Half Life

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387410 downloads

Uploaded:02-19-2008

Earth's Special Forces v1.2.3 Full

esfb123.exe | 184.82 MB

Dragonball Z. The mod includes nine of your favorite characters who are able to duke it out using numerous beam attacks as well as close hand to hand combat. ESF mixes both elements to bring players intense fast paced with a twist of strategy. Each character is geared towards a different style of play. Some are meant to mainly use energy attacks, while others have the advantage in melee fights, no matter what style of fighting you like to use, esf has a way to accommodate you. Earth Special Forces has been in the making for the better part longer then 5 years. The team continuously tries to push the half-life engine to it's limits in order to produce the most playable accurate Dragonball Z game around. Mod's Features [*]Fight with other with melee (hand to hand combat) [*]Fire energy blasts such as the Kamehameha-wave [*]Teleport, to go to a place faster [*]Swoop to fly faster to a location or person [*]Radar to see for close enemies, or to look at your enemies and allies power level [*]Able to transform, like transforming into a super saiyan [*]Blocking, block incoming energy attacks or melee attacks [*]Increase your power level to be stronger, to fire more powerful attacks and to transform [*]Create bots that comes with the game to train against them [*]And so much more! [b]Affiliate:[/b]

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328829 downloads

Uploaded:08-29-2008

Earth's Special Forces :: Open Beta Final Release

esforces.v1.3.openbeta.final.exe | 281.45 MB

Beta is over. We will of course keep working on the mod until a final ESF version has been released! If you have been checking out the news lately on either moddb.com or esforces.com, you should have noticed that we have added a new news every day on the front page for 9 days long. With features and changes that will be within the Open Beta Final This update will be the final version of the Open Beta. This update will feature all 11 characters, and new attacks. Some of the new attacks and features that will be included in this update are: - Beam Targeting - Body Swap - Charge Swoop - Beam Heads - Shadows - New Stoop Button - Melee - Kame Torpedos

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249881 downloads

Uploaded:05-18-2009

Earth's Special Forces: ECX RC2

coronabytes.net_ecx_rc2.exe | 189.57 MB

Dance and Potara Fusion ( Gogeta; Gotenks and Vegetto ). - A compilation of well known maps. - A Development Kit to modify current and create new characters for ECX will be provided in a different release. Since there are no screenshots at the moment, here's a youtube video which features fusion:

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155692 downloads

Uploaded:09-16-2009

Earth's Special Forces: ECX Big Pack v8.4

ecx_big_pack_v8.4_fixed.rar | 48.01 MB

contains:[/b] - Goku Normal - SSJ4 - Vegeta Normal - SSJ4 - Uub - MajinUub - Android 17 - Super 17 - Vegetto - Gogeta - SSJ4 - Nappa

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198202 downloads

Uploaded:01-10-2010

Naruto Naiteki Kensei - Full Client

naruto_naiteki_kensei_vol_1.exe | 238.8 MB

experience based on the hit Japanese anime Naruto. Combining aspects of a third-person shooter and an action-based fighter, players will be able to go head-to-head against others online casting clever and powerful jutsus, performing evasive, acrobatic, and free-form movement and melee, and utilizing an array of weapons with multiple functions easily and evenly. Players are able to transverse through full 3D environments, utilizing various ways of movment such as walking on walls and water or dashing around the streets of a village. Gameplay consists of three main systems: weapons (#2-0 or mouse scroll), jutsus (holding shift and inputting a combination of WASD keys), and taijutsu or melee (#1 slot). The weapons included have both primary and secondary functions for each one. Players are able to use kunais as a melee weapon and are able to throw them. Shurikens can be thrown one at a time yet accurately, or multiple stars in a spread-out shotgun manner. Exploding tags can be stuck on surfaces and players, as well as being able to throw one connected to a kunai. The jutsu system allows players to execute powerful jutsus or techniques. By holding shift, players will then input combo strings of 2-4 using WASD on the keyboard. Correctly inputting a combo will then execute its respective attack. The taijutsu or melee system is very simple to learn, yet takes much skill to become the best. The primary function allows players to attack consecutively for five hits, then sending your player sliding back. The secondary function allows players to knock their opponents to the air, where various other methods of attack can then be executed, such as throwing a weapon or performing a jutsu, or jumping in the air to execute an air combo. The first release will consists of Team 7, which includes Hatake Kakashi, Haruno Sakura, Uchiha Sasuke and Uzumaki Naruto. Roughly, each character will have three character-specific jutsus to use at his or her arsenal. Naruto: Naiteki Kensei is a free online multiplayer game, created as a fan-project for many others to enjoy. It is a total-conversion of Half-Life 1, meaning the game was created based on the Half-Life engine. In order to play, an installed steam client (www.steampowered.com) and an installed copy of Half-Life through steam is required.

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21276 downloads

Uploaded:08-11-2007

Earth Special Forces Reversed v1.1 Package

reversedesfb11_package.zip | 110.29 MB

for the old players but to anyone willing to download and run the game. While the bigger part of esf's community went playing 1.2 at it's release saying "it's amazing!" the fanbase of 1.1 slowly died and was totally forgotten, Reversed-ESF is the counter-attack on this and they hope for beta 1.1 to turn out to be the most popular version once more. With major support from different people all over they proudly present to you another choice between fun fast paced action and aching fingers. Now they aren´t only trying to revive the golden times of 1.1, they also try to convince the ESF dev team to finaly get away from limiting the melee in any way. Don´t get them wrong here, they do have major respect for the ESF team, they are dedicated and created an awesome mod, just they are going into the wrong direction when it comes down to melee for them. That's about as much as there is to R-ESF, now we suggest you to go download the mod and above all, have fun. [*] Credits: [i]ESF dev team for the beta. "Me" (a.k.a Rick) for the bots (v 3.1) CS-LAND for the steampatch (v 2.0)[/i]

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91880 downloads

Uploaded:08-08-2007

Earth\'s Special Forces: ECX RC1 Release

coronabytes.net_ecx_release_candidate_1.exe | 178.11 MB

either. [*] [b]Features[/b] - 30 default, unique characters. - Each character with a complete set of transformations and attacks. - Lots of new attacks. - Dance and Potara Fusion ( Gogeta; Gotenks and Vegetto ). - A compilation of well known maps. - A Development Kit to modify current and create new characters for ECX will be provided in a different release.

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137459 downloads

Uploaded:02-20-2007

EVM Server

evolutionx.exe | 59.57 MB

multiple times, new special attacks, and many more things! A reminder that EVM and ESF are separated, even though that EVM is created for ESF, the ESF team did not create EVM. You also need a "Evolution Mod X Model Pack" due the EVM Client & Server Pack do not have these.

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51189 downloads

Uploaded:02-20-2007

Half-Life Evolution Mod patch

evolutionx.patch.1.exe | 3.96 MB

Transformation CVAR *Patch requires EvolutionX installation

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25533 downloads

Uploaded:05-30-2007

Half-Life: Wanted

wanted15.zip | 110.48 MB

Mexican, Cowboy & Miner. Various animals such as, snakes, bears, pumas, scorpions 40 realistic and highly detailed single player levels 11 dedicated Deathmatch levels Special "Capture the Chicken" levels Special "High Noon" levels (Duel Mode) 9 period player weapons Period pick-up items cinematic scenes Atmospheric sounds. 40 AMBIENT. 48 original Rogan Speech OVER 200 appealing period style textures [/quote]

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171170 downloads

Uploaded:05-28-2007

Sven Co-op V3.0 FULL Install

svencoop30full.exe | 127.61 MB

work with them to overcome large numbers of AI-controlled enemys!

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20784 downloads

Uploaded:05-30-2007

Half-Life: Dragon Mod Z

dmzclassic.exe | 76.08 MB

become a successful mod. Players play online with eachother in a teambattle of Good v.s Evil. Currently there's Team Deathmatch and Capture the DragonBalls(Capture the flag with DragonBalls). Players choose from 12 characters which are divided into two teams (Good and Evil). Only one person is allowed to play as a character. Each character has 2 special attacks, ki blast (basic long-range weapon) and melee attacks (ie: Punch and kick).

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15049 downloads

Uploaded:08-27-2009

Earth's Special Forces: ECX Dark Pack

darkpack.rar | 88.03 MB

Ruffy - Mokeuh

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26125 downloads

Uploaded:05-28-2007

Svencoop: The Big One 490 Maps Map Pack

the_big_one_sc_v2.exe | 696.86 MB

installer. This installer however only is used to extract the archive and to locate the correct svencoop directory on your PC, making the install progress so so simple. It will not leave any new software, other than the maps, on your pc. The installer is also gives much better compression ratios than a standard zip file. The installer will NOT overwrite any existing maps of the same name in your installtion folder. This is to prevent the archive overwriting any newer versions of the maps you may have installed. It will however update any older versions of the maps you may have installed. Installation is one way, to uninstall you will have to manually delete the installed maps. If you want to install this on a HLDS, and the installer won't locate your installation directory you will have to manually locate one. You will need to point it to your svencoop directory. Example: C: -> HLServer -> half-life -> svencoop [quote]The map's in this pack are not created by me, all credit to the map creator's.[/quote]

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20803 downloads

Uploaded:09-04-2010

Sven Co-op (v4.5) Full Install

svencoop45.exe | 584.2 MB

non-English language settings [*] No more endless reconnect/retry loops when joining servers [*] All ambient sounds working correctly [*] Advanced new mapping features allowing for impressive gameplay customizations [*] Two new weapons [*] Many new and improved maps [*] Beta Opposing Force storyline support [*] A secret monster ability [*] Literally hundreds of smaller additions, tweaks, and bugfixes Sven Co-op is a Co-operative based game for Valve Software\'s Half-Life. In this mod, players must work together against computer controlled enemies and solve puzzles as a team. It is essential that you are at least familiar with Half-Life and its controls, and it is recommended that you have completed Half-Life\'s Hazard Course. While Sven Co-op is similar to Half-Life, with similar weapons, monsters and characters, the difficulty has been increased. Sven Co-op\'s levels are set as missions and are generally separate from each other. Many missions span several maps, and some are collected together in a series. The aim of most levels is to reach the end or to achieve an objective / obtaining a high score is not essential to beat a level, its just part of the fun. Manual: http://www.svencoop.com/manual/

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39358 downloads

Uploaded:12-25-2007

Earth's Special Forces: Open Beta Christmas Release 2007

openbeta_xmasrelease2007.rar | 328.21 MB

Also, this release has a fancy Christmas menu background, plus a Christmas map made by Grega. Fancy in checking out the changes? Then check the change log below: [b]New features[/b] - Removed beam aiming box on buddies beams - Ginyu in frog now walks around, is animated - New & animated frog model - Beams trails in a bs now correctly line up with the blocking player - New CTDB mode (WIP) + 2 maps for it - Beamcharge with new hud (WIP) - Sounds linked through models [b]Bug fixes[/b] - Fixed crash in bs from close by - Fixed "Switching class without death penalty with buddy" bug - Fixed "School bus sign bug" bug - Fixed "Sometimes the buddy beam struggles you" bug - Fixed "Block struggle travels into the wrong direction" bug - Fixed "Seeing buu within the good team" bug - Fixed "Custom model back to original after changing buddy. (Ginyu)" bug - Fixed "Frieza Form 2, 3 and 4 not showing properly in Character Model Preview Box" bug

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17493 downloads

Uploaded:05-25-2007

Half-Life: Poke646

poke646.exe | 63.3 MB

anything about the experiments there. The less you know, the less you worry. The government founded a new organisation to handle "alien related topics". They hired the best scientists, technicians and military forces worldwide, its name is Poke646. Some days ago the Poke646 scientists spotted alarming signals from the Xen homeworld. It looks as if the aliens plan to invade Nation City by opening a massive amount of portals. But the Poke646 Tech Labs are already prepared: some months ago the technicians developed a huge generator which is able to close hundreds of portals at once with a bundled energy beam. Four generators are about to be installed at the edges of Nation City. With all four activated they will form a giant beam and hopefully destroy the alien portal technology forever. You play the role of Damien Reeves, the technical assistant of Dr. Fuller, and you don't know all these details. All you're currently worrying about is where the hell you lost your car keys when suddenly something hits your head and you slowly fade into unconciousness. When you wake up hours later, you quickly realize that some very strange things are going on... [/quote]

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9469 downloads

Uploaded:09-14-2007

Earth's Special Forces: Open Beta Full Client

esf_openbeta9.9.2007.rar | 314.11 MB

destructodisc - Beambox semi-auto-aim for beams on other beams - Bots can now use renzoku, purpleball, makosen, namek style deathball and a18ball - Bot classes for A18 and the Ginyu force [*] [b]Bug fixes[/b] - Fixed "If you change class after changing body with ginyu you will respawn as ginyu" bug - Fixed "Buddy doesn't follow friendly fire mode" bug - Fixed "Auraswtich on switching to your buddy" bug - Fixed "Any non attached beam struggle will lead to frozen animations if mouse 2 is held down" bug - Fixed "When with ginyu's buddy, the PS becomes still and inert" bug - Fixed "Random Explosion of Lights on Every Map" bug - Fixed "Killing a buddy and his master causes buddy's beam to stay" bug - Fixed "Trunks animation delay" bug - Fixed "Guldo will have red aura when holding turbo while descending" bug - Fixed "Buddy doesnt folow friendly fire mode" bug - Fixed "If you change class after changing body with ginyu you will respawn as ginyu" bug - Fixed "Buddy can recharge when firing gen beam" bug - Fixed "Able to basic melee beam struggled players and players charging spirit bomb" bug

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854 downloads

Uploaded:08-09-2007

Earth`s Special Forces Beta 1.1 Patch

esfbeta11patch.exe | 37.95 MB

full of action, extreme powerfull (multiple) beam attacks and a really impressive melee fighting system. In ESF, you can choose from 9 different characters of the DBZ universe (learn more about the characters in the \"Character\" section of this site). Each one of the characters has its own pros and contras and its own attacks. One of the coolest things about ESF is, that you are flying most of the time, the smooth animations and the abilitie to transform into a second form of your character ..::: 1.0 -> 1.1 Patch :::...

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19947 downloads

Uploaded:04-19-2007

ESF Bot 3.1

esf_bot-31-setup.exe | 625.7 KB

Ki.

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9011 downloads

Uploaded:11-01-2007

Half-Life 1: Afraid of Monsters - Director's Cut

aomdc_install.rar | 247.06 MB

illusions, dreams picking at your deepest and darkest fears. Finally, you go to the Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop? Afraid of Monsters is a survival horror mod for Half Life 1. [*] [b]What's new in AoM DC?[/b] - New monsters (no Half-Life reskin) and weapons - Flashlight can only work with batteries that you pick up - Improved maps and totally new maps - 4 different endings and ways to beat the mod - Random monster spawns - New hud, sprites, textures, sounds, models and animations - Easy mode is easy, normal is normal, hard is hard

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4886 downloads

Uploaded:05-25-2007

Half-Life: Visitors Modification

visitors_setup_updated.exe | 44.65 MB

evaluator within a fact-finding commission to carry out a safety report. But the job changed his life completely; and after the publication of his book his life was changed again. Alan Green was forced to maintain silence in years over the incidents since August 1998. But five years later he brought himself to tell the public about all incidents in the deepest desert of New Mexico and the deaths and disappearance of hundreds of people. Only a few days after the publication of his book in 2003, Green was posted as missing by his wife and after only a few days the police put the case to file as unexplained. Since then Alan Green is all times disappeared, but obviously he knew the danger he was in with his book. Some people told, they saw him on the streets, but other people are sure of that the organizations are responsible for his disappearance which Green mentioned in his book. The truth, and if possible a second book about all incidents since 2003 will let on with Alan Greens comeback. Half-Life Visitors is a single player MOD for Half-Life. This is an [b]updated[/b] installer for the WON version of the game.

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1167 downloads

Uploaded:06-01-2007

Half-Life Adrenaline Gamer Mini-mod v6.6

ag_66mini.zip | 1.25 MB

experience. It has cheat protection, spectator mode, new game modes and match features.

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4529 downloads

Uploaded:05-25-2007

Half-Life: Visitors Modification

visitors_steam_setup.exe | 45.1 MB

evaluator within a fact-finding commission to carry out a safety report. But the job changed his life completely; and after the publication of his book his life was changed again. Alan Green was forced to maintain silence in years over the incidents since August 1998. But five years later he brought himself to tell the public about all incidents in the deepest desert of New Mexico and the deaths and disappearance of hundreds of people. Only a few days after the publication of his book in 2003, Green was posted as missing by his wife and after only a few days the police put the case to file as unexplained. Since then Alan Green is all times disappeared, but obviously he knew the danger he was in with his book. Some people told, they saw him on the streets, but other people are sure of that the organizations are responsible for his disappearance which Green mentioned in his book. The truth, and if possible a second book about all incidents since 2003 will let on with Alan Greens comeback.[/quote] Half-Life Visitors is a single player MOD for Half-Life and this version is fully compatible with Steam.

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3523 downloads

Uploaded:01-15-2010

Earth's Special Forces: Final Christmas Teaser

teaser720p.wmv | 84.37 MB

belongs to the following news: http://halflife2.filefront.com/news/Earths_Special_Forces_Christmas_Update;45421

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13438 downloads

Uploaded:10-03-2007

Earth\'s Special Forces: Open Beta Full Client

esf_openbeta_30.9.2007.rar | 314.48 MB

Interested in the change log? Check it out below. [*] [b]New features[/b] - Vaporizing smaller attacks now makes a beam weaker - If you have a buddy and you die, you now change into that buddy - PS swatting [*] [b]Bug fixes[/b] - Fixed potential crash bug for destructodisc leaving the map - Fixed potential crash bug for exploding ps with ps charge balls on it - Fixed \"Kame + two gen beams = crash\" bug - Fixed \"If you get knockbacked by simple melee and fall to the ground you cant move\" bug - Fixed \"Deing after being swapped and then swapping back makes you unable to respawn\" bug - Fixed \"moving buddy while powering up\" bug - Fixed \"Disconnecting from an undisconectable ps causes crash\" bug

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17249 downloads

Uploaded:05-31-2007

Earth's Special Forces: Open Beta Full Client

esf_openbeta_3_18_07.zip | 259.64 MB

inteam build. But don't worry fans, you can now enjoy the new patch which has been included with this Full Client. Curious of this versions change log? Check out below: [*] New features: - Enabled Android 18's dead and pain sounds - Old style vgui images for ginyu force and a18 - Steam menu icon+team name - Attack select sprites for purple ball and body change - Added sounds for kiblob explosion and ps pump [*] Bug fixes: - Fixed title above A18 in old style menu, changed ginyu title into 'Ginyu Force' - Fixed up the loading screen to the new bg image - Fixed the respawn when being killed as a frog, now you will respawn as ginyu, this fixes several bugs - Fixed "Having Ginyu as buddy while being Guldo :: Aiming Direction Incorrect" bug - Fixed "Vegeta's Renzoku bounces when standing and aiming on the ground." bug - Fixed "You can't dash/teleport for about 5-10 seconds if you were solar flared while changing character" bug - Fixed "Sensu bean counts stay the same when switching servers" bug - Fixed "CT bars stays full after changing characters" bug - Fixed "You gain pl from hurting your buddy" bug - Fixed "Persistant aura color on bodychange" bug - Fixed "PL gain stats not transferred on body change" bug

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2293 downloads

Uploaded:02-17-2007

Earth's Special Forces Alpha

alpha2.0_steam_compatible.rar | 72.7 MB

reminder that this version is alpha, its allot worse then the new Earth Special Forces Beta version. [b][u]NOTE!!![/u][/b] You need the Alpha fmod.dll to play it. The fmod.dll is located in this rar file. And you have to put the fmod.dll in your half-life folder and make a backup of your old fmod.dll. If you do not do this, then the game will not work. Just be sure to make a backup of the fmod.dll file, so you can put it back later again when you are tired of the alpha version. The file located in the rar is called esf alpha fmod.dll, make sure you rename it to fmod.dll, and overwrite the other file when you made a backup of it, and you should put the fmod.dll in your "half-life" folder.

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94915 downloads

Uploaded:06-01-2007

BrainBread v1.2 Full Install

brainbreadv1.2.exe | 90.91 MB

were rumours about an army experiment and problems with the nuclear reactor. By 12 a.m., half of the city's population was part of the cannibal horde, about a thousand were killed in car accidents and by gunshots from personal firearms. U.S. Army forces moved into the city to rescue as many as possible. They soon had to realize that the only way to stop the cannibal hordes was to shoot them. Tanks entered the city and killed hundreds. At the same time Black Hawk squads search for survivors. Survivors like you... BrainBread v1.2 Changelog: - .44 colt is now a slot 2 weapon - Included gastank - Included winchester - If an empty weapon is dropped it's automatically removed - Skill increases crosshair calm speed - Implemented last man standind mode - Fixed rounding error on remaining zombiekills - Probably fixed bug where a gun fires the wrong bullet type - Fixed ammo boxes not showing - Fixed escape zone exploit - Other bugfixes - Increased difficulty by 10% - Updated the official maps - Added official Science-Fiction campaign - Added custom user campaign Last man standing: Activated when playing on a map that starts with "lms_": - Once a zombie you cant respawn as a human - Last human standing wins - Mission completion means humans win - After 15% of the round time has passed joining players won't be able to join the human team anymore - Everything else remains the same Gastank: - Can't be shot while in the box - After throwing it can be shot or damaged in order to make it explode - It can be picked up anytime (also after being thrown) if the player doesn't yet have one and has a skill of 10 or more.

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2501 downloads

Uploaded:05-28-2007

Sven Co-op v2.0 Release

svencoop20f.exe | 61.64 MB

be played with other people, not to mention, the team added in many things. One example is the sven RPG, you can choose your class, and you can level up your character, might I add, those are tough sheep :P. Weapons wise, they replaced alot of models on different maps, and added in several others ie, dual uzi's, in the rpg I used the cross as a pistol, now thats some god fearing power(In seven days god created earth, In sven days god created the cross glock). At some points in the game, I was wondering when the hell I was going to find a new gun, or some ammo for that matter, which bites because the team also added some brand new enemies, which may seriously open up a can if you arent careful. They also built in an mp3 player, which is really sweet, however the mp3s have to be on the same HD as sven in order to work. In the end, I recommend the download if your in for some very hard mod action, just remember to use the pistol at long distances :D.

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3948 downloads

Uploaded:06-01-2007

Half-Life Adrenaline Gamer v6.6 Full Install (Windows)

ag_66.exe | 38.21 MB

experience. It has cheat protection, spectator mode, new game modes and match features.

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5935 downloads

Uploaded:05-25-2007

Half-Life: The Gate

thegate_steamfix.rar | 147.41 MB

squad that was sent out to discover it disappeared...63 years later the story goes onto this retired U.S. Army colonel who get's an unexpected wake up call by the U.S Army who want him to go to a top secret government research facility because a top team of U.S Army Commando's have dissapeared after going in search of the gates. All contact was lost .And now you have to stop the Nazi's from finding the original gate. The exciting story unfolds from there. This mod is top notch for a Half-Life modification the mod claims to be one of the last Half-Life mods around. But we will see. Excellent work.

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7151 downloads

Uploaded:05-30-2007

Half-Life: They Hunger

theyhunger3.zip | 66.67 MB

whole experience is totally new, and perfectly captures the look and feel of a good "B" horror movie. A seperate read me for 1 and 2 is included as well as a read me for episode 3.

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307 downloads

Uploaded:05-25-2007

Half-Life: Vampire Slayer - Chapter V

vs.exe | 71.18 MB

speed, stealth, and the ability to jump very high to attack or evade the human slayers. Slayers have normal jump and run abilities, but also carry deadly weapons which can be used to take out the vampires from a distance. In order to kill a vampire, it will have to be staked by hand or with the stake launching crossbow. This mod also comes with bots included for single player games.

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26612 downloads

Uploaded:05-25-2007

Half-Life: Vampire Slayer - Chapter VI

vs6full.exe | 134.99 MB

(running, jumping, close attack) against the Slayers, who have weapons. The Vampire myth lends itself to other playability ideas, such as staking, drinking blood to recover health, etc. The myth also lends itself to interesting settings for maps. The game is played in rounds, once you are dead you must wait until the next round starts. This shouldn't be too long and there are 'observer camera' modes for you to follow the remaining action. Vampire Slayer comes with built in bots so you can play single player games offline too.

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9366 downloads

Uploaded:05-25-2007

Half-Life: Rally Beta Windows Client

hlrb10.exe | 48.06 MB

mods currently being made for the Half-Life Engine, the goal of HL-Rally is not to blast your enemy to smitherines with relentless repetition prone to excessive cheating and hacks, but to race cars and be the first and fastest across the finish line, out-running your opponents in any way possible to gain a few milliseconds on them. And if you cant win straight away, fear not, as within a couple of races you can save up your credits salary to upgrade your car with a plethora of parts and options, even buying new cars, or trading cars with your fellow racers and enthusiasts. The game takes on a whole new edge when it comes to strategically spending your cash and keeping your winning record rolling. Sophisticated statistics, profiles and your on-line garage are centrally stored on our master servers, so you'll never be without your custom modified cars! (Requires Internet Connection) For the car enthusiasts and modellers our there, anyone can submit their newly created car to our car-selectors who can make the car available to everyone from the HL-Rally master servers. Simply join a game and select your new car, and the HL-Rally Game-server will download the car model and specifications, and send it to all of the players in the game at the end of the current race! Car packs will of course be available from our Modelling Site: Under the Hood, to assist with keeping everyone updated! In addition to online game modes, you can also play against our fiendishly clever computer opponents who should provide quite a challenge to even a seasoned driver. In addition to computer controlled opponents you can also race 'vs Clock' in time-trials and car-performance testing modes. HL-Rally, quite possibly the only mod in the world where 'Camping' guarantees a loss! ;)

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18339 downloads

Uploaded:05-25-2007

Half-Life: Afraid of Monsters

afraidofmonsters.exe | 58.89 MB

illusions, dreams picking at your deepest and darkest fears. Finally, you go to the Hospital, seeking help. First, however, you make a stop into the bathroom, where another bottle of pills awaits you, standing out like a beacon in the night in your depraved eyes. When will it all stop? Afraid of Monsters is a survival horror mod for Half Life 1 that doesn’t follow the beaten trail of zombies and haunted mansions. We recommend that you play AOM in a dark room, with the game on full screen and the volume up high.

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346 downloads

Uploaded:01-05-2011

ESF Steam Icon

92esfsteamicon.zip | 80.25 KB

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2259 downloads

Uploaded:02-16-2008

Half-Life: Flat-Life SP Mod V1.0 RC2

flatliferc2full.zip | 3.06 MB

good old days of Metal Slug and GTA, when everything was flat and simple? We can bring that back to you! Flat-Life is a SP mod introducing 2 new types of gameplay! Platform, which is classic Metal-Slug style run and gun platforming and topdown, which is even more classic GTA-style topdown action! And even with this retro gameplay, it doesn't look crap! Now with improved FGD and Mapping Guide for flat level creation! Several more surprises awaits, go download!

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7399 downloads

Uploaded:01-30-2008

Half-Life: Residual Point Singleplayer Mod

rp_pub_ver1.exe | 97.75 MB

and watch things go wrong. It\'s very professionally made, longer than HL iteself with a few new enemies & very well balanced gameplay. The environment is similar to Half-Life however the maps & scripted sequences are entirely new. A truly awesome nostalgic campaign everyone should enjoy!

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21207 downloads

Uploaded:12-27-2007

Half-Life: Resident Evil - Cold Blood Full Client

recb_b2_setup.exe | 327.28 MB

too if they wish to survive in the virus infested streets of Raccoon City. Players will encounter all the favorites from the Resident Evil monster database while utilizing a wonderful array of weapons. From Golf Clubs to M202A1 Rocket Launchers, the survivors will battle furiously to live on for another day in the most grueling fight of their lives. [*] [b]Change Log[/b] - Iron sights - Twenty Three weapons - Eighteen unique monsters - 8 playable characters, each with their own stats and abilities - Minigame modes – Play as a Crimson Head and hunt down your friends! - Fifteen maps – More coming VERY soon! - Enhanced monster animations - Enhanced monster AI - Enhanced monster visuals - Command menu for performing various actions, such as using a first aid spray, mixing some herbs or applying a bandage Resident Evil 4 style over-the-shoulder camera, complete with crosshair, with the ability to seamlessly switch between first and third person at the touch of a button ingame Watch out for monsters – clawed nasties can slice your head off, while players watch your detached head roll across the floor Extended ab-lib commands – Tell players you need ammo, health or simply give your opinion on whether or not the army should have arrived by now Tap your “struggle” key to push those nasty grabbing zombies off of you, and Improved visuals and technical design

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2619 downloads

Uploaded:08-13-2007

Earth's Special Forces Goku's House Map

dragondude_esf_gokuhouse.zip | 1.85 MB

files will unpack accordingly.

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1045 downloads

Uploaded:05-31-2007

Half-Life: Action Full Install

ahlv1_win32.exe | 185.28 MB

'Movie Realism.' This means that you can take a few bullets and keep fighting. You can fall from a two story roof and only hurt your leg. You can bandage a wound in seconds. This doesn't mean you're invincible however, as hits to the head from large caliber weapons are instantly fatal, but a headshot even from a small pistol will put you within an inch of your life. Of course, stunts play a large part in action movies, and likewise, play a large part in AHL. Dives, rolls, and long jumps can be executed for style and tactical advantage. There's nothing quite like diving through a window and capping the bad guy in the head before you hit the ground. This is a game of style and fun, not obsessive realism.

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4402 downloads

Uploaded:05-30-2007

Half-Life: Opposing Force Redux Patch

opposingforcereduxv1.1patch.rar | 13.19 MB

beyond what was thought to be possible with the High Definition pack that shipped with Blue Shift. Redux is a community project. It is non-profit and contains work from members of many communities. Such communities are Half Life Improvement Team, which provide invaluable support and a great source of custom Half Life content. However most of the work is done by our Team. Redux is a complete visual and audio overhaul for Opposing Force. Containing new models, sounds, sprites and some map enhancements to immerse you into a new level of game play. Even the smallest of details have been reworked to give your now fancy ass gaming computer something to chew on. This is not a Source project/port. Currently in development, we have replaced near over 550 sounds, and 50 models and showing progress towards more. Redux takes advantage of every feature in the Half Life engine. From transparencies, chrome effects and additive textures used in ways thought to be outdated. Along with crisp new sound effects, high quality models which polygon counts are hardly never below 1,000 keep the always proud Opposing Force looking its best. [b]*REQUIRES V1.0 TO PLAY*[/b]

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4238 downloads

Uploaded:04-19-2007

ESF Bot Version 3

esf_bot-3-setup.exe | 651.64 KB

combos • Bots avoid db's to avoid some crashes • Redid menu, looks better now, more options and with percent and skill you can select default and random values • Bots can see attacks so they better react on them • Autopilots: with this a bot will take over the host(experimental) • Super bots: bots who can cheat, there are 3 different types. They start with higher pl, they regain or have unlimited Ki, also they can regain health • skill has more effect on bots • bots don't swoop always straight so they can surprise their enemies • when an enemy of a bot is very close and the bot is charging an attack, the bot will beam jump at their enemy bots remember enemies • bots should strafe to avoid walls and team mates • better unwaypointed navigation • better 'danger reaction' • new console command: command to let a bot execute a console command, commands to enable/disable the use of combos and destructo discs • hopefully fixed a bug where bots power up when they didn't need to. • new bot names • new chat messages • new welcome message • bots react with retreating and random teleporting when their blinded by a solar flare • bots should better react on close enemies • most console commands should now work for dedicated servers as well • buu bots recover hp • better enemy selection • higher skilled bots should avoid attacks when they swoop • better teleporting • taunt messages work now • bots can now have spaces in their name • more chance that bot uses a special beam cannon or ki blasts • Very nice manual made by eekhoorn • bots recover when their hit by melee

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3752 downloads

Uploaded:12-18-2010

Action Half Life: Directors Cut 2

ahl_dc_rc2.exe | 189.73 MB

Realism.\' This means that you can take a few bullets and keep fighting. You can fall from a two story roof and only hurt your leg. You can bandage a wound in seconds. This doesn\'t mean you\'re invincible however, as hits to the head from large caliber weapons are instantly fatal, but a headshot even from a small pistol will put you within an inch of your life. Of course, stunts play a large part in action movies, and likewise, play a large part in AHL. Dives, rolls, and long jumps can be executed for style and tactical advantage. There\'s nothing quite like diving through a window and capping the bad guy in the head before you hit the ground. This is a game of style and fun, not obsessive realism. AHL: Directors Cut is a project started by the Ministry of Action. The ministry is a group of people who still enjoy AHL and think that it has a life ahead of it.

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5050 downloads

Uploaded:07-23-2008

Half-Life: Opposing Force Coop (v2.0)

ofcoop_v2.0.zip | 27.58 MB

a working server. Half-Life and Half-Life: Opposing Force on either WON osr Steam is required to play. You must also either have an LAN or internet connection. Features in v2.0 -------------------------- - Auto levelchange - Much better support - Support up to max 17 players - All removed scripted sequences re-added - Invisible walls which prevents players to trap themselves - All useful NPC's will now respawn if they get killed - Fixed bugs - More spawnpoints - More monsters - Skill levels are more fair

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5 downloads

Uploaded:09-15-2007

Natural Selection v3.0 Beta 5 Dedicated Server

ns_v3_b5_dedicated_server.zip | 139.89 MB

previous version(s) are required. The full changelog has been stated in the Readme area.

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2570 downloads

Uploaded:09-14-2007

Earth\'s Special Forces: Open Beta Full Patch

esf_openbeta_patch9.9.2007.rar | 65.8 MB

Updated buddy movement control - Updated buddy attack control - Android 18 ball - Split on destructodisc - Beambox semi-auto-aim for beams on other beams - Bots can now use renzoku, purpleball, makosen, namek style deathball and a18ball - Bot classes for A18 and the Ginyu force [*] [b]Bug fixes[/b] - Fixed \"If you change class after changing body with ginyu you will respawn as ginyu\" bug - Fixed \"Buddy doesn\'t follow friendly fire mode\" bug - Fixed \"Auraswtich on switching to your buddy\" bug - Fixed \"Any non attached beam struggle will lead to frozen animations if mouse 2 is held down\" bug - Fixed \"When with ginyu\'s buddy, the PS becomes still and inert\" bug - Fixed \"Random Explosion of Lights on Every Map\" bug - Fixed \"Killing a buddy and his master causes buddy\'s beam to stay\" bug - Fixed \"Trunks animation delay\" bug - Fixed \"Guldo will have red aura when holding turbo while descending\" bug - Fixed \"Buddy doesnt folow friendly fire mode\" bug - Fixed \"If you change class after changing body with ginyu you will respawn as ginyu\" bug - Fixed \"Buddy can recharge when firing gen beam\" bug - Fixed \"Able to basic melee beam struggled players and players charging spirit bomb\" bug

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1714 downloads

Uploaded:08-13-2007

Earth Special Forces Ape City Map

ape_city.zip | 1.91 MB

"Earth's Special Forces". To play on this map, you must have a working version of ESF 1.2.3 installed. Please leave a comment about the map so the developer knows how to improve it. Thanks.

