X-wings, and B-wings -Underworld spawns Arc-170 fighters, Eta-2 Interceptor fighters, and V-wing fighters -Empire spawns Tie Interceptor, Tie Bomber, and Tie Phantom -New hardpoints to be very accurate -Eight Heavy Turbolaser Batteries, Two Medium Turbolaser Batteries, and Four Torpedo Bays -Fighter bay -New text tooltip for Venator -Improved Shields and armor to come close to that of an ISD ===================Changes in v2=========================== Changes in V2: Changes the venator around a lot (thanks to avenger for helping me with my requests) Fixed error where the LAAT wasn\'t on all sides Adds new unit-Steel Squadron, its a fighter squadron that I made up for fun with a custom skin and very interesting to read tooltips IMO Moved Delta Squad and the Commandos over to the rebellion Added the 501st and Vader\'s Fist Rescaled all space units for even more accuracy but not computer crippling for lower end machines (at least I think) Adds space version of the LAAT (still pretty buggy because it was last minute, but still cool) Adds Jedi/Sith/501st/Vader\'s Fist Venator in game plus the new edition of the Monitor which is Yoda\'s Venator Fixed some issues such as the commando grenade fired too rapidly and some units being too big Details on the changes for V2 Venator: -New model that adds a shield around the hanger bay (which is open) like in Battlefront 2 -new hardpoints to be even more accurate -the two front turbolasers now have a turret model like in the movie -added a tractor beam -added moving turrets to the venator -removed venator for the Consortium

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1592 downloads

Uploaded:09-06-2006

MC40 Light Cruiser

model_rebel_moncal_mc40_light_cruiser.zip | 1.1 MB

animation rv_moncal_mc40_HP_F-C.ALO - hardpoint weaponbay bow rv_moncal_mc40_HP_M-L.ALO - hardpoint weaponbay midship port side rv_moncal_mc40_HP_M-R.ALO - hardpoint weaponbay midship starbord side rv_moncal_mc40_HP_B-C.ALO - hardpoint weaponbay stern rv_moncal_mc40_HP_E.ALO - hardpoint engine glow rv_moncal_mc40.dds - ship texture file 512x512 MIP Map rv_moncal_mc40_bm.dds - ship bump map 512x512 MIP Map I_BUTTON_CALAMARI_LIGHT_CRUISER.TGA - TGA button file with alpha map w_invisible.dds - invisible texture file 64x64 MIP Map All the things required for the unit apart from the coding in...

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8596 downloads

Uploaded:08-28-2006

Clone Skins

clone_skins_v1.zip | 1.02 MB

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2781 downloads

Uploaded:05-02-2006

ACE Custom Addons

ace_custom_addons_v0.1.zip | 1.19 MB

new ones. -The Cantina has been made much more Valuable and useful. It allows the building of new units, including StarVipers, Repair Freighters, Pod walkers, and Swamp Speeders. -Much more precise spaceship, ground vehicle, and infantry scaling based on Star Wars canon. -Now spacecraft, ground units, turrets, and upgrades are now much more expensive. -Most spacecraft hardpoints have more health anywhere from 10%-150%. -Many smaller ships (corvettes and fighters) have had major overhauls with reguard to hard points. -Population capacity has been increased significantly. -Tactical View is now more free and can zoom in closer and zoom out farther for better a better vire of the battle. -Ships have been given correct nomeclature (names) based on Star Wars canon. -Extra Heroes have been added to the story mode campaign and to some of the galactic conqests -Transports Can now give temporary but effective fire support when dropping off units in a land battle. -Imperial frigates and capital ships now have larger fighter complaments

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3295 downloads

Uploaded:02-24-2006

Pirates At War Mod

pirates_at_war_mod_alpha_2.0.rar | 10.93 MB

At War mod! Play as pirates with a diverse ground units to exciting Captials fights. Rancor has been added to ground forces of pirates. Watch as your corvettes, frigates and captials move like fighters. Finally, see why pirates are well known? :P (excessive use with concussion missiles beware) Enjoy! Information: I dont know how to make a seperate faction so for now the Pirates will replace the Rebellion.Corvettes, frigates, and capitals now have capable flying as a fighter.At the moment 2 starships are giving me trouble on their fighter flying so its still on my to do list.Most of the Rebellion is replaced with the EAW pirate models and their attributes are still not balanced. Oh, and one more thing this is only for space flying at the moment after space is fixed I will start working on ground combat.[/quote]

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822 downloads

Uploaded:04-10-2011

Absolute Corruption Mod Garrison Patch

acm_2.4_garrison_patch.zip | 140.91 KB

not previously have this ability. Check the read-me for a full list of units. This is a great download for ACM lovers and it definitely adds to the experience. [Quote]A patch for ACM 2.4 to let units garrison into bunkers & trnasports. Also lets the AT-TE carry 2 slots of infantry or vehicles.[/Quote]

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772 downloads

Uploaded:01-21-2011

Convector\'s Mod

convectors_mod_v1.6.3.zip | 4.32 MB

this release. I\'m pretty sure I see new ships. But if there\'s anything else I can\'t quite put my finger on it. [quote]I have finally finished v1.6.3. Thanks to the help of my friend Jasi we got this mod up. There will be an update to this mod because we had to take out the custom music. :([/quote] the_stag

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1132 downloads

Uploaded:12-30-2010

Republic Dreadnaught

republic_dreadnaught.zip | 2.36 MB

icon with the release. [Quote]The Republic Dreadnaught is a heavy starship in the Old Republic. It can be seen in on the official TOR site. The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

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2316 downloads

Uploaded:10-08-2010

Stargate - EaW: Unofficial Patch

patch_1_2.zip | 45.07 MB

forums: http://www.moddb.com/mods/stargate-empire-at-war/downloads/stargate-eaw-patch-12-englishgerman http://www.stargate-eaw.de/index.php?option=com_agora&task=topic&id=807&p=10&Itemid=21〈=de#p31331 please. Have fun!!

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817 downloads

Uploaded:05-03-2010

Republic Stealthship

stealthship.zip | 1.5 MB

christened my ship as "Red October", so next time you see me... or I guess you won't be seeing me anymore. Ciao! [quote]This is a model of the Republic Stealtship as seen in the Clone Wars series. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

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5879 downloads

Uploaded:03-09-2010

Legacy Mod Beta

legacybeta.zip | 463.26 MB

just some little things that can be ignored/avoided. I'm hoping that the final release of this has land changes to go with the space changes. Not that it's a big deal for many, some would even prefer only space changes. But not I. Now the space battles in this are pretty sweet. If you like the legacy era, then this is going to be a treat. I didn't play too much of the galactic conquest (because it takes so long), but I did get my feet wet and played enough skirmish to get a good grasp on the situation. And the situation = good. Please leave some comments after you've had a chance to check this out. Since this is the beta, I'm sure the author wants that. I'm going to write up a full and comprehensive review when the final is released. the_stag

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363 downloads

Uploaded:03-01-2010

Royal guard TIE Interceptor

royal_tie_interceptor.zip | 90.23 KB

model for the royal guard TIE Interceptor, the texture might look just a little off but i doubt you could tell in a space battle. includes model and basic xml file (but additional coding is required) you may use this in any mod of yours, but put me in the credits. [/quote] the_stag

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4403 downloads

Uploaded:01-06-2010

Scifi At War

sfaw.zip | 194.92 MB

environment that is great for all Science Fiction lovers. This latest version implements a new upgrade system, armour system and projectiles. After downloading please note that the sound files are not contained in this download. They can be downloaded from here: http://www.moddb.com/mods/star-wars-sci-fi-at-war/downloads/the-my-bad-sound-fix-patch

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5472 downloads

Uploaded:01-06-2010

Corporate Addon Mod

cam_jedi_civil_war_beta.exe | 103.68 MB

version of the Corporate Addon Mod! As always, there are some great new features and changes. You like the Jedi Civil War Era? You'll like this mod. There's been so many versions and changes that I can't go on about the whole mod here, it would take a day to write and hours to read. Here's some samples of previous reviews: [quote]...a plethora of new units for both ground and space as well as new factions to play around with ingame. Not only that, but there are some new GCs in which you can take over the galaxy with these new toys. I certainly haven't seen the Yuuzhan Vong as a playable faction before, so this should be very interesting to experience.[/quote] [quote]...the Republic as a playable faction and even more new units for the existing factions in his mod. There are some fun units around like the Malevolence, as seen in the Clone Wars TV show, and many of the new models that Warb_Null had released.[/quote] And you can check out my original review [file="100494"]here[/file]. Hope that get's you excited enough about this mod. Everytime I think wizardington has made something wonderful, he releases something better and surprises us all. the_stag

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1236 downloads

Uploaded:12-27-2009

Republic Interdictor

republic_interdictor.zip | 1.93 MB

Clone Wars era mods will be glad to have. As usual, Warb had done a great job rigging the model, which was done by EvilleJedi and Arvis Taljik, so we have a great level of quality to this release. [quote]This is a model of the Republic Interdictor Cruiser, an original concept by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

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1879 downloads

Uploaded:10-23-2009

KotOR Mandalorians

kotor_mandos.zip | 2.32 MB

Download

2979 downloads

Uploaded:10-05-2009

Babylon 5 Shadow War part 2-2

b5mod1.2_part22.rar | 521.02 MB

1[/file]. the_stag

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3185 downloads

Uploaded:10-05-2009

Babylon 5 Shadow War part 1-2

b5mod1.2_part12.rar | 167.52 MB

[file="104219"]v1.0[/file]. Additionally, like before, this file has been split up to help the download process. This time into two parts, the second part being 521MB. You can download it here: [file="104517"]Babylon 5 v1.1 part 2[/file] I'm not too familiar with the Babylon 5 franchise, but there are some very lovely ships and units here. There has been a lot of work put into this that I think everyone can enjoy. the_stag

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1975 downloads

Uploaded:09-20-2009

Hammerhead Frigate

hammerhead.zip | 2.32 MB

ingame[/quote] Today, Warb_Null gives us the Hammerhead Frigate that we all remember from Star Wars: Knights of the Old Republic. As usual, he gives us a great model and a pretty good skin to go with it, so there's not going to be any disappointment around. If you haven't been satisfied with the existing Hammerhead model, then this release should be just the thing you need.

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16269 downloads

Uploaded:09-06-2009

Corporate Addon Mod

corporate_addon_modv4.exe | 79.36 MB

playable faction and even more new units for the existing factions in his mod. There are some fun units around like the Malevolence, as seen in the Clone Wars TV show, and many of the new models that Warb_Null had released. If you happen to love cross-era battles with a huge amount of unit variety, then this mod will definitely entertain you for hours. [quote]Have you ever wanted to pit the Republic vs. the Rebels, or the Empire vs. the CIS? Well the latest version of Corporate Addon mod does just that, it added a new era to the game, The Clone Wars, even with its own GC.[/quote]

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1465 downloads

Uploaded:08-30-2009

Ardent Frigate

ardent.zip | 1.63 MB

model to go with it. This rigged model comes with an icon and some basic code, but you must have some measure of modding skill in order to implement this release into your game. What are you waiting for? Download this amazing model now!

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2373 downloads

Uploaded:06-20-2009

Imperial Venators

imperial_venators.zip | 515.45 KB

at level 3 onwards Space Stations.

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6865 downloads

Uploaded:05-16-2009

AI Patch: Return of the Clones v5

return_of_the_clones_v5_ai_fix.zip | 206.79 KB

reinforcements, build mining structures and take actions against enemy teams. Please keep in mind that this is not an official patch and will recieve no technical support from Darth_Windu. If you want to try and make the Republic stronger in Return of the Clones then consider downloading this file.

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522 downloads

Uploaded:03-19-2009

Filo's Laser Beams Graphic Mini-mod

laserbeams.zip | 961.02 KB

Lancet Aerial Artillery and Consortium Disruptor infantry. These beams were extremely well don e and give the vanilla Forces of Corruption beams a run for their money. This mod also adds new explosive particles for those beams, new sounds, balance changes and new concussion missile trails. Filo has created a great mod that adds brand new beam weapons to normal Forces of Corruption units but still maintains a high level of quality. This graphical enhancement mod should be a definite download on your download list.

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1460 downloads

Uploaded:05-10-2008

(MMmp)Map Pack1

mmmpmap_pack1.zip | 177.94 KB

Download

2888 downloads

Uploaded:05-05-2008

(MMmp) Episode III Map Pack

mmmpepisode_iii_map_pack.zip | 318.2 KB

would show you the lame version, so later you\'ll see the good version. It\'ll be a while before it comes out. Enjoy what you can!! -MapMaker

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1121 downloads

Uploaded:04-06-2008

(1vs1) Critical Distance

1vs1_critical_distance_by_soong.zip | 69.71 KB

be found in ReadMe.txt or below. Enjoy this small download!

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5412 downloads

Uploaded:01-02-2008

Forcestorm X\'s SSDmod

ssdmod_v2.zip | 38.66 MB

Consotium:[/u] -Mandalore-Class Super Star Destroyer -Dxun-Class Battleship -StarViper (bomber version) Hero: -Deathshead Squadron [u]Empire:[/u] -Imperial-III Star Destroyer -Executor Standard -Executor Shield-boost -Executor Weapons-boost -Executor Speed-boost -Unreachable-Class Executor -Eclipse -Sovereign -Executor DB -Executor Stealth Heros: -Jerec (and the Vengeance in space) -Zsinj (the Iron Fist) [u]Rebellion:[/u] -Lusankya -Rebel Executors -Executor Shield Boost -Executor Hanger -Viscount-class -Apocalypse, Gold, Blitz, Red, Royal, Lumen Squads -E-Wings, K-Wings -MC-104 ~Scorpinox

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21556 downloads

Uploaded:01-02-2008

Phoenix Rising

pr_space.zip | 113.18 MB

and everything in between - all set to the theme of a galactic arms race par excellence. Ships from a diverse range of sources have been brought together under one consistent, unified stats system to produce an unparalleled showcasing of their capabilities. We have literally remapped the galaxy to bring you this, so we hope you enjoy it!

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3680 downloads

Uploaded:09-21-2007

Lord X's SSD Model Pack

lordx_ssd_pack1.zip | 8.74 MB

animations. The ships included are: The Vengeance Super Star Destroyer, the Dark Jedi Jerek's Personal Ship. The Eclipse, a New model that Rivals the Stock FoC one, and includes nessacery bones for weapons. and finally The Viscount, A New Republic Star Defender made above Mon Calamari, Designed to Take on the Empires most powerful Starships. The Models would make good additions to any mod. ~Scorpinox

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14623 downloads

Uploaded:06-21-2007

Stargate

stargate_final_07.exe | 271.28 MB

for control of the Milkey Way Galaxy.

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8137 downloads

Uploaded:04-17-2007

Expanded Galaxy Mod

expanded_galaxy_mod_v.1.rar | 19.57 MB

material from other mod teams.

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14797 downloads

Uploaded:02-24-2007

z3r0x's FoC Addon

z3r0x_foc_addon_3.0_full.zip | 223.37 MB

contains a number of other new items. CHANGES FOR V3: New units: Underworld: Space: Cloakshape Fighter Howl Runner Fighter Ginivex-class Fighter Mankvim-814 Fighter Nantex Fighter Tri-Droid Fighter Vulture Droid Fighter Corellian Frigate Recusant Frigate Munificent Frigate Technounion Destroyer Corellian Destroyer Providence Cruiser Corellian Battlecruiser* Lucrehulk Pinnance Hardcell Transport Land: R2-D3 Slicer/Suicide Droid B1 BattleDroids Super BattleDroids Mandalorian Shock Troopers* Single Trooper Aerial Platform (STAP) Droideka MK1 Snail Tank* AAT Droid Tank Hailfire Tank Multi-Troop Transport (MTT) V-19 Speeder Special: Golan 1-3 Hero: Guri Structure: Casino* Structure: Brothel* Structure: Gladiator Arena Empire: Space: A9 Interceptor Assault Gunboat TIE Advanced TIE Avenger TIE Droid TIE Raptor Guardian Class Patrol Ship Bayonet Cruiser Carrack Cruiser Strike Cruiser Tyrant Missile Cruiser Dominator Cruiser Escort Carrier Lancer Frigate Star Galleon-class frigate Legacy Class: Star Destoryer Venator Class: Star Destoryer Procurator-class Star Battlecruiser Mandator I-class Star Dreadnought Eclipse Super Star Destroyer* Sovereign Super Star Destroyer Land: Novatroopers E-Web Troopers Darkside Adepts XR-85 Tank Droid Probe Droid AT-RT AT-PT AT-AP ISP AT-TE Walker LAAT/i* Special: Golan 1-3 Hero: Baron Soontir Fel w/181st Squadron* Hero: Admiral Ozzel w/Nemesis Star Destroyer* Hero: Mara Jade Added in for ALL GC's Structure: Imperial Intelligence Branch* Rebels: Space: Arc-170 Delta-7 Aethersprite Eta-2 Actis E-Wing K-Wing Preybird T-Wing Barloz-class freighter Ferret Recon Ship Fleet Tender Sacheen-class light escort Corona-class frigate Alderaanian War Frigate Assault Frigate MK1 CC-7700 Interdictor Dreadnaught Liberator Carrier Quasar Fire Carrier Nebulon B2 MC-40 MC-75 MC-80a MC-90 Dauntless Bulwark Land: AAC Hovertank Bothan Spies R4 Slicer Droids T1-B Tank T3-B Tank* V-Wing Speeder Special: Golan 1-3 Hero: General Jan Dodonna Hero: Kyle Katrarn/w Moldy Crow Structure: Bothan Listening Post Misc Factions: R-41 StarChaser* N1 Fighter* Vong Units *V3* Miid Ro'ik * Yorik-et* Matalok* Ro'ik chuun m'arh* Uumufalh* Modifications: *V3* 3 New Galactic Campaigns (Classic Matchup- Just Imps and Rebs, Humble Beginnings - All factions start with 4-5 planets, Humble Beginnings Fulll - Rebs and Imps only start witth 4-5 planets) 4 New planets Rendili, Ord Mantell, Mygeeto, and Mechis III 8 New Maps New Skydome added for Zhar. Each faction has Major production planets. Where Companies like SorroSuub, KDY, Sienar Systems, etc can be built. New Structures for all factions Sienar Fleet Systems Empire (Corulag)* Kuat Drive Yards Empire/Rebels (Kuat) * Hoersch-Kessel Driveworks Inc Underworld (Mechis III) Huppla Pasa Tisc Shipwrights Collective Underworld (Geonosis)* SoroSuub Rebels (Sullust)* Corellian Engineering Corporation Rebels/Underworld (Corellia)* MandalMotors Underworld (Mandalore)* Rendili StarDrive Rebels (Rendili)* Mon Cal ShipYards Rebels (Mon Calimari)* Casino (Underworld) Gladiator Arena (Underworld) Cantina (Underworld) Brothel (Underworld) Imperial Intelligence Agency (Empire) Imperial Prison (Empire) Bothan Listening post (Rebels) Empire Advanced Vehicle Factory only buildable on certain planets.. LAAT, Lancet, AT-AT, AT-AA, Juggernaut buildable at Empire Advanced Vehicle Factory Golans 1-3's are buildable on most major planets as additional defenses. They do not replace Space Stations. How and where ships are built has been completely re-vamped. Space Battle Pop Cap increased for all sides Executor buildable only on Fondor Many new sounds for units NOTE!!!!!!!! YOU CANNOT AUTO RESOLVE BATTLES ON ANY PLANET WHERE THERE IS A INDEPENDENT FACTION & REMEMBER: You need to have Shaders in their correct folder to use the models in game or else you get a green skin for the units

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3281 downloads

Uploaded:01-18-2007

Dark Lord\'s AI Mod

ai_mod.zip | 15.28 KB

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1802 downloads

Uploaded:12-17-2006

DeadEyes Venator FOC mod

deadeye_venatorfoc_v1.0.rar | 318.38 KB

Lasers with Turbolasers, and the Missiles with Proton Torpedo launchers. During Skirmish it is available at a level 4 station for the Empire.

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9626 downloads

Uploaded:11-20-2006

Legacy of War FoC Addon

lowfocaddon0_07.zip | 7.23 MB

Baron Soontir Fel and the 181st TIE Defender Squadron Dark Jedi Ground Unit for the Empire buildable on Korriban Assault Gunboat for the Empire Lancer Frigate for the Empire MC80a Battleship for the Rebels buildable on Mon Cal only Dreadnaught Heavy Cruiser for the Rebels only Eclipse Super Star Destroyer buildable by the Empire on Byss only Juggernaught Beefed up. Speed increased, Rocket Attack Ability added. Health increased.

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8740 downloads

Uploaded:07-02-2006

A Galaxy divided

agalaxydividedv21.zip | 18.8 MB

V2.1 General Fixed the icon bug that made half the icons disappear. Fixed it so the MC80 has a icon to begin with. Fixed prices on some of the units i made typos on. Changes in 2.0 -----The GOOD, AWSOME CHANGES Galactic Empire Tie Interceptor Tie Defender Tie Avenger dreadnought Escort Frigate Mara Jade Vader is stronger in space and land. Death Star now has 2 different super lasers, swith between them with the rocket button. (palpatine\'s DeathStar) SSD has a death sequence

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1980 downloads

Uploaded:06-21-2006

Sandmans\' Galactic Conquest Mod

sandmangcmodv1.zip | 6.29 MB

be all I\'m adding at least until Forces of Corruption comes out. I will most likely be coming back to it then. As it is I\'ve added 8 new units (1 not playable, there for the pirates), 4 additional heroes (1 for the pirates), a new single and multiplayer GC, changed the Raiding system and added back in 1 building for both sides. The GC is called \"In The Beginning\", both the Imps and Rebels start was 3 planets, the lowest tech you can give them and 3,000cr. Rebels: I wanted to make the rebels look more ragtag, so they start with a couple of Venators (stolen after the clone wars), some v-Wing and Z-95 squadrons and a few Corvettes. They have Naboo (not Hoth as its too easy to get Bespin from there), Yavin and Bonadan. Imps: The Imps also start with a couple of Venators, Acclamators, and Tartans, and have Coruscant, Byss and Fresia. Pirates: The are a LOT more pirates around, they now own around 23 of the 43 planets, so a lot of the early game is about conquering pirate planets, watch out as they have a few surprises on certain planets.

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4588 downloads

Uploaded:06-14-2006

Huge Space Maps for Galactic

huge_space_maps_for_galactic_v.1.zip | 331.09 KB

others with more space objects (Kuat, Fondor, and more). Keep in mind that these huge maps make playing take MUCH longer than normal and may make rooting out fleeing ships more difficult. You can take that to mean it\'s more realistic or that it\'s less playable. However, in my experience, it DOES NOT make the game more laggy. Also, many, if not most maps accomodate a SCALE 4 LOW Super Star Destroyer. As always, however, the mobility is limited. These maps may force you to change your tactics. Fighters can easily spread the map and evade destruction, forcing you to create new countermeasures.

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4614 downloads

Uploaded:05-15-2006

Venator_Class_Star_Destroyer

vsd_v1.0.zip | 433.29 KB

is more expensive and less powerful than newer Victory-class SD, but needs only level 2 Space Station. Originally this mod adds Venator only for the Empire. If you are Rebel player and want it in your fleet, read carefully "How to install" section. Don't use with any other mods!

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3997 downloads

Uploaded:05-05-2006

Super Star Destroyer

ssd_v0.1.zip | 3.17 MB

You can have only 1 SSD at the same time. Enyoy!

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675 downloads

Uploaded:09-30-2011

3 Ways to Go

mp_3waystogo....._v1.zip | 385.67 KB

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225 downloads

Uploaded:08-08-2011

Anihilator Fighter

anihilator.zip | 969.41 KB

icons. Some additional coding is required to get it ingame

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298 downloads

Uploaded:03-16-2011

SWG TCG Icons

swg_tcg_icons.zip | 314.76 KB

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1856 downloads

Uploaded:03-16-2011

Imperial Legion V2.0

imperial_legion_v2.0.zip | 1.36 MB

problems than post it and as soon as i can i will reply.

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130 downloads

Uploaded:03-16-2011

Earth Template

earth_template.zip | 161.39 KB

this. This is NOT a map, but rather the foundation of a map that others can build upon and make great maps. I have made a crude geography of the planet earth as seen on a globe or world map, with continents and oceans. But no textures, because that\'s for you to make your map. We\'ve all played galactic conquest, and this is very similar, just more fast paced and nonstop skirmish action! Please don\'t comment and say this sucks, because it\'s not a map. YOU make the map, but I want credit for the overall design and idea of the geography. P.S. I don\'t have screenshots because unless you are a complete stoopid ideeot, you don\'t need them. We all know what earth looks like from a map right? P.S.S. I know i spelled stupid idiot wrong.

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375 downloads

Uploaded:03-13-2011

Trireme Corvette

trireme_corvette.zip | 1.48 MB

modeled. As usual Warb has included an icon and basic coding to make your life easier. [Quote]The Trireme Corvette is a fanon corvette based the art of Drone 04 The model comes complete with code and icons. Some additional coding is required to get it ingame[/Quote]

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876 downloads

Uploaded:03-10-2011

(ZM) Imperial Stronghold V3

zm_imperial_stronghold_v3.zip | 494.11 KB

will clarify by saying, of course there is room for improvement, there is always room for improvement as we can see with this release of V3. The thing that I find draws me to this map, is that it doesn't get boring. There is so much to do, see, and destroy that I found myself darting all over the map to take care of it all. And it's a huge map (the bigger the better). Most of the changes in this version appear to be aesthetic (bad pun, I know) but it's worth getting whether or not you've played it yet. [quote]Changes for V3: -Hopefully improved textures -More sublte transition between contrasting textures -More height variation in the battle field -Stregic positions in the mountains around the Imperial base (shouldn't be hard to find them) -Added trees and tall grass :) -I know they wont be great, I placed them fairly randomly... -Added other small details around the map I'm glad I came back to this map. I believe I've made several improvements over the last version. While making "(ZM) Eve" I to open up V2 of this map and saw numerous problems. I know it's not as good as Petroglyph's map (in my opinion, their best map is Mandalore's land map), but I doubt I'll ever be that good. Enjoy. Again, no complaining about Readme length. -zander11893 ZAND3R Mapping[/quote] the_stag

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356 downloads

Uploaded:03-10-2011

Convectors Mod FOC Beta

convectors_mod_foc_v1.6.4_beta.zip | 3.66 MB

the change log. The most noticeable thing I saw was that with the increased shield and health of buildings and star bases, quite a bit of strategy has been added to this 1cred./1sec/ mod. Now I'm not saying that it is a great strategic mod, but it is way more that you could ever expect from a mod based on 1cred./1sec. It is certainly fun. [quote]OK this is my Beta version of my mod for Forces of Corruption. It Does every thing that my other mod did and more. So Try it out and have a fun time. The Custom music will be added on to the Final Version. So hang on there its a work in progress.[/quote] the_stag

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939 downloads

Uploaded:01-27-2011

Strident Destroyer

strident.zip | 6.96 MB

[url=\"http://www.cake-decorating-corner.com/star-wars-death-star-cake.html\"]Death Star sized cake[/url], but that\'s a challenge I\'ll take on \"Man vs. Food\" style. [quote]The Strident class Destroyer is a heavy destroyer during the New Jedi Order era. It is mentioned in the novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). The model comes complete with code and icons. Some additional coding is required to get it ingame[/quote] the_stag

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344 downloads

Uploaded:01-21-2011

TIE Experimental Pack

tie_experimental_pack.zip | 3.25 MB

series were, of course, improvements and better all around. But nothing makes you forget your first love. So I was excited when $leeper released the TIE Experimental M1. Now with the whole model pack I can get down to some X-Wing Alliance modding for EaW. Thanks $leeper for bringing me a bit of nostalgia. [/quote]This is a modelpack of the Tie Experimental Series, as seen in Star Wars X-Wing Alliance. It includes the Models of the TIE Experimentals M1 (Bizarro), M2 (Biggun), M3 (Warhead), M4 (Bomb) and M5 (Booster). Icons are included too, but some additional coding is required to get it ingame. [/quote] the_stag

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618 downloads

Uploaded:12-30-2010

Thrawn\'s Upgrade

thrawns_upgrade.zip | 1.64 MB

hanger bays, better weapons etc. [Quote]Hello this is my ferst mod i hope you like it you need foc to use this mod instrocutions are in the zip folder Thrawn\'s upgrade is an improvement for Thrawn\'s ship upgrade 1 sized up 2 2 hanger bays 3 and more[/Quote]

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1065 downloads

Uploaded:12-13-2010

Foc Battlesizer

battlesizer.zip | 329.24 KB

It also allows you to change the planet cap in GC, although that can get a little buggy because it doesn't change the number of slots you can see. But it is easy to use and works as longs you point it to the right folders. the_stag

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2288 downloads

Uploaded:09-09-2010

REBEL CHEAT MOD

66rebel_cheat_mod.zip | 144.54 KB

a specific campaign mission, or just want to go crazy and kill without retribution, you\'ll want this. the_stag

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1917 downloads

Uploaded:08-02-2010

Old Republic at War Patch

20102f072f272fpatch_1.1.rar | 5.97 MB

said that there where no icons(...) I did upload them but for sure, here is another icon file. You have to override the files yourself. This will take 1 or 2 minutes, you aren't to lazy for that right? I hope this fixes it. Btw you are complaining about spelling errors. Can you tell me where they are? Like "in the nihilus tooltip you spelled fleed" or something like that. I hope this fixes it. And I also hope it'll get accepted soon. Geroenimo [/Quote]

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3162 downloads

Uploaded:08-02-2010

Old Republic at War Space Beta

20102f072f262foldrepublicatwar.rar | 293.46 MB

effects from the work of the authors of the FX Mod (Filo and Codeuser). Fans of the Old Republic era should definitely check this mod out. [Quote] This is my mod based on the Old Republic era. I know that there are mods like this. Some are dead, some use very wrong models and others are just complete crap. In my opinion I wanted a good mod, with the right stuff in it. With no sh*t. With no lame content. With no dumb game experience. Overall, I thought I would be making that mod. It is a one mans project, made my me, Geroenimo. This is the Space Beta, with only space units. In GC all normal space units have been removed and replaced with my new units. AI will use them, Skirmish is the best played because that would be complete. And one more thing, the patch. I have a patch ready, I'll upload it as soon as I finished uploading this. [/Quote]

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594 downloads

Uploaded:07-06-2010

Coruscant Jedi Temple

coruscant_jedi_temple.zip | 207.02 KB

makes up for any other shortcomings it has. So check this out, because you know there's not much else to do on these long summer days. [quote]The players begin on two platform not far away from the Jedi Temple, and on each platform there is an equal number of Mineral Processor, Outpost Pads and Abandoned Sensors. There are a few other Mineral processor near the Temple, and a Reinforcement point just in forn of his entrance.[/quote] the_stag

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4842 downloads

Uploaded:04-16-2010

Rise of the Mandalorians (patch)

rotm_patch_4.01.zip | 4.57 MB

you should really get on that. Then download this patch. [quote]This patch addresses several issues that have been experienced across the board by players. Not everything is perfect but a number of bigger issues have been fixed as well as some small aesthetics.[/quote] the_stag

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496 downloads

Uploaded:04-16-2010

Johnathon's EAW Additions

2010_4_15_jmadditions.zip | 1.13 MB

the campaign modes. I don't think there too many EaW only people left out there, but maybe I'm wrong. Ok, enough of that. For those of you still playing vanilla EaW, here's a mod for you. Or I should say, here's an update of a mod for you. I didn't get a chance to play the first release of this, but the updated version does add a breath of fresh air to EaW. This is not a total conversion mod, but it will enhance your experience. The author is going to make a similar mod to this for FoC, so give him some feedback on this. [quote]Well I have finally got this version out. It is not nearly as big as its predecessor but it does change a few things. In this version I fixed a few bugs where like the Nebulon was invincible, and the hangars were messed up. So I removed the hangar on the Nebulon and moved the hangars on Home One and the Mon Calamari cruiser to be more suitable. To make sure the sides were more balanced I removed the Alliance Assault Frigate to be replaced by the Venator. On the Empire side I added the Tie Advanced to replace the Tie Fighter at Tech 4, but is buildable at tech 3. Also Darth Vader's transport is now a star destroyer, seeming that a squadron which was really easy to defeat was silly for a dark lord's power. On land there were a few changes. I increased infantry squad size to 18 per squad at three per 3 per platoon. Also vehicle Platoons have been increased in number as well. To counter this i made garrison size bigger which will make attacks harder. Also it will make raids harder then before, as it should be. I also managed to get my hands on a new skin for Igath courtesy of Skywalker421Beta to make him seem more patriotic. Again there were a few minor changes to health, shield, and damage stats here and there. You may notice them as you play along. This is my last version for EaW sadly, so the rest of the versions are for FoC due to more stuff to work with. Enjoy the mod ;) BTW you don't need to add this on to the original, this contains the other files as well. Saves a lot of time [/quote] the_stag

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187 downloads

Uploaded:03-15-2010

Johnathon's EAW Additions

54jmadditions.zip | 678.36 KB

gameplay change that creates a realistic atmosphere to the gameplay. Also the shifting of music to different areas of the game is a nice touch. I found this mod to be quite enjoyable and definitely worthy of a download. Just remember when downloading that this mod is for the original Empire at War and not for Forces of Corruption. [Quote]Today I bring you a small mod. I felt that EAW was incomplete, so I made this to restore what they cut, like the Venator, the Pod Walker, and pirate units as well. Next to that, I restored Kyle Katarn and Mara Jade into the game for GC and Campaign, I also added Obi-Wan to Rebel Campaign to serve as their force user. As the final hero addition, I made a non-canon rebel hero to serve as their major ground commander like Veers. On other things, this adds Hangars to most of the rebel ships, they launch the same amount of fighters as the Imperial Ships, however some of the hangars are kind of smushed into other hardpoints, so they are destroyed at the same time. Another thing you might notice is that I changed the music around. It is still the same music that was in-game, just they are in different spots. The Original Main Menu Music is now a theme for Empire Galactic Conquest. To replace it I put Battle of Endor and the Death Star songs into place. Other to that, there are a few minor changes here and there to health, ability stats, size of units, etc. This doesn't add any new models or skins, but mainly just coding changes. Enjoy [/Quote]

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527 downloads

Uploaded:02-22-2010

death watch mandalorian

death_watch_mandalorian.zip | 124.76 KB

wars they had those cool death watch mandalorians. well here is a model for it. includes model and icon additional coding reqiured to get in game. please feel free to use this in any mod (that is why i made it you know)[/quote] the_stag

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745 downloads

Uploaded:02-03-2010

Mandalorian Gauntlet

mandalorian_gauntlet.zip | 1.72 MB

is indeed a great model and skin, so get downloading! Please note that this release requires some additional modding knowledge to get working ingame properly. [quote] This is my latest release for EAW -- Gauntlet Assault Fighter -- by Warb Null CREDITS: Model : Warb Null Skin : Warb Null XML : Warb Null Icon : Warb Null The default texture comes with team colors. If you want the original color delete Gauntlet.DDS and rename Gauntlet_NoTeam_Color.DDS to Gauntlet.DDS Feel free to use this model as you please, no permission is required but please give me proper credit Thank You.

