Empire at War
Ahsoka Tano
model nobody has made.plus i know there are a lot of fans of the clone wars series out there that wanted her for their mods.I didnt put any xml with this file becuase i wanted modders to use their own ideas and be creative with it.no 2 ahsokas should be the same per say in modding(thats my opinion) [/quote] I'm not sure what "no 2 ahsokas should be the same" means. But I'd like to see an entire army of Ahsokas liberate the galaxy. the_stag
Republic Interdictor
Clone Wars era mods will be glad to have. As usual, Warb had done a great job rigging the model, which was done by EvilleJedi and Arvis Taljik, so we have a great level of quality to this release. [quote]This is a model of the Republic Interdictor Cruiser, an original concept by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]
Galaxy Deestroyer
just pretend for this instance. [quote]The Galaxy class Destroyer is a heavy carrier during the New Jedi Order era. It is mentioned in the novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Republic Dreadnaught
icon with the release. [Quote]The Republic Dreadnaught is a heavy starship in the Old Republic. It can be seen in on the official TOR site. The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]
Sith Battlecruiser
since the ship changed so much since then i decided to redo it to be more acurate. I don\'t view this as a V2.0 of the ship though. Arvis\' ship is still a beautiful model and should not be discarted. The model comes complete with code and icons. Some additional coding is required to get it ingame
Acclamator Mk3
should shift their eyes to this latest release from Warb. [Quote] This is a model of the Acclamator mk3 as seen in the Legacy comics. (It doesn't actually have an official name but it serves the same role as the acclamator, hence the name ;) ) The model comes complete with lcode and icon. Some additional coding is required to get it ingame [/Quote]
Inexpugnable Cruiser
model of the Inexpugnable as seen in the KotOR comics. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag
Republic Light Cruiser
by Arvis Taljik The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Sith Frigate
be seen in the space combat clip on the official TOR site. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Rogue Shadow
[url="http://starwars.wikia.com/wiki/Rogue_Shadow"]Wookiepedia[/url]. I'd like to think it had a laser, ion cannon, and missile launcher. Or at least 2 out of 3. With it's speed and cloaking ability it seems there wouldn't be room for much else. But it sure is nice to look at. [quote]I only own the PS2 version of the game, but I never saw the Rogue Shadow actually fire any weaponry even though it clearly has mounted turrets. So, I guessed what it would shoot based on typical imperial weaponry (green laser cannons). Enjoy![/quote] the_stag
Centurion Destroyer
models of the Ravager made for this game, but none of them can compare to the quality of this model. Please note that some modding knowledge is needed to get this unit functioning properly ingame. [quote]This is a model of the Centurion Destroyer as seen in the KotOR II game ( the Ravager but without the damage ) It comes complete with Death clone, code and icon. Some additional coding is required to get it ingame[/quote]
Sith Destroyer
by Arvis Taljik The rigging, turrets, death_clone, code and icons by me. [/quote] the_stag
Imperious Star Destroyer
That\'s why it has Alliance logos on it by default. Oh yeah, and it rocks. the_stag
Leviathan
download it already. [quote]This is a model of the Levithan Interdictor Cruiser as seen in the Kotor game. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Republic Starbase
that beast and turned it into a five tiered star base complete with death clones, break off props, icons, and coding. He's done a great job in making the starbase, with an excellently detailed model, a fine skin (one of his best, if you ask me), and equally good rigging.
Corellian YT2400 Freighter
format. Whilst this models textures are of medium resolution (512*512 pixels), they may not be 100% accurate.
Sith_Battlecruiser
game. I added a hero variant. This is \'the Doombringer\' A unique Harrower ecuiped with a superlaser in place of the forward hangar bay. I added a bunch of hardpoints on the bottom of the ship Thanks go to V.Metalic for providing the reference pics and pointing me to the doombringer. Note; These ships use a modified texture of the V1.0 ship. The V1.0 can still use these new textures so if you want to use both versions you can. Note; I haven\'t made any new code, use Piëtt\'s Accuser energy beam code for the superlaser. The model comes complete with code and icon. Some additional coding is required to get it ingame
Strident Destroyer
[url=\"http://www.cake-decorating-corner.com/star-wars-death-star-cake.html\"]Death Star sized cake[/url], but that\'s a challenge I\'ll take on \"Man vs. Food\" style. [quote]The Strident class Destroyer is a heavy destroyer during the New Jedi Order era. It is mentioned in the novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). The model comes complete with code and icons. Some additional coding is required to get it ingame[/quote] the_stag
Starforge
problem. And even more bonus! It comes as a buildable station, a prop, and a star replacement. So awesome... [quote]This is a model of the starforge as seen it the KotOR game There are 3 models. 1st starforge prop ; no hardpoint or collisionmesh, just a prop. 2nd starforge ; multiple hardpoints, collision mesh, death clone, particle 'tail' 3rd starforge star ; seperate prop model of the sun. The model comes complete with death-clone, code and icon. Some additional coding / mapping skill is required to get it ingame. P.S. I would like to thank MerlinGolgota and McKay of the Stargate mod team for their help and advice.[/quote] the_stag
Blue Diver
complete with a skin, death clone, icon and basic XML coding. [Quote] This is a model of the Blue Diver Heavy carrier as read about in the new jedi order books The Blue Diver appears in the New Jedi Order series but has never been depicted in an official source. This model is based on the concept art of Drone04 The model comes complete with Death Clone, code and icon. Some additional coding is required to get it ingame [/Quote]
Praetorian Frigate
coding is required to get it ingame [/quote] the_stag
Bothan Heavy Capital Ship
spice up his or her mod with a new ship with New Republic inspirations will surely find this release useful. Please note that some modding skill is required in order to get this unit functional ingame. [quote]Idea behind it: A few years ago I was making a personal mod that had 2 factions. The Concordiat of Man (Terra/Earth & all her colonies) vs The Melconian Empire (think of walking dogs/wolves). The factions are based on a series of books called Bolos, about robot tanks primarily but space battles played a significant part. I was using all of EJ's Corellian ships to serve as the Terran Fleet and needed a large heavy capital ship that would fit in. This is what I came up with. Never finished the mod and found this on a backup drive the other day. Thought someone might like to use it.[/quote]
Foray Corvette
great model and skin comes with an icon and some coding, but please note that some modding experience is needed to get the corvette functional ingame. Enjoy! [quote]This is a model of the Foray Corvette as seen in the KotOR game It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]
Hammerhead Frigate
ingame[/quote] Today, Warb_Null gives us the Hammerhead Frigate that we all remember from Star Wars: Knights of the Old Republic. As usual, he gives us a great model and a pretty good skin to go with it, so there's not going to be any disappointment around. If you haven't been satisfied with the existing Hammerhead model, then this release should be just the thing you need.
Additional Series: Victory Star Destroyer
as it it provides an ample opportunity to beef up the Victory Star Destroyer. This can be especially important considering the model only had three offensive hardpoints in the normal game. This file is a great modders asset and the author would like to remind you that more work similar to this will come in the future. This version fixes the hardpoint orientation problems that were present before.
Pelta Class Frigate
variant with lots of hardpoints. This model come complete with a skin, death clone, icon and basic XML coding. This is an excellent modders resource.
Republic Corvettes
Republic Corvette Heavy Jedi Corvette Heavy Republic Corvette Jedi Missile Corvette Republic Missile Corvette Basic coding and icons are provided. This is a definite download for all modders that wish to add a Republic touch to their mods.
Pirate Units NR2
with some superb textures, all ready to go ingame. Anybody who has played Star Wars: Starfighter will see a lot of familiar ships and vehicles. Of all of these models, the Havoc is probably the most notable. Warb has given this a beautiful texture that fits the look perfectly. Lots of dirt and grunge is visible all over it to make it look like it has seen as many battles as it has. The other models are great too; the Freefall has a great texture, the Bloodstar comes with rotating turrets and a death clone, and the Dagger starfighter is a great addition to any pirate arsenal. If you have a need for units that use these models, you'll be hard pressed to find better ones. Please note that some limited modding skill is needed to use these ingame.
Additional Series: Acclamator Assault Ship
future. Be sure to read the KNOWN ISSUES! Maybe someone can help me out on fixing them.
Defender Corvette
with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Sith Fighter
great job with the model and skin for this fighter so we can all enjoy a KotOR era mod for the game. Please note that some modding knowledge is necessary in order to get this unit working properly ingame. [quote]This is a model of the Sith Fighter as seen in the KotOR Games. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]
Mandalorian Gauntlet
is indeed a great model and skin, so get downloading! Please note that this release requires some additional modding knowledge to get working ingame properly. [quote] This is my latest release for EAW -- Gauntlet Assault Fighter -- by Warb Null CREDITS: Model : Warb Null Skin : Warb Null XML : Warb Null Icon : Warb Null The default texture comes with team colors. If you want the original color delete Gauntlet.DDS and rename Gauntlet_NoTeam_Color.DDS to Gauntlet.DDS Feel free to use this model as you please, no permission is required but please give me proper credit Thank You.