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4492 downloads

Uploaded:06-01-2007

Half-Life BrainBread Mod V1.1 Full Install

brainbreadv1.1.exe | 46.12 MB

morning when the chaos started: roaming hordes of bloodthirsty men ran through the city, killing everybody at sight. There were rumours about an army experiment and problems with the nuclear reactor. By 12 a.m., half of the city's population was part of the cannibal horde, about a thousand were killed in car accidents and by gunshots from personal firearms. U.S. Army forces moved into the city to rescue as many as possible. They soon had to realize that the only way to stop the cannibal hordes was to shoot them. Tanks entered the city and killed hundreds. At the same time Black Hawk squads search for survivors. Survivors like you... V1.1 Changes/Bugfixes ================ Code: - Reduced default zombie and gibcount - Fixed zombie with gun exploit (and probably human with zombiehands too) - Ammo does now refill while standing near to an ammo box and pressing the use key - Added blood controll cvar (cl_blood) - Added lensflare cvar (cl_lensflare) - Added many new mapping possibilities (see entdescription.txt especially the .tsk section) - Sepparated npc from human zombie spawns - Increased axe and desert eagle damage - Fixed precaching error - Humans won't see zombies on the radar anymore - Increased zombie hp and damage a bit - A zombie player dies after 60 seconds and respawns as human - Increased damage bonus to 7.5% - Fixed bleeding walls/glass bug - Fixed some startup crash bug - Removed some more PE stuff - some other things I don't remember - Some performance tewaks - Zombiesounds play a bit more often Maps: - Added new map bb_carnage - Fixed bugs on the other maps - Added an ending to bb_slaywatch Models: - Added new weapon .44 revolver - Created new ammo model

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476 downloads

Uploaded:05-31-2007

Half-Life: Goofy Mod

goofyhlbeta1.5.zip | 12.91 MB

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2112 downloads

Uploaded:05-31-2007

Half-Life: Chemical Existence Full Install

ce100.exe | 66.6 MB

creatures... [b]Levels[/b] Chemical Existence features many different styles and environments. Fight your way through cruel ghettos, get through china town and fight off gangs in the deadly sewers beneath the city. Cross the river by boat, the woods by jeep and find your way to the mysterious chemical plant where strange mutated creatures roam free... There's 11 unique and detailed levels in the final version. [b]Weapons[/b] The weapons are be both familiar "classics" (implented in new and unique ways though) like our Sniper rifle and pistol, and totally new inventions like the "Lump of wood" and the Assault cannon. The weapons isn't 110% "realistic" (so many other TCs/mods/games are doing this fine already), all the weapons are instead implented to be useful, and in front of all. Fun to use. [b]Enemies[/b] Chemical Existence includes a lot of different enemies to give you a most challenging experience. Everything between street gangs, snipers and paid of police officers to mutated creatures or humans. You'll also encounter evil corporation soldiers and agents along your way. From the moment you start and to the very end you will have to change tactics for each new enemy you meet. The enemies takes advantage of their environment, so watch out! Also if your playing smart you might not have to take on all of the enemies... If you for example meet a gang and some police officers. Why not just let them fight it out among themselves. There's around 10 totally new enemies, with tons of scripted sequences and animations! [b]Multiplayer[/b] Even though Chemical Existence are mainly a single player experience, multiplayer won't be forgotten. There will be some totally new deathmatch only levels for your enjoyment and you will be able to use all of the single player weapons to spread destruction. We also included several new player models. [b]Gameplay[/b] Chemical Existence will be based on fun rather than realism; (like we said before... so many other games do that so well already). You will have to think an extra time before you attack your target, since every enemy acts different, some might even decide to help you out...

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1121 downloads

Uploaded:05-30-2007

Half-Life Mission Failed Mod

missionfailedsetup.exe | 12.33 MB

member of a special unit, trained to handle inconveniences in the international research and science competition, your day starts quite normal. Your mission seems to be kind of routine - nothing complicated.Your code is 100X345 - and this code was chosen to infiltrate an abandonned research facility on a small island in the pacific. Your mission is to get some information of higher concern out of the facilty. Unfortunatly, agents of an enemy country got into possession of informations about the location of the facility. But they still did not find the entrance - so you shouldn't really encounter serious problems. After all - that's what you are trained for, isn't it? After landing on the island and eliminating a small unit of an enemy force, you find the secret entrance to the facilty and hope for a fast ending of your mission. But very soon you find the first strange thing: A dead scientist is not only very unusual in an abandonned research facility, but also indicates a whole bunch of problems - and these start right away! Not only dead scientists and soldiers is what you find, but also creatures you never have seen before - the bad thing about these lifeforms: they are alive and not too friendly. Now you really begin to feel curious about the whole thing and step by step you realize what has happened, what is happening and what will happen - and to be concrete: What will happen in 2 days. Until then you never heard of a Black Mesa Research Facility or a scientist named Gordon Freeman... but these two names are definitly bound together with the horror you found on this small island. And suddenly you realize the great danger for the human race and your possibility to save humanity. So what're you waiting for, soldier 100X345??

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2752 downloads

Uploaded:05-25-2007

Half-Life: Bumper Cars Mod

bumpercars2.0.exe | 31.58 MB

taking gaming way too seriously. If you get upset in this game then there is just something wrong with you. Bumper Cars takes several great characters from around the Half-Life community and pits them against each other for the first time ever. Naturally you win by bumping your opponent to his death. Of course there is a bit more to it than that. In fact, you should expect a few little surprises along the way! ;)

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1440 downloads

Uploaded:05-25-2007

Sven Co-op V3.0 HLSP Update

svencoop30_hlsp_update.exe | 922.61 KB

working in Steam, and Sven Co-op 3.0 must be installed. Sven Co-op 3.0 is available [url=\"http://halflife2.filefront.com/file/Sven_Coop_V30_FULL_Install;21902\"]HERE[/url]! IMPORTANT: You MUST close Steam before continuing installation. The previous version of the support files (which was included with Sven Co-op 3.0) were balanced for very large player counts, making the maps near to impossible for small groups of players to complete. This version reduces monster numbers, types and strengths to levels much more comparable to the originals, making it perfect for LAN or small Internet games. There is one known issue: While the final boss battle works well enough, the map does not change once the players are successful (you need to change the map manually, wait until the time limit is hit, or change the map via a vote). This is a code bug that should be fixed in Sven Co-op 3.5.

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1802 downloads

Uploaded:05-25-2007

Half-Life: Halloween

shall1.zip | 30.29 MB

through a strange land where monsters roam and thrive! Can you survive Swiss Cheese's Halloween 2002?

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187 downloads

Uploaded:04-19-2007

Red Kamehameha

redkamehameha.rar | 72.53 KB

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952 downloads

Uploaded:02-20-2007

Earth Special Forces Beta

esfbeta11.zip | 108.12 MB

shows. For instance, the ability to fly, the ability to charge up and release huge balls of energy not to mention, you can control the beam midflight. You can even use the destructo disc, pwnage? I think so. The models are well done, and the effects compliment the models well. Gameplay-wise, ESF is one damn hard mod. I was quietly flying around, minding my own saiyan buisness, until some person playing as Cell knocked me flying to the ground, and while falling, and lying on the ground, he manged to charge up a large beam and pretty much nuke me while I was lying on the ground. Musically, the ESF team decided a more punk approach, which isnt really my genre, but in most places it suits the mod. In my opinion, this is a must download for anyone who wants something new in halflife, rather than guns(now we have special beam cannons!).

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704 downloads

Uploaded:02-20-2007

Earth`s Special Forces Alpha

esf_19.exe | 16.36 MB

team mode - Added aura sounds - Senzubeans - Mp3 Player - Capture the dragonballs mode (will only show dragonballs and do normal team mode for now) CHANGES - Changed the classinfo texts - Increased Frieza's ki - Increased kiblasts ki-use, raised kiblast speed, decreased kiblast firing rate - Kamehameha and GallitGun now look larger when charged longer - Took cell out

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1851 downloads

Uploaded:02-17-2007

Earth\'s Special Forces: Orange Gi Goku Model

davidskiwan_son_goku.rar | 3.09 MB

done Goku models. The first version of the model was never released but after a year of tweaking (here and then) here\'s a newer much cleaner version with a few new/edited animations.

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1176 downloads

Uploaded:02-17-2007

Earth`s Special Forces Alpha

esf20.exe | 39.64 MB

Teleport - Final Flash attack - Masenko attack - Deathball attack - team spawn points, teammode and a changeteam button are now working - different skins for the evil and good team, for some player models - new Vegeta model - new Goku model - Trunks model - Cell model - Desert Arena map - New Kameslook map - New explosion gfx - New hudsprite gfx - New Shell - New color select sprites CHANGES - Changed the playlist file, so you no longer have to add the number of songs - The esf_lagoon and esf_nameksend maps are updated - Disabled model changing console hack in teamplay - Speeded powerup up - Secondary lets your controlled attack explode - Making your attack explode in a powerstruggle gives the opponent's attack triple speed - The attacks are faster now - Charging attacks takes less time now - Moved the sensubean to slot 9 - Attacks have a different explosion radius now

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2971 downloads

Uploaded:12-27-2004

Half-Life Frontline Force 2.0 Mod

flf2.0finalwin.exe | 144.22 MB

opengl to run, if you\'re not in opengl it will error and give you a message box saying gtfo and switch to opengl. - included maps are: flf_dusk, flf_sorrow, flf_shroud, flf_siberiankiss, flf_bridge2, flf_fallujah, flf_biohazard, flf_toledo2, flf_risu, flf_kezman, flf_village, flf_afghan, flf_dcity, flf_village, flf_lombardi, and if i\'m missing any in this list, you\'ll find em. - new weapons: ak105, p90, ksp58, smoke, tears, dpms kitty kat Bugs:- - voice comm MAY not work, it should, but sunspot and i were having problems with it; and we aren\'t sure if it was his server or not. (i have no mic so i couldn\'t really test properly) - linux, obviously, the linux server may do one of the following: not run, run and crash randomly, run and crash all the time, run away far far away and shout out \"look at how wonderufl linux is!!!\"

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20594 downloads

Uploaded:10-16-2003

Firearms Full

firearms_28_full.exe | 139.52 MB

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116216 downloads

Uploaded:07-24-2003

The Specialists

tsbeta2.exe | 121.89 MB

Matrix, mixed with the Hong Kong Blood Opera style of directors such as John Woo. All of this is added to classic yet innovative deathmatch & teamplay gametypes and mixed with an arsenal of realistic weapons, real freedom of movement, a great selection of maps and serious amounts of carnage.[/quote] It is truly a new style of gameplay offering endless hours with hundreds of weapon combos including dual pistols (many kinds), uzis, mand different rifles, shotguns , katanas, knives, most of which are customizable with lasersights, silencers, and much more. The slow motion powerups truly add a new level to the game, making for extreme fights. They also did a fantastic job with the modeling and texturing, making it look very smooth. This mod is definitely worth the download!

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1453 downloads

Uploaded:07-20-2003

Firearms 2.7 Full Install

firearms27_full.exe | 125.77 MB

caused me to move very, slow, then, somebody cruel enough to shoot a wounded soldier shot me in the arm! When I tried to retaliate, my aim was all over the place. The arsenal in firearms is huge, not to mention the ability to choose firing modes and how some gun features are unlocked through different skills, ie: m203 via the artillery skill. They even give you the feature to completely customise your equipment layout. Maps are nothing short like the features of firearms, they are well laid out and are chalk full of detail. For anyone willing to download a worthy, and challenging mod with many sweet features, Id say download it, or die....

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508 downloads

Uploaded:05-26-2010

Earth's Special Forces: Linux HLDS Update Tool

hlds_i686.zip | 66.62 KB

with these new builds. The file hlds_i686 is taken from an older Half-Life Dedicated Server Linux build (2738) which seems to fix the problem. Probably this file would fix the same problem for any Half-Life modifikacion Linux dedicated server, however the solution was made specifically for Earth's Special Forces.

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6334 downloads

Uploaded:12-03-2007

Half Life: Paranoia Single Player

paranoia_setup.exe | 185.61 MB

WARNING! WARNING! This mod contains a modified opengl32.dll file, the chances are that this will be picked up by VAC2 and thus ban you for possible cheats. Be VERY cautious when playing this mod with the opengl32.dll file! You will play the role of a Russian officer of the secret service. Your first impressions are that this mission will be just like any other, but you really have no idea what nightmares future events have in store for you... [b]Features[/b] - The unique game universe with the interesting characters and own story line. - Levels based on the references taken from the real Russian architecture and environment. - New visual effects (bump mapping, gloss, detail textures etc). - Improved AI of the enemy and friendly NPC. - Improved aiming system (Iron Sight) - Music from the famous Russian rock band named "SLOT" and our own tracks in "dark ambient" style. - Subtitles system in Russian and English languages.[/i] In case you fancy a trailer before downloading check out the trailer below. paranoia_640x400_hires.avi [b]How to install.[/b] Launch the installer and choose you Half-Life folder. If you use Half-Life WON, choose the folder: C:SIERRAHalf-Life If you use Half-Life with STEAM, choose the folder: C:Program FilesValveSteamSteamappshalf-life . WARNING! WARNING! WARNING! WARNING! WARNING! WARNING! This mod contains a modified opengl32.dll file, the chances are that this will be picked up by VAC2 and thus ban you for possible cheats. Be VERY cautious when playing this mod with the opengl32.dll file!

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3132 downloads

Uploaded:10-03-2007

Earth\'s Special Forces: Open Beta Full Patch

esf_openbeta_30.9.2007.patch.rar | 5 MB

Interested in the change log? Check it out below. [*] [b]New features[/b] - Vaporizing smaller attacks now makes a beam weaker - If you have a buddy and you die, you now change into that buddy - PS swatting [*] [b]Bug fixes[/b] - Fixed potential crash bug for destructodisc leaving the map - Fixed potential crash bug for exploding ps with ps charge balls on it - Fixed \"Kame + two gen beams = crash\" bug - Fixed \"If you get knockbacked by simple melee and fall to the ground you cant move\" bug - Fixed \"Deing after being swapped and then swapping back makes you unable to respawn\" bug - Fixed \"moving buddy while powering up\" bug - Fixed \"Disconnecting from an undisconectable ps causes crash\" bug Remember, this is a patch. You need the previous 9/9/2007 Version in order for this patch to fully work

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7649 downloads

Uploaded:06-01-2007

Half-Life: StarGate TC Full Install

sgtc_f1.0_full.exe | 130.07 MB

then have to complete different objectives or to prevent the other team from reaching their goals. Follow the instructions and install the mod in the appropriated directory. We remind you that it is no longer possible to play online on Won servers. [b]CHANGES:[/b] [*][b]The Code:[/b] [i]The game has been cleaned from the last fews bugs. Betat testers sure did a great job to find them! The result is simply staaaable! Bug Free (yeehah!).[/i] [*][b]Skins:[/b] [i]You'll probably see that the characters have been reskinned. And actually, it rocks! Goa'ulds have never been so realistic! Ho and the goa'ulds now have names.[/i] [*][b]Models:[/b] [i]A lot of weapons models have been replaced, have a look on the new staff weapon, And the dammages have been modified.[/i] [*][b]Maps:[/b] [i]You'll play brand new maps, like the dark sg_crypt (sounds like a programm, lol) or the great sg_tekluhanak (but we searched a title! ) or sg_scorpus by our coder Endo. And if people want more, they can pass by the sg_prison!^^. Other maps have been updated and received the new Gate from Brophis, and the result is great! You'll see the brand new target map for example![/i] [*][b]Gift![/b] [i]Great news: after the inactive prefab, the Gatebuilder will release a set of two fully functionning Stargates; I'm sure that the mappers on the forums will be most pleased!!! And for the afficionados, the ultra fans, Brophis has done a piece of mapping that would make more of 1 happy: this is the official come back of the legendary map sg_conquest!!![i] [b]NOTE:[/b] For the compleet changelog, check the readme below, it only contains the changes due the readme is way to big.

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1456 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbeta_1_20_07_patch.zip | 47.11 MB

installed, because all you have to do is "extract" this in your half-life folder, and to overwrite all the files. So, for all the curious people, go quickly check out the "What's New In This lovely Patch" Below! [b] What's New?[/b] [b]Maps Added:[/b] - esf_timechamber - esf_OWtourn - esf_newguru - esf_lookout - esf_janemba - esf_encounter - esf_cave - esf_budokai [b]Maps Edited:[/b] - esf_kamehouse [*] [b]Code[/b] - Switch into buddy (default button: p) - Various bugfixes on blockstruggle - Bodychange fx (attack not working yet) - Charged turbo (swoop) now stops when player lets go of directional key; dash still works the same way o Note: Changes still in discussion for dash. To stop dash or swoop prematurely, the block or powerup key can be pressed. Block + Fly allows 'gliding' - temporary solution. - Fixed "Swoop trail stuck when pausing dash" bug - Fixed "After selecting a custom model, impossible to select original model again" bug - Fixed "Dash Model not rotating" bug - Fixed "Aura always emits white light" bug - Fixed "You can disc people during their respawn protecion time" bug - Fixed "Able to basic melee beam struggled players and players charging spirit bomb" bug - Removed old transformation FX system in preparation for new FX script system - "powerlevel" cheat can only be used when sv_cheats is active now - cvars to tweak the stats of all classes [*] [b]Animations[/b] Goku - 100% - SSJ Goku - 100% - SSJ2 Goku - 100% - SSJ3 Goku - 100% Gohan - 100% - SSJ Gohan - 100% - SSJ2 Gohan - 100% Vegeta - 100% - SSJ Vegeta - 100% -Krillin- Scatter Beam : FX added to charge animation -Trunks- Finishing Buster : FX added to end of animation [*] [b]Misc[/b] - Updated dash effect (new model) - Character select now has additional information about characters and attacks (still not complete though, place holder data still present) - Zero's dbz track added as the steam gamestartup sound

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132 downloads

Uploaded:05-31-2007

Half-Life: Action Patch

ahl_5.5-5.6_patch.zip | 1.21 MB

Download

332 downloads

Uploaded:05-31-2007

Half-Life: Action Full Install

ahlb55-full.exe | 109.95 MB

certain weapons - Bullet wizz noises - weather system (snow, rain, fog) - ammo abuse bug fixed - Knife and grenade prediction - New NVG effect - Removed backdive firing restriction - Increased side roll speed - Fixed grenade not appearing on vgui bug - Improved flashlight effect to light up nearby players - Quick strafing to give improved accuracy fixed - Prevented gun reloading at round st

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146 downloads

Uploaded:05-31-2007

Half-Life: Train Hunters Update

thb21upd.exe | 5.7 MB

Half-Life modification based on fun not on anything else. You have to try to control the train(s) in the maps (like the one in subtransit). When you are on a train, you will receive points each few seconds. This changes the Half-Life deathmatch gameplay greatly, caus everyone is trying to kick the ass of the player who is on the train (or whatever the train looks like in the map). There are also many other new features in the game, like the "King of the Train" mode and some special weapons...

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483 downloads

Uploaded:05-31-2007

Half-Life: Train Hunters

thb20.exe | 16.71 MB

Half-Life modification based on fun not on anything else. You have to try to control the train(s) in the maps (like the one in subtransit). When you are on a train, you will receive points each few seconds. This changes the Half-Life deathmatch gameplay greatly, caus everyone is trying to kick the ass of the player who is on the train (or whatever the train looks like in the map). There are also many other new features in the game, like the "King of the Train" mode and some special weapons... Features: · Spirit of Half-Life support · standard train match · King of the Train mode: if a player controls the train for some time, he will get 20 points, all players die and the round restarts · trainstopper gun: charge your gauss fully and fire on a train - the train will slow down · grappling hook · train radar · brick cannon: launches out huge bricks which hopefully smack into players and drive them backwards - if they come to a wall ... secondary fire crushes the brick shoots out all the pieces like a shotgun, but the pellets are not instant, similar to the flack cannon in unreal · satchels look like weapon boxes ... dangerous to pick them up :-] · get points: killing a player while controlling the train: 2 points killed by train: - 2 points being on train for some time: 5 points | in king of the train mode: 20 points · blower gun: primary fire blows, secondary sucks · a cool, big and strong mallet · use the egon to beam yourself directly on a train · smokegrenades · barnacle weapon · TrainStopperGun, also freezes players · flamethrower · you can create player phantoms · anticamping system · 5xRPG that really kicks ass · mad barneys - very funny · you are able to switch every weapon off · new sounds · very cool old-school strafe effect :) · sexy trainmaps · spectator mode · rune system · much more...

Download

1092 downloads

Uploaded:05-30-2007

Half-Life: Monkey strike

monkeystrike12.exe | 42.06 MB

or whatever...As you might have noticed, this MOD is about Monkeys. There are different classes with crazy weapons, skills and different gamemodes.

Download

5999 downloads

Uploaded:05-30-2007

Half-Life: USS Darkstar

darkstar.zip | 10.63 MB

Half Life's which of course is top notch. You get the usual weapons you get in Half Life.

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5747 downloads

Uploaded:05-30-2007

Half-Life: Opposing Force Coop Mod

opforcoop_v1.zip | 27.66 MB

doors etc, changed so you get all weapons from previous level automatically, made so you can't hurt your teammates, allowed monsters on levels, made monsters harder and stronger etc. [*] [b]Requirements:[/b] [u][b]Half-Life and Half-Life: Opposing Force is required to play. This mod will not work on regular Half-Life.[/u][/b]

Download

1447 downloads

Uploaded:05-30-2007

Half-Life: Outbreak Mod

outbreak11.zip | 22.31 MB

weapons and robotic armor. Its a take no prisioners battle to the death with what ever race left at the end the new dominate race in this world. It is very fast pased and really high action, The zombies run really fast and can spawn from the corpses of your fallen allies. [*] [b]Changes in v1.1[/b] -New map ob_forsaken -Steam compatible bots included but they are really basic -Zombies can bite, gives them health -Zombies can no longer pick up health kits or armor -Default damage for m-16 & glock incresed -Added "refresh" command for servers to set spawn #'s via console -Improvements and balenceing done to all maps -Sprite given to claws to replace crowbar -Included all need textures -Removed zombies floating -Zombies take 1/2 fall damage because they feal no pain -Gave Zombies poison blood -New texutres added -Cut all turrets health in half -Added Cancel button to team menu -Removed team menu crash bug No more info. is known as the current website is down due to exceeded bandwidth.

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3611 downloads

Uploaded:05-30-2007

Half-Life: Mech Mod Alpha Full Client

mmalpha10.exe | 64.26 MB

environment, consisting of deadly mechs using multple weapons.

Download

4663 downloads

Uploaded:05-30-2007

Half-Life Digital Paintball V2.2 Mod

dpb22.exe | 75.65 MB

paintball games have just totally stank (no offense to the developers), and we are trying to make a paintball game that is as realistic as possible, while still being fun to play. Digital Paintball\'s gameplay is somewhat unique: You start out at the beginning of the game, and are given a fixed amount of \"credits\". Using these credits, you can select any configuration of equipment that you want. After you have selected your gear, you are put right into the heart of the action. The game is round-based, and depending on the map, either capture the flag, elimination, center flag, or attack/defend.

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517 downloads

Uploaded:05-30-2007

Desert Crisis

desertcrisis_v15_full.exe | 128.62 MB

cannons). Desert Crisis features a modular objective system which gives the mappers _TOTAL_ freedom. They can link objectives as well, so you could, for example, shoot the VIP and take his briefcase. It is totally up to the mapper, they can even specify if they want rounds or not. The objective system also works with Half-Life\'s trigger system, so events can be triggered by the objectives. For example, you could capture the flag, and buildings could explode, it is totally up to the mapper.[/quote]

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3930 downloads

Uploaded:05-25-2007

Half-Life: Rally Beta Windows update

hlrb1011.exe | 7.1 MB

of HL-Rally is not to blast your enemy to smitherines with relentless repetition prone to excessive cheating and hacks, but to race cars and be the first and fastest across the finish line, out-running your opponents in any way possible to gain a few milliseconds on them. And if you cant win straight away, fear not, as within a couple of races you can save up your credits salary to upgrade your car with a plethora of parts and options, even buying new cars, or trading cars with your fellow racers and enthusiasts. The game takes on a whole new edge when it comes to strategically spending your cash and keeping your winning record rolling. Sophisticated statistics, profiles and your on-line garage are centrally stored on our master servers, so you'll never be without your custom modified cars! (Requires Internet Connection) For the car enthusiasts and modellers our there, anyone can submit their newly created car to our car-selectors who can make the car available to everyone from the HL-Rally master servers. Simply join a game and select your new car, and the HL-Rally Game-server will download the car model and specifications, and send it to all of the players in the game at the end of the current race! Car packs will of course be available from our Modelling Site: Under the Hood, to assist with keeping everyone updated! In addition to online game modes, you can also play against our fiendishly clever computer opponents who should provide quite a challenge to even a seasoned driver. In addition to computer controlled opponents you can also race 'vs Clock' in time-trials and car-performance testing modes. This update updates the mod from 1.0 to 1.1

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2023 downloads

Uploaded:05-25-2007

Half-Life: Global Warfare Full

gw_b15.exe | 95.7 MB

visible at the new graphics. While in Beta 1.2 most weapon- and player models seemed very undetailed and, is Global Warfare reaching the limits of the Half-Life engine in the new version. Also the maps present themself more attention to the detail and profit from the new higher resolution textures and detail models. Effects such as a particle system, 3D muzzlefashes and fine bulletholes round the whole thing down.[/i] [*] ~[b]Sound[/b] [i]But also the sound has been improved a lot. Lots of random ambient sounds and other sound effects are in the maps, as e.g. the fizzling of flies near containers or radios, which you can turn on let Global Warfare seem very alive and not that sterile, as you know it partially from other modifications.[/i] [*] ~[b]Transporter system[/b] [i]An eye catching change is the new transporr system. The soldiers now really sit visibly in the transports. One of them is again the transport gunner, who can now defend the transport from the first person view with a M60 or a PKM. Both rifles have infinite ammunition and no recoil at all, which makes them extra deathly for attackers.[/i] [*] ~[b]Ammunition[/b] [i]Not only the rounds, but also single fights take a little bit longer some times in Global Warfare. And up to now you were in awkward situation, when you ran out of ammunition and had no helpfull teammate. In the new version in all landing zones are ammonition boxes lying around, at which you can get as much ammunition as you can carry. But you can’t get new C4, mines or grenades - mercifully. I don’t know if you can steal ammunition from the enemy, up to now it has failed because of the defence systems In their landing zone.[/i] For the Manual, click the link below: http://www.planethalflife.com/globalwarfare/manual1.5/Manual.html

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5609 downloads

Uploaded:05-25-2007

Half-Life: Point of View Mod

pov11.exe | 49.65 MB

Xen in a MOD with a story that will allow you to (re)visit areas of Half-Life, Opposing Forces and Azure Sheep but, this time, with a different point of view. Humans will try to kill you, xen forces will ignore or attack you and you will have to survive to all this. Friends will now be your enemies and enemies your friends now that you play as a Alien Slave.

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9070 downloads

Uploaded:05-25-2007

Half-Life: Heart of Evil

namv1.02.exe | 90.19 MB

Hazard Course. This Modification is fully compatible with Steam platforms.

Download

506 downloads

Uploaded:05-25-2007

Half-Life: Azure Sheep

azuresheep.exe | 41.22 MB

Kate, your college, code name Azure Sheep is in the complex and in big dangers. You decide to rescue her... [b]The Story[/b] Barney is a security guard, well Barney at the moment is just Barney, or, well, Just Barney, because with all the recent mess at Black Mesa he can't remember his whole name Just Barney didn't want to be a security guard but, you know life, he was lead to be one; he had a secret dream, he was writing a novel and...but well this is another story. Barney has another dream: to become a hero and rescue a princess, nothing more. Now, when the big mess occurred, he was in the first security post of Black Mesa and a colleague of him, Kate, (codename Azure Sheep) seems to be trapped in. Barney will go and try to rescue her, what an occasion... [*] [b]Features[/b] - *51 maps*, all made by Davide "DAV" Cintrao, one of the greatest mapper of the HL community - A new training course: see the home of Barneys - Girls! In Black Mesa - Amazing storyline - A peculiar gameplay: you have to rescue your girlfriend Kate - Be back in the old Black Mesa areas and play them from a different point of view - See a lot of new areas you have never seen - Meet Gordon and Adrian and interact with them - New Weapons and one Healing-tool - New Enemies - New Allies with brand new voices - New models, new animations for the old ones. - New Sounds - New Graphics

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407 downloads

Uploaded:04-19-2007

Big Kame-Hame-Ha

bigkame.zip | 139.33 KB

Download

645 downloads

Uploaded:04-19-2007

New Hud

newhud.zip | 21.58 KB

Download

176 downloads

Uploaded:04-19-2007

Kame-Hame-Ha Lights

kamelights.zip | 46.2 KB

Download

147 downloads

Uploaded:04-19-2007

Brolly Kame-Hame-Ha

brollykame.rar | 84.81 KB

Download

191 downloads

Uploaded:02-20-2007

Mr. Satan ESF Scriptpack 1.2

mr.satanesfscriptpack1.2.zip | 4.99 MB

version of ESF is released

Download

5750 downloads

Uploaded:02-17-2007

ESF Patch

esfpatchb123.exe | 10.54 MB

join servers that still has the 1.2.2 version of ESF.

Download

739 downloads

Uploaded:02-17-2007

Earth Special Forces DarkWolf\'s Spirit Bomb

darkwolf_s_spiritbomb.zip | 378.55 KB

new Spirit bomb in Earth Special Forces. [quote]Just Unzip into your ESF/Sprites directory and have fun :D[/quote]

Download

848 downloads

Uploaded:02-17-2007

Earth Special Forces Kaioken Effect Plugin

kaioken_effect.rar | 47.94 KB

will stay on even if you are a super saiyan. NOTE: You need to have AMX Mod X Installed in order to use this Plugin, of course if you don\'t have this you are unable to use AMXX Plugins. In order to get it, go to [url=\"http://www.amxmodx.org/downloads.php\"]To this page to download Amx Mod X[/url]. Stronly recommended that you should use the Amx Mod X [url=\"http://www.amxmodx.org/doc/\"]Manual[/url] so you can get this server tool to be installed perfectly.

Download

1112 downloads

Uploaded:02-17-2007

Earth Special Forces Giji Super Saiyan Plugin

giji_ssj.rar | 474.31 KB

Slug". Its a half Super Saiyan, between normal and SSJ.) To achieve Giji form, your powerlevel must be between 1,000,000 and 1,750,000. Then just press ordinary trans button and you'll ascend. (which is default the Z button). [b]CVAR Command[/b] .giji 0/1 - turn off/on giji transformation NOTE: You need to have AMX Mod X Installed in order to use this Plugin, of course if you don't have this you are unable to use AMXX Plugins. In order to get it, go to [url="http://www.amxmodx.org/downloads.php"]To this page to download Amx Mod X[/url]. Stronly recommended that you should use the Amx Mod X [url="http://www.amxmodx.org/doc/"]Manual[/url] so you can get this server tool to be installed perfectly.

Download

661 downloads

Uploaded:02-17-2007

Natural Selection

ns_install_v20.exe | 116.28 MB

spacecraft or colony. Marines vs. marines and aliens vs. aliens scenarios will also be supported in the near future. "First-person strategy" with a real resource model and consequences for actions. Both sides are genuinely different and together they accommodate different play styles: Marines:: Fighting skill is less important, strategy and communication take its place. Playing as a marine will be a tense experience with methodical planning and strategy, interrupted with action. Aliens:: Playing as an alien will be an intense action experience, rewarding reflexes and alien heroics. Communication and coordination don't require typing. NS includes easy to use and intuitive menus, and commands. Being the commander on the marines is a seamless experience, that requires almost no extra knowledge. The game even has small pop-up hints that help beginners to play.

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14208 downloads

Uploaded:12-15-2006

Science & Industry v1.1 Full Installer

si11.exe | 62.26 MB

jump! For video tutorials, please click one of the links below: [*][b] [url="http://www.youtube.com/watch?v=t-asCM9ajfE"]Basics[/url][/b] [*][b] [url="http://www.youtube.com/watch?v=cnRGpGX8KxI"]Movements[/url][/b] [*][b] [url="http://www.youtube.com/watch?v=3SvXLMKTito"]Weapons and Devices[/url][/b] Science and Industry is a team play mod for Half-Life, in which players assume the role of a security officer in one of two rival corporations striving for domination in the cutthroat world of chemical and weapons research and development. As a security officer, it is your job to acquire and protect your company's most valuable human resources: scientists. Scientists conduct research and develop new products, bringing your company profit. Conveniently, the products your company's scientists develop take the form of new weapons that you and your fellow security officers can use to pound the other company into submission. Your company needn't be happy just letting its small staff of scientists toil away at new developments when there are plenty more scientist resources ripe for the picking at the competition. Stealing scientists from your rivals is a great way to boost productivity and keep those new weapons coming, but of course your competition has the same tactics in mind. So defending your company's scientists is just as important as "finding" new ones. Of course, the vagaries of particle physics are difficult to ponder in the middle of a firefight, so if you expect your scientists to be productive, you'd better keep the fight as far from them as possible. For a complete Change Log, check out the readme below.

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3325 downloads

Uploaded:10-09-2006

Half-Life: The Specialists Mecklenburg Map

mecklenburg_final.exe | 16.93 MB

final version of Mecklenburg.

Download

7137 downloads

Uploaded:01-16-2006

Half-Life Hostile Intent

hostileintent_1.5_full.exe | 157.61 MB

communication effectively, keep the mission at the forefront of his mind and especially keep his cool under fire. Those of you who have not played Hostile Intent before are in for a bit of a shock. Hostile Intent, all teams being of equal skill levels, is a very hard game. A very hard game for most players initially. It takes a few times to get the hang of the game mechanics and you have to observe other players and how they act and react but you will pick it up. Everyone does. The basic concept comes from how we have played in the Tom Clancy Rainbow Six series of games but we have a smattering of Ghost Recon too. You, the player, have to take the mission slow, steady and careful in order to complete your mission and stay alive. Clancy’s games have become very popular in the commercial market and they filled a much-needed nitch. The same goes for Hostile Intent. We are the only team based tactical shooter in the Half Life community that takes “realism”, real tactics, believable scenarios, and honestly takes them seriously enough to bring to you, the player.

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10782 downloads

Uploaded:12-31-2004

Hostile Intent v1.3.5 Win32 installer

hostileintent_1.3.5_full.exe | 98.52 MB

a nuclear submarine, an embassy raid or a military base in the middle east, each and every one of them is modeled with a level of detail that a lot of other games/mods/tc\'s don\'t have. Amazing gameplay: The best of the best on both teams. In Hostile Intent you can either join the ranks of the world\'s best counter-terrorism units or be part of a member of one of the many terrorist organizations existing in the world. In the end it doesn\'t even matter, because in Hostile Intent you\'ll be fighting for your life. Map specific player skins: Each and everyone is done with such an amount of detail and life-life animations that it makes a lot of the current retail games out look ugly. For every mission theme there is a skin set from which the Level Designer can choose from. Team specific weapons arsenal: Both NATO and the Tango\'s have their own set of weapons to fight with. For NATO there is the MP5A4, M16A2, PSG-1 etc. The Tango\'s can choose from the cheap and widely available on the black market AK-47, AKSU-74, M76 etc. All the guns are balanced in such a way that there isn\'t one gun which is the ultimate best. Each gun has their own pro\'s and con\'s. Extra equipment: Need a little bit more of a BANG in your attack? Grab a Fragmental Grenade. Or are you looking for a stealthy approach during the night? Better put on those Night-vision goggles. Looking for a tactical entry in that building? Grab a flash-bang and take the enemy out while they\'re blinded. An original take on the Half-Life VGUI: Fast and functional. No fooling around. A realistic aiming system: The only realistic way of simulating how to aim and fire a gun. In most games you use crosshairs to aim. In Hostile Intent however, we chose to use a different way of aiming. An idea a lot of retail games are already incorporating. Hostile Intent also uses the aim through the gun\'s sights as it\'s aiming tool. Don\'t worry, if you think the gun is obstructing your vision then you can just lower the weapon to waist level. This does however, seriously affects accuracy.[/quote] This is the full 1.3.5 version of Hostile Intent. A previous installation is not required.