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2328 downloads

Uploaded:01-29-2010

Galaxy-Mod

galaxymod.zip | 54.63 MB

those things, it's just a change of pace to see the galactic map as the only thing changed). [quote]This mod changes the size of the Galaxy, adds 78 new planets and maps, adds the falleen and the rakatan as indigenious species and a new main menu map. The mod is german.[/quote] There are a lot of MISSING descriptions and planet names, but that's probably because it's a German mod. I did have a problem when I was starting a battle at it wouldn't get past the loading screen. I would press begin and nothing would happen. But the planet maps are beautiful. I didn't get to play them all, but there's a nice mix of props and open spaces. No map is too busy or too boring. All the maps I played were large and made for excellent play. So if nothing else, get this for the maps. It's worth that much. the_stag

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1566 downloads

Uploaded:09-15-2009

Ahsoka Tano

ahsoka_model1.1.zip | 481.22 KB

model nobody has made.plus i know there are a lot of fans of the clone wars series out there that wanted her for their mods.I didnt put any xml with this file becuase i wanted modders to use their own ideas and be creative with it.no 2 ahsokas should be the same per say in modding(thats my opinion) [/quote] I'm not sure what "no 2 ahsokas should be the same" means. But I'd like to see an entire army of Ahsokas liberate the galaxy. the_stag

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339 downloads

Uploaded:09-14-2009

Larger Infantry Squads

xml.zip | 1.63 MB

I've made on my own. I know I haven't uploaded anything in months but I hope this satisfies your hunger for larger battles. [/quote] This certainly does what it sets out to do. However, somehow I expected more. There are some full blown mods that have this same idea in them, but this doesn't looks like it's from any of those. I was really hoping for squads of 25 or 50 troops a piece. Oh well, maybe someday. the_stag

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485 downloads

Uploaded:08-30-2009

AJ Reskin Pack 1.0

aj_reskin_pack_v1.zip | 5.27 MB

Variations -Wookiee Variations -Chiss Units -Mon Calamari Cruiser Variations -Dani (Hero Unit) -Darth Maul (Hero Unit) -Ziro the Hutt (Hero Unit) -And More! This download is perfect for all modders to add some variety to their mods or simply a new unit. I look forward to seeing these re-skins in some upcoming mods. [Quote] I'm here with my first reskin pack which includes an assortment of unit reskins from Indigenous units to Military units. You can find a more detailed list below. I hope you enjoy this reskin pack, and stay tuned for reskin pack #2 Please note that this is not a mod, modding experience is required to put the units in to game. However, I already hexedited almost all of the reskins for your modding convenience. [/Quote]

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534 downloads

Uploaded:08-06-2009

Boba Fett- The Best Bounty Hunter in the Galaxy

boba_fett.zip | 38.7 KB

true for the Slave I. This is a nice mod for two types of people; a) those who really like Boba Fett b) those who are new to the game and want to use Boba Fett as a last resort type backup. [quote] A lot of people call this "cheating" but I call this "having fun". This mod makes Boba Fett and the Slave I almost invicible. I didn't upload screenshots because they can't show the effects of the mod. Instead, I uploaded a video. VIDEO LINK: http://www.youtube.com/watch?v=qQAccG5Q_9U [/quote] the_stag

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672 downloads

Uploaded:07-23-2009

(SD)Darthexecutor Hoth Mission

hothmissionmap2.0.rar | 287.13 KB

map! It reminds me of Star Wars: Battlegrounds. Of course that game has nothing on EAW, but there were some memorable levels. The layout really makes me feel like I'm at the battle of Hoth. I played both against the computer and against a friend, the map seemed very well balanced. Each team starts out with a plethora of units to fend off/begin the invasion. The rebel base is hard to infiltrate, but the Imperials base is well defended from air attacks. One thing I noticed is that this map is better played with EAW and not with FOC. Some of the units (ie. Gargantuan) throw off the balance. [/quote] And here is the authors comments: [quote] here is the second version of my map of hoth download!! Fix: file name now is the original fog enable [/quote] the_stag

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8175 downloads

Uploaded:07-14-2009

Return of the Clones

return_of_the_clones_v5.1.zip | 112.34 MB

changes from v5, especially Dash Rendar. There are a couple others you can check out on the change log. What are you still reading this for? Go download. [quote] Play as the evil Galactic Empire, the corrupt Zann Consortium, the heroic Galactic Republic, or the new Rebel Alliance! As the Empire reaches new heights of power, challenges form against its rule. While the corrupt Tyber Zann collects and upgrades relics from the Clone Wars to aid his bid for power, a new Republic rises in the outer rim. Taking control of Kamino, new Supreme Chancellor Mon Mothma alongside Jedi Masters Yoda and Obi-Wan Kenobi create a new Clone army, untainted by the Sith, and ready to restore freedom to the galaxy once more. Meanwhile from a secret base on Hoth, Borsk Fey'lya and others have formed a Rebel Alliance, determined to sweep away all contenders whom they see as corrupt... v5.1 of 'Return of the Clones' includes the restored Rebel Alliance with a few new heroes alongside numerous bug fixes and new models. [/quote] the_stag

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3550 downloads

Uploaded:05-29-2009

Jesus7Freak's SSD MiniMod

ssdmmv2.0.zip | 51.69 MB

Defender, the Eclipse, the Vengeance Super Star Destroyer, and even more with this release. It goes further to add several maps, new sound effects, music, and skirmish edits. All of these minor edits sets this mod apart from other mods that just add in the new ships. If you want a quality mod with your favorite super ships, then you've found it

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223 downloads

Uploaded:05-26-2009

New XML

new_xml.zip | 9.39 KB

does not go into much more detail on what the specific changes are. If this sounds interesting to you then give this mod a download.

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805 downloads

Uploaded:05-14-2009

Battle of Geonosis

battle_of_geonosis_v1.0.zip | 2.22 MB

skydome chosen was an appropriate touch for the theme of the map. The map is combined with a small mod that adds a lot to the map such as: - Targetable Hardcell-Class Transports - Landed Acclamator and Core Ship - LR1K Geonosian Sonic Cannon This map is mod friendly and would be great for a Clone Wars mod. If this sound interesting then give this map a download.

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643 downloads

Uploaded:02-09-2009

Pirate Units NR2

pirate_units_nr2.zip | 3.61 MB

with some superb textures, all ready to go ingame. Anybody who has played Star Wars: Starfighter will see a lot of familiar ships and vehicles. Of all of these models, the Havoc is probably the most notable. Warb has given this a beautiful texture that fits the look perfectly. Lots of dirt and grunge is visible all over it to make it look like it has seen as many battles as it has. The other models are great too; the Freefall has a great texture, the Bloodstar comes with rotating turrets and a death clone, and the Dagger starfighter is a great addition to any pirate arsenal. If you have a need for units that use these models, you'll be hard pressed to find better ones. Please note that some limited modding skill is needed to use these ingame.

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5895 downloads

Uploaded:11-03-2008

Awakening of the Rebellion 2.05 English/German Fix 1.0

aotr2.05fix1.0.rar | 27.27 MB

removed - Xizor ground unit removed - Dreadnaught and Space Station hardpoint bug fixed - particle effects added and redone - diverse bugs with space/ground units fixed - new events - new speech events - startup units in galactic conquest changed - hardpoints fixed - balancing edited - some text reworks - tactical background fixed, does not turn around after a battle - AAT Unit sounds added Known bugs, coming changes: - Battle droids and Super Battle droids will get no more damage on lava planets - frigate shipyards for 2500 creds - missings on bounty hunter missions - bird twittering on spacemap - icons of imperial and rebel space stations not correct - ground maps not edited yet - AI will worked out one more time

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2029 downloads

Uploaded:10-13-2008

501st legion

ei_trooper.dds | 85.48 KB

vaders person troopers, often called vaders fist, they stormed the jedi temple with him...and were in many big battles in the clone wars

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335 downloads

Uploaded:09-12-2008

Yoden battlestation map 2 FoC

yoden_battlestation_map_2_foc.zip | 147.24 KB

in low orbit of a planet. ~Penguin Unit~

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2347 downloads

Uploaded:08-21-2008

CIS Lucrehulk Battleship

cis_lucrehulkv1.1.zip | 3.56 MB

Download

1152 downloads

Uploaded:07-24-2008

FoC Real Rescale

realrescalev15.zip | 4.25 MB

errors and bugs.

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527 downloads

Uploaded:06-12-2008

yoden all 80 map for eaw

yoden_all_80_map_for_eaw.zip | 3.81 MB

hope you enjoy it

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878 downloads

Uploaded:05-20-2008

Battle of Endor

endor_battle.rar | 244.86 KB

Download

1423 downloads

Uploaded:03-30-2008

(66mp)Fortresses(EAW)

66mpfortresseseaw.zip | 28.38 KB

combat. There are no useless props. Water ways separate the bases, there are also 'moats' around base walls. The battle is taking place at during the day with scattered, light flurries.

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1251 downloads

Uploaded:03-18-2008

(66mp)Imperial Factory

66mpimperial_factoryfoc.zip | 232.49 KB

depth isnt constant. Having no way to test this map in a real match i have no clue to the true ballance of the forces. Incase you didnt know, when you select the 2nd ai as team 3, the selection field will still show as team 1. The 2nd ai is indeed team 3 and you should be able to proceed. If you opt to use the land control option you have only to capture the cp/lz\'s across the battlefield.

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4253 downloads

Uploaded:10-16-2007

Aerial Assualt Mod

aerial_assault.rar | 10.12 MB

Gallofree Transport (not actually a transport) Land X-wing Land XJ-wing Land A-wing Land Correlian Corvette AAT Land N1 starfighter Home one style ship Providence Cruiser Lucrehulk Battle ship Empire: Land Tie Fighter Land Tie Scimitar Land LAAT Land Tartan Patrol Cruiser Land V-Wing Strike Cruiser Basil Super Star Destroyer (Hero) Loronar Strike Cruiser[/quote] ~Scorpinox

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10993 downloads

Uploaded:09-01-2007

FoC Additions

foc_additions_v5.zip | 82.15 MB

unique projectiles - 5.0 Added ZC symbol to the side of the Interceptor IV - 5.0 Added Saboath Fighter Squadron - 5.0 Added Saboath Defender Squadron - 5.0 Added Lord X Hero - 5.0 Added New Ship for Valgarochi - 5.0 Added Yellow turbolasers for all ZC ships - 5.0 Changed Silri Flagship projectile - 5.0 Remade Krayt Mega Weapon Projectiles - 5.0 Galactic Empire: Added 10 New SSD minor Heros - 5.0 Added New ISD ion cannon projectile (from rogue squadron games) - 5.0 Added Daala and Maw defence fleet - 5.0 Added New SSD Projectiles - 5.0 Added Tie Raptors - 5.0 All fighters without hyperspace now use a Carrier - 5.0 Added Tie Fighters, Interceptors,and Bombers to GC - 5.0 Improved Imperial Fighters - 5.0 Altered Blackhole Stormtroopers - 5.0 Reskinned the EX-F - 5.0 Reskinned the At-At MKII - 5.0 At-At MKII now deploys Darktrooper P1 - 5.0 Rebel Alliance: Red, Gold, Green, and Grey groups now use a carrier - 5.0 Red, Gold, Green, and Grey groups now limited to 1 per time - 5.0 Added Meditator Cruiser - 5.0 Added MC90 - 5.0 Added MC80A - 5.0 Added MC75 - 5.0 Added MC40A - 5.0 Improved Home 1 even more - 5.0 Added Reef Home Fleet Hero - 5.0 Added Outrider Hero - 5.0 Pirate Alliance: Added Sacheen Battle Cruiser - 5.0 Changed all fighters to Uglie Varients - 5.0 Replaced Hutt Marauder with Corellian Picket - 5.0 Added Starlancer weapon to all Dreadnaughts - 5.0 Changed the lvl5 Starbase super weapon - 5.0 Changed the Watto ships to Heros - 5.0 Added the Drifter, (Mon Cal) - 5.0 Added the Slache, (Crusader) - 5.0 Added the Enforcer, (ISD) - 5.0 Added the Admiral Goore, (Kedalbe) - 5.0 Added the Assister, (Neb-B) - 5.0 Added the Raider, (Victory) - 5.0 Added PA unique weapon, Flak Cannons (in space) - 5.0 Reskinned Falleen Rogues - 5.0 Added new model for the Droid Control Ship - 5.0 Universal: Resized all fighters - 5.0 Redone the Missile Shield Animation - 5.0 Redone the Gravity Well Animation - 5.0 Added Firespray Squadrons for all factions - 5.0 Added Oovo IV, maps by Swcorpinox73 - 5.0 Added New Cov, maps by Swcorpinox73, and Vinegarmoon - 5.0 Added Malachor V, maps by knivesdamaster - 5.0 Redone a hell of a lot of projectiles - 5.0 Created a lot of alternate shield blasts - 5.0 Changed all Ship Turbolasers to use better models - 5.0 Flame projectile now creates less lag - 5.0 Redone all screens and buttons for a new Green Glow - 5.0 2 Maps are also included, a 3 Player Malachor V map, and a 4 Faction Space Map, to play put 1 AI for each other faction, at which ever difficulty level, and yourself as the remaining faction - it is not Online compatible i think thats it (may be a few more, just cant think of them)[/quote] ~Scorpinox

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633 downloads

Uploaded:04-21-2007

New Splash Screens

splash_uk_new_v1.zip | 2.24 MB

EAW/FOC you own is.

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18289 downloads

Uploaded:02-24-2007

Stargate Mod

eng_stargate_eaw_beta3.exe | 138.99 MB

captured Ha'tak -> corvette Asgard battleship Belisknerclass -> assault frigate Asgard researchship -> frigate Asgard battleship O'Neillclass -> battleship BC-304 -> cruiser ISS -> replaces old rebell base Heroes: Steven Caldwell -> battleship Daedalus Col Pendergast -> improved X-303 Selmak of the Tokra -> alkesh Lt. Colonel Cameron Mitchell -> improved F-302 starfighter Goa'Uld alliance: deathglider -> fighter alkeshbomber -> bomber needleglider -> scoutship alkesh attackcorvette -> corvette standart Ha'tak -> corvette Apophis' Ha'tak -> frigate Goa'Uld battlecruiser -> battleship Goa'Uld starbase -> replaces old imperial base Heroes: Prime of Anubis -> superbattlecruiser with superweapon Anubis -> replaces imperator(not yet ingame,modell still missing) Ashrak -> replaces Boba Fett((not yet ingame,modell still missing) Baal -> replaces Darth Vader(not yet ingame,modell still missing) Yu -> replaces Grand Morph Tarkin(not yet ingame,modell still missing) MerchantSpacedock is replaced by the Supergate Ta'uri players can build the ancientscruiser Aurora Goa'uld players can build an Oriwarship Pirates are replaced by the Wraith(not completed so far!) The Mod in this status is developed for Skirmish battles,so don't be to angry about bugs in Galactic COnquest or the campaigns(it should not be played now!)

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9751 downloads

Uploaded:07-29-2006

Conflicts in Space

conflict_in_space_v4.zip | 13.64 MB

game. You can find it in your \'Star Wars Empire at War\\GameData\' folder. You can also use provided icon (cis_icon.ico) to create a desktop shortcut. [NEW UNITS IN V4] Empire * Death Star II - battle station capable of destroying enemy ships with 1 shot; requirements: tech level 5, level 5 space station, planet Kuat or Endor * Titan Cruiser - heavy Imperial cruiser, 2 times larger than ISD; requirements: tech level 4, level 4 space station, shipyard planet (Kuat, Mon calamari, Sullust or Fondor) * TIE Defender - advanced Imperial fighter, armed with laser cannons, ion cannons and warhead launchers, hyperspace capable; requirements: tech level 4, level 2 space station * TIE/D automated fighter - droid fighter, slightly better than standard TIE; part of the space station level 3-5 garrison * ARC-170 - multirole fighter armed with laser cannons and proton torpedoes; carried by Acclamators and Venators * TIE Fighter (available on ground battles) - Snow Speeder\'s counterpart, less effective against ground troops but deadly to speeders; requirements: tech level 3, light vehicle factory Rebel * Mediator Cruiser - the largest and most powerful Mon Calamari warship, carries A-Wing and B-Wing squadrons; requirements: tech level 5, level 5 space station, planet Mon Calamari * Republic-class Star Destroyer - advanced destroyer, cheaper and more powerful than ISD, population value 3 (most capital ships have 4), carries X-Wing and Y-Wing squadrons; requirements: tech level 4, level 4 space station, shipyard planet * E-Wing - advanced Rebel fighter, very effective against enemy fighters and bombers; requirements: tech level 4, level 2 space station

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6868 downloads

Uploaded:07-02-2006

SSD Improved And Balanced Mod V3.1

ssd_improved_and_balanced_v3.1.zip | 11.79 MB

Install.exe This Version Includes All Bug Fixes And Improvements From V1, V1.1, V2 And V3! To Play: -------- Run My Shortcut That I Have Created. You Can Find It In C:/Program Files/Lucasarts/Star Wars Empire at War/GameData/Mods. Find The SSD Improved And Balanced Mod V3, And Double Click On It To Start The Game. Changes To The SSD V3.1: ------------------------ - Added The Tie Interceptor. - Piett Now Has The SSD, But Its Not Legacy Of War\'s Model, So Now When Your Rebels You Should Have To Fight One SSD! - Piett\'s SSD Now Has Tie Interceptors. - Piett Has Been All Updated About His Rank And All. - Piett\'s SSD Now Has Better Abilities, The Proton Beam Lasts 10 Secs And Recharges For 70 Secs. - The SSD Now Has Tie Interceptors. - Kyle Katarn And His Moldy Crow Have Been Enabled. - All New Units Are Buildable In Skirmish, Including The Moldy Crow. - The Mod Now Has A Nice Install Option, No More Messing Around With Files.

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3701 downloads

Uploaded:05-17-2006

EAW Empire Mod

eawempiremod.rar | 793.88 KB

unlocked-in the begining of the game(till the end of the game) you don't need to wait for an upgrade of the tech to arrive to 5 All vehicles and artillery cost 1 credit All vehicles and artillery take 1 sec to be built-for the empire only The super-star destroyer is unlocked and its power and accuracy has been modificated to the ultimate performance even the spawning of tie-fighters and bombers has been modified All or nearly all of the space units are unlocked including the DEATH STAR.

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3106 downloads

Uploaded:03-09-2006

Admiral_Ackbar11\'s \"It\'s A Trap!\" Mod

admiral_ackbar11s_its_a_trap_mod.zip | 522.21 KB

Venator enabled. It is designed to counter the Rebels Assault Frigates and those pesky Mon Calamari Cruisers. It carries 5 regular TIE squads and 3 TIE bombers. Can be built at LVL. 3 Space Stations. > V-Wing and Z-95 now enabled for the Empire. Can be built at LVL. 1 and 2 Space Stations respectively. > Piett and Ackbar are now initially enabled.

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2179 downloads

Uploaded:02-24-2006

HothEmpireStike

empire_strikes_on_hoth.zip | 61.58 KB

Download

245 downloads

Uploaded:07-20-2012

Hutt Cruiser

hutt_cruiser.zip | 1.62 MB

required to get it ingame

Download

214 downloads

Uploaded:05-29-2012

DC HUC Higher Unit Cap

dc_huc.zip | 1.15 MB

Erweiterung für Star Wars Empire at War und Forces of Corruption und ist auch mit vielen anderen Mods compatibel. Sollte es mit andere Mods, die du bereits Installiert hast, nicht funktionieren kannst du uns natürlich einen Nachricht zukommen lassen um nach einer Lösung zu suchen. Info über -> INFORMATION ABOUT: HUC - Dieser Mod setz die Einheitencapazität auf 500 im Spacebattle und 400 im Groundbattle - Space pop cap set to 500 - Curresant had an higher incom about 10000 - Yavin had an higher ibcom about 8000 - Starbases deploy more units - Galactic population cap is higher, 1000 per planet - XML files are commented (may be useful for modders) - minor balance tweaks, adjustments and bug fixes - some minor balance tweaks - various bug fixes Wichtig zuwissen -> KNOWN ISSUES If you install a other Mod after this one the Mod could be damage! Big Thanks to: DC - Mod, Editor, Script and relase Sam - German Translation, Game Tester HDFONTY - English Translation MRX - Web Administration (Hosts and News), Game Tester Frodo - Game Tester This is little coding job, there must be several glitches, if you find them be happy with them! Have Fun, Have the power! The force will be with you! Thanks for Downloading and using my Mod Mod by DrachenComputer HUC (Higher Unit Cap) Star Wars Empire at War - HUC (Higher Unit Cap) ------------------------------------------------- German: (English licence below, please scroll down) Die Installation dieses Mod\'s erfolgt auf eigene Gefahr! Ich bzw. Mitarbeiter von diesem Projekt übernehmen KEINE Haftung für eventuell auftretende Schäden, die direkt oder indirekt mit den Mod im Zusammenhang stehen. Trotz sorgfältiger mehrfacher Tests durch mich und/oder andere können Fehler auftreten. Es besteht KEINERLEI Support seitens Lucasarts oder Petroglyph! Die Modelle, Scripts, Grafiken oder andere Dinge aus diesem Mod dürfen NICHT entfernt, zweckentfremdet noch anderweitig verwendet oder modifiziert werden und unterliegen den Copyright der jeweiligen Eigner. Dieser Mod benötigt die Orginalversion des Spieles Star Wars Empire at War, sowie mindestens den Patch 1.05 oder höher. Du solltest vor dem Installieren des Mods, ein Backup von deinem Star Wars Empire at War verzeichnis machen! Solltest du andere Mods bereits Installiert haben Lösche diese bitte zu erst. -------------------------------------------------- English: The install of this Mod happens on your own risk! I or members of this project do not take liability for possible apperaing damages, which will be associated direct or indirect with the Mod. Despite thorough and many tests by me and/or other, you will find maybe some bugs. There is no support by Lucasarts or Petroglyph! Do not use or modify the Models, Scripts, Graphics and others of this Mod without permission in other Mods or something else. Copyright of their respective owner. You need the full installed Star Wars Empire at War game and at least the patch You should make backups of your Star Wars Empire at War Derectory befor you install the Mod! You should deleat each other Mods befor you installing this one. ====== AGB ====== All non-original game- and mod-content Copyright by DrachenComputer. All original game content Copyright by their respective owners. Don\'t use any part of this mod in yours without my permission! Of course I mean public mods, not personal modifications. If you have questions about this, please don\'t hesitate to contact us on: facebook: http://www.facebook.com/pages/DrachenComputer/283767115026160 twitter: is coming soon! google+: is coming soon! You Tube-channel: https://www.youtube.com/user/DrachenComputer E-mail: DrachenComputer@googlemail.com NEWS___24.04.2012 20:36 DC Forces of War v.1 is releasd an ready to download soon! DC Forces of War v.2 is in the last coding days! the Mod comming soon! More NEWS on facebook! -> http://www.facebook.com/pages/DrachenComputer/283767115026160 Thanks for Downloading and using my Mod Mod by DrachenComputer

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135 downloads

Uploaded:03-21-2012

Imdar Alpha

dk35_imdaralpha.zip | 527.75 KB

Download

389 downloads

Uploaded:01-08-2012

Viscount Star Defender

viscount.zip | 6.84 MB

behemoth to EAW/FOC. [Quote]This is a model of the Viscount Star Defender. The Viscount is a 17km Mon Calamari Cruiser in sevice of the new republic during the new jedi order. The model was originaly made for the Sins mod \"Sins of a galactic Empire\" The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

Download

830 downloads

Uploaded:10-01-2011

R_O Map Pack

r_o...mappack.zip | 34.53 MB

maps. The texturing is generally good, prop placement complements the environments, and unlike other mappers, he remembered to put skydomes. (Cheers!) I don't have the time to play and give an in depth review of all twenty-six maps in this pack, but this release seems to be quite solid, with maps ranging from a recreation of SW: Battlefront 2's Hoth to Mustafar. Although the gameplay doesn't seem to be anything mind-blowing, these maps offer good, classic FoC skirmishes with some background info on each one. With this map pack in hand, you'll have fun trying out these maps for a long time! :)

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198 downloads

Uploaded:07-28-2011

Chasemaster Frigate

chasemaster.zip | 1.64 MB

for the Chasemaster by Drone04 http://boards.theforce.net/fan_art/b10020/31783936/p1/?6 The model comes complete with code and icons. Some additional coding is required to get it ingame

Download

159 downloads

Uploaded:05-28-2011

Slade\'s Ultimate Underworld Mod

slades_ultimate_underworld_mod.rar | 116.63 KB

galaxy with ease with Slade\'s Ultimate Underworld Mod. [Quote]This mod makes the Zann Consortium almost completely invincible. It makes all units/vehicles/star ships, (save the ones gained from Pirating), immune to damage and they all cost 1 credit and build in 1 second. Turrets are not invincible, including space turrets, (space turrets also do not build in 1 second). This is a CHEAT MOD. Use at your own discretion. ((I made this Mod because I could never find a good cheat Mod for the Zann Consortium, which I found one of the more interesting sides in FoC. Now, I share it with you. Hopefully bug free.))[/Quote]

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292 downloads

Uploaded:05-22-2011

1 Cred 1 Sec

1_cred_1_sec_mod.zip | 345.48 KB

afford those one credit units. [Quote]this mod is for foc and it makes all units and upgrades cost 1 credit and 1 second to build and take up 0 space in unit cap and astroid facilitys give credits at a very fast speed and pace. to install put the xml files in the c:/programfiles/lucasarts/starwarsempireatwarforcesofcorruption/data/xml.[/Quote]

Download

805 downloads

Uploaded:03-13-2011

Galaxy of the Dead

galaxy_of_the_dead_v1.rar | 92.06 MB

indigenous species this mod does a great job of expanding upon the ideas set down in the novel Death Troopers. [Quote]This mod is loosely based on the Star Wars novel, Death Troopers, by Joe Schreiber. It adds the Undead from the book and Star Wars Galaxies into the game as a non-playable faction in Galactic Conquest and adds a few new ground units to the existing factions. I\'d like to thank Redtachi for allowing me to use his awesome Deathtrooper models. I\'m sorry that this version of the mod has been so long in coming.[/Quote]

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505 downloads

Uploaded:01-06-2011

Mercy Frigate

mercy_frigate.zip | 1.52 MB

mentioned in the Dark Forces novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). according to wookieepedia it should be over 2km in lenght. I think that is stupid. Going by Drone\'s pic i\'d say a little biggen then a Nebulon B The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1921 downloads

Uploaded:11-24-2010

REDEMPTIVE BETRAYAL 1.5

redemptive_betrayal_v1.5.zip | 15.94 MB

adding one \'new\' space unit. Added a custom voice to Commander 347...

Download

890 downloads

Uploaded:09-23-2010

(Bly) Raxus Prime

ruxus_prime.zip | 114.74 KB

up of smaller stations pieced together) that isn\'t controllable and doesn\'t attack. There are chunks of systems effecting debris scattered all around that make for some fancy maneuvering to keep the upper hand. The asteroid mines are strategically placed giving nobody an upper hand. A good skirmish map but could work very well in galactic conquest. the_stag

Download

1037 downloads

Uploaded:08-25-2010

Sith Frigate

sith_frigate.zip | 1.34 MB

be seen in the space combat clip on the official TOR site. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1486 downloads

Uploaded:06-14-2010

Kotor era graphics pack

kotor_era_graphics_pack.zip | 795.19 KB

highlights that are must-have for any KOTOR era mod.[/quote] the_stag

Download

529 downloads

Uploaded:06-09-2010

Mandalorian Carrier

manda_carrier.rar | 2.46 MB

something else? I looked around and couldn't seem to find anything definitive. However this is good work and I think I'll put one or two in my personal escort fleet. [quote]Here is a small release from me, my Mandalorian Carrier! Model: N3bulu5 Bumpmap: N3bulu5 Rig/Code: N3bulu5 Icon: N3bulu5 Deathclone: N3bulu5 Skin: Warb_null The model comes complete with code and icon. Some additional coding is required to get it ingame Feel free to use this model as you please, no permission is required but please give me proper credit[/quote] the_stag

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1035 downloads

Uploaded:05-26-2010

Blue Diver

blue_diver.zip | 2.46 MB

complete with a skin, death clone, icon and basic XML coding. [Quote] This is a model of the Blue Diver Heavy carrier as read about in the new jedi order books The Blue Diver appears in the New Jedi Order series but has never been depicted in an official source. This model is based on the concept art of Drone04 The model comes complete with Death Clone, code and icon. Some additional coding is required to get it ingame [/Quote]

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1117 downloads

Uploaded:05-07-2010

z3r0x campaigns

z3r0x_campaigns_3.0.rar | 49.32 KB

This is still a great idea and I've already made it part of my standard z3r0x 3.5 mod package. Also remember, if you have 3.5 make sure you have the patch also.[/quote] And here is the changelog. [quote]hey this is the 3rd (and most likely last z3r0x campaign mod) all this version does is changes the campaigns so you can use the foc heroes in it -yoda -luke -garm bel iblis - rouge sqaud -thrawn -arc hammer this will be my last version probably as i am busy with FOC ENHANCEMENTS - if anyone wants me to continue this say and i will.[/quote] That's all you need the_stag

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514 downloads

Uploaded:04-12-2010

(SD)darthexecutor Hoth map FOC

14hothforfocn2.rar | 1.92 MB

made. Every one of them has good and bad qualities, but they're like my children and I love them all. This is a very fun map with plenty of action. Some of you have seen/played the previous version of this map, so here's my review of that:[quote]Not only is it visually pleasing, but the base placement and starting units are done very well. This one has a bit more of a movie feel because there are no AT-AA's, just units that were seen in The Empire Strikes Back. Not that you can't build those units, but I find it more fun to play in a style more reminiscent of the movies and previous LucasArts titles (ie. Rogue Squadron, Shadows of the Empire, Battlefront).[/quote] The new version has a couple of tweaks that work for balance and some visual changes that add to the feel. [quote]Hi, here is the second version of the map of hoth here are more effects in the nature and i add a heavy vehicle factory for the rebellion enjot this map :D[/quote] the_stag

Download

759 downloads

Uploaded:03-17-2010

Mandalorian Tank

mandalorian_tank.zip | 1.42 MB

skinning by me The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

846 downloads

Uploaded:02-27-2010

Sith Fighter

sith_fighter.zip | 576.64 KB

great job with the model and skin for this fighter so we can all enjoy a KotOR era mod for the game. Please note that some modding knowledge is necessary in order to get this unit working properly ingame. [quote]This is a model of the Sith Fighter as seen in the KotOR Games. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

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301 downloads

Uploaded:02-25-2010

New Royal Guard Skin

new_ig_texture.rar | 5.73 KB

crazy killing spree like Yoda. They also look pretty cool. the_stag

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234 downloads

Uploaded:02-18-2010

Bespin

bespin.zip | 6.43 MB

had crappy seats in the back and could escape. It's true! I saw the scar on his arm where he said the Wampa tried to swat him. The constant healing sound from the Wampa fights gets a bit annoying until it gets drowned out. I sent in some artillery and took care of the problem real quick like. The map is huge and there is a bit of exploring to do before any real fighting takes place. The mini map needs some work. It's all blue with a couple of green splotches, but it tells me nothing about the map itself. That's really my only criticism. Good jorb. the_stag

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590 downloads

Uploaded:02-05-2010

YZ-2500 corvette

yz2500_corvette.zip | 1.43 MB

additional coding is required to get it ingame[/quote] the_stag

Download

434 downloads

Uploaded:02-04-2010

Imperial Forification

if.zip | 6.12 MB

map (it's about 1/4 the size of the map) that is easy to defend. Two large entrances are blocked by destructible doors and flanked by turbo-laser turrets. The second team starts out at the northern edge of the map with a semi-split base. Each part is defended by turbo-laser turrets. The outskirts of the map contain mineral processors and turbo-laser turrets that can be captured. The whole thing is most enjoyable. the_stag

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543 downloads

Uploaded:02-03-2010

Clone Factory

cf.zip | 3.86 MB

really spice up the map and make it feel unique compared to the stock maps and other user-created maps. My only gripe would be that some of the walkways seem like they're floating in thin air for no apparent reason, but other than that, this map is golden. As the creator put it: [quote]Old map again. Might be fun to play. ENJOY!![/quote]

Download

1184 downloads

Uploaded:12-20-2009

STRATEGIC AI MOD

sw_eaw_foc_strategic_ai_mod.rar | 5.86 MB

more aggressive and clever with their strategies. But this mod goes further than that and adds a few new units and tweaks the gameplay in order to make the game much more entertaining and deep. My only gripe would be the author's decision to split the mod into different factions rather than balancing them, but I'm sure he had good reasons for it. Be sure to give this mod a try over the holidays. [quote]STAR WARS EAW-FoC STRATEGIC AI MOD V 1.0 by EL Emperador. My personal mod is the result of several weeks of investigation and work. If you were boring of winning to the PC easily, this mod forced you to think as a true galactic commandant. Now, you can play the game as in the previous days to Endor Battle!. It The AI is more smart and aggressive in GC. The AI builds the Death Star II early, and fires it's super laser in medium and hard defensive planets. It also fire against capital ships in space. The fleets are more powerful and has many capital and super capital ships, as star destroyers and calamari cruisers. The AI builds the Executor and Darth Vader is present in some Ground an space battles. The Rogue Squadron is used to find and destroy Death Star and revive as a standar hero. The Ground Forces are more strong. You can see several units as ATATs in ground battles. The AI builds better and more powerfull ground bases. The consortium is less agressive but more opportunist. You can't see the corruptions clouds to make the game more difficult.The population capacity was increased in space and ground battles. Units: Empire - SSD Eclipse (Petroglyph). - Executor class SSD. - Mara Jade in GC. - Dark Side Adepts. - Royal Guards. Rebelion -SSD Lusankya (stolen executor). -MC 80 cruiser. -Kyle Katarn in GC. Consortium -stolen SSD executor. -bounty hunter. Others modifications. - the win movies was revived. - The intro music was modified. - Ig88 hack super weapon ability was removed - Tarkin can remove corruption. IMPORTANT THIS IS A SET OF TWO MODS. IF YOU WISH PLAY AS THE POWERFUL EMPIRE, YOU MUST SELECT THE SWFoC_E MOD, BUT IF YOU WISH PLAY AS THE HEROIC REBEL ALLIANCE, YOU MUST SELECT THE SWFoC_R MOD. This is because this mods had been prepared to have the better experience in each of this factions. The Consortium is a secondary faction in this mods. ENJOY AS NEVER!. IF YOU TAKE SOME FILE TO YOUR MODS, DONT FORGET GIVE ME THE CREDITS, THE GRATITUDE IS A VERY GOOD VIRTUE!!![/quote]

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2505 downloads

Uploaded:11-08-2009

Centurion Destroyer

centurion_destroyer.zip | 1.73 MB

models of the Ravager made for this game, but none of them can compare to the quality of this model. Please note that some modding knowledge is needed to get this unit functioning properly ingame. [quote]This is a model of the Centurion Destroyer as seen in the KotOR II game ( the Ravager but without the damage ) It comes complete with Death clone, code and icon. Some additional coding is required to get it ingame[/quote]

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536 downloads

Uploaded:11-04-2009

Imperial Star Destroyer inside

46isd_inside_1.3.zip | 92.61 KB

ready for deployment. The AI still has it's problems, but that has been addressed: [quote] Recommand to play the map online. Ai cant handel the map. [/quote] Also, _237th_SC_Com_Bly has this request: [quote] I would like a modeler to make some interior props, it would improve a lot of maps. [/quote] I haven't gone over this completely, but [file=100588]Yoden Prop Pack 1foc[/file] is the most comprehensive prop pack out there (based on IG-11's Prop Pack). If what you need isn't in there, it may not exist. the_stag