Republic Corvette
model comes complete with landing animation code and icon. Some additional coding is required to get it ingame[/quote] Warb! What the crap? I thought you were perfect. But the V2 with skin overhaul has shattered my fragile world. I'm going to go into the corner now and rethink everything I once thought I knew to be true. And this looks freakin' sweet! the_stag
Basilisk Mandalore
EvilleJedi) with the Mandalore riding it The Manolore riding it Codeusers Mandalore. There is a space and a land version of the model. It comes complete with code and icon. Some additional coding is required to get it ingame P.S. i only included code for the space variant (based on DartH Vaders TIE squadron)[/quote] the_stag
Sith Soldier
look great, so there shouldn't be any worries there. All in all, this is another sorely needed infantry model. Please note that this requires some modding knowledge to get ingame.
Paladin Destroyer and Aurek Fighter
Warb didn't make these two models and skins himself, these look pretty close to the images in the comics and the KotOR games. I'd hate to judge my own model and skin, so take a look at the screenshots and make your own judgement. Please note that although code for these units are included, some modding knowledge is required to get these units properly functioning ingame. [quote]This is a model of the Paladin Destroyer ( by EvilleJedi) and the Aurek Fighter (By Codeuser) as seen in the KotOR comics It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]
Delta 7B
Warb gives us a nicely rigged model and a decent skin so that all of our mods can feel a bit fuller at the end of the day. Please note that some modding skill is required to get this working ingame. [quote]This is a model of the Delta-7B as seen in the Clone Wars cartoon It comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote]
Ararmadia-class_SSD
model releases are total conversion mods with a plethora of new models. However, this model is so awesome, it... it... I don't even have words to describe it. [quote] Here is the newest release for me, Aramadia-class SSD credits Model - "X" skin - "X" (hull plating base and texture for the back are EvilJedi's) Rigging - "X" Full list of stats and credits in the read-me file Enjoy X [/quote] the_stag
Sha-Shore Frigate
ingame [/quote] This one is beautiful. I love it, but don't tell my wife... the_stag
Bounty Hunter Pack - Dengar, Greedo, & Cradossk
game. [quote]Greetings! So once again I noticed some Icons for Dengar, Greedo and other Bounty Hunter Scum. So again I decided to add to the ever growing assortment of models from the criminal underground of the Star Wars Universe. Included in this 2nd Bounty Hunter Pack are Greedo, Cradossk, and of course Dengar. Warb Null was kind enough to make Dengars ship the Punishing One which is Included. Models, Skins, Icons, and animations are included. Cradossk does not have a Icon but who knows maybe FF's new resident Icon maker will make one. Pz[/quote]
Aurra Sing's Corvette and Fighter
modders resource. As usual the icons and basic coding are included for these two models. My only gripe about this release is that Aurra Sing chose such odd colours for ships. This is a worthy download for any modder.
Pelleaon SD & TIE Predator
look at the screenshots will show you the detail that he has put into making these two models. Though his Pellaeon destroyer isn't an exact replica of the ones you've seen in the Legacy comics, the similarities are there. Instead of copying every single detail, he chose some of the major ones and decided to leave out some of the minor ones. Some might say this makes it plain, but the ship looks great even without the exact plating pattern. As for the TIE Raptor, it looks quite good. Warb_Null decided to make his model off of the blue printed version of image references, rather than the version with the wings in a horizontal position. My only gripe is that the wings look a little plain, but it's barely visible from a distance. Warb was even kind enough to include some starting code to make it easy to put these babies ingame. If you know how to mod, go ahead and stick 'em in! You won't be disappointed!
OMG : Model Pack
IT REGUARDLESS OF READING THIS OR NOT, LACK OF KNOWING THE RULES IS NOT AN EXCUSE FOR BREAKING THEM The Rules : 1. To use ANY of these : You must contact Aqualightkalo@yahoo.org and ASK for permission 2. You must give CREDIT to the authors of whatever you use 3. We reserve the right to have any uploaded Files with our Content included inside them DELETED 4. Redistribution without our EXPLICIT CONSENT is strictly forbidden and prohibited ( IE : Reskinning/whatever one of said pieces of content and re-releasing.) 5. You are using these at your own discretion, if you break your Game we cannot be held responsible 6. You know how to Code in Models, Do not spam us asking us to include these in your favorite Mod! 7. Do not spam us with "PLZPLZPLZ let me use this" after we've said no, NO exceptions. Some of these Files (Such as Aaayla Secura) may require tinkering in order to work properly USE AT YOUR OWN DISCRETION CREDITS BELOW : Credits : Prototype Death Star : Model : Schrodinger (Thanks again for all your help...Sorry i could never repay you) Other Stuff : Avenger (Where are you...) UT AT : Model : DragonShadow Skin : Base : Dr. Nick : Outcome : Kalo VSD MK2 : Codeuser Ugly Series - Fighter Pack Warlords SMG SOTE Munificent : Model : Warlords Everything Else : Dr. Nick DOOMGIVER : Model : Dragon Shadow Skin : Kalo Rigging : SHAK Demolisher - AKA Screed Model : Warlords Texture : KING_A, Jedi_C Rigging : Jedi_C Ewok Glider : Model : Shak/Petro Skin : Shak Rigging : Shak Weequay Skin Variants : 1upD Hutt Fighter : Dr. Nick Mara Jade - Jedi Model n' stuff : Dr. Nick Skin : THX/Petro Guardian Mantis : Model : Logan Felipe Texture : Dr. Nick Leia Organa - Land : Model : THX/Dr. Nick/Petro Textures : Unknown GOLAN1 : Model : Warlords Rigging : Avenger (We miss you man!) XP 34 with Guns : ALL VARIANTS RIGGED BY AVENGER (We miss you man!) Clone Soldiers : Petro/Dr.nick/1upD Land Pack : Noghri : SHARP, Dr. Nick GONK : Tanasootron, Droid803, Shushoni, Kalo Zealot : Model N'stuff : Petro/Dr. Nick Skin : Petro/Kalo Skiff - Eweb Variant Model : Petro/Avenger Textures : Bailknight/Avenger/Petro Riggin : Avenger (We miss you man!) Kyle Katarn : Dark Forces Model : Dr. Nick/Petro Skin : THX1138 Kyle Katarn : Jedi Model : Dr. Nick/Petro TIE PACK - HUNTER/DROID Model and rigging : Avenger/Warlords (You said you'd come back one day Avenger...) Sith Fighter : Model : Xyvik Texture : Kalo Rigging : Daft_Vader Tie Interceptor Scout : Rigging : Daft Vader Model : Warlords Pirate BARC : Model : Dr. Nick/Petro Skin : Kalo/Dr. Nick Bayonet Cruiser - W/Rotating Turret Model : Warlords Rigging n'stuff : SHAK Assault Gunboat : Model : Warlords Rigging : I honestly can't remember Hutt Fighter : Model and Skin : Dr. Nick TIE INTERDICTOR : Model Kitbash - THX1338 Skin n'Riggin - Dr. Nick Muzzle Flashes : Dr. Nick Aayla Secura : Model n'stuff : Dr. Nick/Petro Skin : Dr. Nick/Petro Cloud Car : Model : Petro Rigging : Droid803 Sorry to those if i forgot to include you in the Credits, it's been awhile.
Nemesis Gunship
speeders. [quote]The Nemesis Gunship is a heavelly armed transport during the Legacy era. It can be seen in the Legacy Era Sourcebook. The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Assassin Corvette
the design of this model allows a lot of freedom towards what era of mod it could potentially belong in. I look forward to seeing this model in action in some Legacy era and possibly other mods. [Quote] The Assassin Corvette is a fanon model. It is meant to be a Legacy Era Imperial Corvette. It was made because there are no official corvettes in the Legacy Era imperial navy. The model is based on concept art by Colin Geller The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame [/Quote]
Republic Stun Tank
Series The Stun Tank is a Republic Artillery vehicle The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Ministry Shuttle
craft The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag
mcc99 Mark 2
with. Also fixed are some oddities with the model. This release also includes an icon to make life easier for the modders out there. My only criticism for this release is that the skin on the sides of the ship does not match and blend into the skin on the top and the bottom of the ship. Check the read-me for more in-depth notes from the author.
eta-3
I would definitely love to see some of these fighters in the mods out there. This model comes complete as usual with basic XML code and an icon; however this time Warb has even provided us with a wing and landing animation. [Quote] This is a model of the republic eta-3 fighter. This is a fanon design based on a concept drawing found on the web. The model comes complete with landing animation, wing animation,code and icon. Some additional coding is required to get it ingame [/Quote]
Mandalorian Speeder
Warb we get a magnificent release. As usual this release is fully rigged and comes with an icon and basic XML code. [Quote] This is a model of the Mandalorian Assault Speeder as seen in the Kotor comics. Thanks to Kalo Shin for providing the model The model comes complete with code and icon. Some additional coding is required to get it ingame [/Quote]
Mandalorian Tank
skinning by me The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Pirate Speeder #2
code and icon. Some additional coding is required to get it ingame[/quote] the_stag
HK-47 and HK-50
skin are extremely well done. The animations and icons are also included in the download. This download is perfect for modders wishing to add more to a Knights of the Old Republic era mod. Please note that this requires some modding knowledge to get in-game.