Download

19077 downloads

Uploaded:07-30-2004

Hostile Intent v1.3 Windows Client

hostileintent1.3full.exe | 92.05 MB

a nuclear submarine, an embassy raid or a military base in the middle east, each and every one of them is modeled with a level of detail that a lot of other games/mods/tc\'s don\'t have. Amazing gameplay: The best of the best on both teams. In Hostile Intent you can either join the ranks of the world\'s best counter-terrorism units or be part of a member of one of the many terrorist organizations existing in the world. In the end it doesn\'t even matter, because in Hostile Intent you\'ll be fighting for your life. Map specific player skins: Each and everyone is done with such an amount of detail and life-life animations that it makes a lot of the current retail games out look ugly. For every mission theme there is a skin set from which the Level Designer can choose from. Team specific weapons arsenal: Both NATO and the Tango\'s have their own set of weapons to fight with. For NATO there is the MP5A4, M16A2, PSG-1 etc. The Tango\'s can choose from the cheap and widely available on the black market AK-47, AKSU-74, M76 etc. All the guns are balanced in such a way that there isn\'t one gun which is the ultimate best. Each gun has their own pro\'s and con\'s. Extra equipment: Need a little bit more of a BANG in your attack? Grab a Fragmental Grenade. Or are you looking for a stealthy approach during the night? Better put on those Night-vision goggles. Looking for a tactical entry in that building? Grab a flash-bang and take the enemy out while they\'re blinded. An original take on the Half-Life VGUI: Fast and functional. No fooling around. A realistic aiming system: The only realistic way of simulating how to aim and fire a gun. In most games you use crosshairs to aim. In Hostile Intent however, we chose to use a different way of aiming. An idea a lot of retail games are already incorporating. Hostile Intent also uses the aim through the gun\'s sights as it\'s aiming tool. Don\'t worry, if you think the gun is obstructing your vision then you can just lower the weapon to waist level. This does however, seriously affects accuracy.[/quote] This is the full 1.3 content of Hostile Intent. A previous installation is not required.

Download

9586 downloads

Uploaded:04-30-2004

The Specialists v2.1 (Win32 version)

ts2.1full.exe | 137.28 MB

objectives for the team to reach: Action movies’ gameplay style but also credible realism, both for guns and their damages. Firefights, depending from the various gameplays that will be listed, will be both spectacular due to our “stunt” moves as well as spectacular for a new implemented particellar system, new muzzle flashes and weapons\' realistic power. Players can shot down an enemy just with a burst of 9mm as well as a single shotgun shot. Users will be able to choose if behave as an “action man” (use of light equipment, small caliber guns) taking advantage of their agility or behave as a “specialist” using large caliber weapons, which affect agility but improve firepower. It’s also possible to close any encounter with an headshot, which is, almost in all cases, lethal… But now don’t stay here, take a look to all “The Specialists” (TS from now on) new features! Here\'s the list of what you\'ll be finding in 2.1: New thrown weapon physics. Weapons will fall and tumble in a realistic manner. - Updated particle system for bullet strikes and smoke when you fire a weapon. - Fixed not being able to dive if you jump off something. - Fixed The One mode. - Lots of other minor bugfixes. - Updated the recoil to be smoother. - Backwards velocity slightly increased. - Weapon damages slightly increased. - Knives will now ricochet off a wall if they strike them at a shallow angle. - lastinv command re-implemented. - cl_accel cl_accelexp and cl_accelmax \"mewcelleration\" added. - Many slight adjustmnents to weapons. - Shrapnel added to grenades. - Crosshair removed for fu, knives, katana, nades and the unscoped Barett. - Added attacking with the stock of a weapon, for the M4A1 and the sawed-off shotgun. - Reload button blocks in kung fu. - Added in force chase cam spectator mode. - MAC 10 removed and replaced with the H&K UMP. - Added support for the mouse in the buy menu. - New Akimbo Berettas model.

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3103 downloads

Uploaded:04-15-2004

Hostile Intent v1.2 Windows Client

hostileintent1.2full.exe | 117.41 MB

a nuclear submarine, an embassy raid or a military base in the middle east, each and every one of them is modeled with a level of detail that a lot of other games/mods/tc\'s don\'t have. Amazing gameplay: The best of the best on both teams. In Hostile Intent you can either join the ranks of the world\'s best counter-terrorism units or be part of a member of one of the many terrorist organizations existing in the world. In the end it doesn\'t even matter, because in Hostile Intent you\'ll be fighting for your life. Map specific player skins: Each and everyone is done with such an amount of detail and life-life animations that it makes a lot of the current retail games out look ugly. For every mission theme there is a skin set from which the Level Designer can choose from. Team specific weapons arsenal: Both NATO and the Tango\'s have their own set of weapons to fight with. For NATO there is the MP5A4, M16A2, PSG-1 etc. The Tango\'s can choose from the cheap and widely available on the black market AK-47, AKSU-74, M76 etc. All the guns are balanced in such a way that there isn\'t one gun which is the ultimate best. Each gun has their own pro\'s and con\'s. Extra equipment: Need a little bit more of a BANG in your attack? Grab a Fragmental Grenade. Or are you looking for a stealthy approach during the night? Better put on those Night-vision goggles. Looking for a tactical entry in that building? Grab a flash-bang and take the enemy out while they\'re blinded. An original take on the Half-Life VGUI: Fast and functional. No fooling around. A realistic aiming system: The only realistic way of simulating how to aim and fire a gun. In most games you use crosshairs to aim. In Hostile Intent however, we chose to use a different way of aiming. An idea a lot of retail games are already incorporating. Hostile Intent also uses the aim through the gun\'s sights as it\'s aiming tool. Don\'t worry, if you think the gun is obstructing your vision then you can just lower the weapon to waist level. This does however, seriously affects accuracy.[/quote] This is the full 1.2 content of Hostile Intent. A previous installation is not required and the mod works with both WON and Steam versions/platforms.

Download

768 downloads

Uploaded:12-27-2011

Earth\'s Special Forces: Budokai Tenkaichi Style (Goku)

goku_budokai_style_by_esforces.rar | 2.58 MB

system of Earth\'s Special Forces, this package goku models is very small, thank you very much for downloading the package.

Download

232 downloads

Uploaded:09-06-2010

Scientist Hunt

steam_shunt.exe | 12.31 MB

modification which makes murdering scientists the objective of the game. There are two teams, and each team must compete to murder more scientists than the other team in one of three seperate modes of play. SH also features two non-team-based modes of play with entirely different player scenarios, named Live In Fear and Madness. New features include enhanced scientist physics, completely new scientist AI, and much more. Basically, you blow scientists heads off with hammers, crowbars, chainsaws, and almost all other half-life weapons. Very sweet, they run around. Good targed practice. [b]The changes are:[/b] [*] Added Steam support [*] New splash screen [*] New games icon This is an optional update as no core files have been changed. The original mod was created by Rich Whitehouse, I merely converted it. If anyone is interested I can run a dedicated server for a few days.

Download

108 downloads

Uploaded:09-06-2010

Fate Reversal

2010_09_05_fate1.1.zip | 34.42 MB

Download

43 downloads

Uploaded:06-06-2010

Sven Co-op: Scape Hotfix

escape_hotfix.7z | 295.72 KB

this quick patch to fix the doors - clients will NOT need to redownload the map nor apply the patch as its a server side fix.

Download

64 downloads

Uploaded:06-05-2010

Sven Co-op: HLRSE Server Kit

hlrse_server_kit_v1.3.7z | 307.51 KB

setting it to whatever value you have in listen/server.cfg minus 1, or plus 4 or 5. I am currently trying to figure out a way to fix this and/or enforce the sv_visiblemaxplayers that you set. If you get a lot of latency complaints, try disabling WinHL-Booster (simply remove it from /addons/metamod/metamod.ini). And if that doesn't help, you will have to edit qwertysping.cfg and lower the values for booster_autofps and sys_ticrate accordingly. 500 should be decent for slightly high-end machines, 333 is considered optimal for the majority of machines, and 250 for less powerful machines. Machines that are considered to be on the high-end of the spectrum might be able to get away with 1000. Also try setting the CPU priority on your server to "High."

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1150 downloads

Uploaded:01-15-2010

Earth's Special Forces: Final Christmas FX Trailer

esf1.3fxxmas.avi | 63.36 MB

belongs to the following news: http://halflife2.filefront.com/news/Earths_Special_Forces_Christmas_Update;45421

Download

648 downloads

Uploaded:09-30-2009

Earth's Special Forces: Pitt

esf_pitt.zip | 7.41 MB

Download

10042 downloads

Uploaded:05-23-2009

Sven Co-op 4.07 Update

svencoop407update.exe | 6.65 MB

description/readme for changelog.

Download

729 downloads

Uploaded:12-02-2008

Day of Defeat v3.1b for STEAM!

dod31_4_steam.zip | 136.63 MB

any other mod. Grab the installer here, this is the only 3.1 installer created for STEAM. Point it to your 'half-life' folder in your 'SteamApps' folder. Enjoy. More players mean more fun, lets relive the golden BETA days of DoD

Download

247 downloads

Uploaded:10-14-2008

Half-Life Rally: Black Smoke Mod

r_smoke.spr | 16.81 KB

Download

613 downloads

Uploaded:08-11-2008

Opposing Force Coop Addon - Nuclear Winter

ofcoop_addon_nw.zip | 18.18 MB

character voices, sound effects and music with other players.

Download

541 downloads

Uploaded:08-11-2008

Opposing Force Coop Addon - Bootleg Squadrog

ofcoop_addon_bs.zip | 4.35 MB

Opposing Force's npc soldiers. However, it's now available for even more teamwork, as up to 5 players can finish this Opposing Force mod co-operative.

Download

2192 downloads

Uploaded:04-15-2008

Svencoop: Optional Mission Mappack

sc_optional1.zip | 13.96 MB

the infamous Black Mesa incedent. To start off, there were tons of assassins, male and female, streaming and summersaulting everywhere. Got rid of them, and found a mini-turret that couldnt aim very well. I just crouched and it didn't hit me once! I did see the gunfire, so it wasn't like it had an obstruction in the way. Next room, there was a fight between alien slaves and *more* assassins, then you hear this alien sound and can't figure out where its coming from. Untill, of course, you respawn... Shock Trooper (electric alien thing) up above and behind you. I didn't like the stairs, though. They weren't all even, you had to jump on some, instead of "gliding" up them. *Extention* Gave me an "empty ambient" error and quit. *Hostage* Came into a big courtyard with plenty of marines for a while of play, and immediately I BLEW UP without cause, and got a fatal error: "level design error". I thought "Too true" ;) Hmmm... Next map. *Don't remember the name* I started out behind a gate, and my faithful torch-dude working on it. He got it open, and I went through. They (torch-dude and soldier) didn't follow :( So much for faithful :lol: It says my objective is to get into the complex. Hmmmmm, this is a hard one. Maybe I should go to the BIG RED TARGET?!? Yes, once you get there some explosives appear and barely give you a chance to escape. I went inside and...whoah! *I guess you'll have to download this for yourself to find out what the "whoah!" is...* -Amp_

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6 downloads

Uploaded:04-15-2008

Svencoop: Rusky Lobby Music

rusky_lobby.mp3 | 2.46 MB

Download

354 downloads

Uploaded:02-19-2008

Half-Life Earth Special Forces FX Script Entry Video

fxscriptentry.avi | 8.03 MB

players, because this is just a glimpse of what will come in Earth Special Forces V1.3

Download

448 downloads

Uploaded:02-19-2008

Half-Life: Meth-Life Mod Demo (v1.0)

methlife.zip | 32.46 MB

Gordon Gluesniffer, a security gaurd assigned to the Meth O.D. Labs. [quote] This is my first Half-Life mod and it has barely begun production. So this is just a demo letting you play the "Sewer Training" and the beggining of the first level. It only works with the steam version of Half-Life.[/quote]

Download

768 downloads

Uploaded:02-14-2008

Half-Life: Xtreme Deathmatch V1.1 Installer

xdm_1.1install.exe | 5.31 MB

the fast paced excitement of XDM. Is running on the ground and jumping around getting tiresome? Fly though the air with a grappling hook and go places you\'ve never imagined reaching before. Enhance your game play with power up runes such as health regeneration, attack, defense, and movement.. Since XDM is a server side mod, players can join the server without having to download any files outside of Steam. XDM allows server administrators to customize settings like weapon damage and ammo, player health and armor, colors, runes, and grappling hook. You can now have a working spectator mode on a valve server including first person spectator mode. There are other features like broken objects regenerating, and an adjusting time and frag limit based on the number of players on the server, and server side bunny hop ability. What are you waiting for, jump on an XDM server today!

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2157 downloads

Uploaded:02-12-2008

Half-Life: Master Sword - Continued Full (v1.11)

msc_installer_feb2008b.exe | 337.55 MB

spells [*] Gone from about two dozen weapons, to over 90 [*] Added, literally, hundreds of new monsters and NPC's [*] Introduced countless new quests, tweaks, mapper tools, game concepts, mythology, storyline, and all around, just a mess load of more stuff to do It’s well overdue for a version upgrade! Featuring all the above, and a brand new, smarter, sleeker, self-installer, tracker scheme, and the most stable release of MSC had in a very, very long time. (Granted, that’s still stable in the same sense that strawberry Jell-O is stable, but they are working on it.) This will be the last large update for awhile. That’s not to say the team is stopping development, but rather, they are no longer distributing updates included in this package with the betapackages – thus, the next betapack should be under 10mb, instead of these 80mb monsters we’ve been handing out lately. For now however, and hopefully straight through until March, this is the one and only thing you need to play. For those of you who are already fully patched to JAN2008a – there’s a fast upgrade patch for you that is around 60MB (the full installer is 345MB!) If you’ve ever had any issues with our dynamic map updating system, however, now would be a good time to snatch the full installer.

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643 downloads

Uploaded:01-11-2008

Half-Life: Ragnarok Arena

ragarenabeta3full.exe | 106.75 MB

should have been since the beginning. Now, some people might like the laser sight, some might not. Some might like the crosshair while some might just want to see where they are aiming naturally via the player model. Luckily, every aspect of the crosshair can be toggled, along with the glow setting that quite a few didn't enjoy and detail textures. No more mucking around in the console. Other than that, three new maps come into play. First, RA_APathBeyond, made by yours truly. It's a medium sized map set in an seemingly abandoned Allied base in the middle of a forest clearing. However, this base is actually an advanced research station. On the menu today? New advances in the technology of vertically oriented warfare! The second map is RA_Trof2. A long time ago, this was the site of a great battle between two warring tribes of basic colors. Now it is simply a pile of dried wreckage... perfect for the Arena. And the third and final map for Beta 3 is RA_Hospital, designed by the all-talented RuMpel. You might recognize this location if you've played Afraid of Monsters. It not, go and play it and look at these screenshots again. Aside from that, two maps have received large overhauls. RA_Cliffhunger has been optimized and shrunk for smaller servers and RA_Somethingorother has received various upgrades and additions. And that's hardly all. We've got a massive list of changes that are being prepared for the next version that could very well change the way you play the game.

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554 downloads

Uploaded:01-02-2008

Half-Life: Paranoia v1.1 Client Patch

paranoia_patch_v1.1_eng.rar | 25.92 MB

WARNING! WARNING! This mod contains a modified opengl32.dll file, the chances are that this will be picked up by VAC2 and thus ban you for possible cheats. Be VERY cautious when playing this mod with the opengl32.dll file! Finally a patch has been released for this great single player modification! What's new in version 1.1? - Player can pick up ammo from the dead enemy bodyes (with USE button). - Mortal teammates. - Weapon's spread settings is updated. - Enemy's skill system is updated. - Problem with enemy's hitboxes is fixed. - New sounds for the weapons is added. - Models of the game characters is totally updated. - Few game levels is updated (level design bugs is fixed)

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1 downloads

Uploaded:11-09-2007

Natural Selection: NS Achio Map

ns_achio_v2b2.zip | 4.09 MB

original Achio. Things which changed/were fixed compared to the old achio: [*] Lack of cover/large open spaces through out the map and hallways [*] Over stressing the engine resources used (lag on slower pc’s and overall netlag) [*] The overall style and texturing used [*] Added more detail through out the map The overall layout is roughly the same, but the size of the map is smaller. Also everything has been tweaked to resemble an actual space ship, with levels (or decks). The hallways bend around architecture which would be located on the different levels, but extend into the lower of higher levels. Overall, Kouji_San gave the lighting a complete revision. With the use of more contrasting and more colorful lights. This was to counter the washed out look the old Achio had.

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40 downloads

Uploaded:09-26-2007

NS Siege 005

ns_siege005.zip | 476.51 KB

Download

136 downloads

Uploaded:09-15-2007

Natural Selection: v3.1 Dedicated Server

ns_dedicated_server_v31.zip | 164.84 MB

location names, updated skulk wall-walking, a boost to grenades, map updates and much more. [quote]Natural Selection is a multiplayer Half-Life mod in which the Trans System Authority Frontiersman (Marines) battle the vicious Kharaa (Aliens). NS first came out in only one mode, what is now known as [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalClassic.htm"]Classic[/url]. This is the Real-Time Strategy/First Person Shooter (RTS/FPS) version and is used for competitive play. [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalCombat.htm"]Combat[/url] was added in version 3.0 and is a faster, more action oriented mode. It has elements of an RPG in that players gain levels that they can then spend on equipment, weaponry, classes, and abilities. The game is geared towards fast action with no building required[/quote]

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63 downloads

Uploaded:09-15-2007

Earth\'s Special Forces v1.2 beta (Linux Dedicated Server)

esf12.tar.gz | 82.17 MB

great balls of fire, you name it ... it\'s in it. A must have for the real fans and even if you\'re not a (die-hard) fan, the gameplay might appeal to you. This file contains Linux Dedicated Server portion.

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172 downloads

Uploaded:09-15-2007

Earth`s Special Forces Beta 1.1 Linux Version

esfb111.tar.gz | 79.99 MB

full of action, extreme powerfull (multiple) beam attacks and a really impressive melee fighting system. In ESF, you can choose from 9 different characters of the DBZ universe (learn more about the characters in the "Character" section of this site). Each one of the characters has its own pros and contras and its own attacks. One of the coolest things about ESF is, that you are flying most of the time, the smooth animations and the abilitie to transform into a second form of your character ....::::LINUX VERSION::::....

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17 downloads

Uploaded:09-15-2007

Battle Grounds Demo

bg-demo-1.1.exe | 64.3 MB

Download

172 downloads

Uploaded:09-15-2007

Earth\'s Special Forces v1.2 beta (Windows DS installer)

esfb12dedserver.exe | 82.22 MB

great balls of fire, you name it ... it\'s in it. A must have for the real fans and even if you\'re not a (die-hard) fan, the gameplay might appeal to you. This file contains the Win32 Dedicated Server portion and comes with an installer.

Download

196 downloads

Uploaded:09-15-2007

Earth's Special Forces v1.2 beta (Windows DS non-installer)

esf12ded.zip | 78.83 MB

great balls of fire, you name it ... it's in it. A must have for the real fans and even if you're not a (die-hard) fan, the gameplay might appeal to you. This file contains the Win32 Dedicated Server portion and requires a manual installation.

Download

1 downloads

Uploaded:09-15-2007

Natural Selection: v3.0 Beta 4a - Dedicated Server

nsv30b4apatchdedicatedserver.zip | 6.22 MB

This version is an update. Beta 4 is required to be installed !!!

Download

822 downloads

Uploaded:08-23-2007

Half-Life: Ragnarok Arena Full Client

ragarenabeta2full.exe | 111.27 MB

With thirty weapons and twenty two maps and a wide cast of player models, Ragnarok Arena isn't just a CS Clone that got on the bandwagon about five years too late. Not too sure about downloading the mod? Then how about checking out the map first through a small movie? Half-Life: Ragnarok Arena Trailer

Download

28 downloads

Uploaded:08-22-2007

Natural Selection V1.04 Patch

ns-v104.zip | 2.6 MB

Download

690 downloads

Uploaded:08-13-2007

Earth Special Forces Gero Xmas Map

esf_gero_xmas.zip | 5.29 MB

covered with snow, and candy sticks has been added. And even a nice snowman stands on the entrance of Gero\'s laboratory.

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890 downloads

Uploaded:08-13-2007

Earth Special Forces Imkongkong\'s Gero\'s Lab Map

imkongkong_esf_gero_lab.zip | 9.19 MB

laboratory has been added in this map. Which of course you can get in to, and look around. This is a must download for a great Battle Map.

Download

1374 downloads

Uploaded:08-08-2007

Earth Special Forces Dragondude's Frost Map

dragondude_esf_frost.rar | 3.28 MB

think? I thought a map with a big ice-covered lake to slip and slide around on would be fun, then I remembered an old trick that some of you might remember from Blue Shift. It led to this:[/quote] So if you want something new in Earth Special Forces, this map might provide your needs.

Download

1194 downloads

Uploaded:06-22-2007

The Specialists: Linux Server Files

ts3finallinux.tar.gz | 163.43 MB

at the moment, as that hasn\'t been added on the front page. But there are tons of bug fixes, changes, and even new things added. It is very worthy to play! This file contains the linux server files, don\'t download it you don\'t want to create a linux server

Download

131931 downloads

Uploaded:06-22-2007

The Specialists: Full Client

ts3final.exe | 155.15 MB

at the moment, as that hasn\'t been added on the front page. But there are tons of bug fixes, changes, and even new things added. It is very worthy to play!

Download

510 downloads

Uploaded:06-07-2007

Half-Life: Wizard Wars Full Client

wizardwars1.2_full.exe | 56.05 MB

strengths and special abilities, to battle other mages in a variety of settings and objectives. From “Capture the Grail” to Deathmatch, in teams or with every magician on his own, Wizard Wars allows great flexibility in the maps played, objectives set (if any), and points earned. For those who like the idea of fast-paced all-out fighting with impressive and surprising magical staves and spells, Wizard Wars is sure to please.

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1 downloads

Uploaded:06-01-2007

Battle Grounds 1.0f Linux Server

bg1.0fserver.tar.gz | 204.9 MB

act together strategically to fight the enemy team. The Battle Grounds is a team-based game.[/quote]

Download

5179 downloads

Uploaded:06-01-2007

Battle Grounds 1.0f Windows Client

bg1.0f.exe | 149.48 MB

team-based game.

Download

1346 downloads

Uploaded:06-01-2007

Battle Grounds V1.2.1 - Windows

bg-1.2.1.exe | 103.79 MB

Download

513 downloads

Uploaded:06-01-2007

Battle Grounds

battlegrounds1.2.exe | 86.23 MB

Grounds is a team-based game.[/quote]

Download

552 downloads

Uploaded:06-01-2007

Brainbread

brainbreadv1.0.zip | 44.67 MB

(http://www.ironoak.de/PE) and our next Project a commercial RPG (we are still searching Members, take a look @ http://www.ironoak.de/PE/forum/index.php?act=ST&f=21&t=1554) but its quite fun ;). 

Download

1443 downloads

Uploaded:06-01-2007

Brainbread

brainbreadv1.0.exe | 37.96 MB

(http://www.ironoak.de/PE) and our next Project a commercial RPG. ;)

Download

728 downloads

Uploaded:06-01-2007

Half-Life BrainBread Mod V1.0 - 1.1 Patch

brainbreadupdatev1.1.exe | 24.14 MB

Fixed zombie with gun exploit (and probably human with zombiehands too) - Ammo does now refill while standing near to an ammo box and pressing the use key - Added blood controll cvar (cl_blood) - Added lensflare cvar (cl_lensflare) - Added many new mapping possibilities (see entdescription.txt especially the .tsk section) - Sepparated npc from human zombie spawns - Increased axe and desert eagle damage - Fixed precaching error - Humans won't see zombies on the radar anymore - Increased zombie hp and damage a bit - A zombie player dies after 60 seconds and respawns as human - Increased damage bonus to 7.5% - Fixed bleeding walls/glass bug - Fixed some startup crash bug - Removed some more PE stuff - some other things I don't remember - Some performance tewaks - Zombiesounds play a bit more often Maps: - Added new map bb_carnage - Fixed bugs on the other maps - Added an ending to bb_slaywatch Models: - Added new weapon .44 revolver - Created new ammo model

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707 downloads

Uploaded:06-01-2007

Half-Life Adrenaline Gamer v6.6 (Linux)

ag_66.tar.gz | 41.59 MB

experience. It has cheat protection, spectator mode, new game modes and match features.

Download

82 downloads

Uploaded:06-01-2007

Half-Life: Stargate TC Linux Server Files

sgtc_b12_server.tar | 120.6 MB

character, which will have an influence on the weapons made available to you. You will then have to complete different objectives or to prevent the other team from reaching their goals. You will be plunged in the Stargate universe, with 'the gate, the iris, the Goa'uld, SG-1, etc... Everything has been done to plunge you in the world of this wonderful TV show.

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1378 downloads

Uploaded:06-01-2007

Half-Life: Stargate TC Full Install

sgtc_b1.2_full.exe | 108.86 MB

character, which will have an influence on the weapons made available to you. You will then have to complete different objectives or to prevent the other team from reaching their goals. You will be plunged in the Stargate universe, with 'the gate, the iris, the Goa'uld, SG-1, etc... Everything has been done to plunge you in the world of this wonderful TV show.

Download

135 downloads

Uploaded:06-01-2007

Half-Life: Stargate TC Patch

sgtcb1.1update.exe | 22.06 MB

http://halflife2.filefront.com/file.info?ID=26952

Download

155 downloads

Uploaded:06-01-2007

Half-Life: Stargate TC Full Install

sgtcb1.1full.exe | 93.59 MB

: New gamemode : Conflict mode Last weapon select bug fixed Player portraits bug fixed Lag reduction Newround command removed Recoding of all round system to fix problems done Fixed a lot of spawn system problems Dead players dont go spectator team anymore Reset Round 3 seconds gapping has been added Stamina drain from jump reduced by 1/3 Bomb explosion wins round after blast Updated the gate protection code Some problems with rounds system & ticketmode repaired Limit of 10 tacs in game added Completed the class limiting system Stamina system tweek Weapons : Reduced weapon weight of Tau'ri and Goa'uld healing devices to knife level Weapons can't shoot in wormhole anymore (new gate only) All machine gun damages reduced Team kill TACs exploit removed Zat friendly exploit fixed Rebalanced Zat Zat reveals invisible players if they are hit Mines can't explose when a friend walk on them anymore Fixed land mine zatting, aka zat dont blow them up M16 accuracy improvemed TER invis scanner humms when on Remake of TER fireing effects Remake of TER sounds Hand device push setup modified Fixed few hand device bugs Cant activate shield when not on ground Changed shield so fall damage disables it Activation delay on shield added Zooming ability added to Zatarc Mustard gas reveals invisible players Models : New Grenade model Maps : Updated sg_chateau Updated sg_loop Updated sg_target Updated sg_tokra2 Updated sg_pyramide CVARs : Removed "mp_ticketmode x" Added "mp_autobalance x" (x is the allowed difference in players, default = 2, 0 disable the balance) Added "mp_gamemode x" (0 = normal (default), 1 = ticketmode, 2 = conflictmode) Added "mp_structhp x" (x is the HP of each structure in conflict mode, default = 0) Added "mp_tacdistance x" (x is the radius of which 2 tacs are allowed, default = 600) Others : FDG updated for conflict mode entities New Splash for Steam and Won New menus in German Help menu (commandmenu) added Deleted the default server name "SGTC Server" HUD Modification : "#Classe" row deleted New place in HUD for TAC selection Information texts updated

Download

517 downloads

Uploaded:06-01-2007

Half-Life: Stargate TC Full Install

sgtcb1setup.exe | 91.5 MB

to you. You will then have to complete different objectives or to prevent the other team from reaching their goals. You will be plunged in the Stargate universe, with 'the gate, the iris, the Goa'uld, SG-1, etc... Everything has been done to plunge you in the world of this wonderful TV show. The mod supports both WON and Steam versions.

Download

759 downloads

Uploaded:06-01-2007

Half-Life: Gang Wars Full Install

gangwars145.exe | 75.99 MB

Gangwars is a Team DeathMatch modification for Half Life with an early 1990's Gangster flair. It was built originally for Quake, but ported to Half Life sometime in 2000-2001.

Download

85 downloads

Uploaded:06-01-2007

Half-Life: Gang Wars Full Install

gangwars_14.exe | 65.35 MB

defensive tactics are crucial. One important aspect of this goal is the hunting and killing of the enemy team’s boss. The boss is tracked by radar on your display and exterminating him prevents the enemy team from re-spawning

Download

108 downloads

Uploaded:06-01-2007

Underworld Bloodline

underworld_bl.exe | 29.53 MB

high, or running very fast, you do the math. The mod has a fairly interesting gametype where the main goal is to capture a hybrid lycan/human as the lycan side, but, the vampires can kill the hybrid, or capture it. Its worth the download to check it out.

Download

2461 downloads

Uploaded:06-01-2007

Underworld Bloodline

underworld_bl_v2.exe | 34.84 MB

with an arsenal of deadly weapons both ancient and modern, these mortal enemies are unrelenting in their quest to wipe each other from the face of the earth. You must choose on which side you will fight. Will you align yourself with the lithe and elegant Vampires, or the brutally powerful Lycans? Prowling the dark city streets and subway tunnels, you are compelled to destroy your ancient enemies while searching for The Hybrid -- a human with the power to make your people invincible. Underworld Bloodline features four maps: UW_CITY A teamplay game similar to Capture the Flag, but using a live target instead of a flag. Your goal is to find and capture the Hybrids and return them safely to a prison cell at your home base, battling any enemy fighters in your path. To locate and secure a Hybrid, look for the one in the bar or restaurant in the city. Press \'E\' to make him follow you, press \'E\' again to make him stop. Once you get him inside the cell, activate the prison cell button to capture him. Once captured, the Hybrids will regenerate and win points for your team. Each team scores 1 point for every enemy kill, 10 points for a Hybrid capture, but loses 5 points if they kill the Hybrid by accident. The team with the most points at the end of the match wins. UW_TRAIN The Lycans have brought the Hybrid close to the city limits, but now they must move him beyond the gates. The Lycans must lead the Hybrid through a Vampire infested city. Hidden rooms, water and a moving train add to the complexity of the mission. NEW! UW_FACTORY (assault style): The Vampires have imprisoned the Hybrid deep within a large factory complex. The Lycans must penetrate the Vampires defenses in order to find the Hybrid and help him escape. There are multiple objetives that must be conquered progressively before reaching the final escape area. NEW! UW_FORTRESS (fortress style): A classic capture-the-flag game, the goal for each teamis to rescue the hybrid from the enemy\'s fortress tower and bring himback to your own base. This map was adapted from the acclaimed TFC map \"Vidars Nifleim 2\" and converted into a darker, more sinister look, set at late twilight in an icy mountain setting.[/quote]

Download

71 downloads

Uploaded:06-01-2007

Underworld Bloodline Upgrade

underworld_bl_upgdv2.exe | 8.06 MB

with an arsenal of deadly weapons both ancient and modern, these mortal enemies are unrelenting in their quest to wipe each other from the face of the earth. You must choose on which side you will fight. Will you align yourself with the lithe and elegant Vampires, or the brutally powerful Lycans? Prowling the dark city streets and subway tunnels, you are compelled to destroy your ancient enemies while searching for The Hybrid -- a human with the power to make your people invincible. Underworld Bloodline features four maps: UW_CITY A teamplay game similar to Capture the Flag, but using a live target instead of a flag. Your goal is to find and capture the Hybrids and return them safely to a prison cell at your home base, battling any enemy fighters in your path. To locate and secure a Hybrid, look for the one in the bar or restaurant in the city. Press \'E\' to make him follow you, press \'E\' again to make him stop. Once you get him inside the cell, activate the prison cell button to capture him. Once captured, the Hybrids will regenerate and win points for your team. Each team scores 1 point for every enemy kill, 10 points for a Hybrid capture, but loses 5 points if they kill the Hybrid by accident. The team with the most points at the end of the match wins. UW_TRAIN The Lycans have brought the Hybrid close to the city limits, but now they must move him beyond the gates. The Lycans must lead the Hybrid through a Vampire infested city. Hidden rooms, water and a moving train add to the complexity of the mission. NEW! UW_FACTORY (assault style): The Vampires have imprisoned the Hybrid deep within a large factory complex. The Lycans must penetrate the Vampires defenses in order to find the Hybrid and help him escape. There are multiple objetives that must be conquered progressively before reaching the final escape area. NEW! UW_FORTRESS (fortress style): A classic capture-the-flag game, the goal for each teamis to rescue the hybrid from the enemy\'s fortress tower and bring himback to your own base. This map was adapted from the acclaimed TFC map \"Vidars Nifleim 2\" and converted into a darker, more sinister look, set at late twilight in an icy mountain setting.[/quote]

Download

916 downloads

Uploaded:06-01-2007

Earth\'s Special Forces V1.2.1 - 1.2.2 Patch

esfpatchb122.tar.gz | 6.83 MB

more patches will be released for the 1.2 series after this, the team is now concentrating fully on development of the next major Beta, Version 1.3. ESF is a fast paced, 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

Download

299 downloads

Uploaded:06-01-2007

Earth\'s Special Forces v1.2 beta (Windows lite client)

esfb12lite.exe | 136.97 MB

great balls of fire, you name it ... it\'s in it. A must have for the real fans and even if you\'re not a (die-hard) fan, the gameplay might appeal to you. The lite version is identical to the full version, except for the music (in MP3 format) and 24 bit textures.

Download

703 downloads

Uploaded:06-01-2007

Earth\'s Special Forces v1.2 beta (Windows full client)

esfb12full.exe | 213.76 MB

great balls of fire, you name it ... it\'s in it. A must have for the real fans and even if you\'re not a (die-hard) fan, the gameplay might appeal to you. This file contains the full Windows portion.

Download

292 downloads

Uploaded:06-01-2007

Earth's Special Forces: Spunky's Open Beta CVAR Editor

sece_1010.zip | 182.89 KB

(Open Beta). [b][u]Installation:[/b][/u] - Extract executable file to esf_openbeta directory. [b][u]Use:[/b][/u] - Simply follow onscreen instructions. The program will do most of the work for you. However, if you decide to change a value, be sure to go through the _cvar.cfg file for that character, removing any lines that appear more than once. 1.0.1.0 (2/05/07) Changes/Fixes: - Changed the way the program executes. It will now check for the first program execution. If it is the first execution, the program will generate the autoexec.cfg file (or edit, if it already exists), saving the user tedious work. If it isn't the first execution, the program will execute normally. - Exit option added to main menu, to avoid the infamous "infinite scrolling as a result of the exit command" bug. - Multiple instances of the program can no longer be run, avoiding confliction between multiple instances reading/writing to the same file simultaneously.

Download

193 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Promo

esf_openbeta_promo_lq.avi | 12.33 MB

struggles, and more! Also, you will also see some new models, maps and transformations. For those who are new to Earth's Special Forces, or are new to the new version of the game, It's worth checking out for sure.

Download

415 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Promo

esf_openbeta_promo_hq.avi | 53.05 MB

struggles, and more! Also, you will also see some new models, maps and transformations. For those who are new to Earth's Special Forces, or are new to the new version of the game, It's worth checking out for sure.