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786 downloads

Uploaded:10-20-2009

Bothan Heavy Capital Ship

carrier.zip | 1.39 MB

spice up his or her mod with a new ship with New Republic inspirations will surely find this release useful. Please note that some modding skill is required in order to get this unit functional ingame. [quote]Idea behind it: A few years ago I was making a personal mod that had 2 factions. The Concordiat of Man (Terra/Earth & all her colonies) vs The Melconian Empire (think of walking dogs/wolves). The factions are based on a series of books called Bolos, about robot tanks primarily but space battles played a significant part. I was using all of EJ's Corellian ships to serve as the Terran Fleet and needed a large heavy capital ship that would fit in. This is what I came up with. Never finished the mod and found this on a backup drive the other day. Thought someone might like to use it.[/quote]

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1608 downloads

Uploaded:09-30-2009

Ebon Hawk

ebon_hawk.zip | 2.27 MB

Knights of the old Republic Rock. So does Warb. Models defy words. the_stag

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1172 downloads

Uploaded:09-27-2009

Foray Corvette

foray_corvette.zip | 1.92 MB

great model and skin comes with an icon and some coding, but please note that some modding experience is needed to get the corvette functional ingame. Enjoy! [quote]This is a model of the Foray Corvette as seen in the KotOR game It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

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1538 downloads

Uploaded:09-25-2009

Babylon 5 Shadow War part 4-4

b5awar_part4_4.zip | 230.85 MB

1of4[/file]. [file="104219"]Part 1of4[/file] [file="104221"]Part 2of4[/file] [file="104223"]Part 3of4[/file] the_stag

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1133 downloads

Uploaded:08-30-2009

Bounty Hunter Pack - Dengar, Greedo, & Cradossk

bounty_hunter_pack_2_fixed.zip | 3.3 MB

game. [quote]Greetings! So once again I noticed some Icons for Dengar, Greedo and other Bounty Hunter Scum. So again I decided to add to the ever growing assortment of models from the criminal underground of the Star Wars Universe. Included in this 2nd Bounty Hunter Pack are Greedo, Cradossk, and of course Dengar. Warb Null was kind enough to make Dengars ship the Punishing One which is Included. Models, Skins, Icons, and animations are included. Cradossk does not have a Icon but who knows maybe FF's new resident Icon maker will make one. Pz[/quote]

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671 downloads

Uploaded:08-24-2009

TIE Neutralizer

tie_neutralizer.zip | 211.06 KB

icon. Some additional coding is required to get it ingame [/quote] You should probably close your mouths now. the_stag

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641 downloads

Uploaded:08-22-2009

(SD)darthexecutor Polis Massa new planet

polis_massa_andres_16_v3.rar | 5.28 MB

files [/quote] I don't like it when developers say something is the last version, because what if there's still an error or they want to change something? Just a personal issue. Anyways, looks like a couple of things have been fixed up. the_stag

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950 downloads

Uploaded:08-03-2009

Bounty Hunter Pack - Zuckass & 4-LOM

4lom_zuckass.zip | 3.33 MB

another one). Again, z3r0x has given us something splendid here. These are two high quality models that are accompanied with icons and a ship for Zukuss. I've always enjoyed bounty hunters as a class in the Star Wars universe, and now I've got something to make me even happier with EAW. As stated in the readme, you need some basic coding/xml knowledge to make these work. [quote] Infantry Models of Zuckass and 4-LOM. Comes with Models, animations and Icons, included is Warb Null's Misthunter also. [/quote] the_stag

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284 downloads

Uploaded:08-02-2009

Icon Pack vol. 2

icon_pack_ver2.rar | 51.53 KB

addition. [quote] Ok, this is my second various icon pack. This time there are mostly hero icons from my mod plus some vehicles. [/quote] the_stag

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356 downloads

Uploaded:07-25-2009

All out War

all_out_war.zip | 31.74 KB

say. [quote] this is All out war my map i made it is for big battles to play and if you play on hard you will not win so have fun with this map. [/quote] the_stag

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972 downloads

Uploaded:07-14-2009

CIS Hyena Bomber

cis_hyena.zip | 246.29 KB

helps keep me sane with his great model work. I've wasted enough of your time now, so download! [quote] This is a model of the Hyena bomber as seen in the clone wars series. The model is a modified version of EvilleJedi's Vulture droid so it not a 100% accurate. Model comes with code and icon and s-foil animation [/quote] the_stag

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4084 downloads

Uploaded:06-25-2009

Corporate Addon Mod

corporateaddonv3.zip | 74.72 MB

Mod since it's initial release (v0.7). It was playable. It had bugs. I wasn't impressed beyond the fact that it had a fourth playable faction. That being said, I went back and looked at the change logs for every version since then and realized two things: 1) Everything that I had a problem with in the original release has been fixed. 2) Everything has been improved upon. Now, for the v3.0 review. The newest version of Corporate Addon Mod only needs 3 words to describe it: Five playable factions. I could really end the review right there. I probably just lost half of the readers, but I'll keep going with this review because I like the punishment. So you've dominated with the Empire, liberated with the Rebels, and forced yourself to play with the Zann Consortium and you say to yourself: "Is there no other group I can control the galaxy with?" In addition to the corporate sector you can now rule as Jabba the Hutt's criminal syndicate and rise back to power as the CIS Remnant. The Yuuzhan Vong is also around, but not as a playable faction (please, oh please make them playable in a future release). The Corporate sector (as a faction) has the benefit of going through many version revisions and now comes off nicely polished, especially in space. The new factions (Hutts and CIS), although playable, seem seriously underpowered compared to Empire and Rebel Alliance (and the ZC, but I already mentioned them once in this review, and that's one too many times). I'm hoping in future releases we will get more units for all three of the non-vanilla factions. The only other complaint I have, is that there is only one Galactic Conquest map. There are so many possibilities for GC maps with 5 factions. Of course, with that many factions it allows you to play one map 5 different times. All-in-all, this version makes for a great mod that I know you all are going to enjoy. Better get to downloading now, it's a pretty big download. the_stag

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2043 downloads

Uploaded:06-23-2009

Alderaan's Rebirth

amatarasu.zip | 120.24 MB

realism to the game that makes this mod a worthy download. Read the read-me for a full list of changes and unit addittions. Creators Description: [Quote] This mod originally started out as a map file then i gout out of control with perfection. so i ended up making a mod out of it. any way, this mod adds a new hero unit and hero class. Brudisious Vaunt, Class: Mercenary. Brudisious can be hired by all factions' making him the first non loyal hero to a faction. is balanced out to have a one life time use so that another faction may get a chance to use him in skirmish and GC. he is a collector of clone wars tech and as such i've added clone wars models to the game allowing for more playability. and a new type of ship is also in this mod, the ship "Summoner" in skirmish these ships can tactically build ships like a spacestation as long as they are on the field. each faction also has a super weapon. the Rebel Destructor can fire a weaker version of the Eclipse Cannon and 3 planetary ioncannon shots from its bow. the underworld eclipse is smaller and a MK II version of the ship, no longer under construction, it can move about the battle field with ease. due to its smaller size the laser is weaker but it can fire four shots from the special weapon of the underworld space station. the empire's SSd can now fire the HVG allowing it to be on par with the Rebel Destructor and the Eclipse, and also for balance issues both the rebel and underworld super lasers can not target another SSD ship, this allows for the SSd's to last more than 2 seconds in a multiplayer or GC battle. [/Quote]

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414 downloads

Uploaded:06-23-2009

Attack on Mustafar

tk432s_mustafar_2.0.zip | 340.51 KB

v2.0 file. The second version of this map has turned out very nice. It supports up to 3 players in different corners of the map with turrets for defense. There's a whole bunch of mining facilities and building platforms that will end up in some great battles. The map is set up like a maze divided up by mountains and lava rivers. The one complaint I had is that it seems the Imperials have a slight advantage in the location of their base, but some quick action and smart tactics by the other team(s) can take care of that. Don't forget about the Rancor's. This map is staying in my custom maps folder. the_stag [quote] This is version 2.0 of my Mustafar map. This version contains more texture, more heightdifferences, selectable bases, better natural effects, improved lava and much more! If you liked my old version then you will love this one. TK432 [/quote]

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2346 downloads

Uploaded:06-15-2009

Republic Starbase

republic_starbase.zip | 19.01 MB

that beast and turned it into a five tiered star base complete with death clones, break off props, icons, and coding. He's done a great job in making the starbase, with an excellently detailed model, a fine skin (one of his best, if you ask me), and equally good rigging.

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963 downloads

Uploaded:06-06-2009

Combo Mod

smartone29s_combo_mod.zip | 4.5 MB

Installer to create the installer. If you liked smartone29's other mods but want an easier way to install them then consider downloading this file.

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2750 downloads

Uploaded:04-06-2009

FX Mod

fx_mod_0.1.rar | 109.21 MB

original game intact. This mod's main focus is on skirmish, with features such as micro-intensive battles providing a fun experience. Thrawn's Revenge shares resources with the FX Mod in order to make some of the best mods that you've ever played.

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1159 downloads

Uploaded:03-20-2009

Republic Nu Shuttle

republic_nu_shuttle.zip | 1.01 MB

perfectly and is accurate according to canon sources. This is the ship from the Star Wars: Clone Wars series envisioned in Empire at War. This model even comes complete with a landing animations. As well there is basic coding and an icon included. Whether you are a professional modder or a passive gamer this should be a download for you. Modding skills are required to insert these resources into the game.

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781 downloads

Uploaded:01-13-2009

Alx438 FoC Map Pack

alx438_foc_map_pack.zip | 2.31 MB

recently. Some of these older maps are Naboo Sunset, Return to Mustafar, and his Earth series. The new maps in this map pack are Corellian Blockade and Mustafar Control. These new maps pit the different teams over movie themed locales, especially so with Mustafar. If you've enjoyed his older maps, you should definitely download this pack.

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1389 downloads

Uploaded:01-07-2009

Galaxy At War Mod

galaxyatwar11.zip | 1.3 MB

paced, and the AI seemed more agressive to me, and also more cunning to me. Units are correctly scaled, and the stats for units are completely redone. In GC, there are now new ways to influence your income stream, and certain ways work better on different planets. You have to think more tactically in both Galactic mode and in battle. I found only one problem with the mod, and that is that hero units have not been recaled, and possibly not edited at all. The author says that this mod can be used by anyone in their mod as long as they mention it in the readme. In the end I can say that this is a quality mod. I love it. Its definately worth the download.

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1743 downloads

Uploaded:12-11-2008

No More Ground Cap!

no_ground_cap_for_foc.zip | 78.64 KB

version. Enjoy, and the space version will be coming soon![/quote]

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189 downloads

Uploaded:10-28-2008

Ambush

ambush.ted | 384.88 KB

were supposed to be a small frigate squadron nearby to refuel their ships but have been intercepted by some tartan patrol cruisers! They have also deployed buzz droids to stop them. There is also a consortium squadron that want to destroy the Tantive IV for the rich bounty of credits but have been intercepted by a star destroyer and an interdictor. There is a level 2 consortium and rebel base and a level 5 empire base. The rebels and the consortium must work together to stop the empire then fight each other. You need FoC to play this map. There is also a pirate base and a pirate construction facility by it. use that to your advantage!

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1612 downloads

Uploaded:07-31-2008

Marpanthos IV

marpanthos_iv.zip | 447.67 KB

can be used for your own projects if you credit Enceladus, Codeuser(see Read-me for specifics) and contact Enceladus by email. Any future projects by Enceladus will always be available in the EAW and more members only section so check it out [url="http://eawandmore.com/forums "]here[/url]. If you open the map in the editor or the game and the water is green make sure the shader is in the data/art/shaders folder. The map editor has this weird bug where it deletes newly added shaders. You may have to extract your shaders or take them from the source files and throw them in you Shader file(plus throw in the shader) this helps. Post if problems persis, if using mods throw the shader in the mods shader folder. Enjoy the map.

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374 downloads

Uploaded:07-30-2008

(JEM)Battle For Zanbai 7 Part 2

jembattle_of_zanbai_7_part_2.ted | 2 MB

defenses. It looks like Bossk and IG-88 were telling the truth. Tyber,Urai and Silri have joined with the rebels against us. Boba persuaded Bossk and IG-88 to join us to gain information and win this battle. Misc. -As said in story Bossk and IG-88 are with the emps and the others are with the rebs. I basically took the con heroes and changed the sides. So if you play as rebels you can control tyber,urai and silri, same with emp but with bossk and ig-88. -In the town at the south-east corner there are buildings in the shape of a human(no reason) -The palace(beside main rebel base at north part of map)is not all one object so if i give you permission to edit this map(you need permission to do anything with it) then you'll need to get rid of alot if you want to get rid of the palace Backround: This small area(map) was named Lichinian and was where the local twi'leks 1st launched into space. In space they found a giant black hole(seen on part 1 and is one of the great wonders of the galaxy) and called it Zanbai 7. When they returned they renamed the launchsite Zanbai 7 after the great black hole they found.

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452 downloads

Uploaded:06-25-2008

ISD Model with Additional Bones

isdrerig.rar | 491.12 KB

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1301 downloads

Uploaded:05-14-2008

FoC Fixes

focfixesv1.5.zip | 2.01 MB

fixes more issues such as giving the B-Wing a proper bombing run and re-enabling the EaW Obi Wan VS Vader hero clash.

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1008 downloads

Uploaded:05-02-2008

Advanced EAW tutorial

sixt6_advanced_eaw_tutorial.zip | 1.78 MB

some aspects of EAW mapping missing, but not so much as to make completely disastrous maps. There is a tool called a ruler. The combination between basic and advanced space mapping should prepare any new mapper for the rigors of creating land maps. The EAW Map Editor did come with a manual. But I can\'t open it. So I will get on that task because what I have read about land maps really didn\'t sink in. I learned through trial and error.

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1029 downloads

Uploaded:04-30-2008

basic EAW map turtorial

sixt6_basic_eaw_map_turtorial.zip | 1.4 MB

missing small parts. This is the most basic tutorial that can produce a complete space map, that I know of. I need to learn how to spell :D Soon I will make advanced. In time I will make land.

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1731 downloads

Uploaded:02-27-2008

Enhanced FOC

enhanced_foc11.zip | 69.35 MB

smuggling ability\'s duration and amount of credits smuggled have been changed. Note: the readme has been split in two so that it wont take up much space

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256 downloads

Uploaded:02-05-2008

Legend of the 105th

legend_of_the_105th.zip | 2.67 MB

Darktrooper project. One of these holocards contained reports, holos, and communications of the Imperial 105th Hostile Terrain Regiment, under the command of High Admiral Phranx Winssel in space, and General Modenn Hars on the ground. The 105th was stationed on the remote mining world of Aeten II, where they came under Rebel attack. Against overwhelming odds, they staved off the space fleet, only to find a legion of Rebels on the ground that had sneaked down in the melee. General Hars led the meager ground forces to a victory, pyrrhic though it was due to lava runs and Rebel T4-B tanks cutting stormtroopers to bits. After the significant action, the Emperor decided to move the unit to a better planet than a forsaken lava world. The 659th took over Aeten II. Now stationed on Polus, the 105th began to \'cool down\'. However, it wasn\'t long before the cursed Rebel cells convinced the native Pyn\'gani to strike against the garrison. Swarms of murderous Pyn\'gani descended upon the base at night, only to be driven back by the new Lancet squadron the unit had been given, and Tie Maulers under the able comand of General Hars. After the traitorous Pyn\'gani had been \'taken care of\', the space fleet is attacked by the Consortium, who was fleeing from a Rebel taskforce...that jumps in right behind them! However, the resourceful High Admiral Winssel stuck it to them and defeated both factions. The Emperor was once again pleased by the unit, and cycles them out to another world. This time, it is to the industrial world of Eriadu, Tarkin\'s homeworld. On a polluted island in the middle of a toxic sea, they hold base. To no one\'s surprise, a raid team of Rebels gets across to challenge them. Meaning a field test for the 105th\'s new SPMA-T artillery. Once again, General Hars proves his worth and leads the Empire to victory. Satisfied by the 105th\'s loyalty, the Emperor commissions them for an offensive mission. High Admiral Winssel is to lead their modest fleet against a stronghold on the ice planet Rhen Var to neutralize a communications facility. But they need to get past the space defenses first. Which are very potent. Once on the ground, General Hars is to lead the strike force to the comm array and destroy it. (End of Holo- Written by Imperial Intelligence Scribe no. 121)

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604 downloads

Uploaded:01-23-2008

Battle at Manaan

skirmishmap_battle_at_manaan.zip | 514.5 KB

weaknesses. ~Scorpinox

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526 downloads

Uploaded:12-13-2007

Yoden Map Pack 1

yoden_all_map_pack_1_foc.zip | 9.65 MB

Download

636 downloads

Uploaded:10-22-2007

Geonosis Canyon

mp_canyon.zip | 465.44 KB

around the map(I assure you won\'t run out of resources), and ledges for artillerty to fire from. This is best played on multiplayer with 8 players.

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1184 downloads

Uploaded:08-06-2007

Galactic Battlegrounds Mappack

darthnerds_galactic_battlk.zip | 5.51 MB

of maps:[/u] [quote]Storylines- 'Unfamiliar' Planets- Aereen- The dry moon of Krant, a Rebel cell must fight for survival against an Imperial battalion. Alaris Prime- The Wookie colony is under attack by an Imperial Force of unknown strength. A Rebel cell was near the Kashyyyk system and managed to land after a monster space battle. Eredenn- Once the weapons test planet of the Old Republic, then later taken over by the Empire, the Imperial garrison must drive back some Rebel saboteurs who wish to steal technology. (Space- Simulator SSD faction conversion mirror) Geddes- A dry but mineral-rich asteroid in orbit above Krant, this was home to the mysterious Vor'Na'Tu artifact and a secret Sith temple. After destroying it, Master Echuu Shen-Jon was destroyed at the hands of Vader. Fight your way out of the place or be annihalated. Hanoon- Once known as Geddes, this verdant planet was terraformed by Moff Yittreas. Use the stolen Imperial techmology against them in an interesting match. Reytha- 'The Breadbasket of the Empire' The local garrison has defected to the Alliance. Wipe them out, though it will regrettably mean destruction of Imperial tech. Do not allow any to escape. Sarapin- In space, Rebels fight to disable the powerful defense grid of Sarapin, a lava planet rigged for energy mining. Once on the surface, disrupt any mining by taking over the facilities. Zaloriis- The population has defected to the Alliance. Take Blizzard Force and wipe the nascent Rebellion off the planet. 'Familiar' Planets- Bespin- Take control of a mining platform with a legion of Darktrooper droids. This will make for interesting urban warfare. Coruscant- Not surprisingly, rumors of a cell of Rebellion have been intercepted via Delta Source. Investigate through the streets. (Space- take over the skies in an interpretation of the battle in 'Wedges' Gamble' by Michael A. Stackpole) Dagobah- Duke it out in a plain once held by the Sith during the Sith war. Turbolasers left over might be useful. Darkside energies amplify units, especially heroes (you will see what I mean ;)). Endor- Hunt down and eliminate the remainder of the Imperial units left from the battle. Hoth- Take Blizzard Force down on the Rebel Scum and destroy their transports. Kashyyyk- Repel Imperial invaders in a forest battle filled with bunexpected stuff. Kessel- Fight to free prisoners from the mines and try to deplete the Imperial garrison stationed there. Naboo- Attempt to liberate a small city from corrupted units and Imperial might. Tatooine- Shut down the old Arnthout droid factories. The Consortium has restructored them to produce MKII droidekas. Yavin 4- Crush the Rebellion's holding on the planet and take out their heroes. [/quote] ~Scorpinox

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650 downloads

Uploaded:06-18-2007

Corellian Dragon Interceptor

corellian_dragon_interceptor.zip | 892.57 KB

really know. This is NOT a mod. This is a model, which you can use to then MAKE a mod. -Valiantofficer Made by EvilleJedi

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2989 downloads

Uploaded:04-01-2007

FoC Clone Troopers

foc_clone_troopers.zip | 7.13 MB

matching model ALO files. A modified version of the Red Clone Shock Trooper, Clone Marine, and Clone Scout Trooper. This also includes sound files used by Bobo Fett, but filtered so they sound like clone troopers and not disrespectful bounty hunters. Clones fire blue shots and blasts. A mod is in place for the Empire and the clones change appearance like the Stormtroopers from planet to planet. Red Shock Trooper Clones for Temperate, Urban, and Desert. Clone Marines for Artic and Volcanic. Clone Scout Troopers for Forest and Swamps.

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12494 downloads

Uploaded:02-24-2007

Clone Wars Era

clone_wars.zip | 8.9 MB

Rhen var and Mygeeto to GC

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761 downloads

Uploaded:02-24-2007

Utapau: Beetwen the Sinkholes

utapau_beetwen_the_sinkholes_v1.zip | 1.08 MB

that you lead the investigation and deal with these pirates. If you find any other hostile presence, eliminate all of them! We can\'t lost this planet!\"

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7737 downloads

Uploaded:11-04-2006

Steiners Advanced Units Mod 3.0 High Poly

sau3_r.highpoly_pack.exe | 13.82 MB

they have smoking an burnig effects.

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3964 downloads

Uploaded:07-14-2006

Assault on Echo Base

echobasev3.zip | 642.48 KB

this one is extremely accurate. Rebels have their \"rendezvous point\" with grounded X-wings and pilot, even transports that you can fly around (or shoot down). Transport 2 is away! Yayyyyyyyyyy! Empire has about 30 squads of troops, rebels only about 15, but those snowspeeders can really be useful... Version History: 2.0 - Added Wampa spawn cave - Fixed passability issues

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6298 downloads

Uploaded:06-09-2006

Super Star Destroyer Improved Mod

ssd_improved_v1.1.zip | 1.91 MB

these planets: Kuat, Fondor, Sullust, Coruscant. - Added slightly more depth, so now the SSD wont go through rebels spacestation shield generator. - SSD name Lusankya now replaced with Vengeance.

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310 downloads

Uploaded:04-17-2006

Improved EAW Mod

xml.rar | 93.5 KB

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2382 downloads

Uploaded:03-27-2006

EAW Big Battles

eawbigbattles.rar | 1.03 MB

Download

4280 downloads

Uploaded:04-13-2005

EAW Screen Saver

eaw_screen_saver.zip | 4.74 MB

Download

151 downloads

Uploaded:08-05-2012

Additional Series: Acclamator Assault Ship

acclamator_v0.9.zip | 121.39 KB

future. Be sure to read the KNOWN ISSUES! Maybe someone can help me out on fixing them.

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116 downloads

Uploaded:06-21-2012

1. REP&IMP Clan Map Pack by Alpha.501 (2.0 FINAL)

1._repimp_clan_map_pack_by_alpha.501_2.0_final.rar | 4.91 MB

version 1.0 or 1.6. The Pack includes the Maps... Balmorra Banadan Bilbringi Dantooine Kuat Obroa-Skai Osarian-Rhommamool Sluis Van Sullust Wayland ALL MAPS ARE SPACE MAPS !!! have fun Alpha.501 _____________________________________________________________________________________ Credits: Thanks to Delta.501 for test the Maps, Petroglyph for the Map Editor, and of course, George Lucas, who have discovered the far far Galaxie for us. _____________________________________________________________________________________ ALL SCREENSHOTS ARE MAKES WITH SOME MODES: Old Republic Mod: http://empireatwar.filefront.com/file/Ages_of_Star_Wars_Jedi_Civil_War;80215 Empire at War Space Addon Mod: http://empireatwar.filefront.com/file/Star_Wars_Empire_at_War_Spaceship_AddOn;74611 _____________________________________________________________________________________

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101 downloads

Uploaded:05-21-2012

Hutt Units

31hutt_units_by_edgardn123.rar | 458.45 KB

Rebels its simple: just build an Hutt Palace. For the Consortium you need to Corrupt Nal Hutta and select Slavery.

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186 downloads

Uploaded:02-03-2012

Sigma Shuttle and Imperial Knights

imperial_knights_and_sigma_shuttle.zip | 2.48 MB

model of the knight is far from perfect as it is kitbashed from vanilla EaW models. The model comes complete with Landing animation code and icon. There are 4 different knights but only code for one Some additional coding is required to get it ingame

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254 downloads

Uploaded:10-31-2011

Empire Venator Add-On

venator_mod.zip | 10 KB

to add almost any unit to a space station or land base, maybe even from another team. The file is a Vanilla FoC XML, so the only thing added is the Venator at level 5. But it still is awesome.

Download

504 downloads

Uploaded:10-24-2011

Faction Secrets

secrets_version_a.zip | 92.66 MB

Download

678 downloads

Uploaded:08-24-2011

Sith Battlecruiser

sith_battlecruiser.zip | 2.76 MB

since the ship changed so much since then i decided to redo it to be more acurate. I don\'t view this as a V2.0 of the ship though. Arvis\' ship is still a beautiful model and should not be discarted. The model comes complete with code and icons. Some additional coding is required to get it ingame

Download

155 downloads

Uploaded:08-15-2011

Imperial Fighter Pack

imperial_fighter_pack.zip | 5.25 MB

& Tie Fighter All ship models are in Autodesk 3ds and textures are in TGA formats so are easily imported to almost any 3d modelling package. They are freely re-usable with the following conditions: 1. All models and texture files are not to be edited in any way, shape or form. 2. Any user wishing to convert these to a particular game may do so provided I am contacted before hand. 3. All readme files are to be included with any future conversion/re-release. These conditions are non-negotiable. Personal mod conversions are perfectly acceptable and no contact is required but only for personal, private, conversions. Images are available from here: http://s7.photobucket.com/albums/y279/major58/Revised%203d%20Models/ If any release is found to not follow these conditions and further action will be taken. Also If this zip file itself is hosted elsewhere then notification is required with website/forum details.

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311 downloads

Uploaded:07-12-2011

Dragon Destroyer

dragon.rar | 4.66 MB

can be seen in the Legacy : War comic. They are the new elite destroyers deployed by Darth Krayt. Krayt\'s personal dragon is painted red while the standard dragons are gray. I included the red skin variant but the standard skin is gray. The model comes complete with landing code and icons. Some additional coding is required to get it ingame[/Quote]

Download

47 downloads

Uploaded:05-07-2011

Orea

orea.zip | 4.18 MB

in a small urban area. If you\'re interested in a small scenario type map then check this out. [Quote]This a small, urban warfare map I have been working on. The Empire is attacking a small Rebel City. The remaining few civilians will help you take control of the city as the Rebels. You control the middle of the map as the Empire.[/Quote]

Download

176 downloads

Uploaded:03-31-2011

Mobius Planet

mobius_v2.rar | 943.9 KB

unnecessary music files. For those that did not check out the previous version of the mod this mod adds the planet Mobius; from the Sonic the Hedgehog series. [Quote]This is the fixed version of my mod of Mobius (Also I remove the music, because only was for test purpose). This time also works with the English version of the game. For the description read the description of the beta version. and I (Username: Pain_Emenor, developer name Planet Mobius) Made this mod. ^^[/Quote]

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161 downloads

Uploaded:03-13-2011

Abregado Ports

abrgeado_map.zip | 213.06 KB

implemented to created a well laid out map. My only suggestions would be to add a light fog to the map and to make the borders of the river more urban looking. Mud beside metal just didn\'t seem right in this case. [Quote]This is actually a 2.0 of my first-ever map, Abregado Ports. I haven\'t changed much in terms of general landscaping, but I have added some new structures and re-textured the map The map is set in Abregado\'s capital port city (which I forget the name of) and has two sides: an Imperial side, and rebel side. There is a major choke-point bridge with four captureable trubolaser towers around it. Whoever controls this controls the map. There is also some secondary objectives and eye candy as I realized that the map would be very boring without something else than bridge control. That\'s really the whole run-down of the map.[/Quote]

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792 downloads

Uploaded:03-07-2011

Breaking DawUn

dawun.zip | 119.33 KB

if you want it. the_stag

Download

2632 downloads

Uploaded:11-23-2010

Canon Mod 3.1 Patch

2010_10_30_canon_mod.zip | 158.88 MB

ridiculously high numbers :P

Download

343 downloads

Uploaded:10-18-2010

Cutlass-9 Fighter

cutlass.zip | 1.05 MB

Fighter The Cutlass is a small fighter used by Jedi Master Saesee Tiin during the Clone Wars. It can be seen in the game Jedi Starfighter. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

1511 downloads

Uploaded:09-14-2010

Star Wars Revolution: Pirate Uprising

revolution.zip | 139.35 MB

only for space right now, this is only mod I\'ve seen that can actually hold the title of \'total conversion\'. There are no rebel or empire craft, stations or remnants (The only thing I saw was the icons on the mini map for the space stations were vanilla. But that\'s just me being picky). All three factions have been replaced with completely new, unheard of groups. Each has it\'s own signature style. There are distinct fire and ice, then the third has more of a nature look (I\'m still not sure what to call it). Playing galactic conquest kind of brought things into perspective, but it was confusing since only a couple things have been changed for land battles. Playing skirmish on a large map is where it\'s at. It\'s hard to tell if everything is scaled properly against eachother since there is no frame of reference. Some of the fighters seem way too big, while some of the capital ships seem way too small. However, it\'s nice because it allows you to see the detail put into each craft. I think this is going to be one of those mods people are going to talk about for a while. It\'s very well done, very original, and very pleasing to the eyes. [quote]Well, it is finally here. Long overdue by several months, I believe that this space skirmish mod has been worth the wait. Thanks to all of you who have patiently waited for this. It has been a long haul with just me and Trebor_EHHP making this mod from the ground up and, for the past few months, it has just been me alone working on it. I hope you enjoy Star Wars Revolution: Pirate Uprising.[/quote] the_stag

Download

483 downloads

Uploaded:09-14-2010

Battlefront II Mygeeto for FOC 1.1

bfii_mygeeto_1.1.zip.zip | 1.5 MB

just looks like it\'s missing some. It\'s a good map though, and true to the original. Could be a bit bigger though... the_stag

Download

180 downloads

Uploaded:08-29-2010

Warb Null Model Mod Demo

warbnullmodelmod0.50.zip | 11.72 MB

on this mod for further versions including more units created by Warb_Null. [Quote]Warb Nulls models are great, so lets make them all a mod. You hopefully will enjoy the mod, and I hope you look forward to the full version.[/Quote]

Download

1003 downloads

Uploaded:08-29-2010

Old Republic at War Space Demo

20102f082f152foldrepublicatwarspacedemo.rar | 312.59 MB

you downloaded the previous version...or even if you didn\'t download the old version give this a try. [Quote]The new version of the mod. Changelog: everything. More balance, more fun, less bugs. Music, ships, gameplay, tactics, strategy. Everything improved. No thing was spared from my effort to give all you great moddb users the game that you desserve. Btw I suggest you start the download now, so that when you read the readme, if should be near done. [/Quote]

Download

97 downloads

Uploaded:08-23-2010

RUS Preview

republic_under_seige_preview.zip | 19.54 MB

The reason it is in a Mod Form is because it used several different models that, Could crash other Mods, that is the reason i made it into a mod.[/quote] It is more like a preview of a preview. I found the map to be unplayable because there are no team starting flags. It\'s a nice looking map though. Here\'s hoping for an update. the_stag

Download

268 downloads

Uploaded:07-14-2010

Foc Enhancements PATCH

foc_enhancements_0.4.2.zip | 3.63 MB

patch/release. [quote]Hi, sorry for the lack of updates. i have been rather busy, this is a small patch that fixes several crashes and makes a few tweakes. it will have to do until August till i finish coding the pirate faction and making the new maps.[/quote] the_stag

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838 downloads

Uploaded:06-29-2010

Battle for the Starforge

battle_for_the_starforge.rar | 7.11 MB

the pictures look nicer than the previous version. [quote]This is my updated map with the Battle of the starforge. actually it's Battle against the starforge, because it is hostile now to all factions. Some people reported a crash with my first version, I hope this fixes it. naming all the changes would make a rather large list, so I'll only name a few: Hopefully that crash is fixed, The location of the Starforge is changed, The Starforge is now a independant faction that will defend itself from all attacks, The Starforge is located on a Strategical position, between you and the enemy base if you want to destroy your foe, you need to pass a small passage between the astroides or take the larger passage, where the Starforge is waiting. One sellingpoint thought: I coded the starforge so it now has a few hardpoints that will attack aswell, Í am making a mod, which will include a fully upgradable starforge once finished.[/quote] the_stag

Download

357 downloads

Uploaded:06-06-2010

mcc99 Mark 2

mcc99_mk2.zip | 886.01 KB

with. Also fixed are some oddities with the model. This release also includes an icon to make life easier for the modders out there. My only criticism for this release is that the skin on the sides of the ship does not match and blend into the skin on the top and the bottom of the ship. Check the read-me for more in-depth notes from the author.