Ebon Hawk
Knights of the old Republic Rock. So does Warb. Models defy words. the_stag
AHSOKA TANO
little tall... [quote] First off i have no art skills so the textures are crud,this is my 5th model ive made so far.hopefully the model isnt too much crud hehehe,gonna need some XML experience didnt make an XML file maybe next time. No Permission required,no reason for credits either this is a frankenstein of various EAW meshes. [/quote] the_stag
Yellow Sun Models
galaxy map and a high-poly model more suitable to be placed on custom space maps. Also included is the custom particle that gives a glowing effect to the sun. All other necessary files are also included. There is a basic tutorial created by lord_X in the read-me that gives you the basics on how to use this resource however prior modding knowledge is necessary. This is a great modder resource that I am hoping some in some new mods and maps.
Bounty Hunter Pack - Zuckass & 4-LOM
another one). Again, z3r0x has given us something splendid here. These are two high quality models that are accompanied with icons and a ship for Zukuss. I've always enjoyed bounty hunters as a class in the Star Wars universe, and now I've got something to make me even happier with EAW. As stated in the readme, you need some basic coding/xml knowledge to make these work. [quote] Infantry Models of Zuckass and 4-LOM. Comes with Models, animations and Icons, included is Warb Null's Misthunter also. [/quote] the_stag
CIS Hyena Bomber
helps keep me sane with his great model work. I've wasted enough of your time now, so download! [quote] This is a model of the Hyena bomber as seen in the clone wars series. The model is a modified version of EvilleJedi's Vulture droid so it not a 100% accurate. Model comes with code and icon and s-foil animation [/quote] the_stag
Additional Series: Assault Frigate
on the Assault Frigate MKII, but didn't have access to 3d Studio Max can now remedy that problem on their own. Seeing how many Empire at War players have complained about the number of hardpoints on ships, this will most likely prove to be very useful and popular.
Republic Y-Wing
this model. The default skin has yellow striping. A second skin is included that uses team colors. Just delete Y-Wing_proto.DDS and rename Y-Wing_proto_Colorization_variant.dds to Y-Wing_proto.DDS This model will make a perfect addition to any Clone Wars mod.
Mist Hunter
skin, animation, XML and an icon. This file does not contain a model of Zuckuss. The author suggests Darth Sidious' Gand Model (the code in this download is set up for his model.) It can be found at Alpha Blue Modding here: http://alphabluemodding.com/forum/index.php?autocom=downloads&showfile=124
Republic Nu Shuttle
perfectly and is accurate according to canon sources. This is the ship from the Star Wars: Clone Wars series envisioned in Empire at War. This model even comes complete with a landing animations. As well there is basic coding and an icon included. Whether you are a professional modder or a passive gamer this should be a download for you. Modding skills are required to insert these resources into the game.
Pirate Starfighters
Bomber XML code and icons are included. This is NOT a mod. Some coding is required to get them in-game Feel free to use these models as you please, no permission is required but please give me credit Thank You.
Lord X's SSD Model Pack
animations. The ships included are: The Vengeance Super Star Destroyer, the Dark Jedi Jerek's Personal Ship. The Eclipse, a New model that Rivals the Stock FoC one, and includes nessacery bones for weapons. and finally The Viscount, A New Republic Star Defender made above Mon Calamari, Designed to Take on the Empires most powerful Starships. The Models would make good additions to any mod. ~Scorpinox
Sith Bomber
the Sith Bomber. It is the main sith bomber as seen in The Old Republic MMO Thanks go to V.Metalic for providing the reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]
Thunderclap Gunship
great addition to any Old Republic era mod. [Quote]The Thunderclap is the republic trooper transport in the TOR game. It can be seen on the TOR site. The model comes complete with landing animation, code and icons. Some additional coding is required to get it ingame[/Quote]
Mercy Frigate
mentioned in the Dark Forces novels but has no canon image. This model is based on concept art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ). according to wookieepedia it should be over 2km in lenght. I think that is stupid. Going by Drone\'s pic i\'d say a little biggen then a Nebulon B The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Cutlass-9 Fighter
Fighter The Cutlass is a small fighter used by Jedi Master Saesee Tiin during the Clone Wars. It can be seen in the game Jedi Starfighter. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
CEC-Fighter-Pack
the best looking ships in the galaxy. Case in point; these ships. These are some fantastic pieces of work that need to find their way into some mods. [quote]This is a model-pack with three Starfighters from the Corellian Engineering Corporation. The LAF 250 Class Starfighter, the HLAF 500 Class Starfighter, and the YT-5100 Shriek Class Bomber. The models comes with icon. Some additional coding is required to get it ingame btw. I know that the describtion on Wookieepedia says, that the Shriek Class Bomber is painted black, but in my mind, these skin looks a lot better. If you want it black, than just make it... ;) I havn't found any reference-pics for the YT-5100, so the model is a complete self-creation. But in my mind, it looks like the discribtion says.[/quote] the_stag
Mandalorian Carrier
something else? I looked around and couldn't seem to find anything definitive. However this is good work and I think I'll put one or two in my personal escort fleet. [quote]Here is a small release from me, my Mandalorian Carrier! Model: N3bulu5 Bumpmap: N3bulu5 Rig/Code: N3bulu5 Icon: N3bulu5 Deathclone: N3bulu5 Skin: Warb_null The model comes complete with code and icon. Some additional coding is required to get it ingame Feel free to use this model as you please, no permission is required but please give me proper credit[/quote] the_stag
mcc99 Cruiser
moved my command to a newly comissioned MCC99. I've christened it "Caliburnus" [quote]A Fanniocal Mon-Calamari Ship By General_Kerr called the mcc99 that comes with all the rigging fixings! Scale Factor of 1.5 or 2 recommended.[/quote] the_stag
Republic Shuttle
comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Farseer's Model Pack
from a new Boba Fett to many TIE variants. I can't wait to see some of these assets being used. [Quote] Well kiddies, here is a taste of what's to come in the next release of Rise of the Mandalorians. Every model in the pack will be used in my mod and there are others that I didn't have done when I uploaded that will be in as well...but I had to keep some things a surprise, right? Anyway, all of these should be models that have not yet appeared as free-release, if they've appeared anywhere. I hope you guys all have fun with them in your mods! [/Quote]
Derriphan Frigate
Warb_Null is enough. [quote]This is a model of the Sith Derriphan Frigate as seen in the TotJ comics. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag
Redtachi model pack
specification and re-release them. That being said, I would like to see these models and characters in some mods in the future. That would rock. [quote]I been busy but ive always wanted to upload these now that i have some time.these are just the models so some modding is required to get in game.these models were my first few i made so they arent all perfect but are playable.i think some could be better if they had a little texture TLC hehehehe.Oh do let me know if i forgot to upload a missing texture.Hope you have fun[/quote] the_stag
death watch mandalorian
wars they had those cool death watch mandalorians. well here is a model for it. includes model and icon additional coding reqiured to get in game. please feel free to use this in any mod (that is why i made it you know)[/quote] the_stag
shadow stormtrooper better texture
made. it removes some of the whiteness in it, and it removes the alpha channel (thats right someguy489)[/quote] the_stag
Shadow stormtrooper
[url="http://starwars.wikia.com/wiki/Shadowtrooper"]Shadowtrooper[/url] from Jedi Outcast, only to realize that this is a [url="http://starwars.wikia.com/wiki/Shadow_stormtrooper"]Shadow Stormtrooper[/url], and they are different. There is also a [url="http://starwars.wikia.com/wiki/Shadow_trooper"]Clone Shadow Trooper[/url], but I just wanted to put that link there since I had mentioned 3 earlier. After reading up on Shadow Stormtroopers I have to say that this is very nice model. The pictures from the map editor don't give it much justice, but in-game they look great. I coded mine to have cloak ability like Tyber Zann and made them a bit more powerful than standard Stormies. Of course none of that is required, but some coding is required. [quote]this is a model for the shadow stormtroopers (sometimes called blackhole stormtroopers) im not sure if this has been done before but i just thought id upload it. the texture is not the best you will see, but i will make a version with better textures. additional codding required to get in game. You can use this in any mod of yours, but please give me credit. thanks to warp_null and the far_seer for recomending the hex editor.[/quote] the_stag