Download

1141 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

openbetapatch3042007.rar | 1.89 MB

or it will not work! Check out below for the change log: [b][u]April 29th 2007[/b][/u] [*] [b]New features:[/b] - Stamina system for buddies - Now taking buddy pl into account when calculating server averages for dmg averaging etc - Frogs/Ginyus now disappear 20 seconds after the old ginyu 'unfrogs' (dies/disconnects/swaps with frog-in-ginyu) - Scatterbeam update - 50+ class specific sounds removed so that they can be implemented within the animations later [*] [b]Bug fixes[/b] - Fixed "Solar Flare blinds both you and your buddy simultaneously" bug - Fixed "Bodychange avoidance" bug

Download

2013 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbetapatch2052007.rar | 1.5 MB

Beta, you'll get some problems along the road. Read below for the change log: [*] [b]May 20th 2007 - New features[/b] - Autoswat (Click here to view the Auto Swat video online!). - Bodychange fx [b]Bug fixes[/b] - Fixed "Ginyu bodyswap attack afterimage does not follow player" bug - Fixed "If you change body while having a buddy on and you type kill the game crashes" bug - Fixed "Being able to see the person through onscreen radar when being blind" bug

Download

663 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbetapatch9407.rar | 6.29 MB

have been waiting for 2 weeks, and never saw any update. It is because it has been changed to "an update every 3 weeks". Either way, those who enjoys playing the Open Beta, but got annoyed by the crash bugs, or were unable to get their transformation bar filled because an annoying bug. You will be very satisfied with this version because the bugs has been fixed! Fancy in a change log? Then look below: [*] [b]New features[/b] - You respawn as your old class when you die while bodychanged - Now spawning 'frog-inside-ginyus-body' when bodychange fails - The frog can (wall)jump (again?) now - Can't switch with the buddy while being a frog now [*] [b]Bug fixes[/b] - Fixed "red CF bar no longer fills" bug - Fixed "Permanent Body Change" bug - Fixed "Pumping PS Ball Always Travels in Straight Line" bug - Fixed "Bodychange from frog does not lift frog-like movement restrictions" bug - Fixed "PS origin point moves .. stuff. blah" bug - Fixed "Crash with ginyu Frog when blocking an energy attack" bug - Fixed crashing bug with kiblob - Fixed potential crash bug at startup You can consider this as an Easter Release, have fun! [b]NOTE: This patch can [u]only[/u] be used with the [url="http://halflife2.filefront.com/file/Earths_Special_Forces_Open_Beta_Full_Client;77017"]previous 18/03/07 release[/url]![/b]

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4116 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbeta_3_18_07_patch.zip | 9.17 MB

even though there was a small delay, you can now enjoy the new patch for the Open Betea. [b]NOTE:[/b] This patch can only be used on the previous "18/02/07" version. Curious of this versions change log? Check out below: [*] New features: - Enabled Android 18's dead and pain sounds - Old style vgui images for ginyu force and a18 - Steam menu icon+team name - Attack select sprites for purple ball and body change - Added sounds for kiblob explosion and ps pump [*] Bug fixes: - Fixed title above A18 in old style menu, changed ginyu title into 'Ginyu Force' - Fixed up the loading screen to the new bg image - Fixed the respawn when being killed as a frog, now you will respawn as ginyu, this fixes several bugs - Fixed "Having Ginyu as buddy while being Guldo :: Aiming Direction Incorrect" bug - Fixed "Vegeta's Renzoku bounces when standing and aiming on the ground." bug - Fixed "You can't dash/teleport for about 5-10 seconds if you were solar flared while changing character" bug - Fixed "Sensu bean counts stay the same when switching servers" bug - Fixed "CT bars stays full after changing characters" bug - Fixed "You gain pl from hurting your buddy" bug - Fixed "Persistant aura color on bodychange" bug - Fixed "PL gain stats not transferred on body change" bug

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1282 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbeta_2_18_07_patch.zip | 10.02 MB

to do is to extract this to your Half-Life folder, and then Launch the Open Beta. [b]Reminder:[/b] This is a [b][i]Half-Life[/b][/i] Modification, this will [b]not[/b] work with Half-Life 2, nor it will work on the WON version of Half-Life. [b][i]Steam is required![/b][/i] [*] [b][u]18-2-2007 :: Change log[/b][/u] - Class images in scouter stats for all classes - New Steam background image - Scouter is now on by default - Rudimentary body change implementation - Powerstruggle speeds up every 20 seconds and overpower boundaries get tighter Fixed bugs - Fixed "Scouter stats don't show in 640x480" bug - Fixed "Light emitting from power up stays on ground upon descending" bug - Fixed "Character selection camera view does not focus right if the model is bigger then the default model" bug (Look at notes at the bottom of the bug submission page to see how to fix for your own custom models) - Fixed "When you choose a custom model then teleport the original model image will appear not the image of the custom model" bug - Fixed "Character screen doesnt disapear" bug - Fixed "Able to charge swoop upon block struggling" bug - Fixed "Buddy change bug :: Keeping aura color when changing buddy's" bug - Fixed "Recoome's red powerup aura changes to white when you switch into him" bug - Fixed "Suicide by Gen Ball causes delay/non-play of death animation" bug - Fixed "Goku loses his "block" Animation" bug - Changed Cpt. Ginyu to Ginyu Force on class select and scoreboard

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1283 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Patch

esf_openbeta_2_04_07_patch.zip | 13.42 MB

[b][i]Required[/b][/i] to have a previous version of the Open Beta already installed on your pc. All you need to do is extracting this to your Open Beta Folder. (Or to your Half-Life folder if the Open Beta folder already is created in the ZIP File). Interested in the new change log? Then read below: [*] [b][i]Fixed bugs[/b][/i] - Fixed "Telekinesis keeps on rising object when secondary fire is held" bug - Fixed "Solar Flare makes you invincible" bug - Fixed "Solar flare lets you change characters without dying." bug - Fixed "Holding down mouse button 1 and 2 during beam struggles = crash" bug - Fixed "Switching to Recoome = Crash" bug - Fixed "Ascend while using recoome as buddy crash" bug [*] [b][i]New features[/b][/i] - Recoome - Cycling through buddies using ascend/descend [*] [b][i]Animation changes[/b][/i] [u]Ginyu[/u] - run - idle - walk - Added all dash animations - Added all turbo charge animations [u]Gohan[/u] - run - turbo_run - blow_kick_front - run_back - ref_kamehameha_control - Changed SSJ Gohan's idle to his 'traditional stance' - Fixed SSJ Gohan's face [u]Vegeta[/u] - run - ref_charge_finalflash - new idle - new walk - new ref_charge_genericbeam [*] [b][i]Misc[/b][/i] - Scaled Dash model down

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8694 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Full Release

esf_1.3_openbeta20012007.exe | 218.81 MB

installation, and this will NOT work with Half-Life 2, Nor any source versions of the game. That includes Half-Life: Source. [b] What's New?[/b] [b]Maps Added:[/b] - esf_timechamber - esf_OWtourn - esf_newguru - esf_lookout - esf_janemba - esf_encounter - esf_cave - esf_budokai [b]Maps Edited:[/b] - esf_kamehouse [*] [b]Code[/b] - Switch into buddy (default button: p) - Various bugfixes on blockstruggle - Bodychange fx (attack not working yet) - Charged turbo (swoop) now stops when player lets go of directional key; dash still works the same way [u]o Note: Changes still in discussion for dash. To stop dash or swoop prematurely, the block or powerup key can be pressed. Block + Fly allows 'gliding' - temporary solution.[/u] - Fixed "Swoop trail stuck when pausing dash" bug - Fixed "After selecting a custom model, impossible to select original model again" bug - Fixed "Dash Model not rotating" bug - Fixed "Aura always emits white light" bug - Fixed "You can disc people during their respawn protecion time" bug - Fixed "Able to basic melee beam struggled players and players charging spirit bomb" bug - Removed old transformation FX system in preparation for new FX script system - "powerlevel" cheat can only be used when sv_cheats is active now - cvars to tweak the stats of all classes [*] [b]Animations[/b] Goku - 100% - SSJ Goku - 100% - SSJ2 Goku - 100% - SSJ3 Goku - 100% Gohan - 100% - SSJ Gohan - 100% - SSJ2 Gohan - 100% Vegeta - 100% - SSJ Vegeta - 100% -Krillin- Scatter Beam : FX added to charge animation -Trunks- Finishing Buster : FX added to end of animation [*] [b]Misc[/b] - Updated dash effect (new model) - Character select now has additional information about characters and attacks (still not complete though, place holder data still present) - Zero's dbz track added as the steam gamestartup sound

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4937 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta Full Release

esf_openbeta.zip | 231.9 MB

ESF's many large scale environments. Both fast paced hand-to-hand combat and a variety of energy attacks supply players with a potent arsenal. No two characters are alike! They all have unique attacks, strengths, and weaknesses that accomidate different fighting styles. The ESF openbeta is an exact copy of what is being tested inteam. It might be unbalanced, buggy and contains some console commands to make testing easier, that could be considered hacks. If you want to play competitively at a stable server, this might not be the release for you. However, if you would like to take a look in our kitchen, you might want to check this out. No extra effort will be made to ensure things are complete or stable. The release will contain what ever new stuff has been added on that day of the release.

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858 downloads

Uploaded:06-01-2007

Earth\'s Special Forces: Open Beta - Teen Trunks

teentrunks.rar | 1.28 MB

you fail to do so, the model\'s animations might screw up.

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1453 downloads

Uploaded:06-01-2007

Earth\'s Special Forces: Open Beta - Bardock Model

bardock.rar | 1.14 MB

fail to do so, the model\'s animations might screw up.

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665 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta - Armored Trunks

armoredtrunks.rar | 1.37 MB

fail to do so, the model's animations might screw up.

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890 downloads

Uploaded:06-01-2007

Earth's Special Forces: Open Beta - Buu Saga Vegeta

buusagavegeta.rar | 1.99 MB

carefully. If you fail to do so, the model's animations might screw up.

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3296 downloads

Uploaded:05-31-2007

Earth's Special Forces: Open Beta Full Client

esf_openbeta_2_18_07.zip | 259.99 MB

before. All you have to do is to extract this to your Half-Life folder, and then to re(launch) steam and you should see "Earth's Special Forces: Open Beta" in the games list. [b]Reminder:[/b] This is a [b][i]Half-Life[/b][/i] Modification, this will [b]not[/b] work with Half-Life 2, nor it will work on the WON version of Half-Life. [b][i]Steam is required![/b][/i] [*] [b][u]18-2-2007 :: Change log[/b][/u] [b]New features[/b] - Class images in scouter stats for all classes - New Steam background image - Scouter is now on by default - Rudimentary body change implementation - Powerstruggle speeds up every 20 seconds and overpower boundaries get tighter Fixed bugs - Fixed "Scouter stats don't show in 640x480" bug - Fixed "Light emitting from power up stays on ground upon descending" bug - Fixed "Character selection camera view does not focus right if the model is bigger then the default model" bug (Look at notes at the bottom of the bug submission page to see how to fix for your own custom models) - Fixed "When you choose a custom model then teleport the original model image will appear not the image of the custom model" bug - Fixed "Character screen doesnt disapear" bug - Fixed "Able to charge swoop upon block struggling" bug - Fixed "Buddy change bug :: Keeping aura color when changing buddy's" bug - Fixed "Recoome's red powerup aura changes to white when you switch into him" bug - Fixed "Suicide by Gen Ball causes delay/non-play of death animation" bug - Fixed "Goku loses his "block" Animation" bug - Changed Cpt. Ginyu to Ginyu Force on class select and scoreboard

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2986 downloads

Uploaded:05-31-2007

Earth's Special Forces: Open Beta Full Client

openbeta3042007.rar | 261.53 MB

buddy pl into account when calculating server averages for dmg averaging etc - Frogs/Ginyus now disappear 20 seconds after the old ginyu 'unfrogs' (dies/disconnects/swaps with frog-in-ginyu) - Scatterbeam update - 50+ class specific sounds removed so that they can be implemented within the animations later [*] [b]Bug fixes[/b] - Fixed "Solar Flare blinds both you and your buddy simultaneously" bug - Fixed "Bodychange avoidance" bug

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1925 downloads

Uploaded:05-31-2007

Earth's Special Forces: Open Beta Full Client

esf_openbeta.rar | 262.77 MB

annoyed by the crash bugs, or were unable to get their transformation bar filled because an annoying bug. You will be very satisfied with this version because the bugs has been fixed! Fancy in a change log? Then look below: [*] [b]New features[/b] - You respawn as your old class when you die while bodychanged - Now spawning 'frog-inside-ginyus-body' when bodychange fails - The frog can (wall)jump (again?) now - Can't switch with the buddy while being a frog now [*] [b]Bug fixes[/b] - Fixed "red CF bar no longer fills" bug - Fixed "Permanent Body Change" bug - Fixed "Pumping PS Ball Always Travels in Straight Line" bug - Fixed "Bodychange from frog does not lift frog-like movement restrictions" bug - Fixed "PS origin point moves .. stuff. blah" bug - Fixed "Crash with ginyu Frog when blocking an energy attack" bug - Fixed crashing bug with kiblob - Fixed potential crash bug at startup You can consider this as an Easter Release, have fun!

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4810 downloads

Uploaded:05-31-2007

Earth's Special Forces: Open Beta Full Client

esf_openbeta_2_04_07.zip | 260.41 MB

things included. Interested in the new change log? Then read below: [*] [b][i]Fixed bugs[/b][/i] - Fixed "Telekinesis keeps on rising object when secondary fire is held" bug - Fixed "Solar Flare makes you invincible" bug - Fixed "Solar flare lets you change characters without dying." bug - Fixed "Holding down mouse button 1 and 2 during beam struggles = crash" bug - Fixed "Switching to Recoome = Crash" bug - Fixed "Ascend while using recoome as buddy crash" bug [*] [b][i]New features[/b][/i] - Recoome - Cycling through buddies using ascend/descend [*] [b][i]Animation changes[/b][/i] [u]Ginyu[/u] - run - idle - walk - Added all dash animations - Added all turbo charge animations [u]Gohan[/u] - run - turbo_run - blow_kick_front - run_back - ref_kamehameha_control - Changed SSJ Gohan's idle to his 'traditional stance' - Fixed SSJ Gohan's face [u]Vegeta[/u] - run - ref_charge_finalflash - new idle - new walk - new ref_charge_genericbeam [*] [b][i]Misc[/b][/i] - Scaled Dash model down

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13784 downloads

Uploaded:05-31-2007

Earth's Special Forces: Open Beta Full

esf_openbeta2052007.rar | 262.69 MB

online!). - Bodychange fx [b]Bug fixes[/b] - Fixed "Ginyu bodyswap attack afterimage does not follow player" bug - Fixed "If you change body while having a buddy on and you type kill the game crashes" bug - Fixed "Being able to see the person through onscreen radar when being blind" bug If you'd rather want to see the auto-swat feature now, click on the arrow below to view the new feature
Open Beta :: Autoswap Feature

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40 downloads

Uploaded:05-31-2007

Half-Life: Action Linux Files

action_halflife-1.0.tar.gz | 182.28 MB

'Movie Realism.' This means that you can take a few bullets and keep fighting. You can fall from a two story roof and only hurt your leg. You can bandage a wound in seconds. This doesn't mean you're invincible however, as hits to the head from large caliber weapons are instantly fatal, but a headshot even from a small pistol will put you within an inch of your life. Of course, stunts play a large part in action movies, and likewise, play a large part in AHL. Dives, rolls, and long jumps can be executed for style and tactical advantage. There's nothing quite like diving through a window and capping the bad guy in the head before you hit the ground. This is a game of style and fun, not obsessive realism.

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137 downloads

Uploaded:05-31-2007

Half-Life: Tour of Duty Patch

tourofduty_121patch.exe | 5.08 MB

spec_mode or follownext while alive. - Changing teams to spectator now kills you, if you were alive. - Changing teams will give you a death if it killed you. This prevents players changing teams in order to 'gain health'. - Dead players can't select voice commands from the command menu (or scripts). - Added correct version of cf_supply - Fixed 'unable to precache: fvox_zero.wav' error - Added per map specific .cfg file parsing. - Accuracy degrade returns to normal faster, and moves faster at the edges of the screen. - Fixed the overflooding of clients in maps with entities like choppers hud seems to display correctly, even when server is overworked. - Escape gameplay fixes and enchancements: - when 50% or more of the escaping team escapes, round ends IMMEDIATELY - works properly with other fixes to 1.1 gameplay (non-escaping team doesnt get a free win) - when either team is eliminated, the other team wins - this should make this gameplay much more fast paced and interesting - Stikifinga's new binoculars skin and model

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399 downloads

Uploaded:05-31-2007

Half-Life: Tour of Duty

tourofduty_120.exe | 107.36 MB

either for the United States Marine Corps (USMC) or the Viet Cong (VC)/North Vietnamese Army (NVA). When you begin your tour of duty, you will be asked which side you would like to fight for. You will be given the following options; USMC - United States Marine Corps VC/NVA - Viet Cong and North Vietnamese Army Tour of Duty is a class based game with many different gameplay types that vary depending on the map. Both teams are well balanced and each class has it's strengths and weaknesses. It is only through teamwork that a team can succeed.

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1357 downloads

Uploaded:05-31-2007

Half-Life: Move In! Windows Release

movein_1.0.exe | 115.28 MB

based and therefore integrates leadership and the comradery that is felt during life threatening situations that highly trained soldiers face on the battle field. The player can experience some of the best military equipment available - Rifles, Pistols, Sub Machine Guns, and a whole host of specialist equipment. Realism plays a big part in the game. 3D environments are set in real life locations from all over the world. Featuring realistic weather conditions - rain, snow, and fog. Move In! has been developed in a way that allows variation in the mission objectives for each map, leading to a totally new experience with every map change. Secondary mission objectives have also been added, these missions do not have to be completed, but doing so will reward you. [b][u]Features[/u][/b] [*] New Multiplayer Modes, including combinations of: Extraction, Hostage Rescue, Bombing, Repair, and many more! [*] Gameplay modes can be combined, allowing infinite mission possibilities. [*] Variable team names for each map, the team name fits the location [*] 10 new multiplayer maps from all over the world - Urban, Jungle, Desert and Winter Campaigns [*] 12 new realistic combat weapons [*] 4 new player classes with different abilities, weapons and skills [*] Fallen soldiers can be looted for supplies [*] Realistic aiming model [*] Customised respawns. Squads can target objectives [*] Respawn areas can be captured, and specialist classes may be able to infiltrate. [*] Fantastic new Heads Up Display (HUD) [*] Enhanced movement, with prone, leaning and sprinting. [*] New and updated life like animations [*] Completely redesigned menu system allowing for ease of use [*] Authentic combat sound effects and music [*] Brand new spectator mode with full overview maps [*] Realistic armour system with varying body coverage and penetration values.. [*] Enhanced radio communication, allowing the mouse to target commands / waypoints.. [*] Squad based gameplay allows the team to execute precise tactics.. [*] Full screen map can be viewed to locate teammates. [*] Enhanced graphics.

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1206 downloads

Uploaded:05-31-2007

Half-Life: Syndicate Black Ops

sbo_1.3.exe | 91.29 MB

specialist in assassination and delicate missions. One of the more powerful mega corporation : Croon, contact you so that you "clean" their little error : Inadvertently they opened some hell's gate and the Federation send its choc troops in order to pacificate all of these things and to bring some proofs against Croon. Your equipments are : last cry weapons, cybertech, biotech and last creations from Croon which lets use them. This mod is composed of 3 parts: [*] [b]cooperative:[/b] you can play it alone or in multiplayer. Players have to do various objectives to success the mission. They fight against enemies and meet some NPC controlled by the IA. Individual experience is managed. Each player can chose his equipment. [*] [b]Battle Royal:[/b] playable only in multi. Players confront each other in a death match. The last survivor wins the game. Weapons are given randomly when each round starts. [*] [b]Bounty Killer:[/b] playable only in multi. One player is designated as the hunted, other players must kill him. The hunted killer becomes the new hunted. Each player can choose his equipment. [*] [b]Available equipment:[/b] melee weapons : 1). Fusion War Hammer : it releases a plasma field when it hits his poor victim. 2). Chain Saw Sword : cut as well human as beast. 3). Energy sword : its blade is surrounded with a beautiful energy field, which is very elegant in party. light weapons : 1. Croon PM RC 28 : beautiful heavy and automatic pistol. 2.444 bear killer : Heavy calibre pistol, can kill a bear in one bullet. 3. Canon of the terror : Weapon from the technologic middle age, this sawed off shotgun can kill as well boar as human. 4. Croon Pm66 : Sub machine gun with a very high velocity, particularly in high speed mode. Assault weapons : 1. Croon FA 18 : beautiful weapon, can shoot in full auto and has an integrated shotgun. 2. Official Federal Rifle : High velocity rifle, provided with a scope. 3. Vindico Plasma Sniper Rifle Sw : this weapon shoots ionised shell on very long distance. The shells can rebound on obstacles. 4. Croon Nm 33 Sniper Rifle : Appreciated by assassins for his velocity and precision. 5. Saan Auto Shotgun : Weapon from the technologic middle age, this shotgun can shoot burst in your head. 6. Benelli m3 : Weapon from the technologic middle age, this shotgun is perfect to hunt, with your friends, marines and beasts 7. Grenade Launcher Vindico XA 13 : grenade launcher with two rotaries tubes. 8. Minigun : Weapon from the technologic middle age, very high velocity weapon but also very heavy. 9. Nuclear Rocket Launcher : No comments :-) Each weapon has a kick compensator (on the canon, or the butt...) and an internal interface connected to glasses. Cybertechnologie : 1. Cyber Legs : increase the speed of the player 2. Targeting System : increase damages by 1.5 3. Armor Skin : give 50 of armor, protect all except the head. 4. Cyber Torso Armor : give 100 of armor, protect only the torso 5. Cyber Skull and torso Armor : give 100 of armor, protect the head and the torso. 6. Medikit : heals you and your friends 7. Adrenaline Surge : give you 50 more life points 8. Special Assassin Equipment : surprise 9.CyberEyes : Do You like seeing in the night ? Equipements : 1. Grenades 2. Mines 3. Satchel 4. PitBull You can actually find in the mod more than about ten enemies (assault marines, marines with heavy weapons, security guards, demons' slaves, werewolves, sectum, imp, zombies, zombies marines, cyber minotor,...). Many of these exist in classical form but also in hunter (as in Space Hulk) Some specificity from the mod : - Management of the weight of the equipment, which have an influence on the player speed - Management of the shoot position and the movement, which have an influence on the accurate. -Realistic management of the weapon kick, particularly for the render. - Particles engine, which can simulate snow, rain, flames and smoke - management of critical, perfect, failed and really failed hits. - Random damages as in role playing game. - Localized and realistic damages, but people don't often shoot on me in the reality. -IA : Management of squad’s strategy. Management of the courage and the moral. Management of the behaviour : When an enemy see another dying or being wounded, he runs to see what's happening. If an enemy hears suspect noises, he's going to patrol where he hears the noise. If an enemy is wounded, he searches where come the shot and if he don't find he takes cover. Every suspect changes result in a patrol. All of these runs for every enemy, but some ones have a better perception. That's why werewolves and demons slaves cannot be surprised.

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908 downloads

Uploaded:05-31-2007

Half-Life: Goofy Mod

goofyhlbeta2.zip | 30.9 MB

over 31 new player models so I'd say you will have some selection!

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772 downloads

Uploaded:05-31-2007

Half-Life: The Conspiracy In The Shadows 2

tcis_upd.exe | 6.92 MB

The little map glitches will be fixed soon If you start a multiplayer game on STEAM it's necessary to restart the whole game to play/load a singleplayer game, otherwise you will get the error message "ENTITY IS NOT A PLAYER: x" Thanks for the patience DarKRealm [/quote]

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3245 downloads

Uploaded:05-31-2007

Half-Life: The Conspiracy In The Shadows 2 Mod

tcis_final10.exe | 108.17 MB

restricted for 2 players [*] experience system [*] radar [*] particle system [*] new sprites, sounds [*] new HUD [*] rain and fog system ( not used ingame ) [*] 9 large playable and 2 story "sequence" maps [*] many riddles [*] 2 alternate ends [*] all original models revised [*] 8 new weapons [*] Healneedle [*] Knife [*] Usp [*] Glock [*] Usp Match [*] AK47 [*] Benelli M3 [*] H&K Psg1 [*] 8 new enemies [*] cloaked slave [*] shielded slave [*] xenom [*] shocktrooper [*] pitdrone [*] rustbot [*] human medic [*] humen torch [*] full Steam support [*] and much more [/quote] This mod is well worth a download

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1580 downloads

Uploaded:05-31-2007

Half-Life: Star Wars - Jedi vs Sith

jedi_vs_sith_tech_demo.zip | 4.56 MB

re-known Half-Life platform. This tech demo of the mod shows Saber Dueling in Deathmatch (no teamplay yet), the ablility to block and use force powers in later versions and possibly other weapons from the Star Wars universe. You could play as a famous Star Wars Characters such as Vader, Yoda, etc... Unzip this tech demo into your Sierra or Steam Half-Life folder.

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340 downloads

Uploaded:05-31-2007

Half-Life: Wasteland

whlbeta2_win.exe | 43.15 MB

features:[/b] -6 Characters -A total of 28 usable 'weapons' -Full combat system -Completely new sound scheme -Massively expanded animations -Customizable, full color HUD- animatable too. -12 maps -Completely rebuilt code from beta 1 -Lag compensation & compliance code -Our own additional anti-lag adjustments, from parsing to delivery, to help ensure an equal battleground among all combatants. -Completely redone skins & models -Advanced player animations including visible pain and reloading, as well as character-based styles of combat -New weapons from beta 1: FN Fal, Beretta, Spears, Pipe bomb -Beautifully done massive texture work -One touch Mixed Akimbo system -Adjustments to the acclaimed damage model -Quadrupled capacity for ricochet; no more generic sounds! -Tripled material types of the half-life engine -Versatile weapons: Pistol whip, aim, and much more! -Progressive zooming, smooth and effective. -Some of the most immersive firefights you'll ever experience -Fine tuned balancing: Practice with a weapon, and continue to prosper with it -Hear equipment rattle, players breath, screaming players plummeting to their death, footsteps for every occasion- four times the original capacity of the half-life engine, and more! -Client Side Dynamic lighting and bullet effects during firefights! -Rewarding recognition: Learning the maps can make a difference with far more impact then knowing where the gear is located. -Intricate animations: No more swinging everything as if it were a crowbar; smash foes with a powerful two handed swing of the sledgehammer, slice into them with a skillful twirl of the katana, or send them in the air with a hearty thrust of the spear. -With limited ammo, combatants make every shot count -War across the apocalyptic landscapes, from the Bronx of a ruined city, to the desert of a plane's crash site and beyond.

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2825 downloads

Uploaded:05-31-2007

Half-Life: Jaykin' Bacon Full Install

installhl2jks.exe | 20.2 MB

really fast, like a race car. Give it whirl, it's only 20 megabytes. Plus it works in singleplayer too. Awesome huh?

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3154 downloads

Uploaded:05-31-2007

Half-Life Resident evil: To Serve and Protect

retsp_alpha_1.1_installer.exe | 79.24 MB

includes... [*] [b]Basic Gamemode[/b] -Nail-gun boarding (Still glitchy) -Player score -Music -3 complete maps. Optimized for playability -RE_SUBURBIA -RE_RPD (First Floor) -RE_MALL [*] [b]The zombies continue to evolve with such features as[/b] -Biting -Holding the player -Headshots -Attacking nail-gun placed boards (still glitchy) -4 different types of zombies -Feeding off of dead players And probably many others that are just slipping my mind at the moment... "Festivities"

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9502 downloads

Uploaded:05-31-2007

Half-Life: Resident Evil - Cold Blood Full Client

recoldbloodsetupb1.exe | 112.3 MB

too if they wish to survive in the virus infested streets of Raccoon City. Players will encounter all the favorites from the Resident Evil monster database while utilizing a wonderful array of weapons. From Golf Clubs to M202A1 Rocket Launchers, the survivors will battle furiously to live on for another day in the most grueling fight of their lives.

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2976 downloads

Uploaded:05-31-2007

Half-Life: Cthulhu Full

cthulhusetup.zip | 43.31 MB

going to enjoy this. Altough the Readme says that the mod can only be played in 640x480 mode, I didn't have or saw any problems playing the mod on 1280x1024. Version 1.1.1.0 of Half-Life is required for the mod and it's unknown if it can work with Steam.

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804 downloads

Uploaded:05-31-2007

Half-Life: The Opera

opera_v120.exe | 97.26 MB

isn't about blowing a body into a thousand pieces; it isn't about being impersonal as you send a bullet into someone's head from 800 meters away. What The Opera IS about is John Woo-style gunfights—a recreation of an HKBO movie. Not a fragfest: a duel. Learning how to live with getting killed by a rocket launcher is easy. How about when your opponent double-taps you in the head with dual Berettas while diving backwards down a stairway?

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339 downloads

Uploaded:05-31-2007

Half-Life: Task Force Full Install

taskforce.exe | 116.27 MB

leadership. Since then, the modification has changed completely and made huge progress. We find ourselves in a fictive reality, where fear and fright of new terrorist attacks cover the world. The reason is the "Army of Global Liberation", who try to destroy any kind of capitalism. They always try to hit the western civilization with bomb attacks and acts of sabotage to strengthen their position. But now they are facing a strong opposition. A team has been formed of international experts specialized in fighting terrorism, called the Task.Force, which task is to seize the AGL. Task.Force is a tactical teamplay-oriented First-Person-Shooter game which offers the player realistic environments, tactical equipment and the standard-weapons of actual anti-terror units around the world. That realism is not only produced by the damage and weapon system and authenthic missions, also by the high-detailed and affectionately developed models and levels. All that is supposed to give the player the opportunity to believe that he is actually in one of the warzones of the world fighting global terrorism. Realism means that all movements, like jumping or running and the weight of the equipment affect the players stamina and targeting abilities. Another special thing about Task.Force is the aiming system; you are not aiming with crosshairs like usual you are aiming with the ironsights of your weapon. You are able to choose one of the two fractions, the AGL or the Task.Force. Be a member of the Counter-Terrorist-Force or fight for your beliefs and join the terror-organization AGL. Through awards - not through frags - you can ascend in your group and attain fame and reputation. We offer every possibility of a mission, from rescuing hostagea and bomb defusions to reconnaisance missions. Everything is possible in Task.Force and graphically it gets supported by a complex particle-system, changing skies and a weather-system that can simulate snow and rain. For the completion of these complex missions, Task.Force offers a wide arsenal of equipment, such as a Leatherman tool, bomb detectors, explosives, gasmasks, and a lot more.

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953 downloads

Uploaded:05-31-2007

Half-Life: Paroxysm: Alien Encounter

paroxysmb1install.exe | 56.97 MB

intelligence of the game. While blasting your way through seemingly endless waves of aliens, your team has to fulfill several objectives, that differ from mission to mission, which have to be completed before your team is the successful winner of the round. But one thing is for sure: a smoking gun barrel. Paroxysm's gameplay is fast-paced and breathless as the aliens pour on your team and try to tear you and your teammates apart. For each kill you're awarded with a certain amount of Reputation Points. The amount of RPs awarded depends on how you kill an opponent. If you just tossed a grenade into a bulk of aliens or shot them to pieces with your Assault Rifle makes a difference. Paroxysm isn't just for trigger-happy people, but for skilled trigger-happy posers. There is even more to know about the gameplay: at the beginning of a round a Teamleader is elected. He automatically gains the best armor and may choose from the advanced weapons and equipment without thinking about on what to spend the hard earned Equipment Points. EPs are calculated from your RPs that you have been awarded with during the previous round. But there aren't only advantages for him, but also for his teammates. When you stay close to your Teamleader you benefit from his presence. He emits a morality bonus that increases your accuracy, your weapon's punch and even your resistance to damage, so you can get your share of partying even when you're not Teamleader. Those have been the basics about Paroxysm's gameplay. If you're a fan of smoking guns, tons of empty shell cases, hordes of enemies and great effects, then Paroxysm is definitely for you.

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518 downloads

Uploaded:05-30-2007

Half-Life: Goldeneye Beta

goldeneyebeta19full.exe | 23.3 MB

teams start at opposite sides of a level, and the first team to annihilate the other team wins.

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378 downloads

Uploaded:05-30-2007

Exclusive! Trigun Mod V1.1 Alpha

trigun1.1a.zip | 11.08 MB

named TG_WestTown). There's a manual, readme, and changelog - all in html, as well as an icon with an actual working Trigun.exe!

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365 downloads

Uploaded:05-30-2007

Half-Life Trigun: Escape from Pain

tefp_alpha_2.0.zip | 13.81 MB

have moved to Source. Enjoy. 2 teams, and each team only seems to have one gun, and one class, 2 maps are included with this mod. i can't really tell more since i can't find any "LOG" on their website about this hl mod.

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321 downloads

Uploaded:05-30-2007

Trigun Half-Life Mod

trigun.zip | 13.3 MB

able to sell you one, she says yes, in exchange for money. Now that you have your gun, you see some bigshot member of the Gung-Ho guns flashing his weaponry at you. At that exact moment, you are ingaged in a duel in just one of the many battles of: TRIGUN!

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866 downloads

Uploaded:05-30-2007

Half-Life: Snow War Full Install

snowwar2.exe | 34.71 MB

the [url="http://snowwar.hlgaming.com"]Snow-War Website[/url].

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87 downloads

Uploaded:05-30-2007

Half-Life: Snow War Beta

snow_war_v2beta.zip | 35.09 MB

just have to press the make snowball button (you set it in controls). The bases looked like legos!! :lol: You can carry maximum of 3 snowballs at time unless you find the ballbag power-up... There are a few other tricks and twists, so download it for yourself if you want to have a little fun. :)

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541 downloads

Uploaded:05-30-2007

Half-Life Crowbar Massacre Mod

hlcbmsetup.exe | 11.75 MB

in this mod .... the crowbar ... but every team has its own version of it.

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208 downloads

Uploaded:05-30-2007

Hammy-bob Beta 2

hammybobbeta2.zip | 35.46 MB

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321 downloads

Uploaded:05-30-2007

Hammy-Bob Mod Christmas Special 2

hbmxmas2.exe | 19.42 MB

;)

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555 downloads

Uploaded:05-30-2007

Sex Drugs & Beer-Can (SDBC) Beta v3.0

sdbc.exe | 32.21 MB

Drugs & Beer-Can (SDBC) Beta v3.0 If you have played previous Betas forget it , Beta 3 is a total system revamp we have scrapped the sloggish SP mode in favour for a whole new cooperative based game. Beta 3 lets you pick your character from a team of 4 (Beer can, Killer Bean, Red or Ultra leek). You then must work co-operativly to slaughter all in sight before proceeding to the next map. Your tools come in the form of around 10 weapons (inc . Banana launcher, fish bomb and killer rats) some specialist to certain characters. New features in beta 3 range from the simple yet complicated walljump to the whole new bike system .. yes in beta 3 you get your OWN bike custom to you. Beta 3's map system allows you to create your own monsters by allowing you to overwrite ones ingame , For example you may do a prehistoric map so want dinosaurs .. all you need to do is either create your own models including the basic ACT_ anims or use the sdk to model you monster around the biped given and use the current anims to create your own monster.

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57 downloads

Uploaded:05-30-2007

WH40K: Rival Species v1.1.2.3 beta update

rspecies1100to1123.zip | 13.89 MB

darkness of the far future of the 41st Millennium, where the Imperium of Man is besieged on all sides by rebels, aliens, and daemons from the chaotic alternate dimension of the Warp. Ten thousand years ago, the Emperor Of Mankind set out from Earth on the Great Crusade. Under the banner of the Imperium, his warriors cut great swathes through the galaxy. Today, the Imperium\'s future is on a knife edge, suffering a constant threat from enemies both within and without. War rages on battlefields across innumerable worlds, where anything from a well placed nuclear strike to a massive conflict involving gigantic war machines and millions of soldiers to a small but intense skirmish can decide the fate of a planet. In the current version of Rival Species you can play as a superhuman Space Marine, a Warp-influenced Chaos Space Marine, or a member of the ancient alien race, the Eldar, in such a skirmish. Humanity\'s triumph or downfall is in your hands.[/quote] This update updates your Rival Species client from version 1.1.0.0 (or later) to the current 1.1.2.3 version.

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270 downloads

Uploaded:05-30-2007

Half-Life GHOST OPs Beta v1.1 Patch

ghost_b11patch.exe | 2.56 MB

func_breakables belonging to the other team. -Aim mode does not modify duck speed[/i] [b]Bug Fixes[/b] [i]-Fixed a number of encountered crashes -Information about objectives now wraps on the hud -Fixed say text on spectators -Improved network performance -Removes loose weapons for a team when a team\'s trigger_spawn is fired -Removes corpses when a player respawns -Priming grenades no longer rattles -Grenades now behave correctly if held too long when primed, or a player is killed holding a primed grenade -Partially implemented spectator modes -If all players leave a team, the map will change if game has started -Players leaving a team also fire info_eliminates -Last player leaving a team creates a 30 second period after which, if a team is missing players, the map will change -Fixed C4 arming exploit. -func_breakables no longer continuously spawn gibs.[/i]

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253 downloads

Uploaded:05-30-2007

Half-Life GHOST OPs Beta v1.0 Full

ghost_b1.exe | 78.89 MB

with their own weapons, speed, armour etc.. For all the information of each class, then please [url="http://www.ghostopsmod.com/players.html"]--> Click here

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4502 downloads

Uploaded:05-30-2007

Half-Life 1 Route City Mod

hlrc_b11.rar | 10.69 MB

Route City. As he remembers, a mysterious man in a blue suit said to him something about a mission in Route City. It was something about like Gordon needs to navigate around the city and find someone that will open the awaiting route for him. The beta version has many bugs that which will hopefully be fixed in the future versions. It has alot of bugs and sometimes you might get stuck in some parts of the game. If you do, you have to load a previously saved game and re-play that part.