Download

232 downloads

Uploaded:06-04-2010

Valahari Starfighter

valahari.zip | 801.99 KB

complete history check out Warb's description below. As Warb's model comes with all the essentials to put it into the game. [Quote] This is a model of the Valahari Fighter Mk1 and Mk2 as seen it the Clone Wars comic "Hero of the Confederacy" The Valahari fighters were produced on Valahari during the Clone Wars for the CIS. The son of the nobel house of Valahar, Tofen Vane, became a Seperatist fighter ace. He led a squadron of mk1's in his more advanced Mk2. The model comes complete with code and icon. Some additional coding is required to get it ingame. [/Quote]

Download

483 downloads

Uploaded:06-03-2010

HD Naboo Infantry

hd_naboo_soldiers.zip | 252.92 KB

have the HD look I thought it did, but with these I'm sure you will notice the difference.[/quote] the_stag

Download

599 downloads

Uploaded:05-29-2010

Warb_Null Skins Improved by Burnstrobe, Nawrocki and Nomada_Firefox

warb_null_improved_skins1.0.zip | 7.09 MB

presented us with a new and detailed skin for the models. These stylistic changes give a new look for the models and should be definitely taken into consideration for any modders currently using Warb's models or that are planning to use them. [Quote] Warb_Null skins improved by Burnstrobe, Nawrocki and Nomada_Firefox. This is a small pack with some textures taken from some of Warb_Null models improved. This is not a mod, it is a pack for other modders. [/Quote] This pack includes skins for these releases by Warb_Null: -Bloodstar -Blue Diver -Guri Stinger -Hutt Sailbarge -Jehavey'ir Frigate -Kyramud -Republic Corellian Light Cruiser -Republic Corellian Shuttle -Republic Light Cruiser -Republic Radiant

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725 downloads

Uploaded:03-30-2010

Rebel Clone Ships Mod

rebel_clone_mod_v1.rar | 973.44 KB

faction in skirmish. Also included are two bonus mods including a cheat mod and a beta "Massive Fleet Engagement mod." [Quote] A simple mod adding Venator Cruisers and Acclamator Cruisers to the Rebels in Skirmish. Fairly balanced in my opinion, feel free to complain about anything that should be fixed. Venator Cruisers should be able to help the Rebellion to go toe to toe with an Imperial Star Destroyer. Both cruisers will spawn X and Y wings. Also included: A Venator cheat mod and a Massive Fleet Engagement mod. The Fleet mod is still in development and should be considered a beta. Read the README.txt file for more info on both variants. Feel free to email me if you manage to fix the problem. -Raptor [/Quote]

Download

490 downloads

Uploaded:03-19-2010

Arctica

arctica.zip | 1.9 MB

Burg cannons. If a burg can take down the Titanic, then space burgs could do some damage to capital ships. Sorry, I've gotten off topic. Just check out those pictures. I'm having trouble containing myself here. I mean, I try to have a certain degree of professionalism while doing this. But this may be too awesome. I'm going start the_stag squadron and it's going to be made of these. (I know the description says it's not a squadron ship, but I'm going to make a squadron anyways). This modding group has been very receptive to feedback left in the comments section. So make sure to let them know what you think. [quote] Ship's Origins: - The Arctica is a PFC, or, a Personal Fighter Craft much like the Millenium Falcon and Slave 1. So, it flies like a fighter, but not in a squadron and has a larger payload. It is a Nimbus Series craft from my own mod that I am creating with Trebor_EHHP called "Star Wars Revolution - Pirate Uprising". The Arctica has a modified bridge designed to sit within the hull instead of up and away from it so that it would be more protected in the mess that the ship is known to be thrusted in to. It carries a heavy payload of two medium silver laser cannons and two ice shard cannons. - The ice comes from a super-cooled plasma manufactured from rare, outer rim mineral deposits in space. The Daleyan Empire harvests the plasma, melts it down, and stores it as amunition. As soon as it is exposed to outer space, it solidifies again and will either pierce right through an enemy hull or break apart on impact and then pierce through as shrapnel causing area damage. The Arctica is the only mass-produced PFC that carries this technology which is usually suited for much larger ships making it a devastating opponent for any and all opposition. [/quote] the_stag

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965 downloads

Uploaded:02-19-2010

Galaxy-Mod

galaxymodv1.1.zip | 2.56 MB

ever more so with this batch of fixes. [quote]This is the first patch for the Galaxy-Mod. First, I have added an english Master-Text file. I have repaired the Telos and the Duro maps, and added a new Cerea map with a new prop-building. Also, the error in the planets.xml file is removed. Now the Fest-spacemap is playable. Last but not least, I have removed the tactical advantages of units, that are not in this mod.[/quote] the_stag

Download

367 downloads

Uploaded:02-03-2010

movie mod

movie_mod.zip | 6.44 MB

more interesting for you, so be sure to give this mod a shot. [quote]list of changes: rescaled land units. rescaled space units. new textures for: x-wing. y-wing. corellian corvette. tartan patrol cruiser. r2-terminal, aurbesh text. tie scout. corellian gunboat. new startup music. new coruscant map. recolored rebel fighters. credits: new textures the farseer[/quote]

Download

995 downloads

Uploaded:02-02-2010

Praetorian Frigate

praetorian_frigate.zip | 2.14 MB

coding is required to get it ingame [/quote] the_stag

Download

248 downloads

Uploaded:01-26-2010

T-16 Skyhopper

rv_skyhopper.zip | 499.33 KB

[url="http://starwars.wikia.com/wiki/Star_Wars:_Rebel_Assault"]Rebel Assault[/url]? Am I really that old? Oh well. It's made plenty of appearances throughout the SW Universe. The_Farseer is quickly becoming my favorite modeler. I feel a special bond to the models he's been releasing. But that's just me. Hope you enjoy it as much as I am. [quote]This model is my creation, rigged by Filo. I was always suprised that this model wasn't in the game and still hasn't been modded in (to my knowledge). Anyway, here it is, as a free modder's recource. No icon or code provided.[/quote] the_stag

Download

175 downloads

Uploaded:01-25-2010

yoden xml naboo map 1 foc

yoden_xml_naboo_map_1_foc.zip | 463.67 KB

Phantom Menace. First thing: You need [file="105979"]Yoden XML 5.0 (5.0)[/file]. Otherwise you're going to miss out on many of the great features in this map. Also, the change to units and added units makes his maps stand out that much more. Second: You'll probably want to turn the graphics down unless you have a power machine because this map is extra large and has an overwhelming number of props. Third: This map is awesome and it's absolutely worth it to get it and the [file="105979"]Yoden XML 5.0 (5.0)[/file] to make it work. the_stag

Download

516 downloads

Uploaded:01-04-2010

4 Reskined Units

skins.zip | 1.97 MB

frigate.[/quote] It's amazing what a reskin can do for a unit. I particularly enjoy the Nebulon B Frigate. I'd like to see some more of these for the remainder of the units. But perhaps that's just a pipe dream... the_stag

Download

495 downloads

Uploaded:12-29-2009

Sith Lander

sith_lander.zip | 1.11 MB

Manaan. Warb's rendition of the lander is very well done with an amazing model and skin as usual. Please note that although Warb included some base code to get you started, this requires additional modding knowledge to get this unit functioning properly ingame. [quote]This is a model of the Sith Landing Craft as seen in the KotOR game The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote]

Download

1103 downloads

Uploaded:12-08-2009

Republic Corvette

republic_corvette_new.zip | 1.52 MB

model comes complete with landing animation code and icon. Some additional coding is required to get it ingame[/quote] Warb! What the crap? I thought you were perfect. But the V2 with skin overhaul has shattered my fragile world. I'm going to go into the corner now and rethink everything I once thought I knew to be true. And this looks freakin' sweet! the_stag

Download

1696 downloads

Uploaded:12-08-2009

Rise of the Mandalorians - SHORTCUT

rise_of_the_mandalorians_shortcut.zip | 1.22 KB

their own.[/quote] the_stag

Download

912 downloads

Uploaded:11-09-2009

HK-47 and HK-50

hk47_and_hk50.zip | 1017.98 KB

skin are extremely well done. The animations and icons are also included in the download. This download is perfect for modders wishing to add more to a Knights of the Old Republic era mod. Please note that this requires some modding knowledge to get in-game.

Download

1300 downloads

Uploaded:11-01-2009

Sith Soldier

sithsoldier.rar | 478.39 KB

look great, so there shouldn't be any worries there. All in all, this is another sorely needed infantry model. Please note that this requires some modding knowledge to get ingame.

Download

1192 downloads

Uploaded:11-01-2009

Basilisk War Droid

basilisk.zip | 1.78 MB

release in some way, this is a great example of community collaboration. This War Droid features a Mandalorian warrior featured in the model release that was seen earlier as well as EvilleJedi's excellent model and skin. Please note that this model requires some additional coding and modding knowledge to be properly functioning ingame. [quote]This is a model of the Basilisk War Droid ( by EvilleJedi) The Manolorian riding it Codeusers Mando. There is a space and a land version of the model. It comes complete with code and icon. Some additional coding is required to get it ingame P.S. i've included the missing R2D2 texture for the Delta7B as well as the missing hardpointcode for the Paladin destroyer. They have however noting to do with the Basilisk.[/quote]

Download

213 downloads

Uploaded:10-31-2009

Yoden 2 XML 5.0 Map

yoden_2_xml_5.0_map_foc.zipx | 163.37 KB

map based in space. The following is required to play this map: [Quote] WARNING : YOU NEED TO USE -YODEN XML 5.0 FILE- TO PLAY THIS xml MAP 1 land map yoden xml deadstar Spawn land foc 1 space map yoden xml space map 4 foc [/Quote]

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1247 downloads

Uploaded:10-31-2009

Yoden XML 5.0

yoden_xml_5.0.zipx | 1.24 MB

redone ,3 major land capital ship,for better play 6 New Vehicle Transport Assault 4 New Secondary Heavy Factory Spawn 12 NEW SPECIALSTRUTURE Spawn NEW IN 5.0 SPACE 5 New SPAWN capital ship [/Quote]

Download

1034 downloads

Uploaded:10-20-2009

Paladin Destroyer and Aurek Fighter

paladin_and_aurek.zip | 2.59 MB

Warb didn't make these two models and skins himself, these look pretty close to the images in the comics and the KotOR games. I'd hate to judge my own model and skin, so take a look at the screenshots and make your own judgement. Please note that although code for these units are included, some modding knowledge is required to get these units properly functioning ingame. [quote]This is a model of the Paladin Destroyer ( by EvilleJedi) and the Aurek Fighter (By Codeuser) as seen in the KotOR comics It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

994 downloads

Uploaded:10-06-2009

Babylon 5 at War "Shadow War" 1.3 German

b5aw1.3_deutsch.rar | 50.95 MB

don't have to download another 600MB to get the fixes proposed in those packs. So if you have [file="104219"]v1.0[/file], just download this instead of getting v1.1 and the hotfix, unless you like wasting bandwidth. the_stag

Download

660 downloads

Uploaded:09-09-2009

Sha-Shore Frigate

sha_shore_frigate.zip | 1.74 MB

ingame [/quote] This one is beautiful. I love it, but don't tell my wife... the_stag

Download

231 downloads

Uploaded:09-02-2009

Trandoshan Civilian v2

trandoshan_civilian_v2.zip | 2.14 MB

then you should give this pack a try! [quote]This skin pack pretty much updates the previous one with 2 new trandoshan colors and a reskinned spawnhouse for the Trandoshans, along with improved icons and LUA. It is a reskin of the bounty hunter Bossk to look more like a civilian thana bounty hunter in a poorly fitting flight suit. Considerable XML knowledge is required to get this skin in-game. In fact, I had trouble getting the LUA to work correctly. It doesn't look bad without it, but to get the full effect I recommend attemting trying to get it to work. Sorry, but SI's LUA was never intended for squad use. :( [/quote]

Download

139 downloads

Uploaded:08-30-2009

Hoth Mission (SD)Darthexecutor_16

hoth_missionv4.rar | 1.59 MB

of the Battle of Hoth seen in The Empire Strikes Back. Of course, it can't be 100% accurate to the depiction in the movie, but seeing how this is a game, we need to make it fun instead of just a picture from a movie. Is this map better than the other Hoth maps? Well you'll just have to download and judge for yourself. :) [quote]Hi again, here is the V4 of my best Hoth map, i subit the v3 Before subit this but i see few errors and i add more props :) in the screenshots are the new additions![/quote]

Download

795 downloads

Uploaded:08-22-2009

icon pack for clone wars mod

clone_wars.rar | 28.41 KB

Star Wars Clone Wars mod. I couldn't contact nett40 so I decided to make these a free release. i hope no one will resent me for doing this. I think nett's mod is great and I wanted to help him a little. In addition, the icons are made of pictures of models used in that mod so credit is due as it's given in the the clone wars mod readme. I didn't have time to make screenshot because I got home only one hour ago and started doing this. [/quote] the_stag

Download

781 downloads

Uploaded:08-21-2009

CIS and Republic Blob materials

cis_and_republic_blob_materials_2.0.zip | 183.93 KB

the reinforcement highlight ( the faction icon that shows when you call reinforcements) And the Orbital Bombardement textures for CIS and Republic This is a must have for any clone wars mod. [/quote] the_stag

Download

3231 downloads

Uploaded:08-21-2009

Clone wars era icon pack

clone_wars_era_icon_pack.zip | 178.41 KB

negative comment, I made this because it was requested by other people, so here it is a pack of my icons with the clone wars theme. This feature many old icons plus some new ones also requested. [/quote] the_stag

Download

462 downloads

Uploaded:08-20-2009

Fury Fighter

fury_fighter.zip | 847.49 KB

comics The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

287 downloads

Uploaded:08-17-2009

icon pack vol.4

icon_pack_vol.4.rar | 67.61 KB

better) [/quote] Volume 4 of vjeko1701's icon pack. This is quickly becoming a library of icons, and I'm enjoying it. Here's some quick links to the previous volumes if you like what you see here: [file="101689"]Vol.1[/file] [file="101949"]Vol.2[/file] [file="102495"]Vol.3[/file] the_stag

Download

223 downloads

Uploaded:08-12-2009

Z-95 & TIE Advanced Landing

land_ship.zip | 175.92 KB

you'll have to edit some files to make them work. [quote] I read a lot of people saying: could someone please make this for landing so i decide to make a little bit. It is not much to say, it is a landing animation for the TIE Advanced and the Z-95 Starfighter. [/quote] the_stag

Download

3304 downloads

Uploaded:08-03-2009

Fate of the Galaxy v.Beta

fate_of_the_galaxy.zip | 144.55 MB

the readme. The problem with large mods like this is that; on the one hand, I want to give a through review of the mod which involves playing it several times, finding the good and bad, and then giving a several paragraph review. On the other hand, I don't want to bore my audience with every little detail when you all can form your own opinions and make comments that usually have no relation to what I write here. So give me your thoughts and I'll incorporate them into future reviews. I'll keep this one from going too long. After playing through this mod in the different modes and getting a good feel for it, this is what Empire at War should be like if it were released now. The basics of the game remain constant with a several little things bringing it together for a nice feel. First off, the FX mod should really be incorporated into every mod. Without it this mod would seem to lose a lot. Also, the addition of new planets always gives a more custom feel to a mod. Now, while many of my favorite ships aren't in this mod (K-wings, Assault Gunboats, Huge cruisers like the Viscount-class), there is a nice addition of ships that doesn't overwhelm, but still manages to be interesting. Another thing I really liked about space battles is that the capital class cruisers and space stations now how fighter compliments that better represent what they are according to the novels and technical books. One more thing that made me excited is that this is the v0.9 release. To me that says the author still has changes planned, and that I am looking forward to. Finally, I just wanted to respond to this point from the readme: [quote] Beacause a other problem the first upload was not approved because there were some bad words in the main song. If you want the original main menu song, download the starwars gangsta rap 2 by wierd al. But be warned for bad words. [/quote] The file wasn't approved because that song is copyrighted, not because of the language (although it was quite gratuitous and only seemed to detract from the game in my opinion). the_stag

Download

270 downloads

Uploaded:07-28-2009

Jango Fett icon

jango_icon.zip | 8.75 KB

is an Icon of Jango Fett i forgot to upload in my Jango reskin mod. I do all my icons myself so I hope you like it. [/quote] the_stag

Download

709 downloads

Uploaded:07-27-2009

Jango Fett and Slave 1 reskin

jangoslave0reskin.zip | 668.73 KB

mystery. Well, here's a Jango Fett reskin for Boba, and a Slave 0 reskin for the Slave 1, if you're into that. They're well done and will be well received. [quote] This is a reskin of the ingame boba and slave1 models, I had this for a long time but I decided to upload it a few mins ago. [/quote] the_stag

Download

695 downloads

Uploaded:07-27-2009

(SD)darthexecutor War in the space station

spacewarinland.rar | 830.15 KB

building, I always think back to that. This map looks nice. It have the layout of a level 1 Imperial space station. The rebels have docked a Venator and are infiltrating the base. Time is of the essence because once the Imperials get a bombing run, the rebels are as good as gone. I enjoyed this level because there are several different routes to take to achieve victory. Be sure to give the author some feedback on this one, I'd like to see more like this in the future. [quote] Hi again ppl here is the one map if a war inside a space station level 1 History the rebels use a old venator to assault a empire space station, the venator can fire their turbolaser and the empire cant lose their shields or the turbolaser destroy their base, the empire only can destroy the venator with bombers (bombing run) to win [/quote] the_Stag

Download

1838 downloads

Uploaded:07-27-2009

(SD)darthexecutor Eclipse Mission battle

mission12map.rar | 897 KB

and Rebellion, it's playable. The Empire gets the Executor and several level 5 starbases, while the Rebels get several cruisers and one level 5 starbase. But when you add the *cough* Zann Consortium *cough*, it's just a game to see how long the other teams can survive before everything is blown up with the Eclipse's superlaser. The Rebel's spacestation can be taken out within seconds of starting, there goes that team's ability to build anything. Then the Imperial bases are quick to go. If you just want to watch things blow up and not actually play a skirmish, then definitely get this. Otherwise, hope for a v2 to come out that has balancing fixed up. [quote] Hi people here is the mission 12 map (eclipse mission map) is a big war with the eclipse, the super star destroyer, the rebellion fleet and more is a very good map donwload!! [/quote] the_stag

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2077 downloads

Uploaded:07-26-2009

Starship Troopers 1st interstellar War

sst_1st_interstellar_war.zip | 32.72 MB

bugs as seen in the acclaimed film and its sequels. Let's keep in mind that this is a beta release and is not finished. Rebelmoon has a handy list of planned features in his description: [quote] It's been four years since Panzer started his team to create a Starship Trooper mod like never before seen. After many pitfalls it's finally here. While he is no longer a part of it, I'm sure he would be proud. Here is the 1st public release of the mod. Now, while it's still in a Beta stage, i feel it's good enough for general testing and enjoyment. Since it is still a Beta version, there can be bugs. While it has been tested by my testers and, for the most part, most major problems have been resolved, new ones might still pop up. Please contact me with any bug reports/suggestions at my e-mail in my profile. Some things that will be included in later releases are: Hero bugs for the Arachnid Empire. New voice work for units. New models for the defense satellites and pirate/hutt stations. New particle effects for weapons & explosions. A space only Galactic Conquest. More canon SST user interface. Thanks, Rebelmoon [/quote]

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316 downloads

Uploaded:07-26-2009

A battle to remember

a_battle_to_remember.zip | 642.82 KB

of things I would recommend for this map and any future maps: You should not put things inside buildings (the building in the center). If you do, don't put a roof on the building. I realize this is on some sort of metal base, but it's pretty boring. I would add some levels with ramps to give it a more dynamic feel. The pirate bases in the corners are too well defended to make them worth attacking. Also, they are out of the way and you could play the entire level without engaging any of them. Finally, there's no skydome, or it's a black skydome which is pretty boring. If it's space make it a space skydome, or if it's a night, take a skydome and change it to night. I'm looking forward to future maps from Matt2503. [quote] This is my first submited map so i would appreciate any feedback of glitches or suggestions for improvement. It is a map on a pirate outpost with the Imperials in one corner and the Rebel Alliance in the other. Between them is a structure that provides most of the income. In the other corners are two pirate bases. One is assisted by humans and defence is built around a large number of shield generators and stolen craft. The other base is simpler, but cralling with a large number of pirate soldiers and vehicles. [/quote] the_stag

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1371 downloads

Uploaded:07-14-2009

yoden prop pack 1 foc

yoden_prop_pack_1_foc.zip | 105.98 KB

have that many fingers and toes), but it's a lot. I'm looking forward to seeing some new maps utilizing this. the_stag

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523 downloads

Uploaded:07-09-2009

Yoden XML Mappack (FOC)

yoden_xml_map_pack_foc.zip | 1.88 MB

wide variety of game play and styles of maps. They range from land battles on the Death Star`s surface to fighting for a floating station in the Bespin atmosphere to assaulting a fortress on a planet. While lacking some detail in texturing and land moulding these maps offer some great game-play and definitely offer the potential for some fun skirmish games.

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494 downloads

Uploaded:07-09-2009

Galactic Civil War Campaign Map Pack

galactic_civil_war_campaign_map_pack.zip | 2.69 MB

sums it up pretty well. [quote] well guys, this is it. its 15 of some of the best maps ive made, from the death of captian antilles to the destruction of the eclipse, there's something everyone can enjoy. But after all, who doesnt like blowing up the death star? the maps are a mix of your standard multiplayer/singleplayer skirmish map and the campaign maps. instead of it being skirmishy, its more of a senerio type battle. for example, my favorite one, 10- run for bespin, the empire has a lvl 3 star base, a SSD, boba fett, and 4 SSD's, while the rebellion has a lvl 5 starbase, han solo, map control of almost 3/4 of the map, and a con lvl 5 base, although you cant build con units from it. so, while each one is playable with up to 8 players online, when you play it, it kind of feels like a petroglyph-made official campaign map. why are you still reading this? you could be crushing the rebellion right now! [/quote] I felt like some of the levels were just recycled versions of the previous levels (ie. level 2 is strikingly similar to level 1). I'm also not opposed to seeing some levels without a team having a starbase. The Death Star trench level could be done well without either team having a starbase and both just having various fighters in place. All-in-all, nice work. the_stag

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1504 downloads

Uploaded:06-28-2009

Additional Series: Victory Star Destroyer

vsd_rig_1.zip | 261.08 KB

as it it provides an ample opportunity to beef up the Victory Star Destroyer. This can be especially important considering the model only had three offensive hardpoints in the normal game. This file is a great modders asset and the author would like to remind you that more work similar to this will come in the future. This version fixes the hardpoint orientation problems that were present before.

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298 downloads

Uploaded:06-25-2009

Coruscant Avenue

coruscantavenue.zip | 100.99 KB

is going to leave your base open to attack, and playing defense is going to leave you short on credits in the long run. Multiple side streets give each team options for tactics, while a large central square (actually it's round like a doughnut) full of mines and turbo lasers gives the victor the spoils. As mentioned below IG88's prop pack is required to get the full effect of the level. I tested it both ways for you and the prop pack is the way to go. But not having it only changes a couple of aesthetics and doesn't effect game play at all. This map is a must have. [quote] Map-Coruscant Avenue This can be played with 3 people, and takes place around a main avenue on Coruscant. A MC30 and Corellian Corvette are flying above engaging an Acclamator while TIE's and Rebel Figthers fly about. Every base has several turbolaser defenses and other turrets, so prepare yourself with many troops and vehicles. ALso, every team gets 3 mining facilities to help make the battle go faster, along with garrison-spawning barracks. [/quote] the_stag

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381 downloads

Uploaded:06-14-2009

Alderaan Graveyard

alderaan_graveyard.zip | 12.1 MB

Hutt starbase. This fair sized map has huge asteroid fields and nebulae areas makign fro an interesting game. Consider downloading this map for an interesting space skirmish game.

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354 downloads

Uploaded:05-27-2009

Rob's Battle of Hoth

robs_battle_of_hoth_1.1.ted | 4.98 MB

Rebellion against the Empire. The map is quite interesting with lots of flanking paths that allow enemies of the Rebellion to sneak around and outflank the Rebellion force. The author made a good attempt at creating ramps and has put quite a bit of effort into making this map not the standard flat map. There are texture variations however a little more snow variation would be nice. The author of this map would appreciate any comments or suggestions you can give him. If you want to play a twisted version of the Battle of Hoth then consider this map as a download.

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379 downloads

Uploaded:05-26-2009

Punworcca

punworcca.zip | 1.53 MB

animation, skin, icon and basic XML code. If you want to create a Clone Wars mod then definitely consider downloading this valuable resource.

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2261 downloads

Uploaded:05-04-2009

Mapping Tutorial (English/German)

eaw_mapping_tutorial_v10.zip | 2.67 MB

beginners who have no experience in mapping by a step-by-step guidance to your first map. But also more experienced mappers can learn something - in fact it explains more than just how to create skirmish maps. The tutorial talks about lanf skirmish maps, space skirmish maps, GC maps and even a bit about Campaign maps. In the course of this program you`re going to create your own map by using all of the important features. You can also select either a German ro English version of each tutorial. If you`re a new or experience mapper definately add this to your inventory of tutorials to read. German Description from Author: Dieses Tutorial ist als ein kleines Program konzipiert worden, welches euch alle für Anfänger wichtigen Informationen via Schritt-für-Schritt Anleitung euerer ersten, eigenen Karte näherbringt. Aber auch erfahrenere Mapper können hier noch etwas lernen, da das Tutorial weit mehr erklärt, als nur die Erstellung von Gefechtskarten (Multiplayer-Karten). Ihr könnt zwischen ENGLISCH und DEUTSCH als Sprache wählen!

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243 downloads

Uploaded:05-03-2009

Its a Trap! (Patch File)

its_a_trap_2.0_patch.zip | 78.83 KB

version. Just put the XML files created by Yoden (included in this download) in your Data/XML folder of Forces of Corruption when you wish to play this map. Original Description: It's a Trap! is a space map made by amatarasu that effectively creates a larger scale version of the Battle of Endor but with the Zann Consortium involved. This map features several space stations and mines for each faction allowing for a strong start. This map also features starting units for each faction including the Eclipse for the Zann Consortium and the Executor and the Death Star 2 for the Empire. The Rebels also have a fair share of ships to start off with. This map features plenty of open space which removes the use of tactics almost completely but instead encourages a giant battle. If a grand battle to settle the fate of the galaxy interests you then consider downloading this map.

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1156 downloads

Uploaded:04-19-2009

Gozanti Cruiser

gozanti.zip | 1.17 MB

model requires limited modding skills.

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1120 downloads

Uploaded:03-15-2009

Republic Corvettes

36republic_corvettes.zip | 3.98 MB

Republic Corvette Heavy Jedi Corvette Heavy Republic Corvette Jedi Missile Corvette Republic Missile Corvette Basic coding and icons are provided. This is a definite download for all modders that wish to add a Republic touch to their mods.

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308 downloads

Uploaded:02-24-2009

Stinger and Guri

stinger.zip | 1.15 MB

good. A quick look at the screenshot fulfills this expectation. Warb's new model is of the Stinger, the personal ship that Guri, an android from Shadows of the Empire, uses. As you can see, this is a great model with a good skin. Unlike some of the Petroglyph units, the Stinger has a reflective cockpit (I'm a sucker for nice, shiny surfaces :P) This model definitely lives up to Warb's name and his standards, so if you've been looking for a model of the Stinger, you're in luck! Note: This requires some skill with modding to use.

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737 downloads

Uploaded:02-14-2009

Ultimate Weapoons mod

ultimate_weapons_mod.zip | 182.33 KB

prices and/or build times have been reduced. also, there is no ground cap and a 10,000 space cap. If you are going to remain a good player with this mod, then many new tactics will be required. This mod provides an incredible change of pace. There are some imbalance issues, but otherwise a great mod. Enjoy!" Seems like a pretty cool concept. I always felt weapons shot too slowly in most mods or in the stock game. Try it out. -valiantofficer

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1008 downloads

Uploaded:01-22-2009

Corporate Addon Mod

corporate_addon.zip | 157.11 MB

factions and adds a new faction, the Corporates, to the game. It's an interesting mix of units, ranging from clone troopers to TIE Droids. The Corporates have many new heroes in their arsenal, so be sure to check those out. If you liked Forces of Corruption but thought it should have yet another faction, then this mod is for you.

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12760 downloads

Uploaded:01-22-2009

Return of the Clones

return_of_the_clones_v4.3.zip | 76.37 MB

through new lotal Clones and led by Supreme Chancellor Mon Mothma, as well as Jedi Masters Yoda and Obi-Wan Kenobi. At the same time the Zann Consortium has been busy collecting, reactivating, and upgrading old Separatist weapons from the Clone Wars to build up an arsenal to challenge for control of the galaxy.

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186 downloads

Uploaded:01-13-2009

Battle over Mustafar 2

battle_over_mustafar2.zip | 112.55 KB

put a wide variety of props here, ranging from an Eclipse under construction to the orbital nightcloak from Dantooine. Obviously, this isn't attempting to follow any line of Star Wars canon, but you can still have fun on this map. Fields of nebulae separate the two factions which start out with large fleets. To the sides, asteroid fields dot the playing field. I'm sure many people will be happy playing this map, so if this sounds good to you, check the map out.

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220 downloads

Uploaded:01-07-2009

Alderaan

tk432s_alderaan.zip | 306.53 KB

well defended and well balanced, although the Empire sneakily built they're base closer to the Sensor array. This map appears to be of good quality and good for a standard shoot-it-out, well worth a download.

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1202 downloads

Uploaded:01-05-2009

Pelleaon SD & TIE Predator

pelleaon_sd.zip | 2.38 MB

look at the screenshots will show you the detail that he has put into making these two models. Though his Pellaeon destroyer isn't an exact replica of the ones you've seen in the Legacy comics, the similarities are there. Instead of copying every single detail, he chose some of the major ones and decided to leave out some of the minor ones. Some might say this makes it plain, but the ship looks great even without the exact plating pattern. As for the TIE Raptor, it looks quite good. Warb_Null decided to make his model off of the blue printed version of image references, rather than the version with the wings in a horizontal position. My only gripe is that the wings look a little plain, but it's barely visible from a distance. Warb was even kind enough to include some starting code to make it easy to put these babies ingame. If you know how to mod, go ahead and stick 'em in! You won't be disappointed!

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288 downloads

Uploaded:12-24-2008

Urban Islands 4

urban_islands_4.zip | 878.81 KB

players. One starts in the north, and the other two start in the south. There are lots of capturable bases and cool features to look out for, such as a Zoo and a large monument. The native forces have a base on the planet that is well defended with turrets. The first thing I noticed about this map is that it is a bit cluttered. However, whilst this would normally be a bad thing, it works exceptionally well here, and helps to create a realistic city feel. The small passageways can also make for interesting tactics online. The bridges between the islands provides multiple choke points perfect for springing a trap. While most city maps tend to get repetitive after a while, here the combination of props used creates a believable depiction of the true variance of a city. The amount of detail that is on this map is astounding, and it causes minimal lag too. The only criticism I can give for this map is that the positioning of the props sometimes makes it hard to select units. All I can say is that this is an excellent map. I love it. This is definitely worth the download. So do it now, for a great map.

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106 downloads

Uploaded:12-22-2008

Kashyyyk skirmish

kashyyyk.ted | 3.91 MB

Description: [quote]This is the same map of Kashyyyk as in GC, the only difference is that there are now 2 bases; 1 Rebel, 1 Imperial. The Empire have a large base whereas the Rebels have a smaller base but the turrets are already placed; though if destroyed they can't be rebuilt. Walls will defend your turrets. Both teams have a Shutter field generator and a Mining complex. The Wookies are hostile to everyone that passes them. There is 1 captureable reinforcement point at the back of the map and another 2 skrimish mines are in the 2 back corners. The skirmish buildpads where not modified but 6 were added.[/quote]

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699 downloads

Uploaded:12-22-2008

Advanced Squadrons Mod

squadrons.xml | 58.25 KB

squadron. While the intent of the mod is all and well, the creator also made Rebel X-Wing squadrons build in one second, making a rather annoying imbalance in skirmish. Still, if you don't plan on abusing this aspect of the mod, then this would be a good mod to play if you're looking for a mod that will make your dogfights much larger.

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1178 downloads

Uploaded:12-06-2008

No More Ground Cap!

no_ground_cap.zip | 33.02 KB

does exactly what it says: it eliminates the ground population capacity. Well actually, all original unit companies have no pop value, but you get the same effect. The only bug that is that if there are only a few planets in a Galactic Conquest, the AI player will focus almost totally on building ground forces, so its space defense will pathetic in comparison. Although defending your planets will be quite tedious, skirmish mode will be much more enjoyable since you can field as many units as you wan't. Lastly, I will also be releasing an Foc version soon. Enjoy![/quote]

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172 downloads

Uploaded:12-05-2008

YODEN-XML LAND

yoden_xlm_land_1.0.zip | 2.23 MB

it , so take a minuite or two and take a look through the readme for more information. I have included 2 maps YODEN[/quote] So, basically....Here are 2 maps made by Yoden through the use of xml modding. Enjoy! ~Scorpinox

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1069 downloads

Uploaded:12-05-2008

Realistic firing

realistic_projectile_fire.zip | 11.53 KB

Description [quote]This mod adds some of the realism to the game. All ships' projectiles now travel as fast as they do in the movie( such as the quick broadside between a Providence and Venator cruiser in Episode III). Infantry also actually shoot as fast as a real laser gun should. Basically, it's just a lot more like the movie as far as weapons go. This mod doesn't work with Foc.[/quote]

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1003 downloads

Uploaded:08-21-2008

Conflict in Space Addon Mod

cis_addon_modv1.1.zip | 118.19 KB

misunderstanding on the last one. But nothing has changed it just has the right permissions.

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1241 downloads

Uploaded:08-11-2008

CIS Lucrehulk Battleship

cis_lucrehulk.zip | 3.56 MB

it...download and enjoy!! --smartone29

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593 downloads

Uploaded:06-01-2008

order 66

yoden_order_66_map_foc.zip | 163.9 KB

temple on coruscant when -raw- gonna be done , i gonna redone-it with prop from -raw- imagine all the jedi and new clone soldier in this map = COOL

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176 downloads

Uploaded:05-13-2008

Mega Space Pack V1

mega_space_pack_fix.rar | 149.42 KB

mistake till it was to late.

Download

324 downloads

Uploaded:05-12-2008

Battlefield: Hoth

battlefield_hoth.zip | 1018.18 KB

bring in reenforcements from the beginning of the battle. Otherwise, you\'d have to wait until your unit count dropped drastically before bringing in more troops. This is only due to the freakish number of starting units each player has.

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622 downloads

Uploaded:05-08-2008

Coruscant Skyline V2

weskers_coruscant.rar | 1.57 MB

enough with this school crap on with the map! Ok so this is basically a battle above the city of Coruscant. No this is not a space battle above the planet above the city itself. Many changes have happened since V1. many a huge background improvement making the map look much better. Also V3 should be out when i come back (around June). Anyways enjoy the map!! Ask me if you want to use my props. contact me on Xfire or by email. Bye P.S. In V3 i intend to replace the mining facilities with tibanna gas facilities to make the map look better.

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454 downloads

Uploaded:05-05-2008

FoC Fixes V1.0

focfixesv1.zip | 866.37 KB

Download

963 downloads

Uploaded:04-24-2008

Corellian YT2000 Freighter

yt2000_freighter.zip | 271.89 KB

format.

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3387 downloads

Uploaded:04-19-2008

Enhanced FOC

enhanced_foc2.zip | 97.92 MB

added a rebel venator with V-wings, ARC-170s and ETA 2s which are in full production. Also, the rebel starbase compliment has changed. the Eclipse SSD has nontargetable, hardpoints, a gravity well generator, and a hangar(yes every one of the mods that have an eclipse usually have a gravity generator)

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576 downloads

Uploaded:04-11-2008

Enhanced FOC

enhanced_foc_j.zip | 69.35 MB

Republic. There is one bug with the rebel infantry not showing up in the production queue. If any body can find a fix for this, please inform me by posting here.

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846 downloads

Uploaded:03-26-2008

Gungans Must Die Venator Mod

gungans_venator_mod_v1.0.zip | 579.42 KB

Batteries and 2 Proton Torpedo tubes. It carries 6 V-Wing squadrons and 4 Tie Bomber squadrons (with no reserves). It is best used against those pesky Rebel frigates and CAN be utillised against Mon Calimari Cruisers if in Numbers (2 Venators = 1 Mon Calimari). It has a power-to-shields ability so it makes a good frontline unit. This is my first mod so go easy on the criticisms (if there are any ;-) ). There will be a new version coming out soon that will (Hopefully) add the ARC-170 fighter-bomber and change some aspects of the acclamator too.

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1940 downloads

Uploaded:02-20-2008

Ultimate Empire Mod;Enhanced FOC

enhanced_foc.zip | 67.42 MB

new changes is The Freedom, Mon Mothma\'s capital ship. There is a surpise in this version. You will find out in Equal Footing Have Fun!

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8195 downloads

Uploaded:01-07-2008

Galactic Resurrection: Republic Troopers

grrt.zip | 15.58 MB

LAAT [*]Empire- AT-TE [/list] [u]Other Changes:[/u] [list] [*]Added in splash screen [*]Added in the LAAT as a transport for the clones only [*]Added in icons for clones and laat [*]Added in text for clone and laat units [*]Added in sounds for clones and laat [*]Added in projectiles for clones and laat [*]Added in icons for AT-TE [*]Added in text for AT-TE [*]Added units into skirmish [*]Added in 501st as land heroes [*]Modified AI [/list] This mod is built on Avenger\'s ISD Vs Venator Mod so all additions and changes from that mod are included in this one. ~Scorpinox

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664 downloads

Uploaded:12-03-2007

Yoden EAW Mappack

yoden_72_map_pack_eaw.zip | 3.31 MB

another stunning mappack from Yoden! ~Scorpinox

Download

633 downloads

Uploaded:11-19-2007

Battle for Bespin

mp_battle_for_bespin.zip | 645.52 KB

experience. ~Scorpinox

Download

262 downloads

Uploaded:07-04-2007

T1B Mod

t1bmod.zip | 519.99 KB

a group of hard to hit mini t2b\'s, desighned for taking down infantry they are the best at it, but vehicles are another story..... They are VERY good against AT-ST\'s and infantry, turrets can\'t hit them eithere. but artillery can kill them in seconds. to find out more download this 500-600K mod, it will be more fun that you think.[/quote] ~Scorpinox

Download

410 downloads

Uploaded:07-02-2007

Battle Over Ithor Patch

battle_over_ithor_v1.1_patch.zip | 16.12 KB

shipyards. Nothing else has been changed. ~Scorpinox

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1162 downloads

Uploaded:07-01-2007

Battle Over Ithor

battle_over_ithor.7z | 3.28 MB

sky. The map also make a small modification: it adds new skydome. [/quote] ~Foshjedi2004

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2751 downloads

Uploaded:06-24-2007

Death Star Battle Map

battlefordeathstar.zip | 475.52 KB

Download

2229 downloads

Uploaded:04-01-2007

New Backgrounds and StarFields

new_backgrounds_starfields_v1.0.rar | 2.62 MB

SW:EAW folder.