Jehavey'ir Frigate
he masters. [quote]This is a model of the Jehavey'ir Frigate as seen in the KotOR comics The model comes complete with Death-clone,code and icon. Some additional coding is required to get it ingame[/quote] the_stag
T-16 Skyhopper
[url="http://starwars.wikia.com/wiki/Star_Wars:_Rebel_Assault"]Rebel Assault[/url]? Am I really that old? Oh well. It's made plenty of appearances throughout the SW Universe. The_Farseer is quickly becoming my favorite modeler. I feel a special bond to the models he's been releasing. But that's just me. Hope you enjoy it as much as I am. [quote]This model is my creation, rigged by Filo. I was always suprised that this model wasn't in the game and still hasn't been modded in (to my knowledge). Anyway, here it is, as a free modder's recource. No icon or code provided.[/quote] the_stag
Sith Lander
Manaan. Warb's rendition of the lander is very well done with an amazing model and skin as usual. Please note that although Warb included some base code to get you started, this requires additional modding knowledge to get this unit functioning properly ingame. [quote]This is a model of the Sith Landing Craft as seen in the KotOR game The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote]
Republic Lander
contains the model of a Republic Lander as seen in Knights of the Old Republic I and II. In addition to this amazing model and skin, Warb has included some base code to get you started and an icon to put into your icon texture. Please note that some modding skill is required to get this unit functioning properly ingame. [quote] This is my latest release for EAW -- Republic Landing Craft -- by Warb Null CREDITS: Model : Warb Null Skin : Warb Null XML : Warb Null Icon : Warb Null Feel free to use this model as you please, no permission is required but please give me proper credit Thank You.[/quote]
Chela Bomber
ingame[/quote] This one looks good enough to eat. I'm thinking ice cream cone... the_stag
Generic_Landing
customize a ship landing be it a Awing or a tie bomber landing for a unique hero or something rather.will need some xml experience to get this working.[/quote] Hey now, this is cool. I had too much fun with this. I had Home One drop off the Gargantuan, and TIE fighters drop off TIE Maulers. Then I had flying TIE Maulers dropping off TIE Maulers and flying ATAT's dropping off Storm Troopers. If you play Phoenix Rising, there's so many transport craft to chose from that it really gives options. the_stag
Basilisk War Droid
release in some way, this is a great example of community collaboration. This War Droid features a Mandalorian warrior featured in the model release that was seen earlier as well as EvilleJedi's excellent model and skin. Please note that this model requires some additional coding and modding knowledge to be properly functioning ingame. [quote]This is a model of the Basilisk War Droid ( by EvilleJedi) The Manolorian riding it Codeusers Mando. There is a space and a land version of the model. It comes complete with code and icon. Some additional coding is required to get it ingame P.S. i've included the missing R2D2 texture for the Delta7B as well as the missing hardpointcode for the Paladin destroyer. They have however noting to do with the Basilisk.[/quote]
Ardent Frigate
model to go with it. This rigged model comes with an icon and some basic code, but you must have some measure of modding skill in order to implement this release into your game. What are you waiting for? Download this amazing model now!
Hutt Sailbarge
Warb_Null is reading my thoughts again, but I'm cool with that as long as we keep getting gems like these. Awesome, simply Awesome. [quote] This is a model of Jabba the Hutt's Sailbarge. The model is equiped with a turret and has garrison ability The model commes complete with code and icons. Some additional coding is required to get it in game. [/quote] the_stag
Pedistal
about :p ) Great jorb. [quote] A new version of the pedistal. I've added icons for the Hutt clan, the Mandalorian and the Corporate Sector Authority. [/quote] the_stag
CIS Missile Frigate
goal for myself to play every Star Wars game ever made. I'm doing well since I've got everything that was made before 2000 taken care of (Even the original Star Wars arcade where you attacked the Death Star in an X-wing). Which leads me to this: I've never played Star Wars: Starfighter even though X-Wing (the whole series) is my favorite thing Lucasarts has ever done. So I'm thanking Warb_Null for two things: a) Another awesome model b) Reminding me that I need to start working on that list of games since I haven't played anything new since I set that goal. [quote] this is a model of the missile frigate as seen in the game Starfighter. code and icon included. some aditional coding is needed to get it ingame [/quote] the_stag
Imperial Flags
one without a frame. These flags are a perfect resource for mappers and modders and would go great as a decoration on Imperial maps.
Sheathipede Shuttle
this can be used as a hero transport in land battles. Although the skin isn't 100% accurate to the version in the movies, the differences are very minor and do not detract from the Sheathipede's appearance. If you wanted to play FoC with the Sheathipede in it, this is the download for you. Keep in mind that limited modding skill is needed to make use of this release.
Doomtreader and Montross
one of the two main atagonists is Montross, Jango Fett's rival, and Warb has created both Montross and his ship - a KR-TB Doomtreader called "Hell's Anvil" for us. The ship is accurate to its portrayal in Bounty Hunter, and still looks great. A proper Pirate fighter, fit for a Mandalorian like Montross. Also included is a reskinned Boba Fett to have Montross's armor colour scheme. It doesnt completely look like Montross, but the ship should be more than enough to give you some entertainment. Warb has also coded in the units for you, and provided icons too! Its definitely worth the download if you are a Bounty hunter fan, or if you just want a new unit. -THX1138
Scythe Cruiser and Crossfire Starfighter
another great gift; models for the Scythe Cruiser and the Crossfire Starfighter as seen in the Legacy series. These models are very well done and should look great ingame. Please note that you need to be able to edit XML files in order to use these models and that you must credit Warb_Null and EvilleJedi as listed in the readme. Happy modding!
Omega Modding Group Public Release : Consortium Zealot
is fierce and more deadly then the standard defiler.. Legal Issues : In order to use this in your Mod, please ask permission at this email : Aqualightkalo@yahoo.com
MC40 Light Cruiser
animation rv_moncal_mc40_HP_F-C.ALO - hardpoint weaponbay bow rv_moncal_mc40_HP_M-L.ALO - hardpoint weaponbay midship port side rv_moncal_mc40_HP_M-R.ALO - hardpoint weaponbay midship starbord side rv_moncal_mc40_HP_B-C.ALO - hardpoint weaponbay stern rv_moncal_mc40_HP_E.ALO - hardpoint engine glow rv_moncal_mc40.dds - ship texture file 512x512 MIP Map rv_moncal_mc40_bm.dds - ship bump map 512x512 MIP Map I_BUTTON_CALAMARI_LIGHT_CRUISER.TGA - TGA button file with alpha map w_invisible.dds - invisible texture file 64x64 MIP Map All the things required for the unit apart from the coding in...
CIS Armoured Assault Tank
itself cis_aat_attack_00.ala - main gun firing animation cis_aat.dds - texture file 512x512 MIP Map cis_aat_bm.dds - bump texture 512x512 MIP Map I_BUTTON_AAT_TANK.TGA - TGA button file with alpha map Use the imperial M1 Tank as base for your own AAT cause its structure is quite similar to the AAT Tank. There are three firing bones. The turret-mounted maingun bone is MuzzleA_00 and the side-mounted blasters are MuzzleB_00 and MuzzleB_01. The turret behaves like that of the imperial tank, the only tricky thing are the side-mounted blaster cannons. Use a firing arc between 3-5 degress, all other settings do not work properly or look weird. I see no solution for this problem because we cannot modify the units targeting behaviour. Consider the AAT Tank as an ancient relic of the clone wars and not so sophisticated than imperial or rebel wargear. Have a lot of fun with this. The model has 1063 polygons - a bit less than the AT-ST.
Additional Series: Nebulon-B Frigate
can see what it looks like now. Enjoy!
Sith_Trooper_Patched
CONTAINER!!!!!!!!!!!!!!!!!! Other than that I have made a few astetic changes detailed in the readme.