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270 downloads

Uploaded:05-30-2007

WH40K: Rival Species v1.1.2.3 beta

rspecies1123full.zip | 67.24 MB

darkness of the far future of the 41st Millennium, where the Imperium of Man is besieged on all sides by rebels, aliens, and daemons from the chaotic alternate dimension of the Warp. Ten thousand years ago, the Emperor Of Mankind set out from Earth on the Great Crusade. Under the banner of the Imperium, his warriors cut great swathes through the galaxy. Today, the Imperium\'s future is on a knife edge, suffering a constant threat from enemies both within and without. War rages on battlefields across innumerable worlds, where anything from a well placed nuclear strike to a massive conflict involving gigantic war machines and millions of soldiers to a small but intense skirmish can decide the fate of a planet. In the current version of Rival Species you can play as a superhuman Space Marine, a Warp-influenced Chaos Space Marine, or a member of the ancient alien race, the Eldar, in such a skirmish. Humanity\'s triumph or downfall is in your hands.

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119 downloads

Uploaded:05-30-2007

Half-Life: XET Demo Fix

wad_fix.zip | 22.08 MB

Download

527 downloads

Uploaded:05-30-2007

Half-Life: XET Demo

xet.zip | 15.27 MB

of Black Mesa and old parts of it; you will, of course, also visit Xen. It will have new monsters, new weapons, and new maps.

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273 downloads

Uploaded:05-30-2007

Half-Life: Over Grounds

og10full.exe | 44.67 MB

Download

382 downloads

Uploaded:05-30-2007

Half-Life: Rats Mod Beta

ratsmod2.2b.exe | 39.57 MB

Download

810 downloads

Uploaded:05-30-2007

Half-Life: Bloody Mod

hl1_bloody_mod.zip | 434.31 KB

Download

203 downloads

Uploaded:05-30-2007

Half-Life: Public Enemy Mod

publicenemybeta1.2.exe | 79.2 MB

for the player. In this modification you will find two teams that play the basic role in this game and they will fight against each other in front of this futuristic scenery. But, Public-Enemy is not another Team-Death match game it is much more than that. You will be a part of this world and based on the simple, but extensive character development it will be individual and not another clone. The graphic aspects, game play features and the design offer you new and interesting possibilities to explore the world of Public-Enemy. PE takes part in a dark future - which we know from books, cartoons, movies and games like BladeRunner, ShadowRun, Cyperpunk, Syndicate (Wars) or Deus Ex. It is not a high-technology world like Star Wars, Star Trek or other movies or series which have already colonized whole worlds; it is not a science-fiction typically. It is more a neorealist, dark world.

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369 downloads

Uploaded:05-30-2007

Half-Life: Ragnarok Arena Mod

rasetup.exe | 84.11 MB

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429 downloads

Uploaded:05-30-2007

Half-Life: Xmas Mod

xmas11.zip | 16.05 MB

changes to weapon balance. Here is the changelog: [b]New[/b] -New Steam background and full compatibility [b]Stapler[/b] -No more zoom -Damage lowered -Magazine raised to 25 staples [b]M4/M203[/b] -Slightly increased damage -Grenades fly slightly farther [b]Raging bulb[/b] -Slightly increased ROF [b]Coach gun [/b] -You can no longer reload to full (2 shells) if you have 1 shell left in reserve [b]Candy Cane Crowbar [/b] -You can now hit poeple slightly farther from you due to the candy cane being bigger [b]Known bugs: [/b] [b]Coach gun [/b] -Fire animations are out of sync -Reload animation jerky Happy holidays, and to all a good fragin' night. :)

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69 downloads

Uploaded:05-30-2007

Half-Life: Xmas Mod

xmas1.0.zip | 16.32 MB

Download

2300 downloads

Uploaded:05-30-2007

Half Life: Night at The Office

nato_v1.2.exe | 35.39 MB

up with to take out the terrorists. The only real problem with the mod is that it starts to get highly confusing. There are many way to defeat a mission so the difficulty rises. Also another huge problem is the lack of a crosshair.

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2785 downloads

Uploaded:05-30-2007

Half-Life: Operations 1942

ops194220full.exe | 66.11 MB

will be based on historical events which will give the game additional atmosphere. The realistic damage system and the film-quality background music will add to the special Feeling of Operations 1942. [*] [b]Storyline[/b] The year is 1942. The war, only present in Europe and North-Africa becomes a world war as Japan joins. The American forces decide to intervene in the European war, which will become bigger than ever in 1944 with the invasion of France. You are part of a secret commando unit, which was trained for seeking and spying behind enemy lines. In your missions in North Africa, France and Germany you will be on your own and have to act alike. Your mission is, to fulfil your objectives without being detected, which is for your own safety. Many situations can be solved better by cheating, sneaking and sometimes with a well aimed shot as opposed to an offensive assault.

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248 downloads

Uploaded:05-30-2007

Half-Life: Master Sword Continued v1.1 patch

msc_beta_pack_installer_september14th_2006.zip | 7.53 MB

most, a wide range of monsters to fight, a good many maps - and more on the way! [*] [b]This patch includes[/b] - Countless minor bugfixes - A new AI for orcs and Guards - Tons of new items, including immunity potions and new spells! - About 20 new monsters/npc's - Support for the new maps "The frozen summit" (by Avoozl) and "The forgotten outpost" (by evil squirrel) - Fixed 0x0x0 bug - And much more!

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570 downloads

Uploaded:05-30-2007

Half-Life: Master Sword

masterswordvall-1.3-c1.4.exe | 64.39 MB

of MSv1.3 such as the newer helmet model, the lost War Hammer VGUI, and fixed configuration settings for performance! MasterSword is set in the land of Daragoth, a world of rampaging orcs, of people trying to live in a harsh fantasy environment and of adventurers who ply they're trade saving (Or stealing from) townspeople, hunting great treasures and having a few pints at the local Inn or public house.

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124 downloads

Uploaded:05-30-2007

Half-Life: Mech Mod Alpha v1.0 Video Trailer

mmalphatrailer.avi | 68.95 MB

Used:[/b] J-Pop, Mix of: Tamaki Nami - Reason (Instrumental) & KOTOKO - Supperation (Core) [b]Credits:[/b] ZacK (Video recording, project tweaking and encoding), grOOvy (Project author, audio mixing)

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53 downloads

Uploaded:05-30-2007

Half-Life: Mech Mod Water Trailer

mmwatertrailer.avi | 37.76 MB

[url="http://www.koepi.org/xvid.shtml"]link[/url] ] Audio Codec Used: MPEG Layer 3 Music Used: Motorcycle - As the rush comes.

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73 downloads

Uploaded:05-30-2007

Half-Life: Mech Mod Alpha ZIP Windows Server Files

mmalpha10srv.zip | 30.76 MB

multiplayer environment, consisting of deadly mechs using multple weapons. http://www.mechmod.com

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148 downloads

Uploaded:05-30-2007

Half-Life: Mech Mod Alpha EXE Windows Server Files

mmalpha10srv.exe | 21.94 MB

multiplayer environment, consisting of deadly mechs using multple weapons. http://www.mechmod.com

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6456 downloads

Uploaded:05-30-2007

Half-Life: The Ship Full Client Install

ship_setup_v0052.zip | 33.09 MB

quarries in an ever decreasing - loop with the winner of each round awarded a $10,000 prize. - Hunt Mode - The traditional mode with quarries reassigned after each kill. - New Maps Seriphos and Volantyne - New Generic Male Model - Loads of Bug Fixes - Loads of Map Fixes Here is a little info about the mod: [Quote]The Ship is a unique game developed by Outerlight Ltd. as a free downloadable Half Life 1 mod. Because The Ship is so unusual we want people to play the game and give us their feedback so we can be sure we're creating a game that will not only be groundbreaking but also mind bogglingly popular. The ultimate aim is to create a greatly expanded, high specification releasable game, purchasable from a shop near you as soon as we can get it there… Anything you can do to help us make this a reality would be greatly appreciated including your comments, favourable word of mouth praise to everyone you know, liberal pasting of this url around the Internet (legally and not in a spammy way…) and enthusiastic discussions about what a great game it is on news boards across the globe… We can but hope… Alternatively, if you hate it, tell us and give us a chance to fix it before you tell anyone else…[/quote]

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127 downloads

Uploaded:05-30-2007

Half-Life: The Ship Linux Files

shipv0052linux.tar.gz | 32.14 MB

ever decreasing - loop with the winner of each round awarded a $10,000 prize. - Hunt Mode - The traditional mode with quarries reassigned after each kill. - New Maps Seriphos and Volantyne - New Generic Male Model - Loads of Bug Fixes - Loads of Map Fixes Here is a little info about the mod: [Quote]The Ship is a unique game developed by Outerlight Ltd. as a free downloadable Half Life 1 mod. Because The Ship is so unusual we want people to play the game and give us their feedback so we can be sure we're creating a game that will not only be groundbreaking but also mind bogglingly popular. The ultimate aim is to create a greatly expanded, high specification releasable game, purchasable from a shop near you as soon as we can get it there… Anything you can do to help us make this a reality would be greatly appreciated including your comments, favourable word of mouth praise to everyone you know, liberal pasting of this url around the Internet (legally and not in a spammy way…) and enthusiastic discussions about what a great game it is on news boards across the globe… We can but hope… Alternatively, if you hate it, tell us and give us a chance to fix it before you tell anyone else…[/quote]

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121 downloads

Uploaded:05-30-2007

Half-Life: The Ship Full Client

shipsetupv0045.zip | 28.72 MB

Because The Ship is so unusual we want people to play the game and give us their feedback so we can be sure we're creating a game that will not only be groundbreaking but also mind bogglingly popular. The ultimate aim is to create a greatly expanded, high specification releasable game, purchasable from a shop near you as soon as we can get it there… Anything you can do to help us make this a reality would be greatly appreciated including your comments, favourable word of mouth praise to everyone you know, liberal pasting of this url around the Internet (legally and not in a spammy way…) and enthusiastic discussions about what a great game it is on news boards across the globe… We can but hope… Alternatively, if you hate it, tell us and give us a chance to fix it before you tell anyone else… [/quote]

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2023 downloads

Uploaded:05-30-2007

Half-Life: Digital Paintball v2.0

dpb_v20.exe | 49.6 MB

modifications, for this game have become increasingly popular. Games such as Counter-Strike, Day of Defeat, Firearms, Natural Selection, and Team Fortress Classic are some of the most popular ones to date. Digital Paintball is akin to these other mods in many ways, and in many ways, Digital Paintball is different. As previously stated, Digital Paintball is a modification for the Half-life engine. It seeks to bring the fast and furious gameplay of paintball to the home pc, and it seeks to do a damn good job of it. Previous retail paintball games have just totally stank (no offense to the developers), and we are trying to make a paintball game that is as realistic as possible, while still being fun to play. Digital Paintball's gameplay is somewhat unique: You start out at the beginning of the game, and are given a fixed amount of "credits". Using these credits, you can select any configuration of equipment that you want. After you have selected your gear, you are put right into the heart of the action. The game is round-based, and depending on the map, either capture the flag, elimination, center flag, or attack/defend. [/quote] This mod is completely original, also quite fun. Long live the phantom.

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2393 downloads

Uploaded:05-30-2007

Digital Paintball 2.0 - 2.1 patch

dpb_v2021.exe | 5.98 MB

Download

404 downloads

Uploaded:05-28-2007

Svencoop: Case Closed Map Pack

caseclosed.zip | 9.35 MB

maps. - Added extra monsters. - Added SC 3.x Features/Weapons - Grunts changed to SC 3.0 SD Grunts with heads/weapon customisations. - Balanced gameplay - Balanced weapon loadout. - Added extra detail in some area's to match the setting. - Added extra area's for transitions between maps. - Reworked lightmap - Optimised node paths

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4792 downloads

Uploaded:05-28-2007

Svencoop: Project Guilty Map Pack

projectguilty11.zip | 16.82 MB

project with your team. A certain group of people believe some corrupt marines are not guilty of some warcrimes. There are heavy dicussions if the corrupt army is guilty or not but your team must find out what they are doing with a secret unnone code. People that believe the marines dont know about that code..It could be dangerous. Your special Operation executive(SOE) team was send on a mission to take over the complex of the corrupt marines.They have taken over the complex with large army's of marines. Your now captured in a corrupt marine complex. Get out of there now and stop the communication link before the marine transmitted the secret codes (code unnone for us). We have heard that corrupt marines are doing top secret experiments to create a corrupt army to work for them. We must stop this at once. Work as a team or die...[/quote] [b]Changes in version 1.1:[/b] [*] SC 2.0 final new monsters included in all maps [*] missing texture lump is fixed [*] added more respawnpoints for players [*] added few new textures [*] added more text to the story in motd.txt files [*] added skill files for all maps [*] ingame minor text mistakes fixed [*] replaced crowbar [*] replaced ichthyosaur [*] level 1 - some minor improved brush changes - added few grunt voice sentences -added allot more brushes for the new objective now must destroy the main base supply first to proceed -level 2,3 : brush changes,textures corrections, new rooms -level 5 : in area 2 you now must destroy the gate of wood to proceed -level 6 : added more areas, changed some geometry, removed most female assassins -level 7,8 : reduced the time fighting in the rooms where players were trapped some more areas added(some of them shortcuts) in level 7 you can now see underwater (better view with fights in water) [*] ingame minor text mistakes fixed [*] minor fixes in all maps [*] EXTRA!: A secret map hidden in the mappack(2 levels long, try to find it!)

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11649 downloads

Uploaded:05-28-2007

Svencoop: Classic Map Pack

sc3_classic_mappack.zip | 31.83 MB

otherwise you might have some problems winning all these maps on your own. This map pack contains 55 maps . And just a reminder, these screenshots has been taken from randomly maps. [b]The Maps[/b] [*] The AssaultMesa2 Series [*] BlackOps [*] Durga [*] G-man Towers [*] GargHunt3 [*] Infiltrate [*] The JailBreak Series [*] MegaMonsterMassacre [*] The Nightmare Co-op Series [*] The SvenCo-op RPG series [*] The Operation Retribution map series (parts 1-7) [*] The Co-op Gut Reaction map series [*] GruntWar [*] SpaceViking [*] Powernode series [*] Phobia [*] Bunker [*] Grunts [*] Horde [*] War series [*] Undeath [*] Exhale series [*] Helebat3

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2707 downloads

Uploaded:05-28-2007

Svencoop: Optional Map Pack

sc_optional1.zip | 13.96 MB

to finish a map. [b]This File contain the following maps[/b] [i]2 Bases Fishing SE Mastamike Rescue3 Rush Hill Air Force Base Storage D Torn 2 sc_Alley Battlefield The Dogs map pack Escape Osp map pack Invasion maps GargHunt2 Blastcorpse[/i]

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2561 downloads

Uploaded:05-28-2007

Svencoop: Map Pack

sc_mappack20b.zip | 6.24 MB

contains the following maps: [*] moria [*] haywire [*] flee [*] GargHouse2k [*] minotaurs_maze [*] preperation_x [*] sc_cliffside [*] warehouse_invasion

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144 downloads

Uploaded:05-28-2007

Svencoop: Case Closed Scenario Patch

caseclosed_patch.zip | 681.45 KB

issues and bugs.

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1916 downloads

Uploaded:05-28-2007

Svencoop: The Big One 490 Maps Map Pack

thebigonesc.exe | 694.44 MB

making the install progress so so simple. It will not leave any new software, other than the maps, on your pc. The installer is also gives much better compression ratios than a standard zip file. [b]Information[/b] [*] Size Compressed: 694Mb [*] Size Uncompressed: 1.90Gb The installer will NOT overwrite any existing maps of the same name in your installtion folder. This is to prevent the archive overwriting any newer versions of the maps you may have installed. It will however update any older versions of the maps you may have installed. Installation is one way, to uninstall you will have to manually delete the installed maps. If you want to install this on a HLDS, and the installer won't locate your installation directory you will have to manually locate one. You will need to point it to your svencoop directory. Example: C: -> HLServer -> half-life -> svencoop The map's in this pack are not created by me, all credit to the map creator's.

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851 downloads

Uploaded:05-28-2007

Sven Co-Op

svencoop20f-21.exe | 13.21 MB

work with them to overcome large numbers of AI-controlled enemies. Co-operative gameplay has been absent from the majority of recently released games, and is sorely missed by fans of the game mode. Sven Co-op fills this gap by providing not only the ability to play the original Half-Life Single-Player game co-operatively, but also a broad range of diverse co-operative scenarios. Though most are set in the Half-Life universe, Sven Co-op’s mapping features allow map developers to create their own, unique experiences for players, ranging from realistic military missions to medieval RPG themed adventures. Sven Co-op is the ultimate Social mod, ideal for LAN parties or for playing with small groups of friends. There is a lack of competitiveness between players; you\'ll spend your time enjoying yourself rather than trying to beat the top scorer. Participants tend to build strong bonds with others, as they are required to work together and heal each other, this has been shown through the strong community. Based around the enemies and feel of Half-Life, Sven Co-op expands the Half-Life Universe by featuring additional weapons, maps by established authors, and eight new monsters to fight (varying from the Baby Gargantua and Heavy Weapons Grunt, to enemies from Gearbox\'s Opposing Force which have been re-coded). As well as the hundreds of custom scenarios created by the community, popular custom Single Player levels are being modified to work with Sven Co-op (Including ETC by Dave Johnston and They Hunger by Neil Manke, which is in early planning stages). Sven Co-op has support from a number of community mapmakers, with further conversions planned for the future.[/quote]

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417 downloads

Uploaded:05-28-2007

Svencoop: Earthquake Test Center Map Pack

sc_etc.zip | 3.53 MB

monsters, lifts, scripted sequences, etc. This Map Pack contains 7 map files, which is 1 whole story.

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4005 downloads

Uploaded:05-28-2007

Svencoop: Content Pack

svencoop30content.exe | 25.45 MB

by MysticMDT [*] Air Contact by Hezus [*] Between a Rock and a Hard place by Elvis [*] Infested by cold_blood3d_killa [*] SC_Mako by MrSheen [b]* New Player Models *[/b] [*] Selene, Master Death Dealer by fury_161 [*] Boris Grishenko by Toadie [*] Beta Gordon by Pumpkin_Masher Install all files to your Half-Life folder. They will be automatically installed to the right directories.

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347 downloads

Uploaded:05-28-2007

Svencoop: The Challenge Map

the_challenge.zip | 1.71 MB

Humans. [quote]Hints: 1) To open the first door you have to push the two buttons at the same time! 2) The pillars in the middle of the first temple room can heal you and recharge your armor. 3) In most missions, your goal is to destroy one or more cubes which has the tempel texture. 4) In one mission the monsters come out of green teleporter doors - destroy those doors to turn off the monsters' appearance.[/quote]

Download

335 downloads

Uploaded:05-25-2007

Half-Life Zombie Panic V0.93-0.94 Patch

zp0.94patchinstaller.exe | 8.89 MB

this: Everyone joins a server, say 10 people. All of the players but one join the Survivors team, which is the humans. The remaining player joins the Zombie team. His goal is to kill all of the humans. The humans' goal, of course, is to stay alive as long as possible. The catch is that everytime a zombie is killed, he simply respawns and continues to play. If a human is killed, he respawns as a Zombie on the Zombie team. Soon, more and more humans have joined the ranks of the zombies, until there is only one human left, facing all of the zombies alone. When the last human dies, the round is over. That is the gameplay in a nutshell. Be sure to grab the [url="http://halflife2.filefront.com/file/;37006"]Zombie Panic V0.93 Full Install[/url] before patching if you haven't done so already.

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11870 downloads

Uploaded:05-25-2007

Half-Life Zombie Panic V0.93 Full Install + Server

zp0.93fulllinuxdedicatedserverinstaller.exe | 35.19 MB

this: Everyone joins a server, say 10 people. All of the players but one join the Survivors team, which is the humans. The remaining player joins the Zombie team. His goal is to kill all of the humans. The humans\' goal, of course, is to stay alive as long as possible. The catch is that everytime a zombie is killed, he simply respawns and continues to play. If a human is killed, he respawns as a Zombie on the Zombie team. Soon, more and more humans have joined the ranks of the zombies, until there is only one human left, facing all of the zombies alone. When the last human dies, the round is over. That is the gameplay in a nutshell. This is the Windows V0.93 Full Install and Linux Dedicated Server files in one.

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130 downloads

Uploaded:05-25-2007

Half-Life Zombie Panic V0.92-0.93 Patch

zp0.93patch.exe | 7.61 MB

this: Everyone joins a server, say 10 people. All of the players but one join the Survivors team, which is the humans. The remaining player joins the Zombie team. His goal is to kill all of the humans. The humans' goal, of course, is to stay alive as long as possible. The catch is that everytime a zombie is killed, he simply respawns and continues to play. If a human is killed, he respawns as a Zombie on the Zombie team. Soon, more and more humans have joined the ranks of the zombies, until there is only one human left, facing all of the zombies alone. When the last human dies, the round is over. That is the gameplay in a nutshell.

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2158 downloads

Uploaded:05-25-2007

Half-Life Zombie Panic V0.92 Full Install

zp0.92fullclientinstall.exe | 34.42 MB

this: Everyone joins a server, say 10 people. All of the players but one join the Survivors team, which is the humans. The remaining player joins the Zombie team. His goal is to kill all of the humans. The humans' goal, of course, is to stay alive as long as possible. The catch is that everytime a zombie is killed, he simply respawns and continues to play. If a human is killed, he respawns as a Zombie on the Zombie team. Soon, more and more humans have joined the ranks of the zombies, until there is only one human left, facing all of the zombies alone. When the last human dies, the round is over. That is the gameplay in a nutshell.

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188 downloads

Uploaded:05-25-2007

Zombie Panic V0.91a - 0.91d Patch

zp0.91dpatch.exe | 12.54 MB

Installer [url="http://halflife2.filefront.com/file/Zombie_Panic_V091a_Open_Beta;32180"]HERE[/url].

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3561 downloads

Uploaded:05-25-2007

Zombie Panic V0.91a Open Beta

zp0.91ainstall.exe | 26.78 MB

fight them off as best they can. Everyone joins a server, say 10 people. All of the players but one join the Survivors team, which is the humans. The remaining player joins the Zombie team. His goal is to kill all of the humans. The humans' goal, of course, is to stay alive as long as possible. The catch is that everytime a zombie is killed, he simply respawns and continues to play. If a human is killed, he respawns as a Zombie on the Zombie team. Soon, more and more humans have joined the ranks of the zombies, until there is only one human left, facing all of the zombies alone. When the last human dies, the round is over. [b]NOTE:[/b] Download the V0.91a - 0.91d patch [url="http://halflife2.filefront.com/file/Zombie_Panic_V091a_091d_Patch;32903"]HERE[/url]!

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537 downloads

Uploaded:05-25-2007

Half-Life: Wizard Wars Full Client

wizardwars1.2full.exe | 56.05 MB

and special abilities 1. Cleric ( Life and Healing ) 2. Pyromancer ( Fire and Destruction ) 3. Frostmage ( Ice and Illusion ) 4. Sylvanist ( Nature and Growth ) 5. Tempest ( Lightning and Precision ) 6. Necromancer ( Death and Disease ) 7. Geomancer ( Earth and Animals ) 8. Zephyrist ( Wind and Swiftness ) 9. Dragoner ( Dragons And Flame ) * Every wizard has a pool of magic to cast his conjurations. They all use the same stuff, so grab it whenever you can. * Alchemy Satchels, essentially tumbling magical grenades for that extra punch in a pinch. * Seals! Each Wizard class is equiped with his own seal * Server Options adjustable in the Server Configuration files, which alter game-play in a variety of ways. * Call for a Life Wizard option lets you yell for some health or poison recovery. Nifty sprites accompany your effort; plus a special indicator for poison. * Taunt the Opposition! Enrage your opponents with idle threats and pompous comments, all at the press of a button! ( This rules ) The available game play styles currently supported are: * Team play - maps with "capture the chalice" style play. * Hunted - Protect, try to kill, or be the Old Archmage as he dashes for safety through many a maze! Use the WW_volcano map or any TFC hunted map and snipe, charge, and cast away! * Zone Control take on another team of wizards in a fight for control of a territory, win the scenario by gaining control of all of the main objectives.

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589 downloads

Uploaded:05-25-2007

Half-Life: Wizard Wars Full Client

wizard_wars1.2_full.exe | 56.05 MB

strengths and special abilities, to battle other mages in a variety of settings and objectives. From “Capture the Grail” to Deathmatch, in teams or with every magician on his own, Wizard Wars allows great flexibility in the maps played, objectives set (if any), and points earned. For those who like the idea of fast-paced all-out fighting with impressive and surprising magical staves and spells, Wizard Wars is sure to please [b]Installation instructions:[/b] [*]Download Wizard Wars from one of the mirrors below. [*]Make sure that you have Steam Installed, and that your Steam Account is valid copy of Half-Life and installed. [*]If you do not have Steam installed, download it from http://www.steampowered.com. [*]Double click on the "Wizard Wars 1.2 Full.exe" file you downloaded and follow the on-screen instructions [*]Start Steam, and Wizard Wars Should be available under "Third Party Games".

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1 downloads

Uploaded:05-25-2007

Half-Life: Wizard Wars Linux Server Files

wizardwars1.2.7_full.tgz | 58.24 MB

strengths and special abilities, to battle other mages in a variety of settings and objectives. From “Capture the Grail” to Deathmatch, in teams or with every magician on his own, Wizard Wars allows great flexibility in the maps played, objectives set (if any), and points earned. For those who like the idea of fast-paced all-out fighting with impressive and surprising magical staves and spells, Wizard Wars is sure to please. [b]Installation instructions:[/b] [*]Download Wizard Wars 1.2.7 tgz [*]Make sure that you have Steam Installed, and that it is up to date. [*]Unpack the archive, tar xzf wizardwars_1.2.7_full.tgz, in the hlds_l directory [*]run ./hlds_run -game wizardwars +map ww_2fort +maxplayesr 16 -zone 8192

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303 downloads

Uploaded:05-25-2007

Half-Life: Vampire Slayer - Chapter VI

vs_l6.0_full.tar.gz | 136.56 MB

(running, jumping, close attack) against the Slayers, who have weapons. The Vampire myth lends itself to other playability ideas, such as staking, drinking blood to recover health, etc. The myth also lends itself to interesting settings for maps. The game is played in rounds, once you are dead you must wait until the next round starts. This shouldn't be too long and there are 'observer camera' modes for you to follow the remaining action. Vampire Slayer comes with built in bots so you can play single player games offline too.

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1572 downloads

Uploaded:05-25-2007

Project Timeless Revival: Beta v2.1 Release

ptbeta21_installer.exe | 133.26 MB

fighting against a new generation of cyborgs, called the Hammer of Retribution. PT offers an individual gameplay by using a campaign system that allows maps to be split up into different missions with individual mission-targets. You can choose between many different weapons (realistic and futuristic) and special equipment like a stealth generator or a movement-sensor. PT tries to unite fast paced gameplay with complex tactical depth. For more information please browse this site. Finally - we hope you like the new release and you'll give it a try!

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2 downloads

Uploaded:05-25-2007

Half-Life: Project Timeless Windows Installer

ptbeta20_installer.exe | 153.4 MB

Defense Forces (a global military organization) and the 'Hammer of Retribution' (a high developed generation of cyborgs). The player has the opportunity to join one of those fractions. The game takes place in different locations, sometimes the missions are part of a small campaign that features different mission-targets that have to be fulfilled by the teams. Each soldier arranges himself at the beginning an individual equipment from different components. Each of these components/weapons has tactical pro's and con's whereby a complex play happening is developed. By killing opponents or fulfilling mission goals the individual players receive points. [u][b]FEATURES[/b][/u] [b]Complex Campaigns[/b] The campaign system enables PT to create multiple objectives and missions within a single map. Those in-map missions can completely differ from each other, even take place in different locations. That´s why a PT-Map is usually larger and more varied than maps of other games/mods. [b]Stealth, Movement sensor & radar[/b] Feel the real thrill by using the movement sensor to detect your enemies that may be cloaked by the powerful stealth generator! On the radar you will see friends, sometimes even enemies and mission-goals in colors depending on their priority. [b]Large outdoor areas[/b] By using a special mapping-method PT features some maps with large nice-looking outdoor terrain with a never seen performance at the half-life engine! [b]Detailled player models[/b] The characters are equipped with suits that fit their environment, you can choose between 5 different heads for udf and 2 for hor and the player-models have completely new animations. For example the player can prone or give silent commands via body-language. [b]Breathtaking weapons[/b] Experience gameplay with realistic and modern weapon systems or all new futuristic prototypes and powerful inventions on the side of the cyborgs featuring great visual effects. PT features nearly 30 weapons at all and various gadgets/add-ons to equip your player with. [b]Independence for mappers[/b] The PT-Mapping system offers mappers large possibilities in creating and designing their maps. The choice and combination of mission-targets is hardly restricted. Detailled infos can be found in the Mapping-Section - anything is fully documentated. [b]MP3 player[/b] Listen to the exclusively composed PT Score or to your own MP3's by using the integrated MP3-Player.

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1 downloads

Uploaded:05-25-2007

Project Timeless Beta 2.0 Teaser

ptbeta20_trailer.zip | 34.77 MB

release. Actually beta 2.0 is very different and new compared to beta 1.0 in many aspects - so if you thought PT is no fun - give it a try and you may change your mind - beta 2.0 is an all new experience and it's fun![/quote] The teaser shows what's new in [url="http://www.project-timeless.serverforce.de/"]Project Timeless[/url] and what you can expect to see. Here's a quick glance at the change log: [+] Since we have realized that the game was way too slow it has become much faster now - faster movement and faster weapon switching! [+] We've implented amazing new visual effects to increase the quality of eplosions and weapon effects [+] There are amazing new maps and all other maps were tuned or even completely redesigned [+] New player animations increase the atmosphere [+] There are 2 new grenades: EMP and napalm and a redesigned razor model [+] Added a powerful movement-sensor [+] Added a round display that shows up the current sub-round [+] The score-system is more understandable now [+] There are many other new things you'll discover while playing beta 2.0

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95 downloads

Uploaded:05-25-2007

Half-Life: International Online Soccer Windows Server Patch

ios3apatch.exe | 594.76 KB

You must have IOS v3.0 already installed before applying this patch.

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629 downloads

Uploaded:05-25-2007

Half-Life: International Online Soccer

ios3.exe | 56.86 MB

was added : U.S.A ! Yay! :D Also added are 17 new maps: ios_bernabeu by Fat Tony ios_vienna by Fat Tony ios_schalke by Fat Tony ios_mundo by Fat Tony ios_haslampark by Fat Tony ios_teddi by Fat Tony ios_bluebirdpark by Black Cat ios_greenvalley by Black Cat ios_italia by Black Cat ios_lionsden by Black Cat ios_highbury by Black Cat ios_stadiumoflight by Black Cat ios_tutorial by Black Cat ios_ewood by Viper ios_oldtrafford by Tranq ios_astro by Tranq ios_samba by Pepper I have always been a fan of the IOS series, and this is the greatest release. Many major and minor bugs were fixed, and some new cvars and features added. I had only two regrets... 1: No crowbar to hit people that get in you way ;) 2: Not enough servers, and some not compatible with 3.0 :( Other than that, great maps, new models, amazing ball physics ;) , and one to download if you need a break from something... shooty. -Amp {here are the new features/cvars/fixes} Added 'both button' power shot. (mp_powershot) Added Penalty Shootout mode after a draw. (mp_penalties) Added IOS Bots (see bots directory for more information). Added diving header animation. (mp_divinghdr, default is on). Added new team - USA (by KennY). Added mp_scorerceleb (if 0 whole team celebrates after a goal, default is everyone). Added mp_headtouch. Use to stop continual heading by the same player. (default is 3) Added mp_showoffside. Makes player glow red when in an offside position. (default is off) Added mp_ballfriction (0-10) 0=harsh,10=frictionless, default=7 Added 'assists' to scoreboard and goal display. Added names display in spectator mode. Added name display to show own team only if selected. Increased goal celebration time. Improved passing (damped head and chest passing and increased pass lookahead). Improved ball sheild. Improved human keepers to pass out after a catch. Improved throwins. Chooses player who was nearest when it happened. Improved own goal decisions. Improved human keepers ability to pick up slow moving balls on the ground. Improved bot keepers rejoin after map changes. (sv_addkeeper1, sv_addkeeper2, mp_keepers) Improved keeper animation. Reduced keepers pass when diving Fixed invisible ball bugs. Fixed pass after throw ins. Fixed keepers getting picked for free kicks. Fixed autobalancing of keepers. Fixed fog in Steam. Fixed offside bugs. Fixed bug hearing other team voice comms after being tackled.

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11 downloads

Uploaded:05-25-2007

Half-Life: International Online Soccer - Linux Server Files

ios_l-2.0_full.tar.gz | 26.87 MB

many players on the field. You fight for the soccer ball and try to out score the opposing team. There are NO weapons of any sort. Just your feet and a tackling ability. The controls are simple. You move with W, A, S, D and you kick with LMB (Left Mouse Button). There are more things you can do in the mod that we have yet discovered. Other than that the mod is very fun and if wanted you can play with the built-in bots offline!

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33 downloads

Uploaded:05-25-2007

Half-Life: International Online Soccer

ios2.exe | 26.45 MB

many players on the field. You fight for the soccer ball and try to out score the opposing team. There are NO weapons of any sort. Just your feet and a tackling ability. The controls are simple. You move with W, A, S, D and you kick with LMB (Left Mouse Button). There are more things you can do in the mod that we have yet discovered. Other than that the mod is very fun and if wanted you can play with the built-in bots offline!

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16 downloads

Uploaded:05-25-2007

Half-Life: Household DEATH! Linux Server Update

bihhdeathserverside1.1.2.1linux.tar | 1.19 MB

modifications! The Server uses some engine functions that are ONLY in the STEAM VERSION OF HALF-LIFE, that were added to the engine for Condition Zero. If you run HHD on old HL 1.1.1.0, it WILL crash on map load! This update updates the HHD server from version 1.1.2 to version 1.1.2.1.

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17 downloads

Uploaded:05-25-2007

Half-Life: Household DEATH! Linux Server Files

bihhdeath1.1.2linux.tar.bz2 | 16.82 MB

modifications! The Server uses some engine functions that are ONLY in the STEAM VERSION OF HALF-LIFE, that were added to the engine for Condition Zero. If you run HHD on old HL 1.1.1.0, it WILL crash on map load!

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378 downloads

Uploaded:05-25-2007

Half-Life: Household DEATH! Windows Client

bihhdeath1.1.2full.exe | 32.64 MB

modifications! This mod works only with the Steam client. If you try to play this on a WON client, it will crash on map load.