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4959 downloads

Uploaded:01-11-2007

FoC Addons

foc_minimod.zip | 5.37 MB

added (2 buildable at a time and ship is smaller than original). - Second Arc Hammer added (2 buildable at a time and non hero). - Increased launched squadron counts for Star Destroyer and SSD. - Tie Sabot unit added. Empire (Ground) ------ - Dark side adept added. - All ground based companies increased in size (e.g - Stormtroopers now dropped in as 7 groups of 9) except for Tie Mauler (now at 4 per company instead of 5). - Imperial tie fighter added as ground based unit. - Bunker garrison increased to 15. Rebel (Space) ----- - Rebel specific Venator Class. - Home one supporting 8 additional firing medium laser hardpoints. - Marauder missile cruiser changed standard weapon to use Mass Driver. - Most capital ships have hangars and launch limited amounts of fighter squadrons. - Additional MC30 variant (MC30a) which is larger than the original and carries a much larger fighter compliment. - Arc170 fighter added. - Gallofree Gunship variant added. - Legacy Class SD added. - NTB630 Bomber added. Rebel (Ground) ----- - All ground based companies increased in size. - Rebel X-wing added as ground based unit. - Bunker garrison increased to 12. Consortium (Space) ---------- - Consortium specific Venator Class. - Aggressor fighter non hero unit added. - Tridroid fighter added. Consortium (Ground) ---------- - Bunker garrison increased to 9. Pirates (both space and ground) ------- - All companies increased in size. - Planet specific MC80 Mon Calimari cruiser variant (encountered ONLY over Mon Calimari and The Maw). - Planet specific Victory SD variant (encountered ONLY over The Maw). - Planet specific Acclamator Cruiser variant (encountered ONLY over The Maw). General Changes --------------- - All planets in GC have increased populations and credit values. - Population caps substantially increased for both skirmish and GC. - Space skirmish mines increased for all factions with two additional levels of upgrades (4 instead of 2). - 2 additional single player campaigns for GC. One is a limited 3 sided game with around 30 planets. The other has all 55 planets enabled with the Empire owning 3 (Coruscant, Kamino and Kuat), the Rebels owning 2 (Hoth and Yavin IV) and the Pirates owning all but 8 of the rest. - Almost all capital ships capable of launching fighter squadrons.

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1869 downloads

Uploaded:01-04-2007

z3r0x's FoC Addon

z3r0x_foc_addon_beta2_2.0.zip | 89.72 MB

Cruiser* Lucrehulk* (Hypori Only) Hero: Guri* Empire AT-TE Walker* Rebels MC-75(Mon Calimari Only)* Liberator Carrier* *V2* General Changes 2 New Planets added Boz Pity, and Ylesia 7 new maps added New Corruption Mission added (Ylesian Kidnapping) All New Units added in for Skirmish mode. Removed Stormtrooper Briefing and replaced with Imp Officer Imperial Structures build faster Assault Gunboat Cost build time increased Health on Dauntless HP's reduced.. Fire pulse reduced Reduced Proton Torpedo Damage by 50%* Reduced Fire from TIE Defender Ion Cannon* TIE Figher Scale Fixed* ALL Fighters RE-Scaled.

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1691 downloads

Uploaded:12-31-2006

Collection of Maps

collection_of_maps.zip | 141.74 KB

then you mission is to destroy the Rebels that are comming to sabotage your \"Ultimate Expresion of Power\". _______________________________________________________________________ Battle_Over_Endor.ted The Battle over Endor in Episode _______________________________________________________________________ Construction of the Eclipse.ted Over Kuat when Eclipse is being constructed.

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2897 downloads

Uploaded:12-18-2006

FoC Addtions

foc_additions_2.0.zip | 1.6 MB

Download

2715 downloads

Uploaded:10-30-2006

Legacy of War FoC Addon Mod (zip)

lowfocaddon.zip | 6.79 MB

Squadron Lancer Frigate for the Empire MC80a Battleship for the Rebels buildable on Mon Cal only Dreadnaught Heavy Cruiser for the Rebels only Eclipse Super Star Destroyer buildable by the Empire on Byss only Juggernaught Beefed up. Speed increased, Rocket Attack Ability added. Health increased. The Imperials get a massive boost with Fel and the Lancer Class Frigate :)

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6095 downloads

Uploaded:09-29-2006

Battledroid vs. Clonetrooper v2

bvc_v2.zip | 661.9 KB

buildable for both teams.(tech level 2) New units for space skirmish mode: \'Arc170\' (TIE fighter slot) \'Eta2\' (TIE scout slot) \'Venator\' (tech level 2) \'Z95\' (Rebel only)

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1072 downloads

Uploaded:09-04-2006

MC80b Mon Calamari Cruiser

model_rebel_moncal_mc80b_cruiser.zip | 1.55 MB

credits if you do so. Stay tuned for more...

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1291 downloads

Uploaded:08-29-2006

Star Wars: Natives At War

naw_v2.zip | 4.01 MB

Download

2751 downloads

Uploaded:08-20-2006

Battle Droids v0.3

cis_battle_droid_pack_v_0_3.zip | 1.67 MB

familiar with modding EaW.

Download

1030 downloads

Uploaded:08-09-2006

Natives At War

naw.zip | 542.02 KB

a fun attempt and a moderatley succesful one. Here is a list of ALL the changes. SPACE: Venator Cruiser added to the Empire Venator Cruisers fire blue lasers and blue Turbo lasers as seen in the movies V-Wings spawn from the Venator V-Wings Spawn from the Acclamator LAND: Red Gaurd: Empire Mon Calamari: Rebel Wookies: Rebel Gungans: Rebel Bothans: Rebel Sullustans: Rebel AT-AP Walkers: Empire AT-AP Walkers: Rebel Its pretty basic but I like it and am very proud of it.

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1985 downloads

Uploaded:08-09-2006

Battle Droids

mod_cis_battle_droid_model.zip | 397.79 KB

you are not familiar with modding EaW. Included: cis_bdroid.alo - the model itself cis_bdroid.dds - texture file 265x265 MIP Map cis_bdroid_gloss.dds - gloss texture file 256x256 MIP Map cis_bdroid_ATTACK_00.ala - animation file cis_bdroid_ATTACK_01.ala - animation file cis_bdroid_ATTACKIDLE_00.ala - animation file cis_bdroid_ATTACKIDLE_01.ala - animation file cis_bdroid_DIE_00.ala - animation file cis_bdroid_DIE_01.ala - animation file cis_bdroid_IDLE_00.ala - animation file cis_bdroid_MOVE_00.ala - animation file cis_bdroid_MOVE_01.ala - animation file cis_bdroid_TURNL_00.ala - animation file cis_bdroid_TURNR_00.ala - animation file cis_bdroid_WALKMOVE_00.ala - animation file I\'ve implemented three Levels of details but at the current Version LOD0 and LOD1 are just copies of the LOD2 model (around 1000 polygons like the Storm_Trooper_LOD2) for testing purposes. In the near future i will release a new version with reduced polycounts for LOD1 and LOD0. Nevertheless it works for me. Feel free to use them in your MOD, but give me credit if you do so. Stay tuned for more...

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1949 downloads

Uploaded:08-09-2006

Conflict in Space: New Models

cis_models.zip | 2.84 MB

for modders. If you can\'t code, I recommend you to download \'Conflict in Space\' V4 mod with all these units coded and ready to use. Included models: 1)Mediator-class Mon Calamari Cruiser 2)E-Wing 3)TIE Defender 4)TIE/D 5)TIE Fighter (optimized for land battles)

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1467 downloads

Uploaded:07-12-2006

Eta 2 Jedi or Sith Mod

eta2_jedi_or_sith.zip | 234.79 KB

the eta-2.ALO file, and the other archives. You can find the Eta 2 actis interceptor is buildable in skirmish rebel or imperial base with \'speeder\' icon. New units for space skirmish mode: Eta 2 actis interceptor \"JEDI or SITH\" (Tech level 2) Venator (Tech level 3)

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2864 downloads

Uploaded:07-11-2006

Ultimate Realism

ultimate_realism_beta1.zip | 3.67 MB

weapons -Proton torpedos have increased damage, do not pass through shields, and can be used against fighters -Ships are scaled correctly -Ships have accurate hull and shield values -B-Wing and TIE Interceptors squadrons have been added -Lasers now do accurate amounts of damage(for the most part) -Firing rates for most ships have been changed(mostly faster) Land: -X-Wings, TIE Fighters, Corellian Corvettes, Tartan Cruisers, and Acclamators have been made available for use in land battles -Most vehicles and infantry have been scaled properly -Infantry now die more easily Known Issues: -TIE Interceptor\'s textures don\'t show up -Some weapons don\'t the correct amount of damage(I haven\'t finished working them out yet) -Space units in land battles have a few issues that need to be worked out -Not all descriptions are included

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432 downloads

Uploaded:06-24-2006

Sandman\'s Galactic Conquest V1 Patch

sandmangcpatchv1.1.zip | 41.6 KB

particular units a bit more. Be aware that Firetroopers to a small amount of splash damage with their weapons also.[/quote]

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3148 downloads

Uploaded:06-16-2006

Realistic ReScale

realistic_rescale_v2.zip | 9.61 MB

battles are changed, such as laser sizes and hardpoint health, to make space/land battles as real as possible.

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6851 downloads

Uploaded:06-14-2006

Conflict in Space: New Units

cis_v1.zip | 4.27 MB

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921 downloads

Uploaded:06-11-2006

Sandman\'s Galactic Conquest Mod (v0.5)

sandmangcmod.zip | 3.75 MB

multiplayer, as well as adding a few units (new and old) to the game. This was born out of there not being a GC I wanted to play, so I made my own. The GC is called \"In The Beginning\", both the Imps and Rebels start was 3 planets, the lowest tech you can give them and 4,000cr. Rebels: I wanted to make the rebels look more ragtag, so they start with a couple of Venators (stolen after the clone wars), some v-Wing and Z-95 squadrons and a few Corvettes. They have Naboo (not Hoth as its too easy to get Bespin from there), Yavin and Bonadan. Imps: The Imps also start with a couple of Venators, Acclamators, and Tartans, and have Coruscant, Byss and Fresia. Pirates: The are a LOT more pirates around, they now own 23 of the 43 planets, so a lot of the early game is about conquering pirate planets, watch out as they have a few surprises on certain planets. [/quote]

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1710 downloads

Uploaded:06-05-2006

Imperial Addons

imperial_addonsv1.zip | 2.29 MB

Download

2878 downloads

Uploaded:06-05-2006

EAW Realism

eaw_realism_0.45.rar | 1.05 MB

Bailknight for his crisp retextures of the Falcon & Imperial Star Destroyers. Be sure to expect 0.50 shortly after Forces of Corruption is released later this year. And thank you all for showing your support with the many emails to Tiger and I. Without you, it's unlikely that this would not have seen public release. Enjoy!

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1500 downloads

Uploaded:06-05-2006

An Empire New Beginning

an_empire_new_begining.zip | 11.19 MB

Space-units were Re-Skinned v The Infantry was RE-SKINNED

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3140 downloads

Uploaded:06-05-2006

A Galaxy Divided

a_galaxy_divided_v1.15.rar | 2.86 MB

of v1.1 that I realeased a few days ago, it majorly changes the land battles, i wanted to realease this version seperate because of its uniquness to any other mod. Changes in V1.1 alternate New ground unit, acclamator assault ship, need tech level of 3 and light vehicle factory to build. New ground unit, tartan cruiser, tech level 2, light vehicle factory. New ground unit, victory cruiser, tech level 4, light vehicle factory. New ground unit, corellian corvette, tech level 2 \" \" New ground unit, corellian gunboat, tech level 3 \" \" New ground unit, venetor cruiser, tech level 4 \" \" AA guns are stronger.

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4530 downloads

Uploaded:06-04-2006

Bailknight\'s Graphic Mod Version 2

bailknightgraphicmod_ver2.zip | 13.18 MB

models for Diamond-boron missile and heavy concussion missile used by missile ships. - New main menu background battle with new ships. - Radar icon changed for Home One and Executor. Balance - Piett is now tech 4 hero in Galactic Conquest mode. Vader is now tech 3 hero. - Home One now bigger and have more firepower. Also carry Unlimited Fighter squadrons. FIX - Fixed cinematic Interdictor can build by player in Galactic Conquest mode. Known Bugs - Slave One (Boba Fett in space battle) is sometimes stuck and removed from game(not respawned) when the battle ends. I don`t know why because nothing anything related to Slave One was changed. It may be a bug in EAW. - When You go into a space Battle with the Executor, the hyper-in formation is very wide. Unknown reason.

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4536 downloads

Uploaded:05-30-2006

A Galaxy Divided V1.1

a_galaxy_divided_v11.1.rar | 2.86 MB

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5108 downloads

Uploaded:05-29-2006

Super Star Destroyer v1.0 (for LoW SSD MOD V1)

ssd_v10.zip | 3.06 MB

station to level 5. Changes and improvements (compared to Low original mod): * added icon and description * individual ship name ("Executor") * number of HitPoints reduced * HP health reduced * firepower reduced * larger radar icon * ship size increased from 0.75 to 1.00 * max speed and rate of turn reduced * front batteries are a bit stronger than others * front batteries have a bit longer range * ship can be build in Sullust as well (now you can use SSD in Alderan Demise scenario) * population cap in space battles increased from 20/25 to 30/35 (imps/rebels) * SSD's order response time decreased * attack priority changed to capital ships * longer range for Proton Beam and Tractor Beam * decreased reveal distance, increased targeting distance * cost raised to 15k, build time to 150 sec. * Death Star-like build countdown in GC * (...)SSD is still extremly powerful but not immortal :) Requirements: Star Wars: Empire at War with LEGACY OF WAR: SSD MOD (V1) (patch 1.04 and English-language edition recommended) How to install: Unzip XML, Art and Text directories as well as SSD.txt file into your Star Wars Empire at War\GameData\Data folder, overwrite existing files How to uninstall: Delete XML, Art, Text and SSD.txt, replace MasterTextFile_ENGLISH.DAT with old_MasterTextFile_ENGLISH.DAT (it will remove LoW's mod as well!) Troubleshooting: If you experience graphical problems with command bar, delete MT_COMMANDBAR.TGA and Mt_commandbar.mtd files Credits: Legacy of War team for their great mod with excellent Super Star Destroyer model! Contact: avenger85(at)poczta.fm

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4227 downloads

Uploaded:05-20-2006

A Galaxy Divided

a_galaxy_divided.rar | 1.02 MB

uncannon. Changes in V1.00 Imperial new units All pirate space units unlocked and improved. Imperial gunship (used by Tarkin during Space battles) New Controlable Mini-Death Star (Used by Palpatine During space battles) New Virago fighter (Currently only for the Empire) vader is Slightly stronger New Super Hypervelocity Gun Unlocked gravity control generator I think thats about it Changes For the rebels Home one is really powerfull it also has a huge escort with it. Obi-Wan is A little more powerful. Have heavy ion cannon Have a venetor class cruiser All pirate space units are unlocked and improved, slightly better than the Empire\'s. More Y-Wings in a squadron, I think 7 there will be more uits for the Rebels in V1.2 i\'m still working out the glitches on them.

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1738 downloads

Uploaded:05-20-2006

Defence of Mon Calimari.

defence_of_mon_calimari.zip | 351.83 KB

placed orbital resource containers to provide a defensive and offensive edge. 3 orbital contruction pods and several strategically placed turrents.

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1138 downloads

Uploaded:05-10-2006

Xizor Mod

xizor_mod.zip | 868.5 KB

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2523 downloads

Uploaded:04-22-2006

Sith Padawan Mod

sith_padawanv2.zip | 948.56 KB

Download

3075 downloads

Uploaded:03-25-2006

Star Wars Total War

star_wars_total_war_final_version_by_asadex.rar | 1.21 MB

Rebels Pirate frigate,Pirate fighter,IPV,Venator and v-wing for Pirates ENABLED PIRATES!!! Get to the menu of GALACTICT CONQUEST and select Galactic Confict Open the menu of the factions, and KEEP YOUR MOUSE ON THE MENU. Click and hold the menu. Then, using your mouse scroll wheel, scroll down to the Black Sun Pirates. Put your mouse over the Pirates, and let go. You should have selected it. NO MORE BUGS IN SKIRMISH GAME Slow down Hyperspace movement Slow down cyrcle of money cash Slow down production of some units MORE TIME TO PLANNING STRATEGY RESOLVED THE BUG OF THE DISAPPEARING SHIPS!

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2000 downloads

Uploaded:03-09-2006

Pirates At War

pirates_at_war_merged.rar | 1.48 MB

Also, Naissus is going to construct a new faction called Zin Imperium will be released in the future. I myself has added new additions. Such as new buildings (R2d2s building defences and mining factories)methonds and the ability to control battleship in land battles! R2d2s replaces the T4-B tank and the battleship replaces the speeder. The requirements are high for both. We hope you will enjoy our mod. Thank You!

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4091 downloads

Uploaded:03-03-2006

EAW Precise Ship Scaling Mod

eaw_precise_ship_scaling_mod.zip | 249.52 KB

Tartan Cruisers, Pirates, and certain heros) to their precise scales in the Star Wars fiction. THESE ARE NOT ESTIMATES. They are precisely measured scale factor adjustments based on two rather simple equations. SOME SHIPS MAY APPEAR SMALLER THAN THEIR ACTUAL LENGTHS. This is because they occupy a lower depth on the screen, not because they were improperly scaled. The Tartan Patrol Cruiser length in the game has not been adjusted because, in the expanded universe, the real Tartan Cruiser is 600 meters long compared to 150 meters, the approximate length shown in game. I decided to keep the stock scale since a rescale of that magnitude would be absurd, although I'm open to suggestions. [/quote]

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4954 downloads

Uploaded:02-19-2006

XMLs & LUAs Files

config.rar | 1.2 MB

Download

363 downloads

Uploaded:08-09-2012

Air Wars Mod v3

air_wars_mod_v3.rar | 652.82 KB

AI wasn\'t producing any of the air units, making battles severely one sided. I decided to change that by taking on the challenge and getting the AI to work. I was successful, so I wanted to share an updated version with everyone here. Just scrap v2 and replace it with this one and you\'re good to go, with fighters ready to pester your units. Though I did make a major contribution to this, I take zero credit for the mod itself. In my opinion, this is still Lews\' mod, as it rightfully should be.

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70 downloads

Uploaded:08-06-2012

Additional Series: Nebulon-B Frigate

nebulonb_rig_v1.zip | 362.97 KB

can see what it looks like now. Enjoy!

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32 downloads

Uploaded:06-23-2012

Carpet Bombing Run

83landbombingrununits.zip | 2.82 KB

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244 downloads

Uploaded:03-04-2012

Sith Bomber

sith_bomber.zip | 364.03 KB

the Sith Bomber. It is the main sith bomber as seen in The Old Republic MMO Thanks go to V.Metalic for providing the reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]

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387 downloads

Uploaded:02-27-2012

DC Mod Forces of War - No unit limit patch!

68dc_mod_forces_of_war.exe | 260.1 KB

I_ ________----------\' _________---------- O==O

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320 downloads

Uploaded:01-17-2012

Sith Interceptor

sith_interceptor.zip | 259.33 KB

reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame

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504 downloads

Uploaded:12-11-2011

1 Panet for Each Faction GC

xml_dan.rar | 11.72 KB

Pirate faction providing an added level of difficulty. [Quote]this is a gc map i have worked on in long time is for standard eaw not foc the empire and rebellion start whit 1 planet each allmost all others is controlled by the pirates the rebels starts on hoth and the empire on corucsant this is a hard gc becouse there are really many pirate forces but i still recom u to play on hard or normal or else the chance for your enemy get a planet is 25% but i hope u enjoy it and good luck all[/Quote]

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156 downloads

Uploaded:11-28-2011

Doug\'s FOC Mod

dougs_focmod_v2.0.zip | 10.44 MB

Download

298 downloads

Uploaded:11-06-2011

Sith Troop Transport

sith_troop_transport.zip | 1.59 MB

model of the Sith Troop Transport as seen in the concept art from The Old Republic. I made two variants, one with the doors open and one with the doors closed. The one with the door closed makes more sense for a spaceship but it looks better with the doors open. I also made a landing variant. The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame[/Quote]

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273 downloads

Uploaded:10-21-2011

Empire Station

empire_station.zip | 1.46 MB

be placed anywhere in skirmish or in the special structure slot in GC. Some additional coding is required to get it ingame

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113 downloads

Uploaded:10-07-2011

Bridge Control

r_o...bridge_control.rar | 1.78 MB

lone bridge. This bridge is the center point of this map. You need to control the bridge to win the battle. To help supply the war effort both sides have mineral processors and Outpost pads. This map utilized the placement of a lot of trees creating an excellent forest atmosphere. The precision use of rocks and ground-covers also adds to this forest feel. Bridge Control is also well textured making it pleasing on the eyes. You will find the height of this map to be very dynamic allowing for a natural feel and some tactical maneuvering. The only gripe about this map is that the cliffs around the valley could of been made a bit more natural instead of being in a straight line. Also the fog could be weakened a touch. This is a great map that should be a definite download if you want a fun and pleasing land skirmish game.

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233 downloads

Uploaded:07-27-2011

Bothan Mod

bothan_mod.zip | 103.24 MB

faction is alot more filled out with new units and some free release models making them much more interesting. [Quote]This is the Full version of my Mod. For those who don\'t know what this mod is it replaces the Black Sun with the Bothans. The Bothans only appear when you play as them because they will be easily annihilated early on. It also gives the Empire the Rebels and Zann some new units.[/Quote]

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49 downloads

Uploaded:07-17-2011

Tatooine: Mos Ivanpah

mos_ivanpah_v1.zip | 243.64 KB

well as in the surrounding sand dunes. If you\'re looking for a good Tatooine map then check this out. [Quote]A battle for the town of Mos Ivanpah and the surrounding area. I know I got a little sloppy with the textures and the passability towards the end of making this map, but it\'s an interesting play nonetheless. There are a couple of bugs (mostly with the names and the minimap), but if anyone spots any, please do message me and let me know. I personally found the map a bit of a challenge to play, and it requires different tactics than most maps, so enjoy![/Quote]

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645 downloads

Uploaded:05-28-2011

ACM Empire 1 Sec 1 Cred

acm_mod_1_cred_1_sec_faction_specific.zip | 923.73 KB

cost one credit. [Quote]This a work on progress. Since a few people like cheating, and most (I hope) loves ACM mod, I decided to make a \"1 Sec 1 Cred\" mod for Empire. Just insert into the data in the mod file, and it should be good (Keep a backup, just in case). I know that some units that I haven\'t tested or couldn\'t find in a normal map was not 1 Credit or isn\'t 1 Second long, please tell me about it in comments. And please tell me what unit it is. (I also know very well that some space and land units uses up a few food. Tell me about it as well). I\'m thinking of also doing Underworld and Rebels, but so far, enjoy all the armies of titans and whatnot. (Please don\'t use my email, I won\'t respond) (Hint: Don\'t try and keep your armies with the death star, especially the ones you can only build once. Underworld Druid hero keeps destroying it with special ability. Just a caution, you know.)[/Quote]

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109 downloads

Uploaded:05-28-2011

Major Hero Upgrades

major_hero_upgrades.zip | 85.59 KB

continuously use their abilities with an instant recharge as well as enjoying other helpful buffs. For a full list of changes you can check them out below. [Quote]A lot of people around here (Including me) have been constantly searching for a mod that allows Heroes to recharge their abilities instantly. Maybe you want to; \"Bring Down the Thunder!!\" with Palpatine\'s Force Lightning, or, \"WTFBoom!!\" with Garm Bel Iblis\' Shield Flare, or even, \"Play Freeze Tag,\" with Urai Fenn\'s Stun, repeatedly. Well, this mod does just that and more. In this mod, the effects you will notice are: Ability recharge times reduced (to about a second). Some abilities\' effects beefed up (i.e. \"Force Lightning\" targets more enemies and does more damage). All heroes can be RESPAWNED (i.e. you can have more than one Darth Vader, Bel Iblis, Grand Admiral Thrawn, etc... out at a time). All heroes\' build times and costs reduced to 1 second/credit. Population values of all heroes reduced to 0 (infinite heroes out at a time). In Galactic Conquest Specifically: Palpatine and Veers, when on a planet, reduce all costs to ZERO. Enjoy!!![/Quote]

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228 downloads

Uploaded:05-22-2011

SSD Mod 1 Sec 1 Cred Modification

executor_ssd_xml.zip | 43.71 KB

mod changes the cost and timing to 1 for all ships in the mod. note: you must have the proper mod in order for it to work. contact me if you need help[/Quote]

Download

91 downloads

Uploaded:05-07-2011

Walker & Barge skins

walker_barge_skins.zip | 479.04 KB

units have a darker look and red view-ports. If you\'re interested in these areas of the Star Wars expanded universe this is a must download. [Quote]I loved the book and the video game \"Star Wars: Shadows of the Empire\"and the game \"Star Wars: Force Commander\". I was disappointed to see the texture of the AT-AT, AT-ST, AT-AA and barge Theta as dull in \"Empire at War\". So I wanted to redo the textures of the AT-AT and AT-ST to resemble those in \"Shadows of the Empire, and the AT-AA and the barge Theta those in\" Force Commander\".[/Quote]

Download

52 downloads

Uploaded:04-28-2011

Dashboards and Helpdroids Pack by DarthKM

dashboards_and_helpdroids_pack_by_darthkm.zip | 5.72 MB

choices. [Quote]YEEEESSSS.... These are just the droids you are looking for!!! Well.. I just created some new dashboards and help droids from the default EAW and FOC help droids and Dashboards along with some graphics from wookieepedia ( http://starwars.wikia.com ) for my Star Wars Inifinities MOD.[/Quote]

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305 downloads

Uploaded:04-22-2011

Jovan Station

jovan_station.zip | 15.26 MB

Jovan Station is an Imperial Space station but was in use before that as a republic supply station. It is located in the Jovan system in the Gordian Reach. It can be seen in the Old Marvel comics. The model is a five tier space station. The code provided replaces the vanilla empire station with this one. The model comes complete with code and icons. Some additional coding is required to get it ingame[/Quote]

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164 downloads

Uploaded:04-09-2011

20 AT-AT Wallpaper

20_at_at_bainanos.bmp | 4.12 MB

size. [Quote]image of 20 at-at. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .[Quote]

Download

206 downloads

Uploaded:04-09-2011

Wavecrest Frigate

wavecrest.zip | 1.69 MB

aliens able to survive in the vacuum of space then definitely add this to your mod. [Quote] The Wavecrest Frigate is CIS warship designed by the Givin. It has no canon picture. The model is based on the art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ) The model comes complete with code and icons. Some additional coding is required to get it ingame [/Quote]

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386 downloads

Uploaded:01-27-2011

Lord Link\'s Texture Pack

lord_links_texture_pack.zip | 35.56 MB

understand. But the comparison was so yummy, I feel I would be doing a disservice not to compare this to funfetti. Confused yet? Then you missed my previous review. I\'ll paraphrase it as not to bore you with the details: Funfetti is a super sprinkle for cakes and other baking delights. Small additions, which don\'t seem like much at first, can greatly enhance the experience of your game. These texture enhancements are the funfetti to my birthday cake. Funfetti for the win! [quote]I was modding around in EaW and got tired of starring at blurry textures that hurt my eyes and decided I was going to enhance all units (sans Infantry and heroes) textures. The results are indeed satisfying for me and I hope the modders and coders here at the community can find a good use for them. All the textures here are enhanced versions of the Vanilla textures, hope this was worth uploading.[/quote] the_stag

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345 downloads

Uploaded:01-19-2011

Nemesis Gunship

nemesis_gunship.zip | 513.69 KB

speeders. [quote]The Nemesis Gunship is a heavelly armed transport during the Legacy era. It can be seen in the Legacy Era Sourcebook. The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

2437 downloads

Uploaded:01-19-2011

New Galaxy Mod

ngmv3.zip | 92.84 MB

changes mentioned in the changelog. [quote]Has this for a while so hy not releashe. This mod removes corruption, places palnets on their correct position and adds the EAW camapigns, adds new maps, improves AI, adds new GC\'s and readds the costum Gc missions. [/quote] the_stag

Download

458 downloads

Uploaded:11-15-2010

Admiralty Destroyer

admiralty_destroyer_v.2.zip | 521.18 KB

launchers. They work like Ion shots from Defenders or Y-wings. Just a new twist on an old favorite(?). The Mass driver\'s firing cone has also been shrunk to be more like the Vengeance frigate, so the ship must actually be facing what it\'s shooting. I didn\'t include but one screenshot, as the physical look has not changed. Hope you all enjoy it!

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272 downloads

Uploaded:11-01-2010

Porax-38 Starfighter Model Pack

p38_model_pack.zip | 17.81 MB

based off of its appearance in Star Wars The Clone Wars Television Series. Model Pack Contains: Cad Bane\'s personal Rogue Class P-38 Starfighter, the Xanadu Blood Utapauan Skyforce P-38 Starfighter Standard P-38 Starfighter created for commercial usage Magnagauard P-38 Starfighter with six different textures to choose from The reason for six different variations of the Magnaguard Starfighter is because I found six different forms. I didn\'t know which one was the correct one. So, since the P-38 is my favorite fighter, I saw no trouble in making all of the textures and letting you decide which ones to use. Enjoy!

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308 downloads

Uploaded:10-27-2010

(ZM) Imperial Stronghold V2

zm_imperial_stronghold_v2.zip | 401.96 KB

first loaded it up I couldn\'t help but notice the little things that really go a long way in making this great. It\'s always good when a mapper comes back with a v2 because you often times end up with something like this. [quote]Sorry it took so long. I\'ve been distracted lately and wasn\'t feeling too compelled to finish it. I tried to implement as many of the suggestions as possible. Not entirely happy with it, but I\'m done with this map. I\'ll only release a new edition if there are a lot of complaints. Have fun! Oh and yes the read me is fairly \"long\", stop complaining. -zander11893 [/quote] the_stag

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196 downloads

Uploaded:10-16-2010

The Dead Planet

83the_dead_planet.rar | 2.16 MB

better"? Well, while you and I were sitting in our comfy desk chairs wishing, Geroenimo was sitting in this overlord throne making our wishes into reality. Thank you Oh Gracious One for shining thy countenance upon us. And the map is good too. Check out the history of this planet. [quote]This is my map of a rather icy planet. Arcus III hasn´t seen battle in hundreds of years, now with the recent discovery of precious metals in the planets natural crust the fighting begins. The map is large and has plenty of money and defences. Not much to say exept that the ships are not in the map, they are from my mod old republic at war. The credits: The map and nebula are mine, starfields belong to DR_McCoy credit goes to him. A thanks on my part to burnstrobe for his nebula tutorial, which I used to make the nebula.[/quote] the_stag

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156 downloads

Uploaded:09-29-2010

Gand Starfighter

grand_starfighter.zip | 299.3 KB

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350 downloads

Uploaded:09-27-2010

Leviathan interdictor redone.

leviathan_interdictor_retrofitted_by_geroenimo.rar | 3.56 MB

way you like, but please give proper credit. This is my first \"from scrap\" reskin so please give me feetback on what you think can be improved. I included everything you need to get it all working.

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180 downloads

Uploaded:09-15-2010

\"Final\"-Sith Frigate Reskin

sith_frigate_reskin2.zip | 3.89 MB

Check it out: [quote]\"Final\" reskin for the Sith Frigate. There are now 3 reskins for the Sith Frigate: the original, an aged Sith Frigate, and a somewhat aged Sith Frigate. For info on the skins (like what dds file is what), see the UPDATED section in the readme. I\'m planning to release another Warb Null reskinm which should be a quality similar to these 2 by the end of this month (hopefully, as I am forgetful). And no, I don\'t think it\'s going to be two reskins like this one, it might be (if I have enough time), but I doubt it. Enjoy.[/quote] the_stag

Download

417 downloads

Uploaded:09-10-2010

(ZM) Imperial Stronghold

zm_imperial_stronghold.zip | 290.53 KB

enjoyed this map very much (duh). Besides the size, there are other aspects that make this map worth playing. Such as, multiple paths to war, a well defended Empire base, pirates, and mountain paths. The downside, texturing and terrain. Although it\'s not bad, it needs a little variety. the_stag

Download

196 downloads

Uploaded:09-09-2010

Twighlight Fighter

twighlight.zip | 916.65 KB

to the dark side and play PC games. What? Neither of those? Ok, well anyone who appreciated art and fine modeling already knows what to expect with Warb Null. [quote]This is a model of the Twighlight Fighter The Twighlight is a specialized scout fighter for the Alliance in the Legacy era. It can be seen in the legacy era sourcebook The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

140 downloads

Uploaded:09-07-2010

Ash\'s New Icon Pack

ashsnewiconpack.zip | 243.89 KB

cartoony (drawn). This pack has some of each, and they all mesh well with each other. So if you\'re looking for that extra spark on your command bar, here it is. the_stag

Download

221 downloads

Uploaded:08-25-2010

The Min\'s Wind

mins_wind.zipx | 1.31 MB

simply because I liked it. Please see the Read Me file for detailed info on the story behind the design as well as the design\'s creator. ###Very Important### The custom engine proxies are scaled to the size listed in the XMLs. If the size listed in the XMLs is changed, the proxies won\'t look right.[/quote] the_stag

Download

348 downloads

Uploaded:08-17-2010

Assault Bomber

assault_bomber.zip | 1.01 MB

Empire The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

687 downloads

Uploaded:08-10-2010

Battle for the starforge 3.0

the_starforge.rar | 92.06 KB

[file=\"116120\"] Old Republic at War Space Beta[/file], and it\'s a little crazy, but worth it. I only bring that up because Geroenimo recommends it with this most recent update to Battle for the starforge. A few small changes, but nothing earth shattering. If you\'ve been keeping up, then get this, and you haven\'t you should get it anyway because the starforge rocks. [quote]This is another starforge map I made. Not as small as last time, this one is really really big. Balance is good, 2 mining falilitys in each base, protected by 3 satilites. An addisional 2 are just outside both bases protected by 3 satilites. Ofcourse the starforge in the middle waiting for you. I highly recomment playing this map with my mod, Old Republic at war. Why? Because half of the objects will else be gone, not to mention the starforge itself.[/quote] the_stag

Download

1010 downloads

Uploaded:08-05-2010

Assassin Corvette

assassin_corvette.zip | 1.29 MB

the design of this model allows a lot of freedom towards what era of mod it could potentially belong in. I look forward to seeing this model in action in some Legacy era and possibly other mods. [Quote] The Assassin Corvette is a fanon model. It is meant to be a Legacy Era Imperial Corvette. It was made because there are no official corvettes in the Legacy Era imperial navy. The model is based on concept art by Colin Geller The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame [/Quote]

Download

318 downloads

Uploaded:08-02-2010

Sith Bomber

sithbomber.rar | 132.1 KB

below for more information: [Quote] I decided to release this since I noticed that the Sith had no canonical bombers, AoSW had enough creative artists onboard that we made two of our own. This one is an actual Fighter instead of a Gunship in terms of size. Special thanks to Bodin, you\'re one of the cooler modders I\'ve met. [/Quote]

Download

321 downloads

Uploaded:07-29-2010

Quartermaster

quartermaster.zip | 1.67 MB

Comics The quartermaster is a supply carrier / mobile mess in the Old Republic fleet. It was briefly flown by zayn carrick and Marn Hierogryph The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

190 downloads

Uploaded:07-14-2010

Malachor V for GC

malachor_for_gc.zip | 2.01 MB

inlcuded. [quote]This mini-mod adds Malachor V from Kotor II to the following campaigns: Equal Footing Origin of Corruption Gateways Rim Worlds Origin Of Corruption With each campaign, a different faction will control Malachor. New maps are also included for both land and space. There are numerous bugs, such as the space map being the land map's preview. These may be fixed at a later date.[/quote] the_stag

Download

554 downloads

Uploaded:06-29-2010

Mandalore Land/Space Skirmish

battle_over_mandalore1.1.zip | 158.07 KB

[file="100588"]Yoden's Prop Pack[/file]. It's a great took for making land maps, and in this case a space based land skirmish. It's worth noting the detail that has gone into this map; the asteroid mine connections, the docked ships, etc. Although the map has two ways to attack, the southern one is guarded by turbolaser towers that are quickly and easily captured by team A. The northern route is where the good money makers are and are closer to team B. So there is some different strategy to be offered here depending on the start location. [quote]This skirmish map has got some supporting buildings like Abandoned sensors and bunkers. There are two Reinforcement Posts and some Props that arent' going to work as buildings, like the Gravity Device or the Imperial Sensor Array.[/quote] the_stag

Download

291 downloads

Uploaded:06-25-2010

Teroch Gunship

teroch.zip | 1.29 MB

as seen it the KotOR comics The Teroch Gunship is a Mandalorian assault craft / landing craft as seen in the KotOR comics. The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

111 downloads

Uploaded:06-24-2010

Rebellion Dashboards Pack

rebellion_dashboards_pack.rar | 389.46 KB

[url="http://starwars.wikia.com/wiki/Chalmun%27s_cantina"]Chalmun's[/url], then I don't want to see any droids. [quote]This is a pack of Rebellion dashboards. The idea of replacing the droids originals of the Empire and the Rebel by those Game Rebellion droid comes from the Consortium. If male and female voices, we hear in conquest to announce an enemy fleet or other, was made the droids who spoke ...? So as astromech droids do not speak, I have replaced by protocol droid as in the Consortium.[/quote] the_stag

Download

742 downloads

Uploaded:06-23-2010

AT-TE Death Clone

attedeath.rar | 640.79 KB

need to do so, but it's not particularly hard to make a death clone line using the Space ones as reference, or you can just download FX mod and copy one of our entries.[/quote] And there you have it, a simple AT-TE death clone for use in your mods, based off of the one in several mods, including z3r0x's mod.