Sith Aurora Bomber
us a great model for such a bomber. I felt the Kotor Sith\' style was more skeleton like, more minimum than displayed in TOR, and so I decided to create my own Sith Bomber craft inspired by the iconic German Me-109Z and the He-111Z \"Zwilling\" designs. It looks like the normal Sith Fighter but I did actually made the entire model myself, I felt like a cheap F*** just porting it over and moddifying Warbs model. I did however use his texture as else the 2 ships would look to different from eachother. I have moddified the texture a bit in photoshop to make the bomber look more \"realistic\" to a space environment. I also added a shadow mesh, a bump map (which the original Sith Fighter lacked) and I have moddified the collision mesh to actually fit the fighter\'s shape. Normally a fighter (any model really) can be hit 2 meters from the actual fighters mesh, but I moddified the normal collision box to fit the fighter itself. Only takes up 50 polys, but it works much more realistic ingame. Credits: Model: Geroenimo Texture: Warb_Null, moddified by Geroenimo XML:Geroenimo Icon: Geroenimo Feel free to use this as you please, but do give credit to the modders who put their time, sweat and blood into this content. I reserve the rights to this model, including the right to retract permission for usage as I see fit. though you\'d have to piss me of a lot to make me deny access to this model to you. ;) mod on! -Geroenimo
Sith Interceptor
reference pictures The model comes complete with code and icon. Some additional coding is required to get it ingame
Viscount Star Defender
behemoth to EAW/FOC. [Quote]This is a model of the Viscount Star Defender. The Viscount is a 17km Mon Calamari Cruiser in sevice of the new republic during the new jedi order. The model was originaly made for the Sins mod \"Sins of a galactic Empire\" The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]
Gladius and Morrigan Corde
She is also Cade Skywalkers mother. She stole the Gladius from a assasin and used it for a while. The Morrigan model is a reskin and slightly modified model of Mara Jade The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame
Sith Troop Transport
model of the Sith Troop Transport as seen in the concept art from The Old Republic. I made two variants, one with the doors open and one with the doors closed. The one with the door closed makes more sense for a spaceship but it looks better with the doors open. I also made a landing variant. The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame[/Quote]
Hondo Karr and Ship
a while. Now he is hunting for the traitor in his black armor. Many thanks to The Farseer for his Dual pistol Mandalorian which i reskinned (and very slightly modified) to look like Hondo Karr The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame
Empire Station
be placed anywhere in skirmish or in the special structure slot in GC. Some additional coding is required to get it ingame
Jovan Station
Jovan Station is an Imperial Space station but was in use before that as a republic supply station. It is located in the Jovan system in the Gordian Reach. It can be seen in the Old Marvel comics. The model is a five tier space station. The code provided replaces the vanilla empire station with this one. The model comes complete with code and icons. Some additional coding is required to get it ingame[/Quote]
Lusankya Super Star Destroyer
Star Destroyer for their mods. Be sure to check out War_Lord_Link\'s enhanced model pack when it comes out. [Quote]A taste of an upcoming model pack featuring enhanced vanilla models from both Empire at War and Forces of Corruption focusing on space-based units. I present to you all, the community of Empire At War, the Lusankya Super Star Destroyer. Complete with code.[/Quote]
Trireme Corvette
modeled. As usual Warb has included an icon and basic coding to make your life easier. [Quote]The Trireme Corvette is a fanon corvette based the art of Drone 04 The model comes complete with code and icons. Some additional coding is required to get it ingame[/Quote]
Rage Fighter
by Morrigan Corde during the Legacy Era. It can be seen in the Legacy comics. The fighter does not have an official name. I chose Rage fighter because it looks a little like the Fury fighter and it\'s a nice name for a sith ship. The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag
The Min\'s Wind
simply because I liked it. Please see the Read Me file for detailed info on the story behind the design as well as the design\'s creator. ###Very Important### The custom engine proxies are scaled to the size listed in the XMLs. If the size listed in the XMLs is changed, the proxies won\'t look right.[/quote] the_stag
Quartermaster
Comics The quartermaster is a supply carrier / mobile mess in the Old Republic fleet. It was briefly flown by zayn carrick and Marn Hierogryph The model comes complete with Landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Teroch Gunship
as seen it the KotOR comics The Teroch Gunship is a Mandalorian assault craft / landing craft as seen in the KotOR comics. The model comes complete with landing animation, code and icon. Some additional coding is required to get it ingame[/quote] the_stag
AT-TE Death Clone
need to do so, but it's not particularly hard to make a death clone line using the Space ones as reference, or you can just download FX mod and copy one of our entries.[/quote] And there you have it, a simple AT-TE death clone for use in your mods, based off of the one in several mods, including z3r0x's mod.
HAV B6 Juggernaut Deathclone
some modding knowledge is required to get this model working properly ingame.
TIE Reaper
always. [quote]This is a model of the TIE Reaper as seen it the Legacy comics The name of the fighter is never given so i made it up. I thought Reaper was fitting. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Militarized Pod Racers Model Pack
It's more like a pirate speeder bike, and I like it. [quote]So, me and Trebor_EHHP have been throwing around the idea of militarized or weaponized pod racers for FOC and I liked where we have been going with it. So I gave making them a shot and I came up with these three original militarized pod racers: the Hydra, Titan, and Dragon. I hope you enjoy these models and keep an eye out for mine and Trebor_EHHP's new and original mod, "Star Wars Revolution: Pirate Uprising" that will be submitted here in just a few days! Thanks for all of your support! - Avarice_Daleyan[/quote] the_stag
Republic Stealthship
christened my ship as "Red October", so next time you see me... or I guess you won't be seeing me anymore. Ciao! [quote]This is a model of the Republic Stealtship as seen in the Clone Wars series. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Arctica
Burg cannons. If a burg can take down the Titanic, then space burgs could do some damage to capital ships. Sorry, I've gotten off topic. Just check out those pictures. I'm having trouble containing myself here. I mean, I try to have a certain degree of professionalism while doing this. But this may be too awesome. I'm going start the_stag squadron and it's going to be made of these. (I know the description says it's not a squadron ship, but I'm going to make a squadron anyways). This modding group has been very receptive to feedback left in the comments section. So make sure to let them know what you think. [quote] Ship's Origins: - The Arctica is a PFC, or, a Personal Fighter Craft much like the Millenium Falcon and Slave 1. So, it flies like a fighter, but not in a squadron and has a larger payload. It is a Nimbus Series craft from my own mod that I am creating with Trebor_EHHP called "Star Wars Revolution - Pirate Uprising". The Arctica has a modified bridge designed to sit within the hull instead of up and away from it so that it would be more protected in the mess that the ship is known to be thrusted in to. It carries a heavy payload of two medium silver laser cannons and two ice shard cannons. - The ice comes from a super-cooled plasma manufactured from rare, outer rim mineral deposits in space. The Daleyan Empire harvests the plasma, melts it down, and stores it as amunition. As soon as it is exposed to outer space, it solidifies again and will either pierce right through an enemy hull or break apart on impact and then pierce through as shrapnel causing area damage. The Arctica is the only mass-produced PFC that carries this technology which is usually suited for much larger ships making it a devastating opponent for any and all opposition. [/quote] the_stag
Pursuer-class Enforcement Ship
That was rewarding. My only regret is seeing that this Pursuer looks better than the one from XWA. Oh well, I'm off to finish the family missions. [quote]This model was created by me and rigged by Mobius13 for use in the next version of Rise of the Mandalorians. I'm releasing it early, as a standalone model for all the modders out there who can possibly make use of it. There is no code or icon provided so modding experience is needed to fully utilize this recource.[/quote] the_stag
Invader Starfighter
period, with a very well done model and an equally good skin. Warb's creative tweaks to the concept make the model stand out further in its aesthetic appeal, making this one of his best works yet. Please note that some additional modding knowledge is required to get this unit working properly ingame. [quote]This is a model of the Invader starfighter as seen in the Legacy comics When i say seen, i realy meen glimpsed. I took a lot of artistic liberty when making this one. The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]
Paladin_Hardpoints
this file to make the Paladin fit more seamlessly into the game. [quote]In October of 09' Warb Null, Arvis Taljik, & EvilleJedi came out with an awesome model of the Paladin Destroyer, but it was missing the hardpoints. They have been busy bringing out other great additions for our mods. So en-order to use their model I made some hardpoints and figured to share them with those who want them.[/quote] NOTE: The Developer here is named issue. That is because the system is having an issue with creating new developers. The actual developer is this is MTGraves. Sorry for any confusion, and this should be fixed soon. the_stag
SOTE Models Pack
are unclear on that point, but the rigging and UV maps are done by the mod team. If you like some great models with reused Petroglyph and Warlords textures, then these will go great in your mod. [quote]Hi folks a while ago I released our Lusankya SSD to EAW Files for free release. Well this is pack 2 I am releasing for Christmas. The pack features 4 models that have been used at some point in sote and were fully tested over the time they were in it. These are very old models we were using for the mod when I just first started modding, so as much as they work fine in FOC, they were not tested for EAW. They come with explosion fx and blast damage decals too as well as engine particles. JC[/quote]
Crimson Axe
the picture of this model makes me want to start singing out loud, but I think I'll save that for another time. :D Please note that some additional modding knowledge is required to get this unit functioning properly ingame. [quote]This is a model of the Crimson Axe as seen in the Legacy comics The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]
Davaab Fighter
recognizable from its appearances in the KotOR comics. As usual, Warb gives us a great model and skin to go with his base code and icon. Please note that some modding knowledge is required to get this unit working ingame. [quote]This is a model of the Davaab Fighter as seen in the KotOR comics It comes complete with code and icon. Some additional coding is required to get it ingame[/quote]
Nantex Fighter
it's an fighter that can be in the atmosphere, but it can go in space thanks to info from the comics. A great model with EvilleJedi's existing texture. What more could you want? [quote]Here's the Nantex-Class Geonosian Fighter skinned using Eville Jedi's texture. Another modder asked me to make it for their mod. As often happens, his mod fell apart and this was never used. The mesh was made by me using Eville Jedi's texture.[/quote]
Kyramud Battlecruiser
It also features in my opinion one of Warb's best skins to date. As usual is comes complete with a death clone, icon and basic XML coding. Some further additional XML coding will be needed to get it in-game.