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142 downloads

Uploaded:05-25-2007

Half-Life: Rally Beta Dedicated Server update

hlrb1011dedwin32lin.zip | 6.11 MB

of HL-Rally is not to blast your enemy to smitherines with relentless repetition prone to excessive cheating and hacks, but to race cars and be the first and fastest across the finish line, out-running your opponents in any way possible to gain a few milliseconds on them. And if you cant win straight away, fear not, as within a couple of races you can save up your credits salary to upgrade your car with a plethora of parts and options, even buying new cars, or trading cars with your fellow racers and enthusiasts. The game takes on a whole new edge when it comes to strategically spending your cash and keeping your winning record rolling. Sophisticated statistics, profiles and your on-line garage are centrally stored on our master servers, so you'll never be without your custom modified cars! (Requires Internet Connection) For the car enthusiasts and modellers our there, anyone can submit their newly created car to our car-selectors who can make the car available to everyone from the HL-Rally master servers. Simply join a game and select your new car, and the HL-Rally Game-server will download the car model and specifications, and send it to all of the players in the game at the end of the current race! Car packs will of course be available from our Modelling Site: Under the Hood, to assist with keeping everyone updated! In addition to online game modes, you can also play against our fiendishly clever computer opponents who should provide quite a challenge to even a seasoned driver. In addition to computer controlled opponents you can also race 'vs Clock' in time-trials and car-performance testing modes. This update updates the dedicated server from 1.0 to 1.1

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44 downloads

Uploaded:05-25-2007

Global Warfare: v1.5 Server Linux Files

gw_b15_linux.tar.bz2 | 90.36 MB

the file you need! [*] ~[b]Graphics[/b] [i]That the game was more or less redone, is soonest visible at the new graphics. While in Beta 1.2 most weapon- and player models seemed very undetailed and, is Global Warfare reaching the limits of the Half-Life engine in the new version. Also the maps present themself more attention to the detail and profit from the new higher resolution textures and detail models. Effects such as a particle system, 3D muzzlefashes and fine bulletholes round the whole thing down.[/i] [*] ~[b]Sound[/b] [i]But also the sound has been improved a lot. Lots of random ambient sounds and other sound effects are in the maps, as e.g. the fizzling of flies near containers or radios, which you can turn on let Global Warfare seem very alive and not that sterile, as you know it partially from other modifications.[/i] [*] ~[b]Transporter system[/b] [i]An eye catching change is the new transporr system. The soldiers now really sit visibly in the transports. One of them is again the transport gunner, who can now defend the transport from the first person view with a M60 or a PKM. Both rifles have infinite ammunition and no recoil at all, which makes them extra deathly for attackers.[/i] [*] ~[b]Ammunition[/b] [i]Not only the rounds, but also single fights take a little bit longer some times in Global Warfare. And up to now you were in awkward situation, when you ran out of ammunition and had no helpfull teammate. In the new version in all landing zones are ammonition boxes lying around, at which you can get as much ammunition as you can carry. But you can’t get new C4, mines or grenades - mercifully. I don’t know if you can steal ammunition from the enemy, up to now it has failed because of the defence systems In their landing zone.[/i] For the Manual, click the link below: http://www.planethalflife.com/globalwarfare/manual1.5/Manual.html

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29 downloads

Uploaded:05-25-2007

Half-Life: Bumper Cars Mod Patch

bumpercars_1.5_upgrade.exe | 6.78 MB

course there is a bit more to it than that. In fact you should expect a few little surprises along the way.

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47 downloads

Uploaded:05-25-2007

Half-Life: Bumper Cars Mod

bumpercars_1.5_full.exe | 31.1 MB

course there is a bit more to it than that. In fact you should expect a few little surprises along the way.

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37 downloads

Uploaded:05-25-2007

Half-Life: Bumper Cars Mod

bumpercars_13_full.zip | 28.99 MB

seriously. If you get upset in this game then there is just something wrong with you. Bumper Cars takes several great characters from around the Half-Life community and pits them against each other for the first time ever. Naturally you win by “bumping” your opponent to his death. Of course there is a bit more to it than that. In fact you should expect a few little surprises along the way.

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8 downloads

Uploaded:05-25-2007

Svencoop: co-opman Music

co-opman.mp3 | 1.9 MB

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54 downloads

Uploaded:05-25-2007

Svencoop: Sila Lumenn Music

sila_lumenn.mp3 | 5.2 MB

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618 downloads

Uploaded:05-25-2007

Half-Life: Sven Co-Op Crate Attack Trailer

crateattack.avi | 6.1 MB

as well. A very nicely feature made by the Sven Co-op Team. [quote] A lot of work has been done recently to calculate where an NPC should shoot at a breakable object. Arbitrarily shapped objects that level designers may create are no problem for the system. [img]http://www.svencoop.com/images/crateattack_sm.jpg[/img] The red dots in the following image display the dynamically created target positions: [img]http://www.svencoop.com/images/crateattack2_sm.jpg[/img] Having monsters be able to attack breakable objects will mean level designers can have new gameplay options. For instance, imagine hordes of zombies trying to break down walls to get to the players. Or players may have to defend an important object from enemy attacks. There's plenty of areas to expand on with this feature. Breakable objects can have their own classification; they can be allied to specific factions in the game. A breakable object defined as "Alien Military" will be attacked by Human Grunts, and so on. That's all for now. [/quote]

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371 downloads

Uploaded:05-25-2007

Svencoop: Case Closed Scenario

caseclosed.zip | 9.35 MB

facility for another day at work: cleaning up the mess those smart ass scientists leave behind, refilling the soapboxes in the toilets, listening to Barney's stupid jokes and reading Penthouse Magazine. It's not the most exciting job in the world, but it pays good and you get lot's off free donuts. As usual, those scientists create black holes and open gates to other alien worlds filled with creatures who eat human flesh for lunch. Nothing special, but this time, they really messed it up and those aliens found a way to our planet. And guess what, you are in the middle of all this. While Gorden Freeman kicks alien arse, Corporal Adrian Shephard fights Freeman and Barney Calhoun tries to save some scientists, you just try to save you own butt and get the hell out of Black Mesa. It's a bigger mess you have to clean up this time... Changes to Co-op Conversion: - Converted 17 maps into 10 maps. - Added extra monsters. - Added SC 3.x Features/Weapons - Grunts changed to SC 3.0 SD Grunts with heads/weapon customisations. - Balanced gameplay - Balanced weapon loadout. - Added extra detail in some area's to match the setting. - Added extra area's for transitions between maps. - Reworked lightmap - Optimised node paths

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540 downloads

Uploaded:05-25-2007

SvenCoop: v3.5 Warehouse Trailer

warehouse_xvid640_high.avi | 61.22 MB

want to zoom in on the smaller version of the video... (the Low Quality version)

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367 downloads

Uploaded:05-25-2007

SvenCoop: v3.5 Cyborg Blevo Animation Video

cyborgblevoanimation.avi | 11.52 MB

created within Final Cut), so go easy on 'em, folks.

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1537 downloads

Uploaded:05-25-2007

Svencoop: The Big One Map Pack

the_big_one_sc_update1.exe | 434.16 MB

includes these changes[/b] [*] All the non tga files removed from env [*] All the .wc files removed (these dont get used by the game) [*] Made .res files with res gen for all maps Check the readme for the complete map list!

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1351 downloads

Uploaded:05-25-2007

Svencoop: The Big One Map Pack

svencoopmappatch2.zip | 307.27 MB

second update to the Update that I collected, and uploaded 8 months ago, but it seems to be that the community is still making wonderful, and enjoyable maps that server admins cant get enough of. I hope to provide a map pack update once every 7 months, with the next release around June 2007. Unfortunately with my self doing level design as a day job now, I am unable to enjoy making maps for Sven coop as much as I use to, so these packs are my contribution to the community instead - But hey lets hope nipper comes back, and makes some more cool levels for us? This patch includes 99% of the Sven Coop maps released on the Sven Coop mapping forums between the 17th April 2006, and 17th December 2006. For server admins (and finding out my self, how fun unzipping a zip file can be off site) this package is only a ZIP file. There are 63 maps total[/i]

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381 downloads

Uploaded:05-25-2007

Svencoop: Earthquake Test Center Map

sc_etc.zip | 3.53 MB

I found a hazard suit room, in which a "Mad Scientist" was running around. He had the title of "monster, and had 8 health (???). There was the legendary (or not so) G-Man behind a pair of doors, which weren't accessible. I have never seen him in a MP map! Untill now, of course, but I am wondering how the maker got it to trigger him walking! Anyway, I still didn't have a weapon and eventually found a crowbar. Otis? Hmmm crowbar is in the room with otis. So I went back AGAIN through the long halls, and couldn't find what to do next. I was frusterated so I went back to the Sci with 8 health. I beat on him with my crowbar, and got him to... negative 1000 health?!? There was another scientist (a calm one) by a window and he died x.X I came up with a startling revalation: "I should get Otis to follow me to the locked door and open it!" So thats what I tried. He wouldn't follow me, so I had to "push" him, and then 2 hours later when we arrived at the door, he wouldn't do a thing! Then I wanted a gun, so I whacked Otis and he started shooting me, therefore I killed him : ) He didn't drop the gun! Time for next map to review! The other maps worked fine in this mission, although I would suggest starting at the second map, not the 1st. Have Fun! Edit: Wow, sorry if my ignorance (or lack of sleep) caused you trouble, but to go through the "locked" door, just hit it with your crowbar, and it will explode and open, taking 5 health from you. You then proceed to get a machine gun and shotgun and hordes of grunts await... Download Now!

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11650 downloads

Uploaded:05-25-2007

Svencoop: Classic Map Pack

sc3_classic_mappack.zip | 31.83 MB

otherwise you might have some problems winning all these maps on your own. This map pack contains 55 maps . And just a reminder, these screenshots has been taken from randomly maps. [b]The Maps[/b] [*] The AssaultMesa2 Series [*] BlackOps [*] Durga [*] G-man Towers [*] GargHunt3 [*] Infiltrate [*] The JailBreak Series [*] MegaMonsterMassacre [*] The Nightmare Co-op Series [*] The SvenCo-op RPG series [*] The Operation Retribution map series (parts 1-7) [*] The Co-op Gut Reaction map series [*] GruntWar [*] SpaceViking [*] Powernode series [*] Phobia [*] Bunker [*] Grunts [*] Horde [*] War series [*] Undeath [*] Exhale series [*] Helebat3

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7 downloads

Uploaded:05-25-2007

Svencoop: Summertime Music

summertime.mp3 | 7.07 MB

in your \SvenCoop\mp3 directory where you installed Sven Co-op. -Amp_

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86 downloads

Uploaded:05-25-2007

Svencoop: Sven the Viking Music

viking.mp3 | 844 KB

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664 downloads

Uploaded:05-25-2007

Svencoop: RE - Covert Operations Mission

reco_final.zip | 56.96 MB

re-download, as this version has been updated. Extract the ZIP to your Half-Life\ directory. In the map, "You are members of HCF's elite retrieval squadron. Your mission? To break into rival corporations, steal their research, and eliminate any witnesses." It's an indirect follow-up to RE1: The Awakening, so expect even more spine-chilling zombie-whacking action, story-centric gameplay, and creative use of monster-replacement. Plenty of in-game cut-scenes, too.

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461 downloads

Uploaded:05-25-2007

Sven Co-op V3.0 FGD File

sc3fgd.zip | 18.33 KB

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142 downloads

Uploaded:05-25-2007

Half-Life: Wizard Wars Registry File

wizwars1.2.reg | 392 B

patch.

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4679 downloads

Uploaded:05-25-2007

Half-Life: Poke646

poke646steamfix.zip | 2.75 MB

anything about the experiments there. The less you know, the less you worry. The government founded a new organisation to handle "alien related topics". They hired the best scientists, technicians and military forces worldwide, its name is Poke646. Some days ago the Poke646 scientists spotted alarming signals from the Xen homeworld. It looks as if the aliens plan to invade Nation City by opening a massive amount of portals. But the Poke646 Tech Labs are already prepared: some months ago the technicians developed a huge generator which is able to close hundreds of portals at once with a bundled energy beam. Four generators are about to be installed at the edges of Nation City. With all four activated they will form a giant beam and hopefully destroy the alien portal technology forever. You play the role of Damien Reeves, the technical assistant of Dr. Fuller, and you don't know all these details. All you're currently worrying about is where the hell you lost your car keys when suddenly something hits your head and you slowly fade into unconciousness. When you wake up hours later, you quickly realize that some very strange things are going on...[/quote] This patch fixes some issues that prevented this mod from playing under Steam for some users. Simply install the fix into your [i]"Steam/SteamApps//Half-Life"[/i] folder and you're ready to play.

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278 downloads

Uploaded:05-25-2007

Half-Life Visitors (WON version)

visitors_setup.exe | 44.88 MB

safety evaluator within a fact-finding commission to carry out a safety report. But the job changed his life completely; and after the publication of his book his life was changed again. Alan Green was forced to maintain silence in years over the incidents since August 1998. But five years later he brought himself to tell the public about all incidents in the deepest desert of New Mexico and the deaths and disappearance of hundreds of people. Only a few days after the publication of his book in 2003, Green was posted as missing by his wife and after only a few days the police put the case to file as unexplained. Since then Alan Green is all times disappeared, but obviously he knew the danger he was in with his book. Some people told, they saw him on the streets, but other people are sure of that the organisations are responsible for his disapperance which Green mentioned in his book. The truth, and if possible a second book about all incidents since 2003 will let on with Alan Greens comeback.[/i][/quote] Half-Life Visitors is a single player MOD for Half-Life. This version is for the WON version of the game.

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650 downloads

Uploaded:04-20-2007

Natural Selection: v3.2 Server Files

ns_dedicated_server_v32.zip | 172.23 MB

release [url="http://halflife2.filefront.com/news/;32268"]HERE[/url] for more information. [b]Changelog:[/b] March 1st, 2007 New Features * Bind-able alien movement abilities (blink, leap, charge) o Movement abilities can be bound directly using +movement. o Movement abilities can still be selected as a "weapon" and fired (no change). o Movement abilities can be used in the readyroom but play at a much lower volume. o Set "r" to default +movement in the keyboard bindings. o Changed description for "Reload" to "Reload/alien movement" in the keyboard bindings. * Added teleport feature to hives o Players may now use an active hive to be teleported to the next hive with an 0.8 second cool-down per player. o If a player uses a growing hive, it triggers 'The Enemy Approaches' Alert and makes it available for both hive and movement chamber teleportation. o Gorge spit can also be used to trigger 'The Enemy Approaches' on a growing hive. o Normal friendly fire no longer makes a hive available for teleportation. o Hive teleport order is determined by the top-to-bottom order shown on the alien HUD. o If a player can't reach a hive to use it, standing directly under the hive while pressing use will also work. * "Ghost" placement model for marine structures o When a marine structure is first placed by the commander, it will be a ghost structure. o A ghost structure is partially transparent (but still solid) and will be immediately recycled for 80% of the resource cost if touched by an alien player. o A ghost structure can be attacked and damaged without triggering an immediate recycle. o The commander can choose to recycle a ghost structure in the same manner as an unbuilt structure. o When a marine player starts to build a ghost structure, it will turn into a normal unbuilt structure. * NS on HLTV o NS now sends minimap updates to a connected HLTV server. o NS now sends particle system templates to a connected HLTV server. Spores, Welder sparks etc. should display when spectating via HLTV. o NS now sends hive information to HLTV. o Every 30 seconds, the HLTV server rebuilds the information so recently connected players get the data too. o Various bug-fixes to improve the HLTV experience ( detailed later in the changelog ).

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18110 downloads

Uploaded:04-20-2007

Natural Selection: v3.2 Full Release Client

ns_install_v32.exe | 149.03 MB

release [url="http://halflife2.filefront.com/news/;32268"]HERE[/url] for more information. [b]Changelog:[/b] March 1st, 2007 New Features * Bind-able alien movement abilities (blink, leap, charge) o Movement abilities can be bound directly using +movement. o Movement abilities can still be selected as a "weapon" and fired (no change). o Movement abilities can be used in the readyroom but play at a much lower volume. o Set "r" to default +movement in the keyboard bindings. o Changed description for "Reload" to "Reload/alien movement" in the keyboard bindings. * Added teleport feature to hives o Players may now use an active hive to be teleported to the next hive with an 0.8 second cool-down per player. o If a player uses a growing hive, it triggers 'The Enemy Approaches' Alert and makes it available for both hive and movement chamber teleportation. o Gorge spit can also be used to trigger 'The Enemy Approaches' on a growing hive. o Normal friendly fire no longer makes a hive available for teleportation. o Hive teleport order is determined by the top-to-bottom order shown on the alien HUD. o If a player can't reach a hive to use it, standing directly under the hive while pressing use will also work. * "Ghost" placement model for marine structures o When a marine structure is first placed by the commander, it will be a ghost structure. o A ghost structure is partially transparent (but still solid) and will be immediately recycled for 80% of the resource cost if touched by an alien player. o A ghost structure can be attacked and damaged without triggering an immediate recycle. o The commander can choose to recycle a ghost structure in the same manner as an unbuilt structure. o When a marine player starts to build a ghost structure, it will turn into a normal unbuilt structure. * NS on HLTV o NS now sends minimap updates to a connected HLTV server. o NS now sends particle system templates to a connected HLTV server. Spores, Welder sparks etc. should display when spectating via HLTV. o NS now sends hive information to HLTV. o Every 30 seconds, the HLTV server rebuilds the information so recently connected players get the data too. o Various bug-fixes to improve the HLTV experience ( detailed later in the changelog ).

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177 downloads

Uploaded:04-20-2007

NS Dedicated Server

ns_v2_dedicated_server.zip | 87.61 MB

Bytes: 91860927 Contents: NS 2.0 Win32 and Linux Dedicated Servers Linux server known issue: NS 2.0 runs perfectly on the HLDS 3.1.1.0 stream, which we recommend using. However, the NS 2.0 Linux server does not currently work with the 3.1.1.1 version of the Half-life Dedicated Server for Linux. We\'re working with VALVe Software to resolve this issue, and we will post an update to the linux dedicated server as soon as we have solved this compatability issue with HLDS 3.1.1.1 (check forums for up to date info on this at http://www.natural-selection.org/forums ). Notes for unzipping to Linux: This is a unified zip file for Linux and Win32. To unzip it, on windows, use winzip or another package and unzip to your halflife server directory. Special note for Linux admins: Please unzip the file *WITHOUT* the -a flag. i.e. simply unzip buy typing \'unzip \' (without the quotation marks) in your halflife server directory. As always with any new HL mod, reinstalling HLDS and your mod cleanly is HIGHLY recommended to avoid issues running your server. Content Usage: NOTE: This zip file contains only files for running a dedicated server. It will not function properly as a client. It is not for users who want to play NS, it is only for NS server admins. [/quote] *Note: An updated \"so\" is available as a seperate download for those having problems running HLDS 3.1.1.1 with Linux.

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81 downloads

Uploaded:04-20-2007

Natural Selection: Wii! Hand Grenade Model

wiigrenade.rar | 1.84 MB

Dark_Soul gave StixNStonz the idea to make it a grenade and add a sound 'oh no, the strap broke!' so he did. You better be careful with this Wii "Hand Grenade!".

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55 downloads

Uploaded:04-20-2007

Natural Selection: CO Starfight Map

co_starfight.rar | 644.89 KB

As you can see on the screenshots below, the map itself looks like one big laboratory.

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2 downloads

Uploaded:04-20-2007

NS Pillbox

ns_pillbox_final.zip | 681.79 KB

Download

53 downloads

Uploaded:04-20-2007

Natural Selection: NS Save The Queen Beta Map

ns_savethequeen_v4_beta.zip | 2.59 MB

look and feel. The main map has a castle, an evil dragon nest(hive area) and a cave between these two areas. There is plenty of small stuff to discover in the main map. He always put some secrets in my maps and this time it's the trophy room and the ReadyRoom Adventure. The ReadyRoom Adventure is a small dungeon located somewhere in the ReadyRoom with puzzles that require teamwork(like in Sven-coop). The trophy room is a room dedicated to the players at the Voogru server. [*] [b][u]Features:[/b][/u] * A partly destructable castle (the drawbridge and gate can be opened and closed) * A dragon cave * A mage tower with magic weld (THIS WELD OPENS THE SECOND RT AT THE CASTLE) * A dark cave * Custom textures * Custom sky * Custom sounds [*] [b][u]Secrets:[/b][/u] * The ReadyRoom Adventure * The trophy room, also found somewhere in the ReadyRoom (this room also has a secret admin room) [*] [b][u]Problems and bugs:[/b][/u] - After changing to this map the gamma is very high, pressing escape twice fixes it. (I added an env_gamma to the map set to 1.0, but to no - Less annoying, but the r_speeds at the castle area are a little high. It would be nice to get some tips to optimize this area. - There is a very slight chance you can get stuck in the doors in the ReadyRoom Adventure, just be careful not to walk in the door opening when the round restarts. - The jumping puzzle(the one with the pushers) in the ReadyRoom Adventure acts weird after the round resets. - Players can be crushed by the bridge, just don't walk near it when it goes up.

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24 downloads

Uploaded:04-20-2007

Natural Selection: NS Nexus Map

ns_nexus_b3_test.rar | 2.03 MB

feedback is, it will absolutely be considered before ns_nexus_b3 is released all over. The main drawback of this test is the minimap. The beta 2 minimap had everything labelled and coloured; there have been a few significant changes to the minimap, and the Author of this map hasn\'t been able to get it updated yet. But, he included a basic build minimap file, so you\'ll still have the basic mini map. Everything else should be near-b3 release. The author might darken the pulsating Nexus Mainframe light a bit, but that will be determined after a bit of testing.

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105 downloads

Uploaded:04-19-2007

Yellow Attack

yellowattack.ace | 96.65 KB

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108 downloads

Uploaded:04-19-2007

New GalitGun

newgallitgun.rar | 67.74 KB

Download

103 downloads

Uploaded:04-19-2007

Frieza Disc fix

friezadiskfix.rar | 55.79 KB

Download

77 downloads

Uploaded:04-19-2007

Red Scouter

redscouter.zip | 86.64 KB

Download

343 downloads

Uploaded:04-19-2007

Kame-Hame-Ha

kame.zip | 49.53 KB

Download

439 downloads

Uploaded:04-19-2007

Lightning Final Flash

lightningflash.zip | 17.63 KB

Download

202 downloads

Uploaded:04-19-2007

Thunder Kame-Hame-Ha

tunderkame.rar | 309.19 KB

Download

481 downloads

Uploaded:04-19-2007

New Power-Up Sprite

newpower-up.rar | 1.36 KB

Download

502 downloads

Uploaded:04-19-2007

New Gallit Gun Aura v1.0

xix_gallit_aura.rar | 167.07 KB

Download

217 downloads

Uploaded:04-19-2007

NewBurningAttack

newburningattack.zip | 18.12 KB

Download

195 downloads

Uploaded:04-19-2007

Lightning Kame-Hame-Ha

lightningkame.zip | 8.61 KB

Download

157 downloads

Uploaded:04-19-2007

Blue Attack

blueattack.ace | 49.23 KB

Download

113 downloads

Uploaded:04-19-2007

Flame Kame-Hame-Ha

flamekameha.ace | 83.46 KB

Download

224 downloads

Uploaded:04-19-2007

New Masenko

newmasenko.zip | 40.54 KB

Download

195 downloads

Uploaded:04-19-2007

Kienzen

darksun_kienzenv1.zip | 57.44 KB

Download

114 downloads

Uploaded:04-19-2007

Brolly Gallit Gun

brollyggun.zip | 217.39 KB

Download

92 downloads

Uploaded:04-19-2007

Destructo Disk

destructodisk.rar | 23.7 KB

Download

58 downloads

Uploaded:04-19-2007

Natural Selection: Half-Life Sentry Turrets

halflifesentryturret.zip | 502.86 KB

1 turret sounds are also added. For those who have forgotten what the turret looks like, check out the screenshot below.

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31 downloads

Uploaded:04-19-2007

Natural Selection: CO Hearne Map

co_hearne_b1.rar | 958.48 KB

decided it was time to head for a spaceport for some much needed R&R. The captain set the autopilot and then he and the crew went to have a look at their salvaged booty. The ship is now one week out from a highly populated spaceport and communication with the crew cannot be established…[/quote]

Download

1 downloads

Uploaded:04-19-2007

Natural Selection: v3.2 Beta1 Server Hotfix

ns_dedicated_server_hotfix_v32beta1.zip | 929.53 KB

sprites for welder, mines and hand grenades ( not included in the patch ) [*] Adds correct version of weapon and armor upgrade sprites ( not included in the patch ) [*] Adds the 3.2 version of the energy bar. ( not included in the patch ) [*] Adds missing 3.2 version of the resource tower model ( with improved hitbox ) ( not included in the patch ) [*] Added ns_shiva.wad and ns_nancy.wad ( not included in the full installer ) [*] Adds updated minimap sprites for players that adds an outline to increase visibility. (not included in either) This patch does not fix an of the bugs in the client or server binaries. This hotfix installer is for the server operators. This hotfix is backwards compatible with your existing 3.2 beta1 installer.

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538 downloads

Uploaded:04-19-2007

Natural Selection: Spore Colony Alien Building

sporec.rar | 530.43 KB

replace the original Offense Chamber.

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23 downloads

Uploaded:04-19-2007

Natural Selection: Text Weapon Type Scoreboard

scoreboard_wtxt.zip | 101.6 KB

important for the commander to know. Shotgun -> SG Heavy Machine Gun -> HMG Grenade Launcher -> GL

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85 downloads

Uploaded:04-19-2007

BrollyDisc

brollydisc.zip | 64.42 KB

Download

138 downloads

Uploaded:04-19-2007

HiveMind 3.1: Combat

hive31combat.exe | 587.01 KB

Artificial Intelligence for the Half-life modification, Natural Selection. Features of Hivemind include: Support for Natural Selection Combat BETA (v3.1 and above) Support for all NS life forms (v3.0 and above) Smart building strategy (e.g. bots will choose DC SC or MC at random) No extra plugins (such as metamod) required. Bots will ALWAYS build another hive if they are a gorge and have enough resources (v3.1 and above)\"

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194 downloads

Uploaded:04-19-2007

New Ki Blast Tail

newkiblast.zip | 1.35 KB

Download

1195 downloads

Uploaded:04-19-2007

ESF Steampack

esfsteampack.zip | 416 KB

It changes the MENU so it is compatibale with the ESF MOD. 3. Instead of the annoying "Half-Life" logo, now it is a "Dragon Ball Z logo". 4. New Game icon, that's displayed in the taskbar when in game. 5. When making a lan server and you press tab you will se now that instead of Half-life it says Earth's Special Focers. 6. New feature when connected, click escape, you will see "Player List

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124 downloads

Uploaded:04-19-2007

Special Beam Cannon

newsbc.zip | 23.58 KB

soo it not the same as the masenko one anymore.

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361 downloads

Uploaded:04-19-2007

ESFtool 1.1

esftool11.exe | 490.78 KB

view information, pre-enter RCON control, and do loads of other stuff. You can alter EVERY setting that is there in ESF, and the minute you change that setting, it is written to the config file immediately. It even has an easy binds editor like normal ESF and tons of other settings that you can browse through!

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179 downloads

Uploaded:04-19-2007

Earth Special Foces New Scouter

newscouter.rar | 8.39 KB

Download

280 downloads

Uploaded:04-19-2007

Earth Special Forces Scouters

scouters.zip | 378.44 KB

Download

1 downloads

Uploaded:04-19-2007

NS Nomblizkikko 4

ns_nomblizkikko4.zip | 751.4 KB

Download

11 downloads

Uploaded:04-19-2007

NS Infestation

ns_infestation.zip | 889.28 KB

problems. So I consider this to be my first map. [/quote]

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16 downloads

Uploaded:04-19-2007

NS Mars Outpost

ns_marsoutpost.zip | 688.39 KB

Download

1 downloads

Uploaded:04-19-2007

NS Vint 004

ns_vint004.zip | 489.13 KB

out long enough they will gain access to the siege room which is their only hope. Supply is also important. There is one secure resource room and one vulnerable one per team. This means the team that pushes the hardest can cut the other team\'s resource collection speed in half. [/quote]

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12 downloads

Uploaded:04-19-2007

NS Missile Command

ns_missilecommand_final3.zip | 695.82 KB

for an hour, I AM NOT RELEASING ANOTHER VERSION OF THIS. [/quote] :lol:

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10 downloads

Uploaded:04-19-2007

NS Dank B7

ns_dank_b7.zip | 825.36 KB

force ...[/quote]

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109 downloads

Uploaded:04-19-2007

Brolly Special Beam Cannon

brollysbc.rar | 68.13 KB

Download

2580 downloads

Uploaded:03-03-2007

Half-Life Natural Selection Mod V3.0 Final

ns_install_v3.exe | 139.83 MB

Natural Selection 3.0. Control the resources. Defend your base. Listen to your commander. Be prepared to face more and more powerful alien foes. Learn their many forms and abilities, and how to counter them. Find the heart of the Kharaa threat, and eradicate it. The battle begins now. Its outcome rests in your hands. Luck and victory to us all!

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451 downloads

Uploaded:03-02-2007

Natural Selection: v3.2 Full Client Installed

ns_install_v32beta1.exe | 151.43 MB

your current NS install so clan players and others can continue playing without being affected. There are a lot of changes in v3.2, including four new maps, quite a few interface changes, HLTV improvements and more. The full changelog is here, and we suggest you read it while you download to avoid confusion!

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64 downloads

Uploaded:02-20-2007

Natural Selection: CO Overmin Map

co_overmin_fin.zip | 4.77 MB

Small layout changes [*] Mirror textures misalighment [*] Solved elevator bug [*] Removed med-sci door [*] Usable door in crew sector are now different from others [b]Change Log - Beta 2 [8.3.2004]:[/b] [*] Added third path to the hive [*] Added weldpoints [*] Fixed bug with mdl.files [*] Deleted some cyclers and infodecals [*] Small layout changes [*] Clipnodes tweaking [b]Change Log - Beta 3 [17.3.2004]:[/b] [*] Solved sprite bug [*] Added weldpoint [*] Added ventilation system [*] Small layout changes [*] Clipnodes and leaves tweaks [*] Added custom signs [*] Added speaker [*] New ReadyRoom [*] Added custom music and ambience sounds Any Combat Lovers should definitely get this map. For further information, check the readme below.

Download

1 downloads

Uploaded:02-20-2007

Natural Selection: NS Oasis Map

ns_oasis.zip | 3.6 MB

other minerals which are then processed in Oasis and used as a power supply. Phosphorus is being melted and mixed with other matters and the result is a chemical which is reflecting beautiful, pure green light.

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2882 downloads

Uploaded:02-20-2007

Natural Selection: v3.1 Full Client

ns_install_v31.exe | 143.3 MB

location names, updated skulk wall-walking, a boost to grenades, map updates and much more. [quote]Natural Selection is a multiplayer Half-Life mod in which the Trans System Authority Frontiersman (Marines) battle the vicious Kharaa (Aliens). NS first came out in only one mode, what is now known as [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalClassic.htm"]Classic[/url]. This is the Real-Time Strategy/First Person Shooter (RTS/FPS) version and is used for competitive play. [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalCombat.htm"]Combat[/url] was added in version 3.0 and is a faster, more action oriented mode. It has elements of an RPG in that players gain levels that they can then spend on equipment, weaponry, classes, and abilities. The game is geared towards fast action with no building required[/quote]

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49 downloads

Uploaded:02-20-2007

Natural Selection: NS Geeksiege Map

ns_geeksiege_v331.zip | 1.01 MB

Nodes and other things as well depending on the Map Maker. As you can see on the screenshots below, you will see a lot of wide and open space, which makes it easier to build. If you are a type that likes to have some fun, then this is the type of map you should go play. Check out the screenshots below to see some previews of this Siege Map.

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54 downloads

Uploaded:02-20-2007

Natural Selection: v3.0 to v3.1 Server Patch

ns_patch_v31.zip | 22.41 MB

location names, updated skulk wall-walking, a boost to grenades, map updates and much more. [quote]Natural Selection is a multiplayer Half-Life mod in which the Trans System Authority Frontiersman (Marines) battle the vicious Kharaa (Aliens). NS first came out in only one mode, what is now known as [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalClassic.htm"]Classic[/url]. This is the Real-Time Strategy/First Person Shooter (RTS/FPS) version and is used for competitive play. [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalCombat.htm"]Combat[/url] was added in version 3.0 and is a faster, more action oriented mode. It has elements of an RPG in that players gain levels that they can then spend on equipment, weaponry, classes, and abilities. The game is geared towards fast action with no building required[/quote] Server notes: To patch your existing NS 3.0 server, unzip this patch into your hlds directory. It will create an ns directory, and overwrite server.cfg and mapcycle.txt. If you backup your mapcycle.txt and restore it, don't forget to add ns_shiva

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367 downloads

Uploaded:02-20-2007

Natural Selection: v3.0 to v3.1 Patch

ns_patch_v31.exe | 17.76 MB

location names, updated skulk wall-walking, a boost to grenades, map updates and much more. [quote]Natural Selection is a multiplayer Half-Life mod in which the Trans System Authority Frontiersman (Marines) battle the vicious Kharaa (Aliens). NS first came out in only one mode, what is now known as [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalClassic.htm"]Classic[/url]. This is the Real-Time Strategy/First Person Shooter (RTS/FPS) version and is used for competitive play. [url="http://www.unknownworlds.com/ns/comm_manual/basic/generalCombat.htm"]Combat[/url] was added in version 3.0 and is a faster, more action oriented mode. It has elements of an RPG in that players gain levels that they can then spend on equipment, weaponry, classes, and abilities. The game is geared towards fast action with no building required[/quote] [b]This Is a patch, you need v3.0 to be able to use this Natural Selection v3.0 to v.3.1 Patch[/b]

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42 downloads

Uploaded:02-20-2007

Natural Selection: NS Hulk Map

ns_hulk_beta3.zip | 5 MB

text. [b]Change Log - Beta 3 [31.10.2004][/b] [*] gamma back to 1.5 [*] new weld point [*] solved crashing(?) [b]Change Log - Beta 2 [23.10.2004][/b] [*] marinespawn fixed [*] vents fixed [*] added and fixed sounds/MP3 [*] fixed null textures [*] lighting fixies [*] elevator button [*] fixed stuck points [*] other small fixies [*] lowered gamma ramp from 1.5 to 1.3 [*] added info_locations

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3 downloads

Uploaded:02-20-2007

Natural Selection: CO Tempest Map

co_tempest_rc1.zip | 12.05 MB

issues: [*] the door in the glazed indoor/outdoor section extends through the wall when operated [*] polycounts are generally quite high, esp. in the hive [*] Circe needs to reference the wad file, checking where he got everything from & giving appropriate credit As said, Circe really wants to know what you think of the map.

Download

20 downloads

Uploaded:02-20-2007

Natural Selection: NS Adrianne Map

ns_adrianne_beta4a.zip | 2.86 MB

was lost to them. Reclaim it. For the detailed back story and map information, check out the text file in this file package in the maps folder.

Download

60 downloads

Uploaded:02-20-2007

Half-Life Natural Selection Dedicated Server 3.05 Patch

ns_dedicated_server_patch_v305.zip | 2.11 MB

code changes that are going to be especially interesting for seasoned players. This patch would not have been possible without the help of a number of dedicated server communities, many of which will already run this patch as you read this. Please note that only server operators need to download and apply these changes. If you don\'t want to host a server, you do not need to download the files below.

Download

1 downloads

Uploaded:02-20-2007

Natural Selection: NS Nomblizkikko Map

ns_nomblizkikko4.bsp | 1.47 MB

someone on the bridge the fall down and die, On the Marine side there is a door and the door can be opened by the comm and by the normal marines, bye 2 buttons each side of the comm chair. On the alien side there is a canon like thing which if you go inside it shoots you out of it and you fly away, and each side of both bases there is 3 rt's and in the middle on the side of both bridges there is to rooms they are pitch black and there is 3 rt's in both sides and you have to put you flashlights on to go in there.

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586 downloads

Uploaded:02-20-2007

Natural Selection: F.E.A.R Sound Pack

ns_fear_snds.zip | 17.8 MB

sounds [*] 21 new taunts and/or marine sound commands (vox) [*] New ricochets, MG, HMG and SG firing sounds All (or almost all) sounds originally come from the game F.E.A.R. They are edited and mixed by me to fit HL engine and NS climate (actually - to upgrade low quality atmospheric sounds).