Download

165 downloads

Uploaded:06-23-2010

Mandalorian Civilwar Skirmish Mappack

mandalorian_civilwar_skirmish1.1.zip | 686.44 KB

version I apported minimal changes. I added some Mineral Extractor on Galidraan, I changed slightly the texture on Korda 6 and I fixed the problem on Concord Dawn. I didn't test it because I can't play with my FoC, but all should be fixed now.[/quote] the_stag

Download

501 downloads

Uploaded:06-21-2010

CEC-Fighter-Pack

cecfighterpack.zip | 2.71 MB

the best looking ships in the galaxy. Case in point; these ships. These are some fantastic pieces of work that need to find their way into some mods. [quote]This is a model-pack with three Starfighters from the Corellian Engineering Corporation. The LAF 250 Class Starfighter, the HLAF 500 Class Starfighter, and the YT-5100 Shriek Class Bomber. The models comes with icon. Some additional coding is required to get it ingame btw. I know that the describtion on Wookieepedia says, that the Shriek Class Bomber is painted black, but in my mind, these skin looks a lot better. If you want it black, than just make it... ;) I havn't found any reference-pics for the YT-5100, so the model is a complete self-creation. But in my mind, it looks like the discribtion says.[/quote] the_stag

Download

393 downloads

Uploaded:06-16-2010

Seismic Tank

seismictank.zip | 1.13 MB

the clone wors cartoons the Seismic Tank is a big hovertank without guns. Instead it's main weapon is a giant plunger that flattens anything beneath it and generates a shockwave doing even more damage The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

380 downloads

Uploaded:06-11-2010

Custom Maps Pack 1.1 (5 maps)

custom_maps_pack_1.1_kelvin_okee.rar | 148.38 KB

War Rebellion AKA The Lost Fleet (space): Moff Kallast is back With eighty star destroyers Too laggy for me Kelvin's Empire (land): This time an island Of pirates for the killing But can be ignored Pirate Island (land): This time an island same as Kelvin's Empire Fewer start units Kelvin_Okee_Presents (land): Run out of credits? One hundred seventy six Resource pads for you [quote]============= Custom Maps Pack 1.1 ====================== ~~~~~~~~~~ Created by (DR)Kelvin_okee ~~~~~~~~~~~~~~~~~~~~~ 5 Popular Custom maps! Land and Space! +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Download this and put all the maps in the map custom maps [ GameData --> Data --> Custommaps ] ____________________________________________________________ [][][][][][][][][][][][][][][][][][][][][][][][][][][][][][][/quote] the_stag

Download

1202 downloads

Uploaded:06-08-2010

Starforge

starforge.zip | 7.12 MB

problem. And even more bonus! It comes as a buildable station, a prop, and a star replacement. So awesome... [quote]This is a model of the starforge as seen it the KotOR game There are 3 models. 1st starforge prop ; no hardpoint or collisionmesh, just a prop. 2nd starforge ; multiple hardpoints, collision mesh, death clone, particle 'tail' 3rd starforge star ; seperate prop model of the sun. The model comes complete with death-clone, code and icon. Some additional coding / mapping skill is required to get it ingame. P.S. I would like to thank MerlinGolgota and McKay of the Stargate mod team for their help and advice.[/quote] the_stag

Download

512 downloads

Uploaded:06-08-2010

TIE Reaper

tie_reaper.zip | 267.21 KB

always. [quote]This is a model of the TIE Reaper as seen it the Legacy comics The name of the fighter is never given so i made it up. I thought Reaper was fitting. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

832 downloads

Uploaded:06-02-2010

Legacy Mod Gamma Micro Patch

smallbutsousefulpatch.zip | 40.97 KB

talking about. the_stag

Download

215 downloads

Uploaded:05-29-2010

Militarized Pod Racers Model Pack

pod_racers.zip | 3.87 MB

It's more like a pirate speeder bike, and I like it. [quote]So, me and Trebor_EHHP have been throwing around the idea of militarized or weaponized pod racers for FOC and I liked where we have been going with it. So I gave making them a shot and I came up with these three original militarized pod racers: the Hydra, Titan, and Dragon. I hope you enjoy these models and keep an eye out for mine and Trebor_EHHP's new and original mod, "Star Wars Revolution: Pirate Uprising" that will be submitted here in just a few days! Thanks for all of your support! - Avarice_Daleyan[/quote] the_stag

Download

399 downloads

Uploaded:05-21-2010

mcc99 Cruiser

mcc99.zip | 2.58 MB

moved my command to a newly comissioned MCC99. I've christened it "Caliburnus" [quote]A Fanniocal Mon-Calamari Ship By General_Kerr called the mcc99 that comes with all the rigging fixings! Scale Factor of 1.5 or 2 recommended.[/quote] the_stag

Download

326 downloads

Uploaded:05-07-2010

Deep Space Conflict

deep_space_conflict.rar | 105.88 KB

mineral extractors near those bases. A large open space in the middle can allow for battles of epic proportions. Not a bad first map. [quote]Desription: The first map I have ever made so dont expect it to be a master piece. Quite a large map with 6 extractors on opposite sides of the map. It can take a while for capital ships to move across one side of the map to the other so i recommend being quite strategic by using faster ships to get closer to the enemy base before jumping in your capital ships. Or just go in guns blazing with a invinsible fleet. I would recommend using this map with the Ship Addon mod for a epic battle. Its a 8 player map (2 space stations) for multiplayer purposes and features multiple construction pads. Beware that i havnt tested this map in multiplayer so test it at your own risk.[/quote] the_stag

Download

436 downloads

Uploaded:04-26-2010

eta-3

eta3.zip | 1.36 MB

I would definitely love to see some of these fighters in the mods out there. This model comes complete as usual with basic XML code and an icon; however this time Warb has even provided us with a wing and landing animation. [Quote] This is a model of the republic eta-3 fighter. This is a fanon design based on a concept drawing found on the web. The model comes complete with landing animation, wing animation,code and icon. Some additional coding is required to get it ingame [/Quote]

Download

567 downloads

Uploaded:04-20-2010

Farseer's Lictor-class model

mv_lictor.zip | 354.36 KB

out there in the EAW/FOC community. I'm pretty sure this model will find a welcome home in many mods. Check the readme for the proper credits to be used when using the model. [Quote] This is the Lictor model that is used in the latest release of RotM, being provided as free-release. This is not a mod and users must have modding experience to use this asset! [/Quote]

Download

158 downloads

Uploaded:04-18-2010

TIE Experimental M1 / Bizarro

bizarro.rar | 726.91 KB

and icon. I can't wait to see if $leeper does any of the other TIE Experimental series fighters. [Quote] This is a model of the TIE Experimental M1 / Bizarro as seen in X-Wing Alliance. The model comes complete with icon. Some additional coding is required to get it ingame... [/Quote]

Download

2785 downloads

Uploaded:04-16-2010

Enhanced Space Battles Mod

enhanced_space_battles_mod15.zip | 51.8 MB

release in terms of modifications. It is a much more complete experience and certainly worthy of a download for anyone wanting a non-FoC mod. Additionally, there was a release of this mod submitted over a week ago and I was having problems with it so I denied the request to upload it. After getting this one I realize that it wasn't working because of my own dumb fault. So I apologize to War_Lord_Link for that, and I'll buy you a drink next time we're at the bar. [quote]This version of my Enhanced Space Battles Mod makes further changes to space and also tweaks land units by adjusting size, firepower, etc. Also re-enabled 2 units for the rebellion: swamp speeders for anti-infantry support, and pod walkers for anti-infantry turrets and light vehicle ressitance support.[/quote] the_stag

Download

370 downloads

Uploaded:04-13-2010

Massive Space Battle

massive_battle.ted | 145.96 KB

a large fleet and level 5 space stations guaranteeing an instant skirmish to ensue at the beginning of the game. There are no turret pads or mines so be prepared for an interesting clash. If you simply feel the need to have a quick big battle then this is definitely the map for you. [Quote] This is a space battle for the original empire at war. This map is a space battle. On both sides they have tech lvl. 5 space stations. You also start with a massive fleet. [/Quote]

Download

142 downloads

Uploaded:04-09-2010

Burnstrobe Gas Giants Tutorial

gas_giant_tutorial.zip | 5.7 MB

universe without gas. Check out this detailed PDF he created for use with Photoshop CS3. Even if you don't CS3, there are pretty pictures to look at. the_stag

Download

401 downloads

Uploaded:04-05-2010

Republic Shuttle

republic_mu_shuttle.zip | 1.34 MB

comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag

Download

516 downloads

Uploaded:03-30-2010

Mandalorian Speeder

mandalorian_speeder.zip | 1.76 MB

Warb we get a magnificent release. As usual this release is fully rigged and comes with an icon and basic XML code. [Quote] This is a model of the Mandalorian Assault Speeder as seen in the Kotor comics. Thanks to Kalo Shin for providing the model The model comes complete with code and icon. Some additional coding is required to get it ingame [/Quote]

Download

64 downloads

Uploaded:03-29-2010

Convectors Mod (EAW)

convectors_modeaw_v.1.5.zip | 1.07 MB

update. See the author's description below: [Quote] realy this si just the newest update with every thing in its. all the .DDs files for skinning. so i did this for all of you. now go on and play Convectors Mod. the greatest 1sec=1 cred mod ever. [/Quote]

Download

935 downloads

Uploaded:03-29-2010

Farseer's Model Pack

farseers_model_pack.zip | 14.45 MB

from a new Boba Fett to many TIE variants. I can't wait to see some of these assets being used. [Quote] Well kiddies, here is a taste of what's to come in the next release of Rise of the Mandalorians. Every model in the pack will be used in my mod and there are others that I didn't have done when I uploaded that will be in as well...but I had to keep some things a surprise, right? Anyway, all of these should be models that have not yet appeared as free-release, if they've appeared anywhere. I hope you guys all have fun with them in your mods! [/Quote]

Download

834 downloads

Uploaded:03-08-2010

Derriphan Frigate

derriphan.zip | 1.89 MB

Warb_Null is enough. [quote]This is a model of the Sith Derriphan Frigate as seen in the TotJ comics. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag

Download

380 downloads

Uploaded:03-04-2010

AJ Reskin Pack 2.5

aj_reskin_pack_v2.5.zip | 2.76 MB

is every bit as awesome. It's a bit of a different theme, but it should satisfy fans of all eras. the_stag

Download

360 downloads

Uploaded:02-24-2010

Redtachi model pack

redtachi_model_pack.zip | 3.77 MB

specification and re-release them. That being said, I would like to see these models and characters in some mods in the future. That would rock. [quote]I been busy but ive always wanted to upload these now that i have some time.these are just the models so some modding is required to get in game.these models were my first few i made so they arent all perfect but are playable.i think some could be better if they had a little texture TLC hehehehe.Oh do let me know if i forgot to upload a missing texture.Hope you have fun[/quote] the_stag

Download

148 downloads

Uploaded:02-22-2010

Naboo Guard

69ng.zip | 750.85 KB

playable. the_stag

Download

283 downloads

Uploaded:02-19-2010

Tatooine Gauntlet

tatooine_gauntlet.zip | 349.64 KB

awesome as the pictures make it seem. There are plenty of indigenous species that are roaming the map. Each team starts out with troops and civilians around the city, from there it's a dash to secure the city. Each team has a base away from the city that begins spawning vehicles at the beginning of the level. Everything else takes place in the city. It's a bit confusing at first navigating the city and getting your units to go where you want them to without getting killed. BTW, this is the author's first (uploaded) skirmish map. I want to see more from Cjr1843. the_stag

Download

257 downloads

Uploaded:01-28-2010

R2-units

r2units.zip | 650.99 KB

you can make an R2 unit in your favorite color. I started researching (and by researching, I mean what I found on [url="http://starwars.wikia.com/wiki/Main_Page"]wookiepedia[/url]) astromech droids because I didn't remember a green one in the movies. I found [url="http://starwars.wikia.com/wiki/Astromech_droids"]this great page[/url] outlining them and there's about 20 pages it links to about every different kind. So if you've some time to kill, have at it. [quote]Sorry, the textures aren't top quality, i just started reskinning What might come next: -Protocol droid (C3P0 black and grey) -Crate Droid [/quote] the_stag

Download

423 downloads

Uploaded:01-11-2010

BB-2 Bomber

bb2_bomber.zip | 1014.28 KB

bombardier, pilot to bombardier. We are over the target now... sorry, Warb's fantastic models speak for themselves. Here's a new one to drool over. the_stag

Download

666 downloads

Uploaded:01-03-2010

SOTE Models Pack

sote_models_pk_v2.zip | 11.72 MB

are unclear on that point, but the rigging and UV maps are done by the mod team. If you like some great models with reused Petroglyph and Warlords textures, then these will go great in your mod. [quote]Hi folks a while ago I released our Lusankya SSD to EAW Files for free release. Well this is pack 2 I am releasing for Christmas. The pack features 4 models that have been used at some point in sote and were fully tested over the time they were in it. These are very old models we were using for the mod when I just first started modding, so as much as they work fine in FOC, they were not tested for EAW. They come with explosion fx and blast damage decals too as well as engine particles. JC[/quote]

Download

479 downloads

Uploaded:12-30-2009

Galaxy of the Dead

deathtroopers.rar | 18.21 MB

Galactic Conquest mode that puts in the undead as an unplayable faction. This faction includes everything from zombie wookies to zombie troopers and does a good job of making them look good. I never thought a stormtrooper covered in blood would look this nice ingame, but I am gladly proven wrong. Be sure to give this mod a try! [quote]This mod is based on the Star Wars book, Death Troopers. It adds the Undead as a non-playable faction in the Galactic Conquest maps Equal Footing and Gateways. This version is beta, if you find any glitches please contact me. I intend to add a lot more content in later releases, such as an infected space fleet and new skirmish maps. I'd like to thank Redtachi for making the undead models.[/quote]

Download

398 downloads

Uploaded:12-26-2009

Death Star Black

death_star_black.7z | 85.41 KB

For a darker more sinister Death Star give this download a try.

Download

445 downloads

Uploaded:12-24-2009

Tri-Scythe

triscythe.zip | 2.34 MB

unit stand apart from its predecessor. As usual, the quality of the model and skin is superb, making this a fine addition to the game. [quote]This is a model of the Tri-Scythe as seen in the Legacy comics The model uses the same textures and engine-glows as the regular Scythe released previously The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]

Download

658 downloads

Uploaded:12-20-2009

Destroyer mod V2.0

destroyer_mod_v.2.0.zip | 18.92 MB

sure to leave constructive criticism for the author. [quote]This mod adds the super star destroyer to the navel troopers You can rule the Galaxy with this mod. Watch for my V2.1 mod, it has the hero Captain Needa[/quote]

Download

150 downloads

Uploaded:12-18-2009

Dantooine by Bly

dantooine.rar | 5.45 MB

rolling hills which allows for some unique large scale battles. The placement of trees at uneven intervals allows for a nice natural look. The textures also make a nice seamless transition into desert from the grass areas allowing for a pleasurable view while playing. The only things I would do would be to make this map sunny and to blend the colours of the dirt textures more into the grass. Another good map from Bly that should definitely be downloaded. Note though that this is a GC map with the current marker set-up. This download also contains an updated version of Bly's Ilum map.

Download

525 downloads

Uploaded:11-30-2009

Republic Lander

republic_lander.zip | 2.19 MB

contains the model of a Republic Lander as seen in Knights of the Old Republic I and II. In addition to this amazing model and skin, Warb has included some base code to get you started and an icon to put into your icon texture. Please note that some modding skill is required to get this unit functioning properly ingame. [quote] This is my latest release for EAW -- Republic Landing Craft -- by Warb Null CREDITS: Model : Warb Null Skin : Warb Null XML : Warb Null Icon : Warb Null Feel free to use this model as you please, no permission is required but please give me proper credit Thank You.[/quote]

Download

583 downloads

Uploaded:11-30-2009

Battle Over the Death Star

battle_over_the_death_star.zip | 12.63 KB

facilities, and just a Death Star background.[/quote] This is about a simple as it gets. The [file="80334"]original[/file] was fairly basic, but this is without the nuts and bolts. Each team starts out with a sizable fleet, a level 5 starbase and a single mining asteroid to capture. It's a free-for-all over the surface of the Death Star from that point on... the_stag

Download

5871 downloads

Uploaded:11-11-2009

Star Wars Saga

star_wars_saga_v1.zip | 88.69 MB

in some nice battles. Combined with Jeff Cheney's texture and particle improvement, this seems to be a nice mod. [quote]Will here is the long wait to star wars Saga enjoy playing it and just have some fun. and there is v2 coming along the way will enjoy.[/quote]

Download

2920 downloads

Uploaded:11-10-2009

Star Wars Clone Wars: Big Battles Version

star_wars_clone_wars_big_battles_version.zip | 699.67 KB

decicded to make a Big Battles version for his mod. I pretty much followed codeuser's big battles mod. Here are some of the changes: -I've made the space cap 100 -Your capital ships can launch fighers faster -Every unit in the game takes less time to build -I've made the 501st an actual army -I've increased the squad size of land units so that the battles will be more epic -I have made the jedi much harder to kill [/quote] And I'll tell you what; I had two incredibly epic battles while testing this. Like Braveheart sized. the_stag

Download

980 downloads

Uploaded:11-02-2009

Basilisk Mandalore

basilisk_mandalore.zip | 1.85 MB

EvilleJedi) with the Mandalore riding it The Manolore riding it Codeusers Mandalore. There is a space and a land version of the model. It comes complete with code and icon. Some additional coding is required to get it ingame P.S. i only included code for the space variant (based on DartH Vaders TIE squadron)[/quote] the_stag

Download

261 downloads

Uploaded:11-01-2009

Blue Squadron

blue_squadron.rar | 2.01 KB

diversity, then this mod would be a great addon to your game. [quote]I decided to practice making fighter squdrons and other units a while ago made this thought it might be cool to someone. what this is is a new squadron named blue sqaudron there can only be one they are two blue a-wings and 3 blue x-wings they can be built at tech 5 and is not counted as a hero unit............yet.[/quote]

Download

284 downloads

Uploaded:10-12-2009

SpaceMappack

space_mappack2.zip | 238.89 KB

the order they are listed in game. Earth2056: While it could pass for earth... the continental makeup is too different to actually be Earth. Although that has absolutely nothing to do with the playability of the map. At first I thought I was playing the vanilla Coruscant siege level, but not quite. It does offer large areas for capital ships to roam freely and maneuver. Empire Wars: I'm not sure what the name means, I would have called it pirate wars. There are two pirate asteroid bases in the middle and two pirate orbital dry dock facilities. These can be avoided by going around them, but the sweet, sweet prize of three mining asteroids waits between the pirate bases for the team that can conquer them. A nice map without too much clutter and offers each team a plethora of strategies. SpaceAD: The only three team map of the group, and my favorite. When I first started, it seemed cluttered, but after getting into it that feeling changed and I really started to enjoy the map. There are several different ways to go, including an abandoned asteroid base, and several build pads. the_stag

Download

890 downloads

Uploaded:10-11-2009

Kyramud Battlecruiser

kyramud.zip | 2.18 MB

It also features in my opinion one of Warb's best skins to date. As usual is comes complete with a death clone, icon and basic XML coding. Some further additional XML coding will be needed to get it in-game.

Download

537 downloads

Uploaded:10-06-2009

B5MOD1.2_Part2-2_HOTFIX

b5mod1.2_part22_hotfix.rar | 10.84 MB

"mods" have what created it. MFG Thomas39120. [/quote] Some people had mentioned they were getting errors with this file when unzipping it. This should fix you right up. the_stag

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914 downloads

Uploaded:10-04-2009

Delta 7B

delta7b.zip | 1.04 MB

Warb gives us a nicely rigged model and a decent skin so that all of our mods can feel a bit fuller at the end of the day. Please note that some modding skill is required to get this working ingame. [quote]This is a model of the Delta-7B as seen in the Clone Wars cartoon It comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote]

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736 downloads

Uploaded:10-01-2009

Glactic Civil War Restored

gcw_restored_1.0.rar | 12.42 MB

succeeds in living up to its title of GCW Restored [/quote] What a great idea. I've only played the first 2 levels on the Empire campaign, but it's very nice. Having FOC graphics for the EAW campaign is wonderful. I'm looking forward to getting further and using FOC units. NOTE: When loading this up, it is found under Galactic Conquest, not under Campaign. A couple of things I did to make it more playable: I put the files in my mods folder. You need to add the proper path of modsgcwdata... because it won't work without the data folder (I learned that the hard way). I also changed the mobile_defense_units.xml to make the tech_level 99 for all factions (but only do this if you run this as a mod, otherwise you will never be able to build MDU's). Also, one thing I want to touch on before it becomes an issue. There are no legal problems with this mod as far as porting, etc. for two reasons. First, the original campaign files are included on the FOC disk, just not activated. Secondly, and this is the important one, you can't play FOC without having EAW installed on your system. Finally, on a side note, why is this the closest thing I've ever seen to a campaign (I realize it is a campaign, but it's not original) released by the community? The map editor comes with instructions for campaign scripting, and I would love to see someone make a campaign with set out objectives and planets that are accessible over time. Maybe Thrawn era, or KotOR... but I digress. I'm going to waste my whole work day playing through the vanilla campaigns again. And I'm going to like it. the_stag

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42 downloads

Uploaded:09-30-2009

Qaratiiv- Sunset Skirmish v2

qaratiiv_sunset_skirmish_v2.zip | 507.76 KB

user-friendly. try it! I think you will like it. if you see any bugs- tell me and i will try to fix all of them. Read the readme. notice those under credit. Have Fun! [/quote] I agree, this is better than the first version. That being said, There is still a problem with ownership of the buildings on both sides. Some need to be built, and some are not selectable. Just fix those things and this map will be 8 times better. the_stag

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1831 downloads

Uploaded:09-16-2009

FoC Audio Bloopers

focaudiobloopers.zip | 1.67 MB

Download

251 downloads

Uploaded:09-01-2009

Hoth Mission (SD)Darthexecutor_16

hothmission.rar | 1.77 MB

am sorry for subit again this map but i work much in this map to a perfect balance :) fixes: Much changes in the nature (see the screenshots) reduced the trench forces (see the screenshots) additions: More urban props in the Rebel base a fun wampa cave (see the screenshots) More storm troopers in the Empire forces enjoy this map, i think, is the last version bye 8) [/quote] the_stag

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702 downloads

Uploaded:09-01-2009

icon pack for clone wars mod update 3

icon_pack_vol_7.zip | 32.23 KB

those of you keeping score at home; the answer is no, I need not say more.

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464 downloads

Uploaded:08-30-2009

Solar System GC

solar_system.zip | 21.14 MB

could make use of this, there are likely to be many people who always wanted to see Star Destroyers battling Mon Calamari Cruisers over the Earth. Note that there are no maps included, so you will need to find your own maps to make this work. Enjoy!

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154 downloads

Uploaded:08-30-2009

Noghri Troopers v2

noghri_troopers_v2.zip | 2.94 MB

In this new version, he includes all of the troopers from his first release in addition to reskinned officers and icons for all of the units. Seeing how we have very few people who work with infantry, this is a welcome change from the typical releases. [quote]This is version 2 of my Noghri Troopers skin pack. It contains all of the skins from v1 plus reskinned officers for the Imperials and Rebels, and new icons for the reskinned units. Enjoy :P[/quote]

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766 downloads

Uploaded:08-21-2009

Civil war era icon pack

civil_war_era_icon_pack.zip | 185.66 KB

was requested by other people, so here it is a pack of my icons with the Galactic Civil War theme. This feature many old icons but little edited plus some new ones also requested. [/quote] the_stag

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206 downloads

Uploaded:08-20-2009

icon pack vol.6

icon_pack_vol.6.zip | 18.37 KB

24 hours after the last one just to show his superiority over us. And since I've been doing it for all the previous Icon packs, I'll give you links here too: [file="101689"]Vol.1[/file] [file="101949"]Vol.2[/file] [file="102495"]Vol.3[/file] [file="102657"]Vol.4[/file] [file="102775"]Vol.5[/file] [quote] I got some comments that you are tired of Hero icons and you want some clone wars ground unit icons so this Icon pack features Clone wars ground units plus CIS prototype Death Star. It's the smallest icon pack yet but I hope you will find it usefull. [/quote] the_stag

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223 downloads

Uploaded:08-19-2009

icon pack vol.5

icon_pack_vol.5.zip | 35.53 KB

packs: [file="101689"]Vol.1[/file] [file="101949"]Vol.2[/file] [file="102495"]Vol.3[/file] [file="102657"]Vol.4[/file] [quote] This is Icon pack featuring Clone Wars Jedi heroes, I'm doing this icon packs to rest from my mod, and while waiting some files I need from other modders. Hope you will find it useful. [/quote] the_stag

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564 downloads

Uploaded:08-18-2009

Sabertooth Frigate

sabertooth.zip | 1.84 MB

that. [quote] This is a model of the Sabertooth frigate as seen in the Legacy comics. Model comes complete with death clone, code and icon. Some additional coding is required to get it ingame. [/quote] the_stag

Download

304 downloads

Uploaded:08-17-2009

Rancor Mod

rancor_mod.zip | 26.9 KB

screenshots) [/quote] I love it. Watching a Rancor eating a bunch of civilians is my second favorite thing to do. My most favorite is to watch a family of Rancors eat a family of civilians and destroy their dwelling. This works for all Rancors, not just the indigenous ones, but also the ones you build and create with Silri. In addition to all of that, Dathomir now allows you to build Nightsisters that aren't riding Rancors, however their unit includes one Rancor with three nightsisters. the_stag

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292 downloads

Uploaded:08-14-2009

Endor: in the bunker (SD)darthexecutor_16

endorv3.rar | 1.37 MB

destroyed, the easiest way to do this; destroy the power generator. There even an arrow floating above it so you know what to attack. This would make a great level for a campaign mode. [quote] hey, here is a map of the battle of endor (Land) ENJOY!!! Notice: is the version 3 because the versions 1 and 2 already is test in the multiplayer mode (internet) [/quote] the_stag

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210 downloads

Uploaded:08-13-2009

icon pack vol. 3

icon_pack_v3.zip | 43.19 KB

use. It also offers up the chance to make the evil twin (or doppelganger) of some characters and differentiate them with their own icons. Here are links to [file="101689"]Icon pack Vol. 1[/file] and [file="101949"]Icon pack Vol. 2[/file] [quote] This is a new icon pack for EAW, you might complain that I have already posted some of the following icons, but if you look closer you will see that there are some differences, but all in all I hope you will enjoy and find this useful. [/quote] the_stag

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618 downloads

Uploaded:08-11-2009

Hutt Sailbarge

hutt_sailbarge.zip | 1.4 MB

Warb_Null is reading my thoughts again, but I'm cool with that as long as we keep getting gems like these. Awesome, simply Awesome. [quote] This is a model of Jabba the Hutt's Sailbarge. The model is equiped with a turret and has garrison ability The model commes complete with code and icons. Some additional coding is required to get it in game. [/quote] the_stag

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258 downloads

Uploaded:08-04-2009

The Battle of Malachor V

malachor_v.zip | 112.58 KB

asteroid fields make for different tactics since large ships only have a couple of routes to follow. Each team starts with two bases that need to be upgraded individually. There are a couple of fog revealers and gravity well generators hidden throughout the debris and asteroids. As far as first maps go, this may be the best first space map I've ever seen. [quote] This is a Space Skirmish map for Forces of Corruption. This is NOT the original KotOR battle. The planet and its surroundings are the same, only the units and Space Stations are different. Each side has two Space Stations, and a bunch of defense turrets around them. The only "bug" I know is when you start the Battle, the game says "Battle at Alderaan" and its description. I don't know how to give unique descriptions for maps, but when I figure it out, I'll release a v1.1. And this is my very first map so don't be too harsh. :) [/quote] the_stag

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460 downloads

Uploaded:08-03-2009

Pedistal

pedistalv2.zip | 5.62 MB

about :p ) Great jorb. [quote] A new version of the pedistal. I've added icons for the Hutt clan, the Mandalorian and the Corporate Sector Authority. [/quote] the_stag

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812 downloads

Uploaded:07-31-2009

CIS Missile Frigate

cis_missile_frigate.zip | 1.35 MB

goal for myself to play every Star Wars game ever made. I'm doing well since I've got everything that was made before 2000 taken care of (Even the original Star Wars arcade where you attacked the Death Star in an X-wing). Which leads me to this: I've never played Star Wars: Starfighter even though X-Wing (the whole series) is my favorite thing Lucasarts has ever done. So I'm thanking Warb_Null for two things: a) Another awesome model b) Reminding me that I need to start working on that list of games since I haven't played anything new since I set that goal. [quote] this is a model of the missile frigate as seen in the game Starfighter. code and icon included. some aditional coding is needed to get it ingame [/quote] the_stag

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425 downloads

Uploaded:07-28-2009

Icon Pack

icon_pack.rar | 86.02 KB

in some upcoming mods and mod updates. the_stag

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167 downloads

Uploaded:07-13-2009

Blue Screen of Death Joke Screen

bsod_joke_screen.zip | 238.93 KB

someone should sneak this into their next release. Explain it in the readme, then you only punish those who don't read it. I'd find that funny. [quote] This mod has a simple task: It replaces the first screen on EAW with the Blue Screen of Death. Very funny if your playing on someone else's computer! [/quote] the_stag

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575 downloads

Uploaded:07-09-2009

WING: Commander Invasion

wing_commander_invasion_v1.0.zip | 17.05 MB

of Freelancer. WING: Commander Invasion takes this concept and recreates it using the Forces Of Corruption game engine. This v1.0 beta gives gamers the ability to play as either the Terran Confederation or "catlike" Kilrathi Empire. You'll have access to a whole host of capital ships and fighter classes from each side and must do your best to protect your starbase whilst destroying the enemies.

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66 downloads

Uploaded:07-09-2009

Tatooine Fuel depot

tatooine_fuel_depot.zip | 195.74 KB

dwarfed next to the doorways of these behemoths. However, taking that at face value, the map is actually quite nice. The new [file="100588"]prop pack from Yoden[/file] really makes this feel like a Tatooine town. There are plenty of routes to take and different options available for each team. The mini-map needs some work. It doesn't show the map very well and with the large buildings it's sometimes hard to see where the units can actually go. Not bad for a first release. the_stag

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876 downloads

Uploaded:06-28-2009

Additional Series: Assault Frigate

assaultfrigate_rig.zip | 239.78 KB

on the Assault Frigate MKII, but didn't have access to 3d Studio Max can now remedy that problem on their own. Seeing how many Empire at War players have complained about the number of hardpoints on ships, this will most likely prove to be very useful and popular.

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194 downloads

Uploaded:06-26-2009

Movie Battles: Utapau

utapau.zip | 1.88 MB

creating some unique game play areas in the base of the sinkhole and along the edges of the sinkhole. The large size also adds a fair bit of maneuverability for units. The author however does need to work on texture variation and adding different nature effects through fog and map fill light. Also the author has made some excellent use of ramps however TheIG88Killer has to concentrate on not making them pipe-shaped and more flat to add some more realism. Overall this map was fairly well done and a second version with some improvements would make for a great skirmish map. However in the meantime download this map for a fun game in a sinkhole on Utapau.

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161 downloads

Uploaded:06-26-2009

Assault at 2200 hours

assault_at_2200_hours_1.0.zip | 208.71 KB

pack[/file] adds a nice touch to every map it's in, and this is no exception, so get it if you haven't already. Here we have another 2 team match up in the desert at night. It was a little dark on my monitor when I played with the lights on. I think this map is best played in a dark room to get the feel of it. Even so, I'd like to see some more night maps. There's a town in the southern end full of aggressive natives the don't want you pilfering their resource pads or landing forces with their landing zones. The map is basically divided down the middle with a downed Acclamator. This has all the makings of a great multiplayer map. the_stag

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87 downloads

Uploaded:06-23-2009

Mandalorians vs. Pirates: The Complete Conflict

mandalorians_vs._pirates.zip | 1.2 MB

includes the following maps: -Mandalorians vs. Pirates -Mandalorians vs. Pirates (Space) -Mandalorians vs. Pirates (Nal Hutta Space) -Mandalorians vs. Pirates (Nal Hutta Land) -Mandalorians vs. Pirates (Tatooine Space) -Mandalorians vs. Pirates (Tatooine Land) -Mandalorians vs. Pirates (Tusken Canyon Tatooine) -Mandalorians vs. Pirates ( Assault on the Starbase) -Mandalorians vs. Pirates (Assault on Kohlma) -Mandalorians vs. Pirates (The Final Assault) Give these maps a download and judge them for yourselves.