Nune Shuttle
seen in the legacy comics It comes complete with landing animation, code and icon. Some additional coding is required to get it ingame [/quote] the_stag
Solar System GC
could make use of this, there are likely to be many people who always wanted to see Star Destroyers battling Mon Calamari Cruisers over the Earth. Note that there are no maps included, so you will need to find your own maps to make this work. Enjoy!
TIE Neutralizer
icon. Some additional coding is required to get it ingame [/quote] You should probably close your mouths now. the_stag
Fury Fighter
comics The model comes complete with code and icon. Some additional coding is required to get it ingame [/quote] the_stag
Sabertooth Frigate
that. [quote] This is a model of the Sabertooth frigate as seen in the Legacy comics. Model comes complete with death clone, code and icon. Some additional coding is required to get it ingame. [/quote] the_stag
Punworcca
animation, skin, icon and basic XML code. If you want to create a Clone Wars mod then definitely consider downloading this valuable resource.
Stinger and Guri
good. A quick look at the screenshot fulfills this expectation. Warb's new model is of the Stinger, the personal ship that Guri, an android from Shadows of the Empire, uses. As you can see, this is a great model with a good skin. Unlike some of the Petroglyph units, the Stinger has a reflective cockpit (I'm a sucker for nice, shiny surfaces :P) This model definitely lives up to Warb's name and his standards, so if you've been looking for a model of the Stinger, you're in luck! Note: This requires some skill with modding to use.
Lusankya Rebel SSD
textures only. You will need to add the code your self to put this in your mods.
MC80b Mon Calamari Cruiser
credits if you do so. Stay tuned for more...
Battle Droids
you are not familiar with modding EaW. Included: cis_bdroid.alo - the model itself cis_bdroid.dds - texture file 265x265 MIP Map cis_bdroid_gloss.dds - gloss texture file 256x256 MIP Map cis_bdroid_ATTACK_00.ala - animation file cis_bdroid_ATTACK_01.ala - animation file cis_bdroid_ATTACKIDLE_00.ala - animation file cis_bdroid_ATTACKIDLE_01.ala - animation file cis_bdroid_DIE_00.ala - animation file cis_bdroid_DIE_01.ala - animation file cis_bdroid_IDLE_00.ala - animation file cis_bdroid_MOVE_00.ala - animation file cis_bdroid_MOVE_01.ala - animation file cis_bdroid_TURNL_00.ala - animation file cis_bdroid_TURNR_00.ala - animation file cis_bdroid_WALKMOVE_00.ala - animation file I\'ve implemented three Levels of details but at the current Version LOD0 and LOD1 are just copies of the LOD2 model (around 1000 polygons like the Storm_Trooper_LOD2) for testing purposes. In the near future i will release a new version with reduced polycounts for LOD1 and LOD0. Nevertheless it works for me. Feel free to use them in your MOD, but give me credit if you do so. Stay tuned for more...
Conflict in Space: New Models
for modders. If you can\'t code, I recommend you to download \'Conflict in Space\' V4 mod with all these units coded and ready to use. Included models: 1)Mediator-class Mon Calamari Cruiser 2)E-Wing 3)TIE Defender 4)TIE/D 5)TIE Fighter (optimized for land battles)
R-28 starfighter
comics. The model comes complete with code and icon. Some additional coding is required to get it ingame
Sigma Shuttle and Imperial Knights
model of the knight is far from perfect as it is kitbashed from vanilla EaW models. The model comes complete with Landing animation code and icon. There are 4 different knights but only code for one Some additional coding is required to get it ingame
Crix shuttle
and icon. Some additional coding is required to get it ingame
Old Republic Gunship
Gunship. It can be seen in the \'Dark Lords of the Sith\' comics. This is one of the ship chasing Naga Sadow when he was fleeing to Yavin. The ship doesn\'t have an official name. The model comes complete with code and icon. Some additional coding is required to get it ingame[/Quote]
Imperial Fighter Pack
& Tie Fighter All ship models are in Autodesk 3ds and textures are in TGA formats so are easily imported to almost any 3d modelling package. They are freely re-usable with the following conditions: 1. All models and texture files are not to be edited in any way, shape or form. 2. Any user wishing to convert these to a particular game may do so provided I am contacted before hand. 3. All readme files are to be included with any future conversion/re-release. These conditions are non-negotiable. Personal mod conversions are perfectly acceptable and no contact is required but only for personal, private, conversions. Images are available from here: http://s7.photobucket.com/albums/y279/major58/Revised%203d%20Models/ If any release is found to not follow these conditions and further action will be taken. Also If this zip file itself is hosted elsewhere then notification is required with website/forum details.
Anihilator Fighter
icons. Some additional coding is required to get it ingame
Chasemaster Frigate
for the Chasemaster by Drone04 http://boards.theforce.net/fan_art/b10020/31783936/p1/?6 The model comes complete with code and icons. Some additional coding is required to get it ingame
Dragon Destroyer
can be seen in the Legacy : War comic. They are the new elite destroyers deployed by Darth Krayt. Krayt\'s personal dragon is painted red while the standard dragons are gray. I included the red skin variant but the standard skin is gray. The model comes complete with landing code and icons. Some additional coding is required to get it ingame[/Quote]
Trandoshan Transport
Commando. [Quote]This is a model of the Trandoshan Transport. It can be seen in the Republic Commando Game. The model comes complete with landing animation, code and icons. Some additional coding is required to get it ingame[/Quote]
Wavecrest Frigate
aliens able to survive in the vacuum of space then definitely add this to your mod. [Quote] The Wavecrest Frigate is CIS warship designed by the Givin. It has no canon picture. The model is based on the art by Drone04 ( http://drone04.page.tl/Hi_rez.htm ) The model comes complete with code and icons. Some additional coding is required to get it ingame [/Quote]
Porax-38 Starfighter Model Pack
based off of its appearance in Star Wars The Clone Wars Television Series. Model Pack Contains: Cad Bane\'s personal Rogue Class P-38 Starfighter, the Xanadu Blood Utapauan Skyforce P-38 Starfighter Standard P-38 Starfighter created for commercial usage Magnagauard P-38 Starfighter with six different textures to choose from The reason for six different variations of the Magnaguard Starfighter is because I found six different forms. I didn\'t know which one was the correct one. So, since the P-38 is my favorite fighter, I saw no trouble in making all of the textures and letting you decide which ones to use. Enjoy!
Ionizer Fighter
Alliance in the Legacy era. It\'s primary weapons are ioncanons. It can be seen in the legacy era sourcebook The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Assault Bomber
Empire The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Sith Bomber
below for more information: [Quote] I decided to release this since I noticed that the Sith had no canonical bombers, AoSW had enough creative artists onboard that we made two of our own. This one is an actual Fighter instead of a Gunship in terms of size. Special thanks to Bodin, you\'re one of the cooler modders I\'ve met. [/Quote]
Seismic Tank
the clone wors cartoons the Seismic Tank is a big hovertank without guns. Instead it's main weapon is a giant plunger that flattens anything beneath it and generates a shockwave doing even more damage The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
MAL Artillery Death Animation
clones. If you wish to use this release just be sure to credit the FX mod. For further information read the author's description below. [Quote] This is a death animation for the MAL, this was originally intended for FX MOD 0.2, but I've decided to cut the MAL all together and replace it with a new unit. This animation works via Death Clone codes like how a space unit uses DCs. This is very sloppily done due to Rayfire not breaking it up properly, if there's enough demand, I will do it properly. [/Quote]
Karrier
of eye Bleeding! I dont like how it turned out, but maybe someone will, in the dark obscurity of their own mods. This is a ship intended to act as a fleet carrier for the pirates, a converted civilian liner/freighter. I dont usually proportion ships this way, this is why. I was bored so, This happened.[/quote]
Mynock and Cade Skywalker
Mynock as seen in the Legacy Comics. Also included is Cade Skywalker, a re-skin of the Kyle Katarn model by Sidious Invader The model comes complete with Landing animation, code and icon. [/quote] the_stag
Farseer's Lictor-class model
out there in the EAW/FOC community. I'm pretty sure this model will find a welcome home in many mods. Check the readme for the proper credits to be used when using the model. [Quote] This is the Lictor model that is used in the latest release of RotM, being provided as free-release. This is not a mod and users must have modding experience to use this asset! [/Quote]
Bly's Prop Pack
the readme for instructions on how to install these props. I can't wait to see some new maps utilizing these props. Also keep your eyes open in the future for more: [Quote] I will try to release a version every week. Next week you will probably get alot of Junk and ruin props added to this + some extra alderaan stuff. [/Quote]
skywalker model pack
re-releases, we get: Better textures. BONUS! And icons. BONUS! [quote]this model pack includes: shadow stormtrooper with better texture. shadow stormtrooper icon. death watch mandalorian model and icon. tc14 model and icon. royal tie interceptor with better texture. royal tie interceptor icon. [/quote] the_stag
Xwing w/Pilot
their X-Wings. [quote]i already changed the texture back to the stock version,when i found out i got permission to use the farseer's texture.if you do want to change it all you need is gimp,photoshop,or paint.net.no hex editor needed.[/quote]
Royal guard TIE Interceptor
model for the royal guard TIE Interceptor, the texture might look just a little off but i doubt you could tell in a space battle. includes model and basic xml file (but additional coding is required) you may use this in any mod of yours, but put me in the credits. [/quote] the_stag
YZ-2500 corvette
additional coding is required to get it ingame[/quote] the_stag
BB-2 Bomber
bombardier, pilot to bombardier. We are over the target now... sorry, Warb's fantastic models speak for themselves. Here's a new one to drool over. the_stag
Tri-Scythe
unit stand apart from its predecessor. As usual, the quality of the model and skin is superb, making this a fine addition to the game. [quote]This is a model of the Tri-Scythe as seen in the Legacy comics The model uses the same textures and engine-glows as the regular Scythe released previously The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote]
Yuzhan Vong Warrior
pun intended) There aren't as many infantry models around, so this should be very useful. Please note that some modding knowledge is required to get this unit functioning ingame. No code or icons are included. [quote]This is a model for Infantry for the Yuuzhan Vong faction. It is pretty standard and contains no animations for special abilities. Originally intended for Dark Empire, Now defunct. Wildcat gave this to me awhile ago and told me to do as I pleased with it. Have fun guys![/quote]
Sigil Fighter
Revenants as seen in the Star Wars: Starfighter game.This model can be used in mods along as the proper credits are given. See the readme section for proper credits.