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131 downloads

Uploaded:02-20-2007

Natural Selection: Training Map

ns_training_1_setup.exe | 8.86 MB

for a long time. If a beginner player will play this map and finish it, you can be assured that the new player will learn a lot more about the game. Do remember that this won't be a map that you can just install and select the map in game. Let's say this acts as a mod, so this shows up in the Game List in Steam.

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26 downloads

Uploaded:02-20-2007

Natural Selection: NS Blackhawk Map

ns_blackhawk.rar | 2.25 MB

some kind of fun map, but it is actually a serious map. It appears to be alien friendly on Pubs, but I think that is because the marines tend to think that because the MS is easy to defend they do not have to move out. This gets them killed. There is also a very complex vent system. I plan to make no more changes to it unless NS goes to source, then I will make some changes, and rebalanced it as needed.[/quote]

Download

25 downloads

Uploaded:02-20-2007

Natural Selection: NS Achio Map

ns_achio_v2b4.zip | 4.48 MB

a func_nobuild in the infested hallway at Port Generator For more information regarding this map, check out the readme below.

Download

77 downloads

Uploaded:02-20-2007

Natural Selection: Half-Life Commander Hud Sound Pack

hl_hudsoundpack.rar | 2.94 MB

needed. Simply extract this file to your NS directory, recommended to make backups first.

Download

118 downloads

Uploaded:02-20-2007

Natural Selection: NS Stargate Nsa Map

ns_stargatensa.zip | 3.84 MB

Stargate. Beware though, the stargate is not the only way to go to the place you are wanting to be. As you can see on the mini-map below on the screenshots, you can also take a detour. [b]Note:[/b] More images will be added shortly.

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276 downloads

Uploaded:02-20-2007

Natural Selection Hivemind V1.1X

hivemind11x.exe | 1.75 MB

Steam set up. Hivemind 1.1x is available. There are only a few changes, but hivemind bots will now bunnyhop in combat! We have been trying to fix this for ages and are proud to present you with it. :) [b]Changes:[/b] [v1.1x]  Longstanding combat bug fixed: bots now jump and bhop in combat.  Implemented wall walk for co_angst (the lift)  Added support for co_angst.

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27 downloads

Uploaded:02-20-2007

Natural Selection v3.2

ns_dedicated_server_v32beta1.zip | 175.12 MB

your current NS install so clan players and others can continue playing without being affected. There are a lot of changes in v3.2, including four new maps, quite a few interface changes, HLTV improvements and more. The full changelog is here, and we suggest you read it while you download to avoid confusion! [*] [b]NOTE[/b]: [u]Running AMX Mod or other server plugins will have undesirable effects until compatible plugins are released[/u]

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1 downloads

Uploaded:02-20-2007

Natural Selection: NS Nexus Map

ns_nexus_b2.rar | 1.84 MB

layout, and especially, vent system. This is a full-fledged NS map, and it is very detailed. it will take a while to learn all the routers. Especially the vents. StixNStonz made them as intuitive as i thought possible; they\'re as useful as the Nancy vents but they aren\'t such a cryptic maze. Save harsh criticism until you at least play a few rounds on it. Every map feels like a maze until you get the feel for it. Ns_Nexus from the very beginning was to be a full-fledged TSA Spaceship. Many maps are set sort of on spaceships, but none have strives to give the complete ambiance, layout, and detailing of the real deal. Enjoy getting lost in its multitude of rooms, and especially in the huge ventilation system behind the access panels (which happens to be rather ninja-friendly). Check out the readme below for more information regarding this map. [b]NOTE: It is possible that the screenshots are darker then they are in the real game[/b]

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64 downloads

Uploaded:02-20-2007

Natural Selection: v3.2 Beta1 Client Hotfix

ns_install_hotfix_v32beta1.exe | 1.14 MB

sprites for welder, mines and hand grenades ( not included in the patch ) [*] Adds correct version of weapon and armor upgrade sprites ( not included in the patch ) [*] Adds the 3.2 version of the energy bar. ( not included in the patch ) [*] Adds missing 3.2 version of the resource tower model ( with improved hitbox ) ( not included in the patch ) [*] Added ns_shiva.wad and ns_nancy.wad ( not included in the full installer ) [*] Adds updated minimap sprites for players that adds an outline to increase visibility. (not included in either) This patch does not fix an of the bugs in the client or server binaries. This hotfix installer is for the clients. This hotfix is backwards compatible with your existing 3.2 beta1 installer.

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925 downloads

Uploaded:02-20-2007

Earth's Special Forces V1.2.1 - 1.2.2 Patch

esfpatchb122.exe | 6.79 MB

more patches will be released for the 1.2 series after this, the team is now concentrating fully on development of the next major Beta, Version 1.3. ESF is a fast paced, 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

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21 downloads

Uploaded:02-17-2007

Natural Selection: V3.0.4 Server Patch

ns_dedicated_server_patch_304.zip | 2.12 MB

don't run a server, you don't need to update. This patch includes all previous NS v3.0.x changes as well. The [b]NS v3.0.4[/b] changelog is as follows: - Increased alien upgrade gestation time from two to three seconds. - Doubled the marine's Light MachineGun starting reserve ammo from 50 to 100. (Classic only) - Doubled the marine's Pistol starting reserve ammo from 10 to 20. (Classic only) - Reduced time to research the advanced armory from 180 to 160 seconds. - Increased HeavyArmor research time from 100 to 110 seconds. - Increased Jetpack research time from 50 to 60 seconds. - Increased siege damage from 380 to 400.

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163 downloads

Uploaded:02-17-2007

Natural Selection v3.0 Beta 5

ns_install_v3_b5.exe | 152.12 MB

previous version(s) are required. The full changelog has been stated in the Readme area.

Download

1 downloads

Uploaded:02-17-2007

Natural Selection: v3.02 Dedicated Server Patch

ns_dedicated_server_patch_v302.zip | 2.11 MB

install anything. [b]Changes:[/b] [i]- Reduced observatory cost from 20 to 15. - Increased observatory starting energy to 40. - Reduced Armslab cost from 25 to 20. - Reduced Phase Gate transportation throttle rate from 0.8 to 0.5 seconds per player.[/i]

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701 downloads

Uploaded:02-17-2007

Natural Selection: v3.2 Open Beta 2 Full Client

ns_install_v32beta2.exe | 151.89 MB

out the readme below for the complete change log.

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4 downloads

Uploaded:02-17-2007

Natural Selection: v3.2 Open Beta 2 Server File

ns_dedicated_server_v32beta2.zip | 175.72 MB

the readme below for the complete change log. [*] [b]AMXModX Users[/b] Those of you who run AMXModX on your servers can find a pre-release NS module [url="http://www.nsmod.org/forums/index.php?showtopic=6589"]-=here=-[/url].

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20 downloads

Uploaded:02-17-2007

Natural Selection V1.03 Patch

ns-v103.zip | 2.75 MB

Download

35 downloads

Uploaded:02-17-2007

Natural Selection Media Pack

ns-media-pack.zip | 17.36 MB

available.

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144 downloads

Uploaded:02-17-2007

Natural Selection Dedicated Server Patch V3.01

ns_dedicated_server_patch_v301.zip | 2.1 MB

larger servers. On our test servers, we saw performance improvements of more than 20%. Additionally, we removed an exploit of the updated mapvote system, and fixed a bug that hindered the commander from dropping structures on a specific occasion. If you are a server operator, please download and install the new files from here. You do not need to install or download anything if you are not hosting a server. Enjoy!

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1 downloads

Uploaded:02-17-2007

Natural Selection: NS Achio Map

ns_achio_v2b3.zip | 4.48 MB

revised, The creator of this map started this map ages ago to fix many of the things wrong with the original Achio. The overall layout is roughly the same, but the size of the map is smaller. Also everything has been tweaked to resemble an actual space ship, with levels (or decks). The hallways bend around architecture which would be located on the different levels, but extend into the lower of higher levels. Overall, Kouji_San gave the lighting a complete revision. With the use of more contrasting and more colorful lights. This was to counter the washed out look the old Achio had. [b]Most important additions/fixes:[/b] [*] New gameplay addition: Hives Based Bacterium Lockdown Resnodes, information included in readme [*] New gameplay addition: Alien only trough wall teleporter at aft engine, information included in readme [*] 5 new weldables (total of 6) [*] Port ION-Cannon has an initially marine only resnode due to weldable [*] Fixed siege issue at Port Material Displacement Core The first image below will show you the mini map, the rest for the map previews.

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12 downloads

Uploaded:02-17-2007

NS Next

ns_next.zip | 2.24 MB

be infested. Celtic station was placed under quarantine after a service deck has somehow became infested. The effected deck has sealed off from the rest of the station and the frontiersmen summoned. If the frontiersmen arrive in time they will be phased into the (as yet) unaffected data centre. The station\'s 800 workers and 200 passing traders are relying on the TSA to prevent the spread of the alien threat and save their lives.[/quote]

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10 downloads

Uploaded:02-17-2007

NS Maru B2

ns_maru_b2.zip | 1.68 MB

engine and veared off coarse. Now both engines have stalled and the ship is adrift in Gamma-Hydra Section Ten. The ships security and bio-monitoring equipent has identified the presence of Kahraa bacteria, but that it is contained in the rear of the ship. Normally a ship this small and it\'s crew would simply be sacraficed, but TSA has ordered the ship recovered. The cryo units on the ship are still intact and the crew are still alive. TSA intellence believes the Kahraa were being smuggled aboard the ship by one of the crew. It is imparative that we regain control of that ship so that we can rescue and then interogate the crew. Game Type : Marines vs. Aliens

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18 downloads

Uploaded:02-17-2007

NS Hydrosity

ns_hydrosity.zip | 5.66 MB

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25 downloads

Uploaded:02-17-2007

NS Andromeda

ns_andromeda_beta2.zip | 5.08 MB

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24 downloads

Uploaded:02-17-2007

NS Nirvana

ns_nirvana.zip | 7.62 MB

crappy semitransparent texture. i do think the range of sieges is correct, as to siege a hive you gotta be very near it and if aliens do let marines that far, they deserve it.[/quote]

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122 downloads

Uploaded:02-17-2007

Natural Selection Dust Remake Map

co_dust.zip | 2.06 MB

Download

24 downloads

Uploaded:02-17-2007

NS Rampage

ns_rampage.zip | 2.98 MB

Download

1 downloads

Uploaded:02-17-2007

NS Europa 1217

ns_europa_1217.zip | 3.86 MB

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1 downloads

Uploaded:02-17-2007

Ns Cilrais 1229

ns_cilrais_1229.zip | 2.65 MB

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10 downloads

Uploaded:02-17-2007

NS Eleventh Hour

ns_11th_hr13.zip | 2.64 MB

underground. A malfunction in the lab caused clocks all along the arm to go haywire, alerting the TSA to an alien presence.[/quote]

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1 downloads

Uploaded:02-17-2007

NS Mass Murderer

ns_massmurder.zip | 2.14 MB

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14 downloads

Uploaded:02-17-2007

NS Cydonia

ns_cydonia_beta4.zip | 7.82 MB

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12 downloads

Uploaded:02-17-2007

NS Napo

ns_napo.zip | 1.53 MB

Download

1 downloads

Uploaded:02-17-2007

NS Hall

ns_hall.zip | 2.28 MB

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11 downloads

Uploaded:02-17-2007

NS Lost

ns_lost.zip | 1.7 MB

Download

1 downloads

Uploaded:02-17-2007

NS Atomic Mass

ns_atomicmass21.zip | 2.4 MB

Download

24 downloads

Uploaded:02-17-2007

NS Trane 07

ns_trane07.zip | 3.29 MB

Download

1 downloads

Uploaded:02-17-2007

Natural Selection: Edan Map

ns_edan_v1.zip | 3.64 MB

been found our self, and hence our escape plans have been . . . delayed. Please rescue us from these alians - and i know you will use the resource pockets that we have built to full advantage[/quote]

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1 downloads

Uploaded:02-17-2007

NS Greian

ns_greian_final.zip | 2.21 MB

Download

1 downloads

Uploaded:02-17-2007

NS Eniant 101

ns_eniant_101.zip | 2.39 MB

which should make it a good choice for new players who wish to get used to Natural Selections gameplay without of having to memorize maze-like layouts. Generally, it\'s a rather corridor-heavy map, which means that ramboing skulks will have the life expectancy of a squid in a blast furnance. Plenty of ambushing points and dark corners should make up for this, though. [/quote]

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2 downloads

Uploaded:02-17-2007

NS Complex 09

ns_complex09.zip | 6.52 MB

basic stuff missing. It has all spawn points, resources, hives, locationnames (beta) and an incomplite marine-spawn location [/quote]

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9 downloads

Uploaded:02-17-2007

NS Alloraine

ns_alloraine_1.zip | 1.59 MB

teeming biosphere; not too different from that of Earth. Naturally the TSA had a great interest in this planet, seeing a chance to create a colony and learn more about the Universe around them. Now, many years later, as the war on the Kharaa rages around the galaxy, TSA High command began to stop receiving comm signals from Alloraine. With their limited resources being funneled into more and more advanced weapons and equipment for the Fronteirsman, the TSA had to leave Alloraine in the dark. A cargo ship containing information on advanced light machine gun schematics has recently crashed on Alloraine, near one of the old research outposts. Bio-scans indicate that the Kharaa have beaten the Fronteirsman there, but have only recently arrived. The battle for a lonely biologic research station is about to begin.[/quote]

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3 downloads

Uploaded:02-17-2007

NS Starved

ns_starved.zip | 2.03 MB

called \"Starved\", due to the nature of it\'s objectives. A relatively small planet had been reported to be under alien control, and due to the large amounts of resources situated on the planet, the Frontiersmen had decided to take it. However, due to few resources being available, they could only send a small number of marines. Because of this, they decided on a new strategy - to starve the aliens out. The marines conducted quick sharp attacks on the entrances to all of the underground systems that the aliens were living in, and managed to completely block off the exits so that the aliens could not reach the surface at all. After only 2 weeks, scouts sent underground reported no sign of alien life, and that the mission had been successful. The planet was free of all alien life. Or so they thought... After the ship \"Starved\" took off to return to a nearby spacestation, about 2 days into the journy, an alarm went off. Security was fairly lax due to the fact that they didn\'t expect any hostiles as the mission was a success. The alarm was investigated, and to the horror of the crew, an alien settlement was discovered in the very low decks of the ship. As nearly all of the crew had been out fighting on the planet, no-one had noticed in the virtually unused storerooms of the deck, a few aliens had managed to get past the siege blockades, and found their way to the empty ship. As soon as the alien presence was discovered, officers sealed off the sections of the ship that had been taken over, and a small but extremely competent team of marines were sent down to eliminate the alien menace. Over to you....[/quote]

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1107 downloads

Uploaded:02-17-2007

Earth's Special Forces V1.2.2 Lite Install

esfliteb122.exe | 114.43 MB

textures. This version fixes the crashing bug from Beta 1.2.1. No more patches will be released for the 1.2 series after this, the team is now concentrating fully on development of the next major Beta, Version 1.3. ESF is a fast paced, 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

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111 downloads

Uploaded:02-17-2007

Earth Special Forces Djready's S2K Pro Action Video

djready_s2k_esf_pro_action_1_divx6.zip | 104.17 MB

is a video by ESF-world, the screenshots are from ESF-W as well. The Latest DivX Codec is required though which can be downloaded from http://www.DivX.com

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284 downloads

Uploaded:02-17-2007

Earth Special Forces SSJ Goku\'s Video

renamed_gonvsthybysj_goku.rar | 68.33 MB

Forces game is, then this is really worth downloading!

Download

8152 downloads

Uploaded:02-17-2007

ESF V1.2.2 Full Install

esfb122.exe | 179.98 MB

patches will be released for the 1.2 series after this, the team is now concentrating fully on development of the next major Beta, Version 1.3. ESF is a fast paced, 3rd person fighter based on the hit anime, Dragonball Z. Select your favorite character and fly, power up, transform, melee, and beam your enemies into pulp. Each character is given signature moves and abilities to compliment different style of play. Some are stronger in hand to hand combat, others are better with energy attacks. Play in three different game modes, deathmatch, team deathmatch, and capture the dragonballs. There is a learning curve so newbies beware. This is not your normal Half-life mod.

Download

590 downloads

Uploaded:02-17-2007

Earth Special Forces DarkWolf\'s Death Ball

darkwolf_s_deathball.zip | 544.34 KB

Death Ball in Earth Special Forces. [quote]Just Unzip into your ESF/Sprites directory and have fun :D[/quote]

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95 downloads

Uploaded:02-17-2007

Half-Life Esf April Promo Video

esf_april_promo1.avi | 3.45 MB

beams styles, the work in progress flame attack, and as always more of DT\'s kick ass animations.[/i] That quote says it all, have fun watching!

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1037 downloads

Uploaded:02-17-2007

Earth Special Forces Imkongkong's Zsword Map

imkongkong_esf_zsword.rar | 7.29 MB

own animation. Plus sounds and even the broken sword in it, you'll love it. For all ESF players this is a must download!

Download

1758 downloads

Uploaded:02-17-2007

Earth Special Forces Moon Map

esf_moon.rar | 2.74 MB

days. [quote][*] [b]Instructions:[/b] [i]Just copy and paste the files that are in the folders here(gfx/env and maps) to the esf's folder in the exact same destination, then go in esf and enjoy![/i][/quote]

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1105 downloads

Uploaded:02-17-2007

Earth Special Forces T City

esf_t_cityv2.rar | 1.36 MB

buildings and even roads are added. It might be a small to medium map, but it is really good for fighting. And for beaming if you\'d like.

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452 downloads

Uploaded:02-17-2007

Earth Special Forces Bounce Plugin

bounce.rar | 2.83 KB

Download

986 downloads

Uploaded:02-17-2007

Earth Special Forces Super Saiyan Prevention Plugin

esf_blockssj.rar | 1.8 KB

have this you are unable to use AMXX Plugins. In order to get it, go to [url=\"http://www.amxmodx.org/downloads.php\"]To this page to download Amx Mod X[/url]. Stronly recommended that you should use the Amx Mod X [url=\"http://www.amxmodx.org/doc/\"]Manual[/url] so you can get this server tool to be installed perfectly.

Download

872 downloads

Uploaded:02-17-2007

Earth Special Forces Advanced Melee Change Script

advanced_melee.zip | 909 B

about this, go to: [url="http://forum.esforces.com/showthread.php?t=54370"]http://forum.esforces.com/showthread.php?t=54370[/url] Just remember, this is for Server Side only.

Download

638 downloads

Uploaded:02-17-2007

Earth Special Forces Swoop Trail Plugin

swoop_trails.rar | 6.5 KB

course if you don\'t have this you are unable to use AMXX Plugins. In order to get it, go to [url=\"http://www.amxmodx.org/downloads.php\"]To this page to download Amx Mod X[/url]. Stronly recommended that you should use the Amx Mod X [url=\"http://www.amxmodx.org/doc/\"]Manual[/url] so you can get this server tool to be installed perfectly.

Download

297 downloads

Uploaded:02-17-2007

Earth Special Forces Swoop Dust Plugin

swoopdust.rar | 2.86 KB

will decrease your FPS and it will lag in game. NOTE: You need to have AMX Mod X Installed in order to use this Plugin, of course if you don't have this you are unable to use AMXX Plugins. In order to get it, go to [url="http://www.amxmodx.org/downloads.php"]To this page to download Amx Mod X[/url]. Stronly recommended that you should use the Amx Mod X [url="http://www.amxmodx.org/doc/"]Manual[/url] so you can get this server tool to be installed perfectly.

Download

1790 downloads

Uploaded:02-17-2007

Earth Special Forces Namek Isles Map

imkongkong_esf_namek_isles.zip | 6.66 MB

down injured from the battle with Frieza. plus the model has its own sound as well. The map even has a Saiyan Spacepod with a hole in the ground. This is a really worth downloading if you are a big fan of the ESF mod, a really great battle map.

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903 downloads

Uploaded:02-17-2007

Earth's Special Forces Middle of Nowhere Map

dragondude_esf_nowhere.zip | 11.72 MB

will unpack into the right directories.

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2061 downloads

Uploaded:02-17-2007

Earth's Special Forces: Creek Map

esf.rar | 10.1 MB

Download

1610 downloads

Uploaded:02-17-2007

Earth Special Forces Grega's S2K Tournament Map Pack

grega_s2k_tourny_mappack.rar | 3.72 MB

surely is the map pack for you. You can see the description of all the 3 maps below: [*] The first map is s2k_tournament. Its a map of the Bodukai tournament in Buu saga. It has a switch that activates the crowd. [*] The second map is s2k_tournament_duel. This map is made specially for 1 on 1 fights. If you fall out of the ring and stay on the floor for 3 seconds you die. The 3 second limit is there so you cant be thrown out of the ring. This map also has a switch for the crowd. [*] The last Map is s2k_tournament_destroyed. This is the same place as the other 2, but in a different light. During the tourny Goten blew away a small part of the roof and after Vegeta turned Majin he made 2 big holes into the stands. Basicly thats it. There is no crowd in here eather since they all ran away in panic.

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724 downloads

Uploaded:02-17-2007

Earth Special Forces Explosions Plugin

explosions.rar | 2.11 KB

beams) [b]CVAR[/b] .coreExplosionMP 1/X

Download

423 downloads

Uploaded:02-17-2007

Earth Special Forces Jump Dust Plugin

jumpdust.rar | 3.38 KB

use this Plugin, of course if you don\'t have this you are unable to use AMXX Plugins. In order to get it, go to [url=\"http://www.amxmodx.org/downloads.php\"]To this page to download Amx Mod X[/url]. Stronly recommended that you should use the Amx Mod X [url=\"http://www.amxmodx.org/doc/\"]Manual[/url] so you can get this server tool to be installed perfectly.

Download

38 downloads

Uploaded:02-17-2007

Natural Selection v3.0 Beta 4a - Client

nsv30b4apatch.exe | 5.44 MB

This version is an update. Beta 4 is required to be installed !!!

Download

203 downloads

Uploaded:12-15-2006

Half-Life: Science & Industry Server Files

si11_server.tar.gz | 69.09 MB

chemical and weapons research and development. As a security officer, it is your job to acquire and protect your company's most valuable human resources: scientists. Scientists conduct research and develop new products, bringing your company profit. Conveniently, the products your company's scientists develop take the form of new weapons that you and your fellow security officers can use to pound the other company into submission. Your company needn't be happy just letting its small staff of scientists toil away at new developments when there are plenty more scientist resources ripe for the picking at the competition. Stealing scientists from your rivals is a great way to boost productivity and keep those new weapons coming, but of course your competition has the same tactics in mind. So defending your company's scientists is just as important as "finding" new ones. Of course, the vagaries of particle physics are difficult to ponder in the middle of a firefight, so if you expect your scientists to be productive, you'd better keep the fight as far from them as possible. [b]Only download this file if you are a server admin, contains both Linux and Windows binaries.[/b]

Download

537 downloads

Uploaded:12-15-2006

Half-Life: Science & Industry Patch

si11_patch.exe | 8.77 MB

jump! For video tutorials, please click one of the links below: [*] [url=\"http://www.youtube.com/watch?v=t-asCM9ajfE\"]Basics[/url] [*] [url=\"http://www.youtube.com/watch?v=cnRGpGX8KxI\"]Movements[/url] [*] [url=\"http://www.youtube.com/watch?v=3SvXLMKTito\"]Weapons and Devices[/url] For those who are unfamiliar with this modification, read below for more information: [quote]Science and Industry is a team play mod for Half-Life, in which players assume the role of a security officer in one of two rival corporations striving for domination in the cutthroat world of chemical and weapons research and development. As a security officer, it is your job to acquire and protect your company\'s most valuable human resources: scientists. Scientists conduct research and develop new products, bringing your company profit. Conveniently, the products your company\'s scientists develop take the form of new weapons that you and your fellow security officers can use to pound the other company into submission. Your company needn\'t be happy just letting its small staff of scientists toil away at new developments when there are plenty more scientist resources ripe for the picking at the competition. Stealing scientists from your rivals is a great way to boost productivity and keep those new weapons coming, but of course your competition has the same tactics in mind. So defending your company\'s scientists is just as important as \"finding\" new ones. Of course, the vagaries of particle physics are difficult to ponder in the middle of a firefight, so if you expect your scientists to be productive, you\'d better keep the fight as far from them as possible.[/quote] For a complete Change Log, check out the readme which you can also read below. Please do remember that this is a Patch! This will only patch your v1.0 of Science & Industry to v1.1.

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663 downloads

Uploaded:11-09-2006

PVK v2.2 update (Windows)

pvkb22dll.zip | 329.57 KB

often) in a teamplay battle. Each team has three unique classes, each with their own strengths and weaknesses, giving PVK a diversity unmatched in Half-Life mods. Unlike other mods, PVK is set in various historical settings, where close-combat was a standard. Many characters lack any long distance weapon, and the others\' projectile weapons are often inaccurate or cumbersome to use. Slash and hack can be much more useful than camping and sniping, giving many new elements to multiplayer gaming. Extract this file into your PVK folder (it overwrites hl.dll) to install this update.

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1855 downloads

Uploaded:11-09-2006

PVK v2.1 full version (Windows)

pvkb21.exe | 29.09 MB

often) in a teamplay battle. Each team has three unique classes, each with their own strengths and weaknesses, giving PVK a diversity unmatched in Half-Life mods. Unlike other mods, PVK is set in various historical settings, where close-combat was a standard. Many characters lack any long distance weapon, and the others\' projectile weapons are often inaccurate or cumbersome to use. Slash and hack can be much more useful than camping and sniping, giving many new elements to multiplayer gaming.

Download

337 downloads

Uploaded:11-09-2006

PVK v2.1 full version (Linux)

pvk2.1full.tar | 25.4 MB

often) in a teamplay battle. Each team has three unique classes, each with their own strengths and weaknesses, giving PVK a diversity unmatched in Half-Life mods. Unlike other mods, PVK is set in various historical settings, where close-combat was a standard. Many characters lack any long distance weapon, and the others\' projectile weapons are often inaccurate or cumbersome to use. Slash and hack can be much more useful than camping and sniping, giving many new elements to multiplayer gaming.

Download

35 downloads

Uploaded:10-09-2006

TFC Stoned

stoned.zip | 576.93 KB

flag. Notes: Security stays down for 30 seconds. Flag carriers drop the flag when they die. Flag returns to base if you fall into the pit with it. The flag returns to their base after 60 seconds. [/quote]

Download

45 downloads

Uploaded:10-09-2006

VIDAR\'S NIFLHEIM

dar2.zip | 2.08 MB

their Flag resides in the Tower. Grab it and bring it back to the base of your Tower. Place it on the raised square to Capture it. The flag will then return to the enemy Base. Scoring: 10 points per Capture. Notes: -Flag carriers drop the Flag when they die. Dropped Flags return to their Base after 65 seconds. -The ice tunnel under the glacier requires a detpack to clear. Another detpack explosion can re-seal it. [/quote]

Download

41 downloads

Uploaded:10-09-2006

TFC Dustrace 2003

dustrace2003.zip | 462.68 KB

person who gets to the finishing line. Notes: If you fall off the cliff you go back to the start line. Go through the pitstop for an health and armour boost. [/quote]

Download

40 downloads

Uploaded:10-09-2006

Shutdown TFC

shutdown.zip | 1.11 MB

will re-activate after 60 seconds. SCORING: ================ 10 points to the player & Team for capturing the flag.

Download

49 downloads

Uploaded:10-09-2006

Genome

genome.zip | 1.89 MB

console cannot be detpacked again for 3 mins. -Engineer is awarded 2 frags for repairing console. -Scouts can defuse detpacks The alien resides in the TEST LAB. CAPTURE POINT also is in the TEST LAB, door to chamber will open when entering the lab with the alien. With the latest compeletion of mapping the human Genome, the scientists have begun to unlock the secrets of the alien Genome. Discovering the close genetic similarities between the two life forms and the potential wealth involved, Cytec and Cryolife decided that it is time to eliminate the competion. One company will hold the future of humankind and the secrets of the orgin of life. [/quote]

Download

42 downloads

Uploaded:10-09-2006

Flag Control 2

flagcontrol2.zip | 674.63 KB

the capture point. Flag tracking system is located in the respawn rooms The blocked entrances can be detpacked Protect the flagbearer at all costs because if he dies the flag is returned to the central base. - - - - - - - - - - - - - - - - - - - - [/quote]

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35 downloads

Uploaded:10-09-2006

Cydonia 2 TFC

cydonia2.zip | 1.25 MB

center with a detpack. Scoring: 5 Pts for each flag capture 3 Pts for detpacking the control center Other Notes: Dropped flags return to their base after 60 seconds. One way teleporters in the respawns to the basement. Control center doors stay open for 30 seconds. Refer to \"cydonia2_txt.txt\" for more information. [/quote]

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73 downloads

Uploaded:10-09-2006

Cables TFC

cablestfc.zip | 498.8 KB

per Capture.[/quote]

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292 downloads

Uploaded:10-09-2006

ts_agility

ts_agility.zip | 403.53 KB

test your skills on. The map is very well done, and looks very cool. Its worth checking out to see if you can even do it !

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1429 downloads

Uploaded:10-09-2006

Mecklenburg B5 Pack

mecklenburg_b5_pack.zip | 30.1 MB

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558 downloads

Uploaded:10-09-2006

Mecklenburg B4v6

mecklenburg_b4v6.zip | 6.24 MB

Specialists Role-Play Linux. Some have passwords, but you can find those easily on thier web sites. The map is HUGE, coming close to the limits of the Half Life engine. Many buildings are included, such as: two hotels! One is a private, unmarked one, and the other has a big neon sign outside, housing 3 rooms and a rooftop pool! The hotel \'manager/owner\' can control locking the doors upstairs from the lobby downstairs. You have to take the elevator to get back up. There is (as needed) a Mecklenburg Police Station, aka the PD. The people associated with the police have to wear a \'[MCPD]\' tag. You have your standard 3 cells for locking up criminals, although the doors can be broken (as most in the map can), and you have 3 button-activated, security-locking doors. Back behind the clerk station, there is a viewing room, looking into the interrogation room. You can see them, but they cant see you ;-) Next to that, there is an armory with self-spawning weapons, a few rifles, a shotgun, and some pistols. Next comes the diner. This really looks like an old-fashioned, silver diner! Untill you get to the back and see the pizza sitting by a katana and some uzi\'s, that is. You can place your order from the menu, and even pay at the register on the counter. The bank is rather small, but you can rob it! The bank has a panic button, a safe, a security door, and 2 atm\'s! You *disclaimer: do not read* can break through the metal of the safe, then the dirt ground to steal the money and end up in the sewer tunnels! *end of disclaimer* The city has a few (about 4 or 5) tunnels that can lead you some places. One of which is right by the truck at the police station, and one at the warehouse. There are a few executive offices, one in the warehouse, that hold AK-47\'s. Also contained in those rooms are nice plush leather couches and chairs ;-) Next up is the church. Gotta have some religious leaders you know! Complete with a piano, authentic 1827 Hadjenburg-made pews, a prayer room, and a cross on top, you need to visit this place. The map has the famed, executive office building, aka the 1337 (leet) tower! Travel up an elevator, or jump through the front windows, you end up in an executive office with metal bars to shut off window access, its very own safe (gotta be rich), and secret access to the roof and helicopter that travels high around the city. You can also catch a ride from the truck, which acts as a \'func_train\' so you can control the speed. Its a good old ford! The bar. Go have a drink in your time off! Pool tables, drinks, throwing knives and dartboards, all there for your entertainment. Also on the map are many sniping places, usually lighted by a red light. The powerful sniper is there too. One is by the bar, and the other you can find by yourself! I\'m not here to give away ALL of the secrets. But there is a secret vent from the bar to the hotel lobby (just so you know ;-) ). The gunshop is last, but not least! Including a target range, breakable glass and dummies to shoot at, and two security doors to get to the armory, this is the place to stop at first. Many types of weapons, for any profession. The use of models (player ones) was great, and fill many roles. Four types of cops, some undercover, mafia, yakuza, and many more! Some are included in the character pack (the seperate file). If role-playing is your thing, even killing, this map is for you! Have a huge fragfest with 48 of your friends! Or join up on a roleplaying server, and see what happens! -Amp

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255 downloads

Uploaded:10-09-2006

Mecklenburg B4V4

mecklenburgb4v4.zip | 11.74 MB

specialists folder before getting b4v6! -Amp_

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113 downloads

Uploaded:10-09-2006

contruct.zip

contruct.zip | 1.21 KB

can see everyone fighting at once. A fun map to try out.

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578 downloads

Uploaded:10-09-2006

Day of Defeat v1.0 Missing Map Pack

dod_v10_maps.zip | 10.27 MB

it to the default Half-Life installation directory and if this is where you have Half-life installed this will be fine. If you have installed Half-Life somewhere else on your computer, click on Browse and navigate to the Half-Life directory. DO NOT select the Half-Life\\Dod directory, only select the main Half-Life directory or the files will not be placed in the correct locations. Once you have the path set correctly click on \'Unzip\' and all the missing files will be placed in the correct location in the dod directory.. Thats it, enjoy the new maps and overviews.

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56 downloads

Uploaded:10-09-2006

DoD Adrenalin B1

dod_adrenalin_b1.zip | 817.71 KB

back and recover the documents. Allies: Upon entering the town, the allies fuel truck has broken down due to the cold. Go and venture for an engineers kit near the abandoned panzer and bring it back. Beware, axis forces have been spotted. [/quote]

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74 downloads

Uploaded:10-09-2006

DoD Aim2

dod_aim2.zip | 486.43 KB

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49 downloads

Uploaded:10-09-2006

DoD Akte

dod_akte.zip | 2.29 MB

just north of our position. Send out a squad of your best men to take over the bunker. In the midnight assault, be prepared to take out any threats that you encounter. Light resistance is expected. Objectives: Primary Objective: Take over bunker(capture all flags) Secondary Objectives :Destroy the 88 artillery, rescue your confidential documents for extra points. Headquarters just radioed in that we might expect a night assault against an American squad. We must be ready to hold what is ours! Objective: Push the allies back,protect the bunker at all costs![/quote]

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108 downloads

Uploaded:10-09-2006

DoD Ambush Combat

dod_ambushcombat.zip | 9.7 MB

western-german border near the city of Aachen. Axis is losing badly on the Russian front, but highest priority is to bring a halt to the Allies thrust into Germany in the West. Allied Objectives: Capture and hold all flags to make Aachen the first city on german territory to be captured by the Allies! Axies Objectives: Capture and hold all flags to prevent Allies from marching-in! [/quote]

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1 downloads

Uploaded:01-16-2006

Half-Life Hostile Intent

hi1.5_linux.zip | 595.74 KB

communication effectively, keep the mission at the forefront of his mind and especially keep his cool under fire. Those of you who have not played Hostile Intent before are in for a bit of a shock. Hostile Intent, all teams being of equal skill levels, is a very hard game. A very hard game for most players initially. It takes a few times to get the hang of the game mechanics and you have to observe other players and how they act and react but you will pick it up. Everyone does. The basic concept comes from how we have played in the Tom Clancy Rainbow Six series of games but we have a smattering of Ghost Recon too. You, the player, have to take the mission slow, steady and careful in order to complete your mission and stay alive. Clancy’s games have become very popular in the commercial market and they filled a much-needed nitch. The same goes for Hostile Intent. We are the only team based tactical shooter in the Half Life community that takes “realism”, real tactics, believable scenarios, and honestly takes them seriously enough to bring to you, the player.

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210 downloads

Uploaded:01-16-2006

Half-Life Hostile Intent

hostileintent_1.5_upgrade.zip | 39.05 MB

communication effectively, keep the mission at the forefront of his mind and especially keep his cool under fire. Those of you who have not played Hostile Intent before are in for a bit of a shock. Hostile Intent, all teams being of equal skill levels, is a very hard game. A very hard game for most players initially. It takes a few times to get the hang of the game mechanics and you have to observe other players and how they act and react but you will pick it up. Everyone does. The basic concept comes from how we have played in the Tom Clancy Rainbow Six series of games but we have a smattering of Ghost Recon too. You, the player, have to take the mission slow, steady and careful in order to complete your mission and stay alive. Clancy’s games have become very popular in the commercial market and they filled a much-needed nitch. The same goes for Hostile Intent. We are the only team based tactical shooter in the Half Life community that takes “realism”, real tactics, believable scenarios, and honestly takes them seriously enough to bring to you, the player.