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91 downloads

Uploaded:06-19-2009

Mandalorians vs. Pirates (Tusken Canyon Tatooine)

mandalorians_vs._pirates_tusken_canyon_tatooine.ted | 684.27 KB

Description: [Quote]This is only a teaser for the upcoming ma pack Mandalorians vs. Pirates. It is my best desert map. There are MANY Tusken Raiders as it is their territory. This has the Mandalorians at the start of the canyon towards the south east side. The Pirates are near the north. The Mandalorians get Boba to help them because of their smaller numbers. There are stormtrooper survivors that are near a crashed acclamator. They are willing to join the Mandalorians if you can get there first. Jawas are scraping acclamator parts but are under attack by Tusken Raiders. If you can maneuver through the canyon and kill the Pirates you can claim victory. That is opposite for the pirates, you have to go backwards to kill the Mandalorians. My advice is to kill all Tuskens and avoid the sarlacc. [/Quote] If this sounds interesting then give it a download.

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586 downloads

Uploaded:06-15-2009

Coruscant Series Space Mappack

coruscant_series_space_mappack.zip | 5.79 MB

good game-play. The asteroids were used a bit too heavily in some areas though. This mappack contains the maps: -Coruscant's Shadow -Coruscant's Eclipse -Coruscant's Nova -Coruscant's Demise -Four Sectors v2.0 Download this file for some fun skirmish games.

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6031 downloads

Uploaded:06-13-2009

Star Wars - Clone Wars

star_wars_clone_wars.zip | 134.69 MB

mods and free release packs and put them into one mod for Clone Wars fans to enjoy. For those of you who don't want to wait for one of the total conversion projects to finish working, this mod is perfect for you. It seems to keep most of the FoC gameplay intact while giving you a wealth of new units to play with, thus attempting to stick to what Petroglyph did right when they made the game. Some players may dislike it for the apparent lack of innovative gameplay, but that is beyond the scope of this mod. If you ever wanted to play with most of your favorite Clone Wars units in Empire at War, check out this mod :)

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901 downloads

Uploaded:06-06-2009

Venator Buildibility

venator_buildible.zip | 81 KB

mod catches your eye then give it a download.

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362 downloads

Uploaded:06-05-2009

Forest Legends: Yaga Minor

forest_legends_yaga_minor.zip | 780.5 KB

interesting and unusual planets in the Star Wars Galaxy, or planets which I have remapped from the stock EaW version. The general layout of the map: A forested, mountainous planet in which each team starts on the coast. The special structures will be located further inland, with scattered Outpost pads and Rebel Training Facilities as well (See screenshots for more). This map is designed for only 2 teams, but there are multiple attack routes and deadly maneuvring surprises to keep it lively. There is an island just offshore that can be accessed by repulsorlift vehicles, and it hides several goodies. A wise strategist will take advantage of this. The AI has been zoned and tested for this map, so the enemey will not simply lay idle in his base, but will be active and build up forces and seek you out. I recomend playing on Hard or at least Medium difficulty, as this will maximize the AIs interaction as well as your fun factor. See readme below for more. ~Med8r

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1092 downloads

Uploaded:05-26-2009

Pelta Class Frigate

republic_pelta.zip | 1.22 MB

variant with lots of hardpoints. This model come complete with a skin, death clone, icon and basic XML coding. This is an excellent modders resource.

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320 downloads

Uploaded:05-26-2009

Intro Movie Skipping

movie_skipping_mod.zip | 2.54 KB

If this mod interests you then give it a download.

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576 downloads

Uploaded:05-13-2009

Imperial Ground Mod

53imperial_ground_mod.zip | 44.49 MB

each time the deploy stormtroopers ability is used . Stormtroopers also now come in squads of 30. Also everything that is part of the Empire is now stronger and faster which essentially makes them invincible. Also included in this download is a movie file for movies unknown. The twenty second clip consists of the laser fire sounds from an AT-AT and a visualizer from a media player corresponding to the audio. If this mod sounds interesting then give it a download.

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326 downloads

Uploaded:04-27-2009

Battle of Naboo

battle_of_naboo.ted | 2.11 MB

Battle Droids. This map is fairly flat and features a single grass texture. The only part that isn't flat is some small hills where the droid forces are located. This map features a very limited use of scenery which are some trees in one corner of the map. The Gungans start off with a fairly large amount of units and have three large shield generators placed within Gungan spawn houses. The droids have a large number of troops and tanks but they do not have anything that can re-spawn. If you want a map that mimics the large battle in Episode One then give this map a download.

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330 downloads

Uploaded:04-24-2009

Arctic Legends: Ilum

legends_ilum_v2.0.zip | 324.21 KB

wonderful texturing and great terrain forming. the terrain is both dynamic and natural making for great game-play and nice aesthetics. Good use of crystal props and creation of frozen ponds creates a wonderful atmosphere while battling the enemey. While on the smaller side this map provides some great game-play and fast battles. Definately consider downloaing this map. In the read-me you can find a list of changes from the previous version.

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173 downloads

Uploaded:04-24-2009

Chaos over Alyota

chaosoveralyota.zip | 81.96 KB

large number of ships, mines and turret pads creating an excellent opportunity for large battles. The map also has asteroid fields and nebulae requiring careful maneuvering of ships. One of the most noticeable parts of this map though is however that it completely lacks a skydome. If this map catches your eye then consider downloading it.

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203 downloads

Uploaded:04-15-2009

Arctic Legends: Ilum

72arctic_legends_ilum_skirmish_edition.zip | 4.35 MB

stock EaW version. Each map will have a Skirmish release as well as as a GC version. (Ilum's coming soon) The general layout of the map: A large mountain rises in the middle, with a base on either side. Near the top lies an abandoned Sensor Array, which can be accessed only be infantry. An abandoned Turbolaser also rests at the mountains foot, halfway between the two bases (See screenshots for more). This map is designed for only 2 teams, but there are multiple attack routes and deadly maneuvring surprises to keep it lively. The AI has been zoned and tested for this map, so the enemey will not simply lay idle in his base, but will be active and build up forces and seek you out. I recomend playing on Medium or Hard difficulty, as this will maximize the AIs interaction as well as your fun factor. if you like what you see, have any map requests, or CONSTRUCTIVE criticism, contact [the creator] at: http://empireatwar.filefront.com

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609 downloads

Uploaded:04-15-2009

Mara Jade Stormtrooper Gear

stormtrooper_jade.zip | 304.72 KB

Break and gave it a shot.

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266 downloads

Uploaded:04-15-2009

Erebus' Villians EAW Launcher

erebus_villians_eawlauncher.zip | 3.79 MB

a lightsaber turning on.

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9300 downloads

Uploaded:04-15-2009

Rise of the Mandalorians

rotm_2.zip | 126.48 MB

HUGE mod intended to enhance FoC in every way possible by tweaking gameplay, graphics, AI, and so forth. Although this mod has been in development for some time, I am the only person working on it (aside from those who have been kind enough to allow access to their models and particles, thank you!) so there still may be things that need tweaking or fixing. If you like the NJO era than I think this mod will be worth your while. So please give it a try! ~New Readme ~Foshjedi2004 ~4-18-09 23:20 GMT

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272 downloads

Uploaded:04-14-2009

the canyons of the clone wars

the_canyons_of_the_clonewars.zip | 613.59 KB

loads of Imperial Speeder bikes flitting down the canyon system. While the actual canyon system isn't the prettiest topographical map i've ever seen I'd still recommend a download to try it out. ~Fosh

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582 downloads

Uploaded:04-05-2009

Sheathipede Shuttle

sheathipede.zip | 1.28 MB

this can be used as a hero transport in land battles. Although the skin isn't 100% accurate to the version in the movies, the differences are very minor and do not detract from the Sheathipede's appearance. If you wanted to play FoC with the Sheathipede in it, this is the download for you. Keep in mind that limited modding skill is needed to make use of this release.

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2304 downloads

Uploaded:04-05-2009

Star Wars: Galaxy at War

2galaxy_at_war.zip | 77.31 MB

known as Ultimate Empire Mod, in which i thought needed more work, so i kept enhancing it until i came up with enhanced FOC, and then Galaxy at War. The first mini mod was not that good, so i have improved it a lot, with new models and everything. Hope you like it. Please tell me what you think of this mod, and thanks. Here is the link to my forums: http://swgaw.jreams.com/index.php Look forward to the full version of the mod in Summer or Fall, im on spring break right now. I will start work on the third week, yes i know im lucky. Have Fun: :Rock :) :Thumbsup: -Johnathon So it looks wicked fun guys. I love it when we get big mods in first thing at night. Plays well, and yes John, this is the fixed version. -valiantofficer

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617 downloads

Uploaded:03-23-2009

Shadow Droid

shadow_droid.zip | 126.08 KB

menacing droid that will be perfect for any mod dealing with Dark Empire units. My only grievance about this download is that the skin lacks detail however this is only a minor inconvenience since the droid is meant to have sleek and smooth armor. As usual this download contains the basic coding necessary for adding this unit in-game as well as an icon for the unit. This is an excellent download for any modder of any skill level.

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171 downloads

Uploaded:03-19-2009

A Lack of Mercy

a_lack_of_mercy.zip | 17.7 KB

liberal amount of mines on each side of the map that allow for resources to be gathered quickly to build up your fleet. Seperating the two sides are a line of Pirate bases adding an interesting twist to the map. Below the map are several black holes and a lone silouetted planet. The blue skydome fits in nicely with these black holes. The center of the map features a giant sphere of space lightning; which is harmless. This particle does provide an interesting look however it does cause lag and it could be a problem for some players. This map also features a line of asteroids and an "X" formation of nebulae. This map is great for 4 vs. 4 skirmish games and it offers an exciting twist if you're tired of bland space battles. Give this map a download if it interests you.

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530 downloads

Uploaded:03-18-2009

Battle for the Eclipse

battle_for_te_eclipse.zip | 74.89 KB

corners of the map allowing for a "safety bubble" to be built around your base. In the center of the map is an Eclipse Super Star Destroyer under construction. It is protected by many turrets and a Level 5 Imperial Space Station. There is also a construction facility created through various props. There are also various pirate bases spread around the map. This map is not recommended for online play due to the large size and large amount of props used. Overall this is well done map. The author made a good choice of primary and secondary skydomes plus there is some intricate prop placement. My only grievance about this map is the thickness of the asteroids in the one corner. It seems to be a too thick and it reduces the beauty in that area of the map. This is a great map for interesting 2-4 player skirmish games and should be considered for download.

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515 downloads

Uploaded:03-15-2009

Aurra Sing's Corvette and Fighter

sing.zip | 1.39 MB

modders resource. As usual the icons and basic coding are included for these two models. My only gripe about this release is that Aurra Sing chose such odd colours for ships. This is a worthy download for any modder.

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89 downloads

Uploaded:03-10-2009

The Frozen Lake

the_frozen_lake_by_bly.zip | 685.37 KB

and aesthetic pleasing map. The nature and fog settings are set appropriately however snow might of made a better choice instead of rain. The only things the author could improve on with his mapping technique is making the playable terrain a bit more dynamic, utilizing more textures and blending in the ice with the surrounding textures. Overall the layout is set up well and offers some equal game-play while maintaining a natural feel. The indigenous villages offer a nice twist to the game-play of this map. This is definitely a worthy download and will make for a fun and relaxing skirmish game.

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358 downloads

Uploaded:03-08-2009

More AI!!

more_ai.zip | 1.65 KB

structures you code the faction to, it will accumulate credits and use them to build things you allow them to. The new faction will also have the ability to build space stations if coded into your system. They also will have full defensive, and offensive capabilities. This mod will work in conjunction with virtually any other mod, and will sustain a completed faction as long as the AI has enough coding in order to build new structures, etc.

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162 downloads

Uploaded:02-14-2009

Slave Operation

slave_operation.zip | 362.77 KB

across the map. Two islands are connected by a single, narrow bridge that makes an obvious chokepoint on this map. Although the map doesn't look much like Kashyyyk, it still looks great and should play well. If you want a nice looking map that will allow for some tight battles, then this map is for you.

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1144 downloads

Uploaded:01-31-2009

Scythe Cruiser and Crossfire Starfighter

scythe.zip | 2.27 MB

another great gift; models for the Scythe Cruiser and the Crossfire Starfighter as seen in the Legacy series. These models are very well done and should look great ingame. Please note that you need to be able to edit XML files in order to use these models and that you must credit Warb_Null and EvilleJedi as listed in the readme. Happy modding!

Download

102 downloads

Uploaded:01-24-2009

Spaceportfight

spaceportfight_v.2.1.rar | 33.15 KB

props and textures to give the impression of an urban setting. In this version, the creator has removed the walls to one side in order to improve camera clipping issues and has replaced the smaller Lambda shuttles with larger ones in order to increase the immersion factor of the map. Definitely worth a download, especially if you enjoyed the previous version.

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1016 downloads

Uploaded:01-17-2009

Jesus7Freak's SSD MiniMod

ssdmmv1.1.zip | 33.26 MB

Defender, the Eclipse, and the Vengeance Super Star Destroyer. It goes further to add several maps, new sound effects, music, and skirmish edits. All of these minor edits sets this mod apart from other mods that just add in the new ships. If you want a quality mod with your favorite super ships, then you've found it :D

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191 downloads

Uploaded:01-13-2009

Capitol City ( Alderaan )

capitolcityalderaan.zip | 680.81 KB

map series. This map seems to look pretty nice, with trees scattered around and a nice use of Alderaan and urban props in the city limits. Bly has made good use of the height and texture tools, with a nice height variation giving the impression of hills. Admittedly, more textures could've been used, but the creator might have been going for a cleaner and artificial look to his map. This map is well worth the download if you like Bly's mapping style.

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387 downloads

Uploaded:01-10-2009

Battle of Anchorhead

tk432s_battle_of_anchorhead.zip | 222.46 KB

use of the Tatooine props really makes this map look like a desert city with some shadier people around. Texturing, however, is a bit bland. TK might want to see how most structures have a different texture underneath them on Petroglyph maps. There are nice open paths for some limited vehicles, but this is really an infantry player's map. This IS an urban map after all :P. If you want some great urban combat on Tatooine, then download this map and play!

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85 downloads

Uploaded:01-10-2009

Forest Fight 2

forrest_fight_2_1.5.zip | 560.55 KB

pirates, and a bunch of Ewok Spawn houses. Visually, the map looks decent at best. There's a nice use of the height tool, but the texturing is quite plain. You've got dirt, rock, and grass plastered in the same pattern as the height map. The creator needs to learn how to make texture variation on his maps. If you can stand looking at this map, then download away. The gameplay does have some potential.

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251 downloads

Uploaded:01-06-2009

3-Way Battle

3way_battle_2.zip | 102.26 KB

is a good use of props and mines have been strategically placed on the map. However, you start out with a line of Mon Calamari Cruisers, Imperial Class Star Destroyers, or Kedalbe Battleships. The Consortium is at a disadvantage, for they have fewer ships than the other factions. Moving onto other aspects of the map, Wargtv did not use the multiplayer team markers, meaning that you can't mix and match factions easily. This map also comes with some XML edits that make ships cheaper and more powerful. If you use this, you will not be able to play online with other players that aren't running this mod.

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251 downloads

Uploaded:01-02-2009

Power of the Empire

power_of_the_empire.zip | 25.05 KB

1) ship effectiveness has been increased and 2) prices are lower. If you want a mod similar to the 1 second 1 credit mod, yet not so extreme, then try out this mod to have some fun ingame.

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132 downloads

Uploaded:12-31-2008

Daedalus's Labyrinth

labyrinth.zip | 10.17 MB

the meatgrinder gameplay. In this map, you can only build infantry and heroes (yes, General Veers and General Bel Iblis are available). Indigenous creatures and troops are scattered around the map in certain endpoints of the maze. If you didn't guess from the labyrinth part of the title, this map is a maze based off of the old Greek tale of Daedalus and the minotaur. Visually, the map is pushing the upper levels of mediocrity. The creator made good use of the height tool, but the texturing leaves something to be desired. Still, the gameplay opportunity is more than worth it. You'll have to think of creative ways to take down Veers and Bel Iblish with just infantry and other heroes. The Empire has a clear advantage on this map, for they have units with jetpacks. However, the Rebels have plex troopers which can put a big dent in Veers and structures.

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374 downloads

Uploaded:12-27-2008

Droid Factory

geonosis_factory.ted | 3.44 MB

(memories of StarCraft come to mind) and this seems to be an effective remedy to that disappointment. Since the map was originally made by Petroglyph, the visuals are top notch. So let's focus on playability. The conversion was well done, with buildings situated in logical locations. 1upD clearly knows how to set up skirmish maps for FoC correctly and has exemplified his knowledge with this map. Narrow corridors make artillery vital for any matches played on this map. Geonosian spawn houses have been placed around, giving the map an odd look, but making early game expansion a lot more difficult. Turbolaser towers and build pads have been placed at chokepoints, so rush for the build pads when you can! Overall, this map is excellent. My only dislike is 1upD's usage of the Geonosian spawn house because its model ruins the look of the map. However, for the sake of not needing a mod, he sacrificed the look for the gameplay and compatibility, and I applaud him for that. So why are you still reading this? Download! :)

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290 downloads

Uploaded:12-26-2008

Advanced Underworld Structures

u_specail_structrus.zip | 10.9 KB

changes. This mod will make the ZC's bases a lot tougher to destroy, as well as enhancing any defenders nearby. A good download to have if you fancy a challenge, or think the ZC are too easy!

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458 downloads

Uploaded:12-23-2008

A 4-way Battle

a_4way_batle.zip | 148.26 KB

nebulae scattered about and with capturable pirate stations in strategic areas around the planet. Space maps look like space maps, so let's go onto the gameplay aspect. Wargtv has placed level 4 stations for each faction on the map, so be prepared for late-game tactics and tech upgrades. But there's a catch to this; the Empire has a Super Star Destroyer. This potentially ruins the map for all players. Once you throw a SSD into the mix, all balance goes to hell and chaos ensues. However, it's not likely that the creator meant this map to be played in multiplayer, so this will be a good map to mess around in.

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94 downloads

Uploaded:12-16-2008

Desert Wars

wargtv_desert_wars.zip | 168.79 KB

open areas that are connected to by small ones - choke points. Use these choke points to your advantage to take out your enemy quickly. The detail on the map is quite impressive. The cliff walls are a deep, dark color that contrasts nicely with the white, sandy ground. The occasional doodad such as an owais tree or cactus sets up the theme for the battle. If you want a desert war, then try this one out!

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431 downloads

Uploaded:12-14-2008

Advanced Bombing Run

boba27s_mod.zip | 2.63 MB

Rebels, Consortium, and the Empire. [i]EDIT:[/i] The amount of bombs and the damage dealt is also increased, making it effective against all targets.

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433 downloads

Uploaded:12-13-2008

Battle of Endor; Savior the Freedom

56new_compressed_zipped_folder.zip | 84.16 KB

decisions... Creator Description: [quote]The Rebellion has acquired intelligence that indicates that a second Death Star is under construction, orbiting one of Endor's moons. However, the Imperials had intended for the Rebels to find this information. The Rebels mobilise their command fleet and prepare for a surprise attack on the Death Star. They transport a Rebel force to the moon to destroy the shield generator facility that shields the orbiting Death Star, so that the command fleet can destroy it. But the Empire knows the Rebels are coming, and have set a trap for them. The Death Star is fully operational, and ready to fire on the Rebel ships. The Imperial fleet is also in position to close in around them...[/quote]

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393 downloads

Uploaded:12-01-2008

Extreme Difficulties

difficultyadjustments.zip | 769 B

recommended difficulty. As for Hard, let's just say you're gonna be using that retreat button a lot! There are only reasons that you should play on hard is if you are in skirmish mode and have given both sides a Hard AI or two Normal AI's on your side; or to win the following challenge: win a galactic conquest or campaign on hard without using a raid fleet of snow speeders to kill the emperor. If you succeed, please post what GC or Campaign it was and how you did it. No entry is required, so enjoy a new challenge or the utter defeat of your enemies. There are so many different AI possibilities to mix and match to make an effective team or a fun game. Good luck! You'll need it with the AI boost.

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223 downloads

Uploaded:11-28-2008

Super Ground Units

super_ground_units.zip | 48.89 KB

help compensate, your infantry have small personal shields and fire slower than vehicles but are still much faster than normal. There are also more infantry units per company, one T4B-Tank less, and an extra unit or two for your lighter vehicle companies. A recommendation is that you also download [url="http://empireatwar.filefront.com/file/Super_Ships;95992"]Super Ships 1.1[/url] because both of these mods use the same Hardpoints XML, so your space ships will fire fast too, but the game is unbalanced without the other included XML files.

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647 downloads

Uploaded:11-28-2008

Super Ships

super_ships_1.1.zip | 45.78 KB

it fair. There are a few other minor changes as well in ground combat, which is a preview of the author's next mod: Super Ground Units. You don't need version 1.0 to use this mod. The author has also included a map to test the awesome power of your new ships on an unsuspecting pirate force!

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158 downloads

Uploaded:11-28-2008

Super Ships

superships.zip | 40.58 KB

nearly instantaneous and nonstop fire. The ships' prices and build times have been adjusted so it is still worth using smaller ships. Capitalships and frigates deal unparalleled damage, but your space station is also incredibly powerful because of its 20+ hardpoints. Fighters are a waste but bombers still serve their purpose, and corvettes tear right through them. In other words, your ships are best suited for attacking the ship classes below them, but can still damage the ones in a higher class (fighter v.s. corvette=bad, star destroyer v.s. frigate=good). You can also see this mod in affect the movie that plays while you are in the main menu. Enjoy!

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371 downloads

Uploaded:11-21-2008

Smart Turrets

turrettargetingpriorities.zip | 623 B

will attack air units, although inaccurately. Oddly, the anti-air turrets decimate groups of infantry, even more so than to bombers and snow speeders. As far as I know, this mod should also work with FOC, but Consortium turrets will be unaffected.

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163 downloads

Uploaded:11-21-2008

Fighter Scale

fighter_scale.rar | 367.5 KB

Download

510 downloads

Uploaded:11-06-2008

Battle of Endor

battle_of_endor.ted | 686.56 KB

squads. The rebel fighters receive a health bonus because of the uneven ration to tie fighters, bombers, and interceptors. Their health is lower consequently. The empire has star destroyers and a SSD that is controllable. The rebels have Mon Calamari cruisers, The Home One, corellian corvettes, the Mellenium falcon, and transports. This map also has a dual purpose, it is good if one is trying to film about The Battle of Endor. The Consotium is not playable. Get out there, the rebels need you!

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239 downloads

Uploaded:10-28-2008

Kashyyyk Map

kashyyyk.zip | 210.24 KB

map in the Planets.xml file.

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215 downloads

Uploaded:09-28-2008

Lusankya Rebel SSD

lusankya_rebel.rar | 3.9 MB

textures only. You will need to add the code your self to put this in your mods.

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747 downloads

Uploaded:09-23-2008

Stormtrooper with E-11

stormtrooper.zip | 490.14 KB

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1011 downloads

Uploaded:09-16-2008

EpisodeIIICoruscant attack

episode_iii_coruscant.zip | 27.2 MB

proces killing 2 Jedi and leaving one Jedi,Shaak Ti, upside down tied up on the Celling by some strange thing, all this can be seen in Cartoon Networks Clone Wars Episodes) but for some Strange reason, Operationflashpointcrazy put the Space part first, never mind, its what the map looks like that counts :) . Operationflashpointcrazy's pet, not realy. :thumbsup:

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305 downloads

Uploaded:08-21-2008

Bounty Hunter V2

bounty_hunter_v2.zip | 110.9 KB

Imperials placed their base here seeing as it was strategically surrounded by a lake which is surrounded by mountains. Clearly they didn't know others had already settled!

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111 downloads

Uploaded:08-18-2008

Backwards Mod

backwards_mod.zip | 9.56 KB

and upgrades and so on. It makes it more tactical as if you upgrade your space station, you lose your ships but gain defence.

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518 downloads

Uploaded:08-01-2008

(JEM)Battle For Zanbai 7 Part 1

jembattle_of_zanbai_7_part_1.ted | 709.56 KB

proof we have brought you a SSD class ship.(Rebel Admiral)We're sending the Unity to escort you planet-side.(Captain Of The Unity)Admiral we're detecting energy from their fleet.*BOOM*(Moff Falast)We've lost the Unity! ITS A TRICK!! Scramble fighters!(Rebel Admiral)We'll need assisstance to fight off these imperial forces.(Rebel Radar Manager)SIR!! Multiple ships coming out of hyperspace at 7.09(Tyber Zann)Rebels we've come to assisst since you're helping supply our base here. And it looks like Bossk and IG-88 are with the empire.(You) we must destroy those stations to get planet side. (Rebel)SENDING TRANSMISSION:(You)Unidentified ships state your buissness in rebel controlled space or you will be fired upon.(Imperial General)We are wishing to defect from the empire, as proof we have brought you a SSD class ship.(You)We're sending the Unity to support you in.(Captain Of The Unity)Admiral we're detecting energy coming from their fleet.*BOOM*(Moff Falast)We've lost the Unity! ITS A TRICK!! Scramble fighters!(You)We'll need assisstance to fight off these imperial forces.(Rebel Radar Manager)SIR!! Multiple ships coming out of hyperspace at 7.09 (Tyber Zann)Rebels we've come to assisst since you helping supply our base here. And it looks like Bossk and IG-88 are with the empire.(You) We must defend all our stations. Backround: The name of the ground area(part 2 map) was not origionally named Zanbai 7. The area was where the Twi'leks first launched into space. When they got into space they saw a massive black hole and named it Zanbai 7, or in their language 7th Great Wonder. Upon return of their ship to the surface they renamed the launch site area Zanbai 7 after the great black hole in orbit, which is now a great wonder of the galaxy. Misc: -This was posted AFTER part 2 because when part 2 was done i was still working on this -You cant use this map in anyway(mods,edit,remix,redistribute,etc) without my permission -Message me on xfire(tcalpha) if you want to know how i made the giant black hole like it is,or ask me how i made the palace in part 2 -Message me(xfire) if you want me to continue this series or make one you want

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905 downloads

Uploaded:07-07-2008

Advanced Tactical Combat

advanced_tactical_combat_beta.zip | 42.83 KB

the Infiltrator squad contains a new unit. And the Stormtrooper's fire rate has been increased drastically. This is the beta for ATC a mod made to make EAW more accurate to star wars. I will be removing most Rebel vehicles, the Rebs will now rely more on special hit and run infantry units; from super powerful wookie warriors, to AT-AT stealing mechanics. The Empire will rely on slow, but heavy units. The AT-ATs firepower and range will be greatly increased to the point of making SPMA-Ts obsolete. The AT-ST will also have enhanced firepower and armor.

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578 downloads

Uploaded:06-21-2008

Acclamator Assault Ship II

acclamator_assault_ship_ii.zip | 728.23 KB

Acclamator I, instead of being a transport mainly, like the Acclamator I, it was converted into a fully-fledged battleship, less space as a transport, but boasted stronger weapons, hull, sheild, etc. yes it is my first mod This is the installation: 1.Extract all files into mods folder, (this is just for a "basecamp") 2.go into data, then xml, copy all folders into the xml folder in: C:Program FilesLucasArtsStar Wars Empire at War Forces of Corruptiondatathen make an xml folder there (if you haven't already), put the xml files here, 3. then copy the master text file provided, replace the old one with it, hint: make a backup of the original. :) 4. Play FoC as normal, enjoy!!! Any questions, then ask. Credits: Most of the credit goes to me as it is my mod, but since it was my first, i needed a little help, a big thanks to delta 62 from everythingeaw.com for fixing the xml files and taking a little time to add a few lines for the Gameobjectfiles.xml and starbases.xml Thanks!!! @:) __________________________________________________________ don't go bashing my work! it took 3 days, (i know it may be quite a while, but it was a good learning experience!) A new version may come hopefully, but next time with an ion cannon replacing the concusion missile launcher.

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2424 downloads

Uploaded:06-16-2008

Foc Realistic Galactic Civil War

frgcwv1.0.zip | 23.18 MB

place in the Realistic Galactic Civil War Era and is intended to get it as close to that war as possible. Thank you for downloading the mod, I hope you will enjoy it.

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229 downloads

Uploaded:06-15-2008

An Untold Battle

an_untold_battle.ted | 799.71 KB

you on how to maneuver through those obstacle and conquer your opponent. Have Fun and Enjoy! =D

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442 downloads

Uploaded:06-03-2008

Alx438's Naboo Map Pack

naboo_map_pack.zip | 838.76 KB

that takes place on naboo during sunset. You can enjoy the scenery as you fight your opponent-land- map is 8 person compatable, with plently of resources. Naboo Nightfall: Same map layout as sunset only this one takes place during the night. Struggle for Naboo:-Space- This is the space map that takes place in orbit over naboo. The rebs and Emps battle for control over orbit for naboo. Pirates are also in the are if u wish to have the resources the pirates are surrounding u will have to fight them.

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2599 downloads

Uploaded:05-29-2008

OMG : Model Pack

omg_upload.rar | 37.36 MB

IT REGUARDLESS OF READING THIS OR NOT, LACK OF KNOWING THE RULES IS NOT AN EXCUSE FOR BREAKING THEM The Rules : 1. To use ANY of these : You must contact Aqualightkalo@yahoo.org and ASK for permission 2. You must give CREDIT to the authors of whatever you use 3. We reserve the right to have any uploaded Files with our Content included inside them DELETED 4. Redistribution without our EXPLICIT CONSENT is strictly forbidden and prohibited ( IE : Reskinning/whatever one of said pieces of content and re-releasing.) 5. You are using these at your own discretion, if you break your Game we cannot be held responsible 6. You know how to Code in Models, Do not spam us asking us to include these in your favorite Mod! 7. Do not spam us with "PLZPLZPLZ let me use this" after we've said no, NO exceptions. Some of these Files (Such as Aaayla Secura) may require tinkering in order to work properly USE AT YOUR OWN DISCRETION CREDITS BELOW : Credits : Prototype Death Star : Model : Schrodinger (Thanks again for all your help...Sorry i could never repay you) Other Stuff : Avenger (Where are you...) UT AT : Model : DragonShadow Skin : Base : Dr. Nick : Outcome : Kalo VSD MK2 : Codeuser Ugly Series - Fighter Pack Warlords SMG SOTE Munificent : Model : Warlords Everything Else : Dr. Nick DOOMGIVER : Model : Dragon Shadow Skin : Kalo Rigging : SHAK Demolisher - AKA Screed Model : Warlords Texture : KING_A, Jedi_C Rigging : Jedi_C Ewok Glider : Model : Shak/Petro Skin : Shak Rigging : Shak Weequay Skin Variants : 1upD Hutt Fighter : Dr. Nick Mara Jade - Jedi Model n' stuff : Dr. Nick Skin : THX/Petro Guardian Mantis : Model : Logan Felipe Texture : Dr. Nick Leia Organa - Land : Model : THX/Dr. Nick/Petro Textures : Unknown GOLAN1 : Model : Warlords Rigging : Avenger (We miss you man!) XP 34 with Guns : ALL VARIANTS RIGGED BY AVENGER (We miss you man!) Clone Soldiers : Petro/Dr.nick/1upD Land Pack : Noghri : SHARP, Dr. Nick GONK : Tanasootron, Droid803, Shushoni, Kalo Zealot : Model N'stuff : Petro/Dr. Nick Skin : Petro/Kalo Skiff - Eweb Variant Model : Petro/Avenger Textures : Bailknight/Avenger/Petro Riggin : Avenger (We miss you man!) Kyle Katarn : Dark Forces Model : Dr. Nick/Petro Skin : THX1138 Kyle Katarn : Jedi Model : Dr. Nick/Petro TIE PACK - HUNTER/DROID Model and rigging : Avenger/Warlords (You said you'd come back one day Avenger...) Sith Fighter : Model : Xyvik Texture : Kalo Rigging : Daft_Vader Tie Interceptor Scout : Rigging : Daft Vader Model : Warlords Pirate BARC : Model : Dr. Nick/Petro Skin : Kalo/Dr. Nick Bayonet Cruiser - W/Rotating Turret Model : Warlords Rigging n'stuff : SHAK Assault Gunboat : Model : Warlords Rigging : I honestly can't remember Hutt Fighter : Model and Skin : Dr. Nick TIE INTERDICTOR : Model Kitbash - THX1338 Skin n'Riggin - Dr. Nick Muzzle Flashes : Dr. Nick Aayla Secura : Model n'stuff : Dr. Nick/Petro Skin : Dr. Nick/Petro Cloud Car : Model : Petro Rigging : Droid803 Sorry to those if i forgot to include you in the Credits, it's been awhile.

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267 downloads

Uploaded:05-23-2008

Loading Screens V2

loading_screens_v2.zip | 5.11 MB

English, and 7 in Arubesh. They are only for FOC this time. If you want to use one of these in a mod, e-mail me at Mr.Bobert_EAW@yahoo.com and I might even make one out of a screenshot from your mod :)

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497 downloads

Uploaded:05-20-2008

Battle of Selaggis

selaggis.zip | 25.82 MB

Download

125 downloads

Uploaded:05-14-2008

Aneb:Rote2 Icon Fix

icon_patch.zip | 4.78 MB

Download

340 downloads

Uploaded:05-12-2008

Mega Space Pack V1

mega_space_pack_v1.rar | 1.16 MB

have 25 maps and the final one 35 but they are a long way away anyway the maps are mostly 1v1 and 3 way battles, simply because there was never enough of the 3 way maps there are 2 maps that are 2v2 for those who like them kind :) anyway i hope you enjoy the map pack more on the way soon!

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534 downloads

Uploaded:05-02-2008

(MMmp)High Ground

mmmphigh_ground.ted | 279.43 KB

around doing stuff, and if you look by the cantina in the middle, you\'ll see pile of dead bothans with blood. I don\'t know why I added it, but I supose it will just stay there. There might be a little texture problems, but over all, it\'s probaly the best map I\'ve made. I think... Tell me what you think, and tell me what I can fix. (SGC)MapMaker

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839 downloads

Uploaded:04-20-2008

Enhanced FOC

enhanced_foc_patch.zip | 16.21 KB

War Forces of CorruptionModsROTPDataXML. more specifically, copy it to the XML folder in the Enhanced fOC data directory. Enjoy! :beer:

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277 downloads

Uploaded:04-19-2008

Aggron201-15/Bomb Factory

aggron20115bomb_factory.zip | 233.39 KB

shot, however, might blow the whole factory into oblivion..... 2 outposts and several resource pads along the map. It is divided into two section by a large hill in the middle of the map,which leads to both bases. Inspired by my love of explosions, a lot of explosive canisters aligned to make one hell of a light show. Enjoy!

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824 downloads

Uploaded:04-19-2008

(EaW) Civil Uprising

civiluprising_v1.0.zip | 63.27 KB

do it), but the \"PrintScreen\" button does notthing, I don\'t have any kind of screenshot folder, and I can\'t locate screenshots anywhere on my computer (don\'t know why) - So I appologize for not having them to post, but trust me... it\'s worth downloading and taking a look at! If you find any bugs, or have any suggestions - please feel free to let me know. And please post comments if you like it. Enjoy!