Z-95 & TIE Advanced Landing
you'll have to edit some files to make them work. [quote] I read a lot of people saying: could someone please make this for landing so i decide to make a little bit. It is not much to say, it is a landing animation for the TIE Advanced and the Z-95 Starfighter. [/quote] the_stag
Infinity Corvette
Star Wars universe to get us as close as we can in this life. But I digress, let's should talk about the model itself, although I know you all just saw the name Warb_Null and went straight for the download button. I did. This is a corvette class ship (duh) made for the Zann Consortium. I always thought the Zann Consortium needed more ships, so this is a great add-on for vanilla Forces of Corruption or any other mod. It come equipped with a laser cannon, ion cannon, a missile and torpedo launcher. A little of everything, for any sort of reconnaissance duty. [quote] This is a model of the Corvette seen on the first pages of the comic Infinity's end The model comes complete with code and icons. some additional coding is required. [/quote] the_stag
Inferno
your mod then give it a download. The download comes complete with model, skin, landing animation, basic XML code and icon. It does not include a Villie model. Warb_Null suggests Sidious_Invaders Devaronian model on the Alpha Blue Modding Site for that: http://alphabluemodding.com/forum/index.php?autocom=downloads&showfile=125
Shadow Droid
menacing droid that will be perfect for any mod dealing with Dark Empire units. My only grievance about this download is that the skin lacks detail however this is only a minor inconvenience since the droid is meant to have sleek and smooth armor. As usual this download contains the basic coding necessary for adding this unit in-game as well as an icon for the unit. This is an excellent download for any modder of any skill level.
Conflicts in Space Version 6 Model preview pack
resources, do not download if you do not know how to code them into the game. For permissions to use see readme.
Red October
change it yourself if you\'d like and if you use it in any mod (why I wouldn\'t know) then please credit me (Abyssinian02) for the model. It\'s a Rebel fighter unit with two small red lasers. I added the model, it\'s required textures and the Xml files. All you need to do is add HardPoints_RO.xml to the Hardpointdatafiles.xml and the Units_space_rebel_ro.xml to the Gameobjectfiles.xml.
Corellian Dragon Interceptor
really know. This is NOT a mod. This is a model, which you can use to then MAKE a mod. -Valiantofficer Made by EvilleJedi
V-19 Torrent Starfighter & V-19B Bomber (Non-canonical)
ShaloKran for Empire At War. This is a model and all assosiated files which you can put into EAW to create your own unit. Attached is a screenshot of the model in question to see what you think. Not bad work in my opinion.
Munificent Star Frigate
the model itself cis_munificent_d.ALO - deathclone model cis_munificent_d_die_00.ala - death animation cis_munificent_HP_C-F.ALO - hardpoint weaponbay bow cis_munificent_HP_C-B.ALO - hardpoint weaponbay stern cis_munificent_HP_M-L.ALO - hardpoint weaponbay midship port side cis_munificent_HP_M-R.ALO - hardpoint weaponbay midship starbord side cis_munificent_HP_E.ALO - hardpoint engine glow cis_munificent.dds - ship texture file 512x512 MIP Map cis_munificent_bm.dds - ship bump map 512x512 MIP Map I_BUTTON_MUNIFICENT.TGA - TGA button file with alpha map
Loronar Strike Cruiser
model ev_strike_cruiser_d_Die_00.ala - death animation ev_strike_cruiser_HP_F-C.ALO - hardpoint weaponbay bow ev_strike_cruiser_HP_B-C.ALO - hardpoint weaponbay stern ev_strike_cruiser_HP_M-L.ALO - hardpoint weaponbay midship port side ev_strike_cruiser_HP_M-R.ALO - hardpoint weaponbay midship starbord side ev_strike_cruiser_HP_E.ALO - hardpoint engine glow ev_strike_cruiser_HP_SHD.ALO - hardpoint shield generator ev_strike_cruiser_HP_HNGR.ALO - hardpoint hangar ev_strike_cruiser.dds - ship texture file 512x512 MIP Map ev_strike_cruiser_bm.dds - ship bump map 512x512 MIP Map rv_moncal_mc80b_thr.dds - ship thruster texture file 512x512 MIP Map (same as on my MC80b) rv_moncal_mc80b_thr_bm.dds - ship thruster bump map 512x512 MIP Map (same as on my MC80b) I_BUTTON_STRIKE_CRUISER.TGA - TGA button file with alpha map w_invisible.dds - invisible texture file 64x64 MIP Map (same as on my other ship models) It Contains no coding so that will have to be added by whoever adds this model.
Sith_Trooper_Patched
to have some Sith with better guns. Note: I have made some awsome XML modifications as far as unit stats go so prepare fork over some cash on the stormtrooper icon and you\'ll get some awsome sith.
Killik Dartship
work when you put it in your mods folder, because it is NOT supposed to. You will have to CODE this in yourself. If I make a v 1.0, it will include a better skin, code, and icon.