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1600 downloads

Uploaded:01-05-2006

Half-Life The Lost Survivor Teaser 2006

video_teaser_tls_2006_high.rar | 29.59 MB

new physics engine: Novodex! [b]Video Information[/b] [i]This video is High Resolution of 640x480 with wmv 9 codec. This media file is bigger than the low quality file.[/i]

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183 downloads

Uploaded:01-05-2006

Half-Life The Lost Survivor Teaser 2006

video_teaser_tls_2006.rar | 10.63 MB

new physics engine: Novodex! [b]Video Information[/b] [i]This video is Low Resolution of 320x240 with wmv 9 codec. Hence that this media file is smaller, perfectly for if your internet connection is slow.[/i]

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538 downloads

Uploaded:12-28-2005

Half-Life The Lost Survivor Teaser 2005

tls_teaser_2005_highres.rar | 30.1 MB

awesome new environmental effects. And this is just the beginning. And for those who don't know yet, this mod is dedicated to Resident Evil. The city infected with a virus, that changed people and even animals to zombie beings. This is a must see video for those who are interested in this mod.

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97 downloads

Uploaded:12-28-2005

Half-Life The Lost Survivor Teaser 2005

tls_teaser_2005_lowres.rar | 10.83 MB

awesome new environmental effects. And this is just the beginning. And for those who don't know yet, this mod is dedicated to Resident Evil. The city infected with a virus, that changed people and even animals to zombie beings. This is a must see video for those who are interested in this mod.

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2005 downloads

Uploaded:12-28-2005

Half-Life The Lost Survivor Novodex Physics Video

novodex_demo.exe | 9.49 MB

in HL. Screenshots has been added to get you more of the idea of what you are going to see in the Video. This is a must see! [b]Note:[/b] This is a Video File, please don't get confused beceause this is a EXE file, once you launched the EXE file, the movie will automatic start

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4749 downloads

Uploaded:09-09-2005

CS: 2D Halo Mod

cs2d_halomod_v1.zip | 319.64 KB

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120 downloads

Uploaded:03-06-2005

Half-Life Sands of War V1.4 - 1.5 Patch

sow15patch.exe | 39.96 MB

better connectivity, more shadows, more vegetation, more varied vegetation, more signs, better textures and a bridge opening up a new route in the water temple - Updated map: sow_Nbz, detail textures - Updated map: sow_Riyaq - Updated map: sow_Khefren for improved visuals, more detail and a brand new route from the basement to the main building - Updated map: sow_Kantzuo for better performance - New menu music - Added Ak47 - Added F2000 - Added radar - Added infrared - Added flashbang - Added SSPE(Sand Storm Particle Engine) - Added basic XP/levelling system - Mission description for sow_Khefren - Updated mission descriptions for sow_Entombed, sow_Hangar, sow_Nbz, sow_Close and sow_Riyaq - New zooming system and M4 can now zoom - Updated the class specifications Bug fixes: ---------- - Added correct models for sow_khefren(less sandbags) - Players can now only see the location of teammates - Fixed a bug in the map vote system - Fixed a model path problem for sow_close - Fixed clipping problems for some weapons - Fixed NVG Note: The counters still don\'t work work, we are aware of that and working on it.

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1372 downloads

Uploaded:03-06-2005

Half-Life Sands of War V1.5 Full Install

sow15.exe | 77.23 MB

suspected of having mass destructions weapons. Others suspected USA of just wanting the control of some of the world biggest oil reserves. USA invaded Iraq without any major problems at first. USA declared the war as over at May 1th, but for many it was not over. There continued to lots of people fighting against the USA. Terrorists or freedom fighters? Lots of contries considered it as right to fight against terrorism. Together with USA they formed the Coalition for Democracy also known as CoDe. Other countries soon joined this new coalition. CoDe started to invade more countries, in what they called \"war against terror\". Democratic nations around the world tried to keep together on the UN, but did not succeed. Most of the Middle East formed their own alliance- AiM: the Alliance of Independant Monarchies. They wanted to stop CoDe and what they considered as CoDes evil war. Some nations in the region though, remained neutral playing one side against the other. Europe was also divided, most joined AIM or CODE but a few remained neutral. But the year is now 2023. Both AiM and CoDE are firmly entrenched in their bases of power. Both armies are looking for the next great leader to bring them victory and the heads of their enemies!

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159361 downloads

Uploaded:12-03-2004

The Trenches V1.0b Windows Patch

tt_v10bwin32patch.zip | 13.64 MB

added to crosshair - new env_model that is loaded client side now - fixed prone (note: hulls.txt is no longer needed now) - added team overlays - some particle optimizations - mp3 player jumps to next song when previous is finished - infantry 1 less nade - nade damage reduced from 100 to 70 - fog density issue fixed - player name centering option in "Advanced" option menu - player name of opposite team not shown now. stops shooting from a distance - trench status/flag issue on map change - flag/capture points reset at a better time - env_explosions/func_breakable now use particles for explosion effects - increased spectator move speed - fixed spectator modes - changed allied trench status from green to blue for consistency - fixed dead bodies changing model - fixed team auto assign - added better recoil effect - added new sounds and flag model - centered reinforcement timer - minor map changes Grab the FULL V1.0 Installer [url="http://halflife2.filefront.com/file/The_Trenches_Windows_Full_Installer;31324"]HERE[/url]

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26 downloads

Uploaded:12-02-2004

Sands Of War V1.3-1.4 Patch

sow14patch.exe | 22.7 MB

(one for each team) - New knife models (one for each team) - New grenade models - Mapvote system(Needs tweaking and testing) - Linux build, thanks to BigBird - New map: sow_close - New mpa: sow_Khefren - Updated map: sow_Nbz - Updated map: sow_Riyaq - Updated map: sow_Kantzuo - Updated map: sow_Hangar - Falldamage is by default set to realistic - FGD updated to v.1.17. Changelog in sow.fgd - Flagnames are now shown next to the flag on the hud - Check teammates position on the scoreboard - Info_location added - Added sv_lan 0 and sv_region 3 to server.cfg. - The tripmine will now be removed when game restarts - The lights now reset when game restarts - The trigger_once will now reset when game restarts - You can only pick up a backpack if you havn\'t allready full ammo - Changed scoring so team gets 1 point for every flag taken and 5 points when winning - When changing class you will no longer die instantly - Added \"framerate\" to \"sow_flag\" Bug fixes: ---------- - Added missing crosshair sprites - Now the team score is shown properly - NV now toggles off when game restarts - The MOTD now shows up - Now it says \"Commando\" on the scoreboard - Made it so the nightvision cannot be turned on during team/class select - When getting ready to throw a grenade and then switch to another weapon the grenade will no longer spawn - Now the crosshair (and radar) are removed when the hud is removed (the suit) - Removed Cros-01.spr and Cros-02.spr as they are not used

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742 downloads

Uploaded:12-02-2004

Sands Of War V1.4 Full Installer

sow14.exe | 54.97 MB

Synchaoz - New PSG1 skin (one for each team) - New knife models (one for each team) - New grenade models - Mapvote system(Needs tweaking and testing) - Linux build, thanks to BigBird - New map: sow_close - New mpa: sow_Khefren - Updated map: sow_Nbz - Updated map: sow_Riyaq - Updated map: sow_Kantzuo - Updated map: sow_Hangar - Falldamage is by default set to realistic - FGD updated to v.1.17. Changelog in sow.fgd - Flagnames are now shown next to the flag on the hud - Check teammates position on the scoreboard - Info_location added - Added sv_lan 0 and sv_region 3 to server.cfg. - The tripmine will now be removed when game restarts - The lights now reset when game restarts - The trigger_once will now reset when game restarts - You can only pick up a backpack if you havn\'t allready full ammo - Changed scoring so team gets 1 point for every flag taken and 5 points when winning - When changing class you will no longer die instantly - Added \"framerate\" to \"sow_flag\" Bug fixes: ---------- - Added missing crosshair sprites - Now the team score is shown properly - NV now toggles off when game restarts - The MOTD now shows up - Now it says \"Commando\" on the scoreboard - Made it so the nightvision cannot be turned on during team/class select - When getting ready to throw a grenade and then switch to another weapon the grenade will no longer spawn - Now the crosshair (and radar) are removed when the hud is removed (the suit) - Removed Cros-01.spr and Cros-02.spr as they are not used

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229796 downloads

Uploaded:11-15-2004

Science and Industry V1.0 Windows Client

si10.exe | 73.98 MB

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14961 downloads

Uploaded:11-15-2004

Shores Of Victory V1.0 FULL Install

sov_b1.exe | 58.16 MB

United States Marine Corps. From there, you may choose your class - Rifleman, Squad Leader, Support Infantry, Sniper, RTO, or Corpsman/Medic. Each class has it's own special abilities and benefits, providing a high grade of realism and fun. After the class is chosen, you are able to choose your actual in-game appearance from a large selection of player models. Next, you are able to select your arsenal. You may choose your primary weapon, secondary weapon and ammunition, as well as many other important items. The possibilities are endless. This is the V1.0 full installer for the Half-Life Mod [url="http://www.shoresofvictory.com"]Shores Of Victory[/URL]! [b]Note:[/b] Be SURE to download the [url="http://halflife2.filefront.com/file/Shores_Of_Victory_V101_Patch;32802"]V1.01 patch[/url] before playing to fix certain bugs and issues!

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1651 downloads

Uploaded:11-13-2004

Shores Of Victory V1.01 Patch

sov_b1.01patch.exe | 907.5 KB

[url="http://halflife2.filefront.com/file/;32803"]V1.0 FULL Install[/url] to play SoV!

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265087 downloads

Uploaded:10-08-2004

The Trenches - Windows Full Installer

tt_v10.exe | 69.21 MB

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2 downloads

Uploaded:09-13-2004

Hostile Intent

hostileintent_1.3.5_patch.exe | 35.7 MB

scoreboard -new burst fire system (hold the trigger to fire the whole burst) -added hi_round_timer entity (to change the amount of time left in the round) -if you switch weapons while priming a grenade, you drop it -decreased weapon switch delay slightly -increased prone mouse speed a bit -new walk and strafe animations -added walk_backwards and crouch_walk_backwards animations -added admin scoreboard icon (server reads steam ids from admins.txt and gives matching players an icon on the scoreboard) -added next_rof and prev_rof commands (cycles through the fire modes without looping from auto -> safe, for example) -the ROF the player had set at the end of the previous round is now remembered when the next round starts -a player who has been kicked by a vote too many times gets banned (max vote kicks and ban duration set by server) -added sv_maxvotekicks and sv_votebanlength to control the above point -added bullet penetration -All server log messages have been updated to use Steam IDs instead of WON IDs -fixed team selection vgui not coming up automatically after map change -disabled cl_bob, cl_bobcycle, and cl_bobup -added variable hi_roundbreak; allows server to set the amount of time between rounds (default 3 seconds) -added the back/forward arrows to the team selection menu. back = close, forward = auto team -added a toggle crouch command. Bind a key to \"duck_t\", or use the controls menu. -many other small fixes and tweaks

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1 downloads

Uploaded:08-03-2004

Hostile Intent v1.3 Linux Client

hostileintent1.3linux.tar.gz | 130.86 MB

a nuclear submarine, an embassy raid or a military base in the middle east, each and every one of them is modeled with a level of detail that a lot of other games/mods/tc\'s don\'t have. Amazing gameplay: The best of the best on both teams. In Hostile Intent you can either join the ranks of the world\'s best counter-terrorism units or be part of a member of one of the many terrorist organizations existing in the world. In the end it doesn\'t even matter, because in Hostile Intent you\'ll be fighting for your life. Map specific player skins: Each and everyone is done with such an amount of detail and life-life animations that it makes a lot of the current retail games out look ugly. For every mission theme there is a skin set from which the Level Designer can choose from. Team specific weapons arsenal: Both NATO and the Tango\'s have their own set of weapons to fight with. For NATO there is the MP5A4, M16A2, PSG-1 etc. The Tango\'s can choose from the cheap and widely available on the black market AK-47, AKSU-74, M76 etc. All the guns are balanced in such a way that there isn\'t one gun which is the ultimate best. Each gun has their own pro\'s and con\'s. Extra equipment: Need a little bit more of a BANG in your attack? Grab a Fragmental Grenade. Or are you looking for a stealthy approach during the night? Better put on those Night-vision goggles. Looking for a tactical entry in that building? Grab a flash-bang and take the enemy out while they\'re blinded. An original take on the Half-Life VGUI: Fast and functional. No fooling around. A realistic aiming system: The only realistic way of simulating how to aim and fire a gun. In most games you use crosshairs to aim. In Hostile Intent however, we chose to use a different way of aiming. An idea a lot of retail games are already incorporating. Hostile Intent also uses the aim through the gun\'s sights as it\'s aiming tool. Don\'t worry, if you think the gun is obstructing your vision then you can just lower the weapon to waist level. This does however, seriously affects accuracy.[/quote] This is the full 1.3 content of Hostile Intent. A previous installation that runs on the Linux (based) operating system is not required.

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3 downloads

Uploaded:08-03-2004

Hostile Intent v1.3 Linux Patch

hostileintent1.21.3linux.tar.gz | 81.3 MB

nuclear submarine, an embassy raid or a military base in the middle east, each and every one of them is modeled with a level of detail that a lot of other games/mods/tc's don't have. Amazing gameplay: The best of the best on both teams. In Hostile Intent you can either join the ranks of the world's best counter-terrorism units or be part of a member of one of the many terrorist organizations existing in the world. In the end it doesn't even matter, because in Hostile Intent you'll be fighting for your life. Map specific player skins: Each and everyone is done with such an amount of detail and life-life animations that it makes a lot of the current retail games out look ugly. For every mission theme there is a skin set from which the Level Designer can choose from. Team specific weapons arsenal: Both NATO and the Tango's have their own set of weapons to fight with. For NATO there is the MP5A4, M16A2, PSG-1 etc. The Tango's can choose from the cheap and widely available on the black market AK-47, AKSU-74, M76 etc. All the guns are balanced in such a way that there isn't one gun which is the ultimate best. Each gun has their own pro's and con's. Extra equipment: Need a little bit more of a BANG in your attack? Grab a Fragmental Grenade. Or are you looking for a stealthy approach during the night? Better put on those Night-vision goggles. Looking for a tactical entry in that building? Grab a flash-bang and take the enemy out while they're blinded. An original take on the Half-Life VGUI: Fast and functional. No fooling around. A realistic aiming system: The only realistic way of simulating how to aim and fire a gun. In most games you use crosshairs to aim. In Hostile Intent however, we chose to use a different way of aiming. An idea a lot of retail games are already incorporating. Hostile Intent also uses the aim through the gun's sights as it's aiming tool. Don't worry, if you think the gun is obstructing your vision then you can just lower the weapon to waist level. This does however, seriously affects accuracy.[/quote] This update will update Hostile Intent from v1.2 to v1.3.

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40 downloads

Uploaded:07-31-2004

Sands of War

sow12patch.exe | 17.38 MB

me Regards mulrich15

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1565 downloads

Uploaded:07-30-2004

Sands of War

sow12.exe | 55.52 MB

Download

677 downloads

Uploaded:07-30-2004

Hostile Intent v1.3 Windows Patch

hostileintent1.21.3update.exe | 68.7 MB

a nuclear submarine, an embassy raid or a military base in the middle east, each and every one of them is modeled with a level of detail that a lot of other games/mods/tc\'s don\'t have. Amazing gameplay: The best of the best on both teams. In Hostile Intent you can either join the ranks of the world\'s best counter-terrorism units or be part of a member of one of the many terrorist organizations existing in the world. In the end it doesn\'t even matter, because in Hostile Intent you\'ll be fighting for your life. Map specific player skins: Each and everyone is done with such an amount of detail and life-life animations that it makes a lot of the current retail games out look ugly. For every mission theme there is a skin set from which the Level Designer can choose from. Team specific weapons arsenal: Both NATO and the Tango\'s have their own set of weapons to fight with. For NATO there is the MP5A4, M16A2, PSG-1 etc. The Tango\'s can choose from the cheap and widely available on the black market AK-47, AKSU-74, M76 etc. All the guns are balanced in such a way that there isn\'t one gun which is the ultimate best. Each gun has their own pro\'s and con\'s. Extra equipment: Need a little bit more of a BANG in your attack? Grab a Fragmental Grenade. Or are you looking for a stealthy approach during the night? Better put on those Night-vision goggles. Looking for a tactical entry in that building? Grab a flash-bang and take the enemy out while they\'re blinded. An original take on the Half-Life VGUI: Fast and functional. No fooling around. A realistic aiming system: The only realistic way of simulating how to aim and fire a gun. In most games you use crosshairs to aim. In Hostile Intent however, we chose to use a different way of aiming. An idea a lot of retail games are already incorporating. Hostile Intent also uses the aim through the gun\'s sights as it\'s aiming tool. Don\'t worry, if you think the gun is obstructing your vision then you can just lower the weapon to waist level. This does however, seriously affects accuracy.[/quote] This update will update Hostile Intent from v1.2 to v1.3.

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312 downloads

Uploaded:04-30-2004

The Specialists v2.1 (Linux dedicated server)

ts2.1linuxfull.tgz | 157.35 MB

objectives for the team to reach: Action movies’ gameplay style but also credible realism, both for guns and their damages. Firefights, depending from the various gameplays that will be listed, will be both spectacular due to our “stunt” moves as well as spectacular for a new implemented particellar system, new muzzle flashes and weapons\' realistic power. Players can shot down an enemy just with a burst of 9mm as well as a single shotgun shot. Users will be able to choose if behave as an “action man” (use of light equipment, small caliber guns) taking advantage of their agility or behave as a “specialist” using large caliber weapons, which affect agility but improve firepower. It’s also possible to close any encounter with an headshot, which is, almost in all cases, lethal… But now don’t stay here, take a look to all “The Specialists” (TS from now on) new features! Here\'s the list of what you\'ll be finding in 2.1: New thrown weapon physics. Weapons will fall and tumble in a realistic manner. - Updated particle system for bullet strikes and smoke when you fire a weapon. - Fixed not being able to dive if you jump off something. - Fixed The One mode. - Lots of other minor bugfixes. - Updated the recoil to be smoother. - Backwards velocity slightly increased. - Weapon damages slightly increased. - Knives will now ricochet off a wall if they strike them at a shallow angle. - lastinv command re-implemented. - cl_accel cl_accelexp and cl_accelmax \"mewcelleration\" added. - Many slight adjustmnents to weapons. - Shrapnel added to grenades. - Crosshair removed for fu, knives, katana, nades and the unscoped Barett. - Added attacking with the stock of a weapon, for the M4A1 and the sawed-off shotgun. - Reload button blocks in kung fu. - Added in force chase cam spectator mode. - MAC 10 removed and replaced with the H&K UMP. - Added support for the mouse in the buy menu. - New Akimbo Berettas model.

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183 downloads

Uploaded:04-30-2004

The Specialists v2.1 update (Win32 version)

ts2.1update.exe | 43.61 MB

objectives for the team to reach: Action movies’ gameplay style but also credible realism, both for guns and their damages. Firefights, depending from the various gameplays that will be listed, will be both spectacular due to our “stunt” moves as well as spectacular for a new implemented particellar system, new muzzle flashes and weapons\' realistic power. Players can shot down an enemy just with a burst of 9mm as well as a single shotgun shot. Users will be able to choose if behave as an “action man” (use of light equipment, small caliber guns) taking advantage of their agility or behave as a “specialist” using large caliber weapons, which affect agility but improve firepower. It’s also possible to close any encounter with an headshot, which is, almost in all cases, lethal… But now don’t stay here, take a look to all “The Specialists” (TS from now on) new features! Here\'s the list of what you\'ll be finding in 2.1: New thrown weapon physics. Weapons will fall and tumble in a realistic manner. - Updated particle system for bullet strikes and smoke when you fire a weapon. - Fixed not being able to dive if you jump off something. - Fixed The One mode. - Lots of other minor bugfixes. - Updated the recoil to be smoother. - Backwards velocity slightly increased. - Weapon damages slightly increased. - Knives will now ricochet off a wall if they strike them at a shallow angle. - lastinv command re-implemented. - cl_accel cl_accelexp and cl_accelmax \"mewcelleration\" added. - Many slight adjustmnents to weapons. - Shrapnel added to grenades. - Crosshair removed for fu, knives, katana, nades and the unscoped Barett. - Added attacking with the stock of a weapon, for the M4A1 and the sawed-off shotgun. - Reload button blocks in kung fu. - Added in force chase cam spectator mode. - MAC 10 removed and replaced with the H&K UMP. - Added support for the mouse in the buy menu. - New Akimbo Berettas model.

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876 downloads

Uploaded:04-15-2004

SC_City2

sccity2.zip | 656.48 KB

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3116 downloads

Uploaded:04-08-2004

TSRP Model Pack 5

1036tsrpmodels5.zip | 7.07 MB

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5209 downloads

Uploaded:02-18-2004

Front Line Force V1.8 Windows

frontline18.exe | 88.48 MB

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45 downloads

Uploaded:02-16-2004

Science & Industry 0.97b Windows Server Patch 1

si97bsp1.zip | 1.13 MB

couple of exploits -Players joining the game are not allowed to join the company with the most employees. Employees are allowed to switch company only if their company has more employees than the other company. These restrictions only apply when si_clanmatch is set to 0. -Default value for si_spawninvulnerability reduced from 8 to 6, default value for si_intermissiontime reduced from 8 to 7. -New Server CVAR - si_spawnequipped (default=0) : players spawn with all the researched weapons and full ammo if set to 1 This is a server only patch, players do not need this update.

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643 downloads

Uploaded:10-16-2003

Firearms Full (Linux)

firearms28full.tar.gz | 139.2 MB

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4659 downloads

Uploaded:10-15-2003

Firearms (Update)

firearms28_update.exe | 73.47 MB

and I hope everyone is as proud of it as I am. An enormous number of bugs and exploits have once again been fixed. All the additions and changes to the gameplay, specifically the weapon behaviour, have come together to make this fresh and fun. The ever present balance issues have been addressed, and I can say with some certainty that this is the most balanced release of Firearms ever. Together with the new and updated maps, and several new models, skins, and animations, this should be an extremely enjoyable version for everybody. We strongly recommend playing Firearms 2.8 through Valve's Steam application. If you have yet to get Firearms working within Steam, you should download the full version of 2.8, regardless of any other versions of Firearms you have installed separately. It will make sure you avoid any potential problems with missing files. It is possible to play Firearms 2.8 using the independent Half-Life launcher as well, and will be until the old authorisation servers are taken down. However, you will need to download this file and unzip it to your Half-Life folder. It contains the files used for the Firearms menus, as well as updated rendering .dlls from Day of Defeat 1.0, to enable masked textures on models.[/quote]

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3120 downloads

Uploaded:06-25-2003

Day of Defeat V1.0b Patch

dod_v10b_patch.zip | 413.92 KB

\'mp_clan_readyrestart 1\' - when someone from each team has said \'ready\', the round will restart - fixed cl_lw recoil exploit - minor work to lessen server cpu usage in AddToFullPack - fixed speed bug with zooming, sprint and stamina - ducking in mid air no longer recovers stamina - don\'t force any help messages if the user has \'_ah 0\' - slowed sniper zoomed speed from 70 to 42 ------------------------------ Replace the \"dod.dll\" in this file with the \"dod.dll\" in \"C:/Program Files/DoD/dod/dlls/\" ~azzkiker (azzkiker@hl2files.com) ------------------------------

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22866 downloads

Uploaded:06-25-2003

Day of Defeat - Windows

dod_v10.exe | 173.13 MB

ranks of an elite military squad entrenched in battle. Each team has several "player classes," that give each squad member a unique role. These include scout, infantry, sergeant, machine gunner, and more, each with a unique arsenal of historical weaponry at their disposal. Day of Defeat includes an expansive collection of missions based on key historical battles. And a near infinite number of additional missions, created by the online development community, are available for download. As war rages, squads must battle as a unit to achieve victory. +Key Features: -Class system gives each player a unique role -Historically-simulated weaponry and items -Dozens of missions based upon WWII's greatest battles. -Built-in support for voice communication +New features: -Introduction of British troops. -Enhanced FX for smoke, fire, rain, etc. -New sounds and music. -Updated player and item models. -New maps. -Completely overhauled interface - supports in and out of game configuration, server browsing, and more.

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Uploaded:05-31-2007

Half-Life: Train Hunters Linux

thb20.tar.gz | 15.83 MB

Half-Life modification based on fun not on anything else. You have to try to control the train(s) in the maps (like the one in subtransit). When you are on a train, you will receive points each few seconds. This changes the Half-Life deathmatch gameplay greatly, caus everyone is trying to kick the ass of the player who is on the train (or whatever the train looks like in the map). There are also many other new features in the game, like the "King of the Train" mode and some special weapons... Features: · Spirit of Half-Life support · standard train match · King of the Train mode: if a player controls the train for some time, he will get 20 points, all players die and the round restarts · trainstopper gun: charge your gauss fully and fire on a train - the train will slow down · grappling hook · train radar · brick cannon: launches out huge bricks which hopefully smack into players and drive them backwards - if they come to a wall ... secondary fire crushes the brick shoots out all the pieces like a shotgun, but the pellets are not instant, similar to the flack cannon in unreal · satchels look like weapon boxes ... dangerous to pick them up :-] · get points: killing a player while controlling the train: 2 points killed by train: - 2 points being on train for some time: 5 points | in king of the train mode: 20 points · blower gun: primary fire blows, secondary sucks · a cool, big and strong mallet · use the egon to beam yourself directly on a train · smokegrenades · barnacle weapon · TrainStopperGun, also freezes players · flamethrower · you can create player phantoms · anticamping system · 5xRPG that really kicks ass · mad barneys - very funny · you are able to switch every weapon off · new sounds · very cool old-school strafe effect :) · sexy trainmaps · spectator mode · rune system · much more...

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Uploaded:05-31-2007

Half-Life: Move In! Linux Release

movein_1.0.tar.gz | 149.59 MB

based and therefore integrates leadership and the comradery that is felt during life threatening situations that highly trained soldiers face on the battle field. The player can experience some of the best military equipment available - Rifles, Pistols, Sub Machine Guns, and a whole host of specialist equipment. Realism plays a big part in the game. 3D environments are set in real life locations from all over the world. Featuring realistic weather conditions - rain, snow, and fog. Move In! has been developed in a way that allows variation in the mission objectives for each map, leading to a totally new experience with every map change. Secondary mission objectives have also been added, these missions do not have to be completed, but doing so will reward you. [b][u]Features[/u][/b] [*] New Multiplayer Modes, including combinations of: Extraction, Hostage Rescue, Bombing, Repair, and many more! [*] Gameplay modes can be combined, allowing infinite mission possibilities. [*] Variable team names for each map, the team name fits the location [*] 10 new multiplayer maps from all over the world - Urban, Jungle, Desert and Winter Campaigns [*] 12 new realistic combat weapons [*] 4 new player classes with different abilities, weapons and skills [*] Fallen soldiers can be looted for supplies [*] Realistic aiming model [*] Customised respawns. Squads can target objectives [*] Respawn areas can be captured, and specialist classes may be able to infiltrate. [*] Fantastic new Heads Up Display (HUD) [*] Enhanced movement, with prone, leaning and sprinting. [*] New and updated life like animations [*] Completely redesigned menu system allowing for ease of use [*] Authentic combat sound effects and music [*] Brand new spectator mode with full overview maps [*] Realistic armour system with varying body coverage and penetration values.. [*] Enhanced radio communication, allowing the mouse to target commands / waypoints.. [*] Squad based gameplay allows the team to execute precise tactics.. [*] Full screen map can be viewed to locate teammates. [*] Enhanced graphics.

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Uploaded:05-30-2007

Half-Life: The Ship v0045 to v0052 Patch

ship_patch_4852.zip | 9.86 MB

decreasing - loop with the winner of each round awarded a $10,000 prize. - Hunt Mode - The traditional mode with quarries reassigned after each kill. - New Maps Seriphos and Volantyne - New Generic Male Model - Loads of Bug Fixes - Loads of Map Fixes

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Uploaded:05-30-2007

Half-Life: The Ship Linux Files

shipv0045linux.tar.gz | 27.74 MB

free downloadable Half Life 1 mod. Because The Ship is so unusual we want people to play the game and give us their feedback so we can be sure we're creating a game that will not only be groundbreaking but also mind bogglingly popular. The ultimate aim is to create a greatly expanded, high specification releasable game, purchasable from a shop near you as soon as we can get it there… Anything you can do to help us make this a reality would be greatly appreciated including your comments, favourable word of mouth praise to everyone you know, liberal pasting of this url around the Internet (legally and not in a spammy way…) and enthusiastic discussions about what a great game it is on news boards across the globe… We can but hope… Alternatively, if you hate it, tell us and give us a chance to fix it before you tell anyone else…[/quote]

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Uploaded:05-25-2007

Half-Life: Project Timeless win32/Linux Archive

ptbeta20.zip | 163.79 MB

Defense Forces (a global military organization) and the 'Hammer of Retribution' (a high developed generation of cyborgs). The player has the opportunity to join one of those fractions. The game takes place in different locations, sometimes the missions are part of a small campaign that features different mission-targets that have to be fulfilled by the teams. Each soldier arranges himself at the beginning an individual equipment from different components. Each of these components/weapons has tactical pro's and con's whereby a complex play happening is developed. By killing opponents or fulfilling mission goals the individual players receive points. [u][b]FEATURES[/b][/u] [b]Complex Campaigns[/b] The campaign system enables PT to create multiple objectives and missions within a single map. Those in-map missions can completely differ from each other, even take place in different locations. That´s why a PT-Map is usually larger and more varied than maps of other games/mods. [b]Stealth, Movement sensor & radar[/b] Feel the real thrill by using the movement sensor to detect your enemies that may be cloaked by the powerful stealth generator! On the radar you will see friends, sometimes even enemies and mission-goals in colors depending on their priority. [b]Large outdoor areas[/b] By using a special mapping-method PT features some maps with large nice-looking outdoor terrain with a never seen performance at the half-life engine! [b]Detailled player models[/b] The characters are equipped with suits that fit their environment, you can choose between 5 different heads for udf and 2 for hor and the player-models have completely new animations. For example the player can prone or give silent commands via body-language. [b]Breathtaking weapons[/b] Experience gameplay with realistic and modern weapon systems or all new futuristic prototypes and powerful inventions on the side of the cyborgs featuring great visual effects. PT features nearly 30 weapons at all and various gadgets/add-ons to equip your player with. [b]Independence for mappers[/b] The PT-Mapping system offers mappers large possibilities in creating and designing their maps. The choice and combination of mission-targets is hardly restricted. Detailled infos can be found in the Mapping-Section - anything is fully documentated. [b]MP3 player[/b] Listen to the exclusively composed PT Score or to your own MP3's by using the integrated MP3-Player.

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Uploaded:05-25-2007

Project Timeless Beta v1.0 Client

ptbeta10.zip | 111.93 MB

teams are to be seen as units, which must fulfill together in each case determined mission-targets. Each player arranges himself at the beginning an individual equipment from different individual components. Each of these component/weapons has tactical pro and cons whereby a complex play happening is developed. By killing opponents or fulfilling mission goals the individual players receive points.

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Uploaded:05-25-2007

Half-Life: International Online Soccer - Server Patch Linux

iosl3.0a.so.tar.gz | 519.53 KB

You must have IOS v3.0 already installed before applying this patch.

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Uploaded:05-11-2005

Hostile Intent V1.1 Serverside Fix Linux

hostileintent1.1linuxpatch.tar.gz | 1.29 MB

issue, and it adjusts the scoreboard. You shouldn't see any negative scores anymore. Servers should also become a bit more stable with this patch.

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downloads

Uploaded:12-03-2004

The Trenches V1.0b Linux Patch

tt_v10bdedpatch.tar.tar | 12.85 MB

added to crosshair - new env_model that is loaded client side now - fixed prone (note: hulls.txt is no longer needed now) - added team overlays - some particle optimizations - mp3 player jumps to next song when previous is finished - infantry 1 less nade - nade damage reduced from 100 to 70 - fog density issue fixed - player name centering option in \"Advanced\" option menu - player name of opposite team not shown now. stops shooting from a distance - trench status/flag issue on map change - flag/capture points reset at a better time - env_explosions/func_breakable now use particles for explosion effects - increased spectator move speed - fixed spectator modes - changed allied trench status from green to blue for consistency - fixed dead bodies changing model - fixed team auto assign - added better recoil effect - added new sounds and flag model - centered reinforcement timer - minor map changes Grab the FULL V1.0 Installer [url=\"http://halflife2.filefront.com/file/The_Trenches_V10_Linux_Dedicated_Server;31322\"]HERE[/url]

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Uploaded:04-15-2004

Hostile Intent v1.2 Linux Client

hostileintent1.2full.tar.gz | 124.96 MB

a nuclear submarine, an embassy raid or a military base in the middle east, each and every one of them is modeled with a level of detail that a lot of other games/mods/tc\'s don\'t have. Amazing gameplay: The best of the best on both teams. In Hostile Intent you can either join the ranks of the world\'s best counter-terrorism units or be part of a member of one of the many terrorist organizations existing in the world. In the end it doesn\'t even matter, because in Hostile Intent you\'ll be fighting for your life. Map specific player skins: Each and everyone is done with such an amount of detail and life-life animations that it makes a lot of the current retail games out look ugly. For every mission theme there is a skin set from which the Level Designer can choose from. Team specific weapons arsenal: Both NATO and the Tango\'s have their own set of weapons to fight with. For NATO there is the MP5A4, M16A2, PSG-1 etc. The Tango\'s can choose from the cheap and widely available on the black market AK-47, AKSU-74, M76 etc. All the guns are balanced in such a way that there isn\'t one gun which is the ultimate best. Each gun has their own pro\'s and con\'s. Extra equipment: Need a little bit more of a BANG in your attack? Grab a Fragmental Grenade. Or are you looking for a stealthy approach during the night? Better put on those Night-vision goggles. Looking for a tactical entry in that building? Grab a flash-bang and take the enemy out while they\'re blinded. An original take on the Half-Life VGUI: Fast and functional. No fooling around. A realistic aiming system: The only realistic way of simulating how to aim and fire a gun. In most games you use crosshairs to aim. In Hostile Intent however, we chose to use a different way of aiming. An idea a lot of retail games are already incorporating. Hostile Intent also uses the aim through the gun\'s sights as it\'s aiming tool. Don\'t worry, if you think the gun is obstructing your vision then you can just lower the weapon to waist level. This does however, seriously affects accuracy.[/quote] This is the full 1.2 content of Hostile Intent. A previous installation is not required and the mod works with both WON and Steam versions/platforms that runs on the Linux (based) operating system.

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Uploaded:02-17-2004

Hostile Intent V1.1 Serverside Fix Windows

hostileintent1.1serverpatch.zip | 357.33 KB

issue, and it adjusts the scoreboard. You shouldn\'t see any negative scores anymore. Servers should also become a bit more stable with this patch.

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downloads

Uploaded:02-16-2004

Science & Industry 0.97b Linux Server Patch 1

si97bsp1linux.tar.gz | 1.33 MB

couple of exploits -Players joining the game are not allowed to join the company with the most employees. Employees are allowed to switch company only if their company has more employees than the other company. These restrictions only apply when si_clanmatch is set to 0. -Default value for si_spawninvulnerability reduced from 8 to 6, default value for si_intermissiontime reduced from 8 to 7. -New Server CVAR - si_spawnequipped (default=0) : players spawn with all the researched weapons and full ammo if set to 1 This is a server only patch, players do not need this update.

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