game using CryEngine is now available. The game DLL sits on top of everything else, so you can access all other subsystems (physics, input, AI, sound etc.) from within the game source code through the supplied interfaces. Please read the C++ .pdf documents included in the SDK for more information.
load the last game saved.
associated to a selected level *Can patch dynamically between 1.33 and 1.4 without need to have 2 FC folders. *MP levels loaded will automatically be detected before loading FC and will hook straight into Lan server automatically created by app with correct game type, for easy testing
document that will show you how to get around doing this in a few short steps.