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1209 downloads

Uploaded:04-16-2008

Rise of the Pirates (ROTP)

rotp.zip | 89.34 MB

Orchestra, ILm, lucas film, and avenger(model of the venator). An example of my work is that Tyber\'s krayt destroyer has been dusted and I added a venator to replace it(same name as the krayt but different description). Version 1.5 may include some other major changes with affiliation and armor/shielding. For the heroes, I have added personal shield generators to all of them. This mod is not canon

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137 downloads

Uploaded:04-13-2008

Kashyyyk

wookie.rar | 92.8 KB

Download

9986 downloads

Uploaded:04-02-2008

SSD mod for EAW (CiS)

ssd_mod.zip | 11.51 MB

Download

234 downloads

Uploaded:03-22-2008

yoden naboo map 2 foc

yoden_naboo_map_2_foc.zip | 292.97 KB

ONLY PS : THANK TO Z3ROX AND ALL IS TEAM FOR THERE SUPERMODS

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1939 downloads

Uploaded:03-21-2008

AEM 4.4 Laser and Capital ship patch

mods2.zip | 50.9 KB

increased by 25% executor now comes with 16 fighters of each type and 3 lancer figates and 3 vsd2 s MC 104 now comes with 16 fighters of each type and 3 anti fighters of each type just like the executor Install instructions take the two XML s in the folder and place in C:Program FilesLucasArtsStar Wars Empire at WarGameDataModsAEMV4.5DataXML (this assumes that you installed the mod in the correct place as outlined in their readme) it askes you to replace said files say \"yes but remember before doing any file editing BACK UP THE ORIGINALS!!!!!!!!!. Uninstall remove said files and replace with originals Credits Moddman and the AEM TEAM!!!!!!!!!! YOU CAN EDIT THESE FILES BUT IF YOU WANT TO USE THESES FILES IN ANY MOD PLZ GIVE ME CREDIT THANX IN ADVANCE!!!!!!

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870 downloads

Uploaded:03-21-2008

(66mp)gateways(FoC)

66mpgatewaysfoc.zip | 241.24 KB

mod that i can take an observer position. Instead of trying to sloppily counter the dumb ai tactics...flying around in circles and such. just so you know all my maps are mainly for online play. ai cant keep up at all. im not about to change the way i design my maps.

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174 downloads

Uploaded:03-16-2008

DJ_Medinaz super hoth battle

dj_medinaz_hoth_super_battle.zip | 1.12 MB

SETTINS PLEASE DO NOT DOWNLOAD this is my hoth battle...it is not meant to be realistic nor is it meant to be very detailed with tons of props place together because... teams are since echo base was build rebels team 2 empire is team 1 must be in this order i will NOT make a newer version of this is final ----------------- alarms have gone off with flashing red lights in echo base the emperials have landed a ground force onto rebellion territory a spy has come back with information saying they already have a small base built it is up to teh rebellion to defeat them there are:...1 abandoned sensor array,pirate base in the center ,each base has 4 mineral extractors,benefits of getting to the center first are... another reinforcement point abandoned heavy factory u get about 20 squads of storm troopers or rebel troopers, 3 squads of light vehicles (t2-b\'s an at st\'s 4 squads of heavy vehicles (at-at an t4b tank squads 1 at at=1squad) 1 artrillery squad (mptl or i forget but empire has em) an since rebels have better defended base i put for emp 3 squads of phase 1 dark troopers 2 squads of phase 2 dark troopers 1 squad of phase 3 dark troopers an yeah empire has full base but not sa many defense items there is a large full scale acclamator which landed which deployyed all of the empires ground forces every hero who was originally in the battle of hoth in the movie is already place on the map vader,han an chewie,luke,r2 an c3po ok... REMEMBER PUT UR OVERALL DETAIL SETTINGS TO THE SECOND TO LOWEST OR HALF THE MAP LOOKS LIKE SHIT ...REALLY!

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312 downloads

Uploaded:03-15-2008

yoden d-day map foc

yoden_dday_map_foc.zip | 238.66 KB

need to tell you that empire have the advantage

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107 downloads

Uploaded:03-15-2008

DJ_Medinaz Tatooine map pack

dj_medinaz_tatooine_map_pack_v.3.0.zip | 2.23 MB

shortcuts as the files i uploaded =D fixed the \"D\" as the name for my night version of tatooine map my name written in asteroids blocked the upper factions units from easily gettin to the pirate base/ship yard lowered the exetreme laggyness of the space map in the center when battleing its not very noticable of the new terrrain but ive smoothened out all of the pointy non natural mountains on the tatooine maps lowers the highest terrain level in the maps removed the useless laggy props i have also added it more realistic instead of it being quiet at the bases all the hutt an pirate bases aswell as urs an oppising factions bases have an alarm that has gone off with flashing red alarm light HOPE YOU LIKE THE NEW IMPROVEMENTS! -DJ_Medinaz btw my screen name in FOC is {DSA}DJ_Medinaz --------------------- version 1.0 through 2.0 Description: this is a patch for my majorly bad map setup i have fixed a lag problem with the space map fixed the random prop by pirate base in the land maps fixed independant ai problems fixed the useing of shortcuts to use as the upload heres the description from the other versions ive made Description: this is version 2.0 of my previous tatooine maps i have fixed some bugs going on with space map -bug of space stations turn out to be opposing factions station when u spawn at ur own station (fixed) ermm nothing else ------ lowered pirate an civilians number by alot since it was way to many an caused lag (fixed) fixed some buildpad errors fixed up a better fort for 3rd players bunker position an alot of othr stuff im to lazy to list well its better ____________________________ this is my map pack for tatooine this is SOLELY my ORIGINAL work this map pack includes the following: tatooine land (day) tatooine land(night) space tatooine(space!:O) ___________________________________________________________________________ ____- the space has a level 2 space station an a hutt asteroid base setup in center of mapp it has the following advantages if u defeat the pirates 2 more mining facility\'s orbtal sensor array hutt asteroid base (capturable) ------------------ it also has otherr essential details to it for instance the pirates in the center have been making profit from there ship building contracts and you will find a nicely built shipyard ___________________________________________________________________________ ____--- the land maps have the following: 2 special structure pads plus 1 out of base pad guarded by rancor den 3 mineral etractor pads per factions barracks,light factory,heavy factory, research center,cammand center of coursee,comm array,shield generator,turbo laser towers,build pads ------- it is a 6 player map 3 per team 2 of the spawn points are in the base the other one is in a bunker located in the upper section of the map ------ pirates an the hutts have established two bases one toward the southwest of the map another toward mid north of the map,there are 2 reinforcement points per side ------ civilians have established colonies along the map ------ not very laggy at all on single player ------ there is a night version ATTENTION: THE NIGHT VERSION IS NO DIFFERENT FROM THE DAY VERSION only it is dark of course there is light an ive arranged nature settings so it look like everyone has some light source on them

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95 downloads

Uploaded:03-11-2008

DJ_Medinaz Tatooine map pack

91dj_medinaz_tatooine_map_pack.zip | 3.58 KB

tatooine(space!:O) _______________________________________________________________________________- the space has a level 2 space station an a hutt asteroid base setup in center of mapp it has the following advantages if u defeat the pirates 2 mor emining facility\'s orbtal sensor array hutt asteroid base (capturable) ------------------ it also has otherr essential details to it for instance the pirates in the center have been making profit from there ship building contracts and you will find a nicely built shipyard _______________________________________________________________________________--- the land maps have the following: 2 special structure pads 3-4 mineral etractor pads per factions barracks,light factory,heavy factory, research center,cammand center of coursee,comm array,shield generator,turbo laser towers,build pads ------- it is a 6 player map 3 per team 2 of the spawn points are in the base the other one is in a bunker located in the upper section of the map ------ pirates an the hutts have established two bases one toward the southwest of the map another toward mid north of the map,there are 2 reinforcement points per side ------ civilians have established colonies along the map ------ not very laggy at all on single player ------ there is a night version ATTENTION: THE NIGHT VERSION IS NO DIFFERENT FROM THE DAY VERSION only it is dark of course there is light an ive arranged nature settings so it look like everyone has some light source on them _________________________________ there is an unseccessful map ive map but it is VERY big an VERY laggy i warn you when useing it its also a tatooine map

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372 downloads

Uploaded:03-07-2008

yoden deadstar inside map foc

yoden_deadstar_inside_map_foc.zip | 203.4 KB

land and if you dont like some of the texture ,just use your editor and change it but me i like it this way lol

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249 downloads

Uploaded:03-06-2008

Battlefront byRemis93 v3.0final

battlefiel_by_remis93_3.0final.zip | 19.14 MB

ein kleineres Lager, aber dafür direkten Zugang zu den westlichen Mienen. Installation: Einfach in den Mapordner kopieren. Hoffe es gefällt euch, ansonsten ab in den Mülleimer^^. By Remis93 English: Short description: Battlefieldmap for EaW. It is fought for a city, suffice bring around to have resources, solte one the countenances in the East and south under inspection. The rebels have to be sure a smaller warehouse, but for that direct access to the western countenances. Installation: Simply paste into the Customs maps folder. Hope it please\'s you. Special thanks to the empireatwarcommunity^^ By REMIS93 (This is the final Version.)

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70 downloads

Uploaded:03-02-2008

Tatooine Canyon (1.0)

tatooinecanyon.zip.zip | 772.35 KB

that was carrying supplies crashed in a sandstorm. The imperials have luckily not found the crashed ship... Yet. If the rebels are to succeed they must take out the imperial base to the south. The fate of tatooine is in your hands...

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332 downloads

Uploaded:02-29-2008

yoden geonosis arena extended map foc

yoden_geonosis_arena_extended_map_foc.zip | 334.65 KB

SKIRMISH_MINERAL_PROCESSOR_PAD + 4 SKIRMISH_OUTPOST_PAD 3 faction 1 to 9 player

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178 downloads

Uploaded:02-25-2008

yoden world map 4

yoden_world_map_4_foc.zip | 249.56 KB

=geonosis-hoth-lava-kashyyyk-city-tatooine-sith lair.

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436 downloads

Uploaded:02-17-2008

Omega Modding Group Public Release : Consortium Zealot

zealotpublic.rar | 394.21 KB

is fierce and more deadly then the standard defiler.. Legal Issues : In order to use this in your Mod, please ask permission at this email : Aqualightkalo@yahoo.com

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206 downloads

Uploaded:01-02-2008

The Middle

the_middle_1.00.zip | 10.88 MB

zone, and is protected by rapid-fire-laser turrets. the 4 corners are connected to each other through paths in the center. ~Scorpinox

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604 downloads

Uploaded:12-13-2007

Yoden Map Pack 2

yoden_all_map_pack_2_foc.zip | 7.23 MB

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3963 downloads

Uploaded:12-13-2007

Thrawn's Revenge

thrrevfotr.rar | 9.03 MB

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233 downloads

Uploaded:12-05-2007

Dunes of Geonosis

dunesofgeonosis.zip | 1.72 MB

open layout. ~Scorpinox

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2500 downloads

Uploaded:11-22-2007

Secret Weapons of the Empire

swote_demo.rar | 7.67 MB

Mc80 -CC7700 Frigate -Mc40 Cruiser [u][i]Consortium[/i][/u] -Providence -Munificent -Firespray Squadron ~Scorpinox

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1456 downloads

Uploaded:11-15-2007

IG-11\'s Prop Pack

ig11_prop_pack_v1.0.zip | 1.64 MB

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308 downloads

Uploaded:10-28-2007

Beach of Troy

beach_of_troy.zip | 384.84 KB

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2104 downloads

Uploaded:10-28-2007

FOC Realistic Galactic Civil War

foc_realistic_galactic_civil_war_v1.5.zip | 9.21 MB

game. [quote]========= MAJOR Changes in 1.5 ============= * GC: Old maps removed and made 55 NEW ONES!!! AND ARE 75% BIGGER!!! * All Ships: ALLOT BIGGER!!! * Venator: Is now a rebel unit and is allot stonger bigger has a hanger and has turbolasers * Mc-80: Fighter bay, and does more damage and is more expencive * Home one: Has a fighter bay and does more damage * Kedalbe Battleship: Has a fighter bay and do more damage * Starbases: Spawn allot more units now in GC * Most ships: Fire less wide * Most ships: 30% faster * Pop. cap on land: 14 * Pop. cap space: 60 * Executor: Now buildable at any planet and i redone it completely and now has a 12 population value * Lambda: Also redone ;) * All upgrades in skrimish (space): 10 secs to build and 50% cheaper * Space station in skirmish: Are now build at the upgrade bar * TEXT most Units: Changed * Projectiles: Size units[/quote] ~Scorpinox

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304 downloads

Uploaded:10-16-2007

YODEN world destructor map

yoden_world_destructor_map_2_foc.zip | 484.06 KB

AND CONSORTIUM, EMPIRE HAVE MOVE OVER UTAPAU ON A SECRET SPACE STATION TO BUILD THE WORLD DESTRUCTOR 2. EMPEROR MAKE A BIG MISTAKE ON CORUSCANT FOR SENDING COMMANDER NOOBYLUS TO BUILD THE FIRST ONE, NOW ITS VADER WHO IN CHARGE FOR THE CONSTRUCTION ON UTAPAU AND THE BIG MONSTER IS READY TO BE USE FOR MASSIVE DESTRUCTION ON ALL PLANET. THE RADAR OF THE SPACE STATION HAVE DETECT A LOTS OF SHIP COMMING CLOSE TO THE PLANET????????[/quote] ~Scorpinox

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1262 downloads

Uploaded:10-16-2007

Clone Military Platform

clonemilitaryplatform.rar | 2.6 MB

units. ~Scorpinox

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583 downloads

Uploaded:10-14-2007

Daniel 1414’s Map pack

daniel1414_mappack.zip | 7.2 MB

base) 5. Oovoo IV (cant choose base) 6. Space Nihil (choose base) 7. Space Syn V (cant choose base – am working on that, it will be chooseable in next mappack) 8. Syn v (cant choose base – am working on that, it will be chooseable in next mappack) 9. Tatooine (cant choose base) 10. Thustra (choose base) 11. Zuros (choose base) 12. Zuros Atmosphere (choose base) 13. Zuros Oasis (choose base)[/quote] ~Scorpinox

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10839 downloads

Uploaded:10-11-2007

Stargate Mod - English Pack

englishlanguagepack.rar | 114.38 MB

be installed before installing this. ~Scorpinox

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303 downloads

Uploaded:10-09-2007

Yoden World Destrouctor

yoden_world_destructor_map_foc.zip | 517.04 KB

construction facility for you new superweapon. ~Scorpinox

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441 downloads

Uploaded:10-09-2007

Yoden Sky Station

yoden_sky_station_map_foc.zip | 601.77 KB

players. ~Scorpinox

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146 downloads

Uploaded:10-09-2007

Rhen Var

mp_rhen_var.zip | 285.4 KB

strategic depth to the map. ~Scorpinox

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425 downloads

Uploaded:10-02-2007

Yoden Missing Maps Pack

yoden_missing_map_pack_1_for_foc.zip | 3.54 MB

the Fates 3 [*]Duel of the Fates 4 [/list] See the readme for more information and installation instructions. ~AdmiralHocking

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772 downloads

Uploaded:09-30-2007

Coruscant Streets

mp_coruscant.zip | 251.25 KB

and is worth a taking a look at. See the readme for further information and installation instructions. ~AdmiralHocking

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759 downloads

Uploaded:09-27-2007

Yoden Mappack for EAW

yoden_61_map_for_eaw.zip | 9.11 MB

each side, to maps with 1 soldier and 1 hero. there are 55 land maps, and 5 space maps. ~Scorpinox

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2497 downloads

Uploaded:09-13-2007

Imperial Benefits

imperial_benefits_v4.zip | 4.12 MB

Admiral Daala, commands ISD \"Gorgon\", recruitable on tech level 4 at The Maw only (space station level 4 required). (used with permission); - new hero unit in GC: Agent Blackhole, commands ISD \"Singularity\", available on tech level 3, allows production of Blackhole Stormtroopers on the planet it orbits. (used with permission); - Blackhole Stormtroopers (a.k.a Shadow Stormtroopers): this unit is the Imperial version of the Rebel Infiltrator, Blackhole Stormtroopers can travel the galaxy undetected and are invisible on radar in landbattles, they have \"take cover\" ability and can drop thermal detonators, (buildable on tech level 3, ISD Singularity required). (used with permission); - Made Juggernauts size more realistic and production time has been reduced. Rebel: - new hero unit in GC: Kyle Katarn added to all Galactic Conquest games (mainly for balancing issues), becomes available on tech level 3 (in XML; for some reason this is tech level 4 ingame), Kyle has Galactic Stealth, Thermal detonator and run abilities. Skirmish: - Added Noghri, Imperial Royal Guards and Blackhole Stormtroopers to skirmish landbattles for the Empire, the Noghri are available on tech level 1, the Guards are available on tech level 2 and the Blackholes are available on tech level 3.[/quote] ~Scorpinox

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309 downloads

Uploaded:08-16-2007

DarthNerd\'s Mappack

darthnerds_mappack_version_2.0.zip | 1.28 MB

Rebel Force sent to the system to spy on Death Star construction appears too late. They bring in a space station, and brace themselves for an all out space battle. Consortium units are watching, hoping to turn the tide of battle in their direction to steal Imperial secrets... Honoghr- The Noghri have finally defected, and go to wipe out the Imperial garrison. They experience a lot of resistance, however, and a rogue clan has secretly hired a band of mercenaries to eliminate both factions... Land Battles- Ai- A Rebel garrison on this volcanic world in the Athega system (near Nkllon) is under attack by an Imperial research team. They send for reinforcements, who find the place mostly destroyed, except for several buildings which have been spared by an ion blast to the walkers in the vicinity. A Consortium sortie has intercepted the transmission and has established a hold, hoping to turn a profit... Rodia- Rebel scouts have landed in an attempt to establish a base network on the remote Bog region of Rodia. Imperials are soon tipped off, and quietly construct a base. Then, they attack. Consortium units have been spotted to the west. You are authorized to destroy them. Rattattak- Rancor and Wampa mirror battle.[/quote] ~Scorpinox

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270 downloads

Uploaded:08-15-2007

Desert Plains

desert_plains_v1.5.zip | 2.57 MB

downloaded version one and enjoyed it then this is definitely worth checking out. See the readme for further information and installation instructions. ~AdmiralHocking

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1217 downloads

Uploaded:07-10-2007

The Hull Breach Mod

the_hull_breach_mod_v2.1.zip | 3.77 MB

not a full version. List of Changes: [quote]Units added: Dreadnought Cruiser. Changes from V2: Alliance Assault Frigate\'s Build Time reduced to 35. Alliance Assault Frigate\'s Cost increased to 3000. Victroy SD\'s speed increased to 2.3 (I didn\'t see this while coding V2 but, COME ON. The Vic. Mk.II (the one in the game as seen by the Ion Cannons) was built to be fast and is not just a fraction of a bit faster then an ISD! It\'s much faster!). Venator\'s speed increased to 2.7 (to be on par with the Alliance Assault Frigate and faster then the Victory). Victory SD\'s \"Max Rate Of Turn\" increased to 0.6 from 0.5 (to be on par with the Alliance Assault Figate). Venator\'s and Victory SD\'s build cost reduced to 3000. Lucrehulk build cost reduced to 5000. Nebulon-B Frigate size has been shrunken by a bit. Nebulon-B Frigate cost reduced to 2000 from 2200. Hull Breach\'s shields raised by 1500. Bug/error fixes from V2: Venator\'s \"Max Rate Of Turn\" reduced to 0.6 from 0.7 (as I was editing the Vic\'s code to make the Ven it should have been 0.5 if anything. 0.7 is too good). Fixed that the V-19 Torrent isn\'t buildable at Tech Level 0 for some reason. Fixed the Eta-2\'s cheap slice cost (raised to 500 as it should be).[/quote] ~Scorpinox

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1671 downloads

Uploaded:07-07-2007

Alliance and Empire Mod

a_a_e_mm.zip | 5.02 MB

Advanced Rebel: Leia Organa XJ-Wing The Hand of Judgment ~Scorpinox

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578 downloads

Uploaded:06-30-2007

Authentic Sounds Mod

authentic_sounds_eaw_vader_demo.zip | 5.52 MB

Majority of Vaders Speech to lines taken from the movies, including: \"Yes.\" \"I find your lack of faith disturbing.\" \"What is it?\" \"You\'ve found something?\" \"Your destiny lies with me.\" \"You may dispense with the pleasantries.\" \"As you wish.\" \"All too easy.\" \"The Rebels are there.\" \"That is the system.\" \"Prepare your men.\" \"Set your course.\" \"It is useless to resist.\" \"You are beaten.\" \"There is no escape.\" \"Prepare for my arrival.\" \"What is thy bidding, my master?\" \"Several fighters have broken off from the main group. Come with me.\" \"Stay in attack formation.\" \"I\'m on the leader.\" \"Stay on the leader.\" \"The Force is strong with this one.\" \"I have you now.\" \"WHAT??\" (in TIE fighter) \"I\'ve been waiting for you, Obi-Wan.\" \"When I left you, I was but the learner. Now, I am the master.\" \"Your powers are weak, old man.\" \"You should not have come back.\" \"This will be a day long remembered. It has seen the end of Kenobi, it will soon see the end of the Rebellion.\" ~Scorpinox

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736 downloads

Uploaded:06-29-2007

Asteroid Battle

asteroid_battle.zip | 64.46 KB

mines in the 2 spare corners and may well prove a challenge to conquer. ~Scorpinox

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2427 downloads

Uploaded:06-26-2007

The Hull Breach Mod

the_hull_breach_mod_v2.zip | 283.19 MB

:rock: ~Foshjedi2004 [quote] Changes to normal FoC: X-Wing shield strength increased to 30. Buzz Droids can no longer damage frigates and corvettes and it's recharge time has been doubled. VSD and Alliance Assault Frigate's weapon's armor and firepower increased by 50% (except the VSD's hanger which remains the same). StarViper speed reduced from 5.8 to 4.5 (I mean seriously, the Virago which is better then the StarViper in everything is slower then the X-Wing!) Bossk's Concussion Missile's strength reduced to 16 from 25 (to a fighter held Con-Missile as it should be. Lemme also tell you, a Proton Torpedo has 20 strength and the Acclamator's slower Con-Missile has 18 strength. Overpowered wasn't it?) TIE Defender and A-Wing speeds increased to 5.8 and 5.5 respectively. All fighters and bombers can now be built at level 1 space stations (except the TIE Phantom which needs a level 2 station.) TIE Defender's Proton Torpedo Launchers have been removed (the Assault Gunboat will take the role of fighter/bomber as it is in real Star Wars.) TIE Defender's Shielding and Armor both reduced to 60 (from 70 and 100 respectively). TIE Defender's squad size increased to 5 and cost reduced to 500 (from 750). Improved the green Turbolaser projectile. Bomber-held Proton Torpedo damage reduced to 18. All of the Consortium's units except Grenadiers, Merc Squads, Droidekas, StarVipers, Skiprays, Crusaders and Interceptor IVs have been limited 5 and Defilers are removed (from Skirmish too as I couldn't find the code line to disable it in GC) so the Con's will be the pirates they should be. (Note: This doesn't include spawn and starting units. As well due to EaW's unit limit coding, Skirmish is also affected. Not like you'd play as the Cons in the Mod anyways.) Underworld Palace's cost reduced to 1000 for balance. Time between spawned squadrons for frigates reduced to 3 and SSD to 6. Ships coded in: Modified and Old Vulture Droids and Tri-Fighters, Eta-2, Delta-7, Assault Gunboat, K-Wing, Scimitar Assault Bomber, V-19 Torrent, Lucrehulk and Venator Star Destroyer (and no, it isn't one of those overpowered ones). Changes from V1: I think I changed the HB's fighter compliment a bit but w/e. XM-1 and Assault Gunboat sounds added. Modified Tri-Fighters nerfed a bit. Delta-7's health reduced to 20 (I did plan to do this orgionally but forgot to do so for some reason). Eta-2's overpowered lasers fixed. And other minor things changed. Bug fixes from V1: Icon size issues fixed. Lure ability issues fixed. K-Wing land bombing run issues fixed. Issue when a TIE Bomber/Y-Wing would bomb versus the Scimitar Bomber/K-Wing fixed. And other bugs fixed. [/quote]

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946 downloads

Uploaded:06-25-2007

QD_Nebulae_Pack_V1.0

qd_nebulae_pack_v11.0.rar | 42.19 MB

this is worth taking a look at. See the readme for further information and installation instructions.

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3825 downloads

Uploaded:06-25-2007

FoC Additions

foc_additions_4.0.zip | 54.59 MB

its like the movies or other Video games Altered AI to build added in features in Skirmish and the Defence Satellites All Factions must now build Space Yards for capital ship production Added Mining Ship for all factions Added MDU Credit Accumulator build option Slightly Altered the Faction UI so that it no longer displays ZC symbol whn playing as hutts [b]Zann Consortium Changes in V4.0:[/b] Changed SFX for Hounds Tooth laser fire Changed Silri's Krayt Destroyer to fire Unique MegaWeapon Projectile Reskined Valgarochi and His Ship Reskined Urai and Silris Flagships [b]Empire Changes in V4.0:[/b] Enlarged Squadrons Added Blue Lasers to Acclamator Added Imperial II Class Star Destroyer Added EX-F Experimental Star Destroyer Improved Probe Droids Adjusted Guardian Stormtroopers (Spawn from At-At MKII) Speeder Bikes can now capture things (Reinforcement Point, Ect...) Changed SDD to Piett Hero and Vader back to Squadron hero Added Shadowtroopers (Blackhole Stormtroopers) Added Blackhole Hero to replace Accuser Improved Tie Defenders Removed Grand Moff Tarkin from All GCs (Well he is dead, and kind of pointless anyway!) Added Shields to P2 and P3 Darktroopers and made P3 tougher [b]Rebel Alliance Changes in V4.0:[/b] Improved all starfighters with secondary weapons Improved Katarn in Space Added Tani Abl'ya (New Hero) Improved All Starfighters Changed Ion Cannon Projectile [b]Pirate Alliance Changes in V4.0:[/b] Added Dreadnaught capital ship Improved Venator Battleship 2 new Hutt Heros Added Xizor Added Mighella Added Arc-170 Fighter Bombers Improved V-Wing Fighters Added Pirate Bombers Made 5 levels of space station (Special Weapon at Level 5) Added a few types of Mercenaries Added Podracing Arena Added Watto and his stolen ships Added Grand Arena Added Specific Faction Taunts Added Black Sun Skyhook Added their own Defence Satellites Added Lucrehulk Ships Added Jabba's Rancor as Hero Added The Katana Dreadnaught Added Droid Control Ship Removed Hutt Correlian Corvette !!!Now PLAYABLE in Space Skirmish!!!

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4003 downloads

Uploaded:06-24-2007

Empire Reborn Mod

empire_reborn_mod.zip | 304.69 KB

SSD[/list]The following units have been modified:[list][*]Acclamator[*]Nebulon-B[*]TIE\'s[/list]Check the read-me for further details.

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2237 downloads

Uploaded:06-21-2007

Battle for Earth

battle_for_earth_v2.0.zip | 11.31 KB

and give both sides two level 5 space stations. In the last map, there was a large battle; in this map, i decided to scatter many destroyed units through out the map and put ten mining facilities in the center. This is much different from my last one. I also made it big enough to handle very large ships from various mods; but the only problem with those is they are unable to pass through the defense satelites around the space stations rendering them useless to an enemy station unless that ship can attack from a distcance. If not running a mod, then ALL ships can fit through the satelites. As an example, the Star Destroyer + Mon Callamari can get through the satelites; but from a mod like the CIS V.5, the Sovereign Super Star Destroyer and the NRS Mediator plus ships that are very long and/or large are unable to pass through the satelites.

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1170 downloads

Uploaded:06-21-2007

AngelWing

angelwing.rar | 6.66 MB

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918 downloads

Uploaded:05-28-2007

V-19 Torrent Starfighter & V-19B Bomber (Non-canonical)

v19_final.zip | 735.44 KB

ShaloKran for Empire At War. This is a model and all assosiated files which you can put into EAW to create your own unit. Attached is a screenshot of the model in question to see what you think. Not bad work in my opinion.

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6785 downloads

Uploaded:05-09-2007

ISD Vs Venator

isdvsvenator_v2.1final.zip | 10.65 MB

- starfighter exclusively carried by Acclamators, armed with laser cannons and concussion missiles; ability: folding airfoils (w/animation) - ARC-170 bombing run added - ISD right hardpoints\' firing arc fixed - new custom projectiles for turrets in space - re-arrangement turrets on Imperial I-class SD - new model for ion cannon turret on Imperial I-class SD - Victory-class SD\'s scale adjusted - other minor changes (improved models, balance and realism tweaks)

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8795 downloads

Uploaded:04-23-2007

Phoenix Rising MiniMod

pr_starfighter.zip | 31.27 MB

partial conversion for Star Wars: Empire at War: Forces of Corruption. Our goal is to provide a unique strategic experience within the Galaxy. To that end, we have developed an asynchronous tech tree. Not only will you be tested tactically, you will also be pressed to keep up in the technological race that characterizes war. Thank you for downloading us and trying us out. If you spot any bugs or imbalances, or just want to hang out with fellow players, drop by the official forums, which can be reached through the website at www.eawpr.net. [/quote] The Shortcut in the file needs to be changed to whatever your installation for Forces of Corruption is. To do this after extracting the file: 1. Open the Phoenix_Rising_Starfighter_Mini-Mod folder. 2. Right-click the Phoenix Rising shortcut and go to Properties. 3. In both the Target and Start In fields, change the path to where your copy of Forces of Corruption is installed. 4. Click OK. 6. Double-click the shortcut to play!

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1453 downloads

Uploaded:04-21-2007

Bespin Refinery

besgas_refinery_v2.zip | 4.84 MB

isn\'t big as H-47-K, but it will provide an excellent advantage to our forces and good extra credits income. Dock your ship in Docking Module 501-47B and begin the assault. Use all available forces, and take control of the Facility!\"

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1237 downloads

Uploaded:04-17-2007

GC Maps Pack

gc_map_pack_1.rar | 951.75 KB

ZC (some technologies have to be gained by conquering certain planets) and the Executor (spawned at tech level 5 by the Imperial AI). - Local Conflict: A small map (7 planets), revolving around Han Solo, Nal Hutta and Boba Fett. - Bacta Wars: A medium sized map; contains most planets around Thyferra. Heroes include Rogue squadron and Grand Admiral Thrawn - Project DT: Take the roles of Kyle Katarn or General Ron Mohc to either sabotage the DT project or use it to exterminate any Rebel resistance. No ZC here!

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1867 downloads

Uploaded:04-01-2007

New Imperial Heros

new_imperial_heroes_v2.zip | 2.6 MB

Pellaeon The Glory- Grand Admiral Zaarin The Iron Fist- Captain Zsinj The Reprisal- Captain Ozzel The Tyranny- Captain Lennox Re-done Heroes- The Exactor- Lord Vader (replaces Vader's TIE squadron) The Executrix- Grand Moff Tarkin (new ship for Tarkin)

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3856 downloads

Uploaded:04-01-2007

Imperial Benefits

imperial_benefits_v3.zip | 1.93 MB

4, space station level 5, Buildable on Mon Calamari, Kuat, Sullust, Fondor and Hypori. Consortium: - Mandalorian Militiaman (recruitable on Mandalore only , Barracks required, 2 squads of 5 mandalorians per company). General changes: - population cap increased for space battles in Skirmish and GC an for landbattles in GC; - in GC the Emperor no longer starts on Coruscant, but on Byss; - Mara Jade can now neutralize both minor AND major heroes.

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597 downloads

Uploaded:03-02-2007

BG Assault on Hoth

bg_assault_on_hoth.zip | 47.16 KB

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5389 downloads

Uploaded:03-02-2007

z3r0x's FoC Addon

z3r0x_foc_addon_full_3.0_2.zip | 9.5 MB

5 seconds to build, (FIXED) and two of the hardpoints on the sovereign, the ones between the tractor beam and hanger say [missing] (FIXED) can't iniate a space battle at Mygeeto. Space battle load screen starts, loads to begin tab, click it and nothing (FIXED) initiating land battle at Mygeeto (FIXED) The "T3B Tanks" missing their icon. (FIXED) AAT Icon missing and Text Missing (FIXED) The Moldy Crow has no icon, no information, nothing during space battles (FIXED) Novatroopers DONT drop mines (FIXED- Removed ability replaced with StimPack) Missing Mygeeto on the Humble beginnings map (FIXED) Shipwrights building issues with Starbases levels etc (FIXED) VSD not buildable anywhere.. (FIXED) Weird rebel tech errors with ships not being buildable after tech advancement. (FIXED) Naboo Intimiadtion bugs (FIXED) AAC description repeating (FIXED) Golan radar Icon size (FIXED) Saboteurs destroying Shipwrights and Golans for cheap (FIXED) Mygeeto map troops cant move past first platform (FIXED) CLoakshape pop value (FIXED) K-Wing cannot move alone in GC; it doesn't appear to have 'hyperspace' capability (FIXED) Procurator turn rate (FIXED) Legacy Selection Ring Size (FIXED) tyrant missile cruiser firing (FIXED) TIE X1's squadron has TIE Avengers in it (FIXED) Odd Colored Lancer skin (FIXED) Some ships building on land only (FIXED) ******CHANGE LOG********** ATRT tech from 1 to 2 Ferret Population Value from 3 to 1 Sacheen Population Value from 3 to 2 Thranta Population value from 3 to 2 Bulwark population value from 8 to 4 MC90 population value changed from 8 to 6 MC40 population value changed from 4 to 2 ALL projectile speeds increased.. GOLAN removed from Bonadan Sabotage ability added for NovaTroopers and Bothanspies (NOTE: Can only Sabotage on corrupted worlds) Prices increased for Sabotage for Golans, Shipwrights, Ion Cannon, Hypervelocity gun, mining facilities, Officer Academys, Advanced Veh Factory, Magnepulse, listening post, and Imp Intel HQ. AI Now builds Golans New Shipyard structure in skirmish. Allows production of many ships. Thranta Tech changed to Tech level 1 starbase changed to level 2 Changed Radar Icons for (Dominator,Venator,Legacy)

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Uploaded:03-02-2007

FoC Additions

foc_additions_3.0.zip | 16.67 MB

bribe) 1.0 ***Added Eclipse in skirmish*** 1.0 *** 3.0 Now for Imps*** Corrected speech patterns of interceptor 4 1.0 expanded texts on some units an heros 2.0 fixed problem of capital ships buildable on all planets 2.0 Added Zann-Class Fighter-Bomber 3.0 Added unique Consortium Capital Ship Radar Icon 3.0 Added Silri\'s advanced flagship 3.0 Added Valgarochi (New Hero) 3.0 Galactic Empire: Added Executor to skirmish 1.0 Added Death Star 2 to skirmish 1.0 Made Noghri better 1.0 changed defense satelittes to tractor, ion, and turbolaser 2.0 added At-At Mk II prototype 2.0 improved thrawn with new ability and improved (a lot!!!) flagship 2.0 added more at-at weapons 2.0 changed scale of slave 1 landing 2.0 Improved and balanced At-At Mk II and added as transport 3.0 Added Shocktrooper 3.0 Increased Boba Fetts Damage 3.0 added blue turblasers for Acclamator 3.0 added Mara Jade to all GC\'s 3.0 Rebel Alliance: Added mass driver marauder 2.0 added kyle katarn to space skirmish 2