Eagle_5
certainly find this useful. [Quote]This is my Version of the Eagle 5, Captain Lone Starr\'s ship, as seen in Spaceballs. The model comes complete with deploy-/undeploy- and landing animations and icon. Some additional coding is required to get it ingame[/Quote]
Eagle 5
Millennium Falcon. This is definitely a suitable replacement. [Quote]Here is the Eagle 5 (\"Spaceballs RV\") Since FF is having issues with showing screenshots i did not upload one. I did put one in the file for the ones who enjoy \"screenies\".[/Quote]
LLMRRP Fixed Death Clones Patch
Includes better animations and a few new additions. The New Star Destroyer model looks a bit weird around the tractor beam and the bridge...not sure why. Happened when I capped holes after doing a bit of twisting.[/Quote]
Lord Link\'s Model Re-rig Pack
[Quote]Finally I finished this...Whew. This is the model pack of re-rigged, original, space units (And land units) containing more bones with original animations. Best part is I even rigged the Eclipse![/Quote]
TIE Experimental Pack
series were, of course, improvements and better all around. But nothing makes you forget your first love. So I was excited when $leeper released the TIE Experimental M1. Now with the whole model pack I can get down to some X-Wing Alliance modding for EaW. Thanks $leeper for bringing me a bit of nostalgia. [/quote]This is a modelpack of the Tie Experimental Series, as seen in Star Wars X-Wing Alliance. It includes the Models of the TIE Experimentals M1 (Bizarro), M2 (Biggun), M3 (Warhead), M4 (Bomb) and M5 (Booster). Icons are included too, but some additional coding is required to get it ingame. [/quote] the_stag
Twighlight Fighter
to the dark side and play PC games. What? Neither of those? Ok, well anyone who appreciated art and fine modeling already knows what to expect with Warb Null. [quote]This is a model of the Twighlight Fighter The Twighlight is a specialized scout fighter for the Alliance in the Legacy era. It can be seen in the legacy era sourcebook The model comes complete with code and icon. Some additional coding is required to get it ingame[/quote] the_stag
Valahari Starfighter
complete history check out Warb's description below. As Warb's model comes with all the essentials to put it into the game. [Quote] This is a model of the Valahari Fighter Mk1 and Mk2 as seen it the Clone Wars comic "Hero of the Confederacy" The Valahari fighters were produced on Valahari during the Clone Wars for the CIS. The son of the nobel house of Valahar, Tofen Vane, became a Seperatist fighter ace. He led a squadron of mk1's in his more advanced Mk2. The model comes complete with code and icon. Some additional coding is required to get it ingame. [/Quote]
TIE Experimental M1 / Bizarro
and icon. I can't wait to see if $leeper does any of the other TIE Experimental series fighters. [Quote] This is a model of the TIE Experimental M1 / Bizarro as seen in X-Wing Alliance. The model comes complete with icon. Some additional coding is required to get it ingame... [/Quote]
Maiden Model Pack 2
frigate for your usage. If you were a fan of the previous releases then make sure to download this pack. [Quote] Hey guys, This is a pack of all the ships I have posted together. All of them have been re-textured and an engine glow added. I have also included an extra ship another frigate the Maiden JA hope you all enjoy. Trebor_EHHP [/Quote]
Defender Starfighter
remember watching it on Saturday mornings as a small child. I don't remember this ship, but the memories are enough to make me smile. This isn't quite a ship I'd want to be caught in, but at least the model is nice. [quote]This is a model of the Defender Class Starfighter. The model comes complete with animations and icon. Some additional coding is required to get it ingame[/quote] the_stag
Wolverine
Awesome. [quote]The Wolverine is a PFC, or, a Personal Fighter Craft much like the Millenium Falcon and Slave 1. So, it flies like a fighter, but not in a squadron and has a larger payload. It is a Nimbus Series craft from my own mod that I am creating with Trebor_EHHP called "Star Wars Revolution: Pirate Uprising". The Wolverine is one of the most efficient and agile PFC's created for mass production in our mod. It has enhanced maneuverability and speed along with its four mass drivers which fire at a very alarming rate. Although it has the same firepower as the Terra, the rate of fire is condensed and increased.[/quote] the_stag
Maiden_L
it has been retextured thanks to some help from Avarice_Daleyan for updating the main texture. As well as a extended engine glow to the model itself. Enjoy Trebor_EHHP[/quote] the_stag
Humboldt
only downfall is that the texture could use some more detail and clarity. However that does not detract from the fact this is still a great resource. Check out the author's description for more details. [Quote] As you may have noticed, the models that I have been uploading for Trebor_EHHP's and my upcoming mod "Star Wars Revolution: Pirate Uprising" have been distinctively different than Trebor's. That's because he alone models and creates the entire EHHP faction while I am responsible for the production of my own faction, the Daleyan (Day-LEE-an) Empire. The third faction, the Genome Syndicate, belongs to our Beta Tester for whom me and Trebor share the load of production for the faction. This faction is designed to the likes of our beta tester making it unique and separate in designs from my own and Trebor's ships. The Humboldt is one of my contributions to the Genome Syndicate and it is one of the more powerful mass-produced PFC's in the game. Its rough equivalents in Trebor's and my factions are actually the first ships that Trebor and I posted here: The Terra for the Daleyan Empire and the Maiden L for the EHHP. If you like this ship and want some more of the Genome Syndicate, check out Trebor_EHHP's Pikaia class PFC. I will be placing the Humboldt's ship profile up on our site (www.daleyan-ehhp.com) shortly if you would like to learn more. Thank you for your consideration! - Avarice_Daleyan [/Quote]
Maiden Model Pack 1
confused at first, and that might be all that is needed to attack and win the battle. [quote]Hey another set of maiden models. This is the first of at least two model packs. This includes a frigate and a PFC for the EHHP. The frigate was the first one i modeled and designed the PFC is modeled after it. I hope you guys enjoy. Their fire power consists of orange and crimson turbo and medium lasers. Enjoy, Trebor_EHHP [/quote] the_stag
Pikaia
be. So check it out, check out their website and give them some feedback in the comments section. [quote]Hey Guys, This is another ship from the upcoming Star Wars Revolution: Pirate Uprising. This user account was created for ships that are from Myself, Trebor_EHHP and Avarice_Daleyan. This ship comes from the third faction that was created for our "beta tester" It fires a hazard blast shot. Take note that the idea for this ship and it shot where from the beta tester. It is a PFC and the shot is a bio hazard waste shot to match the ice shard from the artica and the magma burst cannon shot of the Maiden A that where recently posted. enjoy Trebor_EHHP[/quote] the_stag
Maiden A
at. I'd like to think I would fly one of these given the chance. This modding group has been very receptive to feedback left in the comments section. So make sure to let them know what you think. [quote]The Maiden_A is a custom ship designed by myself for an upcoming mod by myself and Avarice_Daleyan. Which is a total conversion mod with all unique and original factions and ships.[/quote] the_stag
Redtachi Ships W/pilots
for bombing runs or if they are used in a land map situation. This pack includes the pilot addons for the A-Wing, B-Wing and Slave 1. [Quote] I was surprised about the demand for these i was just going to have just the bombers since they do bombing runs.The falcon is in progress.trying to make sure the cockpit doesn't look so bad.OH btw i added some more bones to the slave1 and the Awing for a little bit more realism.not sure the accuracy of the bone locations though.Gave the Awing and Bwing pilot textures if any body want to change the pilots colors. [/Quote]
Terra
author's description below for a more detailed overview. [Quote] The Terra is a PFC, or, a Personal Fighter Craft much like the Millenium Falcon and Slave 1. So, it flies like a fighter, but not in a squadron and has a larger payload. It is a Nimbus Series craft from my own mod that I am creating with Trebor_EHHP called "Star Wars Revolution - Pirate Uprising". The design is inspired by the 3D film 'Battle for Terra' and is of my own creation and design. [/Quote] This download also includes the base XML code and an icon just to make a modder's life easier.
Maiden_L
within the community I'll re-evaluate the whole thing. This is a nice cargo style ship. The readme does a good job of describing it, so I'm not going to. I'm looking forward to this mod being released with all the ships and fighters accompanying it. [quote]The Maiden_L is a custom ship designed by myself for an upcoming mod by myself and Avarice_Daleyan. Which is a total conversion mod with all unique and original factions and ships. [/quote] the_stag
Twilight Landing
The Twilights readme and follow all rules.I had some time between working on my Deathtroopers mod for halloween.I took this as an honor to do this im still very much a noob at modelling.Have fun. [/quote] For all those Clone Wars cartoon fans that wanted this ship to deliver Anakin into battle, here it is. And here's a link to get the Twilight model [file=105083]HERE[/file] the_stag
Twilight (Model)
freighter that is used by Anakin Skywalker and his apprentice in the Clone Wars cartoon. This is a great model, though the skin might seem lacking to some people. Rebelmoon has included an icon and some basic coding to get you started, but some modding knowledge is required in order to get this working properly ingame.
KR-IMP-Carrier
looks great. I can't wait to see some effects, hardpoints, etc. added to it. Keep up the great work. the_stag
Twintail Fighter
model of the X-38 Twintail fighter as seen in the legacy comics. The model comes complete with s-foil animation, code and icon. some additional coding is required to get it ingame. [/quote] the_stag
TERRAIN HEROES
forest pancho Luke could use some work. Redtachi does say this: [quote] This is my first time modeling so the quality is poor for now(hopefully somebody will make these better)this makes it so that luke is wearing arctic gear on arctic planets and luke is wearing a forest gear on forest planets.If this doesnt go too well i think ill just stick with the simple xml files after this hehehe. this is a request kinda for some models like these for all the proper heroes but with better quality. [/quote] I think with a little feedback and some more practice modeling you can make us great models. Why stop with hero's, what about tanks and speeders? Maybe I'm getting a bit ahead of myself here. Either way, good job and I hope to see some more of these. the_stag
ZX-95
the fray. I didn't add the bones when I tried it because I don't think starfighters need bones. However from what I saw it all looked good if you want to do that. I always like seeing new models and ideas, so keep up the good work Mobius13. [quote] V2: Just fixing scale and engine glow issues. [/quote] the_stag
ZX-95
the fray. I didn't add the bones when I tried it because I don't think starfighters need bones. However from what I saw it all looked good if you want to do that. I always like seeing new models and ideas, so keep up the good work Mobius13. the_stag
Pedistal
do. Hopefully we'll see these in some upcoming mods. [quote] This is the pedistal model with three additional icons. besides the vanilla rebel, empire and underworld icons there are now also CIS republic and black sun icons. [/quote] the_stag
Additional Series: Victory Star Destroyer
as it it provides an ample opportunity to beef up the Victory Star Destroyer. This can be especially important considering the model only had three offensive hardpoints in the normal game. This file is a great modders asset and the author would like to remind you that more work similar to this will come in the future.






